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214. Roberto here! I've been using the new AirPods Max with USB-C for a few months now — and it's time for the honest long-term review.In this solo episode, I break down what it's really like to live with the AirPods Max day-to-day, from sound quality and comfort to spatial audio, USB-C charging, battery life, and whether they're still worth the price in 2025.Whether you're thinking of upgrading or just curious about Apple's top-tier headphones, this is the real-world experience you won't get from first-impression reviews.
Ant Williams is a freediving athlete featured in the third episode of The Adventure Series titled "Ice Dive" that's co-produced by Apple and Atlantic Studios (formerly Atlantic Productions). In the episode, Williams attempts to swim a world record distance 182 meters under ice, and I wanted to get some additional behind-the-scenes context on his experience as well as what it was like to have the most intense month of his life condensed down into a 15-minute Apple Immersive Video. Williams is a sports psychologist who wanted to put his theories into practice by taking what he calls "positive, calculated risk-taking challenges" that allow him to deal with overwhelming anxiety, and overcome his fears, uncertainty, and self-doubt. I also wanted to get some additional context on the production of the episode as Apple has otherwise been pretty tight-lipped about the series, launched with which launched with "Highlining" on the same day as the Apple Vision Pro launch on February 2, 2024. Apple Immersive Video is a different format than spatial video. Apple says "spatial videos are captured in 1080p at 30 frames per second in standard dynamic range," and these are what can be captured by either an iPhone or Apple Vision Pro, and they are displayed in a windowed frame where you see the stereoscopic effects. Apple describes Apple Immersive Video as "a remarkable storytelling format that leverages 3D video recorded in 8K with a 180-degree field of view and Spatial Audio to transport viewers to the center of the action." Apple Immersive Video is much closer to what we've seen from the XR industry and VR 180 filmmakers from the past decade, and Apple's technology is likely derived from their 2020 acquisition of NextVR. NextVR focused on live stereoscopic broadcasts of sports events on VR headsets starting with the Samsung Gear VR and Oculus Rift in 2014. A lot of the technical specifications of the Apple Immersive Video format have not been officially confirmed by Apple, but there are a couple of breadcrumbs that give us some more details. Thanks to iFixIt's breakdown of the Apple Vision Pro on February 7, 2024, then we know the microOLED display size is reported as "the lit area totals 3660 px by 3200 px." 360 Labs' Mike Rowell wrote a post on March 19, 2024 saying, "Apple Vision Pro's screens are a whopping 3660 x 3200 pixels per eye. Although they haven't made any official claims as to the FOV of the headset, 3rd party developers claim that it looks to be around 100° horizontal. With each screen having 3,660 horizontal pixels, this would mean that a 180° immersive experience would need about 6,000 x 6,000 pixels per eye to saturate the display. Apple's own immersive experiences have been reported at being 4320x4320 per eye at 90fps and in HDR10." The reporting of Apple's immersive experiences was detailed by Mike Swanson, who announced a spatial video tool on March 7, 2024 that leverages the Apple's AVFoundation to properly encode video into the "multiview extensions of the HEVC codec, known as MV-HEVC" format. Swanson says in his post, "I receive multiple messages and files every day from people who are trying to find the limits of what the Apple Vision Pro is capable of playing. You can start with the 4320×4320 per-eye 90fps content that Apple is producing and go up from there. I've personally played up to “12K” (11520×5760) per eye 360-degree stereo video at 30fps." Another clue can be found in the Blackmagic URSA Cine Immersive camera that was announced on June 10, 2024, which says, "The sensor delivers 8160 x 7200 resolution per eye with pixel level synchronization and an incredible 16 stops of dynamic range, so cinematographers can shoot 90fps stereoscopic 3D immersive cinema content to a single file." Incidentally, Currents director Jake Oleson told me that he used Swanson's tool to create his immersive film after shooting it in 8k on the Canon EOS R5 Camera Body with Canon's Dual Fisheye lens.
“Spatial” and “immersive” audio are buzzwords that we seem unable to escape in today's world of live sound, but what do they actually mean and how do we use them — if we even should at all? Theatre sound designer Nat Houle joins the show in Episode 289 to provide a “manufacturer-agnostic” take on the topic, benefits and limitations, and much more. This episode is sponsored by Allen & Heath and RCF.Houle, a 2025 USITT Rising Star winner for sound design, works as a designer and associate across the U.S. Last year, she launched a website, NMH Spatial, aimed at introducing folks to the benefits of spatial audio, in addition to shedding light on a number of common myths and misconceptions about the technology and how it can enable and impact your art.Episode Links:Nat Houle WebsiteNMH SpatialNat's Blog On SoundGirls.orgQ&A: Natalie “Nat” Margaret Houle, 2025 USITT Rising Star WinnerTheatrical Sound Designers and Composers Association (TSDCA)Pat MacKay Scholarships For Diversity In DesignUSITTEpisode 289 TranscriptSpatial Resources:TiMaxL-Acoustics L-ISAMeyer Sound Spacemap God&b audiotechnik SoundscapeFLUX:: SPATConnect with the community on the Signal To Noise Facebook Group and Discord Server. Both are spaces for listeners to create to generate conversations around the people and topics covered in the podcast — we want your questions and comments!Also please check out and support The Roadie Clinic, Their mission is simple. “We exist to empower & heal roadies and their families by providing resources & services tailored to the struggles of the touring lifestyle.”The Signal To Noise Podcast on ProSoundWeb is co-hosted by pro audio veterans Andy Leviss and Sean Walker.Want to be a part of the show? If you have a quick tip to share, or a question for the hosts, past or future guests, or listeners at home, we'd love to include it in a future episode. You can send it to us one of two ways:1) If you want to send it in as text and have us read it, or record your own short audio file, send it to signal2noise@prosoundweb.com with the subject “Tips” or “Questions”2) If you want a quick easy way to do a short (90s or less) audio recording, go to https://www.speakpipe.com/S2N and leave us a voicemail there
On the last day of immersive exhibitions, I saw Roman Rappak's latest RISTBAND mixed reality live performance experiment, which now has a 4-year streak going at SXSW. This year he added an array of 13 d&b audiotechnik speakers that used wave field synthesis to create a spatial audio mix that was added to his mixed reality performance. I have Rappak recount the evolution of this MR live performance (not using Pico HMDs), and see my interviews about unpacking previous live performances from 2022, 2023, and 2024. Rappak shares that adding immersive art to a live musical performance leaves audiences searching for a story, and if he didn't provide one then people would make one up. He's been adding voice-over narration to more deliberately guide the story he's telling, but also experimenting with spatial audio mixes using high-end speakers. I had a chance to catch up with both Rappak and d&b artist relations manager Wayne Powell (in episode #1536) about his latest spatial audio innovations. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality
Wayne Powell is the Global Artist Relations Manager for d&b audiotechnik, and he's been getting more and more interested in how independent artists and musicians are using spatial audio. He was in Austin, Texas with an array of 13 speakers enabling a spatial audio mix for Roman Rappak's annual Ristband mixed reality live performance. I had a chance to catch up with Powell to learn more about his journey into the immersive audio realm, why spatial audio storytelling experiences are currently capturing his attention, and some of the other trends, exciting immersive artists, and immersive audio hotspots around the world. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality
