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This compilation contains 5 chapters. Episodes included: 1. The Capture (June 15, 2026) 2. Where the Light is Brightest, the Shadows are Darkest (June 16, 2026) 3. Playing a Part (June 17, 2026) 4. Debts and Choices (June 18, 2026) 5. Karch's Plan (June 19, 2026) --- Episode 1: The Capture Trapped and starving, Maela's escape plan shatters when wizards capture familiar faces. Now, her fight for survival becomes a perilous mission: Free them from an unknown fate. Episode 2: Where the Light is Brightest, the Shadows are Darkest Rogers envisions himself as Ness's savior, but Elle's master plan requires a dark path. Episode 3: Playing a Part Rogers' notorious reputation requires Elle to play an interesting new role. Episode 4: Debts and Choices The Merchant Guild is bankrupt, its coffers empty, its very foundations pledged to enemies. Guildmaster Jasper faces impossible debts and two brutal choices: surrender or war. Episode 5: Karch's Plan Guildmaster Jasper inherited the problems Karch left behind. But did he also inherit the solution? See omnystudio.com/listener for privacy information.
Guildmaster Jasper inherited the problems Karch left behind. But did he also inherit the solution?See omnystudio.com/listener for privacy information.
Nahe Dran vom 16.06.2026 - Edeka Karch by Antenne Bad Kreuznach / Idar-Oberstein
This compilation contains 5 chapters. Episodes included: 1. Power and More Power (June 01, 2026) 2. The Power of Doing Nothing (June 02, 2026) 3. A Warm Welcome (June 03, 2026) 4. A Tall Tale Given Life (June 04, 2026) 5. Rebellion and Paper (June 05, 2026) --- Episode 1: Power and More Power Elle asks Rogers what his true goal is, and the answer cascades into an astonishing revelation. Episode 2: The Power of Doing Nothing Guildmaster Vesper discovers Karch's theft of Merchant Guild funds. Episode 3: A Warm Welcome Guildmaster Vesper welcomes Guildmaster Jasper with a visit to his office and a special gift. Episode 4: A Tall Tale Given Life A murdered thief and missing captain plunge forcing Alard to confront a power vacuum. But first he must deal with a suspicious Raef and a tall tale come to life. Episode 5: Rebellion and Paper Alard's rebellion tale is overshadowed by Raef's story of the lost history of Ness. And to uncover the history requires paper, and therein lies yet another surprise. See omnystudio.com/listener for privacy information.
What does it take to inspire the next generation of environmental leaders? In this episode, Steve Zakuani and Brad Evans sit down with Megan Karch, CEO of IslandWood, an innovative environmental education organization helping young people build meaningful connections with the natural world. Megan shares her journey from leading Seattle-based nonprofit FareStart to guiding IslandWood's mission of creating transformative learning experiences for students, educators, and communities. Zak and Brad talk about the importance of access to nature, environmental stewardship, and how hands-on learning can shape not only future careers, but a lifelong commitment to caring for our planet.
What does it take to inspire the next generation of environmental leaders? In this episode, Steve Zakuani and Brad Evans sit down with Megan Karch, CEO of IslandWood, an innovative environmental education organization helping young people build meaningful connections with the natural world. Megan shares her journey from leading Seattle-based nonprofit FareStart to guiding IslandWood’s mission of creating transformative learning experiences for students, educators, and communities. Zak and Brad talk about the importance of access to nature, environmental stewardship, and how hands-on learning can shape not only future careers, but a lifelong commitment to caring for our planet.See omnystudio.com/listener for privacy information.
Guildmaster Vesper discovers Karch's theft of Merchant Guild funds.See omnystudio.com/listener for privacy information.
Pět měsíců kultury, tvoření a setkávání připravují pořadatelé v Kadani v rámci festivalu Do:díla. Začíná právě dnes, ve čtvrtek 7. května. Co je cílem festivalu v ulicích města, koho má přilákat ke tvoření a kde všude se bude odehrávat? To jsou otázky pro produkčního festivalu Josefa Kdolského. Ten je zároveň ředitel spolku Karchův dům, který v Kadani zachraňuje a oživuje historickou budovu u hradeb. V rozhovoru se proto dozvíte i to, jak opravy pokračují a co v domě bude.
