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Are you ready for an episode about a notoriously derided Superman game hosted by two people who don't really care for or know about Superman, and haven't seen that new movie everyone's raving about? We hope so!
Fabi hat sich den Twitch-Streamer Dominik geschnappt, um mit ihm über das Spiele-Genre der Gacha zu erzählen. Dabei hatten sie bereits einen Podcast dazu aufgenommen. Durch den neuen Kontent wurde eine neue Aufnahme notwendig. Leuchttürme 00:00:00 - Einleitung, Qualitätsmerkmale & (WARNUNG)Gefährliches Verhalten 00:09:40 - Worum gehts?, Stretchende Gliedmaßen & Teamwork 00:28:38 - "Wie ein Bummerang", Endgame-Ressourcen & klare Geldeinsätze 00:40:31 - Lieblingsteams, neue Storyhappen & Lieblingsmenschen 01:02:10 - Abmoderation & "Anko is so nett und schreibt die Shownotes." Wie ihr uns erreichen könnt: Unser Discord / Unsere Mail Ankos Twitch / Ankos Reviews / Ankos YouTube Lasst ein Feedback da, gebt uns Rückmeldung und fühlt euch unterhalten! Unsere Intromusik wurde von dem talentierten Gary Butterfield kreiert, zu finden auf Duckfeed.
Fabi hat sich den Twitch-Streamer Dominik geschnappt, um mit ihm über das Spiele-Genre der Gacha zu erzählen. Dabei hatten sie bereits einen Podcast dazu aufgenommen. Durch den neuen Kontent wurde eine neue Aufnahme notwendig. Leuchttürme 00:00:00 - Einleitung, Qualitätsmerkmale & (WARNUNG)Gefährliches Verhalten 00:09:40 - Worum gehts?, Stretchende Gliedmaßen & Teamwork 00:28:38 - "Wie ein Bummerang", Endgame-Ressourcen & klare Geldeinsätze 00:40:31 - Lieblingsteams, neue Storyhappen & Lieblingsmenschen 01:02:10 - Abmoderation & "Anko is so nett und schreibt die Shownotes." Wie ihr uns erreichen könnt: Unser Discord / Unsere Mail Ankos Twitch / Ankos Reviews / Ankos YouTube Lasst ein Feedback da, gebt uns Rückmeldung und fühlt euch unterhalten! Unsere Intromusik wurde von dem talentierten Gary Butterfield kreiert, zu finden auf Duckfeed.
You are a body. In a video game, you are a body sometimes. Other times, you are a menu, representing a body. What does a game really need to get you to embody the story it wants to tell? Upcoming Games: August: -Metroid Zero -Split Fiction (Gary and Will) -Mercenaries: Playground September: -Legend of Zelda: Majora's Mask (Kaye and Bob Mackey) -Outer Wilds: Echoes of the Eye -Against the Storm
We have such questions to answer for you.
Picking games to cover on Abject Suffering is hard. We don't like hitting ones that have been talked to death. So sometimes we just grab something with a name that calls out to us. What's a Troddler? What does a Troddler mean for my life? We never would have guessed that Troddlers, a game nobody has heard of, might actually be a pretty fun puzzle game. Color us shocked!
Can a robot's heart beat like a man's? What makes us human? Probably puzzle solving. Robots can't solve puzzles. Prove me wrong, kids. Unlock the full episode at patreon.com/duckfeedtv
This week we speak with Jeremy Greer, of Days of Future Cast and many other shows, about his experiences with the Shadow of the Erdtree. We also read your responses to Castle Ensis and Scadu Altus! Reposted in remembrance of our good friend Jeremy Greer.
Jeremy Greer joins us to talk about the remainder of Immortal: Unchained, as we storm Apex Citadel, face a completely unforeseen betrayal, and finally transcend reality itself. Reposted in remembrance of our good friend Jeremy Greer.
Gary Butterfield, Kole Ross, and Jeremy Greer talk about Lothric Castle. Reposted in remembrance of our good friend Jeremy Greer.
Wild Woody is a swan-song for a system nobody owned, built around a power fantasy nobody has ever had. Who wants to be a pencil? So we introduce a much more tempting fantasy… How many hot dogs could you be trusted with?
This very special episode takes a break from Dark Souls 3 to count down Gary and Jeremy Greer's bottom ten Soulsborne areas! This episode is brought to you by Gary's lovely Kickstarter backers who made Souls of Darkness a reality. Stay tuned for more specials! Reposted in remembrance of our good friend Jeremy Greer.
Gary Butterfield, Kole Ross, and Jeremy Greer talk about the early Chalice Dungeons. This episode covers the basics, the Pthumerian Labyrinth, the Central Pthumerian Labyrinth, the Hintertomb, and the Lower Hintertomb. Reposted in remembrance of our good friend Jeremy Greer.