Andrew Schneider's "NOWISWHENWEARE (the stars)" absolutely blew me away, and it was a story-driven, immersive art exhibit at the University of Texas Performing Arts Center that opened at the end of SXSW. It uses a cube of 4000 LED lights in a dark theater space to create a visual spectacle, but also to hide an incredible magic trick. There was an array of 392 speakers hidden on three different walls creating one of the most complex and nuanced spatial audio storytelling experiences that I've ever heard. I was profoundly moved by the themes of grief, loss, and our place in the cosmos as he uses the low-bit visual experience to amplify the richness of the audio storytelling featuring beautiful biomimicry moments, large movements of abstract shapes, as well as allusions to stars and constellations. It's an experience that transcends my ability to fully communicate how incredible it was, but I did have a chance to have an in-depth chat with Schneider to talk about his journey in creating it. From theatre-maker to NYU ITP, Schneider does a brilliant job of mashing up data inputs with novel outputs, but all serving the larger journey he's taking us on as a master storyteller. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality
Guest and HostGuest: Seth Cluett, Director of Columbia University's Computer Music Center | On LinkedIn: https://www.linkedin.com/in/seth-cluett-7631065/ | Columbia University Computer Music Center Bio: https://cmc.music.columbia.edu/bios/seth-cluettHost: Sean Martin, Co-Founder at ITSPmagazine and Host of Redefining CyberSecurity Podcast & Music Evolves Podcast | Website: https://www.seanmartin.com/Show NotesMusic and technology have always shaped each other, and few places embody that relationship as deeply as the Computer Music Center (CMC) at Columbia University. In this episode of Music Evolves, Sean Martin sits down with Seth Cluett, Director of the Computer Music Center and Assistant Director of the Sound Art MFA program at Columbia, to explore the center's rich history, its role in advancing music technology, and how it continues to shape the future of sound.The Legacy and Mission of the Computer Music CenterThe CMC is housed in the same 6,000-square-foot space as the original Columbia-Princeton Electronic Music Center, which dates back to 1951 and is one of the world's oldest university-based electronic music research facilities. This was the birthplace of early electronic music, where pioneers learned to use cutting-edge technology to create new sounds. Many of those musicians went on to establish their own studios around the world, from Egypt to Japan.The center has played a role in major milestones in music history, including the work of Wendy Carlos, a former student known for Switched-On Bach, the score for Tron, and The Shining. The first piece of electronic music to win a Pulitzer Prize was also composed here. Today, under Cluett's leadership, the focus remains on creativity-driven technological innovation—allowing composers and artists to explore technology freely and push the boundaries of what's possible in sound and music.One of the center's guiding principles is accessibility. Cluett emphasizes the importance of lowering barriers to entry for students who may not have had prior access to music technology. The goal is to make sure that anyone, regardless of background, can walk into the studio and begin working with 80% of its capabilities within the first 20 minutes.Exploring the Labs and StudiosThe episode also includes a tour of the labs and studios, showcasing some of the center's groundbreaking equipment. One highlight is the RCA Mark II Synthesizer, the world's first programmable music synthesizer. Built in the late 1950s, this massive machine—seven feet tall and weighing over a ton—was instrumental in shaping the sound of early electronic music. The system worked by punching holes into paper to control sound generation, similar to a player piano. While no longer in use, the CMC has collaborated with iZotope to model some of its effects digitally.The tour also features Columbia's electronic music studio, which houses synthesizers from Buchla, Serge, and Moog—the latter being developed by Bob Moog, who was once an undergraduate at Columbia. The center's modern design emphasizes a seamless workflow between analog and digital technologies, allowing students to quickly create, process, and experiment with sound.Another key space is the immersive media and spatial audio research facility, which features a 12.1-channel loudspeaker sphere for ambisonic sound, along with a 32-capsule microphone that captures highly detailed audio environments. This technology is not only shaping music but also fields like virtual reality, data sonification, and interactive media.The Future of Music TechnologyLooking ahead, Cluett highlights the increasing interplay between AI, machine learning, and music composition. While some companies promote AI-generated melodies, he believes that truly expressive, human-driven composition remains essential. The role of technology, he argues, is not to replace human creativity but to enable new forms of expression. The CMC is at the forefront of this shift, experimenting with real-time audio processing, interactive performance systems, and embedded sensors that enhance live music experiences.As music and technology continue to merge, Columbia's Computer Music Center remains a key player in shaping the future of sound. Whether through pioneering hardware, software innovation, or fostering the next generation of creative minds, the center proves that music technology is not just about engineering—it's about expression, accessibility, and the pursuit of artistic joy.
In today's episode of Double Tap, Steven Scott and Shaun Preece dive into the biggest announcements from Mobile World Congress 2025, including the latest advancements in 5G, AI, and telecommunications accessibility. We also explore Apple's new MacBook Air and Mac Studio, plus a look at accessible video editing software for blind users.Special guest Chris Lewis, founder and managing director of Lewis Insight, joins the show to share insider perspectives on the telecom industry, the future of connectivity, and accessibility challenges in a rapidly evolving digital world.Topics Covered in This Episode:✅ Mobile World Congress Highlights & Emerging Trends✅ Apple's New MacBook Air, Mac Studio & M3/M4 Chip Updates✅ Accessibility Challenges in Video Editing (Final Cut Pro & Clipchamp)✅ The Evolution of 5G & What's Next for Telecom Networks✅ AI's Role in Telecommunications & Assistive Tech✅ Spatial Audio in Phone Calls – Nokia's Latest Innovation✅ Apple Watch Accessibility Tip: Improve Speech Clarity
Today's episode is packed with breaking news in the world of accessible technology. We kick off with the launch of Leasey 10, the latest update to the powerful JAWS add-on that makes Windows more efficient for screen reader users. Brian Hartgen of Hartgen Consultancy joins us to explain the new features, including ChatGPT integration, AI-powered spell-checking, image generation, and even audio transcription!We also discuss Meta's collaboration with Envision on their latest AR glasses project, Project Aria Gen2. Could these new smart glasses finally revolutionize indoor navigation for blind and low-vision users? We break down the latest developments and what they could mean for the future of AI-driven navigation and accessibility.
Plus - Apple Music adds a better-sounding Spatial Audio version of Kendrick Lamar's Super Bowl halftime show; TikTok wants Android users to sideload its app Learn more about your ad choices. Visit podcastchoices.com/adchoices
Oliver Kadel's 1618 Digital specializes in spatial audio sound design and engineering across linear immersive storytelling and interactive immersive experiences. Kadel also co-hosts The Immersive Audio Podcast with Monica Bolles, and I was recently featured in episode #109. I sat down with Kadel to get a survey of some of the spatial audio formats and production pipelines ranging from 3rd order ambisonics, object-oriented audio in game engines, working with the audio formats for Apple Immersive Video, Dolby Atmos, MPEG-H Audio, and emerging open standards like the Immersive Audio Model & Format (IAMF), which is "an audio container specification designed to revolutionize immersive audio experiences across a wide range of applications, including streaming, gaming, augmented reality (AR), virtual reality (VR), and traditional broadcasting." We talk about some of his favorite immersive audio productions, his process of getting a Ph.D. studying the impact of spatial audio on cognitive load, and some of the future trends of spatial audio.
