Podcasts about Rng

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Best podcasts about Rng

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Latest podcast episodes about Rng

The HC Insider Podcast
Renewable Natural Gas Now with Ben Kruger & Warren Feather

The HC Insider Podcast

Play Episode Listen Later May 20, 2025 51:33


Today, we return to the subject of Renewable Natural Gas, which could be as much as 15 % of global natural gas supply by 2050, offering significant advantages both in its carbon intensity as well as driving a powerful circularity, capturing waste methane that would otherwise go into the atmosphere, driving biodiversity and providing significant optionality in trading. What is RNG? Where does it sit today in terms of  global policy support and participants and what does its future hold? Our guests are Warren Feather and Ben Kruger. Warren was a Managing Director of Cargill and led their global oilseeds processing and renewables solutions businesses before joining Roeslein as a board advisor while Ben Kruger has joined Roeslein and Associates as the SVP of Renewables after a 25 -year career at Cargill, where he latterly was Director of Renewable Natural Gas and Specialty Oil Seeds. Roeslein itself is a global technology and engineering company that, through its Roeslein Renewables Group, is now developing projects around the world in renewable natural gas, offering turnkey solutions to agricultural customers,including finance and all technical aspects of project development. 

Chasing Consciousness
GLOBAL FIELD CONSCIOUSNESS THEORY - Roger Nelson PhD #71

Chasing Consciousness

Play Episode Listen Later Apr 30, 2025 98:03


Can intention alone cause changes in physical systems? Can the collective attention of a large group of people to an event cause changes in the coherence changes in physical systems, despite that lack of intention to do so?In today's episode we're going to be exploring a field consciousness hypothesis: so a variation on the idea that consciousness may extend beyond the body and interact casually with physical systems and the consciousness of other beings, in some kind of resonant field phenomena. We're going to be learning about the experiments with random number generators used to test this hypothesis; how human intention and attention has been proved to be able to affect these random outputs in a vast backlog of positive results and meta analyses; We're going to hear about how these experiments have been taken global, looking at collective effects on RNGs of particularly important world events that many people are attending to; we're going to be looking at criticisms of the statistical analysis and a potential experimenter effect; and we're going to be talking about the contrast between some seemingly non-local effects with other localised effects; and as always we're going to be getting into the implications, in this case of whether the ‘field consciousness' effect the data seems to point to, is more likely to be a unified field of consciousness, so in some sense a single mind, or simply the aggregated sum of all individual consciousnesses. Now fortunately to guide us as we carefully test the thickness of the ice on this genuinely alternative world view of consciousness, we have the cognitive psychologist that has pioneered these field consciousness experiments since he founded the Global Consciousness Project at the Princeton University PEAR labs, Roger Nelson. Roger worked at Princeton's PEAR labs in the department of Mechanical and Aerospace Engineering, initially under Bob Jahn, for over twenty years until his retirement in 2002. He is also the author of the book “Connected: The emergence of global consciousness”.What we discuss:00:00 Intro.07:30 Random Number generator ‘mind-matter interaction' experiments at Princeton PEAR labs.21:10 Bob Jahn - Dean of Engineering at Princeton.28:45 Emotional and passionate group events saw coherence in the RNG experiments. 33:00 Contrast between apparent local and non-local effects.37:55 David Bohm's Implicate / Explicate order concept.38:55 “Pilot wave” and “active information” link between the implicite and the explicate.43:55 Statistical results generation and analysis of significance.49:05 The sceptics criticisms.51:45 The Global Consciousness Project methodology. 53:05 Pierre Teilhard de Chardin's mind sphere, called ‘Noosphere'.57:45 Measuring the group coherence of Princess Diana's funeral.01:00:25 The 9/11 Results.01:05:55 The emotional component in coherence.01:18:40 The quantity of people and strength of the emotion, whether positive or negative, raises the effect size.01:11:10 A single collective consciousness VS an aggregate of all individual consciousnesses. 01:14:50 Different levels of collective consciousness above individual bodies.01:16:55 The analogy of individuals being like neurones in a cosmic brain.01:20:55 The Experimenter effect criticism.01:26:10 The Helmut Schmidt “Unobserved tape” experiment.01:29.10 The indeterminate state before observer ‘collapses of the wave function' analogy to explain results.01:37:25 The Schmidt ‘retrocausation' hypothesis.References:Roger Nelson, “Connected: the Emergence of Global Consciousness”Robert Jahn And Brenda Dunn, “Margins of Reality”International Consciousness Research Laboratories (ICRL) Publishing.Pierre Teilhard de Chardin, “The Phenomena of man”

Summoning Insight
The LEC Is Finally Good Again! / T1's Biggest Mistake Is Starting To Show

Summoning Insight

Play Episode Listen Later Apr 24, 2025 188:35


In a new Summoning Insight, Thorin and Yamato discuss the latest results from G2, KC, and Fnatic in the LEC, a spicy interview with FlyQuest Inspired, why Nongshim is the new LCK dark horse, the indecisiveness of T1, Milkyway being trapped on RNG, and more! Get 50% off FACTOR meals at https://www.factormeals.com/lfn50off with code lfn50off. High-quality, never-frozen meals delivered to your home! Get the ultimate immersive gaming experience with Turtle Beach today! For a limited time only, head to https://TurtleBeach.com and use Code SUMMONING for 10% off your entire order.

Into the Aether
PODCAST (Collect 4 Coins) (feat. Blue Prince, Etrian Odyssey 3 DH, Dark Cloud)

Into the Aether

Play Episode Listen Later Apr 23, 2025 106:01


Once you figure out how to work with the RNG you can upgrade the show from "low-key" to "high-key". Discussed: Stephen's time at C2E2, Making the Aether 2025 ($5+ Patron exclusive), Blue Prince (

Press B To Cancel
Press B 252: Is Blue Prince Game of the Year?

Press B To Cancel

Play Episode Listen Later Apr 21, 2025 91:37 Transcription Available


A game critics indie darling, but is it actually a gem? This week Press B looks at Blue Prince and debates whether it's potentially game of the year, or RNG grind. Press B To Cancel now on YouTube! For updates and more episodes please visit our website www.pressbtocancel.com, or find us on Twitter @pressbtocancel Press B is a member of the SuperPod Network; a gaming collective of fellow podcasters and shows. Special thanks to The Last Ancient on SoundCloud for our podcast theme. Find out more at http://pressbtocancel.comRead transcript

Triple Click
Everyone's Reacting Totally Normally To Blue Prince

Triple Click

Play Episode Listen Later Apr 17, 2025 61:25


Blue Prince is out, and people are definitely having a normal one. Maddy, Jason, and Kirk talk about some of the initial player reactions to the highest-reviewed game of 2025, and how sentiment has changed since the first day or two. They talk about the pros and cons of RNG, when the game clicked for each of them, and what they've been seeing over the last week.One More Thing:Kirk: Oscars Watch Game Reimagined/The GodfatherMaddy: Hail Satan? (2019)Jason: Lunar: Remastered CollectionLINKS:Kirk on Blue Prince: https://kirkhamilton.substack.com/p/theme-and-theme-and-variationsTriple Click LIVE in Portland, July 11: https://albertarosetheatre.com/event/triple-click-live/alberta-rose-theatre/portland-oregon/Support Triple Click: http://maximumfun.org/joinBuy Triple Click Merch: https://maxfunstore.com/search?q=triple+click&options%5Bprefix%5D=lastJoin the Triple Click Discord: http://discord.gg/tripleclickpodTriple Click Ethics Policy: https://maximumfun.org/triple-click-ethics-policy/

Oil & Gas Measurement Podcast
Episode 43: RNG Sampling Challenges with Diane Saber and Bennett Rubin

Oil & Gas Measurement Podcast

Play Episode Listen Later Apr 16, 2025 51:24


In this month's episode of the Oil & Gas Measurement Podcast, host Weldon Wright is joined by Dr. Diane Saber and Bennett Rubin to discuss RNG sampling challenges.  Visit PipelinePodcastNetwork.com for a full episode transcript, as well as detailed show notes with relevant links and insider term definitions. 

TALK THIS: It's Dangerous to Podcast Alone
Side-Quest 208. Never Been More Back

TALK THIS: It's Dangerous to Podcast Alone

Play Episode Listen Later Apr 13, 2025 69:31


In this not-episode, Madelyn and Emma talk about their last six weeks of gaming and the monkey's paw of game services. Also featuring wrestling with RNG, entering new chapters, and how simple running a tea shop would surely be.

Great BIG Pranks
175-Neighbourhood Candy Calls

Great BIG Pranks

Play Episode Listen Later Mar 21, 2025 51:18


In this episode, Vlad, Pete, Lorna, Mindy, and RNG talk to folks in the neighbourhood.  DISCORD - https://discord.gg/85eC3BCFj6  PATREON - https://www.patreon.com/greatbigpranks  Peace and Chicken Grease. GBP.

The Nintendo Entertainment Podcast
Episode 419 - LEGO Of My Direct!

The Nintendo Entertainment Podcast

Play Episode Listen Later Mar 21, 2025 77:27


The Nintendo Entertainment Podcast is here, and the team has a busy week to talk about and prepare for! First, the trio discusses their gaming exploits! Todd has only been playing FEH, but he's had RNG luck at last! Scott, meanwhile, has been enjoying old-school Yu-Gi-Oh games, Split Fiction and Sukuoiden! As for Will, he has been able to play Xenoblade Chronicles X's return and has enjoyed it so far! Then, in the news, Xenoblade Chronicles X Definitive Edition is finally out and the team is pumped for it, as are critics! Also, Nintendo shows their love for the Seattle Mariners once more, Sakurai wins an award for his YouTube channel, LEGO and Pokemon are collaborating, and more! Finally, in the main event, the "Road To..." series continues with the guys attempting to predict the "big surprises" that may drop in the Nintendo Switch 2 Direct! First-party or third-party options are on the table, so what will they predict? So sit back, relax, and enjoy the Nintendo Entertainment Podcast!

RnG - Radio Campus Paris
Émulation et piratage

RnG - Radio Campus Paris

Play Episode Listen Later Feb 22, 2025


Voler une Nintendo DS ? Jamais ! Voler une Fornite Card de 2800 Vbucks ? JAMAIS ! Que faire lorsque les jeux sont trop chers ? Que faire lorsque l'accès au rétro gaming est un luxe ? Que faire quand les jeux sont bloqués sur des écosystèmes ? L'émulation s'est toujours présenté comme l'ultime solution face à tout ces problèmes mais le tabou qui entoure le débat est toujours aussi sensible. En 30 minutes chrono RnG revient sur le fonctionnement de l'émulation; ses intérêts, mais surtout les raisons pour lesquelles cette pratique existe toujours et séduit de plus en plus. 

HDT Talks Trucking
The Future of RNG as a Truck Fuel

HDT Talks Trucking

Play Episode Listen Later Feb 19, 2025 19:30


Renewable natural gas is an amazing clean fuel. It can deliver diesel-like range and performance on the highway, while emitting vastly reduced tailpipe emissions. So why won't environmental regulatory agency approve it as a practical solution to help fleets move away from diesel toward cleaner fuels? HDT sat down with Chad Lindholm, executive vice president, sales, for Clean Energy for some perspective on the future of RNG in heavy-duty trucking applications.What You'll Learn in This Episode of HDT Talks Trucking: Why long-haul trucking has a ZEV problem Why RNG might be an extremely viable fuel for long-haul trucking What emissions advantages does RNG offer over diesel fuel? Do regulators have a bias against internal combustion engines? Why RNG might be a clean-fuel game-changer for fleets Where does RNG come from? What RNG engine options are available today? How do RNG-fueled engines perform? What are the acquisition and operational costs of running RNG as a truck fuel? What can trucking do to convince regulators to accept RNG as an approved clean fuel for fleets?Learn More About RNG as a Truck Fuel:⁠The Case for RNG in Trucking⁠⁠Is CARB Snubbing RNG?⁠⁠Trucking's Emissions Cold War Turns Hot⁠⁠NACFE: RNG is a Viable Short-Term Clean Truck Fuel

The Retro Breakdown
Mega Man X5 (PS1) and the Duff McWhalen

The Retro Breakdown

Play Episode Listen Later Feb 18, 2025 48:10


A janky but mostly pretty good Mega Man X game brings us one of the worst boss naming conventions of all time, which also brings us the BEST boss name of all time.Also, RNG endings and paths and upgrades, lol whatSend us mail! ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠theretrobreakdown@gmail.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠TW's Discord: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://discord.gg/dTrBruG⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Podcast games streamed live at: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠twitch.tv/timewanderer⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠TW on YouTube: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.youtube.com/timewanderer

Vibe Caddie
Sonny, Goldy, Lott, and AT from WM Phoenix Open

Vibe Caddie

Play Episode Listen Later Feb 13, 2025 65:40


On this weeks episode of Vibe Caddie Jared Jacobs (GoldYeller) sits down with Erick Lottary, Austin Action and Sonny Kollet from RNG and Groupchat Golf for an exclusive interview from Dobson Ranch in Mesa AZ. Erick and Austin are both rappers / golf content creators. Sonny is also a content creator who makes memes and comedic golf skits. We talk about all our Scottsdale adventures from the past week at Waste Management and talk about the golf content game. Hope you enjoy.--Special thanks to Caddie Uniforms for sponsoring this episode. Their entire collection is online at ⁠⁠http://caddieuniform.com⁠⁠ Use code VIBE for 30% off.--Follow Instagram: GoldYeller⁠https://www.instagram.com/goldyeller/?hl=en⁠Follow: Erick Lottary⁠https://www.instagram.com/ericklottary/?hl=en⁠Follow: Sonny⁠https://www.instagram.com/officiallysonny/?hl=enFollow: Vibe Caddie⁠https://www.instagram.com/vibecaddie/?hl=en⁠Follow: Austin Action⁠https://www.instagram.com/ifuxwit_at/?hl=en⁠Follow: RNG Golf Club⁠https://www.instagram.com/rnggolfclub/?hl=enFollow: Groupchat Golf⁠⁠https://www.instagram.com/groupchatgolf/?hl=en⁠

Great BIG Pranks
168-Restaurant Stupidity

Great BIG Pranks

Play Episode Listen Later Jan 31, 2025 45:32


In this episode, Vlad, Pete, RNG, Lorna, Rusty, and Mindy call restaurants and talk stupid. Seriously, if you listen to this you will end up dumber. DISCORD - https://discord.gg/85eC3BCFj6  PATREON - https://www.patreon.com/greatbigpranks  Peace and Chicken Grease. GBP.

My Climate Journey
Turning CO₂ into E-fuels with General Galactic

My Climate Journey

Play Episode Listen Later Jan 30, 2025 49:38


Halen Mattison and Luke Neise are co-founders at General Galactic. General Galactic is a seed-stage e-fuels startup out of El Segundo in the Los Angeles area that converts captured CO₂ into synthetic fuels, starting with natural gas. They claim that their end product is a carbon-neutral drop-in replacement for natural gas that can run in all of today's vast gas infrastructure. In their view, any company or country can in theory become a gas producer. The two founders met at Stanford and went on to early careers in aerospace, Halen at SpaceX and Luke at Varda Space Industries. As they'll share, the vision for General Galactic was ultimately inspired by technologies that are used in space today, which they felt could help solve the energy transition here on Earth.In this episode, we cover: [1:43] The origin of the name General Galactic (GG)[3:07] Halen and Luke's backgrounds[7:00] An overview of GG[8:14] How GG's technology leverages existing infrastructure[14:15] GG and its connection to SAF[16:55] How GG chose to focus on natural gas[19:18] Differences between CNG and RNG[22:44] An overview of LNG[26:06] The Jones Act and its impact on fuel transportation[28:14] GG's drop-in replacement and its economic implications[31:02] The footprint of GG's “Genesis modules”[34:49] The importance of location for GG's hardware[38:05] Addressing methane emissions concerns[40:19] GG's technology readiness and commercialization pathways[42:11] GG's business model and go-to-market strategy[45:12] GG's financing to date[49:20] Who GG wants to connect withAdditional Resources:Our World in Data - Energy MixEstimates of Methane Emissions by Segment in the United States*The claims made in this episode are based on current research and theoretical models. Real-world impact will depend on factors like scalability, infrastructure readiness, and policy support. We encourage listeners to stay curious, explore further resources, and engage in the evolving conversation around these solutions.Episode recorded on Nov 7, 2024 (Published on Jan 30, 2025) Enjoyed this episode? Please leave us a review! Share feedback or suggest future topics and guests at info@mcj.vc.Connect with MCJ:Cody Simms on LinkedInVisit mcj.vcSubscribe to the MCJ Newsletter*Editing and post-production work for this episode was provided by The Podcast Consultant

Great BIG Pranks
167-Phil Donahue Memorial

Great BIG Pranks

Play Episode Listen Later Jan 24, 2025 37:05


In this episode, Vlad, Pete, RNG, Lorna, Rusty, and Mindy pay tribute to the media darling Phil Donahue. DISCORD - https://discord.gg/85eC3BCFj6  PATREON - https://www.patreon.com/greatbigpranks  Peace and Chicken Grease. GBP.

The League of Legends Betting Podcast
Tuesday, January 14th, 2025 - LPL

The League of Legends Betting Podcast

Play Episode Listen Later Jan 13, 2025 11:14


The League of Legends Betting Podcast  Tuesday, January 14th, 2025 - LPL Recorded on: Monday, January 13th at 440pm Eastern   Intro / Recap (0:26) RNG vs FunPlus (4:01) You can find more, exclusive content to go along with this show on My Patreon. My Twitter/X is @GelatiLOL P&L Sheet for 2025 can be found here and pinned to the top of my Twitter.

