Podcasts about 006097625x

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Best podcasts about 006097625x

Latest podcast episodes about 006097625x

Art Supply Posse
110: Art Supply and Teaching Chat with Mike Hawthorne Part 3 of 3

Art Supply Posse

Play Episode Listen Later Feb 24, 2021 32:06


Mike Hawthorne chats about teaching art and art supplies. Mike is a comic book artist and graphic novelist mostly known for his Marvel comics of Spider-Man, Superman and Deadpool. Mike's graphic novel Happiness Will Follow: https://www.simonandschuster.com/books/Happiness-Will-Follow/Mike-Hawthorne/9781684155453 Mike’s gumroad store https://gumroad.com/mikehawthorne?sort=newest   Quotes: "Forgive yourself" "Focus on getting better at drawing one specific thing, instead of everything" "Look for incremental progress in your art. Be fair to yourself" ********************* The Brief & Wonderous Life of Oscar Wao is a book that inspired Mike’s friend to tell him he needs to write his memoir   https://www.amazon.com.au/Brief-Wondrous-Life-Oscar-Wao/dp/0571239730/ref=sr_1_2?crid=3EU9CJRM908I9&keywords=the+brief+and+wonderous+life+of+oscar+wao&qid=1611644262&sprefix=the+brief+and%2Caps%2C331&sr=8-2   Artistic Anatomy   https://www.amazon.com.au/Artistic-Anatomy-Paul-Richer/dp/0823002977/ref=sr_1_1?crid=UKDIHWESHBCY&dchild=1&keywords=artistic+anatomy+by+dr.+paul+richer&qid=1611644443&sprefix=artistic+ana%2Caps%2C338&sr=8-1   How to Draw Comics the Marvel Way   https://www.amazon.com.au/How-Draw-Comics-Marvel-Way/dp/0671530771/ref=sr_1_1?crid=1X5UZSIRH5GIU&dchild=1&keywords=drawing+the+marvel+way&qid=1611644498&sprefix=drawing+the+marve%2Caps%2C327&sr=8-1   Understanding Comics   https://www.amazon.com.au/Understanding-Comics-Invisible-Scott-McCloud/dp/006097625X/ref=sr_1_1?dchild=1&keywords=understanding+comics&qid=1611644558&sr=8-1   *************************   Art Supplies   Strathmore paper https://www.strathmoreartist.com/home.html   Stillman & Birn https://stillmanandbirn.com    

Art Supply Posse
110: Art Supply and Teaching Chat with Mike Hawthorne Part 3 of 3

Art Supply Posse

Play Episode Listen Later Feb 24, 2021 32:06


Mike Hawthorne chats about teaching art and art supplies. Mike is a comic book artist and graphic novelist mostly known for his Marvel comics of Spider-Man, Superman and Deadpool. Mike's graphic novel Happiness Will Follow: https://www.simonandschuster.com/books/Happiness-Will-Follow/Mike-Hawthorne/9781684155453 Mike’s gumroad store https://gumroad.com/mikehawthorne?sort=newest   Quotes: "Forgive yourself" "Focus on getting better at drawing one specific thing, instead of everything" "Look for incremental progress in your art. Be fair to yourself" ********************* The Brief & Wonderous Life of Oscar Wao is a book that inspired Mike’s friend to tell him he needs to write his memoir   https://www.amazon.com.au/Brief-Wondrous-Life-Oscar-Wao/dp/0571239730/ref=sr_1_2?crid=3EU9CJRM908I9&keywords=the+brief+and+wonderous+life+of+oscar+wao&qid=1611644262&sprefix=the+brief+and%2Caps%2C331&sr=8-2   Artistic Anatomy   https://www.amazon.com.au/Artistic-Anatomy-Paul-Richer/dp/0823002977/ref=sr_1_1?crid=UKDIHWESHBCY&dchild=1&keywords=artistic+anatomy+by+dr.+paul+richer&qid=1611644443&sprefix=artistic+ana%2Caps%2C338&sr=8-1   How to Draw Comics the Marvel Way   https://www.amazon.com.au/How-Draw-Comics-Marvel-Way/dp/0671530771/ref=sr_1_1?crid=1X5UZSIRH5GIU&dchild=1&keywords=drawing+the+marvel+way&qid=1611644498&sprefix=drawing+the+marve%2Caps%2C327&sr=8-1   Understanding Comics   https://www.amazon.com.au/Understanding-Comics-Invisible-Scott-McCloud/dp/006097625X/ref=sr_1_1?dchild=1&keywords=understanding+comics&qid=1611644558&sr=8-1   *************************   Art Supplies   Strathmore paper https://www.strathmoreartist.com/home.html   Stillman & Birn https://stillmanandbirn.com    

Art Supply Posse
109: Happiness Will Follow — Intrinsically Mike Hawthorne Part 2/3

Art Supply Posse

Play Episode Listen Later Feb 9, 2021 28:43


Mike Hawthorne talks about his graphic novel memoir Happiness Will Follow. This is a three-part series. Mike is a comic book artist and graphic novelist mostly known for his Marvel comics of Spider-Man, Superman and Deadpool. Mike's graphic novel Happiness Will Follow: https://www.simonandschuster.com/books/Happiness-Will-Follow/Mike-Hawthorne/9781684155453 Mike’s gumroad store https://gumroad.com/mikehawthorne?sort=newest   Quotes: "Forgive yourself" "Focus on getting better at drawing one specific thing, instead of everything" "Look for incremental progress in your art. Be fair to yourself" ********************* The Brief & Wonderous Life of Oscar Wao is a book that inspired Mike’s friend to tell him he needs to write his memoir   https://www.amazon.com.au/Brief-Wondrous-Life-Oscar-Wao/dp/0571239730/ref=sr_1_2?crid=3EU9CJRM908I9&keywords=the+brief+and+wonderous+life+of+oscar+wao&qid=1611644262&sprefix=the+brief+and%2Caps%2C331&sr=8-2   Artistic Anatomy   https://www.amazon.com.au/Artistic-Anatomy-Paul-Richer/dp/0823002977/ref=sr_1_1?crid=UKDIHWESHBCY&dchild=1&keywords=artistic+anatomy+by+dr.+paul+richer&qid=1611644443&sprefix=artistic+ana%2Caps%2C338&sr=8-1   How to Draw Comics the Marvel Way   https://www.amazon.com.au/How-Draw-Comics-Marvel-Way/dp/0671530771/ref=sr_1_1?crid=1X5UZSIRH5GIU&dchild=1&keywords=drawing+the+marvel+way&qid=1611644498&sprefix=drawing+the+marve%2Caps%2C327&sr=8-1   Understanding Comics   https://www.amazon.com.au/Understanding-Comics-Invisible-Scott-McCloud/dp/006097625X/ref=sr_1_1?dchild=1&keywords=understanding+comics&qid=1611644558&sr=8-1   *************************   Art Supplies   Strathmore paper https://www.strathmoreartist.com/home.html   Stillman & Birn https://stillmanandbirn.com    

