Podcast appearances and mentions of Tim Cain

American video game developer

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Tim Cain

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Best podcasts about Tim Cain

Latest podcast episodes about Tim Cain

The Hill Church
2 Corinthians 5:1-11 | Tim Cain | May 4, 2025

The Hill Church

Play Episode Listen Later May 4, 2025 43:47


Join us as guest pastor, Tim Cain, preaches on biblical forgiveness from 2 Corinthians.

Dev Game Club
DGC Ep 427: Interstate '76 Interview with Sean Vesce and Zack Norman

Dev Game Club

Play Episode Listen Later Apr 23, 2025 74:45


Welcome to Dev Game Club, where this week we return with a bonus interview for our series on Interstate '76. We talk about shipping the game's predecessor, pulling together, and making something new. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 1:15 Interview 1:05:22 Break 1:06:00 Outro Issues covered: introducing the guests, having fun making games, great manuals, marrying video games and Hollywood, having more video game applicable experience than you realize, having to right the ship well into development, preordering a game you ended up working on, living in the office, getting enough memory to run the games, opening up space for something new, superheroics and glue, "high polygon counts," muscle cars with guns, being ahead of the curve, sims being in the blood, engine development, come back with your tenth idea, a 28-year scoop on engine work, "I can do that," optimizing and making things up as you go along, making a game like a movie or TV show, a soundtrack that helped drive the game, a team of 12 or 13 people, the few basic bits in a vehicle sim, the players don't know what you've cut, not being arena-based, vigilantes and comic-book heroes, the tools for making the world and a scripted objective system, building from scratch, mission structure, finite state machines and AI, having an identity and character, having a bubble, sticking to your passion, working on a new car game, hearing the chemistry, TTRPGs and alternate histories, our audience maybe not being born yet when this game came out, #minecraft-realm-life.  Games, people, and influences mentioned or discussed: Activision, Mechwarrior 2, 20After1, Cinemaware, Crystal Dynamics, Project Snowblind, Tomb Raider (series), E-Line Games, Never Alone, Colabee, Very Very Spaceship, Niantic, Live Aware, Jamdat, DoggyLawn, Atari 2600, David Crane, Stephen Cartwright, Commodore '64, Pitfall: The Mayan Adventure, Adventure, River Raid, Bobby Kotick, Mediagenic, Intellivision, Pong, SimCity, Alan Gershenfeld, Howard Marks, DOOM (1993), FASA Interactive, Battletech, Egghead Software, E3/CES, Tim Morten, LucasArts, Totally Games, Larry Holland, TIE Fighter/X-Wing, Star Wars: Starfighter, id Software, Epic, Julio Jerez, Airport '77, The A-Team, Third Eye Blind, Kelly Walker Rogers, Tim Schafer, Carmageddon, Twisted Metal, Watchmen, Jordan Weisman, Microsoft, Wing Commander, Falcon, Fallout, Tim Cain, Leonard Boyarsky, X-COM, Julian Gollop, Alex Garden, Homeworld, Dan Stansfield, Castle Falkenstein, Secret Weapons of the Luftwaffe, Minecraft, mors, LostLake, Kaeon, bvron, Kirk Hamilton, Aaron Evers, Mark Garcia.  Next time: Back to Fez Notes: Julio Jerez appears to be from Dominican Republic Twitch Discord DevGameClub@gmail.com

Byers & Co. Interviews
Tim Cain - April 7, 2025

Byers & Co. Interviews

Play Episode Listen Later Apr 7, 2025 41:17


April 7, 2025 Tim Cain joined guest host Kevin Breheny on Byers & Co to talk about the NCAA Tournament, A Complete Unknown and Bob Dylan, Simon & Garfunkel and a show about them, and a George Harrison garden. Listen to the podcast now!See omnystudio.com/listener for privacy information.

Byers & Co. Interviews
Tim Cain - October 10, 2024

Byers & Co. Interviews

Play Episode Listen Later Oct 10, 2024 47:55


October 10, 2024 - Tim Cain joined guest host Kevin Breheny on Byers & Co to talk about music, his new book, and people. Listen to the podcast now!See omnystudio.com/listener for privacy information.

Life Mission Church
August 18, 2024 - GOD'S LOVE FOR HIS ENEMIES

Life Mission Church

Play Episode Listen Later Aug 20, 2024 46:08


2 Kings 5:1-14 - Tim Cain

RPGaymer
41. Fallout Creator Tim Cain! (Part 2)

RPGaymer

Play Episode Listen Later Jul 8, 2024 38:26


We're back with Part 2 of our episode with Fallout Creator (and all-around amazing human) Tim Cain! In this half of the episode, we're spending a little less time on the personal stuff and a little more on fun gaming-related topics. --- Support this podcast: https://podcasters.spotify.com/pod/show/rpgaymer/support

Weird West Radio

In this episode of Weird West Radio:  The hosts review and discuss Fallout. Fallout is an American post-apocalyptic drama television series created by Graham Wagner and Geneva Robertson-Dworet for Amazon Prime Video. Based on the role-playing video game franchise Tim Cain and Leonard Boyarsky created, the series stars Ella Purnell, Aaron Moten, Kyle MacLachlan, Moisés Arias, Xelia Mendes-Jones, and Walton Goggins. Please show your support by pledging to our Patreon Page....

Critique Revolve
Weird West Radio: Fallout [Discussion / Review]

Critique Revolve

Play Episode Listen Later Jul 7, 2024


Critique Revolve Presents: Weird West Radio — The hosts review and discuss Fallout. Fallout is an American post-apocalyptic drama television series created by Graham Wagner and Geneva Robertson-Dworet for Amazon Prime Video. Based on the role-playing video game franchise Tim Cain and Leonard Boyarsky created, the series stars Ella Purnell, Aaron Moten, Kyle MacLachlan, Moisés Arias, Xelia Mendes-Jones, and Walton Goggins.

RPGaymer
41. Fallout Creator Tim Cain! (Part 1)

RPGaymer

Play Episode Listen Later Jul 1, 2024 47:30


We have Tim Cain  @CainOnGames  with us on a very special episode today! Tim is a renowned game designer, programmer, producer, and project leader. He's the co-founder of Troika Games and is known for his work on Fallout, The Outer Worlds, and The Temple of Elemental Evil among many other titles. In this half of the episode, we're talking all things Tim! --- Support this podcast: https://podcasters.spotify.com/pod/show/rpgaymer/support

Peaky Blinders by Story Archives
'Fallout' Season 1, Episode 6-8 Finale Deep Dive

Peaky Blinders by Story Archives

Play Episode Listen Later Jun 12, 2024 99:34


On this episode of the Story Archives Tv and Film Podcast, Mario and Zach give their review of Fallout, episodes 6, 7 and 8 to wrap up their season one coverage. In it, we learn more about Cooper Howard's past and about his wife's involvement at Vault Tec. We also learn more about Vault 4 and what they're up to with their attempt to integrate Lucy and Max. And we get one final showdown with Lee Moldaver where Lucy learns about her father's past. Fallout is an American post-apocalyptic (https://en.m.wikipedia.org/wiki/Apocalyptic_and_post-apocalyptic_fiction) drama (https://en.m.wikipedia.org/wiki/Drama_(film_and_television))television series created by Graham Wagner and Geneva Robertson-Dworet (https://en.m.wikipedia.org/wiki/Geneva_Robertson-Dworet) for Amazon Prime Video (https://en.m.wikipedia.org/wiki/Amazon_Prime_Video). Based on the role-playing video game franchise (https://en.m.wikipedia.org/wiki/Fallout_(franchise)) created by Tim Cain (https://en.m.wikipedia.org/wiki/Tim_Cain) and Leonard Boyarsky (https://en.m.wikipedia.org/wiki/Leonard_Boyarsky),[a] the series stars Ella Purnell (https://en.m.wikipedia.org/wiki/Ella_Purnell), Aaron Moten (https://en.m.wikipedia.org/wiki/Aaron_Moten) , Kyle MacLachlan (https://en.m.wikipedia.org/wiki/Kyle_MacLachlan) , Moisés Arias (https://en.m.wikipedia.org/wiki/Mois%C3%A9s_Arias) , Xelia Mendes-Jones (https://en.m.wikipedia.org/wiki/Xelia_Mendes-Jones) , and Walton Goggins (https://en.m.wikipedia.org/wiki/Walton_Goggins) . Amazon purchased the rights to produce a live-action project in 2020, and the series was announced that July, with Jonathan Nolan (https://en.m.wikipedia.org/wiki/Jonathan_Nolan) and Lisa Joy (https://en.m.wikipedia.org/wiki/Lisa_Joy) 's Kilter Films joined by Bethesda Game Studios (https://en.m.wikipedia.org/wiki/Bethesda_Game_Studios) in the production. Nolan directed the first three episodes. Bethesda Game Studios producer Todd Howard (https://en.m.wikipedia.org/wiki/Todd_Howard) , who directed various games in the series, signed on to executive produce alongside Nolan and Joy. Keep up with all things Story Archives Official Website: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠soapbox.house⁠⁠⁠⁠⁠⁠⁠⁠ Email: contact@soapbox.house Join our newsletter: ⁠⁠⁠⁠⁠⁠https://mailchi.mp/696a96e28b6f/newsletter⁠⁠⁠⁠⁠ Help us build the network by filling out a quick survey: https://forms.gle/AsBrAQD3zD3Ra6Qr7 Support this show: ⁠⁠⁠⁠⁠⁠⁠⁠⁠Spotify⁠⁠⁠⁠⁠ | PayPal Follow the hosts on Instagram:⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠Mario Busto | ⁠⁠⁠⁠⁠Zachary Newton⁠⁠⁠⁠⁠⁠ Additional show sponsors: ⁠⁠⁠⁠⁠1992 Films | ⁠⁠⁠⁠⁠Zachary R Newton --- Support this podcast: https://podcasters.spotify.com/pod/show/story-archives/support

