Mythological human with the ability to shapeshift into a wolf or an anthropomorphic wolflike creature
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Tonight's guest, Tom, has been investigating Dogmen and Sasquatch for 30 years. In all of that time, he's had multiple encounters with both of those kinds of cryptids. Some of his encounters with Dogmen left him rattled, there's no denying that, but he'd still prefer to have an encounter with a Dogman, any day, instead of having an encounter with a Gugwe. On tonight's livestream episode of Dogman Encounters, Tom and I are going to focus on the Dogman encounters he's had over the years, but we're also going to talk about a Gugwe encounter he had too. His encounter with that Gugwe is why he has such a strong aversion to them. We hope you'll tune in and listen to Tom talk about all of those experiences.MY NEW DOGMAN PODCAST!My new podcast is called "Dogman Tales.” It features fictional stories about Dogmen and people who have experiences with them. The podcast is only available for listening in podcast format. It is NOT available on YouTube. If you'd like to listen to it, you can find the show wherever you listen to podcasts. Dogman Tales is available for listening on every podcast app out there. If you don't have a go-to podcast app, here's a link to the Dogman Tales Podcast Page, on Spreaker...https://www.spreaker.com/podcast/dogman-tales--6640134Premium memberships are now available! If you'd like to listen to the show without ads and have full access to premium content, please go to https://DogmanEncounters.com/Podcast to learn how to become a premium member.If you've had a Dogman encounter and need help or would like to be a guest on the show, please go to https://DogmanEncounters.com and submit a report. I'd love to hear from you. If you'd like to help support the show, by buying your own Dogman Encounters t-shirt, sweatshirt, tank top, or coffee mug, please visit the Dogman Encounters Show Store, by going to https://Dogman-Encounters.MyShopify.comIf you've had a Sasquatch sighting and would like to be a guest on My Bigfoot Sighting, please go to https://MyBigfootSighting.com and submit a report.I produce 4 other shows that are available on your favorite podcast app. If you haven't checked them out, here are links to all 4 channels on the Spreaker App...Dogman Tales... https://www.spreaker.com/podcast/dogman-tales--6640134My Bigfoot Sighting... https://spreaker.page.link/xT7zh6zWsnCDaoVa7 Bigfoot Eyewitness Radio... https://spreaker.page.link/WbtSccQm92TKBskT8 My Paranormal Experience https://www.spreaker.com/show/my-paranormal-experience Thanks for listening!
Matt Forbeck is all that and so much more. He grew up in Wisconsin as what he describes as a wimpy kid, too short and not overly healthy. He took to gaming at a pretty early age and has grown to be a game creator, author and award-winning storyteller. Matt has been designing games now for over 35 years. He tells us how he believes that many of the most successful games today have stories to tell, and he loves to create some of the most successful ones. What I find most intriguing about Matt is that he clearly is absolutely totally happy in his work. For most of Matt's career he has worked for himself and continues today to be an independent freelancer. Matt and his wife have five children, including a set of quadruplets. The quadruplets are 23 and Matt's oldest son is 28 and is following in his father's footsteps. During our conversation we touch on interesting topics such as trust and work ethics. I know you will find this episode stimulating and worth listening to more than once. About the Guest: Matt Forbeck is an award-winning and New York Times-bestselling author and game designer of over thirty-five novels and countless other books and games. His projects have won a Peabody Award, a Scribe Award, and numerous ENnies and Origins Awards. He is also the president of the Diana Jones Award Foundation, which celebrates excellence in gaming. Matt has made a living full-time on games and fiction since 1989, when he graduated from the Residential College at the University of Michigan with a degree in Creative Writing. With the exception of a four-year stint as the president of Pinnacle Entertainment Group and a year and a half as the director of the adventure games division of Human Head Studios, he has spent his career as an independent freelancer. Matt has designed collectible card games, roleplaying games, miniatures games, board games, interactive fiction, interactive audiobooks, games for museum installations, and logic systems for toys. He has directed voiceover work and written short fiction, comic books, novels, screenplays, and video game scripts and stories. His work has been translated into at least 15 languages. His latest work includes the Marvel Multiverse Role-Playing Game Core Rulebook, the Spider-Verse Expansion, Monster Academy (novels and board game), the Shotguns & Sorcery 5E Sourcebook based on his novels, and the Minecraft: Roll for Adventure game books. He is the father of five, including a set of quadruplets. He lives in Beloit, Wisconsin, with his wife and a rotating cast of college-age children. For more about him and his work, visit Forbeck.com. Ways to connect with Matt: Twitter: https://twitter.com/mforbeck Facebook: https://www.facebook.com/forbeck Bluesky: https://bsky.app/profile/forbeck.com Threads: https://www.threads.net/@mforbeck Instagram: https://www.instagram.com/mforbeck/ LinkedIn: https://www.linkedin.com/in/forbeck/ Website: https://www.forbeck.com/ About the Host: Michael Hingson is a New York Times best-selling author, international lecturer, and Chief Vision Officer for accessiBe. Michael, blind since birth, survived the 9/11 attacks with the help of his guide dog Roselle. This story is the subject of his best-selling book, Thunder Dog. Michael gives over 100 presentations around the world each year speaking to influential groups such as Exxon Mobile, AT&T, Federal Express, Scripps College, Rutgers University, Children's Hospital, and the American Red Cross just to name a few. He is Ambassador for the National Braille Literacy Campaign for the National Federation of the Blind and also serves as Ambassador for the American Humane Association's 2012 Hero Dog Awards. https://michaelhingson.com https://www.facebook.com/michael.hingson.author.speaker/ https://twitter.com/mhingson https://www.youtube.com/user/mhingson https://www.linkedin.com/in/michaelhingson/ accessiBe Links https://accessibe.com/ https://www.youtube.com/c/accessiBe https://www.linkedin.com/company/accessibe/mycompany/ https://www.facebook.com/accessibe/ Thanks for listening! Thanks so much for listening to our podcast! If you enjoyed this episode and think that others could benefit from listening, please share it using the social media buttons on this page. Do you have some feedback or questions about this episode? Leave a comment in the section below! Subscribe to the podcast If you would like to get automatic updates of new podcast episodes, you can subscribe to the podcast on Apple Podcasts or Stitcher. You can subscribe in your favorite podcast app. You can also support our podcast through our tip jar https://tips.pinecast.com/jar/unstoppable-mindset . Leave us an Apple Podcasts review Ratings and reviews from our listeners are extremely valuable to us and greatly appreciated. They help our podcast rank higher on Apple Podcasts, which exposes our show to more awesome listeners like you. If you have a minute, please leave an honest review on Apple Podcasts. Transcription Notes: Michael Hingson ** 00:00 Access Cast and accessiBe Initiative presents Unstoppable Mindset. The podcast where inclusion, diversity and the unexpected meet. Hi, I'm Michael Hingson, Chief Vision Officer for accessiBe and the author of the number one New York Times bestselling book, Thunder dog, the story of a blind man, his guide dog and the triumph of trust. Thanks for joining me on my podcast as we explore our own blinding fears of inclusion unacceptance and our resistance to change. We will discover the idea that no matter the situation, or the people we encounter, our own fears, and prejudices often are our strongest barriers to moving forward. The unstoppable mindset podcast is sponsored by accessiBe, that's a c c e s s i capital B e. Visit www.accessibe.com to learn how you can make your website accessible for persons with disabilities. And to help make the internet fully inclusive by the year 2025. Glad you dropped by we're happy to meet you and to have you here with us. Michael Hingson ** 01:21 Hi everyone, and welcome to another episode of unstoppable mindset today. We get to play games. Well, not really, but we'll try. Our guest is Matt Forbeck, who is an award winning author. He is a game designer and all sorts of other kinds of things that I'm sure he's going to tell us about, and we actually just before we started the the episode, we were talking about how one might explore making more games accessible for blind and persons with other disabilities. It's, it's a challenge, and there, there are a lot of tricks. But anyway, Matt, I want to welcome you to unstoppable mindset. We're glad you're here. Matt Forbeck ** 02:02 Well, thank you, Michael for inviting me and having me on. I appreciate it. Speaker 1 ** 02:06 I think we're going to have a lot of fun, and I think it'll work out really well. I'm I am sure of that. So why don't we start just out of curiosity, why don't you tell us kind of about the early Matt, growing up? Matt Forbeck ** 02:18 Uh, well, I grew up. I was born in Milwaukee, Wisconsin. I grew up in a little town called Beloit, Wisconsin, which actually live in now, despite having moved away for 13 years at one point, and I had terrible asthma, I was a sick and short kid, and with the advent of medication, I finally started to be healthy when I was around nine, and Part of that, I started getting into playing games, right? Because when you're sick, you do a lot of sitting around rather than running around. So I did a lot of reading and playing games and things like that. I happen to grow up in the part of the world where Dungeons and Dragons was invented, which is in Lake Geneva, Wisconsin, about 30 miles from where I live. And because of that I was I started going to conventions and playing games and such, when I was about 12 or 13 years old. I started doing it when I was a little bit older. I started doing it professionally, and started doing it when I was in college. And amazingly enough, even to my own astonishment, I've made a career out of it. Speaker 1 ** 03:17 Where did you go to college? I went to the University Matt Forbeck ** 03:21 of Michigan over in Ann Arbor. I had a great time there. There's a wonderful little college, Beloit College, in my hometown here, and most of my family has gone to UW Milwaukee over the years. My parents met at Marquette in Milwaukee, but I wanted to get the heck out of the area, so I went to Michigan, and then found myself coming back as soon as we started having Speaker 1 ** 03:42 kids well, and of course, I would presume that when you were at the University of Michigan, you rooted for them and against Ohio State. That was Matt Forbeck ** 03:50 kind of, you know, if you did it the other way around, they back out of town. So, yeah, I was always kind of astonished, though, because having grown up in Wisconsin, where every sports team was a losing team when I was growing up, including the Packers, for decades. You know, we were just happy to be playing. They were more excuse to have beers than they were to cheer on teams. And I went to Michigan where they were, they were angry if the team wasn't up by two touchdowns. You know, at any point, I'm like, You guys are silly. This is we're here for fun. Speaker 1 ** 04:17 But it is amazing how seriously some people take sports. I remember being in New Zealand helping the Royal New Zealand Foundation for the Blind. Well now 22 years ago, it's 2003 and the America's Cup had just finished before we got there, and in America beat New Zealand, and the people in New Zealand were just irate. They were complaining that the government didn't put enough money into the design of the boat and helping with the with the yacht and all that. It was just amazing how seriously people take it, yeah, Matt Forbeck ** 04:58 once, I mean, it becomes a part of your. Identity in a lot of ways, right for many people, and I've never had to worry about that too much. I've got other things on my mind, but there you go. Speaker 1 ** 05:08 Well, I do like it when the Dodgers win, and my wife did her graduate work at USC, and so I like it when the Trojans win, but it's not the end of the world, and you do need to keep it in perspective. I I do wish more people would I know once I delivered a speech in brether County, Kentucky, and I was told that when I started the speech had to end no later than preferably exactly at 6:30pm not a minute later, because it was the night of the NCAA Basketball Championship, and the Kentucky Wildcats were in the championship, and at 630 everyone was going to get up and leave and go home to watch the game. So I ended at 630 and literally, by 631 I timed it. The gym was empty and it was full to start with. Matt Forbeck ** 06:02 People were probably, you know, counting down on their watches, just to make sure, right? Speaker 1 ** 06:06 Oh, I'm sure they were. What do you do? It's, it is kind of fun. Well, so why did you decide to get started in games? What? What? What attracted to you, to it as a young person, much less later on? Matt Forbeck ** 06:21 Well, I was, yeah, I was an awkward kid, kind of nerdy and, you know, glasses and asthma and all that kind of stuff. And games were the kind of thing where, if you didn't know how to interact with people, you could sit down at a table across them and you could practice. You can say, okay, we're all here. We've got this kind of a magic circle around us where we've agreed to take this one silly activity seriously for a short period of time, right? And it may be that you're having fun during that activity, but you know, there's, there's no reason that rolling dice or moving things around on a table should be taken seriously. It's all just for fun, right? But for that moment, you actually just like Las Vegas Exactly, right? When there's money on the line, it's different, but if you're just doing it for grins. You know, it was a good way for me to learn how to interact with people of all sorts and of different ages. And I really enjoyed playing the games, and I really wanted to be a writer, too. And a lot of these things interacted with story at a very basic level. So breaking in as a writer is tough, but it turned out breaking as a game designer, wasn't nearly his stuff, so I started out over there instead, because it was a very young field at the time, right? D and D is now 50 years old, so I've been doing this 35 years, which means I started around professionally and even doing it before that, I started in the period when the game and that industry were only like 10 or 15 years old, so yeah, weren't quite as much competition in those Speaker 1 ** 07:43 days. I remember some of the early games that I did play, that I could play, were DOS based games, adventure. You're familiar with adventure? Yeah, oh, yeah. Then later, Zork and all that. And I still think those are fun games. And I the reason I like a lot of those kinds of games is they really make you think, which I think most games do, even though the video even the video games and so on, they they help your or can help your reactions, but they're designed by people who do try to make you think, Matt Forbeck ** 08:15 yeah. I mean, we basically are designing puzzles for people to solve, even if they're story puzzles or graphic puzzles or sound puzzles or whatever, you know, even spatial puzzles. There the idea is to give somebody something fun that is intriguing to play with, then you end up coming with story and after that, because after a while, even the most most exciting mechanics get dull, right? I mean, you start out shooting spaceships, but you can only shoot spaceships for so long, or you start out playing Tetris, and you only put shapes together for so long before it doesn't mean anything that then you start adding in story to give people a reason to keep playing right and a reason to keep going through these things. And I've written a lot of video games over the years, basically with that kind of a philosophy, is give people nuggets of story, give them a plot to work their way through, and reward them for getting through different stages, and they will pretty much follow you through anything. It's amazing. Michael Hingson ** 09:09 Is that true Dungeons and Dragons too? Matt Forbeck ** 09:13 It is. All of the stories are less structured there. If