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We answer listener questions in this episode with guests Saxon Williams and Christopher Ernst. This is part 1 of 3, and it goes all over the place...Outro Music is by The Devil's Pension with My Momma is an Alien.
Want more exclusive content?! http://prometheuslens.supercast.com to sign up for the "All Access Pass" and get early access to episodes, private community, members only episodes, private Q & A's, and coming documentaries. We also have a $4 dollar a month package that gets you early access and an ad free listening experience!====================Summary:Join the father son duo Mike & Austin as they tackle "strange artifacts" in part two of their discussion!====================
What if history was written by beings who've hidden our true origins? In this powerful exposé, Laura Eisenhower unveils the deep spiritual warfare behind humanity's collective amnesia—unpacking secret timelines, planetary manipulation, fallen angelic technologies, and how we reclaim our sovereignty through the Ascension Cycle. This is not just another spiritual talk—this is a cosmic call to remember.
This show has been flagged as Clean by the host. Playing Civilization V, Part 3 Victory Types This is a good time to discuss the Victory types in Civ 5. We have talked about choosing appropriate strategies and that mostly has to do with what kind of Victory you are aiming for. Now you can change the objective as the game goes on, so if you realize you can't win your original Victory type, you can switch to another. But success is a lot easier if you make the right choices early on. Domination – To win this, you must keep possession of your own original capital, and capture everyone else's original capital. Original capital is the first city founded by each Empire. It can never be destroyed, but can be captured. Once the original capital city of an Empire is captured, another city will become the current capital, but capturing that does not count towards victory, and a current capital can be destroyed. Science – To win this, build and launch a spaceship to Alpha Centauri. To build a spaceship requires technologies at the end of the Technology tree, but you don't have to actually research every possible technology to do this. You build the parts in your various cities, and assemble them in your Capital. Once you have assembled all the parts, the spaceship will automatically launch and you win the game. Cultural – This depends on your culture compared to the other Empires, and involves the Tourism mechanic. If you attract tourists from another Empire, your culture will become more dominant over theirs. There are 6 levels for your Empire vis-a-vis the others: Unknown, Exotic, Familiar, Popular, Influential, and Dominant. These are defined by the amount of tourism you receive from an Empire compared with their own production of Culture. If the tourism you receive is at least equal to their own Culture production, you are Influential. And to get Culture victory you have to be at least Influential with every other Empire still in the game. The basic source of tourism comes from Great Works of Art, and Artifacts. Great Works of Art are produced by Great Artists, and Artifacts are dug up by your Archeologists once you discover this. Your own Culture production both defends against tourism of other Empires (i.e. your own citizens would rather enjoy your culture than travel to other Empires), and helps to produce the Great Works of Art. This victory type and the Tourism Mechanic is one of the innovations in Civ 5 , and carries over and is developed further in Civ 6. Diplomatic – To win this, you have to voted in as World Leader in the United Nations. You can gain votes in several ways. First, you can liberate the conquered capital of another Empire and return it to them. That will guarantee that they will vote for you in the United Nations. Or, and this is most common, you can ally with City-States and get their vote in the UN. Finally, if a City-State has been previously conquered by another Empire, you can liberate it and they will vote for you in the UN. Once the UN is achieved, votes take place every 20 turns, so if you fall short on one try, you can try to line up more votes for the next try, which usually means allying with a few more City-States. Time – If no one has won by the above means, the Empire with the highest score when time runs out will win. In a Standard game, that is in 2050 AD, and is turn 500. But note that turn 500 is not a turn when you can make a play. Your last chance to actually do anything is turn 499. Terrain Civilization V changed the game board from squares to hexes, which was the first big change. But another change makes terrain even more important in Civ V, and that is that you can only have one unit per tile. The giant death stacks of units that you could employ in Civ III and Civ IV are now gone. That means that any military campaign will mostly be fought on a variety of tiles. Most of this we will discuss later when we look at the military and how to fight wars, but knowing how terrain affects your units in terms of strength and mobility will be a big part of that. So first we need to know what the Terrain Types are. Of course, the other reason we need to know this is in terms of where to settle, where to farm, where to mine, and so on. And special resources are a modifier, but first we'll look at the Terrain Types by themselves. They can be analyzed in terms of their Base Production, i.e., what they will produce without any improvements such as farms and mines, Movement Cost, i.e. how many movement points it takes to move into the Tile, and Defensive Bonus, i.e. how the strength of your units is modified if they are in combat. Grassland – Base Production = 2 Food, Movement Cost = 1, and Defensive Bonus = -33% Plains – Base Production = 1 Food and 1 Production, Movement Cost = 1, and Defensive Bonus = -33% Desert – Base Production = Nothing, Movement Cost = 1, and Defensive Bonus = -33% Ocean – Base Production = 1 Food and 1 Gold, Movement Cost = 1 Lake – Base Production = 2 Food and 1 Gold , Movement Cost = 1 Tundra – Base Production = 1 Food, Movement Cost = 1 Snow – Base Production = None, Movement Cost = 1, and Defensive Bonus = -33% These basic Terrain Types can then be modified by Terrain Features, which can be stacked. For example, you could have a Plains tile with Hills and a Forest. Hills – Base Production = 0 Food and 2 Production, Movement Cost = 2, and Defensive Bonus = +25%. Note that the Base Production for Hills will be 0 Food and 2 Production regardless of the underlying Terrain Type. Forest – Base Production = 1 Food and 1 Production, Movement Cost = 2, and Defensive Bonus = +25%. Note that the Base Production for tiles with Forests will be 1 Food and 1 Production regardless of the underlying Terrain Type. But Forests can be cleared by Workers once Mining is discovered. Jungle – Production effect = -1 Production, Movement Cost = 2, and Defensive Bonus = +25%. Jungles can be cleared by Workers once Bronze Working is discovered, and should be. Mountain – Production = 0, Movement = impassable except for Air units, and for Carthaginian units once they have earned a Great General. Defensive Bonus = +25% River – Rivers run along the borders of tiles. They add +1 Gold. Attacking across a river reduces your attack strength by 20%. Crossing a river will end movement for most units unless there is a road with a bridge. Marsh – Production effect = -1 Food, Movement Cost = 2. Can be removed by workers once Masonry is discovered. If you have a Marsh tile in your city, have the workers remove the Marsh before you attempt to work the tile. Coast – These are the water tiles with relatively shallow water along the coast of a land mass. They are lighter in color than deep ocean tiles. Coast tiles can be traveled on by early water units which cannot travel on the deeper ocean tiles. Coast tiles produce one gold each. Flood plains – These tiles can be found sometimes along river banks. They produce 2 food, but can also produce disease outbreaks. Oasis – Produce +3 Food and +1 Gold. These tiles cannot be improved other than to add roads and railroads. Ice – At the top and bottom of the map are ice tiles representing the north and south poles. Airplanes can fly over these tiles, and submarines can go under them, but otherwise they are impassable Fallout – Once nuclear weapons have been discovered, you can have tiles that are covered by fallout. This will reduce food by 3, production by 3, and gold by 3. Movement cost is 2. In practice this will mean the tile produces nothing. A Worker unit can clean this up, but it will take time. So until that happens, you should look for opportunities to move your citizen into some other occupation until it is cleaned up. And you have to clean it up before building or restoring any improvements. Atoll – This tile type was added in a patch with the Polynesian DLC. It is an ocean tile that produces 1 Food and +1 Production. Movement cost is 1. Admittedly, this is a lot of detail to take in, but there are a few basic rules you might want to keep in mind. First, you don't want to settles cities where there are lots of Desert, Tundra, or Snow tiles. One or two Tundra tiles are OK if there are other positive features, like access to a luxury resource, but Desert and Snow tiles are completely useless. Again if there are lots of desirable tiles available, having one or two Desert or Snow is not problem, since in most cases you never will work all of the tiles in most cities. But look for the good tiles. Similarly, Mountain tiles are not generally useful, however if you are going for a Science victory they can be handy if you settle a city immediately adjacent to a mountain, since that will let you build an Observatory in the city. Observatories cost zero maintenance and add 50% to the science output of the city, making them very valuable. Mountains are also handy as barriers to keep away your enemies. Jungle tiles can also cause disease outbreaks, but clearing the jungle from the tile will put a stop to that. I will always clear away any jungle or Marsh tiles within my cities. Defensive bonuses are also important, but that is better covered when we get to warfare. From: https://www.palain.com/gaming/civilization-v/playing-civilization-v-part-3/ Provide feedback on this episode.