Peaky Blinders by Story Archives
'Fallout' Season 1, Episode 3-5 Deep Dive

Peaky Blinders by Story Archives

Play Episode Listen Later Jun 4, 2024 55:36


On this episode of the Story Archives Tv and Film Podcast, Mario and Zach give their review of Fallout, season 1, episodes 3 through 5. In it, Lucy is taken hostage by the ghoul while trying to get back the head, Max continues his cover up journey with a new squire by his side on the hunt for the same thing Lucy and the Ghoul are, Lucy continues following the golden rule, Norm makes a discovery about Vault 31 while an election takes place in Vault 33 that could decide the future of the vault-dwellers there, and Lucy and Max find themselves in a whole new vault altogether. Fallout is an American post-apocalyptic (https://en.m.wikipedia.org/wiki/Apocalyptic_and_post-apocalyptic_fiction) drama (https://en.m.wikipedia.org/wiki/Drama_(film_and_television))television series created by Graham Wagner and Geneva Robertson-Dworet (https://en.m.wikipedia.org/wiki/Geneva_Robertson-Dworet) for Amazon Prime Video (https://en.m.wikipedia.org/wiki/Amazon_Prime_Video). Based on the role-playing video game franchise (https://en.m.wikipedia.org/wiki/Fallout_(franchise)) created by Tim Cain (https://en.m.wikipedia.org/wiki/Tim_Cain) and Leonard Boyarsky (https://en.m.wikipedia.org/wiki/Leonard_Boyarsky),[a] the series stars Ella Purnell (https://en.m.wikipedia.org/wiki/Ella_Purnell), Aaron Moten (https://en.m.wikipedia.org/wiki/Aaron_Moten) , Kyle MacLachlan (https://en.m.wikipedia.org/wiki/Kyle_MacLachlan) , Moisés Arias (https://en.m.wikipedia.org/wiki/Mois%C3%A9s_Arias) , Xelia Mendes-Jones (https://en.m.wikipedia.org/wiki/Xelia_Mendes-Jones) , and Walton Goggins (https://en.m.wikipedia.org/wiki/Walton_Goggins) . Amazon purchased the rights to produce a live-action project in 2020, and the series was announced that July, with Jonathan Nolan (https://en.m.wikipedia.org/wiki/Jonathan_Nolan) and Lisa Joy (https://en.m.wikipedia.org/wiki/Lisa_Joy) 's Kilter Films joined by Bethesda Game Studios (https://en.m.wikipedia.org/wiki/Bethesda_Game_Studios) in the production. Nolan directed the first three episodes. Bethesda Game Studios producer Todd Howard (https://en.m.wikipedia.org/wiki/Todd_Howard) , who directed various games in the series, signed on to executive produce alongside Nolan and Joy. Keep up with all things Story Archives Official Website: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠soapbox.house⁠⁠⁠⁠⁠⁠⁠⁠ Email: contact@soapbox.house Join our newsletter: ⁠⁠⁠⁠⁠⁠https://mailchi.mp/696a96e28b6f/newsletter⁠⁠⁠⁠⁠ Help us build the network by filling out a quick survey: https://forms.gle/AsBrAQD3zD3Ra6Qr7 Support this show: ⁠⁠⁠⁠⁠⁠⁠⁠⁠Spotify⁠⁠⁠⁠⁠ | PayPal Follow the hosts on Instagram:⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠Mario Busto | ⁠⁠⁠⁠⁠Zachary Newton⁠⁠⁠⁠⁠⁠ Additional show sponsors: ⁠⁠⁠⁠⁠1992 Films | ⁠⁠⁠⁠⁠Zachary R Newton --- Support this podcast: https://podcasters.spotify.com/pod/show/story-archives/support

Peaky Blinders by Story Archives
'Fallout' Season 1, Episode 1-2 Deep Dive

Peaky Blinders by Story Archives

Play Episode Listen Later May 23, 2024 59:18


On this episode of the Story Archives Tv and Film Podcast, Mario and Zach give their review of Fallout, season 1, episodes 1 and 2. In it, we are introduced to Lucy Maclean, Cooper Howard (aka the Ghoul), Max (Brotherhood of Steel), and the eclectic, post-apocalyptic world of Fallout. Fallout is an American post-apocalyptic dramatelevision series created by Graham Wagner and Geneva Robertson-Dworet for Amazon Prime Video. Based on the role-playing video game franchise created by Tim Cain and Leonard Boyarsky,[a] the series stars Ella Purnell, Aaron Moten, Kyle MacLachlan, Moisés Arias, Xelia Mendes-Jones, and Walton Goggins. Amazon purchased the rights to produce a live-action project in 2020, and the series was announced that July, with Jonathan Nolan and Lisa Joy's Kilter Films joined by Bethesda Game Studios in the production. Nolan directed the first three episodes. Bethesda Game Studios producer Todd Howard, who directed various games in the series, signed on to executive produce alongside Nolan and Joy. Keep up with all things Story Archives Official Website: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠soapbox.house⁠⁠⁠⁠⁠⁠⁠⁠ Email: contact@soapbox.house Join our newsletter: ⁠⁠⁠⁠⁠⁠https://mailchi.mp/696a96e28b6f/newsletter⁠⁠⁠⁠⁠ Help us build the network by filling out a quick survey: https://forms.gle/AsBrAQD3zD3Ra6Qr7 Support this show: ⁠⁠⁠⁠⁠⁠⁠⁠⁠Spotify⁠⁠⁠⁠⁠ | PayPal Follow the hosts on Instagram:⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠Mario Busto | ⁠⁠⁠⁠⁠Zachary Newton⁠⁠⁠⁠⁠⁠ Additional show sponsors: ⁠⁠⁠⁠⁠1992 Films | ⁠⁠⁠⁠⁠Zachary R Newton --- Support this podcast: https://podcasters.spotify.com/pod/show/story-archives/support

N4L Podcast
Ep. 34 - Fallout Lore & Kendrick Vs Drake

N4L Podcast

Play Episode Listen Later May 22, 2024 132:00


"WAR NEVER CHANGES" shout out to Capital Chicken located at 8339 Richmond Hwy Alexandria, VA 22309 https://www.instagram.com/capital_chicken_/ 571-777-5767 Sunday 11:00 AM - 8:00PM Mon - Sat 11:00AM - 9:00PM Sup homies we talked about Fallout and the Amazon prime original series. Fallout is a media franchise of post-apocalyptic role-playing video games—and later action role-playing games—created by Tim Cain and Leonard Boyarsky at Interplay Entertainment. The series is set during the 21st, 22nd, and 23rd centuries, and its atomicpunk retrofuturistic setting and art work are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology and the lurking fear of nuclear annihilation. A forerunner of Fallout is Wasteland, a 1988 game developed by Interplay Productions. Here we talked about vault lore and its disturbing background, also our thoughts on the game franchise as well. We later talked about the whole rap beef between Kendrick Lamar and Drake, so much happening on this beef Thanks For Your Support "Feo Fuerte y Formal" - Ghoul

Play, Watch, Listen
152. The Fallout TV Show ft. Tim Cain (the creator of Fallout!)

Play, Watch, Listen

Play Episode Listen Later May 11, 2024 54:46


This week, Alanah and Austin chat to one of the creators of the Fallout franchise, Tim Cain, all about the Fallout TV show. Includes spoilers.

The Potential Podcast!
Potential Pick - Fallout Season 1 Spoiler Review

The Potential Podcast!

