Game Mastery

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A world builder, a magician, a baker, and a moderator, plus guests and conversation for everyone of every level. Whether you play Dungeons & Dragons or any other rpg, we talk about issues that cross genres and systems. If you're new to game mastering, come in and get some valuable insight on how to run your games and manage players. If you're an old and grizzled veteran of many campaigns, get some inspiration and maybe a pointer or two that are new to you. If you're a player, come on in! Learn a little about what it takes for your GMs to give you the adventures you enjoy!

Game Mastery


    • Oct 11, 2021 LATEST EPISODE
    • infrequent NEW EPISODES
    • 50m AVG DURATION
    • 41 EPISODES


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    Latest episodes from Game Mastery

    Episode 34: GM Tips and Stories - Part 5 of 5 - Vampires and LARPing

    Play Episode Listen Later Oct 11, 2021 29:18


    Favorite LARPing stories and how they promote inclusion. GMing tips and learning to let everyone have time int he spotlight. How to handle interpersonal conflict in-game and between players. Conflicts of personality, just between players liking each other, independent of anything egregious. There are personal GM rules of intervention, but also organization-based. Plus, favorite vampire stories! --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 34: About Jessica - Part 4 of 5 - Vampires and LARPing

    Play Episode Listen Later Oct 11, 2021 7:37


    We talk about how Jessica got into the world of Vampire. --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 34: More about the game! - Part 3 of 5 - Vampires and LARPing

    Play Episode Listen Later Oct 11, 2021 27:47


    How often can you expect to have games available as a player? How much time does Jessica put in to administering the history, logs, characters, GMing and everything? GMs are responsible for more than just showing up each week and running a module. Vampire GMs might be more hands-on with the actual player's characters than a D&Der is used to. The more the GM knows about the people and characters, the better the story. --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 34: Basics of Jessica's Vampire Organization - Part 2 of 5 - Vampires and LARPing

    Play Episode Listen Later Oct 11, 2021 6:08


    How does Jessica run her games? How many separate story groups are there in the organization? How are the groups broken up into stories (chronicles, in Vampire parlance), and characters? Which clan makes the best murder hobos? How do you interact with others in-game? How is the story collected and stored as a living world? How to find a group. --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 34: What is LARP? - Part 1 of 5 - Vampires and LARPing

    Play Episode Listen Later Oct 11, 2021 25:46


    The basics of LARPing, how conflicts are resolved, and what kind of organizations exist for organized play. How do these local and regional, national and international storylines work for organized play? --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 34: Intro - Vampires and LARPing

    Play Episode Listen Later Oct 11, 2021 0:51


    We 're joined in a 5-part episode by Jessica, an experienced Vampire: The Masquerade GM. New year, new ideas, new formats! Thank you for your support this past year! ----- (transcript by Descript) Steve(n): On today's game mastery. We talked to Jessica and experienced vampire the masquerade GM, and we've broken the episode into chunks to see how you like the format. Versus one long episode, we had an audio issue in the first 10 minutes of part one. It affected both our main and backup recordings, but the content was important. So we left it in. And welcome to year two of gay mastery. Thank you for listening. And don't forget to rate, review and share. It's how we grow to create better content for you. --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 33: Review - Avatar RPG Quickstart

    Play Episode Listen Later Aug 30, 2021 50:35


    In a world... where cartoons are not cartoons, and Andrew is flummoxed by inappropriately managed emotion, we take a journey into a role playing game made for children... and talk (maybe too much) about why a certain gaming mechanic bugged us. Magpie Games is Kickstartering an rpg based on the Last Airbender and Legend of Korra series, and we tried it out in a one-shot GM'd by the wonderful Lili Sparx! We meant to talk about the experience of gameplay as the focus, but we ended up spending most of the time talking about the merits of one of the game's key mechanics. If you're into behavioral therapy, Stoicism, and developmental psychology in real-world situations, you might get a bigger kick out of this than our other episodes [laughs]. The takeaways? - Our GM was GREAT. Highly recommended! We hope Lili will join us for a follow-up one day. - If you love Avatar, GET THIS GAME! - If you are a mental health professional rpg'r, get this game, but be prepared to want take Mark's hack-your-game brush to it. Otherwise, the interpersonal mechanics will bug ye! Avatar kickstarter https://www.kickstarter.com/projects/magpiegames/avatar-legends-the-roleplaying-game?ref=1ajf7r&gclid=Cj0KCQjwg7KJBhDyARIsAHrAXaHX9bdSwS6AXSGM8pT1z385-cYHFXAILY7bcNFXIzYBzlXkIzRarecaAiX2EALw_wcB LIli's Magpie Games' page https://magpiegames.com/lili-sparx/ --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 32: Selling Magic for Shoes

