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Lolth's Not Your Mom, But She's Definitely Disappointed in You Follow Ash Ely on social media for more tabletop mischief, hot takes, and behind-the-scenes RPGBOT energy. Want to do more than just listen? You can play in his games directly—Ash runs tables on StartPlaying.games where you can sign up, roll dice, and probably regret trusting that one suspicious NPC he voices just a little too well. Show Notes In this Spooktober installment, Tyler, Randall, and Ash descend into the Underdark to talk about everyone's favorite spider-themed frenemies: the drow. But don't expect a simple “they're all evil” hot take—this conversation is about how to use drow effectively and responsibly at the table. Highlights include: History lesson (with bite): From Scottish folklore to Gygax's caverns, the word “drow” has been through some things. The big problem: Why “evil by biology” is lazy design and a headache for modern tables. The fix: Treat drow as cultures, factions, and ideologies rather than one-note villains. Tactics and terror: How to make them scary with ambushes, traps, lair design, and coordinated squads instead of tired stereotypes. DM toolbox: Drow of the Underdark (3.5e) for rich lore and mechanical bits. Keith Ammann's The Monsters Know What They're Doing and MOAR for tactical framing. The RPGBOT Masterclass on How to Defend Your Lair for designing unforgettable encounters. Adventure seeds: Trade cartels, perpetual-darkness devices, and drow coup-plots that give your players moral choices beyond “roll initiative.” RPGBOT.Podcast Episodes How to Defend Your Lair with Keith Ammann – RPGBOT.Masterclass S2E95 How to Defend Your Lair with Keith Ammann – RPGBOT.Masterclass S2E95 Other Stuff Drow of the Underdark (3.5) (affiliate link) MOAR The Monsters Know What They're Doing (affiliate link) The Monsters Know What They're Doing (affiliate link) Key Takeaways Scary ≠ racist: Make drow terrifying by leaning on culture, politics, and goals—not skin color or species. Design like defenders: Build lairs that use elevation, darkness, traps, and chokepoints to punish rash adventurers. Run them as a team: Drow squads should coordinate roles like special ops, not fight as isolated stat blocks. Texture matters: Factionalize your drow societies—zealots, moderates, and opportunists—to create story oxygen. Bring the right books: Ammann's tactics, 3.5e's Drow of the Underdark, and RPGBOT's own lair-design masterclass turn “complicated” into “compelling.” If you enjoyed this dive into the Underdark, share the RPGBOT.Podcast with your gaming group. Tell your GM. Tell your rogue. Heck, tell that one friend who always wants to play a brooding elf in black leather. The more you spread the word, the more we can keep producing guides, laughs, and lair-defense strategies. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Lolth's Not Your Mom, But She's Definitely Disappointed in You Follow Ash Ely on social media for more tabletop mischief, hot takes, and behind-the-scenes RPGBOT energy. Want to do more than just listen? You can play in his games directly—Ash runs tables on StartPlaying.games where you can sign up, roll dice, and probably regret trusting that one suspicious NPC he voices just a little too well. Show Notes In this Spooktober installment, Tyler, Randall, and Ash descend into the Underdark to talk about everyone's favorite spider-themed frenemies: the drow. But don't expect a simple “they're all evil” hot take—this conversation is about how to use drow effectively and responsibly at the table. Highlights include: History lesson (with bite): From Scottish folklore to Gygax's caverns, the word “drow” has been through some things. The big problem: Why “evil by biology” is lazy design and a headache for modern tables. The fix: Treat drow as cultures, factions, and ideologies rather than one-note villains. Tactics and terror: How to make them scary with ambushes, traps, lair design, and coordinated squads instead of tired stereotypes. DM toolbox: Drow of the Underdark (3.5e) for rich lore and mechanical bits. Keith Ammann's The Monsters Know What They're Doing and MOAR for tactical framing. The RPGBOT Masterclass on How to Defend Your Lair for designing unforgettable encounters. Adventure seeds: Trade cartels, perpetual-darkness devices, and drow coup-plots that give your players moral choices beyond “roll initiative.” RPGBOT.Podcast Episodes How to Defend Your Lair with Keith Ammann – RPGBOT.Masterclass S2E95 How to Defend Your Lair with Keith Ammann – RPGBOT.Masterclass S2E95 Other Stuff Drow of the Underdark (3.5) (affiliate link) MOAR The Monsters Know What They're Doing (affiliate link) The Monsters Know What They're Doing (affiliate link) Key Takeaways Scary ≠ racist: Make drow terrifying by leaning on culture, politics, and goals—not skin color or species. Design like defenders: Build lairs that use elevation, darkness, traps, and chokepoints to punish rash adventurers. Run them as a team: Drow squads should coordinate roles like special ops, not fight as isolated stat blocks. Texture matters: Factionalize your drow societies—zealots, moderates, and opportunists—to create story oxygen. Bring the right books: Ammann's tactics, 3.5e's Drow of the Underdark, and RPGBOT's own lair-design masterclass turn “complicated” into “compelling.” If you enjoyed this dive into the Underdark, share the RPGBOT.Podcast with your gaming group. Tell your GM. Tell your rogue. Heck, tell that one friend who always wants to play a brooding elf in black leather. The more you spread the word, the more we can keep producing guides, laughs, and lair-defense strategies. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Hi guys! I finally started fulfilling a 40 year old goal of mine---reading all the books listed in Gygax's Appendix N list of books that inspired D&D. I just posted a Substack review where I go really in-depth, after giving spoiler free review. I'll be discussing the book live with you guys tonight! Hope you can join in! Here's the link to the Substack article:https://analogmancave.substack.com/p/d-and-d-appendix-n-reading-seriesHere's a link to the bookhttps://amzn.to/456N43iBy Popular demand, here is the link to my new Analog Mancave Discord Server!https://discord.gg/RHxTCq3mzTMembers now get early access to videos now! Join for as little as 99 cents a month to get to see all the videos as soon as I upload them. Click Here to Join the Channel as a Member!https://www.youtube.com/channel/UCABv_juND7JHvVbJCjWjhlw/joinHere's my most viewed video of all time. :)https://youtu.be/bWRPXFJ8Bl8You can now listen to me on Spotify, Apple Podcasts, Locals, and Rumble, as well as YouTube. Links are below!Joe's Links:Discord: https://discord.gg/RHxTCq3mzTAnalog Mancave Facebook Group: https://www.facebook.com/groups/1331036104620724Substack: https://analogmancave.substack.com/Spotify: https://open.spotify.com/show/3NYr1znhg7i0aSQoyUcI6o?si=0c71530927984ea1Apple Podcasts: https://podcasts.apple.com/us/podcast/joethelawyers-analog-mancave/id1441356270Facebook: https://www.facebook.com/profile.php?id=100077311317522 Rumble: https://rumble.com/user/joethelawyerTwitter: https://twitter.com/analogmancave Twitch: https://www.twitch.tv/joethelawyerLocals: https://joethelawyersanalogmancave.locals.comEmail: analogmancave@gmail.com Instagram: https://www.instagram.com/analogmancave MeWe: www.mewe.com/i/joed15 Webpage: www.analogmancave.com
Explore a week of drama and new releases in tabletop gaming. We look at legal disputes over the Castle Wolfmoon Kickstarter, the sale of the 7th Sea IP, and new RPGs like Force of Extinction and bundle deals for Hearts of Wulin. About Audio EXP Audio EXP is Geek Native's highlights podcast. Each week, there's a recap of some favourite or exciting geeky news, conventions, interviews, and thought pieces. The average length of the podcast is around 10 minutes long. You will find a transcript of this week's podcast and links to the stories mentioned here: https://www.geeknative.com/180361/audio-exp-podcast-295-another-gygax-legal-battle/
This week the guys get to chat with Heidi and Erik Gygax Garland. Heidi is the daughter of none other than Gary Gygax and both Heidi and Erik are incredible game designers. Listen in and check them out at Gaxland.com or come see them at EGG con this year.
