Podcasts about Haunters

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Latest podcast episodes about Haunters

Haunting U
A Haunting Plan for 2025: Crafting the Ultimate Spooky Experience

Haunting U

Play Episode Listen Later Apr 1, 2025 70:59 Transcription Available


Episode 93-Planning Halloween 25 Released 01 April 2025 Hosts: John Schelt, Keoni Hutton & Leslie Reed Join the Haunting You podcast crew as they embark on an exciting journey to craft an unforgettable haunted experience for 2025. In this episode, they delve into the intricate planning required to build a professional-level haunt, exploring themes, backstories, and the spooky elements that will bring chills to their audience. With a nod to classic horror tropes and a dedication to top-notch storytelling, discover how they aim to create a haunting that blends terror with entertainment. Whether it's ghosts from a cursed estate or mad scientists conducting ghastly experiments, this episode lays the foundation for a spine-tingling spectacle. Stay tuned as they navigate challenges and share insights into bringing their terrifying vision to life. Resources mentioned during this episode: Haunting U can be found at www.hauntingu.com. Sanguine Creek Estates: www.scehaunt.com Chamber of Haunters Website: https://chamberofhaunters.com/ Sound Effects: Music: Dance of Death http://www.purple-planet.com/ Thunder: Recorded by Mark DiAngelo Uploaded: 07.29.11 http://soundbible.com/1913-Thunder-... License: Creative Commons Attribution 3.0 Modifications: Inserted over Dance of Death Music Evil Laughter: Recorded by Himan Uploaded: 03.13.13 License: Public Domain  http://soundbible.com/2054-Evil-Lau... We couldn't continue to bring you awesome content without the support of our sponsors, particularly our Premium sponsors, the Chamber of Haunters, and VFX.  Learn more here: www.chamberofhaunters.com https://vfxcreates.com/ Haunting U is a production of Rocky Mountain Home Haunters LLC published under the Creative Commons Attribution 3.0 license. All rights reserved.  

Harold's Old Time Radio
House Of Mystery 45-06-13 (108) Haunters And The Haunted

Harold's Old Time Radio

Play Episode Listen Later Mar 26, 2025 14:22


House Of Mystery 45-06-13 (108) Haunters And The Haunted

Book Cougars
Episode 230: "Come for the Skiing, Stay for the Library"

Book Cougars

Play Episode Listen Later Mar 25, 2025 79:52


Welcome to Episode 230 where we talk about some books. As this is another tenth episode, we are also hosting a giveaway! One lucky newsletter subscriber will win a paperback copy of our second quarter readalong pick, THE GOOD HOUSE by Tananarive Due. Newsletter subscribers are automatically entered to win our recurring tenth episode giveaways. Chris unexpectedly read the surprise hot book of the season, CARELESS PEOPLE: A Cautionary Tale of Power, Greed, and Lost Idealism by Sarah Wynn-Williams, and is telling everyone to believe the hype. She also read THE EXTENDED MIND: The Power of Thinking Outside the Brain by Annie Murphy Paul, and devoured WOMAN, EATING: A Literary Vampire Novel by Claire Kohda. Emily read two novels that have an unexpected connection, MURDER UNDER HER SKIN: A Pentecost and Parker Mystery by Stephen Spotswood and THE GHOSTWRITER by Julia Clark. She also read two less murdery novels, TELL ME EVERYTHING by Elizabeth Strout and TILDA IS VISIBLE by Jane Tara. One of these she loved and the other was a bit of a departure for a well-loved writer. We discuss the third short ghost story – “The Haunted and the Haunters; Or, The House and the Brain by Edward Bulwer Lytton – in THE PENGUIN BOOK OF GHOST STORIES: From Elizabeth Gaskell to Ambrose Bierce. This one didn't grab us like the last one (pun intended) but we can see how it contributes to the haunted house tradition. In Biblio Adventures, Chris made a guest appearance on Shawn Breathes Books where they discussed FINGERSMITH by Sarah Waters; it is ready for viewing on his BookTube channel. Emily was in Colorado visiting new grandbaby #2, and got to visit two local bookstores: White River Books in Carbondale and Alpenglow Books and Gifts in Glenwood Springs. During a long layover in O'Hare, she also visited several Barbara's Bookstores in the airport. As always, there is more in this episode than we can highlight here, like upcoming reads and jaunts (e.g., THE CAT'S MEOW: How Cats Evolved from the Savanna to Your Sofa by Jonathan Losos, All CT Reads with author Monica Wood, and the Willa Cather Spring Conference). We were so happy to be back together talking about books across the table! We hope you enjoy listening to this episode as much as we enjoyed recording it. Happy Reading! https://www.bookcougars.com/blog-1/2025/episode230

Weird Darkness: Stories of the Paranormal, Supernatural, Legends, Lore, Mysterious, Macabre, Unsolved
“THE HAUNTER OF THE DARK” by H.P. LOVECRAFT (Classic Horror) #WeirdDarkness #ThrillerThursday

Weird Darkness: Stories of the Paranormal, Supernatural, Legends, Lore, Mysterious, Macabre, Unsolved

Play Episode Listen Later Mar 7, 2025 68:06


A writer obsessed with the occult and forbidden knowledge uncovers a nightmarish secret lurking within a long-abandoned church—one that watches, waits, and is drawn to the dark.IN THIS EPISODE: I'm back with a classic horror story, requested by one of you, my Weirdo family members. “The Haunter in the Dark” written by horror writer H.P. Lovecraft.CHAPTERS & TIME STAMPS (All Times Approximate)…00:00:00.000 = Disclaimer and Show Open00:01:16.382 = About The Story00:04:10.820 = Poem, “Nemesis”00:04:31.919 = The Haunter of the Dark01:06:51.759 = Show Close, Verse, and Final Thought SOURCES AND RESOURCES FROM THE EPISODE…POEM: “Nemesis” by H.P. Lovecraft: https://tinyurl.com/y466z69vThe Cthulhu Mythos: https://tinyurl.com/y22oe79f“The Haunter of the Dark” by H.P. Lovecraft: https://tinyurl.com/y33eprua=====Darkness Syndicate members get the ad-free version. https://weirddarkness.com/syndicateInfo on the next LIVE SCREAM event. https://weirddarkness.com/LiveScreamInfo on the next WEIRDO WATCH PARTY event. https://weirddarkness.com/TV=====(Over time links seen above may become invalid, disappear, or have different content. I always make sure to give authors credit for the material I use whenever possible. If I somehow overlooked doing so for a story, or if a credit is incorrect, please let me know and I will rectify it in these show notes immediately. Some links included above may benefit me financially through qualifying purchases.)= = = = ="I have come into the world as a light, so that no one who believes in me should stay in darkness." — John 12:46= = = = =WeirdDarkness® is a registered trademark. Copyright ©2025, Weird Darkness.=====Originally aired: July 30, 2020EPISODE PAGE at WeirdDarkness.com (includes list of sources): https://weirddarkness.com/HaunterOfTheDark

Haunting U
Episode 92-Hauntfest April Ghouls Preview with Roseann Harpold

Haunting U

Play Episode Listen Later Mar 3, 2025 65:31 Transcription Available


Episode 92-Hauntfest April Ghouls Preview with Roseann Harpold Released 02 March 2025 Hosts: Keoni Hutton & Leslie Reed We're kicking off our coverage of convention season by catching up with Roseann Harpold of Hauntfest.  Come hear about the plans she has for Hauntfest April Ghouls scheduled for April 4-6 in Athens, GA, and expansion plans for the rest of 2025. Resources mentioned during this episode: Hauntfest: https://www.hauntfest.net/ Hellzapoppin: https://hellzapoppin.com/home Big Scary Show: https://www.bigscaryshow.com/ Haunting U can be found at www.hauntingu.com. Sanguine Creek Estates: www.scehaunt.com Chamber of Haunters Website: https://chamberofhaunters.com/ Sound Effects: Music: Dance of Death http://www.purple-planet.com/ Thunder: Recorded by Mark DiAngelo Uploaded: 07.29.11 http://soundbible.com/1913-Thunder-... License: Creative Commons Attribution 3.0 Modifications: Inserted over Dance of Death Music Evil Laughter: Recorded by Himan Uploaded: 03.13.13 License: Public Domain  http://soundbible.com/2054-Evil-Lau... We couldn't continue to bring you awesome content without the support of our sponsors, particularly our Premium sponsors, the Chamber of Haunters, and VFX.  Learn more here: www.chamberofhaunters.com https://vfxcreates.com/ Haunting U is a production of Rocky Mountain Home Haunters LLC published under the Creative Commons Attribution 3.0 license. All rights reserved.  

Big Scary Show
Big Scary Show - Episode 335 - HORROR CONS!

Big Scary Show

Play Episode Listen Later Mar 1, 2025 171:56


Episode 335By the time this show drops, Transword will be in full swing. Haunters from across the world will have descended upon St Louis, Missouri to see all the latest props, animatronics, lights, makeup kits, escape rooms, Christmas ideas, and much, much more. Badger and the Old Crone are there talking to everyone that will speak to them. If you couldn't make it this year, be sure to check out the next couple of shows as we'll be providing plenty of Transworld coverage. But what's going on with this episode of the Big Scary Show? Well, fear not, for Episode 335 is packed with all the news, information, music and segments that you've come to expect from the 4 (g)hosts. So let's get started.Storm is ranting in a Haunt Minute. Meathook Jim is back with some explanations on Between the Corpses, Badger brings you the latest in Deadline News and several interviews from the floor of the 150th Oddities and Curiosities Expo in Charlotte. The Old Crone discusses learning new haunt skills, we have a brand-new Gruesome Giveaway for March, and finally, we're spinning some rockin' tunes to celebrate Transworld 2025.The Roundtable of Terror talks horror-cons. We bring in organizers from several horror-cons to talk about how they're put together, what's involved with handling celebrities, strange stories, and a whole lot more. If you have one coming to your town, please go support them. There are horror cons put on all over the country nearly every weekend of the year and attendees are a prime demographic for your haunted attraction. All this, and so much more.We hid the body, but you'll become an accomplice just by listening to……..the BIG SCARY SHOW Episode 335.Featured music:Wednesday 13 - Till Death do us PartyMichael Graves - Beware13 Pagan Holiday 13 - She's DeadThe Independents - Bloody Night, Bloody Knife#bigscaryshow #roundtableofterror

Doctor Who: Tin Dog Podcast
TDP 1337: #DoctorWho The Seventh Doctor Adventures: The Doctor and Carnacki REVIEW

Doctor Who: Tin Dog Podcast

Play Episode Listen Later Feb 17, 2025 10:21


    Ghost finder Thomas Carnacki deals with many uncanny mysteries that defy explanation. But throughout his life, a stranger keeps appearing. Whether he is an ally or a rival remains to be seen, but one thing is certain. When the Doctor and Carnacki cross paths, death and danger are always close... The Haunter of the Shore by AK Benedict 1897. Young Carnacki investigates a case at Edgemere Manor where the skeletons of tourists are left on the shore of the lake. Carnacki must discard everything he knows when he discovers that the estate's hermit is the Doctor, and that time is being manipulated by an unseen force. The Doctor and Carnacki must work together if the mystery of Edgemere Manor is to be solved, the house saved, and the haunted residents find peace. The House by Georgia Cook Awoken in the dead of night to assist his distraught friend Arkright, Carnacki finds himself unexpectedly thrust into a long-buried mystery from his childhood, and face-to-face with a man he hasn't seen in years: the Doctor. But what is 'The House'? Why does everything Arkright touch transform into the same rotting furnishings and wallpaper? Can a man really be haunted by a building? The Institute of Forgotten Souls by Jonathan Barnes In the heart of England in 1936 there lies a home for wounded men. It is a strange, shadowed place, full of secrets. Terrible beasts prowl the grounds, as if guarding something dreadful. Inmates are disappearing, picked off one by one, while a singular resident - a certain, now retired ghost finder - bravely staves off the darkness. Yet tonight is the night when it's all going to end. For tonight is the night when the Doctor comes to call...

The Next Picture Show
#461: House Haunters, Pt. 2 — Presence

The Next Picture Show

Play Episode Listen Later Feb 11, 2025 76:20


Steven Soderbergh's new PRESENCE flips the typical haunted house narrative inside out, but unlike the other film in this pairing, THE OTHERS, it makes its point of view clear from the opening frames. But that POV doesn't slide fully into focus until PRESENCE's final-act reveal, which left us with some questions, both critical and metaphysical, to dig into this week. Then we bring THE OTHERS back into the conversation to discuss how these two very different takes on the haunted house — one classical, one revisionist — each makes use of confined space, complex parent-child dynamics, and ambiguity about how time functions in an eternal afterlife. Then we keep the ghost stories coming in Your Next Picture Show, with some recommendations for films with an unusual or memorable perspective on domestic hauntings. Intro: (00:00:00-00:01:58) Presence review (spoiler-free): (00:01:590-00:20:10) Presence review continued (spoilers): (00:20:11-00:27:56) Connections: (00:27:57-00:56:14) Your Next Picture Show: (00:56:15-01:06:50) Next episode preview and credits: (01:06:51-01:11:05) Please share your thoughts about THE OTHERS, PRESENCE, or anything else in the world of film, by sending an email or voice memo to comments@nextpictureshow.net, or leaving a short voicemail at (773) 234-9730. Your Next Picture Show: • David Lowery's A GHOST STORY • Guillermo del Toro's CRIMSON PEAK • Jack Clayton's THE INNOCENTS • Sidney J. Furie's THE ENTITY Next Pairing: NO OTHER LAND and THE KILLING FIELDS Learn more about your ad choices. Visit megaphone.fm/adchoices

The Next Picture Show
#460: House Haunters, Pt. 1 — The Others

The Next Picture Show

Play Episode Listen Later Feb 4, 2025 68:31


Steven Soderbergh's new PRESENCE is an unconventional haunted house story with a twist that reminded us of 2001's THE OTHERS, though to say exactly why risks spoiling how Alejandro Amenábar performs his own twist on a comparatively traditional haunted house story. That twist forms the foundation of our discussion this week, which freely roams spoiler territory as we consider how the ending revelation shapes our understanding of THE OTHERS' perspective on religion and the afterlife, and how the film's abundant symbolism lines up with its narrative as a ghost story. Then in Feedback, we revisit our recent “Fanged Attraction” pairing with a couple of listeners offering their own interpretations of BRAM STOKER'S DRACULA and NOSFERATU. Please share your thoughts about THE OTHERS, PRESENCE, or anything else in the world of film, by sending an email or voice memo to comments@nextpictureshow.net, or leaving a short voicemail at (773) 234-9730. Learn more about your ad choices. Visit megaphone.fm/adchoices

Haunting U
Episode 91-Happy New Year with Robert Nulton

Haunting U

Play Episode Listen Later Feb 1, 2025 85:55 Transcription Available


Episode 91-Happy New Year with Robert Nulton Released 01 February 2025 Hosts: John Schelt, Keoni Hutton & Leslie Reed Happy New Year! We're back with Robert Nulton, President of the Chamber of Haunters to celebrate the Chambers 5th anniversary and talk about the exciting changes in store for 2025.  Resources mentioned during this episode: Hidden Screams Haunted Attraction: https://hiddenscreams.com/ Haunting U can be found at www.hauntingu.com. Sanguine Creek Estates: www.scehaunt.com Chamber of Haunters Website: https://chamberofhaunters.com/ Sound Effects: Music: Dance of Death http://www.purple-planet.com/ Thunder: Recorded by Mark DiAngelo Uploaded: 07.29.11 http://soundbible.com/1913-Thunder-... License: Creative Commons Attribution 3.0 Modifications: Inserted over Dance of Death Music Evil Laughter: Recorded by Himan Uploaded: 03.13.13 License: Public Domain  http://soundbible.com/2054-Evil-Lau... We couldn't continue to bring you awesome content without the support of our sponsors, particularly our Premium sponsors, the Chamber of Haunters, and VFX.  Learn more here: www.chamberofhaunters.com https://vfxcreates.com/ Haunting U is a production of Rocky Mountain Home Haunters LLC published under the Creative Commons Attribution 3.0 license. All rights reserved.    

Debut Buddies
First Ghost Busters (1975)

Debut Buddies

Play Episode Listen Later Jan 27, 2025 131:35


There's been somethin' strange in the neighborhood for longer than you might realize! I bet you didn't even know who to call, or how to call them. Hint: At least once, you call a Gorilla using a talking-self-destructible fish. On this episode, Chelsea, Kelly, and Nate put on their jumpsuits, grab their De-Materializers, and discuss 1975's The Ghost Busters--a television show that may well have changed human history forever. We also dig into the 1986 Filmation cartoon, Ghostbusters, and all its robo-ghost villain, jalopy driving, skelevision-watching glory. There's also a glorious MouthGarf Report, and some spppppppoooky I See What You Did There! Please give us a 5 star rating on Apple Podcasts! Give The Ghost Busters (1975) and Ghostbusters (1986) a look... if you dare.Want to ask us a question? Talk to us! Email debutbuddies@gmail.comListen to Kelly and Chelsea's awesome horror movie podcast, Never Show the Monster.Get some sci-fi from Spaceboy Books.Get down with Michael J. O'Connor's music!Next time: First Valentine's Day

Haunted Attraction Network
NEWS: Valentine Haunts & Drone Crashes

Haunted Attraction Network

Play Episode Listen Later Jan 11, 2025 6:22


Read this week's stories here. This week: Drone Crash Raises Questions About Safety in Attractions Industry; 2025 Valentine Haunted Houses; 2025 Prep Podcast from Haunter's Toolbox; 2024 Spooky Awards to Honor Halloween's Best; Reminders from the Haunted Attraction Association. 

PNN America
GENGAR RANT EDITION - HAUNTER > GENGAR, MAGIC OF 2, WINTER ANIME, BANNING THINGS, AUTISM

PNN America

Play Episode Listen Later Jan 4, 2025 76:48


Daily News: https://www.polnewscentral.com/ --- Live show 8PM EST: https://odysee.com/@PNNAmerica:a/PNNAmericaDec --- Help by supporting the show: Bitcoin: bc1q775yrp0az9e88yp3nzg0a5p7nzgex0m7e8xcdk Dogecoin: DS1Fp4wmQ1jdbYj4cqi3MJNWmzYe6tt9w4 Monero: 8BaVtQCDnQhY1Wc3twwx2NCPumhTTVCweZRQT2X7V3D9gfEUCWt6U79izJp2qiDYx3cAjPjQFEWxFbKyLoTTWSRzGC27Tdk --- MY Website! (Book included): https://www.pnnamerica.com ---

Haunt After Hours
Preparing for Opening Night

Haunt After Hours

Play Episode Listen Later Dec 28, 2024 82:23


keywords: haunt industry, opening night, haunt actors, bizarre laws, haunt preparation, Silent Night Deadly Night, haunt tips, Halloween, spooky stories, haunt experiences summary: In this episode of Haunt After Hours, the Big Ant discuss bizarre laws around the US and the crew discuss preparation for opening night. Haunters in training guest host and share the experiences as haunt actors. A young haunt actor, Corinne, who shares her journey and character development. Nannie Jannie shares her new found interest in black holes. The episode concludes with a humorous and critical review of the film Silent Night, Deadly Night 3, highlighting its shortcomings and lack of connection to the previous films. Takeaways: The haunt industry is filled with unique and bizarre laws. Opening night preparation is crucial for a successful haunt season. Actors need to be well-prepared and rehearsed for opening night. Creating synergy among actors and staff enhances the haunt experience. Bizarre laws can add humor and interest to discussions about the haunt industry. Interviews with haunt actors provide insight into their experiences and challenges. The importance of safety and emergency protocols in the haunt industry. Communication and clear roles are essential for a smooth opening night. The review of Silent Night, Deadly Night 3 highlights the importance of maintaining character consistency in sequels. Engaging with the audience and offering discounts can improve customer satisfaction. Behind the Scenes of the Haunt Industry Bizarre Laws and Haunt Tales Sound Bites: "Hey everyone, welcome back to Haunt After Hours" "Just scream it out! Hallelujah!" "I made a lot of money doing that!" Chapters: 00:00Holiday Preparations and Podcast Setup 00:01Boo of the Week: Unusual Laws Across States 16:08Interview with Corinne: Haunt Actor Experience 20:22Nostalgic Conversations: Payphones and Childhood Memories 22:32The Mystery of Black Holes: Paranormal or Scientific?25:43The Haunt Industry: Preparing for Opening Night 34:23Chaos and Control: Managing a Haunt Experience 49:42Preparing for Opening Night 55:38Managing Customer Expectations 59:31Reviewing Silent Night, Deadly Night 301:21:34Reflections and Future Reviews