Play Episode Listen Later May 9, 2024 15:25


Spoiler Warning! Chris and Taylor review the post-apocalyptic drama television series, Fallout, created by Graham Wagner and Geneva Robertson-Dworet for Amazon Prime Video, based on the role-playing video game franchise created by Tim Cain and Leonard Boyarsky. In a future, post-apocalyptic Los Angeles brought about by nuclear decimation, citizens must live in underground bunkers to protect themselves from radiation, mutants and bandits. The series stars Ella Purnell, Aaron Moten, Kyle MacLachlan, Moisés Arias, Xelia Mendes-Jones, and Walton Goggins. Follow us on: Instagram: https://www.instagram.com/thepotentialpodcast/ Facebook: https://www.facebook.com/thepotentialpodcast Twitter: https://twitter.com/thepotentialpod Support us on Patreon: patreon.com/thepotentialpodcast Thanks to our sponsor: LetsGetChecked LetsGetChecked: Get 25% off your health test at trylgc.com/potential and enter promo code POTENTIAL25 --- Send in a voice message: https://podcasters.spotify.com/pod/show/taylor-sokol3/message

W2M Network
TV Party Tonight: Fallout (Season 1)

W2M Network

Play Episode Listen Later Apr 27, 2024 78:25


Ronnie Adams and Pat Mullin present their Fallout 2024 TV Show Series Review!Fallout is an American post-apocalyptic drama television series created by Graham Wagner and Geneva Robertson-Dworet for Amazon Prime Video. Based on the role-playing video game franchise created by Tim Cain and Leonard Boyarsky, the series stars Ella Purnell, Aaron Moten, Kyle MacLachlan, Moisés Arias, Xelia Mendes-Jones, and Walton Goggins.Amazon purchased the rights to produce a live-action project in 2020, and the series was announced that July, with Jonathan Nolan and Lisa Joy's Kilter Films joined by Bethesda Game Studios in the production. Nolan directed the first three episodes. Bethesda Game Studios producer Todd Howard, who directed various games in the series, signed on to executive produce alongside Nolan and Joy. Robertson-Dworet and Wagner were hired as the series' showrunners in January 2022, and Goggins and Purnell were cast in February and March, respectively.Fallout premiered on Prime Video on April 10, 2024. The series received generally positive reviews. Later that month, the series was renewed for a second season.Disclaimer: The following may contain offensive language, adult humor, and/or content that some viewers may find offensive – The views and opinions expressed by any one speaker does not explicitly or necessarily reflect or represent those of Mark Radulich or W2M Network.Mark Radulich and his wacky podcast on all the things:https://linktr.ee/markkind76alsoFB Messenger: Mark Radulich LCSWTiktok: @markradulichtwitter: @MarkRadulichInstagram: markkind76

Mostly Superheroes
'Fallout' TV Series (2024) Spoiler Free Review

Mostly Superheroes

Play Episode Listen Later Apr 23, 2024 14:17


'Fallout' TV Series (2024) Spoiler Free Review by Logan, Scotty, Andy, and guest Steven Walden. This clip is from the full Mostly Superheroes episode linked below:  https://mostlysuperheroes.com/season-5/steven-walden-rebels-rogues-may-the-4th   Here is summary of the "Fallout" TV Series (2024) along with information about the games it's based on:  Title: Fallout (American TV series)  Premise: Set in an alternate version of the United States, the series follows the aftermath of a nuclear exchange that occurred after World War II. The story takes place 200 years after the doomsday, where the descendants of those who sought refuge in luxury fallout shelters are forced to return to the irradiated wasteland.  Genre: Action, Black comedy, Drama, Post-apocalyptic, Satire, Science fiction, Western  Creators: Graham Wagner and Geneva Robertson-Dworet  Cast: Ella Purnell, Aaron Moten, Kyle MacLachlan, Moisés Arias, Xelia Mendes-Jones, and Walton Goggins  Premiere Date: April 10, 2024  Plot Summary: In the year 2296, a young woman named Lucy leaves her home in Vault 33 to venture into the dangerously unforgiving wasteland of a devastated Los Angeles. Her mission: to find her kidnapped father. Along the way, she encounters a Brotherhood of Steel squire and a ghoul bounty hunter, each with their own mysterious pasts and agendas.  Game Origins: The series is based on the iconic role-playing video game franchise created by Tim Cain and Leonard Boyarsky. It draws inspiration from the Fallout games, which are set in a retrofuturistic universe where nuclear technology led to both societal collapse and bizarre mutations. Notably, the series continues game storylines and factions, such as the Brotherhood of Steel.  Amazon Prime Video: Amazon purchased the rights to produce this live-action adaptation in 2020, and the series was officially announced in July of the same year. Jonathan Nolan and Lisa Joy's Kilter Films collaborated with Bethesda Game Studios for production. Todd Howard, the producer behind various games in the Fallout series, also joined as an executive producer.  Critical Reception: The series received generally positive reviews, and it was renewed for a second season later in the same month.  For more details, you can check out the Wikipedia page or visit the IMDb page. Additionally, enjoy the spoiler-free review of "Fallout" Season One here on Mostly Superheroes.  Sources  https://mostlysuperheroes.com/season-5/fallout-tv-series-2024   Fallout TV series 2024: Release date and everything you ... - Sportskeeda  Fallout (American TV series) - Wikipedia  Fallout (TV Series 2024– ) - IMDb  Fallout (TV series) | Fallout Wiki | Fandom  imdb.com    Mostly Superheroes is an independent podcast owned and operated by Carrogan Studios in St. Louis Missouri.   Hosted by Logan Janis, Andy Hunn, Scott Swanguarim  Creative by Carrie Clark Design  Music by Audionautix is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/   Artist: http://audionautix.com/   Funded in part by Paying Patrons – Early, Ad-Free, and Exclusive Episodes  Funded in part by our Sponsors.   https://mostlysuperheroes.com/   ©2024 Carrogan Ventures, LLC   

featured Wiki of the Day
Fallout (video game)

featured Wiki of the Day

Play Episode Listen Later Apr 12, 2024 2:48


fWotD Episode 2534: Fallout (video game) Welcome to featured Wiki of the Day where we read the summary of the featured Wikipedia article every day.The featured article for Friday, 12 April 2024 is Fallout (video game).Fallout: A Post Nuclear Role Playing Game is a 1997 role-playing video game developed and published by Interplay Productions. In a mid-22nd century post-apocalyptic and retro-futuristic world, decades after a global nuclear war between the United States and China, Fallout's protagonist, the Vault Dweller, inhabits the underground nuclear shelter Vault 13. After customizing their character, the player must scour the surrounding wasteland for a computer chip that can fix the Vault's failed water supply system. They interact with other survivors, some of whom give them missions, and engage in turn-based combat where they battle until their action points are depleted.Tim Cain began working on Fallout in 1994. It began as a game engine based on Steve Jackson Games's tabletop role-playing game GURPS. Interplay dropped the license after Steve Jackson Games objected to Fallout's violence, and Cain and designer Christopher Taylor created a new character customization scheme, SPECIAL. Although Interplay initially gave the game little attention, the development ultimately cost $3 million and employed up to thirty people. Interplay considered Fallout the spiritual successor to its 1988 role-playing game Wasteland and drew artistic inspiration from 1950s literature and media emblematic of the Atomic Age as well as the films Mad Max and A Boy and His Dog. The quests were intentionally made morally ambiguous. After three and a half years of development, Fallout was released in North America in October 1997.Fallout received acclaim for its open-ended gameplay, character system, plot, and perceived original setting. It won "Role-Playing Game of the Year" from GameSpot and Computer Games Magazine, was nominated by the Academy of Interactive Arts & Sciences at the Spotlight Awards, and is often listed among the greatest video games of all time. Fallout has been credited for renewing consumer interest in the role-playing video genre due to its setting, open-ended plot, and gameplay. Fallout was a commercial success, selling 600,000 copies worldwide. It spawned the Fallout series, the rights to which were purchased in 2007 by Bethesda Softworks.This recording reflects the Wikipedia text as of 00:31 UTC on Friday, 12 April 2024.For the full current version of the article, see Fallout (video game) on Wikipedia.This podcast uses content from Wikipedia under the Creative Commons Attribution-ShareAlike License.Visit our archives at wikioftheday.com and subscribe to stay updated on new episodes.Follow us on Mastodon at @wikioftheday@masto.ai.Also check out Curmudgeon's Corner, a current events podcast.Until next time, I'm Olivia Neural.

The Flore: Fantasy and Lore
FLORE 190 Fallout Introduction Part 1: A Boy and Dog with Mad Max

The Flore: Fantasy and Lore

Play Episode Listen Later Apr 10, 2024 37:50


We begin our dive into Fallout, the inspirations, the lore and everything it has become and how it got there. We start off with Tim Cain sitting alone in his office six months thinking about Fallout. The things that inspired him, and the team he built.  Patreon: https://www.patreon.com/FloreFantasyandLore   Email:   FloreFantasyAndLore@gmail.com Facebook:  https://www.facebook.com/Flore-Fantasy-and-Lore-100356535213434 Twitter: https://twitter.com/FLOREpodcast Instagram: https://www.instagram.com/florefantasylore/ https://www.youtube.com/@theflore6804