    Play Episode Listen Later Aug 4, 2021 20:37


    Steve(n) let's Mark help guide him on whether or not to sell his few remaining higher-dollar Magic cards. Car payment on one hand, Reserve List items on the other... If you've ever had to look at your collectables and make the hard decision about what to sell when you need cash, come on in and listen to Steve(n) debate his choices. If you're independently wealthy, never had to run down to your local game shop to sell boxes of cherished gaming treasures, then listen in just to hear Steve(n)'s reaction when he finds out how much Fallen Empires boxes are now. ----- Steve(n)'s nostalgic Urza's Deck: https://tappedout.net/mtg-decks/big-green-bauble-crunch/ Just what is a Gaea's Cradle, anyway: https://tinyurl.com/y7tbaa4j Article on investing in Magic from 2019: https://strategy.channelfireball.com/all-strategy/mtg/channelmagic-articles/now-you-can-literally-invest-in-magic-cards/ ----- Magic: The Gathering is a collectible card game created by Richard Garfield. For the past 27 years, it has grown in popularity unlike any peer game or competitor in the world. It was recently named the world's most complex game we know of- in all of known human history. And now, single cards on what is called the Reserve List have shot up in value like crazy. These are cards that will never be reprinted, and their rarity and power make them highly sought after for both competitive and casual play, plus collectability. https://en.wikipedia.org/wiki/Magic:_The_Gathering --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 31: GM Interview - The Serial Killer Campaign

    Play Episode Listen Later Jul 29, 2021 75:48


    Jorge and Austin meet up with us for the conclusion of out 3-part series on The Serial Killer Campaign. And what a ride! The results of our last episode blew us away, and we were completely surprised by the player reactions to the reveal. The insights in this episode were 180 degrees from where we thought we'd be after the first. Come learn about Jorge's campaign's evolution from Out of the Abyss (https://en.m.wikipedia.org/wiki/Out_of_the_Abyss_(Dungeons_%26_Dragons)) to something entirely unique to his playgroup. See if Austin's character survives the revelations from Asmodeus, and decide for yourself if friendships make for better gaming. Plus, check out the works of the one guy who everyone wished had come on the podcast, but didn't. We will continue to give this no-show a hard time, even as we promote his books, because if he's part of the family of gamers we met on this 3-episode journey, he can't be bad ;) https://www.amazon.com/Marvin-Barbarian-David-L-Wesley/dp/1976348862/ref=sr_1_1?dchild=1&keywords=marvin+the+barbarian&qid=1627600806&sr=8-1&asin=1976348862&revisionId=&format=4&depth=1 --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 30: Player Interview - The Serial Killer Campaign

    Play Episode Listen Later Jul 24, 2021 81:32


    The fiend is revealed! On this episode, we talk to Rosie, Corey, Jon, and Shylah about this amazing campaign. Was there drama? Should there have been drama? How many people do they think Lucius had a hand in killing? Did anyone suspect? And is everyone still friends... If you haven't listened to the first episode in this series, check out https://anchor.fm/dashboard/episode/etavft ----- How do players handle discovering that a murderer was in their midsts? Does having a close-knit group mean you can take gaming risks that you couldn't with strangers? What makes a good gaming group? And is talen-tuh-ted a word? --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 29: GM Replay - Hooked on Hooks - 2 of 2 - Gameplay

    Play Episode Listen Later Jul 11, 2021 73:19


    Gameplay demo! Craig takes the GMs on an instructional session! We talk about integrating hooks, how to handle role-players vs dice-throwers, and how to keep an encounter moving with timer tricks. No cones were hurt during the recording of this episode. --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 28: GM Replay - Hooked on Hooks - 1 of 2

    Play Episode Listen Later Jun 22, 2021 28:12


    We once again welcome Craig, our GM from below the equator, to help us refine our definition of the adventure hook. He makes distinctions between in-game and meta-gaming hooks, which starts another conversation about gameplay and interaction. And by the end, Craig agrees to take Mark, Andrew, and Tracy on a demo game to give concrete examples of how he uses hooks to pull players into the story. Tune in to episode 29 to see how our GMs handle Craig's encounter! --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 27: Pro Tips - Creating NPCs

