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Outer Wilds is a cozy adventure game about the thrill of exploration and the triumph of curiosity. You walk in the footsteps of a long-gone civilization to find your way out of a deadly time loop, ultimately triumphing and being reborn. The game's expansion, Echoes of the Eye, takes a bit of a darker tone. You explore an artificial world haunted by precursors who aren't quite as gone as you've been led to believe. There are some real design missteps here, and we talk about them, but also talk about what makes Outer Wilds in general work for us in spite of them.
Bob Mackey of the Retronauts joins Kaye this week to talk about Majora's Mask, whose pitch is that you only have three days to save the world, but you have as many three days as you want. This is the bleaker and more ambitious sibling to the beloved Ocarina of Time, and it's a standout title in its own right even if it's (wrongly, in our opinion) divisive. The inhabitants of Termina walk daily under a reminder of their pending doom, and Link and his many transformation masks are their only hope against Skull Kid and his mysterious cursed mask. Note: The first version of this episode cut off early. Redownload it to hear the last five minutes or so!
Das Überraschungs-RPGs des Jahres. Anko und Fabian haben sich den französischen Geheimtipp geholt und schwärmen von Anfang bis Ende alles durch. Beachtet die Kapitelmarken und haltet nach Spoilern Ausschau. Leuchttürme 00:00:00 - Ankos Anti-Hype-Train, Fabis Expedition & Probleme mit RPGs. 00:11:04 - Der Story-Hook, Spielaufforderung & Fantasy-Paris 00:20:46 - Erster Spoiler der Story, Kinder in einer Apokalypse & die Schiffslandung 00:36:39 - Das Kampfsystem, Piktos erklärt & Unbesiegbar 01:00:33 - Spoiler zu AKT I, Kampfstile & Monoco 01:22:06 - Die großen Bosse, Spoiler zu Akt II & Die Künstlerfamilie Dessendre 01:44:17 - Die beiden schlimmen Enden, die Schreiber & Abmoderation Wie ihr uns erreichen könnt: Unser Discord / Unsere Mail Ankos Reviews / Ankos Twitch / Ankos YouTube Lasst ein Feedback da, gebt uns Rückmeldung und fühlt euch unterhalten! Unsere Intromusik wurde von dem talentierten Gary Butterfield kreiert, zu finden auf Duckfeed.
Das Überraschungs-RPGs des Jahres. Anko und Fabian haben sich den französischen Geheimtipp geholt und schwärmen von Anfang bis Ende alles durch. Beachtet die Kapitelmarken und haltet nach Spoilern Ausschau. Leuchttürme 00:00:00 - Ankos Anti-Hype-Train, Fabis Expedition & Probleme mit RPGs. 00:11:04 - Der Story-Hook, Spielaufforderung & Fantasy-Paris 00:20:46 - Erster Spoiler der Story, Kinder in einer Apokalypse & die Schiffslandung 00:36:39 - Das Kampfsystem, Piktos erklärt & Unbesiegbar 01:00:33 - Spoiler zu AKT I, Kampfstile & Monoco 01:22:06 - Die großen Bosse, Spoiler zu Akt II & Die Künstlerfamilie Dessendre 01:44:17 - Die beiden schlimmen Enden, die Schreiber & Abmoderation Wie ihr uns erreichen könnt: Unser Discord / Unsere Mail Ankos Reviews / Ankos Twitch / Ankos YouTube Lasst ein Feedback da, gebt uns Rückmeldung und fühlt euch unterhalten! Unsere Intromusik wurde von dem talentierten Gary Butterfield kreiert, zu finden auf Duckfeed.
Howdy do! We've got heaps of questions today, so let's not waste any time dilly-dallying! Upcoming Games September: * Majora's Mask (w/ Bob Mackey of Retronauts) * Outer Wilds: Echoes of the Eye * Against the Storm October: * Mouthwashing * Silent Hill 2 Remake * Cryptmaster * F.E.A.R.
It's hard to think of a more damning indictment of the state of the world in 2025 than the fact that a cheap RTS developed to shock people with gender stereotypes in 1996 is really tame in comparison to what happens today. What happens in this game is by no means good, but it plays in tropes that are so outdated as to be cartoonish. Tim HomeImprovement would tell it to get better material. Want 204 bonus episodes of this show? Just become a $5 member of our Patreon! (http://patreon.com/duckfeedtv) To suggest a game for polls or randomizations, just use our Suggestion Machine (https://www.notion.so/1659c222a87e806c87bbc8b80df2b393?pvs=21)!
What if a video game really, fully embodied that you can just blow shit up? Welcome to Mercenaries. Earn tons of money, explode some bad people, and generally play however the hell you want. Join as we explore this expression-first mission-based sandbox. Unlock the full episode at patreon.com/duckfeedtv
You are a rock and roll musician who fights creatures in virtual reality! You embody rock'n'roll in every way except the music. What's more, you received a job offer from Uganda!