I interviewed director Alaa Al Minawi about The Liminal that showed at IDFA DocLab 2024. See the transcript down below for more context on our conversation. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality
Garza sits down in-person with Elizabeth Zharoff. Founder of The Charismatic Voice. With over 1.8 million subscribers on YouTube. Elizabeth is on the forefront of the latest vocal research. https://linktr.ee/thecharismaticvoice MERCH & SUPPORT: https://garzapodcast.myshopify.com CHAPTERS: 00:00 - Finding the Right Partner, Family 10:35 - Disneyland, Baby #2 12:33 - Will Ramos Throat Study 16:24 - 1st Wave of Vocal Studies w/ Metal Singers, Utah Lab 22:37 - Growing Up in Washington, Curiosity About Vocals 26:55 - The Moment Elizabeth Wanted to Study Voices 31:12 - Studying w/ Background Noise & Music 32:50 - Dealing w/ Vocal Nodules & Damage 40:41 - Retiring From Opera to Start YouTube 42:51 - VR, Spatial Audio, Immersion, The Las Vegas Sphere 49:37 - Classical Music, How Music Affects Our Bodies 56:09 - Starting “The Charismatic Voice” 1:03:20 - Academic History, Curtis Institute of Music 1:05:30 - Working w/ Will Ramos, Extensive Studies 1:11:40 - Identifying Vocal Cord Damage, Travis Ryan 1:14:48 - Mitch's Vocal Damage 1:17:40 - Kickstarter, Fund Vocal Research: http://kck.st/3Zah4Zn 1:19:10 - Honey For Vocals Myth 1:23:15 - How to Start Singing & Screaming 1:27:55 - Speech Impediments & Singing
Announcement We're excited to announce the second instalment of the Immersive Audio Podcast Masterclass series. The sessions are designed to enhance your practical learning experience and are delivered by world-class experts. We go a level deeper by providing video demonstrations, spatial audio playback and an exclusive opportunity to interact with our expert guests. https://www.eventbrite.com/e/immersive-audio-podcast-masterclass-with-atmoky-tickets-1058089757949?aff=oddtdtcreator We proudly present our experts the Co-Founder and CEO of Atmoky - Dr Markus Zaunschirm, the Co-Founder and Lead Developer at Atmoky - Christian Schörkhuber and the founder of The Sphere of Sound, audio, director at VRelax - Jelmer Althuis! In this session, we'll cover spatial and interactive sound design for games, XR and web applications using cutting-edge authoring tools. https://atmoky.com/ Summary In this episode of the Immersive Audio Podcast, Oliver Kadel and Monica Bolles are joined by the world-renowned recording engineer and music producer Hans-Martin Buff from Bath, United Kingdom. Hans-Martin shares his perspective on music recording, production and distribution for spatial audio formats, and we discuss his recent work on the Grammy-nominated Peter Gabriel's latest album - “I/O”. This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott. For extended show notes and more information on this episode go to www.immersiveaudiopodcast.com If you enjoy the podcast and would like to show your support, please consider becoming a Patreon. Not only are you supporting us, but you will also get special access to bonus content and much more. Find out more on our official Patreon page - www.patreon.com/immersiveaudiopodcast We thank you kindly in advance! We want to hear from you! We value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you! You can follow the podcast on X @IAudioPodcast for regular updates and content or get in touch via podcast@1618digital.com immersiveaudiopodcast.com
The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org Twitter/X Instagram LinkedIn YouTube Threads Game Audio: Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&sortBy=effectiveDate&sortDir=DESC&start=0 Subscribe to Ambisonic Spaces + on Patreon to download and listen in Spatial Audio
We look at the new Pixel Buds Pro 2, the most recent iteration of their evolving ear buds series. Pixel Buds Pro 2 reviewed Here comes the latest version, how different will they be? How good will the noise cancelling be, especially now that some other types we have reviewed recently have really raised the level in terms of what you can now come to expect. How is the price relative to other options out there? Our testers had enjoyed the previous two iterations of the buds, so they were certainly interested. The snaggy, hooked ear holders are absent. Instead you have a range of mini 'black tyres' to adjust where needed. That said our testers were happy from the get go and felt that the size that they came with did the job perfectly well. They are light, fit well, and don't seem inclined to fall out, so maybe we have all, users and designers, been over thinking the whole will it fit issue. They are described and water and sweat resistant. With the first you never really want to deeply try this, and the second, after a moment of ick sensation, you realise it is not something you ever deeply thought about. As always you are reluctant to truly trash something to see if it is actually true or not. Therefore our testers slightly sat on the fence for this one. Switching in and out of the sound mode is near instant and not too clunky, so that works well. Overall our testers felt these were pretty good, not crazily expensive, especially with some of the deals on various large scale selling platforms. As always one of the interesting factors will be how quickly they charge, and retain their charge a year or more down the road but this is impossible to know for now. It seems like a solid evolution of the design, and they do sound good, stay in your ear well, and hopefully we will continue to not lose them at our end. A thumbs up from our testers. More about Pixel Buds Pro 2 Pixel Buds Pro 2 are deeply integrated with your other Pixel devices. Features like Clear Calling,3 Spatial Audio with head tracking, precise location tracking of your buds and case with Find My Device,4 and seamless switching make them the best earbuds for everything Pixel. See g.co/pixelbudspro/help for details. Designed to be the most comfortable earbuds. Pixel Buds Pro 2 are designed to be the most comfortable and secure-fitting earbuds. They were designed using 45 million data points from ear scans to come up with the optimal shape for maximum comfort and a secure fit. Combined with the new Tensor A1 chip, we were further able to reduce the size by 27% as well as make them lighter while increasing performance and battery life. See more Irish Tech News product reviews here.
The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org Twitter/X Instagram LinkedIn YouTube Threads Game Audio: Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&sortBy=effectiveDate&sortDir=DESC&start=0 Subscribe to Ambisonic Spaces + on Patreon to download and listen in Spatial Audio
The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org Twitter/X Instagram LinkedIn YouTube Threads Game Audio: Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&sortBy=effectiveDate&sortDir=DESC&start=0 Subscribe to Ambisonic Spaces + on Patreon to download and listen in Spatial Audio
We will shortly be reviewing the Pixel Buds Pro 2, so here is some general information about them ahead of the review. 10 Things to Know About Pixel Buds Pro 2 Designed to be the most comfortable earbuds. Pixel Buds Pro 2 are designed to be the most comfortable and secure-fitting earbuds. They were designed using 45 million data points from ear scans to come up with the optimal shape for maximum comfort and a secure fit. Combined with the new Tensor A1 chip, we were further able to reduce the size by 27% as well as make them lighter while increasing performance and battery life. Twist-to-adjust stabilizer for adaptable fit during exercise. Use the twist-to-adjust stabilizer when you're exercising to lock your Pixel Buds Pro 2 securely in your ear, or adjust in the other direction for all-day comfort. The first Tensor chip in an earbud. The Tensor A1 chip was built for advanced audio processing and Google AI. It processes audio 90 times faster than the speed of sound to adapt to you and your environment, cancels twice as much noise, and helps deliver clear calls. Silent Seal 2.0 cancels twice as much noise. Active Noise Cancellation with Silent Seal 2.0 adapts to your environment up to 3 million times per second, and adapts to your ear to cancel up to twice as much noise as before. By expanding the frequency range, Silent Seal 2.0 also cancels a wider range of noises, including even higher frequencies. Upgraded acoustic architecture for premium sound. Pixel Buds Pro 2 have large 11 mm drivers for powerful bass and a new highfrequency chamber for smooth treble. Multi-path processing on the Tensor A1 chip adds an additional signal path for music. This allows it to bypass the Silent Seal processing chain to deliver unaltered, pure sound to the speaker drivers. Improved Clear Calling. Clear Calling on Pixel reduces the noise around the person on the other side of the call, enhancing their voice so you can hear them even more clearly. For example, when your friend is on the subway, you'll hear them clearly through your Pixel Buds Pro 2, no matter which phone and earbuds they use. This year, updated algorithms reduce noise in even more settings. No more taking out earbuds to talk. With Conversation Detection, Pixel Buds Pro 2 use AI to tell when you start speaking. Your music gets paused and the earbuds switch to Transparency mode. When the conversation ends, the music resumes automatically, going back to Active Noise Cancellation without you taking any action. More precise location tracking for your earbuds and case. Pixel Buds Pro 2 support the new Find My Device network, so you can find your earbuds' precise location on a map. When you're close, just ring them or the charging case to find them even faster. Switch audio automatically. Easily switch from watching a movie or show on your tablet to listening to your running playlist on your watch. The best earbuds for Pixel. Pixel Buds Pro 2 are deeply integrated with your other Pixel devices. Features like Clear Calling,3 Spatial Audio with head tracking, precise location tracking of your buds and case with Find My Device,4 and seamless switching make them the best earbuds for everything Pixel. See g.co/pixelbudspro/help for details. See Irish Tech News product reviews here.
