POPULARITY
00:00 - Davor's First Computer & Early Inspiration 03:15 - Making Games in Croatia (Mid/Late '80s) 07:00 - Football Glory & Their First Break 11:15 - Passion, Doom & Building Their Own Engine 25:00 - The Serious Sam Demo That Changed Everything 27:30 - Surviving With Zero Budget 35:00 - Going Global & Industry Recognition 45:30 - Regrets, Success & Building a Legacy 49:00 - The Balkan Game Dev Scene & SCUM 53:00 - What's Next for Croteam & Gaming This is the full podcast Davor Hunski who is one of the creators of Serious Sam and founders of Croteam.
In today's episode we talk about how make games less epic. Why would you want a less epic game? How do you not slip into epic? Can less epic games make for something epic down the line? We give you our thoughts and answer all these questions and more in today's episode.Leave us an email for feedback, questions, or thoughts at levelupyourgamingpodcast@gmail.comor Follow us on Facebook and engage with us at https://www.facebook.com/LevelUpYourGamingPlease leave us a review or a five star rating wherever you get your podcast.
I chat with the popular game dev YouTuber DevDuck about his 5 year project, working completely alone in Godot.► Check out Xsolla► Follow DevDuck
I chat with the one of the oldest indie game devs, Jeff Vogel, about how to survive as a solo indie for decades.► Check out Bezi► Follow Jeff Vogel
This episode's guest's fingerprints are all over some of the most iconic games of the 80s, 90s and beyond - Simon Phipps, aka Simes. From the 8-bit bedroom coding scene to the heights of AAA development, Simon's career has spanned hits from Rick Dangerous and Shadow Man, to the Harry Potter games for EA. In addition to finding out about his long career in computer and video games, we hear about his love for art and making Star Wars props and costumes. This feature-length episode covers a lot of ground, and is essential listening for anyone working in the creative or gaming industries - or just wants to find out about them.
For your pleasure, here's a sneak peek of Sean and Alon letting it all hang out on the latest episode of GLHF.Subscribe to Wide Flank on Patreon for the full episode! https://www.patreon.com/wideflankJoin the Discord: https://discord.gg/ACbDjNhMpJThe rest: https://linktr.ee/wideflank
You have friends, snacks and a great new game all ready to go… but uh oh. This game is not color blind friendly and your non-gamer friend is… well this is a drag! We have moments like these a lot in gaming. Inviting non-gamers into a gaming space and having little hiccups take some of the fun away. So how can we avoid that? Want to ask a question or give us your two cents about the state of euros? Hit us up at cardboardphilosophypod@gmail.com! Want to play some of Robert's games? Grab them here! - https://www.allplay.com/board-games/partner/bitewing/ Cites and Sources Azul - https://boardgamegeek.com/boardgame/230802/azul Bridges of Shangri-La - https://boardgamegeek.com/boardgame/8190/the-bridges-of-shangri-la Captain Sonar - https://boardgamegeek.com/boardgame/171131/captain-sonar Flip 7 - https://boardgamegeek.com/boardgame/420087/flip-7 Fruit Fight - https://boardgamegeek.com/boardgame/339214/fruit-fight Heat: Pedal To The Metal - https://boardgamegeek.com/boardgame/366013/heat-pedal-to-the-metal High Society - https://boardgamegeek.com/boardgame/220/high-society Hot Streak - https://boardgamegeek.com/boardgame/446497/hot-streak Jungo - https://boardgamegeek.com/boardgame/424816/jungo Just One - https://boardgamegeek.com/boardgame/254640/just-one Go - https://boardgamegeek.com/boardgame/188/go Medici - https://boardgamegeek.com/boardgame/46/medici Mexica - https://boardgamegeek.com/boardgame/2955/mexica Monopoly - https://boardgamegeek.com/boardgame/1406/monopoly Nanatoridori - https://boardgamegeek.com/boardgame/387388/nanatoridori