    Play Episode Listen Later Jun 4, 2021 46:20


    Get ideas on how to make better NPCs in your games. --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 26: Lessons - Player Stories

    Play Episode Listen Later May 26, 2021 41:49


    Andrew, Tracy, and Steve(n) take a break from the usual and talk about player stories. What makes a session fun for the attendees, and what can a GM do to make the campaign enjoyable. Tracy would rather entertain than be right. Andrew wants balance. Steve(n) hates meta-gaming to the point of making decisions that put other PCs in peril. How do these things work to give players an experience they'll remember? --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 25.5: Edition Wars - Session Zero - #%*! Cones

    Play Episode Listen Later May 22, 2021 11:55


    If you never had to try and make cones fit to graph paper without the benefit of a template, nor had to deal with the way cone effects used to be handled back in the day, you may not understand Mark's woes. Steve(n) understands, even if Tracy and Andrew go on a cone-knowledge-mocking-spree. And then? REVELATION! Finally! How to envision cone area of effect becomes clear! HUZZAH! References: Cone: https://en.wikipedia.org/wiki/Cone Cone on graph paper: https://i.imgur.com/xS8YLPU.png courtesy of https://www.reddit.com/user/SorteKanin/ --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 25: Edition Wars - Session Zero

    Play Episode Listen Later May 22, 2021 61:24


    Dungeons & Dragons. What are the differences between versions? Is newer better? What's it like to play a character from AD&D to 5e? The GMs are going to find out! Welcome to Session Zero! In this episode, we talk the evolution of the world's most popular rpg, and what some differences are between versions during its 46 year history. Each of our hosts will take the others (and a guest) through 4 sessions, where we'll play the same characters through the 4 major iterations of Dungeons & Dragons. Then we'll report in with our thoughts and experiences with each version. And in the end, it's a battle royale where we'll decide if 5e really is the greatest D&D of all time, if newer really is better, and if 4th Edition really deserves the shade thrown its way. Plus, we get to wrestle THAC0 (to hit armor class zero) from the Advanced Dungeons & Dragons years, and see if the complexity of 3rd Edition is a good or bad thing. Plus, Andrew gives us an aside into patents and copyrights, the fashion industry, Disney, and why that can stifle creativity. Yes, seriously. References: Chainmail: https://en.wikipedia.org/wiki/Chainmail_(game) Planscape: https://en.wikipedia.org/wiki/Planescape Kludgey: https://www.thefreedictionary.com/kludgey Steamboat Willy and the law: https://mountainscholar.org/bitstream/handle/20.500.11919/1453/STUW_HT_2018_Anderson_Clarissa.pdf?sequence=1 --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 24: Tanked - How to ruin a campaign

    Play Episode Listen Later May 12, 2021 59:24


    What not to do when you want players to have a good time. If you're a GM who wants to keep your players interested, or a player who wants to make life easier for your group, come on down and take notes! References: How to ruin a campaign? ;) https://www.enworld.org/threads/how-to-ruin-a-campaign.94902/ --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 23: World Building and Storytelling - Interview

    Play Episode Listen Later May 3, 2021 78:25


    This week we called in some cavalry. Autumn and Jesper from Am Writing Fantasy join us to talk about world building and storytelling! This isn't just for our listeners who GM, but also for those that write. We talk about how to structure your campaign settings, so your players don't feel like you're beating them in the face with The Silmarillion. We talk about characters, development, histories and how elements of great storytelling can help you be a better GM. Autumn and Jesper are fantasy authors who have a podcast and supporting YouTube channel, they have free resources on their site(s), and the offer in-depth instructional programs for authors and world builders. They even have a free course on self-publishing! We also talk about tools for writing and tracking your projects. References: https://www.amwritingfantasy.com/product/crafting-incredible-fantasy-worlds/ https://podcast.amwritingfantasy.com https://www.amwritingfantasy.com https://www.literatureandlatte.com/scrivener/overview https://vellum.pub --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 22: Magic and History - Off the rails like a bat out of Hell

