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For the final instalment of the gaming accessibility series, Jamie speaks to Xbox program manager, Kaitlyn Jones. They speak about the transition from an occupational therapist to working for Xbox, the current landscape and future of gaming accessibility as well as much more, enjoy! Sponsored by FC sensory, a blind football club based in Coventry, email fcsensory@protonmail.com for more details.
This podcast is about big ideas on how technology is making life better for people with vision loss. For decades, people with vision loss had limited options when it came to accessing video games. Aside from screen magnification and text-to-voice tools, gamers who are blind or visually impaired didn't have many ways to play their favorite titles. But in recent years, the same cutting-edge technology used to create games has been used to also make them more accessible for people with vision impairment. These advances include more visibility options, the implementation of 3D audio, haptic feedback, and customizable controllers for gamers with vision impairment. Furthermore, 3D audio technologies being developed in live sports may soon make their way to online multiplayer video games. The implementation and improvement of these technologies mean that everyone will be able to play together, regardless of their visual acuity. The Big Takeaways: Leap in Accessible Gaming Options. In the past, the lack of accessibility features has made it much harder for gamers like Elaine Abdalla to access her favorite titles. But as gaming technology and accessibility improve, gamers like Elaine who are visually impaired are now able to more actively participate in their favorite titles. For example, The Last of Us: Part 2 boasts over 60 accessibility options including sophisticated visibility adjustments and inclusive difficulty settings. Participating in the Process. Robin Spinks is the Head of Inclusive Design at the UK's Royal National Institute of Blind People (RNIB). He helps gaming companies implement accessibility options as part of the design process from the very beginning. By ensuring people with vision loss are part of the process from the jump, Robin is helping make games more immersive than ever — for everyone. Xbox Accessibility Team. Kaitlyn Jones first became passionate about gaming when she helped her father launch a nonprofit foundation that built customized setups for gamers with disabilities. She's now the program manager of Xbox's Gaming Accessibility Team. They develop guidelines for all kinds of accessible gaming options, including for people with vision loss. Thanks to her team's efforts, new titles include options like spatial audio cues, which make it easier for gamers who are blind to navigate complex dungeons and unlock achievements. Action Audio. At the 2022 Australian Open, a new technology called Action Audio became available for tennis fans with vision loss. Through cutting-edge camera tracking technology, Action Audio creates an information-rich 3D audio experience that allows tennis fans with vision loss to experience every thrilling rally as it happened, and to share in a communal experience. Spatial Audio in Gaming. Action Audio's developers hope to make it a universal technology that can also be used in gaming. Whether it's working with a team in the latest first-person shooter or dribbling around opponents on a virtual basketball court, 3D (or spatial) audio technology is positioned to help people with vision loss to more equitably participate in the gaming community. Tweetables: “The motivation here is to remove barriers, to form partnerships, and to collaborate so that going forward it becomes a much more possible area of life for people. 