A podcast about World of Warcraft featuring News, Lore, Community Resources, and Listener Emails. Hosted by Jocelyn Moffett.
The For Azeroth! podcast is an excellent source of entertainment and information for World of Warcraft players. Liv and Manny are the cohosts who bring a great balance to the show with their opinions and knowledge. They provide insightful discussions about various aspects of the game, from gameplay mechanics to lore and everything in between. Not only do they offer valuable insights, but they also have great chemistry and banter that make each episode enjoyable to listen to. The guest hosts they bring on are also fantastic additions to the show. Overall, the podcast deserves a five-star rating for its high quality content and entertaining hosts.
One of the best aspects of The For Azeroth! podcast is the range of topics they cover. Whether it's class reviews, discussing different aspects of gameplay, or delving into the rich lore of WoW, Liv and Manny leave no stone unturned. They provide a well-rounded perspective on these topics, catering to both new and veteran players. Their passion for WoW shines through their discussions, making it easy for listeners to engage with their content. Additionally, their dedication to consistently putting out episodes is commendable, as they provide a reliable source for staying up-to-date with all things WoW.
While there are many positives about The For Azeroth! podcast, one potential downside is a perceived Horde bias at times. Some listeners have pointed out that there seems to be more focus on Horde-related content or viewpoints during discussions. While this may not bother everyone, it can be frustrating for non-Horde players or those seeking a more balanced approach. However, it's important to note that this bias is not always present and does not detract significantly from the overall quality of the podcast.
In conclusion, The For Azeroth! podcast is a must-listen for World of Warcraft fans looking for informative and enjoyable content. Liv and Manny bring their expertise and enthusiasm to every episode, creating a fun atmosphere while discussing various aspects of the game. Despite the occasional Horde bias, the podcast offers valuable insights and a well-rounded perspective on WoW. Whether you're a new player or a seasoned veteran, The For Azeroth! podcast is a great resource for all things WoW.

News BlizzCon 2026 Blizzard announced today that BlizzCon 2026 Passes will go on sale November 7th. Friday, November 7, 2025, at 9 a.m. PST through Sunday, November 9, 2025, 11:59 p.m. PST$249.99 USD eachMaximum number of passes a single account can purchase raised from two to fourTuesday, November 18, 2025, at 9 a.m. PST at $289.99 USDBlizzCon Charity Night Addon for $499.99 USDBlizzard will donate 100% of the purchase price to Make-A-WishDarkmoon Faire After Hours for $89.99 USDThree-hour event Saturday evening, September 1220 Faire Tokens and a collectible credentialRough outline provided for the eventOpening CeremonyShow floor playable gameplay for WoW, Diablo IV, Overwatch 2, Hearthstone, and Diablo Immortal.The Blizzard ArcadeDev Stages including a separate Classic StageEsports return with the AWC, MDI, and competitions from other games (Overwatch World Cup) Links BlizzCon 2026 Passes go on sale November 7! Unshackled Fury Ion Interview To celebrate their 10th anniversary the Unshackled Fury podcast with hosts Berzerker and Jez sat down with World of Warcraft Game Director, Ion Hazzikostas. During the interview they talk about Ion's life outside of the game, his early years and how he ended up at Blizzard. It humanized him in a way most interviews never do. Links Interview with World of Warcraft Director Ion Hazzikostas! Midnight, Madness, and Mayhem! The Conversation Continues Ion and Andy Churchill met with the BW/DBM authors to discuss the state of Combat Timeline and find solutions to their biggest pain points. There was a lot of good detail to come from this meeting and I suggest watching Adam's video where he goes through it in detail. Player Spell Casts are no longer secret values (even in combat)Addons will be able to filter spells in the timelineNo ability renamingNo ability timers on nameplatesWill not allow warnings when a debuff/target of a spell is appliedCustom sounds for Cooldown Manager will be permitted Links Boss mod addon authors talked to Ion Hazzikostas about Midnight Prey Midnight unleashes the Prey system as a new endgame activity. Role agnosticEach difficulty presents 4 hunts per week.The same Target can be at a different difficulty and location when encountered in a new week.You can do any activity in the zone that will help your hunt progress3 Difficulties