Gary Butterfield, Kole Ross, and Jeremy Greer talk about Drangleic Castle, including the Shrine of Winter and the King's Passage. Reposted in remembrance of our good friend Jeremy Greer.
We return to Night City to embark on a new mission in the slums of Dogtown. V gets mixed up in the whacky adventures of a sitting president. Does Phantom Liberty return to the heights once-achieved by the Witcher 3 DLC? Join us and find out!
Gary Butterfield, Kole Ross, and Jeremy Greer talk about World 3-1 of Demon's Souls. Reposted in remembrance of our good friend Jeremy Greer.
Gary Butterfield, Kole Ross, and Jeremy Greer reconvene to take a more in-depth look at PVP in Dark Souls. Reposted in remembrance of our good friend Jeremy Greer.
Gary Butterfield, Kole Ross, and Jeremy Greer talk about the basics of PVP in Dark Souls. Reposted in remembrance of our good friend Jeremy Greer.
Arachnophobia is now mostly forgotten, but it was once a beloved one-off horror comedy movie about extremely virile spiders overtaking a small town. Then they made a game out of it, and it was very boring! So we talk about Brian Wilson's obsession with “Short'nin' Bread” instead.
Does this have the least good soundtrack of the original run of Tony Hawk games? Probably! Does it still kick a good amount of ass? Yes. THPS3 continues broadening the scope of the beloved skateboarding franchise, with one key idea: More. More secret areas, more goofy levels, more ways to extend your combo! Check out this sweet kickflip!
We don't know anything about soccer, but we DO know things about Mega Man. Unfortunately, this game leans more on the soccer side of the equation. So we default back to the last time either of us played sports: in gym class. We also talk about our recent trips to festivals, both Renaissance and Pride.
You've seen immersive sims before, but have you ever played one where you sneeze? Skin Deep is a cute, weird, immersive sim with indie sensibilities. Your character doesn't wear shoes, you carry the heads of your enemies around in your inventory, and it all takes place on a spaceship.
To prove just how dead in the water Sega was in the mid-1990s, they bet big on Bug!, a very slow 2.5D platformer that began life as a Sonic game. The Sega Saturn was a system in search of an identity, and boy howdy, Bug! did not provide it.
We spilled the bowl, and only questions came out. Upcoming Games: July: -Skin Deep -Tony Hawk's Pro Skater 3 -Cyperpunk 2077: Phantom Liberty -The Talos Principle August: -Metroid: Zero Mission -Split Fiction (with Will Hughes) -Mercenaries: World of Destruction
Have we talked about Spider-Man more than any other superhero on this show? Maybe Batman is up there. And Gary has definitely shoehorned “Turn Off the Dark” into more episodes than is necessary. But this is the first time we've really camped out on the Sinister Six, one of the more incoherent supervillain groups of all time. Also, take a look at Spider-Man's sprites for this game. He's so schlubby!
Back when Fromsoft used to experiment in the B-tier game mines, they made a bizarre Real Time card battle game. That game is Lost Kingdoms, and this is our Summer JRPG. Sometimes life takes you to unexpected places. Unlock the full episode at patreon.com/duckfeedtv
On Father's Day, Hayley discusses what it means to commit to being family and a collective body. (Photo by Gary Butterfield on Unsplash)Join our live chat! https://discord.gg/MNXJSM8New here? http://brownlinechurch.org/connectResources http://brownlinechurch.org/resources Donate http://brownlinechurch.org/donate
On Father's Day, Hayley discusses what it means to commit to being family and a collective body. (Photo by Gary Butterfield on Unsplash)Join our live chat! https://discord.gg/MNXJSM8New here? http://brownlinechurch.org/connectResources http://brownlinechurch.org/resources Donate http://brownlinechurch.org/donate
Folks, Gary chose to harm all of us by picking this game for Abject Suffering. Part of the shovelware dance game craze of about fifteen years ago, the Black Eyed Peas Experience ranks pretty low on the list of things we've covered. And that list is long.
In this spin-off of a spin-off, C&C assumes the Allies are victorious in C&C Red Alert 2, which is why Yuri is out for Revenge. Use your units and strategic wits to outsmart the enemy, and as a reward you will get to see some of the silliest cutscenes ever made.
Covering Guardian War right after Paperboy 64 is a one-two punch of some of the most hideous games we've played. But looking past its shoddy veneer, Guardian War is kind of interesting, if insufficient. Of all of the 3DO games we've played, this is the one that's most like an actual video game… being a kind of over-the-shoulder tactics RPG. Gary also underwent a harrowing medical experience, so we had to talk about that too.