'Cause gaming's fantastic, right? And why should you be stopped from enjoying it just because you're blind or partially sighted?” — Robin Spinks, Head of Inclusive Design at RNIB “When something happens on the court, it's captured quite fast with Hawkeye within hundreds of milliseconds, and we're able to take that data relatively quickly and generate the audio and then send it to the broadcast before it's received in the real world.” — Tim Devine, AKQA Executive Director of Innovation “It's like that Japanese principle of continuous improvement, kaizen, where you're kind of constantly looking to do things better. That's what we want to see in the gaming world. — Robin Spinks, Head of Inclusive Design at RNIB “We've always really prioritized accessibility along the way. But I think in terms of the journey of, even where we started when I first joined the team a few years ago versus now, I think the bar honestly just keeps getting higher and higher.” — Kaitlyn Jones, Program Manager: Xbox Accessibility Team “I'm just happy to see the disabled community is finally getting the assistance they need. It's taken a while and it's still gonna take a while, but we're going in the right direction.” — Elaine Abdalla, creator of BlindGamerChick YouTube Channel Contact Us: Contact us at podcasts@lighthouseguild.org with your innovative new technology ideas for people with vision loss. Pertinent Links: Lighthouse Guild RNIB Accessible Video Games Page Xbox Accessibility Guidelines BlindGamerChick YouTube Channel On Tech & Vision: Training the Brain: Sensory Substitution
On today's episode we have the pleasure of interviewing our very first (but not last!) Occupational Therapist the beyond brilliant Kaitlyn Jones MSOT, OTD. I hope you enjoy listening to Kaitlyn as much as I did because she is an absolute rockstar who has leveraged her passion for accessibility and learnings from the healthcare space into creating industry-recognized accessibility resources and just embodies everything that we as rehab specialists can be outside of the clinic walls. So buckle in, happy listening and enjoy!More about Kaitlyn Jones MSOT, OTD: Kaitlyn is an Accessibility Program Manager on the Xbox Gaming Accessibility Team. As an avid gamer and member of the disability community, the intersection between mental health, chronic pain, neurodiversity and gaming has always been of high interest. Kaitlyn's formal gaming accessibility experience began in 2012 when her father founded Warfighter Engaged – a non-profit organization that creates custom adapted gaming controllers for veterans with disabilities. This early exposure to the power of gaming as a vehicle for social inclusion and healing inspired her early career choice as an occupational therapist. During this time, Kaitlyn enjoyed integrating commercial gaming devices and applications into her treatment sessions with clients in hospitals, schools, and rehabilitation facilities. After joining Team Xbox in 2020, Kaitlyn has leveraged her passion for accessibility and learnings from the healthcare space into creating industry-recognized accessibility resources including major updates to the Xbox Accessibility Guidelines (XAGs) and the Gaming Accessibility Fundamentals Learning Course. In May of 2022, Kaitlyn received her Doctorate from Boston University in occupational therapy with a focus on therapeutic applications for the Xbox Adaptive Controller. She looks forward to seeing what the future of the gaming accessibility industry holds while continuing to support efforts that ensure that everyone who wants to play, can play.
Join Larry Hryb, Xbox's Major Nelson along with Rebecca Gordius and Jeff Rubenstein as they chat about the latest in gaming and more. 00:00 What We're Playing 25:32 Kaitlyn Jones, Gaming Accessibility Program Manager, Xbox 35:04 Caroline Marchal, CEO and Creative Director, INTERIOR/NIGHT 47:55 Outro Games discussed range from rated Everyone to Mature. Subscribe to The Official Xbox Podcast | https://anchor.fm/officialxboxpodcast For more Xbox news | https://news.xbox.com/ --- Send in a voice message: https://anchor.fm/officialxboxpodcast/message
Know Stroke Podcast Season 2 Episode 6Welcome back to the Know Stroke Podcast! Our guest today is Kaitlyn Jones. Kaitlyn is an occupational therapist and currently a Program Manager working with the XBOX Gaming Accessibility Team where she is able to use her clinical background and perspectives to help guide inclusive product design. She is very passionate about the ways in which technology that is accessible can enhance the quality of life of all people. She has done extensive research exploring the benefits of video game play that extend beyond fun and leisure to functional performance, mental health and social participation. She was the 2018 recipient of the Edward Leahy Jr Award for Innovation in Technology and the 2017 recipient of the Maria Gervasio Award for Outstanding Commitment to Professional Development in Occupational Therapy. Kaitlyn was inspired