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This week's guest is the COO of Greenbrier Games, Julie Ahern. We talk about her life in the theatre, working for a shock jock and running a games company...but which games did she choose? Support the show here
Julie Ahern, VP of Greenbrier Games, joined me in this episode. We talked about her nomadic lifestyle, the importance of a company's name, the beginnings of the convention scene opening up, and so much more. --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/adam-f-collins/support
Meeple Nation Episode 369 This week we are talking about Folklore: The Affliction, A campaign game for 1-5 players. Designed by Nick Blain, and Will Donovan, and released through Greenbrier Games. Come, join us at the game table.
BJ and Steve interview Julie Ahern with Greenbrier games about her new Kickstarter for Tales of BarBEARia, a game we think will go very fur in the industry. Plus, there's plenty of talk about some spicy hot games they've played recently: Succulent Chai Wreck Raiders Julie gives us an update on Folklore: Fall of the Spire expansion, and then Verla joins in for the Envie Game. Can Julie outwit all of the hosts AND the Chat Krewe in one unBEARable swoop? Don't paws this episode until you find out! Thanks for listening! Board Game Gumbo is a proud member of Punchboard Media Gumbo Live! Tuesdays at 8:30 PM CST / 9:30 PM EST hosted by Board Game Gumbo www.facebook.com/boardgamegumbo @boardgamegumbo on YouTube, Twitter and Facebook www.boardgamegumbo.com ← our written reviews, news, and convention recaps
Pre-order the YBOF book or get bonus content. Livestream 4 The Cure 2:00 Ricky Megee 5:48 Jose Alvarenga Trivia prizes from Fireside Games and Greenbrier Games. 12:53 Anna Bagenholm Sic Parvis Magna 21:50 Juliane Koepcke Music by Kevin MacLeod Read the full script. Reach out and touch Moxie on FB, Twit, the 'Gram or email.
Heute hatte ich Walter Barber, Creative Director von Greenbrier Games, als Interviewpartner zu Gast. Leider war die Ecke des Freigeländes extrem windig (das gelegentliche Scheppern rührt von einem Bauzaun her, der umgeblasen wurde) aber hey, ordentliches Gewinde passt ja auch ganz gut zu den Spielen, über die wir gsprochen haben, nämlich Folklore – The Affliction, … Weiterlesen Die Essen Interviews: #2 Very windy talk – Mit Walter Barber über Folklore the Affliction und anderes →
It's Halloween time and the founders celebrate by talking about a ton of spooky board game! Then they feature the grim themed Eschaton from Archon Games and look back at the creepy adventure Folklore the Affliction from Greenbrier Games. After Tony T scares the wits out of you with his dreaded new segment and the ghoulish gang quacks in the background they host another Short Topic Extravaganza featuring a problem player, underused themed in board games and how to make territory control unique!
On this episode of Review and Roast Presents, Scott sits down with Julie from Greenbrier Games to discuss the long awaited Folklore: The Affliction. Not only is she here to talk about the game, but she is here to show us how to play! Follow Scott @xorsonx, and Julie @GreenBrierGames on Twitter. Listen on Stitcher, subscribe on iTunes.
Eddie reviews Folklore: The Affliction from Greenbrier Games. Have designers Nick Blain and Will Donovan of Greenbrier Games done the impossible - make a board game that replicates the tabletop RPG experience in a steamlined, yet gameplay- and narrative-rich experience? Eddie Inzauto might have the answer to that question in today's Folklore review, and it might be a very exciting answer. Listen in on this episode of The GamerNode Show! As always, feel free to drop us a line on Twitter or Instagram! Versus Node theme "Dungeon" by Koji Kondo for Nintendo's The Legend of Zelda, 1987, remixed by Brian Schulman and Charles Kantz, 2010. Instagram: instagram.com/GamerNode Twitter: twitter.com/GamerNode YouTube: youtube.com/gamernode Facebook: facebook.com/gamernode --- Send in a voice message: https://anchor.fm/gamernode/message