Dev Game Club
DGC Ep 383: Homeworld Bonus Interview with Alex Garden

Dev Game Club

Play Episode Listen Later Mar 20, 2024 78:28


Welcome to Dev Game Club, where this week we return to our series on Homeworld with an interview with special guest Alex Garden, who co-founded Relic and directed the title. We talk about the inception of the idea to the implementation difficulties and much more. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:52    Interview 1:03:49 Break 1:04:24 Outro Comments Issues covered: the history of our guest, distributing pirated games, the cold intro, testing games, dropping out of high school, selling the company and working for some years, fixing someone else's bugs, the crystal sphere, "Spaghetti Ball," the lightning bolt, focusing on the loss, pulling together the team, a 50000-line demo, starting with multiplayer to demo, demoing for gods, "this has changed how I'll make games," not knowing how to tell stories in space, creating a reference for the ships, believing you can overcome the difficulties, finding your home and knowing you were in the right, the gravity of the situation and losing people, every life being precious, you are not the target audience, making the story and the gameplay the same, lack of dynamic range, one revolution multiple evolution, changing the licensor, ships with fantastic shapes and colors, the main ship and why it has that design, ship scale on LODs, a frequency domain audio engine, doing a lot procedurally, clock radios, joining the rebellion, what sticks with you today, trusting your vision, expectations smashed, the new game gods, trying to make designers rock stars, knowing your collaborators. Games, people, and influences mentioned or discussed: Madden (franchise), Triple Play, The Divide, PlayStation, Impossible Creatures, Warhammer 40K: Dawn of War, Company of Heroes, Nexon, Xbox Live, Zune, Zynga, US Robotics, Distinctive Software, Chris Taylor, Don Mattrick, Omar Sharif On Bridge, Where in the World is Carmen Sandiego, Sega Genesis, Beavis and Butthead, Conceptual Interface Devices, Luke Moloney, Radical Entertainment, Electronic Arts, NASA/JPL, Ptolemy, Battlestar Galactica, Jon Mavor, Greg McMartin, Scott Lynch, Sierra, Valve, Erin Daly, Rob Cunningham, Aaron Kambeitz, Jane Jensen, Rob Lowe, Roberta and Ken Williams, Peter Molyneux, Black & White, Wing Commander, Chris Roberts, Star Citizen, The Breakfast Club, Blizzard, Starcraft, Republic Commando, Games Workshop, Blur Entertainment, Chris Foss, Peter Elson, Monkey Island, Shane Alfreds, Deus Ex, Warren Spector, Harvey Smith, Tim Cain, Fallout, Ion Storm, Ken Levine, Cliff Bleszinski, Killcreek (Stevie Case), John Romero, Hal Barwood, Wil Wright, Tim Schafer, Larry Holland, Gabe Newell, American McGee, Kirk Hamilton, Aaron Evers, Mark Garcia.  Next time: ??? Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @devgameclub Discord DevGameClub@gmail.com

The Hill Church
Psalm 73 | Tim Cain | March 10, 2024

The Hill Church

Play Episode Listen Later Mar 10, 2024 41:56


Join us as Tim Cain teaches Psalm 73.

Lets Grow Pulling
Ike Zaring & Tim Cain join us on Lets Grow Pulling Live February 26

Lets Grow Pulling

Play Episode Listen Later Feb 27, 2024 127:21


Ike Zaring & Tim Cain join us on Lets Grow Pulling Live February 26 --- Send in a voice message: https://podcasters.spotify.com/pod/show/beer-money-pulling-team/message Support this podcast: https://podcasters.spotify.com/pod/show/beer-money-pulling-team/support

Pistol Shrimp Podcast
Channel 44: A Conversation with Tim Cain

Pistol Shrimp Podcast

Play Episode Listen Later Feb 13, 2024 102:09


Fred and Dan chat with Tim Cain about his career in games, including his leadership on Fallout, Arcanum, The Outer Worlds, and more. Tim explains why The Ur-Quan Masters is one of his favorite role-playing games, and shares his insights on telling an interactive story and finding a game's tone. Check out Tim Cain's YouTube Channel: https://www.youtube.com/watch?v=A08OTbsi_NA0:00 - Theme music0:14 - Introductions1:38 - Tim and UQM4:31 - Story and characters10:35 - Colorblind players13:30 - Procedural generation17:18 - Making UQM22:52 - Aliens and Star Trek27:20 - Tim's start in games30:24 - Everyone thinks they can write35:02 - Essence of a great role-playing game37:42 - Finding a game's tone44:27 - Game genres diverging46:46 - Teaching game design49:21 - Tools and technology59:54 - Developing UQM21:04:43 - Developers playing games1:08:46 - Multiplayer and MMOs1:18:46 - Player-driven story1:25:06 - Tyranny at Obsidian1:27:05 - Inspiring the player1:28:42 - What Tim wants to play1:33:25 - Game trends1:36:32 - Mysteries in Fallout and UQMFollow us on Twitter - https://twitter.com/theurquanmasterDiscuss with us on Discord - https://discord.gg/rasVCDmYKpPlease support us on Patreon - https://www.patreon.com/pistolshrimpLearn more about Pistol Shrimp - https://pistolshrimpgames.com/ Hosted on Acast. See acast.com/privacy for more information.

Au Coin Du Checkpoint
Lore de Fallout et pires experiences Vault-Tec !

Au Coin Du Checkpoint

Play Episode Listen Later Feb 13, 2024 87:50


Aujourd'hui, on plonge dans le lore d'une des saga chouchou de Jacno ! J'ai nommée Fallout ! Petit point sur la naissance de la franchise au sein du studio grâce aux interview post-mortem de Timothy Cain, l'un des premiers dev d'Interplay et créateur de la licence. On vous résume également les prémices de l'histoire de Fallout 1 et 2. Ainsi qu'une mise en contexte spatio-temporelle des grands événements de Fallout : de la bombe, jusqu'á la Grande Guerre du Commonwealth.Et enfin on vous parle de Vault-Tec et des expériences les plus effarantes établies dans les abris des Terres Désolées. Liens:Twitter/X du podcast: https://twitter.com/AuCheckpoint Instagram du podcast: https://www.instagram.com/aucoinducheckpoint Rejoignez notre Discord: https://discord.gg/aMShNdTBgF  Entendu dans l'épisode:Jacno reco le jeu "Yakuza Like a Dragon Infinite Wealth".Matt reco le jeu co-op "It Takes Two".Sky reco le manga et animé "Vinland Saga".Merci énormement pour votre écoute et votre soutien! Si vous avez aimé l'épisode, laissez-nous 5 étoiles sur Apple Podcast, et faites tourner :) Plus on est de fous, moins y a de riz, et c'est la plus belle façon de nous soutenir et de nous envoyer de la force pour la suite!         Hébergé par Ausha. Visitez ausha.co/politique-de-confidentialite pour plus d'informations.

Stay Forever
Die Welt von Fallout

Stay Forever

Play Episode Listen Later Feb 11, 2024 87:43


Wenn wir über Spiele sprechen, die entweder elaborat ausgestaltete eigene Welten mit Hintergrundgeschichten haben oder über solche, die ihre Welt aus der Literatur oder dem Film borgen, nehmen wir uns zuweilen die Zeit und sprechen mit Experten für die „Lore“ jener Welten. Im Format Die Welt von… erforscht Rahel Schmitz von Stay Forever die Legenden, die Geografie, die Geschichte, die Politik von fiktiven Welten. Diesmal geht es um Fallout, das Universum, das Interplay für die gleichnamigen Rollenspiele entwickelt hat, von denen das erste 1997 erschien und maßgeblich zur Rollenspiel-Renaissance der späten 90ern beitrug. Wir hatten den retrofuturistischen Background in unserer Folge zu Fallout angerissen, aber dazu gibt es natürlich noch einiges mehr zu sagen. Rahel spricht zu diesem Thema mit Sebastian aka Landsquid Birdrider. Sebastian ist Youtuber und Streamer und beschäftigt sich auf seinen Kanälen viel mit der Lore zu Spielen, vor allem Resident Evil und eben Fallout. Podcast-Credits: Sprecher: Rahel Schmitz, Sebastian Audioproduktion: Johannes DuBois, Christian Schmidt Titelgrafik: Paul Schmidt Intro, Outro: Nino Kerl (Ansage); Chris Hülsbeck (Musik)

GameLinked
Steam Awards Troll, China Gaming Snafu, Tim Cain on Consulting, + More!

GameLinked

Play Episode Listen Later Jan 5, 2024 9:19


Timestamps: 0:00 You monster... 0:10 Steam Awards get trolled? 1:23 Chinese gaming regulator fired 2:41 Tim Cain on The Outer Worlds 2 4:03 dbrand 5:05 QUICK BITS INTRO 5:15 Tetris world record babyyyyy 6:08 Sakurai still making games 6:50 Daggerfall remake came out 7:33 the toaster is real 8:18 Jack Black in Minecraft film News Sources: https://lmg.gg/C8UTk

Byers & Co. Interviews
Tim Cain - December 28, 2023

Byers & Co. Interviews

Play Episode Listen Later Dec 28, 2023 28:02


December 28, 2023 - Tim Cain joined guest host Kevin Breheny on Byers & Co to talk about Taylor Swift's impact on the NFL, the Kansas City Chiefs, movies, and The Beatles. Listen to the podcast now! See omnystudio.com/listener for privacy information.

