Podcasts about Gamelab

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Best podcasts about Gamelab

Latest podcast episodes about Gamelab

Player: Engage
The Rules We Break: Eric Zimmerman on Game Design, Loops, and Culture

Player: Engage

Play Episode Listen Later Nov 11, 2025 73:49


Episode OverviewWhat does it really mean to design a game — and what can that teach us about culture, creativity, and even our daily lives? In this episode, Greg is joined by Eric Zimmerman, legendary game designer, professor at NYU's Game Center, and author of The Rules We Break. Eric's career spans from pioneering web-based multiplayer with Sissy Fight 2000 to co-founding GameLab and shaping Diner Dash, one of the most influential time-management games ever made.We dig into the fundamentals of game design, the ethics of addictive mechanics, the surprising history of Monopoly, and why prototyping isn't just for developers — it's a mindset for anyone building systems or communities.Joining us for this conversation is Lewis Ward, long-time industry analyst, who helps unpack Eric's insights with both sharp questions and nostalgia for 90s game culture.What You'll Learn in This Episode Iteration as a Superpower – Why prototyping is the start of design, not the end. Feedback Everywhere – How observing body language and engagement rhythms tells you more than analytics. Sissy Fight 2000 & Early Multiplayer – The “flame wars” era and lessons for today's online communities. Diner Dash's Secret – How a “casual” game ended up brutally difficult — and why that mattered. Loops Within Loops – What makes Balatro so compelling, and how game design patterns keep players hooked. Ethics & Addiction – Dark design patterns, dopamine hits, and the responsibility of game creators. The Rules We Break – How Eric uses hands-on exercises to teach design as a 21st-century literacy. The Real Monopoly Story – Why one of the world's most iconic games is often misunderstood.Resources & Links Eric Zimmerman's book: The Rules We Break Classic text: Rules of Play (Zimmerman & Salen) NYU Game Center: gamecenter.nyu.edu Follow Player Driven for more conversations: playerdriven.ioEpisode Chapters00:00 – Intro & Eric's background03:30 – Teaching game design & iteration13:30 – Sissy Fight 2000 & the flame war era21:00 – Diner Dash and the rise of “casual” games26:30 – Feedback loops, dopamine, and ethics42:00 – The Rules We Break: learning design through play50:30 – Monopoly, culture, and closing reflectionsCall to ActionEnjoyed this episode? Subscribe to Player Driven on Spotify, Apple Podcasts, or YouTube for more conversations at the intersection of games, business, and community. And visit playerdriven.io to explore more resources, clips, and insights from the show.

Kölncampus
Das Cologne Game Lab auf der Gamescom 2025

Kölncampus

Play Episode Listen Later Aug 25, 2025 3:31


Controller-Redakteur Niklas hat mit Eric, einem der Organisatoren der diesjährigen Gamescom Ausstellung der TH Köln! Dort kann man nämlich nicht nur "Gaming" studieren, sondern auch welche entwickeln. Mehr dazu von Niklas! Als Randnotiz: Auch das Spiel "Tiny Bookshop" ist von Alumnis der TH Köln entwickelt worden und hat nun sogar einen Gamescom-Award erhalten.

Turkey Season
Dr. Marcus Lashley

Turkey Season

Play Episode Listen Later Aug 15, 2025 87:42


Paul sits down with University of Florida professor and wild turkey researcher Dr. Marcus “Dr. Disturbance” Lashley for a deep dive into the science, challenges, and hope for America's favorite game bird. From childhood turkey hunts in Alabama to leading groundbreaking research on hen survival, poult behavior, and habitat management, Dr. Lashley shares what the data says, what it doesn't say, and why “it depends” might be the most honest answer in wildlife biology. The two cover the Florida Wildlife Corridor, the state's unique cost-share habitat program, the role of private landowners, and the Game Lab's innovative captive poult project that's revealing surprising truths about turkey behavior. Passion, purpose, and a few laughs along the way—this is a must-listen for anyone invested in the future of the wild turkey. Learn more about your ad choices. Visit megaphone.fm/adchoices

