Podcasts about XR

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Best podcasts about XR

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Latest podcast episodes about XR

创业内幕 Startup Insider
S7 Vol.31 灵明光子臧凯:当激光雷达学会看世界

创业内幕 Startup Insider

Play Episode Listen Later Oct 30, 2025 35:43


20世纪60年代末,在人类的首次登月任务中,一面类似镜子的后向反射器被宇航员安装在了月球表面。从地球向该装置发射激光,人类第一次精准测得了地月距离。近半个世纪后的今天,人类将激光装上车辆,使其成为智驾核心的传感器;也装进了机器人,用于构建其感知世界的感官。而这个堪称「看见未来的眼睛」的技术,正是大众耳熟能详的激光雷达。从最初笨重的机械式到如今小巧高效的固态式,激光雷达技术当下正处于加速迭代的关键阶段,带动整个产业链格局经历一场根本性变革。本期节目,我们邀请到3D传感器芯片和解决方案提供商灵明光子的创始人&CEO臧凯,分享国产激光雷达芯片的核心技术及应用前景。激光雷达经历了怎样的发展和迭代历程?单光子探测器技术实现了哪些技术突破?国产激光雷达芯片目前进展到了哪一步?除了汽车,固态式激光雷达芯片还将如何革新扫地机、无人机、XR设备乃至具身智能等行业?【01:18】乘着新能源东风,实现激光雷达芯片国产替代【02:36】从产业链到消费认知,激光雷达逐渐跨越鸿沟【04:19】“激光雷达是额外的安全气囊”【07:54】从一个“疯狂想法”开始的创业旅程【11:25】“单光子探测器”如何拓展汽车感知边界?【15:19】激光雷达在驾驶之外的应用场景【17:03】海外激光雷达芯片巨头的产品策略【19:51】用功能降低客户的适应成本【22:53】激光雷达在未来消费电子领域的潜力【25:54】机器人的上下半身逻辑【29:40】「白色家电」为什么需要激光雷达芯片?【30:00】“技术造福人类生活”【35:15】评论区抽取5名听众送出精美周边《创业内幕》粉丝群已经开通,在这里,你可以跟节目制作人/主持人直接沟通,也可以第一时间了解到纪源资本线下活动动态,见到纪源资本的投资人,结交其他互联网圈子里的小伙伴。 入群方式:1)添加微信号“JiyuanFans”为好友,并在好友请求中标注“创业” 2)把你的全名和职称发给创业小助手;如果您想约访谈,请添加小助手微信,并附上访谈嘉宾简介,小助手将帮您对接。

Business RadioX ® Network
Artisan Design Studio, Walk Your Plans Atlanta Win GNFCC Honors

Business RadioX ® Network

Play Episode Listen Later Oct 30, 2025


Artisan Design Studio, Walk Your Plans Atlanta Win GNFCC Honors (GNFCC 400 Insider, Episode 109) This edition of the GNFCC 400 Insider podcast features two entrepreneurs who are changing what "seeing the plan" means for homeowners and builders in our region. Ryan Williams, owner of Artisan Design Studio, shares how a small design firm can […]

The GNFCC 400 Insider
Artisan Design Studio, Walk Your Plans Atlanta Win GNFCC Honors

The GNFCC 400 Insider

Play Episode Listen Later Oct 30, 2025


Artisan Design Studio, Walk Your Plans Atlanta Win GNFCC Honors (GNFCC 400 Insider, Episode 109) This edition of the GNFCC 400 Insider podcast features two entrepreneurs who are changing what "seeing the plan" means for homeowners and builders in our region. Ryan Williams, owner of Artisan Design Studio, shares how a small design firm can […] The post Artisan Design Studio, Walk Your Plans Atlanta Win GNFCC Honors appeared first on Business RadioX ®.

Spatial Realities (zuvor: Metaverse Podcast)
E113 - Neue Headsets von Apple, Samsung, Amazon, Varjo und Valve & Updates vom Snapfest 2025

Spatial Realities (zuvor: Metaverse Podcast)

Play Episode Listen Later Oct 30, 2025 85:47


In dieser Episode besprechen Thomas Bedenk und Thomas Riedel die Headset-Releases und Ankündigungen der letzten Wochen: Apples Prozessor-Update und welche Strategie dahinter steckt, der Launch des ersten Android XR Headsets Galaxy XR, Amazons Ankündigung einer Augmented Reality Brille für ihre Fahrer, Varjos Überarbeitung ihres XR-4-Headsets und der Push in Richtung Military, und Valves Headset, dass als Steam Frame vielleicht schon dieses Jahr erscheinen könnte. Und sie sprechen über Snaps zahlreichen Updates sowohl für Snap 2.0 als auch für Creator und Developer, in Vorbereitung auf den Launch der Snap Specs im kommenden Jahr.

New Realities: Der XR-Podcast
Wie aus Fotos und Videos ganz einfach digitale 3D-Zwillinge werden

New Realities: Der XR-Podcast

Play Episode Listen Later Oct 30, 2025 33:05 Transcription Available


Virtuelle Experiences und XR-Welten brauchen Inhalte – zum Beispiel realistische, detailgetreue 3D-Objekte, die reale Gegenstände widerspiegeln. Doch die zu erstellen, war bislang teuer und aufwendig. Das Münchner Start-up OVRLAY hat mit der Obsphera ein Tool entwickelt, das aus Smartphone-Videos und Fotos 3D-Zwillinge entstehen lässt – schnell, günstig und ganz ohne Spezialwissen. Im Gespräch erklärt Albert Brenner, welche Vorteile das für die XR-Branche hat, warum das die Art verändern könnte, wie wir digitale Inhalte erleben – und wie daraus das „3D-Web“ entstehen könnte, das Internet der nächsten Generation. Albert Brenner ist Unternehmer, Investor und Experte für digitale Innovation mit mehr als 25 Jahren Erfahrung im Aufbau und in der Skalierung von Technologieunternehmen. Er war Mitinitiator von Plattformen wie Check24.de und Roarington.com sowie Mitgründer und Gesellschafter von PepperGlobal (heute Teil von Iris Worldwide), thaltegos (heute Plan.Net), der Digital Transformation Group und diva-e, einer der führenden Digitalagenturen in Deutschland. Als Mitglied der Geschäftsleitung von Xerox verantwortete er Marketing- und Vertriebsorganisationen in D/A/CH und BeNeLux mit einem Umsatzvolumen von über 100 Millionen USD. Heute ist er Mitgründer und CEO von OVRLAY, einem Deep-Tech-Unternehmen, das mit der Obsphera Suite die 3D-Rekonstruktion und KI für Versicherungen, E-Commerce, Automotive und Industrie neu definiert. Darüber hinaus ist er Initiator des Digital Executives Circle, einem Netzwerk für Führungskräfte, die die digitale Zukunft gestalten.