I interviewed Earths To Come director Rose Bond at Venice Immersive 2024. See more context in the rough transcript below. Here's her artist's statement: https://www.youtube.com/watch?v=w871q2dmKx4 This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality
The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org Twitter/X Instagram LinkedIn YouTube Threads Game Audio: Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&sortBy=effectiveDate&sortDir=DESC&start=0 Subscribe to Ambisonic Spaces + on Patreon to download and listen in Spatial Audio
Another double header!First up, today is iPhone pre-order day, and that makes it a great day to drop my interview from July with Adam Lisagor, the man behind Sandwich — the firm that got its start making ads for apps and companies big and small because of the the original iPhone and has gotten BACK into the app development game for the Vision Pro with the apps Television and Theatre — with the later being used to broadcast a live event captured in 3D and Spatial Audio at this June's Apple World Wide Developer Conference.This conversation with Adam, whose work I have long admired, is one of the most philosophical I've had all year, and hopefully will give you a nice think about media and the tools we use to make and consume it.Then, NoPro's roving correspondent Martin Gimenez brings us an on-site interview with On Site Opera's General Director & CEO Piper Gunnarson as its next and Artistic Director Sarah Meyers recorded at this year's World Opera Forum and annual North American Opera Conference hosted by the LA Opera this past June. They dig into the past, present, and near future of the company, including the recently announced World Premiere of Lucidity which runs November 14-16 at Abrons Arts Center in New York City.SHOW NOTESSandwichTelevision (Apple Vision Pro)Theater (Apple Vision Pro)Video: playing with dalle3 images, luma image-to-video, and suno music. (X)How Sandwich streamed The Talk Show Live in 3D on Vision Pro (six colors)On Site OperaLucidityThe Next Stage 2025 Scholarship Applications Get bonus content on Patreon Hosted on Acast. See acast.com/privacy for more information.
The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org Twitter/X Instagram LinkedIn YouTube Threads Game Audio: Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=20&sortBy=effectiveDate&sortDir=DESC&start=0 Subscribe to Ambisonic Spaces + on Patreon to download and listen in Spatial Audio
The Rest is Rest | White Noise For Sleeping Nature Sounds for Relaxing
Shelter on a moored canal boat in Bruges as rain gently falls around you. This spatial audio recording captures the essence of the Belgian city: raindrops patter on the deck and water, while distant urban hums blend with chirping birds. Experience the tranquil mix of nature and historic ambiance from your stationary haven. Perfect for relaxation, meditation, or peaceful sleep. Let Bruges' soothing rhythms wash over you. Good night. Hosted on Acast. See acast.com/privacy for more information.
The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org Twitter/X Instagram LinkedIn YouTube Threads Subscribe to Ambisonic Spaces + on Patreon to download and listen in Spatial Audio
Audio engineer Marcela Rada explains what inspired her to pursue a PhD in spatial audio, why she's honing in on workflows and content creation guidelines for spatial audio productions, common misconceptions about the immersive audio format, and the factors that led her to select Genelec monitors for her home studio.
Mixing Music with Dee Kei | Audio Production, Technical Tips, & Mindset
In this episode of the Mixing Music Podcast, Dee Kei and Lu dive into the truth behind mixing in Atmos. They discuss the challenges and limitations of working in this immersive format and the financial incentives driving artists to release music in Atmos. The conversation also covers their personal thoughts on how Atmos affects the listening experience, particularly with the rise of spatial audio on headphones. Dee Kei and Lu explore the value of Atmos in film, TV, VR, and video games and the potential for offering Atmos as an add-on service. Finally, they weigh the pros and cons of investing in an Atmos setup, helping you make an informed decision about whether it's the right move for your studio.SUBSCRIBE FOR 3X THE EPISODESDOWNLOAD FREE STUFFFOLLOW DEE KEI ON TWITCH!Join the ‘Mixing Music Podcast' Discord!HIRE DEE KEIHIRE LUFind Dee Kei and Lu on Social Media:Instagram: @DeeKeiMixes @MasteredbyLuTwitter: @DeeKeiMixes @MasteredbyLuCHECK OUT OUR OTHER RESOURCESJoin the ‘Mixing Music Podcast' Group:Discord & FacebookThe Mixing Music Podcast is sponsored by Tegeler Izotope, Antares (Auto Tune), Plugin Boutique, Lauten Audio, Spreaker, Filepass, & CanvaThe Mixing Music Podcast is a video and audio series on the art of music production and post-production. Dee Kei and Lu are both professionals in the Los Angeles music industry having worked with names like 6arelyhuman, Odetari, Natalie Jane, Keyshia Cole, Trey Songz, Smokepurrp, Benny the Butcher, Sueco the Child, Ari Lennox, G-Eazy, Lucky Daye, DDG, Lil Xan, Masego, $NOT, Kanye West, Symba, Bludnymph, charlieonnafriday, Blackway, Atlantic Records, Dreamville, BET, Universal Music, Interscope Records, etc.This video podcast is meant to be used for educational purposes only. If you would like to sponsor the show, please email us at deekeimixes@gmail.com.Support this podcast at — https://redcircle.com/mixing-music-music-production-audio-engineering-and-music/exclusive-contentAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download binaural, ambisonic, and surround assets at AmbisonicSpaces.org Twitter/X Instagram LinkedIn YouTube Threads Subscribe to Ambisonic Spaces + on Patreon and download Spatial Audio assets
We talk to Jeff Schmidt, writer and visionary behind Ominous Thrill, an immersive audio anthology series; sound engineer extraordinaire; and pioneer in the creative use of Binaural 3D and Spatial Audio in podcasts. We discuss how sound creates atmosphere in the horror genre, getting out of your own way to tackle the projects you're really passionate about, Jeff's process for creating episodes of Ominous Thrill, and themes explored in the series, including the hell that is ride-sharing, suspicious sleeping apps, women fighting back, both metaphorically and literally, and much more. Listen to Ominous Thrill at ominousthrill.com or wherever you get your podcasts. Visit Jeff's website to learn more about his work and upcoming projects - https://www.jeff-schmidt.com/Twitter - @HorrorMarginsFacebook - @HorrorInTheMarginsPodcastInstagram - @horrorinthemarginsTikTok - @horrorinthemarginsIf there's a movie you'd like us to review or a creator you'd like us to interview, send us an email at horrorinthemargins@gmail.com. We're happy to consider your suggestions. Stay spooky, Pod People. Podcast intro - Music by The_Mountain from PixabayPodcast outro - Music by ComaStudio from Pixabay
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Separate the hype from the hifi with my brilliant homie, Martin. He's an early adopter, expert, and groundbreaker in 360 audio. And it goes beyond Dolby! Check out his favorite tools and encoders in this deep dive into why Spatial Audio is audio's next frontier. Explore more about 3D Audio Production, Recording, Consulting and Martin at VRTonung Hear my music and pick a topping from the project platter at: ScoobertDoobert.pizza Click this discount link to sign up and receive 30% off your first year with DistroKid and share your music with the world: DistroKid.com/vip/lovemusicmore To learn more about Minuendo and pick up a pair of their lossless earplugs visit: Minuendo.com All the worlds. All kinds of immersive mediums. Directed by Max Horwich Podcast Produced by Beformer --- Send in a voice message: https://podcasters.spotify.com/pod/show/scoobertdoobert/message
On this episode of Ruff Talk VR we are joined by Rodolfo Saccoman, Giovanni Bazzoni, and Eduardo Fernandez, part of the team behind VRider SBK! An upcoming virtual reality superbike game on the Meta Quest that features realistic driving mechanics as well as licensed bikes! Listen as we get to know these three, the inspiration and origins of VRider SBK, what we can expect in future updates, and more!Patreon: https://www.patreon.com/rufftalkvrRuff Talk VR Discord: https://discord.gg/9JTdCccucSIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Get 20% OFF @manscaped + Free Shipping with promo code RUFFTALKVR at MANSCAPED.com!VRider Store Link: https://www.meta.com/experiences/7219828628138236/Store Description: Introducing the world's most anticipated SUPERBIKE VR Racing Game! Step into the heart-pounding world of motorcycle racing with VRIDER: the official game for the Superbike World Championship. For the first time ever, accelerate to speeds over 200 mph (320 km/h), compete with riders globally, and truly immerse yourself in this multi-sensorial VR thrill! VRIDER has pushed the boundaries of what's possible with METAs Quest, bringing a realistic and fun motorcycle racing game to VR. Push the engine to the limit and compete with the best. With every turn, or straightaway the race circuit comes to life in a never-before-seen riveting experience.Feel the engine's roar with Spatial Audio, the wind's rush, and the thunder of superbikes, transporting you straight to the track.Experience head-to-head on-track battles against AI, real-life opponents, or against the clock. Will you lead the global online leaderboard?Immerse yourself in the ultimate adrenaline-pumping racing experience with our unique control system & don't forget: RACE ON THE EDGE!Features:- Quick Race, Tournament, Ghost Challenge, Endurance, and Hot Lap racing modes, with global leaderboards- 7 licensed circuits from the SBK World Championship - 23 official riders from the SBK World Championship - 5 Official Superbikes models: Ducati Panigale V4 R, BMW S100RR, Kawasaki Ninja ZX 10RR, Honda CBR1000RR, Yamaha YZF R1- Multi-step tutorial- MotionWellness™ Technology (Beta)Support the Show.