The Harvest Season
Game of the Year 2024

The Harvest Season

Play Episode Listen Later Dec 25, 2024 143:06


Al, Codey, and Micah talk about their favourite farming and cottagecore games of 2024. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:37: What Have We Been Up To 00:22:18: Rules Explanation 00:26:13: Update Of The Year 00:42:17: Early Access Of The Year 00:52:11: Game Of The Year Nominations 01:46:31: Debate 02:01:59: Winner Discussion 02:10:47: Outro Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to the sixth annual harvest season (0:00:35) Al: game of the year episode. (0:00:37) Al: My name is Al. (0:00:38) Codey: And my name is Cody. (0:00:40) Micah: And I’m Micah. (0:00:41) Al: And we’re here today to talk about Cottagecore games. (0:00:44) Codey: Ooh. (0:00:45) Micah: Yay. (0:00:48) Codey: Make it, it’s a woo, not yay. (0:00:49) Micah: Yeah, wooh. (0:00:53) Al: All right. This is. Spicy, we, as mentioned, this is going to be our game of the year episode (0:00:54) Micah: I’m trying to add a little spice to it, you know, spice it up a little bit. (0:01:04) Al: for this year. Why all that? This is the sixth one. I don’t know how to deal with that. (0:01:10) Micah: Yeah, I can’t believe it’s it’s been that long you said I didn’t even register (0:01:15) Micah: I saw the list of the the previous ones you said six just now and it hit me like a truck (0:01:20) Al: We’ve changed things up this year a little bit compared to previous years. (0:01:21) Codey: Yeah you said it and I was like no way. This is wild. (0:01:30) Al: I’m not going to go into that just now, but just bear in mind listeners, there are some (0:01:34) Al: slight changes. (0:01:37) Al: Before that, Micah, what have you been up to? (0:01:38) Micah: Aww, I’ve been playing a lot of Jeragon Quest 3, HD2D, which I might talk a little bit about the Greenhouse episode. (0:01:50) Al: I love how you say might like we’ve not just recorded it. (0:01:50) Micah: Might, maybe, you’ll have to tune into the Greenhouse episode to find out. (0:01:56) Codey: You could cut it. (0:01:57) Codey: You could cut it out. (0:01:58) Micah: Great. (0:01:58) Al: No, it’s fine. It’s fine. I love when we like we break through the barrier and like stop (0:02:04) Codey: Oh, yeah. (0:02:04) Al: pretending like we record the greenhouse later. (0:02:06) Micah: that is primarily what I’ve been playing when I have the time to play games. Cody and I were (0:02:09) Codey: You’re right, you’re right. (0:02:17) Micah: just talking before we started recording about just being busy and not being able to play a (0:02:22) Micah: whole lot of games this year. So it’s always nice doing a game of the year recording because it (0:02:27) Micah: gives me an excuse to kind of revisit and catch up on things and have a an allotted time to play (0:02:34) Micah: games, but other than that, it’s been Drangle. (0:02:36) Micah: Quest 3. And I have also been shiny hunting a lot more in (0:02:41) Micah: Pokemon, but in older Pokemon games, I’ve been kind of (0:02:44) Micah: revisiting and kind of I don’t know what the term is, like (0:02:53) Micah: realigning myself with what I loved about Pokemon, and not so (0:02:56) Micah: much the how what modern Pokemon has become, I guess. And there’s (0:03:03) Micah: been a lot of like interesting I found in the (0:03:07) Micah: the kind of like deeper level in community, there’s a lot (0:03:12) Micah: of like really interesting new things that people have found (0:03:15) Micah: or like, you know, different hunts that people have set up (0:03:20) Micah: like one of the things that I’m working on right now is shiny (0:03:22) Micah: hunting, Kanto starters in the original gen one virtual console (0:03:27) Micah: games, which is something that you can do, but you have to do (0:03:27) Al: Oh, why? Why? (0:03:29) Micah: it by like, trading them over to a gen two virtual console game (0:03:33) Micah: to see or if you (0:03:37) Micah: have a totally legal copy of the virtual console games, (0:03:42) Micah: there’s a patch that you can apply that will just show you (0:03:44) Micah: if it’s shiny or not, which is very cool. (0:03:47) Micah: But there’s been a lot of like really neat little things like (0:03:49) Micah: that that I’ve been kind of experiencing and re-linking (0:03:56) Codey: You’re you’re getting back to your roots now. What’s your current hunt? (0:03:57) Micah: myself with and yeah, yep. (0:04:02) Micah: I think there’s been a lot of, well, yeah, that Gen 1 hunt is (0:04:05) Micah: my current hunt. (0:04:06) Micah: Uh, I’m doing all four of this stuff. (0:04:10) Micah: So like the three Kanto original Kanto starters and the Pikachu in the (0:04:15) Micah: games that they originate in, um, which is, has been a little bit complicated (0:04:22) Micah: to set up, uh, but it has been pretty enjoyable, like learning how things, (0:04:28) Micah: uh, work and how, how to, you know, like set things up properly. (0:04:33) Micah: Uh, it’s just been, I don’t know. (0:04:36) Micah: Interesting. (0:04:37) Micah: And I think there’s been a lot over the years that has like kind of had me (0:04:44) Micah: disconnect from Pokemon and in specific ways that like, kind of, like you said, (0:04:51) Micah: you know, coming back to my roots has kind of retaught me what it is that I (0:04:56) Micah: love so much about creature collecting and, you know, these core games and (0:05:02) Micah: stuff like that, this of course has nothing to do with the fact that, uh, (0:05:07) Micah: you know, earlier this year, they shut down the three S, uh, internet (0:05:12) Micah: capabilities and that may be possibly in the future. (0:05:15) Micah: Pokemon bank is going to shut down and that I am anxious about the (0:05:19) Micah: possibility of losing, you know, and I’m not rushing to, you know, it has (0:05:24) Micah: nothing to do with the fact that I’m like prepping for the quote unquote (0:05:24) Codey: Yeah. (0:05:28) Micah: end of the world when it comes to, but yeah. (0:05:32) Al: Prepping for something they haven’t even announced is going to happen yet. (0:05:35) Micah: Yes. (0:05:36) Codey: But it’s going to happen, though. (0:05:36) Micah: You know, that’s the glory of anxiety. (0:05:41) Al: Well, yeah, fair. (0:05:44) Codey: You can’t choose what you get worried about. (0:05:45) Micah: Yep. (0:05:46) Micah: Yep. (0:05:46) Codey: You just– yep. (0:05:47) Micah: And then you just over prepare for it. (0:05:48) Micah: And everyone’s like, why did you do that? (0:05:49) Micah: And I’m like, I don’t know. (0:05:50) Micah: I just felt like it was a good idea. (0:05:52) Al: There is no why there only is. (0:05:54) Micah: Yep. (0:05:55) Micah: That’s right. (0:05:56) Codey: Yep, I did that. I’ve been doing a PhD. I don’t know if you all know about that. So, I mean, I’ve just had like, this is like conference season. And then I’ve also had a lot of review requests lately. So journals have been like, hey, there’s a paper that you’re really like is within your like niche. Can you review this? Since you’re a subject matter expert? (0:05:56) Micah: So that’s primarily what I’ve been doing. (0:05:59) Al: Cody, what have you been up to? (0:06:26) Codey: And I’ve learned that I’m bad at saying no. So I am about to finish that. Like, literally after this, I have to write something for a nomination. And then I have to finish a review. And then I will finally be free of my obligations. And then I can actually focus on just my, my PhD. Yeah, lots of insect identification. Lots of that. And then (0:06:52) Codey: recently started playing, uh, Pokemon Pocket. (0:06:56) Codey: And, uh, I, during that Venusaur event that happened, um, I got three (0:07:03) Codey: of the promo Venusaur, but I did not get any of the Jigglypuff or the (0:07:06) Codey: Hunter and I am really salty about that. (0:07:08) Micah: Oh no. (0:07:10) Codey: Like I literally opened my game. (0:07:13) Codey: I was like, Oh, I need to do those. (0:07:14) Codey: Cause I thought today was the last day, like through like 11 59 tonight, (0:07:19) Codey: but it was yesterday, so rip. (0:07:21) Al: Yeah, this is the problem Cody, you need to be doing this this event all through the event, (0:07:26) Al: otherwise it’s going to because I did, I kid you not, 38 packs of that event. 38 packs I opened (0:07:32) Codey: That means, that means you won 38 of the, okay, with no Venusaur. (0:07:36) Al: with no Venusaur. Yes, correct. With no Venusaur in 38 packs. The last three packs that I could (0:07:44) Micah: That is unbelievable. (0:07:49) Al: could have opened in the game because of the timer. (0:07:51) Al: Without paying gold, the last three packs, all Venus are. (0:07:56) Codey: They turned up the Venus or the Venus or knob. I mean, maybe (0:08:00) Codey: that’s where they opened the cannon. Um, maybe that’s where (0:08:07) Codey: that’s my issue because I did start doing it near the end. And (0:08:11) Al: I don’t, yeah, I don’t think, I don’t think, I think it’s just cause like there were loads (0:08:12) Codey: so they, there was like all Venus or it’s just like (0:08:18) Al: of people I know who couldn’t get any Grinninja and kept getting Venus or instead. So I don’t (0:08:22) Al: think it’s, I don’t think it’s quite that simple, but yeah, if you want it like 41 is what I got, (0:08:27) Al: 41 packs is why I opened and that, and I needed to get, you know, 39 to get one of each. (0:08:30) Codey: Wow. (0:08:30) Codey: Mm-hmm. (0:08:34) Al: So like, yeah, you can’t, you can’t half-heartedly do these events. If you want everything, (0:08:38) Al: You got to go all in. And the good thing is that like one. (0:08:41) Al: Once you’ve done the first couple of days, if you do all of the, like, use all of the (0:08:46) Al: hourglasses in the first couple of days, like just kind of like do everything as quickly (0:08:50) Al: as you can, then the most you can do a day is two because of the 12 hour timer. So it (0:08:56) Al: makes it really quick and easy after the first couple of days. I guess the problem. Well, (0:08:59) Codey: I mean my I’m not a try-hard though (0:09:03) Al: I think you’re always going to be disappointed in pocket if that’s the case, then. (0:09:06) Codey: I’m just I’m just always gonna be disappointed in myself. Let’s be honest. That’s never gonna not (0:09:10) Micah: I got the inverse of that initial I eventually did get to Venus or which was I was happy (0:09:22) Micah: with that because that’s you know, the max that you can put in a deck is two of a card. (0:09:26) Micah: But it took a very, very long time and I got an endless amount of Haunter like just a ridiculous (0:09:33) Micah: amount of Haunter to the point that I thought it was like something either was wrong or (0:09:34) Al: Yeah. (0:09:38) Micah: Or I was like, it’s been. (0:09:40) Al: Opening the wrong packs or something. (0:09:40) Micah: Having a trick played on me or something. (0:09:42) Micah: Yeah. (0:09:42) Micah: Like something was going wrong because it was just, it was just (0:09:46) Micah: Haunter all the time and I w I went to my, my work team and I was like, (0:09:51) Micah: Hey, is anybody else just pulling Haunter and everyone was like, no, (0:09:56) Micah: I got all of them already. (0:09:57) Micah: I figured, you know, whatever. (0:09:58) Micah: And I’m like, what is wrong with my game? (0:10:00) Al: Yeah, I got 13 Hunter and 11 Jigglypuff. (0:10:00) Micah: I’m like hard resetting and (0:10:04) Codey: Well, why don’t you save them for me, please, because I need it. (0:10:05) Micah: incredible. (0:10:09) Micah: - Yeah. (0:10:10) Micah: - There’s no shortage of, no shortage of Haunters for you when the trading happens. (0:10:11) Al: We’ll see what trading ends up being like, but yeah, got your name on it. (0:10:19) Micah: - Al, what have you been playing? (0:10:26) Al: Because I’m recording so many, I’m literally recording the live. (0:10:30) Al: So I am specifically going to talk about one game that I haven’t talked about on the other episodes so that I don’t get confused about things. (0:10:46) Al: So this is not all I’ve been up to. This is just what you’re getting this episode. I have played Sonic Shadow Generations, Sonic X, or to be specific, I’ve played Shadow Generations. (0:11:00) Al: I wasn’t playing Sonic Generations because I did enjoy it when I played it the first time, but I don’t have time to be replaying games. Come on, that’s not my life anymore. (0:11:08) Al: So I bought the game to play Shadow Generations. And let me tell you, I still do not like 3D Sonic games, even when it’s Shadow you’re playing as instead. (0:11:21) Micah: Okay, so is it is it sonic generations just with like added? Oh (0:11:28) Al: So, think of it like Bowser’s Fury with Mario. (0:11:31) Al: Did you play that? (0:11:32) Micah: Sure, yeah (0:11:33) Al: It’s exactly the same as that. (0:11:35) Al: You open up the game and it shows you the two things side by side, and you either choose (0:11:38) Al: Sonic Generations or you choose Shadow Generations, and they are different games. (0:11:40) Micah: » I see. (0:11:41) Micah: » Okay. (0:11:45) Al: It’s not like you’re playing Sonic Generations, but with Shadow, no. (0:11:48) Al: It’s a different story. (0:11:49) Al: It’s your different character, and it’s different levels, and he has different powers. (0:11:55) Al: It’s completely different. (0:11:56) Micah: And a motorcycle and swears I mean he has a gun and (0:11:58) Al: » Yeah, exactly, exactly. (0:12:01) Al: So, I keep trying to like 3D Sonic games, (0:12:04) Al: and I think part of the problem is I did enjoy Sonic Generations, (0:12:08) Al: which did have some 3D levels, (0:12:10) Al: and I don’t know whether maybe I should play Sonic Generations to check, (0:12:14) Al: but I’m not going to. (0:12:16) Al: But I wonder whether I liked that despite the 3D levels, (0:12:20) Al: and I just mostly enjoyed the 2D levels, (0:12:22) Al: or whether I actually enjoyed the 3D levels in that game. (0:12:25) Al: I can’t remember. (0:12:26) Codey: Well, the more important question is are you gonna see the movie or when are you gonna see the movie? (0:12:28) Al: Oh, yeah, I’ve already got tickets. (0:12:33) Codey: Okay (0:12:34) Al: Let me check when I’ve got them booked for. (0:12:36) Al: So I have them booked for the Saturday because I’m, yeah, I couldn’t do the Friday because (0:12:41) Al: Rona’s out to a concert, but yeah, I’ve got tickets booked for the Saturday. (0:12:42) Codey: Mm hmm. So there’s some showings on Thursday for me where I’m at, but I that’s also my partner’s (0:12:52) Codey: Christmas holiday party. So and we always go to like a fancy place and they pay for everything. (0:12:56) Codey: So I’m going to get a bunch. I’m going to slam free food in my face, but I’ll probably like really. (0:12:59) Micah: The dream. (0:13:02) Al: You’re gonna eat as much food as you can as quickly as possible and then go to see Sonic? (0:13:06) Codey: Uh, I don’t know if that’s going to work, but I will probably see Sonic on Friday. If not the (0:13:13) Codey: after when it’s like cheap, cheap, cheap. Um, because. (0:13:14) Al: hmm I see I don’t care about the price because I have the like season pass (0:13:20) Codey: Oh, what? Wait, what? (0:13:21) Micah: there’s a there’s a season pass to the theater (0:13:23) Al: you guys don’t have that yeah I i I paid 135 pounds and I can go to the (0:13:26) Micah: at least not that i’m aware of (0:13:31) Al: cinema as many times as I want it for a year for the whole year yeah (0:13:34) Micah: - What? (0:13:35) Codey: - What? (0:13:36) Micah: I’ve never heard of this. (0:13:38) Micah: What is your like, big name, like theater, like cinema? (0:13:42) Al: So we have, we have two bigs, we have two. (0:13:44) Al: big cinema chains. One is called ODEON and one is called Cine World. And both of them, (0:13:49) Micah: Okay, neither of those (0:13:51) Al: but yeah. Well, so I think, is ODEON I think is owned by MGM maybe? I don’t know. They’re (0:14:00) Al: both owned by big US brands, but they kept a specific name. No, maybe it’s not. Oh, sorry. (0:14:07) Al: It’s AMC, the audience owned by MGM and do not own actual cinemas. (0:14:10) Micah: - Okay, AMC, I do know. (0:14:15) Al: There is a filmmaker. Let’s see what. (0:14:17) Micah: They make the movie. (0:14:20) Codey: Literally all that they offer to us is $15 a year gets you like points and you don’t have to pay fees for if you buy tickets online and that’s pretty much it. (0:14:36) Micah: Okay. So I do see, I’m looking now, cause this is mind blowing, so I didn’t know this (0:14:39) Codey: It is yeah. (0:14:40) Micah: concept existed. Uh, we have Marcus theaters has a, it’s $10 a month and you get one movie (0:14:47) Codey: - Oh. (0:14:49) Micah: credit per month, which means you just get a, a single movie ticket. Yeah. I mean, you’re (0:14:51) Al: What’s the point, then? (0:14:56) Micah: kind of, I mean, if you’re seeing one movie a month, you’re probably not really, I guess (0:15:03) Micah: Maybe you’re saving a little bit (0:15:06) Micah: I mean (0:15:06) Al: Yeah. Yeah, whereas I, I see like easily for like, I’m easily seeing one. (0:15:14) Micah: Okay, so there’s there is also unused credits rollover so like if you miss a month you say there’s nothing right (0:15:20) Al: Yeah but that’s still, unless that’s cheaper than a cinema ticket, there’s no point. (0:15:22) Micah: You’re still paying for the month (0:15:26) Micah: Which I think it is I think it’s $10 a month (0:15:29) Micah: I don’t know what what like a movie ticket is there but here in the (0:15:34) Micah: Great (0:15:36) Micah: I think we’re in the ballpark of at minimum like 16 to 20 dollars for a movie ticket (0:15:41) Al: Oh my word. For 20, I’d be expecting at least IMAX. That’s wild. (0:15:42) Codey: - Mm-hmm, mm-hmm. (0:15:43) Micah: So you are saving some but you’re also (0:15:50) Micah: No, you’re talking standard you’re talking getting your chairs kicked (0:15:54) Al: Oh no. So yeah, so that’s just because you said that. That’s the same company that is (0:15:56) Codey: Yeah, so regal which is a cinema place in some parts of the United States has (0:16:08) Al: world technically it’s cine world owns regal not the other (0:16:11) Al: for this one but yeah they’re the so they’re the same same company (0:16:12) Codey: Ok. (0:16:14) Codey: But you said you pay what? $100? (0:16:16) Al: I paid 135 pounds for the year so what does that work out at 135 (0:16:19) Codey: Mm-hmm. (0:16:21) Codey: That is $170 US dollars. (0:16:24) Al: uh it’s (0:16:24) Codey: We can get… (0:16:26) Micah: Just I just looked at what you’re (0:16:28) Al: yeah so that’s that’s 14 dollars uh 14 dollars a month or 11 (0:16:32) Codey: Mm-hmm Regal unlimited pricing for the base tier that only has access to 148 theaters (0:16:39) Codey: So 100% not you’re not gonna get it where you are like where most people are going to be (0:16:46) Codey: is (0:16:49) Codey: $260 a year (0:16:50) Al: for the cheapest. (0:16:52) Codey: For the cheapest and that’s about $22 a month you get unlimited tickets (0:16:52) Micah: Mm-hmm (0:16:53) Al: Oh, my word. (0:16:58) Codey: It says tickets, but I’m assuming it’s just like you get a ticket. It’s not that’s probably it’s probably purpose (0:17:01) Micah: Right, I would imagine, yeah. (0:17:03) Al: Yes, yeah, yeah, yeah. Yeah, it is. (0:17:03) Codey: and (0:17:05) Codey: Then you get 10% off concessions, which is nothing (0:17:08) Al: Yeah. Yeah, we get that as well. We get that as well, which is is is totally just a way to get you to buy more of the cinema, which I obviously do because I’m a sucker and I know that I’m a sucker. (0:17:09) Micah: Yeah, that’s pretty much nothing. (0:17:15) Micah: Now, (0:17:20) Micah: the next question is because our ticket prices (0:17:23) Micah: are so much higher than yours, (0:17:24) Micah: are your concession prices as high as ours are? (0:17:27) Al: I mean, so okay. (0:17:27) Micah: ‘cause we can, I mean, a small popcorn is $5, maybe. (0:17:31) Micah: And a small soda or small beverage is probably also like $5. (0:17:31) Codey: Mm hmm. Mm hmm. (0:17:36) Al: So I feel like they’re not too bad. (0:17:38) Al: So if I go, I can go into my app just now, because the good thing about (0:17:41) Al: the cinema that I have, that I go to now, which is like fantastically like 10 (0:17:45) Al: minutes drive from my house, which is, is amazing, um, which is, you know, for (0:17:50) Al: city people might seem weird, but like, yeah, I don’t have things 10 (0:17:54) Al: minutes away from my house. (0:17:56) Al: Uh, if I look, I can get, so you said a small popcorn, $5. (0:18:02) Al: Let’s see for us. (0:18:03) Al: uh yeah a regular popcorn would be five (0:18:07) Al: um but they do like deals that make them cheaper (0:18:10) Codey: they used to do that. They don’t do that anymore. I remember you could get like a meal deal. I don’t (0:18:16) Codey: think they do that anymore. (0:18:17) Al: - Yeah, so like me and Rona went to see Wicked (0:18:19) Al: and I never get run into the cinema. (0:18:21) Al: Like that’s the first time she’s been to the cinema since. (0:18:24) Al: Oh, what was that other musical? (0:18:26) Al: The one about the kid who kills himself. (0:18:28) Codey: You have to be more specific. (0:18:28) Micah: Holy moly. Yeah, there’s oh (0:18:29) Codey: You have to be more specific. (0:18:32) Al: Dear Evan Hansen. (0:18:33) Al: There we go, dear Evan Hansen. (0:18:33) Codey: Oh yeah. (0:18:34) Al: So that was the last film she saw in the cinema (0:18:38) Al: before Wicked. (0:18:39) Al: So that’s kind of, was that like two and a half years ago (0:18:41) Al: or something like that? (0:18:42) Al: So she doesn’t come out to the cinema very often (0:18:45) Al: just because she just doesn’t like going out in the evening. (0:18:47) Al: Which is fair, we went to see Wicked and we bought, we got two hot dogs, a large portion (0:18:57) Al: of tater tots and one large slushie and that was 17 pounds, so it’s not cheap, but for (0:19:08) Al: me that felt not terrible. (0:19:09) Codey: Mm-hmm. (0:19:11) Micah: Yeah, we we really don’t get that much it’s I mean it’s it’s kind of the like the the the (0:19:12) Codey: Yeah, that’s a lot for that amount of money. (0:19:14) Codey: Yeah, I-M-O. (0:19:22) Micah: common concept of going to the theaters and eating anything is that you’ve kind of like (0:19:27) Micah: just bring your like sneak your own stuff in yeah. (0:19:29) Codey: You sneak. You sneak your own. Yeah, 100%. (0:19:31) Al: Oh, yeah, yeah. And I, to be fair, I do that a lot. I don’t often buy stuff from the cinema, (0:19:36) Al: right? We were doing that because it was a special occasion type thing, like let’s go. (0:19:37) Micah: Which like (0:19:40) Al: We went to IMAX because I have to pay more to go to IMAX. I don’t, it doesn’t include (0:19:44) Al: IMAX in the, in the bundle. I think I have to pay five, five pounds to upgrade a ticket (0:19:48) Al: to IMAX, which I feel is not too bad. But it’s not something I do every week, obviously. (0:19:53) Al: So we went to IMAX and we paid like stupid amounts for her ticket. And then we, we got (0:20:00) Al: their spindle of feed didn’t. (0:20:02) Al: And we just like made an evening of it. (0:20:03) Al: So it was fun. (0:20:06) Codey: All of this to say, I’m really excited for Sonic 3. (0:20:09) Codey: And I didn’t realize that Shadow is voiced by Keanu Reeves. (0:20:15) Al: Yeah. Wild. Wild that they have Keanu Reeves’ shadow and Idris Elba’s knuckles. It’s like, (0:20:18) Codey: Wild. (0:20:20) Codey: And Idris Elba. (0:20:23) Al: what a combination. Amazing. What other famous massive actors can they get playing furries. (0:20:26) Micah: That’s incredible (0:20:28) Micah: You (0:20:30) Micah: You (0:20:35) Codey: - I guess whose tails? (0:20:37) Al: Oh, I don’t know (0:20:39) Codey: I’m gonna Google it. (0:20:40) Codey: We could probably move on and fuck this. (0:20:42) Micah: Uh, I am also seeing the Sonic movie, but it’s, I’m not like a huge Sonic fan. (0:20:48) Micah: I like Sonic, but I’m not like, you know, mega fan or anything, but my like best friend (0:20:54) Micah: is absolutely obsessed. (0:20:56) Micah: So as part of our like Christmas get together, we’re going to see the, the Sonic three, um, (0:21:05) Micah: that like opening weekend, which is like, not don’t typically go to the theater that (0:21:09) Micah: often anymore. (0:21:12) Micah: So I’m kind of excited because it’s very rare. (0:21:14) Codey: Yeah (0:21:16) Micah: This is the first time I’ll be at the theater, I think, all year. (0:21:19) Codey: Tails is uh, Colleen O’Shaughnessy (0:21:20) Micah: Yeah, I don’t know what that is either. (0:21:22) Al: Don’t know who that is. (0:21:24) Codey: I don’t she sees she’s a voice actor. Uh, looks like that’s what it is (0:21:27) Al: Right, okay. So the only actual voice actor. (0:21:28) Micah: Okay. (0:21:30) Micah: I have seen the two previous Sonic movies, though, and they’re really good. (0:21:30) Codey: Yeah (0:21:31) Al: Because of course Ben Schwartz is Sonic as well. (0:21:34) Codey: Yeah, I’m just (0:21:39) Codey: I love those movies so much so good (0:21:39) Micah: They did a really good job of them. (0:21:42) Micah: Great. (0:21:42) Micah: Mm-hmm. (0:21:42) Micah: Mm-hmm. (0:21:42) Al: Yeah, I think they’re exactly what we need from Sonic films. (0:21:47) Al: And I think if you did this, what they’ve done with Sonic films, if you did it with anything else, (0:21:51) Al: it wouldn’t work the same. It works because of what it is, and nobody takes it too seriously. (0:21:58) Al: So yeah, I don’t like 3D Sonic games. That’s a shame. Maybe I should stop trying. I do still (0:22:06) Al: like 2D Sonic games, so hopefully they make another one of those. But yeah, that’s what I’ve been up to. (0:22:12) Codey: - Woo. (0:22:13) Al: Whoo! (0:22:19) Al: All right, so we are gonna go into our… No, let me just… Right, I’ll explain what’s happening (0:22:27) Al: first before I try and do a funny segue. So I’ve changed things up a little bit this year (0:22:35) Al: because there have been so many questions about early access games and updates and what counts (0:22:41) Al: for game of the year. So I decided. (0:22:43) Al: To make it simpler going forward, we’re going to have three awards now. (0:22:47) Al: Okay, we’re going to have update of the year, which is for any game that has (0:22:52) Al: previously released out of early outside of early access and now has a content update. (0:22:58) Al: We’re going to have early access, which is for games that are in early access. (0:23:02) Al: And then we’re going to have game of the year, which is for any game that has (0:23:05) Al: released