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Rogers approaches Coode, the Captain of the Old Quarter, with a calculated pitch to undermine Ralan's leadership. In the Old Quarter's warehouse district, he watches Coode efficiently rebuild the fire-ravaged city—housing refugees, organizing supplies, doing the real work while Ralan basks in glory far away. Rogers sees his opening: appeal to the man who bleeds for results while a boy plays at being Guildmaster.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Rogers ventures into the Harvest District seeking allies for his quiet rebellion. In a sun-drenched courtyard, the oldest surviving Captain feeds pigeons and delivers unsettling truths about leadership, loyalty, and the price of assumptions. As Rogers realizes how far behind the spreading news he's fallen, his careful plans to remove Raylan begin to unravel.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Vesper settles into the surprisingly comfortable Guildmaster's chair and begins issuing his first orders—starting with fulfilling his promise to Havor by increasing rations for the craftsmen. But when he reaches for the wax to seal his decree, Vesper realizes a critical piece is missing. The Guild Seal—the ring that legitimizes every Guildmaster's authority—is nowhere to be found. As ancient clerk Odo reveals that Orion wore it constantly, a chilling realization dawns: the seal may have drowned with Orion in the North Fork.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Maela, Darla, and Prosper follow Dragon Road into the Great Mountain. At the heart of this forgotten world sits The Dragon's Gullet—a perfectly preserved tavern that once served travelers between lost cities. As they explore the way station, they realize the mountain's secrets run far deeper than treasure.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Maela, Darla, and the broken wizard Prosper depart the Guild Tower, hauling supplies toward the legendary Dragon Road—a massive tunnel carved through the mountain by ancient magic. As they struggle up the brutal inclined entrance in gathering darkness, Prosper begins hearing voices in the wind, His terrified warnings suggest their secret departure may not be as unnoticed as they believed.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
This compilation contains 2 episodes.Episodes included:1. The New Guildmaster (December 22, 2025)2. The Broken Wheel (December 23, 2025)Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Exhausted from their journey, Ralan, Rebecca, and Philos arrive at The Broken Wheel inn—only to discover there's just one room left with a single large bed. As Philos makes the noble choice to sleep in his armor on the bare floor, Ralan faces an unexpected dilemma: share the bed with Rebecca or join his guard on the hard wood. The decision reveals more than just sleeping arrangements, as tensions and unspoken feelings simmer in the cramped quarters.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
The vote for the next Guildmaster Craft comes down to three captains. Each side feels they have the votes to sway the future of Ness under their control. But with Havor's vote locked in, there's no room for shifting alliances for Vesper as Torren and George speak their votes. Votes that will forever change the future of Ness.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
This binge compilation contains 5 episodes.Episodes included:1. The First Step (December 15, 2025)2. The Road To Gaotteland (December 16, 2025)3. The Red Road (December 17, 2025)4. The Waiting Game (December 18, 2025)5. The Captains Vote (December 19, 2025)---Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Karch enters the Craft Hall for the pivotal guildmaster vote, surrounded by an unsettling display of armed guards that suggests Polo may not accept defeat peacefully. But when he arrives at the council chamber, something is wrong—the captains and designates who will actually cast the votes are conspicuously absent, sequestered in another room. As Polo lounges with false confidence and Quinto paces with boredom, Vesper finally strides in with dangerous arrogance, ready to claim his position. The tension mounts as Karch realizes he has no idea which way this vote will swing, and whether he'll need to flee to Jasper's waiting boat before the day is done.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Karch's carriage ride to the docks becomes a journey through paranoia as his protégé Vesper refuses to accompany him—a rejection that feels like betrayal. Meanwhile, Polo's triumph hangs by a thread when his heroic puppet Rogers can't be found. Meanwhile, Quinto returns to his duty as the Guildmaster Knight and Vesper prepares for the vote in his own quiet way.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Maela climbs the familiar stairs of the Thieves Tower, but today they feel like judgment itself. She must face Alard. fearing he'll think she's abandoning the guild just as its walls are finally holding.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Exhausted and exposed on the ancient Dragon Road, Raylan, Rebecca, and Philos encounter Outlanders who attack without warning or negotiation. When three pike-wielding men emerge from the granite shadows, Philos transforms from silent guardian into devastating war machine, revealing his mount is no simple draft horse but a trained warhorse built for brutal combat. The violent clash shatters any illusion of safe passage through the Plains, forcing the trio to confront a harsh reality: not everyone respects the thieves guild seal, and the road ahead may demand blood rather than words.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Ralan's mission to the Pietro's study is cut short before it even begins when Rangers intercept his group beyond the South Gate. What should be a friendly encounter with allies turns hostile as arrows are nocked and accusations of treason fly. And to make matters worse, Ralan has forgotten where the shallow crossing of the Great River is.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