Guardian Down Cast
Ep 285: A Look Back At 2024...Our Favorite Things

Guardian Down Cast

Play Episode Listen Later Jan 6, 2025 163:34


This week, RNG, Kingsley and I look back at 2024 and rank our favorite games, TV Shows, Movies and Music that made our year memorable.  What are your favorite things of 2024?  Visit our Discord Community and let us know in our show feedback channel. Welcome to Guardian Down Cast: A Destiny Podcast...if you love to play the game Destiny 2, you've come to the right place.  We're a podcast community full of like minded Guardians who love the game. Have you ever wondered who that gamertag next to you is in a raid?  Where are they from?  How did they find Destiny?  Well, it's our mission to hear the stories of our Destiny community, wherever that may be.  We report the latest updates and news within the game and community and we're a podcast that emphasizes our community, because without it, it's just not the same Destiny.  That's why our show motto is "Guardian Down Cast...your stories, your community...your Destiny.   RNGGator on X  Kingsleymac on X  Join GDC on X...  ToddtheGatr on X   See the show LIVE on YouTube...  ...join in the conversation in our GDC Discord  Check out our brand new site!   Want to leave us a voicemail for the show?  Want to give back to our show and community? Join our Patreon Community!   Apple Music GDC Song Playlist  GDC Spotify Song Playlist        

Vibe Caddie
Big Lott and Austin Action

Vibe Caddie

Play Episode Listen Later Dec 24, 2024 64:02


On this weeks episode of Vibe Caddie Jared Jacobs (GoldYeller) sits down Erick Lottary and Austin Action from RNG for an exclusive interview from Austin's studio. Erick and Austin are both rappers/content creators. -- Special thanks to Caddie Uniforms for sponsoring this episode. Their entire collection is online at ⁠http://caddieuniform.com⁠ Use code VIBE for 30% off. -- One Of Us: https://youtu.be/BYuu4ICSlTE?si=kYoEtsONuVjAUzXA

Forever Exiled - A Path of Exile Podcast
Week One of Early Access

Forever Exiled - A Path of Exile Podcast

Play Episode Listen Later Dec 15, 2024 126:14


Path of Exile 2! The world has now had a full week of Early Access and we have both taken full advantage. We've "cleared" our calendars and have been playing it non-stop. This week, like all weeks, but especially this week, we couldn't stop talking about our experiences, hopes, and build(s). It's an exciting time to be in Path of Exile Land! Hopefully, GGG is feeling the same. Thanks for listening each and every week! We love being a part of your weekly routine. Have fun with PoE and may the RNG be with you.(00:00) (03:42) Personal Stuff(17:15) Guild and MTX Frustrations(41:52) Respeccing Costs in PoE 2(56:05) Skill Viability Challenges(01:00:00) Music is AMAZING(01:07:55) No Bosses(01:23:52) Skills and Choices(02:00:09) Filters and LootForever Exiled Info:www.foreverexiled.comPatreonTwitter @ForeverExiled82Path of Exile WebsiteWrecker of Days Builds ListDiscord...FE Merch StoreFE Nexus Store

REVILcast
Clock Tower: Rewind - REVILcast #37

REVILcast

Play Episode Listen Later Dec 4, 2024 84:04


Após quase 30 anos desde o seu lançamento original, Clock Tower enfim chegou de maneira oficial no Ocidente, por meio de uma versão atualizada com o subtítulo Rewind. O jogo contou com atualizações, melhorias e conteúdos originais, mas como é jogar Clock Tower em 2024? Nesta edição do REVILcast, discutiremos sobre o peso de Clock Tower para o gênero Survival Horror, se Bobby “Tesourinha” Barrows é o precursor dos inimigos stalkers, como uma tradução errada fez com que diversas teorias sobre o jogo fossem criadas e de onde veio o título do jogo. Então prepare-se para um episódio em que Felipe Turesso procura por Accel, Fred Hiro e Natália Sampaio, enquanto eles lutam para o RNG não deixar o tempo causar aderência. Dica: ouça com fone de ouvido! APRESENTAÇÃO: Felipe Turesso PARTICIPANTES: Accel Fred Hiro Natália Sampaio EDIÇÃO: Fer Vinhas

RandomMania
Razor Ramon vs Bob Backlund and also Terri vs The Kat

RandomMania

Play Episode Listen Later Dec 3, 2024


WELCOME to RandomMAINA!!!! This week we turn our “have to’s” into “get to’s” and we get to talk about Terri vs the Kat from Wrestlemania 2000. But that’s not all we also got a match between two HOFers in Razor Ramon and Bob Backlund. Both worthy of a double episode, so the RNG knew what … Continue reading Razor Ramon vs Bob Backlund and also Terri vs The Kat →

Sidekicks & Sidequests
Episode 139 - Zaxibus and the Prickly Pete's Pouring Station

Sidekicks & Sidequests

Play Episode Listen Later Nov 27, 2024 96:02


We join the table of Randall Hampton who brings his own RNG-made character: Zaxibus! He's a retired adventuring wizard now turned into tavern proprietor! Even more famous than this wizard is the horse that the bar is named after. Zaxibus is offering a lump sum of gold or a Mug Club(™) Lifetime Membership for the return of a fallen comrade's necklace...from the Goblin Fortress. And note: I've included the raw transcript from Zencastr for this episode as well (will work to go back and retrieve and upload others as I'm able). Please note the transcripts are the UNEDITED version, not the final edit you are listening to. Podcast art by Chauncy Riley (https://www.behance.net/graphicsbychauncy), Graphics by Chauncy. Visit our website at https://sidekicksandsidequests.com (https://sidekicksandsidequests.com) Twitter Page (https://twitter.com/SideKQPodcast) Facebook Page (https://www.facebook.com/SideKQPodcast) Subreddit Page (https://www.reddit.com/r/SideKQPodcast) Instagram Page (https://www.instagram.com/sidekqpodcast) Discord Server (https://discord.gg/yraJJ6JHEd) Support the podcast AND use Zencastr at the same time by going to my referral link (https://zencastr.com/?via=sidekqpodcast) Special Guest: Randall Hampton.

Home on the RNG
Desert Bus for Hope 2024

Home on the RNG

Play Episode Listen Later Nov 5, 2024 2:48


Once again Russ and I are heartily advocating Loading Ready Run's annual Desert Bus for Hope fundraiser, to raise money for Child's Play.Starting November 8th at 4pm CST. Russ and I will be watching the whole week. Join the stream, tell them Home on the RNG sent you.http:twitch.tvdesertbushttp:desertbus.org

Geekoholics Anonymous Video Game Podcast
Until Dawn, Call of Duty Black Ops 6 and more – Geekoholics Anonymous Video Game Podcast 462

Geekoholics Anonymous Video Game Podcast

Play Episode Listen Later Oct 31, 2024 112:44


Until Dawn, Call of Duty Black Ops 6 and more – Geekoholics Anonymous Video Game Podcast 462 On this weeks episode we blab about the following Games and topics: Whatcha Been Playing? Until Dawn  5:32 Black Ops 6 20:12 News:  Cross Platform / PC / Misc.  Beyond Good & Evil 2 still in development, now with new creative director 36:23 Destiny 2 developer now "investigating an issue" with RNG weapon perks, days after telling players there was no issue at all Bungie claims Marathon is ‘on track', but it's not yet ready to show gameplay 46:22 YouTube denies Dr Disrespect's request to re-monetise his channel 57:35 PlayStation PlayStation 5 faceplates aren't compatible with PS5 Pro, Sony confirms 59:48 PlayStation has closed Concord developer Firewalk 1:04:46 Nintendo Nintendo details Animal Crossing: Pocket Camp Complete, the paid version of its mobile game 1:26:12 Beloved Wii U exclusive Xenoblade Chronicles X: Definitive Edition coming to Nintendo Switch 1:28:09 Nintendo Music app launches today, featuring decades of Nintendo soundtracks 1:29:42 PSA's: Epic Games Store Freebies: Witch it, Ghost Wire Tokyo 1:35:06 PlayStation Plus Monthly Games for November: Hot Wheels Unleashed 2 – Turbocharged, Ghostwire: Tokyo, Death Note Killer Within 1:35:50 Free 4 All PS Vita as a retro console 1:37:17 The Faculty 1:44:52 Help support the show: - Subscribe to our Twitch channel http://twitch.tv/geekoholics - Use our Epic Creator Code: GEEKOHOLICS when purchasing items in Fortnite or buying games on the Epic Games Store - Please review the show (bit.ly/geekoholics) on Apple Music, Apple Podcasts and to share with your friends. Reviews help us reach more listeners, and the feedback helps us to produce a better show. Join our Discord server: CLICK HERE Don't forget to follow our Social Media Feeds to keep up to date on our adventures: Youtube Twitter Instagram Facebook Thanks for listening and have a great weekend! You can reach me on Twitter @RicF

Filthy Raine
088 | New Animal Crossing game, Destiny's mobile game, copyright infringement, and more!

Filthy Raine

Play Episode Listen Later Oct 30, 2024 100:50


Connect with the Podcast: @FilthyRaine Connect with Gafiltha: @Gafiltha Connect with Raine: @RaineShadow Ko-Fi Raine's YouTube Channel Gafiltha YouTube Etsy Shop Link (Use Code Podcast for 20% off) MakerPlace Shop Link Raine's Discord bot Sources: UpdatesXbox Partner Preview RecapNext Valheim update Tiny GladeThe Day Before DevsDr DisrespectYouTube Denies HimRejected on Rumble and KickRumble CEO  Games to PlayOff The GridSquadron 42Refind SelfStoriesAnimal Crossing  Bungie Being Sued  343 to Halo StudiosLost Halo 2 mission will be playable Destiny Rising Mobile GameRecharge systemDestiny RNG Scandal

Pig & Whistle Tales - A World of Warcraft Podcast
Unlocking World of Warcraft: Navigating Gear Systems, RNG, and Player Grievances

Pig & Whistle Tales - A World of Warcraft Podcast

Play Episode Listen Later Oct 11, 2024 27:30 Transcription Available


Praises or critics can be send here! Also if there's anything you wish to hear about please send your requests here!Unlock the secrets of World of Warcraft's intricate gameplay and gear systems as we dissect the latest buzz from the Pig and Whistle Inn in Stormwind. This episode promises to shed light on the complexities of the current player grievances, from the challenges of managing item level disparities across expansions to the evolving mechanics of dungeon difficulties. We'll explore whether these issues stem from misunderstandings or skill gaps, offering a fresh perspective on how to better navigate these game elements. Plus, we tackle specific in-game quirks like vault rewards not registering and enchantment level issues, encouraging players to adapt to WoW's ever-evolving landscape.Gear up for a heated debate on the Mythic Plus rewards system versus PvP progression, where we challenge the common frustrations surrounding RNG loot. Are players overlooking the more structured, yet sometimes restrictive, world of PvP gearing? We argue that understanding the nuances of both PvE and PvP gearing can help players appreciate the delicate balance Blizzard aims to strike. With a provocative stance on entitlement and loot distribution, this episode is a must-listen for anyone ready to expand their understanding of World of Warcraft's vast and complex world. Don't forget to check out our latest insights and updates on social media and our Etsy shop for more WoW content. Hope you all enjoy and hope you relate to any of these stories. And I will speak to you all in the next episode!Want some 3D printed Merch, find it here!https://pigandwhistletales.etsy.comSupport the show here:https://www.buzzsprout.com/1196870/supportpatreon.com/Pigandwhistlehttps://www.buymeacoffee.com/PigandWhistleSocials :Twitch : https://www.twitch.tv/pigandwhistletalesYoutube : https://www.youtube.com/channel/UCAOi6rHO3x90lOmmb82Jv1wWebsite : https://www.pigandwhistletales.com/Instagram : https://www.instagram.com/pigandwhistletales/Facebook : https://www.facebook.com/PigAndWhistleTalesTry out Buzzsprout yourself! https://www.buzzsprout.com/?referrer_id=1154066Listen to the podcast on other platforms:https://www.listennotes.com/podcasts/pig-whistle-tales-from-azeroth-gabriel-nsa902LrQVw/https://www.podchaser.com/podcasts/pig-whistle-tales-from-azeroth-1315927https://open.spotify.com/show/5ZTkLtQvRSm4PStUfZquWkhttps://podcastaddict.com/podcast/3032607The Music at the start is from Tony Catch they do many amazing cover songs for games you can find the link here:https://www.youtube.com/channel/UCHiF0dAkbpPMtQSwvAxcapQSupport the showSupport the show here: https://www.buzzsprout.com/1196870/support patreon.com/Pigandwhistle https://www.buymeacoffee.com/PigandWhistle

Action Shooting Show
EP:52 Legion Memorial Run and Gun 2024

Action Shooting Show

Play Episode Listen Later Sep 30, 2024 80:51


Mike and Ryan give an After Action Report on the 2024 Legion Memorial Run and Gun at Dead Zero Shooting Grounds. #RnG #actionshooting #rangetime #Legion#LegionMemorial #runandgun #2gun

Zacks Market Edge
How Many Stocks Should You Own?

Zacks Market Edge

Play Episode Listen Later Sep 27, 2024 31:03


Even though there are dozens of great value stocks, that doesn't mean you should own them all. (0:45) - Creating The Perfect Long-Term Portfolio: How Many Investments Should You Have? (9:00) - Tracey's Top Investments To Create A Manageable Individual Portfolio (27:20) - Episode Roundup: TAK, ALK, RNG

Action Shooting Show
EP:48 Whiskey Hotel Team Ruck Gear Break Down.

Action Shooting Show

Play Episode Listen Later Sep 25, 2024 33:11


Ryan gives a break down of the different gear he used at the Team Ruck match as well why he chose that gear. #RnG #actionshooting #dmr #riflematch

RNC Radio
The Truth About PS5 Pro, Ranking The Best 'GTA' Story Modes & Never Ending Gaming Backlogs

RNC Radio

Play Episode Listen Later Sep 19, 2024 60:33


Our latest BND Bonus is available now for all listeners! This week, J5 and MC are joined by their Ramen Talk brethren and co-host of The A Show's 'The War Report', Cyrus! Catch up with the long list of games they're completing in their backlog, ranging from Lies of P to Final Fantasy XIV, Astro Bot, Marvel vs. Capcom Fighting Collection and more. We also learn of the division within the 2K community following NBA 2K25's new RNG feature, our favorite Grand Theft Auto story modes as we wait for GTA VI and all the chatter surrounding the debut of the very powerful PS5 Pro. ★ Support this podcast on Patreon ★