Since the dawn of time, predating recorded history, there has been the genius of Reiner Knizia. The Code of Hammurabi taught its readers how to play Tigris & Euphrates. Enkidu had his own custom set fashioned from the bones of his enemies. Gilgamesh sought immortality merely so he had enough time to git gud. Marduk once accidentally flooded the world in enthusiasm over a blue external conflict. It is literally the Ur-game. But everything gets a sequel now, so let's talk about Yellow & Yangtze. Games Played Last Week:-Downforce 1m59s (Rob Daviau, Justin D. Jacobson, & Wolfgang Kramer, Restoration Games, 2017)-Let's Make a Bus Route 3m11s (Saashi, Saashi & Saashi, 2018)-Grimslingers: The Northern Territory 3m54s (Stephen Gibson, Greenbrier Games, 2018)-Custom Heroes 6m15s (John D. Clair, AEG, 2017)-Chicken Caesar 9m07s (Bryan Fischer & John Sizemore, Nevermore Games, 2012)-Menara 11m31s (Oliver Richtberg, Zoch Verlag, 2018)-Paper Tales 13m61s (Masato Uesugi, Catch Up Games, 2017)-Blood Bowl: Team Manager 15m47s (Jason Little, Fantasy Flight, 2011)-Titans Tactics 17m06s (G. Kelly Toyama, Imbalanced Games, 2013)-The Resistance: Avalon 20m00s (Don Eskridge, Indie Boards & Cards, 2012)News (and why it doesn't matter) -Richard Garfield has a new distribution model to take your money 22m09s-Consolidation: It's not just for Asmodee 27m01s-Make Project ELITE again 28m25sFeature Game(s): Tigris & Euphrates 30m44s (Reiner Knizia, Hans im Gluck, 1997)Yellow & Yangtze 48m51s (Reiner Knizia, Grail Games, 2018)
Since the dawn of time, predating recorded history, there has been the genius of Reiner Knizia. The Code of Hammurabi taught its readers how to play Tigris & Euphrates. Enkidu had his own custom set fashioned from the bones of his enemies. Gilgamesh sought immortality merely so he had enough time to git gud. Marduk once accidentally flooded the world in enthusiasm over a blue external conflict. It is literally the Ur-game. But everything gets a sequel now, so let's talk about Yellow & Yangtze. Games Played Last Week:-Downforce 1m59s (Rob Daviau, Justin D. Jacobson, & Wolfgang Kramer, Restoration Games, 2017)-Let's Make a Bus Route 3m11s (Saashi, Saashi & Saashi, 2018)-Grimslingers: The Northern Territory 3m54s (Stephen Gibson, Greenbrier Games, 2018)-Custom Heroes 6m15s (John D. Clair, AEG, 2017)-Chicken Caesar 9m07s (Bryan Fischer & John Sizemore, Nevermore Games, 2012)-Menara 11m31s (Oliver Richtberg, Zoch Verlag, 2018)-Paper Tales 13m61s (Masato Uesugi, Catch Up Games, 2017)-Blood Bowl: Team Manager 15m47s (Jason Little, Fantasy Flight, 2011)-Titans Tactics 17m06s (G. Kelly Toyama, Imbalanced Games, 2013)-The Resistance: Avalon 20m00s (Don Eskridge, Indie Boards & Cards, 2012)News (and why it doesn't matter) -Richard Garfield has a new distribution model to take your money 22m09s-Consolidation: It's not just for Asmodee 27m01s-Make Project ELITE again 28m25sFeature Game(s): Tigris & Euphrates 30m44s (Reiner Knizia, Hans im Gluck, 1997)Yellow & Yangtze 48m51s (Reiner Knizia, Grail Games, 2018)
In this special Midweek show Josh Benedetto talks to Julie & Walter from Greenbrier Games. Greenbrier have been very successful launching games on Kickstarter and some of their more popular titles have been: Folklore: The Affliction, Champions of Hara, & Grimslingers: The Northern Territory. You can find out more about them here: https://secure.greenbriergames.com/gne/ Massive thanks to Jule and Walter for coming onto the show, and to Josh for making it happen. More chattage with more awesome people is never a bad thing, I hope you enjoy this special show!