Before narrative arcs, there was Acererak." Dive into Tomb of Horrors Part II and uncover how D&D's most infamous deathtrap shaped the game we love (and sometimes fear). In Part II of the RPGBOT.Podcast's deep dive into Tomb of Horrors, the hosts examine the legendary module not just as a harrowing dungeon crawl, but as a historical artifact that reflects the design philosophies, challenges, and mindset of early Dungeons & Dragons. The discussion unpacks how Tomb of Horrors shaped player expectations, influenced dungeon design, and helped define the adversarial relationship between dungeon masters and players in early editions. The episode also explores how Gary Gygax's approach to game balance, storytelling, and player mortality in Tomb of Horrors laid the groundwork for decades of D&D design choices—both embraced and rejected by later generations. RPGBOT.Podcast Episodes RPGBOT.podcast Episode 1 – DnD 5e's Investigation Skill RPGBOT.Podcast S2E11 – Puzzles Mörk Borg Cult: Heretic – RPGBOT.News S2E32 Part I Tomb of Horrors as a Window in DnD History – RPGBOT.Podcast S3E24 Other Stuff Dungeons of Dread (1e) (affiliate link) Return to the Tomb of Horrors (2e) (affiliate link) Tales from the Yawning Portal (5e) (affiliate link) Tomb of Horrors (3.5) (affiliate link) Tomb of Horrors (4e) (affiliate link) Topics Covered The origins of Tomb of Horrors and its role at early Gen Con tournaments Gary Gygax's design intent: weeding out overconfident high-level players How the module embodied the "DM vs. players" ethos of early D&D The difference between puzzle dungeons and modern story-driven design The use of traps as the main antagonist: Acererak's lair as a death machine Early D&D's emphasis on player skill over character skill The legacy of lethal design and its influence on modules and game systems How later editions of D&D tried to update or reinterpret Tomb of Horrors The cultural importance of Tomb of Horrors as a shared experience What this module tells us about the evolution of D&D's mechanics and tone Key Takeaways Gygax's Intentions Were Clear: Tomb of Horrors wasn't meant to be fair—it was a test. Gygax wanted to challenge players who thought their high-level characters made them invincible. The Real Villain is the Dungeon: Unlike other adventures with monsters and villains, Tomb of Horrors uses the environment itself—full of traps and tricks—as the main antagonist. Acererak is more of a concept than a boss fight. Old-School D&D Prioritized Player Ingenuity: Surviving the module required lateral thinking, note-taking, and paranoia. Modern players used to forgiving mechanics or narrative safety nets can find the module jarringly punishing. The Adversarial DM Was Once the Norm: Tomb of Horrors epitomizes an era where the Dungeon Master was a challenge to be overcome, not a collaborative storyteller. Player Death Was Expected—Even Celebrated: Mortality wasn't a failure, it was part of the game's drama. Character death drove table stories and became a badge of honor for those who survived. Modern Reimaginings Have Softened the Edges: Later versions (3e, 4e, 5e) of the module add story hooks and balanced mechanics but often struggle to retain the tension of the original. There's a tradeoff between accessibility and authenticity. It's a Snapshot of D&D's Origins: Tomb of Horrors is more than a dungeon—it's a reflection of how the earliest games were played, judged, and shared. Studying it offers insight into the roots of the entire hobby. Not for the Faint of Heart—Then or Now: The module remains infamous for a reason. While it can be fun, running or playing it still requires buy-in from everyone at the table that pain and death are part of the experience. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Before narrative arcs, there was Acererak." Dive into Tomb of Horrors Part II and uncover how D&D's most infamous deathtrap shaped the game we love (and sometimes fear). In Part II of the RPGBOT.Podcast's deep dive into Tomb of Horrors, the hosts examine the legendary module not just as a harrowing dungeon crawl, but as a historical artifact that reflects the design philosophies, challenges, and mindset of early Dungeons & Dragons. The discussion unpacks how Tomb of Horrors shaped player expectations, influenced dungeon design, and helped define the adversarial relationship between dungeon masters and players in early editions. The episode also explores how Gary Gygax's approach to game balance, storytelling, and player mortality in Tomb of Horrors laid the groundwork for decades of D&D design choices—both embraced and rejected by later generations. RPGBOT.Podcast Episodes RPGBOT.podcast Episode 1 – DnD 5e's Investigation Skill RPGBOT.Podcast S2E11 – Puzzles Mörk Borg Cult: Heretic – RPGBOT.News S2E32 Part I Tomb of Horrors as a Window in DnD History – RPGBOT.Podcast S3E24 Other Stuff Dungeons of Dread (1e) (affiliate link) Return to the Tomb of Horrors (2e) (affiliate link) Tales from the Yawning Portal (5e) (affiliate link) Tomb of Horrors (3.5) (affiliate link) Tomb of Horrors (4e) (affiliate link) Topics Covered The origins of Tomb of Horrors and its role at early Gen Con tournaments Gary Gygax's design intent: weeding out overconfident high-level players How the module embodied the "DM vs. players" ethos of early D&D The difference between puzzle dungeons and modern story-driven design The use of traps as the main antagonist: Acererak's lair as a death machine Early D&D's emphasis on player skill over character skill The legacy of lethal design and its influence on modules and game systems How later editions of D&D tried to update or reinterpret Tomb of Horrors The cultural importance of Tomb of Horrors as a shared experience What this module tells us about the evolution of D&D's mechanics and tone Key Takeaways Gygax's Intentions Were Clear: Tomb of Horrors wasn't meant to be fair—it was a test. Gygax wanted to challenge players who thought their high-level characters made them invincible. The Real Villain is the Dungeon: Unlike other adventures with monsters and villains, Tomb of Horrors uses the environment itself—full of traps and tricks—as the main antagonist. Acererak is more of a concept than a boss fight. Old-School D&D Prioritized Player Ingenuity: Surviving the module required lateral thinking, note-taking, and paranoia. Modern players used to forgiving mechanics or narrative safety nets can find the module jarringly punishing. The Adversarial DM Was Once the Norm: Tomb of Horrors epitomizes an era where the Dungeon Master was a challenge to be overcome, not a collaborative storyteller. Player Death Was Expected—Even Celebrated: Mortality wasn't a failure, it was part of the game's drama. Character death drove table stories and became a badge of honor for those who survived. Modern Reimaginings Have Softened the Edges: Later versions (3e, 4e, 5e) of the module add story hooks and balanced mechanics but often struggle to retain the tension of the original. There's a tradeoff between accessibility and authenticity. It's a Snapshot of D&D's Origins: Tomb of Horrors is more than a dungeon—it's a reflection of how the earliest games were played, judged, and shared. Studying it offers insight into the roots of the entire hobby. Not for the Faint of Heart—Then or Now: The module remains infamous for a reason. While it can be fun, running or playing it still requires buy-in from everyone at the table that pain and death are part of the experience. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Pia Gygax und Marc Koch leben seit vier Jahren auf der Halbinsel Mosvik in Norwegen. Das Paar betreibt eine Schafzucht. Gerade ist Lämmerzeit. Eine arbeitsintensive Zeit, sagt Pia Gygax. «Alle vier Stunden kriegen die Lämmer einen Schoppen!» Gerade mal 119 an der Zahl. Pia Gygax und Marc Koch kauften vor vier Jahren einen grossen Bauernhof auf der norwegischen Halbinsel Mosvik und züchten Schafe. Momentan zählt die Herde bis zu 87 Schafe. Ihre Farm liegt oberhalb der gleichnamigen Gemeinde Mosvik mit herrlichem Blick auf den Trondheimfjord. Nicht nur Schafe tummeln sich auf 190 Hektaren Land, sondern auch zahlreiche Truten, Gänse, Hühner und Kaninchen. Es ist ein Paradies, sagt Pia Gygax: «Obwohl es harte Arbeit ist, fühlen wir uns hier viel freier als in der Schweiz.» Aufgewachsen ist Pia Gygax in Spiez im Berner Oberland. Den Traum vom eigenen Bauernhof hatte sie von klein auf: «Ich liebe die Natur und die Tiere.» Neben dem Bauernbetrieb vermietet das Paar ein Gästehaus an Naturliebhaber aus aller Welt. «Als wir im Stau standen, kam uns die Idee auszuwandern» Der Traum vom Auswandern stand eigentlich nie zur Diskussion. Bis Pia Gygax und ihr Lebenspartner Marc Koch einmal mehr im Stau standen. In der Schweiz wurde es zunehmend zu eng, sagt Pia Gygax: «Wir schauten uns an und wussten, so jetzt wandern wir aus!» Es sei die beste Entscheidung des Lebens gewesen: «In Norwegen sind wir definitiv angekommen. Und das ohne Stau!»