Laura Eisenhower dives deep into galactic disclosure, the fallen angels' agenda, and the manipulation of human DNA. This truth-packed session unveils suppressed knowledge and calls you to activate your sovereignty. Awaken to your divine power now.
The Saturn Matrix is Real. Laura Eisenhower exposes the cosmic deception hijacking your soul. Discover the truth about the Solar Flash, timeline manipulation, and your galactic destiny. Break free from synthetic control and reclaim your divine mission. Watch now.
A meeting with a captain from across the river provides Rogers with more than just political support. He learns of a secret path to the Upper Quarter, and a truth that changes everything: The Deputy Guildmaster, Alard, is alive, crippled, and being held hostage by Guildmaster Polo.Some secrets are worth dying for. Some are worth killing for.---Intimidated that you're dozens of episodes behind and afraid to start listening? Don't be. Here's a handy Listener's Guide that let's you know spots where you can start listening further in the story.---Interested in the development of the complex story and want to know how writer Jake Kerr puts it together every week? Want an ad-free experience? Subscribe to his Patreon. Love world building? Want ongoing updates? Free members get ongoing story updates with interesting reference material about the guild hierarchy, geography, and history. Free Patreon members also receive copies of the first Thieves Guild ebook. The next book will be released in 2025 and Patreon members will also receive that book (and all subsequent books!) for free, too. Want to go directly to get your free books? Click here.---If you would like to view a map of Ness, you can find it here.----Grab some Thieves Guild merch!https://store.podcastalchemy.studio---Check out all of our drama podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.https://podcastalchemy.studio/arcaneThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.https://podcastalchemy.studio/thursday----Find out more about writer Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Season 12 Episode 1 This week we're kicking off season 12, which is all about The Legend of Zelda: Twilight Princess. We're beginning with a look at its development, starting with the transition from The Wind Waker 2 to a “realistic Zelda” project that would become the game we know today. Legendary Adventures is a Legend of Zelda playthrough podcast. I'm exploring the evolution of the Zelda game series by playing through each game in release order, excluding spin-off releases. Follow Legendary Adventures on social media. Facebook: https://www.facebook.com/LegendaryAdventuresPodcast Instagram: https://www.instagram.com/legendaryadventurespod/ Youtube: https://www.youtube.com/@legendaryadventurespod Sources: https://goodblood.games/wind-waker-interview https://www.nintendoworldreport.com/hands-on-preview/3233/the-legend-of-zelda-twilight-princess-gamecube https://web.archive.org/web/20130721113126/http://www.zeldalegends.net/index.php?n=interviews&id=2003-05-23-cav-e3-aonu-tww&m=html https://web.archive.org/web/20080719235555/http://cube.ign.com/articles/432/432645p1.html https://web.archive.org/web/20090311042939/http://cube.ign.com/articles/501/501735p1.html https://web.archive.org/web/20090909013034/http://cube.ign.com/articles/501/501970p1.html http://www.nintendoworldreport.com/interview/2180/gdc-2004-eiji-aonuma-zelda-roundtable https://www.ign.com/articles/2004/05/20/interview-eiji-aonuma https://web.archive.org/web/20090317123635/http://cube.ign.com/articles/513/513375p1.html https://www.zeldadungeon.net/wiki/Interview:Nintendo_Dream_February_2007 The Legend of Zelda Art and Artifacts, pgs 419-422 https://web.archive.org/web/20171107012223/https://miiverse.nintendo.net/posts/AYMHAAACAAADVHlGKXU5HQ https://www.ign.com/articles/2005/05/17/e3-2005-nintendos-e3-2005-press-conference https://www.ign.com/articles/2005/06/02/legend-of-zelda-booth-tour https://www.nsidr.com/archive/e3-2005-the-legend-of-zelda-twilight-princess/ https://www.gamespot.com/articles/legend-of-zelda-twilight-princess-e3-2005-demo-walkthrough-impressions/1100-6125311/ https://web.archive.org/web/20140813003636/http://www.zelda.com/universe/game/twilightprincess/inside01.jsp https://web.archive.org/web/20140811172047/http://www.zelda.com/universe/game/twilightprincess/inside04.jsp https://web.archive.org/web/20140813003723/http://www.zelda.com/universe/game/twilightprincess/inside13.jsp https://www.ign.com/articles/2006/05/10/e3-2006-twilight-princess-in-depth https://www.gamespot.com/articles/e3-06-the-legend-of-zelda-twilight-princess-hands-on/1100-6150188/ https://www.nintendoworldreport.com/hands-on-preview/11567/the-legend-of-zelda-twilight-princess-wii https://www.nintendoworldreport.com/hands-on-preview/11639/the-legend-of-zelda-twilight-princess-wii https://web.archive.org/web/20160304155123/https://www.nintendo.co.jp/titles/20010000019307 https://iwataasks.nintendo.com/interviews/wiiu/wind-waker/0/3/ https://www.nintendolife.com/news/2016/03/interview_eiji_aonuma_and_tomomi_sano_shed_light_on_the_legend_of_zelda_twilight_princess_hd https://www.ign.com/articles/2016/08/29/the-amazing-survival-story-of-tantalus-the-studio-that-ports-your-favourite-games https://www.zeldadungeon.net/this-interview-with-former-tantalus-artist-emily-mcgregor-gives-some-insight-into-the-development-of-twilight-princess-hd/ https://nintendoeverything.com/tantalus-on-zelda-twilight-princess-hd-landing-the-job-nintendos-involvement-amiibo-dev-length-much-more/ https://nintendo.fandom.com/wiki/Tomomi_Sano https://www.vgchartz.com/game/226035/the-legend-of-zelda/ https://www.installbaseforum.com/forums/threads/nintendo-software-and-hardware-sales-data-from-1983-to-present.170/ https://en.wikipedia.org/wiki/List_of_best-selling_Wii_U_video_games
Saturn isn't what you think. Discover the shocking truth behind this planet's hidden role in the AI matrix and galactic control grid. Laura Eisenhower reveals how to break free and reclaim your spiritual sovereignty. Decode the Saturn deception now.