Metaverse Marketing
Cathy at Nvidia's GTC, Advances in Robotics, Cathy Goes Shopping with a Humanoid Robot, Samsung XR's Future, Bored Apes Are Back and r what happened at Vogue Singapore's Next in Vogue and Singularity U South Africa Summit

Metaverse Marketing

Play Episode Listen Later Oct 29, 2025 54:09


In this episode of TechMagic, hosts Cathy Hackl and Lee Kebler explore the fascinating, funny, and sometimes unsettling intersection between humans and machines. From Cathy's “shopping date” with humanoid robot Maximus to Amazon's ambitious plans to automate its warehouses, the hosts unpack how AI and robotics are reshaping work and daily life. They also discuss Samsung's entry into the XR race with the Galaxy headset, the return of Bored Ape Yacht Club's metaverse project, and innovations like direct-to-vinyl recording. With equal parts humour and insight, Cathy and Lee decode how today's emerging technologies are redefining what's possible, and what's still human.Come for the tech and stay for the magic!Cathy Hackl BioCathy Hackl is a globally recognized tech & gaming executive, futurist, and speaker focused on spatial computing, virtual worlds, augmented reality, AI, strategic foresight, and gaming platforms strategy. She's one of the top tech voices on LinkedIn and is the CEO of Spatial Dynamics, a spatial computing and AI solutions company, including gaming. Cathy has worked at Amazon Web Services (AWS), Magic Leap, and HTC VIVE and has advised companies like Nike, Ralph Lauren, Walmart, Louis Vuitton, and Clinique on their emerging tech and gaming journeys. She has spoken at Harvard Business School, MIT, SXSW, Comic-Con, WEF Annual Meeting in Davos 2023, CES, MWC, Vogue's Forces of Fashion, and more. Cathy Hackl on LinkedInSpatial Dynamics on LinkedInLee Kebler BioLee has been at the forefront of blending technology and entertainment since 2003, creating advanced studios for icons like Will.i.am and producing music for Britney Spears and Big & Rich. Pioneering in VR since 2016, he has managed enterprise data at Nike, led VR broadcasting for Intel at the Japan 2020 Olympics, and driven large-scale marketing campaigns for Walmart, Levi's, and Nasdaq. A TEDx speaker on enterprise VR, Lee is currently authoring a book on generative AI and delving into splinternet theory and data privacy as new tech laws unfold across the US.Lee Kebler on LinkedInKey Discussion Topics:00:00 Intro: Welcome to Tech Magic with Cathy Hackl and Lee Kebler01:30 Shopping with Maximus: A Human-Robot Retail Adventure10:35 Amazon's Automation Revolution: 600,000 Jobs Going Robotic18:30 The AI Bubble: Debating the Reality of AGI and Market Hype28:40 Understanding ChatGPT's Limitations and Technical Challenges37:00 Samsung Galaxy XR: A New Player in the XR Hardware Space43:50 Amazon's HUD Glasses and the Future of Spatial Computing50:25 Bored Ape Yacht Club Returns with "Otherside" Metaverse Project54:58 Upcoming Events and a Deep Dive into Vintage Audio Technology Hosted on Acast. See acast.com/privacy for more information.

iWeek (la semaine Apple)
Samsung-Google et le Galaxy XR : un Vision Pro 2x moins cher, c'est possible

iWeek (la semaine Apple)

Play Episode Listen Later Oct 29, 2025 78:28


Rejoignez la communauté iWeek et soutenez-nous sur patreon.com/iweek!Voici l'épisode 252 d'iWeek (la semaine Apple).Samsung-Google et le Galaxy XR : un Vision Pro 2x moins cher, c'est possible.Enregistré en streaming, mercredi - exceptionnellement – 29 octobre 2025 à 18h30 sur X, Twitch, LinkedIn et YouTube.Présentation : Benjamin Vincent, journaliste, producteur et présentateur de Les Voix de la Tech avec la participation de Fabrice Neuman, consultant auprès des PME et contributeur à "Comment ça marche".Au sommaire de cet épisode 252 : Samsung et Google ont lancé leur concurrent du Vision Pro, le Galaxy XR : des caractéristiques très proches et un prix divisé... par deux ; 1.799 $. Apple peut-elle maintenir le Vision Pro, même en version M5, à 3.499 $ aux États-Unis ?Apple condamné à payer 48,7 millions € à trois des quatre opérateurs de téléphonie mobile français pour neuf clauses abusives et illégales imposées dans les contrats de distribution des iPhone 5s et 5c en... 2013 ! Apple également condamné au Royaume-Uni mais soulagé d'une action collective aux Etats-Unis. Nous faisons le point complet sur cette actualité judiciaire.Fabrice a testé l'iPhone Air et il vous livre ses conclusions d'autant plus intéressantes qu'on trouve désormais le nouvel iPhone ultra-fin à 400 € de moins qu'au tarif officiel Apple (829€ au lieu de 1.229€).Et puis, ne manquez pas les deux "Breaking News" du jour : l'arrivée des versions 26.1 RC qui laissent espérer une 26.1 pour tous, la semaine prochaine ; et la panne en cours qui touche Azure, le Cloud de Microsoft, dix jours après une panne de plus de 15 jours chez son principal concurrent, AWS.Pas bonus hebdo exclusif. Retrouvez-le dès la semaine prochaine si vous faites partie de nos soutiens Patreon sur Patreon.com/iweek : rejoignez la communauté ! Aidez-nous à développer iWeek en cette 6è saison. Merci d'avance.Rendez-vous mardi 4 novembre 2025 à partir de 18h30 (nouvel horaire) en direct sur X, YouTube, Twitch et LinkedIn pour l'épisode 253 : et en ce 1er mardi du mois, il s'agira d'un épisode interactif au cours duquel vous pourrez participer en visio via un lien qui vous sera envoyé le 4 novembre !Hébergé par Ausha. Visitez ausha.co/politique-de-confidentialite pour plus d'informations.

This Week in XR Podcast
"Interstellar Arc” a Free-roam, Tactile, Narrative VR World at AREA15, Las Vegas - Paul Raphaël

This Week in XR Podcast

Play Episode Listen Later Oct 28, 2025 45:24


Paul Raphaël , co-founder of Felix & Paul Studios, joins the AI XR Podcast for a candid, high-energy discussion on the state and future of immersive experiences. Broadcasting live from Las Vegas during the launch of "Interstellar Arc" at AREA15, Raphael details the three-year journey behind this ambitious location-based VR attraction—capable of hosting 170 simultaneous users in a fully interactive, physically-anchored world.Paul explains how Felix & Paul's background in cinematic VR, including their Emmy-winning "Space Explorers" ISS series, led organically to massive real-world installations like The Infinite and Interstellar Arc. The team's relentless commitment to high presence, practical haptics, and social immersion has kept Felix & Paul at the top of XR content for over a decade. Raphael shares the lessons learned from surviving through hardware hype cycles, pivoting when needed, and betting big on experiential location-based entertainment. He compares the Interstellar Arc's staged onboarding and world-building to the best of Disney Imagineering, blending nostalgia with cutting-edge tech.The group unpacks the mixed reviews for Samsung's Galaxy XR headset, discusses OpenAI and Microsoft's latest browser moves, and debates the implications of California's new chatbot disclosure law. Paul and the hosts dig deep on business realities—headset costs, throughput limitations, and why word-of-mouth and “the ultimate holodeck” matter more than the marketing hype. Raphael offers advice for young creators: stay obsessed, be nimble, and design for what's actually possible today—not just hype for the future.Guest Interview HighlightsLaunching “Interstellar Arc” at AREA15: 170-player free-roam VR set in a massive, tactile spaceport—blending real-world physicality, seamless pre-show and post-show narrative, and next-gen social VR.Lessons from “The Infinite” and Space Explorers: Pivoting toward large-scale, high-throughput live VR events as a sustainable creative and business model.Staying power in XR: Why creative obsession, no-plan-B persistence, and ground-level adaptability have kept Felix & Paul thriving.Haptics, real objects, and social immersion: Making “free-roam” a convincing, embodied experience—even with today's hardware.XR's future: Why the studio's best projects might be ahead—and how true mixed reality will need to drive down headset weight, friction, and heat.News Segment HighlightsAmazon's leaked internal AI & robotics roadmap Meta reorgs AI staffSamsung launches Galaxy XR headset OpenAI and Microsoft debut AI browsersCalifornia passes first US chatbot lawWikipedia sees 8% drop in traffic Thanks to our sponsors:Zappar MattercraftViture: Luma Series XR Glasses Hosted on Acast. See acast.com/privacy for more information.