you're doing a video game, you know you the team has a lot of control over you. Give the player a limited amount of control to do things, but if you're playing around a table with people, it's more of a cooperative kind of experience, where we're all kind of coming up with a story, the narrator or the Game Master, the Dungeon Master, sets the stage for everything, but then the players have a lot of leeway doing that, and they will always screw things up for you, too. No matter what you think is going to happen, the players will do something different, because they're individuals, and they're all amazing people. That's actually to me, one of the fun things about doing tabletop games is that, you know, the computer can only react in a limited number of ways, whereas a human narrator and actually change things quite drastically and roll. With whatever people come up with, and that makes it tremendous fun. Speaker 1 ** 10:04 Do you think AI is going to enter into all that and maybe improve some of the Matt Forbeck ** 10:09 old stuff? It's going to add your end to it, whether it's an ad, it's going to approve it as a large question. Yeah. So I've been ranting about AI quite a bit lately with my friends and family. But, you know, I think the problem with AI, it can be very helpful a lot of ways, but I think it's being oversold. And I think it's especially when it's being oversold for thing, for ways for people to replace writers and creative thinking, Yeah, you know, you're taking the fun out of everything. I mean, the one thing I like to say is if, if you can't be bothered to write this thing that you want to communicate to me, I'm not sure why I should be bothered to read this thing well. Speaker 1 ** 10:48 And I think that AI will will evolve in whatever way it does. But the fact of the matter is, So do people. And I think that, in fact, people are always going to be necessary to make the process really work? AI can only do and computers can only do so much. I mean, even Ray Kurzweil talks about the singularity when people and computer brains are married, but that still means that you're going to have the human element. So it's not all going to be the computer. And I'm not ready to totally buy into to what Ray says. And I used to work for Ray, so I mean, I know Ray Well, but, but the but the bottom line is, I think that, in fact, people are always going to be able to be kind of the, the mainstay of it, as long as we allow that, if we, if we give AI too much power, then over time, it'll take more power, and that's a problem, but that's up to us to deal with? Matt Forbeck ** 11:41 No, I totally agree with that. I just think right now, there's a very large faction of people who it's in their economic interest to oversell these things. You know, people are making chips. They're building server farms. A lot of them are being transferred from people are doing blockchain just a few years ago, and they see it as the hot new thing. The difference is that AI actually has a lot of good uses. There's some amazing things will come out of llms and such. But I again, people are over the people are selling this to us. Are often over promising things, right? Speaker 1 ** 12:11 Yeah, well, they're not only over promising but they're they're really misdirecting people. But the other side of it is that, that, in fact, AI as a concept and as a technology is here, and we have control over how we use it. I've said a couple times on this this podcast, and I've said to others, I remember when I first started hearing about AI, I heard about the the fact that teachers were bemoaning the pack, that kids were writing their papers just using AI and turning them in, and it wasn't always easy to tell whether it was something that was written by AI or was written by the student. And I come from a little bit different view than I think a lot of people do. And my view basically is, let the kids write it if with AI, if that's what they're going to do, but then what the teacher needs to do is to take one period, for example, and give every student in that class the opportunity to come up and defend whatever paper they have. And the real question is, can they defend the paper? Which means, have they really learned the subject, or are they just relying on AI, Matt Forbeck ** 13:18 yeah, I agree with that. I think the trouble is, a lot of people, children, you know, who are developing their abilities and their morals about this stuff, they use it as just a way to complete the assignment, right? And many of them don't even read what they turn in, right, right? Just know that they've got something here that will so again, if you can't be bothered to read the thing that you manufactured, you're not learning anything about it, Speaker 1 ** 13:39 which is why, if you are forced to defend it, it's going to become pretty obvious pretty fast, whether you really know it or not. Now, I've used AI on a number of occasions in various ways, but I use it to maybe give me ideas or prepare something that I then modify and shape. And I may even interact with AI a couple of times, but I'm definitely involved with the process all the way down the line, because it still has to be something that I'm responsible for. Matt Forbeck ** 14:09 I agree. I mean, the whole point of doing these things is for people to connect with each other, right? I want to learn about the ideas you have in your head. I want to see how they jive with ones in my head. But if I'm just getting something that's being spit out by a machine and not you, and not being curated by you at any point, that doesn't seem very useful, right? So if you're the more involved people are in it, the more useful it is. Speaker 1 ** 14:31 Well, I agree, and you know, I think again, it's a tool, and we have to decide how the tool is going to be used, which is always the way it ought to be. Right? Matt Forbeck ** 14:42 Exactly, although sometimes it's large corporations deciding, Speaker 1 ** 14:45 yeah, well, there's that too. Well, individuals, Matt Forbeck ** 14:49 we get to make our own choices. Though you're right, Speaker 1 ** 14:51 yes, and should Well, so, so when did you start bringing writing into what you. Did, and make that a really significant part of what you did? Matt Forbeck ** 15:03 Well, pretty early on, I mean, I started doing one of the first things I did was a gaming zine, which was basically just a print magazine that was like, you know, 32 pages, black and white, about the different tabletop games. So we were writing those in the days, design and writing are very closely linked when it comes to tabletop games and even in video games. The trick of course is that designing a game and writing the rules are actually two separate sets of skills. So one of the first professional gig I ever had during writing was in games was some friends of mine had designed a game for a company called Mayfair games, which went on to do sellers of contain, which is a big, uh, entry level game, and but they needed somebody to write the rules, so they called me over, showed me how to play the game. I took notes and I I wrote it down in an easy to understand, clear way that people had just picked up the box. Could then pick it up and teach themselves how to play, right? So that was early on how I did it. But the neat thing about that is it also taught me to think about game design. I'm like, when I work on games, I think about, who is this game going to be for, and how are we going to teach it to them? Because if they can't learn the game, there's no point of the game at all, right? Speaker 1 ** 16:18 And and so I'm right? I'm a firm believer that a lot of technical writers don't do a very good job of technical writing, and they write way over people's heads. I remember the first time I had to write, well, actually, I mentioned I worked for Kurzweil. I was involved with a project where Ray Kurzweil had developed his original omniprent optical character recognition system. And I and the National Federation of the Blind created with him a project to put machines around the country so that blind people could use them and give back to Ray by the time we were all done, recommendations as to what needed to go in the final first production model of the machine. So I had to write a training manual to teach people how to use it. And I wrote this manual, and I was always of the opinion that it had to be pretty readable and usable by people who didn't have a lot of technical knowledge. So I wrote the manual, gave it to somebody to read, and said, Follow the directions and and work with the machine and all that. And they did, and I was in another room, and they were playing with it for a couple of hours, and they came in and they said, I'm having a problem. I can't figure out how to turn off the machine. And it turns out that I had forgotten to put in the instruction to turn off the machine. And it wasn't totally trivial. There were steps you had to go through. It was a Data General Nova two computer, and you had to turn it off the right way and the whole system off the appropriate way, or you could, could mess everything up. So there was a process to doing it. So I wrote it in, and it was fine. But, you know, I've always been a believer that the textbooks are way too boring. Having a master's degree in physics, I am of the opinion that physics textbook writers, who are usually pretty famous and knowledgeable scientists, ought to include with all the text and the technical stuff they want to put in, they should put in stories about what they did in you bring people in, draw them into the whole thing, rather than just spewing out a bunch of technical facts. Matt Forbeck ** 18:23 No, I agree. My my first calculus professor was a guy who actually explained how Newton and Leipzig actually came up with calculus, and then he would, you know, draw everything on the board and turn around say, and isn't that amazing? And you were, like, just absolutely enamored with the idea of how they had done these things, right? Yeah. And what you're doing there, when you, when you, when you give the instructions to somebody and say, try this out. That's a very big part of gaming, actually, because what we do this thing called play testing, where we take something before it's ready to be shown to the public, and we give it to other people and say, try this out. See how it works. Let me know when you're starting out of your first playing you play with like your family and friends and people will be brutal with you and give you hints about how you can improve things. But then, even when you get to the rules you're you send those out cold to people, or, you know, if you're a big company, you watch them through a two way mirror or one way mirror, and say, Hey, let's see how they react to everything. And then you take notes, and you try to make it better every time you go through. And when I'm teaching people to play games at conventions, for instance, I will often say to them, please ask questions if you don't understand anything, that doesn't mean you're dumb. Means I didn't explain it well enough, right? And my job as a person writing these rules is to explain it as well as I humanly can so it can't be misconstrued or misinterpreted. Now that doesn't mean you can correct everything. Somebody's always got like, Oh, I missed that sentence, you know, whatever. But you do that over and over so you can try to make it as clear and concise as possible, yeah. Speaker 1 ** 19:52 Well, you have somewhat of a built in group of people to help if you let your kids get involved. Involved. So how old are your kids? Matt Forbeck ** 20:03 My eldest is 26 he'll be 27 in January. Marty is a game designer, actually works with me on the marble tabletop role playing game, and we have a new book coming out, game book for Minecraft, called Minecraft role for adventure, that's coming out on July 7, I think, and the rest of the kids are 23 we have 423 year olds instead of quadruplets, one of whom is actually going into game design as well, and the other says two are still in college, and one has moved off to the work in the woods. He's a very woodsy boy. Likes to do environmental education with people. Speaker 1 ** 20:39 Wow. Well, see, but you, but you still have a good group of potential game designers or game critics anyway. Matt Forbeck ** 20:47 Oh, we all play games together. We have a great time. We do weekly game nights here. Sometimes they're movie nights, sometimes they're just pizza nights, but we shoot for game and pizza Speaker 1 ** 20:56 if we get lucky and your wife goes along with all this too. Matt Forbeck ** 21:00 She does. She doesn't go to the game conventions and stuff as much, and she's not as hardcore of a gamer, but she likes hanging out with the kids and doing everything with us. We have a great time. Speaker 1 ** 21:10 That's that's pretty cool. Well, you, you've got, you've got to build an audience of some sorts, and that's neat that a couple of them are involved in it as well. So they really like what dad does, yeah, Matt Forbeck ** 21:23 yeah. We, I started taking them each to conventions, which are, you know, large gatherings gamers in real life. The biggest one is Gen Con, which happens in Indianapolis in August. And last year, I think, we had 72,000 people show up. And I started taking the kids when they were 10 years old, and my wife would come up with them then. And, you know, 10 years old is a lot. 72,000 people is a lot for a 10 year old. So she can mention one day and then to a park the next day, you know, decompress a lot, and then come back on Saturday and then leave on Sunday or whatever, so that we didn't have them too over stimulated. But they really grown to love it. I mean, it's part of our annual family traditions in the summer, is to go do these conventions and play lots of games with each other and meet new people too well. Speaker 1 ** 22:08 And I like the way you put it. The games are really puzzles, which they are, and it's and it's fun. If people would approach it that way, no matter what the game is, they're, they're aspects of puzzles involved in most everything that has to do with the game, and that's what makes it so fun. Matt Forbeck ** 22:25 Exactly, no. The interesting thing is, when you're playing with other people, the other people are changing the puzzles from their end that you have to solve on your end. And sometimes the puzzle is, how do I beat this person, or how do I defeat their strategy, or how do I make an alliance with somebody else so we can win? And it's really always very intriguing. There's so many different types of games. There's nowadays, there's like something like 50 to 100 new board games that come out and tabletop games every month, right? It's just like a fire hose. It's almost like, when I was starting out as a novelist, I would go into Barnes and Noble or borders and go, Oh my gosh, look at all these books. And now I do the same thing about games. It's just, it's incredible. Nobody, no one person, could keep up with all of them. Speaker 1 ** 23:06 Yeah, yeah, yeah, way too much. I would love to explore playing more video games, but I don't. I don't own a lot of the technology, although I'm sure that there are any number of them that can be played on a computer, but we'll have to really explore and see if we can find some. I know there are some that are accessible for like blind people with screen readers. I know that some people have written a few, which is kind of cool. Yeah. Matt Forbeck ** 23:36 And Xbox has got a new controller out that's meant to be accessible to large amount of people. I'm not sure, all the different aspects of it, but that's done pretty well, too Speaker 1 ** 23:44 well. And again, it comes down to making it a priority to put all of that stuff in. It's not like it's magic to do. It's just that people don't know how to do it. But I also think something else, which is, if you really make the products more usable, let's say by blind people with screen readers. You may be especially if it's well promoted, surprised. I'm not you necessarily, but people might well be surprised as to how many others might take advantage of it so that they don't necessarily have to look at the screen, or that you're forced to listen as well as look in order to figure out what's going on or take actions. Matt Forbeck ** 24:29 No, definitely true. It's, you know, people audio books are a massive thing nowadays. Games tend to fall further behind that way, but it's become this incredible thing that obviously, blind people get a great use out of but my wife is addicted to audio books now. She actually does more of those than she does reading. I mean, I technically think they're both reading. It's just one's done with yours and one's done with your eyes. Speaker 1 ** 24:51 Yeah, there's but there's some stuff, whether you're using your eyes