First, a plan of wits and filth. Vesper and Maela use a disgusting disguise to bypass the Knights guarding their path. Then, a plan of pure intimidation. Vesper confronts a bureaucratic guard with a quiet threat so terrifying it opens the doors to the Guildmaster himself.Some secrets are worth dying for. Some are worth killing for.---Intimidated that you're dozens of episodes behind and afraid to start listening? Don't be. Here's a handy Listener's Guide that let's you know spots where you can start listening further in the story.---Interested in the development of the complex story and want to know how writer Jake Kerr puts it together every week? Want an ad-free experience? Subscribe to his Patreon. Love world building? Want ongoing updates? Free members get ongoing story updates with interesting reference material about the guild hierarchy, geography, and history. Free Patreon members also receive copies of the first Thieves Guild ebook. The next book will be released in 2025 and Patreon members will also receive that book (and all subsequent books!) for free, too. Want to go directly to get your free books? Click here.---If you would like to view a map of Ness, you can find it here.----Grab some Thieves Guild merch!https://store.podcastalchemy.studio---Check out all of our drama podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.https://podcastalchemy.studio/arcaneThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.https://podcastalchemy.studio/thursday----Find out more about writer Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Board game fans: new releases, expansions, and crowdfunding hotness—yes, including Munchkin Vox Machina! Get the scoop on Munchkin Land! Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers Patron at http://patreon.com/MajorSpoilers. It will help ensure Munchkin Land continues far into the future! Join our Discord server and chat with fellow Spoilerites! (https://discord.gg/jWF9BbF) Contact us at podcast@majorspoilers.com NEWS After the base game and the 1st expansion Artifacts Renegade Game Studios will release Curses the next expansion for Vale Of Eternity in Early 2026 in US (Possible release at Essen 25?) $25 Board & Dice will release yet another heavy euro from David Turczi called Thebai, Oct ‘25. (~$60) Devir has announced an early 2026 US release for Orloj: The Prague Astronomical Clock ( Also available this year at Essen 60-70$) Steve Jackson games has announced a new themed Munchkin set base off of Critical Role. Munchkin Vox Machina - A Critical Role Game. Will hit US March ‘26 ($40) A new flip and Write based off of the amazing classic game RA , RA and Write will be released by 25th Century games Oct 25 ($30) At Gen Con we Saw CGE showing off Adventure Chest for Lost Ruins of Arnak. It was a HUGE storage solution and expansion now CGE announced the release date for the expansion by itself. Lost Ruins of Arnak:Twisted Paths will release Q3 ‘25 ($30-40) Synthezoid Smackdown is a new Scenario Pack for Marvel Champions from FFG and will release Nov ‘25 (~$30) Archon Studios is taking pre-orders for their new World of Tanks TCG. Which should ship late 2025. CROWDFUNDING KICKSTARTER Endangered:Austrailia The Game Makers (Ben Rosset who made a ton of great games but you will remember Formage) Art Society Deluxe Ed and Expansion Last Week Of Summer Airport Empire GAMEFOUND Elden Ring:Rot and Sorcery Ark Nova 3dition The Gilded Realms and Expansion
Board game fans: new releases, expansions, and crowdfunding hotness—yes, including Munchkin Vox Machina! Get the scoop on Munchkin Land! Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers Patron at http://patreon.com/MajorSpoilers. It will help ensure Munchkin Land continues far into the future! Join our Discord server and chat with fellow Spoilerites! (https://discord.gg/jWF9BbF) Contact us at podcast@majorspoilers.com NEWS After the base game and the 1st expansion Artifacts Renegade Game Studios will release Curses the next expansion for Vale Of Eternity in Early 2026 in US (Possible release at Essen 25?) $25 Board & Dice will release yet another heavy euro from David Turczi called Thebai, Oct ‘25. (~$60) Devir has announced an early 2026 US release for Orloj: The Prague Astronomical Clock ( Also available this year at Essen 60-70$) Steve Jackson games has announced a new themed Munchkin set base off of Critical Role. Munchkin Vox Machina - A Critical Role Game. Will hit US March ‘26 ($40) A new flip and Write based off of the amazing classic game RA , RA and Write will be released by 25th Century games Oct 25 ($30) At Gen Con we Saw CGE showing off Adventure Chest for Lost Ruins of Arnak. It was a HUGE storage solution and expansion now CGE announced the release date for the expansion by itself. Lost Ruins of Arnak:Twisted Paths will release Q3 ‘25 ($30-40) Synthezoid Smackdown is a new Scenario Pack for Marvel Champions from FFG and will release Nov ‘25 (~$30) Archon Studios is taking pre-orders for their new World of Tanks TCG. Which should ship late 2025. CROWDFUNDING KICKSTARTER Endangered:Austrailia The Game Makers (Ben Rosset who made a ton of great games but you will remember Formage) Art Society Deluxe Ed and Expansion Last Week Of Summer Airport Empire GAMEFOUND Elden Ring:Rot and Sorcery Ark Nova 3dition The Gilded Realms and Expansion
Want more exclusive content?! http://prometheuslens.supercast.com to sign up for the "All Access Pass" and get early access to episodes, private community, members only episodes, private Q & A's, and coming documentaries. We also have a $4 dollar a month package that gets you early access and an ad free listening experience!====================
Saturn is more than a planet—it's a portal of control. Laura Eisenhower reveals how the Moon and Saturn are used to trap souls, loop timelines, and manipulate karma. This mind-blowing disclosure will change how you see the cosmos—and yourself.
