Podcasts about after effects

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Latest podcast episodes about after effects

Millennial Investing - The Investor’s Podcast Network
TIVP019: Adobe (ADBE): Designing a Creative Empire w/ Shawn O'Malley & Daniel Mahncke

Millennial Investing - The Investor’s Podcast Network

Play Episode Listen Later May 11, 2025 87:50


Shawn O'Malley and Daniel Mahncke break down Adobe (ticker: ADBE), a leading software company providing end-to-end solutions for creative professionals, from design and creation to marketing and performance measurement. Through apps like Photoshop and After Effects, Adobe offers an industry-leading suite of productivity tools for creatives, including freelancers designers, Hollywood design studios, and everyone inbetween. Excel is to the financial world as Adobe is to the creative world, you might say. In this episode, you'll learn how Adobe grew out of a garage and became tangled with Apple early on, how the company transitioned to a cloud-based subscription model, whether AI risks to Adobe's business are overstated, how Adobe is implementing AI into its tool, whether Adobe is as attractively valued as it seems, plus so much more! Prefer to watch? Click ⁠⁠here⁠⁠ to watch this episode on YouTube. IN THIS EPISODE, YOU'LL LEARN 00:00 - Intro 00:43 - Adobe's origin story and how it was created out of a garage. 07:24 - What were Adobe's first few popular products and how Apple elevated Adobe's business. 16:02 - Why Adobe transitioned to a subscription-based business model in 2013. 19:36 - Why the market has soured on Adobe's otherwise wonderfully profitable and growing business. 24:40 - How Adobe is responding to Canva, Figma, and disruptions from AI. 39:32 - What Adobe is doing to keep the next generation of designers using its products. 01:04:50 - The biggest risks to Adobe's continued dominance. 01:07:41 - Whether Adobe is attractively valued at its current beaten down levels. 01:16:22 - Whether Shawn & Daniel add ADBE to The Intrinsic Value Portfolio. And much, much more! *Disclaimer: Slight timestamp discrepancies may occur due to podcast platform differences. BOOKS AND RESOURCES Get smarter about valuing businesses in just a few minutes each week through our newsletter, ⁠⁠The Intrinsic Value Newsletter⁠⁠. From Quartr's Insights blog: Adobe: Equipping the Architects of Digital Expression. Adobe's Investor Day Summit. Value Investor's Club pitch for Adobe. Never Sell podcast on Adobe. Check out our previous Intrinsic Value breakdowns: ⁠⁠Nintendo⁠⁠, ⁠⁠Airbnb⁠⁠, ⁠⁠AutoZone⁠⁠, ⁠⁠Alphabet⁠⁠, ⁠⁠Ulta⁠⁠, ⁠⁠John Deere⁠⁠, and ⁠⁠Madison Square Garden Sports⁠⁠. Check out the books mentioned in the podcast ⁠⁠here⁠⁠. Enjoy ad-free episodes when you subscribe to our ⁠⁠Premium Feed⁠⁠. NEW TO THE SHOW? Follow our official social media accounts: ⁠⁠X (Twitter)⁠⁠ | ⁠⁠LinkedIn⁠⁠ | ⁠⁠Instagram⁠⁠ | ⁠⁠Facebook⁠⁠ | ⁠⁠TikTok⁠⁠. Browse through all our episodes (complete with transcripts) ⁠⁠here⁠⁠. Try Shawn's favorite tool for picking stock winners and managing our portfolios: ⁠⁠TIP Finance⁠⁠. Enjoy exclusive perks from our ⁠⁠favorite Apps and Services⁠⁠. Learn how to better start, manage, and grow your business with the ⁠⁠best business podcasts⁠⁠. SPONSORS Support our free podcast by supporting our ⁠⁠sponsors⁠⁠:⁠⁠ CFI Education Airbnb Connect with Shawn: ⁠⁠Twitter⁠⁠ | ⁠⁠LinkedIn⁠⁠ | ⁠⁠Email⁠⁠ Connect with Daniel: ⁠⁠Twitter⁠⁠ | ⁠⁠LinkedIn⁠⁠ | ⁠⁠Email⁠⁠ HELP US OUT! Help us reach new listeners by leaving us a ⁠⁠rating and review⁠⁠ on ⁠⁠Spotify⁠⁠! It takes less than 30 seconds and really helps our show grow, which allows us to bring on even better guests for you all! Thank you – we really appreciate it!  Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://theinvestorspodcastnetwork.supportingcast.fm

Web & Design Podcast mit Freelancer Jonas Arleth
231: RIVE Deep Dive: Grafiken für Webflow-Sites turbo-schnell animieren

Web & Design Podcast mit Freelancer Jonas Arleth

Play Episode Listen Later May 2, 2025 65:21


In diesem Deep Dive zeigt Lorenz Grabosch, warum Rive-Animationen für Web- und App-Projekte oft das „Next-Level“-Upgrade zu Lottie sind. Du erfährst: • seinen Weg von After Effects zu Rive • die größten Performance- und Workflow-Vorteile • wie du SVGs aus Figma in Rive importierst, animierst und nahtlos in Webflow einbindest – inkl. Loop-Kontrolle, State Machines & GSAP-Triggern. Perfekt für alle, die interaktive Animationen schneller bauen und leichter warten wollen. Laurenz Grabosch online • LinkedIn: https://www.linkedin.com/in/laurenzgrabosch • Website: https://www.graboschmedia.de --------------------------------------------- Meine Onlinekurse:

Fore Play
All The Rory Aftereffects

Fore Play

Play Episode Listen Later Apr 17, 2025 109:59


Bryson says Rory wouldn't talk to him. Rory reveals how nervous he was. The world reacts to perhaps the most historic golf tournament of our lives. We debate Bryson's reinvention, the perception of Rory's final round performance, and what is yet to come this year. Plus: Trent's at Harbour Town, we're trying the new TaylorMade R7 Mini Driver, golf fans staying silent in key moments is amazing, Frankie's medical issues, rangefinders, and an Olympic golf team mixed event.You can find every episode of this show on Apple Podcasts, Spotify or YouTube. Prime Members can listen ad-free on Amazon Music. For more, visit barstool.link/foreplaypod

The Business of Dance
63 - Justin Corbo: Building Your Dream Dance Career Through Social Media

The Business of Dance

Play Episode Listen Later Mar 30, 2025 66:45


Episode Summary:Justin Corbo, a professional dancer, choreographer, content creator, and videographer. With over 3 million followers and 1 billion views across his social media platforms, Justin shares his journey from competitive figure skating in Montreal to becoming one of the most sought-after influencers and creatives in the dance industry.Justin reveals how he transitioned into dance and, later, videography, learning everything through trial and error, including mastering tools like Adobe Premiere Pro and After Effects. He discusses the importance of consistency and networking, which played a pivotal role in securing his O-1 visa and making valuable connections with mentors and industry professionals. Justin also opens up about his experience of building an online presence and how content creation led to brand collaborations with major companies like Disney and Coca-Cola.The conversation dives into social media strategies, such as the importance of finding a niche, using the right tools for editing, and mastering timing for peak engagement. Justin emphasizes how dancers today have an opportunity to create their own brand and secure lucrative partnerships through platforms like TikTok and Instagram.This episode is packed with inspiration, practical advice, and behind-the-scenes insights into what it takes to build a successful career as a dancer and content creator in today's digital world. Tune in to learn more about Justin's journey and how you can apply these lessons to your own dance career.Show Notes:(2:30) Introduction to Justin Corbo and his background(6:00) From figure skating to dance: Justin's early years in Montreal(10:30) The transition from dance to videography and social media(14:15) Networking and making connections to secure the O-1 visa(18:00) Building a strong social media presence and brand collaborations(24:00) Social media tips: Niche, consistency, and engagement strategies(29:00) Behind the scenes of creating content: Tools, editing, and filming(35:00) How to handle brand deals and negotiating pay rates for content creators(40:00) The future of content creation in the dance industry(45:00) Final thoughts on building your dream dance career through social mediaBiography:Justin Corbo is a well known professional dancer/choreographer/content creator. His passion for videography sets him aside as being LA's most known social media videographer. He has the ability to create unique and vibrant content that goes viral. His goal is to inspire and drive attention to what matters in life. Dance and traveling have been a huge part of his success and will continue to do what he loves.Connect on Social Media:https://www.instagram.com/justin.corbohttps://www.facebook.com/juscorbo

Help and Hope Happen Here
Stacie Eirich will talk about the side effects and after effects that her now 16 year old daughter Sadie has been struggling with over the past 2 years since she was diagnosed with Medulloblastoma when she was 14

Help and Hope Happen Here

Play Episode Listen Later Mar 27, 2025 53:42


Side Effects and After Effects from any Pediatric Cancer battle can be very difficult, especially when there are so many side effects that are concerning after being diagnosed with Pediatric Brain Cancer. That is certainly the case as we just heard from Stacie Eirich in talking about her daughter Sadie who has had more than a few difficult obstacles to overcome. The hope is that she will find the right people and programs to help Sadie through her toughest times. 

Kreativgelaber
#9 Adobe Insights: Sven Doelle & Robert Hranitzky über KI, Premiere & die Zukunft der Kreativität

Kreativgelaber

Play Episode Listen Later Mar 24, 2025 61:22


In dieser Folge haben wir Sven Doelle und Robert Hranitzky von Adobe zu Gast. Wir sprechen über die neuesten Entwicklungen in Premiere Pro, After Effects und Firefly, den Einfluss von künstlicher Intelligenz auf kreative Workflows und wie sich die Rolle von Kreativen in den nächsten Jahren verändern könnte. Sven gibt uns spannende Einblicke in die technologischen Innovationen bei Adobe, während Robert aus seiner langjährigen Erfahrung als Kreativer berichtet und uns erzählt, wie sich die Branche verändert.Außerdem haben wir eure Community-Fragen mitgenommen, die Sven und Robert direkt beantworten – von der Zukunft von 3D in After Effects über KI-gestützte Farbkorrekturen bis hin zu besseren Captions in Premiere. Und natürlich sprechen wir auch über ein Thema, das viele beschäftigt: Warum gibt es immer noch kein richtiges Speedramping mit dem Warp Stabilizer?Ein absolutes Muss für alle Videoproduzenten, Motion Designer und Adobe-User!

School of Motion Podcast
Already Been Chewed and the Journey to Motion Design Success

School of Motion Podcast

Play Episode Listen Later Mar 19, 2025 72:41


EJ jams with Barton Damer, the creative muscle behind Already Been Chewed (ABC)...basically the Tony Hawk of motion design. This dude turned his skateboarding obsession into a full-blown 3D animation studio that now cranks out mind-blowing work for Nike, Adidas, Star Wars, and Marvel. Check out the corresponding blog post with key takeaways: https://www.schoolofmotion.com/blog/already-been-chewed Artists Barton Damer https://www.linkedin.com/in/barton-damer-92a32918 EJ Hassenfratz https://www.youtube.com/@eyedesyn/videos Nick Campbell https://greyscalegorilla.com/about-us/ Paul Babb https://www.linkedin.com/in/paulbabb/ Rob Dyrdek https://robdyrdek.com/ Mark Fancher https://www.youtube.com/c/MarkFancherFX Dan Arsham https://www.danielarsham.com/ PJ Richardson https://www.laundry.studio/ Jonathan Winbush https://www.youtube.com/channel/UCmzWP6o2cw73moEF7LO_KvA Studios Already Been Chewed (ABC) https://www.alreadybeenchewed.tv/ Greyscale Gorilla https://greyscalegorilla.com/ Maxon https://www.maxon.net/en LRG https://l-r-g.com/ Nike https://www.nike.com/ Adidas https://www.adidas.com/ Under Armour https://www.underarmour.com/en-us/ Street League Skateboarding https://www.streetleague.com/ MTV https://www.mtv.com/ ESPN https://www.espn.com/ Discovery Channel https://www.discovery.com/ New Balance https://www.newbalance.com/ Louis Vuitton https://www.alreadybeenchewed.tv/louisvuitton Tiffany and Co. https://www.tiffany.com/stories/collaborations/daniel-arsham-pokemon/ Legwork https://legworkstudio.com/animation/ Laundry Studio https://www.laundry.studio/ SoFi Stadium https://www.laundry.studio/ooh/project-four-l3zw3-jecsr-hr7em-6yptl Work Fantasy Factory https://www.paramountplus.com/shows/rob-dyrdeks-fantasy-factory/ Rob & Big https://en.wikipedia.org/wiki/Rob_%26_Big Snack Off https://tv.apple.com/us/show/snack-off/umc.cmc.3cjzt6066id3jq5koxur3vx9p Ridiculousness https://tv.apple.com/us/show/ridiculousness/umc.cmc.234le4y5rrb4satzsf28ix6yx Digital Artist of the Year https://www.behance.net/gallery/12189735/COMPUTER-ARTS-MAGAZINE-Digital-Artist-of-the-Year?locale=en_US Resources NAB https://www.nabshow.com/ Cinema 4D https://www.maxon.net/en/cinema-4d After Effects https://www.adobe.com/products/aftereffects.html Computer Arts Magazine https://www.creativebloq.com/computer-arts Adobe Photoshop https://www.adobe.com/products/photoshop.html Adobe Illustrator https://www.adobe.com/products/illustrator.html Final Cut Pro https://www.apple.com/final-cut-pro/ iMovie https://support.apple.com/imovie Houdini https://www.sidefx.com/products/houdini/ Unreal Engine https://www.unrealengine.com/en-US Behance https://www.behance.net/onboarding/hirerCreative Nixon https://www.nixon.com/ Rob & Bart Interview https://www.youtube.com/watch?v=frJ4rcpyFvI

Black History Unveiled
Interview: Beata Umubyeyi Mairesse on the aftereffects of the 1994 genocide in Rwanda

Black History Unveiled

Play Episode Listen Later Mar 9, 2025 45:43


In today's episode of the Black History Unveiled podcast, I interview Rwandan-French author Beata Umubyeyi Mairesse about her book "All Your Children, Scattered". It is a novel about the aftereffects of the 1994 genocide in Rwanda, told through three generations. Beata's latest book, "The Convoy", is about her own experiences of the genocide. She was only a teenager when it happened, and the book tells the story of how she escaped the killings and how she, as an adult, tries to piece together the accounts of other survivors. Get bonus content on Patreon Hosted on Acast. See acast.com/privacy for more information.

Shenanigans On Sheridan
FU Presents: Ball 4 All Podcast: Episode 18

Shenanigans On Sheridan

Play Episode Listen Later Mar 7, 2025 28:14


Premier Pro sucks (more like Average Amateur) and it prevented us from getting this truly momentous and era defining episode from being released in a timely fashion. Thanks a lot Adobe and your garbage video editing software that I use to edit all of my podcasts. And I know what you thinking, why would you use a video editing software to edit audio? Well answer me this, why does Tiff only use After Effects to do all of her photo editing projects. She has Photoshop, but refuses to use it. Listen people, we all use the devil we know. I just hope this won't happen next week too, but only time will tell. Enjoy this Odyssey of an episode!

Mograph Podcast
EP 430: Special Guest PJ Richardson from Laundry

Mograph Podcast

Play Episode Listen Later Mar 5, 2025 70:57


Come join us, as we talk to the incredible PJ Richardson from Laundry Studios about all things Cinema 4D, After Effects, Unreal Engine and more!