Pax Pamir - https://boardgamegeek.com/boardgame/256960/pax-pamir-second-edition Quantum - https://boardgamegeek.com/boardgame/143519/quantum Rheinlander - https://boardgamegeek.com/boardgame/111/rheinlander Risk - https://boardgamegeek.com/boardgame/181/risk Scout - https://boardgamegeek.com/boardgame/291453/scout Spring Cleaning - https://boardgamegeek.com/boardgame/387015/spring-cleaning Stephenson's Rocket - https://boardgamegeek.com/boardgame/204/stephensons-rocket The Game of Life - https://boardgamegeek.com/boardgame/2921/game-of-life Through The Desert - https://boardgamegeek.com/boardgame/503/through-the-desert Thurn & Taxis - https://boardgamegeek.com/boardgame/21790/thurn-and-taxis Ticket to Ride - https://boardgamegeek.com/boardgame/9209/ticket-to-ride Tigris & Euphrates - https://boardgamegeek.com/boardgame/42/tigris-and-euphrates Uno - https://boardgamegeek.com/boardgame/2223/uno Veiled Fate - https://boardgamegeek.com/boardgame/315695/veiled-fate Viking See-Saw - https://boardgamegeek.com/boardgame/351810/viking-see-saw Wingspan - https://boardgamegeek.com/boardgame/266192/wingspan
I chat with Pontypants for the second time on the podcast about making viral games, burnout, coming up with ideas, and finishing games! ► Learn how to make a game studio from your bedroom, free: https://www.fulltimegamedev.com/opt-in-how-to-make-six-figures► Follow Ponty: https://x.com/pontypants?lang=en► Enroll in my 3D workshop, free!: https://www.fulltimegamedev.com/opt-in-15-minute-3D-game► Make your game instantly beautiful with my free workbook: https://www.fulltimegamedev.com/opt-in-instant-beauty-color-workbook► Get my 2D game kit, free: https://www.fulltimegamedev.com/opt-in-2D-game-kit► Join my 2D character workshop, free: https://www.fulltimegamedev.com/opt-in-2d-character-art-workshop► Wishlist Twisted Tower: https://store.steampowered.com/app/1575990/Twisted_Tower/► Learn how to make money as a YouTuber: https://www.fulltimegamedev.com/opt-in-indie-game-income-workshop
I chat with Jonas Tyroller about solo dev, project overload, optimization, and even open up Thronefall inside of Unity.► Get access to Bezi► Follow @Jonas Tyroller
Episode 339 where we talk Switch 2 Developments, Palworld, 3D Printing, DigDug, with special guest Ruckus which you may know as co-host of Ruckus and The Menace Podcast (and YT channel) and in our Sound Test segment, we reveal the mystery sound from episode 299 while we share a new challenge! Join the conversation with […]
Join us for the first episode of a new series - Behind the Board. Listen as Mike, Gee and Mitchell welcome Lee, from Molinarius Games, and discuss how the game-making process works! Learn what it takes to go from idea to publishing your own creations!Check out all our guests on Instagram below:- Gee (https://www.instagram.com/ttrp.gee/)- Mitchell (https://www.instagram.com/good.game.fair.play/)- Lee / Molinarius Games (https://www.instagram.com/molinarius_games/)FOLLOW US FOR NEW EPISODES EVERY WEEK!
Gamepads, Mice, Keyboards, Arcade Sticks, Typewriters, whatever... LFG! . Covering: #NERDSoul #Coreupt #FGC . Blerd-ish: https://bsky.app/profile/blerd-ish.bsky.social Open Mynd: https://bsky.app/profile/openmynd.bsky.social .
In our second season of Retro Titans, we welcome back Ally Low, game designer and founder of Lowtek Games. Ally discusses the inspiration and challenges around making Flea 2, which returns to Evercade as well as Steam, NES, Dreamcast and Itch-IO. We also cover his new innovation, the Lightbook project-mapped popup book, and his work around making games dyslexic-friendly. Season 2 will continue to cover Evercade extensively, but we'll also be looking beyond at other systems, so subscribe to get all the latest interviews with games designers, publishers, manufacturers and industry insiders.