Une heure et des pixels
Une heure et des pixels 6.05 — Avec Anna-Maria Trefois

Une heure et des pixels

Play Episode Listen Later Apr 19, 2025 88:00


cinquième émission de la saison 2024-2025, avec Anna-Maria Trefois, doctorante au Liège Game Lab et à l'Université de Liège, elle prépare un projet de thèse sur la création d'une archive féministe du jeux vidéo. Elle a aussi co-fondé l'association Pixielles (association œuvrant pour un gaming plus inclusif) pour laquelle elle streame régulièrement sur Twitch. Émission diffusée le 19 avril 2025 sur Radio Campus Paris. Au programme :– La chronique de Tizona sur les effort d'accessibilité des consoliers de l'industrie.– Le micro-trottoir de Quineapple qui a arpenté les couloirs de Speedons pour demander aux visiteur·euses leurs avis sur le procès Ubisoft.– La chronique de Léa sur les jeux d'enquêtes, et comment ils font se sentir les joueur·euses intelligent·es.– 1ère pause musicale : Asphodelos composée par Hidenori Shoji pour l'OST de Yakuza: Like a Dragon.– L'entretien avec Anna-Maria, et la 2ème pause musicale : Kass' Theme composé par Manaka Kataoka et Yasuaki Iwata pour l'OST de The Legend of Zelda: Breath of the Wild.– La chronique de Marion sur comment le jeu Blanc du studio Casus Ludi a permis à un de ses patients de faire le deuil de son père.– Le jeu "Qui est-ce ?" par Quineapple. Casting :– Lazare Jolly, réalisateur, monteur et responsable technique– Léa Talbot, chroniqueuse– Marion Haza, chroniqueuse– Mehdi Magueur, chargé des entretiens avec l'invité·e– Quineapple, chroniqueuse– Tizona, chroniqueuse– Vincent Boutin, programmateur musical Discord : https://discord.gg/68zqVXkfCyBluesky : https://bsky.app/profile/assopixelup.bsky.socialKo-Fi : https://ko-fi.com/associationpixelup Production : Pixel Up! en partenariat avec Radio Campus Paris.

Digital Podcast
Auf den Spuren der Demo-und Cracker-Szene

Digital Podcast

Play Episode Listen Later Dec 27, 2024 70:32


Wir beamen uns im Game Lab der ZHdK zurück in die 1980er-Jahre und sprechen mit René Bauer und Gleb Albert über die Cracker-Szene, aus der sich in den 90ern die Demo-Szene entwickelte. Wie diese Szene heute ist, erzählen uns Shana Marinitsch und Andry Joos. (00:02:00) Die Cracker-Szene (00:47:20) Die Demo-Szene

Digital Podcast (MP3)
Auf den Spuren der Demo-und Cracker-Szene

Digital Podcast (MP3)

Play Episode Listen Later Dec 27, 2024 70:32


Wir beamen uns im Game Lab der ZHdK zurück in die 1980er-Jahre und sprechen mit René Bauer und Gleb Albert über die Cracker-Szene, aus der sich in den 90ern die Demo-Szene entwickelte. Wie diese Szene heute ist, erzählen uns Shana Marinitsch und Andry Joos. (00:02:00) Die Cracker-Szene (00:47:20) Die Demo-Szene

Silence on joue !
Gâchette Gauche #13 : Le jeu vidéo français en souffrance

Silence on joue !

Play Episode Listen Later Dec 3, 2024 106:15


Pour ce grand retour du rendez-vous de la presse spécialisée Jeux Vidéo, dans la première partie, nous échangeons autour de la situation actuelle du jeu vidéo en France. Entre plans sociaux, fermetures de studios et crises de confiance, ce n'est pas vraiment au beau fixe. On le sait, le secteur connaît une crise partout dans le monde depuis 2022, mais est-ce que ça explique tout ? Dans la seconde partie, nous parlons plus précisément du traitement de ces sujets par la presse spécialisée en compagnie de Boris Kriwicky, chercheur et auteur de La plume dans la Play (Presses Universitaires de Liège).Pour commenter cette émission, donner votre avis ou simplement discuter avec notre communauté, connectez-vous au serveur Discord de Silence on joue!Retrouvez Silence on Joue sur Twitch : https://www.twitch.tv/silenceonjoueSoutenez Silence on joue en vous abonnant à Libération avec notre offre spéciale à 6€ par mois : https://offre.liberation.fr/soj/Silence on joue ! c'est l'émission hebdo de jeux vidéo de Libération. «Gâchette Gauche» est animé par Erwan Cario, avec Julie Le Baron, rédactrice en chef de Canard PC, Gauthier Andres, journaliste et cofondateur d'Origami, Kevin Bitterlin, rédacteur en chef de JV accompagnés de Boris Krywicki, docteur en Information et Communication et membre du Liège Game Lab.CRÉDITSSilence on joue ! est un podcast de Libération animé par Erwan Cario. Cet épisode a été enregistré le 2 décembre 2024 sur Twitch. Réalisation : Erwan Cario. Générique : Marc Quatrociocchi. Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.