School of Motion Podcast
Unreal Engine, Creative Communities, and Career Growth with Cart & Horse

School of Motion Podcast

Play Episode Listen Later Feb 26, 2025 65:39


What happens when a small group of motion designers in Detroit evolves into a powerhouse of collaboration and innovation? The crew from Cart & Horse sat down with Joey on the School of Motion podcast to share their journey—from navigating the tight-knit creative community in Detroit to pioneering new workflows in Unreal Engine. Check out the corresponding blog post and key takeaways here: https://www.schoolofmotion.com/blog/cart-and-horse

Naruhodo
Naruhodo #436 - A violência faz parte da "natureza humana"?

Naruhodo

Play Episode Listen Later Feb 24, 2025 58:22


A violência pode ser justificável em alguma situação, inclusive em casos de autodefesa? Será que uma cultura massiva de não violência pode se estabelecer no longo prazo ou ela será sempre muito instável? A violência faz parte da "natureza humana"?Confira o papo entre o leigo curioso, Ken Fujioka, e o cientista PhD, Altay de Souza.>> OUÇA (58min 23s)CONVIDADO ESPECIAL: Reinaldo José LopesReinaldo José Lopes é jornalista de ciência da Folha de S. Paulo e autor de dez livros. Além do recente Livro Homo Ferox, temos também os best-sellers "1499: O Brasil Antes de Cabral" e "Darwin Sem Frescura", este último escrito em parceria com o paleontólogo e YouTuber Pirula, com o qual foi finalista no Prêmio Jabuti de 2020. Fez mestrado e doutorado sobre a obra de J.R.R. Tolkien na USP e também traduziu alguns dos principais livros do autor, como "O Silmarillion" e "O Hobbit". Mora em São Carlos (SP) com sua esposa, seus filhos e uma Jack Russell chamada Zelda. Livro "Homo Ferox": https://harpercollins.com.br/products/homo-ferox-reinaldo-jose-lopes?variant=41815729766566*Naruhodo! é o podcast pra quem tem fome de aprender. Ciência, senso comum, curiosidades, desafios e muito mais. Com o leigo curioso, Ken Fujioka, e o cientista PhD, Altay de Souza.Edição: Reginaldo Cursino.http://naruhodo.b9.com.br*APOIO: INSIDERIlustríssima ouvinte, ilustríssimo ouvinte do Naruhodo, tudo aponta para um fevereiro quente. Muito quente. E a INSIDER permite que eu me vista bem sem sofrer com o calor…Pra você que ainda não experimentou INSIDER, quero deixar aqui pra vocês... Cinco motivos para experimentar INSIDER! 1) Não enrola na perna:Conforto que fica no lugar o dia inteiro. 2) Tecido ultra macio:Sensação de segunda pele.3) Conforto térmico:Ideal para qualquer clima.4) Anti-odor:Previne o mau cheiro, mesmo após um longo dia de uso.5) Alta durabilidade:Tecnologia que acompanha sua rotina sem deformar.O momento para experimentar INSIDER é agora. Em fevereiro, ao aplicar o cupom NARUHODO, você garante 12% de desconto!Para aproveitar, o jeito mais fácil é usar o endereço https://bit.ly/naruhodo-fevereiro-2025 ou clicar no link da descrição deste episódio: o cupom será aplicado automaticamente no carrinho.É tempo de INSIDER.#InsiderStore*REFERÊNCIASJornalismo científico: o valor da boa informação com Reinaldo José Lopeshttps://www.youtube.com/watch?v=ocZ1DeRwip4&ab_channel=Ostr%C3%AAselementosViolence: An Interdisciplinary Approach to Causes, Consequences, and Cureshttps://www.wiley.com/en-us/Violence%3A+An+Interdisciplinary+Approach+to+Causes%2C+Consequences%2C+and+Cures-p-9781119240686GRAEBER, David. The utopia of Rule: on technology, stupidity, and the secret joys of bureaucracyhttps://periodicos.uff.br/antropolitica/article/download/41846/23821/139822Violence Against Civilians During Armed Conflict: Moving Beyond the Macro- and Micro-Level Dividehttps://www.annualreviews.org/content/journals/10.1146/annurev-polisci-041719-102229Chapter 1. Spanish influenza 1918/19https://www.degruyter.com/document/doi/10.1075/pbns.339.01sto/htmlLessons should be learned: Why did we not learn from the Spanish flu?https://journals.sagepub.com/doi/full/10.1177/20503121241256820World War I may have allowed the emergence of “Spanish” influenzahttps://www.thelancet.com/journals/laninf/article/PIIS1473-3099(02)00185-8/abstractWhat Should We Mean by “Pattern of Political Violence”? Repertoire, Targeting, Frequency, and Techniquehttps://www.cambridge.org/core/journals/perspectives-on-politics/article/abs/what-should-we-mean-by-pattern-of-political-violence-repertoire-targeting-frequency-and-technique/26CA4E56B136A6020ABAD1B576E784E8The Strategies of Terrorismhttps://direct.mit.edu/isec/article-abstract/31/1/49/11864/The-Strategies-of-Terrorism?redirectedFrom=fulltextDominance, cortisol and stress in wild chimpanzees (Pan troglodytes schweinfurthii)https://deepblue.lib.umich.edu/bitstream/2027.42/46903/1/265_2003_Article_713.pdfRejection perceptions: feeling disrespected leads to greater aggression than feeling dislikedhttps://www.sciencedirect.com/science/article/abs/pii/S0022103114000870?via%3DihubGender differences in personality and social behaviorhttps://iris.unito.it/bitstream/2318/1852940/1/DelGiudice_2015_gender_differences_chapter_pre.pdfThe interpersonal consequences of prestige and dominance-based moral grandstandinghttps://www.sciencedirect.com/science/article/abs/pii/S019188692200160XWhy We Kill: The Political Science of Political Violence against Civilianshttps://www.annualreviews.org/content/journals/10.1146/annurev-polisci-082112-141937The evolution of prestige: freely conferred deference as a mechanism for enhancing the benefits of cultural transmissionhttps://www.sciencedirect.com/science/article/abs/pii/S1090513800000714Prestige and dominance as assessed by friends, strangers, and the selfhttps://www.sciencedirect.com/science/article/abs/pii/S0191886921003408The Consequences of Contention: Understanding the Aftereffects of Political Conflict and Violencehttps://www.annualreviews.org/content/journals/10.1146/annurev-polisci-050317-064057Seeing women as objects: The sexual body part recognition biashttps://onlinelibrary.wiley.com/doi/abs/10.1002/ejsp.1890?casa_token=JwlxUw6spI4AAAAA%3AOGIxpv1hAnqr9w6-vpb7FWYwfNXItk4xGvnthG51XiccVFE2NIbt1k36BSK9T3ZOTLpaTEm6Yx1UBfXpFrom social status to emotions: Asymmetric contests predict emotional responses to victory and defeat.From social status to emotions: Asymmetric contests predict emotional responses to victory and defeat.Transmission of aggression through imitation of aggressive modelshttps://psycnet.apa.org/record/1963-00875-001Beliefs about the nonverbal expression of social powerhttps://link.springer.com/article/10.1007/s10919-005-2743-zPrestige and dominance: a review of the Dual Evolutionary Model of Social Hierarchyhttps://osf.io/preprints/psyarxiv/sh7mg_v1The role of objectification in young men's perpetration of intimate partner violencehttps://journals.plos.org/plosone/article?id=10.1371/journal.pone.0313016Objectification Theory: Toward Understanding Women's Lived Experiences and Mental Health Riskshttps://www.researchgate.net/publication/258181826_Objectification_Theory_Toward_Understanding_Women%27s_Lived_Experiences_and_Mental_Health_RisksMeeting of minds: the medial frontal cortex and social cognitionhttps://www.taylorfrancis.com/chapters/edit/10.4324/9781315630502-18/2006-meeting-minds-medial-frontal-cortex-social-cognition-david-amodio-chris-frithFeeling known predicts relationship satisfactionhttps://www.sciencedirect.com/science/article/pii/S0022103123001166Neural responses to social rejection reflect dissociable learning about relational value and rewardhttps://www.pnas.org/doi/abs/10.1073/pnas.2400022121Human, Animal and Automata Attributions: an Investigation of the Multidimensionality of the Ontologization Processhttps://link.springer.com/article/10.1007/s42087-022-00277-8Dehumanizing the Lowest of the Lowhttps://web.archive.org/web/20140513232135/http://www.cdnresearch.net/pubs/others/Harris_Fiske_Neurodisgust.pdfMarutas in Manchuria: Imperial Japanese Biological Warfare, 1931-1945https://www.pacificatrocities.org/blog/marutas-in-manchuria-imperial-japanese-biological-warfare-1931-1945United States Responses to Japanese Wartime Inhuman Experimentation after World War II: National Security and Wartime Exigencyhttps://pmc.ncbi.nlm.nih.gov/articles/PMC4487829/Factories of Death: Japanese Biological Warfare, 1932-1945https://books.google.com.br/books?id=yCZ6yr-J3dIC&pg=PA84&redir_esc=y#v=onepage&q&f=falseNaruhodo #304 - Como saber se uma pesquisa científica foi feita de forma ética?https://www.youtube.com/watch?v=Q-qrIWD_x2UNaruhodo #387 - Somos bons (ou maus) por natureza? - Parte 1 de 2https://www.youtube.com/watch?v=Fx37e0PUgY4Naruhodo #388 - Somos bons (ou maus) por natureza? - Parte 2 de 2https://www.youtube.com/watch?v=xwAEaMyfm0QNaruhodo #393 - A psicologia positiva tem validade científica? - Parte 1 de 2https://www.youtube.com/watch?v=LnSZCHHfoWINaruhodo #394 - A psicologia positiva tem validade científica? - Parte 2 de 2https://www.youtube.com/watch?v=n8h3zC7YLNsNaruhodo #399 - Assistir à pornografia vicia?https://www.youtube.com/watch?v=vByA0QVSOb8Naruhodo #168 - Japonês é tudo igual?https://www.youtube.com/watch?v=tu1s3JuB_LwNaruhodo #364 - O que é e quais são os impactos do Pós-COVID? - Parte 1 de 2https://www.youtube.com/watch?v=qgQpXhB3EZ8Naruhodo #365 - O que é e quais são os impactos do Pós-COVID? - Parte 2 de 2https://www.youtube.com/watch?v=sDKUFSDgmXUNaruhodo #415 - Subir escadas pode ajudar pessoas com transtornos psiquiátricos?https://www.youtube.com/watch?v=jqhtO6W03CcNaruhodo #139 - Por que crianças ricas vão melhor no teste do marshmallow?https://www.youtube.com/watch?v=w1uiXbZzsOMNaruhodo #61 - Pessoas ricas prestam menos atenção à pobreza?https://www.youtube.com/watch?v=b9XqhOg-19ENaruhodo #286 - Por que sentimos vergonha? - Parte 1 de 2https://www.youtube.com/watch?v=eDneD9_4rrENaruhodo #287 - Por que sentimos vergonha? - Parte 2 de 2https://www.youtube.com/watch?v=L0K9LE8skyENaruhodo #352 - Por que pedimos desculpas? - Parte 1 de 2https://www.youtube.com/watch?v=jVzZ9dTAgGYNaruhodo #353 - Por que pedimos desculpas? - Parte 2 de 2https://www.youtube.com/watch?v=vvOMB66B5u0Naruhodo #161 - Visitar museus pode curar doenças?https://www.youtube.com/watch?v=5B6YE_WT5dQNaruhodo #196 - Por que colecionamos coisas?https://www.youtube.com/watch?v=wtBSKMxua1kNaruhodo #248 - Meninos são de exatas e meninas são de biológicas e humanas? - Parte 1 de 2https://www.youtube.com/watch?v=a1ORkfYYwm0Naruhodo #249 - Meninos são de exatas e meninas são de biológicas e humanas? - Parte 2 de 2https://www.youtube.com/watch?v=DWD2_hcQ760Naruhodo #198 - Existe instinto materno? - Parte 1 de 2https://www.youtube.com/watch?v=bIYkqfyuY7MNaruhodo #199 - Existe instinto materno? - Parte 2 de 2https://www.youtube.com/watch?v=PbyjY7DKf_gNaruhodo #380 - Por que temos animais domésticos? - Parte 1 de 2https://www.youtube.com/watch?v=__zJRw5Fcw8Naruhodo #381 - Por que temos animais domésticos? - Parte 2 de 2https://www.youtube.com/watch?v=gjS_GVsL3tw*APOIE O NARUHODO!O Altay e eu temos duas mensagens pra você.A primeira é: muito, muito obrigado pela sua audiência. Sem ela, o Naruhodo sequer teria sentido de existir. Você nos ajuda demais não só quando ouve, mas também quando espalha episódios para familiares, amigos - e, por que não?, inimigos.A segunda mensagem é: existe uma outra forma de apoiar o Naruhodo, a ciência e o pensamento científico - apoiando financeiramente o nosso projeto de podcast semanal independente, que só descansa no recesso do fim de ano.Manter o Naruhodo tem custos e despesas: servidores, domínio, pesquisa, produção, edição, atendimento, tempo... Enfim, muitas coisas para cobrir - e, algumas delas, em dólar.A gente sabe que nem todo mundo pode apoiar financeiramente. E tá tudo bem. Tente mandar um episódio para alguém que você conhece e acha que vai gostar.A gente sabe que alguns podem, mas não mensalmente. E tá tudo bem também. Você pode apoiar quando puder e cancelar quando quiser. O apoio mínimo é de 15 reais e pode ser feito pela plataforma ORELO ou pela plataforma APOIA-SE. Para quem está fora do Brasil, temos até a plataforma PATREON.É isso, gente. Estamos enfrentando um momento importante e você pode ajudar a combater o negacionismo e manter a chama da ciência acesa. Então, fica aqui o nosso convite: apóie o Naruhodo como puder.bit.ly/naruhodo-no-orelo

Mograph Podcast
LIVE: Ep 428: Special Guest Konstantin Eydelman

Mograph Podcast

Play Episode Listen Later Feb 19, 2025 119:11


Come join us, as we talk to the super talented Konstantin Eydelman about all things Cinema 4D, After Effects, Unreal Engine and more!

The Monday Meeting
Finding Your Creative Voice & Overcoming Limiting Beliefs with Donavon Brutus | February 17, 2025

The Monday Meeting

Play Episode Listen Later Feb 18, 2025 67:53


In this episode of Monday Meeting, host EJ Brieva sits down with award-winning animator Donavon Brutus to explore creative identity, personal growth, and navigating imposter syndrome in the motion design industry.This episode includes: Reflections on what drives artists to create, even in isolation The importance of identifying and challenging creative limiting beliefs How personal experiences like language barriers and bullying shape artistic perspective Finding balance between client work and personal artistic expression Strategies for making time for personal creative projects The value of disconnecting during mechanical tasks for mental restoration Building authentic connections in the creative communityDonovan's Creative Reflection Prompts: If you were on a desert island, would you still make art? If so, what kind? What specific part of your creative process brings you the most joy? What are your limiting beliefs, and do you have examples of how they've been proven wrong?Mark your calendars for an upcoming Maxon live “Falling in Love with Red Giant” webinar event on February 26th, featuring Jen Van Horn, Chad Perkins, and Michael Szalapski, exploring innovative 2D to 2.5 workflow techniques in After Effects, using Maxon Red Giant.Join us next week as host EJ Brieva welcomes Dr. Kacey Warren for an in-depth discussion on learning strategies and creative skill development. Visit MondayMeeting.org for this episode and other insightful conversations from our motion design community!SHOW NOTES: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Monday Meeting Patreon⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Monday Meeting Discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠Monday Meeting LinkedIn⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Monday Meeting Instagram⁠⁠ Donavon Brutus Website Jen's Maxon LIVE webinar event (Feb 26) The “Falling in Love With Red Giant” sitcom intro!