Donjons et Dragons est né en 1974 dans le Wisconsin, grâce à la passion de Gary Gygax, Don Kaye et Dave Arneson pour les jeux de stratégie et l'univers fantastique. Ce jeu de rôle sur table, révolutionnaire pour l'époque, propose aux joueurs d'incarner des personnages uniques dans un monde de fiction médiévale où narration, imagination et dés sont rois. D'abord financé à la hâte par ses créateurs, il est autoédité via la société TSR. Contre toute attente, le succès est immédiat. Malgré la mort soudaine de Don Kaye et les conflits avec Arneson, Gygax poursuit l'aventure. Mais en 1985, il est lui-même évincé de TSR. Le jeu continue néanmoins son expansion, jusqu'à devenir culte. En 1997, Wizards of the Coast rachète la licence et relance la machine. Aujourd'hui, Donjons et Dragons reste une référence incontournable du jeu de rôle et un pilier de la culture geek mondiale. Merci pour votre écoute Vous aimez l'Heure H, mais connaissez-vous La Mini Heure H https://audmns.com/YagLLiK , une version pour toute la famille.Retrouvez l'ensemble des épisodes de l'Heure H sur notre plateforme Auvio.be :https://auvio.rtbf.be/emission/22750 Intéressés par l'histoire ? Vous pourriez également aimer nos autres podcasts : Un jour dans l'Histoire : https://audmns.com/gXJWXoQL'Histoire Continue: https://audmns.com/kSbpELwAinsi que nos séries historiques :Chili, le Pays de mes Histoires : https://audmns.com/XHbnevhD-Day : https://audmns.com/JWRdPYIJoséphine Baker : https://audmns.com/wCfhoEwLa folle histoire de l'aviation : https://audmns.com/xAWjyWCLes Jeux Olympiques, l'étonnant miroir de notre Histoire : https://audmns.com/ZEIihzZMarguerite, la Voix d'une Résistante : https://audmns.com/zFDehnENapoléon, le crépuscule de l'Aigle : https://audmns.com/DcdnIUnUn Jour dans le Sport : https://audmns.com/xXlkHMHSous le sable des Pyramides : https://audmns.com/rXfVppvVous aimez les histoires racontées par Jean-Louis Lahaye ? Connaissez-vous ces podcast?Sous le sable des Pyramides : https://audmns.com/rXfVppv36 Quai des orfèvres : https://audmns.com/eUxNxyFHistoire Criminelle, les enquêtes de Scotland Yard : https://audmns.com/ZuEwXVOUn Crime, une Histoire https://audmns.com/NIhhXpYN'oubliez pas de vous y abonner pour ne rien manquer.Et si vous avez apprécié ce podcast, n'hésitez pas à nous donner des étoiles ou des commentaires, cela nous aide à le faire connaître plus largement. Distribué par Audiomeans. Visitez audiomeans.fr/politique-de-confidentialite pour plus d'informations.
Nach Dutzenden Gesprächen mit betroffenen Frauen stellen Sascha Britsko, Oliver Zihlmann und Boris Gygax fest: Das Vorgehen des Zürcher Influencers hat offenbar System. Er bedient sich immer gleicher Strategien, um Frauen zum Sex zu drängen. Es sind perfide Maschen, bei denen sich Travis grösser, wichtiger und mächtiger macht, als er es eigentlich ist.Wie funktioniert das System Travis? Was geschieht an den Shootings und Partys, die er organisiert, wirklich? Und warum bleibt dieses System so lange im Verborgenen?Das versuchen Britsko, Zihlmann und Gygax herauszufinden. Doch ihre Recherche gerät ins Stocken – bis plötzlich ein Whistleblower auftaucht, der ihnen 700 Stunden Videomaterial übermittelt. Die Aufnahmen geben einen exklusiven Blick hinter die Kulissen von Travis' Partys.Gäste: Sascha Britsko und Oliver Zihlmann Recherche: Sascha Britsko, Oliver Zihlmann und Boris GygaxHost: Sara SpreiterSkript: Noah Fend und Sara SpreiterSchnitt und Produktion: Noah FendSoundlayout: Tobias HolzerLinks:Der Film zur RechercheDie Recherche zum NachlesenWer hinter der Figur «Travis the Creator» stecktAlle weiteren Artikel zu dieser Recherche:Kontakt:Braucht Ihr professionelle Hilfe? Meldet Euch bei Ihrer kantonalen Opferhilfestelle. Eine Übersicht findet Ihr hier.Habt Ihr eine Anmerkung, einen Tipp oder eine wichtige Information für uns? Bitte schreibt uns unter recherchedesk@tamedia.ch oder auf WhatsApp, SMS oder Signal auf +41 77 487 09 39.Es gibt auch Wege, uns sicher und anonym zu kontaktieren. Hier zeigen wir Euch, wie. Mit einnem Abo des «Tages-Anzeigers» hören Sie alle Folgen vorab. Ein Spezialangebot (29.90 für die ersten 6 Monate) findet ihr unter podcast.tagesanzeiger.ch Ihr möchtet keine neue Folge verpassen? Den Newsletter «Unter Verdacht» bringt die neusten Episoden und spannende Kriminalfälle. Anmelden unter: tagesanzeiger.ch/crimeSo könnt ihr den Podcast «Unter Verdacht» mit einem Abo am Stück in der Podcast-App eurer Wahl durchhören: zur Anleitung. Bei Fragen, mit Lob oder Kritik erreicht ihr uns per Mail: podcasts@tamedia.ch
The One where Dave finds out Smoke and Sub-Zero are BEST FRIENDS! Please support the show on Patreon! Every dollar helps the show! https://www.patreon.com/SignalofDoom Follow us on Twitter: @signalofdoom Dredd or Dead: @OrDredd Legion Outpost: @legionoutpost Follow Dave on Twitter: @redlantern2051
Ernie Gygax Jr., son of Dungeons & Dragons co-creator Gary Gygax, passed away recently after struggling with health issues, as confirmed by his brother Luke. He played a pivotal role in shaping early D&D by participating in its playtesting and contributing to the game's mechanics. Notably, he introduced the character Tenser, a wizard whose […]
Oh, the Libyan Gorgon. [Tries to look like he knows what he's talking about] This week on the Vintage RPG Podcast, we crack open an ur-Monster Manual, Ernst and Johanna Lehner's 1969 A Fantastic Bestiary. Essentially a Dover clip art book (and reissued by Dover under a different title) with some light historical context, there are textual clues that seem to indicate it was an important reference work for Gygax and company. And I think it might have partly inspired the idea of a highly illustrated hardcover book of monsters! * * * Instagram? Old news. Join the Vintage RPG Newsletter! That's where all the cool kids are now! Stu's book, Monsters, Aliens, and Holes in the Ground is for sale now! Buy it! Patreon? Discord? Cool RPG things to buy? All the Vintage RPG links you need are right here in one place! Like, Rate, Subscribe and Review the Vintage RPG Podcast! Edited by the one and only R. Alex Murray. Send questions, comments or corrections to info@vintagerpg.com. Available on iTunes, Google Podcasts, iHeartRadio, Spotify, YouTube and your favorite podcast clients. The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter. Tune in next week for the next episode. Until then, may the dice always roll in your favor!
Paul & Dan review the first add-on to Original D&D in 1975: Supplement I, Greyhawk! Presenting content and rules changes stemming from Gygax's home campaign, we get new classes (the Thief and Paladin), spells, monsters, and magic items. But how much of it was a boon to D&D in general, and how many were mistakes?
Our 5e playthrough of the Gygax classic continues.