We found a few more doors to check. The Last Door returns with a few more episodes to show off it's unique lo-fi adventure game style. While we're still fans, the second game doesn't work for us quite as much as the first. Still lots of cool stuff to talk about though!
Would you believe that the Paperboy game for the N64 would be one of the ugliest things we've covered for this show? It seems like that would be hard to accomplish, given the competition, but this game's spindly polygonal horrors are genuinely unnerving.
We've already killed viruses, parasites and fungi, what could possibly be waiting for us in the future? Heck, what would we do with it? Upcoming Games: June: * The Last Door Seson 2 * Red Alert 2: Yuri's Revenge * Lost Kingdoms July: * Skin Deep * Tony Hawk's Pro Skater 3 * Cyberpunk2077: Phantom Liberty * The Talos Principle
Make no mistake: This is a game created for a furry vore comic… but it's such a mild example of what we can only assume is fetish material that all we're left with is a pretty okay Popeye arcade game clone. So we talk about the many faces of Gordon Ramsey instead.
What if combat was less about hitting your opponent, and more about circling around them at very high speeds? Ace Combat 4 is one of the genre standards for the dog-fighting genre. There aren't that many games in there, so when people like one it generally stands out. But is there enough there to entertain the non-fan of the genre? And how did they manage to add an alternate reality plot to this?
People have been asking us to cover the Burger King games for as long as this show has existed. They fit the remit of Abject Suffering so perfectly! But emulation is difficult, and we wanted to make absolutely sure we could play these games perfectly, so we could avoid talking about them and instead dwell on how the Burger King corporation wasted a character with the amazing name “The Duke of Doubt”.
Time to join Chris, Sherry and Jake, and Ada, as they do the same shit Leon did last episode.
One of our least favorite game coverage schticks is pretending that a game's concept is so wacky that you can't understand it. You play as a mosquito who's tormenting a family, and it's a flight sim? Okay, cool, I get it. A domino wants to run little courses? Sure, why would I try to stop him? A studio's whole deal is putting aquatic life in strange situations? This can totally fit in my brain and it would diminish us all to pretend that's not the case.
How many zombies is too many zombies? Probably about one campaign of Resident Evil 6. Prepare to be worn down until you don't like this pretty good game with the sheer amount of content it offers.
Listen, Mercenary Force isn't a bad game at all. It's actually quite interesting, if a bit too hard. A side scrolling shooter where you control four feudal Japanese warriors? It's a good premise! Nobody knows what Gary was thinking when he brought this one. “Why is one of the hosts named differently? What happened!?” Kaye is transitioning! Find out more here. (https://www.patreon.com/posts/127161202)
Do you dare to feel satisfied? Build a dream factory on a mostly uninhabited alien planet. Build it again once you realize how much more efficientiely you could do it. This week we are joined by special guest Ben Merkel from the Level, since the game takes hundreds of hours to properly play. Rest up, Gary.
Our cup runneth over with questions. Here are your spilled questions.
Given how many super soldiers there are out there, you'd think there would be more social support for them. Groups, meetings, organizations. Shit, did I just reinvent the Venture Bros. from first principles? Come in and find out! “Why is one of the hosts named differently? What happened!?” Kaye is transitioning! Find out more here. (https://www.patreon.com/posts/127161202)
Before listening to this episode, please complete this towers of Hanoi puzzle. Upcoming WOFF Games: May: * Satisfactory (w/ Ben Merkle) * Resident Evil 6 * Ace Combat 4: Shattered Skies June: * The Last Door: Season 2 * Command & Conquer: Yuri's Revenge (w/ Brayton Cameron) * Lost Kingdoms
This week a patron demand takes us into a discussion about a game that Gary likes quite a bit. The Jurassic Park SNES game is open world, mixed perspective, and overall a huge surprise, since Ocean doesn't usually do work this interesting.
Way back when, when it felt like horror games were few and far between, we would settle for The Suffering. It's a real B-delivery of some A-level ideas. If you have nostalgia, it's justified, if you don't have nostalgia, wow what a weird game. Plus, there's a morality system based on how well you can not hit the NPCs. Unlock the full episode at patreon.com/duckfeedtv
It's the future. You're on a gameshow. You need to wipe out the speed gangs with vigilante car violence, murdering every last one of them… for real! But not really though. But really, it's VR. But it's LIKE death. But not death. We can't emphasize enough how unlike and like real death this is.
He's not quite a knight, he's not quite a gladiator. He's just Rygar. And he's going to... defeat the Animalized Men Wriggling Eerily. Come join us in this proto-Metroidvania and we see what strange design decisions were made during the wild west era of early console gaming.
No role-playing today, kids! Just time for that sweet tappa-tappa. Grind for gear, slay some jellied cubes, and enjoy killing some time in this Diablo-clone with a Dungeons and Dragons skin.