This week's episode brought to you by Slice on Broadway, and Sidekick Media Services and listeners like you at www.patreon.com/awesomecast Apple's Worldwide Developers Conference (WWDC) Announcement: Discussion on the announcement dates for WWDC (June 10th through 14th). Speculation about new operating systems, potential hardware updates, and the focus on AI. Thoughts on Apple's approach to AI and machine learning, with expectations of significant announcements.https://www.theverge.com/2024/3/26/24111331/apple-wwdc-2024-event-date-ai-artificial-intelligence-m4-ios-18 Apple's Monopoly Allegations: Debate on whether Apple's practices could be considered monopolistic. Comparison to other companies and discussion on market share. Thoughts on the legal and regulatory landscape for tech companies. Personal Technology Updates: Discussion on experiences with upgrading Mac OS, including benefits and challenges. Dave shares his perspective on the importance of timely updates and the impact on professional work. Apple AirPods Pro: Review and personal experiences with the new AirPods Pro, highlighting noise cancellation and spatial audio features. Comparison with previous versions and the utility of new features in real-life scenarios. Hot dog topped with pierogies and pickles coming to PNC Parkhttps://www.cbsnews.com/pittsburgh/news/renegade-hot-dog-pierogies-pnc-park/#lu8t1u4txy3f1ehv2z Canva and Affinity to merge We compare Affinity and Canva to Adobe's offerings https://www.theverge.com/2024/3/26/24112277/canva-affinity-acquisition-design-software-suite-adobe-rival Twitter traking a runner making history Podnar shares the #smalleuropeanwoman race craze! https://twitter.com/hashtag/smalleuropeanwoman?src=hashtag_click Subscribe to the Podcast: awesomecast.com Sorgatron Media Podcast Network Feed: sorgatronmedia.fireside.fm Join our AwesomeCast Facebook Group to see what we're sharing and to join the discussion! You can support the show at Patreon.com/awesomecast! Special Thanks to kidmental for the new AwesomeCast Sounds! Visit him at www.kidmental.com Join our live show Tuesdays around 7:00 PM EST on AwesomeCast Facebook, Youtube and Sorgatron Media Twitch!
Apple is underfire from the DOJ, the EU and Epic Games, plus there's no new IPad yet and solely for subscribers, but it sounds as if there is a lot to look forward to with forthcoming AirPods and maybe AirPods Max.Contact your hosts@williamgallagher_ on Threads@WGallagher on TwitterWilliam's 58keys on YouTubeWilliam Gallagher on email@hillithreads on Threads@Hillitech on TwitterWes on MastodonWes Hilliard on emailSponsored by:Zocdoc: Go to zocdoc.com/appleinsider and download the app to sign-up for FREE. Find doctors and specialists that take your insurance and even book appointments online!Backblaze: Visit backblaze.com/appleinsider for a fully-featured, no-risk free trial of the online backup service.Fast Growing Trees: Visit fast-growing-trees.com/appleinsider to an additional 15% off plants and trees, even the many already discounted to half priceLinks from the Show:Regulation everywhereUS DOJ attacks nearly every aspect of Apple's business in massive antitrust suitSpotify upset over 9 day App Review, cries antitrust to ECApple says 'stay tuned' to free app developers in the EU worried about feesEU antitrust chief ready to get on Apple's case about fees and safety warningsEpic and allies are complaining about Apple's US App Store fees, while they charge about the sameApple Vision Pro audio compareListening on Apple Vision Pro: Audio Pods vs AirPods Pro vs AirPods MaxShiftCam LensUltra reviewShiftCam LensUltra Deluxe Kit review: Upgrade your iPhone photo shooting gameIs 128GB "lots of storage"Apple calls 128GB 'lots of storage' in new iPhone 15 adRumorsiPhone 16 Pro: what to expect from Apple's fall 2024 flagship phonApple gearing up for fall launch of new two new AirPods modelsAirPods, AirPods Pro, AirPods Max: Apple's personal audio lineup is set to inspire in 2024Apple's AI plansNew Apple AI training method retains privacy, and could make a future Siri more flexibleApple in talks to license Google Gemini AI for iPhonesApple's focus on local AI models and licensing LLMs could be a winning combo, says analystApple is already being weirdly criticized for an AI effort that hasn't launched yetWhere are the new iPads?Apple's iPad Air & iPad Pro refresh rumored to arrive on March 26No iPad Air or iPad Pro announcement on March 26, says GurmanMiscApple will surrender less than a day of earnings to satisfy class action suitApple - Every SecondApple Vision Pro App Store now viewable from web browsersSupport the showSupport the show on Patreon or Apple Podcasts to get ad-free episodes every week, access to our private Discord channel, and early release of the show! We would also appreciate a 5-star rating and review in Apple PodcastsMore AppleInsider podcastsTune in to our HomeKit Insider podcast covering the latest news, products, apps and everything HomeKit related. Subscribe in Apple Podcasts, Overcast, or just search for HomeKit Insider wherever you get your podcasts.Podcast artwork from Basic Apple Guy. Download the free wallpaper pack here.Those interested in sponsoring the show can reach out to us at: advertising@appleinsider.com (00:00) - Intro (01:46) - DOJ (18:38) - Epic Games (26:22) - EU (31:22) - Audio comparison (38:48) - Spatial Audio (42:46) - HomePods (45:24) - External lenses (5...
3D sound nowadays has been offering a more open and dynamic sonic experience to listeners, but have you ever wondered how this sound that envelops you from all directions has been transformed? In this episode, Xylo chats with multi-platinum and Grammy Award-winning mixing engineer, Jacob 'Biz' Morris, about the essence of spatial audio, the unique aspects of its mixing process, and how it enhances the listening experience, whether through headphones or in a room with multiple speakers. Follow Jacob 'Biz' Morris: Instagram: https://www.instagram.com/jacobbizmorris/ Threads: https://www.threads.net/@jacobbizmorris Website: https://getmxd.com/ Book a free chat with the MPW team using the link: https://calendly.com/xylo-aria/quick-chat
Welcoming Danny Daze back for a second appearance on the podcast. Danny graced us with his presence on episode 32, but a lot has happened since then both in the scene generally and in Danny's life too. We get deep into his recent album and visual project, Blue, which is a great piece of music but also a really interesting example of how to build a truly engaging visual element into the album format. We talk about constructing spatial audio mixes, Dolby Atmos, the audience perception of albums, and the music itself... it's not a dancefloor record, but is it IDM?Additionally, we also discuss topical issues in the scene... developments in music AI, and also (deep breath) the return of NFTs and the crypto market!So this one's definitely worth checking. If you're into what we're doing here on the pod then you can support the show on Patreon! There are two tiers - "Solidarity" for $4 a month, which features the show without ads, regular bonus podcasts, and extra content. And "Musicality" which for a mere $10 a month gets you all the music we release on Hotflush and affiliate labels AND other music too, some of which never comes out anywhere else.You can also make a one-off donation to the podcast using either a credit or debit card, or with Paypal. Head over to scubaofficial.io/support.Plus there's also a private area for Patreon supporters in the Hotflush Discord Server... but anyone can join the conversation there in the public channels, so please do!Listen to all (most of) the music discussed on the show via the Not A Diving Podcast Spotify playlistFollow Scuba: twitter instagram bandcamp spotify apple music beatport Hosted on Acast. See acast.com/privacy for more information.
