Podcast appearances and mentions of John Romero

American video game designer

  • 302PODCASTS
  • 464EPISODES
  • 1h 11mAVG DURATION
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John Romero

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Best podcasts about John Romero

Latest podcast episodes about John Romero

ATARITECA PODCAST - Il blister di videogiochi
JOHN ROMERO parte 3 - Professione Designer

ATARITECA PODCAST - Il blister di videogiochi

Play Episode Listen Later Jul 22, 2025 20:04


[ Vota Atariteca tramite la app di Spotify ] Di quella volta che John Romero decise di entrare nell'ambiente e poi venne fuori che nell'ambiente c'era già solo che non lo sapeva.#johnromero #idsoftware #doom #quake #wolfenstein3d #retrogaming #videogiochiQUI PER ASCOLTARE ARCADE AVENUESe desiderate supportarmi: https://ko-fi.com/ataritecapodcastIl gruppo Telegram del Vintage People NetworkIl canale YouTube dei Vintage People La sigla di Atariteca è stata gentilmente offerta da BluefixxerPer tutto il resto c'è il sito di ATARITECA### CONTRIBUISCI ALL'ATARITECA ###### ISCRIVITI ###Omone su InstagramSpreakeriTunesYoutube MusicSpotifyFeed

Deep Dive Podcast
John Romero & Larry Kuperman Discuss The Games Industry

Deep Dive Podcast

Play Episode Listen Later Jul 21, 2025 50:53


In this special episode of Deep Dive, Nightdive's Locke Vincent and Larry Kuperman are joined by the legendary John Romero, co-founder of id Software, to talk about his career history in the games industry, including the inspirations behind Wolfenstein 3D, the birth of id Software, his work on games like Heretic + Hexen, and Daikatana, and more!   Connect With Us! IG ➡️ http://www.instagram.com/nightdivestudios Twitch ➡️ http://www.twitch.tv/nightdivestudios TikTok ➡️ https://www.tiktok.com/@nightdive.studios Discord ➡️ https://discord.com/invite/nightdivestudios Facebook ➡️ http://www.facebook.com/NightDiveStudios/ X | Twitter ➡️ https://x.com/NightdiveStudio  

Codex Rex
Episode 34 – Daikatana

Codex Rex

Play Episode Listen Later Jul 16, 2025 266:32


This is the story of Daikatana, John Romero's first game after leaving id Software, and what would become one of the largest commercial failures in the history of the gaming industry. This is the final episode of our six-part series about the developers at id Software. Slides for this episode are available at: https://docs.google.com/presentation/d/1J3ITpqXEkGVX1PlTkK3ZSDVIXtdvBdGv-1TlXtSjCjg/ Sources […]

They Create Worlds

TCW Podcast Episode 238 - Quake   We dive into the development of Quake, the ambitious and turbulent follow-up to Doom from ID Software. John Carmack set out to build a groundbreaking engine featuring full 3D rendering, dynamic lighting, and client-server multiplayer. This pushed the technical boundaries in a pre-GPU world. To achieve this, he brought in legendary programmer Michael Abrash from Microsoft, selling him on the vision of Quake as a step toward the metaverse as imagined in Snow Crash. Meanwhile, John Romero envisioned Quake as a fantasy RPG inspired by a character from his D&D campaign, but lack of direction and his growing obsession with Deathmatch led to team frustration and eventual fallout. The result was a game that redefined first-person shooters and laid the groundwork for decades of engine development. It also marked the end of an era at ID with the ouster of John Romero.   TCW 030 - DOOM!: https://podcast.theycreateworlds.com/e/doom-1479057917/ TCW 197 - The ID of Game Development: https://podcast.theycreateworlds.com/e/the-id-of-game-development/ Doom States and DeHackEd: https://www.youtube.com/watch?v=MTa3diypjv4 P2P vs Dedicated Servers?: https://www.youtube.com/watch?v=Tt3ZLHKcP2U Token Ring - The Betamax of Networking: https://www.youtube.com/watch?v=IjLctlmZSp4 Artie - The Strongest Man In the World: https://www.youtube.com/watch?v=z6Bh3LskNbs Space Strike (DOS): https://www.youtube.com/watch?v=vtDdEuKFQps Cosmic Crusader (DOS): https://www.youtube.com/watch?v=RKOTa5iQAw8 Big Top (DOS): https://www.youtube.com/watch?v=AXUCacgF72M Snack Attack II (DOS): https://www.youtube.com/watch?v=hu-SEjcnnjo So You Haven't Read "Snow Crash": https://www.youtube.com/watch?v=nO64ZhBYy9E Ramblings in Realtime by Michael Abrash: https://www.bluesnews.com/abrash/ QuakeWorld Launch Event: https://www.youtube.com/watch?v=LXw6BkZ-gdY Quake (DOS 6.22): https://www.youtube.com/watch?v=tyLC1vR9oGk Quake Longplay: https://www.youtube.com/watch?v=J7GagGXXUtI Excerpt Quake Postmortem: https://www.youtube.com/watch?v=G2OE-74bTQw   New episodes are on the 1st and 15th of every month!   TCW Email: feedback@theycreateworlds.com  Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1     Intro Music: Josh Woodward - Airplane Mode -  Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode  Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love    Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

All Elite Arcade
Liquid Swords

All Elite Arcade

Play Episode Listen Later Jul 14, 2025 63:42


This episode was recorded prior to July 12, 2025, and All In: Texas This week on Arcade, Uno breaks down his experience with Death Stranding 2 and Chugs gives us a look at Final Fantasy 7: New Thread 2.0, a huge community-driven mod that reimagines nearly every part of the original. Later on, the guys chat about their favorite speedruns from this year's Summer Games Done Quick, the Ghost of Yote State of Play and Star Wars Battlefront 2 somehow climbing the best-seller charts almost eight years later. Plus, John Romero's studio is still alive, while Stardew Valley officially passes Portal 2 as Steam's highest-rated game. Learn more about your ad choices. Visit podcastchoices.com/adchoices

The HP Podcast (From Handsome Phantom)
The HP Podcast 336 - An Arkane Attack

The HP Podcast (From Handsome Phantom)

Play Episode Listen Later Jul 10, 2025 84:46


Tonight we're talking about the founder of Arkane's strong words for Microsoft and Game Pass, Helldivers 2 surprise launch on Xbox, a promising new look at a new COD like MMO from the former cheif of Sony Online Entertainment, the Switch 2's tech being compared to the Series S and PS4, the uncertain future of John Romero's studio and more! ***** Watch the show LIVE Tuesday nights at 7PM Eastern - @benishandsomeyt ***** Reviews and subscriptions help us out so much. If you enjoyed the show, make sure to subscribe and leave us a review on iTunes. ***** Follow us on Twitter! Twitter.com/BenSmith2588 Twitter.com/csfdave Twitter.com/_gloriousginger Learn more about your ad choices. Visit podcastchoices.com/adchoices

Geekoholics Anonymous Video Game Podcast
Death Stranding 2, F1 and more – Geekoholics Anonymous Video Game Podcast 494