RECENTERED - A VR Podcast
Recentered Episode [50] - Memoreum, Reach, Arken Age (Quest), Samsung Galaxy XR + MORE!

RECENTERED - A VR Podcast

Play Episode Listen Later Oct 27, 2025 111:37


Welcome to Recentered, a VR podcast about the latest in VR, AR, and XR hardware and games.Retro Computer Museum meetup tickets:https://retrocomputermuseum.co.uk/eve...Memoreum Quest key giveaway - email us before Nov 4th at recenteredpodcast@gmail.com with a message saying you'd like to be entered into the draw, or message Fluke on the Recentered Discord.E-MAIL:recenteredpodcast@gmail.comGARY'S YOUTUBE CHANNEL: / @immersedrobot LEE'S YOUTUBE CHANNEL: / @dazednetic RECENTERED MERCH:https://tinyurl.com/f4c3nphx

Logbuch Digitalien
Episode 102: Gemischte Zukunft

Logbuch Digitalien

Play Episode Listen Later Oct 26, 2025 45:08


Mit Markus Hörster und Christian Cordes. In dieser Folge sprechen wir mit dem Journalisten Thomas Riedel aus Köln (Foto) über das große Thema Extended Reality, kurz XR. Was macht diese Technik aus und wozu brauchen wir XR-Brillen überhaupt? App-Tipps des Monats Focus Friend by Hank Green (iOS, Android) Beeper (iOS, Android)

Manzanas Enfrentadas
ME-RO 155. Samsung Galaxy XR Vs. Apple Vision Pro

Manzanas Enfrentadas

Play Episode Listen Later Oct 25, 2025 32:06


En el Me-ro de esta semana, tenemos un combate muy de actualidad entre los dispositivos de realidad mixta de las dos principales compañías de telefonía. Samsun ha presentado su idea de como debe un visor XR. Si bien Apple estaba a sus anchas con el simple ronroneo de lejos de Meta, esto ha cambiado. Samsung parece haberle plantado cara y ha lanzado un rival digno al 50% de precio.Este podcast es parte de nuestro compromiso 7 de 7. Lo tenemos!!!!

idearVlog

idearVlog

Play Episode Listen Later Oct 22, 2025 13:41 Transcription Available


En este nuevo episodio de idearVlog, el Tío Fabián analiza sin filtros la llegada de las Galaxy XR, las primeras gafas creadas por Samsung y Google con el sistema operativo Android XR y potenciadas por Qualcomm.

XR AI Spotlight
AI Workflows for XR Developers

XR AI Spotlight

Play Episode Listen Later Oct 22, 2025 46:33


Preston Platt, CTO and founder of Rock Paper Reality, joins the show to share how his team pushes the limits of XR development by blending AI workflows with rapid prototyping. With more than 16 years of experience in 3D modelling, animation, and spatial computing, Preston has built AR and MR projects for mobile, smartglasses, and headsets like the Apple Vision Pro. In this conversation, he explains how his studio embraces AI to accelerate code and asset generation, the role of generalists in creative teams, and why open XR remains critical for cross-platform development. He also reflects on the challenges of AI-driven characters, latency in NPC interactions, and the tradeoffs between artistry and automation. Listeners will gain insights into emerging workflows, platform adoption, and the future of shared immersive experiences across devices.Subscribe to XR AI Spotlight weekly newsletter

Metavertising // Metaverse Marketing
#50 - Meta Ray-Ban Display & Meta Connect w/ Tom Krikorian

Metavertising // Metaverse Marketing

Play Episode Listen Later Oct 22, 2025 49:22


Meta Connect had hiccups—but did it just spark the mainstream AR era? XR developer Tom Krikorian (Studio 84) joins Ely Santos to unpack first impressions of Ray-Ban Display, why the EMG wristband is the real breakthrough, and what devs need before this market explodes. We get candid about Horizon Worlds, Meta's SDK (or lack of it), and Apple's tight ecosystem + on-device AI advantage. In this episode:Hands-on with Ray-Ban Display: one-eye HUD, real-world navigation, where it shines—and where it strains. The wristband wow-factor: finger-level intent control that finally feels ready for prime time. Developer reality check: unstable stacks, shifting roadmaps, and why an SDK + clear monetization path are non-negotiable. Meta vs. Apple: open ambitions vs. end-to-end optimization (iPhone, processors, on-device AI). Who's better positioned? Early use cases that actually stick: notifications without the phone, live captions, travel translation, and accessibility. The Horizon Worlds debate: chasing Roblox—or losing the VR plot? Guest: Tom Krikorian — visionOS/XR developer, Studio 84; Host: Ely Santos — Metavertising Podcast. If you're building for XR—or betting your brand on the next wave of consumer wearables—this is your field guide to what's real, what's hype, and what's coming next.

This Week in XR Podcast
The Next Video Renaissance, The Future of Creativity,  Hollywood, & AI Filmmaking – Amit Jain Luma AI

This Week in XR Podcast

Play Episode Listen Later Oct 21, 2025 43:58


Amit Jain, CEO and founder of Luma AI, joins Charlie Fink, Ted Schilowitz, and Rony Abovitz to unpack the future of AI-native video and the transformation of Hollywood's creative economy. Once an Apple engineer, Jain launched Luma during the early NeRF boom and built what is now the industry's best-performing AI video generation system—Luma Ray 3, the world's first HDR model capable of 16-bit cinematic compositing. In this episode, Jain argues that AI video isn't just a tool—it is quickly becoming the new substrate of the internet, a reality where professional-grade video replaces web pages as the primary interface for information, learning, and entertainment.Before Luma, Jain led core Apple Vision teams, where he learned how AI perception systems interpret the world. That experience now powers Luma's radical thesis: every phone user will soon generate an hour of personalized video per day, making video “the new language of the internet.”The hosts challenge Jain on whether startups like Luma can compete with OpenAI's Sora and Google's Veo, and Jain answers with confidence: “Big companies marketing harder doesn't matter—the best models always win because creators demand control, quality, and speed.” Luma, he explains, is already embedded in four of the six major Hollywood studios and hundreds of professional production houses, providing real-time previsualization, set extension, and multi-character scene generation on consumer hardware.Guest Highlights: Amit Jain on AI-First CinemaHollywood adopters: Four of six major studios already using Luma Ray 3 for previsualization, compositing, and AI-assisted performance capture.Death of performance capture: Luma's video-to-video model translates acting from an iPhone recording directly into 3D characters—replacing mo-cap workflows with laptop AI pipelines.AI for directors, not automation: Jain insists AI empowers storytellers. Directors can now reshoot, re-time lighting, or replace actors at negligible cost—transforming iteration speed, not intent.The “professional-first” strategy: While OpenAI and Google chase consumers, Jain is targeting the $1.2 trillion professional video production market, where 90% of spending occurs.Hollywood's broken math: “Studios die because of $400-million movies,” he says. “Make 10 films for $40 million each and you'll have a creative renaissance.”News Segment HighlightsSnap's Lens Fest reveals next-gen Spectacles with binocular see-through XR displayAnduril's new IVAS “Eagle Eye” headset Apple announces Vision Pro Gen 2 .Samsung's Galaxy XR headset Flint AI raises new round from a16z and Sheryl SandbergThis Episode's SponsorsZappar's Mattercraft – AI-integrated 3D web design suite for building immersive XR content.Viture Luma XR Glasses – 52° FOV and 152-inch virtual screen experience for gaming and streaming.Subscribe for weekly insider perspectives from industry veterans who aren't afraid to challenge Big Tech. New episodes every Tuesday. Watch the full videos on YouTube. Hosted on Acast. See acast.com/privacy for more information.