This binge compilation contains 5 episodes.Episodes included:1. The Root And The Rot (December 08, 2025)2. The Ghost And The Liars (December 09, 2025)3. The Dragons Are Waking (December 10, 2025)4. Vesper's Update (December 11, 2025)5. A Wolf In The House (December 12, 2025)Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Karch's empire of lies crumbles as bankruptcy threatens to expose the Merchant Tower's hollow victory. With only four days until the decisive vote at Harvest House, the Guildmaster arranges a secret escape route through the Old Quarter—but his newly empowered Captain Jasper has transformed from loyal servant into something far more dangerous. As Karch realizes he may have created a wolf he can no longer control, the desperate Guildmaster must secure his contingency plan without revealing the true depth of his tower's financial ruin.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Vesper has secured the votes—or so he believes. With Bertram dead and two captains in his pocket, the guildmastership seems within reach. But Polo has changed the game, moving the Council of Captains vote from neutral ground to his own fortress--Harvest House. Now Karch and Vesper face a paranoid opponent who controls the venue, and their two-vote majority suddenly feels dangerously fragile.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Prosper's shattered mind holds fragments of terrifying truth. As his cryptic warnings intensify, Darla and Maela piece together a chilling prophecy: Something ancient stirs in the Eastern Sky. When Prosper screams that the dragons are waking, the thieves realize they must return to the very place that broke him—facing the wizards who nearly destroyed them before. But this time, Maela isn't approaching as a refugee.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Polo courts Havor, the ghostly Craft Captain dragged from the mines, securing his vote for Rogers with promises of better treatment and real food. The pale, grease-stained captain spits at the mention of traitors while cracking bones between his teeth—but his loyalty comes cheap when starvation is the alternative. Meanwhile, Quinto kicks down the Guard Barracks door with news of Bertram's murder, setting events in motion that will test every alliance Vesper had put in place.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Polo tends his rooftop garden while orchestrating a political chess game across the fractured Craft Guild. With only four captains remaining after Karch's tower invasion, he dispatches Esmer to the isolated mines to secure Captain Havor's vote for Rogers, while Quinto ventures into the sulfur-choked Craft District to personally sway Bertram at the Tower. Every captain holds a vote, every vote determines the guild's future, and both sides know that persuasion may require more than words.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
This binge compilation contains 5 episodes.Episodes included:1. The Sword (December 01, 2025)2. The Drunk (December 02, 2025)3. The Captain of Three (December 03, 2025)4. The Betrayal (December 04, 2025)5. The Last Order (December 05, 2025)---Episode 1: The SwordWelcome to Season Five!!
Ralan makes his decision and prepares to leave the Tower behind. With saddlebags packed and horses readied, he and Rebecca stand on the brink of their journey west. But first, Ralan must face Alard and reveal his plans to abandon his post as guildmaster. As dawn breaks over the awakening Tower, Ralan climbs the winding stairs to find his second-in-command buried in paperwork, unaware of the conversation that could change everything.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Rogers reveals the depth of Ralan's treachery to Zavier—the young guildmaster didn't just vote against his own captain, he abandoned the crippled Deputy Alard to rot in Polo's dungeon while courting their enemies. As morning light filters through Zavier's humble hut, Rogers transforms righteous anger into calculated action. The plan: bypass the Guildmaster entirely and call a council of Captains instead. In a guild built on loyalty and honor, what happens when those bonds shatter? The Thieves Guild stands on the precipice of civil war.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Rogers ventures beyond the city walls to meet Zavier, the Captain of the Fields—an isolated, aging guild officer starved for information from the Tower. Over sour cider and half-truths, Rogers carefully manipulates the old captain's frustrations, painting Ralan as a chaotic, incompetent leader while casting himself as the guild's true savior during the crisis. He omits crucial details about why communication ceased, weaponizing Zavier's isolation against the absent Guildmaster. As Rogers weaves his narrative of heroism and Ralan's failures, he secures another potential ally in his shadow campaign.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Vesper's carefully constructed plan teeters on collapse as he tracks down George, the Captain of the Lower Quarter and the third piece of his rebellion against the Merchants Guild. The hunt leads him through abandoned guild halls and suspicious craftsmen to the Crooked Loom—a tavern built against the Great Wall where men drink to forget. What he finds isn't the leader he needs, but a broken man drowning in ale and despair, wearing a crooked captain's badge like a mockery of authority. With the steel secured and Bertram eliminated, Vesper's two-legged stool threatens to tip. Can a drunk hiding in the shadows be transformed into the ally he desperately needs, or has the Lower Quarter's captain given up for good?Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