The Harvest Season

Al and Codey talk about Coral Island 1.1 Timings 00:00:00: Theme Tune 00:00:30: Intro 00:04:04: What Have We Been Up To 00:20:18: Game News 00:42:25: News Games 00:48:02: Coral Island 1.1 01:28:16: Outro Links Tales of the Shire Delay Tales of the Shire Hobbit Day Announcement Sugardew Island Delay To Pixelia Delay Go-go Town “Build and Bustle” Update Harvest Moon: Winds of Anthos “Great Outdoors” Update Len’s Island “Controllers and Steam Deck” Update Danchi Days on Steam Sea Sniffers on Steam Garden Trills on Steam Piczle Cross: Rune Factory on Steam Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al. (0:00:36) Codey: and my name is Cody. (0:00:37) Al: And we’re here today to talk about Cottagecore games. (0:00:41) Codey: Woo! (0:00:44) Codey: It sure has, I went to Costa Rica and back. (0:00:49) Codey: You guys almost lost me because I almost stepped (0:00:52) Codey: on the most venomous snake in Costa Rica. (0:00:55) Al: Oh no. Well, I mean, you know, a snake isn’t an insect. (0:01:01) Codey: It’s not, but it’s like in the very first day (0:01:04) Codey: They were like, this is the ultimate– (0:01:06) Codey: pit viper. If you get bit by one, you need to go to a hospital immediately, and you still might lose your limb. (0:01:13) Codey: And they had all these things. And then literally the next day I’m walking on a trail, and I– (0:01:18) Codey: I’m from Pennsylvania. We have– or I’m not from Pennsylvania, but I’m in Pennsylvania. (0:01:23) Codey: There’s lots of rattlesnakes here, so I’m used to it. You’re walking on a trail. You still look down. (0:01:27) Codey: You don’t look around you. You look down. And I almost set my foot down, and I was like, “Oh, that’s a snake.” (0:01:33) Codey: She was very well camouflaged. (0:01:36) Codey: It was Epen, she remained Epen, but I told people, I was like, “Hey, don’t go that way. There’s a Tertio Pelo or, gosh, what is the other, Fertilance?” (0:01:44) Codey: And people, of course, were like, “Oh, I wanna see it!” (0:01:48) Codey: And then I came over, so then I stood there and was basically like a bouncer for this snake. (0:01:56) Al: I - this is why I don’t travel very much. I just don’t - we just - like Scotland, pretty (0:02:05) Codey: Ah. (0:02:06) Al: safe place. We don’t really - technically we have one venomous snake, but it’s like (0:02:13) Al: the sort of venomous that you’re gonna have an itchy leg for a while, like that’s about (0:02:18) Codey: Yeah. Yeah, I know this one. This one’s not good. And we were pretty far away from a hospital. (0:02:18) Al: it. Yeah, no, I’m all right. In fact, like I - (0:02:25) Codey: It was fun, though. (0:02:26) Al: I think I’ve only ever seen a snake in the wild like once ever because they’re just - like (0:02:32) Al: they exist here, but they don’t really exist. So anyway, I’m glad you’re not dead. (0:02:37) Codey: Yeah, so I’m back. If anyone if anyone has any questions about Costa Rica, let me know in the slack. (0:02:45) Codey: Gotta be a member of the Slack, gotta be a Patreon subscriber. (0:02:48) Codey: Patreon.com/GHSpod. (0:02:50) Codey: But we’re not here to talk about that. What are we here to talk about today, y’all? (0:02:52) Al: This episode we are kind of going to talk about the Coral Island 1.1 update (0:03:00) Codey: Kind of. (0:03:01) Al: They’ll understand why soon (0:03:04) Al: There’s a whole thing (0:03:06) Al: We’re gonna talk about that before that we have some game news a decent chunk of game news (0:03:11) Al: We’ve gotten it’s gotten busy again, and it’s not all game delays (0:03:16) Al: But we have hit that period and we have had that time in the year where there’s lots of games getting delayed till next year (0:03:18) Codey: It is getting to be mostly game delays, but not all. (0:03:24) Codey: Maybe like half game delays right now. (0:03:24) Al: No, no, it wasn’t, it’s not… (0:03:26) Codey: Next episode will be more. (0:03:29) Al: This is not even half, it’s not even half. (0:03:31) Al: There’s only three game delays this episode. (0:03:33) Codey: Uh-huh, for now. (0:03:35) Codey: But, but literally the second after we record this, (0:03:39) Codey: you’re going to hit, we’re going to hit the boop (0:03:39) Al: Oh yeah, oh, for sure. (0:03:41) Codey: and then they’re going to be two more, 100 percent. (0:03:42) Al: For sure. (0:03:44) Al: I mean, we currently still have… (0:03:47) Al: Okay, like 20, like 30. (0:03:48) Al: We still have 30 games that are meant to be coming out this year. (0:03:51) Al: And it is halfway through. (0:03:52) Al: So, um, there’s going to be a lot more, a lot more delays. (0:03:55) Codey: Here we go. (0:03:58) Al: It’s my favorite time of the year, uh, game delay season. (0:04:00) Al: Uh, yeah, cool. So we’ve got some news, but first of all, Cody, what have you been up to? (0:04:06) Al: Other than trying to die in Costa Rica. (0:04:08) Codey: Uh, well, uh, unsuccessfully dying in Costa Rica. (0:04:13) Codey: Uh, and then just a lot of research stuff. (0:04:16) Codey: Um, and I was very, so I was in Costa Rica to do fly school, learn about flies, (0:04:21) Codey: learn how to identify them. (0:04:22) Codey: So I’ve been like super jazzed about getting through some of my (0:04:24) Codey: specimens, which is great. (0:04:26) Codey: Um, also did, uh, just did the great insect fair, which is Penn state’s big, (0:04:30) Codey: um, outreach event. (0:04:31) Codey: We had about 3000 people from across the state come and visit, um, (0:04:34) Codey: and learn about insects. (0:04:36) Codey: And that was super cool. (0:04:38) Codey: Uh, but when I wasn’t, uh, crippled by stress about the great insects, (0:04:43) Codey: great insect fair, uh, I was playing, uh, coral Island, of course, (0:04:47) Codey: a dove back into this game with both feet. (0:04:50) Codey: Um, not deep enough, but let, but we’ll get to that. (0:04:53) Codey: Uh, also a Disney dream light Valley. (0:04:56) Codey: I still play it every day. (0:04:57) Codey: Um, I’m trying to get all the critters and they, whether or not they show (0:05:02) Codey: up each day as a, you know, tossup. (0:05:05) Codey: Um, so I check. (0:05:08) Codey: Log on every morning and I check and see like, Oh, are they here? (0:05:10) Codey: I think I still have two of the crocodiles that I want and then one (0:05:14) Codey: Fox, um, that I don’t have, but I have befriended all of the other critters. (0:05:19) Codey: I’m also just like 100%ing everything in that game. (0:05:23) Codey: So I’m trying to get all the achievements. (0:05:24) Codey: So I give it maybe like 20 to 30 minutes a day. (0:05:28) Codey: Um, and then, uh, my best friend, Devin and I have moved on from (0:05:33) Codey: Minecraft for now, we’ve just tabled it. (0:05:36) Codey: and we’re playing Call of the Wild. (0:05:38) Codey: the angler so it’s a very uh it is farmville fishing oh sorry not farmville um (0:05:45) Codey: farming simulator fishing it’s like that quality but fish where it’s like really detailed about (0:05:53) Codey: do you have a float set up do you have a spinner set up do you have a what kind of set up do you (0:05:57) Codey: have what kind of rod do you have it’s it’s pretty intense but i’m enjoying it (0:06:02) Al: That looks like a game I do not want to play (0:06:06) Codey: it’s nice because it’s it’s all (0:06:08) Codey: open world. So there’s like, a bunch of different maps that (0:06:11) Codey: you can go to. And part of it, you just like explore the world. (0:06:15) Codey: And you also find you tell the people like when you see the (0:06:20) Codey: invasive bark beetle or the invasive purple loosestrife, (0:06:26) Codey: which is an invasive plant that often takes over like around (0:06:29) Codey: ponds. So you find these things. And it’s really cool because a (0:06:32) Codey: lot of it is legit. Like they told me about oxide daisy and (0:06:38) Codey: be on the lookout for oxide daisy. And then I was like, (0:06:40) Codey: this plant is glowing. And this is an oxide daisy. This looks (0:06:42) Codey: like a loosestrife. And I was like, Oh my gosh, it is. So it’s (0:06:47) Codey: just another thing that I can turn on play for like, five (0:06:51) Codey: minutes and then turn off if I don’t want to play it anymore. (0:06:54) Codey: The problem with Coral Island and games like it is I start a (0:06:58) Codey: day and then I’m like committed to that day. And then after the (0:07:02) Al: Yeah, but the games aren’t very long (0:07:02) Codey: day, you’re like, Oh, I can make those days last man. (0:07:08) Codey: I think I’ve also isn’t this one of the games you can like make (0:07:10) Codey: the days go slower? I think that’s one of the one of the (0:07:12) Al: Maybe I mean coral islanders are yes, we will do everything that you suggest type of game. So probably (0:07:13) Codey: accessibility things that you can do. (0:07:18) Codey: So I think I’ve done that because that was one of my (0:07:20) Codey: issues with Stardew is I was like you blink in the days over. (0:07:21) Al: Yeah, oh (0:07:23) Codey: But (0:07:23) Al: No, I like I like the shortness cuz then it’s like bam done I can put it away (0:07:28) Codey: no, I need, I need to be able to do everything. (0:07:29) Al: We. (0:07:32) Al: But you’ve got another day. See, this is how, this is how I’m four years into the game, (0:07:36) Codey: And I’m not even, it’s true. (0:07:36) Al: and you’re not even one year into the game. (0:07:40) Codey: The FOMO is so hard. (0:07:43) Codey: Like I, I finally did the thing where you like write down what you need to do for (0:07:49) Codey: like the basically community center, but it’s the Lake temple. (0:07:53) Codey: Like I wrote it down in a notebook that I have in front of me at all times. (0:07:57) Codey: And I wrote down like when you find all of the things. (0:08:00) Codey: So I’m like, and I didn’t do this until fall. (0:08:03) Codey: So now I’m like, look at all these fish that are spring and summer that I didn’t (0:08:06) Codey: know that they were evening fish in the river forest. (0:08:08) Al: Yeah. The fish is the thing I don’t have the most, and oh my word. We’ll get to that. We’ll get to that. We’ll get to that. We’ll get to later in the episode. (0:08:12) Codey: Or that, or that one. (0:08:16) Codey: What have you been plucked to? (0:08:18) Al: This, just before I do it, I was reading reviews on Call of the Wild, The Angler, because the reviews are, shall we say, mixed. (0:08:21) Codey: Yep. (0:08:27) Al: There are lots of people really like it, but here’s a fantastic review. (0:08:32) Al: 4.1 hours on record, not recommended, posted 4th of September. Somehow they managed to- (0:08:38) Al: -capture the true essence of real-life fishing in this game. Boring as hell? Check. Managing gear is tedious as hell? Check. You can spend hours fishing and catch nothing? Check. (0:08:47) Codey: Uh-huh. Uh-huh. (0:08:51) Al: The only thing they failed to capture was what a chura is to clean the fish/gear at the end of the day, but I shouldn’t give the devs any ideas. (0:08:58) Codey: Correct! So if you like fishing I’m sure you’d love this game because then you (0:09:02) Codey: don’t have to clean it either but yeah it is TDM it is the TDM of like (0:09:06) Codey: having to pick like oh you’re like oh you want a rainbow trout you have to (0:09:11) Codey: make sure that you have the right bait the right gear you have to go to the (0:09:15) Codey: right place you have to do all this stuff the right way and then yeah you still (0:09:21) Al: I mean, I will agree, that sounds like not fun. (0:09:24) Al: It does not sound like something that I would want to have anything to do with, but it’s (0:09:29) Al: a fishing sim. (0:09:30) Codey: Yep. What did you expect? (0:09:33) Al: If you don’t like fishing, maybe don’t play a fishing sim. (0:09:37) Codey: Yep. (0:09:37) Al: It’s not like something like trying to be different and trying to be interesting. (0:09:41) Al: It’s trying to be realistic, right? (0:09:45) Al: play a realistic fishing sim if you don’t like fishing. (0:09:48) Codey: Yep. It was funny because after playing it, and Jeff watched me play it a little bit, (0:09:54) Codey: we ended up we were near a Bass Pro Shop, which is like a giant, it’s like a Cabela’s or a big (0:10:02) Codey: like hunting store, but for fit, but mostly just for fit. Well, they I guess they had they had guns (0:10:07) Codey: as well. And we went in there to just walk around. Yeah. And we went in and walked around and then (0:10:09) Al: Of course it’s America, of course you would. (0:10:15) Codey: and then someone tried to sell us a vacation. (0:10:18) Codey: We’re like, Oh, we’re done. It was a hunting trip. (0:10:20) Al: I do enjoy how you mentioned like a fishing shop, which I was like “okay, a shop that (0:10:25) Al: has everything you need to do fishing, fair enough” and then you try and explain it by saying (0:10:29) Al: “it’s like a hunting shop, but for fish” and I’m like “I don’t think I’ve ever seen a hunting shop”. (0:10:36) Codey: Yep. (0:10:38) Codey: Well, so I started explaining like, (0:10:40) Codey: oh, it’s like a Cabela’s. (0:10:41) Codey: And then I was like, I bet. (0:10:42) Codey: Al does not know what a Cabela’s is. (0:10:43) Al: I don’t know what that is either. Like I’m pretty sure shop that sells you fishing (0:10:50) Al: pretty self-explanatory. I know what that would mean. (0:10:54) Codey: but it does also have a hunting area and like you you can make bait bait traps (0:11:00) Codey: for your deer to like bait deer into your property like scent for deer like (0:11:04) Al: Oh. Classic fish. And also guns. What have I been up to? I have been playing Astrobot. (0:11:06) Codey: all there’s there’s more than just that yeah America anyway what have you been (0:11:21) Codey: You have to explain to me. (0:11:22) Al: So are you not aware of what Astrobot is? So, and he’s a little bit of background here. (0:11:24) Codey: I am not aware. (0:11:27) Codey: Okay. (0:11:29) Al: So Astrobot is a PlayStation character and he (0:11:34) Al: I think his first game was Astro’s Playroom, which was a free game that came with the PS5 (0:11:45) Al: and was basically like a tech demo of like all the things that the new controller could do. (0:11:51) Al: And it was super fun. And it’s like he’s this little cute robot. And the idea was you’ve got (0:11:55) Al: these little levels where you’re going around and you’re basically rescuing old Sony PlayStation (0:12:00) Al: stuff so you’re like getting a playstation one and then (0:12:04) Al: you’re getting like accessories for it you’re getting the original controller and then you get (0:12:09) Al: a ps2 and you get accessories for and it’s like that you end up building out this really nice (0:12:12) Codey: Grabbing the–grabbing those memory cards that you had to grab. (0:12:15) Al: yeah yeah exactly exactly loads of things like that and you’re built basically building out this (0:12:19) Al: museum and it was super fun um so they’ve built onto that and made a bigger game that they could (0:12:26) Al: actually sell um called astrobot and so it’s um I mean I basically it’s like (0:12:34) Al: way I would describe it is if sony decided to make a 3d mario game that’s basically what it is (0:12:42) Al: so it’s super fun i’m not very far through it because it came out a week ago and i’ve (0:12:46) Al: not had a huge amount of time so i’ve you know i’m through a few levels and um stuff but yeah i’m (0:12:52) Al: i’m enjoying myself it has the same fun whimsy of astro’s playroom it has the really nice controls (0:13:00) Al: of a good mario game it has the (0:13:04) Al: unique mechanics that mario wonder had um where lots of different levels have like one specific (0:13:10) Al: thing that doesn’t that level uh less kind of like trippy and more just like a mechanic type (0:13:15) Al: thing like oh sometimes you have monkey arms and you use them for climbing and sometimes you know (0:13:21) Al: the standard kind of mario stuff um so yeah it’s super fun um and it’s it’s I don’t know if it’s (0:13:28) Al: meant to be I don’t know if it’s going to be as nostalgic as the other one but it’s it feels like (0:13:34) Al: trying to do a similar sort of thing um in that your ship that you’re trying to rebuild is a ps5 (0:13:42) Al: and there’s a few things that i’ve kind of found that they’re not hardware stuff they’re like game (0:13:47) Al: based stuff this time so like you’re rescuing little robots like astrobot and there some of (0:13:53) Al: them are in costumes so I found the crash bandicoot one and I found the spyro one and stuff like that (0:13:55) Codey: oh my gosh (0:13:58) Al: so I think it’s more going for the nostalgia of the games this time which I mean makes sense (0:14:03) Codey: nostalgia machine activate. (0:14:05) Al: Um, I was wrong. They did have another Astro Bot game before Astro’s Playroom, (0:14:09) Al: and that was a PlayStation VR game for the PS4 in 2018 called… (0:14:14) Codey: So still showing off new technology. (0:14:16) Al: Yes, yeah, so I guess that’s kind of the same thing. But yeah, it does really fun stuff with (0:14:21) Al: the controller, and it’s enjoyable to play. And, you know, it’s a game for me to actually play on (0:14:26) Al: my PS5. [LAUGHS] There’s like 20 PS5-exclusive games, and half of them… (0:14:28) Codey: to justify that expense. (0:14:34) Al: And we’re four years into this console. (0:14:40) Codey: seems legit have you played a heavy rain have they remade that (0:14:44) Al: I have not. I don’t know. [LAUGHS] (0:14:49) Al: Fair enough. I remember when it came out, and I remember being like, “Oh, it’s great.” (0:14:56) Al: I’ve not made a remake. I’m not seeing anything about a remake. (0:15:02) Al: What else? I’ve also been… (0:15:04) Al: playing lots of Marvel Snap and this week, if people were listening last week, I was (0:15:09) Al: sitting kind of like ranks 70 I think. I am now at rank 100, infinity rank, so I’m at (0:15:15) Al: the top of the ladder. So wooo! Exciting. I know I’m not sure what to do. Well, yeah, (0:15:17) Codey: Woo. (0:15:20) Codey: Well, no, now that now the real game begins, right, max rank. (0:15:26) Al: I don’t really care. So the problem is, I don’t really care about grinding that number (0:15:31) Al: out because you don’t really get any good rewards for it. (0:15:33) Al: And so it’s– (0:15:35) Al: for the sake of playing, and I’m never gonna get up to the top. So I like goals that are realistic. (0:15:40) Al: So I’m just playing conquest instead, which is like you have to play a– you have to win a match (0:15:46) Al: in a row to get the first ticket, and then you get two in a row to get the next ticket, and then three (0:15:52) Al: in a row, and then you have to– so you essentially have to win, I think it’s like 10 battles in a row, (0:15:57) Al: and then you win a bunch of another currency that you use to buy something. So that’s what I’m (0:16:02) Al: what I’m doing just now, but it’s pretty hard. (0:16:04) Al: And the problem is that any time you lose you have to go all the way down to the beginning again (0:16:04) Codey: Yeah. (0:16:08) Al: Win one to get the next ticket and then win two to get the next (0:16:08) Codey: Of course you do. (0:16:12) Codey: Could you pay a premium currency to not lose your space? (0:16:16) Codey: Oh, that’s a that’s a missed opportunity from them. They (0:16:21) Al: you can grind out the lower tickets. So that’s what I’m doing just now, like grinding out (0:16:25) Al: as many of the silver tickets as I can so that I don’t have to keep going back down. (0:16:30) Al: And I can just like then grind out as many of the gold ones as possible. And then when (0:16:35) Al: I eventually win the gold one, then I can like try and grind that for the infinity one. (0:16:40) Al: I can’t remember. And I’ve been I’ve been getting back into reading comics. So as as (0:16:49) Al: As happens every year, I resubscribed. (0:16:51) Al: For a year of Marvel Unlimited when I should actually use this and went and read a bunch (0:16:57) Al: of comics. So I’m reading through the Ms. Marvel comics just now because I really like Ms. Marvel. (0:17:03) Al: She’s one of my favorite characters. And yeah, it’s been good. I’ve just finished the Inhumans (0:17:10) Al: versus X-Men comics line, which was good. I enjoyed that. But what I find really funny is, (0:17:17) Al: as you’re following stories. You come across characters that you’re not (0:17:21) Al: actively following, but you know some about. But then, because you’ve not been actively (0:17:26) Al: following them in the comics, their status is completely different from what you would expect (0:17:30) Al: it to be, right? And so you’re like, “I need to find out why, for example, why is Cyclops a child (0:17:30) Codey: Mm-hmm (0:17:35) Al: just now?” And so you look into the reasons for why Cyclops is a child, and you find out that (0:17:36) Codey: Yeah, see (0:17:40) Al: actually Cyclops went evil and died. And this is Cyclops from the past, who’s now having to deal (0:17:46) Al: with the fact that he knows that he grows up to be evil and dies. (0:17:52) Codey: Yup, this is classic Marvel to me, because like I mean, it (0:17:53) Al: Yeah. (0:17:58) Codey: requires it’s no longer like standalone, like it requires (0:18:02) Codey: that you have seen everything. I remember going and seeing one (0:18:05) Codey: of the most recent movies, like the multiverse of madness or (0:18:10) Codey: whatever. And I was like, wait, why is Scarlet Witch bad and (0:18:13) Codey: wait visions dead? And like it was just like, wait, what? (0:18:13) Al: think yeah I mean I’m not I think I think this is just one of these things (0:18:19) Al: where you just have to kind of if you’re not willing to do everything you just (0:18:23) Al: kind of have to accept that sometimes you won’t know the current state of (0:18:26) Al: things and you know I would go into these things I mean obviously I watch (0:18:30) Al: all of the Marvel stuff like all the shows and films because it’s not really (0:18:32) Codey: Mm-hmm (0:18:34) Al: on the level of reading all the comics like reading all the comics is basically (0:18:37) Al: impossible watching all the shows and TV series the films and TV series it’s not (0:18:37) Codey: Right (0:18:42) Al: that difficult, right? (0:18:43) Al: You have any sort of, like, time that you can do on a weekly basis. You can keep up (0:18:47) Al: to date reasonably easily, if you want to. But, well, like, this year, for example, so (0:18:49) Codey: No. (0:18:50) Codey: I’m going to do a little bit of a (0:18:54) Al: far we have had one 10-episode series in one film, so far, this year, and we’re in September. (0:19:03) Al: So it’s not… that’s not an unreasonable amount to try and keep up to date if you care (0:19:07) Al: about it. And the TV series was, like, an animation anyway. It was unrelated to the (0:19:11) Al: current multiverse, you don’t have to pay attention. (0:19:12) Codey: Mm-hmm (0:19:14) Al: There’s one film, that’s all that’s been so far this year. (0:19:16) Codey: Yeah, no, it’s good wait was the one film that the Deadpool okay, I did (0:19:17) Al: So, yeah, so I also enjoyed it. But yeah, so I don’t, I think it’s just kind of one of these (0:19:29) Al: things we just have to accept if you’re not willing to keep up with it. But why I find fun (0:19:33) Al: about it in the comics is it’s like, oh, this is a really weird situation. I just stop reading the (0:19:38) Al: comic, go find out why this person is in this situation, and then come back. Because there’s (0:19:43) Al: a lot of explanations for most things. And you learn more about other storylines that you’re (0:19:44) Codey: Yeah, no, my ADHD, I would be like, huh, I want to know why this is the way it is. (0:19:48) Al: not going to go and read. (0:19:56) Codey: And then I’d read that and then be like, Oh, because he went evil. (0:19:59) Codey: And I’d be like, huh, why did he do that? (0:20:01) Codey: And then I’d go down that rabbit hole. (0:20:03) Al: Yeah, and that’s one way to do it as well, you know, and it just like each their own and maybe (0:20:03) Codey: And then, yeah, that’s, yeah. (0:20:07) Al: you decide that means that you don’t read comics and that’s fine, you know? Like, um, that is, (0:20:11) Codey: Well, I’m glad you’re enjoying it. (0:20:13) Al: I am enjoying it. It’s good fun. So, uh, yeah. That’s what we’ve been up to. (0:20:19) Al: All right, time for some game news. First of all, Tales of the Shire has been delayed till 2025. (0:20:26) Al: Uh, uh, yeah, the, they’ve not really. (0:20:33) Al: Said much about it other than I want to make the game better. Um, the standard. Fine. Uh, but (0:20:41) Al: they announced that just after, it’s interesting. They announced it just after the announcement for (0:20:45) Al: the announcement. Uh, but yeah, they announced that they are having a showcase on Hobbit day, (0:20:54) Al: which is apparently a thing apparently has been a thing for years. Hobbit day, the 22nd of sort (0:20:58) Codey: Oh, I wonder why it’s Hobbit. (0:21:07) Codey: I thought it was because it was his birthday, but it’s (0:21:09) Codey: There we go. (0:21:10) Al: It’s the birthday of Bilbo and Frodo. (0:21:13) Codey: Make sense. (0:21:13) Al: Interesting, I didn’t realize I had the same birthday. (0:21:15) Al: That’s funny. (0:21:16) Codey: Yep. (0:21:17) Codey: Delayed. (0:21:18) Codey: Delayed. (0:21:21) Al: But yeah, we’ll have some more news about that. (0:21:23) Al: Maybe in the next episode, it’s the 22nd, which is the Sunday. (0:21:27) Al: I don’t know if I want to wait till after that’s been