Geekoholics Anonymous Video Game Podcast

Play Episode Listen Later Jul 10, 2025 88:31


Death Stranding 2, F1 and more – Geekoholics Anonymous Video Game Podcast 494 On this weeks episode we blab about the following Games and topics: Whatcha Been Playing?  Death Stranding 2 7:38 Doom the Dark Ages 21:00 News:  Cross Platform / PC / Misc. BioWare's beleaguered multiplayer shooter Anthem shutting down next year 26:42 Yet another live-service game announces shut down, just three months after early access launch  Call of Duty: WW2 on PC Game Pass yanked offline amid reports security exploits are leaving players with screens full of smut 37:27 Doom creator John Romero's next shooter project loses funding following Microsoft cuts 40:50 PlayStation Ghost of Yōtei State of Play confirmed for Thursday by PlayStation 1:01:00 Introducing The Last of Us Part II Remastered Chronological Experience, out today 1:02:06 Xbox Helldivers 2 is coming to Xbox Series X/S in August, as first Sony-published game on the platform 1:05:30 Forza Motorsport "is no more", claims former Turn 10 employee, following Microsoft cuts  PSA's: Epic Games Store Freebies: Figment 2 & Sky Racket 1:19:40 Free 4 All F1 1:20:30 Help support the show: - Subscribe to our Twitch channel http://twitch.tv/geekoholics - Use our Epic Creator Code: GEEKOHOLICS when purchasing items in Fortnite or buying games on the Epic Games Store - Please review the show (bit.ly/geekoholics) on Apple Music, Apple Podcasts and to share with your friends. Reviews help us reach more listeners, and the feedback helps us to produce a better show. Join our Discord server: CLICK HERE Don't forget to follow our Social Media Feeds to keep up to date on our adventures: Youtube Twitter Instagram Facebook Thanks for listening and have a great weekend! You can reach me on Twitter @RicF

Nick's Nerd News
Episode 374: Does this really count as a rebirth?

Nick's Nerd News

Play Episode Listen Later Jul 10, 2025 90:38


Serious question, why call something Rebirth, if there is no rebirthing, where was the rebirthing? Yes I have a full review of Jurassic World Rebirth in todays drop. Plus more fallout from the Microsoft and Xbox layoffs, and who is to blame? Helldivers 2 is dropping on Xbox next month, and Nintendo ponders the future of game development. ScarJo is now the highest grossing lead actor ever, John M Chu is going to be racing into theaters as the director of Hot Wheels. Meanwhile James Gunn and Zack Snyder portal into Rick and Morty in the least suspecting way.

The Gamers' Inn
TGI 653 - Completing the Expedition

The Gamers' Inn

Play Episode Listen Later Jul 9, 2025 74:50


We return with 50% less salt, but still pretty upset with Microsoft. But besides that fun business, Ryan has completed his journey through Clair Obscur: Expedition 33 and picked up a few Steam Summer Sale games with Mini Motorways and UFO 50. Jocelyn on the other hand goes post apocalyptic with After Inc: Revival. In the news, Neil Druckmann has left HBO's The Last of Us, The Last of Us Part II gets a free update for Chronological Mode, John Romero's studio is not closed, and we talk about Crocs and Animal Crossing…DiscussionStart - Clair Obscur: Expedition 3319:10 - After Inc: Revival31:59 - Steam Summer Sale37:49 - NewsImportant StuffSupport us on PatreonDiscord ChannelEmail the show Hosted on Acast. See acast.com/privacy for more information.

ATARITECA PODCAST - Il blister di videogiochi
JOHN ROMERO parte 2 - La scoperta dei videogiochi

ATARITECA PODCAST - Il blister di videogiochi

Play Episode Listen Later Jul 8, 2025 32:41


[ Vota Atariteca tramite la app di Spotify ] Dove John Romero scopre i videogiochi e quando crede di aver raggiunto un traguardo glielo spostano in Inghilterra.#johnromero #idsoftware #doom #quake #wolfenstein3d #retrogaming #videogiochiQUI PER ASCOLTARE BIRRA & PIXELSe desiderate supportarmi: https://ko-fi.com/ataritecapodcastIl gruppo Telegram del Vintage People NetworkIl canale YouTube dei Vintage People La sigla di Atariteca è stata gentilmente offerta da BluefixxerPer tutto il resto c'è il sito di ATARITECA### CONTRIBUISCI ALL'ATARITECA ###### ISCRIVITI ###Omone su InstagramSpreakeriTunesYoutube MusicSpotifyFeed

Nintendo Switch Craft
Xbox Layoffs – Stop Killing Games

Nintendo Switch Craft

Play Episode Listen Later Jul 7, 2025 105:04


[Stop Killing Games](https://www.stopkillinggames.com/)[European game publisher group responds to Stop Killing Games, claims 'These proposals would curtail developer choice"](https://www.pcgamer.com/gaming-industry/european-game-publisher-group-responds-to-stop-killing-games-claims-these-proposals-would-curtail-developer-choice/)https://x.com/PaulTassi/status/1941527778463293743[All The Xbox Games Canceled And Studios Closed In Microsoft's Latest Mass Layoffs](https://www.gamespot.com/gallery/all-the-xbox-games-cancelled-and-studios-closed-in-microsofts-latest-mass-layoffs/2900-6726/)[DOOM co-creator John Romero's entire Romero Games studio has been let go following Microsoft layoffs as Xbox cuts funding for new FPS](https://www.videogamer.com/news/doom-co-creator-john-romeros-entire-romero-games-studio-has-been-laid-off-following-microsoft-layoffs-as-xbox-cuts-funding-for-new-fps/)[SAG-AFTRA Ends Video Game Actors Strike](https://variety.com/2025/gaming/news/video-game-actors-strike-ends-1236428532/)

All Elite Arcade
Tank Controls Make Horror Games Better

All Elite Arcade

Play Episode Listen Later Jul 7, 2025 62:23


This week on Arcade, Uno explores more No Rest for the Wicked and shares his review of Hades 2 now that it's closing in on full release. Meanwhile, Chugs has been spending more time with Lies of P: Overture and catching up with the rest of us in Expedition 33. He's also on a crusade to prove that tank controls are survival horror's secret sauce. Later on, the guys break down their favorite reveals from the Bandai Namco Showcase, chat about the Switch 2 officially becoming the fastest-selling console of all time, and go over the wave of major layoffs across Xbox, leading to the cancellation of the Perfect Dark reboot, Rare's next title Everwood, a new game from John Romero, and more. Claim your free 2025 AEW ALL IN DIGITAL PROMO CARD SET from UPPER DECK today! The set is only available until July 28 at 12PM PST.CLAIM HERE: https://bit.ly/4kUKqT2 Learn more about your ad choices. Visit podcastchoices.com/adchoices

GrubbSnax
Xbox's "AAAA" Perfect Dark Reboot Canceled

GrubbSnax

Play Episode Listen Later Jul 3, 2025 54:19


Mike Minotti is filling in for Grubb and he's brought AJ Minotti on to end the week! They chat about the situation at Microsoft, John Romero's game getting cancelled in the wake of the Microsoft layoffs, Neil Druckmann leaving the Last of Us show, and more news to end the week.