Help us pay the bills & get exclusive content: https://www.patreon.com/heraldshorn Herald's Horn Substack: https://open.substack.com/pub/heraldshorn/p/in-the-beginning?r=37skgr&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true Cal, Dan & Emma discuss the latest happenings in Magic - Secret Lairs are coming to stores? Plus, Innistrad Remastered & Aetherdrift!!! After the break, Cal interviews Zeb about his custom Magic set & more. Zeb: https://x.com/ZebOfTheCube Cal's podcast about retro video games, Level Up: https://linktr.ee/leveluppod_ Follow us: https://bsky.app/profile/heraldshorn.com https://bsky.app/profile/moderatelymtg.bsky.social https://bsky.app/profile/blackgirlmage.bsky.social https://bsky.app/profile/emmapartlow.com https://bsky.app/profile/caljones.com ---------------------------- 0:00 - Intro 2:30 - Welcome, Dan & Lexi! 3:43 - Secret Lairs Coming to WPN Stores 17:56 - Product Watch 19:25 - Innistrad Remastered Wrapup 30:14 - It's Almost Aetherdrift Time 35:09 - Welcome Zeb! 37:35 - How Do You Make Magic Your Own? 39:05 - Zeb's Custom Pikmin Set 42:27 - Zeb's Custom Set Making Process 53:57 - Playtesting A Custom Set 1:01:00 - The Creativity of Game Design 1:02:45 - Going Beyond Magic: The Gathering 1:12:53 - Zeb's Closing Thoughts 1:14:35 - Outro
Making games is hard! How do Developers do it? Where are the resources? How do I make a living? In this lecture, we're going to dive in to some ways you can set realistic expectations and goals for game development. In particular, we'll hone in on ways you can protect your mental health and be good to yourself during Game Development. With Game Development getting more uncertain and difficult, we'll focus on sustainable practices, setting boundaries and keeping yourself afloat. --- Support this podcast: https://podcasters.spotify.com/pod/show/indiegamebusiness/support
In this episode, we talk about the Monster Hunter Wilds Beta, demystify shaders and technical art in games with Manuela Malasaña (I AM YOUR BEAST, Darkest Dungeon 2, Among Us VR, etc.), and finish with a discussion on getting into game development as a hobby! Check out our merch! ▶ https://pleasestopshopping.com/ Support the podcast on Patreon ▶ https://www.patreon.com/SirMeowMusic Join the PST Discord server! ▶ https://discord.gg/YNqTT65 Check out Manuela! ▶ https://bsky.app/profile/xibanya.bsky.social Resources on demystifying shaders! ▶ https://docs.google.com/document/d/1lRNNaYv0A0t3JKHBz98i3soHHRgarReW8xyFIY6XNwo/edit?usp=sharing Links: Billy ▶ https://bsky.app/profile/sirmeowmusic.bsky.social Cameron ▶ https://bsky.app/profile/cameron1.bsky.social Brendan Hesse ▶ https://bsky.app/profile/brendanlh.bsky.social PSTPodcast ▶ https://bsky.app/profile/pstpodcast.bsky.social PSTPodcast Art by Yves ▶ https://bsky.app/profile/thehangingrabbit.bsky.social Thumbnail by Boo ▶ https://bsky.app/profile/b00rad.bsky.social Learn more about your ad choices. Visit megaphone.fm/adchoices
Shane recalls some of his marathon gaming sessions, drops decades of science on the horror movie genre, wonders how game development can be sped up, and tries to figure out how to clone the success of GTA Online!
Ruby is joined by web comic artist, TV writer, narrative director at Squanch Games, and Mr. Boop himself Alec Robbins to talk about the chuckles and challenges that come with writing comedy in video games. Originally, the title of this episode was going to be 'Knock Knock! Who's There? Video Games', but that's just ridiculous. Very silly. This is a serious podcast.Find Alec's stuff online:https://alec.land/https://twitter.com/alecrobbinshttps://alecrobbins.itch.io/Find us online:https://backpocket.gg/https://twitch.tv/back_pockethttps://www.youtube.com/@BackPocketVids Hosted on Acast. See acast.com/privacy for more information.