This binge compilation contains 5 episodes.Episodes included:1. The Board and the Blade (November 24, 2025)2. An Obstacle Removed (November 25, 2025)3. Alard's Homecoming (November 26, 2025)4. The Rock and the Wind (November 27, 2025)5. The Road West (November 28, 2025)---Episode 1: The Board and the Blade
This binge compilation contains 5 episodes.Episodes included:1. The Loremaster and the Crown (November 17, 2025)2. Four Guildmasters (November 18, 2025)3. Safe Houses (November 19, 2025)4. The Missing Piece (November 20, 2025)5. The Long Walk (November 21, 2025)---Episode 1: The Loremaster and the CrownWant to experience The Thieves Guild without ads? Want exclusive member-only episodes? Want updates from showrunner/writer Jake Kerr?Then join our Supporter's Club! You can find more information here:https://www.spreaker.com/podca...━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━Summoned to the highest chamber of the Seat, Kray faces a tense interrogation from Wilhelm, Crown of Gaotteland, about his true motives. With maps spread across the war room table, the dwarf must carefully navigate between truth and deception.Episode 2: Four GuildmastersWant to experience The Thieves Guild without ads? Want exclusive member-only episodes? Want updates from showrunner/writer Jake Kerr?Then join our Supporter's Club! You can find more information here:https://www.spreaker.com/podca...━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━The aftermath of the council vote is seen through the eyes of the four guildmasters, from Ralan's urgent escape to Polo's rage over the results, to a surprising turn of events that Quinto discovers.Episode 3: Safe Houses
Want to experience The Thieves Guild without ads? Want exclusive member-only episodes? Want updates from showrunner/writer Jake Kerr? Then join our Supporter's Club! You can find more information here:https://www.spreaker.com/podca... ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ The aftermath of the council vote is seen through the eyes of the four guildmasters, from Ralan's urgent escape to Polo's rage over the results, to a surprising turn of events that Quinto discovers.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Want to experience The Thieves Guild without ads? Want exclusive member-only episodes? Want updates from showrunner/writer Jake Kerr? Then join our Supporter's Club! You can find more information here:https://www.spreaker.com/podca... ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Summoned to the highest chamber of the Seat, Kray faces a tense interrogation from Wilhelm, Crown of Gaotteland, about his true motives. With maps spread across the war room table, the dwarf must carefully navigate between truth and deception.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
This binge contains 5 episodes.Episodes included:1. The Stillness and the Burr (November 10, 2025)2. Opening Pleasantries (November 11, 2025)3. The Vote (November 12, 2025)4. Chaos in the Council (November 13, 2025)5. Escape From Harvest House (November 14, 2025)---Episode 1: The Stillness and the BurrIn a rare moment of peace at the Tower, Maela struggles with the unfamiliar comfort of domestic life alongside Darla. What should be a perfect respite becomes a source of internal conflict when a simple request to help the mysterious Prosper reveals deeper tensions.Episode 2: Opening PleasantriesVesper and his allies arrive at Harvest House for a crucial guildmaster council, only to face immediate resistance at the door. When Tim, the Harvest guard at the entrance, attempts to block their entry based on selective rule enforcement, Karch demonstrates his mastery of political maneuvering with a calculated power play. But that is merely a prelude to the surprises and political lies that occur as the council dinner begins.Episode 3: The VoteDuring a tense dinner gathering of guild leaders, Ralan discovers that Captain Rogers has masterfully infiltrated multiple powerful guilds while secretly serving the Thieves. As allegiances blur and tensions rise, suspicious glances between Rogers and the supposedly unshakeable Guildmaster Quinto hint at deeper conspiracies. While Karch seethes with barely contained fury and Vesper watches the chaos with calculated interest, Ralan must make his choice: The loyal captain Rogers or the former Blade that tried to assassinate him.Episode 4: Chaos in the CouncilA crucial vote for the new guildmaster explodes into near-violence when Polo demands Ralan's arrest. As swords are drawn and guards advance, only the respected Quinto's intervention prevents bloodshed in the guild hall. While immediate conflict is avoided, the simmering tensions set the stage for a political powder keg that could re-ignite the city in violence at any moment.Episode 5: Escape From Harvest HouseAlard plays a masterful long game, fooling his captors with weeks of calculated deception. As he finally makes his move, slipping through Harvest House's defenses with the grace of a predator returning to its hunting grounds, he ponders the new era of peace now secured for Ness' future with Rogers installed as Guildmaster Craft.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Alard plays a masterful long game, fooling his captors with weeks of calculated deception. As he finally makes his move, slipping through Harvest House's defenses with the grace of a predator returning to its hunting grounds, he ponders the new era of peace now secured for Ness' future with Rogers installed as Guildmaster Craft.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
A crucial vote for the new guildmaster explodes into near-violence when Polo demands Ralan's arrest. As swords are drawn and guards advance, only the respected Quinto's intervention prevents bloodshed in the guild hall. While immediate conflict is avoided, the simmering tensions set the stage for a political powder keg that could re-ignite the city in violence at any moment.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