Talking about Gygax, good and bad. (CW: Spicy takes)
Sick and tired of people writing 'Sir' on their character sheet at 1st level, Gary created the cavalier class to put a stop to that. Yeah, he probably didn't do it intentionally, but taking a look back, it seems like it was a pain in the butt to play a cavalier as written. #TTRPG #DnD #Gygax --- Support this podcast: https://podcasters.spotify.com/pod/show/thedicearescreaming/support
Our guests this week are Erik & Heidi Gygax Garland (GAXLAND, Egg Con) and Matt Forbeck (Marvel Multiverse RPG, Shotguns & Sorcery, Warhammer 40k, Minecraft) as we continue our Gary Con 2024 series of 50 years of Dungeons and Dragons interviews.We talk with Erik & Heidi about getting married, gun stuff, growing up Gygax, the Satanic panic, and moving back to Lake Geneva, Wisconsin. Their GAXLAND products include D&D campaign modules including a boxed set of three OD&D style digest books: Curse of Candlelight Manor (for OD&D, 5e and C&C), a two-module project The Burning Briar, and Iron Giant (AD&D, 5e, and C&C), as well as a themed cookbook Dining & Dragons – A Gygax Girl's Cookbook, featuring some Gygax family favorite recipes and stories behind them.Follow GAXLAND at: Website - Facebook - Egg ConWe talk with Matt Forbeck about Marvel Multiverse RPG, Cataclysm of Kang, the X-Men Expansion and then the Spider-Verse Expansion. Playing the ‘80s Marvel Super Heroes RPG when it came out and running it at an early Gen Con. We talk about our favorite X-Men villains. Matt likes Mr. Sinister and how he exploits Moira MacTaggert. We talked about his time at TSR working with Gary Gygax and running Pinnacle Entertainment Group. We talked about some of his novels, interactive audio adventures, comics and video games.Follow Matt Forbeck at: Website - Facebook - X - IG - LinkedIn—ANNOUNCEMENTSPAX Unplugged: December 6th through 8th in Philadelphia. Come say hi to Tiger Wizard at the Exalted Funeral booth, and play some games with Dragon Warrior every morning at the Alexandria RPG Library room.Dungeon Cats: Tiger Wizard's rules-lite TTRPG where you play feline adventures is now available at Exalted Funeral. Delve into lush carpeted dungeons to vanquish giant rats, demonic dog spawn and the half full food bowl. Fight with claws, purrs and amazing advanced reflexes for the treasures contained within. You only have 9 lives. Live them adventurously!THE MEGA DUNGEON MEN EP: Our new TTRPG fantasy meets hip hop album, The Mega Dungeon Men EP is now available on all streaming platforms. JOIN OUR MAILING LIST by clicking the newsletter button at epiclevelsrapgods.com—You can support us via Patreon Get nerd merch and stay up to date with socials: HEREMad Dungeon is hosted by Andrew Bellury, Steve Albertson, Robin Bellury and produced by Zach Cowan.Theme song by Epic Levels and beat by Jay Domingo.© 2024 Epic Levels. All characters in our adventures–even those based on real people–are entirely fictional.
TCW Podcast Episode 223 - D&D & Video Games 2E In the second part of our exploration of Dungeons & Dragons and its connection to video games, we examine the game's refinement and rise in popularity. D&D was a groundbreaking experience, brought to life through Gary Gygax's collaboration with others, particularly Dave Arneson, who developed many of its foundational concepts. The game evolved from miniature wargaming focused on medieval combat, with Tolkien-inspired high fantasy elements added later as an afterthought. These fantasy rules closely resembled those of Rules for Middle Earth but weren't universally embraced, as some players preferred the realism of traditional wargaming, making it challenging to satisfy both audiences. We also delve into the well-known controversy between Gygax and Arneson and the creation of the Blackmoor campaign setting. We explore how TSR released the original box set and then evolved it into AD&D. Additionally, we examine how RPGs began to take off as a whole new type of game that people could play. Finally, we look at how D&D became embroiled in the cultural backlash of the 1980s "Satanic Panic." Transcript: https://www.theycreateworlds.com/transcripts/tcw223 Livestream 2024 Video: https://www.youtube.com/watch?v=ahP86-2H8lc Playing at the World - Jon Peterson (Affiliate Link): https://amzn.to/3YokLZC The Elusive Shift - Jon Peterson (Affiliate Link): https://amzn.to/3C8cHVq Game Wizards - Jon Peterson (Affiliate Link): https://amzn.to/48uCtzi Leonard Nimoy The Ballad of Bilbo Baggins Full Album Version: https://www.youtube.com/watch?v=QuQbus0xfhk Playing at the World - Rules for Middle Earth: https://playingattheworld.blogspot.com/2016/01/a-precursor-to-chainmail-fantasy.html Knights of the Dinner Table: https://kenzerco.com/ Bunnies & Burrows: https://en.wikipedia.org/wiki/Bunnies_%26_Burrows Tunnels & Trolls: https://en.wikipedia.org/wiki/Tunnels_%26_Trolls James Dallas Egbert III: https://en.wikipedia.org/wiki/James_Dallas_Egbert_III Chief Wiggum - It Almost Looks Like an Arrow: https://www.youtube.com/watch?v=Gb5k0iOBdsU Bake him away Toys!: https://www.youtube.com/watch?v=LBOvfN2Y4oo Mazes & Monsters Trailer: https://www.youtube.com/watch?v=FLi422rkUIY NYT - D&D: Satanic Panic: https://www.youtube.com/watch?v=ATUpSPj0x-c D&D Cartoon Lore Explored: https://www.youtube.com/watch?v=l9lZxOMMufM Matel D&D Handheld Game: https://www.youtube.com/watch?v=uY2OI7sVHjQ Matel D&D Electronic Labyrinth: https://www.youtube.com/watch?v=STU1I_x0-so Advanced Dungeons & Dragons (Intellivision): https://www.youtube.com/watch?v=8MDVwAXVJ3w [Adult Themes] Dark Dungeons Comic: https://www.chick.com/products/tract?stk=0046 [Some Adult Themes] CBS - What was the Satanic Panic?: https://www.youtube.com/watch?v=plEImKEIRm8 (BADD) Bothered About Dungeons & Dragons: https://www.youtube.com/watch?v=D7Ies6NVAeA New episodes are on the 1st and 15th of every month! TCW Email: feedback@theycreateworlds.com Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1 Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
Interviews with a space wizard, Gygax on Gygax in the ongoing D&D row and free lizard mini STL files for listeners. About Audio EXP Audio EXP is Geek Native's highlights podcast. Each week, there's a recap of some favourite or exciting RPG and geeky news, conventions, interviews, and thought pieces. The average length of the podcast is just over 10 minutes long. You will find a transcript of this week's podcast and links to the stories mentioned here: https://www.geeknative.com/169933/audio-exp-podcast-264-what-not-to-say-if-you-really-wanted-to-buy-hasbro/
Show us what Gygax considered a master player! Do we agree? Do you?! Phil and Senda talk through the first 9 steps to being a Master Player according to Gary Gygax/s 1987 book Role Playing Mastery. MORE
Show us what Gygax considered a master player! Do we agree? Do you?! Phil and Senda talk through the first 9 steps to being a Master Player according to Gary Gygax/s 1987 book Role Playing MORE
Dan and Paul reflect on the many changing faces of ghouls in D&D and fantasy literature. How did they become one of the most feared monster types? What flavor is best: the one from Lovecraft, Howard, Leiber, Gygax, or Romero? Should they be unthinking undead, or a sentient organized race? What's the best way to skin (or unskin) them in your D&D game? In Arabic folklore, the ghul is said to dwell in cemeteries and other uninhabited places. A male ghoul is referred to as ghul while the female is called ghulah. A source identified the Arabic ghoul as a female creature who is sometimes called Mother Ghoul (ʾUmm Ghulah) or a relational term such as Aunt Ghoul. She is portrayed in many tales luring hapless characters, who are usually men, into her home where she can eat them. Some state[who?] that a ghoul is a desert-dwelling, shapeshifting demon that can assume the guise of an animal, especially a hyena. It lures unwary people into the desert wastes or abandoned places to slay and devour them. The creature also preys on young children, drinks blood, steals coins, and eats the dead, then taking the form of the person most recently eaten. One of the narratives identified a ghoul named Ghul-e Biyaban, a particularly monstrous character believed to be inhabiting the wilderness of Afghanistan and Iran. In "Pickman's Model", a short story by H. P. Lovecraft, ghouls are members of a subterranean race. Their diet of dead human flesh mutated them into bestial humanoids able to carry on intelligent conversations with the living. The story has ghouls set underground with ghoul tunnels that connect ancient human ruins with deep underworlds. Lovecraft hints that the ghouls emerge in subway tunnels to feed on train wreck victims. Lovecraft's vision of the ghoul, shared by associated authors Clark Ashton-Smith and Robert E. Howard, has heavily influenced the collective idea of the ghoul in American culture. Ghouls as described by Lovecraft are dog-faced and hideous creatures but not necessarily malicious. Though their primary (perhaps only) food source is human flesh, they do not seek out or hunt living people. They are able to travel back and forth through the wall of sleep. This is demonstrated in Lovecraft's "The Dream Quest of Unknown Kadath" in which Randolph Carter encounters Pickman in the dream world after his complete transition into a mature ghoul. Read Dan's blog on Ghouls Through the Ages of D&D And then read up on the Literature of Ghouls This description uses material from the Wikipedia article "Ghoul", which is released under the Creative Commons Attribution-Share-Alike License 3.0.