done. (0:21:29) Al: We’ll see. (0:21:30) Al: I’ll decide later. (0:21:30) Codey: Mm-hmm. It’s fine. It’s not going anywhere clearly (0:21:31) Al: We’ll, we’ll see. (0:21:32) Al: We’ll see. (0:21:36) Al: No, I know, but you know, this is our, you know, up to date. (0:21:40) Al: News podcast. (0:21:40) Codey: You know what we should totally do listeners let me know if you think this would be funny if ever there’s anything like that (0:21:45) Codey: We’re like we record or some news comes out after we record you could have a section. That’s like the (0:21:52) Codey: Breaking news and then you just like input that into the podcast, but you record it after their podcast (0:21:58) Al: So my my hesitation on that is that that involves like setting up another called (0:22:05) Codey: No, I’m just thinking like you have either you do it or you’re like, hey, (0:22:08) Codey: Cody, do a boop, boop, boop, boop, boop, boop, boop, breaking news about this news. (0:22:12) Al: But I but I think the fun thing about this podcast (0:22:16) Codey: I mean, people listen to me ramble by myself. (0:22:20) Codey: It happens. (0:22:22) Codey: It’s not unenjoyable, I guess. (0:22:23) Al: “Shookajoo Island have announced that they are delayed until early 2025.” (0:22:24) Codey: [LAUGH] Delayed. (0:22:29) Codey: Woo! (0:22:30) Al: I’m shocked about this one. I definitely didn’t predict this one at all. (0:22:30) Codey: Nope. (0:22:37) Al: So, I mean they’re using the excuse of a grant. (0:22:43) Al: Okay, fine. But presumably the grant means that you can do something for the game that (0:22:48) Al: you wanted to do for the game and have it in the release. So it’s something you always want. (0:22:53) Al: I just feel like this team, they just keep expanding the scope of the game. (0:22:58) Al: Because they added loads of stretch goals in the Kickstarter campaign and they were all (0:23:03) Al: things that just push out the release date. So, I wonder if this game will ever actually come out. (0:23:06) Codey: Yep, these are all things that (0:23:09) Codey: These are all things that could come out after the relief (0:23:13) Al: Yep. (0:23:14) Codey: But it’s I mean, I think it’s cool that they got money from the state that they live in in Germany (0:23:19) Codey: I think that’s really cool. Like the government’s getting involved. I don’t know how that happened (0:23:24) Al: Yeah, I don’t know if this is a thing in America or not, but it’s a reasonably common thing (0:23:29) Al: over here, where most countries have arts funds that they give out as grants to people. (0:23:35) Codey: Nah, no, it’s sports funds over here. (0:23:40) Al: Oh, funny. See, if I go on to Kickstarter, every time I go on to Kickstarter there’s a little (0:23:44) Al: banner up at the top that says, I’m just loading it up, of course the banner doesn’t appear the (0:23:51) Al: one time I actually talk about it. Literally every saying I’ve ever gone to (0:23:55) Al: this banner appears and it basically says something about their being. You can apply for (0:24:00) Al: Creative Scotland funding. So that’s the one that’s obviously in Scotland. So yeah they all have, (0:24:06) Al: most countries in certainly in Western Europe that I know of have similar sort of ideas where (0:24:12) Al: there’s a certain amount of their budget that they’ll put towards arts funding. (0:24:16) Codey: yep nope nothing here though I think it’s cool on the home page of kickstarter there have been (0:24:21) Codey: eight billion dollars put towards creative works wild look at us (0:24:24) Al: Nice. (0:24:29) Al: Yep, and they’ve also confirmed that their Switch version is started. (0:24:34) Codey: - Yep. (0:24:35) Al: So they’re started the porting. (0:24:37) Codey: - It’s happening. (0:24:39) Codey: - I think we need another delay, Al. (0:24:42) Al: Well, next we have two Pixellia, who’ve announced they’re delayed till 2025. (0:24:48) Codey: Oh, oh, so happy, thank you, I needed that. (0:24:53) Al: they are currently (0:24:55) Al: targeting March, April next year. (0:25:00) Al: So we’ll see. (0:25:01) Al: I like the wording there, right? (0:25:03) Al: It’s like, it’s not we’re planning to release then. (0:25:06) Al: It’s that that’s our target. (0:25:08) Al: And I think people are, I think people understand that difference in wording to (0:25:14) Al: make it like, oh, that’s kind of a wibbly, wobbly. (0:25:16) Codey: Mm-hmm a little bit of a hand wavy deadline. I did love (0:25:21) Codey: One of some of the reasons that they wanted to do it is they want to create (0:25:24) Codey: Quote customization options free from gender, which I like (0:25:30) Codey: Totally like that. I also like that. They wanted to quote add more crime (0:25:35) Codey: opportunities (0:25:36) Al: “Be gay, do crime”, that’s what you’re saying, right? (0:25:37) Codey: Be gay do crime (0:25:43) Al: Was that just a really long way of getting to that phrase? (0:25:45) Codey: I actually had (0:25:46) Codey: not even thought be gay do crime you said it and I was like oh my god but yeah yeah be gay do crime (0:25:55) Al: Oh dear, am I going to be brave enough to put that as the title for this episode? (0:25:59) Codey: please please i’m gonna add it in to mention it and everything (0:26:07) Al: Oh dear. (0:26:08) Codey: too pixelly I think I think i’ve had it with delays though so let’s maybe (0:26:12) Al: Well, have I got an exciting update for you. (0:26:15) Al: Gogotown have announced that their build and bustle update is technically not out right now, (0:26:21) Al: but it will be out by the time this episode comes out. (0:26:24) Al: I think it’s out in like three or four hours as we’re recording. (0:26:28) Codey: Oh sweet, okay. (0:26:30) Al: Because it’s Monday in Australia. (0:26:30) Codey: Which… (0:26:33) Codey: Oh yeah. (0:26:34) Codey: If I remember correctly, some of the things they’re adding (0:26:37) Codey: are things that you thought they should add, right? (0:26:40) Al: Yes, so they are, big things about this are that they, so it’s called the build and bustle update. (0:26:49) Al: They have the ability to buy more land to expand the town, which is good. And they are again saying (0:26:55) Al: that you can customize the industry zones. We still don’t have a huge amount of detail of that (0:26:59) Al: as far as I can see. They do talk about, I’ve seen something on their Twitter about moving (0:27:05) Al: the items within the zone, but not about, I’ve not seen anything about, (0:27:10) Al: moving the industry zone, which is, I mean, it could be just the one thing that makes me think (0:27:18) Al: that might not be what they’re doing is because there are big things that are like part of the (0:27:22) Al: ground, right? Like there’s a cave, which is part of the, which is the industry zone for the mining. (0:27:27) Al: And it’s like, are they actually moving the cave? I guess we’ll find out when it actually comes out. (0:27:31) Codey: They discovered a new cave that looks exactly like the old cave. (0:27:35) Al: And the first cave filled itself in. (0:27:38) Codey: And there, yep, the old cave. We just didn’t like it anymore. It collapsed. (0:27:41) Al: It just collapsed. (0:27:44) Al: So yeah, I don’t know. I mean, maybe they’re just going, (0:27:47) Al: “It doesn’t matter. Suspension of disbelief. The cave will move.” (0:27:50) Codey: Yeah (0:27:51) Al: Which they can do. I just don’t know if they’re going to or not. We’ll see. (0:27:56) Al: Hopefully we’ll get some details pretty quickly after it comes out. (0:27:59) Al: And the other big thing is they’ve added a subway system. (0:28:04) Al: So you can have up to four lines on your subway, which is cool. (0:28:10) Al: That’s cool. Allowing people to get around the town more efficiently. (0:28:14) Al: Because this was a little bit of my worry. If you make it bigger, which it needs to be bigger, (0:28:15) Codey: Yeah. (0:28:17) Al: but if you make it bigger, do you have a problem where nobody gets to the outer bits? (0:28:22) Al: But hopefully, this just means that some of them will go to the stuff in the middle, (0:28:27) Al: and some of them will immediately jump on the subway and go to different parts of the town. (0:28:28) Codey: I guess, is the subway system like do you see yourself riding it or do you just be like (0:28:37) Codey: I want to go over here and then it just like fades to black and then you’re like yay I’m (0:28:42) Codey: over here now. (0:28:43) Al: I haven’t seen any video of it happening, but I have seen there are some screenshots (0:28:52) Al: of inside the subway station. So I feel like you’re at least kind of going into the subway (0:28:59) Al: and I guess we’ll see what that means. (0:29:02) Codey: I hope it’s authentic in that one of the subway systems is really really dirty and has a lot (0:29:09) Codey: of graffiti and then the central one is like pristine and clearly is the one that’s actually (0:29:15) Al: Not everywhere is the same as America, Cody. (0:29:16) Codey: because I hope it’s America realistic. America being a new verb that I just made. (0:29:24) Al: We have exactly one subway system in Scotland, and it is very nice. (0:29:29) Codey: It’s not real. (0:29:30) Al: It’s the third oldest subway in the world, fun fact. (0:29:32) Codey: That is super cool. (0:29:33) Al: Yeah. (0:29:34) Al: Do you know what two subways are older than it? (0:29:37) Codey: London Underground, maybe? (0:29:39) Al: That’s one of them. (0:29:40) Codey: Something in India. (0:29:41) Al: Nope. (0:29:42) Codey: Okay, I don’t know, I give up. (0:29:42) Al: I’m not gonna guess anymore (0:29:45) Al: you just guess guess no I’m pretty sure it was Bucharest but I’m just double (0:29:46) Codey: I genuinely don’t, I genuinely don’t know what else there was. (0:29:54) Al: checking no not Bucharest I was wrong failed Budapest Budapest so I was so (0:30:01) Codey: Though oh, yeah, okay cool (0:30:07) Al: close same thing Budapest Bucharest ah (0:30:09) Codey: Well, I love how I (0:30:12) Codey: Love how your guys is (0:30:14) Codey: Like more the OG than ours, but when people think of subway they think of our subways (0:30:22) Al: Do they now? (0:30:22) Codey: I mean if you ever see someone use a subway in any movie, it looks like (0:30:27) Al: In American movies? (0:30:28) Codey: The underworld movies which I think they’re supposed to be (0:30:32) Codey: have (0:30:32) Al: What’s that? Sorry, Underworld. It’s an American film. (0:30:35) Codey: It’s okay, it’s an American film, but it’s not supposed to be in (0:30:38) Al: Uh-huh. (0:30:40) Al: I’m sorry, American people make films that have American-looking things and is not a surprise. (0:30:48) Al: Is it now? (0:30:48) Codey: Wes Craven is rolling over in his grave right now. Actually I don’t know if he’s dead. Anyway! (0:30:48) Al: - Mm-hmm. (0:30:49) Al: Mm-hmm. (0:30:52) Al: They also are adding car parks and vehicle racks for all of your vehicles that you use, which is cool. (0:31:00) Al: Because I mean, I was just like leaving them in the middle of the street. (0:31:02) Al: I don’t know what to do with this. It just goes there. So that’s nice. (0:31:06) Al: And a bunch of new items. (0:31:10) Al: Well, so you have cars that are vehicles that you use and you have bikes that are vehicles that you use. (0:31:16) Al: So one presumably is like, yeah, a car park is like a parking lot, as you would call it, yeah. (0:31:16) Codey: OK. (0:31:18) Codey: Cool. (0:31:22) Al: It’s a park for your car and the vehicle racks will be for bikes and trikes and stuff like that. (0:31:28) Al: So, yeah, we’ll see what that’s like once it’s out. (0:31:32) Codey: a 1.1, I guess it wouldn’t be a 1.1, but a second harvest. (0:31:36) Al: Yeah, they’re just calling it the build and bustle update, which is the major update one. (0:31:42) Al: I don’t know if they’ve got a version numbering scheme or not. I haven’t looked. We’ll see, probably. (0:31:48) Codey: Don’t look it’s probably disappointing (0:31:50) Codey: Cool no no don’t look numbering schemes are awful (0:31:52) Al: I mean, you know that I’m looking, right? (0:31:56) Al: I can’t find it. You’re lucky. You’re saved this time. (0:31:59) Codey: It’s for the best (0:32:02) Al: Yeah, it probably is. Steam seems to be really kind of unsure as to how it actually shows you version numbers. (0:32:08) Codey: aren’t we all version numbers are just a myth. Oh no he found it. (0:32:10) Al: Oh, here we go. Here we go. Here we go. (0:32:12) Al: So minor update five was version number. Are you ready for this? 0.4, 0.53. (0:32:22) Al: 0.16416EA. (0:32:25) Codey: Oh, ‘cause it’s early access, right, right. (0:32:30) Al: So it’s yeah, I don’t know why. So presumably this will be 0.5 because all of the minor updates have been 0.4 point something. (0:32:40) Al: So 0.5 point zero point. And then the last bit is, I think, a build number. (0:32:46) Al: So it’ll be 0.5.0 point something. (0:32:52) Al: You don’t need to put the build number in your version number that you publish, just (0:32:55) Al: letting you know, but fine, you can do what you want. (0:32:58) Al: I’m not in charge of you. (0:33:02) Al: Next we have, for some reason, a new paid DLC for Havrest Moon Winds of Anthos. (0:33:07) Codey: It’ll bring people in. (0:33:08) Al: The Great Outdoors. (0:33:11) Al: The weird thing I guess is that like, they’ve just released a new game, and now they’re (0:33:15) Al: releasing DLC for their console game rather than their mobile game, and yeah, I don’t know. (0:33:22) Codey: I mean, I like the idea of this DLC. (0:33:22) Al: Yeah, sure, so it’s a camping one, basically. (0:33:28) Al: You can go out and first of all, you can find treasure out and about, but you can also camp, (0:33:34) Al: so you can have a tent and camp wherever you are, so you don’t have to go home to sleep, (0:33:38) Al: which is cool. (0:33:38) Codey: I do like that a lot. (0:33:39) Al: We’re like this, yeah. (0:33:40) Codey: These games where you have to run all the way back home (0:33:42) Al: Yeah, yep. (0:33:42) Codey: are really flipping annoying. (0:33:45) Al: It doesn’t make the game fun, but it does, it would be, in a game that actually is fun (0:33:50) Al: come to play, this would be a nice addition. (0:33:52) Al: Look, if they want to make a game fun to play I will say it’s fun to play. You can (0:33:53) Codey: - The shade. (0:34:02) Al: also take… Oh yes, so apparently they’re also adding a new robot that will take care (0:34:08) Al: of your pets and animals while you’re away, so that’s cool. And then you can also take (0:34:14) Al: animals with you on your adventures, and I see there’s a screenshot of you with a bear, (0:34:20) Al: like just sitting by a big breath. (0:34:22) Al: Brown bear. I don’t think that’s safe. (0:34:22) Codey: Yep. They said that it’s not 100% do not condone sitting next to a bear ever, mostly because then if something happens and if the bear attacks you, then it becomes the bear’s problem, which is not great. (0:34:39) Codey: Yeah, I like the idea. They all it also mentions that like depending on which pet like each pet has a different boost or like benefit of coming with you. (0:34:49) Codey: no idea about the details of that, but maybe like. (0:34:52) Codey: It’s like, oh, if you bring this dog, this dog with you, they might find something. (0:34:56) Codey: Or I don’t know, but I think that’s cool. (0:35:01) Codey: And I just like the idea of not having to like end it at your house. (0:35:05) Codey: Cause like, what if you’re in the mines and you just really want to be in the mines, (0:35:10) Codey: but it’s getting to that time of night and you can just like go back to the (0:35:12) Codey: entrance of the mines and just camp. (0:35:14) Codey: And then when you open, when you like start the day again, you’re just at your camp. (0:35:18) Al: Yeah, I agree. I agree. The robot seems to be one that you put in your barn, and it will (0:35:25) Al: do all the kind of tasks that you want it to do, which is, I mean, good, but, you know, (0:35:30) Al: Stardew has had that for six years. So yeah, cool. That is coming out on the 3rd of October, (0:35:37) Al: and it is $10. Also, I hope the robot isn’t required to have the paid DLC. That’s bad. (0:35:40) Codey: I don’t know if I’d pay that, but… (0:35:46) Al: add quality of life improvements. (0:35:49) Al: Add content in DLC, bad boo, don’t do that. (0:35:54) Al: Next we have the Lens Island controllers and Steam Deck update. (0:35:58) Al: Hey Cody, can you guess what update, what this brings? (0:36:02) Codey: I think that it brings gay crime. (0:36:07) Codey: No, that’s super cool. (0:36:08) Codey: You’ve been wanting a steam deck compatibility, right? (0:36:12) Al: Yes. (0:36:12) Codey: Is this– are you going to start playing it now? (0:36:14) Al: Well, no, at this point, I’m just going to wait for 1.0, which is meant to come out, (0:36:15) Codey: Yeah, that’s– I’m the same. (0:36:17) Codey: I’m– yeah. (0:36:18) Al: this year, so it’s definitely, yeah, no, I’m waiting for 1.0 at this point. (0:36:19) Codey: Yeah. (0:36:22) Codey: They’re still making progress. (0:36:23) Codey: It’s really cool. (0:36:25) Codey: They also have said that now, if you put a bed in the dungeon, (0:36:30) Codey: This is a very… (0:36:32) Codey: similar to what we were just talking about. (0:36:33) Codey: If you put a bed in the dungeon, and then you die in the dungeon, (0:36:36) Codey: you actually respawn in the bed instead of, like, all the way back at your house. (0:36:39) Codey: Which is pretty neat. (0:36:40) Codey: Uh, and then they also said that they fixed, um, (0:36:44) Codey: apparently some of the enemies were targeting your bed, (0:36:46) Codey: and would damage your bed. (0:36:48) Codey: And, like, break your bed. (0:36:48) Al: Hahahahaha! (0:36:49) Codey: Which, honestly, kind of funny. (0:36:50) Al: Don’t break my badge! (0:36:50) Al: Hahaha! (0:36:51) Al: Hahaha! (0:36:53) Codey: Kind of wish that was still in there. (0:36:55) Codey: Like, you put a bed down, and then you gotta protect your bed. (0:36:56) Al: Hahaha! (0:37:00) Codey: I mean because if I was an enemy and i (0:37:02) Codey: saw someone lay a bed down i’m tagging that bed down like you don’t get to (0:37:06) Codey: respawn there again you gotta go walk your butt all the way back to the (0:37:09) Codey: beginning of the dungeon no no bed in the beginning but yeah (0:37:13) Codey: no so the enemies will no longer target your bed (0:37:16) Codey: um you can respawn I they just keep they’re really on (0:37:20) Codey: on it with these uh updates for this game and just (0:37:23) Codey: it has come so far and i’m so excited to play it when it’s a 1.0 (0:37:28) Al: Yeah, maybe this should be my, like, December game. Maybe. We’ll see. I mean, I already own it, (0:37:32) Codey: yeah (0:37:35) Codey: yep (0:37:35) Al: right? So I just need the time. So I think that I couldn’t find this when I tried to look for it, (0:37:40) Codey: happy holidays to you (0:37:48) Al: but I’m pretty sure I saw somewhere that this was their last update before the 1.0. (0:37:54) Al: But I can’t, I couldn’t find it when I tried to look for it. So maybe it was on Twitter or (0:37:59) Al: I dare not speak the name of. Well, it’s not the name of it, is it? (0:38:01) Codey: after speaking the name of. (0:38:04) Codey: Oh, you’re right, you’re right. (0:38:07) Al: OK, and finally, we also have Danchi Days. So we mentioned this in the last episode. This is the (0:38:15) Al: kind of Game Boy inspired 2D summer, Japanese summer game. They (0:38:26) Al: replied on YouTube to say that they (0:38:28) Al: have just launched their Steam page. So we’ll have that as a link in the show notes for you, (0:38:34) Al: and there’s a few more kind of screenshots and stuff like that. And the new information I get (0:38:40) Al: from this is they say the aim of the game is to invite 151 people to a summer festival. (0:38:47) Codey: Mm-hmm. (0:38:49) Codey: For a lot of people who play Game Boy games (0:38:52) Codey: and hear the number 151, I don’t think so. (0:38:54) Al: Yep. Coincidental number? I probably think not. (0:38:59) Codey: But it is cool. (0:38:59) Codey: You are basically– you use the internet and the social media (0:39:03) Codey: to try and understand what those 151 people like. (0:39:08) Codey: They are actual people. (0:39:10) Codey: I mean, some of them might not be people. (0:39:11) Codey: You have a duck buddy. (0:39:13) Codey: But, um, oh. (0:39:14) Al: Docks are people, T. (0:39:16) Codey: Awwww. (0:39:17) Codey: I’ll be darned um so uh you use like social media and kind of like learn try and find see what (0:39:25) Codey: people like and make sure that they have it at the event and befriend them and invite them to (0:39:30) Codey: the summer event um it’s basically teaching people to be um advertisers (0:39:36) Al: Yeah and each of the different, so you have different the people you want to (0:39:40) Al: invite all have different websites because it’s very much set in the 90s (0:39:43) Al: right? So everyone has to have their own website and they all seem to have quite (0:39:47) Al: a lot of personalities so like there’s someone who’s an entrepreneur and then (0:39:51) Al: there’s someone who likes water and then there’s someone who’s like rules are (0:39:54) Al: meaningless do whatever you want and they just have three buttons that say do (0:39:57) Al: not press and then you can press the buttons. So yeah it looks like they’re (0:40:02) Al: all kind of quite unique, which is fun. I suspect 150. (0:40:06) Al: One of them won’t be unique, but there’s at least, you know, some personality there, which is cool. (0:40:07) Codey: Right. (0:40:10) Codey: I did, it did make me laugh like looking at it (0:40:12) Codey: ‘cause it says it’s a Y2K inspired game. (0:40:15) Codey: And that, (0:40:16) Al: Oh, so it does. Yeah, so not 90s. Sorry. 2000. I was I was close. (0:40:19) Codey: yeah, I mean, that’s late 90s. (0:40:23) Codey: But yeah, it made me laugh like to see that (0:40:23) Al: Don’t do this. Don’t do (0:40:28) Codey: press any button you want, like style thing. (0:40:31) Codey: ‘Cause that era was the era of like the impossible game (0:40:37) Codey: online that you were supposed to do (0:40:39) Codey: all these different things. (0:40:40) Codey: And if you do one thing wrong, (0:40:41) Codey: you’re set back to the beginning. (0:40:42) Codey: And it was just really silly things, (0:40:46) Codey: like hit the smallest circle (0:40:49) Codey: and it’s the dot on the eye and stuff like that. (0:40:51) Codey: Or another game that was really popular at that time (0:40:53) Codey: was Don’t Shoot the Puppy. (0:40:55) Codey: And it was literally, if you move your, (0:40:58) Codey: you start the game and if you move your mouse (0:40:59) Codey: that all this giant machine gun shoots a puppy. (0:41:02) Codey: So you literally just have to like click the button (0:41:04) Codey: and then do nothing until… (0:41:07) Codey: you can click the button again and classic Y2K game so it captures the vibe (0:41:11) Al: classic. We had one that we played in my school where we were - it was literally just (0:41:19) Al: a button that you press and it increases the number, kind of like the one in the thing. (0:41:23) Codey: Yeah like cookie clicker. (0:41:23) Al: And so we would like all be sitting - yeah, it was kind of like a clip but there was no like (0:41:27) Al: expansion to it. It was literally just number, one number, one click. And so we would like (0:41:33) Al: try and play it like in our computing classes without the teacher noticing and just see who (0:41:36) Al: who could get the biggest number in one period. (0:41:41) Al: It was… (0:41:42) Codey: back in our day kids you just clicked a button as many times as you could and that was entertainment (0:41:48) Al: Or in the case of “Don’t Shoot the Puppy” didn’t click a button! (0:41:51) Codey: or didn’t click a button and that was and you just watched this puppy and it went in one of (0:41:56) Codey: them it was like one of the things that like brought up the button that was like start the (0:42:01) Codey: level or whatever and then you’re like oh I forgot to click it and then you move the thing (0:42:05) Codey: and then it shoots the puppy and it’s like ah I didn’t forget to click it it just got me (0:42:09) Codey: me. (0:42:10) Al: And then there was the stuff with like Webull’s stuff, the cartoon, the flash. (0:42:12) Codey: No, weebles. (0:42:14) Al: Yeah, classic. (0:42:16) Codey: Uh. (0:42:17) Al: Anyway, we’re going to stop being nostalgic here. (0:42:19) Codey: What? (0:42:23) Al: That’s all the news. (0:42:24) Codey: Whoo! (0:42:26) Al: We do have three new games as well to cover. (0:42:28) Codey: Whoo. (0:42:31) Al: Wow. (0:42:32) Al: First of all, we have Sea Sniffers. (0:42:34) Al: All right, here we go. (0:42:36) Al: Sea Sniffers is a cosy diving game in (0:42:40) Al: the ocean with your trusty sea companion encounter strange creatures and exotic (0:42:44) Al: treasures and nearly nearly said a different word than exotic in sunken (0:42:49) Al: ships or hidden caves discover the deep sea and all its secrets. (0:42:54) Al: And I need to do my usual don’t call your game cosy. (0:42:56) Al: You don’t get to decide that. (0:42:57) Al: Yeah. (0:42:58) Codey: Also, don’t call your game cozy (0:42:58) Al: You. (0:42:59) Codey: when that seal is throwing hands. (0:43:03) Codey: That seal, like to fight off people (0:43:07) Codey: but also to like harvest things, (0:43:10) Codey: it just seems to punch. (0:43:12) Al: It is an interesting level of cosy, I will say, in the, you know, obviously a game doesn&a