A Blade and a Ghost must now work together. As they navigate a city on high alert, Vesper's instinct is to kill the guards blocking their path. Mayla, remembering Alard's wisdom, insists on a subtler approach—one that will risk their dignity far more than their lives.Some secrets are worth dying for. Some are worth killing for.---Intimidated that you're dozens of episodes behind and afraid to start listening? Don't be. Here's a handy Listener's Guide that let's you know spots where you can start listening further in the story.---Interested in the development of the complex story and want to know how writer Jake Kerr puts it together every week? Want an ad-free experience? Subscribe to his Patreon. Love world building? Want ongoing updates? Free members get ongoing story updates with interesting reference material about the guild hierarchy, geography, and history. Free Patreon members also receive copies of the first Thieves Guild ebook. The next book will be released in 2025 and Patreon members will also receive that book (and all subsequent books!) for free, too. Want to go directly to get your free books? Click here.---If you would like to view a map of Ness, you can find it here.----Grab some Thieves Guild merch!https://store.podcastalchemy.studio---Check out all of our drama podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.https://podcastalchemy.studio/arcaneThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.https://podcastalchemy.studio/thursday----Find out more about writer Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Fluent Fiction - Serbian: Milica's Quest: The Courage to Unveil Hidden Artifacts Find the full episode transcript, vocabulary words, and more:fluentfiction.com/sr/episode/2025-09-09-22-34-02-sr Story Transcript:Sr: У мрачном углу периферије малог српског града стајала је стара, напуштена складишта.En: In a gloomy corner of the outskirts of a small srpski town stood an old, abandoned warehouse.Sr: То јутро, бео зрак сунца провирао је кроз напукле прозоре, бацајући дуге сенке по прашњавом поду.En: That morning, a white ray of sunlight peered through the cracked windows, casting long shadows across the dusty floor.Sr: Ово место било је више од гомиле заборављених сандука и поломљених машина за Милицу.En: This place was more than a pile of forgotten crates and broken machines to Milica.Sr: Била је истакнути ентузијаста за историју, одлучна да открије древни артефакт за којим је трагала годинама.En: She was a dedicated history enthusiast, determined to uncover the ancient artifact she had been searching for over the years.Sr: Милица је стајала пред масивним вратима складишта и сакупљала храброст.En: Milica stood before the massive warehouse doors, gathering her courage.Sr: Једва је чекала да пронађе тајну о којој су само шушкали локални старији.En: She was eager to find the secret that the local elders only whispered about.Sr: Страх је постојао, али жеља да се докаже била је јача.En: There was fear, but the desire to prove herself was stronger.Sr: Њени колеге су је често исмејавали, али она је знала да је овај тренутак њена шанса да се предочи истина.En: Her colleagues often mocked her, but she knew this moment was her chance to unveil the truth.Sr: Јован и Стефан, њени пријатељи и саветници, обично су је подржавали, али су сада били на путу са званичницима, покушавајући да добију одрже одлагање рушења.En: Jovan and Stefan, her friends and advisors, usually supported her, but now they were away with officials, trying to secure a delay in the demolition.Sr: Време је било од суштинског значаја.En: Time was of the essence.Sr: Са издржљивошћу коју је стекла током година, Милица је ушла у складиште.En: With the resilience she had gained over the years, Milica entered the warehouse.Sr: Ходала је пажљиво, свесна распаднуте структуре око ње.En: She walked carefully, aware of the decaying structure around her.Sr: Стара конструкција шкрипала је под притиском демолишке екипе која је започела свој рад.En: The old construction creaked under the pressure of the demolition crew that had begun its work.Sr: Милица је знала да се мора кретати брзо.En: Milica knew she had to move quickly.Sr: Док су се облаци прашине дизали, угледала је страћени кутак пун застарелих папира.En: As clouds of dust rose, she spotted a neglected corner filled with outdated papers.Sr: Тамо, захваљујући својим истрајним истраживањима, нашла је малу дрвену кутију са сложеним резбаријама.En: There, thanks to her persistent research, she found a small wooden box with intricate carvings.Sr: "То је то!En: "This is it!"Sr: " прошапутала је сама себи, осећајући узбуђење које јој је јурило кроз тело.En: she whispered to herself, feeling excitement rushing through her body.Sr: Трчећи назад ка излазу, осетила је дрхтање зида иза себе.En: Running back to the exit, she felt the wall trembling behind her.Sr: Напетост је расла, али није одустајала.En: The tension was building, but she did not give up.Sr: Када је изашла напоље, изненадила је раднике и званичнике.En: When she emerged outside, she surprised the workers and officials.Sr: Подигла је кутију високо, довољно да изазове знатижељу око себи.En: She raised the box high, enough to arouse curiosity around her.Sr: Управо на време, демолишка екипа је зауставила своје машине.En: Just in time, the demolition crew stopped their machines.Sr: Јован и Стефан кренули су према њој.En: Jovan and Stefan moved towards her.Sr: Са доказом у рукама, Милица је успела да отвори врата историји и придобије поштовање својих колега.En: With the evidence in her hands, Milica succeeded in opening the doors to history and gained the respect of her colleagues.Sr: Њена интуиција и решеност сада су признати као једнако важни као и њено академско знање.En: Her intuition and determination were now recognized as equally important as her academic knowledge.Sr: Њена прича постала је инспирација за многе, показујући да су одважност и вера у себе понекад све што је потребно за откривање истине.En: Her story became an inspiration to many, showing that boldness and belief in oneself are sometimes all that's needed to uncover the truth.Sr: На крају дана, залазак сунца је обасјавао складишта које више није било само празан простор, већ сведочанство храбрости и историјске вредности, захваљујући Милициној непоколебљивој вољи.En: At the end of the day, the sunset lit up the warehouse, which was no longer just an empty space, but a testament to courage and historical value, thanks to Milica's unwavering will. Vocabulary Words:gloomy: мрачномoutskirts: периферијеabandoned: напуштенаwarehouse: складиштаray: зракpeer: провираоcracked: напуклеdusty: прашњавомdedicated: истакнутиartifact: артефактcourage: храбростwhisper: шушкалиmock: исмејавалиunveil: предочиresilience: издржљивошћуdecaying: распаднутеcreak: шкрипалаneglected: страћениintricate: сложенимcarvings: резбаријамаexcitement: узбуђењеtremble: дрхтањеarouse: изазовеintuition: интуицијаdetermination: решеностrecognize: признатиboldness: одважностbelief: вераuncover: откривањеtestament: сведочанство
What if the real battlefield isn't outside—but within? In this explosive talk, Laura Eisenhower exposes the hidden war on human consciousness, revealing how mind control, alien agendas, and suppressed knowledge have shaped our reality. Discover the ancient truth behind galactic history, the divine feminine, and your multidimensional self. Wake up. Break free.