Art Supply Posse
109: Happiness Will Follow — Intrinsically Mike Hawthorne Part 2/3

Art Supply Posse

Play Episode Listen Later Feb 9, 2021 28:43


Mike Hawthorne talks about his graphic novel memoir Happiness Will Follow. This is a three-part series. Mike is a comic book artist and graphic novelist mostly known for his Marvel comics of Spider-Man, Superman and Deadpool. Mike's graphic novel Happiness Will Follow: https://www.simonandschuster.com/books/Happiness-Will-Follow/Mike-Hawthorne/9781684155453 Mike’s gumroad store https://gumroad.com/mikehawthorne?sort=newest   Quotes: "Forgive yourself" "Focus on getting better at drawing one specific thing, instead of everything" "Look for incremental progress in your art. Be fair to yourself" ********************* The Brief & Wonderous Life of Oscar Wao is a book that inspired Mike’s friend to tell him he needs to write his memoir   https://www.amazon.com.au/Brief-Wondrous-Life-Oscar-Wao/dp/0571239730/ref=sr_1_2?crid=3EU9CJRM908I9&keywords=the+brief+and+wonderous+life+of+oscar+wao&qid=1611644262&sprefix=the+brief+and%2Caps%2C331&sr=8-2   Artistic Anatomy   https://www.amazon.com.au/Artistic-Anatomy-Paul-Richer/dp/0823002977/ref=sr_1_1?crid=UKDIHWESHBCY&dchild=1&keywords=artistic+anatomy+by+dr.+paul+richer&qid=1611644443&sprefix=artistic+ana%2Caps%2C338&sr=8-1   How to Draw Comics the Marvel Way   https://www.amazon.com.au/How-Draw-Comics-Marvel-Way/dp/0671530771/ref=sr_1_1?crid=1X5UZSIRH5GIU&dchild=1&keywords=drawing+the+marvel+way&qid=1611644498&sprefix=drawing+the+marve%2Caps%2C327&sr=8-1   Understanding Comics   https://www.amazon.com.au/Understanding-Comics-Invisible-Scott-McCloud/dp/006097625X/ref=sr_1_1?dchild=1&keywords=understanding+comics&qid=1611644558&sr=8-1   *************************   Art Supplies   Strathmore paper https://www.strathmoreartist.com/home.html   Stillman & Birn https://stillmanandbirn.com    

Art Supply Posse
108: Intrinsically Mike Hawthorne 1/3

Art Supply Posse

Play Episode Listen Later Jan 26, 2021 32:40


Mike Hawthorne returns to Art Supply Posse. This is a three-part series. This first part is a chat about creating art and how Mike discovered his talent. Mike has written his first autobiographical graphic novel which he talks about in depth in the second part of this series. Mike is a comic book artist and graphic novelist mostly known for his Marvel comics of Spider-Man, Superman and Deadpool. Mike’s gumroad store https://gumroad.com/mikehawthorne?sort=newest   Quotes: "Forgive yourself" "Focus on getting better at drawing one specific thing, instead of everything" "Look for incremental progress in your art. Be fair to yourself" ********************* The Brief & Wonderous Life of Oscar Wao is a book that inspired Mike’s friend to tell him he needs to write his memoir   https://www.amazon.com.au/Brief-Wondrous-Life-Oscar-Wao/dp/0571239730/ref=sr_1_2?crid=3EU9CJRM908I9&keywords=the+brief+and+wonderous+life+of+oscar+wao&qid=1611644262&sprefix=the+brief+and%2Caps%2C331&sr=8-2   Artistic Anatomy   https://www.amazon.com.au/Artistic-Anatomy-Paul-Richer/dp/0823002977/ref=sr_1_1?crid=UKDIHWESHBCY&dchild=1&keywords=artistic+anatomy+by+dr.+paul+richer&qid=1611644443&sprefix=artistic+ana%2Caps%2C338&sr=8-1   How to Draw Comics the Marvel Way   https://www.amazon.com.au/How-Draw-Comics-Marvel-Way/dp/0671530771/ref=sr_1_1?crid=1X5UZSIRH5GIU&dchild=1&keywords=drawing+the+marvel+way&qid=1611644498&sprefix=drawing+the+marve%2Caps%2C327&sr=8-1   Understanding Comics   https://www.amazon.com.au/Understanding-Comics-Invisible-Scott-McCloud/dp/006097625X/ref=sr_1_1?dchild=1&keywords=understanding+comics&qid=1611644558&sr=8-1   *************************   Art Supplies   Strathmore paper https://www.strathmoreartist.com/home.html   Stillman & Birn https://stillmanandbirn.com    