-----Check out our new Podcast! The Great Gatsby In the Style of... Robert E. Howard! Click here to for more info!-----Karch, his guildmaster days behind him, begins the longer-than-expected journey to his new estate.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
-----Check out our new Podcast! The Great Gatsby In the Style of... Robert E. Howard! Click here to for more info!-----Karch finally departs for his retirement, but reconsiders leaving without money. He returns for a special visit to the Guild Vault.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Guildmaster Karch is "tired." To shed the unbearable weight of leadership, he offers the coveted seat to Jasper, who's enthusiastic response is just what Karch wants.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Karch has his plan and is optimistic that all the pieces will fall into place for his escaping the Merchant Guild for retirement.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Karch discovers his grand illusion of power was a house of cards. A chilling arithmetic reveals the devastating truth: he owns nothing. The question is: What options does he have?Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
The Merchant Guild is built on a foundation of lies and staggering debt. Karch sits in another's chair, commanding another's building. What's the true price of power when nothing is truly yours?Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
La lunga e silenziosa marcia verso i luoghi di deposizione di rane, rospi e tritoni. Un cammino pieno di insidie. Ne parleremo con la biologa Nicole Santi, del Karch, Il Centro di coordinamento per la conservazione degli anfibi e dei rettili in Svizzera.
What happens when you send an unassuming accountant to face down one of the city's most dangerous power players? Guildmaster Vesper makes a bold move against Karch, the cunning Merchant Guild leader who tried to use him as a puppet. Expecting a battle of wits and veiled threats, Vesper dispatches his mild-mannered deputy, Odo, with a crucial message and a mountain of debt. But as Vesper soon learns, true power doesn't always roar; sometimes, it meticulously adds up the numbers.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Merchant Guildmaster Karch wakes to a beautiful morning, feeling victorious after navigating Ness's worst period. Secure in his tower, he believes he's finally past the worst of Larsen's legacy. But some threats don't carry swords; they carry satchels stuffed with numbers. When an unassuming, ancient man from the Craft Guild named Odo arrives, Karch assumes it's routine tedium. He couldn't be more wrong.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
What kind of man takes a beating just to prove a point? Jasper, fresh from a deliberate confrontation that left his face bruised and throbbing, steps before the formidable Merchant Guildmaster, Karch. But this isn't a plea for sympathy; it's a stark demonstration of power through pain. Jasper believes some men need to be broken, bent to a new will, and he's just given a lesson in the brutal art of endurance and willpower.Karch, a man of ledgers and calculated risks, quickly grasps the chilling logic behind Jasper's actions. The old prudence is failing, and the guild needs more than cautious wisdom. It needs a tool, a weapon, a "dog that bites."Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Vesper's new efficiency as Guildmaster is interrupted when his deputy Odo completes an investigation into Karch's letter and what it could mean. What begins as a routine accounting review explodes into a shocking revelation: the Craft Guild isn't poor at all. Guildmaster Orion kept them impoverished through deception, hoarding wealth through paper transactions while claiming poverty. As Odo trembles with excitement over ledgers within ledgers, Vesper realizes the true scope of his predecessor's secret empire. An empire now under his control.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Karch has a solution to the Merchant Guild's devastating secret: they owe everything to the Craft Guild. Every warehouse, every ship, every coin belongs to Vesper. Karch orders a document drafted that could erase the entire debt with a single signature. The only question is: Will Vesper sign it?Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