Focus Check
ep49 - ARRI for All? | Z CAM E2 Mark II | EVF or Monitor? | Sony & Panasonic Firmware Updates

Focus Check

Play Episode Listen Later Jan 30, 2025 85:06


A new ARRI announcement has likely caught the attention of many in the film industry. They have introduced the new ARRI ALEXA 35 Base Model, which comes at a lower price than the original (now called “ARRI ALEXA 35 Premium Model”) version but lacks some features that can be licensed and purchased separately. Nino and Johnny discuss this new pricing model and share their thoughts on why ARRI might be taking this approach. Additionally, there are some noteworthy cameras and firmware updates and new lenses worth discussing, so tune in for this week's updates in the world of cine tech! Sponsor: This episode is sponsored by FUJIFILM. Check it out at 29:46   Chapters & articles mentioned in this episode: (00:00) - Intro (03:50) - ARRI ALEXA 35 Base Model Starts at €50K & Adds Flexible Feature Licenses, Lower-Cost Media https://www.cined.com/arri-alexa-35-base-model-starts-at-e50k-adds-flexible-feature-licenses-lower-cost-media/ (35:00) - Z CAM E2 Mark II Series of Cameras Announced – Enhanced Specifications and Functionality https://www.cined.com/z-cam-e2-mark-ii-series-of-cameras-announced/ (40:46) -  Sony BURANO Firmware Version 2.0 Upcoming – New Recording Formats, SDI Output, Monitoring, Metadata, and More https://www.cined.com/sony-burano-firmware-version-2-0-upcoming-new-recording-formats-sdi-output-monitoring-metadata-and-more/ (47:48) - Panasonic LUMIX Firmware Updates Announced – Multiple Frame Markers, MP4 Lite, and More https://www.cined.com/panasonic-lumix-firmware-updates-announced-multiple-frame-markers-mp4-lite-and-more/ (52:32) - Introduction to Lighting https://www.mzed.com/courses/introduction-to-lighting (55:20) - Adobe Unveils Upgrades to Premiere, After Effects, and Frame.io https://www.cined.com/adobe-updates-unveil-upgrades-to-premiere-after-effects-and-frame-io/ (01:06:44) - Canon RF 16-28mm f/2.8 Lens Announced – Compact and Affordable https://www.cined.com/canon-rf-16-28mm-f-2-8-lens-announced-compact-and-affordable/ (01:08:32) - DZOFILM X-Tract Probe Zoom Lens Series Unveiled https://www.cined.com/dzofilm-x-tract-probe-zoom-lens-series-unveiled/ (01:14:34) - Laowa Probe Lens Teased – Ultra Wide 15mm, and 2.3X Zoom https://www.cined.com/laowa-probe-lens-teased-ultra-wide-15mm-and-2-3x-zoom/ (01:16:44) - Poll: EVF or Monitor – Which Do You Prefer for Your Camera Setup? https://www.cined.com/poll-evf-or-monitor-which-do-you-prefer-for-your-camera-setup/   We hope you enjoyed this episode! You have feedback, comments, or suggestions? Write us at podcast@cined.com 

アシカガCAST
ひさしぶりのAfterEffectsは意外と使いやすかった(第793回)

アシカガCAST

Play Episode Listen Later Jan 13, 2025 11:57


Adobe After Effectsでアニメーション作成にチャレンジしているけど、意外と使えたというエピソードです。併用しているツールや、ほかのモーショングラフィック作成ツールについても話しました。=== 目次 ===00:00:00 Adobe After Effectsはこんなツール00:02:53 ほかのモーショングラフィック作成ツール00:05:05 オンラインセミナーで学べて良かった00:06:13 昔と変わらぬ操作感だけどなんとか使えた00:07:32 使い始める前段階の用語がわかりにくい00:08:29 細かく設定できるが手間とセンスが必要-------#アシカガCASTデジタル活用のヒントをスキマ時間で。話題のサービス、注目のソフトウェアの紹介、デジタルツールの活用術など、テック系情報をわかりやすくお届けします。月〜水 朝8時に更新■アシカガCAST文字起こし要約|アシカガコウジ|note https://note.com/ashikagacast/m/mbc989fbedb84■X(Twitter)アカウントhttps://twitter.com/ashikagacastApple Podcast、Spotify、Google Podcastなどでも配信しています。■アシカガCASTの聴き方http://typebot.io/ashikagacast ■アシカガノオトhttps://ashikaga.substack.com/

School of Motion Podcast
The most EPIC 2024 roundup of all things Motion Design

School of Motion Podcast

Play Episode Listen Later Dec 30, 2024 383:54


2024 was a transformative year for motion design - from AI disruption to the evolution of real-time tools, emerging platforms, and a changing economic landscape. In this comprehensive year-end roundup, Joey Korenman, EJ Hassenfratz, and Aharon Rabinowitz break down everything that shaped our industry and peer into what 2025 might bring. We also asked some industry luminaries to weigh in, so you'll hear from the likes of Buck, Scholar, Motion Hatch, Colosseum, Curious Refuge and more! Get ready for candid insights on the state of motion design, software updates that changed the game, the impact of AI, and how artists are adapting to an ever-shifting landscape. Whether you're a seasoned pro or just getting started, this conversation covers the trends, tools, and opportunities that matter. Plus, hear our panel's bold predictions for 2025 - from the future of real-time rendering to emerging platforms and where the next big opportunities lie for motion designers.

The Jaipur Dialogues
After Effects of Maharashtra Results - Modi on Waqf Bill Listing | Sambhal Riots | Sanjay Dixit

The Jaipur Dialogues

Play Episode Listen Later Nov 25, 2024 11:45


After Effects of Maharashtra Results - Modi on Waqf Bill Listing | Sambhal Riots | Sanjay Dixit

Spirit Force
The Unsheathed Sword Aftereffects! Frontlines

Spirit Force

Play Episode Listen Later Oct 3, 2024 28:25


When fighting the Spiritual War in the exotics of Appalachia after big storms one must recount the greater scope of what we are dealing with...

School of Motion Podcast
How Cavalry is Changing the Game for Motion Designers

School of Motion Podcast

Play Episode Listen Later Oct 2, 2024 76:38


In this week's School of Motion podcast episode, Joey speaks with Chris Hardcastle and Ian Waters, the creators of Cavalry! They discuss Cavalry's unique features, including its powerful animation capabilities, and dive into how Cavalry differentiates itself from traditional animation software like After Effects. We also look into Cavalry ability to handle high-volume projects, its potential to revolutionize motion design workflows, and get a glimpse of their vision for Cavalry's future. Check out the podcast summary and corresponding blog post here: https://www.schoolofmotion.com/blog/cavalry-animation

DESIGNERS ON FILM
The Matrix (1999) with Steven Tapia

DESIGNERS ON FILM

Play Episode Listen Later Sep 19, 2024 55:46


Motion designer Steven Tapia shares his fondness for The Matrix, from the fantastic story to the cliffhangers and fight scenes, up to and including its commentary on identity, technology, and humanity. A successful designer who's worked with clients like James "Latin" Clark on Tony Yayo's Pass the Patron video featuring 50 Cent, Tapia is also an accomplished teacher with After Effects & Visual Effects Tutorials on YouTube. In addition to The Matrix, we touch on The Acolyte (2024), Bound (1996), the freedoms that come with freelancing, AI and generative art tools like Midjourney, going hard at that thing that you love, and a little bit of Max Headroom.

Rádiofobia Podcast Network
Pod Notícias 030 - 90% das marcas estão satisfeitas com seus podcasts