their first non early access version. Does that make does that is that clear? (0:23:08) Codey: » Sounds good. (0:23:10) Codey: » Yep. (0:23:11) Al: See you next time. (0:23:12) Micah: Yes, I guess a great system (0:23:12) Al: Excellent, we’ll see, we’ve never tried it like this before, we’ll see whether it’s good or not. (0:23:14) Codey: Yep. (0:23:20) Al: So that this game, this episode isn’t three times as long as the previous ones, we’re going (0:23:27) Al: to do the nominations a little bit differently for update and early access. So for game of the (0:23:32) Al: year we’re going to do the same as we always have, except one slight change, which I’ll get to that (0:23:36) Al: in a minute, in round robining our nominations and then we’ll decide from. (0:23:42) Al: What we’ve done, which should be the winner for update and early access, we’ve just got a list (0:23:48) Al: of all the ones that came out that we could think of because there’s less than 10 of each. (0:23:54) Al: So it’s a nice list to just list them all and then we can debate. The one other thing is, (0:24:00) Al: because of the debacle last year of Carl Island not winning, I have been forced into, (0:24:06) Codey: - Got scammed. (0:24:11) Al: I would suggest to do. (0:24:12) Codey: - No one is forcing you. (0:24:12) Al: I was suggested by Johnny and I thought it was a good idea that when we, I sent (0:24:18) Codey: - It’s a good suggestion. (0:24:19) Al: out a Google farm to the other people who have been on the podcast this year, I think this year, (0:24:24) Al: I don’t know, some people who have been on the podcast, I sent them a form so they can input (0:24:29) Al: as well. So we’re going to also read their feedback on what they think should win the awards. (0:24:35) Al: And maybe that will, maybe that will stop the co-hosts complaining after (0:24:40) Codey: Nope nope (0:24:40) Al: - Sure. (0:24:42) Micah: I am convinced that the reason that Cody and I are both on this episode with you is because (0:24:42) Al: - I don’t know. (laughing) (0:24:46) Codey: You can uh you can dream out (0:24:56) Micah: this is the equivalent of the Coral Island committee jumping me in a back alley for my (0:25:03) Al: Oh yeah, because it was Kevin last year, wasn’t it, is that right, because Cody had played (0:25:05) Micah: game of the year 2023. Yes. Yeah. (0:25:12) Micah: It was, and it mostly was, yeah, it mostly was down to that. Kevin and I hadn’t played it. (0:25:13) Al: Carl Island (0:25:14) Al: Exactly, exactly. (0:25:18) Codey: Yeah, and you were like, oh, I really think it should be and we were all screaming at our podcast players. (0:25:19) Al: Because I think all three of you, you and Johnny and Bev all, all said that you would (0:25:27) Codey: Yeah. Yeah. 100%. (0:25:33) Al: be playing for Carl Island. (0:25:34) Micah: This is this is my formal apology to (0:25:38) Micah: everyone. [laughs] (0:25:39) Codey: You’re no you’re allowed to have like you provided your input with the knowledge that you had and I’m here to make sure that you do it the right way this time. (0:25:47) Al: This is why we have the farm. (0:25:50) Al: It’s so that we can see people, we can see the other co-hosts opinions (0:25:50) Micah: - Under, (0:25:53) Al: before we make a bad decision and then still make a bad decision. (0:25:56) Codey: And we can still make, yeah, we can still make that decision. (0:26:00) Al: No, I’m excited for this one. (0:26:01) Al: We’ll see, we’ll see how it goes. (0:26:02) Al: I’ve seen, I’ve seen the feedback from the other hosts. (0:26:05) Al: So I’m, I’m, I’m interested to see what your guys’s are. (0:26:07) Al: We’ll get to that in a minute. (0:26:10) Al: And I’m in it. (0:26:10) Al: Goodness me, probably like two hours, we’ll see. (0:26:14) Al: We’re going to start off with update of the year. (0:26:18) Al: And so I’ll just, I’ll read through the nominations for that this year. (0:26:21) Al: Uh, and hopefully I’ve not missed anymore. (0:26:23) Al: Cause apparently I list missed three off the list. (0:26:25) Al: When I sent the form to the other costs, we have Stardew Valley, 1.6, Carl Island, 1.1 (0:26:34) Al: Moonstone Island, cooking update, Disney, Dreamlight Valley, a rift in time, which yes, (0:26:39) Al: was this year, the whole thing we released it this year, which is crazy. (0:26:43) Al: I thought some of it had released last year, but. (0:26:45) Al: but uh (0:26:47) Al: farm skies of Azoria, Dave the Diver DLCs, those would be Godzilla and I can’t remember (0:26:54) Al: the other one. Yeah what was oh um oh Dredge Dredge uh Terranil Vita Nova and Wildflowers (0:26:55) Micah: whatever the non Godzilla one is, (0:26:57) Micah: ‘cause the Godzilla one is the only one I made it. (0:26:59) Codey: Yeah, I was gonna say it was a dredge. (0:26:59) Micah: Oh, sure, sure, sure, yeah, yeah. (0:27:05) Al: Magical Creatures. Yeah yeah because Kevin decided not to put anything in the farm until (0:27:15) Al: literally, what, five hours before we start? (0:27:18) Al: I’m not sure, and was the only person to mention wildflowers, I had completely forgotten the (0:27:24) Al: wildflowers had an update this year. Anyway. (0:27:28) Micah: You know, I looked at the show notes last night, too, and did not see that on there. (0:27:32) Micah: So that makes complete sense. (0:27:34) Al: Yeah. So, um, I’ll just go through our other hosts opinions and what should win, and then (0:27:39) Al: we can discuss what we think as well. Uh, so we have one person says, Dave, the diver, (0:27:47) Al: we have, uh, two people saying stardew outright, uh, one person adding stardew as one of their (0:27:55) Al: three that they decided, uh, but not like the ultimate, what they think should win. (0:28:01) Al: one for wildflowers. (0:28:04) Al: one for terra nell, vita nova, and then one for disney dreamlight valley. (0:28:09) Al: I feel like I need to read johnny’s out, because it’s just, this is a weird year for best update. (0:28:16) Al: carl island 1.1, a great update no doubt, it added everything carl island and yours were asking for, (0:28:20) Al: but to reward this with update of the year feels wrong, it should have been 1.0 but it wasn’t. (0:28:25) Al: stargie 1.6 added more to a great game and the updates are good, but also just stop, (0:28:30) Al: it’s okay for stargie to be done, i’m ready for it. (0:28:33) Micah: Which is funny maybe I’m wrong and in assuming this but I feel like that’s a wild take from Johnny is that. (0:28:40) Codey: No, I think he’s he would be a proponent of like, let like, like, stop the nostalgia machine from cranking. Yeah, I think that’s also Yeah. (0:28:46) Al: I think he’s worried for concerned apes mental health. (0:28:48) Micah: Okay, okay (0:28:49) Micah: for concern days (0:28:51) Micah: Yeah, I mean after that interview where he was kind of like, uh, I could just keep going forever. I don’t know (0:29:00) Al: I think that leaves Disney Dreamlight Valley is the one that stands at his best update that (0:29:03) Al: continues to add to a great game bringing in memorable characters in a way that continues (0:29:07) Al: to surprise and delight. So that looks what I can see that looks like two stardew votes, (0:29:13) Al: One Wildflowers, one Drusney Dreamlet Valley, and one Davey. (0:29:16) Al: The Diver. What do you guys think? (0:29:19) Codey: Um, so I, so I mean, some of these, I didn’t play. So like, I didn’t play moonstone island. Uh, I (0:29:23) Al: Fair. That list is just going to get longer as we go through the episode. (0:29:28) Codey: right. I feel like it’s true. I feel like Fay Farm Skye’s Zozoria when we were talking about it on (0:29:33) Codey: the pod, it did not fix the issues that people wanted in the first one. So I think in my opinion, (0:29:35) Al: No (0:29:38) Codey: we can just strike that off. Um, I think the same about Taranell. I don’t think that that added (0:29:39) Al: I agree. Yeah (0:29:43) Codey: anything really. Um, and I honestly like, honestly, like, (0:29:46) Al: R.I.P. Kevin’s option. (0:29:49) Codey: I will just like double retweet Johnny’s thing because I agree. Like my go-to was (0:29:59) Codey: Coral Island 1.1. Um, I really loved it, but it did basically add like, one of the reasons I loved (0:30:05) Codey: it is because it added the rest of the story, but that should have been in the initial game. (0:30:06) Al: Mm hmm. Yeah. (0:30:10) Codey: Like why, like you can’t have an update, just be like, oh, adding the things that we didn’t (0:30:17) Codey: I had originally, but finished again. (0:30:20) Codey: So I don’t want to go with that. (0:30:22) Al: I would, I would agree with that. (0:30:23) Al: Any objections, Micah, to those three being struck off. (0:30:26) Micah: I think Coral Island is an incredible game, and I think it should win. (0:30:32) Al: Have you played it yet? (0:30:34) Micah: So okay, I have not, but this is where I’m at with Coral Island, because if you recall on the (0:30:40) Micah: previous Game of the Year episode, the reason that I said that I didn’t get it yet was because I was (0:30:44) Micah: waiting for the Switch version, which we all kind of know how that went. So I did eventually just (0:30:48) Al: Awkward. You. (0:30:53) Micah: kind of buckle and get it on the steam deck so I do have (0:30:56) Al: Yeah, nice. (0:30:56) Micah: it now to play on the steam deck haven’t had a chance to (0:30:59) Micah: play it yet but I am excited to play it especially after (0:31:02) Micah: hearing uh how much 1.1 kind of made it a 1.0 I guess um but (0:31:06) Codey: Yeah. (0:31:10) Micah: there’s just you know II’ve been I’ve yeah I don’t know I’ll (0:31:15) Micah: get I’ll get into that more later but I have not played it (0:31:17) Micah: yet. (0:31:18) Codey: Okay. And then yeah, Stardew is the same, like, I agree with Johnny, like, let it, let it lie. (0:31:24) Codey: And so for what I’ve played. (0:31:25) Al: I’m not, just for the record, I’m not, I’m not striking stardew off the list. (0:31:28) Codey: Correct. Did not strike Stardew off the list. This is just my opinion. (0:31:30) Al: I’m not, yeah, I don’t care what you’re saying. I’m not doing it. (0:31:32) Al: I’m not letting that happen right now. Right. We’ll get to that. (0:31:37) Codey: My top one would be Disney, Journey Valley. They really did add a lot of really good characters. (0:31:42) Codey: I didn’t play specifically the Rift in Time, like the paid deals, because that’s the paid one. (0:31:46) Codey: Um. (0:31:48) Codey: But I saw all the stuff from it and I know that it added like a considerable amount to the game and added to the story and I would like to play it when it becomes free. Fingers crossed that that ever happens. (0:32:00) Al: Is it not included in Game Pass? (0:32:02) Codey: Um, yeah. (0:32:06) Codey: No, you have to pay, you have to buy the DLC in Game Pass. (0:32:08) Al: Oh, weird. (0:32:10) Al: I think for, right, that’s interesting, because the whole point of Apple Arcade is everything (0:32:10) Micah: - I think it’s the same way with Apple Arcade, (0:32:17) Al: is free and you never have to pay for anything, but anyway, well, okay, yes, but you don’t (0:32:20) Codey: You have to pay for Apple Arcade. (0:32:22) Micah: Yeah, yeah (0:32:23) Al: have to pay for anything else. (0:32:24) Al: Like it removes in-app purchases from every game and stuff like that. (0:32:26) Al: I think, for the purposes of argument, we will crown it for a game. (0:32:30) Al: I feel like nobody is arguing for Moonstone Island, is that correct? (0:32:34) Codey: Well then it’s gotta, if it’s just gonna be for a game, (0:32:36) Codey: then it’s gotta be Coral Island, right? (0:32:38) Codey: No, I’m kidding, I’m kidding. (0:32:40) Micah: - I agree, definitely, Coral Island. (0:32:43) Codey: Yeah, so that’s my two cents. (0:32:50) Micah: I have not played enough of Moonstone Island to be able to confidently to even touch the cooking update, so I don’t think that I could justify it. (0:32:58) Al: Yeah, I don’t think I think cooking is a fun thing to add and it did add a few more (0:33:04) Al: spirits, but I don’t feel like it added enough to be like (0:33:08) Al: Major like I don’t think it stands aside stardew 1.6 and all of the stuff that Disney dream life alley added (0:33:17) Micah: Uh I still have yet to play Dave the Diver. I’ve heard great things about it. Uh it just (0:33:21) Al: At all. Come on, maker. (0:33:25) Micah: it just there’s something about it that just you know just hasn’t like clicked with me yet. (0:33:31) Micah: It hasn’t hooked me. That’s not I didn’t mean that as a pun but uh but I will say the Godzilla update (0:33:32) Al: you need to start it, that’s why. You need to just play it. (0:33:39) Micah: got me enticed me a little bit because I I do love my Kaiju but uh I I want to play it and I’ve (0:33:47) Micah: heard nothing but good things about it. My boss is like in love with it and sings its praise all (0:33:50) Al: David Diver is a fantastic game. The Godzilla DLC in particular is so silly. I love it so (0:33:51) Micah: the time but um (0:34:00) Al: much, right? Like any game where you like find Godzilla in a cave underwater and then (0:34:07) Al: you end the story by literally controlling Godzilla has my vote. (0:34:12) Codey: Oh, so you’re, is that your vote then? (0:34:12) Micah: That sounds awesome. That sounds incredible, honestly. (0:34:17) Al: What was that Cody? Well, I mean, it’s, it would definitely be on the shortlist. (0:34:18) Codey: I said, is that your vote then? (0:34:24) Codey: Okay. (0:34:25) Al: I’m not saying it’s definitely my favorite, but I feel like it’s, I could be convinced of that. (0:34:30) Codey: Okay. (0:34:32) Micah: uh as far as the rest of them I think you know looking at the the two current feels like top (0:34:40) Micah: contenders being disney dreamlight valley and stardew I like cody have played disney dreamlight (0:34:48) Micah: valley base not the the paid dlc portion of it yet um and I did really really enjoy it (0:34:56) Micah: uh I just the the cost to get to (0:35:02) Micah: you know we kind of talked about this when I was on previously right around what disney (0:35:06) Micah: dreamlight valley came out um that I was under the impression that it was cheaper than it was (0:35:13) Micah: or that there was a they were doing a uh like a like a um uh like a free to play version of it (0:35:21) Micah: when it had originally started to come out but you know I feel like the price of disney dreamlight (0:35:26) Micah: valley has just felt bigger and bigger over the the years (0:35:32) Micah: and that’s that’s great if the amount of content is there and it’s a very like pretty game it seems (0:35:38) Micah: like there is plenty of content there um but it’s a really like pitting that against stardew which (0:35:47) Micah: you know I know stardew has been around for so long it is it’s it just keeps going I do agree (0:35:54) Micah: it is okay for stardew to be done again I i love the game but it is okay concerned you can focus (0:36:02) Micah: here now it’s okay you can work on other things it’s all right but the the 1.6 update for stardew (0:36:09) Micah: is so massive for free content that like it’s hard for me to pit it against you know something that (0:36:20) Micah: the total cost of it is like what are we you know pushing a hundred dollars at this point (0:36:27) Micah: with in-app currency and all this stuff. I don’t know. Again, (0:36:32) Micah: I really, really like Disney Dreamlight Valley and I’m looking forward to playing more of it. (0:36:38) Micah: I love that they have kept it up. The community for it seems great, but yeah, it’s just such a (0:36:46) Micah: hard comparison because it’s like massive franchise, massive brand, costs a lot of money. (0:36:54) Micah: They’re still keeping it up and doing a great job with it versus one guy making stuff for free (0:36:58) Codey: - Yeah, I get that. (0:37:02) Micah: and I’m like, you know, I don’t know. It’s hard. If I personally had to put it on something, (0:37:08) Micah: I would put it on Stardew, but I would not be opposed to Disney Dreamlight Valley yet, (0:37:12) Codey: I mean, you do have to put it we have to we’re here to put it on (0:37:17) Micah: which is very hard for me to try. But yeah, that would be my nomination. I think would be Stardew 1.6. (0:37:23) Al: I feel like we’re probably we’re striking wildflowers off right? I think I don’t think (0:37:30) Codey: Sorry, Kevin. (0:37:30) Micah: Sorry Kevin (0:37:32) Al: even he was seriously suggesting it because I think yeah I yeah so so he says wildflowers (0:37:34) Codey: Yeah, the first thing in his thing is stardew. (0:37:36) Micah: Just more the representation, you know (0:37:41) Al: because it hasn’t won anything yet and it’s amazing and wildflowers but in reality but (0:37:45) Micah: It’s got to get the wildflowers representation in this understandable (0:37:48) Al: in reality Terranell is the only update I’ve played is great so he hasn’t even played wildflowers (0:37:54) Al: I think I understand why he would want wildflowers to win something because he thinks it probably (0:37:59) Al: should have won game of the year last year but yeah I think as an update it I don’t think (0:38:06) Al: it compares to stardew 1.6 or to all of the updates that Disney Dreamland valued so we’re (0:38:12) Al: down to 3 stardew 1.6 Disney Dreamland Valley and the day of the diving (0:38:19) Codey: I think from what Micah said, I’ve moved over to Stardew. (0:38:24) Codey: I didn’t play it, but I know literally dozens of people who have. (0:38:31) Codey: And yeah, I think the amount of effort that this solo human keeps pumping into this game (0:38:37) Codey: that is so beloved by the communities, it deserves it. (0:38:42) Codey: - Bye. (0:38:43) Al: - Say that with more passion. (0:38:45) Micah: But, you know, that’s in the context of like how much effort and how much content there (0:38:47) Al: Yeah. (0:38:53) Micah: is in something like the Disney Dreamlight Valley DLC, like I think it’s just the greater (0:39:00) Micah: context of the amount of effort and money that is put into one versus the other, I suppose. (0:39:05) Al: I think I would also say that as much stuff as there is in the Disney Dreamland Valley (0:39:12) Al: updates over the last year, the fact of the matter is the day that Stardew 1.6 came on, (0:39:18) Codey: Yeah. (0:39:18) Al: it became like the fifth highest consecutive players on Steam for like a week. That is (0:39:23) Micah: Mm hmm. Which is (0:39:25) Al: a wild amount of control that that game still has over. (0:39:31) Micah: Yeah, that’s, I mean, remarkable for a game as old as it is to be able to update and hit (0:39:38) Micah: that milestone is incredible. (0:39:41) Micah: It’s just, you don’t see that with really anything aside from like me, you know, multiplayer (0:39:45) Al: Yeah, and legitimately, like, I can’t find the chart, but it’s all time peak was miles (0:39:47) Micah: online games or something like it’s, it’s impressive. (0:40:00) Al: lower than that. And then the update came out and then suddenly it was high up. So it’s (0:40:08) Al: all time peak takes a 56 place, place at 56. But I think on the week that it was out, it (0:40:15) Al: was top five. I think I can’t remember because we don’t have obviously the historical, historical (0:40:17) Micah: Mm-hmm, sure. (0:40:21) Al: data for that. But like, yeah, abs and that was, you know, I think it’s previous peak (0:40:26) Al: was something like 50,000 or something. So it like quadrupled its highest consecutive (0:40:32) Al: players for an eight year old game. That’s that’s mad. And I also got me to the point (0:40:38) Micah: Yeah, it’s pretty remarkable. (0:40:43) Al: of perfecting the game. (0:40:45) Al: Like I had never gotten close to that, and with 1.6, I put so much time into it because (0:40:51) Al: of all of the different things that it had and all the different additions it had. (0:40:56) Micah: Mm-Hmm (0:40:57) Al: I got to the point where I was like, Oh, I can, I can complete this game. (0:41:01) Al: You know, it’s like I created a new save, a brand new save, because I hadn’t really (0:41:01) Micah: Mm-Hmm (0:41:06) Al: played it on my steam deck. (0:41:07) Al: I had done it originally on, on switch and so I brought a brand new save and I sunk (0:41:14) Al: a hundred hours into it. (0:41:15) Al: So we’re giving it to Stardew, Stardew 1.6 update of the year with honorable mentions (0:41:20) Micah: Yeah. I think so. (0:41:30) Al: for Disney Dreamlight Valley and Dave the Diver, specifically the Godzilla one. (0:41:33) Codey: Godzilla. (0:41:34) Micah: I am floored. (0:41:36) Al: The dredge one is fun and has more content on it, but the Godzilla one was the one that (0:41:41) Codey: You’re floored. (0:41:43) Micah: I’m floored that Coral Island did not. (0:41:45) Micah: Going into this, I prepared, reading the list, I prepared that I was just going to fold to (0:41:50) Micah: Coral Island the second that you both defended it, but. (0:41:52) Al: No, I think everybody’s opinion is the same about Coral Island, is that 1.1 should have (0:41:58) Al: been 1.0. This is obviously what matters to them, but if they had waited until the 1.1 update to (0:41:59) Micah: Mm-hmm (0:42:06) Al: release 1.0, I reckon it would have been Game of the Year this year. For us, obviously not, (0:42:10) Micah: Mm-hmm. Yep (0:42:10) Codey: Yeah, yep, for everything. (0:42:14) Al: for the Game Awards. All right, next we have Early Access Game of the Year. (0:42:20) Al: So our nominations for this. (0:42:22) Al: A new leaf memories chill town for lands fields of mystery garden life cozy simulator go go down like your frontier of life and land and over magic. (0:42:36) Al: And the opinions from other hosts are one that I think we can probably discount over magic because it sounds magical. I think this person. I think this person has not played any early access games this year. (0:42:46) Codey: With the shrug emoji? (0:42:50) Al: Uh, we have to vote. (0:42:52) Al: I think the early access game of the year should be demos. (0:42:58) Al: Honestly, everything that’s come out in early access has been a disappointment. (0:43:02) Al: It’s become the vehicle for a game with a single cool concept to release, get bits of hype, and then proceed to deliver something exceptionally mid. (0:43:10) Al: Meanwhile, there has been a resurgence of demos, games trying to win your business by offering a slice. (0:43:14) Al: These games are the ones that have brought me joy this year. (0:43:18) Al: this year, death to early access, long-lived demos. (0:43:22) Al: So that’s two votes for Fields of Mystery and one for demos. (0:43:27) Al: There’s not any specific demo, just demos in general. (0:43:34) Al: For me, it’s Fields of Mystery. (0:43:36) Al: I think Fields of Mystery is a fantastic start for the game. (0:43:40) Al: I think it does. (0:43:42) Al: What I really hate about Early Access is when it’s like, here’s the game, but it’s buggy. (0:43:49) Al: I much prefer how Fields of Mystery have done it and how (0:43:52) Al: like Ooblets did it and Carl Island did it, which is here is a very solid base for the game. It feels (0:43:59) Al: like it’s a complete game and you just hit roadblocks along the way. I think that’s a really good way (0:44:03) Al: of doing it. I do kind of agree with Johnny and that this can be a problem in many cases. It’s (0:44:08) Al: sometimes hard to go back to games when you’ve started with early access, but I do think that (0:44:13) Al: means most people probably just shouldn’t play early access games, but you know, what can you do? (0:44:20) Al: I also enjoyed Gogotown. (0:44:22) Al: I am not sure if this is a good one, but I feel like they have a lot more work to do to make a fully formed game. (0:44:28) Al: It also released in AWP, it didn’t feel buggy sort of aspect and you had the core bones of the game there, but there’s no real narrative there and it kind of felt a little bit like it fell off quite quickly. (0:44:42) Al: So that’s why I would vote for Fields of Mistreer. (0:44:44) Al: Hmph. (0:44:44) Codey: Uh, I didn’t play any of these and, um, I kind of agree with Johnny, but also (0:44:51) Codey: like, basically early access is just a way to almost like crowdfund something. (0:44:56) Codey: So you’re like pitching your, your base ideas to an audience and then they (0:45:02) Codey: give you money to like, make it what you want it to be like to develop it. (0:45:07) Codey: Cause they’re, they believe in what you’re doing. (0:45:09) Codey: Uh, so like I see the value of early access, but I also. (0:45:14) Codey: I, I think that it’s often like abused in that it’s just, like you said, like (0:45:21) Codey: release the buggy version or release like a small version to like, generate (0:45:26) Codey: hype or something. (0:45:28) Codey: Um, so yeah, I’m, I mean, I, I am willing to just like pass or defer my (0:45:35) Codey: judgment to y’all, like whatever y’all decide, cause I just personally, unless (0:45:39) Codey: there’s this super big argument for any one particular thing, and we want to (0:45:43) Codey: thing and we want to discuss. (0:45:46) Micah: Well, that might make things easy because I also not voting for fields of mystery. (0:45:52) Codey: Yay, fields of mystery. (0:45:53) Micah: Yeah, I, I do, I agree with what a lot of what Al said that, you know, the, the core (0:46:05) Micah: of the game is so solid. (0:46:08) Micah: It’s also just, you know, it does feel so, so heavily based in like stardew core. (0:46:16) Micah: Or that like, you know, I think that can be seen as a negative sometimes now where like, (0:46:22) Micah: you know, it’s just, it started with a coat of paint or like, it started with like a different (0:46:28) Micah: slightly different feature or whatever. (0:46:30) Micah: But I think there’s enough things that stand out in fields of mystery to separate it. (0:46:36) Micah: Like, I don’t know, just quest progression and I just feel like the, I mean, personally, (0:46:47) Micah: I like the pixel, the pixel art is beautiful. (0:46:49) Micah: The, the character portraits are fantastic. (0:46:53) Micah: They’re done in that kind of like 90s Bishoujo, like anime style, like, like magical girl, (0:47:01) Micah: kind of like Sailor Moon era anime. (0:47:03) Micah: And I, it, it just also, you know, everybody in the game is, is beautiful, which I think, (0:47:12) Micah: you know, Cody had the issue with Coral Island, but you know, like (0:47:16) Codey: Yeah. (0:47:16) Micah: just like one, somewhat like normal person, you know, would be cool to see but, but, but yeah, I mean, everyone is very, very nice to look a