Le Point J - RTS
C'est quoi, l'histoire des Pokémon ?

Le Point J - RTS

Play Episode Listen Later Dec 2, 2024 14:02


Les Pokémon cartonnent depuis près de 30 ans, et l'engouement se confirme avec le succès du jeu de cartes virtuelles Pokémon Pocket, sorti en octobre. Mais d'où viennent ces petits monstres ? Qu'est-ce qui en a fait la franchise la plus importante au monde ? Le Point J s'intéresse à leur histoire avec David Javet, co-fondateur du Game Lab de l'Unil et de l'EPFL et chercheur en études japonaises. Journaliste: Jessica Vial Réalisation: Sylvain Michel Nous écrire ou nous proposer des questions: +41 79 134 34 70 (WhatsApp) ou pointj@rts.ch

Gamereactor TV - English
Pixelatto tells us how to make a game about nothing mean everything at Gamelab Nexus

Gamereactor TV - English

Play Episode Listen Later Nov 1, 2024 6:05


Gamereactor TV - English
An Unusual Path to Making Games - Under the Bed Gamelab Interview

Gamereactor TV - English

Play Episode Listen Later Nov 1, 2024 8:31


Gamereactor TV - English
We talk pioneering virtual reality and innovating with the technology with Odders Lab at Gamelab Nexus

Gamereactor TV - English

Play Episode Listen Later Nov 1, 2024 4:29


Gamereactor TV - Norge
Pixelatto tells us how to make a game about nothing mean everything at Gamelab Nexus

Gamereactor TV - Norge

Play Episode Listen Later Nov 1, 2024 6:05


Gamereactor TV - Italiano
An Unusual Path to Making Games - Under the Bed Gamelab Interview

Gamereactor TV - Italiano

Play Episode Listen Later Nov 1, 2024 8:31


Gamereactor TV - Italiano
Pixelatto tells us how to make a game about nothing mean everything at Gamelab Nexus

Gamereactor TV - Italiano

Play Episode Listen Later Nov 1, 2024 6:05


Gamereactor TV - Italiano
We talk pioneering virtual reality and innovating with the technology with Odders Lab at Gamelab Nexus

Gamereactor TV - Italiano

Play Episode Listen Later Nov 1, 2024 4:29


Gamereactor TV - Norge
An Unusual Path to Making Games - Under the Bed Gamelab Interview

Gamereactor TV - Norge

Play Episode Listen Later Nov 1, 2024 8:31


Gamereactor TV - Norge
We talk pioneering virtual reality and innovating with the technology with Odders Lab at Gamelab Nexus

Gamereactor TV - Norge

Play Episode Listen Later Nov 1, 2024 4:29


Gamereactor TV - Español
An Unusual Path to Making Games - Under the Bed Gamelab Interview

Gamereactor TV - Español

Play Episode Listen Later Nov 1, 2024 8:31


Gamereactor TV - Español
Pixelatto tells us how to make a game about nothing mean everything at Gamelab Nexus

Gamereactor TV - Español

Play Episode Listen Later Nov 1, 2024 6:05


Gamereactor TV - Español
We talk pioneering virtual reality and innovating with the technology with Odders Lab at Gamelab Nexus

Gamereactor TV - Español

Play Episode Listen Later Nov 1, 2024 4:29


Gamereactor TV - Inglês
An Unusual Path to Making Games - Under the Bed Gamelab Interview

Gamereactor TV - Inglês

Play Episode Listen Later Nov 1, 2024 8:31


Gamereactor TV - Inglês
Pixelatto tells us how to make a game about nothing mean everything at Gamelab Nexus

Gamereactor TV - Inglês

Play Episode Listen Later Nov 1, 2024 6:05


Gamereactor TV - Inglês
We talk pioneering virtual reality and innovating with the technology with Odders Lab at Gamelab Nexus

Gamereactor TV - Inglês

Play Episode Listen Later Nov 1, 2024 4:29


Gamereactor TV - English
An exclusive insight into the Gothic Remake and its Baroque artistic approach at Gamelab Nexus