In this second installment of a 2-part special, listen to how Dungeon Master Gary Gygax would start a game of Dungeons and Dragons and find out how the game got its name. ~~~ All episodes will be available for free, but QCODE+ subscribers get early, uninterrupted access to new episodes along with episode commentary and roundtable discussions with creators. Learn more at https://qcodemedia.com/qcodeplus. ~~~ Dungeon Masters is produced by QCODE and Temple Hill. Written, directed and created by David Kushner. ~~~ Follow us for more information: On Instagram @QCODEMedia On Twitter @QCODEMedia Visit QCODEMedia.com ~~~ Learn more about your ad choices. Visit megaphone.fm/adchoices
In this first installment of a 2-part special, series creator David Kushner shares never-before-heard archived interviews with Gary Gygax and with Dave Arneson from 2007. Get a rare glimpse into the mind of a visionary, and hear firsthand about the inspirations behind Dungeons and Dragons and what they say about each other. ~~~ All episodes will be available for free, but QCODE+ subscribers get early, uninterrupted access to new episodes along with episode commentary and roundtable discussions with creators. Learn more at https://qcodemedia.com/qcodeplus. ~~~ Dungeon Masters is produced by QCODE and Temple Hill. Written, directed and created by David Kushner. ~~~ Follow us for more information: On Instagram @QCODEMedia On Twitter @QCODEMedia Visit QCODEMedia.com ~~~ Learn more about your ad choices. Visit megaphone.fm/adchoices
Man this was an awesome time to sit and talk to these two. In this episode Lee, Cody, Aaron, and Josh had the fantastic opportunity to sit down with Lynn and Bob Bartels, the owners and operators of The Guardtower West and The Guardtower East in Columbus, Ohio; a massive and welcoming pair of Friendly Local Game Stores. These two have an impressive amount of history in gaming. From humble beginnings laminating maps for Gygax and Arnisen to now fostering and nurturing a brilliant gaming community in one of the largest cities in Ohio, and also being philanthropists, artists, business minded, and just generally darn good people, there's really not much we think they can't do. We really appreciated getting to hear their experiences and all of the great things they are bringing to their gaming communities, and we think you're going to love it too. Let us know your experience with The Guardtower! Email us: hillshavenerds@gmail.com Come on our Facebook! https://www.facebook.com/thehillshavenerds The video version of this episode is on our YouTube! https://www.youtube.com/@TheHillsHaveNerds You can even chat with us in real time on our Discord! https://discord.gg/cruXwRyQjm Say Howdy to The Guardtower and tell 'em the Nerds sent ya! https://www.facebook.com/theguardtower https://www.youtube.com/@guardtowergames Lee streams on Twitch and talks about Retro gaming on YouTube! https://www.twitch.tv/pixelbrolee https://www.youtube.com/@pixelbrolee Cody also streams on Twitch! https://www.twitch.tv/coffeebreaklounge
Dungeon Masters takes a behind-the-curtain look into the world of Dungeons & Dragons, told through the lenses of the creator of the game, Gary Gygax, played by Wil Wheaton and of private investigator, William Dear, played by Jon Hamm, a swashbuckling tough guy in 1979. Gygax guides the audience through this incredible true story as our Dungeon Master, as we follow Dear on his quest to find Dallas Egbert, a Michigan State student, who supposedly disappeared in the steam tunnels under his University while enacting a real-life version of D&D. What Dear encounters on this journey and ultimately discovers, defies all expectations, and changes the culture as we know it. Written by award-winning journalist and author, David Kushner, based on his interviews with Gary Gygax, his research and writing about Dungeons & Dragons (RISE OF THE DUNGEON MASTER), and the missing person case which inadvertently made the game (in)famous. Produced by Jon Hamm, Temple Hill and QCODE. All episodes will be available for free, but QCODE+ subscribers get early, uninterrupted access to new episodes along with episode commentary and roundtable discussions with creators. Learn more at https://qcodemedia.com/qcodeplus. ~~~ Dungeon Masters is produced by QCODE and Temple Hill and created by David Kushner. ~~~ Follow us for more information: On Instagram @QCODEMedia On Twitter @QCODEMedia Visit QCODEMedia.com ~~~ Learn more about your ad choices. Visit megaphone.fm/adchoices
Dungeon Masters takes a behind-the-curtain look into the world of Dungeons & Dragons, told through the lenses of the creator of the game, Gary Gygax, played by Wil Wheaton and of private investigator, William Dear, played by Jon Hamm, a swashbuckling tough guy in 1979. Gygax guides the audience through this incredible true story as our Dungeon Master, as we follow Dear on his quest to find Dallas Egbert, a Michigan State student, who supposedly disappeared in the steam tunnels under his University while enacting a real-life version of D&D. What Dear encounters on this journey and ultimately discovers, defies all expectations, and changes the culture as we know it. Written by award-winning journalist and author, David Kushner, based on his interviews with Gary Gygax, his research and writing about Dungeons & Dragons (RISE OF THE DUNGEON MASTER), and the missing person case which inadvertently made the game (in)famous. Produced by Jon Hamm, Temple Hill and QCODE. All episodes will be available for free, but QCODE+ subscribers get early, uninterrupted access to new episodes along with episode commentary and roundtable discussions with creators. Learn more at https://qcodemedia.com/qcodeplus. ~~~ Dungeon Masters is produced by QCODE and Temple Hill and created by David Kushner. ~~~ Follow us for more information: On Instagram @QCODEMedia On Twitter @QCODEMedia Visit QCODEMedia.com ~~~ Learn more about your ad choices. Visit megaphone.fm/adchoices
Dungeon Masters takes a behind-the-curtain look into the world of Dungeons & Dragons, told through the lenses of the creator of the game, Gary Gygax, played by Wil Wheaton and of private investigator, William Dear, played by Jon Hamm, a swashbuckling tough guy in 1979. Gygax guides the audience through this incredible true story as our Dungeon Master, as we follow Dear on his quest to find Dallas Egbert, a Michigan State student, who supposedly disappeared in the steam tunnels under his University while enacting a real-life version of D&D. What Dear encounters on this journey and ultimately discovers, defies all expectations, and changes the culture as we know it. Written by award-winning journalist and author, David Kushner, based on his interviews with Gary Gygax, his research and writing about Dungeons & Dragons (RISE OF THE DUNGEON MASTER), and the missing person case which inadvertently made the game (in)famous. Produced by Jon Hamm, Temple Hill and QCODE. All episodes will be available for free, but QCODE+ subscribers get early, uninterrupted access to new episodes along with episode commentary and roundtable discussions with creators. Learn more at https://qcodemedia.com/qcodeplus. ~~~ Dungeon Masters is produced by QCODE and Temple Hill and created by David Kushner. ~~~ Follow us for more information: On Instagram @QCODEMedia On Twitter @QCODEMedia Visit QCODEMedia.com ~~~ Learn more about your ad choices. Visit megaphone.fm/adchoices
Dungeon Masters takes a behind-the-curtain look into the world of Dungeons & Dragons, told through the lenses of the creator of the game, Gary Gygax, played by Wil Wheaton and of private investigator, William Dear, played by Jon Hamm, a swashbuckling tough guy in 1979. Gygax guides the audience through this incredible true story as our Dungeon Master, as we follow Dear on his quest to find Dallas Egbert, a Michigan State student, who supposedly disappeared in the steam tunnels under his University while enacting a real-life version of D&D. What Dear encounters on this journey and ultimately discovers, defies all expectations, and changes the culture as we know it. Written by award-winning journalist and author, David Kushner, based on his interviews with Gary Gygax, his research and writing about Dungeons & Dragons (RISE OF THE DUNGEON MASTER), and the missing person case which inadvertently made the game (in)famous. Produced by Jon Hamm, Temple Hill and QCODE. All episodes will be available for free, but QCODE+ subscribers get early, uninterrupted access to new episodes along with episode commentary and roundtable discussions with creators. Learn more at https://qcodemedia.com/qcodeplus. ~~~ Dungeon Masters is produced by QCODE and Temple Hill and created by David Kushner. ~~~ Follow us for more information: On Instagram @QCODEMedia On Twitter @QCODEMedia Visit QCODEMedia.com ~~~ Learn more about your ad choices. Visit megaphone.fm/adchoices
