Ruining it For Everyone is a weekly podcast for geeks, by geeks. Your hosts Maggie McFee and Christopher Harrington discuss everything in excruciating detail, from video production to how to make your own giant robot. Each week we take a topic, deconstruct it, and if we're lucky, put it back togethe…
Maggie McFee and Christopher Harrington
One of our "Lost" episodes where Maggie and Christopher decide to stop dating Apple. We also talk about the sorry state of TV journalism This episode is sponsored by Maxon, makers of Cinema 4D. Download your free trial at maxon.net
We chat with Art Guglielmo (@artgug) about NFL Films, Major League Baseball, and the technology that goes into a live sporting event. This episode is sponsored by Maxon, makers of Cinema 4D. Download your free trial at maxon.net
With Special Guest Rich Siegel of Bare Bones Software. We talk about the 30th anniversary of the Macintosh, and delve into the origins of Bare Bones and BBEdit. This episode is sponsored by Maxon, makers of Cinema 4D. Download your free trial at maxon.net
Special Guest Tim Riot, Adobe's lead user experience designer for Photoshop, and co-creator of Adobe Generator This episode is sponsored by Maxon, makers of Cinema 4D. Download your free trial at maxon.net
Happy New Year! We cut through the bullshit on the new Mac Pro, Maggie weaponises a parrot, and Christopher has a very good boxing day. This episode sponsored by Red Giant Software
We have a chat about XBox1 vs. PS4, a new game from the creators of MYST, and some serious retrogaming. This episode sponsored by Red Giant Software
We discuss new gear from Apple, and Maggie's new Bitcoin hardware This episode sponsored by Red Giant Software
We're back! In this episode: we struggle to remember how to podcast, Christopher gets a new job, and we talk about new toys from Apple and Adobe. This episode sponsored by Red Giant Software
We bring Jon Alper back ruin the New Mac Pro, and discuss Apple's commitment to the Pro market This episode sponsored by Red Giant Software
We talk about Magic Lantern 5D RAW, and the late, great Ray Harryhausen. This episode sponsored by Red Giant Software
We talk about the history of Star Wars, and what's next for Lucas' properties, now that they're owned by Disney. Guests: Josh Diamond, Jason Diamond, Mike J. Nichols, and Michael Scott This episode sponsored by Red Giant Software
With Special Guests Kanen Flowers, Carolyn Stampeen, and Theresa Christine, we talk about what it takes to push out over 30 interviews in 3 days from NAB. This episode sponsored by Red Giant Software
We chat with Dan Weeks about creating tools for visual effects companies, Liquid Television, photography, and interface design This episode sponsored by Red Giant Software
Guests Jason Wingrove and Paul Schneider. We take a fresh look beyond the show floor at NAB This episode sponsored by Red Giant Software
We chat with Owen Williams about color grading, NAB, and how many times we can blow up a city. This episode sponsored by Red Giant Software
This episode contains the additional topics we couldn't fit into last week's show. We talk more about The Hobbit, the Playstation 4, H265, and internet distribution. We also talk about near-death experiences in cabs. This episode sponsored by Red Giant Software
Guests Josh and Jason Diamond and Mike J. Nichols talk about HFR, or High Frame Rate film, including our thoughts on the Hobbit. Alternative title: Eagles are Assholes. This episode sponsored by Red Giant Software
In this episode we talk with Mark Christiansen and Kanen Flowers about the current state of the VFX industry, how it got there, and what can be done to change it. We cover #vfxprotest, Rhythm and Hues, and the Oscars. This is part one. A followup episode will be recorded soon. This episode sponsored by Red Giant Software
We have an amazing discussion with @jon_alper about the future of the Mac Pro, cutting the cable cord, and online advertising. This episode sponsored by Red Giant Software
In this episode, we ruin Django Unchained! WARNING: SPOILER ALERT! We also talk a bit about our break, and what we have in store for you in the near future. Sponsored by Red Giant Software
Happy Holidays from RI4E! With special guest Colin Barrett, we share our gifting ideas for the season. We talk video games, cheap stereo lithography printers, and of course, video gear. Sponsored by Adobe Production Premium
We play catch-up, and talk new iMacs, say goodbye to John Siracusa and Marco Arment's podcasts and making your Mac fast through CUDA processing and SSDs! Sponsored by Adobe Production Premium