It is important to stay flexible, and follow the ways of those who practise judo and jiu-jitsu. That is why we choke people as often as we can. Wait, that's not right. Rather, it is important to be supple and adaptable. We had intended to be on time and talking about different things, but sundry unrelated crises have changed both of those plans. We apologize for the delay, but we are confident our new plans are much better. We adapt. We choke. It is a good thing no one reads these, or these comments might be construed as an admission of assault. Games Played Last Week:-LOAD: League of Ancient Defenders 1m43s (Archon Studio, 2016)-The 7th Continent 3m42s (Ludovic Roudy & Bruno Sautter, Serious Poulp Games, 2017)-Heroes of Air, Land, & Sea 6m34s (Scott Almes, Gamelyn Games, 2018)-John Company 11m38s (Cole Wehrle, Sierra Madre, 2017)-Shards of Infinity 12m34s (Gary Arant & Justin Gary, Stone Blade Entertainment, 2018)-Grimslingers: The Northern Territory 15m30s (Stephen Gibson, Greenbrier Games, 2018)News (and why it doesn't matter)-Netrunner Runs No More? 18m00s-Kung Fu Panda...? 18m41s-Monolith: A New Mold for Kickstarter? 19m07s-Summer Hours at SVWAG? 23m02sFeature Game: Food Chain Magnate 23m11s (Jeroen Doumen & Joris Wiersinga, Splotter Spellen, 2015)Topic: Board Game Storage 48m56s
It is important to stay flexible, and follow the ways of those who practise judo and jiu-jitsu. That is why we choke people as often as we can. Wait, that's not right. Rather, it is important to be supple and adaptable. We had intended to be on time and talking about different things, but sundry unrelated crises have changed both of those plans. We apologize for the delay, but we are confident our new plans are much better. We adapt. We choke. It is a good thing no one reads these, or these comments might be construed as an admission of assault. Games Played Last Week:-LOAD: League of Ancient Defenders 1m43s (Archon Studio, 2016)-The 7th Continent 3m42s (Ludovic Roudy & Bruno Sautter, Serious Poulp Games, 2017)-Heroes of Air, Land, & Sea 6m34s (Scott Almes, Gamelyn Games, 2018)-John Company 11m38s (Cole Wehrle, Sierra Madre, 2017)-Shards of Infinity 12m34s (Gary Arant & Justin Gary, Stone Blade Entertainment, 2018)-Grimslingers: The Northern Territory 15m30s (Stephen Gibson, Greenbrier Games, 2018)News (and why it doesn't matter)-Netrunner Runs No More? 18m00s-Kung Fu Panda...? 18m41s-Monolith: A New Mold for Kickstarter? 19m07s-Summer Hours at SVWAG? 23m02sFeature Game: Food Chain Magnate 23m11s (Jeroen Doumen & Joris Wiersinga, Splotter Spellen, 2015)Topic: Board Game Storage 48m56s
Jason welcomes Walter Barber back to ENGN with the next episode in our preview series line up. This week, they dig into Champions of Hara, the newest Kickstarter game from Greenbrier Games, and Walter's creation. Find out more about this game, how it plays, and whether you should consider it for backing.
Jason sits down with Walter Barber of Greenbrier Games and discusses several of their recent releases including Grimslingers, Of Dreams and Shadows, and Walter's own game, coming soon from the company. They also talk about solo gaming in general, some of the history behind the company and their biggest releases and how Grimslingers and its unique aesthetic was born. Be sure to connect with us on Facebook (BoardGamersAnonymous), Twitter (@engn_podcast) and on BoardGameGeek (Guild 1735). A review on iTunes means the world to us as well - we love to read your feedback!
Joining us is the Arti Director from Greenbrier Games, the one and only Stephen S Gibson. We speak with Stephen about how he created Grimslingers, the new Northern Territory expansion and why Red Pandas are awesome in general. There is still time to check out Grimslingers so feel free to visit the link below. We reallly appreciate his time, he was an excellent guest. Links of Note CHECK OUT THE CAMPAIGN HERE https://www.kickstarter.com/projects/gbg/grimslingers-the-northern-territory DeviantArt: http://stevegibson.deviantart.com/ Facebook: www.facebook.com/grimslingers Online portfolio: http://stephensgibson.wixsite.com/ssgibsonLike what you hear? Then please support us.YOUTUBE - PLEASE SUBSCRIBE https://www.youtube.com/channel/UC03LRG64f05w0C3Bs3aZ4sAWebsite - www.werenotwizards.comFacebook - http://www.facebook.com/werenotwizardsTwitter.com - http://www.twitter.com/werenotwizards If you like what you have heard, please take some time to Rate, Subscribe and Review us on iTunes. https://itunes.apple.com/gb/podcast/were-not-wizards/id1084198405 Get us on Stitcher - http://www.stitcher.com/podcast/were-not-wizards Get us through acast - http://www.acast.com/werenotwizardsCheck out our pictures -www.instagram.com/werenotwizards Music is owned entirely by We're Not Wizards and thanks to DouglasVBEmail us magic@werenotwizards.com Remember, we are many things but We're Not Wizards.
Adam and CJ are joined by special guest Walter Barber from Greenbrier Games. Learn about how he got picked up by the company, his insights in the industry of board games and thoughts on matters in the hobby today.
A Con experience so big we had to break it in twain. The first couple of days of the biggest four days in gaming you'll hear from author Matt Forbeck, Greenbrier Games, the Damsels of Dorkington, Grant Wilson (yes, that Grant Wilson) and many more. Stay tuned for Part II!
DJG runs around the studio with Ubooly, lights up the party with the Sebbo, goes Ninja with dice, rocks with The Sinners, flies commando with O Dogg, reads fairytales only in red with Tom, and hops... Discover the artists, singers, producers, entrepreneurs, game developers, and inventors of the future at DJ Grandpa's Crib, the unofficial Kickstarter Podcast. With a fresh voice and inspiring interviews, this weekly podcast celebrates the creative genius in each of us. Don’t miss a single episode!