In this week's episode of Other Record Labels, we're diving deep into the top stories shaking up the music industry and how they directly impact record labels. Host Scott is joined by special guest Sam Taylor from Complete Music Update to unpack the latest developments and their implications for the industry at large. First up on the agenda is the controversial revelation surrounding Apple's Spatial Audio pay structure. Sam sheds light on the disappointing reality that only a select few distributors stand to benefit, leaving many artists facing diminished royalties. Next, the conversation shifts to Spotify's surprising Sub-1000 Stream Policy, sending shockwaves through the indie community. Learn why the requirement of 1000 streams from 500 unique fans before royalties are paid is a major hurdle for independent artists and labels. Lastly, Sam shares insights into the collapse of 3tone Music, a cautionary tale exposing the vulnerabilities of digital distribution platforms. As the journalist who broke the story, Sam provides valuable perspective on the lack of accountability and protections in the industry. Tune in for essential insights and expert analysis that every label owner and industry enthusiast needs to hear. Presented by Hellbender Vinyl (http://hellbendervinyl.com)
Gannon Nordberg returns to the show and Jeff got his hands on the new Apple Vision Pro at the Danbury, CT Apple store! JB shares his first impressions on everything, from the initial setup experience to exploring the immersive scenes, navigating visionOS, using the Photos app, and excellent Spatial Audio performance. And answers the big question on everyone's mind - did he end up buying it? You can find Gannon's work at levelonenerd.net - Simple tutorials to level up your Apple tech game, delivered straight to your inbox every 2 weeks for free. Go sign up for his newsletter!Links from the show:Apple Vision Pro EPIC Review - Is This The Future?Apple Vision Pro - Unboxing, Review and demos!Apple Vision Pro REVIEW: Pros and ConsUsing Apple Vision Pro: What It's Actually Like!Apple Vision Pro review: magic, until it's notContact Us Drop us a line at feedback@basicafshow.com You'll find Jeff at @reyespoint on Twitter and @reyespoint@mastodon.sdf.org on Mastodon Find Tom at @tomfanderson on Twitter, and @tomanderson on Threads Join Tom's newsletter, Apple Talk, for more Apple coverage and tips & tricks. Show artwork by the great Randall Martin Design Enjoy Basic AF? Leave a review or rating! Review on Apple Podcasts Rate on Spotify Recommend in Overcast Intro Music: Psychokinetics - The Chosen Apple Music Spotify Show transcripts and episode artwork are AI generated and likely contain errors and general silliness.
Dave picked up a new drum set and is waiting for Christmas to end so he can set them up—he explains the extended holiday in the show. It's a big anniversary for the Mac this week! Apple also released a new security setting to help users combat theft if their devices are stolen. We take a look at the rumored opening weekend sales of the Vision Pro. Show Notes: Dave's new drum kit Apple scores record 13 Academy Award nominations The Macintosh is 40 years old Apple Music will now pay 10% higher royalties to artists for Spatial Audio music Turn On This New iPhone Setting to Protect Your Money and Photos Vision Pro opening weekend
Benjamin and Chance talk about all the latest Apple news from this week, including some new iPhone 16 rumors on tech specs and capabilities of the new Capture Button, incentives for artists to produce Spatial Audio music, and the latest installment in the Apple Watch ban saga. Plus, Ford has some CarPlay announcements in the same week that Apple's ambitions for Project Titan have been scaled back significantly, as the company now looks to launch its own electric vehicle in 2028. Sponsored by Nom Nom: Your pet's a member of the family–don't feed them like they're in the dog house. Give them Nom Nom. Get 50% off your no-risk two-week trial at trynom.com/happyhour. Sponsored by We Got Your Mac: This episode is brought to you by 'We Got Your Mac'—your guide to Mac adoption at scale. Tune in for expert insights from SHI, Apple and around the business world. Visit WeGotYourMac.com or wherever you get your podcasts. Hosts Chance Miller @ChanceHMiller on Twitter @chancehmiller@mastodon.social @ChanceHMiller on Instagram @ChanceHMiller on Threads Benjamin Mayo @bzamayo on Twitter @bzamayo@mastodon.social @bzamayo on Threads Subscribe, Rate, and Review Apple Podcasts Overcast Spotify Ad-free version You can get an ad-free version of 9to5Mac Happy Hour on Apple Podcasts each week for $5 per month or $50 per year. Feedback Submit #Ask9to5Mac questions on Twitter, Mastodon, or Threads Email us feedback and questions to happyhour@9to5mac.com Links Report: iPhone 16 camera button will let users zoom in and out by swiping, adjust focus Report: iPhone 16 to feature more RAM and faster Wi-Fi; upgraded 5G coming to iPhone 16 Pro Hands-on: Ford debuts new in-car digital platform with dual-screen Apple Maps via CarPlay Bloomberg: Apple targets 2028 release date for its own electric vehicle Rivian taps ex-Porsche and Apple vet to lead R2, R3 EVs Apple Music will now pay 10% higher royalties to artists for Spatial Audio music Apple readies Apple Watch Series 9 ban workaround by disabling blood oxygen functionality [U] Apple Watch Series 9 and Ultra 2 sales ban resumes tomorrow, appeals court rules How Apple is informing customers about the modified Apple Watch Series 9 and Ultra 2 Apple begins selling Apple Watch Series 9 and Ultra 2 without the blood oxygen feature Apple revises US App Store rules to let developers link to outside payment methods, but it will still charge a commission Spotify calls Apple's 27% cut of purchases outside the App Store 'outrageous'; urges EU to 'act switftly' Supreme Court upholds Apple vs. Epic ruling, Apple must allow app developers to link to other payment systems Apple demands $73M in Epic legal expenses Epic to contest Supreme Court ruling on App Store in-app sales
Apple Music is now encouraging artists with a financial incentive to make their music available in Spatial Audio, which offers an immersive surround sound experience when listening with AirPods Pro, AirPods Max, and other headphones. Apple will pay up to 10% more per play in royalties for tracks where a spatial version is available. This is starting with January's payouts. Crucially, Apple Music users do not necessarily have to listen in Spatial Audio for the artist to be rewarded with the bonus payout. The metric is calculated based on the proportion of Spatial Available to Non-Spatial Available plays. So if an artist offers all their music in spatial (i.e using Dolby Atmos mastering), they will see the 10% royalty bonus even if no one actually listened to the spatial version. A church in Bryan, Ohio is taking legal action against the city after being charged with violating city ordinances when they opened their doors to homeless people who were looking for shelter. Dad's Place is located about 53 miles southwest of Toledo. The church's pastor Chris Avell is facing 18 criminal charges which include violations of the zoning ordinance, lacking a proper kitchen and laundry facilities, having unsafe exits, and unproper ventilation. In a new interview on the Instagram Live series Wake & Bake with Double S Express, the rap icon claimed he was told OnlyFans would offer him $100 million to post NSFW content on the subscription platform — but he turned it down for his wife Shante Broadus' sake. That's NOT Christian is a podcast by four urban believers who discuss current events and push the envelope on traditional religious subjects with a touch of humor. Prime Exclusive: Get 1 Year of GrubHub+ For Free (Regularly $120) https://amzn.to/3yKsCow Join this channel to get access to perks: https://www.youtube.com/channel/UCK28NsuYn0pHdti2qMNp10w/join Digit app- Check out Digit. It's a service that