Double Tap Canada
Tech Turbulence: Outages, Innovations, and Inspiring Journeys

Double Tap Canada

Play Episode Listen Later Oct 21, 2025 56:45


Explore the worldwide internet outage that brought Amazon Web Services to a halt, our growing dependency on cloud technology, and Samsung's new Android XR headset launch—plus an inspiring conversation with retired U.S. Judge David Tatel on blindness, technology, and his memoir, Vision.In this episode, Steven Scott and Shaun Preece dive into a major global internet outage triggered by Amazon Web Services and the cascading impact on apps, smart homes, and even essential services. They discuss the vulnerability of putting all our digital eggs in one basket, raising questions about the resilience of cloud computing for everyday users and critical systems. The conversation shifts to Samsung and Google's highly anticipated Android XR headset, what it could mean for mainstream adoption, and the potential benefits for people with low vision. The hosts debate whether consumers will embrace headsets or wait for sleek XR glasses. Finally, the episode features an insightful archive interview with retired U.S. federal judge David Tatel, who shares his journey with retinitis pigmentosa, the challenges of hiding vision loss, and how technology transformed his professional and personal life. His memoir, Vision: A Memoir of Blindness and Justice, offers an honest look at resilience, acceptance, and the power of accessible tech.Relevant LinksDavid Tatel's Vision: https://www.hachettebookgroup.com/titles/david-s-tatel/vision/9780316566342/Double Tap: https://doubletaponair.com Find Double Tap online: YouTube, Double Tap Website---Follow on:YouTube: https://www.doubletaponair.com/youtubeX (formerly Twitter): https://www.doubletaponair.com/xInstagram: https://www.doubletaponair.com/instagramTikTok: https://www.doubletaponair.com/tiktokThreads: https://www.doubletaponair.com/threadsFacebook: https://www.doubletaponair.com/facebookLinkedIn: https://www.doubletaponair.com/linkedin Subscribe to the Podcast:Apple: https://www.doubletaponair.com/appleSpotify: https://www.doubletaponair.com/spotifyRSS: https://www.doubletaponair.com/podcastiHeadRadio: https://www.doubletaponair.com/iheart About Double TapHosted by the insightful duo, Steven Scott and Shaun Preece, Double Tap is a treasure trove of information for anyone who's blind or partially sighted and has a passion for tech. Steven and Shaun not only demystify tech, but they also regularly feature interviews and welcome guests from the community, fostering an interactive and engaging environment. Tune in every day of the week, and you'll discover how technology can seamlessly integrate into your life, enhancing daily tasks and experiences, even if your sight is limited. "Double Tap" is a registered trademark of Double Tap Productions Inc. Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

Manchester Green New Deal podcast
After XR: live at the World Transformed

Manchester Green New Deal podcast

Play Episode Listen Later Oct 20, 2025 46:45


Over the weekend the GND Media team ran a radio station at The World Transformed festival, taking place in Hulme this year. Shout out to Josh, Becky, Stephen, Matthew, Mikki, Fitzroy and Barney! XR not only brought climate issues into the mainstream, they also changed how people protested. However, since COVID XR's civil disobedience style protests have waned and  protests in general seem to have gone back to the prioritising numbers over disruption.Ads is joined by two of his old XR comrades to discuss how XR changed the game but also what protests needs to do today to stay a relevant part of political action.The songs in the show are, Terrorist, by Low Key Health and Wealth by Bob VylanSupport the show

The Futurists
The 3D Future

The Futurists

Play Episode Listen Later Oct 17, 2025 55:43


The future of computing is 3D, according to Avi Bar Zeev. For three decades, this creative technologist  has played a part in the creation of every major advance in spatial computing, immersive media, and XR. This week, Avi joins the Futurists to explain how previous breakthroughs will make the next wave of 3D computing possible. Avi shares what he has learned from 30 years of designing theme park rides, new headsets, virtual worlds and planetary-scale maps.

Coffey & Code
Navigating Digital Well-Being in the Age of AI

Coffey & Code

Play Episode Listen Later Oct 17, 2025 47:42


Author and experience designer Caitlin Krause joins Coffey & Code to unpack digital wellbeing beyond buzzwords: agency over algorithms, the “presence pyramid,” culture cornerstones (dignity, freedom, invention, agency), and practical ways to design for authentic connection in an age of AI, agents, and XR. The conversation spans data ownership, interoperable “internet of agents” ideas like Project NANDA, the loneliness epidemic, and responsible product choices that reduce harm and increase belongingEpisode At A Glance:Define “digital wellbeing” without the hype: aligning intention and attention; context over one-size-fits-all rulesAgency over algorithms: opting into platforms and practices that honor user choice, not just engagement metricsPresence Pyramid & somatic awareness: embodied practices that translate across 2D, XR, and spatial environmentsCulture Cornerstones: dignity → freedom → invention → agency as a repeatable loop for teams and communitiesFrom silos to interoperability: why open protocols for AI agents matter (e.g., Project NANDA)Designing for belonging: move beyond performative social to ambient, low-stakes co-presence that reduces lonelinessSafety first: name harms clearly; pair AI with human support paths and mood check-ins after useResources Mentioned:Digital Well-being (book) by Caitlin Krause; also: Designing Wonder, Mindful by DesignPresence Pyramid (framework)Project NANDA: Networked AI Agents and Decentralized ArchitectureStanford HAI; MIT Media Lab; AR in ActionResearch/voices referenced: Esther Perel, Sherry Turkle, Brené Brown, Fei-Fei Li, Ramesh Raskar, David EaglemanOn anthropomorphism of AI (NPR segment)988 Suicide & Crisis Lifeline (US)  EPISODE CREDITS:Produced and edited by Ashley Coffey. Cover art designed by Ashley Coffey.Headshot by Brandlink MediaIntroduction music composed and produced by Ashley Coffey LINKSFollow Coffey & Code on Instagram, Facebook, Linkedin, and YouTube for the latest emerging tech updates! Subscribe to the Coffey & Code Podcast wherever you get your podcasts to be notified when new episodes go live. © 2025 Coffey & Code Podcast. All rights reserved. The content of this podcast, including but not limited to text, graphics, audio, and images, is the property of Ashley Coffey and may not be reproduced, redistributed, or used in any manner without the express written consent of the owner. Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

TheVR Happy Hour
Akkor most hova nézzek?