Haunting U
Episode 90-A Haunters Christmas List

Haunting U

Play Episode Listen Later Dec 17, 2024 67:16 Transcription Available


Episode 90-A Haunters Christmas List Released 16 December 2024 Hosts: John Schelt, Keoni Hutton & Leslie Reed Happy Holidays! Here we share a hearty list of haunter-friendly holiday gifts, ensuring you have the best ideas for the haunter in your life. Whether you're a haunter or just looking for some holiday cheer, this episode has something for everyone. Resources mentioned during this episode: Drill Bits: https://www.harborfreight.com/2-in-ph2-phillips-insert-bits-10-piece-62690.html?_br_psugg_q=phillips+drill+bits Prop Controller: https://purgatoryprops.com/electronics/prop-controllers Belt Magnet: https://www.amazon.com/dp/B0DJ3RM73J?ref=ppx_yo2ov_dt_b_fed_asin_title&th=1 Scream Box: https://www.amazon.com/dp/B07DJ6CX9V?ref=ppx_yo2ov_dt_b_fed_asin_title&th=1 Laser Swamp: https://www.amazon.com/dp/B0BJ6XLWRT?ref=ppx_yo2ov_dt_b_fed_asin_title&th=1 Rolling Dolly: https://www.harborfreight.com/18-in-x-12-in-1000-lb-capacity-hardwood-dolly-58312.html Resin Skulls: https://panicmechanics.com/collections/resin-replica-animal-skulls-and-bones Black Lights: https://www.amazon.com/dp/B08FDPKWZ6?ref=ppx_yo2ov_dt_b_fed_asin_title&th=1 Media Player: https://www.amazon.com/Ultra-HD-Digital-Trigger-Automatic-Playback/dp/B0CDYMHC56 Strait Jackets: https://voncharon.com/store/ Bungee Heads: https://vfxcreates.com/shop-vfx/bungee-line/ Rotting Corpse: https://www.monsters-alive.com/product-page/rotting-corpse Tool Air Compressor: https://www.harborfreight.com/air-tools-compressors/air-compressors-tanks.html Makeup Prosthetics: https://www.stageandscreenfx.com/collections/fx-makeup/products/fx-faces-the-mean-one-grinch-prosthetic Horror Dome Masks: https://www.thehorrordome.com/collections/halloween-masks?srsltid=AfmBOorm-0P1TZ0B6odFmwtyITzrq6RKmX55lS1y6eEee-qD68C6uwr_ Moth Larva: https://projectbackfire.com/shop/ols/products/mini-moth-larva-poofs Thermoplastic Pellets: https://www.stageandscreenfx.com/collections/silicones-resins-etc/products/worblas-crystal-art-clear-thermoplastic-pellets ProAir Makeup: https://spraygunner.com/collections/proaiir-professional-body-paint-fx-makeup?srsltid=AfmBOopQZWMvdel4ftHlR71R2j3PH3M0dJAe7Ae4ifNAiw9Z5cU4OeD2 Spirit Gum: https://www.stageandscreenfx.com/collections/fx-makeup/products/mehron-spirit-gum-w-remover Alcohol Makeup: https://www.stageandscreenfx.com/collections/best-selling-products/products/encore-alcohol-activated-palettes-by-european-body-art Silicone Masks: https://www.compositeeffects.com/product/libra-silicone-mask/ Haunting U can be found at www.hauntingu.com. Sanguine Creek Estates: www.scehaunt.com Chamber of Haunters Website: https://chamberofhaunters.com/ Sound Effects: Music: Dance of Death http://www.purple-planet.com/ Thunder: Recorded by Mark DiAngelo Uploaded: 07.29.11 http://soundbible.com/1913-Thunder-... License: Creative Commons Attribution 3.0 Modifications: Inserted over Dance of Death Music Evil Laughter: Recorded by Himan Uploaded: 03.13.13 License: Public Domain  http://soundbible.com/2054-Evil-Lau... We couldn't continue to bring you awesome content without the support of our sponsors, particularly our Premium sponsors, the Chamber of Haunters, Fear Expo and VFX.  Learn more here: www.chamberofhaunters.com https://fearexpolive.com/ https://vfxcreates.com/ Haunting U is a production of Rocky Mountain Home Haunters LLC published under the Creative Commons Attribution 3.0 license. All rights reserved.    

Haunting U
BONUS: Wicked Review

Haunting U

Play Episode Listen Later Dec 16, 2024 53:00


Episode 89.5-Wicked Review Released 15 December 2024 Hosts: John Schelt, Keoni Hutton & Leslie Reed As we were recording Episode 90, Leslie and Keoni got sidetracked discussing the new Wicked movie for over 45 minutes..... Since it would have resulted in a 2.5 hour episode, we decided to break the Wicked discussion out as a separate Bonus episode so we don't bore the people who couldn't care less about musical theater topics and just want us to get back to Halloween.  So if you're waiting on that, Episode 90 will be out soon giving our recommendations for holiday presents for the haunters in your life. In the meantime, heres our discussion on Wicked. Resources mentioned during this episode: Haunting U can be found at www.hauntingu.com. Sanguine Creek Estates: www.scehaunt.com Chamber of Haunters Website: https://chamberofhaunters.com/ Sound Effects: Music: Dance of Death http://www.purple-planet.com/ Thunder: Recorded by Mark DiAngelo Uploaded: 07.29.11 http://soundbible.com/1913-Thunder-... License: Creative Commons Attribution 3.0 Modifications: Inserted over Dance of Death Music Evil Laughter: Recorded by Himan Uploaded: 03.13.13 License: Public Domain  http://soundbible.com/2054-Evil-Lau... We couldn't continue to bring you awesome content without the support of our sponsors, particularly our Premium sponsors, the Chamber of Haunters, Fear Expo and VFX.  Learn more here: www.chamberofhaunters.com https://fearexpolive.com/ https://vfxcreates.com/ Haunting U is a production of Rocky Mountain Home Haunters LLC published under the Creative Commons Attribution 3.0 license. All rights reserved.