RTÉ - An Saol ó Dheas
An Saol ó Dheas 13ú Meán Fómhair 2024

RTÉ - An Saol ó Dheas

Play Episode Listen Later Sep 13, 2024 48:33


Niamh Ní Dhrisceoil;Ionad Oidhreachta Chléire Charraig Aonair. Joanne Ní Churráin;Com Uí Dhuibh. Emer Ní Mhurchú;Cúnamh Uíbh Ráthaigh. Nemeton 30 bliain. Caitríona Budhlaeir agus Seán Dalby;Jimín Mháire Thaidhg ar RnG

FreightCasts
Truck Tech EP71 X15N natural gas engine delivers diesel-like performance

FreightCasts

Play Episode Listen Later Sep 10, 2024 19:32


For this episode of Making the switch, we visited the Cummins Jamestown, New York engine plant where the X15N natural gas engine is built. Plant manager Shawn Hricko talks about the diesel-like performance of the industry's first 15-liter natural gas engine which is lighter than the current 12-liter and features up to 10% better fuel economy. Industry analysts estimate that renewable natural gas (RNG) could grow to power one in five heavy-duty trucks in the U.S. over the next decade. UPS, Frito-Lay, Wegmans and other fleets count on RNG to reduce emissions and cut fuel costs. With looming regulations that dramatically restrict nitrogen oxide emissions, trucking fleet managers and executives need to understand the role RNG can play in meeting the new rules. To help unpack the RNG story and assist fleets in making informed decisions about switching from diesel to RNG, we talked with stakeholders throughout the natural gas ecosystem. Following this episode on Cummins, future episodes will feature Kenworth, Hexagon Agility, Clean Energy, Opal Fuels and Paper Transport covering the business case, viability and advantages of RNG for heavy-duty trucks. Make the switch! Download this guide is designed to help heavy-duty fleets make an informed analysis of natural gas trucks, RNG fuel and cost of ownership: https://hexagonagility.com/rng-for-heavy-duty-fleets-ebook Follow the Truck Tech Podcast Other FreightWaves Shows Learn more about your ad choices. Visit megaphone.fm/adchoices

Game Pass Grab Bag
Dicey Dungeon

Game Pass Grab Bag

Play Episode Listen Later Sep 5, 2024 60:38


Summary In this episode of Game Pass Grab Bag, the hosts discuss the game Dicey Dungeons and debate whether it qualifies as a roguelike. They also explore the gameplay mechanics and different characters in the game. The hosts recommend Dicey Dungeons as a fun and relaxing game to play in between other games. They also touch on the Halloween and Reunion DLCs and the role of RNG in the game. They share their frustrations with certain enemies and the lack of strategic depth in the game. Overall, they find the creature designs and enemy variety to be interesting. Dicey Dungeons is a fun and accessible game with a unique concept and charming art style. The music is fantastic and the game is easy to pick up and play. However, it lacks the depth and replayability of other roguelike games. It's a great game to play in short bursts, but it doesn't offer the same addictive gameplay as other titles in the genre.   Check out Aaron's awesome network. https://superpodnetwork.com/

Save The D8
Epoch #102- The Friendship Round

Save The D8

Play Episode Listen Later Aug 16, 2024 30:47


With both Melee fighters of the Bad Luck Brigade leaping their way through the brackets, we have reached the semi-finals. But the gods of RNG seem to have it out for the two as both Haven and Giddy face off to the death. Intro/Outro Music by Bryce Publow Additional Soundscapes and Music: Arena Crowd/Fighters Guild by Tabletop Audio

Uplevel Dairy Podcast
144 | Trillium Hill Dairy: Reclaiming Sand & Capturing Biogas

Uplevel Dairy Podcast

Play Episode Listen Later Aug 13, 2024 41:13


In this episode of the Uplevel Dairy Podcast, host Peggy Coffeen visits Trillium Hill Dairy, where she sits down with owners Mike and Ben Jones. They delve into their journey of incorporating a manure digester and innovative sand separation system while maintaining their preferred sand bedding. The Jones brothers explain the problems they encountered, the solutions they developed, and how these advancements have revolutionized their dairy operations. Mike and Ben recount their expansion from a 400-cow dairy to a 1,900-cow operation, highlighting key projects such as the development of a feed center and feed pad designed for efficiency and reduced waste.  They discuss implementing a unique sand separation system in conjunction with their RNG digester, enabling significant sand reclamation and cost savings. The episode also explores their modernized calf barn designed for optimal calf health and employee comfort, emphasizing the importance of management innovation in sustaining a profitable and efficient dairy farm. Subscribe to Uplevel Dairy Podcast on YouTube: https://www.youtube.com/channel/UClQ6xQHZ0A1vqHKjRkbtJJA Want to get new episodes in your inbox? Subscribe here: https://www.upleveldairy.com/subscribe

The Guardian Hub - A Destiny Based Podcast
271: Little did we know Bungie would cause more problems

The Guardian Hub - A Destiny Based Podcast

Play Episode Listen Later Aug 5, 2024 97:08


Kingsley, Cyn, Kato, Rodimus, and RNG join you this week to give you our experiences in the game, talk Destiny news, and give you all the opinions you may not know you needed from the amazing game Bungie has created. We have all the unfortunate talk this week of discussing the bungie layoffs along with the disappointing news about the future of the game.  Is there still hope?  Listen along and let us know your opinions also!  If you are ever interested in joining the live recording and text chat of the show or listen to our after shows, we record most Sunday nights around 8pm Eastern.  Please also leave us a review on Apple podcasts or any other platform, we would appreciate it very much and read it on the air.  You can click here to do so: https://lovethepodcast.com/jpHjRL

The Guardian Hub - A Destiny Based Podcast
270: Are we playing less Destiny and what we would like to see added

The Guardian Hub - A Destiny Based Podcast

Play Episode Listen Later Aug 2, 2024 65:30


Kingsley, Cyn, Kato, Rodimus, and RNG join you this week to give you our experiences in the game, talk Destiny news, and give you all the opinions you may not know you needed from the amazing game Bungie has created. We talk about Act 2 stuff some more, but then for a main topic we discuss our overall feelings about interest in the game.   If you are ever interested in joining the live recording and text chat of the show or listen to our after shows, we record most Sunday nights around 8pm Eastern.  Please also leave us a review on Apple podcasts or any other platform, we would appreciate it very much and read it on the air.  You can click here to do so: https://lovethepodcast.com/jpHjRL