Lex can no longer trust the developers as chaos continues to unfold for add-ons. The trio discusses WoW for consoles; and Sean relishes in the snarkiness. News WoW on the Next Xbox Windows Central released an article with some confirmed and some speculated details of the next Xbox console. The next Xbox is reported to have a PC experience not dissimilar to the SteamOS interface.The system is expected to run Game Store Fronts such as Steam, Epic Games Store, the Riot Client, and notably Battle.netThe article points to quotes from senior officials as well as undisclosed insider sources.Phill Spencer speaking of the Xbox Ally to see the direction of the next console.Sarah Bond hinting at 1st party hardware made in partnership with AMDInternet pundits reignited the conversation that WoW is being reworked for consoles. Addressing Addons Team 2 posted a message about Midnight's Impact of Combat Addons. The initial version of the new API logic was the most restrictive iteration and the team had a (uncommunicated?) expectation that feedback would guide where they loosen restrictions.The team has been providing detailed technical updates directly to addon devsThe post includes a section about customization.Addons should not be able to automate combat decisions for the player.Addons should retain their ability to customize how information is presented to the player.Team 2's post speaks briefly about a focus on accessibility.Text-to-Speech support or other audio alertsExamples of the ability to announce when combat begins and ends, to announce your health and resources at regular intervals, to play sounds when you gain or lose a secondary resource (e.g., combo points), to announce your target's name and health, and more.Healing and Raid FramesNew display for Major defensives (or similar ability)Role specific debuffs (ie: tank swaps) Additional buffs displayed on raid frames beyond the previous limitation3 different layouts with 2 being inspired by popular addons.Border visualization and colour highlights for Curses, Diseases, Magic, or Poison effects. Additional Authors announce a pause in support of popular addons.Latest Updates provided to addon authors include changes listed under Alpha Phase 6 Links How Midnight's Upcoming Game Changes Will Impact Combat Addons Midnight Alpha Phase 5 A little earlier than in weeks past, the next phase of the Alpha is here! Level 90Story and Quests: Level 90 Campaign - Chapter 1Arcantina Visitor QuestsWeekly Quests (must complete the main campaign or use the skip)All previous content is once again availableHousingBudgets for room placement and decor have been returned to levels closer to week 3Dyes are re-enabledDelves: Parhelion PlazaThe DarkwayTorment's Rise (Nemesis delve)PreyWorld Boss availableThorm'belanFound in the Encroaching Bloom of HarandarLevel 90 Activities: Saltheril's SoireeAbundanceLegends of the HaranirStormarion CitadelAmani AbyssProfessionsSparks are available for testingClass Sets addedBalance Druid, Feral Druid, Guardian Druid, Brewmaster Monk, Protection Paladin, Affliction Warlock, Demonology Warlock, Destruction Warlock, Fury Warrior, and Protection Warrior.Class changes Links In Development: Phase Five of the Midnight Alpha — World of Warcraft — Blizzard NewsMidnight Alpha Test Development Notes - #16 by Linxy Outro Be part of the conversation and join us on Discord bit.ly/fazdiscord Thank you so much for supporting the show!

Sean love affair with Lemix is more fickle the fel-flame. Lex laments some aspects of Delves. The crew weighs in on the must-have features for the integrated UI in Midnight. News Legion Remix: Rise of the Nightfallen The 2nd wave of content for Lemix is now live in NA and EU, after a long extended maintenance. Return to KarazhanNightholdSuramar CampaignLegion Remix Helper Links Legion Remix: Rise of the Nightfallen Now Live!World of Warcraft on Instagram: "The story continues in Legion Remix Phase 2! Relive the Suramar Campaign, return to Karazhan, and defeat Gul'dan at Nighthold!"https://www.curseforge.com/wow/addons/legion-remix-helper Turbo Boost is Now Live! The 2nd part of Turbo Boost is Mythic+ drop rates from Mythic+ dungeons and Manaforge Omega are greatly increased for Warband until Equipped gear. Valorstones may now be transferred across Warbands.Two vendors this time.First quest for 3 Puzzling Cartel Chips.Players will be able to earn a maximum of 9 Puzzling Cartel Chips per character.Weapons, trinkets, and cantrip items. Links https://worldofwarcraft.blizzard.com/en-us/news/24242856 Midnight Delves In the upcoming expansion Delves are being integrated into the leveling experience and continue to be an endgame pillar. We're taking some time to talk about Delves so far on the alpha. What did we think about Delves last tier?Experience in alpha with Delves so farWhat would make delves a joyous experience for us? Story Title Phase 4 of Midnight Alpha allows players to level up to Level 90, and includes the following content: Zone: Voidstorm Dungeons: Voidscar ArenaNexus Point XenasMagister's Terrace Delves: Shadowguard PointSunkiller Sanctum PvP: Slayer's Rise PvP zoneSlayer's Rise 40v40 battleground Classes: Apex Talents Links In Development: Phase Four of the Midnight Alpha - General Discussion - World of Warcraft Forums iTunes // Bonus Roll Production Directory Thanks Special thanks to all our patrons. FAZ will always be free, but if you enjoy the content we produce, consider pledging to our Patreon at Patreon.com/FAZ Subscribe to For Azeroth! UI Feature Shortcomings We are beyond the halfway point Raid Frames Sean: Raid frames ability to adjust tracking, position and size of debuffs CD Manager Sean #1: Tracking for Racials and TrinketsLex: Alert for resource thresholds (below or above a certain amount of a resource)Sean #2: CDM still needs some way to track debuffs with white/blacklisting Nameplates Sean: Health bar color change based on aggroSean #2: Nameplates need a way to color mobs based on type (casters, lieutenants, etc).Sean #3: White/blacklist for buffs/debuffs tracked Encounter Warnings Lex: Sound CustomizationSean: Ability to turn on/off warnings based on rolePlatynator: [addon] Introducing Platynator, a new customisable nameplate addon : r/WowUI Outro Be part of the conversation and join us on Discord bit.ly/fazdiscord Thank you so much for supporting the show!

