Join Vince & Travis for Undesign as they talk about the really important things in life, like Ability Scores, Random Tables, and Giant Robots . Take a deep dive in each episode as they cover often overlooked elements of designing, playing and running tabletop games.
Vincent Venturella & T.A. Lambert
Join Vince and his new cohost R2 as they break down Session Zero. They talk about the importance of having this pre-campaign session, for new and old groups alike. THey also cover topics to discuss, why this matters of of course, 18th centery polish noble politics. All of this and less will be discussed within.
Join Vince & Travis as they break down Starvation & Thirst in games. This old saw can be a central feature of some worlds and shoe-horned often in places it doesn’t below. How can you best use the environment as an enemy? What types of games are best for this sort of mechanic? How can you implement and play with these rules without it becoming tedious. All of this and less will be answered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Join Vince & Travis as they decide that they will never be royals, but they could play one in the game. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Join Vince & Travis as they discuss the Knowledge Problem, what happens when players gain more knowledge about the tropes and meta concepts of the world and change their behavior accordingly.
Vince and Travis get back to some crunchy, crunchy design. Today we are breaking down the nature of horizontal vs vertical power curves - or how fast the delta develops between your characters and the rest of the world as they advance. What is the benefit of each of these types of power curves? What types of games do these curves match best with? All of this and less will be answered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Join Vince & Travis as they offer a couple of ideas for IPs that should be translated into RPGs. RPGs based on IPs have a long and storied history, from early Star Wars & Marvel RPGs to more recent Buffy and BSG RPGs. What RPGs would work well? What makes an IP good for an RPG? Why do these work or fail? All of this and less will be answered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Join Vince and Travis as they break down the 3 fundamentals of Good Design (what this podcast is supposed to be about anyway) and what that has to do with herbology. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Join Vince & Travis as they talk about progression, and more precisely, Progression speed in games. If you character can advance, how fast should they do so? Should you use the math in the books? Does math even matter at all? What about the story and the accomplishments of your character? All of this and less will be answered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Join Vince & Travis as they break down the 3rd leg of character creation. The history of D&D is rife with many forms of further defining your character beyond simple race and class. Why do we need this 3rd leg of definition? What is the value it brings and what were the challenges in these systems throughout their history? All of this and less will be answered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Join Vince and Travis as they discuss the nature of Apocalypses in Games, both the threat of them in a story the PCs are trying to stop and the use of them in the narrative when building out the story of your world. What is the value to your story of the end of the world? Can this trope be overused? How can you best utilize the potential end of the world or even very big changes? All of this and less will be answered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Join Vince and Travis as they break down a crazy concept - GM’s generating characters. Whether it’s the classic Pre-Gens, GM’s making a whole character sheet or just generating some elements of the characters that take place in the game, there is lots to explore. Why would you want to do this? What value is there for GMs? For players? All of this and less will be answered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Join Vince & Travis as they break down the challenge of characters (not players) that just don’t work together at the table. What causes this problem? What different forms can this take? What can you as a GM do to mitigate this challenge? All of this and less will be answered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Join Vince and Travis as they discuss playing and making games without combat. Why is combat in games so compelling? Why would you want to avoid it? What’s the right mix and how do you keep a game interesting if there is no fighting? What types of games could we imagine without combat? All of this and less will be answered within! Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Join Vince and Travis as they map out everything about maps. Drawing maps and creating a world can be an amazing thing to do, but does it have downsides? When should you create your maps? What parts of the world should you seek to map? Why is blank space so important? All of this and less will be revealed within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Join Vince and Travis as they dig into Random Ability Score generation. For games like D&D, this was the historical norm, but is it any good? Why? Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Join Vince & Travis as they discuss piddly monsters, the yard trash that have plagued video games, MMOs and table top games for years. What value do these rats, bats and non-threats have? How can you best use them in your game? How can you best use these fights in a positive way to add color to your game? All of this and less will be explained within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Join Vince & Travis as they discuss the nature of NPCs in the world and how they get defined through standard character levels. The classic conundrum of how much you should define the NPCs in the world and how much is it important that we know the shopkeeper used to be a 5th level fighter? All of this and less will be defined within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Vince and Travis dive into the history of D&D video games. There have been so many video games set in the worlds of Dungeons and Dragons, but which ones were the best? Which ones still hold up after all these years? What were the the most faithful to the experience of D&D? All of this and less will be answered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Vince & Travis get into the nitty and the gritty of the Lowest Common Denominator in game design. What it means and how it should shape your design. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Join Vince & Travis as they get weird! It’s time to talk about the player that always wants to being the curveball to the table as a character. They want to play a modron in Dragonlance or a vampire in dark sun. How should a GM think about the weirdo character? What makes such a character valuable at the table? How many weirdos should be allowed? All of this and less will be answered within! Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Vince and Travis get into backstories. The character was someone before they sat down at the table, but how much someone should they be? How much is too much backstory for a new character? How much should the game system itself dictate their background versus their own story telling? All of this and less will be answered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Vince & Travis sit down to talk about the value of crafting unique and bespoke rewards for your players. It’s time to move past the magic items section of the DMG and think about making something truly memorable for your players, regardless of their game. What is a special reward? How do you make it special? When do you give them out? All of this and less will be answered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Vince & Travis sit down to discuss how you get a new character into an ongoing game. Whether a new player at the table or someone making a new character after an untimely death, bringing someone in mid-stream can be real tricky. How do you best introduce them? How do you make sure they gel with the group? How do you prevent them from being the eternal outsider? All of this and less will be answered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Join Vince & Travis as they discuss how Bad Luck in games can ruin the time for both players and GMs. We play diced based games and sometimes the dice turn against you. How can you as the GM mitigate or even use this bad luck? How can you as a player utilize bad luck for your own story. All of this and less will be answered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Join Vince & Travis as they discuss everything related to Priority in character generation. These systems were used by things like mechwarrior and shadowrun. They make you force rank your character creation items for things like ability scores, skills and so on. What are the advantages and disadvantages to these systems? Why would you want them in your game? All of this and less will be discussed within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Vince and Travis sit down to discuss that most elusive of beasts, rarer than the unicorn, the regular weekly game. How do you keep your players on track and arriving at your game every week? Do you have to be a harsh task master? What if you just can’t keep all the players showing up? All of this and less will be answered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Vince and Travis get crunchy! They sit down to discuss upper limits games - the impossible things and tasks that define the change your characters and players can have on the world. Why are these so important in games design? How do they help define the feel of a world? Why should you think about about them as a GM as well and when you should break them? All of this and less will be answered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Vince & Travis sit down and discuss their favorite 2nd Edition D&D books. It’s time to drip in the waters of nostalgia and discuss how 2nd edition D&D gave us so many books by printing themselves out of business. What were the books they loved? Why are there so many books? What can we use of them today? All of this and less will be answered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Travis and Vince are back and they are discussing the mine field of romantic couples at the gaming table. What risks happen when a couple sits down at the table? How do you navigate these choppy waters? Is it ever a good idea? All of this and less will be answered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
This week Vince & Travis are breaking down the pros and cons of Sub-systems and bespoke systems in games vs. a single unified mechanic. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Join Vince & Travis for another episode of Undesign. This week they are talking about what happens when a game company advances timelines and kills characters in their games. When the world moves on, does it leave gamers behind? Should timelines move and big changes happen? What makes a good change and what makes a bad change? Tune in and find out! Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Vince and Travis are back and discussing the differences between fantasy and sci-fi. This time, they are talking through the idea that fantasy is just more restricted sci-fi. Sci-Fi seems like it can be anything, but fantasy is often decried as “not fantasy” if it steps outside the line of medieval Europe. So is fantasy just boring played out sci-fi or is there more to this story? Tune in and find out! Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Vince and Travis crack into the ability to create magic items. Magic item creation is a wonderful part of fantasy games, but it can go off the rail when it’s allowed to happen too easily. Should you allow magic items to be made? How hard should it be to make magic items? What happens when people make too many? These are the questions, we have the answers. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Vince and Travis get together to talk about how we look back at our early gaming. We seem to look fondly back at our early careers and sometimes, try to recapture what made those games special, but is that even possible? What made your games special and fun? Were those games even fun at all? All will be revealed. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Vince & Travis are back again and this time they are discussing how much dice should matter in an RPG. We all accept dice to some degree or another as the neutral arbiter of our fates, but how much should we be letting the dice decide? Do we need to roll for everything? How does a well crafted narrative work with such a powerful random element? All of that and more can be found within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Vince and Travis get down to the nitty gritty of doing voice work as a GM. How to make your NPCs have a unique voice, even if you have no talent for it and why it makes them memorable. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Join Vince and Travis for the Triumphant return of Undesign. We are here discussing out favorite TTRPG endings. Season 2 might have been a little delayed, but we’re back and talking through what makes a good ending, what makes them memorable and how important they are to the overall game. Hope you enjoy! Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at warhammerweeklyquestions@gmail.com.