Purpose Made Podcast
E63 - Tim Cain: Fallout & Beyond

Purpose Made Podcast

Play Episode Listen Later Aug 20, 2023 104:55


In the intricate mosaic of narrative-led gaming and interactive storytelling, we weave tales that redefine and elevate player experiences. Today, we're thrilled to journey through a landscape shaped by none other than Timothy Cain, the brilliant mind behind the iconic Fallout series. Recognised by IGN as one of the top 100 game creators ever, Tim's legacy is nothing short of legendary.Join us as we navigate through Tim's intriguing path, starting with his humble beginnings at Interplay. Delve into the heart of how Fallout was conceived, shaped, and brought to life, and hear firsthand accounts of the sheer inspiration that drove its creation. As we tread this memory lane, we uncover what the gaming industry was like in its embryonic stages, marked by cultural shifts and Tim's own revolutionary influence.Tim unpacks his philosophy of 'Quality Over Quantity', reflecting on his biggest triumphs, the ever-evolving challenges he's encountered, and the invaluable lessons drawn from failures. His multi-faceted perspectives on game development illuminate topics ranging from the balance of crunch vs. art to the rising trend of sequels, and the increasing influence of players on game narratives.Ever wondered about the delicate dance between tech, AI, and gaming? As we probe into augmented reality's role, Tim touches upon tech giants like Apple and Google and how they're impacting our pursuit of immersive experiences. From the powerful lure of Pokémon Go to the thrilling world of augmented reality, we examine how gaming reshapes human connections. As we move deeper, we'll also tackle the challenging terrains of risk, societal implications, and the shadowy world of deep fakes.Culminating our discussion, Tim reminisces about 'The Game That Got Away', offering key insights and takeaways that would resonate with every gamer, developer, and storyteller out there.This episode is more than just a conversation—it's an odyssey into the rich tapestry of gaming history, a tribute to the enduring power of interactive storytelling, and an exploration of what lies ahead. As we often say, while games are coded with logic, it's emotion that truly brings them to life.So, buckle up and embark on this exhilarating ride with Timothy Cain. The echoes of Fallout's post-apocalyptic world serve as a testament: sometimes, it's the stories we weave that truly define our universe. Enjoy!------In the pursuit of widening our horizons, your support is paramount. If this episode resonated, please like, share, comment and subscribe. Every gesture amplifies our reach, igniting inspiration far and wide. Your engagement truly shapes our narrative! The Purpose Made Podcast is accessible on Spotify, Apple Podcasts, and wherever you get your podcasts and the video for this wonderful episode is available on YouTube at https://youtu.be/xPdWD7igjMs Dive in, immerse yourself and we do hope you enjoy! Join our tribe and lets grow together https://plus.acast.com/s/purpose-made-podcast. Hosted on Acast. See acast.com/privacy for more information.

Team Chat Podcast: A Video Game Podcast
Let's Celebrate Pride Month! - Team Chat Podcast Episode 295

Team Chat Podcast: A Video Game Podcast

Play Episode Listen Later Jun 23, 2023 48:50


Happy Pride Month!!! As June is coming to a close, we're taking a look at the lives and accomplishments of a few LGBTQIA+ devs in the gaming industry and celebrate the great games that they have made. LINKS: Being A Gay Game Developer: https://youtu.be/a8fmAt3Ro_Y Fallout Creator's Coming Out Story Hits Harder This Pride Month: https://kotaku.com/tim-cain-fallout-obsidian-lgbtq-pride-month-gay-history-1850501928 David Gainer on the Creation of Dragon Age: Inquisitions Dorian: https://www.thegamer.com/dragon-age-inquisition-dorian-david-gaider-interview/ Is Madeline Canonically Trans? https://maddythorson.medium.com/is-madeline-canonically-trans-4277ece02e40 Bloodborne PSX: https://gaymingmag.com/2022/03/bloodborne-psx-creator-explains-why-the-original-is-so-transgender/ Subscribe: - YouTube (https://www.youtube.com/channel/UCi14dFb-OyPcOS2pt4ZKP7g?sub_confirmation=1) - Podcast services: (https://teamchatpodcast.com/where-to-listen/) Join our Discord (https://discord.gg/jkh48jk) Support the show and get perks! (https://www.patreon.com/teamchatpodcast) Follow TCP on social media: - Facebook (https://www.facebook.com/TeamChatPodcast/) - Instagram (https://www.instagram.com/teamchatpodcast/) - Twitter (https://twitter.com/TeamChatPodcast) Follow the hosts: - Jerrett (https://twitter.com/jtwilson) - Mogan (https://twitter.com/MoganATX)

Outcast Weekly
La settimana nera di Microsoft, un po' di storia dei GdR, Rusted Moss e altro!

Outcast Weekly

Play Episode Listen Later May 10, 2023 109:32


Alessandro e Francesco tornano con un nuovo episodio del nostro Weekly! Apriamo la puntata con un'estemporanea chiacchierata sul panorama dei podcast in Italia (00:30). Poi passiamo al primo argomento previsto nella scaletta vera e propria, vale a dire la pessima settimana passata da Microsoft, tra la decisione della CMA britannica di non approvare l'acquisizione di Activision Blizzard e il deludente lancio di Redfall (12:00). Quindi tocca a un'intervista di The Guardian a Shuhei Yoshida che parla, tra la altre cose, di come Sony non abbia paura di cancellare giochi che non convincono durante le prime fasi di sviluppo (01:04:15). “La lista dei cattivi” si apre con la notizia degli accordi extragiudiziali raggiunti nelle cause collettive contro Activision Blizzard e Riot per discriminazione di genere, maltrattamenti e altri comportamenti inappropriati sul posto di lavoro (01:15:34). Poi segnaliamo i problemi di sicurezza del mondo del PC in seguito alla diffusione di 1,5 TB di dati riservati trafugati dal gruppo hacker Money Message dai server di MSI (01:21:25). “Baci e abbracci” è interamente dedicato ai GdR del passato. Apriamo con Tim Cain, co-creatore di Fallout e The Outer Worlds ora in “semi-pensione”, che ha aperto un canale su YouTube in cui ci racconta (in inglese) dei giochi su cui ha lavorato durante i circa trent'anni della sua carriera (01:25:05). Chiudiamo con Tim Scull, un autore di libri fantasy e appassionato di GdR che racconta come la sua passione per i mod di Neverwinter Nights, il famoso GdR di BioWare, abbia contribuito alla sua formazione personale e professionale (01:29:50). Concludiamo la puntata con un segmento registrato a parte da Antonio Bellotta che ci parla di Rusted Moss (01:40:18). Buon ascolto! Soundtraccia: Outcast Weekly - Alessandro Mucchi Le fonti per i vari argomenti trattati nel podcast: La settimana d'inferno di MS https://www.gov.uk/government/news/microsoft-activision-deal-prevented-to-protect-innovation-and-choice-in-cloud-gaming https://www.gamesindustry.biz/breaking-microsoft-vows-to-appeal-as-the-uk-regulator-blocks-its-acquisition-of-activision-blizzard https://www.eurogamer.net/phil-spencer-there-is-no-world-where-starfield-is-an-11-out-of-10-and-people-start-selling-their-ps5s https://www.gamespot.com/articles/phil-spencer-reacts-to-redfalls-bad-reviews-explained-what-went-wrong/1100-6513812/ https://www.eurogamer.net/xbox-boss-raises-eyebrows-with-claim-microsoft-expected-redfall-reviews-to-be-double-digits-higher https://www.vg247.com/microsofts-phil-spencer-candidly-admits-the-company-lost-the-console-wars-to-competitors Le vendite dell'Xbox rallentano https://kotaku.com/xbox-series-x-s-sales-microsoft-next-gen-exclusives-1850375665 Sony cancella giochi prima che sia troppo tardi https://kotaku.com/sony-playstation-cancel-many-games-yoshida-sie-ps5-1850374654 https://www.theguardian.com/games/2023/apr/24/shuhei-yoshida-playstation-video-games-sony-bafta-fellowship-award I dettagli dell'accordo extra-giudiziale di Riot e ABK https://www.eurogamer.net/activision-and-riot-class-action-settlement-payments-have-been-detailed I codici dell'Intel Boot Guard diffusi in rete dai malviventi https://www.pcgamer.com/intel-boot-guard-private-keys-have-reportedly-leaked-compromising-the-security-of-many-computers/ Tim Cain ci racconta la storia dei GdR https://www.pcgamer.com/a-fallout-co-creator-has-been-revealing-heater-after-heater-of-never-before-seen-rpg-history-on-youtube-including-an-early-lord-of-the-rings-rpg-demo/ Luke Scull e Neverwinter Nights https://www.pcgamer.com/this-fantasy-author-cant-stop-making-mods-for-the-21-year-old-dandd-videogame-that-first-disappointed-him-and-then-helped-shape-his-life/ Rusted Moss https://www.rustedmossgame.com/

Life Mission Church
February 26, 2023 - THE GOOD LIFE

Life Mission Church

Play Episode Listen Later Feb 27, 2023 43:48


Tim Cain, pastor at Kaleo Church in El Cajon, California, reminds us how easy it can be to fall down the slippery slope of envying those living "the good life" in the world around us. The psalmist in Psalm 73 starts off in that direction, wondering where is God when the wicked prosper and have lives of ease, while His people suffer. It's not until he enters God's sanctuary that he is reminded that the truly good life is wherever God is...and because of the gift of Jesus, God's presences is here with us today. Even in the midst of our suffering and sorrows we can truly life the good life as we wait expectantly for the glory that is to come.

Byers & Co. Interviews
Nick Smith & Tim Cain - December 28, 2022

Byers & Co. Interviews

Play Episode Listen Later Dec 27, 2022 43:20


December 27, 2022- Nick Smith & Tim Cain joined Byers & Co to review this 2022 year, including celebrity deaths, Elon Musk buying Twitter, Will Smith's infamous Oscars moment, and more. Listen to the podcast now!See omnystudio.com/listener for privacy information.