How will AI change games? How is AI changing games? In this TechFirst we chat with Morgan McGuire, Roblox's Chief Scientist and a former Nvidia research scientist. He tells host John Koetsier how AI is not only enhancing game creation through generative AI but also revolutionizing multiplayer game safety with advanced AI moderation systems. We chat about the explosive growth of Roblox and share insights into how AI is shaping the future of interactive, social, and immersive gaming experiences. Ultimately, McGuire says, we might be creating games with our voices in the not-so-distant future ... 00:00 Future of AI in Game Development 01:28 Roblox's 4D AI Initiative 03:24 Roblox's Impressive Growth 07:33 AI and Safety on Roblox 09:52 Voice Moderation Technology 17:49 Translation and Global Reach 20:10 Open Source Voice Safety Model 20:49 Native Language Translation Approach 21:20 Insights from AI Systems 22:09 Human Communication and AI Moderation 25:23 Generative AI in Roblox 26:13 User-Generated Content and Platform Growth 28:10 AI-Powered Content Creation 31:02 Quality and Community in Roblox 32:48 Innovative Social Roleplaying Experiences 35:46 Challenges and Future of AI in Gaming
On this week's episode of Windbreaker, Yahtzee, Marty, and JM8 chat about our favorite emergent and self-imposed challenges in gaming history.Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month at patreon.com/SecondWindGroup
Christoph is the CEO of Nakazawa Tech and a game developer living in Japan. He shares his perspective on living in Japan and running a tech company.Follow Christoph:https://twitter.com/cpojerhttps://nkzw.tech/https://athenacrisis.com/Follow us on our social media:https://www.buzzsprout.com/2158416https://www.instagram.com/unpacking_japanhttps://www.x.com/unpacking_japanhttps://www.facebook.com/unpackingjapanhttps://www.tiktok.com/@unpackingjapanhttps://youtube.com/@unpackingjapanshorts Subscribe for more in-depth discussions about life in Japan!youtube.com/@unpackingjapan
The developers behind some of PC gaming's biggest hits discuss the state of our hobby and the biggest trends, risks and opportunities in PC gaming today.
The HamCast has their first guest, Andrei! We talk a lot about our recent games and overall what it means to play at a level that will be fun for your opponent and yourself.
Array Cast - December 22, 2023 Show NotesThis link will take you to the Show notes on the ArrayCast website: https://www.arraycast.com/episode69-show-notes
On this show we discuss we discuss game design, game history and how hard this industry really is with none other than Paul Bettner from Wild Card
We spent the week catching up on some of the best games of the year in the lead-up to the Game Awards. Tune in to hear about some of the best games you might have overlooked of 2023, plus our thoughts on why graphics don't actually need to get any better.We stand for a free Palestine, and against the occupation, oppression, and genocide perpetrated against its people.Please consider donating or otherwise standing up to support Palestinians in the wake of Israel's attacks.Medical Aid for PalestiniansPalestine Red Crescent SocietyPalestine Children's Relief FundDemand a ceasefire from your representativesGames for GazaBuy e-sims to get Palestinians back onlineGame Assist's "Gamers for Palestine" resource packetMentioned this weekSamantha Greer on graphics discourseHarper Jay on Star Wars: The Old RepublicRobin on Saltsea ChroniclesWilla on the folly of photorealismMusicStreet Food by FASSoundsFollow us online and send us questions! Hosted on Acast. See acast.com/privacy for more information.
Wizard with a Gun Creative Director Patrick Morgan shares in the story of Galvanic Games, tells us about the challenges of developing a game during the pandemic, and briefly considers getting everyone on his team a free puppy.
Get ready for an exhilarating new episode featuring Andy, the dynamic Chief Product Officer and co-founder of eargym, a groundbreaking hearing care platform revolutionizing the way we approach auditory health. With a decade-long career in DJ-ing, Andy brings a unique perspective to the table, having personally navigated the challenges of hearing loss. His extensive background in digital production and marketing with industry giants like Red Bull Racing and Google, along with his entrepreneurial venture leading a digital production agency, has equipped him with invaluable expertise. Tune in to hear how Andy's passion for healthy ageing, nutrition, and mitigating the impact of hearing loss on our social and cognitive well-being is driving innovation in the field. Don't miss this compelling conversation with a true trailblazer in auditory health!Learn more about AndyLearn more about EargymLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Stocks closed higher as the earnings season kicked off in earnest. Reports from Tesla, United, Netflix, Las Vegas Sands and IBM. Vital Knowledge's Adam Crisafulli and G Squared's Victoria Greene break down all the action. Third Bridge's Scott Kessler digs into the IBM report. It's a bull versus bear debate on one of the most polarizing stocks: Tesla. RBC's Tom Narayan gives the upside case while Guggenheim's Ron Jewsikow makes the downside pitch. Unity Software CEO John Riccitiello talks his company's deal to work on games for Apple's Vision Pro.