Sean, now corrupted by the Legion, dives into Lemix; Lex is too good for the rest of us and is all Alpha all the time; and Manny is stuck editing as Sean leads this episode of For Azeroth!

The conversation about Add-ons reaches a new frenzy as details about new API restrictions come to light. Legion Remix crashes onto servers but maybe eclipse by Blizzards other offerings. This and more on the latest episode of For Azeroth!

Is there darkness over the horizon for healers? Alpha Phase 1 has made monumental shift with the tool-kits of all classes and specializations. Manny talks with Voulk, a healer writer, theorycrafter, and man behind the curtain over at Questionably Epic. Join the QE Discord: https://discord.gg/jBSGHDm5G8 Follow Voulk on Twitter: https://x.com/qe_wow

Lex, Sean, and Manny get hands on time with the Alpha. We have built our first house, devoured the latest spec of Demon Hunter, started our stand against Xal'atath, and are ready to give our initial impressions. Make sure you sign up for alpha/beta: https://worldofwarcraft.blizzard.com/en-us/midnight#blz-optin-1

The Alpha is almost here. Lex, Sean, and the other one go through the focused-phase testing, the announcements of the Deep Dive into Midnight and how you can submit your questions for the upcoming Q&A.

The Midnight Alpha is on the horizon and Beta is a bonus of some levels of pre-ordering. What are things to remember while testing? MrGM himself sits down with Manny to talk about finding the fun and the secrets while charting a path on test servers.

Much is changing for those that have sacrificed everything with Devourer, Annihilator, Scarred, and more. Manny sits down with content creator and Demon Hunter specialist Jedith to discuss the possibilities and the realities of the specialization. Check out Jedith's YouTube here: https://www.youtube.com/@Jedithtv Catch Jedith's streams here: https://www.twitch.tv/jedith

Lex, Sean, and Manny are back at it. They read into the current information on housing and discuss Legion Remix, as well as some scattershot balancing on live servers.

Delves have been proclaimed a success by devs and players alike. Manny just doesn't get it and so guest Missildine talks all about the evolution of Delves through the War Within and leading into Midnight.

Blizzard has released article coalescing information from gamescom but more questions still abound. Lex, Sean, and Manny try to read between the lines and into the future of the World of Warcraft.

Content creator and commentator Tactyks joins Manny to speak about tanks throughout the War Within and into Midnight.

There is so much info from gamescom that it blots out the sun. So FAZ will discuss the Midnight details in the shade.

Blizzard pulls back the curtain on the upcoming Midnight expansion. Our trio covers, the zones, delves, dungeons, and raids previewed this week.

Sean, Lex, and Manny discuss the official reveal of Legion Remix, the slow start to Manaforge: Omega's Race to World First, and the wealth of content coming in the World of Warcraft.

Class Guide Writer, Jereico to talk Augmentation, a possible direction for the rumoured 3rd spec of Demon Hunters, and the initial impressions of Ghosts of K'aresh!

PCGamer interviews Morgan Day regarding the Single Button Rotation. The Cool Down Manager continues to evolve. Sean is defeated by Sean. All this and more in this episode of For Azeroth!

The returning Manny joins Lex and Sean in conversation about the continuing hotfixes even as builds are flagged as launch candidates. The trio also cover internal builds detected for both 11.2.5 and 11.2.7, and the latest victim of RNG: the delve trinket vendor.

Sean and Lex host alone this week to discuss Neighborhoods, new vendors, and the purpose of banks.

Is Blizzard spoiling their own story? The wait for Ghost of K'aresh will be over before you even know it.