ATARITECA PODCAST - Il blister di videogiochi
JOHN ROMERO parte 1 - Da una buona famiglia

ATARITECA PODCAST - Il blister di videogiochi

Play Episode Listen Later Jun 25, 2025 24:45


[ Vota Atariteca tramite la app di Spotify ] Se pensi che la tua famiglia faccia schifo, non conosci ancora quella di John Romero#johnromero #idsoftware #doom #quake #wolfenstein3d #retrogaming #videogiochiQUI PER ASCOLTARE INSALATA MISTA di Franco AquiniSe desiderate supportarmi: https://ko-fi.com/ataritecapodcastIl gruppo Telegram del Vintage People NetworkIl canale YouTube dei Vintage People La sigla di Atariteca è stata gentilmente offerta da BluefixxerPer tutto il resto c'è il sito di ATARITECA### CONTRIBUISCI ALL'ATARITECA ###### ISCRIVITI ###Omone su InstagramSpreakeriTunesYoutube MusicSpotifyFeed

Solo Documental
Gameplay. La historia de los videojuegos

Solo Documental

Play Episode Listen Later Jun 20, 2025 46:56


Casi cinco años de producción han sido necesarios para realizar este documental que cuenta la historia de cómo una idea surgida en 1972 cambió la manera de jugar en todo el mundo, y para siempre. “Gameplay. La historia de los videojuegos”, dirigido por Richard Goldgewicht y basado en los libros escritos por los periodistas e historiadores especializados en juegos electrónicos Bill Loguidice y Matt Barton (guionistas y productores del filme), cuenta esa historia desde sus orígenes, haciendo un recorrido por los juegos más icónicos y rompedores de los últimos 40 años. Así, el documental muestra la tecnología utilizada para su creación, el nacimiento de las máquinas recreativas, de los juegos arcade -como “Pong” o “Pac Man”- y de otros tan célebres como “Lara Croft”, “Doom”, “Grand Theft Auto” o “Super Mario”, todo ello acompañado de originales gráficos y animaciones que proporcionan al filme una estética propia de los videojuegos. Además, pioneros como Nolan Bushnell, David Crane, Noah Falstein, John Romero, Todd Howard y muchos otros ofrecen entrevistas exclusivas en este documental que se convierte en la crónica de una de las evoluciones tecnológicas y culturales más rápidas de toda la historia.

Codex Rex
Episode 29: id Software – Prologue

Codex Rex

Play Episode Listen Later Jun 11, 2025 193:00


In the first episode of a new series, Tyler tells Dachz stories of the people who founded id Software, including tales of industry legends John Romero and John Carmack, and the circumstances that brought them together. Slides for this episode are available at: https://docs.google.com/presentation/d/112baWGctB-5XTmyIkHZBg74jMWJnOtkCJpyg1HTNxEo/ Sources for this episode are available at: https://docs.google.com/document/d/1Kensnr9yXmavic2k_ckFAE2fQKP416tiAutp0H4Sx18/

The Ride Boundless Show
RB 157 | Unlocking Financial Freedom: A Conversation with John Romero

The Ride Boundless Show

Play Episode Listen Later Jun 9, 2025 107:48


In this insightful episode of The Ride Boundless Podcast, I sit down with my good friend and business collaborator, John Romero, a seasoned financial advisor with extensive knowledge in insurance and personal injury. Together, we delve into the often-overlooked realm of financial education, discussing why topics like investing, wealth management, and securing our financial future are seldom taught in schools. Our conversation challenges the conventional narrative of working hard, paying taxes, and repeating the cycle. We explore the concept of "checking in from the neck down," a reference from [Book Title], and discuss the "blue ocean opportunity" that lies within each of us. By examining the habits and strategies of the wealthy, we uncover the information gap that keeps many from achieving financial independence. Join us as we break down complex financial concepts into actionable insights, aiming to empower you to take control of your financial destiny.

Amigos: Everything Amiga Podcast
Were these BAD OVERHYPED Games actually good? Join ARG for Daikatana & Jack the Giant Killer!

Amigos: Everything Amiga Podcast

Play Episode Listen Later Jun 4, 2025 72:17


Sometimes a game gets pushed a tad too much. Sometimes a game gets a HARD push. And on certain rare occasions, a game get SHOVED DOWN YOUR THROAT! These are BAD, OVERHYPED GAMES! Today on ARG, we'll take a look at a few of these overblown duds, and pick out a few of the offenders to review. Were these games jacked up garbage, or was the hype REAL!. Kick back and leave your pre-conceived notions at the door as we look at Jack the Giant Killer and John Romero's Daikatana!Email: theretrorotation@gmailFacebook: Amigos Retro GamingTwitch: amigosretrogaming#argpresents #Retrorotation#Retrocomputing

ARG Presents
Were these BAD OVERHYPED Games actually good? Join ARG for Daikatana & Jack the Giant Killer!

ARG Presents

Play Episode Listen Later Jun 4, 2025 72:17


Sometimes a game gets pushed a tad too much. Sometimes a game gets a HARD push. And on certain rare occasions, a game get SHOVED DOWN YOUR THROAT! These are BAD, OVERHYPED GAMES! Today on ARG, we'll take a look at a few of these overblown duds, and pick out a few of the offenders to review. Were these games jacked up garbage, or was the hype REAL!. Kick back and leave your pre-conceived notions at the door as we look at Jack the Giant Killer and John Romero's Daikatana!Email: theretrorotation@gmailFacebook: Amigos Retro GamingTwitch: amigosretrogaming#argpresents #Retrorotation#Retrocomputing

M2 Podcast
What people get wrong about Video Games S6E19

M2 Podcast

Play Episode Listen Later May 30, 2025 66:59


In this episode of M2 Podcast, we explore a wide range of stories shaping the gaming and tech industries. Bandai revives the Tamagotchi craze with Tamagotchi Paradise, an ambitious new device that lets you nurture an entire planet of virtual pets. Discord jumps into the ad-reward game with “Orbs,” a new in-app currency that pays users to engage with advertiser content. We also dive into a fascinating feature where over 30 developers, including legends like John Romero, reveal the biggest misconceptions players have about game development. And finally, we discuss EA's controversial decision to cancel its Black Panther game and shut down Cliffhanger Games, as the publisher continues its turbulent strategy of internal restructuring.0:00 Intro1:27 Updates9:24 Tamagotchi Paradise https://tinyurl.com/569tut2n 15:18 Discord's new currency pays users https://tinyurl.com/3xj6cwzd 21:36 What people get wrong about games https://tinyurl.com/mrxhsh2v 52:02 EA Cancels Black Panther Game https://tinyurl.com/2dnc4nzj 1:03:08 OutroLeave a LIKE and a comment, thanks for watching/listening!-----------------------------------------------------------------------------------PODCAST ►► https://anchor.fm/m2podcastAMAZON Music ► https://music.amazon.com/podcasts/091902c3-b83b-487c-8fe7-4c96787434fe/M2-PodcastAPPLE ► https://podcasts.apple.com/podcast/id1531832410BREAKER ► https://www.breaker.audio/m2-podcast-2CASTRO ► https://castro.fm/podcast/6f69d373-d879-46d9-9f1c-bcf7c4bf1741GOOGLE ► https://podcasts.google.com/feed/aHR0cHM6Ly9hbmNob3IuZm0vcy8zNTYwNWZiMC9wb2RjYXN0L3Jzcw==OVERCAST ► https://overcast.fm/itunes1531832410/m2-podcastPOCKETCASTS ► https://pca.st/5jghvf6eRADIOPUBLIC ► https://radiopublic.com/m2-podcast-GMZkY4SPOTIFY ► https://open.spotify.com/show/2VedhO03IRoHERJqF6Sy87STICHER ► https://www.stitcher.com/podcast/m2-podcastTUNEIN ► http://tun.in/pj3ZI #podcastJOIN THE DISCORD! ►► https://discord.gg/Kp5Gre6FOLLOW THE TWITTER! ►►https://twitter.com/m2_podcastKyleHeath Socials:TWITTER ►► https://twitter.com/mrjkheathMadMikeWillEatU Socials:TWITTER ►► https://twitter.com/madmikewilleatu