automatically saves your money, so you don't have to think about it. https://digit.co/r/fRa9c?al ►Merch Store: https://thatsnotchristian.com ►Donate: https://www.paypal.com/paypalme/thats... ►Listen to That's NOT Christian Spotify: https://open.spotify.com/show/3tGrB3G... Apple: https://podcasts.apple.com/us/podcast... ► Telegram: https://t.me/thatsnotchristian ► Music by Ryan Little SPOTIFY: https://spoti.fi/2MmjRru ►Follow the Squad ANT: https://www.instagram.com/aptop25/ JAY: https://www.instagram.com/jayacosta/ JIMMY: https://www.instagram.com/jaeisla/ SWITCH: https://www.instagram.com/switch_in_h... ►Podcast Equipment Canon M50: https://amzn.to/2NP7s3G Logitech C920: https://amzn.to/36odZJ9 Samson Q2U: https://amzn.to/3tcv2aW Ring Light: https://amzn.to/3tbxApJ Light Stand: https://amzn.to/2NKbg69 Smart Lights: https://amzn.to/3aeU5kW Gaming Chair: https://amzn.to/36nnFn0 DISCLAIMER: This video and description may contain affiliate links which allow us to receive a small commission when you click on a product links. This helps support the podcast and allows us to continue to make videos like this. Thank you for the support! #thatsnotchristian #ohiopastor #applemusic --- Send in a voice message: https://podcasters.spotify.com/pod/show/thatsnotchristian/message Support this podcast: https://podcasters.spotify.com/pod/show/thatsnotchristian/support
Stephen Robles from the Primary Technology podcast joins the show to talk about his experience ordering the Apple Vision Pro headset and the accessories he got for it. Following Netflix's lead, YouTube and Spotify won't launch Vision Pro apps. iOS 17.3 is out now, adding a Stolen Device Protection feature to iPhones. And Apple TV+ gains 13 Oscar nominations for 'Killers of the Flower Moon' and 'Napoleon.' The Mac turns 40: read Apple's announcement from 1984. Apple has already sold up to 180,000 Vision Pro headsets. YouTube and Spotify Won't launch Apple Vision Pro apps, joining Netflix. Apple dials back car's self-driving features and delays launch to 2028. Daring Fireball: 'Like the Sixth Finger in an AI-Rendered Hand' iOS 17.3 is out, adding Stolen Device Protection for your iPhone. About the security content of macOS Sonoma 14.3. Apple Music will now pay 10% higher royalties to artists for Spatial Audio music. watchOS 10.3 now available with new 'Unity Bloom' Apple Watch face. Apple TV+ scores 13 Oscar nominations for 'Killers of the Flower Moon' and 'Napoleon' Picks of the Week: Andy's Pick: Black Ink for iOS Stephen's Picks: Mapper & the Anker Qi2 MagSafe Battery Pack Jason's Pick: Sleeve 2 Leo's Pick: Death Stranding Director's Cut. Hosts: Leo Laporte, Andy Ihnatko, and Jason Snell Guest: Stephen Robles Download or subscribe to this show at https://twit.tv/shows/macbreak-weekly. Get episodes ad-free with Club TWiT at https://twit.tv/clubtwit Sponsors: kolide.com/macbreak joindeleteme.com/twit promo code TWIT
Stephen Robles from the Primary Technology podcast joins the show to talk about his experience ordering the Apple Vision Pro headset and the accessories he got for it. Following Netflix's lead, YouTube and Spotify won't launch Vision Pro apps. iOS 17.3 is out now, adding a Stolen Device Protection feature to iPhones. And Apple TV+ gains 13 Oscar nominations for 'Killers of the Flower Moon' and 'Napoleon.' The Mac turns 40: read Apple's announcement from 1984. Apple has already sold up to 180,000 Vision Pro headsets. YouTube and Spotify Won't launch Apple Vision Pro apps, joining Netflix. Apple dials back car's self-driving features and delays launch to 2028. Daring Fireball: 'Like the Sixth Finger in an AI-Rendered Hand' iOS 17.3 is out, adding Stolen Device Protection for your iPhone. About the security content of macOS Sonoma 14.3. Apple Music will now pay 10% higher royalties to artists for Spatial Audio music. watchOS 10.3 now available with new 'Unity Bloom' Apple Watch face. Apple TV+ scores 13 Oscar nominations for 'Killers of the Flower Moon' and 'Napoleon' Picks of the Week: Andy's Pick: Black Ink for iOS Stephen's Picks: Mapper & the Anker Qi2 MagSafe Battery Pack Jason's Pick: Sleeve 2 Leo's Pick: Death Stranding Director's Cut. Hosts: Leo Laporte, Andy Ihnatko, and Jason Snell Guest: Stephen Robles Download or subscribe to this show at https://twit.tv/shows/macbreak-weekly. Get episodes ad-free with Club TWiT at https://twit.tv/clubtwit Sponsors: kolide.com/macbreak joindeleteme.com/twit promo code TWIT
Stephen Robles from the Primary Technology podcast joins the show to talk about his experience ordering the Apple Vision Pro headset and the accessories he got for it. Following Netflix's lead, YouTube and Spotify won't launch Vision Pro apps. iOS 17.3 is out now, adding a Stolen Device Protection feature to iPhones. And Apple TV+ gains 13 Oscar nominations for 'Killers of the Flower Moon' and 'Napoleon.' The Mac turns 40: read Apple's announcement from 1984. Apple has already sold up to 180,000 Vision Pro headsets. YouTube and Spotify Won't launch Apple Vision Pro apps, joining Netflix. Apple dials back car's self-driving features and delays launch to 2028. Daring Fireball: 'Like the Sixth Finger in an AI-Rendered Hand' iOS 17.3 is out, adding Stolen Device Protection for your iPhone. About the security content of macOS Sonoma 14.3. Apple Music will now pay 10% higher royalties to artists for Spatial Audio music. watchOS 10.3 now available with new 'Unity Bloom' Apple Watch face. Apple TV+ scores 13 Oscar nominations for 'Killers of the Flower Moon' and 'Napoleon' Picks of the Week: Andy's Pick: Black Ink for iOS Stephen's Picks: Mapper & the Anker Qi2 MagSafe Battery Pack Jason's Pick: Sleeve 2 Leo's Pick: Death Stranding Director's Cut. Hosts: Leo Laporte, Andy Ihnatko, and Jason Snell Guest: Stephen Robles Download or subscribe to this show at https://twit.tv/shows/macbreak-weekly. Get episodes ad-free with Club TWiT at https://twit.tv/clubtwit Sponsors: kolide.com/macbreak joindeleteme.com/twit promo code TWIT
Stephen Robles from the Primary Technology podcast joins the show to talk about his experience ordering the Apple Vision Pro headset and the accessories he got for it. Following Netflix's lead, YouTube and Spotify won't launch Vision Pro apps. iOS 17.3 is out now, adding a Stolen Device Protection feature to iPhones. And Apple TV+ gains 13 Oscar nominations for 'Killers of the Flower Moon' and 'Napoleon.' The Mac turns 40: read Apple's announcement from 1984. Apple has already sold up to 180,000 Vision Pro headsets. YouTube and Spotify Won't launch Apple Vision Pro apps, joining Netflix. Apple dials back car's self-driving features and delays launch to 2028. Daring Fireball: 'Like the Sixth Finger in an AI-Rendered Hand' iOS 17.3 is out, adding Stolen Device Protection for your iPhone. About the security content of macOS Sonoma 14.3. Apple Music will now pay 10% higher royalties to artists for Spatial Audio music. watchOS 10.3 now available with new 'Unity Bloom' Apple Watch face. Apple TV+ scores 13 Oscar nominations for 'Killers of the Flower Moon' and 'Napoleon' Picks of the Week: Andy's Pick: Black Ink for iOS Stephen's Picks: Mapper & the Anker Qi2 MagSafe Battery Pack Jason's Pick: Sleeve 2 Leo's Pick: Death Stranding Director's Cut. Hosts: Leo Laporte, Andy Ihnatko, and Jason Snell Guest: Stephen Robles Download or subscribe to this show at https://twit.tv/shows/macbreak-weekly. Get episodes ad-free with Club TWiT at https://twit.tv/clubtwit Sponsors: kolide.com/macbreak joindeleteme.com/twit promo code TWIT
