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Matt & Geoff are joined by Bill and Amanda Gardner from The Deep End Games to discuss their recent release, the Monster-Dating Reality-TV Metroidvania; Romancelvania. You can find this episode's guest on Twitter here & here. You can find Romancelvania here We've also launched our brand new Patreon! We have some really cool stuff planned so if you want to check it out just click here! You can find the show on Twitter, Instagram and YouTube! Please rate and review us on Apple Podcasts! Wanna join the Certain POV Discord? Click here!
This week Sam and Jordyn sit down with Amanda Gardner from The Deep End Games to talk about their upcoming game (March 7, 2023!), Romancelvania.What We're Playing PotionomicsPokemon VioletFire Emblem EngageOctopath Traveler IIDestiny 2: Lightfall*Majora's MaskWhat We're ReadingBabel by R.F. KuangBlack Buck by Mateo AskaripourMistborn series by Brandon SandersonWhat We're DrinkingBlack Cherry Sparkling WaterStone Imperial StoutWidow Jane Decadence Bourbon
Bill and Amanda from The Deep End Games join us to chat about their new game Romancelvania, Star Wars, and walking the nut. Join our Community Discord: https://discord.gg/ewruSNk Check out our Merch: https://rdbl.co/3c7D2Gs Subpixel Twitter: https://twitter.com/SubpixelTeam --- Support this podcast: https://podcasters.spotify.com/pod/show/localchat/support
Download Episode 850 – It’s a full house with a bunch of guests here to chat Romancelvania, so let’s get this party started!The show kicks off with Jacob Garner & Aki on hand to welcome both Brooke Poole and Bri “Lady Magritte” Galgano to the show to welcome two more special guests with Amanda & Bill Gardner of The Deep End Games returning to the show to chat about their soon to be released Metroidvania dating sim mashup Romancelvania! We chat about the game, development, characters, the kickstarter and how well it performed, and so much more. Many thanks to Amanda and Bill for hanging out for this one and check out the game when it launches in March!After Bill, Amanda, and Brooke head out, it’s news of the week with the rest of us jokers! We discuss the recently announced PS Plus games for March, the latest games to come to Xbox Game Pass, Xbox games heading to NVIDIA GeForce and an agreement to bring stuff to Switch, Forza’s newest expansion, Diablo beta news, sad news for Just Dance fans, Legend of Dragoon’s glitchy return, and tons more! Plus reviews!0:00 - Intro/Romancelvania1:04:30 - News1:17:26 - Tales of Symphonia Remastered - Bandai Namco Entertainment (Bri)1:30:15 - Gigantosaurus: Dino Kart - 3DClouds, Outright Games (Jacob) 1:41:51 - Shadow Warrior 3: Definitive Edition - Flying Wild Hog, Devolver Digital (Jacob) 1:47:51 - Remoteness - KR Games (Aki)1:58:13 - Rooftop Renegade - Melonhead Games (Jacob) 2:02:43 - Remorse: The List - Ashkandi, Truthkey, Feardemic (Aki) 2:08:49 - Mosaic Chronicles Deluxe - Error 300, RedDeerGames (Jacob)The show ends with some sexy Animal Crossing goodness to cap off the night from the one and only Mustin!2:15:34 - Mustin - K.K. Sex-A-Peel (Animal Crossing)https://www.romancelvania.com/https://www.thedeependgames.com/https://2124publishing.com/https://www.bandainamcoent.com/https://www.3dclouds.it/https://outrightgames.com/https://flyingwildhog.com/https://www.devolverdigital.com/https://www.krgames.it/enhttps://melonheadgames.com.au/https://www.feardemic-games.com/https://error300.com/https://www.reddeergames.com/https://www.mustinenterprises.com/https://www.keymailer.co/https://itunes.apple.com/us/podcast/the-sml-podcast/id826998112https://open.spotify.com/show/6KQpzHeLsoyVy6Ln2ebNwKhttps://twitter.com/theSMLpodcast/https://www.facebook.com/theSMLpodcast/ALL REVIEWED GAMES HAVE BEEN PROVIDED FOR FREE FOR THE PURPOSE OF ANY COVERAGE ON THE SHOW#PS5 #Xbox #Switch #Keymailer
We had the honor of speaking to lead game designer Bill Gardner about his work on Bioshock, Bioshock Infinite, and Perception. We also spoke about his experience as the CEO of The Deep End Games and their upcoming project: Romancelvania.