Karch's attempt to legitimize his rule through a Guildmaster's Council backfires. While the honorable Quinto agrees to attend, Polo's reply is a masterpiece of political insult—a declaration of war by letter. Blocked at every turn, Karch abandons diplomacy for a more devious plan.Some secrets are worth dying for. Some are worth killing for.---Intimidated that you're dozens of episodes behind and afraid to start listening? Don't be. Here's a handy Listener's Guide that let's you know spots where you can start listening further in the story.---Interested in the development of the complex story and want to know how writer Jake Kerr puts it together every week? Want an ad-free experience? Subscribe to his Patreon. Love world building? Want ongoing updates? Free members get ongoing story updates with interesting reference material about the guild hierarchy, geography, and history. Free Patreon members also receive copies of the first Thieves Guild ebook. The next book will be released in 2025 and Patreon members will also receive that book (and all subsequent books!) for free, too. Want to go directly to get your free books? Click here.---If you would like to view a map of Ness, you can find it here.----Grab some Thieves Guild merch!https://store.podcastalchemy.studio---Check out all of our drama podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.https://podcastalchemy.studio/arcaneThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.https://podcastalchemy.studio/thursday----Find out more about writer Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
In this powerful presentation, Laura Eisenhower guides us through humanity's Great Initiation—an awakening from imbalance, distortion, and spiritual amnesia. Explore soul fragmentation, ancestral trauma, and how to reclaim your divine blueprint. This is more than healing—it's remembrance. Activate your inner alchemist, embrace the cosmic journey, and rise into wholeness.
Laura Eisenhower unveils the return of the Cosmic Aether—a forgotten force of creation, connection, and divine intelligence. Explore the multidimensional battle for Earth, the distortion of timelines, and how reclaiming the Aether restores cosmic harmony. This is a call to awaken, remember your galactic roots, and embody your true power.
One of the most anticipated Relic Identification and Reference books to hit our metal detecting community in a long time is here. Tony and I welcome its author, William Plummer, also known to our community as Buckleboy LA, to the Relics Radio studio. From the publisher, "440 pages, full-color hardback with over 1,800 North American relics. The first reference book of its kind, this valuable resource offers a comprehensive look at the thousands of items that were used in homes and workspaces in everyday life in North America during past centuries. Artifacts identified and shown in the book span over 300 years, covering both military and civilian artifacts and coins. We are expecting these in time to ship out by Christmas, and hope to have them in October." To order a copy you can PayPal or Zelle William directly at buckleboymetaldetecting@gmail.comRELICS RADIO is live via video broadcast on the 5280 Adventures YouTube channel and Adventures In Dirt YouTube channel every Wednesday night at 8:00 pm (Eastern) and is available for download wherever you get your podcasts. See links below to catch us live.DK's LINKS:All Ken's Links Here: https://linktr.ee/adventuresindirtAdventures in Dirt on YouTube: https://www.youtube.com/adventuresindirtAdventures in Dirt Facebook Group page: https://www.facebook.com/groups/AdventuresInDirtTONY's LINKS:5280 Adventures on YouTube: https://www.youtube.com/c/5280adventures5280 Adventures on Facebook: https://www.facebook.com/5280adventures5280 Adventures on Instagram: https://www.instagram.com/5280.adventures/Thanks yall for spending your night with us. Appreciate you all!#metaldetecting#relichunting#treasurehunting #metaldetectingpodcast
Laura Eisenhower exposes the invasion of a false matrix designed to hijack our DNA, distort the Tree of Life, and suppress human potential. Discover the truth about 12-strand DNA, planetary grid warfare, and the path to sovereignty through divine remembrance. It's time to reclaim your cosmic blueprint and activate ascension.
Believing he finally understands true power, Jasper takes Karch's lesson to heart. He brings "order" to the ravaged Flats with a campaign of small, precise acts of brutality, convinced that this time, he is earning his commander's praise.Some secrets are worth dying for. Some are worth killing for.---Intimidated that you're dozens of episodes behind and afraid to start listening? Don't be. Here's a handy Listener's Guide that let's you know spots where you can start listening further in the story.---Interested in the development of the complex story and want to know how writer Jake Kerr puts it together every week? Want an ad-free experience? Subscribe to his Patreon. Love world building? Want ongoing updates? Free members get ongoing story updates with interesting reference material about the guild hierarchy, geography, and history. Free Patreon members also receive copies of the first Thieves Guild ebook. The next book will be released in 2025 and Patreon members will also receive that book (and all subsequent books!) for free, too. Want to go directly to get your free books? Click here.---If you would like to view a map of Ness, you can find it here.----Grab some Thieves Guild merch!https://store.podcastalchemy.studio---Check out all of our drama podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.https://podcastalchemy.studio/arcaneThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.https://podcastalchemy.studio/thursday----Find out more about writer Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
WBZ NewsRadio's James Rojas reports.
Laura Eisenhower fearlessly exposes the corrupt matrix controlling our minds, energy, and evolution. From hidden alien agendas to dark technologies and false timelines, discover how humanity has been hijacked—and how we can break free. This is a wake-up call to reclaim sovereignty, truth, and multidimensional power.