Interesante historia
DOOM - La Revolución que Cambió los Videojuegos

Interesante historia

Play Episode Listen Later May 20, 2025 14:30


ESCUCHA EL CONTENIDO EXCLUSIVO PARA LOS SUSCRIPTORES DEL SPREAKER CLUB, AQUÍ

Stealth Boom Boom | A Stealth Video Games Podcast
Deus Ex Review | Active Augmentations, Stealth Exploration, A Reactive World

Stealth Boom Boom | A Stealth Video Games Podcast

Play Episode Listen Later May 13, 2025 182:15


In the late 90s, John Romero convinced Warren Spector to join his studio in order to make the game of his dreams. This game was something Spector had been thinking about since 1993. It had a couple of names over the years – Troubleshooter being one, and Shooter: Majestic Revelations being another – but one thing remained the same: it was ambitious. We're going back to 2000 to take a look at a first-person shooter, that is also a stealth game, that is also an RPG – so I guess we can call this one an immersive sim. We're talking Deus ExOn this episode of Stealth Boom Boom, we chat a little bit about Ion Storm's origins, Daikatana, and how one developer was going to make you his bitch. We also look at how that Dallas attitude affected Austin, the difficulty in marketing a game that's quite different to everything else out there, how being a pacifist is okay actually, and how single player games are not dead.Here are some of the things you're gonna hear us chat about in our review: the Revision mod; stealth systems that are reliable, but working underneath, meaning you have to mostly go on vibes; being seen is just part of your story rather than failure; THE QUICK SAVE; looking at every possible route to sneakily get around the world; the glorious lockpicking waggle; the invisibility cloak; weak small arms for those that want to kill quietly; the beast riot prod and the even beaster lightsaber Dragon's Tooth sword; permanent a/b choices that really make you think about your build; draining bioenergy; remembering to turn off your augmentations; TORCH EYES; the GEP gun, the LAM, and all of this game's wonderfully silly explosive weapons; managing the Resident Evil style inventory; boss encounters that don't betray the game; kill phrases; your first encounter with the NSF on Liberty Island; buying drinks in Hong Kong's Lucky Money club; conspiracy theories now vs conspiracy theories then; predictions that have come to pass (and others that have not); changing the course of its plot and how characters react to your actions and decisions in ways that never stop being brilliant; and that absolute stone cold classic of a theme song.After all that, we take you through what some of the critics were saying about the game around the time it came out, and then we give you our final verdicts on whether Deus Ex is a Pass, a Play, or an Espionage Explosion.For those who would like to play along at home, we'll be discussing, reviewing and dissecting Ghost of Tsushima on the next episode of Stealth Boom Boom.IMPORTANT LINKS TO THINGS

Nuevebits - Podcast de Videojuegos en Español
Doom es Pac-Man, Pinball y D&D. Sobre Doom Guy, mi vida en primera persona escrito por John Romero

Nuevebits - Podcast de Videojuegos en Español

Play Episode Listen Later May 12, 2025 26:54


John Romero explica cuáles fueron los videojuegos y las experiencias que más le influyeron de niño en su libro "Doom Guy. Mi vida en primera persona". Leemos el libro, lo analizamos y sacamos valiosas reflexiones sobre lo que es Doom y todo lo que ha cambiado el desarrollo de videojuego desde sus años a la actualidad.-Comprar Doom Guy: https://amzn.to/43b2iC5--Pide más información del máster en animación 3D de UNIR: https://www.unir.net/diseno/master-animacion-3d/-Pide más información del máster de videojuegos de UNIR: https://www.unir.net/diseno/master-diseno-videojuegos/-Pide más información del grado de videojuegos de UNIR: https://www.unir.net/diseno/grado-diseno-desarrollo-videojuegos/-Pide una asesoría personalizada conmigo para saber si estudiar Diseño UX, Diseño Gráfico Digital, Multimedia o diseño de videojuegos: https://estudiar.unir.net/es/es-gen-area-ing-formacion-diseno-director-ejecutivo/

Pixel Perfect Videojuegos
E107 - GTA 6, Claire Obscur Expedition 33, Doom Dark Ages, Elden Ring Tarnished Edition, Gears of War Reloaded,