Art Supply Posse
108: Intrinsically Mike Hawthorne 1/3

Art Supply Posse

Play Episode Listen Later Jan 26, 2021 32:40


Mike Hawthorne returns to Art Supply Posse. This is a three-part series. This first part is a chat about creating art and how Mike discovered his talent. Mike has written his first autobiographical graphic novel which he talks about in depth in the second part of this series. Mike is a comic book artist and graphic novelist mostly known for his Marvel comics of Spider-Man, Superman and Deadpool. Mike’s gumroad store https://gumroad.com/mikehawthorne?sort=newest   Quotes: "Forgive yourself" "Focus on getting better at drawing one specific thing, instead of everything" "Look for incremental progress in your art. Be fair to yourself" ********************* The Brief & Wonderous Life of Oscar Wao is a book that inspired Mike’s friend to tell him he needs to write his memoir   https://www.amazon.com.au/Brief-Wondrous-Life-Oscar-Wao/dp/0571239730/ref=sr_1_2?crid=3EU9CJRM908I9&keywords=the+brief+and+wonderous+life+of+oscar+wao&qid=1611644262&sprefix=the+brief+and%2Caps%2C331&sr=8-2   Artistic Anatomy   https://www.amazon.com.au/Artistic-Anatomy-Paul-Richer/dp/0823002977/ref=sr_1_1?crid=UKDIHWESHBCY&dchild=1&keywords=artistic+anatomy+by+dr.+paul+richer&qid=1611644443&sprefix=artistic+ana%2Caps%2C338&sr=8-1   How to Draw Comics the Marvel Way   https://www.amazon.com.au/How-Draw-Comics-Marvel-Way/dp/0671530771/ref=sr_1_1?crid=1X5UZSIRH5GIU&dchild=1&keywords=drawing+the+marvel+way&qid=1611644498&sprefix=drawing+the+marve%2Caps%2C327&sr=8-1   Understanding Comics   https://www.amazon.com.au/Understanding-Comics-Invisible-Scott-McCloud/dp/006097625X/ref=sr_1_1?dchild=1&keywords=understanding+comics&qid=1611644558&sr=8-1   *************************   Art Supplies   Strathmore paper https://www.strathmoreartist.com/home.html   Stillman & Birn https://stillmanandbirn.com    

Chiacchiere di Game Design
Game Design e Arte

Chiacchiere di Game Design

Play Episode Listen Later Nov 9, 2020 22:54


Salve a tutti,Io sono Paolo Gambardella e questo è il primo podcast in Italiano dedicato al game design.Nella puntata di oggi ci domandiamo: il game design è arte?Link Utili:- Mihaly Csikszentmihalyi | Flow: https://www.amazon.com/Flow-Psychology-Experience-Perennial-Classics/dp/0061339202- Scott Rogers | Level Up!: https://www.amazon.com/-/es/Scott-Rogers/dp/1118877160/ref=sr_1_1?__mk_es_US=%C3%85M%C3%85%C5%BD%C3%95%C3%91&dchild=1&keywords=level+up&qid=1604902936&s=books&sr=1-1- Scott McCloud | Understanding Comics: https://www.amazon.com/-/es/Scott-McCloud/dp/006097625X/ref=sr_1_1?__mk_es_US=%C3%85M%C3%85%C5%BD%C3%95%C3%91&dchild=1&keywords=understanding+comics&qid=1604902964&s=books&sr=1-1

Young Creators Podcast: Behind the Product met Rens Gingnagel

In deze aflevering gaat Rens in gesprek met de ervaren product manager, CEO en investeerder Robert Gaal. Robert heeft een lange carrière achter de rug waarin hij meerdere bedrijven verkocht en uiteindelijk als Product Manager terecht kwam bij Google in Silicon Valley. Na een tussenstop waarbij hij in Amsterdam de co-workingspace TQ op poten zette, is hij nu de oprichter en CEO van de startup Cooper. Gaan we een tijdperk in waarin we online echt waardevolle connecties bouwen? Waarom is verhalen vertellen zo belangrijk en waarom oefent Robert dit door stripboeken te maken? En hoe werkt het slopende sollicitatieproces bij de Amerikaanse zoekgigant Google? Behind the Product is een podcast van Young Creators. Host: Rens Gingnagel Redactie: Jan-Paul Beukema Edit: Randal van der Linde Bij Behind the Product proberen we iedere aflevering te verbeteren. Alle feedback wordt gewaardeerd en is welkom op podcasts@youngcreators.co Shownotes Cooper - https://cooper.app/ Writing Comics, Alan Moore - https://www.amazon.com/Alan-Moores-Writing-Comics-1/dp/1592910122 Understanding Comics, Scott McCloud - https://www.amazon.com/Understanding-Comics-Invisible-Scott-McCloud/dp/006097625X/ref=sr_1_1?dchild=1&keywords=scott+mccloud&qid=1588761806&s=books&sr=1-1 Techstars - https://www.techstars.com/ Double opt-in en forwardable intro - https://hbr.org/2019/12/how-to-ask-for-an-email-introduction Thing testing - https://www.instagram.com/thingtesting/ The Dip, Seth Godin - https://www.amazon.com/Dip-Little-Book-Teaches-Stick/dp/1591841666 Philosophize this! Podcast - http://philosophizethis.org/ Marcus Aurelius Meditations - https://www.amazon.com/Meditations-Thrift-Editions-Marcus-Aurelius/dp/048629823X The Daily Stoic, Ryan Holiday - https://www.amazon.com/Daily-Stoic-Meditations-Wisdom-Perseverance/dp/0735211736 First Round Review - https://firstround.com/review/ Superhuman on First Round Review - https://firstround.com/review/how-superhuman-built-an-engine-to-find-product-market-fit/ Twitter organization on First Round Review - https://firstround.com/review/Twitter-Engineering-SVP-Chris-Fry-on-the-Power-of-Stable-Teams/ Without Fail podcast - https://gimletmedia.com/shows/without-fail/episodes

Reality Quest
Ep12 | Thoughts On Thoughts - What is the Value of XR?