Greg and Blessing close out the week talking about Gollum being so bad it shut a studio down, Assassin's Creed Black Flag could get a remake, and we ask the question everyone wants to know about what you do while you listen to this podcast. Time Stamps - 00:00:00 - Start 00:13:39 - Housekeeping A new episode of PS I Love You XOXO is up right now where we talk about our 15 most anticipated games for the rest of the year. Youtube.com/KindaFunnyGames The Roper Report - 00:19:50 - Lord of The Rings Gollum studio is stopping game development 00:31:27 - Here's How Long it Takes to Beat Baldur's Gate 3 00:39:58 - Ad 00:41:05 - Annapurna Interactive Showcase recapped 00:49:46 - Monster Hunter Rise has sold 13 million 00:54:00 - Scorn is coming to PS5 later this year 00:55:51 - Walking Dead is crossing over with Dying Light 2 00:57:10 - SIFU's getting another big update 00:58:18 - Black Flag REMAKE?! 01:03:33 - Out Today 01:05:15 - You‘re Wrong Monday's Hosts: Greg & Tim Learn more about your ad choices. Visit megaphone.fm/adchoices
How do you make games go boom? Balancing pleasure and frustration, says long-time growth expert Elad Levy. In this Growth Masterminds we chat with growth guru Elad Levy, who sold his last game company to Playtika. He's also led growth and marketing and co-founded numerous other tech startups. Our focus: making games growth. We chat about: - data - testing - predictions - generative AI - engagement - live ops - and, of course ... game design
Matt , Lucas, and Hot Mickey talk Fortnite in the Olympics, creator's making games, Amnesia: The Bunker, Riot settlementsFollow the podcast! Twitter, Instagram and TikTok @tfppodcasts
Ep 363 - Counter-Strike 2 is the name of an actual game coming soon, developers can publish games directly to Fortnite, and Bloodworth calls in from GDC. 0:00 - Opening 1:36 - Corrections 2:54 - Counter-Strike 2 Announced 14:41 - GDC Awards 22:31 - Bloodworth at GDC 43:58 - Redfall May Remove Online Requirement 52:59 - Fortnite Creative 2.0 - Making Games 58:45 - A Word From Our Sponsors 1:01:11 - Also This Week 1:17:36 - L&R: Convincing Without Spoiling 1:21:25 - L&R: Leaning Hard on Remakes 1:28:46 - L&R Game: Drift Compatibility Test 1:36:31 - Time for Bets 1:40:26 - Closing Go to http://factormeals.com/allies50 and use code allies50 to get 50% off your first box! This episode is sponsored by BetterHelp - go to http://betterhelp.com/allies to get started today.
Our guest is Joshua Lu, Investing Partner with Games Fund One by Andreessen Horowitz. In this episode, we talk about all about games, their early days, various elements that contribute to designing great games, including habit forming experiences that contribute to the games experience, and Josh's personal opinions on making, growing and learning about games. Today's interview is a masterclass on games and what happens behind the scenes in the contribution of making these games, such as Farmville or Words with Friends, a long term enjoyable experience. This episode is a re-release of an older episode from our podcast How Things GrowCheck out the show notes of the episode here: https://mobileuseracquisitionshow.com/episode/gaming-growth-joshua-lu-andreessen-horowitz/KEY HIGHLIGHTS
No guest this week, so we chat about the motley selection of games we're playing, before hopping into some thoughtful listener questions. We talk reality shows, historical board games, our go-to podcasts, and the importance of making things for yourself. Show Notes: Betrayal at Club Low Noita Slice & Dice Hi-Fi RUSH Duolingo I Imported EDF6, And Here's Why You Should Too Boss Fight Books - Season 6 Kickstarter OODA loop Paolo Pedercini's Making Games in an F****d Up World Greening the Games Industry Homo Ludens Podcast Playing at the World Molly House Dead Eyes Rashomon Unreal: A Critical History of Reality TV The Eleventh podcast The Worst Idea of All Time Guy Montgomory Lolita Podcast You Must Remember This A More Civilized Age Dr. Gameshow Hey Riddle Riddle Just Button