Greetings Gentle Listeners! In this episode of Game on Girl, Regina interviews Amanda Gardner about her new game, Romancelvania! Amanda is a storyteller, writer, mom, teacher, and narrative director for The Deep End Games. Check out the episode to hear how she and her small band of merry game makers are trying to bring some levity to 2020 with Romancelvania! A loving video game parody and a scathing send-up of reality TV shows. Sound like something you might enjoy? The Kickstarter runs until November 13th! As always, we love your feedback! Chat Regina up on Twitter @doclizz or leave a voice comment on Anchor! Until next time, game on! --- Send in a voice message: https://anchor.fm/gameongirl/message
Greetings Gentle Listeners! In this episode of Game on Girl, Regina interviews Amanda Gardner about her new game, Romancelvania! Amanda is a storyteller, writer, mom, teacher, and narrative director for The Deep End Games. Check out the episode to hear how she and her small band of merry game makers are trying to bring some levity to 2020 with Romancelvania! A loving video game parody and a scathing send-up of reality TV shows. Sound like something you might enjoy? The Kickstarter runs until November 13th! As always, we love your feedback! Chat Regina up on Twitter @doclizz or leave a voice comment on Anchor! Until next time, game on! --- Send in a voice message: https://anchor.fm/gameongirl/message
This week we talk to Amanda Gardner, the narrative director at The Deep End Games about their new project, Romancelvania over on Kickstarter.What We're Playing:Fall GuysStar Wars SquadronPandemic Legacy Season 2Nexomon Extinction*Genshin ImpactLittle Big Workshop*Going Under*WarframeWorld of Warcraft *Sam received PR codes for these titles, but as always her opinions are her own and totally unbiased. What We're Reading:A Discovery of Witches by Deborah HarknessDread Nation by Justina IrelandWe Have Always Lived in the Castle by Shirley JacksonGaming Sexism by Amanda CoteIntersectional Tech by Kishonna GrayInto the Motherland (TTRPG Campaign) What We're Drinking:A Mid-Winter's Night Dram (bourbon)Ace Pear CiderWhiskey Ginger Barefoot CabernetImportant links:Romancelvania http://www.thedeependgames.com/Kickstarter: https://www.kickstarter.com/projects/thedeependgames/romancelvania
Amanda and Rich are joined by Amanda Gardner from The Deep End Games to talk about the Kickstarter for Romancelvania: The BATchelor's Curse! Games: Baldur's Gate 3 (PC), Genshin Impact (PC), Hades (PC).
This is an episode from BosBattle, the predecessor to How Indie Games Get Made.After a long hiatus, BosBattle is back for one final episode. But please stay subscribed! We are working on a new narrative nonfiction show about how indie games get made, and this feed will become the home of the new podcast when it launches. Read more about our plans for the new podcast and why there was a long hiatus at http://bosbattle.com. If you know a good story about someone who made or is making a game, please send story ideas for the new podcast to dylanmartin89@gmail.com. We are focusing on individuals and teams of 10 or fewer to start out. For updates on the new podcast, subscribe to our newsletter: http://bit.ly/bosbattle.In this episode, The Deep End Games co-founders Bill and Amanda Gardner discuss why they decided to form an indie game studio, where they got the idea for their 2017 narrative thriller game Perception, how a love of horror movies influenced the game's premise and how they coped with development crunch.Music by Jesse Gertz: http://jessegertz.com/.Recorded at PRX's Podcast Garage in Allston (before the pandemic): https://www.podcastgarage.org/.