What a holiday treat under the tree! Device Nation sits down for an inspiring conversation with Dr. Michael Karch, AI leader, book author, inventor, "Surgeon Santa", and so much more!We talk about his mission work around the world, one very smart drill, the Badlands 135, his work with the US Ski Team, Surgeon Avatars, 9/11, Reese's Peanut Butter cups, Sesame Street, his recent bestselling book, AI must reads, what it's like to run 58 marathons, whew.....we cover a LOT of ground in this episode (pun intended)!Clinic website: https://www.mammothortho.com/michael-karch-md.htmlMammoth Medical Missions: https://www.mammothmedicalmissions.org/mass-casualty-training48 hours in a MASH unit at Ground Zero: https://today.advancement.georgetown.edu/health-magazine/2016/karch-email/Reflections on 9/11: https://today.advancement.georgetown.edu/health-magazine/2016/reflections/The Neuron Daily https://www.theneurondaily.com/The Paradox of Progress: https://www.amazon.com/Paradox-Progress-Thorns-Artificial-Intelligence/dp/1544549296Badwater 135: https://www.badwater.com/Grand Rounds MD: https://grandroundsmd.com/missionSupport the show
Karch enters the Craft Hall for the pivotal guildmaster vote, surrounded by an unsettling display of armed guards that suggests Polo may not accept defeat peacefully. But when he arrives at the council chamber, something is wrong—the captains and designates who will actually cast the votes are conspicuously absent, sequestered in another room. As Polo lounges with false confidence and Quinto paces with boredom, Vesper finally strides in with dangerous arrogance, ready to claim his position. The tension mounts as Karch realizes he has no idea which way this vote will swing, and whether he'll need to flee to Jasper's waiting boat before the day is done.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Karch's carriage ride to the docks becomes a journey through paranoia as his protégé Vesper refuses to accompany him—a rejection that feels like betrayal. Meanwhile, Polo's triumph hangs by a thread when his heroic puppet Rogers can't be found. Meanwhile, Quinto returns to his duty as the Guildmaster Knight and Vesper prepares for the vote in his own quiet way.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Karch's empire of lies crumbles as bankruptcy threatens to expose the Merchant Tower's hollow victory. With only four days until the decisive vote at Harvest House, the Guildmaster arranges a secret escape route through the Old Quarter—but his newly empowered Captain Jasper has transformed from loyal servant into something far more dangerous. As Karch realizes he may have created a wolf he can no longer control, the desperate Guildmaster must secure his contingency plan without revealing the true depth of his tower's financial ruin.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
Polo tends his rooftop garden while orchestrating a political chess game across the fractured Craft Guild. With only four captains remaining after Karch's tower invasion, he dispatches Esmer to the isolated mines to secure Captain Havor's vote for Rogers, while Quinto ventures into the sulfur-choked Craft District to personally sway Bertram at the Tower. Every captain holds a vote, every vote determines the guild's future, and both sides know that persuasion may require more than words.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr
This binge compilation contains 5 episodes.Episodes included:1. The Board and the Blade (November 24, 2025)2. An Obstacle Removed (November 25, 2025)3. Alard's Homecoming (November 26, 2025)4. The Rock and the Wind (November 27, 2025)5. The Road West (November 28, 2025)---Episode 1: The Board and the Blade
In this week's Interview Classic episode from ten years ago (11-19-2015), PWTorch editor Wade Keller was joined by Mick Karch, longtime wrestling announcer including for the AWA on ESPN who also ran Nick Bockwinkel's fan club in the 1970s. They talk almost exclusively about Bockwinkel, putting his career in perspective and talking about his drawing power, his reigns as AWA Champion, his relationship with on-air manager Bobby Heenan, and so much more. Live callers and email questions included.Become a supporter of this podcast: https://www.spreaker.com/podcast/wade-keller-pro-wrestling-podcast--3076978/support.