Dungeon Masters takes a behind-the-curtain look into the world of Dungeons & Dragons, told through the lenses of the creator of the game, Gary Gygax, played by Wil Wheaton and of private investigator, William Dear, played by Jon Hamm, a swashbuckling tough guy in 1979. Gygax guides the audience through this incredible true story as our Dungeon Master, as we follow Dear on his quest to find Dallas Egbert, a Michigan State student, who supposedly disappeared in the steam tunnels under his University while enacting a real-life version of D&D. What Dear encounters on this journey and ultimately discovers, defies all expectations, and changes the culture as we know it. Written by award-winning journalist and author, David Kushner, based on his interviews with Gary Gygax, his research and writing about Dungeons & Dragons (RISE OF THE DUNGEON MASTER), and the missing person case which inadvertently made the game (in)famous. Produced by Jon Hamm, Temple Hill and QCODE. All episodes will be available for free, but QCODE+ subscribers get early, uninterrupted access to new episodes along with episode commentary and roundtable discussions with creators. Learn more at https://qcodemedia.com/qcodeplus. ~~~ Dungeon Masters is produced by QCODE and Temple Hill and created by David Kushner. ~~~ Follow us for more information: On Instagram @QCODEMedia On Twitter @QCODEMedia Visit QCODEMedia.com ~~~ Learn more about your ad choices. Visit megaphone.fm/adchoices
Dungeon Masters takes a behind-the-curtain look into the world of Dungeons & Dragons, told through the lenses of the creator of the game, Gary Gygax, played by Wil Wheaton and of private investigator, William Dear, played by Jon Hamm, a swashbuckling tough guy in 1979. Gygax guides the audience through this incredible true story as our Dungeon Master, as we follow Dear on his quest to find Dallas Egbert, a Michigan State student, who supposedly disappeared in the steam tunnels under his University while enacting a real-life version of D&D. What Dear encounters on this journey and ultimately discovers, defies all expectations, and changes the culture as we know it. Written by award-winning journalist and author, David Kushner, based on his interviews with Gary Gygax, his research and writing about Dungeons & Dragons (RISE OF THE DUNGEON MASTER), and the missing person case which inadvertently made the game (in)famous. Produced by Jon Hamm, Temple Hill and QCODE. All episodes will be available for free, but QCODE+ subscribers get early, uninterrupted access to new episodes along with episode commentary and roundtable discussions with creators. Learn more at https://qcodemedia.com/qcodeplus. ~~~ Dungeon Masters is produced by QCODE and Temple Hill and created by David Kushner. ~~~ Follow us for more information: On Instagram @QCODEMedia On Twitter @QCODEMedia Visit QCODEMedia.com ~~~ Learn more about your ad choices. Visit megaphone.fm/adchoices
Dungeon Masters takes a behind-the-curtain look into the world of Dungeons & Dragons, told through the lenses of the creator of the game, Gary Gygax, played by Wil Wheaton and of private investigator, William Dear, played by Jon Hamm, a swashbuckling tough guy in 1979. Gygax guides the audience through this incredible true story as our Dungeon Master, as we follow Dear on his quest to find Dallas Egbert, a Michigan State student, who supposedly disappeared in the steam tunnels under his University while enacting a real-life version of D&D. What Dear encounters on this journey and ultimately discovers, defies all expectations, and changes the culture as we know it. Written by award-winning journalist and author, David Kushner, based on his interviews with Gary Gygax, his research and writing about Dungeons & Dragons (RISE OF THE DUNGEON MASTER), and the missing person case which inadvertently made the game (in)famous. Produced by Jon Hamm, Temple Hill and QCODE. All episodes will be available for free, but QCODE+ subscribers get early, uninterrupted access to new episodes along with episode commentary and roundtable discussions with creators. Learn more at https://qcodemedia.com/qcodeplus. ~~~ Dungeon Masters is produced by QCODE and Temple Hill and created by David Kushner. ~~~ Follow us for more information: On Instagram @QCODEMedia On Twitter @QCODEMedia Visit QCODEMedia.com ~~~ Learn more about your ad choices. Visit megaphone.fm/adchoices
Dungeon Masters takes a behind-the-curtain look into the world of Dungeons & Dragons, told through the lenses of the creator of the game, Gary Gygax, played by Wil Wheaton and of private investigator, William Dear, played by Jon Hamm, a swashbuckling tough guy in 1979. Gygax guides the audience through this incredible true story as our Dungeon Master, as we follow Dear on his quest to find Dallas Egbert, a Michigan State student, who supposedly disappeared in the steam tunnels under his University while enacting a real-life version of D&D. What Dear encounters on this journey and ultimately discovers, defies all expectations, and changes the culture as we know it. Written by award-winning journalist and author, David Kushner, based on his interviews with Gary Gygax, his research and writing about Dungeons & Dragons (RISE OF THE DUNGEON MASTER), and the missing person case which inadvertently made the game (in)famous. Produced by Jon Hamm, Temple Hill and QCODE. All episodes will be available for free, but QCODE+ subscribers get early, uninterrupted access to new episodes along with episode commentary and roundtable discussions with creators. Learn more at https://qcodemedia.com/qcodeplus. ~~~ Dungeon Masters is produced by QCODE and Temple Hill and created by David Kushner. ~~~ Follow us for more information: On Instagram @QCODEMedia On Twitter @QCODEMedia Visit QCODEMedia.com ~~~ Learn more about your ad choices. Visit megaphone.fm/adchoices
Dungeon Masters takes a behind-the-curtain look into the world of Dungeons & Dragons, told through the lenses of the creator of the game, Gary Gygax, played by Wil Wheaton and of private investigator, William Dear, played by Jon Hamm, a swashbuckling tough guy in 1979. Gygax guides the audience through this incredible true story as our Dungeon Master, as we follow Dear on his quest to find Dallas Egbert, a Michigan State student, who supposedly disappeared in the steam tunnels under his University while enacting a real-life version of D&D. What Dear encounters on this journey and ultimately discovers, defies all expectations, and changes the culture as we know it. Written by award-winning journalist and author, David Kushner, based on his interviews with Gary Gygax, his research and writing about Dungeons & Dragons (RISE OF THE DUNGEON MASTER), and the missing person case which inadvertently made the game (in)famous. Produced by Jon Hamm, Temple Hill and QCODE. All episodes will be available for free, but QCODE+ subscribers get early, uninterrupted access to new episodes along with episode commentary and roundtable discussions with creators. Learn more at https://qcodemedia.com/qcodeplus. ~~~ Dungeon Masters is produced by QCODE and Temple Hill and created by David Kushner. ~~~ Follow us for more information: On Instagram @QCODEMedia On Twitter @QCODEMedia Visit QCODEMedia.com ~~~
Dungeon Masters takes a behind-the-curtain look into the world of Dungeons & Dragons, told through the lenses of the creator of the game, Gary Gygax, played by Wil Wheaton and of private investigator, William Dear, played by Jon Hamm, a swashbuckling tough guy in 1979. Gygax guides the audience through this incredible true story as our Dungeon Master, as we follow Dear on his quest to find Dallas Egbert, a Michigan State student, who supposedly disappeared in the steam tunnels under his University while enacting a real-life version of D&D. What Dear encounters on this journey and ultimately discovers, defies all expectations, and changes the culture as we know it. Written by award-winning journalist and author, David Kushner, based on his interviews with Gary Gygax, his research and writing about Dungeons & Dragons (RISE OF THE DUNGEON MASTER), and the missing person case which inadvertently made the game (in)famous. Produced by Jon Hamm, Temple Hill and QCODE. All episodes will be available for free, but QCODE+ subscribers get early, uninterrupted access to new episodes along with episode commentary and roundtable discussions with creators. Learn more at https://qcodemedia.com/qcodeplus. ~~~ Dungeon Masters is produced by QCODE and Temple Hill and created by David Kushner. ~~~ Follow us for more information: On Instagram @QCODEMedia On Twitter @QCODEMedia Visit QCODEMedia.com ~~~ Learn more about your ad choices. Visit megaphone.fm/adchoices
Dungeon Masters takes a behind-the-curtain look into the world of Dungeons & Dragons, told through the lenses of the creator of the game, Gary Gygax, played by Wil Wheaton and of private investigator, William Dear, played by Jon Hamm, a swashbuckling tough guy in 1979. Gygax guides the audience through this incredible true story as our Dungeon Master, as we follow Dear on his quest to find Dallas Egbert, a Michigan State student, who supposedly disappeared in the steam tunnels under his University while enacting a real-life version of D&D. What Dear encounters on this journey and ultimately discovers, defies all expectations, and changes the culture as we know it. Written by award-winning journalist and author, David Kushner, based on his interviews with Gary Gygax, his research and writing about Dungeons & Dragons (RISE OF THE DUNGEON MASTER), and the missing person case which inadvertently made the game (in)famous. Produced by Jon Hamm, Temple Hill and QCODE. All episodes will be available for free, but QCODE+ subscribers get early, uninterrupted access to new episodes along with episode commentary and roundtable discussions with creators. Learn more at https://qcodemedia.com/qcodeplus. ~~~ Dungeon Masters is produced by QCODE and Temple Hill and created by David Kushner. ~~~ Follow us for more information: On Instagram @QCODEMedia On Twitter @QCODEMedia Visit QCODEMedia.com ~~~ Learn more about your ad choices. Visit megaphone.fm/adchoices