Rádiofobia Podcast Network

Play Episode Listen Later Sep 9, 2024 25:25


Olá, eu sou Leo Lopes e está no ar o POD NOTÍCIAS, o podcast semanal que traz até você um resumo de tudo que acontece de mais importante no mercado de podcasts no Brasil e no mundo! Hoje, mais uma vez, gravando aqui de dentro do carro, então desculpe pela qualidade do áudio. Hoje é segunda-feira, dia 9 de setembro de 2024 e esta é a nossa trigésima edição! Este episódio conta com o apoio da CONTENT ACADEMY, uma plataforma de cursos online voltada para quem quer trabalhar com criação de conteúdo que já tem na plataforma cursos como True Crime com o Ivan Mizanzuk, Webjornalismo independente com Alvaro e Ana do Meteoro Brasil, Storytelling com o Kenji do Normose, Edição de vídeo para Youtube com o Will do Jogatina Maneira, o meu curso Podcast para todos (que tá com uma mega promoção por tempo limitado) e mais um monte de cursos incríveis! Então entra lá no site pra dar uma conferida em contentacademy.com.br! O Pod Notícias também conta com o apoio da HostGator, um dos melhores serviços de hospedagem do mundo, onde nós hospedamos o nosso site e que dá para o nosso ouvinte até 70% de desconto em hospedagem compartilhada e 60% em servidores dedicados. Pra garantir esse desconto acesse podnoticias.com.br e clique no banner que fica no rodapé da página ou em qualquer postagem individual. 1 - A gente começa o programa de hoje falando sobre o relatório The Impact of Branded Podcasts, ou "O Impacto dos Podcasts Corporativos" que foi divulgado pela empresa CoHost nessa última semana. De acordo com o estudo, 90% das marcas que produzem podcasts estão satisfeitas com o desempenho dos seus programas. Com isso, a nossa mídia tem sido considerada uma das mais eficazes para atingir objetivos de marketing. O estudo foi baseado em mais de 50 empresas do setor, e também serviu pra levantar outros dados, como por exemplo qual motivo leva uma marca a criar um podcast. De acordo com as respostas, 76% das marcas criam ou anunciam em podcasts pra gerar dominância de pensamento do consumidor (o chamado "top of mind"), ou seja, pra ser a marca que eles lembram primeiro sempre que precisam de algum produto específico. Mas como nem tudo no marketing são flores, mais da metade das marcas que participaram da pesquisa disseram que enfrentam desafios com recursos. Seja pela distribuição dos investimentos, seja por dificuldade em encontrar um pessoal que leve o trabalho com o podcast a sério, seja pelo budget baixo que vem no começo dos projetos de podcast. Além disso, 42% das empresas disseram sentir falta de suporte estratégico no marketing de podcasts e na análise de concorrência. E realmente, com certeza existem várias oportunidades no setor pra serem desenvolvidas nesse sentido. Será que dá pra melhorar isso a tempo do Podcast 2.1? É o que a gente espera. Link 2 - E já que a gente já criou expectativas pro Podcast 2.1, primeiro a gente tem que falar do Podcast 2.0. Nessa última semana, a plataforma de hospedagem PodToo anunciou que vai investir 5% dos seus lucros brutos no PodFund, que é um fundo criado para apoiar desenvolvedores de aplicativos da comunidade Podcast 2.0. O objetivo é incentivar a implementação de novos recursos no podcasting aberto, trazendo pra mídia mais inovação, novas tecnologias e acessibilidade. O PodFund garantiu que todo mês os desenvolvedores vão ter, no mínimo, $100 dólares australianos, e toda a prestação de contas sobre os pagamentos - feitos em criptomoedas - vai ser divulgada publicamente. Quando o CEO do PodToo falou sobre o projeto, ele disse que acha importante retribuir ao ecossistema dos podcasts, especialmente para pequenos criadores e desenvolvedores independentes. Bem legal essa da parte da empresa, tomara que contribuições como essa realmente impulsionem o podcasting cada vez mais. Link 3 - E o software de gravação Audacity lançou na última semana sua versão 3.6.2, com várias melhorias e correções de bugs. O Audacity ainda é um dos gravadores e pseudo-editores mais populares do mundo, mesmo não sendo nem de longe a melhor ferramenta. Mas, pela popularidade, é bom que ele seja sempre otimizado. A atualização resolveu problemas como algumas travadas que o programa dava em gravações longas, falhas na exportação de faixas com efeitos e incompatibilidades de plugins em macOS e com o Windows. Quanto aos avanços da ferramenta, foi adicionada uma seção de efeitos, foram feitas melhorias na unificação das trilhas de tempo e o restabelecimento da seleção ao importar clipes de áudio. Então pra quem grava e edita pelo Audacity - o que eu particularmente acho loucura em 2024, vai de Reaper que você vai ser muito mais feliz! -, os processos vão ficar um pouco melhores e mais intuitivos para os heróis do Audacity. A nova versão continua com os mesmos padrões de instalação da versão 3.2, disponível para Linux, Windows e macOS. Link AINDA EM NOTÍCIAS DA SEMANA: 4 - A empresa Headliner segue firme e forte nas parcerias e na adição de novos recursos pro usuário. Na última semana, foi lançada uma nova ferramenta de geração automática de legendas usando IA generativa. O recurso está disponível pelo Make by Headliner. Essa nova funcionalidade cria legendas otimizadas e hashtags que fazem sentido com o conteúdo, que é pra facilitar ainda mais a promoção dos podcasts nas redes sociais. Assim como os recursos de transcrição do Headliner, as legendas também podem ser editadas manualmente antes da publicação. Então se a sugestão da IA não ficou totalmente do seu agrado, ou se não ficou nada do seu agrado, não tem problema, dá pra tirar e mudar tranquilamente. As legendas são geradas com base em técnicas de engajamento otimizado (mais ou menos igual redação SEO), mas a gente sabe que o que funciona pro computador nem sempre funciona pra um texto humano. A ferramenta já está disponível, mas só pros assinantes do plano Pro da Headliner. Pessoal que usa o básico ou o gratuito, vai ter que continuar legendando na criatividade mesmo. Link 5 - E a Epidemic Sound, um dos maiores diretórios de músicas livres de direitos autorais do mundo, lançou um plugin pros programas Adobe Premiere Pro, After Effects e Audition, que integra a seleção de músicas diretamente nesses softwares, facilitando a vida do editor de áudio e vídeo. Agora, dentro do próprio programa de edição, o usuário pode fazer busca semântica de trilhas, ter sugestões de músicas baseadas no vídeo, e até personificar faixas que estão disponíveis no Epidemic. Pra quem não edita, pode não parecer grande coisa, mas não ter que ficar saindo do projeto, minimizando tela, voltando pro projeto... É sim uma mão na roda. O plugin permite o gerenciamento completo do catálogo da Epidemic Sound, e a partir de outubro desse ano, ele também vai ser compatível com o programa DaVinci Resolve. Alô Epidemic, bora fazer essa compatibilidade com o Reaper também, pra ficar delícia? Faz o favor, que a gente vai agradecer aqui na Rádiofobia... Link 6 - E a RØDE, uma das maiores gigantes da fabricação de equipamentos de áudio, lançou a premiação Creator of the Year Awards, para enaltecer os criadores de conteúdo que usam produtos da marca - claro. O prêmio total oferecido é de $250 mil dólares, que vai ser dividido entre o prêmio de Criador do Ano (que ganha 20 mil + 30 mil em prêmios), Criador Emergente (que ganha 10 mil + 25 mil em prêmios) e a premiação por categorias (nas quais o criador escolhido de cada categoria ganha 5 mil dólares e mais alguns prêmios). A competição tem categorias como ASMR, games, entrevistas, tutoriais e muito mais. Os vencedores, escolhidos pela RØDE e por votação pública, vão ser anunciados no dia 1º de novembro. Não tem problema ser conteúdo novo, não tem problema ter pouco público... O único critério não-negociável da competição, é que todos os inscritos na premiação devem ter e usar pelo menos um produto da marca RØDE na produção do seu programa. As inscrições ficam abertas até o dia 1º de outubro. E aqui a notícia não trouxe se a gente do Brasil pode participar ou não, eu vou dar uma pesquisada, porque se a gente puder, eu vou inscrever o Pod Notícias. Porque eu gravo (não hoje, porque hoje eu tô dentro de um carro, mas), quando eu estou no meu estúdio eu gravo usando uma Rodecaster Pro II, então a gente poderia também pegar uma parte dessa bolada. Já pensou? Link E MAIS: 7 - A publicidade em áudio online é o canal de crescimento mais rápido no digital da Austrália. De acordo com o relatório mais recente do IAB Australia, esse mercado teve um aumento de 23,6% no ano fiscal de 2024, e alcançou a marca de $290 milhões de dólares investidos e movimentados - dólares australianos, aqui, no caso. O streaming foi responsável por $185 milhões de dólares, e os podcasts por $105 milhões de dólares desse total. O investimento em podcasts cresceu 32% no segundo trimestre, e esse número tende a aumentar até 2025. O motivo principal é a popularidade crescente do áudio em diversos dispositivos, como rádios, podcasts e vários outros aparelhos domésticos. Alexa? Toca minha fila de podcasts, por favor. Link 8 - A produtora dinamarquesa de áudio Podster anunciou na última semana que a produção digital não é mais suficiente pra eles, e agora eles vão começar a expandir o seu conteúdo para o mercado editorial. O primeiro título da empresa vai ser o livro "The World's Wackiest Bandits" (ou, em português, "Os Bandidos Mais Bobos do Mundo"), previsto para ser lançado no dia 1º de novembro. O livro é baseado em um dos podcasts infantis mais populares da Podster, e que tem o mesmo nome. A obra foi escrita por Thomas Brunstrøm, não sei se tá certa a pronúncia (provavelmente não, porque é dinamarquês), que reuniu várias histórias divertidas sobre criminosos excêntricos, todas devidamente adaptadas para o público infantil. O lançamento do livro é feito em parceria com a editora Politikens Forlag. Esse é mais um sinal de que a tendência de expandir os podcasts pra conteúdos multiplataformas veio pra ficar, hein? A gente falou sobre isso aqui no Pod Notícias no começo do ano, e parece que ainda vamos continuar falando por muito tempo, e eu acho isso muito legal. Vamos ver aonde que isso vai parar. Daqui a pouco, talvez, uma adaptação de podcast pro cinema? Não sei. Link 9 - E é claro que começar um podcast do zero é um desafio, mas com as estratégias certas, tudo fica mais fácil. Você tá pensando em começar um programa novo (e que não tem nenhuma audiência, né)? Então fica de olho nas dicas de produção dessa semana, que elas vão te ajudar. Lá no nosso portal do Pod Notícias, em podnoticias.com.br , nossa equipe reuniu algumas dicas de como começar um podcast que ainda não tem nenhum público. As dicas vão desde o planejamento do programa até estratégias pra engajamento nas redes sociais. Então não deixa de conferir! Mesmo que não seja o seu caso, pode ser que você encontre ali alguma dica que possa ser aplicada pro seu programa. Conhecimento nunca é demais, né? E ó, lembra: todos os grandes podcasts começaram pequenos. Se você tem algo a dizer, em algum lugar tem alguém que vai querer ouvir. É só uma questão de estratégia e, às vezes, um pouco de paciência. Link HOJE NO GIRO SOBRE PESSOAS QUE FAZEM A MÍDIA: 10 - Na última semana, o portal The Guardian fez uma matéria sobre um podcast brasileiro que foi criado pros participantes compartilharem lições de vida e combaterem a glamorização do crime: o podcast 01 Sobreviventes. O programa é um projeto criado por ex-traficantes brasileiros, como Patrick Salgado Martins e Alexander Mendes, que passaram décadas na cadeia e agora compartilham as suas experiências, pra alertar os jovens do Rio de Janeiro que viver no crime não compensa. Será que isso faz com que o podcast esteja na categoria true crime? É um true crime reverso, pelo menos? Bom, enfim, qualquer que seja a resposta, o podcast expõe muita coisa sobre o retrato cruel do conflito urbano no Rio de Janeiro, onde as armas de fogo são um artigo comum nas favelas, e onde milhares de pessoas perdem a vida todo ano. É o cenário do tráfico, confrontos com a polícia, brigas de facções e outros problemas. Enfim, o objetivo é realmente retirar esse "glamour" do crime e mostrar aos ouvintes quais são as consequências reais dessa vida. É, sim, um conteúdo que choca, é brutal. Mas é a realidade. O 01 Sobreviventes está disponível em áudio e vídeo nas principais plataformas de podcast. E esse é só um dos exemplos de como o podcast pode transformar a sociedade: ele está sendo usado como uma arma - mas uma que ao invés de ferir alguém, oferece pros jovens uma alternativa à violência e a ilegalidade. Link 11  - E na edição de hoje, a gente tem mais uma vez a participação do nosso correspondente Carlinhos Vilaronga, com a coluna Podcast no Japão. Representando o coletivo da podosfera nipo-brasileira, diretamente da terra do sol nascente, manda bala aí Carlinhos! Carlinhos: Olá Leo e olá ouvintes do Pod Notícias! Eu começo a coluna de hoje com notícias da comunidade japonesa de produtores de podcasts: A Associação Japonesa de Podcasts (日本ポッドキャスト協会 - Nihon Poddokyasuto Kyōkai) divulgou a programação completa da Seven Days Riree, que em tradução livre seria uma "Maratona de 7 dias" em celebração dos 20 anos do podcast e também em celebração do International Podcast Day. O evento contará com a participação de 70 podcasts e será realizado entre os dias 24 a 30 de Setembro. Todo o conteúdo é em japonês e estará disponível no canal no YouTube e no feed do podcast da Associação. Você pode conferir mais detalhes da programação em japonês no site podcasting.jp ou já traduzido para o português no site do PodNotícias. Instagram / YouTube E agora conversando sobre a comunidade brasileira de produtores de podcast no Japão:  A Semana Podosfera Nipo-brasileira 2024 que será realizada de 21 a 28 de Outubro já tem vários convidados confirmados e os temas que serão abordados nas transmissões ao vivo.  Então, eu quero deixar aqui para vocês de primeira mão alguns spoilers:Teremos na programação espaço para conversarmos sobre pauta e roteiro com foco em podcasts narrativos. Teremos também um painel para discutir o uso da inteligência artificial nas várias etapas da  produção de um podcasts. Mas teremos também conversa sobre Histórias em Quadrinhos, um encontro VIP pra conversar sobre crescimento estratégico e ainda a expectativa do encontro com uma convidada muito aguardada, em especial pelas produtoras de podcast da nossa comunidade. Para você conferir os temas, saber mais detalhes sobre nossos convidados, confirmar datas e horários das transmissões ao vivo e ainda conhecer nossa nova mascote, que é obra da ilustradora Umeko Mikan, visite nosso perfil Instagram: @podnipobr. Instagram Podosfera Nipo-brasileira Pra encerrar minha participação de hoje eu gostaria de deixar 2 recomendações: Episódio 111 do "Press Start Cast" onde a galera do Geek Wars conversou sobre novelas e séries brasileiras. No nosso mundo de plataformas de streaming, essa galera refletiu de maneira muito divertida sobre as produções brasileiras. E eu quero indicar pra você um novo podcast aqui da comunidade, o podcast "No Ar". No episódio um, o Edson Assato conversou com o Charles Tôrres. Ele é um fotógrafo profissional e diretor de produção que vive em Tokyo. Então, tem muita coisa legal nesse episódio conversando sobre o universo da fotografia profissional pela ótica do brasileiro no Japão. É isso querido ouvinte. Concluo aqui minha participação. Carlinhos Vilaronga diretamente de Kosai no Japão exclusivo para o Pod Notícias. SOBRE LANÇAMENTOS: 12 - Na última quarta-feira, o UOL Prime lançou o podcast "Lira: os Atalhos do Poder", apresentado pela jornalista Thais Bilenky. O podcast examina de perto a ascensão e a influência do presidente da Câmara dos Deputados, Arthur Lira, na política brasileira. A série de cinco episódios analisa como o Lira moldou as relações entre os poderes Legislativo, Executivo e Judiciário, com destaques na sua trajetória política e alianças - como aquela com o Eduardo Cunha - e o seu voto a favor da "PEC das Praias". A gente já sabe que vem assunto polêmico por aí, afinal, onde tem política, tem polêmica. O podcast está disponível em todas as principais plataformas de áudio, e terá novos episódios lançados toda semana às quartas-feiras. Link 13 - E também está no ar o podcast "PolítiKa", criado e apresentado pela jornalista Karine Gonzaga. No programa, a Karine entrevista mulheres líderes, falando sobre suas trajetórias desafios e conquistas em todo tipo de cenários que costumam ser dominados por homens. É um podcast sobre representatividade política feminina, e nada mais justo que ser produzido por alguém que já tem mais de 20 anos de experiência no cenário político de Brasília. O programa está disponível no YouTube e no Spotify, e novos episódios são publicados semanalmente às quintas-feiras. Link RECOMENDAÇÃO NACIONAL: 14 - E na nossa recomendação nacional da semana, a indicação vai pra um podcast que te ajuda a buscar inspiração pra uma vida mais leve: é o "Muito Além da Checklist", apresentado pela Larissa Rodrigues. A Larissa é escritora e fundadora do blog Hábitos que Mudam, uma comunidade que procura simplificar o planejamento, a organização e, é claro, a mudança de hábitos. O podcast foca em temas como produtividade, planejamento e organização, mas sempre com o objetivo de melhorar a sua vida e evitar a síndrome de burnout (ou "burnô", de acordo com alguns universitários de Santa Maria). Essa é uma piadinha interna, desculpe! Quer uma palhinha? Os últimos episódios do programa falaram sobre como aproveitar o mês de setembro pra repensar o ano, como lidar com o cansaço e as emoções que se acumulam a noite, e como dar atenção de verdade pras coisas boas que têm acontecido na sua vida. Os programas são curtinhos, coisa de 5 a 10 minutos só, mas que valem super a pena pra dar aquela respirada e aquela reorganizada ao longo do dia. O Muito Além da Checklist está disponível no Spotify e publica de 3 a 5 episódios por mês. Então já assina hoje no seu feed se você tá precisando voltar pra si mesmo pra ter uma vida mais organizada e equilibrada - além da checklist de tarefas. Link E se você, assim como a HostGator e a Content Academy, quiser anunciar a sua marca, produto ou serviço com a gente aqui no Pod Notícias – tanto no podcast como no nosso site – e atingir um público qualificado que se interessa pelo podcast aqui no Brasil, manda um e-mail pro contato@podnoticias.com.br, que nós vamos ter o maior prazer em conversar com você sobre as nossas opções de publicidade. E caso você queira colaborar com a gente com texto, sugestão de pauta ou envio de notícias, também vai ser muito bem-vindo e pode fazer isso através do mesmo e-mail. E assim a gente fecha esta trigésima edição do Pod Notícias. Acesse podnoticias.com.br para ter acesso à íntegra das notícias com todas as fontes e a transcrição completa do episódio, além dos artigos dos nossos colunistas e todos os links relacionados. Acompanhe o Pod Notícias diariamente:- Canal público do Telegram- Instagram- Page do Linkedin Ouça o Pod Notícias nos principais agregadores:- Spotify- Apple Podcasts- Deezer- Amazon Music- PocketCasts O Pod Notícias é uma produção original da Rádiofobia Podcast e Multimídia e publicado pela Rádiofobia Podcast Network, e conta com as colaborações de:- Camila Nogueira - arte- Eduardo Sierra - edição- Lana Távora - pesquisa, pauta e redação final- Leo Lopes - direção geral e apresentação- Thiago Miro - pesquisa- Carlinhos Vilaronga - coluna "O Podcast no Japão" Publicidade:Entre em contato e saiba como anunciar sua marca, produto ou serviço no Pod Notícias.See omnystudio.com/listener for privacy information.

Everyday Motion: A podcast for the emerging motion designer
EP009: Cultivating a life in motion with David Urbinati

Everyday Motion: A podcast for the emerging motion designer

Play Episode Listen Later Aug 27, 2024 72:12


In the season 1 finale of the Everyday Motion Podcast, we sit down with freelance motion designer David Urbinati. In this conversation, we talk about positioning yourself as your ideal client, managing your finances as a freelancer, creating a system to finish your personal projects, and so much more.LinksConnect with David on InstagramCheck out David's work hereLearn more about Rocket Powered Milk Truck hereThis episode was recorded on May 9th, 2024.

Inside The Mind Of An Addict
Confronting The After Effects Of Addiction

Inside The Mind Of An Addict

Play Episode Listen Later Aug 21, 2024 45:52


In this episode of "Confronting the After Effects of Addiction," we explore the profound and lasting impact of addiction on individuals, families, and communities. Addiction's ripple effects extend far beyond the person struggling with it, often leaving emotional and psychological scars that require attention and healing. What You'll Discover: Insights into the emotional and psychological aftermath of addiction for individuals. A deep dive into how addiction disrupts family dynamics and relationships. Practical strategies for personal recovery and healing. Tips for families on supporting their loved ones and themselves throughout the recovery process. Real-life stories of resilience and hope from those who have walked this difficult path. Whether you're directly affected by addiction or supporting someone who is, this episode provides a safe and compassionate space to share, learn, and heal together. Join us as we confront the trauma and work towards building a stronger, more supportive community. Additional Resources: Soberlink Free Downloadable Resources Private Coaching Community Consultations with Specialists Recovery Coaching with Amber The Invisible Intervention

Everyday Motion: A podcast for the emerging motion designer
EP008: Breaking into motion with Ilse Meijer

Everyday Motion: A podcast for the emerging motion designer

Play Episode Listen Later Aug 13, 2024 53:34


In this episode of the Everyday Motion Podcast, we sit down with 2D motion designer, animator, and illustrator Ilse Meijer. In this conversation, we talk about creating self-initiated projects to break into the industry, having a creative outlet outside of motion design, attending industry festivals and conferences, and so much more. LinksConnect with Ilse on InstagramCheck out Ilse's work hereThis episode was recorded on May 13th, 2024

Churros  y Palomitas
FICG 39.06 - El Sueño de la Sultana YT

Churros y Palomitas

Play Episode Listen Later Aug 13, 2024 7:36


La cinta se basa en un cuento feminista indio de allá de principios del siglo pasado, el cual cae en las manos de una directora de animación española llamda Inés (cualquier parecido con la directora, es mera coincidencia). Al descubrirlo, queda fascinada y su vida tiene varios cambios. Desde su separación de su amante indio, pasando a un reencuentro con su padre (también director), quien curiosamente sugiere hacer una historia curiosamente aprecida al Sueño de la Sultana.Y a todas estas, ¿de qué trata la famosa novela que ha causado tanta inspiración? Tenemos un país imaginaro dominado por el género femenino. Algo particularmente transgresor en el país en donde se encuentran y lleva a la misma Inés a buscar más información sobre la autora mientras busca nutrirse para llevar esa historia a la gran pantalla. Técnicamente la cinta cuenta con grandes valores en el manejo gráfico y distintivo, que lleva desde los trazos gruesos, pasando por emulación de acuarela o incluso incorporando garabatos estilizados para narrativas dentro de la historia. La cinta se animó principalmente combinando After Effects con los diseños d ePhotoshop para lograr este estilo tan particular.A nivel narrativo, la cinta despierta el interés desde el inicio sin embargo para el último tercio se cae el ritmo y aunque busca lograr transmitir imágenes poderosas, no terminan de lograr el impacto buscado. Esto se ve un poco agrabado debido al hecho de que la cinta se vuelve repetitiva, ya que en varias ocasiones insiste en lo interesante y transgresor de la ficción que inspira a Inés, pero uno se puede cansar de tanta repetición que no llega a nada sobre la fantasía del dominio femenino.Definitivamente hay mejor manejo incluso en los cómics de Wonder Woman por Grant Morrison en donde fuera de la primicia, se busca explorar nuevos terrenos, mientras que en la cinta, no pasa de una venganza con cambio de roles para que los hombres estén encerrados mientas las mujeres salvan al mundo. Una fantasía que no se sostiene con nada a nivel narrativo, y en donde se olvidan las lecciones. Claro, cintas más comerciales como la misma Barbie han tocado el tema, pero tristemente me falta por ver algo donde se vea esta supremacía femenina que muestra un mejor camino, ya que se siguen los pasos de la búsqueda de retribución en lugar de lograr un mejor mundo.La película se exhibió este domingo 9 en la Cineteca FICG y estará le martes 11 en Cinépolis Centro Magno.