During a tense dinner gathering of guild leaders, Ralan discovers that Captain Rogers has masterfully infiltrated multiple powerful guilds while secretly serving the Thieves. As allegiances blur and tensions rise, suspicious glances between Rogers and the supposedly unshakeable Guildmaster Quinto hint at deeper conspiracies. While Karch seethes with barely contained fury and Vesper watches the chaos with calculated interest, Ralan must make his choice: The loyal captain Rogers or the former Blade that tried to assassinate him.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Vesper and his allies arrive at Harvest House for a crucial guildmaster council, only to face immediate resistance at the door. When Tim, the Harvest guard at the entrance, attempts to block their entry based on selective rule enforcement, Karch demonstrates his mastery of political maneuvering with a calculated power play. But that is merely a prelude to the surprises and political lies that occur as the council dinner begins.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
In a rare moment of peace at the Tower, Maela struggles with the unfamiliar comfort of domestic life alongside Darla. What should be a perfect respite becomes a source of internal conflict when a simple request to help the mysterious Prosper reveals deeper tensions.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
This compilation contains 5 episodes.Episodes included:1. A Vote Secured (November 03, 2025)2. The Summons (November 04, 2025)3. The Gilded Leash (November 05, 2025)4. A Man To Be Feared (November 06, 2025)5. A Cornered Rat (November 07, 2025)---Episode 1: A Vote SecuredVesper secures the Guildmaster's crucial vote, but victory comes at an unexpected cost when Maela chooses to remain behind. As Ralan prepares to depart, Vesper's cold pragmatism clashes with personal loyalties, forcing him to confront the true price of his vengeful mission.Episode 2: The SummonsGuildmaster Karch, trapped and powerless in his tower, receives an unwelcome visit from the pristine Guildmaster Quinto bearing the news he feared: The crucial Guildmaster Council will convene tomorrow at Harvest House. With his guild in shambles, his allies scattered, and the city's main bridge destroyed, Karch must navigate both physical and political obstacles to attend a vote that could determine the future of the Craft Guild. But as the deadline looms, his desperate gambit with Vesper hangs in the balance, and time is running out for everyone.Episode 3: The Gilded LeashRogers finds himself trapped in a gilded cage as the Harvest Guild prepares to crown him Guildmaster of the Craft Guild. What should be a moment of triumph becomes a crisis of loyalty as he stands caught between his true allegiance to the Thieves Guild and the powerful masters of Ness who would make him one of their own.Episode 4: A Man To Be FearedAs Guildmaster Polo orchestrates a historic council meeting that will reshape Ness's future, Alard's carefully crafted plan faces a challenge. The supposedly broken advisor has been biding his time, a secret strength waiting for the perfect moment. But when Polo unexpectedly invites him to attend the celebration, Alard's meticulous escape plan threatens to unravel.Episode 5: A Cornered RatIn a tense confrontation at Karch's fortified tower, Vesper orchestrates a masterful reveal of Ralan's true authority as Guildmaster. As a desperate and disheveled Karch grapples with his crumbling control, young Ralan steps into his power with unexpected grace and command, and the Guildmasters Thief and Merchant head to the Guild Council meeting with hours to spare.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
In a tense confrontation at Karch's fortified tower, Vesper orchestrates a masterful reveal of Ralan's true authority as Guildmaster. As a desperate and disheveled Karch grapples with his crumbling control, young Ralan steps into his power with unexpected grace and command, and the Guildmasters Thief and Merchant head to the Guild Council meeting with hours to spare.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
As Guildmaster Polo orchestrates a historic council meeting that will reshape Ness's future, Alard's carefully crafted plan faces a challenge. The supposedly broken advisor has been biding his time, a secret strength waiting for the perfect moment. But when Polo unexpectedly invites him to attend the celebration, Alard's meticulous escape plan threatens to unravel.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Rogers finds himself trapped in a gilded cage as the Harvest Guild prepares to crown him Guildmaster of the Craft Guild. What should be a moment of triumph becomes a crisis of loyalty as he stands caught between his true allegiance to the Thieves Guild and the powerful masters of Ness who would make him one of their own.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Guildmaster Karch, trapped and powerless in his tower, receives an unwelcome visit from the pristine Guildmaster Quinto bearing the news he feared: The crucial Guildmaster Council will convene tomorrow at Harvest House. With his guild in shambles, his allies scattered, and the city's main bridge destroyed, Karch must navigate both physical and political obstacles to attend a vote that could determine the future of the Craft Guild. But as the deadline looms, his desperate gambit with Vesper hangs in the balance, and time is running out for everyone.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Vesper secures the Guildmaster's crucial vote, but victory comes at an unexpected cost when Maela chooses to remain behind. As Ralan prepares to depart, Vesper's cold pragmatism clashes with personal loyalties, forcing him to confront the true price of his vengeful mission.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com