Dungeon Masters takes a behind-the-curtain look into the world of Dungeons & Dragons, told through the lenses of the creator of the game, Gary Gygax, played by Wil Wheaton and of private investigator, William Dear, played by Jon Hamm, a swashbuckling tough guy in 1979. Gygax guides the audience through this incredible true story as our Dungeon Master, as we follow Dear on his quest to find Dallas Egbert, a Michigan State student, who supposedly disappeared in the steam tunnels under his University while enacting a real-life version of D&D. What Dear encounters on this journey and ultimately discovers, defies all expectations, and changes the culture as we know it. Written by award-winning journalist and author, David Kushner, based on his interviews with Gary Gygax, his research and writing about Dungeons & Dragons (RISE OF THE DUNGEON MASTER), and the missing person case which inadvertently made the game (in)famous. Produced by Jon Hamm, Temple Hill and QCODE. All episodes will be available for free, but QCODE+ subscribers get early, uninterrupted access to new episodes along with episode commentary and roundtable discussions with creators. Learn more at https://qcodemedia.com/qcodeplus. ~~~ Dungeon Masters is produced by QCODE and Temple Hill and created by David Kushner. ~~~ Follow us for more information: On Instagram @QCODEMedia On Twitter @QCODEMedia Visit QCODEMedia.com ~~~ Learn more about your ad choices. Visit megaphone.fm/adchoices
Dungeon Masters takes a behind-the-curtain look into the world of Dungeons & Dragons, told through the lenses of the creator of the game, Gary Gygax, played by Wil Wheaton and of private investigator, William Dear, played by Jon Hamm, a swashbuckling tough guy in 1979. Gygax guides the audience through this incredible true story as our Dungeon Master, as we follow Dear on his quest to find Dallas Egbert, a Michigan State student, who supposedly disappeared in the steam tunnels under his University while enacting a real-life version of D&D. What Dear encounters on this journey and ultimately discovers, defies all expectations, and changes the culture as we know it. Written by award-winning journalist and author, David Kushner, based on his interviews with Gary Gygax, his research and writing about Dungeons & Dragons (RISE OF THE DUNGEON MASTER), and the missing person case which inadvertently made the game (in)famous. Produced by Jon Hamm, Temple Hill and QCODE. All episodes will be available for free, but QCODE+ subscribers get early, uninterrupted access to new episodes along with episode commentary and roundtable discussions with creators. Learn more at https://qcodemedia.com/qcodeplus. ~~~ Dungeon Masters is produced by QCODE and Temple Hill and created by David Kushner. ~~~ Follow us for more information: On Instagram @QCODEMedia On Twitter @QCODEMedia Visit QCODEMedia.com ~~~ Learn more about your ad choices. Visit megaphone.fm/adchoices
Dungeon Masters takes a behind-the-curtain look into the world of Dungeons & Dragons, told through the lenses of the creator of the game, Gary Gygax, played by Wil Wheaton and of private investigator, William Dear, played by Jon Hamm, a swashbuckling tough guy in 1979. Gygax guides the audience through this incredible true story as our Dungeon Master, as we follow Dear on his quest to find Dallas Egbert, a Michigan State student, who supposedly disappeared in the steam tunnels under his University while enacting a real-life version of D&D. What Dear encounters on this journey and ultimately discovers, defies all expectations, and changes the culture as we know it. Written by award-winning journalist and author, David Kushner, based on his interviews with Gary Gygax, his research and writing about Dungeons & Dragons (RISE OF THE DUNGEON MASTER), and the missing person case which inadvertently made the game (in)famous. Produced by Jon Hamm, Temple Hill and QCODE. All episodes will be available for free, but QCODE+ subscribers get early, uninterrupted access to new episodes along with episode commentary and roundtable discussions with creators. Learn more at https://qcodemedia.com/qcodeplus. ~~~ Dungeon Masters is produced by QCODE and Temple Hill and created by David Kushner. ~~~ Follow us for more information: On Instagram @QCODEMedia On Twitter @QCODEMedia Visit QCODEMedia.com ~~~
Dungeon Masters takes a behind-the-curtain look into the world of Dungeons & Dragons, told through the lenses of the creator of the game, Gary Gygax, played by Wil Wheaton and of private investigator, William Dear, played by Jon Hamm, a swashbuckling tough guy in 1979. Gygax guides the audience through this incredible true story as our Dungeon Master, as we follow Dear on his quest to find Dallas Egbert, a Michigan State student, who supposedly disappeared in the steam tunnels under his University while enacting a real-life version of D&D. What Dear encounters on this journey and ultimately discovers, defies all expectations, and changes the culture as we know it. Written by award-winning journalist and author, David Kushner, based on his interviews with Gary Gygax, his research and writing about Dungeons & Dragons (RISE OF THE DUNGEON MASTER), and the missing person case which inadvertently made the game (in)famous. Produced by Jon Hamm, Temple Hill and QCODE. All episodes will be available for free, but QCODE+ subscribers get early, uninterrupted access to new episodes along with episode commentary and roundtable discussions with creators. Learn more at https://qcodemedia.com/qcodeplus. ~~~ Dungeon Masters is produced by QCODE and Temple Hill and created by David Kushner. ~~~ Follow us for more information: On Instagram @QCODEMedia On Twitter @QCODEMedia Visit QCODEMedia.com ~~~ Learn more about your ad choices. Visit megaphone.fm/adchoices
Dungeon Masters takes a behind-the-curtain look into the world of Dungeons & Dragons, told through the lenses of the creator of the game, Gary Gygax, played by Wil Wheaton and of private investigator, William Dear, played by Jon Hamm, a swashbuckling tough guy in 1979. Gygax guides the audience through this incredible true story as our Dungeon Master, as we follow Dear on his quest to find Dallas Egbert, a Michigan State student, who supposedly disappeared in the steam tunnels under his University while enacting a real-life version of D&D. What Dear encounters on this journey and ultimately discovers, defies all expectations, and changes the culture as we know it. Written by award-winning journalist and author, David Kushner, based on his interviews with Gary Gygax, his research and writing about Dungeons & Dragons (RISE OF THE DUNGEON MASTER), and the missing person case which inadvertently made the game (in)famous. Produced by Jon Hamm, Temple Hill and QCODE. All episodes will be available for free, but QCODE+ subscribers get early, uninterrupted access to new episodes along with episode commentary and roundtable discussions with creators. Learn more at https://qcodemedia.com/qcodeplus. ~~~ Dungeon Masters is produced by QCODE and Temple Hill and created by David Kushner. ~~~ Follow us for more information: On Instagram @QCODEMedia On Twitter @QCODEMedia Visit QCODEMedia.com ~~~ Learn more about your ad choices. Visit megaphone.fm/adchoices
Dungeon Masters takes a behind-the-curtain look into the world of Dungeons & Dragons, told through the lenses of the creator of the game, Gary Gygax, played by Wil Wheaton and of private investigator, William Dear, played by Jon Hamm, a swashbuckling tough guy in 1979. Gygax guides the audience through this incredible true story as our Dungeon Master, as we follow Dear on his quest to find Dallas Egbert, a Michigan State student, who supposedly disappeared in the steam tunnels under his University while enacting a real-life version of D&D. What Dear encounters on this journey and ultimately discovers, defies all expectations, and changes the culture as we know it. Written by award-winning journalist and author, David Kushner, based on his interviews with Gary Gygax, his research and writing about Dungeons & Dragons (RISE OF THE DUNGEON MASTER), and the missing person case which inadvertently made the game (in)famous. Produced by Jon Hamm, Temple Hill and QCODE. All episodes will be available for free, but QCODE+ subscribers get early, uninterrupted access to new episodes along with episode commentary and roundtable discussions with creators. Learn more at https://qcodemedia.com/qcodeplus. ~~~ Dungeon Masters is produced by QCODE and Temple Hill and created by David Kushner. ~~~ Follow us for more information: On Instagram @QCODEMedia On Twitter @QCODEMedia Visit QCODEMedia.com ~~~ Learn more about your ad choices. Visit megaphone.fm/adchoices