by her father who founded Warfighter Engaged in 2012. Warfighter Engaged is a on-profit with a mission to improve the lives of severely wounded and disabled warfighters through custom adapted devices. Serving as the Director of Clinical Outreach, Kaitlyn interfaces with clinicians, private practices, hospitals and other clinical organizations regarding the importance of inclusive design, adapted technology, and the benefits of video game integration into therapeutic settings. She is currently pursuing her Doctorate of Occupational Therapy degree with a thesis focused on promoting the use of commercial video game-based interventions for improved patient outcomes.In this conversation we dive into:How Kaitlyn started a career at the intersection of OT & TechnologyWhat the role of Accessibility is in the tech industry Why OTs and other therapists are important for product designThe difference between leisure and therapeutic video game based interventionsWhat the barriers are to using video game based therapy in the clinic, and homeWhat Kaitlyn sees as the future of therapy in the homeWe hope you enjoy this conversation! Watch this episode on our YouTube Channel:https://youtu.be/ENZhmxd2tEoYou can find Kaitlyn on Twitter: @kaitlynjones_ And check out the amazing work happening at War Fighter Engaged: @WFEngagedMusic Credit and Podcast Production by Jake Dansereau, connect at JAKEEZo on Soundcloud @user-257386777About the Know Stroke PodcastWelcome to the Know Stroke Podcast of Co-Founders David Dansereau and Michael Garrow to support the reach of our growing TeamEnable Us Community and the Mission of our EnableUs Digital Stroke Support Platform at enable4us.comWe get you caught up on the latest stroke science, worldwide community support collaborations and interview top researchers and health care experts in the field. We also invite all stroke thrivers to join us so together we can share success to help you manage your own condition and maximize your true rehabilitation potential and preventive care.Want to join us as a stroke thriver guest and tell your stroke story on our website or this podcast? Connect with Team EnableUs and the Know Stroke Podcast Hosts:https://www.enable4us.comhttps://twitter.com/Enable__Ushttps://www.instagram.com/enable.us/Complete our patient survey at:https://know-stroke.orgFor more information about joining our show or advertising with us visit: https://enable4us.comSupport the show (https://paypal.me/SmartMovesPT)
Kaitlyn Jones is a Diné artist from New Mexico. Now attending the Institute of American Indian Arts, she is entering her junior year and is excited to continue her studies as a BFA major with a focus on painting. She just completed her first year as a counselor at the Oscar Howe Summer Art Institute after attending the program three years previously as a student. After graduating, Kaitlyn plans to pursue her MFA so she can begin teaching a younger generation of artists on her reservation and create more community art. Her own work focuses on combing aspects of her contemporary Indigenous identity with the past in hopes of better representing her peers.
Deanna Longo, Stony Brook University Rebecca Smith, Thomas Jefferson University Kaitlyn Jones is an occupational therapist and the Director of Clinical and Community Outreach for Warfighter Engaged, Inc. Warfighter Engaged, Inc. is a non-profit volunteer charitable organization that aims to improve the lives of veterans through adaptive gaming technology. Her twitter handle is @kaitlynjones_ and you can find her on instagram @a11y. Use the hashtags #gamingaccessibility #accessiblegame #Xboxadaptivecontrolller #XAC to spread awareness!
The family affair based on the power of plants and giving back to the community. Un·cooked is a concept with an eye to the future and strong roots in the past. Founders Carole, Jeremy, and Kaitlyn Jones have combined their unique journeys, diverse skill sets, passion for our planet, and sense of adventure to create un·cooked where they live their mission to transform the world through plants. Episode Highlights; Vegan Food Movement Fulton Market Chicago Un-Cooked Music; Sunday Stroll, Huma Huma
In this episode we welcome Kaitlyn Jones and Savannah Walters, two professional haunters! (People who work at Haunted houses/fields/zombiehunts/hauntedtrails/etc.) Find out about the mysterious world of haunters!