    Play Episode Listen Later Apr 18, 2021 78:16


    We take a sidestep into the history of magic in Dungeons & Dragons *and* the history of magic itself (both historically and philosophically). We talk about possible ways to change the flavor of magic in your campaigns, to better represent the kind of magic you want to see in your games. We touch on hermetic traditions, chaos magic, zodiacs, how our ancestors used magic, when it fell out of favor in Rome, how it was used for good, how it was used for evil, and much, much more. References: Vancean/Vancian magic https://dungeonsdragons.fandom.com/wiki/Vancian_magic_system Sanderson's First Law of Magic https://www.brandonsanderson.com/sandersons-first-law/ Chinese Zodiac https://en.wikipedia.org/wiki/Chinese_zodiac The Once and Future King https://www.vox.com/culture/2017/5/18/15649214/once-and-future-king-th-white-king-arthur The Mists of Avalon https://en.wikipedia.org/wiki/The_Mists_of_Avalon More about Cold Reading https://psychology.wikia.org/wiki/Cold_reading Astral (tabletop remote gaming) https://www.astraltabletop.com --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 21: Building a Dungeon - First Steps

    Play Episode Listen Later Apr 9, 2021 49:42


    Andrew and Mark help Steve(n) actually map out the story and format of a dungeon encounter for his campaign. Using techniques covered in previous episodes, a well-thought-out and meaningful dungeon encounter is created on the fly. The methods used in this episode can help an struggling GM visualize and create a dungeon that fits into their games. Although used for a homebrew world, these tips and ideas can be used for any setting, from Dungeons and Dragons to Call of Cthulu to Traveller. References: Nicholas Montegriffo https://www.dicebreaker.com/games/dungeons-and-dragons-5e/how-to/how-to-make-great-dungeon-dnd Dave Chalker https://critical-hits.com/blog/2011/03/04/the-5x5-method-compendium/ --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 20: About Dungeons

    Play Episode Listen Later Mar 30, 2021 54:36


    We talk about the basics of what a dungeon is, why dungeons are, and how you can use them to create story hooks, diversions, or random encounters. You can even use dungeons to limit your players so they can explore their characters in specific ways. Find out the technique Andrew uses to keep track of where he is in a dungeon. It's a mapping idea that would've saved lots of is LOTS of time and grief trying to figure out where we are, where we were, and how we get to where we need to be. Sometimes exploring is its own reward, and dungeons are great tools to keep players interested in the adventure. Think of dungeon encounters as team building exercises. We mention some iconic dungeon adventures that are some of the best from D&D's long history: - White Plume Mountain https://en.wikipedia.org/wiki/White_Plume_Mountain - Pharoah https://en.wikipedia.org/wiki/Pharaoh_(module) - Tomb of Horrors https://en.wikipedia.org/wiki/Tomb_of_Horrors And on episode 21 we take what we talk about here and walk through the process of creating a dungeon encounter for your own adventures. (See the last third of episode 18 for the 'apple spell' reference.) bJpqtbrcPJHEL5uq0PTz --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 19: Interview - The Serial Killer Campaign

    Play Episode Listen Later Mar 25, 2021 69:26


    We interview an in-game serial killer and the GM who let this character loose on his world. We've touched on uncomfortable situations at the gaming table before, and we were not prepared for where this conversation took us. We each had preconceptions about what kind of game this must be, what kind of person would want to run this kind of character, and what the Hell a GM thinks when they allow this kind of thread into their game. If you're interested in what it takes to go off the rails and handle years-long subterfuge and scheming in a game group, come inside, check your assumptions at the door, and say hello to Lord Lucious, Serial Killer. --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 18: GM Discussion - Gaming outside the home

    Play Episode Listen Later Mar 14, 2021 33:51


    We welcome Tracy back to talk about running games outside of your home, with an eye to the end of Pandemic Time! We had an idea for the episode, and it turned out a little different than we intended. RPG resources! Local libraries, D&D Beyond! There are interesting options for running games for kids and new players available. If you've been interested in running a game, and/or have some newbies you'd like to get into the hobby, check out the links below. Learn about D&D from the source: https://www.dndbeyond.com/essentials Learn about how your local library can help you with a place to play once we can get together in person again: https://games.ala.org/librarians-report-dungeons-and-dragons-in-the-library/ --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 17: GM Report and Review - Newbie GM

    Play Episode Listen Later Feb 28, 2021 46:46


    Steve(n) recently ran his first bona fide adventure for his childhood friends. They tested the OVA rpg system from Clay Gardner at Wise Turtle, and it was more fun than a bucket of caffeinated otaku. But! How did he think it went, really? What criticisms, pitfalls, and re-dos will be revealed this episode? Did the grid system Mark suggested work? Did the 3-Act play structure Andrew talked about come in handy? Next stop on the Steve learns train? He's going to run the same adventure for some listeners. And we'll get some feedback from n00bs and experienced gamers on a future episode! Want to hear what the Roleplay Geeks thought about OVA and Steve(n)'s lessons on Colorado's geology? Check it out: Intro to OVA and character creation: https://open.spotify.com/episode/1EjvCB1lMlwLjGnGXeyLNQ?si=CYduShCdRJKYe8XDeM8_HQ OVA review and Steve(n)'s first GM'ing review: https://open.spotify.com/episode/2Qj1rwtCzP0vpAXsNUf7VH?si=n5Sl1-R7T7Ov5XvyZXdwgg --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 16: GM Discussion - Does system matter?