This binge contains 5 episodes.Episodes included:1. The Stillness and the Burr (November 10, 2025)2. Opening Pleasantries (November 11, 2025)3. The Vote (November 12, 2025)4. Chaos in the Council (November 13, 2025)5. Escape From Harvest House (November 14, 2025)---Episode 1: The Stillness and the BurrIn a rare moment of peace at the Tower, Maela struggles with the unfamiliar comfort of domestic life alongside Darla. What should be a perfect respite becomes a source of internal conflict when a simple request to help the mysterious Prosper reveals deeper tensions.Episode 2: Opening PleasantriesVesper and his allies arrive at Harvest House for a crucial guildmaster council, only to face immediate resistance at the door. When Tim, the Harvest guard at the entrance, attempts to block their entry based on selective rule enforcement, Karch demonstrates his mastery of political maneuvering with a calculated power play. But that is merely a prelude to the surprises and political lies that occur as the council dinner begins.Episode 3: The VoteDuring a tense dinner gathering of guild leaders, Ralan discovers that Captain Rogers has masterfully infiltrated multiple powerful guilds while secretly serving the Thieves. As allegiances blur and tensions rise, suspicious glances between Rogers and the supposedly unshakeable Guildmaster Quinto hint at deeper conspiracies. While Karch seethes with barely contained fury and Vesper watches the chaos with calculated interest, Ralan must make his choice: The loyal captain Rogers or the former Blade that tried to assassinate him.Episode 4: Chaos in the CouncilA crucial vote for the new guildmaster explodes into near-violence when Polo demands Ralan's arrest. As swords are drawn and guards advance, only the respected Quinto's intervention prevents bloodshed in the guild hall. While immediate conflict is avoided, the simmering tensions set the stage for a political powder keg that could re-ignite the city in violence at any moment.Episode 5: Escape From Harvest HouseAlard plays a masterful long game, fooling his captors with weeks of calculated deception. As he finally makes his move, slipping through Harvest House's defenses with the grace of a predator returning to its hunting grounds, he ponders the new era of peace now secured for Ness' future with Rogers installed as Guildmaster Craft.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Vesper and his allies arrive at Harvest House for a crucial guildmaster council, only to face immediate resistance at the door. When Tim, the Harvest guard at the entrance, attempts to block their entry based on selective rule enforcement, Karch demonstrates his mastery of political maneuvering with a calculated power play. But that is merely a prelude to the surprises and political lies that occur as the council dinner begins.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
This compilation contains 5 episodes.Episodes included:1. A Vote Secured (November 03, 2025)2. The Summons (November 04, 2025)3. The Gilded Leash (November 05, 2025)4. A Man To Be Feared (November 06, 2025)5. A Cornered Rat (November 07, 2025)---Episode 1: A Vote SecuredVesper secures the Guildmaster's crucial vote, but victory comes at an unexpected cost when Maela chooses to remain behind. As Ralan prepares to depart, Vesper's cold pragmatism clashes with personal loyalties, forcing him to confront the true price of his vengeful mission.Episode 2: The SummonsGuildmaster Karch, trapped and powerless in his tower, receives an unwelcome visit from the pristine Guildmaster Quinto bearing the news he feared: The crucial Guildmaster Council will convene tomorrow at Harvest House. With his guild in shambles, his allies scattered, and the city's main bridge destroyed, Karch must navigate both physical and political obstacles to attend a vote that could determine the future of the Craft Guild. But as the deadline looms, his desperate gambit with Vesper hangs in the balance, and time is running out for everyone.Episode 3: The Gilded LeashRogers finds himself trapped in a gilded cage as the Harvest Guild prepares to crown him Guildmaster of the Craft Guild. What should be a moment of triumph becomes a crisis of loyalty as he stands caught between his true allegiance to the Thieves Guild and the powerful masters of Ness who would make him one of their own.Episode 4: A Man To Be FearedAs Guildmaster Polo orchestrates a historic council meeting that will reshape Ness's future, Alard's carefully crafted plan faces a challenge. The supposedly broken advisor has been biding his time, a secret strength waiting for the perfect moment. But when Polo unexpectedly invites him to attend the celebration, Alard's meticulous escape plan threatens to unravel.Episode 5: A Cornered RatIn a tense confrontation at Karch's fortified tower, Vesper orchestrates a masterful reveal of Ralan's true authority as Guildmaster. As a desperate and disheveled Karch grapples with his crumbling control, young Ralan steps into his power with unexpected grace and command, and the Guildmasters Thief and Merchant head to the Guild Council meeting with hours to spare.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