Science Faction Podcast
Episode 517: The Spectre of Potential

Science Faction Podcast

Play Episode Listen Later Aug 7, 2024 92:32


This episode contains: We're joined by patron, friend of the show, and high school classmate of Steven and Devon: Renee! She went to Comic-Con, so we think she's cool. Renee and Devon were in the smart class together. Turns out all of us were in the GATE program. We ask her how we can improve the podcast, but it turns out it's already perfect. Steven and Ben went to The Ravine, a local water park, with their kids. Getting a cabana is a must. Ben has season tickets and considers using lunch time to slip away to the water park. Ben takes some time to reminisce about his departed father with a bike ride. Devon tells us about Glamping at Lake Tyler. Ben's son Flint hates camping, it's “the worst.” Devon is also going to stay in a tree house. Renee was traumatized by Steven's boating/spider story from a prior episode. This concludes the camping portion of the podcast.   What We Have For You Today:  Hundreds of Beavers: Ben then brings us the black and white silent comedy movie: Hundreds of Beavers. A must-watch movie: “The second highest-rated film on Letterboxd at the halfway point of 2024 is a black-and-white silent comedy made for just $150,000.” Imagine Buster Keaton, Looney Tunes, and The Legend of Zelda thrown in a blender, but even better. The movie is a #ShowYourWork dream: Here's the behind-the-scenes of how they made it https://letterboxd.com/crew/story/how-they-made-hundreds-of-beavers-exclusive/?utm_source=substack&utm_medium=email (lo-fi with lots and lots of After Effects), an epic list of movies that inspired the film https://letterboxd.com/100sofbeavers/list/movies-that-inspired-hundreds-of-beavers/?utm_source=substack&utm_medium=email, and an interview with the filmmaking team, who say, “We believe in small and slow” https://filmmakermagazine.com/126576-interview-mike-cheslik-ryland-brockton-cole-tews-hundreds-of-beavers/?utm_source=substack&utm_medium=email. Four people over 12 weeks can make a more interesting film than an indie trying to emulate a Hollywood look and only having 10 days.” Ben then asks the age-old question: Godfather Part I v. The Bear Season 3? Ben watched The Godfather for the first time. Renee recommends the show The Offer about the making of The Godfather. Renee then reveals that she is not sure about the Fantastic 4 comics or movies. Steven is optimistic about the coming MCU Fantastic 4: First Steps.   House of the Dragon: We all finished this season of House of the Dragon. Devon gives us a rant about how the botched ending of Game of Thrones is even worse now given how important HOTD makes The Song of Ice and Fire. Ben didn't fully buy Daemon's character arc this season. Ben and Devon would like HOTD to be more removed from Game of Thrones. We still all liked the season. Renee schools us on dragons v. wyverns.   San Diego Comic Con 2024: We then interview Renee about San Diego Comic-Con. She, her daughters, and mother all dressed as Leia the last couple years. This year they went as characters from Percy Jackson, and X-Men '97 characters. Renee previously got a pic with Mark Hamil and wants a pic with Hayden Christensen (as various Leia incarnations). Renee explains how she got into cosplay and how she made some of her costumes. She liked using her daughter as a prop when she was a baby. She also makes clothes. She learned a lot by making Jane Foster's Mighty Thor costume for her daughter. We then learn about the mechanics of the Con and off-site events. Marvel nerds will wait a long time for a panel, a long time. Artist panels are fun and don't have as long as a wait. Renee's daughter got to ask a question at the Percy Jackson panel. Renee recommends the off-site bar Mothership, the coolest bar ever! https://mothershiptrip.com/ The only Comic-Con Ben went to was in 1992, which was where they premiered Batman The Animated Series. Ben found some interesting videos of the 1992 San Deigo Comic-Con: https://www.youtube.com/watch?v=ek3-VofsGtQ&ab_channel=CBS8SanDiego https://www.youtube.com/watch?v=FPwQKn9ZfLI&ab_channel=retrogamer Renee has also gone to Fan Expo and Condor. Also, The Santa Maria Inn had a come kind of Con when Renee was a kid. Ben has also been to a lot of Star Trek conventions, one with Devon. Ben and Devon also went to the Star Trek Experience in Vegas. https://www.youtube.com/watch?v=J8tEbC5JUu0&ab_channel=DannysonicPuppy According to Steven, the new Batman show, Batman: The Caped Crusader, is a must watch. You can find it on Amazon Prime Video. It's rated TV Y7 but it feels like it's for adults. You can find Renee on Instagram as @vongeekery, visit her esty store too: https://www.etsy.com/shop/VonGeekery/    Book Club: Next week: The Last Conversation by Paul Tremblay https://www.amazon.com/gp/product/B07VDJBGRY?storeType=ebooks

Jean & Mike Do The New York Times Crossword
Wednesday, July 31, 2024 - Three cheers for AIOLI, a culinary delight, a spelling-bee-er's nightmare!

Jean & Mike Do The New York Times Crossword

Play Episode Listen Later Aug 1, 2024 11:58


Send us a Text Message.An awesome midweek / end of month crossword by the Matz brothers - Jackson and Ben, to be precise. Ben had 18 rejections before he hit pay dirt with this puzzle, so, while PERSISTENCE is not in the grid, it is everywhere else in this puzzle! We particularly enjoyed 3D, What it would be a mistake to write twice?, BOO (

Everyday Motion: A podcast for the emerging motion designer
EP007: Playing with motion with Gordon Howie

Everyday Motion: A podcast for the emerging motion designer

Play Episode Listen Later Jul 30, 2024 62:19


In this episode of the Everyday Motion Podcast, we sit down with freelance motion designer, animator, and director Gordon Howie. In this conversation, we discuss developing your skillset as a motion designer, receiving feedback when you're starting out, bringing play into personal work and so much more.LinksConnect with Gordon on InstagramCheck out Gordon's workThis episode was recorded on March 14th, 2024

AI in Marketing: Unpacked
Revolutionizing Media: AI Tools for Podcasts, Video Editing, and More

AI in Marketing: Unpacked

Play Episode Listen Later Jul 20, 2024 41:42


Have you ever found yourself drowning in the tediousness of editing podcasts or videos? I know I have! Having to edit my own podcasts years ago was one of the reasons I stopped doing them. Don't you wish there was a faster, more efficient way to create high-quality content without the painstaking hours of manual adjustments and tweaks? If so, you're not alone. Many marketers face the relentless challenge of producing engaging media content amidst tight schedules and limited resources. Finding effective solutions that don't compromise on quality can seem impossible. That's where AI tools come into play, transforming the landscape of content creation by simplifying and streamlining the process. But with so many options out there, how do you know which tools to use and how to leverage them effectively? Today, we're joined by my great and longtime friend, Jeff Sieh, an international speaker and visual marketing consultant who has mastered the art of using AI tools to revolutionize his content creation process. Jeff will share his insights on the best AI tools for podcast editing, video editing, and image generation, offering a clear roadmap to making your content creation faster, easier, and more efficient. AI in Marketing: Unpacked host Mike Allton asked Jeff Sieh about: ✨ Transforming Workflows with AI Tools: Learn how AI tools can streamline and enhance podcast editing, video editing, and image generation. ✨ Practical Applications: Discover actionable insights and examples of AI tools improving media production. ✨ Future of AI in Media Production: Get a glimpse into the future advancements in AI tools that will further revolutionize content creation. Learn more about Jeff Sieh Connect with Jeff Sieh on LinkedIn Connect with Jeff Sieh on X AI Tools, Resources & Brands mentioned in this episode JeffSieh.com Jeff's Course on Descript Jeff Sieh's Toolbox Social Media News Live Guy Kawasaki's podcast, Remarkable People Descript MidJourney Adobe Premiere, PhotoShop, AfterEffects, Podcast Enhancer Magai Minvo Suno Claude ElevenLabs StreamYard Ecamm Riverside Agorapulse Ideogram.ai freeflo Mike Russell, Creator AI Explore past episodes of the AI in Marketing: Unpacked podcast SHOW TRANSCRIPT & NOTES: https://www.thesocialmediahat.com/blog/revolutionizing-media-ai-tools-for-podcasts-video-editing-and-more/ Brought to you by The Social Media Hat - When One More Hat Is One Too Many. Powered by Magai - why choose one AI tool when you can have them all? And Descript, the magic wand for podcasters. Produced and Hosted by Mike Allton, Strategic Marketing Leader in AI and Data-Driven Solutions, international keynote speaker & author at The Social Media Hat. He has spent over a decade in digital marketing and brings an unparalleled level of experience and excitement to the fore, whether he's delivering a presentation or leading a workshop. If you're interested in helping marketers with AI in an upcoming episode, reach out to Mike. Music by Tokay.