PBS NewsHour - Segments
Largest-ever strike by higher education workers disrupts University of California classes

PBS NewsHour - Segments

Play Episode Listen Later Dec 6, 2022 6:07


The largest strike of the year in the U.S. and the largest strike in higher education ever is in its fourth week. The battle is playing out at the University of California over fair compensation for graduate students, teaching assistants and postdoctoral workers, who do much of the research and teaching on campus. Tim Cain of the University of Georgia joins William Brangham to discuss. PBS NewsHour is supported by - https://www.pbs.org/newshour/about/funders

The House of the Dev
S2E4. Know your limits. Tim Cain on Fallout, Bloodlines and His Ups & Downs

The House of the Dev

Play Episode Listen Later Nov 14, 2022 59:16


Raphael Colantonio and Peter Salnikov talk to programmer and game designer Tim Cain, co-creator of Fallout, Vampire: The Masquerade - Bloodlines, Outer Worlds and other cult classic RPGs. - How to understand your professional limits and what to do next; - Reactive worlds: when the game strikes back everytime the player does something meaningful; - 40 years in the game industry: what's changed for the better, and what got worse; - How do modern-day monetizing mechanichs affect game design? - Peace between the creative and the entrepreneurial; - Nobody's got time to read that fancy manual. The availabilty of modern games. This and much more - only in the new episode of The House of The Dev podcast. Watch Full Season 1: https://www.youtube.com/playlist?list=PLZU6dd_qQ48OP1NCKGsQPa4nQmlKPJ9JY 

Defining Duke: An Xbox Podcast
Are Xbox & Bethesda Mishandling Fallout?

Defining Duke: An Xbox Podcast

Play Episode Listen Later Oct 23, 2022 174:36


Fallout is arguably the most lucrative IP that Xbox earned from its acquisition of Zenimax Media. Since the ink on that deal dried, the possibilities for that series seem endless. With brilliant Fallout minds underneath the Xbox umbrella such as Todd Howard, Brian Fargo, Feargus Urquhart, Tim Cain, and Leonard Boyarsky, it feels like we're primed for a special era in the franchise's lifecycle. While it sounds great, it looks like we're a ways out from any meaningful collaboration. A recent interview with Obsidian CEO Feargus Urquhart has resparked the famous "Fallout: New Vegas 2" conversation as there is a true hunger from within Obsidian to work on this franchise again. This dates back to 2013 with public pitches for a game by Obsidian, but now with so many answers available in-house; it feels inexcusable to not have something cooking for an objectively profitable series. We also get into the thick of things again with the CMA as well as Microsoft facing some layoffs. There are new details on Minecraft Legends that are beginning to shape up Xbox's early 2023 picture. Plus, we dive into the fiercely debated 30 FPS topic as well as the importance of the conversations surrounding pay for voicework in gaming. Learn more about your ad choices. Visit podcastchoices.com/adchoices

CHAD: A Fallout 76 Story
NEWS: Join us on Twitch on October 10th at 6pm ET for a Fallout 25th Anniversary Event (Tim Cain, Leonard Boyarsky and Oxhorn)

CHAD: A Fallout 76 Story

Play Episode Listen Later Oct 4, 2022 1:16


In the act of creation, no one ever knows if it will endure, much less be loved. But on October 10th, 1997 a game that was almost cancelled twice, created by a small team of passionate gamers and developers was presented to the world. Fallout. Two of its original creators join us for a 25th anniversary retrospective for charity, hosted by Oxhorn and myself. We're beginning this celebration by going back to in time… Join us at 6pm ET for a 2 hour Fallout (1997) Retrospective panel raising funds for St. Jude Children's Research Hospital. https://twitch.tv/chadfallout76podcast --- Send in a voice message: https://anchor.fm/fallout76podcast/message

Byers & Co. Interviews
Tim Cain- September 27, 2022

Byers & Co. Interviews

Play Episode Listen Later Sep 27, 2022 21:11


September 27, 2022- Tim Cain, from the Herald & Review, joined Byers & Co to talk about junk food and talked about an article the Herald & Review wrote, that broke down the SAFE-T-Act. Listen to the podcast now!See omnystudio.com/listener for privacy information.

Coach Speak: Greater Ann Arbor's Prep Hoops Podcast
Tim Cain - Father Gabriel Richard

Coach Speak: Greater Ann Arbor's Prep Hoops Podcast

Play Episode Listen Later Sep 19, 2022 36:57


The hosts sit down with Ann Arbor Father Gabriel Richard head girls' basketball coach Tim Cain. They discuss the Irish's upcoming season, Coach Cain's influences, potential rule changes for Michigan high school basketball, and more.

Trademark Church
The Good Life | Summer Time Friends | Pastor Tim Cain

Trademark Church

Play Episode Listen Later Jul 24, 2022 40:30


Visit http://trademark.church​​ to learn more about Trademark and how you can get involved.  LOVE ∙ SERVE ∙ LEAD 

Byers & Co. Interviews
Tim Cain - December 27, 2021

Byers & Co. Interviews

Play Episode Listen Later Dec 27, 2021 25:30


December 27, 2021- Tim Cain, H&R joined Byers & Co to talk to guest host Kevin Breheny about the Beatles' Get Back documentary, on Disney Plus, and some of the misconceptions of the band's journey. See omnystudio.com/listener for privacy information.