or your fingers and reading braille, there's something about reading a book that way that's. Even so a little bit different than listening to it. Yeah, and there's you're drawn in in some ways, in terms of actually reading that you're not necessarily as drawn into when you're when you're listening to it, but still, really good audio book readers can help draw you in, which is important, too, Matt Forbeck ** 25:19 very much. So yeah, I think the main difference for reading, whether it's, you know, again, through Braille or through traditional print, is that you can stop. You can do it at your own pace. You can go back and look at things very easily, or read or check things, read things very easily. That you know, if you're reading, if you're doing an audio book, it just goes on and it's straight on, boom, boom, boom, pace. You can say, Wait, I'm going to put this down here. What was that thing? I remember back there? It was like three pages back, but it's really important, let me go check that right. Speaker 1 ** 25:50 There are some technologies that allow blind people and low vision people and others, like people with dyslexia to use an audio book and actually be able to navigate two different sections of it. But it's not something that is generally available to the whole world, at least to the level that it is for blind people. But I can, I can use readers that are made to be able to accept the different formats and go back and look at pages, go back and look at headings, and even create bookmarks to bookmark things like you would normally by using a pen or a pencil or something like that. So there are ways to do some of that. So again, the technology is making strides. Matt Forbeck ** 26:37 That's fantastic. Actually, it's wonderful. Just, yeah, it's great. I actually, you know, I lost half the vision of my right eye during back through an autoimmune disease about 13 years ago, and I've always had poor vision. So I'm a big fan of any kind of way to make things easier, Speaker 1 ** 26:54 like that. Well, there, there are things that that are available. It's pretty amazing. A guy named George curser. Curser created a lot of it years ago, and it's called the DAISY format. And the whole idea behind it is that you can actually create a book. In addition to the audio tracks, there are XML files that literally give you the ability to move and navigate around the book, depending on how it's created, as final level as you choose. Matt Forbeck ** 27:25 Oh, that's That's amazing. That's fantastic. I'm actually really glad to hear that. Speaker 1 ** 27:28 So, yeah, it is kind of fun. So there's a lot of technology that's that's doing a lot of different sorts of things and and it helps. But um, so for you, in terms of dealing with, with the games, you've, you've written games, but you've, you've actually written some novels as well, right? Matt Forbeck ** 27:50 Yeah, I've got like 30, it depends on how you count a novel, right? Okay, like some of my books are to pick a path books, right? Choose Your Own Adventure type stuff. So, but I've got 35 traditional novels written or more, I guess, now, I lost track a while ago, and probably another dozen of these interactive fiction books as well. So, and I like doing those. I've also written things like Marvel encyclopedias and Avengers encyclopedias and all sorts of different pop culture books. And, you know, I like playing in different worlds. I like writing science fiction, fantasy, even modern stuff. And most of it, for me comes down to telling stories, right? If you like to tell stories, you can tell stories through a game or book or audio play or a TV show or a comic, or I've done, you know, interactive museum, games and displays, things like that. The main thing is really a story. I mean, if you're comfortable sitting down at a bar and having a drink with somebody, doesn't have to be alcohol, just sitting down and telling stories with each other for fun. That's where the core of it all is really Speaker 1 ** 28:58 right. Tell me about interactive fiction book. Matt Forbeck ** 29:01 Sure, a lot of these are basically just done, like flow charts, kind of like the original Zork and adventure that you were talking about where you I actually, I was just last year, I brought rose Estes, who's the inventor of the endless quest books, which were a cross between Dungeons and Dragons, and choose your own adventure books. She would write the whole thing out page by page on a typewriter, and then, in order to shuffle the pages around so that people wouldn't just read straight through them, she'd throw them all up in the air and then just put them back in whatever order they happen to be. But essentially, you read a section of a book, you get to the end, and it gives you a choice. Would you like to go this way or that way? Would you like to go beat up this goblin? Or would you like to make friends with this warrior over here? If you want to do one of these things, go do page xx, right? Got it. So then you turn to that page and you go, boom, some, actually, some of the endless quest books I know were turned into audio books, right? And I actually, I. Um, oddly, have written a couple Dungeons and Dragons, interactive books, audio books that have only been released in French, right? Because there's a company called Looney l, u n, i, i that has this little handheld device that's for children, that has an A and a B button and a volume button. And you, you know, you get to the point that says, if you want to do this, push a, if you want to do that, push B, and the kids can go through these interactive stories and and, you know, there's ones for clue and Dungeons and Dragons and all sorts of other licenses, and some original stories too. But that way there's usually, like, you know, it depends on the story, but sometimes there's, like, 10 to 20 different endings. A lot of them are like, Oh no, you've been killed. Go back to where you started, right? And if you're lucky, the longer ones are, the more fun ones. And you get to, you know, save the kingdom and rescue the people and make good friends and all that good stuff, Michael Hingson ** 30:59 yeah, and maybe fall in love with the princess or Prince. Matt Forbeck ** 31:02 Yeah, exactly right. It all depends on the genre and what you're working in. But the idea is to give people some some choices over how they want the story to go. You're like, Well, do you want to investigate this dark, cold closet over here, or would you rather go running outside and playing around? And some of them can seem like very innocent choices, and other ones are like, well, uh, 10 ton weight just fell on. You go back to the last thing. Speaker 1 ** 31:23 So that dark hole closet can be a good thing or a bad thing, Matt Forbeck ** 31:28 exactly. And the trick is to make the deaths the bad endings, actually just as entertaining as anything else, right? And then people go, Well, I got beat, and I gotta go back and try that again. So yeah, if they just get the good ending all the way through, they often won't go back and look at all the terrible ones. So it's fun to trick them sometimes and have them go into terrible spots. And I like to put this one page in books too that sometimes says, How did you get here? You've been cheating there. This book, this page, is actually not led to from any other part of the book. You're just flipping Speaker 1 ** 31:59 through. Cheater, cheater book, do what you Matt Forbeck ** 32:04 want, but if you want to play it the right way, go back. Speaker 1 ** 32:07 Kid, if you want to play the game. Yeah, exactly. On the other hand, some people are nosy. Matt Forbeck ** 32:15 You know, I was always a kid who would poke around and wanted to see how things were, so I'm sure I would have found that myself but absolutely related, you know, Speaker 1 ** 32:23 yeah, I had a general science teacher who brought in a test one day, and he gave it to everyone. And so he came over to me because it was, it was a printed test. He said, Well, I'm not going to give you the test, because the first thing it says is, read all the instructions, read, read the test through before you pass it, before you take it. And he said, most people won't do that. And he said, I know you would. And the last question on the test is answer, only question one. Matt Forbeck ** 32:55 That's great. Yeah, that's a good one. Yeah, Speaker 1 ** 32:57 that was cute. And he said, I know that. I that there's no way you would, would would fall for that, because you would say, Okay, let's read the instructions and then read the whole test. That's what it said. And the instruction were, just read the whole test before you start. And people won't do that. Matt Forbeck ** 33:13 No, they'll go through, take the whole thing. They get there and go, oh, did I get there? Was a, there's a game publisher. I think it was Steve Jackson Games, when they were looking for people, write for them, or design stuff for them, or submit stuff to them, would have something toward the end of the instructions that would say, put like a the letter seven, or put seven a on page one right, and that way they would know if you had read the instructions, if you hadn't bothered to Read the instructions, they wouldn't bother reading anything else. Speaker 1 ** 33:42 Yeah, which is fair, because the a little harsh, well, but, but, you know, we often don't learn enough to pay attention to details. I know that when I was taking physics in college, that was stressed so often it isn't enough to get the numbers right. If you don't get the units right as well. Then you're, you're not really paying attention to the details. And paying attention to the details is so important. Matt Forbeck ** 34:07 That's how they crash from those Mars rovers, wasn't it? They somebody messed up the units, but going back and forth between metric and, yeah, and Imperial and, well, you know, it cost somebody a lot of money at one point. Yeah. Yeah. What do you Speaker 1 ** 34:21 this is kind of the way it goes. Well, tell me, yeah. Well, they do matter, no matter what people think, sometimes they do matter. Well, tell me about the Diana Jones award. First of all, of course, the logical question for many people is, who is Diana Jones? Yeah, Diana Jones doesn't exist, right? That's There you go. She's part game somewhere? No, no, it doesn't be in a game somewhere. Matt Forbeck ** 34:43 Then now there's actually an author named Diana Wynne Jones, who's written some amazing fantasy stories, including Howell's Moving Castle, which has turned into a wonderful anime movie, but it has nothing to do with her or any other person. Because originally, the Diana Jones award came about. Because a friend of mine, James Wallace, had somehow stumbled across a trophy that fell into his hands, and it was a pub trivia trophy that used to be used between two different gaming companies in the UK, and one of those was TSR, UK, the United Kingdom department. And at one point, the company had laid off everybody in that division just say, Okay, we're closing it all down. So the guys went and burned a lot of the stuff that they had, including a copy of the Indiana Jones role playing game, and the only part of the logo that was left said Diana Jones. And for some reason, they put this in a in a fiberglass or Plexiglas pyramid, put it on a base, a wooden base, and it said the Diana Jones award trophy, right? And this was the trophy that they used they passed back and forth as a joke for their pub trivia contest. Fell into James's hands, and he decided, You know what, we're going to give this out for the most excellent thing in gaming every year. And we've now done this. This will be 25 years this summer. We do it at the Wednesday night before Gen Con, which starts on Thursday, usually at the end of July or early August. And as part of that, actually, about five years ago, we started, one of the guys suggested we should do something called the emerging designers program. So we actually became a 501, c3, so we could take donations. And now we take four designers every year, fly them in from wherever they happen to be in the world, and put them up in a hotel, give them a badge the show, introduce them to everybody, give them an honorarium so they can afford to skip work for a week and try to help launch their careers. I mean, these are people that are in the first three years of their design careers, and we try to work mostly with marginalized or et cetera, people who need a little bit more representation in the industry too. Although we can select anybody, and it's been really well received, it's been amazing. And there's a group called the bundle of holding which sells tabletop role playing game PDFs, and they've donated 10s of 1000s of dollars every year for us to be able to do this. And it's kind of funny, because I never thought I'd be end up running a nonprofit, but here I'm just the guy who writes checks to the different to the emerging designer program. Folks are much more tied into that community that I am. But one of the real reasons I wanted to do something like that or be involved with it, because if you wander around with these conventions and you notice that it starts getting very gray after a while, right? It's you're like, oh, there's no new people coming in. It's all older people. I we didn't I didn't want us to all end up as like the Grandpa, grandpa doing the HO model railroad stuff in the basement, right? This dying hobby that only people in their 60s and 70s care about. So bringing in fresh people, fresh voices, I think, is very important, and hopefully we're doing some good with that. It's been a lot of fun either way. Speaker 1 ** 37:59 Well, I have you had some success with it? Yeah, we've Matt Forbeck ** 38:02 had, well, let's see. I think we've got like 14 people. We've brought in some have already gone on to do some amazing things. I mean, it's only been a few years, so it's hard to tell if they're gonna be legends in their time, but again, having them as models for other people to look at and say, Oh, maybe I could do that. That's been a great thing. The other well, coincidentally, Dungeons and Dragons is having its best 10 year streak in its history right now, and probably is the best selling it's ever been. So coinciding with that, we've seen a lot more diversity and a lot more people showing up to these wonderful conventions and playing these kinds of games. There's also been an advent of this thing called actual play, which is the biggest one, is a group called Critical Role, which is a whole bunch of voice actors who do different cartoons and video games and such, and they play D and D with each other, and then they record the games, and they produce them on YouTube and for podcasts. And these guys are amazing. There's a couple of other ones too, like dimension 20 and glass cannon, the critical role guys actually sold out a live performance at Wembley Arena last summer. Wow. And dimension. Dimension 20 sold out Madison Square Garden. I'm like, if you'd have told me 20 years ago that you know you could sell out an entire rock stadium to have people watch you play Dungeons and Dragons, I would have laughed. I mean, there's no way it would have been possible. But now, you know, people are very much interested in this. It's kind of wild, and it's, it's fun to be a part of that. At some level, Speaker 1 ** 39:31 how does the audience get drawn in to something like that? Because they are watching it, but there must be something that draws them in. Matt Forbeck ** 39:39 Yeah, part of it is that you have some really skilled some actors are very funny, very traumatic and very skilled at improvisation, right? So the the dungeon master or Game Master will sit there and present them with an idea or whatever. They come up each with their own characters. They put them in wonderful, strong voices. They kind of inhabit the roles in a way that an actor. A really top level actor would, as opposed to just, you know, me sitting around a table with my friends. And because of that, they become compelling, right? My Marty and my his wife and I were actually at a convention in Columbus, Ohio last weekend, and this group called the McElroy family, actually, they do my brother, my brother and me, which is a hit podcast, but they also do an actual play podcast called The Adventure zone, where they just play different games. And they are so funny. These guys are just some of the best comedians you'll ever hear. And so them playing, they actually played our Marvel game for a five game session, or a five podcast session, or whatever, and it was just stunningly fun to listen to. People are really talented mess around with something that we built right it's very edifying to see people enjoying something that you worked on. Speaker 1 ** 40:51 Do you find that the audiences get drawn in and they're actually