Pixel Perfect Videojuegos

Play Episode Listen Later May 7, 2025 158:22


Pixel Perfect Videojuegos, el programa de radio de ninguna radio, presenta el episodio 107 (07/05/2025). ¡Estamos en YouTube (@elpixelpodcast), TikTok, Spotify y Patreon (audio en 320kbps antes que nadie)! Agradecemos a nuestra pedazo de comunidad y damos la bienvenida a los nuevos patreons Carlos García Grancha y Pablo Fernández Cano. ¡Suscríbete y activa la campanita!Este podcast es muy especial, ya que contamos con un invitado de lujo: Raffa Valencia de Rejugando Podcast, con el que hablamos de su historia en el mundo de los videojuegos, y además, nos ayuda a repasar las noticias de actualidad.En Lo Más Fresco arrancamos con la noticia que ha dejado a medio mundo en shock: GTA 6 se retrasa a mayo de 2026. Rockstar prioriza la calidad sobre las prisas, pero el dolor es real. Eso sí, tras darnos un azotito de realidad, también nos da un regalito: compartimos y comentamos el segundo tráiler, capturado en PS5, donde se muestra un Vice City hiperdetallado con Jason y Lucia, NPCs con IA revolucionaria y un humor más ácido que nunca. ¿Lo mejor? Un mundo abierto sin pantallas de carga y parodias de redes sociales que prometen memes eternos. Eso sí: a saber qué precio lo sacan, y la espera hasta 2026 han dejado a la comunidad dividida entre la paciencia y la desesperación.Por otro lado, en Made in Japan viajamos a Retro Barna junto a Raffa Valencia que ha sido parte activa del evento. En Retro Barna se han reunido a leyendas como John Romero, uno de los creadores de Doom. También había zonas para probar clásicos de la época del 8086, Spectrum, Amstrad, e incluso torneos de Street Fighter 6 y hasta un karaoke temático, el ambiente fue una mezcla de nostalgia y locura. Para ello, también han colaborado gente como José Luis Sanz de Hecon con Pixels, Daniel Quesada de Hobby Consolas, Andreu de RM30, y Xavi de Ms-Dos Club.Como siempre, noticias de toda la actualidad: La industria vuelve a sorprendernos con Xbox subiendo precios de consolas y mandos (Series X a 600€), una jugada criticada tras caer sus ventas un 45%. Pero no todo es oscuridad: Clair Obscur: Expedition 33 brilla como el juego revelación del año (9.2 en Metacritic) y llega a Game Pass junto a Doom: The Dark Ages. Mientras, Gears of War Reloaded pierde su exclusividad y aterriza en PS5, y una filtración revela la ASUS ROG Ally "Xbox Edition", una portátil con Windows 11 y botón dedicado para Game Pass. En Switch 2, Elden Ring: Tarnished Edition confirma nuevas clases exclusivas, y muchas noticias más.Y para terminar, en Quemando Controles Raffa nos comparte exclusivas, como que ha podido jugar al nuevo Doom mientras que Nacho ya ha acabado con Kingdom Come Deliverance 2, ¡épico!, mientras Dani revive el terror de Resident Evil 7 y la velocidad de Mirror's Edge. Como siempre, cerramos leyendo vuestros comentarios y reaccionando en directo. ¡Gracias a los patreons, y a nuestra comunidad, y a todos los que hacéis posible este programa! Nos vemos en el episodio 108.Músicas: eFootball, Cyberpunk 207, Comix Zone, FIFA 21, Panzer Dragoon, Donkey Kong Country

Rejugando
Rejugando Todo sobre RetroBarcelona 2025

Rejugando

Play Episode Listen Later Apr 4, 2025 108:53


Entrevistamos a Carles Garcia, director de la RetroBarcelona para hablar de videojuegos y contar todos los eventos que tendrán lugar en La Farga de L'Hospitalet los dias 3 y 4 de Mayo. John Romero, creador de Doom, Guillem Caballé de Game40, Elesky, Tiavioli, Arcades con Mikado Center y Arcade Planet...DIRECTO DE REJUGANDO y mucho más. Entérate de todo Escucha el episodio completo en la app de iVoox, o descubre todo el catálogo de iVoox Originals

All Good Things with Jason Nash
Jason Looks at His Finances w/ Toddy Smith

All Good Things with Jason Nash

Play Episode Listen Later Mar 10, 2025 47:19


Join us today on the All Good Things podcast as Jason and Todd welcome  finance expert John Romero to look at Jason's finances and try and come up with some creative ways to fix them. Plus, what to do if you're credit card date, the way life insurance can actually make you money and how you can buy a G-Wagon and write it off. Check out my other podcast with my wife"The Smartest Girl in the World" https://open.spotify.com/show/68UKSGm1pBbHQddApB51eb Learn more about your ad choices. Visit podcastchoices.com/adchoices

The Fourth Curtain
Best of 2024

The Fourth Curtain

Play Episode Listen Later Feb 20, 2025 104:49 Transcription Available


In this week's episode we recap some of the best moments from Season 2, with John Romero on hits and misses, how Peter Molyneux makes a game, Ed Fries on Xbox's Valentines Day massacre, Warren Spector on how playstyle is everything and much more! 

FM4 Spielkultur
#149: Das Problem mit EA

FM4 Spielkultur

Play Episode Listen Later Feb 13, 2025 59:50


Warum hat der Games-Konzern EA seit Jahrzehnten so einen schlechten Ruf? Rainer Sigl und Robert Glashüttner führen einige Gründe dafür an. Anlass dafür ist die vermeintlich schlechte Performance von "Dragon Age: The Veilguard" sowie die vermurkste Neuauflage der ersten beiden Teile von "The Sims", die vor kurzem erschienen ist. Außerdem gibt es aktuelle Empfehlungen, und zwar zu "Blue Prince" (Demo), "Hole" und "The Stone of Madness". Auch mit dabei: eine Analyse zu toxischen Emotes und ein Hinweis auf die jüngste FM4 Spielekammerl-Show, wo es einen großartigen Pixel-Art-Workshop zu sehen gibt. (Folge #149) Sendungshinweis: FM4 Game Podcast, 13. Februar 2025, 0-1 Uhr.Links:- Blue Prince: store.steampowered.com/app/1569580/Blue_Prince/- Hole: store.steampowered.com/app/2971610/HOLE/- The Stone of Madness: fm4.orf.at- Interview mit John Romero: youtube.com/watch?v=sBOMxyuyQeQ- FM4 Spielekammerl-Show, Pixel-Art-Special: twitch.tv/videos/237955833

Xbox Expansion Pass
XEP Interview: John Romero on Doom, Doom: The Dark Ages, and Doom's Legacy

Xbox Expansion Pass

Play Episode Listen Later Jan 24, 2025 77:30


#Doom #JohnRomero #doomthedarkages Luke Lohr sits down with John Romero to discuss the legacy of Doom from the early days through to Doom: The Dark Ages. Romero sheds light on his career, his thoughts on the gaming industry, subscription services, and game development. Support XEP: https://www.patreon.com/XboxExpansionPass XEP Merch: https://wren-works.myshopify.com/collections/xbox-expansion-pass-merch The Xbox Expansion Pass (XEP) is a podcast dedicated to interpreting the goings on in the world of video games and analyzing how they impact the Xbox ecosystem. Luke Lohr and Captain Logun discuss various topics throughout the industry. The guests on the show are meant to help gamers expand their knowledge of the gaming industry. Blue Sky: @InsipidGhost | Threads: @InsipidGhost Contact: InsipidGhost@gmail.com Blue Sky: @CaptLogun | Threads: @Capt_Logun Keelhauled: A Sea of Thieves Podcast Please consider leaving a review on iTunes or Spotify. It is the best way to support the show. Thank you!

Dev Game Club
DGC Ep 417: Mailbag!