Reality Quest

Play Episode Listen Later Mar 2, 2020 207:51


Welcome back, spelunkers! This week is a real milestone for us, as we've now certainly passed the first year mark from the inception of Reality Quest as a shared collaboration. We both feel this episode is our most genuinely unadulterated Jay & Kelly conversation space yet. From the beginning of this endeavor, we strove to reach a comfortable recording headspace which could bring the listener as close to the dinner table as is possible, and this might be the closest to the real deal. With a few tangents as is natural, the premise of this conversation began with a question: What is the value of XR? We immediately had to dive deeper to find the roots of that inquiry. Why should it become widespread? What benefit does it have over other mediums for experience, and where does it differ? How should we be communicating that value to people outside of this nascent industry? We ended up starting from a clean slate, laying out some common language, and set upon the task of breaking it down piece by piece. We began forming a mental model of XR & content, then attempted to define some of the basic components of Storytelling & Gameplay. Ultimately, our stack of questions grew far higher than we started with, but with the modest reward of new lenses through which to examine XR and stories in general. The riddle is by no means solved in the end, but we'll continue this examination in future #ToTs episodes and with more guests to come. So sit back and enjoy a glass with us. Thanks for listening! Show Notes: - What is the "Doobly-Doo"? (https://www.urbandictionary.com/define.php?term=doobly-doo) - Bespoke Post (https://www.bespokepost.com/) - "Almost and Influencer" article (https://medium.com/swlh/almost-an-influencer-5a843c9a7af3) - "Meeting You" South Korean Documentary bringing the dead to life in VR (https://nypost.com/2020/02/12/south-korean-doc-used-vr-to-reunite-mother-with-deceased-daughter/) - "All Models are wrong, but some are useful" (https://en.m.wikipedia.org/wiki/All_models_are_wrong) - Psychological Human Needs (related to why people like games) (https://www.psychreg.org/why-people-play-video-games/) - Song: "Pixels" by Mimicking Birds (https://genius.com/Mimicking-birds-pixels-lyrics) - Half + Half VR game (https://www.youtube.com/watch?v=L0gbYe0xW4s) - Language and Cave Art History - https://www.nationalgeographic.com/news/2018/02/acoustic-caves-rock-art-language-origin-spd/ - https://www.sciencedaily.com/releases/2018/02/180221122923.htm - https://www.inverse.com/article/41517-cave-painting-human-language-evolution - http://www.bradshawfoundation.com/news/cave_art_paintings.php?id=Cave-art---the-origin-of-language - Dragons Love Tacos (https://www.amazon.com/Dragons-Love-Tacos-Adam-Rubin/dp/0803736800/ref=asc_df_0803736800/?tag=hyprod-20&linkCode=df0&hvadid=312057607871&hvpos=&hvnetw=g&hvrand=10770875883659509884&hvpone=&hvptwo=&hvqmt=&hvdev=c&hvdvcmdl=&hvlocint=&hvlocphy=9033322&hvtargid=pla-432942759039&psc=1) - "The Art of Game Design" by Jesse Schell (https://www.amazon.com/Art-Game-Design-Lenses-Second/dp/0692288872/ref=asc_df_0692288872/?tag=hyprod-20&linkCode=df0&hvadid=312089030079&hvpos=&hvnetw=g&hvrand=3414892178152377292&hvpone=&hvptwo=&hvqmt=&hvdev=c&hvdvcmdl=&hvlocint=&hvlocphy=9033322&hvtargid=pla-571795955657&psc=1) - How Games Move Us: - https://www.youtube.com/watch?v=YWL1jeL0uBU - https://mitpress.mit.edu/books/how-games-move-us - Medium Article: "There is a second valley past the Uncanny Valley or How developing an AR horror game put me in the hospital" (https://medium.com/@bryanmitchell_67448/there-is-a-second-valley-past-the-uncanny-valley-22d2ea193e0) - "Understanding Comics" (https://www.amazon.com/Understanding-Comics-Invisible-Scott-McCloud/dp/006097625X/ref=asc_df_006097625X/?tag=hyprod-20&linkCode=df0&hvadid=266182330298&hvpos=&hvnetw=g&hvrand=7668664535402043761&hvpone=&hvptwo=&hvqmt=&hvdev=c&hvdvcmdl=&hvlocint=&hvlocphy=9033322&hvtargid=pla-435178923051&psc=1)

Pathfinder
Episode 12 - The Importance of Literacy Feat. Shane Blackshear

Pathfinder

Play Episode Listen Later Jul 18, 2019 63:27


This is a conversation with Austin, Texas based minister, blogger and podcast host Shane Blackshear. We discuss the value of reading, the limitations of language, how engaging literature relates to essential spiritual disciplines and much more. Show Notes Shane Blackshear (http://www.shaneblackshear.com/) (https://twitter.com/beardonabike) Celebration of Discipline by Richard Foster (https://www.goodreads.com/book/show/64023.Celebration_of_Discipline) The Shallows by Nicholas Carr (http://www.nicholascarr.com/?page_id=16) Will Schoder Youtube channel (https://www.youtube.com/channel/UCcRdUHUuBqU9uCsEuG39Nmg) Empire of Illusion by Chris Hedges (https://www.amazon.com/Empire-Illusion-Literacy-Triumph-Spectacle/dp/1568586132) Chris Hedges book talk (https://www.youtube.com/watch?v=_EpeF1fcji0) How to Think by Alan Jacobs (https://www.amazon.com/How-Think-Survival-Guide-World/dp/0451499603/ref=tmm_hrd_swatch_0?_encoding=UTF8&qid=1563482429&sr=1-3) Understanding Comics by Scott McCloud (https://www.amazon.com/Understanding-Comics-Invisible-Scott-McCloud/dp/006097625X/ref=sr_1_1?crid=3GQBOZRNI2OKN&keywords=scott+mccloud+understanding+comics&qid=1563482695&s=books&sprefix=scott+mcc%2Cstripbooks%2C193&sr=1-1) The Sculptor by Scott McCloud (https://www.amazon.com/gp/product/1596435739/ref=dbs_a_def_rwt_bibl_vppi_i3) N.T. Wright (https://www.goodreads.com/author/show/38932.N_T_Wright) Rethinking Incarceration by Dominique Gilliard (https://www.amazon.com/Rethinking-Incarceration-Advocating-Justice-Restores/dp/0830845291/ref=sr_1_2?keywords=dominique+gilliard&qid=1563482915&s=books&sr=1-2) The Character of Virtue by Stanley Hauerwas (https://www.amazon.com/Character-Virtue-Letters-Godson/dp/0802875793/ref=sr_1_1?crid=MGC2MJQNFI2N&keywords=stanley+hauerwas&qid=1563482960&s=books&sprefix=stanlet+hau%2Cstripbooks%2C688&sr=1-1)