Sixteen:Nine
Neb Savicic, Plainly

Sixteen:Nine

Play Episode Listen Later Jul 17, 2024 35:04


The 16:9 PODCAST IS SPONSORED BY SCREENFEED – DIGITAL SIGNAGE CONTENT Motion graphics designers tend to enjoy the creative side of their jobs, but there can be aspects of their work, like editing and rendering slight variations of the same spot, that are best described as soul-sucking. Neb Savicic has lived that as a motion graphics designer, and with a couple of friends in Serbia, concluded there had to be a better way. So they put their heads together and, after testing interest, started Plainly - which automates video creation and produces finished spots at scale. Like 1,000s of videos in a matter of minutes. This is not a library of pre-made templates that end-users can then tweak. It's a SaaS tool used mainly by creatives in agencies and studios to take what's developed in a professional toolset - Adobe's AfterEffects - and plug it into Plainly's cloud platform. The net result is that a creative team that is charged with producing, let's say, 500 videos for a QSR chain can do that with one template and a spreadsheet file that has all the differences itemized per location. What might take weeks to accurately produce, instead takes one click and a few minutes to get rendered, ready-to-use videos. Subscribe from wherever you pick up new podcasts. TRANSCRIPT Neb, thank you for joining me. It's nice to chat with you. We met in Munich a couple of months ago. I didn't know a lot about Plainly. I wrote a piece when you did some sort of a partnership with SignageLive, but for those who don't know who you are, can you tell me about the company, what it does, and how and why it was started? Neb Savicic: First of all, thank you so much for having me. So Plainly is a product that helps creative teams automate and scale up video output while keeping the quality of their videos high. What that means, in a nutshell, is we have a platform that allows users to automatically render variations of their After Effects videos just by providing data that's going to be in those variations. So the benefit of automation is you can produce videos at scale. You can produce a lot of videos quickly without all the monkey work to do each of them, right?  Neb Savicic: Yes, so the key benefit, and that's the problem we're solving, is that in many use cases, creatives have to spend their time changing text, changing images, and creating variations of the same templatized video they created a month ago for different markets, screens, and products. My background is actually in video. I was a motion designer before planning, and I always hated those kinds of projects, and that's where the inception story came from, and, I was like, there has to be some better way. So we created a platform where you can create one template, and one After Effects project, and then our platform will automatically create all of the different variations you need. At the same time, you can focus on different, more creative, and more important tasks. So I understand that for a lot of social media things, even for things like utility company bills, if they want to do a video summary, customer by customer, how would this be used in the context of digital signage or digital out of home?  Neb Savicic: When I first came into this industry, and I was looking at the content that the companies were putting out, and I said this on another podcast, the one thing that always bugged me is that these companies invest so much money into their systems into their digital signage systems and the content doesn't look that good. You invest so much money to have this great system running in the background, and the thing that's actually displayed and the thing that your customers see is the thing that's getting the least amount of effort.  So using a tool like ours, you can actually make sure that you have relevant content, personalized content, and updated content all the time on all of the screens. So you can imagine… This is the easiest example, but like a QSR where they have the same content on every screen in every restaurant across all the locations, and that's just because they have a limitation of human resources, they just don't have enough employees to create different content. So they're satisfied with the same stuff.  With a tool like Plainly and the power we give you, you can actually create individualized content for each screen. So, let's say it's raining in London. You can make different content when it's raining compared to Manchester, where it's sunny, and you're going to sell different stuff, it's that ability to automatically create different individualized relevant personalized content on a large scale that's what we give to the digital sign, to our users from the digital signage industry.  Do you have companies that are actively using this? I know I mentioned that a partnership was announced with SignageLive. SignageLive is always good about working with emerging companies doing interesting things, so it's not surprising they're one of the first to do that. But how are these company's customers using it?  Neb Savicic: We work with many agencies, some of the biggest agencies, especially in the advertising and creative industries. These agencies are using it for digital signage for their clients and the way they're using it is exactly how I described it.  They were spending so much time creating different variations of the same content and they realized they needed to offload this to machines and open up some of that time for our creative team to actually do something more, they paid these people a lot of money because they're great and spend time moving the pixels around, their users, agencies, and in-house creative teams all use Plainly in the same fashion, where you can just drop in a big CSV, a big Google sheet with all of the different video variations and in a click of a button you can get a hundred or a thousand different video variations.  To be clear, this is not a template system like a lot of digital signage CMS companies have. I think they are sometimes called composer systems where you just open it up and you use templates that exist there, and you can adjust what's on them.  This is developing templates within Adobe After Effects, usually, templates designed by motion graphics designers who know their way around AE. Then, that's where you plug in, right? Neb Savicic: Yes, exactly. One of our key selling points is that we are a native After Effects solution. So our users have to be After Effects users. That's why I'm saying they're in-house creative teams and agencies. So what this means is that we are not offering you boilerplate templates that are the same for everybody. You can actually create your own custom-branded bespoke templates that look awesome and then use our platform to increase the output of those templatized videos.  So, what would the workflow be for? Let's use that example you had about QSR chains and wanting to have different menus based on weather conditions, geography, and that sort of thing. How does that work in the real world?  Neb Savicic: Okay, so there are two ways you can achieve this. First of all, you can do what's called a batch renderer, which is very nicely demonstrated in a video we did for the SignageLive integration. Basically, what you do is upload your After Effects template into Plainly. You say, okay, we want to change the product's price, the product's name, and the product's image with every video. You create a big Google Sheet that's gonna have all of the different variations. You drop in that Google Sheet or a CSV into Plainly, click Render, and Plainly renders all of the different variations. That's the simple, no-code-needed way.  The second way, which is a bit more advanced, is using our API. With our API, you can actually create any kind of workflow, and this is where we can also talk about programmatic. You can programmatically create video variations on demand. So let's say you have a system that detects it's rainy in New York, let's create a new content piece, that just pings our API and says create a new video, and we send you back the video so there are a couple of ways you can achieve the workflow, depending on the technical abilities. What's the timing and everything of that? If you hit “Batch render” or whatever the button is, you click it, does that take 10 seconds, 10 hours, or 10 days?  Neb Savicic: You can see this on our YouTube channel. We actually made a video in which we rendered 1000 videos in 17 minutes so it's quite a fast system. Obviously, it depends on how complex the video template is, but it's quite fast, and it's quite capable of producing like we have customers doing tens of thousands of videos, like fifty thousand, a hundred thousand, so the core of our product is the scalable infrastructure that can output any number of videos. Are you using big, cloud-based compute systems, like AWS or whatever to do that, or is this your own iron?  Neb Savicic: No, of course, we use Google for the rendering.  So that gives you all the scalability you need.  Neb Savicic: Yeah, of course. It's scalable on demand, and we don't have to worry about them shutting down. No, they're not anytime soon, at least. So what is the output file?  Neb Savicic: It's a video, first of all, that's the big thing for digital signage.  It's not an HTML5, it's a video.  Neb Savicic: No. It's an actual video, MP4 or MOV. So that also has some benefits in terms of being able to play it on older screens and any kind of screen so that also has some benefits.  So any media player, unless it's a complete piece of junk, supports playing out the video, whereas it might not play out HTML5.  Neb Savicic: That's one of the benefits, yeah.  Are there settings? If I say, “I want 720p, 1080p, 4K,” and “Here's the format: it's portrait or it's landscape,” can you munch on those things?  Neb Savicic: Of course. So all of those things are actually handled in After Effects. So the customer decides what's the duration going to be, what's the dimension of the video going to be, what's the design, but then also some of the agencies we work with, they actually do stuff for broadcast. In those cases, they require very specific output parameters. Because of that, we have a feature where you can define these specific outputs, such as, if you want to change the bitrate, the FPS, or any of those more technical parameters. That's also possible after the video is rendered. If you do, use your example, a thousand videos in 17 minutes. For each of those videos, where do they go, and how do you distinguish which one is which? Can you give them names based on metadata so know this is Spanish, Escondido in California, postal code, and that sort of stuff? Neb Savicic: Yeah, of course. There are a couple of ways you can achieve this. One is naming the files. You can use the data parameters from the video. If you have a product name, and then you want also to add Spanish, you can name them. But in the case of the API usage, you can include the metadata in that API call, which will be how you distinguish those videos. But specifically for digital signage, and this is one of the things we did with SignageLive, so let's say in the spreadsheet you also have a column that says, where is this piece of content going to go? In SignageLive, it's called tags. You can actually use those tags and automatically distribute the videos to the screens with SignageLive because of their integration and the way we did it. But generally speaking, you can achieve that level of automation where you're dropping a CSV or filling out a Google sheet, the videos are read automatically, and they are distributed automatically to all of the screens where they need to be. I assume there are guardrails and checks and balances on this stuff. Automation is awesome, but it can work both ways. If somebody makes a mistake or something goes hairy and the rendered videos are incorrect in some way. How do you make sure that doesn't happen? Neb Savicic: So that's up to the user. We don't alter the data in any way. So what we get is what we put into the video, and then it's up to the user to introduce some checks and balances and security measures to make sure that the content looks right.  So if there's an approval gateway of some kind that you want to look at each piece of video and go, okay, yeah, that looks right. That's up to the customer. That's not something inherent in your system?  Neb Savicic: Yeah, of course, and we do it also for security reasons. Of course, we don't want to be liable for approving something and then making a mistake. So we leave that up to the user and ensure they have the flexibility to do it in the way they want.  I think I saw in one of the demo videos that you do have or offer users the ability, at least at the creative stage, to do a draft render, look at it, and then go in and change some of the things, right? Neb Savicic: Yeah, of course. If you see a video that may be in, the data was incorrect. You can easily re-render that video, or, as you mentioned, use a draft version to make sure that it actually looks good before it's published.  You're starting to work with AI, as everybody says they're working with AI, but how are you using it? Neb Savicic: So we are introducing AI into our tool to help our users do the tasks they always do with the assets outside of Plainly. So I'll give you an example. Let's say you have a product image. Those product images, in a lot of cases, have backgrounds, and in the video, you want to have an image without a background. So we are introducing features that will help you - we call it pre-processing - remove the background or denoise your audio, and do those things that really help make the lives of our users a bit easier. So they don't have to do things outside of Plainly. They can do everything in one place.  It's very much what I hear from people talking about the coding side and using AI to remove or take away a lot of the grunt work.  Neb Savicic: Exactly, and I think that's the right use case for AI. It's just that there are tons of tasks that people just don't want to do, and it's the same as with Plainly like nobody wants to change the text layer or the product name 10 times like you should use machines for that, and I think you should also use AI for those kinds of tasks where. It's so obvious that it's useful in that regard.  So what about the idea of putting in a chat GPT prompt that says, “Make me a video for hamburgers that are $2.99. Sundays only”?  Neb Savicic: That's a good idea, but it's not what we're trying to build, unfortunately. What's really interesting about Plainly, is that given that we are an API-first solution, we are very modular. We have clients that are actually doing a bunch of AI stuff before the assets go into Plainly. For example, we have one customer, at this point, multiple customers who are using AI avatars. So Plainly doesn't really add AI avatars. Still, since we have an API, they can quite easily bring our solutions together and have a solution that's creating an AI avatar. Then that video goes into plain to be included in the final video. If you want a ChatGPT prompt, you can just introduce ChatGPT before Plainly stringing them in a workflow and making any kind of workflow you want.  I have some history with content automation and using After Effects templates, going back 10 years. The struggle I had was where it was a partnership. The big challenge I had was people didn't get it. They didn't understand the idea of templates and automation and making their lives easier.  I'm guessing that it's much easier with this because you're not going to end users. You're not going to resellers or solutions providers. You're talking directly to the agencies by and large.  Neb Savicic: Yeah, it's quite an obvious thing for them because it might seem tricky from the outside because, you could say oh, you are making Motion Designers obsolete. You're taking somebody's job that somebody changed names of the product there all day. But being a motion designer before Plainly, I don't look at it from that angle, I look from the angle of, you can have that Motion Designer to do a lot more work, different work, different creative work and use his or her time a lot more efficiently.  Why do that menial work in that manner that's soul-sucking, when you can create different templates and different projects and that's what the agencies see. They see an opportunity for new revenue. Basically, they can take in more clients because they now have this tool that's going to help them output ten times more content than with the same amount of staff.  Yeah. I was curious about that. I suspect there's a huge problem, it depends on its qualifier, but I'm curious how much time and money this can save. Neb Savicic: Depends... I'm kidding.  I did some calculations, I was looking at some templates that are with our customers, and I was like, realistically, how much does it take to create ten videos from this template? And even if you have a fully templated project, you have all of the data ready to go, it can take anywhere between 10 and 30 minutes per video, depending on how complex it is. If you need to create ten videos, a hundred videos, thousand videos, you can see how that easily adds up where we clean with just literally one click. You add the CSV and can do thousands of these in 17 minutes. So the time savings are massive, but not easily counted. You cannot easily calculate it. At least some of it is owed to, it's the old phrase around garbage in, garbage out. If you don't tag everything properly in the After Effects file, automation is not as easy, right? Neb Savicic: Yes, of course. But it's not like you have to do some special work to prepare a template for Plainly.  You just have to name your layers and things.  Neb Savicic: Of course, every good Motion Designer or Video Editor will name their layers properly because otherwise, they won't find a way around their project if they return to it a month or six months later.  Believe me, I've fallen into that trap. It's very hard. So you just have to be organized. You have to name this name stuff properly, and everything is going to work like with some other solutions on the markets they all say they're After Effects supported, but the reality is that yes, they support After Effects, but it's not natively. First of all, you must alter your creative process a lot, meaning you have to work with a plugin or some special effect to import After Effects into their platform. With Plainly, you're just working with After Effects. You put After Effects into Plainly, and it's going to work. So we don't alter your creative process in any way. We just empower you to create more videos. The other thing is that if you're not an After Effects native, that means that with a lot of solutions, you're actually turning After Effects into some intermediary format, which means that you cannot use all the effects or there is some quality loss that happens in that transition. So that's what our users love about Plainly.  I would imagine this opens up the opportunity for a “boutique level” agency or creative shop to take on very large jobs at a scale that, in the past, they would go, “We would love to have this work, but it would kill us.” If they have this tool now, they can compete with the larger agencies, right?  Neb Savicic: Exactly. Yes, and that's what I meant when I said it opens up new revenue opportunities because you can now take on more work, be a huge company, you can be outputting hundreds and hundreds of videos, even though it's…  coming out of your spare bedroom. Neb Savicic: Yeah, out of the basement.  How does pricing work?  Neb Savicic: Oh, so it's a SaaS, which means you pay either monthly or annually for a subscription and that all depends on the number of minutes you export. It starts as low as $59 per month, but it can go higher if you need more minutes.  So classic pricing tiers are based on the amount of work you do and the amount of output.  Neb Savicic: Which makes sense.  You charge on finished rendered videos, not on the draft, in terms of time?  Neb Savicic: Yeah. We just look at the output, not what you're doing to plan on, just the output.  You started this a couple of years ago, or three, four years ago? Neb Savicic:  2019.  Okay. So five years ago, there were already some companies in the market doing maybe not the same work, but similar kinds of things. I did a podcast a few years back with Dataclay and I'm aware of SundaySky and some other ones out there.  How do you compare to them, and when people say, okay, why would I use you versus brand X, what do you tell them?  Neb Savicic: So there are a couple of things. First, if you compare Plainly to some other solutions, obviously being cloud-based, there is a difference to some of the other tools, like you don't have to worry about your rendering infrastructure because that's us. If something doesn't work, that's our fault. That's the core of our product. We ensure you can render as many videos as you want, as many videos as long as you have money. That's one thing, and then, of course, there are things like being After Effects native, where you can literally add any kind of template. We have had clients with amazing 3D-based templates that wouldn't be possible in other solutions, and then they were API-based. So a lot of our customers are actually building internal tools. They're actually integrating Plainly into their apps or internal tools for creative teams. So those three things are what separates us from the market.  So for the big agencies with internal software developers, who would use the API, this is great. But for the smaller agencies or the purely creative agencies, they can go at it using the no-code side of it and not have to worry about APIs and things. Neb Savicic: Exactly. Yeah, that's it.  Where are you guys at as a company? I saw that you got some seed funding from, what, the Serbian incubator fund or something?  Neb Savicic: That was the first thing. That was in 2020, and then we got accepted into a very prestigious US accelerator called Tiny Seed. We were the first company from the Balkans to get in there. So they obviously saw something in us, but we were growing as a team, growing the customer base. We are so lucky to be working with some of the largest agencies and names that you would recognize from both Europe and the US, and we're just trying to make them happy and create a product that makes their lives better.  I realized you're serving a whole bunch of different vertical markets and use cases, digital signage, just being one of them is, that a substantial noticeable or a friend of mine uses the term consequential part of your business or kind of an interesting sort of side aspect to what you do. Neb Savicic: I'm not sure how big digital signage is with our agency customers. I would imagine that a good portion of the content they do is for digital signage, but as for us working directly with digital signage companies, we're just getting into that industry. With the SignageLive integration, we might announce more integrations soon. That's a new industry for us. We see that there are a lot of benefits for the users in the digital signage industry we're just trying to get into.  We chatted at the digital signage summit in Munich. So, obviously, you were there to network and meet some people, and I had some beers. Would you also be at ISE?  Neb Savicic: Yes, of course, and then Munich next year and possibly Intelcom.  I assume this product will always evolve. Over the next year, are there new wrinkles you'll be rolling out that you can tell me about without alerting your competitors?  Neb Savicic: Honestly, the good thing is that I'm so happy to have a technical team that's really fast, and the product improvement cycle is insane. We are putting out new features on a bi-monthly basis. So I don't know. One year from here, who knows what will be added? Definitely, the AI features are greater than everybody. So all the normal stuff: faster, better, easier.  Neb Savicic: Exactly. The stuff that doesn't change.  Yes. All right, Neb. That was great. Very interesting. Thank you.  Neb Savicic: Yeah. Thank you too, Dave.

Everyday Motion: A podcast for the emerging motion designer
EP006: Learning 4D chess in motion with Patrick Gallagher

Everyday Motion: A podcast for the emerging motion designer

Play Episode Listen Later Jul 16, 2024 69:27


In this episode of the Everyday Motion Podcast, we sit down with editorial motion designer Patrick Gallagher. In this conversation, we discuss everything from the experience of working as a motion designer at an agency, shifting to motion design after studying engineering, pursuing personal work with a repeatable process, and so much more.This episode was recorded on February 6th, 2024.LinksConnect with Patrick on Instagram, X, or Threads by searching @patrickgalagherCheck out Patrick's work

XR MOTION
48 - MoGraph Podcast @_MattMilstead

XR MOTION

Play Episode Listen Later Jun 21, 2024 102:48


Matt Milstead is a seasoned digital artist and co-founder of MoGraph.com, a leading platform in the motion graphics and 3D design industry. With over 20 years of experience, Matt has worked on a diverse range of projects, from corporate presentations to high-end commercial productions. He is renowned for his expertise in Cinema 4D and After Effects, consistently pushing the boundaries of what's possible in motion design. Through MoGraph.com, Matt has created an invaluable community resource, offering tutorials, podcasts, and support for fellow artists. His dedication to the craft and passion for education have made him a respected figure in the digital art world. --- Support this podcast: https://podcasters.spotify.com/pod/show/xrmotinon/support

Anthology of Heroes
The Battle of Manzikert 1071 | Part Three: Emperor's Folly

Anthology of Heroes

Play Episode Listen Later Jun 19, 2024 50:40


“The most decisive disaster in Byzantine history” - Steven Runciman In the epic conclusion to our series, we delve into the monumental Battle of Manzikert in 1071. Through the perspectives of Alp Arslan and Emperor Romanos IV Diogenes, we explore the motivations and strategies of these two pivotal leaders leading up to this climactic confrontation. Drawing from primary and secondary sources, we provide a detailed, blow-by-blow account of the battle, capturing the intensity and drama of the conflict. Following the battle, we discuss its far-reaching consequences, marking the beginning of the Byzantine Empire's decline and its impact on world history. What if The Byzantines won at Manzikert? The Turks may have never settled Anatolia and the Greek Orthodox population may've maintained majority. Join us as we unravel the events and aftermath of the Battle of Manzikert, a turning point that changed the course of history forever. Help support the show on Patreon! Sources and Attributions on our website. Cost Of Glory Podcast CHAPTERS: 00:00:00-Recap of series 00:02:29-Romanos IV marches east 00:06:22-Alp Arslan caught off-guard 00:14:06-Peace negotiations fail 00:18:35-Battle begins 00:24:09-Romanos IV betrayed 00:29:29-Romanos IV returns to Constantinople 00:33:52-Death of Romanos IV 00:37:00-Aftereffects of the battle 00:40:14-Epilogue (rise of Alexios I) Learn more about your ad choices. Visit megaphone.fm/adchoices

CG Pro Podcast
Advancements in Visualization Technology for Film Production with Casey Pyke Ep. 72