Dev Game Club

Play Episode Listen Later Jan 22, 2025 78:52


Welcome to Dev Game Club, where this week we are catching up on our mailbag! Let's face it, it's mostly about Minecraft, though we spend a lot of time on video game preservation. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Issues covered: the manananggal, Defeating Games for Charity, ownership of work materials, Tim's notes on the Discord Game Club interview with Phil Salvador, our own games disappearing, the value of libraries, preserving all games, copyright lawyers, the tension between corporations and preservationists, protecting children online, defending your kids, engaging with your kids over games, external references, limits on exploration interest, Tim and Brett disagree about whether Minecraft devs relied on the existence of a wiki, older version availability in Minecraft Java Edition, speedrunning Minecraft, modding and Minecraft, YouTube and Minecraft trajectories, Lego Fortnite's means of directing you, limited building or building towards story purposes, curbing anxiety, dating the Balrog.  Games, people, and influences mentioned or discussed: Dungeons & Dragons, Dark Matters/X-Files, Minecraft, CalamityNolan, Video Game History Foundation, KyleAndError, Hollow Knight, Kaeon, DuckTales, Trespasser, Tower Song, Pikmin, N0isses, Rocksmith, Robotspacer, Enchanted Scepters, Mystery House, Artimage, Jedi Starfighter, Katamari Damacy, BioStats, Phil Salvador, Midway/Bally, Nosferatu (1922/2024), Prince of Persia, Warcraft, The Sims, Tony Rowe, Microsoft, Bill Roper, Wil Wright, John Romero, Leo Tolstoy, Socrates, Frank Cifaldi, Nintendo, Tim Schafer, Double Fine, Devin Kelly-Sneed (P2 programmer), Joe Lieberman, Hillary Clinton, Joe Biden, Mickey Mouse/Disney, mysterydip, Roblox, Lego Fortnite, Just Dance, Ubisoft, Club Penguin, Luke Theriault, LostLake, Dwarf Fortress, Raymond, Mojang, Factorio, Satisfactory, Father Beast, Skyrim, Ben from Iowa, Dragon Quest Builders, The Lord of the Rings Return to Moria, The Long Dark, Pacific Drive, Valheim, Final Fantasy VI, Epic Games, Kirk Hamilton, Aaron Evers, Mark Garcia.  Next time: Our next game (whatever that may be) Defeating Games for Charity Twitch: timlongojr Discord DevGameClub@gmail.com

Gamereactor TV - English
John Romero comments on the viral version of Doom running on a pregnancy stick

Gamereactor TV - English

Play Episode Listen Later Nov 22, 2024 0:16


Gamereactor TV - Italiano
John Romero comments on the viral version of Doom running on a pregnancy stick

Gamereactor TV - Italiano

Play Episode Listen Later Nov 22, 2024 0:16


Gamereactor TV - Norge
John Romero comments on the viral version of Doom running on a pregnancy stick

Gamereactor TV - Norge

Play Episode Listen Later Nov 22, 2024 0:16


Gamereactor TV - Español
John Romero comments on the viral version of Doom running on a pregnancy stick

Gamereactor TV - Español

Play Episode Listen Later Nov 22, 2024 0:16


Gamereactor TV - English
Don't expect John Romero's new FPS for a few years

Gamereactor TV - English

Play Episode Listen Later Nov 21, 2024 0:16


Gamereactor TV - Italiano
Don't expect John Romero's new FPS for a few years

Gamereactor TV - Italiano

Play Episode Listen Later Nov 21, 2024 0:16


Gamereactor TV - Norge
Don't expect John Romero's new FPS for a few years

Gamereactor TV - Norge

Play Episode Listen Later Nov 21, 2024 0:16


Gamereactor TV - Español
Don't expect John Romero's new FPS for a few years

Gamereactor TV - Español

Play Episode Listen Later Nov 21, 2024 0:16


Gamereactor TV - English
A Doom Guy under a hellish wind - John Romero DevGAMM Interview

Gamereactor TV - English

Play Episode Listen Later Nov 19, 2024 10:03


Gamereactor TV - Norge
A Doom Guy under a hellish wind - John Romero DevGAMM Interview

Gamereactor TV - Norge

Play Episode Listen Later Nov 19, 2024 10:03


Gamereactor TV - Italiano
A Doom Guy under a hellish wind - John Romero DevGAMM Interview

Gamereactor TV - Italiano

Play Episode Listen Later Nov 19, 2024 10:03


Engineering Kiosk
#146 Warum ist Doom so faszinierend für die Software-Entwicklung?

Engineering Kiosk

Play Episode Listen Later Oct 22, 2024 58:22


Doom - Das Spiel und warum es ein Engineering Meisterwerk istDas Spiel Doom beschäftigt viele Software-Entwickler*innen auch noch 31 Jahren nach seiner Veröffentlichung im Jahre 1993. Die Frage “Can it run Doom?” ist allgegenwärtig. Es ist eine Art Sport geworden, das Spiel auf jede Art von Device zu portieren. Doom läuft inzwischen auf einem John Deere Trecker, einem Satelliten und einem digitalen Schwangerschaftstest.Doch was macht dieses Spiel so interessant?Warum wird genau dieses Spiel für die Portierung genutzt?Welche bahnbrechenden Implementierungsdetails haben John Carmack, John Romero und das Team verbaut?Das war meine Ausgangsfrage. Das Resultat? Ein tiefes Loch voller Wow und WTF-Momente. Und diese Podcast-Episode. Es geht um Zufallszahlengeneratoren, Grafik-Engines, Doom-Fun-Facts, Doom Forks und wie du deinen eigenen Doom-Port erstellen kannst.Bonus: Ist es eine Herausforderung ein Device zu finden, das Doom nicht laufen lassen kann?Das schnelle Feedback zur Episode:

The Fourth Curtain
Warren Spector Gets the Keys to the Kingdom

The Fourth Curtain

Play Episode Listen Later Sep 26, 2024 89:23 Transcription Available


Our guest Warren Spector is the creative producer behind vastly influential games like Ultima Underworld, System Shock, Deus Ex and many others. Now working on (working title) Argos, he joins us to talk about the birth of the immersive sim, having amazing mentors and ways to start a game, this week!The conversation dives deep into Warren's career, discussing his design philosophy around player agency and choice, the history behind some of the most influential immersive sim games, and his experiences working at companies like Origin Systems, Ion Storm, and Disney. Warren shares behind-the-scenes stories about the development of Deus Ex, his transition from tabletop gaming to video games, and his collaborations with industry legends like Doug Church and John Romero. The episode also touches on Warren's current work with OtherSide Entertainment and his ambitious, upcoming project, Argos.Timestamped Highlights:[00:01:00] Warren discusses his design philosophy: player choice and agency.[00:02:30] Alex recalls working with Warren at Junction Point on Epic Mickey.[00:03:50] Aaron shares a humorous story about flubbing an interview with Warren during his early career.[00:10:00] Warren talks about his early work with TSR and Steve Jackson Games in the tabletop space.[00:12:00] Working on System Shock and the role of Looking Glass Studios.[00:18:00] Warren's transition from tabletop to video games and his early days at Origin Systems.[00:20:00] The creative process behind Deus Ex and Warren's work with Ion Storm.[00:24:00] Story of how John Romero offered Warren creative freedom at Ion Storm to make Deus Ex.[00:31:00] Warren shares his love for board games and his extensive library of books and car magazines.[00:39:00] Growing up in New York and his passion for film, leading to his career shift.[00:46:00] Warren's first exposure to Dungeons & Dragons in 1978, which profoundly influenced his game design philosophy.[00:53:00] His critique of games that lack meaningful player choice and why he strives to offer alternative solutions in his games.[01:00:00] A sneak peek into his new project at OtherSide Entertainment, Argos, though much remains under wraps.[01:05:00] Discussion about working with Disney and the creative challenges of designing Epic Mickey.[01:09:00] Alex and Warren reflect on their experiences working within Disney and the corporate dynamics.This episode is packed with gems on game design, industry insights, and entertaining stories from one of gaming's most celebrated designers.Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!Hosted by Alexander Seropian and Aaron MarroquinFind us at www.thefourthcurtain.comCome join the conversation at https://discord.gg/KWeGE4xHfeVideos available at https://www.youtube.com/@thefourthcurtainFollow us on twitter: @fourthcurtainEdited and mastered at https://noise-floor.comFeaturing the music track Liberation by 505

Scene World – The C64 NTSC/PAL Disk Magazine – Podcast
Ep. #199 - The Doom Guy Book with John Romero

Scene World – The C64 NTSC/PAL Disk Magazine – Podcast

Play Episode Listen Later Sep 24, 2024


This is a huge one! We are very proud and happy to welcome the one and only John Romero - the co-creator of Doom! In this episode of our podcast he is talking about his long-awaited autobiography 'Doom Guy: Life in First Person'. Tune in for gaming's original rock star! The interview section starts at minute 31:17 Enjoy!