TheVR Happy Hour

Play Episode Listen Later Oct 17, 2025 58:25


00:00:00 - Bevezetés00:00:22 - Azahriah koncert00:01:23 - Kávé és alkohol00:02:51 - MVM Dome Jani vs Pisti00:04:04 - Tegnap Budapesten voltunk00:05:39 - Új trendek és az ingerküszöb00:12:25 - ASUS ROG Ally X00:19:21 - Előre megírt, vagy spontán szöveg?00:26:48 - Scripted volt a Top Gear?00:28:31 - Teleprompter és kijelzők az autókban00:33:41 - 3D kijelző00:34:51 - Mikor néztünk utoljára híradót?00:35:38 - Anduril EagleEye katonai XR headset00:41:18 - A jövő háborúja és katonai hadműveletek00:47:15 - Tartalmakat összefoglaló videók00:48:43 - Palantir00:49:28 - 2000. HH00:51:30 - Technológiai hadszíntér és AR szemüvegek00:57:47 - Befejezés

Raise the Line
How Immersive Technology Is Changing Medical Education: Sean Moloney, CEO and Founder of EmbodyXR

Raise the Line

Play Episode Listen Later Oct 16, 2025 33:39


“Giving learners options gives them a better learning experience. It's more holistic and more comprehensive,” says Sean Moloney, CEO and founder of EmbodyXR, an extended reality platform focused on the use of immersive technologies in medical education. In this eye-opening Raise the Line conversation, Moloney explains how AI-powered extended reality (XR) --which integrates augmented, virtual, and simulation-based environments -- allows learners to interact with patients, explore multiple diagnostic choices, and experience varied outcomes based on their decisions. The result, he notes, is not only stronger engagement in learning, but a measurable improvement in understanding. Despite these gains, Moloney is quick to point out that he sees these technologies as complements to traditional training, not substitutes for it. “We'll never replace in-person teaching,” he says, “but we can make learners even better.” Beyond training future clinicians, the EmbodyXR platform is also offering new modes of patient and caregiver education, such as augmented reality guidance for using medical devices at home. Join host Lindsey Smith as she explores how EmbodyXR achieves and maintains clinical accuracy, the connectivity it offers between headsets, personal computers and mobile devices, and other capabilities that are shaping the future of how healthcare professionals and patients will learn. Mentioned in this episode:EmbodyXR If you like this podcast, please share it on your social channels. You can also subscribe to the series and check out all of our episodes at www.osmosis.org/podcast

VR Download
Anduril EagleEye Design Revealed, M5 Apple Vision Pro Announced

VR Download

Play Episode Listen Later Oct 16, 2025 174:37


We discuss Meta's latest Quest and Horizon OS updates — from the Quest Browser's instant WebXR hit testing and v81's Immersive Home, window anchoring and QuickPlay to Quest 3's Windows 11 Remote Desktop ultrawide aspect options and Horizon+'s new indie catalog — plus Anduril's revealed EagleEye military XR headset design, Samsung setting a date for its Android XR headset and a new Lynx tease that could run Google's Android XR, and Apple Vision Pro news including live Apple Immersive LA Lakers games, Logitech's Muse spatial stylus preorders, Apple selling PS VR2 Sense controllers for $250 next month, and the officially announced M5 Vision Pro with a Dual Knit Band.

Reportage Afrique
Nigeria: Lagos, la mégapole nigériane des industries créatives et culturelles

Reportage Afrique

Play Episode Listen Later Oct 16, 2025 2:26


La seconde édition du Forum Création Africa débute ce 16 octobre à Lagos. Porté désormais par MansA (la Maison des mondes africains), ce forum aspire à devenir le carrefour des nouvelles industries culturelles et créatives. De la création immersive  - XR, jeux vidéo, réalité augmentée, innovation dans la mode -  à l'édition trans-média (webtoons), en passant par la création audiovisuelle, les entreprises émergentes africaines de ces secteurs à fort potentiel vont croiser une multitude d'investisseurs, producteurs et créateurs dans la capitale économique du Nigeria. Car depuis une quinzaine d'années, Lagos se révèle être l'une des mégapoles africaines où se concentre le plus grand nombre d'entreprises culturelles, créatives et numériques au km². Pour aller plus loin : Forum Création Africa

Metaverse Marketing
Sora 2, AI Ethics, Nintendo Research, Apple Vision Pro, Support Ends for Windows 10 with Lee Kebler and Adam Davis McGee

Metaverse Marketing

Play Episode Listen Later Oct 15, 2025 47:36


In this episode of TechMagic, hosts Lee Kebler and Adam Davis McGee explore the evolving intersection of AI, creativity, and ethics. Cathy is away this week and will rejoin the show next week. Meanwhile, Lee and Adam delve into OpenAI's Sora 2 and its implications for digital rights, content authenticity, and ethical innovation. The hosts examine Nintendo's research on gaming's cognitive benefits, Apple Vision Pro's NBA partnership, and the Windows 10 end-of-support scenario. They also discuss AI's energy consumption and emerging global regulations on intellectual property. Perfect for tech enthusiasts, creators, and industry professionals, this episode provides balanced insights into the opportunities and responsibilities that accompany today's rapidly evolving digital landscape.Come for the tech, stay for the magic!Adam Davis-McGee BioAdam Davis-McGee is a dynamic Creative Director and Producer specializing in immersive storytelling across XR and traditional media. As Senior Producer at Journey, he led the virtual studio, pioneering cutting-edge virtual experiences. He developed a Web3 playbook for Yum! Brands, integrating blockchain and NFT strategies. At Condé Nast, Adam produced engaging video content for Wired and Ars Technica, amplifying digital storytelling. His groundbreaking XR journalism project, In Protest: Grassroots Stories from the Frontlines (Oculus/Meta), captured historic moments in VR. Passionate about pushing creative boundaries, Adam thrives on crafting innovative narratives that captivate audiences worldwide.Adam Davis-McGee on LinkedInKey Discussion Topics:00:00 Intro: Welcome to Tech Magic with Lee Kebler and ADM04:07 Exploring Artist Reactions to AI: Surprising Enthusiasm in LA08:03 Sora 2: Ethical Concerns and Digital Rights23:55 AI Content Bias: OpenAI's Power Consumption Story33:20 Roblox's New Parent Council: Better Late Than Never38:35 Nintendo Debunks Gaming Myths: Benefits for Attention Span42:47 Apple Vision Pro: NBA License and VR History46:41 Windows 10 Support Ending: What Users Need to Know50:30 Recommendations and Closing Thoughts Hosted on Acast. See acast.com/privacy for more information.

Dirt Tracks & Rib Racks
Episode 201 - Nolan Kiefer

Dirt Tracks & Rib Racks

Play Episode Listen Later Oct 14, 2025 100:48


For this episode we are joined by Nolan Kiefer. He is the driver of the #97 Mini- Sprint and 305 IMCA RaceSaver sprint car out of Jasper, Indiana. Discussed:Crown Vic's, D2 Midgets to start.Recently acquiring a 305 RaceSaver sprint car. His plans for that? How has the 2025 season gone for him?Getting a handle on Tri-State Speedway.Success in MMSA A couple of his favorite establishments in Dubois County - Snaps and SlammersChicken gizzards, hearts, or livers?What are some of his beverages of choice?Kool-aid mouth guard?His sponsors who make it all possible.(Ends around 40:00 minute mark)Stoking the FireWeekend recap from the fellas!Ripper let go as crew chief at SMRRIP - Bobby Allen and Steve PhillipsWest Virginia Motor Speedway reconfiguration and a successful turnout on Saturday 10/11.Western World entry list for USAC hits 41 On deck for the week: WoO @ LPS, LaSalle, High Limit @ Texas Motor Speedway for their finale, DTWC at Eldora, USAC @ Dodge City & Route 66, Trophy Cup @ Tulare (On Flo this year!)Social media of the week: A pot get stirred, Justyn Cox takes an airplane ride, another XR event cancelled "THE DRAFT"(Ends around 1:00:00 mark)Feature FinishWoO sprint cars @ New Egypt and Lincoln (PA)WoO @ Boot Hill for the Bayou ClassicHigh Limit @ Lakeside for the Heartland of America ShowdownUSAC National sprint cars @ Lawrenceburg Speedway for the Fall Nationals Super Dirt Week 53Blue/Gray 100Kokomo Klash 19Antioch Speedway - Open Wheel Octoberfest | NARC & BRCA midgetsBudweiser Nationals @ Bakersfield/KernKramer Cup @ Selinsgrove SpeedwayRon Milton Race of Champions @ Jacksonville SpeedwayWVMS Atomic Speedway - Night of Champions (Ends around 1:09:00 minute mark)The SmokeRJ's bar chicken wingsKrispy Kreme donuts! Birria RamenPenne Pasta5 Guys BurgersRed Lobster b-day mealBunner's hospital food reviewUna Pizza - Chicago loaded meat pizzaA reunion at LJS for us bothDiamonds DinerChuck-eye steaksIHOP for the first time in 15+ yearsTriple smash