CG Pro Podcast

Play Episode Listen Later Jun 5, 2024 63:46


In this episode, guest Casey Pike joins to chat about visualization for the film industry. Casey discusses the transition from viewing previsualization as a lesser form to appreciating its storytelling potential. He also talks about the technological advancements in real-time rendering engines, emphasizes the importance of decision-making in visualization, and the balance between previz and post viz. Time Stamps: 00:01:03 Casey chats about his early passion for movies and transition to visualization. 00:08:29 Adoption and evolution of real-time rendering engines, particularly Unreal Engine, for previsualization. 00:13:38 Discussion on the balance between speed and visual quality in previsualization, based on director's preferences and project requirements. 00:16:38 Different types of visualization work, including tech viz, pitch viz, and post viz, and their respective deliverables. 00:20:00 Explanation of post viz and its role in the filmmaking process, including its use in editing and VFX planning. 00:22:03 Temporary VFX shots for early screenings, editing decisions, and reducing the need for imagination. 00:23:14 Temporary VFX shots in test screenings, including previz shots and the purpose of postviz. 00:26:16 Use of Maya, Unreal, and After Effects for postviz, and the shift to remote work during COVID-19. 00:28:41 Postviz work location, virtual art department, and the impact of AI tools on the industry. 00:35:27 Exploration of AI tools, their impact on efficiency, and the potential for job replacement. 00:42:32 Relevance of Maya, Unreal, After Effects, and Substance Painter for aspiring visualization professionals. 00:46:30 Discussion on the essential skills for visualization, including camera attachment, helicopter speed, and car safety on film sets. 00:48:22 Observation of the increasing use of Blender in visualization and its accessibility for artists. 00:52:17 The importance of being a generalist in the visualization field and the diverse skills required for visualization tasks. 00:54:49 Exploration of the blurred line between visualization and VFX, their shared tools, and distinct purposes in film production. 00:59:57 Excitement about the adoption of real-time options in visualization and the consideration of their impact on project workflow. Connecting with the Guest: Website: www.halon.com LinkedIn: https://www.linkedin.com/in/casey-pyke-1697222b/ IMDB: https://www.imdb.com/name/nm4270845/ Connecting with CG Pro: Facebook: https://www.facebook.com/groups/becomecgpro Instagram: https://www.instagram.com/becomecgpro/ Website: https://www.becomecgpro.com/ Twitter: https://twitter.com/BecomeCGPro

Classic American Movies
Ep. 54 - Andrew Lee and Guacamania!

Classic American Movies

Play Episode Listen Later Jun 4, 2024 72:15


Friend of the podcast, Andrew Lee is back to talk about his latest film, “Guacamania!” I love having Andrew over and talking movies and watching him grow as a filmmaker. We talk about his movies, future of movies, movies in general, Artificial Intelligence, YouTube, and so much more! "Guacamania!" will be making its world premire at the Dances with Films film festival on June 23 at 12:30pm!If you're not doing so already, please like and follow Classic American Movies on Facebook and Instagram. I do free giveaways, micro movie reviews and more!

The Past Lives Podcast
Paranormal Stories Ep123 | Near-Death Experience - The Life Review

The Past Lives Podcast

Play Episode Listen Later May 16, 2024 11:32


This week I'm reading from Robert Christopher Coppes' book 'Impressions of Near-Death Experiences: Quotations From Over 100 Experiencers'.This book gives an impression of what near-death experiences (NDEs) are like by giving many hundreds of quotes from more than 100 experiencers from all over the world. Put your “traditional” ideas aside, and read the quotes. Sense how they feel for you. Let go of whatever ways you have been programmed by your upbringing or by religion, and open your mind to receive whatever wisdom you find in these testimonies of people who have experienced the first moments of physical death. Bio:Robert Christophor Coppes has studied Near-Death Experiences (NDEs) for decades and has lectured on this topic in the US and Europe. He considers his new book “Impressions of Near-Death Experiences” his best book on NDEs because of the wealth of quotes from experiencers, in his opinion the best tutors in life. By sharing multiple quotes from NDErs, he can offer information as to what NDEs are. The quotes are categorized under a broad spectrum of major headings, including: Out of the Body, Veridical Observations (i.e. verifiable out-of-body observations), Unconditional Love, the Life Review, Distressing NDEs, Why Are We on Earth?, and Aftereffects. The principal idea that emerges is that "We are ONE and LOVE binds us". Previous books on NDEs are “Essence of Religions” in which he compares the five major religions with NDEs, and “Messages from the Light”. Coppes lives in Amsterdam, the Netherlands.Amazon link https://tinyurl.com/33p72ehthttps://www.bobcoppes.com/https://www.nde-unconditionallove.com/https://www.pastliveshypnosis.co.uk/https://www.patreon.com/ourparanormalafterlifeBecome a supporter of this podcast: https://www.spreaker.com/podcast/our-paranormal-afterlife-finding-proof-of-life-after-death--5220623/support.

The Past Lives Podcast
Unravelling the Mystery of Near-Death Experiences

The Past Lives Podcast

Play Episode Listen Later May 13, 2024 55:52


This week I'm talking to Robert Coppes about his book 'Impressions of Near-Death Experiences: Quotations From Over 100 Experiencers'.This book gives an impression of what near-death experiences (NDEs) are like by giving many hundreds of quotes from more than 100 experiencers from all over the world. Put your “traditional” ideas aside, and read the quotes. Sense how they feel for you. Let go of whatever ways you have been programmed by your upbringing or by religion, and open your mind to receive whatever wisdom you find in these testimonies of people who have experienced the first moments of physical death. My bio:Robert Christophor Coppes has studied Near-Death Experiences (NDEs) for decades and has lectured on this topic in the US and Europe. He considers his new book “Impressions of Near-Death Experiences” his best book on NDEs because of the wealth of quotes from experiencers, in his opinion the best tutors in life. By sharing multiple quotes from NDErs, he can offer information as to what NDEs are. The quotes are categorized under a broad spectrum of major headings, including: Out of the Body, Veridical Observations (i.e. verifiable out-of-body observations), Unconditional Love, the Life Review, Distressing NDEs, Why Are We on Earth?, and Aftereffects. The principal idea that emerges is that "We are ONE and LOVE binds us". Previous books on NDEs are “Essence of Religions” in which he compares the five major religions with NDEs, and “Messages from the Light”. Coppes lives in Amsterdam, the Netherlands.Amazon link https://tinyurl.com/33p72ehthttps://www.bobcoppes.com/https://www.nde-unconditionallove.com/https://www.pastliveshypnosis.co.uk/https://www.patreon.com/ourparanormalafterlifeBecome a supporter of this podcast: https://www.spreaker.com/podcast/our-paranormal-afterlife-finding-proof-of-life-after-death--5220623/support.

Sala de Edição
#117 | Adobe NAB 2024 Highlights (Entrevista com Luis Bechtold)

Sala de Edição

Play Episode Listen Later May 10, 2024 22:30


Conversamos com Luis Bechtold sobre as novas ferramentas de IA da Adobe para Premiere e After Effects anunciadas oficialmente na NAB 2024.Apresentação:Rafa Costa: instagram.com/rafacostaeditorMarcelo Porto: instagram.com/porto.softConvidados:Luis Bechtold: instagram.com/luisbechtoldLohan Costa: instagram.com/ciclo.mediaArtes:Daniel Brito: instagram.com/dbritoSala VIPhttps://bit.ly/2YtvIskSeja você também um apoiador do Sala VIP, ganhe benefícios exclusivos e faça parte do nosso grupo do Telegram!Canal do Telegramhttps://t.me/saladeedicaoSiga o canal do Sala de Edição e fique por dentro das promoções, descontos dos patrocinadores, pesquisas e novidades sobre o podcast.FreshCamhttps://www.freshcam.com.brUse o cupom "SALA15" e garanta já 15% de desconto na sua primeira locação.Agradecimento especial aos nossos apoiadores:Wagner Pimentel, Leopoldo Nakata, Lohan Costa, Danilo Viana e Raphael Araújo.Canais:www.saladeedicao.com.brinstagram.com/saladeedicaoyoutube.com/@saladeedicaoTelegram: t.me/saladeedicao

The Gentlemen of Crypto
Bitcoin ETF Aftereffects & IRS Crypto Tax Rules | TGOC

The Gentlemen of Crypto

Play Episode Listen Later May 7, 2024 32:53


1181 | TGOC Coaching.thegentlemenofcrypto.com Icoin Wallets Bundle: 30% off with code TGOC23 Business Inquiries: krbe@krbecrypto.com  ********************************** Connect with us online at the following places: KRBE Digital Assets Group  * Website: https://thegentlemenofcrypto.com    MEMBERSHIP  Join this channel to get access to perks: https://www.youtube.com/channel/UCJ0QV-XhATeq4-hTgqMz1TQ/join PODCAST  * Apple Podcasts: https://apple.co/3xlhxqz * Spotify: https://spoti.fi/3xpk2rT * Google Podcasts: https://bit.ly/3cKmAc4 * Audible: https://adbl.co/3zumWxn * TuneIn: https://bit.ly/3zuuGzy * iHeartRadio: https://ihr.fm/3ciPHCJ STREAM SATS  * Fountain: https://bit.ly/3gWUsEt Please leave a review! SOCIAL  * KRBE Twitter: https://twitter.com/krbecrypto * KRBE Facebook: https://www.facebook.com/krbedigitalassets/ * KRBE Instagram: https://www.instagram.com/thegentlemenofcrypto/ * King Twitter: https://twitter.com/KingBlessDotCom * Bitcoin Zay Twitter: https://twitter.com/bitcoinzay COOL CRYPTO GEAR  Antonio "BTC" Gear: https://finitesupply.co.uk/ Amenhotep Designs: https://www.adesignuk.com/     No Keys No Cheese Merch: https://www.bitcoinmovement.com Been Dope Gear: https://jakefever.com/collections/millionaire-coming-soon/products/been-dope-bitcoin-hoodie Unite Africa Gear: https://www.yemnasium.com/shop ********************************** ——————————————————————————— **This is not financial advice. The expressed opinions in the video are of the speakers. You can lose all your money in the cryptocurrency market, so be sure to do your own research before investing.**The Gentleman of Crypto is a daily live broadcast that explores Bitcoin and cryptocurrency market. We discuss international topics, news updates, and future innovations in blockchain, digital currencies and assets, fintech, and more.

The Cinematography Podcast
Hundreds of Beavers director Mike Cheslik and cinematographer Quinn Hester

The Cinematography Podcast

Play Episode Listen Later May 1, 2024 29:57


Hundreds of Beavers is a callback to slapstick comedies like classic WB Looney Tunes cartoons. It's full of live-action wacky pratfalls, ridiculous situations, and a healthy dose of beaver-related mayhem. Shot on a micro-budget of $150,000, Hundreds of Beavers was made with passion, creativity, and a whole lot of beaver costumes. Director Mike Cheslik and cinematographer Quinn Hester and most of the cast and crew are all from Wisconsin, where Hundreds of Beavers was shot. Everyone was comfortable with snow, loved physical comedy, and had the desire to make a film that would stand out as a true indie. After first meeting at the Milwaukee Film Festival in 2018, Mike called Quinn in October, 2020 to ask if he'd DP the film during the winter in zero degree weather. “It couldn't have been anybody but Quinn because he's just a tough guy and he's used to the winter,” says Mike. In total, the film took about 8 weeks of shooting with a core crew of about 4-6 people over the course of two winters. The main location was a remote cabin in Northern Wisconsin. “We're out there in the elements. It's very rare to be on a production where you are not only making a movie and having to use all your energy, focus and creativity and meditate on how to accomplish certain looks and goals and shots,” says Quinn. “But you're also trying to not die. All of us almost died at least once.” To make Hundreds of Beavers, Mike spent years creating extensive storyboards and animatics. “People could watch the animatic on the DIT computer and they could also see the boards in my binders that I was carrying around,” he says.”But it still takes a lot of explaining and there's a lot to wrap your head around because there's so much in this movie. It is a lot. I was just thinking about it nonstop for years. And then just doing my best to explain it to the team. I was always surprised how much trust we got.” The film is very effects-heavy and made to look old-timey in grainy black and white. “The freedom of picking a grainy black and white style, it frees you up to tell a bigger story and to have bigger visual ideas. This style gave us permission to work that way in the modern day,” says Mike. Since they were shooting in the winter, they would have to wrap by 4:30 pm. Mike imported everything into Adobe After Effects and edited with Adobe Premiere every night. That way, Quinn and the crew knew exactly what they needed by the next day. Quinn shot on a Panasonic LUMIX GH5 camera that worked well even in extremely cold weather. All the footage could easily be imported into Adobe Premiere and After Effects. Hundreds of Beavers is still playing in select theaters and is tons of fun to see with a live audience. Go to the Hundreds of Beavers website to find cities where it's playing. https://www.hundredsofbeavers.com/ Hundreds of Beavers is also available to rent on Amazon and Apple. Find Mike Cheslik: Instagram @mikeches Find Quinn Hester: Instagram @quinn.hester Sponsored by Hot Rod Cameras www.hotrodcameras.com The Cinematography Podcast website: www.camnoir.com Facebook: @cinepod Instagram: @thecinepod Twitter: @ShortEndz

MacVoices Video
MacVoices #24112: NAB - Jim Tierney of Digital Anarchy Shows Off The Latest In Beauty Box

MacVoices Video

Play Episode Listen Later May 1, 2024 15:34


At NAB Show in Las Vegas, Jim Tierney, Chief Executive Anarchist at Digital Anarchy, demonstrated the latest addition to their Beauty Box software. This time, Beauty Box adds the ability to whiten teeth in your video. Jim also introduces the concept of “digital makeup”, provides some thoughts on the state of AI in video production, and why it might not be quite as far along as you might think.  Show Notes: Chapters:   Guests: Jim Tierney is a pioneer in the development of plugins for motion graphics, animation and video editing. During the 1990's, Jim worked for software companies like MetaTools, Atomic Power and Cycore. He helped create graphics products like Bryce, Evolution and Final Effects. After working on After Effects plugins for six years, Jim thought it was finally time to get out there and do some of his own. So he did, and Digital Anarchy was born in 2001. Connect with them on Facebook and Twitter, and follow Jim himself on Twitter. Support:      Become a MacVoices Patron on Patreon     http://patreon.com/macvoices      Enjoy this episode? Make a one-time donation with PayPal Connect:      Web:     http://macvoices.com      Twitter:     http://www.twitter.com/chuckjoiner     http://www.twitter.com/macvoices      Mastodon:     https://mastodon.cloud/@chuckjoiner      Facebook:     http://www.facebook.com/chuck.joiner      MacVoices Page on Facebook:     http://www.facebook.com/macvoices/      MacVoices Group on Facebook:     http://www.facebook.com/groups/macvoice      LinkedIn:     https://www.linkedin.com/in/chuckjoiner/      Instagram:     https://www.instagram.com/chuckjoiner/ Subscribe:      Audio in iTunes     Video in iTunes      Subscribe manually via iTunes or any podcatcher:      Audio: http://www.macvoices.com/rss/macvoicesrss      Video: http://www.macvoices.com/rss/macvoicesvideorss

MacVoices Audio
MacVoices #24112: NAB - Jim Tierney of Digital Anarchy Shows Off The Latest In Beauty Box