The Harvest Season
A Bunch of Little Guys

The Harvest Season

Play Episode Listen Later Jul 24, 2024 66:29


Al and Aislinn talk about Kamaeru: A Frog Refuge Timings 00:00:00: Theme Tune 00:00:30: Intro 00:03:00: What Have We Been Up To 00:12:27: News 00:25:07: Kamaeru 01:02:36: Outro Links Farlands Early Access Go-Go Town Roadmap Updates Garden Witch Life New Trail Len’s Island “Game Modes” Update Wind Story Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of The Harvest Season. (0:00:35) Al: My name is Al. (0:00:36) Aislinn: my name is Aislinn. (0:00:38) Al: And we are here today to talk about frog games. (0:00:40) Aislinn: Woooo! (0:00:45) Al: Transcripts are available on the show notes and on the website, as always. (0:00:49) Al: Welcome, Aislinn. (0:00:50) Al: Welcome back, I should say. (0:00:52) Al: Your second time on the pod. (0:00:52) Aislinn: Yeah, thanks for having me back. (0:00:56) Al: Good to have you. (0:00:58) Al: I’ve brought Eslan on the pod to… (0:01:01) Al: …talk about Kamayru, is that how you say it? (0:01:04) Aislinn: Yeah, Kameiru! Gosh, I, uh, I’m gonna, I’m gonna withhold. I’m gonna withhold. I have many opinions about this game. (0:01:12) Al: Yeah, we’ll get to that. We’ll get to that. It’s important. We need to get through the (0:01:13) Aislinn: Yes, we know! (0:01:15) Aislinn: I know, I know, I know! (0:01:16) Al: process. So that’s what we’re going to talk about. I personally haven’t played Camaro, (0:01:18) Aislinn: Okay. (0:01:22) Al: but Aislinn has. So we’re going to talk about that later on. Before that, we obviously have (0:01:32) Al: some news. Oh, I should note, this is the last episode that has news for the next three (0:01:39) Al: episodes because this is the last one. (0:01:42) Al: And before I go away for a wee while. (0:01:45) Al: So the next three episodes won’t have news. (0:01:48) Al: They will be our special. (0:01:49) Al: Do I announce? Yeah, let’s announce it now. (0:01:51) Al: The next week we will be starting off Dave the Diver month. (0:01:56) Al: So that is a full month focusing on Dave the Diver. (0:02:00) Al: So I’m very excited for people to hear what we’ve got cooked up. (0:02:05) Al: I hope I’m not overdoing it and we’re not completely. (0:02:09) Al: over focusing on a game. (0:02:12) Al: When I had this idea, I thought it was fantastic, so stay tuned for four episodes of Dave the (0:02:17) Al: Diver starting next week. (0:02:18) Aislinn: Honestly, that sounds wonderful. (0:02:21) Aislinn: It sounds perfect. (0:02:22) Al: Have you played that game? (0:02:22) Aislinn: It sounds… (0:02:23) Aislinn: I have not, but also it just sounds wonderful to have something like that just for holiday (0:02:27) Aislinn: in general and just have something focused on one game. (0:02:31) Aislinn: It sounds nice. (0:02:32) Aislinn: It sounds like a nice change of pace. (0:02:32) Al: Yeah, last year we did Fishing Month, so we had four episodes on fishing and various different (0:02:34) Aislinn: Oooooooh! (0:02:40) Al: things. There was a debate on the best fishing minigame, though I think we covered Dredge, (0:02:46) Al: which is not our usual kind of game, and stuff like that. And yeah, this year is Dave the (0:02:52) Al: Diver Month, so coming soon. But that’s not what we’re talking about just now. Before (0:02:55) Aislinn: Soon. (0:03:01) Al: we get into the news and (0:03:02) Al: the news. (0:03:04) Aislinn: um melting because it’s just really it’s genuinely I feel like it’s been an endless just heat wave (0:03:13) Aislinn: here in new york um it’s just so hot all the time my cat is melting i’m melting everything (0:03:21) Aislinn: is melting it’s just hot 90 degrees what is that in celsius I don’t know it’s 90 degrees fahrenheit (0:03:28) Aislinn: and it’s humid and it’s just hot that’s yeah it’s hot (0:03:30) Al: That is 32. (0:03:34) Al: Yeah, yeah. (0:03:35) Aislinn: Sun blazing just melting but otherwise (0:03:39) Aislinn: To talk about gaming wise what I’ve been up to not as much as I would like to (0:03:45) Aislinn: Be up to with gaming just because life has been busy as well in general between work and just other (0:03:52) Aislinn: Obligations in life in general, but when I am playing a game I have been now currently cycling through (0:04:00) Aislinn: Magical delicacy, which just which just came out recently (0:04:04) Aislinn: is a (0:04:06) Aislinn: platformer game with witches and cooking and (0:04:10) Aislinn: Actually, it might be a nice game to talk about on this podcast as well at some point (0:04:15) Aislinn: Because it’s also an accessibility game. So it’s like kind of it’s not necessary (0:04:19) Aislinn: I don’t know if I would consider it a cottagecore game, but there is cooking there is decorating (0:04:23) Aislinn: they (0:04:24) Al: Look, we sure are in all kinds of games. (0:04:29) Aislinn: But it like just came out and I play like a couple hours of it so far and it’s really cute (0:04:35) Aislinn: But I’ve been playing a little bit of that I’ve been playing spider-man 2 which is a completely different game for magical delicacy (0:04:41) Aislinn: I’ve been playing oh so good so far so good so far. I’ve also been playing (0:04:42) Al: a good game though. Good game. I love how they did because like, did you play the other (0:04:49) Aislinn: I did I did I’m so I’m playing the entire series all the way through back to back to back (0:04:49) Al: two Spider-Man games? Nice. That’s a lot to go through without a break. I played them (0:04:56) Aislinn: It is but I’m having such a good time (0:04:59) Aislinn: You (0:05:00) Al: when they came out. So I played the Marvel Spider-Man and I really enjoyed it. It was (0:05:05) Al: so much fun. And then when Miles Morales came out, I was like, this is so great. (0:05:12) Al: It’s better because you have the extra powers. And personally, I thought it was like a more (0:05:17) Al: compact game. People were like, “Oh, it’s too short.” And I’m like, “No, it’s not (0:05:18) Aislinn: Yeah (0:05:20) Al: too short. It’s perfect. Perfect length.” I mean, buy these things and sell them second (0:05:21) Aislinn: Yeah, no, it was perfect it was honestly perfect (0:05:23) Aislinn: Maybe it’s a little bit short for its price (0:05:26) Aislinn: But like as someone that didn’t pay for it and had no frame of concept of what it costs. I had a great time (0:05:32) Aislinn: time. (0:05:33) Al: hand, right? That’s what I do. I did that for all three Spider-Man games. I’ve bought (0:05:38) Al: them and then sold them like three weeks later when I finished. (0:05:42) Al: But what I found really interesting was I was wondering how they were going to make (0:05:46) Aislinn: Yeah, that’s true. That’s very true. (0:05:51) Al: Spider-Man 2 not just make you want to be Miles all the time, because Miles was, before (0:05:56) Aislinn: Mm-hmm. (0:05:58) Al: Spider-Man 2 objectively, the better Spider-Man to play as, because he has all of the powers (0:06:01) Aislinn: Oh my god, yes. (0:06:03) Al: and more. (0:06:04) Al: And so I was like, “How are they going to make you want to be Peter Parker?” (0:06:08) Al: And they figured it out with the Venom stuff. (0:06:10) Aislinn: Woo, yeah, it’s so cool. It’s so cool. (0:06:10) Al: And it was fantastic. (0:06:12) Al: So good. (0:06:14) Al: And also adding in the other, the gliding, and you can also surf on the water a little (0:06:20) Aislinn: Yeah! (0:06:25) Aislinn: Mm-hmm. (0:06:25) Al: bit as well, stuff like that just made it so much more fun. (0:06:28) Aislinn: Yeah, definitely. The only complaint I have about that game so far is, like, on the map itself, (0:06:33) Aislinn: I wish, like, things were marked down. Like, all of the side quests and everything. I wish you (0:06:37) Aislinn: didn’t have– I know they want you to explore everything, but I’m like, “Can you just mark it (0:06:40) Aislinn: down anyway so I have things to go towards?” Because that’s the thing that kind of gets me (0:06:42) Al: Oh do you mean like how they build it up slowly because it’s like it starts off with like oh (0:06:44) Aislinn: from an open world game sometimes as I get lost? (0:06:47) Aislinn: Yeah. (0:06:49) Al: you’ve you’ve got I get why they do that right because it’s a lot it would be overwhelming I (0:06:53) Al: think if you had too much all at once but yeah it does feel it does it does feel a little bit like (0:06:54) Aislinn: I don’t mind, but yeah, that’s just me. (0:06:59) Al: oh and now you know I’m 10 hours into the game and I’m just unlocking a whole new series of of (0:07:06) Al: quests sort of thing. There. (0:07:06) Aislinn: yeah yeah yeah yeah that that’s my like only complaint but that’s just a me thing more than (0:07:10) Aislinn: anything yeah um but yeah otherwise in addition to spider-man 2 magical delicacy also surprisingly (0:07:12) Al: I think that’s hard to solve but I get I get I get the issue. (0:07:22) Aislinn: playing weathering waves um which is that gacha game but I haven’t spent any money so far which (0:07:28) Aislinn: i’m very proud of myself because I know it’s like the game that you spend money on but i’m such a (0:07:33) Aislinn: slow gamer that it’s been great. (0:07:36) Aislinn: This isn’t another casual combat game which I’m into, but then I’ve also obviously been (0:07:42) Aislinn: playing Kamehiru and I’ve been replaying coffee talk as well as just a nice wind down game. (0:07:49) Aislinn: It makes me very sleepy, which is perfect before bed. (0:07:52) Al: I feel like you have a very specific look of games that you’re other than Spider-Man (0:07:57) Al: two very specific look of games that you’re playing just now like well just when you look (0:08:00) Aislinn: - In what way? (0:08:03) Al: at magical delicacy and Kama Eru and coffee talk and even a lot of not not not so much (0:08:10) Al: whether it’s I guess it’s just those three like just their their style their art styles (0:08:15) Aislinn: Mm hmm. Yeah, I would definitely agree. I’m very I am. I didn’t think I was for like the (0:08:15) Al: and their their vibes all feel very similar. (0:08:24) Aislinn: longest time. And then within the past like year, I’ve definitely realized that aesthetically and (0:08:30) Aislinn: vibe wise, I am very picky about my games in that sense. And all three of those games fit that good (0:08:37) Aislinn: soundtrack and nice aesthetic. Like if a game doesn’t look good, I realized that I’m not like (0:08:45) Aislinn: a huge fan. Like personally, even though I know, and this is this is hot water that I’m treading (0:08:49) Aislinn: into, but I know a lot of people love Baldur’s Gate. I don’t think I’m ever going to play Baldur’s (0:08:54) Aislinn: Gate because I don’t like how it looks. It’s not my my favorite aesthetic. So hot take, but I (0:09:01) Aislinn: unfortunately am a sucker for aesthetics. Yeah. Yeah. (0:09:04) Al: I think anybody who says they don’t care how their games look is lying to you. It’s just (0:09:10) Al: that people have different preferences, right? Because I care how my games look, right? There (0:09:16) Al: are games that I’ve seen come out that have been like, you know, PS3 style graphics, like (0:09:21) Al: they’re trying to recreate that vibe. And I don’t like how they look, you know? But (0:09:27) Al: equally the, you know, the more 3D Pokemon games have generally people have generally (0:09:34) Al: not liked the look of, and I’ve quite liked them. I mean, it’s not like Scarlet and Violet (0:09:34) Aislinn: Mm-hmm. (0:09:38) Al: is the most good looking game, but I’m just not bothered by it. And specifically, I really (0:09:39) Aislinn: Yeah. Mm-hmm. (0:09:43) Al: like how Pokemon Legends look. I actively like how that game looks, even though some (0:09:45) Aislinn: Yeah, me too. (0:09:47) Al: people really dislike it. So yeah, I think it’s a lie to say you don’t care how games (0:09:48) Aislinn: Mm-hmm. (0:09:52) Al: look, but it’s a way that people describe the fact that we have different preferences. (0:09:58) Al: And so people will be like, “Oh, oh, I just, I don’t care about graphics.” And it’s like, (0:10:01) Al: You do, it’s just what your preference is. (0:10:04) Al: are different from other people. So when you see a game that you like and other people (0:10:08) Al: call it bad, you’re like, “Oh, clearly that means I don’t care about graphics.” It’s like, (0:10:11) Al: “No, you just like what other people don’t and that’s fine.” You couldn’t agree more. (0:10:13) Aislinn: Yeah, I agree, I 1000% agree. (0:10:19) Aislinn: I could not agree, I couldn’t, I could agree more, I don’t know what the phrase is, but I think you know what I mean. (0:10:24) Aislinn: I couldn’t agree more, thank you. (0:10:26) Al: Yes. Cool. Well, I haven’t been playing… (0:10:27) Aislinn: English is hard. (0:10:34) Al: I haven’t been playing a lot because I’ve spent most of my time podcasting because I’ve (0:10:37) Aislinn: It’s been sporadic, though. (0:10:45) Al: been recording six episodes in two and a half weeks to get ready to go away. Obviously, (0:10:48) Aislinn: Oh my god. (0:10:50) Aislinn: Mm-hmm. (0:10:52) Aislinn: Mm-hmm. (0:10:52) Al: I finished up Dave the Diver for the Dave the Diver episodes. I’ve managed to finish (0:10:56) Al: that story, so tune in next week to find out my first thoughts on Dave the Diver. (0:11:04) Al: I have picked up for a very short period of time so far. I haven’t played much of it, (0:11:08) Al: but I’ve just picked up Chicken Journey, which is a 2D chicken platforming RPG. (0:11:15) Aislinn: actually I think this is on my wish list it looks so cute (0:11:20) Al: Yeah, I was on sale in the… was it the summer sale? I don’t know, I lose track. Whatever (0:11:26) Aislinn: probably (0:11:27) Al: the most recent sale was on Steam, and it’s been on my list for a while, and I saw that (0:11:33) Al: it’s about 10 hours to complete, so I was like, “That feels like a good… Yeah, let’s (0:11:37) Al: go for that then.” So that will probably be my holiday game. About half an hour. Really (0:11:39) Aislinn: nice very nice how much of it how much I was gonna say how much of it have you played thus far (0:11:47) Aislinn: okay all right so not much of a first first look got it (0:11:51) Al: but I’ve played enough to know that I don’t dislike the controls, which is always a good start. (0:11:55) Aislinn: that’s a huge plus honestly (0:11:57) Al: And the game looks like what you expect based on the materials, so I’m not seeing any false (0:12:03) Al: advertising. So we’ll see how the platforming challenges are and what the story is. And yeah. (0:12:12) Aislinn: Yeah, I’m looking forward to hearing more about it from you definitely, because it is, (0:12:16) Aislinn: I did confirm it is on my wish list, so to get your take would be fantastic. (0:12:21) Al: will mention it at some point, I’m sure. Well, that’s what we’ve been playing. (0:12:23) Aislinn: Awesome. (0:12:28) Al: We’re going to talk about some game news. There’s not a lot, and mainly that’s because we’re (0:12:33) Al: recording quite early. So if something happens in the last week when this comes out, that’s because (0:12:41) Al: we didn’t mention it because we’ve already recorded SAWs. So the first news is that Far Lands have (0:12:49) Al: have announced their early access is coming. (0:12:51) Al: on the 24th of July for people who don’t remember, because I talk about too many games. (0:13:01) Al: This is a 2D pixel art farming game in space. (0:13:09) Al: Yeah, I don’t think there’s a huge amount to say, they’ve announced their early access. (0:13:16) Aislinn: Yeah, yeah, I mean, I you know my take on pretty much all the game news is that I have never seen this game before (0:13:24) Aislinn: But it looks I did I actually copied and pasted it (0:13:24) Al: » Island literally wrote that next to every single news. (0:13:27) Al: I’ve first time seeing this game. (0:13:29) Aislinn: And literally copied and pasted it. I was like, oh I haven’t seen any of these games (0:13:35) Aislinn: It looks like us. It looks like a space a space star do (0:13:38) Al: pretty much. Yeah, I don’t, it’s not like I think this game looks bad. There’s nothing (0:13:39) Aislinn: Okay (0:13:45) Al: about it that excites me in particular, but, you know, different people, etc. So if you (0:13:52) Aislinn: Yeah, it fills that niche. (0:13:54) Al: want to space stardew, this is one of the many options coming out in the next few months. (0:13:59) Aislinn: And you know my take about another farming sim in my life, I don’t have time! (0:14:06) Aislinn: But I appreciate it for what it is. (0:14:07) Aislinn: I do appreciate it for what it is, and if that was filling the niche for me, I would (0:14:11) Aislinn: be stoked about it. (0:14:12) Al: Yeah, yeah, fair enough. (0:14:15) Al: GoGo Town have released more information about their roadmap, so listeners will know what (0:14:23) Al: this game is because we covered it a couple weeks ago. (0:14:27) Al: I played it. (0:14:28) Al: It’s an early access. (0:14:30) Al: My summary, Aislinn, because you won’t have listened to that episode, is it’s an early (0:14:34) Al: access but not one of the buggy early accesses. (0:14:38) Al: One of the early accesses that just feels like it’s missing a lot of content. (0:14:42) Al: I think this will be really good to play once it’s once it’s further down the line. (0:14:47) Al: But I feel like after kind of six or seven hours, was it 10, 10 hours, something like that, (0:14:53) Al: I played of it. (0:14:54) Aislinn: I mean, considering six or seven hours and you feel that way already, that’s pretty good, (0:14:54) Al: I feel like I’ve gotten everything I can out of it just now, but I have very much (0:15:04) Aislinn: but that’s unfortunate. (0:15:05) Aislinn: It’s like the early access is lack of content, but I much, much, much rather that than it (0:15:10) Aislinn: being a buggy game for sure. (0:15:12) Al: Yeah, that’s always been my feeling because there’s a few others that have played in that (0:15:16) Al: similar vein like Ooblets and Coral Island. They were both similar where the game did (0:15:22) Al: not feel buggy at all. It just felt unfinished and there was a lot of missing content. All (0:15:29) Al: of them I’ve come back to at 1.0 and had a great time again. I never feel bad about them, (0:15:35) Al: because I go into them knowing they’re early access. I’d say, “Well, yeah, I would much (0:15:38) Al: rather that, then here’s a game where everything exists, but it’s gonna crash. (0:15:42) Al: Every five minutes. You know. (0:15:42) Aislinn: Yeah, no, I much rather that. (0:15:47) Aislinn: I agree. (0:15:48) Aislinn: I wholeheartedly agree. (0:15:50) Aislinn: But yeah, this is the go-go town game for what I, again, first time seeing the game. (0:15:55) Aislinn: So all I know is what I’ve seen on the Steam page store for the most part, but it does (0:16:00) Aislinn: look like a whole bunch of fun. (0:16:02) Aislinn: So when it is fully fleshed out, it looks like there’s a lot of things that like a lot (0:16:06) Aislinn: of time that you could sink into the game. (0:16:08) Al: Yeah, yeah, definitely. And you can write a unicorn tricycle. So, yeah, that’s the important thing. (0:16:12) Aislinn: You can high five a cow. (0:16:14) Aislinn: [LAUGH] I saw that and I was like, whoa, I was like ready. (0:16:20) Aislinn: I was ready, I was those hype. (0:16:21) Aislinn: [LAUGH] It’s so cute. (0:16:22) Al: Yeah, so they’ve updated their roadmap a little bit. There’s an update coming out pretty much (0:16:32) Al: just when this comes out with some more updates to their worker AIs. A lot of this game, Aislinn, (0:16:38) Al: is about kind of getting people to your town and telling them to, like you give them jobs to do. (0:16:44) Aislinn: Mm-hmm. (0:16:44) Al: And so they do the things that you were doing, they automate them and stuff like that. So (0:16:48) Aislinn: Mm-hmm. (0:16:48) Al: there’s obviously some bugs within that because that’s a very complicated thing to do. (0:16:52) Al: So they’ve got a bunch of updates coming for fixing of that. And then they’ve announced that (0:16:59) Al: their first major update is going to come mid-August. And that includes, it’s mostly (0:17:02) Aislinn: Nice. Soon. (0:17:06) Al: kind of like quality of life improvements. And they had said, I think they’re going to expand (0:17:10) Al: the map and stuff like that, which was kind of one of the biggest things that I had noticed about (0:17:13) Al: the game was it felt quite small, experience wise, which is good that they’re focusing on. (0:17:22) Al: What people are feeling are the things they would like to improve quickest. (0:17:28) Aislinn: And that’s the beauty of more indie games in general, is like you’re able to have that (0:17:32) Aislinn: community and have that communication, which is very nice, very refreshing. (0:17:38) Al: Garden Witch Life have released a new trailer. I feel like the name tells you everything (0:17:45) Al: about what this game is, right? Garden Witch Life. It’s a life sim where you’re a witch (0:17:47) Aislinn: Yeah, I would agree. (0:17:52) Al: and you’re farming. Yeah. So yeah, they’ve released a new trailer with some kind of hints (0:17:56) Aislinn: Yeah, yeah, yep, that’s that’s what I took away from looking at the game as well (0:18:01) Aislinn: And that little little guy (0:18:04) Al: towards the story and (0:18:08) Al: yeah I i they’ve not got a release date yet but they are still saying that it’s releasing this (0:18:12) Al: year so if they’re saying that in july i’m feeling reasonably confident a bit (0:18:18) Aislinn: Yeah, well, well, I guess, yeah, I think I, I, I would agree. (0:18:21) Aislinn: I would agree. (0:18:22) Aislinn: I wish, I wish I could, I realized now that I was so excited about that little (0:18:26) Aislinn: guy, but this is an audio only podcast. (0:18:29) Aislinn: So that doesn’t make any sense, but just know that there is on specifically the (0:18:31) Al: There’s a little guy. (0:18:34) Aislinn: steam page, if you go to the steam page and you go to the decorate section on (0:18:39) Aislinn: that little bed, there’s a little guy right there. (0:18:41) Aislinn: That’s very cute. (0:18:43) Aislinn: I mean, there’s a bunch of little guys, but there’s specifically a little guy (0:18:43) Al: just a little guy. Yeah, he is. He’s a little guy. And he’s following the theme of frogs (0:18:46) Aislinn: And he’s real (0:18:48) Aislinn: Good (0:18:51) Aislinn: He’s a little guy (0:18:55) Aislinn: He is (0:18:56) Al: this episode. So low frog guy. (0:18:58) Aislinn: That’s my take on garden witch life 10 out of 10 cuz a little guy (0:19:01) Aislinn: Bye. (laughs) (0:19:06) Al: We also have a small update about Lens Island, so I think we talked about the Game Modes (0:19:11) Al: update last week. That is now out, and they’ve released the entire patch notes. I don’t think (0:19:18) Al: there was anything big that I saw in there that we hadn’t already talked about. Basically, (0:19:24) Al: Aislinn, this update is about adding new game modes, and changes in difficulty, but not (0:19:30) Al: just our easy, hard, medium sort of thing, but they’ve got… (0:19:36) Al: So many different options. You can turn on Permadeath, or turn it off. You can change (0:19:43) Al: what happens to your bag when you die, whether it stays with you, whether it drops, or whether (0:19:47) Al: it’s destroyed. They’ve got 30 or 40 different updates in different settings for the difficulty, (0:19:58) Aislinn: Whoo, that’s nice. That’s awesome. It’s a game. That’s also I think on my wish list (0:20:02) Aislinn: But I just have not gotten around to playing it (0:20:04) Aislinn: But good to know that there’s going to be even more options one and if I am able to get around to it (0:20:09) Al: Yeah, I mean, I’m not going to encourage you to play it right now because their 1.0 comes (0:20:13) Al: out in like two months. So, very soon. I’m worse than you. It’s not on my wish list. (0:20:17) Aislinn: We’ll revisit in two months then. [laughs] (0:20:23) Al: I own the game and I haven’t played it yet. That’s not quite true. Well, part of the problem (0:20:25) Aislinn: Awwwwww! [laughs] (0:20:30) Al: is that I might have a problem in kick-starting games, and this was one of the ones I kick-started, (0:20:37) Al: So obviously I got the code for then. (0:20:39) Al: I have opened the game, but I opened the game on my Steam deck and I went to play it and realized they didn’t have controller support when the first version came out and I went, “I’m not going to do this just now then.” (0:20:41) Aislinn: Okay. (0:20:47) Aislinn: Awwww… (0:20:50) Aislinn: Awwww… (0:20:51) Al: It has now been, I think it has now, I think been two years since the added controller support, but I’ve still not played it yet. (0:20:56) Aislinn: Okay. (0:20:57) Aislinn: When- you know when you get to it is when you get to it. laughs (0:21:01) Al: Exactly, exactly. So at this point, I’m waiting for 1.0 and then I’ll be all in. (0:21:06) Aislinn: Two months, two months. (0:21:09) Al: Well, I’m in a way for the next month anyway, so. (0:21:12) Aislinn: Mm-hmm. It’s true. laughs (0:21:15) Al: July has been a very busy with games. (0:21:19) Al: There were so many games that released in July, it was a little bit stressful. (0:21:24) Al: Gogotown being one of them. Thanks, guys. (0:21:30) Al: That’s the game news. (0:21:31) Al: We also have a new game, Wind Story. (0:21:36) Al: So this I’ll just as I always do read a little blurb about this. (0:21:39) Al: So I mean, it’s a like a life farming life, right? (0:21:59) Al: I’m just going to do it. (0:22:00) Aislinn: Again, I don’t have time, but the game looks really nice. (0:22:05) Aislinn: I really like the colors and I am a sucker for the Octopath art style. (0:22:10) Al: Yeah, so was it 2DHD? Is that what they’re calling it? Where it’s like your kind of pixel art, (0:22:10) Aislinn: Art style-esque thing. (0:22:12) Aislinn: Uhhh, good question. (0:22:16) Aislinn: I, I, I, you know, even though I said I like the art style because it’s Octopath, I’ve (0:22:16) Al: I think that’s what they call it? Let’s see, or is that like a trademark or something? (0:22:25) Aislinn: never played Octopath in my life, but I’ve seen friends