In a tense confrontation at Karch's fortified tower, Vesper orchestrates a masterful reveal of Ralan's true authority as Guildmaster. As a desperate and disheveled Karch grapples with his crumbling control, young Ralan steps into his power with unexpected grace and command, and the Guildmasters Thief and Merchant head to the Guild Council meeting with hours to spare.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Guildmaster Karch, trapped and powerless in his tower, receives an unwelcome visit from the pristine Guildmaster Quinto bearing the news he feared: The crucial Guildmaster Council will convene tomorrow at Harvest House. With his guild in shambles, his allies scattered, and the city's main bridge destroyed, Karch must navigate both physical and political obstacles to attend a vote that could determine the future of the Craft Guild. But as the deadline looms, his desperate gambit with Vesper hangs in the balance, and time is running out for everyone.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
This binge compilation contains 5 episodes.Episodes included:1. Reunion (October 27, 2025)2. The Disturbing Truths of a Vacant Mind (October 28, 2025)3. The Empty Box (October 29, 2025)4. The Burdens of Leadership (October 30, 2025)5. More Than an Ally (October 31, 2025)---Episode 1: ReunionAfter her harrowing mountain journey and subsequent adventures, Maela returns to find more than just shelter within the Thieves' Tower. As she reunites with a transformed Darla, who has flourished in her absence, the weight of recent confrontations and dark promises made to Karch threaten to overshadow their tender moment. While Darla excitedly shares discoveries about their new home, Maela must reconcile the exhausting reality of her mission with the unexpected comfort of finding her own place in this fortress of secrets. But can this moment of peace last when shadows of conspiracy still linger?Episode 2: The Disturbing Truths of a Vacant MindDarla struggles to understand Prosper, a mysteriously damaged man whose seemingly innocent words may hold devastating power. As she divides her time between her love for Maela and her duty to watch over this enigmatic man, disturbing questions emerge about his true nature. Could his vacant-eyed observations about 'sad stones' and casual encounters be more than the ramblings of a broken mind? When Prosper speaks of the ancient Wizards with unexpected clarity, Darla must confront the possibility that his apparent madness masks something far more dangerous—and perhaps intentional.Episode 3: The Empty BoxLocked in Pietro's study, Raef and Kray wage war against an unbreakable cipher protecting a lifetime of secrets. As the frustrated dwarf tears through ancient texts, Raef's thief instincts lead him to an intriguing discovery - an empty box frame that might hold the key to cracking the code. But in a room full of hidden meanings and cryptic marginalia, could the absence of something be more important than what remains?Episode 4: The Burdens of LeadershipRogers, now hailed as the Hero of the Pit and future Guildmaster, confronts the uncomfortable reality of his new position within the Craft Guild. During a tense meeting with the imprisoned Alard, he wrestles with his identity as a thief forced to lead a bureaucratic organization he barely understands. As the political landscape of Ness teeters between Karch's maneuvering and Polo's revenge, Rogers must decide if he can transform from a master of shadows into the stabilizing force the city desperately needs.Episode 5: More Than an AllyFaced with an impossible choice, Ralan seeks counsel in the dead of night—from the one person who isn't entangled in Ness's web of politics. When Vesper proposes an alliance with his longtime nemesis Karch, Ralan must confront both childhood trauma and present-day political necessity. As he stands in Rebecca's candlelit doorway, the weight of the Guild's fate collides with unexpected feelings, forcing him to question everything he thought he knew about enemies, allies, and his own heart.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Faced with an impossible choice, Ralan seeks counsel in the dead of night—from the one person who isn't entangled in Ness's web of politics. When Vesper proposes an alliance with his longtime nemesis Karch, Ralan must confront both childhood trauma and present-day political necessity. As he stands in Rebecca's candlelit doorway, the weight of the Guild's fate collides with unexpected feelings, forcing him to question everything he thought he knew about enemies, allies, and his own heart.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Rogers, now hailed as the Hero of the Pit and future Guildmaster, confronts the uncomfortable reality of his new position within the Craft Guild. During a tense meeting with the imprisoned Alard, he wrestles with his identity as a thief forced to lead a bureaucratic organization he barely understands. As the political landscape of Ness teeters between Karch's maneuvering and Polo's revenge, Rogers must decide if he can transform from a master of shadows into the stabilizing force the city desperately needs.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