This podcast is half science fiction, half fantasy. In the fantasy half, we pretend that stories aren't based on a writer's experiences in life. In the sci-fi half, we send you this podcast through the power of space lasers. Split Fiction has a lot of really cool ideas, but still fails as a story in some fundamental ways. We want to praise the game, but also give it some slaps on the wrist for it's less-than-par writing.
Dynamite Dux is a forgotten Sega arcade beat-em-up with a profoundly cursed aura. Play five minutes of it and tell me this game isn't haunted to hell and back. Then, come with us as we talk about the raunchy easter egg that took people 30 years to uncover.
What happens when you give the original Metroid a glow-up with the Super Metroid engine? A lot of cool stuff, and some weird stuff. It's not a perfect fit, but the result is still the second best Metroid game ever made.
Are you ready for an episode about a notoriously derided Superman game hosted by two people who don't really care for or know about Superman, and haven't seen that new movie everyone's raving about? We hope so!
You are a body. In a video game, you are a body sometimes. Other times, you are a menu, representing a body. What does a game really need to get you to embody the story it wants to tell? Upcoming Games: August: -Metroid Zero -Split Fiction (Gary and Will) -Mercenaries: Playground September: -Legend of Zelda: Majora's Mask (Kaye and Bob Mackey) -Outer Wilds: Echoes of the Eye -Against the Storm
We have such questions to answer for you.
Picking games to cover on Abject Suffering is hard. We don't like hitting ones that have been talked to death. So sometimes we just grab something with a name that calls out to us. What's a Troddler? What does a Troddler mean for my life? We never would have guessed that Troddlers, a game nobody has heard of, might actually be a pretty fun puzzle game. Color us shocked!
Can a robot's heart beat like a man's? What makes us human? Probably puzzle solving. Robots can't solve puzzles. Prove me wrong, kids. Unlock the full episode at patreon.com/duckfeedtv
This week we speak with Jeremy Greer, of Days of Future Cast and many other shows, about his experiences with the Shadow of the Erdtree. We also read your responses to Castle Ensis and Scadu Altus! Reposted in remembrance of our good friend Jeremy Greer.
Jeremy Greer joins us to talk about the remainder of Immortal: Unchained, as we storm Apex Citadel, face a completely unforeseen betrayal, and finally transcend reality itself. Reposted in remembrance of our good friend Jeremy Greer.
Gary Butterfield, Kole Ross, and Jeremy Greer talk about Lothric Castle. Reposted in remembrance of our good friend Jeremy Greer.
Wild Woody is a swan-song for a system nobody owned, built around a power fantasy nobody has ever had. Who wants to be a pencil? So we introduce a much more tempting fantasy… How many hot dogs could you be trusted with?
This very special episode takes a break from Dark Souls 3 to count down Gary and Jeremy Greer's bottom ten Soulsborne areas! This episode is brought to you by Gary's lovely Kickstarter backers who made Souls of Darkness a reality. Stay tuned for more specials! Reposted in remembrance of our good friend Jeremy Greer.
Gary Butterfield, Kole Ross, and Jeremy Greer talk about the early Chalice Dungeons. This episode covers the basics, the Pthumerian Labyrinth, the Central Pthumerian Labyrinth, the Hintertomb, and the Lower Hintertomb. Reposted in remembrance of our good friend Jeremy Greer.
Gary Butterfield, Kole Ross, and Jeremy Greer talk about Drangleic Castle, including the Shrine of Winter and the King's Passage. Reposted in remembrance of our good friend Jeremy Greer.
We return to Night City to embark on a new mission in the slums of Dogtown. V gets mixed up in the whacky adventures of a sitting president. Does Phantom Liberty return to the heights once-achieved by the Witcher 3 DLC? Join us and find out!
Gary Butterfield, Kole Ross, and Jeremy Greer talk about World 3-1 of Demon's Souls. Reposted in remembrance of our good friend Jeremy Greer.
Gary Butterfield, Kole Ross, and Jeremy Greer reconvene to take a more in-depth look at PVP in Dark Souls. Reposted in remembrance of our good friend Jeremy Greer.
Gary Butterfield, Kole Ross, and Jeremy Greer talk about the basics of PVP in Dark Souls. Reposted in remembrance of our good friend Jeremy Greer.
Arachnophobia is now mostly forgotten, but it was once a beloved one-off horror comedy movie about extremely virile spiders overtaking a small town. Then they made a game out of it, and it was very boring! So we talk about Brian Wilson's obsession with “Short'nin' Bread” instead.
Does this have the least good soundtrack of the original run of Tony Hawk games? Probably! Does it still kick a good amount of ass? Yes. THPS3 continues broadening the scope of the beloved skateboarding franchise, with one key idea: More. More secret areas, more goofy levels, more ways to extend your combo! Check out this sweet kickflip!
We don't know anything about soccer, but we DO know things about Mega Man. Unfortunately, this game leans more on the soccer side of the equation. So we default back to the last time either of us played sports: in gym class. We also talk about our recent trips to festivals, both Renaissance and Pride.