Amanda Gardner loves to learn, create, and share. As Narrative Director at The Deep End Games, she gets to do all three. Her debut title was 2017's Perception, and is working on an exciting unannounced project. She is a mother of four, a yoga and meditation teacher, and a nationally recognized wellness speaker. Her podcast, The Creative Oracle, just launched last month and gives "life advice for creative types".
Game Designer, Bill Gardner visits the podcast to discuss his career designing AAA games like "Bioshock", the process of launching his indie game company (Deep End Games) and developing his company's flagship title "Perception".
We hit the jungle to hunt dinosaurs and aliens in the Turok franchise with former BioShock designer Bill Gardner of The Deep End Games!
Indie Game Movement - The podcast about the business and marketing of indie games.
Indie devs may know the ins and outs of their game, but it doesn’t necessarily mean they know how their messaging is being interpreted by players. Bill Gardner of The Deep End Games shares his journey and the lessons learned from his first game Perception and how important it is to really know your messaging when it comes to marketing your game.
Indie Game Movement - The podcast about the business and marketing of indie games.
Indie devs may know the ins and outs of their game, but it doesn’t necessarily mean they know how their messaging is being interpreted by players. Bill Gardner of The Deep End Games shares his journey and the lessons learned from his first game Perception and how important it is to really know your messaging when it comes to marketing your game.
Jenesee speaks with Bill and Amanda Gardner, Founders of The Deep End Games, on their award-winning project, Perception. Blind protagonist Cassie uses her unique senses to explore her haunted past in a psychological thriller or horror. We talk about senses, disabilities and underestimated heroes. E-mail: jeneseegrey@yahoo.com Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
In which I chat with The Deep End Games’ Bill and Amanda Gardner about their experiences in the games biz and their first TDEG release “Perception.” A fascinating take on both the survival-horror genre and the first-person iteration of that genre, the game grabbed me as being from the point of view of a blind […]
On this week's episode of the Dev Diary Podcast we sat down with Amanda Gardner from The Deep End Games to discuss their first-person echo-location driven horror game, Perception. We dive into the deep end on what it's like running a studio as a wife/husband duo, the pleasures of working from home, and what we can expect when Perception launches on PC, Xbox One, and PlayStation 4. Let us know what you think using the #devdiarypodcast or by reaching us at the below social channels. If you've got particular devs you want us to chat with, questions you want answered, or just want to leave us some general thoughts we can be reached at contact@foreveranastronaut.com Virginia: http://store.steampowered.com/app/426310/agecheck Dev Diary Season One: store.steampowered.com/app/578300/ Support us on Patreon @ www.patreon.com/foreveranastronaut Visit us @ TWITTER: @devdiaryseries, @jamesreichmuth & @frvranastronaut FACEBOOK: www.facebook.com/devdiaryseries & www.facebook.com/foreveranastronaut WEBSITE: www.devdiaryseries.com & www.foreveranastronaut.com VIMEO: vimeo.com/foreveranastronaut/ Show Notes: The Deep End Games: http://www.thedeependgames.com/ Daniel Kish Ted Talk: https://www.ted.com/talks/daniel_kish_how_i_use_sonar_to_navigate_the_world
The Tangent - 107: Mom's Against Everything Gary opens up this week with a EA Early Access game. It's Mass Effect: Andromeda and it has some unique quirks, such as: bad writing, sparse gameplay, and animations that would be fitting in The Looney Tunes. However, not all is bad, as the game looks incredible. Gary's hoping it gets better as it goes on. His next game was Quake Champions, which he got a chance to play at PAX East last week. It's a free to play game, but you can also buy the game outright. It's everything he loves about those old "fast shooters". Rounding out his week is Gotham City Imposters. Another free to play game that's also a first person shooter. Let's just say you press 'G' to throw a