After her harrowing mountain journey and subsequent adventures, Maela returns to find more than just shelter within the Thieves' Tower. As she reunites with a transformed Darla, who has flourished in her absence, the weight of recent confrontations and dark promises made to Karch threaten to overshadow their tender moment. While Darla excitedly shares discoveries about their new home, Maela must reconcile the exhausting reality of her mission with the unexpected comfort of finding her own place in this fortress of secrets. But can this moment of peace last when shadows of conspiracy still linger?Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
This Friday Binge contains 5 episodes.Episodes included:1. The Dead Past (October 20, 2025)2. The Long Shadow of the Dead Tree (October 21, 2025)3. Decisions (October 22, 2025)4. A Single Day (October 23, 2025)5. The Money Counter (October 24, 2025)---Episode 1: The Dead PastRalan ventures alone into the haunting ruins of Harvest House, a once-magnificent living tree turned lifeless husk at the edge of the Ash Fields. As he explores its decaying halls and treacherous staircases, he confronts unsettling parallels between this fallen guild house and his own responsibilities. What mysterious sickness could destroy something so powerful? And why does the thought of making his fortress worthy of Rebecca's return keep surfacing in his mind? Among the poisonous dust and splintered wood, Ralan discovers that this dead monument may hold vital lessons about power, leadership, and the price of failure.Episode 2: The Long Shadow of the Dead TreeRalan returns from the mysterious Harvest House with he weight of leadership even heavier. An unexpected arrival threatens to pull him away from his immediate concerns: the Outlander Rebecca has returned. Now Ralan must choose between unraveling ancient secrets in Gaotteland or facing the pressing challenges of a city still reeling from Larsen's attempted purge.Episode 3: DecisionsRalan's quiet contemplation in Raef's library is interrupted by the shocking return of Maela and Vesper, who bring news that threatens to upend everything he thought he knew about Ness's fate. As the new Guildmaster wrestles with conflicting reports of murder and imprisonment, he must navigate a web of loyalty and deception while maintaining control of the conflicting personalities within his own guild.Episode 4: A Single DayAs Karch stares through his broken office window, a city's fate hangs by a thread. When Guildmaster Quinto arrives demanding an immediate council vote to fill the Craft Guild's vacant seat, Karch must navigate a dangerous political minefield. With his assassins still in the field and Polo's growing paranoia threatening to upset his carefully laid plans, Karch finds himself in a desperate race against time. Will his gambit to delay the council succeed, or will his schemes crumble before Vesper and Maela can complete their mission?Episode 5: The Money CounterAs Karch awaits news that could save the guild, he seeks refuge in mundane tasks - only to discover a horrifying truth. The guild's chief money counter arrives bearing news that threatens to shatter the very foundation of the Merchant Guild. With Quinto's ultimatum hanging over his head and time running out, Karch must now face not just external threats, but the possibility that the guild's power has been quietly crumbling from within.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
As Karch awaits news that could save the guild, he seeks refuge in mundane tasks - only to discover a horrifying truth. The guild's chief money counter arrives bearing news that threatens to shatter the very foundation of the Merchant Guild. With Quinto's ultimatum hanging over his head and time running out, Karch must now face not just external threats, but the possibility that the guild's power has been quietly crumbling from within.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
As Karch stares through his broken office window, a city's fate hangs by a thread. When Guildmaster Quinto arrives demanding an immediate council vote to fill the Craft Guild's vacant seat, Karch must navigate a dangerous political minefield. With his assassins still in the field and Polo's growing paranoia threatening to upset his carefully laid plans, Karch finds himself in a desperate race against time. Will his gambit to delay the council succeed, or will his schemes crumble before Vesper and Maela can complete their mission?Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Lora Karch, Young Voices Middle East History and Peace Fellow, joins Josh to explore how stronger diplomatic relations with Russia could promote global stability, particularly in the Middle East. They also discuss recent developments in Syria and the Israeli-Gaza peace plan. Lora's article in Real Clear World: Stronger Ties with Russia Could Help Stabilize the Middle East | RealClearWorld Follow Lora on X and at Young Voices: https://x.com/lorakarch?s=21&t=S8JoQpY3m4n6bFrTo8tLrg Lora Karch