Breakfast at the Miller estate is full of surprises. Ralan's father reveals a softer side, sharing stories of a supportive mother, a support Larsen senior didn't quite agree with. But this newfound peace is just a performance, and behind closed doors, Rebecca reveals the true, vile nature of the man she was just charming.Some secrets are worth dying for. Some are worth killing for.---Intimidated that you're dozens of episodes behind and afraid to start listening? Don't be. Here's a handy Listener's Guide that let's you know spots where you can start listening further in the story.---Interested in the development of the complex story and want to know how writer Jake Kerr puts it together every week? Want an ad-free experience? Subscribe to his Patreon. Love world building? Want ongoing updates? Free members get ongoing story updates with interesting reference material about the guild hierarchy, geography, and history. Free Patreon members also receive copies of the first Thieves Guild ebook. The next book will be released in 2025 and Patreon members will also receive that book (and all subsequent books!) for free, too. Want to go directly to get your free books? Click here.---If you would like to view a map of Ness, you can find it here.----Grab some Thieves Guild merch!https://store.podcastalchemy.studio---Check out all of our drama podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.https://podcastalchemy.studio/arcaneThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.https://podcastalchemy.studio/thursday----Find out more about writer Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
What if ancient temples weren't built for worship—but to awaken your soul? Architect and researcher Dr. Lydia reveals the sacred technology encoded in stone: geobiology, sound frequency, and sacred geometry used to activate the human nervous system and elevate consciousness. From the Parthenon to the pyramids, this is the forgotten language of Earth's most powerful structures—resonant, intelligent, and healing. Discover how our DNA may have been engineered, how temples were placed on Earth's energetic hotspots, and how these structures still communicate with us. This is the blueprint they tried to bury. It's time to remember. Drop a comment below—do you believe temples were technology? Special Guest: Lydia Gian. de León Learn more: https://geophilia.org/
To find a safe place to study their prize, Ralan returns to the last place he ever wanted to be: his childhood home. The reunion with his cold, calculating father is as hostile as he feared, forcing Rebecca to step in as his unexpected and ferocious defender.Some secrets are worth dying for. Some are worth killing for.---Intimidated that you're dozens of episodes behind and afraid to start listening? Don't be. Here's a handy Listener's Guide that let's you know spots where you can start listening further in the story.---Interested in the development of the complex story and want to know how writer Jake Kerr puts it together every week? Want an ad-free experience? Subscribe to his Patreon. Love world building? Want ongoing updates? Free members get ongoing story updates with interesting reference material about the guild hierarchy, geography, and history. Free Patreon members also receive copies of the first Thieves Guild ebook. The next book will be released in 2025 and Patreon members will also receive that book (and all subsequent books!) for free, too. Want to go directly to get your free books? Click here.---If you would like to view a map of Ness, you can find it here.----Grab some Thieves Guild merch!https://store.podcastalchemy.studio---Check out all of our drama podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.https://podcastalchemy.studio/arcaneThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.https://podcastalchemy.studio/thursday----Find out more about writer Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
What if you could speak the language of the stars? Discover light codes, fractaline healing, and galactic dialects channeled live—from Pleiadian realms to universal grids. This transformative session with Jacki Laara unlocks your divine DNA and higher-dimensional awareness. 00:00 Foundation: What Are Light Codes & Light Language 03:00 Earth Energy Meditation & Fractaline Grid Activation 08:00 Entering the Quantum Grid: Multidimensional Exploration 12:00 Encounter with the Golden Sphere: Healing Begins 17:00 Light Language vs. Light Codes Explained 21:30 Galactic Dialects & Energetic Signatures 27:00 Channeling from the Pleiadian Collective 33:30 Translating Light Language & Conscious Energy 37:00 Tapping Into Multidimensional Self #LightLanguage #GalacticCodes #FractalineHealing #StarseedAwakening #PleiadianTransmission #DNAActivation #AncientMysteries #SpiritualAwakening #EnergyHealing #MultidimensionalSelf With Special Thanks to Conscious Life Expo, LA - https://consciouslifeexpo.com?ref=owzkntm
The quest for Pietro's memories begins not with a journey, but with a series of debates. Kray must first convince his own skeptical lieutenants of the mission's true, world-altering importance, and then decide on a dangerous strategy: to travel not as warriors, but as harmless scholars.Some secrets are worth dying for. Some are worth killing for.---Intimidated that you're dozens of episodes behind and afraid to start listening? Don't be. Here's a handy Listener's Guide that let's you know spots where you can start listening further in the story.---Interested in the development of the complex story and want to know how writer Jake Kerr puts it together every week? Want an ad-free experience? Subscribe to his Patreon. Love world building? Want ongoing updates? Free members get ongoing story updates with interesting reference material about the guild hierarchy, geography, and history. Free Patreon members also receive copies of the first Thieves Guild ebook. The next book will be released in 2025 and Patreon members will also receive that book (and all subsequent books!) for free, too. Want to go directly to get your free books? Click here.---If you would like to view a map of Ness, you can find it here.----Grab some Thieves Guild merch!https://store.podcastalchemy.studio---Check out all of our drama podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.https://podcastalchemy.studio/arcaneThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.https://podcastalchemy.studio/thursday----Find out more about writer Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
What if the key to your evolution lies in your vibration? In this extraordinary transmission, Wendy Kennedy channels the 9th Dimensional Pleiadian Collective, offering insight into our soul contracts, ascension timeline, and the cosmic game of separation. Explore how our reality is shaped by frequency, how emotional mastery impacts manifestation, and how Earth is a nexus of galactic attention. This video bridges ancient wisdom, modern metaphysics, and interstellar intelligence in a profound dialogue between realms. 00:00 – Opening Transmission: The Frequency of Now 04:12 – Earth as a School of Expansion 08:26 – Soul Contracts and Timeline Splitting 12:40 – Emotional Resonance and Manifestation 18:05 – Integrating Trauma through Consciousness 23:47 – The Role of Starseeds and Walk-ins 30:14 – Multidimensional DNA and Light Codes 36:38 – Free Will, Choice & Reality Construction 42:02 – Galactic Civilizations Observing Earth 48:18 – Closing: Trust, Surrender & Expansion The Portal To Ascension platform is a resource for awakening to the truth of our existence while exploring the nature of reality and the cosmos. Our efforts are aimed at manifesting full disclosure of: • Humanity's ancient origins • The truth of the Extraterrestrial presence • The release of advanced technology • Transparency within business and global economic affairs • An understanding beyond our third dimensional perception Official website: https://portaltoascension.org/ Official Facebook Page: https://www.facebook.com/PortalToAscension/ Official Instagram Page: https://www.instagram.com/portaltoascension Official Twitter Page: https://twitter.com/p2ascension Official Telegram Chat Room: https://t.me/portaltoascension Join Our Rapidly Growing Mailing List: https://portaltoascension.org/sign-up/ Portal To Ascension Conferences: In Person: https://ascensionconference.com Online: https://portaltoascension.org/upcoming-events/ Also Find Us On : Spotify: https://open.spotify.com/show/3uolCCJknWQV9I3i07OZtC Apple Podcast: https://podcasts.apple.com/us/podcast/portal-to-ascension-radio/id1544194663