Design Baithak
4: A Conversation with Ahmed Riaz (Logitech)

Design Baithak

Play Episode Listen Later Dec 31, 2018 53:09


In this episode, our hosts Imran Hussain and Suleman Shahid chat with Ahmed Riaz, Head of UX Strategy at Logitech, based in California, USA. Topics include Ahmed’s journey towards design, his time at Frog Design and his current work at Logitech where he’s overseeing transformative products. Don’t forget to check out the outtakes at the end of the podcast episode and the show notes below. --- KEYWORDS logitech, design strategy, transformative products, mice, keyboard, computers, productivity tools, inductive charging, telenor, farmers, agriculture, middle east, magazines, creativity, art, computer engineering, cultural trends, ethical companies, peter drucker, design doing, craft building, design books, decolonization, outtakes --- LINKS Ahmed Riaz http://www.ahmedriaz.com https://www.linkedin.com/in/ahmedriaz/ Logitech https://www.logitech.com/ The Savannah College of Art & Design https://www.scad.edu Being Digital, by Nicholas Negroponte https://www.amazon.com/Being-Digital-Nicholas-Negroponte/dp/0679762906 Understanding Comics: The Invisible Art, by Scott McCloud https://www.amazon.com/Understanding-Comics-Invisible-Scott-McCloud/dp/006097625X/ref=sr_1_1?s=books&ie=UTF8&qid=1546281089&sr=1-1&keywords=understanding+comics Experiences in Visual Thinking, by Robert McKim https://www.amazon.com/Experiences-Visual-Thinking-Robert-McKim/dp/0818504110 --- ABOUT DESIGN BAITHAK Design Baithak is a community initiative whose mission is to promote design in Pakistan in order to help people create better products, services and customer experiences. Our podcast features in-depth conversations with design experts who share their insights, opinions and stories. We also organize meetups across the country that enable people to connect with, and learn from, each other about design thinking, human-centered design and more. You can learn more about Design Baithak on Twitter and Instagram. twitter.com/designbaithak www.instagram.com/designbaithak --- ABOUT THE ORGANIZERS Design Baithak is organized and curated by Imran Hussain, Vice President of Design & User Experience at Systems Limited in Lahore, Pakistan, and Suleman Shahid, Assistant Professor of Computer Science at the Lahore University of Management Sciences (LUMS) in Lahore, Pakistan. Imran Hussain twitter.com/imranhussain Suleman Shahid twitter.com/sulemans

React Round Up
RRU 035: Optimizing React Virtual DOM Explained Article with Alexey Ivanov and Andy Barnov

React Round Up

Play Episode Listen Later Oct 30, 2018 51:22


Panel: Lucas Reis Justin Bennett Special Guests: Alexey Ivanov and Andy Barnov In this episode, the panelists talk with Alexey Ivanov and Andy Barnov. They all discuss Alexey’s article titled: “Optimizing React Virtual DOM.” Listen to today’s episode to hear all the details about this article, the guests’ backgrounds and much, much more! Show Topics: 0:32 – Panel: Thanks for joining us and talking about this article. 0:52 – Guest: Thanks for having us on your podcast! The guest talks about his community of developers and the offices are in San Francisco, Russia and other places. He talks about how the company helps their customers and how they can scale. Some of their companies are Groupon and Ebay. 2:39 – Alexey. 3:09 – Panel: The article is here. What is JSX how does it boil down to? It’s all supposed to help people and help them understand. 3:45 – Alexey: It’s about how to structure your state, etc. 4:15 – Panel: This keeps things small. He said when I have one idea I write a song and when I have 2 ideas I write 2 songs. If you try to put too many ideas into one post it maybe won’t go too far. 4:48 – Alexey. 5:50 – Panel. 5:56 – Panel: That’s a topic for another episode. The article is interesting in that the large percentage don’t think about rendering performance, so it’s a needed piece of content. Let’s talk about – what is the React Virtual DOM? 6:32 – Alexey goes into detail with his answer to the panelist’s question. 8:50 – Panel: What I like about this article is that you go through a good progression: here is the JSX that you would write and here is the trans piled function is. And you show the virtual DOM pre-presentation is. I think that is a helpful thing. Let’s talk about that. How does React change to those things when it’s rendering? 9:50 – Alexey. 12:58 – Panel: Okay to recap...when you are rendering an element you write some JSX and the first thing (component) that will map over to the type property is for the Virtual DOM object? And then all of that is compared – when does that happen, the comparison? 13:28 – Alexey: You have React and you create... 15:20 – Panel: So it’s both React and set state these are the only 2 things that triggered state or is there anything else out there? 15:31 – Alexey. 15:47 – Panel: Interesting. You talked about the imperative way we did it before – and it’s much simpler to say what you want, but a question is that is there any world case where it does not work well? What are the trade-offs? Have you ever encountered one? 16:34 – Alexey: If you have changes in the browse, implementations...it’s simplest and easiest way. You just need to have some little changes... 