The Harvest Season
Spider Mode

The Harvest Season

Play Episode Listen Later Dec 11, 2024 95:11


Al and Jonnie talk about Luma Island Timings 00:00:00: Theme Tune 00:00:30: Intro 00:03:55: What Have We Been Up To 00:13:53: Game News 00:37:20: Luma Island 01:32:07: Outro Links Wholesome Snack Wholesome Snack Humble Bundle Wanderstop Release Date Overthrown Early Access Snacko Roadmap Haunted Chocolatier Development Update Farm Folks Gameplay trailer Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al and we’re here today to talk about cut to story games. (0:00:35) Jonnie: And my name is Jonny. (0:00:40) Al: Ah, welcome Johnny. (0:00:44) Jonnie: I am good for reasons that are entirely my fault. (0:00:48) Jonnie: We were recording at a really convenient time for me today, (0:00:50) Al: “Yes, I’m the one that’s that’s gone up early, so… (0:00:50) Jonnie: so I am way more awake than I usually am. (0:00:53) Jonnie: How are you, Al? (0:00:54) Jonnie: Thank you. (0:00:56) Al: Look, I mean, we used to do this occasionally, record early my time, and it just, it feels (0:01:05) Al: like it’s less, it’s less convenient for me because of your later time zone now, like… (0:01:12) Jonnie: Yeah, the time zone now works really well actually for me to record early because it’s a good time zone for that. (0:01:14) Al: Yeah, because if we want to record at 5pm, you’re in. (0:01:20) Al: time, which on a weekend is fine, probably, but on a weekday is probably the earliest you could do. (0:01:29) Al: That’s 7am my time, so it kind of basically gets rid of that for weekdays, (0:01:34) Al: which we used to do a couple of times is record an evening your weekday and morning my weekday, (0:01:40) Al: because we were exactly 12 hours apart, I think, when you were in New Zealand, (0:01:44) Jonnie: Yep. Hey, Al. (0:01:45) Al: which made it perfect. So it could like, we could start at 5am my time and 5pm your time, (0:01:49) Al: Whereas now it’s like… (0:01:50) Al: I start work at 8am, so it’s like starting recording at 7am. It’s not ideal, but it’s Sunday, so it doesn’t matter. (0:01:57) Jonnie: And we are now just going to rebrand to a logistics podcast. (0:02:01) Jonnie: I’m sure our listeners are very excited to be hearing of that. (0:02:05) Al: I have this great app from my Mac now where I have everybody’s time zones for the podcast typed into it. (0:02:12) Al: And I have a slider where I can just choose my time, and it tells me what everybody else’s time is at that point. (0:02:16) Al: It’s great for organizing stuff. (0:02:18) Jonnie: Okay, one, I’m gonna need you to send that to me (0:02:20) Jonnie: after the show, that sounds very convenient. (0:02:22) Jonnie: I work across like five different time zones, (0:02:24) Jonnie: so that sounds amazing. (0:02:26) Jonnie: And two, I’m curious how many time zones we have as folks, (0:02:29) Jonnie: ‘cause there’s quite a few, I’m guessing. (0:02:30) Al: So if we just talk about the base team, so we’re not talking about the people that are on a couple times a year, that is four time zones. (0:02:42) Al: So I’m in one, you’re in one, Kevin is in one, and then Cody, are we counting Bev still? They’ve not been on in a while, but Cody and Bev are in the same time zone. (0:02:52) Al: So that’s four time zones. (0:02:54) Al: Obviously, other people then have different ones, but I think Kelly is in a different one, and who else? (0:03:00) Al: Is that it? Have we covered all the American time zones now? (0:03:02) Jonnie: What about Micah, where’s Micah? (0:03:04) Al: Oh, Micah Central, is that the same? (0:03:09) Jonnie: I think it’s got to be the same as like one of Kiv and/or Cody. (0:03:12) Al: it’s not the same as Cody. What time is Kevin? Yeah, I think Kevin’s in Central as well. So, (0:03:20) Al: it’s the same as Kevin. Anyway, moving on. This episode, we’re going to talk about Luma Island. (0:03:20) Jonnie: We needed like a west coast American to you know really round it out (0:03:35) Al: Yeah, that was a full stop. We’re going to talk about Luma Island. (0:03:41) Al: Um… (0:03:43) Al: Before that we have some news, surprisingly still busy with news considering the time of year, (0:03:50) Al: and I don’t think it’s about to stop now, and we’ll explain why in our first game news, but (0:03:56) Al: before that, Jonny, what have you been up to? (0:03:58) Jonnie: What have I been up to? (0:04:00) Jonnie: I’ve been up to pocket of all varieties, many varieties, (0:04:05) Jonnie: all the pockets. (0:04:06) Jonnie: Pocket TCG, still plugging along with that. (0:04:06) Al: I haven’t done today’s battles yet. I’ll maybe set them up on auto during this podcast. (0:04:09) Jonnie: But Al, I really want to know, have you got any Venus yet? (0:04:19) Al: And maybe I’ll get the Venusaur today. I don’t know. We’ll see. (0:04:24) Jonnie: I’m not going to lie, I would be very stoked if you got the Venus (0:04:26) Jonnie: or while we were recording. (0:04:28) Al: Live on a podcast. Yeah. Let’s do it. I’m setting up. (0:04:29) Jonnie: Yeah, yeah. (0:04:32) Jonnie: Just for the listeners, how dry are you at this point? (0:04:36) Al: I think I’m at 28 promo packs and no Venusaur. So, interestingly, I only have two of the (0:04:42) Jonnie: Life has not been gone to you at all. (0:04:45) Al: Greninja. I mean, two’s what I want, right? I don’t want any more than two. But it’s not (0:04:50) Al: the Greninja that I’m getting lots of. I’ve got two and then it stopped. It’s the Jigglypuff (0:04:56) Al: and Haunter and Onyx that I’ve got nearly double digits of each of them. (0:05:01) Jonnie: Although, annoyingly, you kind of do want more of the more rare ones, because you get more Shine Dust for the duplicates, and while Shine Dust is not currently useful for anything worthwhile, number big means good. (0:05:06) Al: That’s, yeah, true. (0:05:14) Al: Yeah. Yeah. Anyway, right. I said those, I said those battles off. So we’ll see what happens. (0:05:20) Jonnie: But outside of Pokémon Pocket, I’ve also been playing Animal Crossing Pocket Camp Complete, whatever it’s called, which… (0:05:31) Jonnie: …is now fully come out in its complete edition, and there is a lot in this game now. There is so much. It is very overwhelming. (0:05:39) Al: Well, it is like eight years old at this point, and they’ve just shoved everything into it, so. (0:05:44) Jonnie: Yep. I feel like it will get to a good place, but at the moment it’s very overwhelming, and I’m just trying to work out what is the limited time stuff that I need to get done, particularly being December with all of the various Christmas events. (0:05:57) Jonnie: events. So just trying to work. (0:06:01) Jonnie: That out. But other than both of those Marvel Rivals is this new hero shooter game that came (0:06:09) Jonnie: out and look, I don’t like shooting games. I played a little bit of Overwatch. I’m terrible (0:06:15) Jonnie: at them. But there was something fun about being part of a thing that is having a moment. And I (0:06:20) Jonnie: feel like Marvel Rifles is that. And so while I’m terrible at it, I am having fun playing it in (0:06:26) Jonnie: these first few days. Well, that’s all it seems everyone is talking about. (0:06:29) Al: I have not played it, but I don’t want to say too much about it, but on the on the last (0:06:37) Al: podcast that I recorded, which is coming out in three weeks time, you will hear Kevin convince (0:06:43) Al: me to try it. So we’ll see, I guess, at some point. I wonder if by the time I next record (0:06:53) Al: an episode in a week, whether I will have played it or not, whether we have some. (0:06:59) Al: True out of time podcasting where I talk about the fact that I was convinced to play about (0:07:05) Al: it, and then I talk about the fact that I’ve played about it, and then you actually hear (0:07:09) Al: the being convinced to play it. We’ll see. We’ll see. We’ll see. I was totally not going (0:07:13) Jonnie: I really hope that that is the case and my prediction for your take on the game, Al, (0:07:18) Jonnie: is you will play it and you will be like, “I see why people like it and it is not for me.” (0:07:23) Jonnie: That will be your take. But… (0:07:26) Al: to play it until one thing in the episode, which I’m not going to spoil… (0:07:29) Al: There’s one specific thing that Kevin tells me about that I did not realize was the case (0:07:34) Al: for it, because I hadn’t seen any gameplay. And I had just been assuming based on everything (0:07:39) Al: that people had been saying, because people are like, “Oh, it’s just Overwatch, but Marvel.” (0:07:43) Al: And yeah, you’ll hear about that in three weeks’ time, listeners. (0:07:48) Jonnie: Amazing. (0:07:52) Jonnie: Yeah, but those are the things… (0:07:53) Jonnie: I guess just because I feel like it’s something you have to talk about (0:07:55) Jonnie: if you’re talking about a hero shooter. (0:07:57) Jonnie: So far, the character that I am liking the most is Hela, (0:08:02) Jonnie: which is probably not what I would have predicted (0:08:04) Jonnie: going into playing this game. (0:08:06) Jonnie: But that’s part of the fun of these sorts of games (0:08:08) Jonnie: is you find and connect with characters (0:08:11) Jonnie: that maybe you wouldn’t have otherwise. (0:08:15) Jonnie: Hela’s gimmick is a movement ability. (0:08:19) Jonnie: She’s kind of just a standard damage dealer. (0:08:21) Jonnie: She hits hard and has a relatively slow fire rate. (0:08:26) Jonnie: She has a stun ability and she throws some knives (0:08:30) Jonnie: that deal some delayed damage. (0:08:33) Jonnie: I don’t know how much of it really has anything to do (0:08:35) Jonnie: with her abilities from the comics and/or movies. (0:08:40) Jonnie: I know some feel particularly Hela-ry, (0:08:43) Jonnie: but I’m also not super familiar with her as a character (0:08:46) Jonnie: outside of that one Thor movie. (0:08:49) Jonnie: So yeah, she’s a pretty good stand-in sort of DTS-style character. (0:08:53) Al: I have talked about most of what I’ve been up to in the episode that will be coming in (0:08:54) Jonnie: And that’s what I’ve been up to. What have you been up to, Al? (0:09:02) Al: three weeks, but I specifically saved one thing to talk about in this episode, because (0:09:06) Al: I know that you’re on the same page as me with this game, and that is I have been trying (0:09:11) Al: to finish Legends of Zelda, Echoes of Wisdom, because I started it when it came out, and (0:09:18) Al: I enjoyed it to start with, and it’s not like I’m not enjoying it anymore. (0:09:24) Al: But I just feel like I’m doing the same thing over and over again. (0:09:29) Al: And I know you’re going to say you don’t need to finish it. (0:09:31) Al: I know, I know, but I’m like two dungeons away from finishing. (0:09:35) Al: I feel like I just I want to finish it before I before I stop. (0:09:40) Al: But the I think the thing that I realised last night (0:09:46) Al: specifically was that I do not enjoy the boss fights in this game specifically. (0:09:53) Al: Because they are very passive, right? (0:10:00) Al: So you’ve got two ways of dealing with enemies in this game. (0:10:03) Al: You can either you can either turn into, you know, shadow link and attack them (0:10:11) Al: like you are link, which is kind of, you know, the traditional Zelda way of doing (0:10:15) Al: things, or you can use the echoes of enemies and they will attack instead. (0:10:21) Al: and for most… (0:10:23) Al: For most enemies, I’ve just been using this big floating plant with spikes, which works (0:10:28) Al: really well. It’s such a good… It’s so good that you… And you get it so early that basically (0:10:28) Jonnie: Yep, that’s what I used. (0:10:35) Al: nothing else replaces it. And I’m so close to the end of the game. But the problem is (0:10:43) Al: that I don’t find that fun for the boss battles, right? Because the whole point of boss battles, (0:10:48) Al: especially in like a Zelda game and stuff like that are for you’re figuring out what they (0:10:53) Al: do and you’re trying to figure out their weaknesses and you’re trying to take them (0:10:56) Al: down when they get to their weak point, right? But that is not possible to do with the echoes, (0:11:04) Al: right? Because you’re just throwing echoes up and hoping they don’t die, (0:11:07) Al: right? Because you can’t control them once you set them up. And the problem is you then, (0:11:12) Al: so then you default to going, “Well, maybe I do need to just be the link and attack them.” But (0:11:20) Al: Quite often, you just don’t have enough energy because you use (0:11:23) Al: up the energy while you’re linked. So you can’t be linked all the time, (0:11:28) Al: deliberately so, which is fair, but you just end up in this situation where (0:11:33) Al: you run out very quickly because the energy moves really quickly, and if you’re not immediately (0:11:42) Al: hitting the boss, you’re just dying. Finding it just such a frustrating situation, (0:11:53) Al: I really like the bosses because you’re having to figure out how to defeat this boss. Here, (0:11:59) Al: you’re just essentially throwing echoes at it and hoping they don’t die. (0:12:04) Jonnie: Yeah, I kind of agree and I feel like I feel like it would be better if there was more of a puzzle mechanic to the bosses where you weren’t just using the enemy echoes, but you were using other echoes that you had picked up in the dungeon to, you know, solve a puzzle that would expose a weak plane tour. (0:12:22) Jonnie: Like I feel like there was there was more space and it’s kind of my frustration with the whole game where I feel like there was more space to do more interesting things than ultimately what they ended up doing with them. (0:12:34) Al: Yeah. Yeah. So that’s, that’s about what I am just now with that game. Um, uh, I, as (0:12:41) Al: I say, I have two, I think two left to go. Um, presumably there’s a final boss after (0:12:46) Al: those last two dungeons. Um, but I will, I will see how that goes. I’m determined to (0:12:52) Al: finish it. Um, and I’m, you know, as I say, it’s not that I’m not enjoying it. I just (0:12:57) Al: kind of wish that it could have been more, um, than it is. (0:13:00) Jonnie: Yeah, I mean, it’s, you know, my take on the game was, you know, it was good. (0:13:06) Jonnie: It was really fun at the start and then it fell off. (0:13:08) Jonnie: And I think the fall off rate is probably going to be different for everyone. (0:13:13) Jonnie: And, you know, as close as you are, I think I would probably also finish the game if I was that close. (0:13:18) Al: Yeah. I think the thing is that I did fall off. I was just determined to come back and (0:13:22) Al: finish because of, well, just because that’s who I am. Right. I don’t, I don’t feel the (0:13:29) Al: need to complete every game, including a game we might talk about this episode, but I do (0:13:37) Al: with Zelda ones in particular, except the older 3D ones, I do tend to feel like I want (0:13:43) Al: to complete it just for having completed it, you know? (0:13:46) Jonnie: Absolutely. (0:13:48) Al: Anyway, so yeah, that’s, that’s about it. I’ve not been playing a huge amount else. (0:13:54) Al: Shall we talk about some news? So I think I probably should have talked about this first (0:13:59) Al: piece of news in the last episode, but I forgot. I’ve been really bad at that recently, apparently. (0:14:03) Al: This is the second piece of news in three weeks that I’ve forgotten to talk about in (0:14:07) Al: its, in its first episode. But here we go. Wholesome Games have announced their Wholesome (0:14:13) Al: knock the game of the wards edition the game of the game awards edition (0:14:19) Al: and that is happening on the 10th of December which is in the past if you’re listening to this (0:14:24) Al: episode. So we will cover whatever has happened in that in the next episode, whatever the next (0:14:31) Al: episode is. I’m so confused. For listeners, I’m recording four episodes of this podcast in two (0:14:38) Al: weekends, so I’m really confused about what’s happening, but there is an episode being recorded (0:14:43) Al: next week that will be listened to the week after, and that’s the one that we’ll be talking about (0:14:46) Al: about this in. So I. (0:14:48) Al: What makes sense for you when it happens? Yes, it may not make sense until January, (0:14:50) Jonnie: Let’s just listen to all of the episodes and everything will make sense at some point, except for the stuff that doesn’t. (0:14:59) Al: but yeah, they’ve also launched a wholesome snack bundle. If you are of the bundle persuasion (0:15:10) Al: and you like playing games, it includes Fe Farm, Little Kitty Big City. (0:15:18) Al: The Ranch of Riverside, Minami Lane and Rusty’s Retirement and also Spirit City LoFi Sessions, (0:15:27) Al: which I guess is a game. It’s calling itself a gamified focus tool, so it’s not really (0:15:34) Al: game game. But yeah, that is a pretty good bundle for what it is. I already have multiple (0:15:42) Al: of these games, so I don’t think I’ll be buying the bundle. But if you are interested. (0:15:48) Al: And these is a very good deal. (0:15:50) Jonnie: Yeah, I think this is a really cool bundle if you don’t if you don’t have many of these games (0:15:55) Jonnie: This is a bundle that is definitely worth getting (0:15:58) Al: - Absolutely. (0:15:59) Al: - Is there anything you’re hoping for (0:16:02) Jonnie: I (0:16:04) Jonnie: would like more information on (0:16:07) Jonnie: Tales of the Shire like (0:16:09) Jonnie: Everybody else other than that. I feel like we are in this era of there being so many games (0:16:17) Jonnie: I want announcements of when things are going. (0:16:20) Jonnie: They’re coming out and not as early access, but like, yeah, just give us release dates for stuff. (0:16:24) Al: you want some release dates of 1.0 releases. I know what Kevin’s looking forward to. That (0:16:25) Jonnie: Make hours scheduling life next year really easy. That’s what I want out of this wholesome stack. (0:16:33) Jonnie: Correct. (0:16:36) Al: is whatever the developers of Wildflowers are going to announce, because they have basically (0:16:42) Al: said they’re going to announce their new game in the Wholesome Snack. And what it could (0:16:47) Al: be, we don’t know, but that is happening. (0:16:49) Jonnie: Well, the listeners will have the ability to find out by the time that they are listening to this. (0:16:54) Jonnie: So, go watch the Wholesome Snack and see if you can find out what Kevin is really excited about. (0:17:00) Al: Yes, I won’t tell you the developer of the game. (0:17:03) Al: So you have to guess the other. (0:17:07) Al: I mean, this is part of the game awards. (0:17:11) Al: I don’t understand why it’s part of the game awards because it’s announcing new (0:17:14) Al: stuff and I’m confused about the game awards. (0:17:17) Al: They seem a bit confused themselves. (0:17:19) Al: I also here’s my thing, right? (0:17:22) Al: I don’t particularly care about the I don’t (0:17:25) Al: particularly have an issue with the game awards. (0:17:27) Al: It’s fine. (0:17:27) Al: I think it’s a bit weird that it’s become the one that people like. (0:17:31) Al: You know what people like their like, they like their Oscars. (0:17:35) Al: They like all their award ceremonies. (0:17:37) Al: I don’t particularly feel amazed about one particular awards. (0:17:42) Al: But hey, what he put in the effort into making a big event and people seem to like (0:17:47) Al: it, although I do feel like people just complain about it more than anything else. (0:17:52) Al: But I don’t have an issue with it. (0:17:54) Al: What I do have an issue is why is it in December? (0:17:58) Al: I’ve never understood why people do (0:18:00) Al: their game of the year, so early in December, it’s like the 10th of December, they’re doing (0:18:07) Al: this. And I’m like, that feels like, do it at the end of December, or do it in January, like all the (0:18:14) Al: awards seasons for film and TV, they happen in March and April, and they have like a specific (0:18:19) Jonnie: Yeah but people in games are dumb. So you know we get what we get and I don’t like game awards, (0:18:19) Al: cutoff date. (0:18:27) Jonnie: they suck and don’t pay attention to them. What you should pay attention to is the harvest season (0:18:34) Jonnie: game of the year awards because that is much better and I was gonna say much less controversial (0:18:40) Jonnie: but that’s definitely not true because last year was very controversial. So yes I don’t know don’t (0:18:47) Jonnie: Don’t pay attention to them. (0:18:50) Al: I do aim to be controversial. (0:18:54) Al: Yes, our Game of the Year episode will be coming out on the last Wednesday of the year, (0:18:59) Al: as usual. (0:19:00) Al: This year, the earliest it can possibly happen, because of how the year worked out, the 25th (0:19:05) Al: of December. (0:19:06) Al: It cannot happen any earlier than that, because if it were to try and happen a day earlier, (0:19:11) Al: it would actually happen a week later. (0:19:13) Al: Fun times. (0:19:15) Al: Next, we have a release date for Wonderstop. (0:19:20) Al: It is releasing on the 11th of March 2025 for PS5 and Steam. (0:19:28) Al: And this is the game, the tea-making game by the creator of the Stanley Paradox. (0:19:34) Al: So, I’m very intrigued. (0:19:34) Jonnie: I was I was trying to place why I knew the like why I knew this game and it was the I (0:19:42) Jonnie: had forgotten about the (0:19:45) Jonnie: That connection. Yeah this I (0:19:49) Jonnie: Don’t know. This is gonna be weird, right? Is there any other options? (0:19:53) Al: Yeah, I think it’s going to be something. I don’t know what it is. I’m not expecting it to be (0:19:58) Al: necessarily a meta-commentary on games like the Stanley Parable was. I think that would be boring (0:20:04) Al: if it was just the exact same thing, and I don’t know why they would do a cosy game for that. But (0:20:08) Al: I could see it addressing some sort of tropes on cosy games in some sort of way, because it talks (0:20:16) Al: about it being a narrative-driven game, and I think that that is probably very deliberate. (0:20:23) Al: The way they’re wording that, and I wouldn’t be surprised if they upended some of our expectations. (0:20:32) Jonnie: Yeah, and I think the other thing that’s interesting is like in the about this game (0:20:36) Jonnie: they say it’s about change and tea like and putting a game about change as sort of your a (0:20:43) Jonnie: Number one thing that your game is about like if anything my expectation or not my expectations my hopes for this game (0:20:51) Jonnie: That it’s sort of on a par with (0:20:54) Jonnie: spirit fear (0:20:55) Al: - Mm, so you wanted to make it cry. (0:20:58) Jonnie: Uh, so I thought about a second like spirit fear but like on a par with (0:21:03) Jonnie: it could be a more pleasant version of a heavily narrative given game like spirit fear. Like I want (0:21:09) Al: is that possible? Is it possible to make you feel something without it being crying? (0:21:09) Jonnie: I want this game to make me feel something. Just because it hasn’t happened doesn’t mean it’s not possible. (0:21:18) Al: Fair, fair, fair, fair. They’ve also released a new trailer for the game as well. Overthrown, (0:21:25) Al: I have announced their early access and it’s out now. Yep, so if you’ve been looking forward (0:21:31) Al: to this game, it’s out now. I’m undecided, I think I might wait for 1.0 for this game (0:21:37) Al: because I played the d- (0:21:39) Al: and I enjoyed it, but it definitely felt like I wanted much more than what it was initially (0:21:45) Al: um (0:21:46) Jonnie: Did you watch the video that went with the announcement of Early Access? (0:21:54) Jonnie: The one thing I was curious about was if there was anything in this video that looked like stuff (0:22:00) Jonnie: that wasn’t in the demo that you played. They did focus quite heavily in the video on multiplayer, (0:22:08) Jonnie: which seems very smart for this game, the chaos that I think that could bring sounds. (0:22:15) Al: Yeah, I don’t think the early access starts with multiplayer though, does it? (0:22:16) Jonnie: Pretty amazing. (0:22:20) Jonnie: That would be surprising because that felt very prominent in the… (0:22:22) Al: Well, maybe it does. The demo definitely didn’t have multiplayer, (0:22:27) Al: but that might have been because it was the demo. (0:22:27) Jonnie: Yeah, it felt like that was the whole focus of the trailer. (0:22:32) Al: Yeah, no, you’re right. It does feel like that, and I’m not seeing it in their roadmap anywhere, (0:22:39) Al: so I guess maybe it does have multiplayer already. (0:22:43) Al: Anyway, yeah, I’m obviously going to buy. (0:22:45) Al: this game and play it again at some point. (0:22:47) Al: I’m just undecided as to when that is. (0:22:49) Al: It’s not going to be this year because this year is already spoken for. (0:22:53) Al: I’ve got to finish Zelda and I’ve got to play Sonic. (0:22:56) Al: So we’ll see when that happens. (0:22:59) Al: It’s on Steam in early access. (0:23:01) Al: It’s also on Xbox game preview, apparently they call it, (0:23:05) Al: because it can’t be called the same thing. (0:23:09) Al: Next, we have a roadmap for Snacko has been announced (0:23:15) Al: the remaining updates before 1.0. (0:23:19) Al: They have four updates left to go down in the mines. (0:23:23) Al: Slice of life sprites evolution and dress to impress. (0:23:27) Al: So you can guess on what those might bring to the game. (0:23:30) Jonnie: Now I’m just going to jump on, you know, your little bandwagon, but on this roadmap, (0:23:35) Jonnie: why do they list the version numbers? They don’t need to. They could just have town and guild update (0:23:40) Jonnie: down in the mines, sprites evolution. Putting the numbers next to it doesn’t add anything, (0:23:46) Jonnie: and if they need to do a 0.9, 0.8, point something else because they’ve got some bug, like I just… (0:23:53) Jonnie: Anyway, I understand where you’re coming from, or even fit to my brain. I don’t know which, but (0:24:00) Al: Yeah, Snacko in particular have, um, look, I really like the developers of Snacko, so (0:24:07) Al: this is not personal. They really picked a weird version number thing in general to do (0:24:14) Al: for their early access. I feel like they started at zero point, nine point, zero point something. (0:24:21) Al: I don’t know what the problem is. Like I don’t know why they’ve done