Lex is away, but Sean and Manny have tested the raid and bring the first impressions on the encounters of Manaforge: Omega.

Blizzard is having balance issues with the DISC belt out of the overcharged delves. Lex dispels some misconceptions as Battle.net comes to the Xbox App. Sean dives into the 11.2 PTR.

The Ghosts of K'aresh has been revealed. The FAZ crew looks at the highlights of what is coming in The War Within's next major patch.

The crew discuss the latest short story, "Faith and Flame," the possible end of the SAG-AFTRA Voice Actor strike, and the threat of loosing threat.

The crew reacts to Ion Hazzikostaz's interview by PC Gamer. An outline of which aspects of addons might be affected in the future as Blizzard embarks on this new chapter in the World of Warcraft.

Visions of N'zoth have had a nightmare of a launch. Sean and Lex talk time-gating, player expectations, and content shelf-life.

Lex traveled to the faraway lands of Boston (in the running for the new Night Elf capital city) to celebrate the 30th anniversary of the Warcraft franchise! In this bonus episode, fellow attendees share their earliest experiences with Warcraft, and bask in the connections they built and adventures they had in this game we all love.

Sean is away as he travels to LFG London. Lex is ready to head out to Warcraft 30 Boston. Before the IRL meet-ups, Lex and Manny talk about the upcoming Turbo Boost and 111.1.7 features on the PTR.

The first information of 11.1.7's Legacy of Arathor covers a seismic shift in WoW's add-on philosophy. Lex, Manny, and Sean discuss the "one-button rotation," the rotation guide integration, and what might be in store.

Manny asks Lex and Sean about the battles we have fought in The War Within thus far. Sean continues his feud with PwnGodX but is betrayed as Lex demands that he be put out of a job.

This patch has been out for a million years or 5 weeks. Lex and Sean are already salivating for the next patch. Yet 11.1.5 has more time-gated content than in recent memory. Is the World of Warcraft coming too fast or too slow?

Lex, Sean, and Manny will only be taken to raids if they have purple parses and an item level of 850. Good luck out there, folks. Archon is here.

Sean returns, but all is not well in the aftermath of the RWF. We talk about the warts of uneven progression, problematic balance, and the hope that future releases come when they are ready.

Sean is sick but the show must go on! Lex and Manny discuss 11.1 in the aftermath of the Race to World First, more Delve and Brann tuning changes, and if the end game is heading in a healthy direction.

Salty Sean and Lippity Lex are not happy about the tuning of the raid nor the delves. Can Manny mellow them out? The answer is no; and therefore, this episode is getting the explicit tag.

Lex, Sean, and Manny are delving, raiding, and dungeon-crawling in the new content, but the RWF has already had unexpected starts and finishes. With all this going on, Blizzard has given a first glimpse at 11.1.5.

Rookuri sits down to speak on the Guild halls and player homesteads of Guild Wars 2 and what lessons and influence might be found in those systems for World of Warcraft's player housing.

Lex, Sean, and Manny give their first impressions of the Undermine(d) patch. Did the dazzling lights of features and activities blind them or is there too much grime and bugs in this patch?

Sean and Manny discuss two dev interviews as the Warcraft Team sits down with creators and delve into Undermine(d)!

Undermine(d) has a release date and a release candidate. Is the FAZ Team ready? Are you? Hotfixes, Class Balance, Buffs, and Nerfs abound ahead of the upcoming World of Warcraft Patch!

Lex, Manny, and Sean look forward to a home in World of Warcraft. They review Holly Longdale's address of the Warcraft in 2025, the changing state of Delves, and much more.

Sean and Lex discuss the litany of changes to Keystone Dungeons on the PTR and what it will mean for Mythic Plus in the next patch of the War Within.

As the storms subside on the Siren Isles, the Plunderstorm has returned to the World of Warcraft. Sean, Lex, and Manny discuss recent news in Blizzard's premiere MMORPG.

Girls Gone Wild co-host Silky Raven discusses making a home in the lands of Tamriel. This is the 2nd part in a series exploring player housing in MMOs and what the World of Warcraft can learn from other titles in the genre.

Cory Missildine comes online to talk about player housing in Final Fantasy. What WoWs him and what is better off left in the Aether?

Lex, Sean, and Manny make their first steps into the Undermine(d) PTR. Is trouble ahead for Warriors, Shamans, and our favourate classes?

Sean and Manny sit down with Augmentation Evoker Theorycrafter and Guide Writer, Jereico. The trio discusses the past present and future of Warcraft's blazing buff specialization.

Sean and Manny ring in the new year by catching up with the most recent news about 11.1 Undermine(d).