Join Vince and Travis as they share some of their favorite RPG memories and what makes them unique and special. Over twenty years of gaming, they have had some memories that rise to the top of the heap. What makes a moment special? How can you create them in your own games? Why was Travis wrong in the in-character fight that ended one of their greatest games of all times? All of this and less will be answered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at vincentrventurella@gmail.com.
Join Vince and Travis as they discuss their favorite and best Campaign Worlds. What are their favorite published campaign worlds and why? What makes a campaign world good or bad? What elements need to be there to make it stand out? What are their favorite homebrew campaign worlds and why? What does "Forgotten Realms, but..." mean anyway? All of this and less will be answered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at vincentrventurella@gmail.com.
Join Vince and Travis as they discuss generic, universal systems. What is a generic universal system? When did they come into popularity? What have they morphed into over time? How useful are they in the modern RPG landscape? What is the benefit versus a specifically designed system? Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at vincentrventurella@gmail.com.
Join Vince and Travis as they discuss travel in RPGs. Getting from one place to another in a game seems so simple and yet is so important. How should you structure travel in your games? What does the nature of travel say about the tone of your game? What are the challenges of instant travel in games? Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at vincentrventurella@gmail.com.
Join Vince and Travis as they discuss the VAST number of RPGs on the market today. There are so many, but are there too many? What has led to this recent RPG boom? Is there a bust coming? How easy is it make your own RPG? What does this mean for the consumer of RPGs? How about the creator? All of this and less will be answered within! Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at vincentrventurella@gmail.com.
Join Vince and Travis for the first part of their two part discussion on Kickstarting Your RPG. There is so much to cover here, we had to split it into two full episodes. How do you Kickstart your RPG? Pre-Work, Editing, Prep, Costs, Time, Add-ons, Stretch Goals, Communication, Updates, more time - there is so much! All of this and probably more is covered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at vincentrventurella@gmail.com. https://www.kickstarter.com/projects/617292343/ngs-the-narrative-game-system
Join Vince and Travis for the first part of their two part discussion on Kickstarting Your RPG. There is so much to cover here, we had to split it into two full episodes. How do you Kickstart your RPG? Pre-Work, Editing, Prep, Costs, Time, Add-ons, Stretch Goals, Communication, Updates, more time - there is so much! All of this and probably more is covered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at vincentrventurella@gmail.com. https://www.kickstarter.com/projects/617292343/ngs-the-narrative-game-system
Join Vince and Travis as they discuss death and the macabre. When is it appropriate to let a character die as a game master? When should you "let the dice fall?" How easy should it be to return to life? What does the spectrum of death look like? Why is a grave 6 feet anyway? All of this and less will be answered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at vincentrventurella@gmail.com.
Join Vince and Travis as they mull over the use of Pulp and Noir settings in modern RPGs. Is it possible to truly play a version of these genre's without submitting to the tropes? Do these genres have anything to offer the modern game landscape? What influence did they have on modern games? Who loves the Defenders of the Earth? All of this and less will be answered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at vincentrventurella@gmail.com.
Join Vince and Travis as they discuss the most controversial of ability scores in D&D - Charisma. What does Charisma even mean in the game? Is it more or less valuable than other ability scores? How should it be used - talking, dice, both together? What are the benefits of these methods and how can you utilize them to get the most from your players? How hot is Charisma 18? All of this and less will be answered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at vincentrventurella@gmail.com.
Join Vince and Travis as they discuss what happens when you have conflicting player personalities at the table. What causes this conflict? Does it mean you just have bad players? How can you solve the problem? What are your options? Where do you bury the bodies? All of this and less will be answered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at vincentrventurella@gmail.com.
Vince and Travis discuss the Pros and Cons of gaming over the internet. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at vincentrventurella@gmail.com.
Join Vince as Travis as they shamelessly abandon their normal premise and discuss Holidays in Games in honor of the holiday season. Do you care about holidays in your RPGs? How do you get the characters to connect to holidays in games? What do we think of holiday celebrations in MMOs? What does Charlie Brown have against all these holidays anyway? All of these questions and less will be answered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at vincentrventurella@gmail.com.
Join Vince and Travis as they discuss why losing is fun. Losing is so often maligned and much ignored, but it can be the most important aspect of a memorable play experience. Why does losing matter so much? How did we get to the point where we fear losing so much? Why does losing enable you to move onto more interesting challenges? Do I have a dollar for you? All of these questions and less will be answered within. Want to follow everything related to Vince, Travis and Venture Land Games? Check out the website for more information or direct downloads - www.venturelandgames.com. You can also follow Vince on Youtube if you are into that sort of thing - https://www.youtube.com/channel/UCgptSaRLvd1QH0SURdQNYgg. Email us at vincentrventurella@gmail.com.