I interviewed Turbulence: Jamais Vu creators Ben Joseph Andrews & Emma Roberts at IDFA DocLab 2023. See more context in the rough transcript below. Here are my 19 episodes from IDFA DocLab 2023: #1328: Kickoff of IDFA DocLab 2023: Natalie's Trifecta is a Virtual Tour of Natalie Paneng's Digital Art, Identity, & Imagination #1325: End of Tung-Yen Chou's Gay Sauna Trilogy with "Traversing the Mist" #1327: "Voice in My Head" Remixes Your Inner Monologue with AI #1329: Mixed Reality "PHANTOM" Installation Explores Dark Sides of Mental Illness with Gallows Humor #1330: Squeeker: The Mouse Coach Interspecies Fitness App Collaboration #1331: Recreating Spatial Presence in Caves with Point Clouds & Spatial Audio in "Buried in the Rock" Documentary #1332: Texada Tells the Story of Limestone Across Geologic Time With Animation and 360 Video #1333: AI Remix of 1982 Documentary "Koyaanisqatsi" with "The Vivid Unknown" Interactive Video Installation #1334: Anouschka Wins IDFA DocLab Digital Storytelling Award with AR Narrative Game about Cultural Heritage #1335: Retrospective on Lodz Film School's Visual Narratives Lab and "Whispers" with Jacek Nagłowski #1336: Close Uses Hand Gestures to Switch Between Audio Commentary Channels on Juitamai Dance Performance #1337: Using Night Vision Googles to Watch Viscerally Immersive Dance Performance "One Two" in Total Darkness #1338: Multi-Sensory Immersive Art Installation "Redemption" Deconstructs Brazil's History of Eugenics #1339: The School, a World uses Web Documentary to Profile Changes in the Small Polish Town of Chlebiotki #1340: Recreating the Social Dynamics of a Road Trip in "Yugo: The Non-Game" #1341: Performative Lecture "(this conversation is) Off the Record" uses AI & Theater to Critique Algorthmic Profiling #1342: Transforming a Book into an Interactive Experience with the Time-Based Edition of "Borderline Visible" #1343: Using 360 Video to Connect Women Prisoners in Chile with their Families in "Going Back Home: Mother VR" #1344: Turbulence: Jamais Vu Wins IDFA DocLab Immersive Non-Fiction Award with Embodied Mixed Reality Doc on Depersonalization & Derealization This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality
I interviewed Natalie's Trifecta creator Natalie Paneng at IDFA DocLab 2023. See more context in the rough transcript below. Here are my 19 interviews that I conducted at IDFA DocLab 2023: #1328: Kickoff of IDFA DocLab 2023 Coverage: Natalie's Trifecta is a Virtual Tour of Natalie Paneng's Digital Art, Identity, & Imagination #1325: End of Tung-Yen Chou's Gay Sauna Trilogy with "Traversing the Mist" #1327: "Voice in My Head" Remixes Your Inner Monologue with AI #1329: Mixed Reality "PHANTOM" Installation Explores Dark Sides of Mental Illness with Gallows Humor #1330: Squeeker: The Mouse Coach Interspecies Fitness App Collaboration #1331: Recreating Spatial Presence in Caves with Point Clouds & Spatial Audio in "Buried in the Rock" Documentary #1332: Texada Tells the Story of Limestone Across Geologic Time With Animation and 360 Video #1333: AI Remix of 1982 Documentary "Koyaanisqatsi" with "The Vivid Unknown" Interactive Video Installation #1334: Anouschka Wins IDFA DocLab Digital Storytelling Award with AR Narrative Game about Cultural Heritage #1335: Retrospective on Lodz Film School's Visual Narratives Lab and "Whispers" with Jacek Nagłowski #1336: Close Uses Hand Gestures to Switch Between Audio Commentary Channels on Juitamai Dance Performance #1337: Using Night Vision Googles to Watch Viscerally Immersive Dance Performance "One Two" in Total Darkness #1338: Multi-Sensory Immersive Art Installation "Redemption" Deconstructs Brazil's History of Eugenics #1339: The School, a World uses Web Documentary to Profile Changes in the Small Polish Town of Chlebiotki #1340: Recreating the Social Dynamics of a Road Trip in "Yugo: The Non-Game" #1341: Performative Lecture "(this conversation is) Off the Record" uses AI & Theater to Critique Algorthmic Profiling #1342: Transforming a Book into an Interactive Experience with the Time-Based Edition of "Borderline Visible" #1343: Using 360 Video to Connect Women Prisoners in Chile with their Families in "Going Back Home: Mother VR" #1344: Turbulence: Jamais Vu Wins IDFA DocLab Immersive Non-Fiction Award with Embodied Mixed Reality Doc on Depersonalization & Derealization This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality
I interviewed Buried in the Rock creators Shehani Fernando & Anetta Jones at IDFA DocLab 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality
iOS 17.2 is finally here, and Benjamin and Chance break down all the new features. iOS 17.3 introduces new opt-in measures to protect against shoulder surfing thieves. Also, Apple blocks Beeper Mini, launches a USB-C case for AirPods Pro 2, and plans to start offering incentives for artists to make their songs available in Spatial Audio on Apple Music. Sponsored by 1Password: 1Password makes managing one-time passwords effortless. For a safe and secure holiday, 1Password is offering 9to5Mac readers a savings of 40% on a yearly subscription with a 1Password Individual Account. See show notes for details Sponsored by Ladder: Go to Ladderlife.com/HappyHour today to see if you're instantly approved. Hosts Chance Miller @ChanceHMiller on Twitter @chancehmiller@mastodon.social @ChanceHMiller on Instagram @ChanceHMiller on Threads Benjamin Mayo @bzamayo on Twitter @bzamayo@mastodon.social @bzamayo on Threads Subscribe, Rate, and Review Apple Podcasts Overcast Spotify Ad-free version You can get an ad-free version of 9to5Mac Happy Hour on Apple Podcasts each week for $5 per month or $50 per year. Feedback Submit #Ask9to5Mac questions on Twitter, Mastodon, or Threads Email us feedback and questions to happyhour@9to5mac.com Links Stolen Device Protection for iPhone: Now in testing How to swipe between Apple Watch faces in watchOS 10 Apple shut down Beeper Mini's iMessage for Android Apple Music collaborative playlists add emoji reactions in iOS 17.3 beta Beeper Mini restores iMessage service, now for free iMessage for Android via Beeper Mini and Cloud are down again Apple releases standalone USB-C case for AirPods Pro 2 for $99 Apple's chief iPhone and Apple Watch designer leaving Apple Podcasts app launching on Tesla vehicles next week GM's latest excuse for dropping CarPlay is its dumbest yet Chevy Blazer EV first drive – is it worth its $56k base price? | Electrek Report: Apple Music to add new incentives for artists who use Dolby Atmos
iOS 17.2 is finally here, and Benjamin and Chance break down all the new features. iOS 17.3 introduces new opt-in measures to protect against shoulder surfing thieves. Also, Apple blocks Beeper Mini, launches a USB-C case for AirPods Pro 2, and plans to start offering incentives for artists to make their songs available in Spatial Audio on Apple Music. Sponsored by 1Password: 1Password makes managing one-time passwords effortless. For a safe and secure holiday, 1Password is offering 9to5Mac readers a savings of 40% on a yearly subscription with a 1Password Individual Account. See show notes for details Sponsored by Ladder: Go to Ladderlife.com/HappyHour today to see if you're instantly approved. Hosts Chance Miller @ChanceHMiller on Twitter @chancehmiller@mastodon.social @ChanceHMiller on Instagram @ChanceHMiller on Threads Benjamin Mayo @bzamayo on Twitter @bzamayo@mastodon.social @bzamayo on Threads Subscribe, Rate, and Review Apple Podcasts Overcast Spotify Ad-free version You can get an ad-free version of 9to5Mac Happy Hour on Apple Podcasts each week for $5 per month or $50 per year. Feedback Submit #Ask9to5Mac questions on Twitter, Mastodon, or Threads Email us feedback and questions to happyhour@9to5mac.com Links Stolen Device Protection for iPhone: Now in testing How to swipe between Apple Watch faces in watchOS 10 Apple shut down Beeper Mini's iMessage for Android Apple Music collaborative playlists add emoji reactions in iOS 17.3 beta Beeper Mini restores iMessage service, now for free iMessage for Android via Beeper Mini and Cloud are down again Apple releases standalone USB-C case for AirPods Pro 2 for $99 Apple's chief iPhone and Apple Watch designer leaving Apple Podcasts app launching on Tesla vehicles next week GM's latest excuse for dropping CarPlay is its dumbest yet Chevy Blazer EV first drive – is it worth its $56k base price? | Electrek Report: Apple Music to add new incentives for artists who use Dolby Atmos