    Play Episode Listen Later Feb 19, 2021 73:00


    We welcome GM and boardgame guru Jay to this week's episode. We talk about different game systems, whether or not you can get the same experience from the same story in different rulesets, what kind of system you should think about when taking small groups, large groups, and/or inexperienced groups on adventures, and we end on some board game recommendations from our guest. We hit on Shadowrun, OVA, D&D 4e, 5e, Pathfinder, Dread, Call of Cthulu... we mention a lot. And, thanks to a heads-up from our listener Charlotte, we found out not all our platforms are translating our hyperlinks so you can get more information in our descriptions. Because they brought this to our attention, we'll start listing the full urls to important info. Thanks, Charlotte! The board game recommendations from this episode, as reviewed by Steve(n)'s favorite source for board game info, Board Game Geek: Three Kingdoms Redux: https://boardgamegeek.com/boardgame/145371/three-kingdoms-redux Pandemic Legacy, Season 1: https://boardgamegeek.com/boardgame/161936/pandemic-legacy-season-1 --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 15: GM Pro Tips - Bag of Hooks - 2 of 2

    Play Episode Listen Later Jan 25, 2021 45:33


    We conclude our time with Craig today, and we discuss ways to move your players to a destination through false choices and interesting plot hooks. --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 14: GM Pro Tips - Bag of Hooks - 1 of 2

    Play Episode Listen Later Jan 20, 2021 51:44


    This episode is a two-parter! We welcome American living in Australia, Craig (or Kregg to those Aussies and their sweet rounded vowels), as we talk about techniques and plot threads to keep your players interested in your story, and their characters. Craig, who contributes to the First Roll In podcast, takes us through an example scene. He shows us how mundane situations can inspire curiosity and interest. There was so much great discussion on how to handle players' interest, we split it into 2 episodes. P.S.: We're going to come back to this idea of a Bag of Hooks, and try to build out some outlines for GMs in future episodes. (A Bag of Hooks is a collection of ideas for 'hooking' your players into your world. These hooks can be integral to the plot, something cool and interesting that piques their interests, or something seemingly random that brings them further into the game.) --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 13: Building a Campaign - 2 of 2

    Play Episode Listen Later Jan 10, 2021 53:10


    Using the 5x5 system and 3-act play as a guide, Steve(n) goes off the rails after Building a Campaign part 1. He changes everything up on the established narrative for his new GM story idea. Instead of going with 5e, he'll use OVA (the Open Versatile Anime rpg) for a story that takes place in a near-future Colorado with shades of the old West, quantum mechanics, Lovecraft, and good ol' post-apocalyptic mayhem. Steve(n) is reviewing character creation and game mechanics for OVA with the Roleplay Geeks, and using what he learned to take some fans of Game Mastery on a little adventure in the coming weeks. Come join us as Andrew and Mark help him think small, try to figure out a big bad, and learn to not give the milk away for free. --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 12: GM Discussion - Uncomfortable Situations

    Play Episode Listen Later Jan 2, 2021 87:05


    Jen and Tracy join us on this episode for a serious talk about everything from sexism and unsavory content, to unnecessary directions in the narrative, to gaming while grrl.. Plus, we spell out some best practices for making sure your games are considerate to all participants. Be forewarned, we talk about adult themes and possibly disturbing content for some listeners. --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 11: Building a Campaign - 1 of 2

    Play Episode Listen Later Dec 26, 2020 66:29


    How should Steve(n) work out how he failed at GM'ing his own campaign when he tried before? What advice do Andrew and Mark have for him, and what mistakes did Steve(n) make when he tried to GM? The GMs talk about guideposts, leading your players, and learning to adapt. If you have tips for Steve(n) on how you construct your campaigns, let the GMs know at rpg.gamemastery@gmail.com --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 10: Fantasy Grounds and Christmahanukwanzaakah