Gamereactor TV - English

Play Episode Listen Later Oct 31, 2024 11:37


Gamereactor TV - Italiano
An exclusive insight into the Gothic Remake and its Baroque artistic approach at Gamelab Nexus

Gamereactor TV - Italiano

Play Episode Listen Later Oct 31, 2024 11:37


Gamereactor TV - Norge
An exclusive insight into the Gothic Remake and its Baroque artistic approach at Gamelab Nexus

Gamereactor TV - Norge

Play Episode Listen Later Oct 31, 2024 11:37


Gamereactor TV - Español
An exclusive insight into the Gothic Remake and its Baroque artistic approach at Gamelab Nexus

Gamereactor TV - Español

Play Episode Listen Later Oct 31, 2024 11:37


Gamereactor TV - Inglês
An exclusive insight into the Gothic Remake and its Baroque artistic approach at Gamelab Nexus

Gamereactor TV - Inglês

Play Episode Listen Later Oct 31, 2024 11:37


Gamereactor TV - English
Talking art, Lords of the Fallen and its sequel with Hexworks at Gamelab Nexus

Gamereactor TV - English

Play Episode Listen Later Oct 29, 2024 8:51


Gamereactor TV - Norge
Talking art, Lords of the Fallen and its sequel with Hexworks at Gamelab Nexus

Gamereactor TV - Norge

Play Episode Listen Later Oct 29, 2024 8:51


Gamereactor TV - Italiano
Talking art, Lords of the Fallen and its sequel with Hexworks at Gamelab Nexus

Gamereactor TV - Italiano

Play Episode Listen Later Oct 29, 2024 8:51


Gamereactor TV - Español
Talking art, Lords of the Fallen and its sequel with Hexworks at Gamelab Nexus

Gamereactor TV - Español

Play Episode Listen Later Oct 29, 2024 8:51


Gamereactor TV - Inglês
Talking art, Lords of the Fallen and its sequel with Hexworks at Gamelab Nexus

Gamereactor TV - Inglês

Play Episode Listen Later Oct 29, 2024 8:51


Gamereactor TV - English
From a Massive studio to Barcelona world-class development - A Gamelab Nexus Interview with Bespoke Pixel's David Polfeldt

Gamereactor TV - English

Play Episode Listen Later Oct 28, 2024 17:55


Gamereactor TV - Norge
From a Massive studio to Barcelona world-class development - A Gamelab Nexus Interview with Bespoke Pixel's David Polfeldt

Gamereactor TV - Norge

Play Episode Listen Later Oct 28, 2024 17:55


Gamereactor TV - Italiano
From a Massive studio to Barcelona world-class development - A Gamelab Nexus Interview with Bespoke Pixel's David Polfeldt

Gamereactor TV - Italiano

Play Episode Listen Later Oct 28, 2024 17:55


Gamereactor TV - Español
From a Massive studio to Barcelona world-class development - A Gamelab Nexus Interview with Bespoke Pixel's David Polfeldt

Gamereactor TV - Español

Play Episode Listen Later Oct 28, 2024 17:55


Gamereactor TV - Inglês
From a Massive studio to Barcelona world-class development - A Gamelab Nexus Interview with Bespoke Pixel's David Polfeldt

Gamereactor TV - Inglês

Play Episode Listen Later Oct 28, 2024 17:55


Forum - La 1ere
Le grand débat - Jeux vidéo: la Suisse protège-t-elle suffisamment les jeunes?

Forum - La 1ere

Play Episode Listen Later Oct 19, 2023 18:19


Débat entre Camille Robert, co-secrétaire générale du GREA, Nicolas Akladios, vice-président de la faitière des éditeurs, distributeurs et développeurs de jeux vidéo en Suisse, et Yannick Rochat, co-fondateur du GameLab à l'UNIL.

Gamereactor TV - English
Gamelab Barcelona 2023 - Pier 01 Update with David

Gamereactor TV - English

Play Episode Listen Later Jul 3, 2023 0:50


Gamereactor TV - English
Peter Molyneux Interview - Talking about games and future at Gamelab Barcelona 2023

Gamereactor TV - English

Play Episode Listen Later Jun 29, 2023 15:52


Generació digital
Gamelab 2023: Parlem amb Xavier Carrillo dels detalls de "Call of Duty"

Generació digital

Play Episode Listen Later Jun 29, 2023 15:19


Francesc Xavier Blasco parla amb Xavier Carrillo, de l'estudi catal