that, but it is what (0:24:27) Al: it is. Yeah, I think that I think (0:24:30) Al: the game developers should just not focus on version numbers in front of consumers (0:24:39) Al: at all, right? Consumers don’t care about a version number, they care about are they (0:24:44) Al: on the most recent update or not. That’s it. And Steam tells you that. Steam tells you (0:24:47) Jonnie: Sorry. (0:24:48) Al: if there’s an update. That’s it. Right, like you don’t need more than (0:24:53) Jonnie: I totally agree. (0:24:54) Jonnie: There’s just a silly thing to do. (0:24:56) Jonnie: And you can market your game better if you just say, (0:24:59) Jonnie: hey, look at all this exciting stuff (0:25:01) Jonnie: that we’ve got coming on our roadmap. (0:25:03) Jonnie: And it’s not 0.9.7 followed by 0– (0:25:06) Jonnie: because that 0.9.8, because that doesn’t (0:25:09) Jonnie: make it sound exciting. (0:25:10) Jonnie: It’s a very small number that it is going up by in the way (0:25:13) Jonnie: that humans interpret numbers. (0:25:15) Jonnie: So let’s not be silly. (0:25:17) Jonnie: I guess. (0:25:18) Al: Yes. Anyway, this confirms to me that it’s not releasing this year, so we’re safe. A few. (0:25:29) Al: They can’t get four updates done in December. (0:25:29) Jonnie: Well, particularly given that all four of the updates have names and then a bunch of (0:25:35) Jonnie: question marks underneath them, so there’s literally no detail on, well, there is some (0:25:38) Al: Yeah, I suspect that’s deliberate, that’s not because they don’t know what’s in it, (0:25:39) Jonnie: detail in the post about what’s coming. (0:25:44) Al: I think that’s definitely because they just want to keep the suspense and tell you it (0:25:50) Al: when it comes. (0:25:51) Al: All right, we now have our development update from Concern Date about Haunted Chocolatier. (0:25:59) Al: It’s a lot of words and it’s mostly, sorry I haven’t done much, but here’s some screenshots (0:26:05) Al: to keep you happy. (0:26:06) Al: Is that fair way to describe it? (0:26:08) Jonnie: I think it’s, sorry, I haven’t done much, I’ve been busy doing stuff on Stardew Valley. (0:26:12) Al: Yeah, oh yes, yes, I’m sorry, I thought that bit was obvious. (0:26:14) Jonnie: Also, in brackets, look, sometimes it might not be, also in brackets, I’ll probably keep (0:26:22) Jonnie: doing stuff on Stardew Valley. (0:26:24) Al: Yeah, are we ever getting this game, Johnny? (0:26:29) Jonnie: So I don’t know, like I found the framing around, the consent I put in the blog post (0:26:35) Jonnie: around Stardooth very concerning. (0:26:38) Jonnie: In that they discussed a strong feeling of obligation, I guess towards continuing to add to Stardooth because of, broadly speaking, how successful the game has been. (0:26:52) Jonnie: Which, to me, feels like someone chasing some idealized version of perfection that will never be achievable. (0:27:04) Jonnie: And I think we’ve already talked about this on the show. (0:27:08) Jonnie: But I feel with the most recent update, 1.6, was it good? (0:27:12) Jonnie: Yeah, it was good. But Staju was finished. (0:27:16) Jonnie: It is time to move on. (0:27:20) Jonnie: And I just don’t see what value there is to be achieved by adding more to Staju at this point. (0:27:28) Jonnie: And I would love to see a focus on anything else. (0:27:30) Jonnie: It doesn’t even have to be haunted chocolate here. (0:27:32) Jonnie: that’s not the thing that is, you know, making (0:27:38) Jonnie: bringing joy or whatever it is like find something else but yeah, I don’t know this blog post did not fill in (0:27:46) Al: Yeah, it’s interesting. I’m hoping that he can find it in his brain to focus on Hunter (0:27:55) Al: Jugletier until he’s happy with it. But yeah, I think you’re right. I don’t expect that (0:28:03) Al: most of his expectations on the obligations on him for Stardew are external. I suspect (0:28:11) Al: they’re internal in that he is, as you said in (0:28:16) Al: different words, a perfectionist, right? Like he wants it to be something, but (0:28:21) Al: that, as we all know, is impossible, and therefore he wants to completely keep it (0:28:27) Al: going. And I do worry a little bit that he might end up with like that with (0:28:30) Al: Haunted Chocolate here as well, but before it gets released, and so we may (0:28:34) Al: never get a version of it because he’s never fully happy with it. Well, I guess (0:28:38) Jonnie: - I agree, and I think you’re right, sure. (0:28:42) Al: we’ll see. You know, we could get into a situation where in two (0:28:46) Al: or three years, Hunter Chocolatier is out, and we then just get like one year we get a stardew (0:28:51) Al: update, the next year we get a Hunter Chocolatier update, and he’s infinitely updating both games (0:28:56) Al: until he dies. Who knows? Any comments on the screenshots we got? Because obviously there’s (0:28:58) Jonnie: - Look, it’s certainly possible. (0:29:04) Al: no context behind them, it’s just here are four screenshots. (0:29:10) Jonnie: Yeah, and it’s very hard to take anything significant (0:29:15) Jonnie: from these screenshots because there’s clearly (0:29:17) Jonnie: a heavy reuse of Stagio assets in them, right? (0:29:22) Jonnie: So like, and given where the game is at (0:29:25) Jonnie: and it’s developed in the life cycle, (0:29:27) Jonnie: largely a lot of that work. (0:29:28) Jonnie: It would be placeholder, I assume. (0:29:33) Jonnie: However, there were some things that (0:29:35) Jonnie: seemed obvious from the screenshots (0:29:36) Jonnie: that there was farming in the game. (0:29:40) Jonnie: I guess for me, I didn’t see anything in these screenshots. (0:29:43) Jonnie: I was like, oh, that’s interesting. (0:29:45) Jonnie: I wonder what that is. (0:29:46) Jonnie: It was mostly like, OK, this looks like a game (0:29:51) Jonnie: from the person who made Stardew. (0:29:53) Jonnie: And it kind of just looks, feels, has the vibe of– (0:29:59) Jonnie: Stardew, there is literally a line (0:30:01) Jonnie: of crops growing in some grass. (0:30:06) Al: Yeah, I so I looked at that. That’s obviously not your house. (0:30:11) Al: So I’m wondering if that’s not actually you growing stuff. (0:30:14) Al: And that is just someone else in the village who’s doing that. (0:30:19) Al: Right. Because I I don’t know if we know for certain that it has farming and this (0:30:24) Al: would obviously hint at that, but it wouldn’t be weird if there wasn’t farming. (0:30:29) Al: But a house in the village had crops because, of course, someone’s going to have crops. (0:30:35) Jonnie: interesting. How do you know? Do you know for certain that it’s not to get the players house? (0:30:40) Al: Well, you live in a castle in haunted juggler (0:30:45) Jonnie: I clearly have forgotten way too much about this game that we (0:30:50) Al: So if you go into the screenshots link on the web page, the top one is a picture of (0:30:59) Al: your shop that is attached to the house that you stay in. (0:31:04) Al: Like you live in a big mansion type house, hence haunted. (0:31:08) Al: Like it’s an old haunted house type thing. (0:31:11) Al: So yeah, I’m pretty confident that the picture with those crops is now. (0:31:16) Jonnie: There we go. The other thing that I’ll say about the screenshots is the second one is the player (0:31:22) Jonnie: being attacked by a bunch of slimes, and the thing that I’m like, “Oh, I don’t like Stardew (0:31:27) Jonnie: Combat. It’s very bad.” This looks like more Stardew Valley-style combat, not less, (0:31:33) Jonnie: so that’s definitely heading in the wrong direction. (0:31:34) Al: he has he has commented that he’s done a lot of different things with the combat (0:31:39) Al: whether it addresses your complaints about it I’m not sure but he yeah that (0:31:45) Al: he’s said that in previous blog posts that it’s he’s done a lot of things to (0:31:50) Al: the combat that he didn’t do in Stardew so I guess we’ll see what what that (0:31:54) Jonnie: - Yeah, do you have any takeaways from any of the screenshots? (0:32:02) Al: I don’t think anything that you’ve not brought up, I guess maybe, maybe I think (0:32:08) Al: it’s interesting that he’s posted two portraits of characters and I don’t know (0:32:13) Al: whether this is just a brain pattern match type thing, but my brain looks at (0:32:17) Al: them and goes, they look very similar to existing stardew characters. (0:32:22) Al: Like the guy on the right looks a lot like Sam’s dad. (0:32:27) Al: I can’t remember his name. (0:32:28) Jonnie: - I can’t, you’re the king. (0:32:29) Al: Kent, looks a lot like Kent. (0:32:32) Al: You’re right. (0:32:33) Al: Um, and the one on the left almost looks like a young, long haired Abigail, but (0:32:39) Jonnie: Yes. It is not your brain. The Abigail one in particular is very close, I think. (0:32:39) Al: maybe this is just my brain trying to see things that aren’t there. (0:32:50) Jonnie: I definitely see both of those characters in those portraits. (0:32:55) Al: So yeah, I don’t know. I think the thing about Stardew is one of its best things is its characters, (0:33:00) Al: and that doesn’t mean the characters in this need to look completely different to the characters (0:33:05) Al: in Stardew. Like if they are characterised well, then it will still be good. Yeah, we’ll see, (0:33:12) Al: I guess. We’ve got a long time to wait. Maybe we won’t. The last blog post before (0:33:14) Jonnie: Maybe we won’t see L, maybe we won’t. (0:33:18) Al: this one was posted three years ago. Christmas Day 2021. (0:33:23) Jonnie: That cannot be accurate, but I guess I’ll have to believe you. (0:33:25) Al: I mean, you can check yourself. Go onto the blog link and scroll down. You see this update (0:33:32) Al: December 4th, 2024, and the next one December 25th, 2021. It’s been over three years since (0:33:37) Jonnie: I refuse to believe that. (0:33:41) Al: this game was announced, that’s all. It’s been over three years, and that was over (0:33:44) Jonnie: It cannot be more than two years, that’s all I’m saying. (0:33:55) Al: half into Covid. Time means nothing, Johnny. (0:34:01) Jonnie: I know we’re on a podcast now, but I would really love for you to stop talking. (0:34:07) Al: OK, the last piece of news is that farm folks have released a new trailer. They’re calling (0:34:12) Al: it their Reveal Trailer, which is funny because I’m pretty sure they revealed this game a couple (0:34:17) Al: years ago, so I’m not sure why this is the reveal trailer. But anyway, yeah, here’s a game called (0:34:25) Al: Farm Folks that we definitely haven’t talked about before. Yes, we have. Scrolling back on Steam, (0:34:35) Al: their first announcement of the game was in February 2021. So yes, it is not. I don’t know (0:34:41) Al: why they call it a reveal trailer. This is a thing that lots of people do, is they announce (0:34:45) Al: these things like they’ve never announced them before. We’ve seen so much gameplay of this game. (0:34:48) Jonnie: I think it’s because they’re revealing their gameplay, like actual gameplay footage. (0:34:55) Jonnie: They say they are claiming it is their first gameplay trailer. (0:34:55) Al: Or maybe a professionally produced full trailer, but I’ve seen almost all of this gameplay before, (0:35:06) Al: and they keep posting it on Twitter and TikTok. Oh, so it’s Gameplay Reveal Trailer. Interesting. (0:35:13) Al: Anyway, I’m cautiously optimistic about this. I think what I like about this game is the (0:35:18) Al: very heavy lean into automation. (0:35:21) Jonnie: I don’t have a strong feel for this game, (0:35:24) Jonnie: and that is because it gives me strong Minecraft vibes, (0:35:30) Jonnie: which is not really my thing, (0:35:34) Jonnie: but I am with you on the automation side of things, (0:35:38) Jonnie: seeming like that is, of all of the things in this game, (0:35:42) Jonnie: that is the one thing that stands out. (0:35:44) Jonnie: And if it is good, I feel like this is the sort of game (0:35:47) Jonnie: where I would like to watch YouTube videos (0:35:50) Jonnie: of all of the. (0:35:51) Jonnie: Cool and weird automation things that people do in this game. (0:35:54) Al: Yeah, yeah, I do suspect that that will be a fun way to experience it, but yeah, I get (0:36:04) Al: that. Personally, I loved Minecraft as well, so I can’t really combat your point about (0:36:12) Al: it being Minecraft-y. I do think I felt more Sims-y about it than anything else, especially (0:36:20) Al: with the building, the building of buildings. (0:36:22) Jonnie: Yeah, I guess for me the building looks more like the modern version of what I would expect (0:36:26) Jonnie: Minecraft building to be. You know, where they’ve got the roof parts and wall sections (0:36:31) Jonnie: and things like that. It’s sort of like the level up that has happened in the survival (0:36:36) Jonnie: game genre in the last five years. (0:36:40) Al: Yeah, maybe. (0:36:41) Jonnie: I also really don’t like the word folks. I think it’s such a dumb, lame word. Yeah, (0:36:45) Al: Hey, folks. (0:36:50) Jonnie: Just to say, like, I mean, obviously– (0:36:52) Jonnie: I’d say the name “farm people” would be darn, but if you ever are going to use the word “folks,” just don’t. Just say “people.” (0:36:57) Al: I like it. (0:36:58) Al: I like folks. (0:36:59) Al: It’s generic guys. (0:37:00) Jonnie: No. (0:37:00) Al: It’s gender neutral guys, folks. (0:37:04) Jonnie: Folks is better than guys, but it’s still like a detail way of addressing a group of people. (0:37:08) Al: It’s folksy. (0:37:11) Al: No. (0:37:13) Al: Okay. (0:37:14) Al: Well, good. (0:37:15) Al: Now I know another thing to annoy you with. (0:37:16) Al: Just what I like. (0:37:18) Al: Okay. (0:37:19) Al: That’s all the news. (0:37:21) Al: We are now going to talk about Luma Island. (0:37:24) Al: And I’m going to try and not make Johnny too disappointed with my opinions on this game. (0:37:31) Al: So Luma Island. (0:37:34) Al: Let’s introduce it, I guess. (0:37:37) Al: It is, uh, I think it’s fair. (0:37:40) Al: Fair to say that this is a farming game, but I think it’s, it’s less focused on farming (0:37:45) Al: than most farming games, but I would say it’s, it feels like an evolution of a Stardew-like (0:37:52) Al: in that it’s, it doesn’t feel like Stardew, but it feels like it takes a lot of the ideas (0:37:58) Al: and moves them in a different direction. Would that be fair to say? (0:38:00) Jonnie: Yeah, I can. I completely agree. And like for me, the thing that Luma Island is is it’s kind of like a puzzle exploration game that has strong roots in a Stardew Valley or a core sort of (0:38:16) Al: Yeah. Yeah. I mean, there’s, there’s definitely everything that you would expect in, in, in (0:38:21) Al: a stardew, like, except maybe characters that you care about. Um, you know, there’s farming, (0:38:26) Al: there’s mining, there’s fishing, there’s actually, I don’t know. Can you, can you get animals? (0:38:30) Al: I haven’t actually experienced that you can write. Okay. Um, I’m going to lean on you (0:38:31) Jonnie: - Yes, you can, you can get animals, yep. (0:38:35) Al: a lot for this. Cause I think I looked at last episode, I said, I’d played 10 hours (0:38:40) Al: of this game. I, and then I checked after the episode, I had not played 10 hours of (0:38:44) Al: this game. (0:38:46) Al: The big thing about this game that’s different is the job system. (0:38:58) Jonnie: Yeah, so I guess the the job systems are also questlines, (0:39:04) Jonnie: there’s seven job systems, you know, there’s cooking, which (0:39:07) Jonnie: is and brewing, which are very closely tied to farming. There (0:39:11) Jonnie: is fishing, which is what it says. There’s also, I think (0:39:17) Jonnie: they call it crafting. But it’s like, or treasure hunters, I (0:39:21) Jonnie: think it’s treasure hunting, where you’re making pirate (0:39:24) Jonnie: outfits. That’s also sort of loosely tied. (0:39:28) Jonnie: To fishing, there is archaeology, which is tied to sort of exploring and going down into the mines. (0:39:39) Jonnie: There is smithing and jewellery, which are more tied to the sort of mining as gathering mechanics. (0:39:48) Jonnie: So in some way, all of the job systems are tied to one of the core mechanics that you require (0:39:55) Jonnie: to gather resources for the game. (0:39:59) Jonnie: And I think this is probably the thing that most people that are listening to a show like ours (0:40:08) Jonnie: will… it might be the thing that puts them off the most, right? Because the way (0:40:13) Jonnie: the job system works is they will say go and craft, you know, a thing, the first version of the thing, (0:40:20) Jonnie: you make that thing and you sell it for a lot of money. And that is its only purpose. And the job (0:40:25) Jonnie: system really exists as sort of the, the hems to work. (0:40:28) Jonnie: Yeah, I mean, I think it’s really important to keep the wheel, that drives you needing to get to new areas and acquire new stuff, but there isn’t anything that you can actually do with the things that you’re making beyond selling them for more money to kind of keep the wheel turning. (0:40:42) Al: Yeah, yeah, that’s fair. It’s also the the profession as you say, like very much dictates (0:40:48) Al: what you do in this game. And that can both be a good and a bad thing. I think it doesn’t (0:40:55) Al: stop you doing other things, but it very much like takes you on a journey through that profession. (0:41:02) Al: The quest system, I think, has I like a quest system that tells you here are things to do. (0:41:12) Al: Those need to stop at some point. And I don’t know whether it’s just that I didn’t go on (0:41:18) Al: far enough, but I felt like I was always dictated. Everything I do in the game was dictated very (0:41:26) Al: much by a quest that is like a very much immediate quest. It’s not like, oh, now just do more (0:41:34) Al: of that and explore other things. Right. It’s always like, oh, make a horseshoe. And I went (0:41:39) Al: with a blacksmithing profession, right? Because I thought that… (0:41:42) Al: sounded like the most interesting one to me at the start, and you don’t get a huge amount of (0:41:46) Al: information about what they’re going to do before you pick one. So I picked the blacksmithing one (0:41:50) Al: because I was like, I like mining. Mining is generally a fun thing in games. Let’s try this, (0:41:56) Jonnie: Just on your thought about the the direction, I think that continues through the game, but potentially the important thing is you can get multiple professions, so you can purchase additional licenses for additional professions and so I think once I got to the second area, (0:42:16) Jonnie: I purchased three different professions, so I always felt like I was kind of bouncing from thing to thing based on what I had the reason. (0:42:26) Jonnie: So I started with the archaeologist profession, then I added the brewing profession, which is the one that I did in the demo, and then I added the treasure hunter profession to that as well, and I think having three made it slightly more varied. (0:42:46) Jonnie: Equally, there are some quests in the town and I don’t know if you discovered any of those that also had some variety. (0:42:55) Al: I did not. Yeah, I think it’s a good idea. I like the professions in general as an idea. (0:43:07) Al: I just felt very pigeonholed after picking one and considering you don’t know truly what the game (0:43:14) Al: is like when you pick one first, right? Like it’s very early on in the game that you pick a job, (0:43:19) Al: a profession. Like it’s almost like 15 minutes into the game. You’ve done almost (0:43:25) Al: nothing and you’re deciding what your next 10 to 20 hours of your game is going to be based on (0:43:33) Al: not knowing what those are, which I think is part of the problem. I feel like it could have done a (0:43:37) Al: better job of like giving you examples of each of them in the first hour of the game and then you (0:43:42) Al: pick a profession, but that may work better for other people. I don’t know. (0:43:49) Jonnie: Yeah, I don’t necessarily disagree with any of that. And I think the thing that stands out to me (0:43:55) Jonnie: most about this game, and it’s probably the reason that I like the game is I feel I always felt like (0:44:01) Jonnie: there was kind of like something to be doing. You know, so in addition to the job system, (0:44:06) Jonnie: which requires you going around a different area and sort of exploring that area and to get the (0:44:12) Jonnie: resources that you need, there are so many little puzzles in integrated sort of in the world that (0:44:20) Jonnie: doing and I really like those sorts of exploration games. And so I what I enjoyed is the fact that (0:44:26) Jonnie: you’re like, you’re just wandering around, doing lots of little puzzles, you know, getting the (0:44:31) Jonnie: collecting the resources that you need, and sort of finding stuff that way. I really liked that sort (0:44:36) Jonnie: of sense of progression that this game gave that is very distinct from pretty much every other (0:44:43) Jonnie: college core farming. (0:44:44) Al: Yeah, yeah, that’s fair. I did think… I think my profession led to me not (0:44:52) Al: exploring as much because the blacksmithing is very much gather as (0:44:58) Al: much as you can from the mines and craft as much as you can to sell. I didn’t (0:45:05) Al: really explore the area around the island a huge amount. I did a couple of (0:45:11) Al: times, and I saw the sort of puzzles that you’re (0:45:15) Al: talking about, but I didn’t manage to unlock very many of them because of that, if that makes sense. (0:45:26) Jonnie: It does. And did you make it to the forest area? (0:45:30) Al: I don’t… Is there a specific area that’s… Because it all feels very foresty. (0:45:36) Jonnie: Yes, so when you start, you start on the farm and the farm is the first area. (0:45:36) Al: Like, is there a specific area that’s called forest? (0:45:49) Jonnie: There is the town that is the second area, but once you have progressed your progression (0:45:54) Jonnie: far enough in the farm area, you get a short quest to unlock the second area that is the (0:46:02) Jonnie: forest and there are multiple different areas. (0:46:08) Al: No, I didn’t. I felt… I think part of the thing why I thought maybe you were talking about just (0:46:15) Al: an area on the farm is because it feels like a very large area the farm does and I got… (0:46:21) Jonnie: So the farm feels like a large area. It is the smallest of the areas. (0:46:27) Al: This game confuses me. I get lost any time I explore away from just the initial area, (0:46:35) Al: the initial, you know, your, your camper van. (0:46:38) Al: And the mine and the entrance to the town. (0:46:41) Al: Anytime I go much further away from that, I cannot figure out where I am. (0:46:48) Al: I just get completely lost because it’s so massive. (0:46:51) Jonnie: Yeah, it’s a big end. For me, this is one of the things that I loved about because I definitely (0:46:58) Jonnie: had that same experience on the farm where I was getting lost. And over time, I explored so much (0:47:04) Jonnie: off the farm that like now I know my way around that area really well. Then I went onto the forest (0:47:09) Jonnie: area, got exceptionally lost. Part of the archaeologist profession that I had was you have to go (0:47:16) Jonnie: through these dungeons without dying, and I was trying to find… (0:47:21) Jonnie: all of the dungeons because they were sort of spread out, like there was three of them in the (0:47:25) Jonnie: second area, and they were very spread out. And I got lost a lot in the forest, but I enjoyed… (0:47:32) Jonnie: I guess I enjoyed the feeling of being lost because like there were so many little puzzles, (0:47:35) Jonnie: and so I would just stumble across a little puzzle and try and complete it, and then sort of make my (0:47:40) Jonnie: way around. And then eventually I would come out on a space that I knew and sort of find my way (0:47:45) Jonnie: back. And so I really enjoyed that side of things. This is the thing. (0:47:52) Jonnie: That makes me like this game, right? And this is the thing that’s like, would I recommend this game to (0:47:57) Jonnie: everybody listening to the show? The answer to that is probably no, because I think this game (0:48:02) Jonnie: does a lot of things that I specifically really, really enjoy, but are not core to the Cottage (0:48:09) Al: Yeah, I think that’s fair. I think before we get into the specific mechanics, (0:48:18) Al: I want to talk a bit about the controls and stuff like that, which I didn’t write down on the list, (0:48:23) Al: but I’m now remembering. But before we get into that, let’s talk about the character creator, (0:48:28) Al: because I feel like whenever we’re going to talk about it, now that we’ve already started talking (0:48:32) Al: about things, we’re going to end up feeling like it’s a weird jump in time anyway. But we need to (0:48:38) Al: to talk about the character creators. (0:48:39) Al: Let’s do that now. (0:48:41) Al: The character creator, I think, works really well in that it has a lovely (0:48:45) Al: little random button that will randomly generate something. (0:48:48) Al: So if you don’t care about what you (0:48:49) Al: look like, you can just press that a few times and go like, oh, that one looks fine. (0:48:53) Al: And then continue on. (0:48:55) Al: I like when things (0:48:57) Al: customize, things have that it’s like names in Stardew Valley for your animals, (0:49:01) Al: stuff like that, giving you a way to go, I don’t really care what this is. (0:49:04) Al: Just give me something. (0:49:07) Al: But what I really liked is the fact… (0:49:09) Al: that I pressed it three times, and on the third time, it came up with a guy in a (0:49:13) Al: kilt with ginger hair, and I was like, “Oh, it’s me!” (0:49:16) Jonnie: Yeah, it’s it’s a nice little character creator. (0:49:21) Al: So that was a good start. (0:49:24) Al: How much time did you spend creating your character? (0:49:28) Jonnie: Two minutes. (0:49:29) Al: Yeah, fair enough. (0:49:30) Jonnie: Look, I. (0:49:30) Al: I pressed the random man three times and went, “Yeah, that’s me. Let me maybe add a hat.” (0:49:35) Al: And then I found that there was a stereotypical “Hey Jimmy, Scottish hat” as well. (0:49:36) Jonnie: Yeah. (0:49:39) Al: I put that on him and I was done. (0:49:40) Jonnie: - Yeah, yeah. (0:49:43) Al: Okay, cool. Well, if we’re do