The Learning & Development Podcast
The Race for Impact With Egle Vinauskaite

The Learning & Development Podcast

Play Episode Listen Later Oct 13, 2025 44:28


In this episode, Egle Vinauskaite joins David to discuss the very latest AI in L&D report, The Race for Impact, and why L&D is at a pivotal moment. They explore the shift from AI experimentation to implementation, the barriers holding teams back, and the new models of impact outlined in her “Transformation Triangle.” With case studies from Leyton and TTEC, Egle shows how L&D can move beyond content creation to workforce enablement and lasting business value. If you want to understand how L&D can harness AI, adapt with confidence, and stay relevant in a fast-changing landscape, this episode is essential listening. Get Ready For What Comes Next L&D isn't ready for what's next, but you will be - the L&D Performance Academy is a free 9 course certification that gives you the playbook to stay essential in the age of AI agents and rising expectations. Learn how to align learning with business goals, measure real impact and lead with confidence alongside a global community of L&D pros. Don't just ask for a seat at the table, show up with the agenda – enrol here - https://bit.ly/488gT5w KEY TAKEAWAYS Standing still in today's landscape is risky, L&D needs to go beyond producing content and become an indispensable partner in workforce performance. Egel shares and explains the 3 future models L&D can use to evolve and become invaluable within their business - Skills Authority, Enablement Partner, and Adaptation Engine. Not adopting AI is becoming a career-limiting risk for L&D professionals. Your performance is likely to be defined by whether and how you work with AI. BEST MOMENTS “L&D can move beyond content creation, embrace new models of impact and position itself as an indispensable partner in the workforce.” "L&D can't stay a content producer or it will disappear" "First understand your starting point, what does the business come to you for? What is your value add? " Egle Vinauskaite Bio Egle Vinauskaite brings extensive expertise in learning, behaviour, and technology, working with both global enterprises and emerging edtech innovators. Her background spans AI, XR, mobile learning, digital platforms, and blended learning design, giving her a unique perspective on how technology is reshaping organisational learning and the future of work. As both an advisor and researcher, she helps L&D teams integrate AI into their operations and prepare workforces with the skills needed for effective adoption. Blending rigorous research with hands-on application, Egle has a sharp view of how AI is redefining the role of L&D and creating new possibilities for learning in the workplace. https://www.linkedin.com/in/vinauskaite http://nodes.works The Race for Impact report: https://donaldhtaylor.co.uk/research_base/focus04-race-for-impact VALUABLE RESOURCES L&D Master Class Series: https://360learning.com/blog/l-and-d-masterclass-home ABOUT THE HOST David James David has been a People Development professional for more than 20 years, most notably as Director of Talent, Learning & OD for The Walt Disney Company across Europe, the Middle East & Africa. As well as being the Chief Learning Officer at 360Learning, David is a prominent writer and speaker on topics around modern and digital L&D. CONTACT METHOD https://twitter.com/davidinlearning https://www.linkedin.com/in/davidjameslinkedin L&D Collective: https://360learning.com/the-l-and-d-collective https://360learning.com/blog L&D Master Class Series: https://360learning.com/blog/l-and-d-masterclass-home This Podcast has been brought to you by Disruptive Media. https://disruptivemedia.co.uk/

The Periodic Table of Awesome Podcast
TPToA Podcast 424 – The Wrestler

The Periodic Table of Awesome Podcast

Play Episode Listen Later Oct 12, 2025 56:31


The Wrestler Despite his failing health and rapidly diminishing fame, Randy "The Ram" Robinson (Mickey Rourke) continues to eke out a career as a professional wrestler... partially due to financial hardship and partially in an attempt to hold on to the success of his heyday. Is his world improved by the quest to find love and redemption in the arms of Marisa Tomei's "aging" exotic dancer? Or will he find an emotional sanctuary with his estranged daughter (Evan Rachel Wood)? It's from the same director of Requiem for a Dream... what do you think? It's laughs all round for this one folks, as we body slam into our first film of Wrestle-tober! Darren Aronofsky's much lauded 2008 film is our cheery little topic for this week, and the whole team are in the ring for this one! Jill and Peta are the wrestling beauties flying high off the top rope, Dion is hiding behind the Spanish announcers table and Quinny was the ref they knocked out about 10 seconds into the match. Synopsis A faded professional wrestler must retire, but finds his quest for a new life outside the ring a dispiriting struggle. https://youtu.be/wBOqvDs3yko A huge thank you to all the aging wrestlers and exotic dancers who listen to each episode of the show while they should be doing other things... But also thank you, to those  wrestling promoters and Deli managers who join in on the live-chat during the Twitch stream this week, and every week! If you haven't done so before join us next week for our live show! Special love and thanks goes to those who have financially bolstered this podcast via dropping some their hard earnt winnings into our Ko-Fi cup and now also by subscribing on Twitch! Your generosity is always appreciated! if you do know any big shot WWE style promoters willing to pay us to wrassle... let us know! If you feel so inclined give us a sub! The more subs we get the more emotes, you get! Every bit of your support helps us to keep the show on the air! Don't fret if you can't be there for the recording though as you can catch them on Youtube usually later that very night. Make sure to subscribe so you don't miss them! https://youtu.be/FazwcJWcULA?si=XOLzt24ZZgGHkGCJ https://youtu.be/xR-uab9_nsA?si=vLMQiyFBmJQo9Lyd WE WANT YOUR FEEDBACK! Send in voicemails or emails with your opinions on this show (or any others) to info@theperiodictableofawesome.com Please make sure to join our social networks too!  We're on: Youtube: https://www.youtube.com/user/TPToA/ Twitter: www.twitter.com/TPToA Facebook: www.facebook.com/PeriodicTableOfAwesome Instagram: www.instagram.com/theperiodictableofawesome/

EventUp
107. Building Impactful Experiential Campaigns at Yahoo! with Allie Galloway

EventUp

Play Episode Listen Later Oct 8, 2025 35:06


Allie Galloway, Senior Director, Global Events and Experiential Marketing at Yahoo, joins Amanda Ma, CEO and Founder of Innovate Marketing Group, to talk about designing memorable brand activations, leading inspired teams, and staying ahead in experiential marketing. Tune in now and get inspired to reimagine your next event.About the guest:As a Director of Events on the Yahoo Events and Experiential team, Allie Galloway is a passionate and energetic leader with a career built around elevating global brand experiences that drive revenue growth and foster brand affinity. Allie was named to BizBash 500: 2021's Most Influential Event Professionals & Event Marketers' 35 Under 35 Experiential Marketing's Next Generation in 2018. Most recently, she was a finalist for The Drum Awards B2B for Best Internal Company Event: 2021 For the Win Sales Conference and Most Innovative or Creative Use of Content: Yahoo's New Kind of NewFront, and won Best Reimagined Event Experience for BizBash Event Style Awards 2020 for her work on Build It: WFH Edition.   From building multi-million dollar conferences to producing XR videos, Allie's experience spans a wide range of events in the entertainment and technology industries. Before joining AOL in 2015, Allie worked for Sony Music Entertainment, creating bespoke meet & greet and intimate live performance sessions for A-list talent across the Southwest.   Allie received her BA in Creative Writing from California State University, Long Beach, and resides in Boulder, CO with her husband, two children, and golden retriever.Follow Allie on LinkedIn!EventUp is brought to you by Innovate Marketing Group. An award-winning Corporate Event and Experiential Marketing Agency based in Los Angeles, California. Creating Nationwide Immersive Event Experiences to help brands connect with people. Learn more here!At Innovate Marketing Group, we've curated a collection of free resources designed to help you elevate your events and marketing efforts. Whether you're planning a company retreat or navigating the latest event trends, our tools, reports, and checklists are here to support your success and keep you at the forefront of innovation. Access them here!Follow us!Find us on ⁠⁠LinkedIn and Instagram and catch our latest episodes on the EventUp Podcast!