sort of playing the game along, or as well? And may disagree with what some of the choices are that people make? Matt Forbeck ** 41:02 Oh, sure. But I mean, if the choices are made from a point of the character that's been expressed, that people are following along and they they already like the character, they might go, Oh, those mean, you know that guy, there are some characters they love to hate. There are some people they're they're angry at whatever, but they always really appreciate the actors. I mean, the actors have become celebrities in their own right. They've they sell millions of dollars for the comic books and animated TV shows and all these amazing things affiliated with their actual play stuff. And it's, I think it, part of it is because, it's because it makes the games more accessible. Some people are intimidated by these games. So it's not really, you know, from a from a physical disability kind of point. It's more of a it makes it more accessible for people to be nervous, to try these things on their own, or don't really quite get how they work. They can just sit down and pop up YouTube or their podcast program and listen into people doing a really good job at it. The unfortunate problem is that the converse of that is, when you're watching somebody do that good of a job at it, it's actually hard to live up to that right. Most people who play these games are just having fun with their friends around a table. They're not performing for, you know, 10s of 1000s, if not hundreds of 1000s of people. So there's a different level of investments, really, at that point, and some people have been known to be cowed by that, by that, or daunted by that. Speaker 1 ** 42:28 You work on a lot of different things. I gather at the same time. What do you what do you think about that? How do you like working on a lot of different projects? Or do you, do you more focus on one thing, but you've got several things going on, so you'll work on something for one day, then you'll work on something else. Or how do you how do you do it all? Matt Forbeck ** 42:47 That's a good question. I would love to just focus on one thing at a time. Now, you know the trouble is, I'm a freelancer, right? I don't set my I don't always get to say what I want to work on. I haven't had to look for work for over a decade, though, which has been great. People just come to me with interesting things. The trouble is that when you're a freelancer, people come in and say, Hey, let's work on this. I'm like, Yeah, tell me when you're ready to start. And you do that with like, 10 different people, and they don't always line up in sequence properly, right? Yeah? Sometimes somebody comes up and says, I need this now. And I'm like, Yeah, but I'm in the middle of this other thing right now, so I need to not sleep for another week, and I need to try to figure out how I'm going to put this in between other things I'm working on. And I have noticed that after I finish a project, it takes me about a day or three to just jump track. So if I really need to, I can do little bits here and there, but to just fully get my brain wrapped around everything I'm doing for a very complex project, takes me a day or three to say, Okay, now I'm ready to start this next thing and really devote myself to it. Otherwise, it's more juggling right now, having had all those kids, probably has prepared me to juggle. So I'm used to having short attention span theater going on in my head at all times, because I have to jump back and forth between things. But it is. It's a challenge, and it's a skill that you develop over time where you're like, Okay, I can put this one away here and work on this one here for a little while. Like today, yeah, I knew I was going to talk to you, Michael. So I actually had lined up another podcast that a friend of mine wanted to do with me. I said, Let's do them on the same day. This way I'm not interrupting my workflow so much, right? Makes sense? You know, try to gang those all together and the other little fiddly bits I need to do for administration on a day. Then I'm like, Okay, this is not a day off. It's just a day off from that kind of work. It's a day I'm focusing on this aspect of what I do. Speaker 1 ** 44:39 But that's a actually brings up an interesting point. Do you ever take a day off or do what do you do when you're when you deciding that you don't want to do gaming for a while? Matt Forbeck ** 44:49 Yeah, I actually kind of terrible. But you know, you know, my wife will often drag me off to places and say we're going to go do this when. Yes, we have a family cabin up north in the Upper Peninsula of Michigan that we go to. Although, you know, my habit there is, I'll work. I'll start work in the morning on a laptop or iPad until my battery runs out, and then I shut it down, put on a charger, and then I go out and swim with everybody for the rest of the day. So it depends if I'm on a deadline or not, and I'm almost always on a deadline, but there are times I could take weekends off there. One of the great things of being a freelancer, though, and especially being a stay at home father, which is part of what I was doing, is that when things come up during the middle of the week, I could say, oh, sure, I can be flexible, right? The trouble is that I have to pay for that time on my weekends, a lot of the time, so I don't really get a lot of weekends off. On the other hand, I'm not I'm not committed to having to work every day of the week either, right? I need to go do doctor appointments, or we want to run off to Great America and do a theme park or whatever. I can do that anytime I want to. It's just I have to make up the time at other points during the week. Does your wife work? She does. She was a school social worker for many years, and now as a recruiter at a local technical college here called Black Hawk tech. And she's amazing, right? She's fantastic. She has always liked working. The only time she stopped working was for about a year and a half after the quads were born, I guess, two years. And that was the only time I ever took a job working with anybody else, because we needed the health insurance, so I we always got it through her. And then when she said, Well, I'm gonna stay home with the kids, which made tons of sense, I went and took a job with a video game company up in Madison, Wisconsin called Human Head Studios for about 18 months, 20 months. And then the moment she told me she was thinking about going back to work, I'm like, Oh, good, I can we can Cobra for 18 months and pay for our own health insurance, and I'm giving notice this week, and, you know, we'll work. I left on good terms that everybody. I still talk to them and whatever, but I very much like being my own boss and not worrying about what other people are going to tell me to do. I work with a lot of clients, which means I have a lot of people telling me what to do. But you know, if it turns out bad, I can walk I can walk away. If it turns out good, hopefully we get to do things together, like the the gig I've been working out with Marvel, I guess, has been going on for like, four years now, with pretty continuous work with them, and I'm enjoying every bit of it. They're great people to work with. Speaker 1 ** 47:19 Now, you were the president of Pinnacle entertainment for a little while. Tell me about that. Matt Forbeck ** 47:24 I was, that was a small gaming company I started up with a guy named Shane Hensley, who was another tabletop game designer. Our big game was something called Dead Lands, which was a Western zombie cowboy kind of thing. Oh gosh, Western horror. So. And it was pretty much a, you know, nobody was doing Western horror back in those days. So we thought, Oh, this is safe. And to give you an example of parallel development, we were six months into development, and another company, White Wolf, which had done a game called Vampire the Masquerade, announced that they were doing Werewolf the Wild West. And we're like, you gotta be kidding me, right? Fortunately, we still released our game three months before there, so everybody thought we were copying them, rather than the other way around. But the fact is, we were. We both just came up with the idea independently. Right? When you work in creative fields, often, if somebody wants to show you something, you say, I'd like to look at you have to sign a waiver first that says, If I do something like this, you can't sue me. And it's not because people are trying to rip you off. It's because they may actually be working on something similar, right already. Because we're all, you know, swimming in the same cultural pool. We're all, you know, eating the same cultural soup. We're watching or watching movies, playing games, doing whatever, reading books. And so it's not unusual that some of us will come up with similar ideas Speaker 1 ** 48:45 well, and it's not surprising that from time to time, two different people are going to come up with somewhat similar concepts. So that's not a big surprise, exactly, but Matt Forbeck ** 48:56 you don't want people getting litigious over it, like no, you don't be accused of ripping anybody off, right? You just want to be as upfront with people. With people. And I don't think I've ever actually seen somebody, at least in gaming, in tabletop games, rip somebody off like that. Just say, Oh, that's a great idea. We're stealing that it's easier to pay somebody to just say, Yes, that's a great idea. We'll buy that from you, right? As opposed to trying to do something unseemly and criminal? Speaker 1 ** 49:24 Yeah, there's, there's something to be said for having real honor in the whole process. Matt Forbeck ** 49:30 Yeah, I agree, and I think that especially if you're trying to have a long term career in any field that follows you, if you get a reputation for being somebody who plays dirty, nobody wants to play with you in the future, and I've always found it to be best to be as straightforward with people and honest, especially professionally, just to make sure that they trust you. Before my quadruplets were born, you could have set your clock by me as a freelancer, I never missed a deadline ever, and since then, I've probably it's a. Rare earth thing to make a deadline, because, you know, family stuff happens, and you know, there's just no controlling it. But whenever something does happen, I just call people up and say, hey, look, it's going to be another week or two. This is what's going on. And because I have a good reputation for completing the job and finishing quality work, they don't mind. They're like, Oh, okay, I know you're going to get this to me. You're not just trying to dodge me. So they're willing to wait a couple weeks if they need to, to get to get what they need. And I'm very grateful to them for that. And I'm the worst thing somebody can do is what do, what I call turtling down, which is when it's like, Oh no, I'm late. And then, you know, they cut off all communication. They don't talk to anybody. They just kind of try to disappear as much as they can. And we all, all adults, understand that things happen in your life. It's okay. We can cut you some slack every now and then, but if you just try to vanish, that's not even possible. Speaker 1 ** 50:54 No, there's a lot to be there's a lot to be said for trust and and it's so important, I think in most anything that we do, and I have found in so many ways, that there's nothing better than really earning someone's trust, and they earning your trust. And it's something I talk about in my books, like when live with a guide dog, live like a guide dog, which is my newest book, it talks a lot about trust, because when you're working with a guide dog, you're really building a team, and each member of the team has a specific job to do, and as the leader of the team, it's my job to also learn how to communicate with the other member of the team. But the reality is, it still comes down to ultimately, trust, because I and I do believe that dogs do love unconditionally, but they don't trust unconditionally. But the difference between dogs and people is that people that dogs are much more open to trust, for the most part, unless they've just been totally traumatized by something, but they're more open to trust. And there's a lesson to be learned there. No, I Matt Forbeck ** 52:03 absolutely agree with that. I think, I think most people in general are trustworthy, but as you say, a lot of them have trauma in their past that makes it difficult for them to open themselves up to that. So that's actually a pretty wonderful way to think about things. I like that, Speaker 1 ** 52:17 yeah, well, I think that trust is is so important. And I know when I worked in professional sales, it was all about trust. In fact, whenever I interviewed people for jobs, I always asked them what they were going to sell, and only one person ever answered me the way. I really hoped that everybody would answer when I said, So, tell me what you're going to be selling. He said, The only thing I have to really sell is myself and my word, and nothing else. It really matters. Everything else is stuff. What you have is stuff. It's me selling myself and my word, and you have to, and I would expect you to back me up. And my response was, as long as you're being trustworthy, then you're going to get my backing all the way. And he was my most successful salesperson for a lot of reasons, because he got it. Matt Forbeck ** 53:08 Yeah, that's amazing. I mean, I mean, I've worked with people sourcing different things too, for sales, and if you can rely on somebody to, especially when things go wrong, to come through for you. And to be honest with you about, you know, there's really that's a hard thing to find. If you can't depend on your sources for what you're building, then you can't depend on anything. Everything else falls apart. Speaker 1 ** 53:29 It does. You've got to start at the beginning. And if people can't earn your trust, and you earn theirs, there's a problem somewhere, and it's just not going to work. Matt Forbeck ** 53:39 Yeah, I just generally think people are decent and want to help. I mean, I can't tell you how many times I've had issues. Car breaks down the road in Wisconsin. Here, if somebody's car goes in the ditch, everybody stops and just hauls them out. It's what you do when the quads were born, my stepmother came up with a sign up sheet, a booklet that she actually had spiral bound, that people could sign up every three three hours to help come over and feed and bathe, diaper, whatever the kids and we had 30 to 35 volunteers coming in every week. Wow, to help us out with that was amazing, right? They just each pick slots, feeding slots, and come in and help us out. I had to take the 2am feeding, and my wife had to take the 5am feeding by ourselves. But the rest of the week we had lots and lots of help, and we were those kids became the surrogate grandchildren for, you know, 30 to 35 women and couples really, around the entire area, and it was fantastic. Probably couldn't have survived Speaker 1 ** 54:38 without it. And the other part about it is that all those volunteers loved it, because you all appreciated each other, and it was always all about helping and assisting. Matt Forbeck ** 54:48 No, we appreciate them greatly. But you know every most of them, like 99% of them, whatever were women, 95 women who are ready for grandchildren and didn't have them. Had grandchildren, and they weren't in the area, right? And they had that, that love they wanted to share, and they just loved the opportunity to do it. It was, I'm choking up here talking about such a great time for us in Speaker 1 ** 55:11 that way. Now I'm assuming today, nobody has to do diaper duty with the quads, right? Matt Forbeck ** 55:16 Not until they have their own kids. Just checking, just checking, thankfully, think we're that is long in our past, Speaker 1 ** 55:23 is it? Is it coming fairly soon for anybody in the future? Matt Forbeck ** 55:27 Oh, I don't know. That's really entirely up to them. We would love to have grandchildren, but you know, it all comes in its own time. They're not doing no well. I, one of my sons is married, so it's possible, right? And one of my other sons has a long term girlfriend, so that's possible, but, you know, who knows? Hopefully they're they have them when they're ready. I always say, if you have kids and you want them, that's great. If you have, if you don't have kids and you don't want them, that's great. It's when you cross the two things that, Speaker 1 ** 55:57 yeah, trouble, yeah, that's that is, that is a problem. But you really like working with yourself. You love the entre
Watching Now: Wednesday is a Watching Now podcast from Couch Soup. Join us for reactions, reviews, and excitement about all things nerd. Join us for some laughs and ultra-nerdy discussion!