Weird Darkness: Stories of the Paranormal, Supernatural, Legends, Lore, Mysterious, Macabre, Unsolved
Are You One of the HAUNTERS or the HAUNTED? 10 Chilling #RetroRadio Stories! EP0259 #WeirdDarkness

Weird Darkness: Stories of the Paranormal, Supernatural, Legends, Lore, Mysterious, Macabre, Unsolved

Play Episode Listen Later Dec 1, 2024 297:15


Darkness Syndicate members get the ad-free version. https://weirddarkness.com/syndicateInfo on the next LIVE SCREAM event. https://weirddarkness.com/LiveScreamCHAPTERS & TIME STAMPS (All Times Approximate)…00:00:00.000 = Show Open00:01:56.000 = CBS Radio Mystery Theater, “River of Hades” (June 02, 1975)00:47:07.419 = House of Mystery, “Haunters and Haunted” (June 13, 1945) ***WD01:01:40.929 = Incredible But True, “Death Makes a Landing” (ADU) ***WD01:05:34.919 = Inner Sanctum, “Song of Slasher” (April 23, 1945)01:35:04.369 = The Key, “Archaeologist” (ADU) ***WD02:00:47.589 = Lights Out, “Uninhabited” (December 22, 1937) ***WD (LQ)02:29:51.149 = The LineUp, “The Jersey Parallel” (December 07, 1950)02:59:31.509 = Lux Radio Theater, “Sorry, Wrong Number” (January 09, 1950) ***WD03:59:21.539 = Macabre, “Final Resting Place” (November 13, 1961) ***WD04:27:05.069 = MindWebs, “Pond Water” (ADU)04:56:08.609 = Show Close(ADU) = Air Date Unknown(LQ) = Low Quality***WD = Remastered, edited, or cleaned up by Weird Darkness to make the episode listenable. Audio may not be pristine, but it will be better than the original file which may have been unusable or more difficult to hear without editing.Weird Darkness theme by Alibi Music Library= = = = ="I have come into the world as a light, so that no one who believes in me should stay in darkness." — John 12:46= = = = =WeirdDarkness® is a registered trademark. Copyright ©2024, Weird Darkness.= = = = =CUSTOM WEBPAGE: https://weirddarkness.com/WDRR0259

Haunting U
Episode 89-Halloween 24 Recap

Haunting U

Play Episode Listen Later Nov 28, 2024 88:36 Transcription Available


Episode 89-Halloween 24 Recap Released 27 November 2024 Hosts: John Schelt, Keoni Hutton & Leslie Reed The haunt season is over, most of the clean up is done, and we're getting ready for turkey.  Escape from your relatives this Thanksgiving and spend an hour with us reflecting on the 2024 haunt season and looking ahead to 2025. Resources mentioned during this episode: Haunting U can be found at www.hauntingu.com. Sanguine Creek Estates: www.scehaunt.com Chamber of Haunters Website: https://chamberofhaunters.com/ Sound Effects: Music: Dance of Death http://www.purple-planet.com/ Thunder: Recorded by Mark DiAngelo Uploaded: 07.29.11 http://soundbible.com/1913-Thunder-... License: Creative Commons Attribution 3.0 Modifications: Inserted over Dance of Death Music Evil Laughter: Recorded by Himan Uploaded: 03.13.13 License: Public Domain  http://soundbible.com/2054-Evil-Lau... We couldn't continue to bring you awesome content without the support of our sponsors, particularly our Premium sponsors, the Chamber of Haunters, Fear Expo and VFX.  Learn more here: www.chamberofhaunters.com https://fearexpolive.com/ https://vfxcreates.com/ Haunting U is a production of Rocky Mountain Home Haunters LLC published under the Creative Commons Attribution 3.0 license. All rights reserved.

HaunTopic Radio: Haunted Attractions | Haunted Houses | Halloween | Haunters
The Evolution of Haunted Attractions with Beverly & Nick Pappas

HaunTopic Radio: Haunted Attractions | Haunted Houses | Halloween | Haunters

Play Episode Listen Later Nov 26, 2024 106:11


It stinks that we don't get to travel during October to visit haunted attractions because most of us are busy with our haunt businesses and projects.  Nick and Beverly Pappas have traveled thousands of miles yearly as Haunt customers and have seen things we haven't. Listen to their stories and get a peek at how Haunts are changing.  What are the trends coming for the industry? How do Haunts compare between now and then? Are you doing everything at your attraction to maximize your guest experience? Become a Haunter's Toolbox member at HauntersToolbox.com

Weird Darkness: Stories of the Paranormal, Supernatural, Legends, Lore, Mysterious, Macabre, Unsolved
“THE HAUNTER OF THE RING” by Robert E. Howard (A Classic Horror Story!) #WeirdDarkness

Weird Darkness: Stories of the Paranormal, Supernatural, Legends, Lore, Mysterious, Macabre, Unsolved

Play Episode Listen Later Nov 15, 2024 40:49


IN THIS EPISODE: A classic horror story from 1934 written by American writer Robert E. Howard!SOURCES AND REFERENCES FROM THE EPISODE…“The Haunter of the Ring” by Robert E. Howard: http://bit.ly/2XeR3ZeWeird Darkness theme by Alibi Music Library. = = = = =(Over time links seen above may become invalid, disappear, or have different content. I always make sure to give authors credit for the material I use whenever possible. If I somehow overlooked doing so for a story, or if a credit is incorrect, please let me know and I will rectify it in these show notes immediately. Some links included above may benefit me financially through qualifying purchases.)= = = = ="I have come into the world as a light, so that no one who believes in me should stay in darkness." — John 12:46= = = = =WeirdDarkness® is a registered trademark. Copyright ©2024, Weird Darkness.= = = = =Originally aired: September, 2020CUSTOM LANDING PAGE: https://weirddarkness.com/HaunterOfTheRing

TMPN: Haunters podcast/Zak’s Speakeasy
HAUNTERS DEAD: The Final Podcast

TMPN: Haunters podcast/Zak’s Speakeasy

Play Episode Listen Later Nov 3, 2024 91:46


This is it! Haunters Podcast is coming to an end. We're going out with a bang.  We discuss HHN announcements for their year round event. As well as the Universal Monsters animatronics coming to Epc Universe. Then we chat Haunters pod! Your questions, and more! #hhn #hhnvegas #horror #haunting #podcast #funny #show #hhn33 #hhnorlando #universalorlando #universalstudios #spooky #spookyseason  Social Media: Instagram/Tik Tok- Thrillmepodnet Facebook- Thrill Me Podcast RAZE ENERY: Get 15% off your online purchase with the promo code: THRILLME Website: https://reppsports.com/?rfsn=7467439.bee858&utm_source=refersion&utm_medium=affiliate&utm_campaign=7467439.bee858 Patreon: Thrill Me Podcast Network Links: https://linktr.ee/thrillmepodnet Tee Public Store: T-Shirts by Thrill Me Podcast Network | TeePublic Amazon Unlimited 4 months  Free link: https://www.amazon.com/music/unlimited/?tag=haunterspodca-20&ref_=dmm_acq_asc_inf_us_haunterspodca-20_pbdd

Haunters
HAUNTERS DEAD: The Final Podcast

Haunters

Play Episode Listen Later Nov 3, 2024 91:46


This is it! Haunters Podcast is coming to an end. We're going out with a bang.  We discuss HHN announcements for their year round event. As well as the Universal Monsters animatronics coming to Epc Universe. Then we chat Haunters pod! Your questions, and more! #hhn #hhnvegas #horror #haunting #podcast #funny #show #hhn33 #hhnorlando #universalorlando #universalstudios #spooky #spookyseason  Social Media: Instagram/Tik Tok- Thrillmepodnet Facebook- Thrill Me Podcast RAZE ENERY: Get 15% off your online purchase with the promo code: THRILLME Website: https://reppsports.com/?rfsn=7467439.bee858&utm_source=refersion&utm_medium=affiliate&utm_campaign=7467439.bee858 Patreon: Thrill Me Podcast Network Links: https://linktr.ee/thrillmepodnet Tee Public Store: T-Shirts by Thrill Me Podcast Network | TeePublic Amazon Unlimited 4 months  Free link: https://www.amazon.com/music/unlimited/?tag=haunterspodca-20&ref_=dmm_acq_asc_inf_us_haunterspodca-20_pbdd

Haunting U
Episode 88-Campfire Stories 3

Haunting U

Play Episode Listen Later Oct 31, 2024 45:53


Episode 88-Campfire Stories 3 Released 31 October 2024 Hosts: John Schelt, Keoni Hutton & Leslie Reed Happy Halloween! We are celebrating by reading four classic spooky stories and poems that are sure to fill you with thrills and chills.  Get in the mood for tonight's festivities with a whole new set of Campfire Stories. Resources mentioned during this episode: Haunting U can be found at www.hauntingu.com. Sanguine Creek Estates: www.scehaunt.com Chamber of Haunters Website: https://chamberofhaunters.com/ Sound Effects: Music: Dance of Death http://www.purple-planet.com/ Thunder: Recorded by Mark DiAngelo Uploaded: 07.29.11 http://soundbible.com/1913-Thunder-... License: Creative Commons Attribution 3.0 Modifications: Inserted over Dance of Death Music Evil Laughter: Recorded by Himan Uploaded: 03.13.13 License: Public Domain  http://soundbible.com/2054-Evil-Lau... We couldn't continue to bring you awesome content without the support of our sponsors, particularly our Premium sponsors, the Chamber of Haunters, Fear Expo and VFX.  Learn more here: www.chamberofhaunters.com https://fearexpolive.com/ https://vfxcreates.com/ Haunting U is a production of Sanguine Creek Entertainment LLC published under the Creative Commons Attribution 3.0 license. All rights reserved.

The Skinner Co. Network
OCT31 - 8 - Haunter (2013)

The Skinner Co. Network

Play Episode Listen Later Oct 26, 2024 1:16


In which Skinner Co. is on the lookout for the ghost of Bill Murray

Flash Pulp - The Skinner Co. Network
OCT31 - 8 - Haunter (2013)

Flash Pulp - The Skinner Co. Network

Play Episode Listen Later Oct 26, 2024 1:16


In which Skinner Co. is on the lookout for the ghost of Bill Murray

TMPN: Haunters podcast/Zak’s Speakeasy
Haunters Podcast: Haunted Hunt Club Farm & Haunted Tunnel Reviews!

TMPN: Haunters podcast/Zak’s Speakeasy

Play Episode Listen Later Oct 25, 2024 40:38


Zak and Brooke give Haunters Podcast final haunt reviews!  They went to  a place they never thought they'd review, Haunted Hunt Club! They also went through Vortex Haunted Tunnel. How did they like it?? #Haunted #hauntedcarwash #Huntclubfarm #VA757 #757 #757VA #HamptonRoads #spookyseason #halloween #halloweenseason #podcast #finalepisodes #fyp  Social Media: Instagram/Tik Tok- Thrillmepodnet Facebook- Thrill Me Podcast RAZE ENERY: Get 15% off your online purchase with the promo code: THRILLME Website: https://reppsports.com/?rfsn=7467439.bee858&utm_source=refersion&utm_medium=affiliate&utm_campaign=7467439.bee858 Patreon: Thrill Me Podcast Network Links: https://linktr.ee/thrillmepodnet Tee Public Store: T-Shirts by Thrill Me Podcast Network | TeePublic Amazon Unlimited 4 months  Free link: https://www.amazon.com/music/unlimited/?tag=haunterspodca-20&ref_=dmm_acq_asc_inf_us_haunterspodca-20_pbdd

Haunters
Haunters Podcast: Haunted Hunt Club Farm & Haunted Tunnel Reviews!

Haunters

Play Episode Listen Later Oct 25, 2024 40:38


Zak and Brooke give Haunters Podcast final haunt reviews!  They went to  a place they never thought they'd review, Haunted Hunt Club! They also went through Vortex Haunted Tunnel. How did they like it?? #Haunted #hauntedcarwash #Huntclubfarm #VA757 #757 #757VA #HamptonRoads #spookyseason #halloween #halloweenseason #podcast #finalepisodes #fyp  Social Media: Instagram/Tik Tok- Thrillmepodnet Facebook- Thrill Me Podcast RAZE ENERY: Get 15% off your online purchase with the promo code: THRILLME Website: https://reppsports.com/?rfsn=7467439.bee858&utm_source=refersion&utm_medium=affiliate&utm_campaign=7467439.bee858 Patreon: Thrill Me Podcast Network Links: https://linktr.ee/thrillmepodnet Tee Public Store: T-Shirts by Thrill Me Podcast Network | TeePublic Amazon Unlimited 4 months  Free link: https://www.amazon.com/music/unlimited/?tag=haunterspodca-20&ref_=dmm_acq_asc_inf_us_haunterspodca-20_pbdd

TMPN: Haunters podcast/Zak’s Speakeasy
SPOOKTACULAR: The Curse of Haunters Podcast

TMPN: Haunters podcast/Zak’s Speakeasy

Play Episode Listen Later Oct 20, 2024 203:52


Haunters and Thrill Me Pod Net bring you Spooktacular. Featuring: Zak as a scareactor for Red Vein Nightmare Weekend/Jason Panel Halloween Atkins Nights Josh goes to Salem Haunt Ya Buddy #Halloween #Spooktacular #Spookyseason #horror #fridaythe13th #Haunt #HauntSeason #foryou #youtube Time Codes: 00:00 Intro/Zak's New Show 10:20 Zak Scareactor at RED VEIN 1:05:00 Halloween Atkins Nights  1:28:21 Nightmare Weekend 2:10:00 Josh Goes To Salem 2:34:00 Haunt Ya Buddy Social Media: Instagram/Tik Tok- Thrillmepodnet Facebook- Thrill Me Podcast RAZE ENERY: Get 15% off your online purchase with the promo code: THRILLME Website: https://reppsports.com/?rfsn=7467439.bee858&utm_source=refersion&utm_medium=affiliate&utm_campaign=7467439.bee858 Patreon: Thrill Me Podcast Network Links: https://linktr.ee/thrillmepodnet Tee Public Store: T-Shirts by Thrill Me Podcast Network | TeePublic Amazon Unlimited 4 months  Free link: https://www.amazon.com/music/unlimited/?tag=haunterspodca-20&ref_=dmm_acq_asc_inf_us_haunterspodca-20_pbdd

Haunters
SPOOKTACULAR: The Curse of Haunters Podcast

Haunters

Play Episode Listen Later Oct 20, 2024 203:52


Haunters and Thrill Me Pod Net bring you Spooktacular. Featuring: Zak as a scareactor for Red Vein Nightmare Weekend/Jason Panel Halloween Atkins Nights Josh goes to Salem Haunt Ya Buddy #Halloween #Spooktacular #Spookyseason #horror #fridaythe13th #Haunt #HauntSeason #foryou #youtube Time Codes: 00:00 Intro/Zak's New Show 10:20 Zak Scareactor at RED VEIN 1:05:00 Halloween Atkins Nights  1:28:21 Nightmare Weekend 2:10:00 Josh Goes To Salem 2:34:00 Haunt Ya Buddy Social Media: Instagram/Tik Tok- Thrillmepodnet Facebook- Thrill Me Podcast RAZE ENERY: Get 15% off your online purchase with the promo code: THRILLME Website: https://reppsports.com/?rfsn=7467439.bee858&utm_source=refersion&utm_medium=affiliate&utm_campaign=7467439.bee858 Patreon: Thrill Me Podcast Network Links: https://linktr.ee/thrillmepodnet Tee Public Store: T-Shirts by Thrill Me Podcast Network | TeePublic Amazon Unlimited 4 months  Free link: https://www.amazon.com/music/unlimited/?tag=haunterspodca-20&ref_=dmm_acq_asc_inf_us_haunterspodca-20_pbdd

Beers With Bands
Haunter: City Boys x Pretty Girls

Beers With Bands

Play Episode Listen Later Oct 11, 2024 55:30


On this episode I sit down with Enoma from the band Haunter, a pop-rock/alternative band based out of LA & Houston. We talk abit about forming and the journey they have taken to get here and some of the accomplishments along the way. We then talk about their latest single "City Boys x Pretty Girls". Before we end we hear some stories from Enoma's time in music and what we can hope to see from Haunter in the future. Be sure to follow Haunter and check out "City Boys x Pretty Girls"!!! You can find Haunter at the following links: Twitter: https://x.com/haunterisntreal Instagram: https://www.instagram.com/haunterisntreal Youtube: https://www.youtube.com/@haunterisntreal/ Website: https://www.haunterisntreal.com _______________________________________ You can find Beers With Bands here: Facebook: https://www.facebook.com/BeersWithBands2 Twitter: https://twitter.com/BeersWBandsPod Instagram: https://www.instagram.com/beerswithbandspod/ Bandcamp: https://beerswithbands.bandcamp.com Everywhere else: https://linktr.ee/BeersWithBands Logo and Banner design by Kaylyn Chileen Instagram: https://www.instagram.com/madam.fortress.mommy/ Website: https://kaylynchileen.art Beers With Bands intro by Thomas Allen of Say Days Ago and Last Autumn Say Days Ago: https://www.instagram.com/saydaysagoband/ Last Autumn: https://www.instagram.com/lastautumnband/ --- Support this podcast: https://podcasters.spotify.com/pod/show/beers-with-bands/support

TMPN: Haunters podcast/Zak’s Speakeasy
Haunters Pod: Nightmare Weekend Preview

TMPN: Haunters podcast/Zak’s Speakeasy

Play Episode Listen Later Oct 10, 2024 16:46


Zak goes over some of the stuff he's looking forward to at Nightmare Weekend. He also gets into what you can look forward to at Spooktacular next week. #podcast #halloween #NightmareWeekend #SpookySeason #Convention  

Haunters
Haunters Pod: Nightmare Weekend Preview

Haunters

Play Episode Listen Later Oct 10, 2024 16:46


Zak goes over some of the stuff he's looking forward to at Nightmare Weekend. He also gets into what you can look forward to at Spooktacular next week. #podcast #halloween #NightmareWeekend #SpookySeason #Convention  

Schlereth and Evans
Stokley and Evans with Mark Schlereth | Hour 1 | 10.09.24

Schlereth and Evans

Play Episode Listen Later Oct 9, 2024 37:15


Mike Evans and Brandon Stokley open today’s show chatting about middle names before officially starting Charger week, discussing the sustainability of the Broncos’ success. They speculate about Payton, Surtain, and Haunter’s chances to win some prestigious awards. What’s Trending? the bright side of the Broncos offense, Avs doomers, Coach Prime keeping receipts, mister must-win is here to stay, and Ohtani’s first playoff action may end in disappointment. Mike Klis said something curious about Troy Franklin yesterday and Stoke has to wonder what the Broncos are doing with his development.