All Peoples Church
The Path to Feasting With God Is Feasting With the Poor

All Peoples Church

Play Episode Listen Later Sep 19, 2021


The Path to Feasting with God Intro One of the most unexpected guests I ever had at my home is a man named Mr. Lopez. He came for dinner and staid on the couch for a few nights when Scott and I lived together. He barely spoke English and had little he could offer us apart from his company (which was a sweet blessing). The situation got complicated and got messier than I hoped it would. It didn't seem like there was much benefit that came out of it, as far as I know he's not walking with Jesus yet (although I did run into him once at the Spanish speaking church that met before us in the CityView building). The question I want to ask this morning is: was it worth it to open up my home to someone who had little to offer and created an emotionally hard and difficult situation? And if it was, why was it worth it? Our text will help answer that for us this morning. We will focus most of our time on verses 12-14 since in the other verses Jesus is reiterating some themes we have already talked about in other places in Luke. Heading 1 Revelation In our passage from last week, Jesus was attending a dinner that a leader of the Pharisees invited him to. He first addressed the guests and called out their glory-seeking behavior. Now, in our text this week, Jesus addresses the host. What word of challenge does Jesus have for the host? He utters the amazing words in this passage... Luke 14:12 ESV 12 He said also to the man who had invited him, “When you give a dinner or a banquet, do not invite your friends or your brothers or your relatives or rich neighbors, lest they also invite you in return and you be repaid. Jesus divides up people into two different groups: those who can pay you back and those who can't.[1] In this verse, we see the first of the two groups: those who can pay you back. This could be friends, family, or business relationships that give you some kind of social or financial return. I just want to clarify quickly: Jesus does not mean you are not allowed to invite your friends or family over.[2] This would be a really unfortunate passage for our church if that were the case. Rather, Jesus is using exaggerated language to make a point. What's the point he's making? Jesus' followers should make feasting with the poor and those who can't pay you back a priority. Why can't feasting with friends and family be our only priority? Look at the reason Jesus gives us, “lest they also invite you and you be repaid.” What's Jesus's reason for not just feasting with those it's easy to feast with? The reward is too low. You are not getting enough out of it. You see, in the way God relates to us, when we do something natural like invite friends and family over, there is a natural reward of them inviting us over in return (there's nothing wrong with this. It's just that if this is all you do, you're aiming too low). On the other hand, when you do something supernatural like love someone who has nothing to offer in return, in those instance, God takes it upon himself to be the one to reward you. Solomon puts it this way in the book of Proverbs: Proverbs 19:17 ESV 17 Whoever is generous to the poor lends to the Lord, and he will repay him for his deed. What's this reward God wants to give us for feasting with the poor? Jesus will further clarify that for us in the next verse, Luke 14:13–14 ESV 13 But when you give a feast, invite the poor, the crippled, the lame, the blind, 14 and you will be blessed, because they cannot repay you. For you will be repaid at the resurrection of the just.” Now, Jesus clarifies the other group of people besides those who can pay you back: those who cannot pay you back. Jesus calls them the “poor, the crippled, the lame, the blind.” In their Jewish context, they would not only have lacked the resources to host you, but the social capital to make it worth it for you. Jesus mentions people with specific physical ailments that would have made excluded them from worship at the temple, so they would have been social outcasts.[3] So, having them over does not get you anywhere socially or financially. Who are these people in our culture whom we perceive as not being able to give in return (and I would argue wrongly): The materially poor who ask us for money on street corners. Our neighbors who may be socially awkward or disconnected. This could include single moms or people who just struggle to make friends. It could also include people with worldviews so progressive and different from our own that it would be sacrifice to have them in your home. Our fellow church members who are not socially or spiritually thriving. Now, Jesus says that if you invite such people over, you will be “blessed.” The Greek word we translate “blessed” here means “happy.” You will increase your levels of happiness (your levels of joy) by having the poor over to your home. How does this work since this group of people Jesus commended we have over often take from us more than they can give?[4] How can that possibly make us more hopeful or more joyful? Jesus gives us the reason in this verse, “because they cannot repay you.” As we said before, when you serve people who can't repay you, God himself takes it upon himself to repay you. Indeed, this verse goes on to say the very same thing, “for you will be repaid at the resurrection of the just.” The passive voice in the verb is a way the Bible specifies that God will be the one who rewards.[5] God will go above and beyond any sacrifice any of us have made to love the poor and reward us when Christ comes back and reigns as king. What will that reward be like? One theme throughout the Bible and one that we will soon see come up in this passage is that God's people are headed toward a feast with God in his new creation. One beautiful description of this coming feast is in Isaiah 25. Isaiah 25:6–8 ESV 6 On this mountain the Lord of hosts will make for all peoples a feast of rich food, a feast of well-aged wine, of rich food full of marrow, of aged wine well refined. 7 And he will swallow up on this mountain the covering that is cast over all peoples, the veil that is spread over all nations. 8 He will swallow up death forever; and the Lord God will wipe away tears from all faces, and the reproach of his people he will take away from all the earth, for the Lord has spoken. The reward for feasting with the poor now is greater feasting with God forever. The more we sacrifice to welcome people who can't pay us back into our homes, the more God will delight to shower on us deeper levels of intimacy and feasting with him in the life to come. One statement I heart from one of my professors in seminary was: “what we believe about the future changes how we live today.”[6] This statement connects to our main point this morning: Our future feast with God changes who we feast with now. Before we keep moving on to the other verses in our passage, I want to ask, How would this reality affect our community? I want to mention three ways: Our homes would become pictures of what heaven will be like one day. In the new creation, we won't have anything to offer to God, yet he will gladly feast with us. Hosting the poor in your home makes heaven more tangible right now. The presence of the poor with us will help remind us that we are the spiritually poor before God. If we look in our passage, we see the words “poor” and “blessed.” Does anyone remember where they come from? The beattitudes earlier in Luke where Jesus talks about what a Christian is. A Christian is someone who considers themselves poor before God. The presence of the poor in our lives and homes should help us develop a deeper awareness of our own need for God's grace. Church, who is the poor before God, who is it whom God completely forgave all of our sin? It is us, is it not? The Apostle Paul describes our spiritual neediness in 2 Corinthians 9. He says, 2 Corinthians 8:9 ESV 9 For you know the grace of our Lord Jesus Christ, that though he was rich, yet for your sake he became poor, so that you by his poverty might become rich. Martin Luther, the german reformer also put this so well. Here is something he said at the end of his life on his deathbed, “We are beggars. This is true.” Feasting with the poor will break down the barriers between the rich and the poor that can often keep the poor from Jesus. The poor often don't first and foremost need stuff, they need relationship. Yet, the dynamic of a soup kitchen creates the sense that there is a superior person (the server) and inferior person (the person receiving). Yet, when we host the poor in our homes with an heart attitude of wanting to spend time with them as those who along with us are poor before God, the barrier between rich and poor starts to disappear and real relationship can begin. I first heard this idea from Tim Cain in a sermon he preached in 2015. Here is what he has to say, This passage is about far more than food—it's really about relationship. This passage is about treating the poor and the crippled and the lame and the blind with the same sense of love and honor and respect and appreciation that we have for our friends and relatives and rich neighbors. One woman who found herself stuck in poverty told the man who interviewed her, “I know people do a lot for me. But what I want is for someone to be my friend.” What this woman longed for was a friend. She wanted to sit at a table and eat with someone instead of standing in line to receive food from someone. That is what Jesus is calling us to in these verses. He is calling us to open our eyes and invite people who may not be anything like us into a relationship. We will be able to accomplish with our dinner tables and homes what millions of dollars service projects cannot. Getting back to the feast, one of the guests makes this same connection we did earlier between Jesus's command to feast with the poor and the future feast with God. Verse 15 says, Luke 14:15 ESV 15 When one of those who reclined at table with him heard these things, he said to him, “Blessed is everyone who will eat bread in the kingdom of God!” He hears Jesus's teaching about feasting with the poor. He comes to a correct conclusion: “those who feast with God forever will be happy.” However, there's something Jesus dislikes about his understanding that he wants to correct. We can see that verse 16 starts with the word, “but,” then Jesus tells a parable against the Pharisees that he is dining with. It seems as if one faulty assumption this Pharisee was making was that all or most of the Pharisees would be at this future feast with God. So, Jesus tells the following parable. Again he uses the familiar image of feasting to teach truths about the spiritual world,[7] Luke 14:16–17 ESV 16 But he said to him, “A man once gave a great banquet and invited many. 17 And at the time for the banquet he sent his servant to say to those who had been invited, ‘Come, for everything is now ready.' In Jesus's parable, a man, who represents God, invites many to a “great banquet,” which represents life with God forever.[8] The feast has been prepared, meaning that God is immediately available. “The many” represents the Jewish people and their religious leaders. We know that because one theme in Luke is God's invites his people and many refuse, especially the rulers. Next, Jesus says, Luke 14:18–20 ESV 18 But they all alike began to make excuses. The first said to him, ‘I have bought a field, and I must go out and see it. Please have me excused.' 19 And another said, ‘I have bought five yoke of oxen, and I go to examine them. Please have me excused.' 20 And another said, ‘I have married a wife, and therefore I cannot come.' They don't come to this feast, because they have other priorities. These priorities are not bad things in and of themselves, but become bad things when they replace the best things. What are these other priorities: (1) “I have bought a field” could represent life priorities such as where you live and what you own. (2) “I have bought five yoke of oxen” could represent business priorities such as career advancement or starting a new business. (3) “I have married a wife” clearly represents romantic priorities, as in whom your pursing and whom your with. As I said before, none of these are bad things. They only become bad things when they choke out the best things. This is a word of caution from Jesus to the Pharisees that we would do well to take to heart: don't go around feasting with the poor, hoping it will do something good for them and for you spiritually, if you are not already feasting with God. The whole point of feasting with the poor is so that you and them can all have deeper intimacy with God. The imagery of feasting makes this point well: fellowship over food brings people into deeper relationship with each other. Yet, if you allow another priority to crowd out intimacy with God, feasting on his word and enjoying him, you won't find your efforts to feast with the poor or do anything else ultimately fruitful. Do you happen to have another priority right now that is choking out the highest priority we should already have of being with Jesus? We are waiting for a future feast with God, yet we are already invited to indulge in knowing and receiving him. Ps 34 says, Psalm 34:8 ESV 8 Oh, taste and see that the Lord is good! Blessed is the man who takes refuge in him! The answer is not to completely cut out other priorities in our lives, but contain them to reasonable boundaries so that we can be with our Father. What happens next? Luke 14:21 ESV 21 So the servant came and reported these things to his master. Then the master of the house became angry and said to his servant, ‘Go out quickly to the streets and lanes of the city, and bring in the poor and crippled and blind and lame.' It is insulting to the master that so many reject his invitation.[9] It even makes him angry. This points to the deep displeasure God had in the Pharisee's and many Jewish people's rejection of him. Jesus is saying to this guy at the feast, “you think it's going to be such a good time feasting together, but you and many of your friends won't even be there because you've rejected me: you have other priorities than being in a relationship with the God who made you. You need to repent of that if you are going to be one those who are blessed in this feast to come.” While many of us shrink back from loving others when others wound us, such is not the case with God. Instead, the master tells the servant to go invite more people. Who does God invite? None other than the poor and crippled to the feast. These “poor and crippled and lame and blind” are the uneducated, common people who make up many of Jesus's disciples who come to him (and may even represent Gentiles, that is non-Jewish followers of Jesus).[10] When we invite the poor into our homes, we are mimicking our God. He invites those who have a sense of their own spiritual need into his kingdom. When we invite those who are poor according to this world, we are turning our homes into a visual representation of that truth. After inviting the poor into the feast, the passage says, Luke 14:22–23 ESV 22 And the servant said, ‘Sir, what you commanded has been done, and still there is room.' 23 And the master said to the servant, ‘Go out to the highways and hedges and compel people to come in, that my house may be filled. So, the servant has went and invited some of the poor to come and there is still room. I think this detail in the parable represents a part of the character of our God: he has a huge heart and he desires to save and will save. I have a hesitancy that can keep me from pouring myself out to invite more people to know God or to come to my home. It's that from time to time, I can have a low view of God's purpose to rescue and to save. When I don't see him move in the lives of many unbelievers for a while, I can become discouraged and not want to persevere. Yet, I make a huge mistake if I base my evangelistic efforts on my own experience or my own past success. I am far safer to base my efforts on the character and heart of God to rescue sinners. The parable goes on to share what the right response to there being “room” left is, when you grasp that it is God's purpose to rescue all kings of people: “‘Go out to the highways and hedges and compel people to come in, that my house may be filled.” By compel, Jesus means to earnestly persuade.[11] We leave the comfort of our own homes and go out and compel people to know Jesus and come to our homes when we grasp how large God's heart is and his purpose to save sinners. When we have confidence that this is his heart, it starts to become our heart, and our lives start to show it. Does this verse describe your efforts to invite people to Jesus and into your home? If not, I submit to you that you have too low a view of God's heart to save and we need to grow in that. Luke 14:24 ESV 24 For I tell you, none of those men who were invited shall taste my banquet.' ” The most tragic thing in the world is when people refuse a dinner invitation from God. Yet, we should not let people's rejection of God give us a low view of our God's heart to save. Rather than approaching ministry with less zeal when we see other reject Jesus and us, we should approach it with greater zeal because God desires to save and rescue. One final word for us: if you are listening to my voice, don't be among those who refuse to go into the feast and eat with God. Don't be like those Pharisees who refused to acknowledge their spiritual poverty and come to Jesus. If you want to know how you can have your sins forgiven and feast with God forever, please talk to one of our members before leaving. [1] I got this insight from Tim Cain's sermon, Bethlehem Baptist Church. [2] John Calvin, Harmony of Matthew, Mark, Luke, trans. David W. Rev. William Pringle, vol. 1, Calvin's Commentaries 23 Volume Set (Grand Rapids, Michigan: Baker Books, 2009), 166. [3] Bock, D. L. (1996). Luke: 9:51–24:53 (Vol. 2, p. 1266). Grand Rapids, MI: Baker Academic. [4] I got this insight from Tim Cain's sermon, Bethlehem Baptist Church. [5] Bock, D. L. (1996). Luke: 9:51–24:53 (Vol. 2, p. 1267). Grand Rapids, MI: Baker Academic. [6] I heard this from Dr. Jason DeRouchie in his Old Testament course in 2014. He mentioned he got it from Scott Hafemann. [7] John MacArthur, Humbling the Exalted--Exalting the Humble (gty.org). [8] Bock, D. L. (1996). Luke: 9:51–24:53 (Vol. 2, p. 1273). Grand Rapids, MI: Baker Academic. [9] Green, J. B. (1997). The Gospel of Luke (p. 559). Grand Rapids, MI: Wm. B. Eerdmans Publishing Co. [10] John Calvin, Harmony of Matthew, Mark, Luke, trans. David W. Rev. William Pringle, vol. 1, Calvin's Commentaries 23 Volume Set (Grand Rapids, Michigan: Baker Books, 2009), 172. [11] Biblical Studies Press. (2005). The NET Bible First Edition; Bible. English. NET Bible.; The NET Bible. Biblical Studies Press.