The North American Dogman Project - Steve welcomes Starfox from the North American Dogman Project. Join us as we look into this legendary cryptid. Find Starfox online: https://www.youtube.com/@starfoxmedia https://www.facebook.com/groups/687322116439965/?mibextid=K35XfP and https://northamericandogmanproject.com/Become a supporter of this podcast: https://www.spreaker.com/podcast/missing-persons-mysteries--5624803/support.
Dog Soldiers by D.A. RobertsA U.S. Military Op in Afghanistan encounters a war-like tribe of the North American version of Sasquatch. Some won't survive and the ones who make it home will never forget the battle.Join my Supporters Club for $4.99 per month for exclusive stories:https://www.spreaker.com/podcast/what-if-it-s-true-podcast--5445587/support
Send us a textMajor Simon de Montfort is again in the frist world war doing his Supernatural expert thing. He stumbles on a conversation between a group of Soldiers. They are talking about some strange creature that they captured and killed. The Major wants to see what it is and help the war effort in his way. Let's find out what happens in this weeks exciting episode of Werewolf the Podcast: A Serial (Killer) Drama.Please check out Odin Apparel for amazing Viking-themed kits and our T-shirts. Preorder it now at this link.https://odinapparel24.myshopify.com/collections/werewolf-a-serial-killer-podcastThe Old Man's Podcast:The writing duo speak to the Old Man himself. Go check us out on his award-winning Podcast.https://podcasts.apple.com/gb/podcast/the-old-mans-podcast/id1595940192?i=1000708626677Grendel Press, our horror genre partnerhttps://grendelpress.com/Grendel's very own cool Podcast.https://grendelpress.com/sinister-soup. Buy us a coffee at this link right here:https://www.buymeacoffee.com/WerewolfwilBuy a book about werewolves. Here it is, straight from a fang-filled mouth.Il LupoGreg's first Werewolf book. Brilliantly written characters in an incredible story. https://books2read.com/ILLUPOA Werewolf's Storyhttps://amzn.to/3BjXoZuWerewolf the Colouring Book.What should I do this evening? Why not sit and do some Wonderful Werewolf colouring? Red may be a theme.https://amzn.to/40k93l6Facebook Grouphttps://www.facebook.com/groups/werewolfthepodcast/Greg's X profile:@SempaiGregWerewolf the Podcast:@AWerewolfsStoryWilIntro partnership with Grendel Press.https://grendelpress.com/ Outro partnership with Grendel Press.https://grendelpress.com/Support the show
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We had an interesting show today! Fen, from the Werewolf the Podcast show came on and shared their NEW YouTube project with us, "Cryptid Case Files: Classified". Classified briefings on the world's most dangerous cryptids, delivered by Wing Commander Fortescue—former head of Britain's Special Occult Service (SOS) and Professor Simon de Monfort. Head of Supernatural Defense Force (SDF) Contains declassified intel on: -Entity #227 (Dover Demon) -Siberian Abaasy - Mothman - Vampire Nation - Werewolf Cull etc... Check it out!!!! We also covered Traffic Tickets, Traffic Cameras and Birds to name a few!!! FUN SHOW!!! Have a GREAT Week and we'll be back next Monday!! Later Gators!! *Get everything you need to start your own successful podcast on Podbean here: https://www.podbean.com/tomspodcastPBFree *Visit our webpage where you can catch up on Current / Past Episodes: www.theoldmanspodcast.com *Contact us at: theoldmanspodcast@gmail.com Checkout and Follow the Writings of Shonda Sinclair here: Roaming the Road (of Life):https://www.shondasinclair.com/ *TOMPodcast Music Shows: https://www.mixcloud.com/TOMPodcast/
Donna and Jackie from Wisconsin come on to talk about their Dogman encounters and much more! Check out our Patreon and get more episodes at www.cryptidcreatures.net
Vocês pediram! Chegou o fatídico dia de revisitar a infância, aquela sessão de terapia que revela uma espécie de "Desventuras em Série" que o pequeno Ribas viveu. Endenda o por que foi inevitável o nascimento deste podcast.=== ACESSE NOSSO CANAL NO YOUTUBE ===https://www.youtube.com/@paranormalfm=== LOJA DE CAMISAS OFICIAS PNFM ===https://reserva.ink/paranormalfm=== APOIE O PARANORMAL FM ===Quer se tornar um apoiador deste projeto e nos ajudar a continuar melhorando a qualidade, além e se tornar uma peça importante na viabilização muitos outros projetos em diferentes mídias? Entre no nosso Apoia-se e faça parte da família Paranormal FM!https://apoia.se/paranormalfm=== Siga Paranormal FM nas redes sociais ===Instagram, Twitter e Facebook: @ParanormalFMEmail: paranormalfmpodcast@gmail.comSiga e avalie o Paranormal FM nas plataformas de streaming!Apresentação: Fernando Ribas e Leonardo MarquesVinhetas e Formato: Fernando RibasEdição: Athelas Soluções em ÁudioSee omnystudio.com/listener for privacy information.
Tonight's guest wishes to remain anonymous, so I call her “Lynn” on tonight's show. Lynn's father has a farm in East Texas and he's the one who introduced her to the reality that Dogmen are extant. After talking with her dad about them, Lynn is under the impression that he just might have an arrangement with the Dogmen around his property. She just might be right about that. Lynn went from hearing about the Dogmen around her father's property to actually having her first encounter there. On tonight's show, she's going to chronicle that first encounter as well as several other encounters she's had with Dogmen, over the years. We hope you'll tune in and listen to her do that.MY NEW DOGMAN PODCAST!My new podcast is called "Dogman Tales.” It features fictional stories about Dogmen and people who have experiences with them. The podcast is only available for listening in podcast format. It is NOT available on YouTube. If you'd like to listen to it, you can find the show wherever you listen to podcasts. Dogman Tales is available for listening on every podcast app out there. If you don't have a go-to podcast app, here's a link to the Dogman Tales Podcast Page, on Spreaker...https://www.spreaker.com/podcast/dogman-tales--6640134Premium memberships are now available! If you'd like to listen to the show without ads and have full access to premium content, please go to https://DogmanEncounters.com/Podcast to learn how to become a premium member.If you've had a Dogman encounter and need help or would like to be a guest on the show, please go to https://DogmanEncounters.com and submit a report. I'd love to hear from you.If you'd like to help support the show, by buying your own Dogman Encounters t-shirt, sweatshirt, tank top, or coffee mug, please visit the Dogman Encounters Show Store, by going to https://Dogman-Encounters.MyShopify.comIf you've had a Sasquatch sighting and would like to be a guest on My Bigfoot Sighting, please go to https://MyBigfootSighting.com and submit a report.I produce 4 other shows that are available on your favorite podcast app. If you haven't checked them out, here are links to all 4 channels on the Spreaker App...Dogman Tales... https://www.spreaker.com/podcast/dogman-tales--6640134My Bigfoot Sighting... https://spreaker.page.link/xT7zh6zWsnCDaoVa7 Bigfoot Eyewitness Radio... https://spreaker.page.link/WbtSccQm92TKBskT8 My Paranormal Experience https://www.spreaker.com/show/my-paranormal-experience Thanks for listening!