Guests Kristin C. Martin and John Foster. We talk about Maker Faire, send our love to @vihartvihart, and make electronic farting noises. Sponsored by Adobe Production Premium
We almost didn't publish this episode, but we brought it out as Prometheus is now available on home video. We ruin the hell out of this film, so spoilers abound! Sponsored by Adobe Production Premium
We Chat with Mark Christiansen (@flowseeker) about his new book, After Effects, his new Cinefex App for iPad, and life after the Ranch. Sponsored by FX Factory by Noise Industries
Guest Starring @Jon_Alper. We muse about your out of control social graph, how to get yourself free from the gatekeepers, and squints vs. hum-heads. It's our best show yet (despite some audio problems). Sponsored by FX Factory by Noise Industries
In this episode we talk with Colin Barrett, indie Mac and iOS developer, about the App Store, Sparrow, and Netflix binging. This episode is sponsored by Harvest. Check them out at http://www.getharvest.com/
We have the lovely and hyper-talented Kristin Martin formerly of PIxel Corps, and currently of [redacted]! We talk about audio and video production, what it was like to work in the "Wild West' days of podcasting, and how to get John, Ben, Kenji, and the rest of the castaways back on the island.
Special Guest: Kanen Flowers. In this episode we talk about the differences growing up in the 70s vs the 90s, Racoons, and things we can neither confirm nor deny.
In this episode we, along with guest Kenn Bell spoil the $H1T out of The Avengers. We also talk about what goes into making his show, The Dog Files.
In this episode we have Michael Critz (@mike_critz), Emmy-award winning motion graphics designer and user experience designer. We talk about Cat memes, Facebook, Apple UX oddities, and user experiences that go beyond the screen and keyboard.
This week we've got Tim Cain, the father of the popular game Fallout, and lover of chocolate. We talk about storytelling, D&D, Fallout, classic arcade games, and how hard it is to preserve our digital heritage.
Our guest is Mike J. Nichols, aka The Edit Doctor, aka The Phantom Editor. We talk about TV, film, what it took to edit The Phantom Menace into something watchable, and why we can't have nice things.
In this episode we talk about the 5DmkIII, the C300, Sony's FS100, and our beloved GoPro, and how inexpensive hardware impacts budding filmmakers and veterans alike. We also pay homage to American Graffiti.
In this episode of RI4E, Maggie hacks some space, Christopher falls from grace with the Kimpon Hotel chain, we question Apple's commitment to the Mac platform, surmise the probability your data getting pwned, and decide Google is scummy.
Part two of our conversation with Kanen Flowers. In this episode, we talk about what it is that makes a good podcast, that Heartbeat City by The Cars synchs up with Defender, other video games, and wanting to stab people in the cinema.
This week's special guest is Kanen Flowers, independent film maker and creator of That Post Show, and Scruffy Thinking. In this episode we talk about making a feature-length film, hardware, phone phreaking, hackers, money, and blow — but no hookers.
In this episode we talk about the new iBooks 2 platform and the potential impact it has for the US school system, and elsewhere. We cover iBooks Author, the .ibooks textbook format, and the new courseware attached to iTunes U.
In this episode, we have our first Guests! Aharon Rabinowitz and Seth Worley join us via Skype to talk about visual effects and post production in independent film. You'll also learn the secret of THE MURDER HOUSE.
In this episode we talk about CES in a very big way. We cover new advances in TVs, cameras, computers, and THE NEW MAKERBOT! Also, we talk about product specs, why they matter, and why that's part of the bigger picture of user experience design. Math is hard.
In this episode we talk about 3D in the cinema, and why sometimes IMAX isn't.
In this episode we talk about what makes a good App. We we talk at excruciating length about the Apple HIG, and Apps that suck less.
In this episode we talk about Star Wars, and how George Lucas even today, continues to change cinema. We had some audio problems while recording this episode that were not discovered until after the show finished recording. Please excuse the audio quality. The problem has been corrected, and we'll be back next week with our usual higher quality audio.
In this episode, we whinge about how Apple is leaving the high-end pro market. We talk about Mac Pros, education-as-enterprise, and giant 3D printed jumping spiders.