You've seen immersive sims before, but have you ever played one where you sneeze? Skin Deep is a cute, weird, immersive sim with indie sensibilities. Your character doesn't wear shoes, you carry the heads of your enemies around in your inventory, and it all takes place on a spaceship.
To prove just how dead in the water Sega was in the mid-1990s, they bet big on Bug!, a very slow 2.5D platformer that began life as a Sonic game. The Sega Saturn was a system in search of an identity, and boy howdy, Bug! did not provide it.
We spilled the bowl, and only questions came out. Upcoming Games: July: -Skin Deep -Tony Hawk's Pro Skater 3 -Cyperpunk 2077: Phantom Liberty -The Talos Principle August: -Metroid: Zero Mission -Split Fiction (with Will Hughes) -Mercenaries: World of Destruction
Have we talked about Spider-Man more than any other superhero on this show? Maybe Batman is up there. And Gary has definitely shoehorned “Turn Off the Dark” into more episodes than is necessary. But this is the first time we've really camped out on the Sinister Six, one of the more incoherent supervillain groups of all time. Also, take a look at Spider-Man's sprites for this game. He's so schlubby!
Back when Fromsoft used to experiment in the B-tier game mines, they made a bizarre Real Time card battle game. That game is Lost Kingdoms, and this is our Summer JRPG. Sometimes life takes you to unexpected places. Unlock the full episode at patreon.com/duckfeedtv
On Father's Day, Hayley discusses what it means to commit to being family and a collective body. (Photo by Gary Butterfield on Unsplash)Join our live chat! https://discord.gg/MNXJSM8New here? http://brownlinechurch.org/connectResources http://brownlinechurch.org/resources Donate http://brownlinechurch.org/donate
On Father's Day, Hayley discusses what it means to commit to being family and a collective body. (Photo by Gary Butterfield on Unsplash)Join our live chat! https://discord.gg/MNXJSM8New here? http://brownlinechurch.org/connectResources http://brownlinechurch.org/resources Donate http://brownlinechurch.org/donate
Folks, Gary chose to harm all of us by picking this game for Abject Suffering. Part of the shovelware dance game craze of about fifteen years ago, the Black Eyed Peas Experience ranks pretty low on the list of things we've covered. And that list is long.
In this spin-off of a spin-off, C&C assumes the Allies are victorious in C&C Red Alert 2, which is why Yuri is out for Revenge. Use your units and strategic wits to outsmart the enemy, and as a reward you will get to see some of the silliest cutscenes ever made.
Covering Guardian War right after Paperboy 64 is a one-two punch of some of the most hideous games we've played. But looking past its shoddy veneer, Guardian War is kind of interesting, if insufficient. Of all of the 3DO games we've played, this is the one that's most like an actual video game… being a kind of over-the-shoulder tactics RPG. Gary also underwent a harrowing medical experience, so we had to talk about that too.
We found a few more doors to check. The Last Door returns with a few more episodes to show off it's unique lo-fi adventure game style. While we're still fans, the second game doesn't work for us quite as much as the first. Still lots of cool stuff to talk about though!
Would you believe that the Paperboy game for the N64 would be one of the ugliest things we've covered for this show? It seems like that would be hard to accomplish, given the competition, but this game's spindly polygonal horrors are genuinely unnerving.
We've already killed viruses, parasites and fungi, what could possibly be waiting for us in the future? Heck, what would we do with it? Upcoming Games: June: * The Last Door Seson 2 * Red Alert 2: Yuri's Revenge * Lost Kingdoms July: * Skin Deep * Tony Hawk's Pro Skater 3 * Cyberpunk2077: Phantom Liberty * The Talos Principle
Make no mistake: This is a game created for a furry vore comic… but it's such a mild example of what we can only assume is fetish material that all we're left with is a pretty okay Popeye arcade game clone. So we talk about the many faces of Gordon Ramsey instead.
What if combat was less about hitting your opponent, and more about circling around them at very high speeds? Ace Combat 4 is one of the genre standards for the dog-fighting genre. There aren't that many games in there, so when people like one it generally stands out. But is there enough there to entertain the non-fan of the genre? And how did they manage to add an alternate reality plot to this?
People have been asking us to cover the Burger King games for as long as this show has existed. They fit the remit of Abject Suffering so perfectly! But emulation is difficult, and we wanted to make absolutely sure we could play these games perfectly, so we could avoid talking about them and instead dwell on how the Burger King corporation wasted a character with the amazing name “The Duke of Doubt”.
Time to join Chris, Sherry and Jake, and Ada, as they do the same shit Leon did last episode.
How many zombies is too many zombies? Probably about one campaign of Resident Evil 6. Prepare to be worn down until you don't like this pretty good game with the sheer amount of content it offers.
Do you dare to feel satisfied? Build a dream factory on a mostly uninhabited alien planet. Build it again once you realize how much more efficientiely you could do it. This week we are joined by special guest Ben Merkel from the Level, since the game takes hundreds of hours to properly play. Rest up, Gary.
Our cup runneth over with questions. Here are your spilled questions.