Episode Notes S6E30 -- Join us as we chat with Actor & Filmmaker Douglas Tait. He'll be in the house talking all things from Freddy vs Jason to Hellboy and much much more. Douglas Tait (born December 17, 1978) is an American actor, and independent filmmaker. Tait has played characters in several films, including Freddy vs. Jason, Star Trek, Zathura: A Space Adventure, Land of the Lost, Annabelle Comes Home, and Hellboy. His first character role came during high school when he was hired to perform as "Frankenstein" in the live stage shows at Universal Studios Hollywood. He played the role of Jason Voorhees in the final scene of Freddy vs. Jason. He was one of three individuals to play the role of a "Zorgon" in Jon Favreau's Zathura: A Space Adventure. He played the role of "Abominog" in The Knights of Badassdom and a "Frost Giant" in Thor. He appeared as "Head Sleestak" in Land of the Lost. HELPFUL LINKS: VETERANS: https://www.va.gov/.../mental-health/suicide-prevention/ ADDICTION: https://lp.recoverycentersofamerica.com/.../continuum-of.../ Due you know someone that has lost their lives due to addiction? Or even someone that has made a full recovery? Reach out to Johnny Whitaker so they can help to celebrate the lives lost/ lives recovered at overdoseawareness0831@gmail.com Follow our guest https://en.wikipedia.org/wiki/Douglas_Tait_(actor) https://www.facebook.com/Thecreatureman/ https://www.imdb.com/name/nm1408752/ Toking with the Dead: https://www.stilltoking.com/ ————————————— Follow Still Toking With and their friends! https://smartpa.ge/5zv1 ————————————— Produced by Leo Pond and The Dorkening Podcast Network MORE ABOUT THE GUEST: He also played "Long Face Bar Alien" in J. J. Abrams's Star Trek.[9] Makeup artist Barney Burman who, along with Mindy Hall and Joel Harlow, won the 2009 Academy Award for best makeup for their work in Star Trek noted that the work Burman did on Tait's character, Long Face Bar Alien, was especially complex. In 2009, Tait was a member of the stunt ensemble for the 2008 film Indiana Jones and the Kingdom of the Crystal Skull that was nominated for a Screen Actors Guild Award in the category of "Outstanding Performance by a Stunt Ensemble in a Motion Picture". In 2014, Tait played Verlox in the ABC series The Quest. In 2015-2016, Tait played The Pathologist in the MTV series Teen Wolf. In 2017, Tait played Skull Zerstörer on the NBC series Grimm. In 2018, Tait played Charon IV in Unfriended: Dark Web. In 2019, Tait played the fairy Gruagach in the Hellboy reboot. In the same year, he also played the Werewolf in Annabelle Comes Home. Tait played Malivore on the CW series Legacies. In 2021, Tait directed the feature film Angel Baby. In the same year, Tait was the Michael Myers Stunt Double in Halloween Kills.[ He also plays the Sasquatch in the famous "Jack Link's" Beef Jerky commercials from 2015-2025 Find out more at https://still-toking-with.pinecast.co Send us your feedback online: https://pinecast.com/feedback/still-toking-with/88bb8854-5104-48d0-b208-2f23b9184b51
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Light the fuse, people!! That's right, we've loaded up a 1980s Stephen King favorite for you as we sink our teeth into SILVER BULLET with the help of Certified Forgotten writer and podcaster, Matt Monagle!! We tear into the origin story of King's and illustrator Bernie Wrightson's Cycle of the Werewolf, make the wolf die so people cry with Dino De Laurentiis, we learn this film's connection to Phantasm, and reconsider the cinematic presence of Gary Busey!! All this, plus Everett McGill's angry Wikipedia picture, trainyard scuba breathing, fist-to-snout action, Tarker Mills' front page news, kite flying addictions, weird screams, scattered bear traps, bald werewolves, and a Choose Your Own Deathventure lit by a full moon!! It's a howling good time on an all-new episode of Kill By Kill!! Listen to Matt's Certified Forgotten podcast here!! Part of the BLEAV Network.Get even more episodes exclusively on Patreon! Artwork by Josh Hollis: joshhollis.com Kill By Kill theme by Revenge Body. For the full-length version and more great music, head to revengebodymemphis.bandcamp.com today! Our linker.ee Click here to visit our Dashery/TeePublic shop for killer merch! Join the conversation about any episode on the Facebook Group! Follow us on IG @killbykillpodcast!! Join us on Threads or even Bluesky Check out Gena's newsletter on Ghost!! Check out the films we've covered & what might come soon on Letterboxd!
Thurs. Sept. 4th/25 Welcome to “Beneath the Hollow Moon Podcast” where folklore burns slow and the strange never fades! Beneath the Hollow Moon Podcast is cohosted LIVE by Kerrilynn Shellhorn & Lorilei Potvin, every Thursday at 7pm EST on UFO Paranormal Radio Network & United Public Radio! This Thursday on Ep. 19, Join Us as we take you on an illuminating discovery, delving into the legend, lore & documentation as it pertains to everything Werewolf; especially as Werewolves and full moons go hand and hand together. This coming Sun. Sept. 7th, it is The Corn Full Moon; which also will undergo a total lunar eclipse if you're observing in Europe, parts of Africa, Asia and Australia. Got a story that gives you the chills - a strange encounter you can't explain?? WE WANT TO HEAR IT!!!! Send us your true tales of the weird and unexplainable, and YOUR STORY could be the one we share on air. Submit your story to kerrilynnsporch@gmail.com #BeneaththeHollowMoonPodcast #KerrilynnShellhorn #LorileiPotvin #podcast #folklore #highstrangeness #cryptids #fullmoon #haunted #werewolves #paranormal #dontfollowthewhispers
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A Monster Took Her Away From HImRobin, born in the late 1950s to hippie parents, grew up on a communal farm in California. Facing frequent police scrutiny and societal rejection due to his unconventional upbringing, he found solace in his relationship with Sky, a girl from a prominent local family. Despite her father's disapproval, they spent their teenage years together, culminating in a camping trip in the mountains after high school graduation in the early 1970s. During the trip, their camp was disturbed by strange noises and missing food, and on the third night, a large, ape-like creature attacked, knocking Robin aside and abducting Sky. Despite his efforts to chase them, Robin lost her trail and was later found by police. Charged with Sky's kidnapping and murder due to lack of evidence supporting his Bigfoot encounter, he was convicted after a brief trial where he defended himself, leading to 48 years in prison. Haunted by Sky's memory, Robin endured isolation, sedated stints in a mental health facility, and ongoing grief, maintaining her image through his artwork and tattoos for fellow inmates. He remains incarcerated, yearning for Sky and hoping she did not suffer.Join my Supporters Club for $4.99 per month for exclusive stories:https://www.spreaker.com/podcast/what-if-it-s-true-podcast--5445587/support
More mysterious saviors/Is President Trump a werewolf? Patreon (Get ad-free episodes, Patreon Discord Access, and more!) https://www.patreon.com/user?u=18482113 PayPal Donation Link https://tinyurl.com/mrxe36ph MERCH STORE!!! https://tinyurl.com/y8zam4o2 Amazon Wish List https://www.amazon.com/hz/wishlist/ls/28CIOGSFRUXAD?ref_=wl_share Dead Rabbit Radio Archive Episodes https://deadrabbitradio.blogspot.com/2025/07/ episode-archive.html https://archive.ph/UELip Dead Rabbit Radio Recommends Master List https://letterboxd.com/dead_rabbit/list/dead-rabbit-radio-recommends/ Help Promote Dead Rabbit! Dual Flyer https://i.imgur.com/OhuoI2v.jpg "As Above" Flyer https://i.imgur.com/yobMtUp.jpg “Alien Flyer” By TVP VT U https://imgur.com/gallery/aPN1Fnw “QR Code Flyer” by Finn https://imgur.com/a/aYYUMAh Links: Guardian Angel Episodes https://deadrabbitradio.blogspot.com/2025/05/guardian-angel-episodes.html EP 167 - Lost Souls: Do Ghosts Helps Stranded Travelers? (Third Man Effect/Possible Guardian Angel episode) https://deadrabbitradio.libsyn.com/ep-167-lost-souls-do-ghosts-helps-stranded-travelers EP 1491 - The Succubus Behind Your Eyelids (Fire Ants Vs. Fire Hose story) https://deadrabbitradio.libsyn.com/ep-1491-the-succubus-behind-your-eyelids What's the most mysterious thing happened in your life that you can't find any explanation for? (Diabetes Guardian Angel Firefighter Guardian Angel story) https://www.reddit.com/r/AskReddit/comments/10evafo/comment/j4v441a/ Archive https://archive.ph/jhhGI How the Global Religious Landscape Changed From 2010 to 2020 https://www.pewresearch.org/religion/2025/06/09/how-the-global-religious-landscape-changed-from-2010-to-2020/ Donald Trump could be descended from infamous 'werewolf' cannibal serial killer who devoured children and pregnant woman https://www.mirror.co.uk/news/weird-news/donald-trump-could-descended-infamous-11441764?int_source=amp_continue_reading&int_medium=amp&int_campaign=continue_reading_button DOES A SIXTEENTH-CENTURY TABLOID REPORT A 'WEREWOLF' SKELETON IN THE TRUMP FAMILY CLOSET? https://www.academia.edu/35012778/DOES_A_SIXTEENTH_CENTURY_TABLOID_REPORT_A_WEREWOLF_SKELETON_IN_THE_TRUMP_FAMILY_CLOSET Peter Stumpp https://en.wikipedia.org/wiki/Peter_Stumpp The Damnable Life and Death of Peter Stumpp, “The Werewolf of Bedburg” https://medium.com/tftunderworld/the-damnable-life-and-death-of-peter-stumpp-the-werewolf-of-bedburg-cddb35b1cfae 'Werewolf' Confessed to Eating His Son and Other Murders. Was He Really a Killer, or a Victim of Mass Hysteria? https://www.yahoo.com/entertainment/werewolf-confessed-eating-son-other-170000556.html Trump's Hand Bruise Goes Viral Again, Internet Users Point To Heart Disease | Firstpost America https://www.youtube.com/watch?v=VN__69gpTjg Donald Trump diagnosed with vein condition that causes leg swelling https://www.abc.net.au/news/2025-07-18/donald-trump-swelling-legs/105545306 ---------------------------------------------- Logo Art By Ash Black Opening Song: "Atlantis Attacks" Closing Song: "Bella Royale" Music By Simple Rabbitron 3000 created by Eerbud Thanks to Chris K, Founder Of The Golden Rabbit Brigade Dead Rabbit Archivist Some Weirdo On Twitter AKA Jack YouTube Champ: Stewart Meatball Reddit Champ: TheLast747 The Haunted Mic Arm provided by Chyme Chili Forever Fluffle: Cantillions, Samson, Gregory Gilbertson, Jenny The Cat Discord Mods: Mason, Rudie Jazz http://www.DeadRabbit.com Email: DeadRabbitRadio@gmail.com Twitter: https://twitter.com/DeadRabbitRadio Facebook: www.Facebook.com/DeadRabbitRadio TikTok: https://www.tiktok.com/@deadrabbitradio Dead Rabbit Radio Subreddit: https://www.reddit.com/r/DeadRabbitRadio/ Paranormal News Subreddit: https://www.reddit.com/r/ParanormalNews/ Mailing Address Jason Carpenter PO Box 1363 Hood River, OR 97031 Paranormal, Conspiracy, and True Crime news as it happens! Jason Carpenter breaks the stories they'll be talking about tomorrow, assuming the world doesn't end today. All Contents Of This Podcast Copyright Jason Carpenter 2018 - 2025
Join Justin as he chats with actor and model Sybil Danning about growing up in Austria, being afraid of Krampus as a child, Roger Corman, set stories from The Howling II, Christopher Lee, her upcoming film with Fred Olen Ray, and more!Sybil Danning bio:Sybil Danning (born Sybille Johanna Danninger; May 24, 1952) is an Austrian–American retired actress, model, and film producer. She is best known for her frequent appearances in B movies during the 1970s and 1980s.Intro and outro theme created by Wyrm. Support Wyrm by visiting the Serpents Sword Records bandcamp page (linked below):https://serpentsswordrecords.bandcamp.com/Monsters, Madness and Magic Official Website. Monsters, Madness and Magic on Linktree.Monsters, Madness and Magic on Instagram.Monsters, Madness and Magic on Facebook.Monsters, Madness and Magic on Twitter.
Danielle brings back a classic with a recap of another Sweet Valley High by Francine Pascal. Shockingly, there are no murder twins in this arc (yet) but there are werewolves (?); so, you win some, you lose some. When Jessica and Elizabeth Wakefield get a summer internship at the London Journal, somehow on the crime beat, they stumble upon a grisly murder that everyone is pretty sure was committed by werewolves. Except Sam, who, surprisingly, disregards the plot entirely to focus on the twins' romantic entanglements. Between Jessica getting frisky with an adult (ew) and Elizabeth double (triple?) timing her beau back home (also ew) Sam questions if anyone actually likes the twins (no?). Also, there's a plot about a missing princess? Possibly unrelated to the werewolves, just, like, a bonus story in case the werewolves and murder weren't enough. Join Sam as he suffers through Part one of the three-book saga from 1994 Love and Death in London, A Date with a Werewolf, and Beware the Wolfman. Or affectionately called Sweet Valley High: The Wakefield Twins Suck.
On Episode 597, tonight's guest, James, came on the show to tell us about the night he found himself inches away from a Dogman that was looking in his bedroom window at him. We didn't have enough time for me to ask him questions about his encounter on that show so he's come back to answer all the questions I have for him. Tonight's show will be a livestream, so he'll be ready to answer questions from listeners in the live chat too. We hope you'll join us.MY NEW DOGMAN PODCAST!My new podcast is called "Dogman Tales.” It features fictional stories about Dogmen and people who have experiences with them. The podcast is only available for listening in podcast format. It is NOT available on YouTube. If you'd like to listen to it, you can find the show wherever you listen to podcasts. Dogman Tales is available for listening on every podcast app out there. If you don't have a go-to podcast app, here's a link to the Dogman Tales Podcast Page, on Spreaker...https://www.spreaker.com/podcast/dogman-tales--6640134Premium memberships are now available! If you'd like to listen to the show without ads and have full access to premium content, please go to https://DogmanEncounters.com/Podcast to learn how to become a premium member.If you've had a Dogman encounter and need help or would like to be a guest on the show, please go to https://DogmanEncounters.com and submit a report. I'd love to hear from you.If you'd like to help support the show, by buying your own Dogman Encounters t-shirt, sweatshirt, tank top, or coffee mug, please visit the Dogman Encounters Show Store, by going to https://Dogman-Encounters.MyShopify.comIf you've had a Sasquatch sighting and would like to be a guest on My Bigfoot Sighting, please go to https://MyBigfootSighting.com and submit a report.I produce 4 other shows that are available on your favorite podcast app. If you haven't checked them out, here are links to all 4 channels on the Spreaker App...Dogman Tales... https://www.spreaker.com/podcast/dogman-tales--6640134My Bigfoot Sighting... https://spreaker.page.link/xT7zh6zWsnCDaoVa7 Bigfoot Eyewitness Radio... https://spreaker.page.link/WbtSccQm92TKBskT8 My Paranormal Experience https://www.spreaker.com/show/my-paranormal-experience Thanks for listening!