play Octopath and I appreciate (0:22:30) Aislinn: the art style, but I don’t know anything about the game. (0:22:31) Al: You can like how something looks. Yeah so Wikipedia says it’s an HD 2D not 2D HD. Sorry, (0:22:39) Aislinn: Ah, okay. (0:22:40) Al: HD 2D. So yeah I have mixed feelings about that style of game. Like I know it’s trying to do the… (0:22:40) Aislinn: HG2D, okay. (0:22:51) Al: it’s trying to be like kind of 2D RPGs where in the past but try and make them more modern. (0:23:01) Al: If you’re trying to do that style of game you either do this or you do just standard 2D pixel art. (0:23:10) Al: There’s something about the characters on the background they never quite fit properly and I (0:23:17) Al: just I’m not a huge fan of any of this style of graphics. I think that’s a me thing. I just feel (0:23:24) Al: like they stand out badly against the background. (0:23:28) Aislinn: I mean, yeah, I’ve it’s I feel like the octopath art style. I feel like it’s very divisive. It’s either you like it or you don’t (0:23:35) Aislinn: Like I’ve definitely heard your take of just not being super stoked about it (0:23:40) Aislinn: But I’ve also heard people that will die on a hill and say it’s amazing. So (0:23:45) Aislinn: Again, like you were saying in the beginning the aesthetics it’s a preference (0:23:48) Al: Yeah. It’s not even just like that, because I’m trying to figure out whether it’s because, (0:23:53) Al: obviously, the character models are like flat, kind of like Paper Mario, but the reason that (0:23:58) Aislinn: Mm-hmm. (0:23:59) Al: I prefer how Paper Mario looks is because like everything looks like that, whereas this is just (0:24:04) Al: the character on an otherwise high-definition 3D world. And it just, there’s something about that (0:24:12) Al: that just doesn’t, what’s the opposite of tickling your brain? It like, stabbing my brain. I don’t (0:24:15) Aislinn: I feel like that’s so aggressive smoosh smooshing. I don’t know. I’m not sure (0:24:19) Al: brain does not like it. Smooshing my brain. That sounds worse. (0:24:26) Aislinn: That does sound worse, I don’t know (0:24:31) Al: Yeah. I don’t know. I, yeah. Some people will love how this looks, and that’s good. (0:24:36) Aislinn: Fair no (0:24:39) Al: But this game is coming soon, and that blurb that I gave you is most of what we know. There’s some (0:24:46) Al: more kind of description. (0:24:48) Al: And there’s a bunch of screenshots if you want to look on the Steam page, (0:24:51) Al: but there’s not a huge amount more and, yeah. (0:24:56) Aislinn: Yeah, I’ve got nothing else to add with that. (0:24:59) Aislinn: I think it looks okay, you think it looks eh? (0:25:02) Aislinn: And that’s just, that’s just how it’d be. (0:25:06) Al: That is how it would be. (0:25:07) Al: However, a game that we both think looks great. (0:25:10) Aislinn: Mm-hmm. (0:25:11) Al: However, I haven’t played it yet is Kamayru. (0:25:13) Aislinn: Mm-hmm. (0:25:15) Al: We are going to talk about Kamaeru, a frog refuge. (0:25:18) Al: From someone who hasn’t played this, I guess I would describe this as looking like Usagi (0:25:24) Al: Shima, but frogs. (0:25:26) Al: Would you say that’s a fair description? (0:25:28) Aislinn: I have to look up what you just said. (0:25:29) Al: Oh, you’ve not played Usagi Shima? (0:25:32) Aislinn: No. (0:25:32) Al: Oh, no! (0:25:33) Aislinn: Oh, yeah. (0:25:33) Al: Where have you been? (0:25:34) Aislinn: No, I do know this. (0:25:35) Aislinn: I do notice. (0:25:36) Aislinn: Yeah. (0:25:37) Aislinn: It’s it is. (0:25:38) Al: Bunny game. (0:25:38) Aislinn: It is. (0:25:39) Aislinn: Yep. (0:25:40) Aislinn: No, I’ve heard of. (0:25:41) Aislinn: You know, it is. (0:25:42) Al: Ah. (0:25:42) Aislinn: I never played it because I have a friend that I knew I knew would love this game. (0:25:44) Aislinn: And I was like, I’m gonna let her have it and have her moment because I feel like this (0:25:48) Aislinn: is a game suited for her because she is her whole branding is rabbit. (0:25:51) Aislinn: So I’m like, I’m gonna let her have her moment. (0:25:53) Aislinn: But I’ve seen this game very cute. (0:25:55) Aislinn: And I think from what I know about this game, yes, it’s very similar. (0:25:58) Aislinn: It is, instead of it being a bunny collecting game, a frog. (0:25:59) Al: Yeah. Yeah, yeah. Cool. Well, yeah, I mean, I personally, when I’ve seen it, I’ve liked (0:26:07) Al: the look of it. I’ve seen you stream it a little bit because if people don’t know, Aislinn (0:26:09) Aislinn: Mm-hmm (0:26:12) Al: is a streamer, a very good streamer, a very fun streamer. Doing mostly cosy games would (0:26:14) Aislinn: Hey, thank you (0:26:18) Al: be a fair way to describe it. You don’t discriminate on your cosy games, you just do whatever you’re (0:26:25) Aislinn: Yeah, pretty much. It’s whatever. It happens to usually be cozy, but I’m open to anything (0:26:32) Aislinn: as long as I’m having a good time at the end of the day. (0:26:34) Al: Yeah. Yeah. Fair enough. Cool. Well, I’ll hand it off to you to start off with then. (0:26:40) Al: Tell me about this game. You’ve gotten into it. What’s it like? (0:26:44) Aislinn: Well, first of all, buckle in, because it’s time. (0:26:50) Al: It’s time for Essay! (0:26:55) Aislinn: I love this game, just to preface it. (0:26:58) Aislinn: So I am definitely very biased in the sense that I will give this game all of the praise (0:27:02) Aislinn: in the world, because I love this game, I’ve met the developers, and everything from beginning (0:27:11) Aislinn: to end has been a wonderful experience with this game. (0:27:13) Aislinn: I’m very biased in the– (0:27:14) Aislinn: I’m very biased in the positive end of this game, but what Kamaeru is from the website (0:27:21) Aislinn: Kamaeru is a cozy farming sim game in which you breed and collect frogs, decorate your refuge, and restore wetlands in order to grow food and other resources (0:27:29) Aislinn: There’s also, like, from the Steam page as well, it mentions (0:27:34) Aislinn: With the help of the game’s cast of welcoming NPCs, you have photograph and breed frogs to increase your reputation, decorate your frog refuge, and plant native crops de– (0:27:44) Aislinn: to help your amphibian abode thrive (0:27:47) Aislinn: Um, and pretty much the gameplay loop of the game is collecting frogs, whether you are feeding them, you’re breeding them, you are taking photos of them (0:27:58) Aislinn: You can collect 500+ frogs, and add them to your frogadex (0:28:02) Al: 500. Wow. So many frogs. I always find it funny when they say 500 plus. It’s like how (0:28:03) Aislinn: 500+! So many frogs! It’s so good! (0:28:09) Al: many more plus? Is- is- (0:28:10) Aislinn: I think it’s like, I think it’s like, I’m not going to lie, I think it’s like five. (0:28:14) Aislinn: I have the the number 512 in my head, and I don’t know if that’s correct or not. (0:28:18) Al: I just feel like just put the number, right? Like 500 plus, just put the number, right? (0:28:21) Aislinn: Yeah, right? Yeah, I… (0:28:25) Aislinn: Yeah, yeah, I agree, but you know, you gotta you gotta make it look enticing by saying plus. (0:28:31) Al: But like, I feel like most people would probably look at that and go, “Oh, so like 501 then.” (0:28:39) Al: Whereas if it was like much more than that, you would put the number, right? Like if it (0:28:41) Al: was 590, you wouldn’t say 500 plus, you’d say nearly 600. (0:28:46) Aislinn: True. It’s like saying, it’s like people when they say like, oh a few, a couple, (0:28:50) Aislinn: that could mean multiple different things to different people, so. (0:28:56) Aislinn: I think it’s like five, twelve. I’m pretty sure it’s less than five fifty though. (0:29:00) Aislinn: So I’ll say somewhere within that range. True. (0:29:00) Al: I mean 500 is a lot, no matter how many exactly it is, 500 plus. (0:29:07) Aislinn: And they’re all adorable. All so cute. And I love that it’s called the Frogadex. I think that is so (0:29:13) Aislinn: adorable. (0:29:14) Al: Hmm. Classic. (0:29:16) Aislinn: Yeah, it’s real. It’s real good. You collect the frogs, 500 plus frogs, just so you know. (0:29:21) Al: 500 plus. (0:29:25) Aislinn: You restore the wetlands, which is one of my favorite things, I think, by far about (0:29:29) Aislinn: this game is that there is a… it’s not… it’s definitely by no means. There’s not a (0:29:35) Aislinn: lot of… it’s not super… it’s not super in-depth in regards to, like, the (0:29:40) Aislinn: restor… like, learning about the restoration process, but you do learn (0:29:44) Aislinn: about what it’s (0:29:46) Aislinn: kind of like to restore a wetland or restore an (0:29:48) Aislinn: environment and it there is a focus on this in this game of (0:29:52) Aislinn: just conservation and everything, which makes me very (0:29:56) Aislinn: happy. Like there’s a it’s not just a game about collecting (0:30:00) Aislinn: frogs is also a message, especially with me melting over (0:30:04) Aislinn: here because of global warming, I think it’s wonderful. It’s (0:30:06) Aislinn: perfect timing. It’s wonderful. So there’s that. And then with (0:30:12) Aislinn: that, there’s also decorating your wetlands is decorating your (0:30:16) Aislinn: there is froggy. There’s a froggy chair. Confirm there is a (0:30:20) Aislinn: froggy chair. There’s froggy furniture in general. So if you (0:30:23) Aislinn: like those little guys, this froggy everything. And it is (0:30:30) Aislinn: available on Steam on the Xbox series and the Nintendo Switch. (0:30:37) Aislinn: But if it were up to me, I would recommend playing it on (0:30:41) Aislinn: thirsty with a mouse because it’s a very clicky game. (0:30:43) Al: It’s a very clicky game, isn’t it? (0:30:46) Aislinn: I was given a key by Armor Games because that’s the publisher, so they gave me a key for Steam but I bought the game on Switch because I loved the game so much that I wanted to also buy the game to support developers as well and I still enjoy it on the Switch but I definitely enjoy it way more on the PC personally. (0:31:04) Al: Mm hmm. (0:31:12) Al: Does the touch screen work on Switch? (0:31:12) Aislinn: Actually, it’s a good point. (0:31:16) Al: You haven’t tried. (0:31:16) Aislinn: I realized… I don’t think I tried. (0:31:18) Al: I can’t believe you haven’t tried. (0:31:19) Al: Like, I just I can’t I can’t imagine you would you would go and go, oh, (0:31:23) Al: this is this is a game that seems to work much better when you can just click (0:31:27) Al: on the things you want and you didn’t go and you didn’t go, well, (0:31:28) Aislinn: Yeah, I think I did, I think I did, but also I don’t remember, because the most recent (0:31:30) Al: let me just try tapping on the things that I want. (0:31:39) Aislinn: times that I’ve played Kameeru on the Switch, I had it all the time docked on a TV. (0:31:44) Al: Yeah, that’s fair. That’s fair (0:31:44) Aislinn: So that’s why I’m like, um, I don’t remember I don’t because I just, I haven’t played the (0:31:49) Aislinn: Switch handheld in a while. (0:31:51) Aislinn: So that’s probably why I don’t remember. (0:31:53) Aislinn: I would guess so though, I would guess it can be touchscreen, but you’re going to primarily (0:31:58) Aislinn: be playing it with a controller, which is okay, but it’s definitely built better for (0:32:02) Aislinn: a mouse. (0:32:04) Aislinn: And even when I was talking with the developers, when I met them at PAX East, they were like, (0:32:08) Aislinn: yeah, this game is better on, on a, on a PC. (0:32:10) Aislinn: So even they’re just, even they’re aware, but they have to, you got, you got to do what (0:32:14) Al: It’s hard, I think, when you’ve got a game that’s very clicky to map that to a controller. (0:32:20) Aislinn: - Yeah. (0:32:20) Aislinn: Mm-hmm. (0:32:23) Al: I did just search and it looks like it doesn’t work with the touch screen on Switch, which (0:32:27) Al: is a bit sad. That could have been a really nice way to do it. I actually think, you know, (0:32:28) Aislinn: Aww. Yeah. (0:32:31) Al: because Usagi Shima is like a mobile game, so it works really well with that, because (0:32:36) Al: obviously you just got a touch screen. I feel like it could work really well on like an (0:32:36) Aislinn: Yeah. (0:32:39) Al: iPad or something like that. But yeah, I get the complication with that. (0:32:40) Aislinn: Yeah. (0:32:44) Al: It’s difficult. And I think that, you know, even something like Stardew with a controller, (0:32:53) Al: there’s always a few things that you’re just like, “That’s not ideal,” because it’s a difficult (0:32:56) Aislinn: - Yeah. (0:32:56) Aislinn: Mm-hmm. (0:32:57) Al: thing to do when you design it around mouse and keyboard. That’s how you start off with (0:33:02) Al: things and that makes specific decisions about how the game works, you know. (0:33:07) Aislinn: Yeah, definitely, again, definitely built for the mouse and keyboard situation and everything, (0:33:16) Aislinn: but yeah, just gotta be more marketable. (0:33:20) Aislinn: Get it out to more. (0:33:21) Aislinn: The more people you can get it out to, the better. (0:33:23) Aislinn: And I want more people to see this game anyways. (0:33:24) Aislinn: I love, love, love this game, just the conservation aspect, the everything is cute, the art style (0:33:30) Aislinn: is adorable, the people behind, the people on the team of the game itself are also wonderful (0:33:34) Aislinn: human beings. So like everything through and through. (0:33:38) Aislinn: It’s just it’s just a wonderfully cozy brain turning off type of game and if (0:33:44) Aislinn: you love frogs it’s it’s just it’s a it’s a good game. (0:33:49) Al: So, in terms of actual gameplay, you’re collecting the frogs. How do you collect the frogs? Where (0:33:54) Aislinn: So you can collect the frogs by either taking a photo of them or you can feed them. How to get (0:33:56) Al: do they come from? (0:34:05) Aislinn: the frogs is by placing furniture either in your refuge or in any of the wetlands that you’re (0:34:11) Aislinn: restoring. And then also they’ll appear in the ponds that you also plant or put down rather in (0:34:19) Aislinn: the wetlands as well. So they appear in any of those scenarios and once they appear you’ll see (0:34:24) Aislinn: a little animation pop up if it’s new and you can collect the frogs from there. If you’re feeding (0:34:32) Aislinn: the frogs to collect them you’ll also have to essentially farm and get the bugs that you need. (0:34:38) Aislinn: But what I like is that the game gives you the option to feed it like the bugs that you do have (0:34:43) Aislinn: and then when you see the frog again if you have those bugs that you weren’t able to feed it then (0:34:47) Aislinn: you could feed them again and then you can collect those frogs. The distinction between taking a photo (0:34:54) Aislinn: frogs is that if you take a photo it just gets added to the frogadex. If you collect it it not (0:34:59) Aislinn: only gets added to the frogadex but it also can be used for the breeding of the frogs. (0:35:05) Aislinn: So and then the breeding is also another way to collect frogs as well is that you can try and (0:35:09) Aislinn: breed for the different patterns with the frogs as well. (0:35:12) Al: Yeah, so I saw kind of like a bunch of them are just like it’s a green frog with red arms (0:35:18) Al: type thing. So do you get that by breeding like a green frog and a red frog? Is that (0:35:18) Aislinn: Yeah, well yes and no, yes in the sense that that is ideally how you would do it, but no (0:35:22) Al: the idea? (0:35:23) Al: » Thank you. (0:35:27) Aislinn: in the sense that like the minigames, so this game also has minigames as well, the minigame (0:35:32) Aislinn: that you play to do the breeding, it’s essentially just tic-tac-toe with the computer essentially. (0:35:41) Aislinn: So if you’re lucky, you’ll get what you want, but you have to kind of be strategic with (0:35:47) Aislinn: your tic-tac-toe and hope for the best. (0:35:49) Al: Okay, fair enough. So that’s how… So when you’re doing the breeding, do you select two of them, (0:35:58) Al: and then you do this minigame, and if you win, you get something. Okay. (0:36:02) Aislinn: Yeah, pretty much (0:36:05) Aislinn: Yeah, you collect you choose to the frogs that you fed and then that allows you to (0:36:11) Aislinn: do the mini game to try and get either a pattern that you a pattern and a color that you want or just a pattern depending (0:36:18) Aislinn: On what you’re what you’re trying to breed for you can if you if you want like a specific color (0:36:22) Aislinn: you could do two different patterns and (0:36:25) Aislinn: do both pink of (0:36:28) Aislinn: each frog or something so (0:36:30) Aislinn: There’s a lot of there’s a lot of different (0:36:33) Aislinn: Options between the patterns and the colors that are available to you to try and get what you want to fill up your frog adex (0:36:40) Aislinn: with breeding like eventually I’ll probably (0:36:43) Aislinn: End up breeding towards the tail end of completing the frog adex to try and get fill in those gaps (0:36:49) Al: When you have a very few specific ones that you’ve got to get yeah, yeah, so you’re finding it’s quicker just to catch them in the wild just now because of that. (0:36:51) Aislinn: Yeah (0:36:52) Aislinn: Exactly. That’s probably (0:36:56) Aislinn: Yeah, cuz it’s just yeah cuz it’s like RNG essentially with the with the breeding (0:37:02) Aislinn: Which it’s either you love it or hate it (0:37:04) Aislinn: I guess like for me I don’t particularly mind but I can see someone being like well (0:37:08) Aislinn: I wish I could be more selective about it. So it (0:37:12) Aislinn: Depends on your preference, but definitely I think towards the tail end of completing completing the frog adex (0:37:18) Aislinn: It would be best to just do the breeding and try and hope for the best and you’ll probably have enough money to do (0:37:23) Aislinn: So it only costs I know in the screenshot. It says eight coins (0:37:26) Aislinn: I’m pretty sure that’s consistent throughout the entire gameplay loop that it’s always eight coins (0:37:31) Aislinn: which is not (0:37:33) Al: Yeah, okay, fair enough. How are you getting coins then? Is that through tourism by having (0:37:41) Al: the wetlands, or is it just having the - how do you get them? (0:37:45) Aislinn: That is through the crafting aspect, which is like another minigame in itself. So in each wetland, (0:37:52) Aislinn: I won’t spoil all the wetlands because it is, I guess, a spoiler, technically, and it’s kind (0:37:58) Aislinn: of part of the story. But in each wetland that you are able to have access to, there are different (0:38:04) Aislinn: stations with different NPCs that you interact with and learn about as well in their backstories. (0:38:10) Aislinn: But there’s different stations where you can cook and craft, like you can make. (0:38:16) Aislinn: You can make jams, berry jams, and stuff like that. And then you take those materials that you get, (0:38:24) Aislinn: and you’re able to sell them in the shop back in your refuge to be able to get money, to then be (0:38:29) Aislinn: able to buy more ponds, buy more plants for your wetlands, and buy furniture, breed, repaint your (0:38:40) Aislinn: furniture, etc, etc. So that’s another thing, too, is that you can change depending on most of the (0:38:45) Aislinn: furniture, but most of the furniture, too, in the game. You can also repaint to any color that you (0:38:49) Aislinn: want, but you have to understand color theory. I mean, I guess you could just mess around with it, (0:38:53) Aislinn: but it would take, it would take, it would take, it would take, it would be a go quicker (0:38:58) Aislinn: if you knew color theory. If you don’t know color theory, you’ll get there one way or another. (0:39:02) Al: Instead of just choosing a color, you’re essentially adding color which changes what the color is. (0:39:08) Aislinn: Yeah, they… (0:39:09) Al: If I have a red one and I add blue, it goes purple sort of thing. (0:39:13) Aislinn: yeah pretty much yeah they (0:39:16) Aislinn: to work with and then you kind of adjust the levels from there so you can try and get to the (0:39:21) Aislinn: color that you’re trying to get to. I will say the color palette is still even though there is (0:39:25) Aislinn: like the color theory aspect I will say the color palette still feels slightly limited (0:39:31) Aislinn: but it mostly gets the job done and there’s still a lot of (0:39:35) Al: Now I need to know, on the Steam page, they’ve got this frog standing on the top of a froggy (0:39:41) Al: slide looking very powerful in his stance. Why is he so confident? Yeah. All right, fair (0:39:42) Aislinn: Yeeeaaah! (0:39:48) Aislinn: Why is he so confident? ‘Cause he’s confidently cute! (0:39:53) Aislinn: He’s confidently cute! (0:39:55) Al: enough. (0:39:56) Aislinn: Well, yeah, but like, you can- when you discover the frogs, like in your refuge, (0:40:01) Aislinn: in your wetlands and everything, they can also be in different poses as well, which is very cute. (0:40:05) Al: Yeah, yeah, fair enough. It seems it does seem very similar to sagashima in terms of (0:40:10) Al: like, you know, you’ve got your furniture and they have specific things that they do (0:40:14) Al: with the furniture and you’ll just randomly find that all this one’s on this thing now, (0:40:20) Al: which is very cute. Like the one kind of reaching into a wheelbarrow is very cute. (0:40:25) Aislinn: Oh that one when I saw that one for the first time I cried a little bit. It’s so cute. It’s so cute (0:40:32) Aislinn: That’s what I think gets me the most is just I literally I think through most of my gameplay (0:40:37) Aislinn: When I was streaming at all the entire time. I was like, it’s so cute. These little guys. They’re so cute (0:40:44) Al: How do you find the selection of furniture and poses? Are there enough that you don’t (0:40:49) Al: feel like it’s just repeating very quickly? (0:40:52) Aislinn: Um, I would say the the furniture I haven’t unlocked all the furniture actually, I’m currently in the process (0:40:58) Aislinn: so I finished the main game and (0:41:00) Aislinn: I’m now currently in the process of trying to get (0:41:03) Aislinn: all (0:41:04) Aislinn: Not even all of the furniture, but a bunch of the furniture (0:41:08) Aislinn: My priority more so is I want to complete the frog and eggs. That’s my goal. How will I complete that? (0:41:13) Aislinn: I don’t know. When will I complete that? I don’t know but (0:41:15) Aislinn: With the furniture from the options that I’ve seen it’s a pretty pretty decent variety (0:41:20) Aislinn: and furniture. (0:41:22) Aislinn: As for the frogs, I think I am getting to a point in my Steam game where frogs are (0:41:42) Aislinn: definitely starting to repeat themselves and there is only like maybe like five or so poses (0:41:48) Aislinn: that they cycle through I wanna say. (0:41:50) Aislinn: not too many poses. (0:41:52) Aislinn: It’s just a very cute game to me, and I really love it. (0:42:13) Aislinn: So I personally am not really getting tired of it, but I don’t know when I complete the (0:42:17) Aislinn: frog attacks or when I get all the furniture what else I can do with the (0:42:22) Aislinn: I think once that’s done, like the game is pretty much like done. There’s nothing you can do at this point. (0:42:28) Aislinn: Even when you complete the main story, depending on how much of completionist you are, (0:42:31) Aislinn: it might be like a one and done so much so that like this is another kind of complaint that I have. (0:42:38) Aislinn: But it’s again also a me thing more than anything is that the game doesn’t allow you to have multiple save files. (0:42:44) Aislinn: So it’s literally like one and done. (0:42:47) Aislinn: So that could be (0:42:49) Aislinn: that could be an issue. Personally, why I- (0:42:52) Aislinn: I want multiple save files is because I want to be able to have my on stream copy of the game, (0:42:59) Aislinn: and then my off stream copy of the game, because I like to play this game also in my personal time. (0:43:04) Aislinn: But that’s why I bought the Steam version, because that’s my personal copy, or my second save file, (0:43:09) Aislinn: you could say. But it’s just the only thing that kind of is like “eh” is the fact that I have to (0:43:14) Aislinn: use the controller for that one. So it would be nice to be able to play both versions on PC, (0:43:20) Aislinn: or have both to safe. (0:43:23) Al: Yeah, yeah, fair enough. OK, in terms of the designs of the frog, I’ve seen, like, you (0:43:33) Al: know, obviously like the split colours and stuff like that. And I’ve seen some with spots. (0:43:39) Al: Do they have things like, you know, the stripey ones and stuff like that? Is it like, because (0:43:43) Al: obviously 500 is pretty easy to get to 500 when you’ve only got a few designs and a few (0:43:48) Al: colours, right? Because, like, just numbers multiply massively. And obviously, you know, (0:43:53) Al: obviously it is, I mean, they’re even just saying the same thing with different colours (0:43:58) Al: over and over again is very cute. You don’t find any saminess to the design. (0:44:05) Aislinn: um no not really there’s a good there’s a pretty I i want to say between the 500 plus frogs (0:44:13) Aislinn: that exist um there is I think like seven or eight I believe different patterns that you can (0:44:22) Aislinn: come across some being the stripes some being like the pattern on the arm the spotted one um (0:44:29) Aislinn: there are some cute ones that you’ll come across like acute patterns in my but there’s one i’m very (0:44:33) Aislinn: I’ve written one that I very, very much. (0:44:35) Aislinn: so love because I love this specific type of pattern for like anything. (0:44:39) Aislinn: It is also kind of associated with emoji that I use like all the time for everything. (0:44:43) Aislinn: So I personally like the different patterns that they have for the frogs. (0:44:51) Aislinn: And I have no issue with it. (0:44:53) Aislinn: The only thing that gets kind of awkward is like, for example, (0:44:56) Aislinn: or yeah, for all of the patte