17:53 – Panel: If it’s basic then you don’t have to do manual updates. 18:03 – Alexey. Alexey: To make it work you need competence in your bundle. 18:36 – Panel: I’ve heard – haven’t worked with – when we have these projects that are really web time based, hundreds of elements in real time on a screen, on a Virtual DOM it’s too slow. You have to be precise. They had performance issues, I’m sure 98.99% of the applications probably perform better with the Virtual DOM.  19:46 – Alexey. 21:38 – Panel: That is to reduce the amount of state changes so you are reducing the amount of time it renders – right? 21:50 – Alexey. 22:03 – FRESH BOOKS! 23:11 – Panel: We talked about how type is the first thing that is checked. It does equal comparison to compare these types. What was really interesting is that class components are the same thing but not so. Is it always going to re-render for those components? 24:24 – Alexey: We have to talk about 2 things about this first. In my article... 27:49 – Panel: That is a beneficial tool too to control your rendering. You talked about tools to show updates and we will include the link to the article in the links, also I would read it and check out that particular function. It’s cool to see HOW it’s actually rendering. 28:29 – Panel: Apparently sometimes things help us in principle cause we need performance. We need to open the tools and understand what is happening? Is it really a bottleneck like I think it is? One of those Twitter things I saw a few months ago... 30:52 – Alexey: Yes, do what makes sense to you at the time. 32:08 – Panel: We talked about render performance and the pure component and not creating functions...you have a big quote in your article... I have a big question for me: You have a component, and there is a child / parent component. I am curious about that pattern – will it re-render every time? Tell us your thoughts, please. 33:16 – Alexey. 34:11 – Panel: My only issue with the render props is not a performance issue it’s more of an architectural issue. Sometimes we want things to be interjected. I want to have access to this or that. Sometimes we want to access those on a life cycle. The higher the component makes it easier to add a... That’s my only complaint about render comps. 35:35 – Alexey. 36:00 – Panel: Like composing consumers? 36:06 – Alexey: What we are talking about is... 37:00 – Panel: I agree. There are some interesting cases with that pattern when you have a lot of those chained together – function, function, etc. – there are some components that will help you compose... 37:34 – Panel: It’s like callback hell all over again. Everything is a tradeoff somewhere. After the tree it looks clean with render props. I like it even with the drawbacks. 38:25 – Panel: You spent some time talking about lists of children and how you (if one of the children are removed) then it ends up re rendering all the children cause it’s comparing their positions. You mentioned key is one way to deal with that. Let’s talk about keys. When people use keys they are using an array of an index. It seems like it defeats the purpose of it – is that right? 39:20 – Alexey: Yes, you are right.  40:19 – Panel: I think that continually and it’s a smaller known thing but people want this key error to go away and they just shove something in there. To some extent it’s good to know if your tool requires something it’s good to know WHY it requires that. 40:52 – Panel: Last question. Is that the person to program and be a web developer and they are learning React. This is the tool and they are learning how to use React for an app then when we are throwing articles at them. If they are learning React and these articles are at them I think it’s a cognitive overload. What are your thoughts / advice? 42:07 – Guest: How beginner should you be before you learn React? Ideally you should be aware of JavaScript, right? Sometimes people do this to catch up to something shiny. This is just my 2 cents.  43:03 – Alexey. 44:49 – Panel: When you are going to hire someone to do something or choose a framework always try to do a little bit of work without it. Try to build an application w/o React, and then React is introduced to you, you will only see the benefits that they are brining. One thing that happens inside the React world is that people don’t write an application... Start with the basic building blocks – that makes sense to me. 46:05 – Panel: Let’s go to picks! 46:13 – Advertisement – Get A Coder Job! Links: Ruby on Rails Angular JavaScript Elm Phoenix GitHub React: The Virtual DOM Elixir and Phoenix Bootcamp Alexey Ivanov’s Twitter Andy Barnov’s Twitter Rob Pike’s YouTube Video Understanding Comics Understanding Comics – Book Get A Coder Job Charles Max Wood’s Twitter Sponsors: Get a Coder Job Cache Fly Fresh Books Kendo UI Picks: Lucas Check your room for sound Andy Go Programming Language Alexey Understanding comics Justin The Complete Elixir and Phoenix Bootcamp