This Week in XR Podcast
Why Spatial Computing Is Harder Than Mars: XR Hype & Smart Glasses – Antony 'SkarredGhost' Vitillo

This Week in XR Podcast

Play Episode Listen Later Oct 7, 2025 38:19


Antony “Skarred Ghost” Vitillo—legendary XR blogger, developer, and authentic voice of the immersive tech world—joins Charlie Fink, Ted Schilowitz, and Rony Abovitz for a sharp, candid take on why spatial computing keeps breaking hearts (and bank accounts). Vitillo, calling in from Torino (and Nutella country), takes listeners inside his evolution from reluctant Twitter handle-user to one of the industry's essential critical thinkers. With 30,000+ social followers and nearly a decade at the helm of the Skarred Ghost blog, Tony has borne witness to every device cycle, product hype wave, and reality check XR can muster.The hosts open with news that captures the collective whiplash of the sector: Samsung finally names its long-awaited “Moohan” headset the Galaxy XR; Apple is reportedly pivoting away from Vision Pro follow-ups in favor of pursuing AI smart glasses, chasing the hardware trend Meta has tried to lead—with several Magic Leap alumni shaping both companies' next moves. Meanwhile, OpenAI's Sora 2 outpaces Google's Veo 3 in text-to-video generation, and “AI feeds” continue to spark debates about separating synthetic from real in our content streams.Guest HighlightsVitillo unveils XR truths learned the hard way:From accidental blogger to “Master Yoda”: Tony's accidental rise began with an anonymous Twitter handle, a failed AR/VR startup, and a mentor's advice to “own” XR expertise—eventually outlasting the startup itself.The real cost of authenticity: European sensibilities (practical, cost-effective, resistant to Silicon Valley bombast) shaped Tony's on-the-ground verdicts: the Google Glass era was “too early,” even good implementations often wither outside logistics and niche use-cases.Product vs. Prototype and the patience gap: Tony, Rony, and Ted all agree: too many XR launches are rushed by investor pressure from prototype to product, skipping the long, hard path of patience. Meta's Quest Pro is called out as a textbook “rush job” that failed to meet real readiness.Why XR is “harder than Mars:” Decades and $150B+ spent, yet still no universal hit. Tony argues the impossible form factor challenge (stuffing room-scale computation into eyewear) is compounded by deeper neuroscience—humans simply recoil from something too “in your face.” Physics is tough, but brains and social norms are the real brick wall.Why Roblox, not VRChat, “won” the metaverse: Most of the sector's big dreams faded back to mobile during and after Covid. With Rec Room, VRChat, and others all scaling back, Roblox's mass adoption proves device accessibility outweighs idealism. Tony expects cycles of platform hype, but says only rare combinations of luck, timing, and use-case ever sustain an audience.News Highlights Samsung's “Moohan” headset renamed Galaxy XR—signaling mainstream branding push into the AR/VR hardware race.Apple shifts Vision Pro focus toward AI smart glasses—pivot after slow sales and sector criticism, echoing Meta's latest headset push.OpenAI Sora 2 outpaces Google's Veo 3—AI video generation heats up, new feeds spark debates over AI vs. real content in social media.XR product launches called out for impatience—Meta's Quest Pro and others critiqued as rushed from prototype to product.Thanks to This Episode's SponsorsZappar's Mattercraft - 3D web development with AI assistant for real-time design and debuggingViture XR Glasses Luma Series - 52-degree field of view, 152-inch virtual screen for mobile gaming Hosted on Acast. See acast.com/privacy for more information.

Gente que hace Cine
EP248: BAM 2025 | MARKET SESSIONS | VIDEOCLIPS. ESTRATEGIAS AUDIOVISUALES PARA ARTISTAS MUSICALES

Gente que hace Cine

Play Episode Listen Later Oct 1, 2025 56:36


Profesionales de la industria musical y audiovisual se reúnen para hablar de las condiciones en que hoy se producen videoclips, su papel en las estrategias audiovisuales de los artistas musicales en Latinoamérica y las relaciones artísticas y de toma de decisión que se han establecido entre artistas, sellos discográficos, directores y productores. Invitados: Arí Maniel Cruz (Director Puertorriqueño y Ángela Sarmiento, de Sony Music Entertainment) Modera: George Gallardo, director y productor de Continente Pictures.¿Hoy sigue siendo excepcional la producción de obras de XR en Latinoamérica? A partir de las experiencias de tres creadores, esta charla explorará algunas preguntas sobre las condiciones tecnológicas y las fuentes de recursos que actualmente permiten la materialización de este tipo de obras en el continente, así como los temas que abordan a través de estas singulares formas del audiovisual y cómo han podido desarrollar su propio trabajo en otros países con infraestructuras tecnológicas y una demanda mayores.En esta sesión: Tupac Martir (México/Reino Unido), Daniela Camino (Chile), Xiomara Suescún (CNA) y Laura Palma (Festival de la Imagen)Este contenido llega a vos gracias al BAM, Proimágenes Colombia y a las siguientes empresas que acompañan con su patrocinio la producción de este episodio:Panda Scout / Conectamos creadores con la industria. Curamos, analizamos y representamos historias iberoamericanas, acompañamos su transformación en negocios reales. Únete a nuestra comunidad en https://www.pandascout.co/ DON ALBERTO, una productora que crea historias, comerciales cinematográficos, videoclips vibrantes y campañas virales que impulsan marcas en todas las redes. http://dnaproductora.comNUESTRO EQUIPO EN EL BAM:Productor: Juan Pablo Borda Fotografía: Iván ArizaFotografía: Santiago HernándezFotografía: Emanuella De LucaSonido directo y edición de maquetas: Valeria LópezNuestra web: https://gentequehacecine.com/ Instagram: https://www.instagram.com/gentequehacecine/

Voices of VR Podcast – Designing for Virtual Reality
#1660: Enabling JavaScript-Based Native App XR Pipelines with NativeScript, React Native, and Node API with Matt Hargett

Voices of VR Podcast – Designing for Virtual Reality

Play Episode Listen Later Sep 30, 2025 69:08


I did an interview with Rebecker Specialties' founder Matt Hargett at Meta Connect 2025 about alternative open source and open standards, JavaScript-based pipelines for developing XR applications that he's been working on including React Native for VisionOS, as well as working with NativeScript for VisionOS, and also working to bringing Node API support for React Native. Also be sure to check out his git visualizer Factotum, which is an app that is using some of these alternative production pipelines. Hargett also mentions a couple of recent React Universe Conf talks covering this work including Hermes + Node API: A Match Made in Heaven and Bringing Node-API to React Native. You can also see more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

Voices of VR Podcast – Designing for Virtual Reality
#1654: CNET’s Scott Stein’s Reflections on Meta Ray-Ban Display Glasses & Neural Band Implications