grenade. Anthony's next and it's Breath of the Wild, allowing Brian and Stephen to chime in. He's two dungeons down. Lightfall was a game Anthony played at PAX East and he says it's like Super Meat Boy, but faster. I really don't know how that is possible. Anthony and Brian then get into two PAX games, Wulverblade and Chasm. The former is a hand drawn historically accurate side-scrolling beat-em-up game. They got the chance to chat with the developer, too. Chasm is basically a Castlevania-type game. It has a bit of a Game of Thrones vibe. Then Brian talks about a game he played at the Boston Fig, Preception. It's by Deep End Games, and you play as a blind girl who uses sonar (think Daredevil) to navigate her away around a mansion. Brian does a better job explaining it than I do. Lastly, Justin, has two games. First, Moonlighter, also another PAX game. It's a hack-n-slash. The thing he likes most about it? You can sell your items on the innovatory screen. Then it's Dragon Age. He's put about 80 - 85 hours into the game, beating the last mission and all 10 dragons. There is some form of New Game Plus and a multiplayer similar to Mass Effect. The Drunken News this week is different. We've decided to do a points system (where the points may or may not matter). I think it turned out well, but you can be the judge. So, be sure to let us know!! The Drunken News PlayStation Now will bring PS4 games to your PC Horizon Zero Dawn sales top 2.6M units in under two weeks H1Z1 PLAYERBASE GROWS 1000% IN THE PAST 6 MONTHS Mass Effect 1 Has Distinctively Better Animations Than Andromeda Sonic Mania delayed to summer Report: Nintendo To Double Switch Production For Next Fiscal Year The Witcher 3's animators created 7,000 new animations in one year for the DLC Extras Creep us on Facebook Stalk us on Twitter Watch us on YouTube Or throw us that review on iTunes or Stitcher Questions, comments, concerns? E-mail us: brian@pxlpts.com And be sure to check out what we're doing at our website: Pixelated Points Theme music: 'My Lady Carey's Dompe' performed by Jon Sayles
Bill and Amanda Gardner of Deep End Games joins me on today's episode and we'll be talking about their game Perception. Also Bill talks about his experience of being one of the lead designers on Bioshock and Bioshock Infinite.
Episode 134: Hauntings: A Conversation with The Deep End Games’ Amanda Gardner (Right click and save as to download, or find us on iTunes, Stitcher, Google Play, or TuneIn). This week we talk with writer, producer, and co-founder of The Deep End Games, Amanda...
This episode was a fever dream. Bill Gardner of the Deep End Games is in the studio and we're drinking wine on top of being so, so tired. Just a preview: Conan the Adventurer ... technical difficulties ... Kenobi movie speculation ... hating IPAs ... Hating audio software ... game design and audio production ... high society voice ... audio is just the worst, man ... we made an MP3 skip ... E3 Star Wars recap ... True Detective ... LOTS of classic Star Wars gaming discussion ... techmology ... live tweeting Pablo Hidalgo ... Monte's Pizza ... Masters of Teras Kasi ... Bib For a Tuna ... Joe forgets who Jodo Kast is ... email ... Tell it to KultureKlub ... Kenobi Lake Park ... Ki Adi Mundi Theme Songs ... wow.
Joe is joined by Bill Gardner of The Deep End Games to chat all things Star Wars, retro games, Boston stuff and egg and cheese croissant sandwiches. Also, Celebration 2017 stuff, May the Fourth talk, and more!
Deer listeners! Do we have an exciting episode for you! Up this week: Hitman GO, Kingdom Hearts 1.5, glorifying God in our work, new releases and reading YOUR iTunes reviews! We also had the privilege of sitting down with Creative Director of The Deep End Games, Bill Gardner, to discuss their upcoming title Perception, Indiana Jones, developing games young, and why Final Fantasy VII might be better than Final Fantasy VI. If you would like to contact us: Twitter: www.twitter.com/TRGPodcast Facebook: https://www.facebook.com/groups/TheReformedGamers/ Email: thereformedgamers@gmail.com Voicemail/Text: 682-231-3432 Website: thereformedgamers.wordpress.com Intro/Outro Song by Bensound: http://www.bensound.com/royalty-free-music/track/dubstep Featured Music: "Uno Uno Seis" by Andy Mineo & "Apex Beat" by Darren Korb