Devchat.tv Master Feed
RRU 035: Optimizing React Virtual DOM Explained Article with Alexey Ivanov and Andy Barnov

Devchat.tv Master Feed

Play Episode Listen Later Oct 30, 2018 51:22


Panel: Lucas Reis Justin Bennett Special Guests: Alexey Ivanov and Andy Barnov In this episode, the panelists talk with Alexey Ivanov and Andy Barnov. They all discuss Alexey’s article titled: “Optimizing React Virtual DOM.” Listen to today’s episode to hear all the details about this article, the guests’ backgrounds and much, much more! Show Topics: 0:32 – Panel: Thanks for joining us and talking about this article. 0:52 – Guest: Thanks for having us on your podcast! The guest talks about his community of developers and the offices are in San Francisco, Russia and other places. He talks about how the company helps their customers and how they can scale. Some of their companies are Groupon and Ebay. 2:39 – Alexey. 3:09 – Panel: The article is here. What is JSX how does it boil down to? It’s all supposed to help people and help them understand. 3:45 – Alexey: It’s about how to structure your state, etc. 4:15 – Panel: This keeps things small. He said when I have one idea I write a song and when I have 2 ideas I write 2 songs. If you try to put too many ideas into one post it maybe won’t go too far. 4:48 – Alexey. 5:50 – Panel. 5:56 – Panel: That’s a topic for another episode. The article is interesting in that the large percentage don’t think about rendering performance, so it’s a needed piece of content. Let’s talk about – what is the React Virtual DOM? 6:32 – Alexey goes into detail with his answer to the panelist’s question. 8:50 – Panel: What I like about this article is that you go through a good progression: here is the JSX that you would write and here is the trans piled function is. And you show the virtual DOM pre-presentation is. I think that is a helpful thing. Let’s talk about that. How does React change to those things when it’s rendering? 9:50 – Alexey. 12:58 – Panel: Okay to recap...when you are rendering an element you write some JSX and the first thing (component) that will map over to the type property is for the Virtual DOM object? And then all of that is compared – when does that happen, the comparison? 13:28 – Alexey: You have React and you create... 15:20 – Panel: So it’s both React and set state these are the only 2 things that triggered state or is there anything else out there? 15:31 – Alexey. 15:47 – Panel: Interesting. You talked about the imperative way we did it before – and it’s much simpler to say what you want, but a question is that is there any world case where it does not work well? What are the trade-offs? Have you ever encountered one? 16:34 – Alexey: If you have changes in the browse, implementations...it’s simplest and easiest way. You just need to have some little changes... 17:53 – Panel: If it’s basic then you don’t have to do manual updates. 18:03 – Alexey. Alexey: To make it work you need competence in your bundle. 18:36 – Panel: I’ve heard – haven’t worked with – when we have these projects that are really web time based, hundreds of elements in real time on a screen, on a Virtual DOM it’s too slow. You have to be precise. They had performance issues, I’m sure 98.99% of the applications probably perform better with the Virtual DOM.  19:46 – Alexey. 21:38 – Panel: That is to reduce the amount of state changes so you are reducing the amount of time it renders – right? 21:50 – Alexey. 22:03 – FRESH BOOKS! 23:11 – Panel: We talked about how type is the first thing that is checked. It does equal comparison to compare these types. What was really interesting is that class components are the same thing but not so. Is it always going to re-render for those components? 24:24 – Alexey: We have to talk about 2 things about this first. In my article... 27:49 – Panel: That is a beneficial tool too to control your rendering. You talked about tools to show updates and we will include the link to the article in the links, also I would read it and check out that particular function. It’s cool to see HOW it’s actually rendering. 28:29 – Panel: Apparently sometimes things help us in principle cause we need performance. We need to open the tools and understand what is happening? Is it really a bottleneck like I think it is? One of those Twitter things I saw a few months ago... 30:52 – Alexey: Yes, do what makes sense to you at the time. 32:08 – Panel: We talked about render performance and the pure component and not creating functions...you have a big quote in your article... I have a big question for me: You have a component, and there is a child / parent component. I am curious about that pattern – will it re-render every time? Tell us your thoughts, please. 33:16 – Alexey. 34:11 – Panel: My only issue with the render props is not a performance issue it’s more of an architectural issue. Sometimes we want things to be interjected. I want to have access to this or that. Sometimes we want to access those on a life cycle. The higher the component makes it easier to add a... That’s my only complaint about render comps. 35:35 – Alexey. 36:00 – Panel: Like composing consumers? 36:06 – Alexey: What we are talking about is... 37:00 – Panel: I agree. There are some interesting cases with that pattern when you have a lot of those chained together – function, function, etc. – there are some components that will help you compose... 37:34 – Panel: It’s like callback hell all over again. Everything is a tradeoff somewhere. After the tree it looks clean with render props. I like it even with the drawbacks. 38:25 – Panel: You spent some time talking about lists of children and how you (if one of the children are removed) then it ends up re rendering all the children cause it’s comparing their positions. You mentioned key is one way to deal with that. Let’s talk about keys. When people use keys they are using an array of an index. It seems like it defeats the purpose of it – is that right? 39:20 – Alexey: Yes, you are right.  40:19 – Panel: I think that continually and it’s a smaller known thing but people want this key error to go away and they just shove something in there. To some extent it’s good to know if your tool requires something it’s good to know WHY it requires that. 40:52 – Panel: Last question. Is that the person to program and be a web developer and they are learning React. This is the tool and they are learning how to use React for an app then when we are throwing articles at them. If they are learning React and these articles are at them I think it’s a cognitive overload. What are your thoughts / advice? 42:07 – Guest: How beginner should you be before you learn React? Ideally you should be aware of JavaScript, right? Sometimes people do this to catch up to something shiny. This is just my 2 cents.  43:03 – Alexey. 44:49 – Panel: When you are going to hire someone to do something or choose a framework always try to do a little bit of work without it. Try to build an application w/o React, and then React is introduced to you, you will only see the benefits that they are brining. One thing that happens inside the React world is that people don’t write an application... Start with the basic building blocks – that makes sense to me. 46:05 – Panel: Let’s go to picks! 46:13 – Advertisement – Get A Coder Job! Links: Ruby on Rails Angular JavaScript Elm Phoenix GitHub React: The Virtual DOM Elixir and Phoenix Bootcamp Alexey Ivanov’s Twitter Andy Barnov’s Twitter Rob Pike’s YouTube Video Understanding Comics Understanding Comics – Book Get A Coder Job Charles Max Wood’s Twitter Sponsors: Get a Coder Job Cache Fly Fresh Books Kendo UI Picks: Lucas Check your room for sound Andy Go Programming Language Alexey Understanding comics Justin The Complete Elixir and Phoenix Bootcamp

All JavaScript Podcasts by Devchat.tv
175 JSJ Elm with Evan Czaplicki and Richard Feldman

All JavaScript Podcasts by Devchat.tv

Play Episode Listen Later Sep 2, 2015 77:02


02:27 - Evan Czaplicki Introduction Twitter GitHub Prezi 02:32 - Richard Feldman Introduction Twitter GitHub NoRedInk 02:38 - Elm @elmlang 04:06 - Academic Ideas 05:10 - Functional Programming, Functional Reactive Programming & Immutability 16:11 - Constraints Faruk Ateş Modernizr The Beauty of Constraints Types / Typescript 24:24 - Compilation 27:05 - Signals start-app 36:34 - Shared Concepts & Guarantees at the Language Level 43:00 - Elm vs React 47:24 - Integration Ports lunr.js 52:23 - Upcoming Features 54:15 - Testing Elm-Test elm-check 56:38 - Websites/Apps Build in Elm CircuitHub 58:37 - Getting Started with Elm The Elm Architecture Tutorial Elm Examples 59:41 - Canonical Uses? 01:01:26 - The Elm Community & Contributions The Elm Discuss Mailing List Elm user group SF Stack Overflow ? The Sublime Text Plugin WebStorm Support for Elm? Coda grunt-elm gulp-elm Extras & Resources Evan Czaplicki: Let's be mainstream! User focused design in Elm @ Curry On 2015 Evan Czaplicki: Blazing Fast HTML: Virtual DOM in Elm Picks The Pragmatic Studio: What is Elm? Q&A (Aimee) Elm (Joe) Student Bodies (Joe) Mike Clark: Getting Started With Elm (Joe) Angular Remote Conf (Chuck) Stripe (Chuck) Alcatraz versus the Evil Librarians (Alcatraz, No. 1) by Brandon Sanderson (Chuck) Understanding Comics: The Invisible Art by Scott McCloud (Evan) The Glass Bead Game: (Magister Ludi) A Novel by Hermann Hesse (Evan) The Design of Everyday Things: Revised and Expanded Edition by Don Norman (Richard) Rich Hickey: Simple Made Easy (Richard) NoRedInk Tech Blog (Richard)