This is a special bonus episode of The Thieves Guild, showcasing the grimdark fantasy audiodrama, The Scum Kings.Meet the Scum Kings! A dysfunctional band of bottom-feeding marauders led by the ruthless Dray. They are NOT clever masterminds or noble rebels. They are a pack of beaten dogs, driven by hunger and greed. Whose every attempt at villainy seems to end in fresh wounds and humiliating failure.They are the fever in a sick world, a symptom of the rot.The Scum Kings is a daily, short-form, serial grimdark fantasy audio drama told from the perspective of their captain. Each 10-15 minute episode is a ground-level chronicle of survival, following the crew through their desperate heists, ugly victories, and insane gambles.Check out the description for links to subscribe or for more information. But for now, let's immerse ourselves in the scum.Defeated. Desperate. Driven.Subscribe to The Scum Kings here!Find out more about The Scum Kings here!Visit Signal Box Studios here!---Check out all of our drama podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.https://podcastalchemy.studio/arcaneThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.https://podcastalchemy.studio/thursday----Find out more about writer Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
A quiet meal turns into a history-altering moment. When Raef casually mentions a detail from Ralan's imprisonment, the dwarven Loremaster Kray realizes the impossible: Pietro's lost memories may not be lost after all, but written down in a secret library in Gaotteland.Some secrets are worth dying for. Some are worth killing for.---Intimidated that you're dozens of episodes behind and afraid to start listening? Don't be. Here's a handy Listener's Guide that let's you know spots where you can start listening further in the story.---Interested in the development of the complex story and want to know how writer Jake Kerr puts it together every week? Want an ad-free experience? Subscribe to his Patreon. Love world building? Want ongoing updates? Free members get ongoing story updates with interesting reference material about the guild hierarchy, geography, and history. Free Patreon members also receive copies of the first Thieves Guild ebook. The next book will be released in 2025 and Patreon members will also receive that book (and all subsequent books!) for free, too. Want to go directly to get your free books? Click here.---If you would like to view a map of Ness, you can find it here.----Grab some Thieves Guild merch!https://store.podcastalchemy.studio---Check out all of our drama podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.https://podcastalchemy.studio/arcaneThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.https://podcastalchemy.studio/thursday----Find out more about writer Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
This nonprofit which feeds thousands of families in need in Florida all started with one man's extra vegetables. Skateboarder Brooke Johnson broke a world record and kept a promise. Artifacts from an ancient sunken city were pulled from the sea in Egypt. A new US coin features a first and a win for disability advocates. Plus, the mystery behind the Peggy Martin rose that survived Hurricane Katrina. Sign up for the CNN 5 Good Things newsletter here Host/Producer: Krista Bo Showrunners: Faiz Jamil & Felicia Patinkin Special Thanks: Jessica Jordan, Ryan Bergeron and Christie O'Reilly Learn more about your ad choices. Visit podcastchoices.com/adchoices
The weight of the white tunic is heavy. The new Knight Guildmaster, Quinto, must clean up the mess left by Saxe. In a strategic meeting, he finds a cunning way to exile his internal enemies and charts a secure path to meet his most important ally, Polo.Some secrets are worth dying for. Some are worth killing for.---Intimidated that you're dozens of episodes behind and afraid to start listening? Don't be. Here's a handy Listener's Guide that let's you know spots where you can start listening further in the story.---Interested in the development of the complex story and want to know how writer Jake Kerr puts it together every week? Want an ad-free experience? Subscribe to his Patreon. Love world building? Want ongoing updates? Free members get ongoing story updates with interesting reference material about the guild hierarchy, geography, and history. Free Patreon members also receive copies of the first Thieves Guild ebook. The next book will be released in 2025 and Patreon members will also receive that book (and all subsequent books!) for free, too. Want to go directly to get your free books? Click here.---If you would like to view a map of Ness, you can find it here.----Grab some Thieves Guild merch!https://store.podcastalchemy.studio---Check out all of our drama podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.https://podcastalchemy.studio/arcaneThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.https://podcastalchemy.studio/thursday----Find out more about writer Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Prosper is a puzzle. He remembers facts but not feelings, and the name of his lost love means nothing. But when asked about the "Tower of the Wizards," a new, ancient personality emerges with a chilling secret before vanishing again, leaving Darla with more questions than answers..Some secrets are worth dying for. Some are worth killing for.---Intimidated that you're dozens of episodes behind and afraid to start listening? Don't be. Here's a handy Listener's Guide that let's you know spots where you can start listening further in the story.---Interested in the development of the complex story and want to know how writer Jake Kerr puts it together every week? Want an ad-free experience? Subscribe to his Patreon. Love world building? Want ongoing updates? Free members get ongoing story updates with interesting reference material about the guild hierarchy, geography, and history. Free Patreon members also receive copies of the first Thieves Guild ebook. The next book will be released in 2025 and Patreon members will also receive that book (and all subsequent books!) for free, too. Want to go directly to get your free books? Click here.---If you would like to view a map of Ness, you can find it here.----Grab some Thieves Guild merch!https://store.podcastalchemy.studio---Check out all of our drama podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.https://podcastalchemy.studio/arcaneThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.https://podcastalchemy.studio/thursday----Find out more about writer Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
In this episode we travel in time to the year 2125, to visit the Crazy Town museum, which showcases today's world of wanton consumption and profligate waste. How will humans in 2125 – if there are any of us left – judge the things everyone sees as normal today? Jason, Rob, and Asher take turns serving as expert curators of this future museum, nominating items that best encapsulate how foolish and environmentally ruinous our priorities are. At the end we call on you, dear listener, to share what you would include in the museum.Originally recorded on 7/11/25. Visit Crazy Town on the web.(Spoiler Alert) View Artifacts in the Museum:Sportscar hopping from skyscraper to skyscraper (from the movie Furious 7)"Ronnie Fieg Has Mastered The Art Of Collecting" in Haute MagazineEcho PB-9010T backpack leaf blowerSoFi Stadium in Los Angeles, CaliforniaRonald Reagan's 1985 inaugural addressBarbie Pool Party PlaysetThe world's biggest landfill in Las Vegas, NevadaThe world's largest cruise ship, Royal Caribbean Icon of the SeasJimmy Dean blueberry pancakes and sausage on a stickSupport the show
Rogers, the pragmatic new leader of the Thieves Guild, finally meets the travelers from the mountain. He seeks actionable intelligence but receives an unbelievable tale of magic and memory loss. When Prosper calls the Thieves Tower the home of the wizards, Rogers dismisses the pair as mad, unable to see the truth.Some secrets are worth dying for. Some are worth killing for.---Intimidated that you're dozens of episodes behind and afraid to start listening? Don't be. Here's a handy Listener's Guide that let's you know spots where you can start listening further in the story.---Interested in the development of the complex story and want to know how writer Jake Kerr puts it together every week? Want an ad-free experience? Subscribe to his Patreon. Love world building? Want ongoing updates? Free members get ongoing story updates with interesting reference material about the guild hierarchy, geography, and history. Free Patreon members also receive copies of the first Thieves Guild ebook. The next book will be released in 2025 and Patreon members will also receive that book (and all subsequent books!) for free, too. Want to go directly to get your free books? Click here.---If you would like to view a map of Ness, you can find it here.----Grab some Thieves Guild merch!https://store.podcastalchemy.studio---Check out all of our drama podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.https://podcastalchemy.studio/arcaneThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.https://podcastalchemy.studio/thursday----Find out more about writer Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Some poor people are allowed to remain; the Artifacts are looted
What if life as we know it is just a fragment of a greater existence? Mark Anthony reveals mind-blowing connections between quantum mechanics, ancient wisdom, and how consciousness may be an energy field trapped in the body—until death sets it free. Prepare for a paradigm shift!