The revelation of the Guildmaster Thief's vote changes the game, but Karch is skeptical. He tests the new alliance, forcing Maela and Vesper to reveal the deep-seated betrayals that will guarantee Ralan's support, solidifying their treacherous path to power.Some secrets are worth dying for. Some are worth killing for.---Intimidated that you're dozens of episodes behind and afraid to start listening? Don't be. Here's a handy Listener's Guide that let's you know spots where you can start listening further in the story.---If you would like to view a map of Ness, you can find it here.----Grab some Thieves Guild merch!https://store.podcastalchemy.studioBecome a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Want to support The Thieves Guild and show runner Jake Kerr? Join our Supporter's Club on Spreaker. In early 2026, we'll be providing ad-free episodes and other special content. You can find out more here.---Check out all of our drama podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.https://podcastalchemy.studio/arcaneThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.https://podcastalchemy.studio/thursday----Find out more about writer Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Vesper and Karch form an uneasy alliance against Polo. Karch lays out the political board and makes an audacious proposal: to make Vesper the new Craft Guildmaster. When Vesper's cold logic proves the plan is doomed, Mayla reveals a hidden player who holds the deciding vote.Some secrets are worth dying for. Some are worth killing for.---Intimidated that you're dozens of episodes behind and afraid to start listening? Don't be. Here's a handy Listener's Guide that let's you know spots where you can start listening further in the story.---If you would like to view a map of Ness, you can find it here.----Grab some Thieves Guild merch!https://store.podcastalchemy.studioBecome a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Want to support The Thieves Guild and show runner Jake Kerr? Join our Supporter's Club on Spreaker. In early 2026, we'll be providing ad-free episodes and other special content. You can find out more here.---Check out all of our drama podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.https://podcastalchemy.studio/arcaneThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.https://podcastalchemy.studio/thursday----Find out more about writer Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Karch's attempt to legitimize his rule through a Guildmaster's Council backfires. While the honorable Quinto agrees to attend, Polo's reply is a masterpiece of political insult—a declaration of war by letter. Blocked at every turn, Karch abandons diplomacy for a more devious plan.Some secrets are worth dying for. Some are worth killing for.---Intimidated that you're dozens of episodes behind and afraid to start listening? Don't be. Here's a handy Listener's Guide that let's you know spots where you can start listening further in the story.---Interested in the development of the complex story and want to know how writer Jake Kerr puts it together every week? Want an ad-free experience? Subscribe to his Patreon. Love world building? Want ongoing updates? Free members get ongoing story updates with interesting reference material about the guild hierarchy, geography, and history. Free Patreon members also receive copies of the first Thieves Guild ebook. The next book will be released in 2025 and Patreon members will also receive that book (and all subsequent books!) for free, too. Want to go directly to get your free books? Click here.---If you would like to view a map of Ness, you can find it here.----Grab some Thieves Guild merch!https://store.podcastalchemy.studio---Check out all of our drama podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.https://podcastalchemy.studio/arcaneThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.https://podcastalchemy.studio/thursday----Find out more about writer Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Believing he finally understands true power, Jasper takes Karch's lesson to heart. He brings "order" to the ravaged Flats with a campaign of small, precise acts of brutality, convinced that this time, he is earning his commander's praise.Some secrets are worth dying for. Some are worth killing for.---Intimidated that you're dozens of episodes behind and afraid to start listening? Don't be. Here's a handy Listener's Guide that let's you know spots where you can start listening further in the story.---Interested in the development of the complex story and want to know how writer Jake Kerr puts it together every week? Want an ad-free experience? Subscribe to his Patreon. Love world building? Want ongoing updates? Free members get ongoing story updates with interesting reference material about the guild hierarchy, geography, and history. Free Patreon members also receive copies of the first Thieves Guild ebook. The next book will be released in 2025 and Patreon members will also receive that book (and all subsequent books!) for free, too. Want to go directly to get your free books? Click here.---If you would like to view a map of Ness, you can find it here.----Grab some Thieves Guild merch!https://store.podcastalchemy.studio---Check out all of our drama podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.https://podcastalchemy.studio/arcaneThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.https://podcastalchemy.studio/thursday----Find out more about writer Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