Rise and Play Podcast
135. Building Game Conferences With Love At DevGAMM

Rise and Play Podcast

Play Episode Listen Later Sep 17, 2024 40:31


⭐️ Exclusive partnership promotion: Get DevGAMM tickets 15% off with the promo code: devgamm15 ⭐️In this episode, Sophie welcomes Maria Chyrvona, the CEO of DevGAMM, to discuss the evolution of the gaming conference since its inception in Ukraine in 2008. They dive into the personal and professional experiences that shaped DevGAMM, including navigating the challenges of COVID-19 and the war in Ukraine. Maria shares insights into the organization of events, their business model, and the unique values that make DevGAMM's events feel like a community and personalized experience. Don't miss out on the upcoming DevGAMM Lisbon event on November 14-15, notable speakers including John Romero, and an exciting indie developer contest with cash prizes of $100,000! For more info, check the DevGAMM Awards 2024 info and how to submit your game.00:37 Guest Introduction: Maria from DevGAMM01:49 The Origins of DevGAMM07:59 Challenges and Resilience During the War In Ukraine17:26 Business Model and Event Organization24:42 Creating a Unique And Personalized Event Experience37:28 Upcoming DevGAMM Lisbon Event in November and Indie Game Awards Prize. Get event tickets 15% off with the promo code: devgamm15 44:20 Conclusion and Final Thoughts⭐️ Exclusive partnership promotion: Get DevGAMM tickets 15% off with the promo code: devgamm15 ⭐️Thanks for reading Rise and Play! Subscribe for free to receive new posts and support my work. This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit riseandplay.substack.com

Tuned In
Field Report: 1300HP AWD EV | How To Tune An Electric Car with AEM.

Tuned In

Play Episode Listen Later Aug 20, 2024 15:24


What considerations go into tuning a 1300HP EV such as the Palatov D2EV?Use ‘PODCAST75' for $75 off your first HPA course here: https://hpcdmy.co/hpa-tuned-inWhile electric vehicles (EV's) have long been touted as the future of the performance world for a long time by many, the reality is between the costs, lack of aftermarket support and products that are not suited to motorsports have kept us waiting.Thanks to the likes of Cascadia Motion, AEM Performance Electronics and their team including John Romero, aftermarket control for EV applications is gaining traction and in this interview from PRI we dive into some of the equipment required, what the main considerations are for an EV tuning compared to internal combustion engine (ICE) applications for motorsport.Topics covered include the uniquely EV issues such as battery temperature related to output and how cooler isn't actually always better plus interestingly the difference between production line EVs like Teslas or Nissans Leafs and the way they DON'T manage this well. An AEM VCU can be used to give you power where and when you want it for motorsports applications by letting to focus on this aspect, and also even for a street application you will be able to 'tune' for longer battery life too.

Dev Game Club
DGC Ep 395: The Sims (part one)

Dev Game Club

Play Episode Listen Later Jul 3, 2024 69:34


Welcome to Dev Game Club, where this week we start a new series on 2000's The Sims. We first set the game in its time, and then turn almost immediately to what happened with our Sims. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A couple of hours Issues covered: spiders and ant farms, last few episodes, our interview with Michel Ancel, games from 2000, all-time sales by brand, an expansion-pack driven business model, games that don't end, a precedent, building up to simulating people, our memories, jumping in without the manual, following the tutorial, talking about Bob and Betty Newbie, a little shade on the console version, what you learn in the tutorial, getting a job, roleplaying the newbies, being visited by the Goths, an interview with John Romero, another visit from the Goths, Tim diving into level design, making messes, options for reading, promoting experimentation, people eating all over the place, Bob and Betty dividing up labor, Bob the freeloader, the people in your neighborhood, horror movie on the TV, kids running in the streets, Mrs Goth collecting her child, the bed against the wall, building versus micromanaging, finding our own fun, comedy factory, inter-system friction, Maslow's hierarchy of needs, spinning the plates, "some dude got water everywhere," discussing how the pathfinding might work, keeping it clean, our Easter Egg, the Aw Jeez files. Games, people, and influences mentioned or discussed: BioStats, Calamity Nolan, Ben from Iowa, Mark Garcia, Michel Ancel, SW: Starfighter, Final Fantasy IX, Deus Ex, THPS 2, SSX, Perfect Dark, NOLF, Baldur's Gate 2, Vagrant Story, Diablo 2, Banjo-Tooie, Spyro: Year of the Dragon, Majora's Mask, Crazy Taxi, Counter-Strike, Thief II, PlayStation, Pokémon, Tetris, Assassin's Creed, Legos, Minecraft, FIFA, Grand Theft Auto, Call of Duty, Mario, Game Boy, Little Computer People, Seaman, Tamagotchi, Amiga, Atari, David Crane, Rich Gold, Pitfall!, Famicom, Will Wright, Raid on Bungeling Bay, Maxis, EA, Final Fantasy Tactics, Donald Pleasance, SimCity, Dwarf Fortress, John Romero, Spore, Mr Rogers, The Exorcist, George Lucas, Far Cry 2, Abraham Maslow, Dave K, Final Fantasy VI, Kirk Hamilton, Aaron Evers.  Next time: More The Sims! Twitch: timlongojr, Twitter/Threads/Insta: @devgameclub Discord DevGameClub@gmail.com