Dev Game Club
DGC Ep 265: Final Fantasy VI (part seven)

Dev Game Club

Play Episode Listen Later Jun 23, 2021 95:09


Welcome to Dev Game Club, where this week we continue our series on Final Fantasy VI. We are deeply into the world of ruin, seeking out our friends, and relating our strange adventures, before turning to feedback. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: More of the World of Ruin Issues covered: breaking the Internet, reaching the Dream Stooges, naming Cyrano, The Dark Chuckler, Tim's plan going off the rails, exploring Zozo, returning to places from the World of Balance, the sad story of the woman's departed beau, getting a lot of mileage out of small amounts of animation, not enjoying the battle system enough to avoid the feelings of interruption, the challenge of the dragon, Brett's unchanging strategy, Celes's Runic action, searching the map for Locke, the hidden stuff in Doma, getting into Cyan's dream, defeating the Dream Stooges, puzzles on the Phantom Train, being begged to save Cyan by his dead family, the tough battle against Wrexsoul, combats that challenge you more and play against expectations, combinations that lead to unexpected results, hidden bosses in Kingdom Hearts, secrecy of bosses changing over time, being at the top of their game, establishing an expectation of secret bosses, "the Internet ruins everything," pulling off more adult themes, having the unexpected in tabletop and in a JRPG, the big unresolved moment in Cyan's life, Esper management, exploitable combos, not knowing the usefulness of the other spells, picking out a weapon at the secret base... or not?, poking at the Tower, not liking the distance melee attacks, mechanics you bounce off the first time, not enjoying the disempowered controls of certain games, the focus on story in JRPGs, being co-located to play co-op, bugs and exploits in the game, Eastern European takes on Tolkien. Games, people, and influences mentioned or discussed: Mark Garcia, Cyrano de Bergerac, Kingdom Hearts, Final Fantasy (series), Chrono Trigger, Dungeons & Dragons, Hironobu Sakaguchi, The Two Towers, JRR Tolkien, MattSattam, Fallout, Ocarina of Time, Super Mario RPG, Square Enix, XenoGears, Dark Cloud 2, Ni No Kuni, Shadow of the Colossus, Reed Knight, Resident Evil, Nathan Martz, Fumito Ueda, Artimage, Pokemon, Diablo, Baldur's Gate, World of Warcraft, Elder Scrolls (series), BioWare, Mass Effect, Darren Johnson, John Stafford, Derek Filippo, Icewind Dale, Tim Cain, Leonard Boyarsky, Interplay, Earthbound, Brave New World, John Webb, Divinity (series), The Witcher (series), Death Stranding, Get Out, Us, Kirk Hamilton, Aaron Evers. Next time: Even more of the World of Ruin Links: https://finalfantasy.fandom.com/wiki/Vanish-Doom_bug https://finalfantasy.fandom.com/wiki/Sketch_bug https://finalfantasy.fandom.com/wiki/Evade_bug https://finalfantasy.fandom.com/wiki/Psycho_Cyan_bug Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com

VCCC Audio Podcasts
Genesis 29:31-35 | God's Love for the Overlooked - Stand Alone Message

VCCC Audio Podcasts

Play Episode Listen Later May 2, 2021


Message from Tim Cain on May 2, 2021

Gamereactor TV - Italiano
The Outer Worlds: Murder on Eridanos - Megan Starks and Tim Cain - Interview

Gamereactor TV - Italiano

Play Episode Listen Later Mar 11, 2021 18:59


Gamereactor TV - Sverige
The Outer Worlds: Murder on Eridanos - Megan Starks and Tim Cain - Interview

Gamereactor TV - Sverige

Play Episode Listen Later Mar 11, 2021 18:59


Gamereactor TV - Suomi
The Outer Worlds: Murder on Eridanos - Megan Starks and Tim Cain - Interview

Gamereactor TV - Suomi

Play Episode Listen Later Mar 11, 2021 18:59


Gamereactor TV - Inglês
The Outer Worlds: Murder on Eridanos - Megan Starks and Tim Cain - Interview

Gamereactor TV - Inglês

Play Episode Listen Later Mar 11, 2021 18:59


The Fallout Hub
The Fallout Hub ~ Prologue: "Finding The Vault"

The Fallout Hub

Play Episode Listen Later Jan 29, 2020 16:07


In this prologue to a new Fallout community podcast, 3 passionate Fallout fans chase down the rumor of Tim Cain's abandoned retreat deep in Appalachia. There, they discover a secret Vault created by the Fallout creator himself... ABOUT THE FALLOUT HUB: Broadcasting deep underground in an undisclosed location, the Fallout Hub is your source for community news, tips, gameplay and discussion. Hosted by Mr. Robots of the Fallout Lorecast, Dave Chafinz of Vault Boys WV and Kenneth Vigue of CHAD: A Fallout 76 Podcast. Join us for our first episode arriving Saturday, February 8th at 8am Get 15% off Lootcrate! Use the link: https://www.tkqlhce.com/click-100173810-13902093?sid=fhub And the code: ROBOTSRADIO Twitter: https://twitter.com/thefallouthub Instagram: https://www.instagram.com/thefallouthubpodcast/ Website: https://robotsradio.net/ Email: thefallouthubpodcast@gmail.com FOLLOW MR ROBOTS: YouTube: https://www.youtube.com/channel/UCRtCSeN1UrmgTvZiRkMPeHw Twitter: https://twitter.com/robots_radio Fallout Lorecast: https://anchor.fm/fallout-lorecast FOLLOW KENNETH VIGUE: YouTube: https://www.youtube.com/channel/UC4NZlzYR8taNHr_WCaxUyCA Twitter: https://twitter.com/fchadfallout76 CHAD: A Fallout 76 Story Podcast: https://anchor.fm/fallout76podcast FOLLOW DAVE CHAFINZ: YouTube: https://www.youtube.com/channel/UCa7VnQCroPQ-A54gjwFokRg Twitter: https://twitter.com/the_CryptidCast Cryptid Cast: https://anchor.fm/thecryptidcast --- Send in a voice message: https://anchor.fm/the-fallout-hub/message Learn more about your ad choices. Visit megaphone.fm/adchoices

The Michelle Meow Show
Kym Sims and Tim Cain w/ Boys' Entrance

The Michelle Meow Show

Play Episode Listen Later Apr 2, 2017 59:32


BeBe speaks with two Recording Artists - Tim Cain and Boys' Entrance present their lastest project which is turning their last album TUNNELVISION into the rock opera stage production TUNNELVISION: THE MUSICAL -plus- Dance Music Diva Kym Sims Fans returns to show to talk about last year's amazing return to music and introduces her new release to U.S. radio TURN IT UP available April 4.

Rated LGBT Radio
FriDAY Dance Party: Tim Cain with "TUNNELVISION"

Rated LGBT Radio

Play Episode Listen Later Aug 26, 2016 121:00


Welcome to the FriDAY Dance Party!   Today in Hour 1 we're welcoming Tim Cain from the group Boys Entrance!  Their latest, "Tunnelvision" is the featured album available on CD Baby here!  Tim will talk about his journey as a musician, singer and entertainer!  Then we'll hear their music! In Hour 2 - it's whatever you want to hear!  Get your requests in early and I'll give you Mad Shout Outs, too! Call 323 657-1493 to ask a question and join the fun! Take the Rated G Radio10 Question Anonymous Survey!Buy Garrett's albumBLOND JESUS!Rated G Radio is on iTunes.  Get the most recent 300 episodes free here!  

cd baby tunnel vision tim cain garrett miller friday night dance party friday dance party