Dungeon Masters takes a behind-the-curtain look into the world of Dungeons & Dragons, told through the lenses of the creator of the game, Gary Gygax, played by Wil Wheaton and of private investigator, William Dear, played by Jon Hamm, a swashbuckling tough guy in 1979. Gygax guides the audience through this incredible true story as our Dungeon Master, as we follow Dear on his quest to find Dallas Egbert, a Michigan State student, who supposedly disappeared in the steam tunnels under his University while enacting a real-life version of D&D. What Dear encounters on this journey and ultimately discovers, defies all expectations, and changes the culture as we know it. Link: https://qcodemedia.com RSS Feed: https://feeds.megaphone.fm/QCD9312075181
Dungeon Masters takes a behind-the-curtain look into the world of Dungeons & Dragons, told through the lenses of the creator of the game, Gary Gygax, played by Wil Wheaton and of private investigator, William Dear, played by Jon Hamm, a swashbuckling tough guy in 1979. Gygax guides the audience through this incredible true story as our Dungeon Master, as we follow Dear on his quest to find Dallas Egbert, a Michigan State student, who supposedly disappeared in the steam tunnels under his University while enacting a real-life version of D&D. What Dear encounters on this journey and ultimately discovers, defies all expectations, and changes the culture as we know it. Written by award-winning journalist and author, David Kushner, based on his interviews with Gary Gygax, his research and writing about Dungeons & Dragons (RISE OF THE DUNGEON MASTER), and the missing person case which inadvertently made the game (in)famous. Produced by Jon Hamm, Temple Hill and QCODE. All episodes will be available for free, but QCODE+ subscribers get early, uninterrupted access to new episodes along with episode commentary and roundtable discussions with creators. Learn more at https://qcodemedia.com/qcodeplus. ~~~ Dungeon Masters is produced by QCODE and Temple Hill and created by David Kushner. ~~~ Follow us for more information: On Instagram @QCODEMedia On Twitter @QCODEMedia Visit QCODEMedia.com ~~~ Learn more about your ad choices. Visit megaphone.fm/adchoices
Dungeon Masters takes a behind-the-curtain look into the world of Dungeons & Dragons, told through the lenses of the creator of the game, Gary Gygax, played by Wil Wheaton and of private investigator, William Dear, played by Jon Hamm, a swashbuckling tough guy in 1979. Gygax guides the audience through this incredible true story as our Dungeon Master, as we follow Dear on his quest to find Dallas Egbert, a Michigan State student, who supposedly disappeared in the steam tunnels under his University while enacting a real-life version of D&D. What Dear encounters on this journey and ultimately discovers, defies all expectations, and changes the culture as we know it. ~~~ All episodes will be available for free, but QCODE+ subscribers get early, uninterrupted access to new episodes along with episode commentary and roundtable discussions with creators. Learn more at https://qcodemedia.com/qcodeplus. ~~~ Dungeon Masters is a QCODE and Temple Hill production, created by David Kushner. ~~~ Follow us for more information: On Instagram @QCODEMedia On Twitter @QCODEMedia Visit QCODEMedia.com ~~~
In this episode, I welcome LinkedIn's Top Voice and Recruiter, Sue Gygax, founder of Spectacle Talent Partners, specializing in talent acquisition and career solutions. This episode discusses the evolving trends in job search and recruitment and examines the limitations of current practices. We explore a range of topics, including:The inefficiencies in the recruitment process and actionable tips that candidates can use to stand out.Why both recruiters and candidates need to master storytellingThe challenges posed by the rise of 30-minute and asynchronous interviews and how recruiters and candidates can better prepare Why the STAR interviewing method is flawedA new and improved framework for hiring managers and candidatesShow Notes: The Career Refresh Podcast: How to Prepare and Get Ready for the Job InterviewThe Career Refresh Podcast: Check out Susan's Previous Appearance discussing What Recruiters Are Looking For in Today's Marketplace HEREShow Guest: Susan Gygax, founder of Spectacle Talent Partners, specializes in talent acquisition and career solutions. With 28 years in recruitment and leadership, she helps mission-driven companies and corporate leaders navigate today's volatile job market, offering strategies for inclusive hiring and confident career moves. She's also been nominated for the LinkedIn Top Voice position. You can find her on LinkedIn and her Website. Support the Show.Jill Griffin helps leaders and teams thrive in today's complex workplace. Leveraging her extensive experience to drive multi-million-dollar revenues for brands like Coca-Cola, Microsoft, Samsung, and Hilton Hotels, Jill applies a strategic lens to workplace performance, skillfully blending strategy and mindset to enhance productivity, teamwork, and career satisfaction across diverse organizations. Visit JillGriffinCoaching.com for more details on: Book a 1:1 Career Strategy and Executive Coaching HERE Gallup CliftonStrengths Corporate Workshops to build a strengths-based culture Team Dynamics training to increase retention, communication, goal setting, and effective decision-making Keynote Speaking Grab a personal Resume Refresh with Jill Griffin HERE Follow @JillGriffinOffical on Instagram for daily inspiration Connect with and follow Jill on LinkedIn
Episode 139 marks something of a first as Chris and Alex play ‘The Fantasy Adventure Board Game' Dungeons & Dragons originally created and designed by Gary Gygax and Dave Arneson in 1974, taking on its array of characters, weapons, and quests live during the podcast with special guest (and Dungeon Master) Dr Cat Mahoney, Derby Fellow in Communication and Media at the University of Liverpool. Cat is the co-editor with Jilly Boyce Kay and Caitlin Shaw of The Past in Visual Culture Essays on Memory, Nostalgia and the Media (McFarland, 2016) and author of the monograph Women in Neoliberal Postfeminist Television Drama: Representing Gendered Experiences of the Second World War (Palgrave, 2019), as well as multiple book chapters and articles engaging with representations of gender through historical and historiographical frameworks. Discussions during this roll-by-roll episode of the Dungeons & Dragons game include the suitability of fantasy as a genre conducive to the table-top role-playing game format; the influence of Gygax and Arneson's fame upon the 1980s resurgence of fantasy cinema; Dungeons and Dragons as an enduring transmedia property and the possibilities of world-building; and how ‘metagaming' in Dungeons and Dragons offers a way to think about the player's complex relationship to character and embodiment. **Fantasy/Animation theme tune composed by Francisca Araujo** **As featured on Feedspot's 25 Best London Education Podcasts**
This week on the Vintage RPG Podcast, we're talking about Roger Zelazny's 1971 novel Jack of Shadows. Gygax included the novel — a high-concept blend of fantasy and science fiction — in Appendix N, but it isn't one that gets talked about all that often. Perhaps because it is such an unrelentingly ugly book, featuring a protagonist who embraces his dark side and never lets go, to the sorrow of everyone around him, and even unto the end of the world as he knows it. This one is DARK. And yet, because it is Zelazny, still incredibly readable and entertaining. That dude could write. * * * Stu's book, Monsters, Aliens, and Holes in the Ground is for sale now! Buy it! Patreon? Discord? Cool RPG things to buy? All the Vintage RPG links you need are right here in one place! Like, Rate, Subscribe and Review the Vintage RPG Podcast!
Hello friends! We're running remastered repeats for the holidays. I thought the Coloring Album would, in some way, speak to warm memories of childhood Christmas gifts. Whether or not that's apt, we hope your holidays are rad! Original notes: This week on the Vintage RPG Podcast, we flip through the Advanced Dungeons & Dragons Coloring Album (1979), written by Gary Gygax and illustrated by underground comic artist Greg Irons. Not only is this a gorgeous coloring book (with some content of questionable suitability for kids) but it also comes with a rules lite dungeon crawl game baked in, penned by Gygax himself [Note: Stu has since learned that Gygax wrote the storybook portion of the album, but Lawrence "White Plume Mountain" Schick designed the game]. We hadn't ever heard of this until a few months ago, but it instantly became one of our favorite Dungeons & Dragons books of all time. Bonus Fact: The map for the game portion is a modified version of the Tower of Zenopus dungeon from John Eric Holmes D&D Basic Set (1979). * * * This episode was supposed to be an interview with our pal Levi Combs, whose latest kickstarter, the John Carpenter-inspired Assault on Witchgate 13 for DCC, is live now. GET IT. * * * Stu's book, Monsters, Aliens, and Holes in the Ground is for sale now! Buy it! Patreon? Discord? Cool RPG things to buy? All the Vintage RPG links you need are right here in one place! Like, Rate, Subscribe and Review the Vintage RPG Podcast!