Dev Game Club
DGC Ep 383: Homeworld Bonus Interview with Alex Garden

Dev Game Club

Play Episode Listen Later Mar 20, 2024 78:28


Welcome to Dev Game Club, where this week we return to our series on Homeworld with an interview with special guest Alex Garden, who co-founded Relic and directed the title. We talk about the inception of the idea to the implementation difficulties and much more. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:52    Interview 1:03:49 Break 1:04:24 Outro Comments Issues covered: the history of our guest, distributing pirated games, the cold intro, testing games, dropping out of high school, selling the company and working for some years, fixing someone else's bugs, the crystal sphere, "Spaghetti Ball," the lightning bolt, focusing on the loss, pulling together the team, a 50000-line demo, starting with multiplayer to demo, demoing for gods, "this has changed how I'll make games," not knowing how to tell stories in space, creating a reference for the ships, believing you can overcome the difficulties, finding your home and knowing you were in the right, the gravity of the situation and losing people, every life being precious, you are not the target audience, making the story and the gameplay the same, lack of dynamic range, one revolution multiple evolution, changing the licensor, ships with fantastic shapes and colors, the main ship and why it has that design, ship scale on LODs, a frequency domain audio engine, doing a lot procedurally, clock radios, joining the rebellion, what sticks with you today, trusting your vision, expectations smashed, the new game gods, trying to make designers rock stars, knowing your collaborators. Games, people, and influences mentioned or discussed: Madden (franchise), Triple Play, The Divide, PlayStation, Impossible Creatures, Warhammer 40K: Dawn of War, Company of Heroes, Nexon, Xbox Live, Zune, Zynga, US Robotics, Distinctive Software, Chris Taylor, Don Mattrick, Omar Sharif On Bridge, Where in the World is Carmen Sandiego, Sega Genesis, Beavis and Butthead, Conceptual Interface Devices, Luke Moloney, Radical Entertainment, Electronic Arts, NASA/JPL, Ptolemy, Battlestar Galactica, Jon Mavor, Greg McMartin, Scott Lynch, Sierra, Valve, Erin Daly, Rob Cunningham, Aaron Kambeitz, Jane Jensen, Rob Lowe, Roberta and Ken Williams, Peter Molyneux, Black & White, Wing Commander, Chris Roberts, Star Citizen, The Breakfast Club, Blizzard, Starcraft, Republic Commando, Games Workshop, Blur Entertainment, Chris Foss, Peter Elson, Monkey Island, Shane Alfreds, Deus Ex, Warren Spector, Harvey Smith, Tim Cain, Fallout, Ion Storm, Ken Levine, Cliff Bleszinski, Killcreek (Stevie Case), John Romero, Hal Barwood, Wil Wright, Tim Schafer, Larry Holland, Gabe Newell, American McGee, Kirk Hamilton, Aaron Evers, Mark Garcia.  Next time: ??? Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @devgameclub Discord DevGameClub@gmail.com

Brad & Will Made a Tech Pod.
224: Heavy Metal Twenty-Something Swagger

Brad & Will Made a Tech Pod.

Play Episode Listen Later Mar 3, 2024 82:51


Book club returns this week, now that we've both read id Software founder John Romero's memoir, Doom Guy: Life in First Person. Join us for an extremely nerdy chat about Romero's early days as a teenage Apple II developer learning 6502 assembly, the pre-id team's blistering one-game-a-month output at Softdisk, technical innovations that led to id's most groundbreaking games, the internal strife that ultimately split the company, retrospective thoughts on a very different mid-'90s Doom 3 than the one we got later, and a bunch more.Pick up Doom Guy: https://www.amazon.com/Doom-Guy-Life-First-Person/dp/141975811XRomero's fan mail to Jordan Mechner: https://twitter.com/jmechner/status/1253777950299873283 Support the Pod! Contribute to the Tech Pod Patreon and get access to our booming Discord, a monthly bonus episode, your name in the credits, and other great benefits! You can support the show at: https://patreon.com/techpod

Founders
#337 Napoleon's Maxims and Strategy

Founders

Play Episode Listen Later Feb 5, 2024 60:31


What I learned from reading Roots of Strategy by Thomas R. Phillips and Napoleon and Modern War by Napoleon and Col. Lanza. ----Get access to the World's Most Valuable Notebook for Founders by investing in a subscription to Founders Notes----Come and build in-person relationships at the Founders Only conference----(0:01) Napoleon fought more battles than Alexander, Hannibal, and Caesar combined.(5:00) The Mind of Napoleon: A Selection of His Written and Spoken Words edited by J. Christopher Herold. (Founders #302)(7:00) Insull: The Rise and Fall of A Billionaire Utility Tycoon by Forrest McDonald. (Founders #336)(8:00) No one should believe more in your business than you do. If this is not the case you are in the wrong business.(11:00) If you do everything you will win.(13:00) Napoleon episodes: Napoleon: A Concise Biography by David Bell. (Founders #294) The Mind of Napoleon: A Selection of His Written and Spoken Words edited by J. Christopher Herold. (Founders #302) (14:00) What is the bigger number, five or one? One. One army, a real army, united behind one leader, with one purpose. A fist instead of 5 fingers. — Robert Baratheon in Game of Thrones (YouTube)(17:00) Keep your forces united. Be vulnerable at no point. Bear down with rapidity upon important points. These are the principles which insure victory.(17:00) Read over and over again the campaigns of Alexander, Hannibal, Caesar, Gustavus, Turenne, Eugene and Frederic. Make them your models. This is the only way to become a great general and to master the secrets of the art of war. With your own genius enlightened by this study, you will reject all maxims opposed to those of these great commanders. [If Napoleon was alive you know he'd listen to Founders podcast](20:00) The Tao of Charlie Munger by Charlie Munger and David Clark (Founders #295)(20:00) Advance orders tend to stifle initiative. A commander should be left free to adapt himself to circumstances as they occur.(23:00) The art of war consists in a well organized and conservative defense, coupled with an audacious and rapid offensive.(26:00) Ten people who yell make more noise than ten thousand who keep silent.(29:00) Long orders, which require much time to prepare, to read and to understand are the enemies of speed. Napoleon could issue orders of few sentences which clearly expressed his intentions and required little time to issue and to understand.(31:00) A great leader will resort to audacity.(32:00) “Alexander the Great thought, decided, and above all, moved swiftly. He appreciated the importance of speed and the terrifying surprises speed made possible. His enemies were always stunned and shocked by his arrival. He invented the blitzkrieg.”  — Heroes: From Alexander the Great and Julius Caesar to Churchill and de Gaulle by Paul Johnson. (Episode #226)(34:00) It is no harm to be too strong; it may be fatal to be too weak.(41:00) Napoleon on single threaded leadership: Once a campaign has been decided upon there should be no hesitation in appointing one commander to assure its success. When authority is divided, opinions and actions differ, and confusion and delay arises. A single chief proceeds with vigor; he is not delayed by necessity to confer.(42:00) Posess obstinate will.(43:00) Experience must be supplemented by study. No man's personal experience can be so inclusive as to warrant his disregarding the experiences of others. (This is a great reason why you should invest in a subscription to Founders Notes ) (44:00) It is profitable to study the campaigns of the great masters.(47:00) Skill consists in converging a mass of fire upon a single point. He that has the skill to bring a sudden, unexpected concentration of artillery to bear upon a selected point is sure to capture it. (A lesson from Peter Thiel: Don't divide your attention: focusing on one thing yields increasing returns for each unit of effort.)(49:00) All great captains have been diligent students [of history].----Get access to the World's Most Valuable Notebook for Founders by investing in a subscription to Founders Notes----“I have listened to every episode released and look forward to every episode that comes out. The only criticism I would have is that after each podcast I usually want to buy the book because I am interested so my poor wallet suffers. ” — GarethBe like Gareth. Buy a book: All the books featured on Founders Podcast