An American Werewolf in London gets scary season started proper in this TMI Rewind Episode! The moon is full and the wolves are out, and no, we don't mean its ladies night at The Slaughtered Lamb…. #anamericanwerewolfinlondon #johnlandis #rickbaker #davidnaughton #griffindunne
A Company of Wolves (1984), Nightbreed (1990), Errementari (2017) As horror fans, we might not really think about the amount of horror elements that are in other sub-genres, such as fantasy. Sure, we all know titles like Conan the Barbarian (1982) that has a guy who turns into a giant snake, or Legend (1985) where one of the main characters is some sort of demon or devil, do those elements make it a horror film? We all know that horror is used in many different genres of films, even some where the filmmakers themselves go out of their way to make sure to define it NOT as horror. But we know. But when it comes to Fantasy / Horror, that's where the story might be based on fairy tales or folklore, and definitely has some elements of horror in there, either in content or maybe just characters. The line can get kind of blurry. But we also know that if its entertaining, then does it really matter? Take a listen as we discuss 3 titles that we all felt hit the Fantasy / Horror sub-genre, for a variety of reasons. Tune in and find out why. Titles mentioned in this episode: Army of Darkness (1992), Beastmaster (1982), A Company of Wolves (1984), Conan the Barbarian (1982), The Curse of Frankenstein (1957), The Crying Game (1992), The Devil's Backbone (2001), Don't Be Afraid of the Dark (2010), Errementari (2017), Eyes of Fire (1983), Frankenstein (1931), Freaks (1932), Häxan (1922), Hellboy (2004), Hellraiser (1987), In Dreams (1999), Interview with the Vampire (1994), Jason and the Argonauts (1963), Krull (1983), Legend (1985), Lord of Illusions (1995), Masters of the Universe (1987), Nightbreed (1990), Pan's Labyrinth (2006), Phantasm (1979), The Picture of Dorian Gray (1945), Sword and the Sorcerers (1982), Suspiria (1977)
Welcome to the fifth episode of season 8 of the TFTuesday Podcast!In this episode, Toledo and Bill join us to answer the important question: why is it difficult to write transformation stories? We get into the challenges that come with the mechanics of a story, how to navigate character narratives, and what plot considerations are required too! Check out Campo Largo: https://toledo-art.itch.io/campo-largoAnd check out A Spot of Murder: https://furplanet.com/shop/item.aspx?itemid=1202- - -A podcast for all your TF-ey needs! Featuring in-depth discussions amongst longtime TF artists. The TFTuesday podcast focuses on transformation, mainly in the niche of the furry community.Content warning: This podcast occasionally touches on NSFW topics.Support us on Patreon! https://www.patreon.com/tftuesdaypodTwitter: https://twitter.com/TFTuesdayPodSpotify: https://open.spotify.com/show/1cYhqNGb4033ucISNdxaIkApple Podcasts: https://podcasts.apple.com/us/podcast/tftuesday-podcast/id1599438910 - - -Featuring UnstableBill: BlueSky - https://bsky.app/profile/unstablebill.bsky.socialFuraffinity - https://www.furaffinity.net/user/unstablebill/Featuring Toledo: BlueSky - https://bsky.app/profile/toledo.bsky.socialFuraffinity - https://www.furaffinity.net/user/out-of-the-boks/Hosted by Zil: BlueSky - https://bsky.app/profile/zilepo.bsky.socialFuraffinity - https://www.furaffinity.net/user/zilepo/Twitter - https://twitter.com/Zilepo_OpelizArt by HoneyBear & K-Libra: https://bsky.app/profile/honey-bear.bsky.social & https://bsky.app/profile/k-libra.bsky.social- - -The music used for the intro and outro is [Ambient soundscape with drums by Erokia]; Sounds provided by Erokia/Jordan Powell from Freesound.org
Send us a textThis week, we learn about Fenrir Wolf Soul and how he came about. How he is attracted to conflict and how he owes the devil her due. Please check out Odin Apparel for amazing Viking-themed kits and our T-shirts. Preorder it now at this link.https://odinapparel24.myshopify.com/collections/werewolf-a-serial-killer-podcastThe Old Man's Podcast:The writing duo speak to the Old Man himself. Go check us out on his award-winning Podcast.https://podcasts.apple.com/gb/podcast/the-old-mans-podcast/id1595940192?i=1000708626677Grendel Press, our horror genre partnerhttps://grendelpress.com/Grendel's very own cool Podcast.https://grendelpress.com/sinister-soup. Buy us a coffee at this link right here:https://www.buymeacoffee.com/WerewolfwilBuy a book about werewolves. Here it is, straight from a fang-filled mouth.Il LupoGreg's first Werewolf book. Brilliantly written characters in an incredible story. https://books2read.com/ILLUPOA Werewolf's Storyhttps://amzn.to/3BjXoZuWerewolf the Colouring Book.What should I do this evening? Why not sit and do some Wonderful Werewolf colouring? Red may be a theme.https://amzn.to/40k93l6Facebook Grouphttps://www.facebook.com/groups/werewolfthepodcast/Greg's X profile:@SempaiGregWerewolf the Podcast:@AWerewolfsStoryWilIntro partnership with Grendel Press.Intro partnership with Grendel Press.https://grendelpress.com/ Outro partnership with Grendel Press.https://grendelpress.com/Support the show
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It's another full moon, and Charles and Cassie are still trying to learn everything they can before they transform into werewolves! They delve into Slavic and Estonian folklore, 19th century German stories, the origins of Hollywood werewolves, and the psychiatric condition of lycanthropy, and even find a few other wolf figures from around the world! https://www.patreon.com/theHistocrat https://bsky.app/profile/thehistocrat.bsky.social Mythillogical logo + Thumbnail art by Ettore Mazza. You can find more of Ettore's excellent artwork below: https://www.instagram.com/ettore.mazza/ https://ettoremazza.tumblr.com/ Suonatore di Liuto Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
For whatever reason, some people seem to be magnets for cryptid encounters and other paranormal phenomena. Tonight's guest, Jim Powell, is one of those people. In his time, he's had encounters with paranormal entities, Sasquatch, a Dogman, and even a giant spider, for goodness sake! Considering all of the experiences he's had with strange and frightening things, I guess it's a good thing he's so interested in things that go bump in the night. On tonight's show, not only is Jim going to be talking about his Dogman encounter with me, we're gonna talk about some of those other aforementioned experiences as well. We hope you tune into tonight's livestream and listen to us do that. Jim also produces a podcast called “The Nights Watch,” which is available on YouTube. If you'd like to check his podcast out, here's a link to The Night Watch YouTube Channel… https://www.youtube.com/@thenightswatchirlMY NEW DOGMAN PODCAST!My new podcast is called "Dogman Tales.” It features fictional stories about Dogmen and people who have experiences with them. The podcast is only available for listening in podcast format. It is NOT available on YouTube. If you'd like to listen to it, you can find the show wherever you listen to podcasts. Dogman Tales is available for listening on every podcast app out there. If you don't have a go-to podcast app, here's a link to the Dogman Tales Podcast Page, on Spreaker...https://www.spreaker.com/podcast/dogman-tales--6640134Premium memberships are now available! If you'd like to listen to the show without ads and have full access to premium content, please go to https://DogmanEncounters.com/Podcast to learn how to become a premium member.If you've had a Dogman encounter and need help or would like to be a guest on the show, please go to https://DogmanEncounters.com and submit a report. I'd love to hear from you.If you'd like to help support the show, by buying your own Dogman Encounters t-shirt, sweatshirt, tank top, or coffee mug, please visit the Dogman Encounters Show Store, by going to https://Dogman-Encounters.MyShopify.comIf you've had a Sasquatch sighting and would like to be a guest on My Bigfoot Sighting, please go to https://MyBigfootSighting.com and submit a report.I produce 4 other shows that are available on your favorite podcast app. If you haven't checked them out, here are links to all 4 channels on the Spreaker App...Dogman Tales... https://www.spreaker.com/podcast/dogman-tales--6640134My Bigfoot Sighting... https://spreaker.page.link/xT7zh6zWsnCDaoVa7 Bigfoot Eyewitness Radio... https://spreaker.page.link/WbtSccQm92TKBskT8 My Paranormal Experience https://www.spreaker.com/show/my-paranormal-experience Thanks for listening!
Bigfoot and Frank the TankA Bigfoot attack on the biggest scardy-Cat in Mississippi.Join my Supporters Club for $4.99 per month for exclusive stories:https://www.spreaker.com/podcast/what-if-it-s-true-podcast--5445587/support
Archive 195 Bigfoot Threw Billy Joe Off the Tallahatchie BridgeJoin my Supporters Club for $4.99 per month for exclusive stories:https://www.spreaker.com/podcast/what-if-it-s-true-podcast--5445587/support
No episódio de hoje os "Beatlemaníacos" Leo e Ribas, batem um papo sobre os mistérios e misticismo em torno de uma das bandas mais influentes e conhecidas de todos os tempos. Os Beatles!=== ACESSE NOSSO CANAL NO YOUTUBE ===https://www.youtube.com/@paranormalfm=== LOJA DE CAMISAS OFICIAS PNFM ===https://reserva.ink/paranormalfm=== APOIE O PARANORMAL FM ===Quer se tornar um apoiador deste projeto e nos ajudar a continuar melhorando a qualidade, além e se tornar uma peça importante na viabilização muitos outros projetos em diferentes mídias? Entre no nosso Apoia-se e faça parte da família Paranormal FM!https://apoia.se/paranormalfm=== Siga Paranormal FM nas redes sociais ===Instagram, Twitter e Facebook: @ParanormalFMEmail: paranormalfmpodcast@gmail.comSiga e avalie o Paranormal FM nas plataformas de streaming!Apresentação: Fernando Ribas e Leonardo MarquesVinhetas e Formato: Fernando RibasEdição: Athelas Soluções em ÁudioPauta: Luana MachadoSee omnystudio.com/listener for privacy information.
Welcome to our final monster-themed episode: the true and absolutely WILDIN' story of the Estonia Werewolf Trials. While some of the world was panicking about witches, Estonia decided it wanted to be cool before it was cool, and chose to panic about a whole other beast: werewolves. And the most fun part? One of the locals, a legend known as Old Thiess, was like, yeah, I AM a werewolf. Old Thiess, if you can hear us: you rock. See you on the other side!Resources for Today's Episode:Exequy's Blog: Werewolf Witch TrialsWEREWOLVES: The Werewolf Witch Trials of EstoniaWitch Trials in Latvia and EstoniaOld Thiess, a Livonian Werewolf: A Classic Case in Comparative PerspectiveJoin the Homebodies:Follow us on Instagram and TikTok!Watch Full Video Episodes on YouTube!Subscribe to Our Substack!Credits:Music: Goosebumps by Veace D
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It took us almost a year, but we finally brought Sylvia on as a guest after her extraordinarily generous contribution to the GoFundMe of our much loved and much missed friend, Jennifer Lumbley. We are so grateful for the relief that Sylvia's gift brought Jennifer during a time when it mattered most.