The rescue has failed. After a final, frustrating conversation with a resolute Alard, Vesper and Mayla fight their way out of Harvest House. While Mayla considers their options, Vesper's rage has given him a singular, chilling purpose: he's going to pay a visit to the new Guildmaster Merchant, Karch.Some secrets are worth dying for. Some are worth killing for.---Intimidated that you're dozens of episodes behind and afraid to start listening? Don't be. Here's a handy Listener's Guide that let's you know spots where you can start listening further in the story.---Interested in the development of the complex story and want to know how writer Jake Kerr puts it together every week? Want an ad-free experience? Subscribe to his Patreon. Love world building? Want ongoing updates? Free members get ongoing story updates with interesting reference material about the guild hierarchy, geography, and history. Free Patreon members also receive copies of the first Thieves Guild ebook. The next book will be released in 2025 and Patreon members will also receive that book (and all subsequent books!) for free, too. Want to go directly to get your free books? Click here.---If you would like to view a map of Ness, you can find it here.----Grab some Thieves Guild merch!https://store.podcastalchemy.studio---Check out all of our drama podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.https://podcastalchemy.studio/arcaneThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.https://podcastalchemy.studio/thursday----Find out more about writer Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
What if lost civilizations understood energy and physics far beyond modern science? From the pyramids to sacred sites, new evidence suggests that the ancients knew how to generate energy in ways we're only beginning to rediscover. But why is this knowledge hidden from us?
In our two hundred and sixtieth episode, Aaron is joined by Matt. We talk about Rebel Princess, Moonrakers, Innovation Ultimate Echoes of the Past, Figures in the Sand, and Artifacts of History expansions, and Age of Atlantis. Then we discuss how we get our board game fix when our lives are too hectic to meet with our regular game group in Aaron Asks Anything. This episode is sponsored by Board Game Bliss and listeners like you on our Patreon
In this week’s Throwback Thursday segment, hear how a side hustler who once flipped storage unit items gradually specialized in rare historical items, and now supplies props and artifacts to small museums and exhibits. Side Hustle School features a new episode EVERY DAY, featuring detailed case studies of people who earn extra money without quitting their job. This year, the show includes free guided lessons and listener Q&A several days each week. Show notes: SideHustleSchool.com Email: team@sidehustleschool.com Be on the show: SideHustleSchool.com/questions Connect on Instagram: @193countries Visit Chris's main site: ChrisGuillebeau.com Read A Year of Mental Health: yearofmentalhealth.com If you're enjoying the show, please pass it along! It's free and has been published every single day since January 1, 2017. We're also very grateful for your five-star ratings—it shows that people are listening and looking forward to new episodes.
Have you tried ChatGPT's updated Canvas mode in GPT-5?If you didn't know, most frontier LLMs have a way for you to render and run code in the browser like a virtual computer -- this is what ChatGPT's Canvas mode does. Previously, Google Gemini's Canvas and Anthropic's Artifacts were light-years ahead of ChatGPT's Canvas mode. With GPT-5, though, OpenAI has closed that gap. We'll tell you what's new, how it works, and how to put GPT-5's updated Canvas mode to work for YOU. Newsletter: Sign up for our free daily newsletterMore on this Episode: Episode PageJoin the discussion: Thoughts on this? Join the convo and connect with other AI leaders on LinkedIn.Upcoming Episodes: Check out the upcoming Everyday AI Livestream lineupWebsite: YourEverydayAI.comEmail The Show: info@youreverydayai.comConnect with Jordan on LinkedInTopics Covered in This Episode:GPT-5 Canvas Mode Overview & FeaturesHow to Activate Canvas Mode in ChatGPTCanvas Mode: Inline Editing CapabilitiesCanvas Mode: Live Code Writing & RenderingBuilding Interactive Web Apps With CanvasUploading & Visualizing Data in Canvas ModeReal-World Canvas Mode Business Use CasesGPT-5 Coding Advancements in CanvasStep-by-Step Live Canvas Mode DemonstrationsTroubleshooting Canvas Mode Errors & LimitsComparing Canvas Mode to Gemini's CanvasFive Business Solutions Using GPT-5 CanvasTimestamps:00:00 "Become AI Expert with GPT5"03:46 "Exploring GPT-5's Canvas Mode"08:14 Exploring GPT-5 Canvas Mode13:48 "Exploring Context Engineering in AI"15:11 Live Test: Uploading Large Files17:47 Hosting Interactive Web Game Easily21:42 Creative Career Advancement Tips26:01 Unexpected Features and Mode Toggles28:47 "Podcast Revenue Calculator Need"33:14 "GPT-5 Canvas Mode Enhancements"34:27 Iterative Conversations with GPT538:24 "Client ROI Calculator Tool"42:34 "GPT-5's Impact on Business Efficiency"44:39 "Spread the Word on AI"Keywords:GPT-5, Canvas Mode, ChatGPT Canvas, GPT-5 Canvas Mode, GPT-5 update, OpenAI, ChatGPT updates, interactive editor, inline editing, code generation, code rendering, business dashboard, interactive web app, vibe coding, non-technical coding, prompt engineering, Context engineering, Retrieval Augmented Generation, RAG, interactive learning game, live coding demo, dashboard builder, data visualization, file upload, CSV analysis, resume website generator, portfolio site with Canvas, client ROI calculator, proposal generator, contract comparison tool, meeting summary builder, budget variance dashboard, enhanced code capabilities, SWE Bench Verified, software engineering benchmarks, syntactic code generation, contextual understanding, model selector, GPT-5 Pro, tSend Everyday AI and Jordan a text message. (We can't reply back unless you leave contact info) Ready for ROI on GenAI? Go to youreverydayai.com/partner