DISCLAIMER: This episode contains subject material that might not be suitable for younger listeners as our panel discusses the Biblical outline for romantic relationships. Luke Bibelhauser joins for the first time, Kaitlyn Jones and Kay Solis return. The gang discusses the real life St. Valentine, what we can learn from him today and shares personal testimony about how to honor God in our romantic relationships. Resources: Mingling of Souls by Matt Chandler Covenant Eyes Michael Todd Sermon --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/theology-thursday/support
For the first time in the history of Theology Thursday, we bring women on the show to tell us what we're doing wrong. Kaitlyn shares her testimony as she and Kay discuss struggles with self image in today's culture. For help with issues of mental health and eating disorders call (888)-408-0437 --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/theology-thursday/support
Kaitlyn Jones is a recent graduate of the University of Scranton with a Master's Degree in occupational therapy. She is passionate about research and accessible technology, specifically adapted video gaming for veterans with limb loss and the impact that re-engagement in game play has on one's quality of life after traumatic injury. She serves as the Director of Clinical Outreach for Warfighter Engaged, a 501(c) non-profit organization that custom-adapts video game controllers for veterans who have sustained traumatic injuries. Kaitlyn recently accepted a role as a member of Microsoft's hardware research team where she will help to inform and aid in accessibility efforts at the industry level.On this episode of On the Air, Kaitlyn talks about her path into the profession, her experience with and passion for assistive technology, and her work with Microsoft.
Kaitlyn Jones is a recent graduate of the University of Scranton with a Master's Degree in occupational therapy. She is passionate about research and accessible technology, specifically adapted video gaming for veterans with limb loss and the impact that re-engagement in game play has on one's quality of life after traumatic injury. She serves as the Director of Clinical Outreach for Warfighter Engaged, a 501(c) non-profit organization that custom-adapts video game controllers for veterans who have sustained traumatic injuries. Kaitlyn recently accepted a role as a member of Microsoft's hardware research team where she will help to inform and aid in accessibility efforts at the industry level.On this episode of On the Air, Kaitlyn talks about her path into the profession, her experience with and passion for assistive technology, and her work with Microsoft.
Women’s World Football Show, Episode 126: Features exclusive interviews with Australian Women’s National Team and Portland Thorns FC defender Ellie Carpenter; Netherlands Women’s National Team players and West Ham United L.F.C. newcomers Lucienne Reichardt and Esmee De Graaf; and Florida Tropics SC winger Kaitlyn Jones.
This week’s guests – Kaitlyn Jones and Tyler Tardi (2018 World Junior champions skips), Jamie Sinclair and Greg Persinger (2018 U.S. National champion skips) and Mike Harris of Sportsnet (Recap of the 2018 Brier and preview of the Elite 10
This week’s guests – Kaitlyn Jones and Tyler Tardi (2018 World Junior champions skips), Jamie Sinclair and Greg Persinger (2018 U.S. National champion skips) and Mike Harris of Sportsnet (Recap of the 2018 Brier and preview of the Elite 10
This week our guests include Kaitlyn Jones and Tyler Tardi fresh off their victories at the Canadian Juniors, Chelsea Carey joins us to discuss her team’s victory at this weekend’s Canadian Open grand slam event, Olympic gold medalist and three-time
This week our guests include Kaitlyn Jones and Tyler Tardi fresh off their victories at the Canadian Juniors, Chelsea Carey joins us to discuss her team’s victory at this weekend’s Canadian Open grand slam event, Olympic gold medalist and three-time
This Week, on ''TheMusicBox!" Meet lead singer of the Christianaires, and now SOLO ARTIST, Paul Porter! With two decades as the award winning Christianaires front man, Paul Porter has taken the best of Gospel and infused it with his own unique soulful punch. YOU ARE SO GONNA' WANNA' HEAR THIS! Also, at just 7 years of age, she won this year's Dorinda Clark Cole Music contest! She needs OUR HELP to move to the next level! Meet the ''Princess of Praise,'' Miss Kaitlyn Jones! Well? What can I say? It's going to be another great show, but not WITHOUT YOU, so I'll make sure to.... save you a seat--with your name on it, too! LOL! -Tanya Dallas-Lewis, Stellar Nominated Artist/Talk Radio Host