MacVoices Audio

Play Episode Listen Later Apr 25, 2024 15:35


At NAB Show in Las Vegas, Jim Tierney, Chief Executive Anarchist at Digital Anarchy, demonstrated the latest addition to their Beauty Box software. This time, Beauty Box adds the ability to whiten teeth in your video. Jim also introduces the concept of “digital makeup”, provides some thoughts on the state of AI in video production, and why it might not be quite as far along as you might think.  Show Notes: Chapters: 01:01 Introduction to Beauty Box 6.0. 01:47 Challenges of AI in Beauty Box. 02:51 Effects of Beauty Box on footage. 04:30 Purpose of Digital Makeup. 05:13 Authenticity vs. Digital Makeup. 05:45 Taboo around Digital Makeup. 06:57 Default Settings in Beauty Box. 08:12 Release Date for Beauty Box 6.0. 09:14 Impact of AI in the Industry. 10:26 Misconceptions about AI. 11:40 Limitations of AI in Content Generation. 12:56 AI's Future Evolution. 13:31 Responsible Use of Practical AI Guests: Jim Tierney is a pioneer in the development of plugins for motion graphics, animation and video editing. During the 1990's, Jim worked for software companies like MetaTools, Atomic Power and Cycore. He helped create graphics products like Bryce, Evolution and Final Effects. After working on After Effects plugins for six years, Jim thought it was finally time to get out there and do some of his own. So he did, and Digital Anarchy was born in 2001. Connect with them on Facebook and Twitter, and follow Jim himself on Twitter. Support:      Become a MacVoices Patron on Patreon      http://patreon.com/macvoices      Enjoy this episode? Make a one-time donation with PayPal Connect:      Web:      http://macvoices.com      Twitter:      http://www.twitter.com/chuckjoiner      http://www.twitter.com/macvoices      Mastodon:      https://mastodon.cloud/@chuckjoiner      Facebook:      http://www.facebook.com/chuck.joiner      MacVoices Page on Facebook:      http://www.facebook.com/macvoices/      MacVoices Group on Facebook:      http://www.facebook.com/groups/macvoice      LinkedIn:      https://www.linkedin.com/in/chuckjoiner/      Instagram:      https://www.instagram.com/chuckjoiner/ Subscribe:      Audio in iTunes      Video in iTunes      Subscribe manually via iTunes or any podcatcher:      Audio: http://www.macvoices.com/rss/macvoicesrss      Video: http://www.macvoices.com/rss/macvoicesvideorss

BarCode
Unreal

BarCode

Play Episode Listen Later Apr 12, 2024 56:26 Transcription Available


Izzy Traub, an innovative entrepreneur at the intersection of film and AI, has traversed from pioneering visual effects in the movie industry to the front lines of AI software development. With qualifications from UCLA and the University of Texas, Izzy co-founded Inspira with his COO and father, Benny, where they have patented computerized productivity systems. His expertise in managing large remote teams and pushing the boundaries of AI in VFX illuminates new possibilities for modern workflows. Izzy shares his journey from early fascination with green screen magic to his pioneering role in adapting deepfake technology. He provides insights into how deepfakes are disrupting the film industry and ignites discussion on the consequences of this powerful technology, from ethical implications to its rapid integration into advertising and beyond, painting a thought-provoking picture of AI's burgeoning role in content creation.TIMESTAMPS:00:00:16 - Introduction to deepfakes and their impact on perception00:02:19 - Background in film and visual effects00:11:23 - Interest in AI and learning coding00:14:02 - Increase in deepfake inquiries and major deals00:16:53 - Responsibility of AI developers in shaping the ethical advancement of deepfake tools00:20:23 - Simplifying the deepfake production process00:24:30 - Concerns about AI's impact on the filmmaking process00:26:42 - Narrow application in AI leading to powerful outcomes00:31:28 - Lack of identity safeguards for actors in the entertainment industry00:35:03 - Potential benefits of actors adopting deepfake technology00:39:55 - Potential impact of deepfakes on politicians and lawmakers00:41:00 - Potential for real-time deepfakes and their applications in scams and fraud00:44:30 - Company focus on predicting behavior, implementing AI managers, and automating high leverage tasks00:50:23 - Benefits of a hybrid approach combining AI and human management00:51:53 - Utilizing AI for detecting user behavior anomalies and insider threat detectionSYMLINKSVFX LA (company): https://vfxlosangeles.com/ Sin City (movie): https://www.imdb.com/title/tt0401792/After Effects (software): https://www.adobe.com/products/aftereffects.htmlUCLA Extensions (educational institution): https://www.uclaextension.edu/Ender's Game (movie): https://www.imdb.com/title/tt1731141/University of Texas (educational institution): https://www.utexas.edu/SSRN Paper: https://papers.ssrn.com/sol3/papers.cfm?abstract_id=4739430#Inspira AI (website): https://www.inspira.ai/Han Barbecue (restaurant): https://www.yelp.com/biz/han-bbq-burbankScum and Villainy Cantina (bar): https://scumandvillainycantina.com/Buena Vista Cigar Lounge (bar): https://www.yelp.com/biz/buena-vista-cigar-club-beverly-hillsDRINK INSTRUCTIONThe Replicant1.5 oz Vodka3/4 oz Midori3/4 oz Lemon Juice1/2 oz Lemon JuiceCombine all ingredients into a shaker with ice. Shake well and strain into a chilled cocktail glass.CONNECT WITH USwww.barcodesecurity.comBecome a SponsorFollow us on LinkedInTweet us at @BarCodeSecurityEmail us at info@barcodesecurity.com

A Thousand Tiny Steps
The Aftereffects of Sexual Abuse

A Thousand Tiny Steps

Play Episode Listen Later Feb 20, 2024 31:01


I listened to the story of Debbie, a woman who was sexually abused in childhood and I truly resonate with. From the way we were both told to be quiet about our abuse, our journeys of healing, and our coping mechanisms. In this episode, I look at common things things that go through the minds of children who suffer from sexual abuse.    Key Takeaways:    [3:19] Debbie works with a non-profit to help people that are sexually abused [4:47] Debbie's story of being sexually abused by her stepfather  [7:14] Debbie's journey with therapy and processing emotions  [9:04] The similarities between Debbie and I's story  [15:21] Everyone told me to be quiet about the abuse and he never got punished [18:59] I wondered how I could change my behavior so I wouldn't be abused [20:47] How did Debbie's mom not know it was happening? [22:32] Sexual abuse seems high in athletics  [24:04] My coping mechanisms have followed me in adulthood  [26:00] My healing journey with abuse is not linear  [27:03] January has not gone well  [28:51] Asking for help as people who have suffered from abuse  Resources:   Family Secrets podcast  The Joyful Heart episode  Joyful Heart Foundation     Connect with Barb:   Website   Facebook    Instagram   Be a guest on the podcast    YouTube   The Molly B Foundation  

The Allan McKay Podcast
440 - Kriscoart YouTube Channel Creator Kris Truini

The Allan McKay Podcast

Play Episode Listen Later Jan 30, 2024 61:06


Kris A. Truini was born in Middletown, Connecticut, and was raised in Italy until the age of 15. There, he first discovered his passion for film when he was 8 years old and has been making videos ever since. With little to no help for his first videos, he had to explore and learn as much as possible on every aspect involved in completing a film from start to finish. He acquired a good knowledge of software such as 3DS Max, After Effects, Photoshop, Premiere, Final Cut Pro X, FL Studio, along with other 3D applications, tracking programs and non-linear editors.  At the age of 15, he left his parents to go continue his school studies in the United States. He began to make tutorials and short videos posted on YouTube in the channel Kriscoart Productions. In the summer of 2010, he attended a film school at Maine Media Workshops.  After graduating high school in 2012, he moved to Florida to enroll in Full Sail University. There he continued to make videos and short films. One of his directing teachers offered him the position of Director of Photography, Editor, and Music Composer for his short REVERSE. His next short SPECULUM was a Finalist at the 2013 StartFest Florida Film Festival. Kriscoart currently has over 436 Subscribers. In this Podcast, Allan McKay interviews Kris Truini, the Creator of a successful YouTube Channel Kriscoart, about the inspiration for his Channel, the importance of building a supportive creative community, how to get over creative blocks, the future of AI, why both self-doubt and perseverance are part of the creative process, and so much more! For more show notes, visit www.allanmckay.com/440.    

School of Motion Podcast
2023: The Year In Mograph

School of Motion Podcast

Play Episode Listen Later Dec 27, 2023 408:46


Get ready for the School of Motion's annual end-of-the-year podcast extravaganza, featuring an epic and (record-breaking!) discussion. Show Notes People  EJ Hassenfratz Ryan Summers Austin Bauwens Amanda Russell Sekani Solomon Marina Nakagawa Jonathan Winbush Nick Forshee Justin Cone Joe Nash Chad Ashley Hayley Akins Kelsey (Premiere Gal) Barton Damer  Louis Wes Sara Beth Morgan Zak Lovatt Don Allen Drug Free Dave Eve Paints Southern Shotty Troy Browne Emanuele Colombo Catharine Pitt François Lefebvre Twistedpoly Roelof Knol Stephan Bischof Kris Theorin David Ariew Beeple Jake Bartlett Aaron Blaise Alex Grigg Nick Greenawalt Rowan Cheung Caleb Ward Steve Talkowski Studios Ravie Cream Buck Already Been Chewed Lovatt Studio Bad Decisions Studio VUCKO Tidal Motion BUFF Motion Art&Graft Club Camping Cub Studio Academy Films Electric Theatre Collective Buda Brand New School DixonBaxi Laundry Beeple Studios Symbolic Work Ravie Studio Reel Already Been Chewed Reel Between The Lines Behind The Sauce Man Orders Coffee with AR Headset Marco Brambilla Animates the MSG Sphere for U2 Las Vegas Residency Behind U2's Residency at Sphere Las Vegas Meet Web 5 Coca-Cola Masterpiece BIRTH Ozone Trailer  Making of 48K Followers Buda 48K Followers Go wide or go home—MARVEL SNAP is officially on PC Cafe Bustelo Está Aquí DixonBaxi Premeir League Design Gorillaz presents… Skinny Ape (Immersive Live Performance in Times Square) Toy Story Funday Football Laundry Studio Vegas Sphere Launch David Ariew Coca Cola Pour for the Las Vegas Sphere Wanderers Nouns Pudgy Penguins Wanderers Promo on X Non_Interactive – Software & ML Runway Samples by Rowan Cheung Star Wars by Wes Anderson Trailer | The Galactic Menagerie Lord of the Rings by Wes Anderson Trailer | The Whimsical Fellowship Heavenly Vessel   Tools/Resources  Premiere Gal Block Duolingo Greyscalegorilla Motion Hatch Pictoplasma Unreal for 3D Artists After Effects Kickstart Cinema 4D Basecamp Animation Bootcamp Cinema 4D Unreal Engine Adobe After Effects Nomad Sculpt Procreate Procreate Dreams Stash Media Tendril & FutureDeluxe Partnership Apple Vison Quest Pro NAB 2023 Motion Meetup Dash Bash Camp Mograph SIGGRAPH Procreate Dreams: The 2D Animation Revolution for Digital Artists Why did Adobe spend 20 BILLION DOLLARS for Figma??? Project Avalanche Unreal Engine 5's New Motion Graphic Tools Will Blow Your Mind! | Project Avalanche Wild Part and Sum DAT Tour Half-Rez Design Joy Motion Shop Apple M3 Mac Design giant Ideo cuts a third of staff and closes offices as the era of design thinking ends After Effects feature summary (December 2023 release) aescripts + aeplugins Lockdown 3 for After Effects Mask Prompter Rubber Hose 3 Rig once, use EVERYWHERE | Rubberhose 3 Rig to EGP Workflow Good Boy Ninja Skew Why are After Effects artists freaking out about Skew? | Insane new time-saving tool  Kangaroo How to Land Big Clients: The Art of Mograph Biz Dev with Joe Nash AE Screens Flow C4D Unified Simulations C4D Capsules Unreal Engine Is Raising Its Prices, But There's a Catch Fortnite Spline Spline in Webflow Womp Move.ai Announcing the new Rive Introducing: Procreate Dreams NFT Go Market Overview Grayscalegorilla Plus Blender Blender 3.0 Beginner Tutorial Adobe Generative Fill Zbrush for iPad AI: An Artist's Friend or Foe? | Dan Jeffries, CIO of Stability.ai (Stable Diffusion) Text-Based Editing in Premiere Pro Get Better Music Tracks for Video Editing with Adobe Remix | Premiere Pro Effects for Audio Adobe Podcast Dall-E Canva AI Generate a vector graphic using a text prompt Krea.ai Meshy.ai Topaz Labs Beeble Adobe Substance Sampler Cascadeur Anything.world Tagbox Wonder Dynamics The Future of (Mobile) VFX: Simulon has Arrived with Divesh Naidoo MrUgleh Post on X Curious Refuge Why THIS is the Future of Imagery (and Nobody Knows it Yet) Artists Are Mad About Marvel's ‘Secret Invasion' AI-Generated Opening Credits 3D Gaussian Splatting from Hollywood Films! Luma AI Polycam Stable Diffusion Litigation Sarah Silverman Hits Stumbling Block in AI Copyright Infringement Lawsuit Against Meta Vizcom Adobe Firefly Midjourney Gen-2 ControlNet

School of Motion Podcast
Rive and the future of interactive design

School of Motion Podcast

Play Episode Listen Later Dec 13, 2023 93:45


Let's get real about Rive. Guido Rosso, Rive's CEO, pitches Rive as the next step in vector graphics and interactive design, a tool easy to pick up for After Effects veterans and powerful enough to dominate interaction design. Get the full scoop here: https://www.schoolofmotion.com/blog/rive   Show Notes Rive Guido Rosso Kurt Hartfelder Jerry Liu Hernan Torrisi JcToon After Effects to Code: Lottie from Airbnb Haiku Duolingo Doodles (31:00) Bubble.io Gunner Figma Framer BodyMovin

The Mr. Bill Podcast
MBP #135 Red Means Recording

The Mr. Bill Podcast

Play Episode Listen Later Nov 23, 2023 93:53


His name is Jeremy, also known as Red Means Recording. It's a pleasure for him to make your acquaintance. He is perhaps most renowned for creating music and videos using the Teenage Engineering OP-1 digital synthesizer. It's likely that you are also quite renowned for something quite impressive. Jeremy crafts music using a diverse array of equipment, including Ableton and several hardware synthesizers. He also produces videos using After Effects, Premiere, and various other tools. His Patreon serves as a creative space where music, videos, and other valuable content are generated. In this space, there will be an exchange of ideas and emotions and the sharing of stems and samples, among other beneficial things. Occasionally, there might even be an appearance from a dog. He is delighted that you are here. Red Means Recording Links Mr. Bill's Links

The Futur with Chris Do
264 - Accelerating Creativity — with Kevin Lau

The Futur with Chris Do

Play Episode Listen Later Oct 25, 2023 54:08


It's not unusual for people to be a little on edge about AI, both where it is now, and where it could be in the near future. As a creative, will you even have a job in five or ten years? If AI can create art, where do we humans fit in? In this episode, Chris is joined by fellow LA Motion Design Director Kevin Lau to talk about the similarities between starting their careers with the beginnings of After Effects and Motion Design in the mid 90's, and how it feels similar to this dawning of a new AI era. Kevin has a long history working with the newest tools in the industry, building businesses, and winning awards, and after almost three decades, has a lot of insight to share about how the future isn't something to be scared of. Kevin and Chris will talk about how taste will become the primary driver of a creative's potential, in a world where AI can do a lot of the legwork, and why it's important to pay attention to the trends of your youth. Learn more about your ad choices. Visit podcastchoices.com/adchoices