    Play Episode Listen Later Dec 14, 2020 76:50


    We follow-up on last week's Fantasy Grounds episode with some info on costs, and what you need to know if you're gifting it to the aspiring GM in your life. We also give some recommendations for last-minute gift ideas for your table-top nerds (including miniatures and terrain). Plus, hear what we think about Blokus, Carcasonne, Kingdomino, 7 Wonders, Werewolf, Mysterium, and more, as we diverge a little to celebrate gift-giving for the holidays! --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 9: GM report - Fantasy Grounds

    Play Episode Listen Later Dec 7, 2020 54:56


    This week we welcome Chris, who is using Fantasy Grounds to run 5e. Chris already knew Fantasy Grounds as a player, and dedicated a lot of prep to learning enough to run his sessions with confidence. We touch on this in the beginning, move on to handling situations when your players might be trolling, and wrap up with more talk of what makes Fantasy Grounds a great tool for virtual gaming. Side note: Never be afraid to ask people who know more than you do for help! --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 8: Flashback - AD&D Dungeon Master's Guide

    Play Episode Listen Later Dec 1, 2020 24:03


    Steve(n) reads from the AD&D DM's guide, talks a little Gygax, and thanks his parents for letting him be a nerd. --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 7: GM Pro Tips - Drama at the Table

    Play Episode Listen Later Nov 23, 2020 67:50


    Threats to a good time need to be addressed before they get out of hand. How do you get players to work together? How do you prevent one person from railroading the game? Returning guest Tracy helps us lay our plans for understanding and managing conflict in our gaming groups (and IRL). While you are the arbiter of ultimate reality in your world, you also need to be bold, honest, fair, and observant. You are the herder of cats, and sometimes you need to have tough conversations. --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 6: Building an Adventure

    Play Episode Listen Later Nov 17, 2020 71:16


    From the 3-Act Structure to the concept of the 5-Room Encounter, we talk about processes to create and manage building upon encounters to create adventures. We cover it all! Join us for this next step in our quest to have Steve(n) create and run his own adventure using the knowledge Andrew, Mark, and guests like Tracy have taught him. --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 5: Building an Encounter

    Play Episode Listen Later Nov 9, 2020 77:07


    Step 1 on the path to our upcoming real-time campaign creation episodes. Andrew and Mark talk about the mechanics of successful encounters, how to make sure participants enjoy themselves, and what pieces you can add to these basic parts of your adventure to keep players coming back for more. And Steve(n) gets to make a Battlestar Galactica reference he's happy he managed to squeeze in. --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 4: GM Prep - 101

    Play Episode Listen Later Nov 2, 2020 62:57


    This episode is, conceptually, where I'm starting in my journey to GM. The tips and ideas Andrew and Mark bring out in this conversation will help me in my own process, from insight on using published content to thinking about my own ideas critically. If you're a new GM or want to do better, check out this episode. --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 3: Player Types

    Play Episode Listen Later Oct 26, 2020 70:46


    What starts as a discussion on player types takes a turn into why people play games... and what that tells us about the motivations of our players and their characters. Learn some stoic tips on keeping calm, and our guest Tracy adds valuable insight on being a good human. --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 2: Traps + Puzzles = Truzzles!

    Play Episode Listen Later Oct 26, 2020 70:08


    Traps and puzzles! How to use them. When to use them. Should you use them? Andrew and Mark debate the final points of what makes both, and Steve wonders if they're needed in the first place... --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 1: Role vs Roll

    Play Episode Listen Later Oct 26, 2020 56:44


    How often do you get caught up trying to decide if your players are rolling too many dice or getting trapped in too much banter? Mark and Andrew discuss the pitfalls of relying on one particular type of gameplay over the other, and Steve wonders why natural twenties are given the power they are in impossible situations. --- Send in a voice message: https://anchor.fm/game-mastery/message

    Episode 0: Introductions

    Play Episode Listen Later Oct 14, 2020 3:27


    Hello World! This is just a short explanation of who we are and what we plan to cover on this podcast. If you're into Game Mastering, whether you're new or seasoning, you're going to find content here to help you become better at what you do. We're building a community of people who love running games, want to share their experiences, and who enjoy what role playing games are all about. So, hello there! We're very glad you stopped by to listen! (This intro used to live in Roll vs Role, but we took it out to make Episode 0, so new listeners can get right to the meat of the content.) --- Send in a voice message: https://anchor.fm/game-mastery/message

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