Jay And Bay Neighbor Gamers
First Descendant Update, Zenless Zone Zero Initial Impressions, Star Wars Acolyte Ep 7, and Kunitsugami

Jay And Bay Neighbor Gamers

Play Episode Listen Later Jul 17, 2024 53:27


The FrogPants Studios Ultra Feed!
CORE 426: Game? Pass.

The FrogPants Studios Ultra Feed!

Play Episode Listen Later Jul 12, 2024 150:48


So the inevitable happened. MS is raising the price of GamePass across the board, and introducing a lower tier that kinda sucks. We have all kinds of thoughts on it, and one us even dumped it. Also, are transformers skins enough to get Jon back into Overwatch 2? Probably not. Ayaneo retro console looks pretty cool (it's more a mini PC but still seems great for emu). Nintendo takes public stance to not use generative AI. CCP will making Eve Online open-source in order to ensure the MMO can live on forever. Darktide overhauling weapon progression, adding mastery xp and making it more progression focused rather than RNG. All that and your feedback.SHARED PLAY THIS WEEKFinal Fantasy XIVJon beat the Dawntrail MSQScott beat ARR and is working on HeavenswardSCOTTQuest MasterBZZZT!Megacopter: Blades of the GoddlessJONShin Megami Tensei V: VengeanceBEAUElden RingZenless Zone ZeroGot the VR lenses! Hosted on Acast. See acast.com/privacy for more information.

CORE - Core Gaming for Core Gamers
CORE 426: Game? Pass.

CORE - Core Gaming for Core Gamers

Play Episode Listen Later Jul 12, 2024 150:48


CORE 426: Game? Pass.So the inevitable happened. MS is raising the price of GamePass across the board, and introducing a lower tier that kinda sucks. We have all kinds of thoughts on it, and one us even dumped it. Also, are transformers skins enough to get Jon back into Overwatch 2? Probably not. Ayaneo retro console looks pretty cool (it's more a mini PC but still seems great for emu). Nintendo takes public stance to not use generative AI. CCP will making Eve Online open-source in order to ensure the MMO can live on forever. Darktide overhauling weapon progression, adding mastery xp and making it more progression focused rather than RNG. All that and your feedback.SHARED PLAY THIS WEEKFinal Fantasy XIVJon beat the Dawntrail MSQScott beat ARR and is working on HeavenswardSCOTTQuest MasterBZZZT!Megacopter: Blades of the GoddlessJONShin Megami Tensei V: VengeanceBEAUElden RingZenless Zone ZeroGot the VR lenses! Hosted on Acast. See acast.com/privacy for more information.

SWTOR Escape Pod Cast
New Overlords Podcast 519: Gambling In Games

SWTOR Escape Pod Cast

Play Episode Listen Later Jul 11, 2024 92:21


RNG and a virtual roll of the dice is a core part of video game design, but literal casinos are in a bunch of games too. We talk about that and more on this episode of the New Overlords Podcast with Sema and @MaxTheGrey. MP3 Direct Download Link YouTube Link Catch us in Discord at … New Overlords Podcast 519: Gambling In Games Read More » The post New Overlords Podcast 519: Gambling In Games first appeared on NEW OVERLORDS.

The Guardian Hub - A Destiny Based Podcast
268: What doritos will you be eating during Act 2?

The Guardian Hub - A Destiny Based Podcast

Play Episode Listen Later Jul 8, 2024 68:27


Kingsley, Cyn, Kato, Rodimus, and RNG join you this week to give you our experiences in the game, talk Destiny news, and give you all the opinions you may not know you needed from the amazing game Bungie has created. We discuss the upcoming news about Act 2 and other various miscellaneous topics.   If you are ever interested in joining the live recording and text chat of the show or listen to our after shows, we record most Sunday nights around 8pm Eastern.  Please also leave us a review on Apple podcasts or any other platform, we would appreciate it very much and read it on the air.  You can click here to do so: https://lovethepodcast.com/jpHjRL

The Guardian Hub - A Destiny Based Podcast

Kingsley, Kato, and RNG join you this week to give you our experiences in the game, talk Destiny news, and give you all the opinions you may not know you needed from the amazing game Bungie has created. Act 1 of Episode 1 is in the books, we discuss this and more.   If you are ever interested in joining the live recording and text chat of the show or listen to our after shows, we record most Thursday nights around 9pm Eastern.  Please also leave us a review on Apple podcasts or any other platform, we would appreciate it very much and read it on the air.  You can click here to do so: https://lovethepodcast.com/jpHjRL

Sacred Symbols: A PlayStation Podcast

Jim Ryan's tenure leading PlayStation is officially over (as is Hiroki Totoki's stewardship), and he'll be replaced by a co-CEO format moving forward. Sony veterans Hermen Hulst and Hideaki Nashino hope to divide and conquer, turning an ever-growing brand -- and Sony's flagship -- into an efficient gaming powerhouse. But can they deliver? Good question. We discuss. Other news this week revolves around Sony's jam-packed fiscal year financials, Square Enix's abandonment of their by-platform strategy, release dates and timing for the likes of Grand Theft Auto VI, Assassin's Creed: Shadows, and EA NCAA Football 25, a rumored LEGO Horizon game, the cancellation of The Division: Heartland, and more. Then: Listener inquiries! Could Helldivers be turned into a mockumentary-style TV show? Would Sony consider stepping in to save Tango Gameworks? Are Chris and Dustin excited about Destiny 2's upcoming The Final Shape expansion? Will we ever stop unintentionally convincing audience members to get divorced? Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro 0:32:19 - Happy Birthday Ethan 0:34:00 - Vampire Robot YouTube channel 0:44:52 - Sacred ending marriages 0:49:37 - Mid Year review 0:52:52 - The next generation of Kingdom Hearts fans 0:58:20 - Sony capitulating 1:00:33 - No new Sony games this year 1:02:07 - The Last of Us Season 2 First look 1:06:15 - Bungie's CTO joins PlayStation 1:11:41 - LEGO Horizon? 1:25:53 - Ghost of Tsushima's PC port Legends mode crossplay is in beta 1:35:25 - Ragnarok rumored to be the next PC port 1:46:17 - Xbox's initiative to bring more games to PlayStation 2:03:22 - PS2 games coming to PS5 2:11:08 - Ubisoft cancels The Division: Heartland 2:25:30 - Adult Swim games reverting ownership to devs 2:27:23 - Tomb Raider TV series coming to Amazon 2:34:28 - What We're Playing 3:11:45 - GTA VI is launching Fall 2025 3:14:40 - PlayStation has announced two new CEOs 3:29:12 - Sony earnings report 3:50:01 - Square Enix's shift to 3rd party 4:08:49 - Assassin's Creed: Shadows announced 4:26:42 - New PS Plus Games Catalog titles 4:29:38 - Helldivers TV adaptation pitch 4:34:05 - LSM Showcase live reaction? 4:40:23 - Could Sony scoop up what remains of Tango? 4:42:46 - Final Shape gut check 4:46:41 - RNG woes 4:52:38 - Uncharted 5 tease Learn more about your ad choices. Visit podcastchoices.com/adchoices

BSD Now
559: Rainy WiFi Days

BSD Now

Play Episode Listen Later May 16, 2024 57:17


An RNG that runs in your brain, Going Stateless, SmolBSD, The Wi-Fi only works when it's raining, Wayland, where are we in 2024?, Omnios pxe booting, OpenBSD scripts to convert wg-quick VPN files, and more NOTES This episode of BSDNow is brought to you by Tarsnap (https://www.tarsnap.com/bsdnow) and the BSDNow Patreon (https://www.patreon.com/bsdnow) Headlines An RNG that runs in your brain (https://www.hillelwayne.com/post/randomness/) Going Stateless (https://dataswamp.org/~solene/2024-04-20-workstation-going-stateless.html) News Roundup SmolBSD (https://smolbsd.org) The Wi-Fi only works when it's raining (https://predr.ag/blog/wifi-only-works-when-its-raining/) Wayland, where are we in 2024? Any good for being the default? (https://www.dedoimedo.com/computers/wayland-2024.html) Omnios pxe booting (https://neirac.srht.site/posts/ipxe_boot.html) OpenBSD scripts to convert wg-quick VPN files (https://dataswamp.org/~solene/2024-04-27-openbsd-wg-quick-converter.html) Tarsnap This weeks episode of BSDNow was sponsored by our friends at Tarsnap, the only secure online backup you can trust your data to. Even paranoids need backups. Send questions, comments, show ideas/topics, or stories you want mentioned on the show to feedback@bsdnow.tv (mailto:feedback@bsdnow.tv) Join us and other BSD Fans in our BSD Now Telegram channel (https://t.me/bsdnow)