Devchat.tv Master Feed
175 JSJ Elm with Evan Czaplicki and Richard Feldman

Devchat.tv Master Feed

Play Episode Listen Later Sep 2, 2015 77:02


02:27 - Evan Czaplicki Introduction Twitter GitHub Prezi 02:32 - Richard Feldman Introduction Twitter GitHub NoRedInk 02:38 - Elm @elmlang 04:06 - Academic Ideas 05:10 - Functional Programming, Functional Reactive Programming & Immutability 16:11 - Constraints Faruk Ateş Modernizr The Beauty of Constraints Types / Typescript 24:24 - Compilation 27:05 - Signals start-app 36:34 - Shared Concepts & Guarantees at the Language Level 43:00 - Elm vs React 47:24 - Integration Ports lunr.js 52:23 - Upcoming Features 54:15 - Testing Elm-Test elm-check 56:38 - Websites/Apps Build in Elm CircuitHub 58:37 - Getting Started with Elm The Elm Architecture Tutorial Elm Examples 59:41 - Canonical Uses? 01:01:26 - The Elm Community & Contributions The Elm Discuss Mailing List Elm user group SF Stack Overflow ? The Sublime Text Plugin WebStorm Support for Elm? Coda grunt-elm gulp-elm Extras & Resources Evan Czaplicki: Let's be mainstream! User focused design in Elm @ Curry On 2015 Evan Czaplicki: Blazing Fast HTML: Virtual DOM in Elm Picks The Pragmatic Studio: What is Elm? Q&A (Aimee) Elm (Joe) Student Bodies (Joe) Mike Clark: Getting Started With Elm (Joe) Angular Remote Conf (Chuck) Stripe (Chuck) Alcatraz versus the Evil Librarians (Alcatraz, No. 1) by Brandon Sanderson (Chuck) Understanding Comics: The Invisible Art by Scott McCloud (Evan) The Glass Bead Game: (Magister Ludi) A Novel by Hermann Hesse (Evan) The Design of Everyday Things: Revised and Expanded Edition by Don Norman (Richard) Rich Hickey: Simple Made Easy (Richard) NoRedInk Tech Blog (Richard)

JavaScript Jabber
175 JSJ Elm with Evan Czaplicki and Richard Feldman

JavaScript Jabber

Play Episode Listen Later Sep 2, 2015 77:02


02:27 - Evan Czaplicki Introduction Twitter GitHub Prezi 02:32 - Richard Feldman Introduction Twitter GitHub NoRedInk 02:38 - Elm @elmlang 04:06 - Academic Ideas 05:10 - Functional Programming, Functional Reactive Programming & Immutability 16:11 - Constraints Faruk Ateş Modernizr The Beauty of Constraints Types / Typescript 24:24 - Compilation 27:05 - Signals start-app 36:34 - Shared Concepts & Guarantees at the Language Level 43:00 - Elm vs React 47:24 - Integration Ports lunr.js 52:23 - Upcoming Features 54:15 - Testing Elm-Test elm-check 56:38 - Websites/Apps Build in Elm CircuitHub 58:37 - Getting Started with Elm The Elm Architecture Tutorial Elm Examples 59:41 - Canonical Uses? 01:01:26 - The Elm Community & Contributions The Elm Discuss Mailing List Elm user group SF Stack Overflow ? The Sublime Text Plugin WebStorm Support for Elm? Coda grunt-elm gulp-elm Extras & Resources Evan Czaplicki: Let's be mainstream! User focused design in Elm @ Curry On 2015 Evan Czaplicki: Blazing Fast HTML: Virtual DOM in Elm Picks The Pragmatic Studio: What is Elm? Q&A (Aimee) Elm (Joe) Student Bodies (Joe) Mike Clark: Getting Started With Elm (Joe) Angular Remote Conf (Chuck) Stripe (Chuck) Alcatraz versus the Evil Librarians (Alcatraz, No. 1) by Brandon Sanderson (Chuck) Understanding Comics: The Invisible Art by Scott McCloud (Evan) The Glass Bead Game: (Magister Ludi) A Novel by Hermann Hesse (Evan) The Design of Everyday Things: Revised and Expanded Edition by Don Norman (Richard) Rich Hickey: Simple Made Easy (Richard) NoRedInk Tech Blog (Richard)

Reasonably Sound
4: Snikt!

Reasonably Sound

Play Episode Listen Later Sep 16, 2014 24:47


Mike would like to talk with you about snikt. And sploorp. And butcher some French while he’s at it. Today’s subject is onomatopoeia and the visual representation of sound, particularly in comics. AMONG, BUT NOT ALL, THE THINGS MENTIONED: - Proust - Magritte - Scott McCloud’s Understanding Comics - http://www.amazon.com/Understanding-Comics-The-Invisible-Art/dp/006097625X/?tag=infguest-20 - Roy Crane - http://en.wikipedia.org/wiki/Roy_Crane - The fadeout on the coda of Queen’s immortal “Fat Bottomed Girls” on the band’s greatest hits collection, which Mike is correctly peeved about and I’ll just add that it is a goddamn travesty THAT SOMEONE NEEDS TO ANSWER FOR - Time is a flat circle - http://imgur.com/g9Mem06 - The Handsome Family - https://www.youtube.com/watch?v=p4zluA60hjs - Deadpool, elephant tusks, and Zombie Teddy Roosevelt - http://imagebank.biz/wp-content/uploads/2013/07/Deadpool-Wallpaper-1920x1080.jpg

Bonfireside Chat - A Dark Souls and Bloodborne Podcast
Episode 29: Berserk in Other Media

Bonfireside Chat - A Dark Souls and Bloodborne Podcast

Play Episode Listen Later Feb 7, 2014 71:56


Gary Butterfield and Kole Ross talk about Berserk in other media, and then wrap up with our thoughts on the Dark Souls Deisgn Works book. LINKS OF NOTE: Berserk Anime Childish Gambino Understanding Comics Reinventing Comics Zot Tell Me Why Tell Me Why Sword of the Berserk: Guts's's' Rage Dragon Riders: Chronicles of Pern Record of Lodoss War Berserk: Millennium Falcon Hen Seima Senki no Shō Balder Armor Dark Souls: Design Works