The rescue has failed. After a final, frustrating conversation with a resolute Alard, Vesper and Mayla fight their way out of Harvest House. While Mayla considers their options, Vesper's rage has given him a singular, chilling purpose: he's going to pay a visit to the new Guildmaster Merchant, Karch.Some secrets are worth dying for. Some are worth killing for.---Intimidated that you're dozens of episodes behind and afraid to start listening? Don't be. Here's a handy Listener's Guide that let's you know spots where you can start listening further in the story.---Interested in the development of the complex story and want to know how writer Jake Kerr puts it together every week? Want an ad-free experience? Subscribe to his Patreon. Love world building? Want ongoing updates? Free members get ongoing story updates with interesting reference material about the guild hierarchy, geography, and history. Free Patreon members also receive copies of the first Thieves Guild ebook. The next book will be released in 2025 and Patreon members will also receive that book (and all subsequent books!) for free, too. Want to go directly to get your free books? Click here.---If you would like to view a map of Ness, you can find it here.----Grab some Thieves Guild merch!https://store.podcastalchemy.studio---Check out all of our drama podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.https://podcastalchemy.studio/arcaneThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.https://podcastalchemy.studio/thursday----Find out more about writer Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Lora Karch joins Josh to discuss the Middle Eastern nation's reaction to the 12-day war. They discuss how the war has affected not only Israel and Iran, but also the new government in Syria, the nation of Lebanon and other nations in the region. Follow Lora on X and at Young Voices: https://x.com/lorakarch?s=21&t=S8JoQpY3m4n6bFrTo8tLrg https://www.joinyv.org/talent/lora-karch Links: https://gml.bio.link/ YOUTUBE: https://bit.ly/3UwsRiv RUMBLE: https://rumble.com/c/GML Check out Martens Minute! https://martensminute.podbean.com/ Follow Josh Martens on X: https://twitter.com/joshmartens13 CB Distillery 25% off with promo code GML cbdistillery.com Join the Fed Haters Club! joingml.com secure.thomasmassie.com/donate
Young Voices contributor, Lora Karch, joins Josh to discuss her recent article "Got Immigration Problems? Fix Foreign Policy First." In her article, she uses the Syrian conflict as an example to show how interventionist policies helped to make Syria unlivable, which led to the mass displacement of millions of people into other nations. This has helped to create the immigration problems we see today. Lora's article in the Libertarian Institute: Got Immigration Problems? Fix Foreign Policy First | The Libertarian Institute Follow Lora on X and at Young Voices: https://x.com/lorakarch?s=21&t=S8JoQpY3m4n6bFrTo8tLrg https://www.joinyv.org/talent/lora-karch Links: https://gml.bio.link/ YOUTUBE: https://bit.ly/3UwsRiv RUMBLE: https://rumble.com/c/GML Check out Martens Minute! https://martensminute.podbean.com/ Follow Josh Martens on X: https://twitter.com/joshmartens13 Join the private discord & chat during the show! joingml.com Bank on Yourself bankonyourself.com/gml Get FACTOR Today! FACTORMEALS.com/factorpodcast Good Morning Liberty is sponsored by BetterHelp! Rediscover your curiosity today by visiting Betterhelp.com/GML (Get 10% off your first month) Protect your privacy and unlock the full potential of your streaming services with ExpressVPN. Get 3 more months absolutely FREE by using our link EXPRESSVPN.com/GML
In this week's Interview Classic episode from ten years ago (4-30-2015), PWTorch editor Wade Keller welcomed wrestling announcer Mick Karch and multi-decades AWA jobber Kenny Jay to discuss the life and career of the late Verne Gagne, who died that week at age 89. The discussion spanned his years as a top main eventing AWA Champion to his rise and fall as the promoter behind the scenes, his reaction to Vince McMahon's national expansion, his role in the evolution of the Hulk Hogan babyface character, and more.Become a supporter of this podcast: https://www.spreaker.com/podcast/wade-keller-pro-wrestling-podcast--3076978/support.
In the best of the Tigers on 97.1 The Ticket, A.J. Hinch joins the Valenti Show to describe the lack of respect his team is receiving around the league; Mike Valenti says this is a 90-win team; Karch and Anderson think it's time to start believing; callers weigh in on the Padres series; Costa and Jansen react to the hot start to the season