TMPN: Haunters podcast/Zak’s Speakeasy
Haunters Pod: HALLOWEEN HORROR NIGHTS 33 HOUSE RANKING

TMPN: Haunters podcast/Zak’s Speakeasy

Play Episode Listen Later Oct 4, 2024 78:44


We are joined by Matt, Rob, and Jimmy to show our individual HHN house rankings, and create Haunters Pod official house ranking! #hhn #hhn33 #halloween #spooky #haunt #podcast #hhn #spookyseason #themepark #hhn33 #movie #universalorlando #thriilme #podcast Guests: Matt for Theme Park News Network-https://www.youtube.com/channel/UCr7J0qWcA9VVKpN9eKLgtjw The Review-It Rob Show-https://open.spotify.com/show/1IrGeLpMs38xuWZT8yOJFc?si=cp4DOsgJT2OrJV1d7Ld_-w Jimmy from The Horrific Network-https://www.youtube.com/c/TheHorrificNetwork Social Media: Instagram/Tik Tok- Thrillmepodnet Facebook- Thrill Me Podcast RAZE ENERY: Get 15% off your online purchase with the promo code: THRILLME Website: https://reppsports.com/?rfsn=7467439.bee858&utm_source=refersion&utm_medium=affiliate&utm_campaign=7467439.bee858 Patreon: Thrill Me Podcast Network Links: https://linktr.ee/thrillmepodnet Tee Public Store: T-Shirts by Thrill Me Podcast Network | TeePublic Amazon Unlimited 4 months  Free link: https://www.amazon.com/music/unlimited/?tag=haunterspodca-20&ref_=dmm_acq_asc_inf_us_haunterspodca-20_pbdd

Haunters
Haunters Pod: HALLOWEEN HORROR NIGHTS 33 HOUSE RANKING

Haunters

Play Episode Listen Later Oct 4, 2024 78:44


We are joined by Matt, Rob, and Jimmy to show our individual HHN house rankings, and create Haunters Pod official house ranking! #hhn #hhn33 #halloween #spooky #haunt #podcast #hhn #spookyseason #themepark #hhn33 #movie #universalorlando #thriilme #podcast Guests: Matt for Theme Park News Network-https://www.youtube.com/channel/UCr7J0qWcA9VVKpN9eKLgtjw The Review-It Rob Show-https://open.spotify.com/show/1IrGeLpMs38xuWZT8yOJFc?si=cp4DOsgJT2OrJV1d7Ld_-w Jimmy from The Horrific Network-https://www.youtube.com/c/TheHorrificNetwork Social Media: Instagram/Tik Tok- Thrillmepodnet Facebook- Thrill Me Podcast RAZE ENERY: Get 15% off your online purchase with the promo code: THRILLME Website: https://reppsports.com/?rfsn=7467439.bee858&utm_source=refersion&utm_medium=affiliate&utm_campaign=7467439.bee858 Patreon: Thrill Me Podcast Network Links: https://linktr.ee/thrillmepodnet Tee Public Store: T-Shirts by Thrill Me Podcast Network | TeePublic Amazon Unlimited 4 months  Free link: https://www.amazon.com/music/unlimited/?tag=haunterspodca-20&ref_=dmm_acq_asc_inf_us_haunterspodca-20_pbdd

TMPN: Haunters podcast/Zak’s Speakeasy
Haunters Pod: Composer Adam Langston Interview! Howl-O-Scream/Fiends Frenzy Review!

TMPN: Haunters podcast/Zak’s Speakeasy

Play Episode Listen Later Oct 2, 2024 41:58


Zak & Brooke discuss their feelings on Busch Gardens Howl-O-Scream Williamsburg & the Fiends Frenzy 5K. First, Zak talks with composer of “I'll Play Mother” Adam Langston. #Illplaymother #buschgardens #buschgardenswilliamsburg #howloscream #haunt #horror #horrormovie #2024 #review #themepark #spooky #spookyseason #halloween Time Codes: 00:00 Intro 03:48 Adam Langston Interview 28:45 Howl-O-Scream/Fiends Frenzy 5K I'll Play Mother Soundtrack: https://youtube.com/playlist?list=OLAK5uy_kf0SPQdIFyTC3FTiPu-k410eqrO15VNfM&feature=shared Social Media: Instagram/Tik Tok- Thrillmepodnet Facebook- Thrill Me Podcast RAZE ENERY: Get 15% off your online purchase with the promo code: THRILLME Website: https://reppsports.com/?rfsn=7467439.bee858&utm_source=refersion&utm_medium=affiliate&utm_campaign=7467439.bee858 Patreon: Thrill Me Podcast Network Links: https://linktr.ee/thrillmepodnet Tee Public Store: T-Shirts by Thrill Me Podcast Network | TeePublic Amazon Unlimited 4 months  Free link: https://www.amazon.com/music/unlimited/?tag=haunterspodca-20&ref_=dmm_acq_asc_inf_us_haunterspodca-20_pbdd

Haunters
Haunters Pod: Composer Adam Langston Interview! Howl-O-Scream/Fiends Frenzy Review!

Haunters

Play Episode Listen Later Oct 2, 2024 41:58


Zak & Brooke discuss their feelings on Busch Gardens Howl-O-Scream Williamsburg & the Fiends Frenzy 5K. First, Zak talks with composer of “I'll Play Mother” Adam Langston. #Illplaymother #buschgardens #buschgardenswilliamsburg #howloscream #haunt #horror #horrormovie #2024 #review #themepark #spooky #spookyseason #halloween Time Codes: 00:00 Intro 03:48 Adam Langston Interview 28:45 Howl-O-Scream/Fiends Frenzy 5K I'll Play Mother Soundtrack: https://youtube.com/playlist?list=OLAK5uy_kf0SPQdIFyTC3FTiPu-k410eqrO15VNfM&feature=shared Social Media: Instagram/Tik Tok- Thrillmepodnet Facebook- Thrill Me Podcast RAZE ENERY: Get 15% off your online purchase with the promo code: THRILLME Website: https://reppsports.com/?rfsn=7467439.bee858&utm_source=refersion&utm_medium=affiliate&utm_campaign=7467439.bee858 Patreon: Thrill Me Podcast Network Links: https://linktr.ee/thrillmepodnet Tee Public Store: T-Shirts by Thrill Me Podcast Network | TeePublic Amazon Unlimited 4 months  Free link: https://www.amazon.com/music/unlimited/?tag=haunterspodca-20&ref_=dmm_acq_asc_inf_us_haunterspodca-20_pbdd

Haunting U
Episode 87-Haunting Pitfalls

Haunting U

Play Episode Listen Later Oct 1, 2024 90:20 Transcription Available


Episode 87-Haunting Pitfalls Released 01 October 2024 Hosts: John Schelt, Keoni Hutton & Leslie Reed As October rolls in, the team dives deep into the trials and tribulations of setting up home haunts. Discover how the team navigated through unexpected pitfalls, the creative solutions they employed, and how these experiences have shaped their haunting strategies today. Resources mentioned during this episode: Haunting U can be found at www.hauntingu.com. Sanguine Creek Estates: www.scehaunt.com Chamber of Haunters Website: https://chamberofhaunters.com/ Sound Effects: Music: Dance of Death http://www.purple-planet.com/ Thunder: Recorded by Mark DiAngelo Uploaded: 07.29.11 http://soundbible.com/1913-Thunder-... License: Creative Commons Attribution 3.0 Modifications: Inserted over Dance of Death Music Evil Laughter: Recorded by Himan Uploaded: 03.13.13 License: Public Domain  http://soundbible.com/2054-Evil-Lau... We couldn't continue to bring you awesome content without the support of our sponsors, particularly our Premium sponsors, the Chamber of Haunters, Fear Expo and VFX.  Learn more here: www.chamberofhaunters.com https://fearexpolive.com/ https://vfxcreates.com/ Haunting U is a production of Rocky Mountain Home Haunters LLC published under the Creative Commons Attribution 3.0 license. All rights reserved.

Where Did All My Friends Go?
Episode 155: Haunter: New Music, Tattoos, and Cults

Where Did All My Friends Go?

Play Episode Listen Later Sep 30, 2024 81:39


What's up friends!! We got to hang out with Lucy from Haunter this week on the show to talk about new music, tattoos, and cults. It was a ton of fun, I hope you love listening to it as much as we loved making it. JOIN OUR COMMUNITY https://www.patreon.com/unsignedpoppunk Instagram: https://www.instagram.com/unsignedpop... TikTok: https://www.tiktok.com/@unsignedpoppunk Discord: https://discord.gg/gVtQ3Ngy3z Website: https://www.unsignedpoppunk.com Twitch: https://www.twitch.tv/unsignedpoppunk Twitter: https://twitter.com/unsignedpoppunk YouTube: https://www.youtube.com/unsignedpoppunk Facebook: https://www.facebook.com/unsignedpoppunk __________ LISTEN AND WATCH HAUNTER: https://www.haunterisntreal.com __________ NEED SOME NEW MERCH? Stop by the Unsigned Pop Punk Merch Store and pick up a new shirt, hat, hoodie, or one of our awesome compilations. All proceeds go back into helping us continue to do this full time! __________ Big thank you to GFUEL! Go to www.GFuel.com and pick of some amazing drinks! Use our code at check out to save 20% your order! That's a good freakin deal! Use code: UNSIGNEDPOPPUNK Thank you so much to Chattanooga Beard Co. for sponsoring todays episode! Use our code "UNSIGNEDPOPPUNK" at checkout to save 15% off of your order! www.chattanoogabeard.co _________ --- Support this podcast: https://podcasters.spotify.com/pod/show/unsignedpoppunkpod/support

TMPN: Haunters podcast/Zak’s Speakeasy
A Very Important Episode of Haunters Podcast

TMPN: Haunters podcast/Zak’s Speakeasy

Play Episode Listen Later Sep 26, 2024 45:02


Zak and Brooke discuss their thoughts on the current show at Halloween Horror Nights, and hopes for the future. Then they talk about the recent violence at theme park haunts. Plus more! #hhn #hhn33 #hhnorlando #universalorlando #podcast #show #thrillme #haunt #horror #halloween #spookyseason  Social Media: Instagram/Tik Tok- Thrillmepodnet Facebook- Thrill Me Podcast RAZE ENERY: Get 15% off your online purchase with the promo code: THRILLME Website: https://reppsports.com/?rfsn=7467439.bee858&utm_source=refersion&utm_medium=affiliate&utm_campaign=7467439.bee858 Patreon: Thrill Me Podcast Network Links: https://linktr.ee/thrillmepodnet Tee Public Store: T-Shirts by Thrill Me Podcast Network | TeePublic Amazon Unlimited 4 months  Free link: https://www.amazon.com/music/unlimited/?tag=haunterspodca-20&ref_=dmm_acq_asc_inf_us_haunterspodca-20_pbdd

Haunters
A Very Important Episode of Haunters Podcast

Haunters

Play Episode Listen Later Sep 26, 2024 45:02


Zak and Brooke discuss their thoughts on the current show at Halloween Horror Nights, and hopes for the future. Then they talk about the recent violence at theme park haunts. Plus more! #hhn #hhn33 #hhnorlando #universalorlando #podcast #show #thrillme #haunt #horror #halloween #spookyseason  Social Media: Instagram/Tik Tok- Thrillmepodnet Facebook- Thrill Me Podcast RAZE ENERY: Get 15% off your online purchase with the promo code: THRILLME Website: https://reppsports.com/?rfsn=7467439.bee858&utm_source=refersion&utm_medium=affiliate&utm_campaign=7467439.bee858 Patreon: Thrill Me Podcast Network Links: https://linktr.ee/thrillmepodnet Tee Public Store: T-Shirts by Thrill Me Podcast Network | TeePublic Amazon Unlimited 4 months  Free link: https://www.amazon.com/music/unlimited/?tag=haunterspodca-20&ref_=dmm_acq_asc_inf_us_haunterspodca-20_pbdd

TMPN: Haunters podcast/Zak’s Speakeasy
Haunters Pod: HHN 33 Review! Show Announcement!

TMPN: Haunters podcast/Zak’s Speakeasy

Play Episode Listen Later Sep 19, 2024 78:10


Zak, Brooke, and Wondy drop big announcements about the show, and events coming! Brooke and Zak then review HHN 33. The houses, zones, food, and more!  Social Media: Instagram/Tik Tok- Thrillmepodnet Facebook- Thrill Me Podcast RAZE ENERY: Get 15% off your online purchase with the promo code: THRILLME Website: https://reppsports.com/?rfsn=7467439.bee858&utm_source=refersion&utm_medium=affiliate&utm_campaign=7467439.bee858 Patreon: Thrill Me Podcast Network Links: https://linktr.ee/thrillmepodnet Tee Public Store: T-Shirts by Thrill Me Podcast Network | TeePublic Amazon Unlimited 4 months  Free link: https://www.amazon.com/music/unlimited/?tag=haunterspodca-20&ref_=dmm_acq_asc_inf_us_haunterspodca-20_pbdd #hhnorlando #show #halloweenhorrornights  #hhn #halloween  #podcast #hhn #themepark #foryou #spookyseason #universalorlando #hhn33

Haunting U
Episode 86: Community Partnerships

Haunting U

Play Episode Listen Later Sep 15, 2024 81:40 Transcription Available


Episode 86-Community Partnerships Released 15 September 2024 Hosts: John Schelt, Keoni Hutton & Leslie Reed With just days before the first haunts open in the United States, the team shares their progress, challenges, and a few unexpected twists along the way. Listen in as they discuss the importance of community partnerships and how they've successfully collaborated with local organizations, food banks, and schools to give back while creating thrilling haunted experiences. From practical tips on drafting proposals to the benefits of engaging with high school volunteers, this episode is packed with valuable insights for every haunter looking to make a positive impact. Resources mentioned during this episode: Anne Hathaway Pranking the Audience: https://www.youtube.com/watch?v=g70XH9bwTvw Haunting U can be found at www.hauntingu.com. Sanguine Creek Estates: www.scehaunt.com Chamber of Haunters Website: https://chamberofhaunters.com/ Sound Effects: Music: Dance of Death http://www.purple-planet.com/ Thunder: Recorded by Mark DiAngelo Uploaded: 07.29.11 http://soundbible.com/1913-Thunder-... License: Creative Commons Attribution 3.0 Modifications: Inserted over Dance of Death Music Evil Laughter: Recorded by Himan Uploaded: 03.13.13 License: Public Domain  http://soundbible.com/2054-Evil-Lau... We couldn't continue to bring you awesome content without the support of our sponsors, particularly our Premium sponsors, the Chamber of Haunters, Fear Expo and VFX.  Learn more here: www.chamberofhaunters.com https://fearexpolive.com/ https://vfxcreates.com/ Haunting U is a production of Rocky Mountain Home Haunters LLC published under the Creative Commons Attribution 3.0 license. All rights reserved.

TMPN: Haunters podcast/Zak’s Speakeasy
Haunters Pod: Kitty From Red Vein

TMPN: Haunters podcast/Zak’s Speakeasy

Play Episode Listen Later Sep 11, 2024 53:03


This week Brooke and Zak talk to Kitty from Red Vein Haunt! We discuss the 2024 event named VOID! We get into their Escape Room, Red Vein Escape, future plans, and more! Time Codes: 00:00 Intro/Howl-O-Scream Thoughts 10:00 Kitty From Red Vein Haunt 40:00 Zak's Announcement  Red Vein Haunt: https://redveinhaunt.com/ Red Vein Escape: https://redveinescape.com/ Social Media: Instagram/Tik Tok- Thrillmepodnet Facebook- Thrill Me Podcast RAZE ENERY: Get 15% off your online purchase with the promo code: THRILLME Website: https://reppsports.com/?rfsn=7467439.bee858&utm_source=refersion&utm_medium=affiliate&utm_campaign=7467439.bee858 Patreon: Thrill Me Podcast Network Links: https://linktr.ee/thrillmepodnet Tee Public Store: T-Shirts by Thrill Me Podcast Network | TeePublic Amazon Unlimited 4 months  Free link: https://www.amazon.com/music/unlimited/?tag=haunterspodca-20&ref_=dmm_acq_asc_inf_us_haunterspodca-20_pbdd #Haunt #Horror #spooky #spookyaeason #halloween #redvein #podcast #show #haunter #Virginia #fyp

Movie Oubliette
Conquest (with Vincenzo Natali)

Movie Oubliette

Play Episode Listen Later Sep 9, 2024 72:32


Vincenzo Natali (director of Cube, Splice, Haunter) introduces us to the little known sword and sorcery film, Conquest, directed by splatter gore master, Lucio Fulci. We deliberate over Mace's nunchucks, magical laser bows, bargain bin wolfmen and Ocron's wardrobe choices to decide whether Conquest is an ethereal journey into a ritualistic ruthless fantasy world or rather a fever dream you can't wake up from. Also there's buckets of blood! Conquest awaits! ----------------------------------------------------- Follow us on Tiktok, Facebook, Instagram and maybe what's left of Twitter, if it's still functioning. Support us on Patreon to nominate future films, vote on whether films should be released or thrown back, and access exclusive bonus content!

Stereo Therapy
Ep.81: Enoma Asowata ( Haunter)

Stereo Therapy

Play Episode Listen Later Sep 6, 2024 55:50


Today on the show, Lisa was joined by Enoma Asowata of Haunter. This was such a great conversation about the early days of music in Enoma's life, Haunter's latest single City Boys X Pretty Girls, how social media can impact our mental health and so much more. Find Haunter: Instagram:https://www.instagram.com/haunterisntreal Website: https://www.haunterisntreal.com All Ways to listen and links: https://nfan.link/haunterisntreal TikTok: https://www.tiktok.com/@haunterisntreal?is_from_webapp=1&sender_device=pc Stereo Therapy: Instagram:https://www.instagram.com/stereo.therapy website: https://www.stereotherapypod.com

Haunting U
Episode 85-Ghostly How Tos

Haunting U

Play Episode Listen Later Sep 1, 2024 63:57 Transcription Available


Episode 85-Ghostly How To's Released 01 September 2024 Hosts: John Schelt, Keoni Hutton & Leslie Reed Join John, Keoni, and Leslie as they dive deep into the world of ghostly decorations, offering a treasure trove of ideas to bring your haunted estate to life. Whether you're a seasoned haunter or a Halloween newbie, this episode is packed with valuable insights and spooky fun.  Resources mentioned during this episode: Spectral Illusions: https://www.spectralillusions.com/ HallowFX: https://hallowfx.com/ AtmosFX: https://atmosfx.com/ Axworthy Ghost Kit: https://www.frightprops.com/axworthy-ghost-kit.html Axworthy Ghost Tutorial: https://www.youtube.com/watch?v=pvHlLVeV6Y4 Tulle: www.amazon.com Chicken Wire Ghost Tutorial: https://www.youtube.com/watch?v=RW7rlSibbIo Haunting U can be found at www.hauntingu.com. Sanguine Creek Estates: www.scehaunt.com Chamber of Haunters Website: https://chamberofhaunters.com/ Sound Effects: Music: Dance of Death http://www.purple-planet.com/ Thunder: Recorded by Mark DiAngelo Uploaded: 07.29.11 http://soundbible.com/1913-Thunder-... License: Creative Commons Attribution 3.0 Modifications: Inserted over Dance of Death Music Evil Laughter: Recorded by Himan Uploaded: 03.13.13 License: Public Domain  http://soundbible.com/2054-Evil-Lau... We couldn't continue to bring you awesome content without the support of our sponsors, particularly our Premium sponsors, the Chamber of Haunters, Fear Expo and VFX.  Learn more here: www.chamberofhaunters.com https://fearexpolive.com/ https://vfxcreates.com/ Haunting U is a production of Rocky Mountain Home Haunters LLC published under the Creative Commons Attribution 3.0 license. All rights reserved.

F**kface
Out Voted to Sit in Gavin's Chair // Strong Arm Democracy [2]

F**kface

Play Episode Listen Later May 28, 2024 64:47


Geoff, Gavin and Andrew talk about how your support has been greatly appreciated, Andrew's chair isn't his, Geoff's raised platform, real ghosts on Haunter, Rain Run, school memories, hardest you ever laughed, Left 4 Dead, groantube toothbrush, Friendship EGOT, Andrew's guessing game, and Potts cans. Support us directly at patreon.com/regulationpod Stay up to date, get exclusive supplemental, and connect with other Regulation Listeners. Learn more about your ad choices. Visit megaphone.fm/adchoices