My story took place south of Bear Mountain in La Flore County. My husband and I had a three-year-old and were tired of the hustle and bustle. So, for my birthday, he surprised me with an empty shell cabin on the mountain.We both loved the outdoors. Even though I am a little lady, I still like to go hunting, hiking, and any other outdoor activity to prove I'm as good as the best of them. It was fitting that my husband moved me to this beautiful mountain. My husband drove a truck six months out of the ear, leaving me alone, but we both felt safe making the move.Our cabin was finished in time for winter, which was right around the corner. One day, my son and I were home alone. It was about dusk, but still nice and warm outside. While my son played in the baby pool, I sat on the porch with a cup of coffee and enjoyed myself. He and I always heard things like knocking when we were outside, but we were in the woods after all, and I have always been open to anything new out there.As we were sitting there, we heard growling and laughter. That was no ordinary forest noise, so I went and got my Ruger. When I came back, my son was pointing to the burn pile, saying, “Boogie Man!”I froze. There at the burn pile stood four Bigfoots. The male was at least eight feet tall. Next to him was a mother and two younger ones. She was holding one of them as she squatted next to the pile and gnawed on an old ham bone. The other young one had his hand on his mother's shoulder, staring at us in disbelief, just like we were staring at him. The stench coming from them was so strong that I almost lost my cookies. “They need a bath,” my son blurted out. I burst out laughing—out the mouth of babes, as they say. I never did raise my pistol, but the big guy kept his eye on it, so he must have known what it was. After that experience, I started leaving more food out by the burn pile. Nothing much, just scraps from a hunt or apples and things. We never saw them again, but we could hear them in the woods still and knew they got our gifts. Oddly enough, they would leave us gifts in return. A stack of rocks they built for us was still there when we left the cabin years later. My son is thirty now, and my husband is gone, but I will never forget my time on that enchanting mountain. Even though my son says he doesn't remember, I'm glad for the time we had with our forest neighbors.Join my Supporters Club for $4.99 per month for exclusive stories:https://www.spreaker.com/podcast/what-if-it-s-true-podcast--5445587/support
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Bigfoot and BoogaladamooshIn the early 1980s, my family and I lived in a big old house in the little town of Saint Leonard, New Brunswick, Canada. It was a two-story home built in the early 1900s. My father bought it from a man who was reluctant to sell it, but had no choice. My father had done some renovations on the house, but mainly on the first floor. The second floor he had left as it was. At the top of the stairs, there was a full bathroom, and left of the bathroom was my parents' room. Down the hall was my bedroom, and beyond that was my little brother's room. I was a bit of a scaredy cat. Being young, I was unable to sleep in the dark. So my mother would leave the bathroom light on and my bedroom door open. One night, I had awoken from a deep sleep. I wasn't prone to waking up in the middle of the night at that age; it was more like something woke me up. I looked down at my feet, and sitting on the footboard of my bed was a hideous creature. It had white horns and large, yellow, bulging eyes. Long fangs protruded from its mouth, and its small hand had claws that seemed to be digging into my footboard. I screamed, jumped out of my bed, and ran to my parents' room, completely hysterical. My father was a man's man and didn't care for this sort of behavior from his son, but when I described what I saw, he seemed concerned. My parents turned on the light in my room and looked around. My mother checked on my little brother, who was fine. And I got to sleep with my parents that night, something my father didn't really usually permit.I was wary of going to bed for a while, but I never saw it again. Years later, my parents told me they were concerned when I described my nocturnal visitor, because one of my father's uncles described seeing the exact same thing out in the woods a couple of months earlier. Apparently, there was a group of these sorts of creatures that chased my great-uncle out of the woods. They terrified him, and he died not long after that event. Fast forward to 1994. I was attending the University of Maine at Fort Kent, and I had the honor of knowing a man named Guy Frigon. He was a shaman of the local First Nation tribe of Maliseets. Considering that some members of my family are of First Nations descent, I decided to ask him about what my great-uncle and I saw. Mr. Frigon listened to my story as we sat in the student lounge at UMFK. He said, “Well, you saw a Boogaladamoosh.” Mr. Frigon went on to tell me that my great-uncle had somehow offended them, and that's why they chased him out of the woods. He went on to explain that they were similar to what Europeans would call elves or gnomes. He was uncertain as to why one would have visited me, since I had nothing to do with the offence my uncle committed. Mr. Frigon guessed that it may have sensed I had shamanic abilities. He went on to invite me to a sweat lodge, and that I would possibly get the chance to see them again. I assured Mr. Frigon that though his invitation was generous, my faith wouldn't allow any such thing. I thanked him for the invitation, though, and for the wisdom he imparted. I, nor anyone else in my family, has ever encountered this sort of being ever again. Join my Supporters Club for $4.99 per month for exclusive stories:https://www.spreaker.com/podcast/what-if-it-s-true-podcast--5445587/support
If you'd like to make a contribution to Patrick's GoFundMe account, to help him avoid being evicted from his home, his GoFundMe account is located at... https://gofund.me/4e59c3d8On tonight's livestream episode of the show, Patrick Ames, who was featured on Episode 596, two weeks ago, will be back. On Episode 596, Patrick talked about several Dogman encounters he'd had. Unfortunately, he had a new encounter last night and it was with a different Dogman. Making matters worse, the encounter he had last night was so intense, it has him more than rattled. We hope you'll tune in and listen to him not only share the details of last night's encounter with you but also answer several questions I have for him about all of his encounters, including the one that happened last night.MY NEW DOGMAN PODCAST!My new podcast is called "Dogman Tales.” It features fictional stories about Dogmen and people who have experiences with them. The podcast is only available for listening in podcast format. It is NOT available on YouTube. If you'd like to listen to it, you can find the show wherever you listen to podcasts. Dogman Tales is available for listening on every podcast app out there. If you don't have a go-to podcast app, here's a link to the Dogman Tales Podcast Page, on Spreaker...https://www.spreaker.com/podcast/dogman-tales--6640134Premium memberships are now available! If you'd like to listen to the show without ads and have full access to premium content, please go to https://DogmanEncounters.com/Podcast to learn how to become a premium member.If you've had a Dogman encounter and need help or would like to be a guest on the show, please go to https://DogmanEncounters.com and submit a report. I'd love to hear from you.If you'd like to help support the show, by buying your own Dogman Encounters t-shirt, sweatshirt, tank top, or coffee mug, please visit the Dogman Encounters Show Store, by going to https://Dogman-Encounters.MyShopify.comIf you've had a Sasquatch sighting and would like to be a guest on My Bigfoot Sighting, please go to https://MyBigfootSighting.com and submit a report.I produce 4 other shows that are available on your favorite podcast app. If you haven't checked them out, here are links to all 4 channels on the Spreaker App...Dogman Tales... https://www.spreaker.com/podcast/dogman-tales--6640134My Bigfoot Sighting... https://spreaker.page.link/xT7zh6zWsnCDaoVa7 Bigfoot Eyewitness Radio... https://spreaker.page.link/WbtSccQm92TKBskT8 My Paranormal Experience https://www.spreaker.com/show/my-paranormal-experience Thanks for listening!
Archive 192 Bigfoot StoriesJoin my Supporters Club for $4.99 per month for exclusive stories:https://www.spreaker.com/podcast/what-if-it-s-true-podcast--5445587/support
Dan's first supposedly true supernatural tales comes to us from Tennessee where we explore the legend of the White Bluff Screamer. After that, we'll travel to the end of the 16th century, where in what is now Germany, a man named Peter Stumpp, living in the small farming town of Bedburg , was once tortured and killed after confessing to being a murderous werewolf. Finally, we'll stay in the not-so-forgotten past, and explore England's 1612 Pendle Witch Trials—the deadliest witch trials in English history and a precursor to the Salem Witch Trials here in America. Then, Lulu Marie shares a little head scratcher. A new mom is wondering if she has a ghost or if it's her mom or if its her postpartum depression messing with her. Lastly, we head to Bulgaria for a local legend and modern day encounter. STDP Fan Stories Book #6: Don't forget! Today is the day! Annabelle's your books went on sale at 12 noon today! Everyone else, your books are on sale tomorrow, Wednesday August 20th! All book are pre sale! They will be autographed and in your hands before or on Halloween! YAY! All books can be purchased at BADMAGICPRODUCTIONS.COMWant to be a Patron? Get episodes AD-FREE, listen and watch before they are released to anyone else, bonus episodes, a 20% merch discount, additional content, and more! Learn more by visiting: https://www.patreon.com/scaredtodeathpodcast.Send stories to mystory@scaredtodeathpodcast.comSend everything else to info@scaredtodeathpodcast.comPlease rate, review, and subscribe anywhere you listen.Thank you for listening!Follow the show on social media: @scaredtodeathpodcast on Facebook and IG and TTWebsite: https://www.badmagicproductions.com/Facebook: https://www.facebook.com/scaredtodeathpodcastInstagram: https://bit.ly/2miPLf5Mailing Address:Scared to Deathc/o Timesuck PodcastPO Box 3891Coeur d'Alene, ID 83816Opening Sumerian protection spell (adapted):"Whether thou art a ghost that hath come from the earth, or a phantom of night that hath no home… or one that lieth dead in the desert… or a ghost unburied… or a demon or a ghoul… Whatever thou be until thou art removed… thou shalt find here no water to drink… Thou shalt not stretch forth thy hand to our own… Into our house enter thou not. Through our fence, breakthrough thou not… we are protected though we may be frightened. Our life you may not steal, though we may feel SCARED TO DEATH." Subscribe to SiriusXM Podcasts+ to listen to new episodes of Scared to Death ad-free and a whole week early. Start a free trial now on Apple Podcasts or by visiting siriusxm.com/podcastsplus.
Archive 191 The Handhouse A Bigfoot StoryOne of the best stories on Dixie Cryptid.Join my Supporters Club for $4.99 per month for exclusive stories:https://www.spreaker.com/podcast/what-if-it-s-true-podcast--5445587/support
Archive 190 BigfootJoin my Supporters Club for $4.99 per month for exclusive stories:https://www.spreaker.com/podcast/what-if-it-s-true-podcast--5445587/support
Tonight's guest, James Glover, used to dread going to his grandparent's home when he was a kid. That was due to how bored he would get when he'd have to spend time there. One night, in the summer of '83, however, when he was spending time there with his siblings, it was anything but boring to him. He had more excitement than he's had at any other time in his life. That was the night he found himself face to face with an 8 to 9 foot-tall-Dogman. The Dogman's face was only 18 inches away from his too.MY NEW DOGMAN PODCAST!My new podcast is called "Dogman Tales.” It features fictional stories about Dogmen and people who have experiences with them. The podcast is only available for listening in podcast format. It is NOT available on YouTube. If you'd like to listen to it, you can find the show wherever you listen to podcasts. Dogman Tales is available for listening on every podcast app out there. If you don't have a go-to podcast app, here's a link to the Dogman Tales Podcast Page, on Spreaker...https://www.spreaker.com/podcast/dogman-tales--6640134Premium memberships are now available! If you'd like to listen to the show without ads and have full access to premium content, please go to https://DogmanEncounters.com/Podcast to learn how to become a premium member.If you've had a Dogman encounter and need help or would like to be a guest on the show, please go to https://DogmanEncounters.com and submit a report. I'd love to hear from you.If you'd like to help support the show, by buying your own Dogman Encounters t-shirt, sweatshirt, tank top, or coffee mug, please visit the Dogman Encounters Show Store, by going to https://Dogman-Encounters.MyShopify.comIf you've had a Sasquatch sighting and would like to be a guest on My Bigfoot Sighting, please go to https://MyBigfootSighting.com and submit a report.I produce 4 other shows that are available on your favorite podcast app. If you haven't checked them out, here are links to all 4 channels on the Spreaker App...Dogman Tales... https://www.spreaker.com/podcast/dogman-tales--6640134My Bigfoot Sighting... https://spreaker.page.link/xT7zh6zWsnCDaoVa7 Bigfoot Eyewitness Radio... https://spreaker.page.link/WbtSccQm92TKBskT8 My Paranormal Experience https://www.spreaker.com/show/my-paranormal-experience Thanks for listening!
Archive 189 BigfootJoin my Supporters Club for $4.99 per month for exclusive stories:https://www.spreaker.com/podcast/what-if-it-s-true-podcast--5445587/support
In 1975, living in rural Connecticut, a young woman heard a monkey-like sound and experienced strange phenomena, including consistent tree knocks during walks with their dog in the woods. They later discovered cougar tracks, which their mother confirmed but was disturbed by a strong smell at the tree-knock site, hinting it might not be from a cougar but possibly a Sasquatch. Years later, after moving to a new area, the narrator saw a large, blondish-furred figure in a new housing development, which they believed was a Sasquatch. In a nearby state forest, they encountered a similar foul smell, heard a deep howl, and later photographed what they believe are Sasquatch-like creatures, including juveniles and adults with varying human and ape-like features. Despite close encounters, the narrator was unharmed but noted an aggressive Sasquatch threw a rock at their car. They also mentioned three mysterious deaths in the forest, suggesting a possible connection to these creatures, which they believe are numerous and present even in populated areas.Join my Supporters Club for $4.99 per month for exclusive stories:https://www.spreaker.com/podcast/what-if-it-s-true-podcast--5445587/support