Voices of VR Podcast – Designing for Virtual Reality

Play Episode Listen Later Sep 30, 2025 46:40


I did an interview with Scott Stein at Meta Connect 2025 reflecting on the biggest news of the Meta Ray-Ban Display glasses and the associated Neural Band. Stein has been covering the XR industry since 2012, and always has some deep thoughts on the broader implications of the latest news. You can check out his hands-on first impressions in his CNET video here, and his interview with Meta CTO Andrew Bosworth here. Stein and I had a chance to catch up after the day 1 Meta Connect keynote announcements, and also speculate on the future of the ecosystem in around the Meta Ray-Ban Display Glasses. The Meta Wearables Device Access Toolkit wasn't announced until the following day at the end of the developer keynote at Meta Connect, but there still hasn't been any announcement about if or when third-party developers will get access to develop apps for it as Meta seems content to focus on their own first-party apps at the launch of the device today. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

Voices of VR Podcast – Designing for Virtual Reality
#1664: Resolution Games CEO on Apple Vision Pro Launch + Gaze & Pinch HCI Mechanic in “Game Room” (2024)

Voices of VR Podcast – Designing for Virtual Reality

Play Episode Listen Later Sep 30, 2025 27:43


I did an interview with Resolution Games CEO Tommy Palm soon after the Apple Vision Pro launch last year where we talk the in the Game Room game commissioned by Apple as well as the exploration of the relatively new gaze and pinch mechanic that's enabled with the eye-tracking of the Apple Vision Pro. After seeing the Neural Band at Meta Connect, then I'm reminded about how ultimately the gaze and pinch mechanic is a lot more efficient and more optimized for quickly selecting items in a fully volumetric context. Meta's Neural Band announced at Meta Connect in the context of the Meta Ray-Ban Display glasses is only within a 2D context in a head-lock HUD display screen, and so operating the Neural Band feels a lot like what it feels like to navigate TV menus with a TV controller, but rather than a controller, then your thumb and side of your index finger are being transformed into a two-axis D-pad. Again, the ultimate form factor is likely going to come back to gaze and pinch, but that will require shipping with eye tracking. And so this unpublished conversation with Tommy Palm takes on a new context as we reflect upon the latest HCI innovations that were announced at Meta Connect and where the ultimate form factor may be headed. Resolution Games also has quite a history of launching games on newly XR devices, and so this conversation with Palm is also within that spirit, and we'll be diving into Battlemarked within the next conversation You can also see more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

Voices of VR Podcast – Designing for Virtual Reality
#1652: Kick-off of Meta Connect Coverage with Meta Ray-Ban Display Glasses Insights from Norm Chan

Voices of VR Podcast – Designing for Virtual Reality

Play Episode Listen Later Sep 30, 2025 30:25


I did an interview with Norm Chan at Meta Connect about the Meta Ray-Ban Display Glasses and Meta Neural Band. Be sure to watch Chan's full 58-minute Tested.com report including an interview with Meta CTO Andrew "Boz" Bosworth as his hands-on impressions of the biggest announcement at Meta Connect 2025. You can also see more context in the rough transcript below. This kicks off my Meta Connect 2025 coverage, and I'll be including about a dozen interviews that I did on site that will also be unpacking different news and reactions to Meta's emphasis of AI-driven wearables, and what's happening within the broader XR industry and VR gaming ecosystem. Here's links to all of the interviews that are a part of my Meta Connect 2025 coverage: #1652: Kick-off of Meta Connect Coverage with Meta Ray-Ban Display Glasses Insights from Norm Chan #1653: XR Analyst Anshel Sag on Meta's AI Glasses Strategy #1654: CNET's Scott Stein's Reflections on Meta Ray-Ban Display Glasses Implications #1655: Meta Horizon Studio News and Virtual Fashion with Paige Dansinger #1656: Kiira Benz Part 1: "Runnin'" Large-Scale Volumetric Music Video (2019) #1657: Kiira Benz Part 2: "Finding Pandora X" Bringing Immersive Theatre to VRChat (2020) #1658: Kiira Benz Part 3: Immersive Storytelling Career Retrospective (2025) #1659: VR Gaming Career Retrospective of Chicken Waffle's Finn Staber #1660: Enabling JavaScript-Based Native App XR Pipelines with NativeScript, React Native, and Node API with Matt Hargett #1661: State of VR Gaming with Jasmine Uniza's Impact Realities and Flat2VR Studios #1662: Meta Connect Highlights & Meta Horizon News with JDun and JoyReign #1663: ShapesXR Updates & Neural Band Design Implications of Transforming Your Hand into a Mouse #1664: Resolution Games CEO on Apple Vision Pro Launch + Gaze & Pinch HCI Mechanic in Game Room (2024) #1665: Resolution Games' "Battlemarked" Blends Mixed Reality Social Features with Demeo and D&D Gameplay #1666: VRChat CEO Graham Gaylor on Exploring Various UGC Monetization Strategies This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

This Week in XR Podcast
33 Years of AI XR Innovation & the GameStop of Smart Glasses. Paul Travers, CEO, Vuzix

This Week in XR Podcast

Play Episode Listen Later Sep 30, 2025 48:08


Paul Travers, founder and CEO of Vuzix Corporation, returns to join hosts Charlie Fink, Ted Schilowitz, and Rony Abovitz for a masterclass in enterprise XR resilience and the long game of hardware innovation. As the architect behind the world's first consumer VR headset (the VFX1 in 1992), Travers has survived every boom and bust cycle in wearable technology for over three decades. Now publicly traded with 80,000 shareholders, Vuzix represents what Rony calls "the GameStop of XR"—a dramatically undervalued company ($200M market cap) that could become the consolidation hub for smaller XR startups while taking on tech giants with superior enterprise focus and manufacturing capabilities.The episode opens with the hosts' unfiltered critique of Meta's recent Connect announcements, where Rony argues that despite $100+ billion invested in Reality Labs, Meta's Ray-Ban display glasses represent minimal advancement over the original Google Glass—a "disappointing" return that small startups with minimal funding are already surpassing. This sets the stage for deeper discussions about Neon, the controversial app paying users $800/month to record conversations for AI training (which Rony compares to Neal Stephenson's "gargoyles" from Snow Crash), and Meta AI's new "Vibes" feed that separates AI-generated content from real-world posts to address deepfake concerns.Guest HighlightsTravers pulls back the curtain on three decades of XR survival:The "Lindy Effect" advantage—how Vuzix's longevity through multiple extinction events creates predictive value for continued success, like "alligators surviving when everything else didn't make it"Enterprise-first strategy—why focusing on warehouse workers, Amazon distribution centers, and pharmaceutical operations (1,000+ systems deployed at Nadro) creates sustainable revenue streams versus consumer fashion battlesManufacturing at scale—Vuzix's Rochester facility produces 1.5 million waveguides annually at 90%+ yield rates, enabling 10,000-unit weekly deliveries and potential silicon carbide waveguide production (the same exotic technology Meta claims costs $10,000 per pair in their Orion prototypes)AI-agnostic platform approach—unlike Meta's closed ecosystem, Vuzix allows BMW, Amazon, and other enterprise clients to run their own AI models locally through NVIDIA Blueprint technology for IP protectionThe "GameStop potential"—with smart money recognizing XR's AI-enabled inflection point, Travers envisions Vuzix becoming the acquisition vehicle for consolidating smaller XR companies, potentially reaching the $20+ billion valuation that experience and manufacturing capability warrantNews Segment HighlightsMeta Connect critique reveals $100+ billion Reality Labs investment yielded minimal advancement over original Google Glass—disappointing monocular displays that startups with minimal funding already surpassNeon app controversy pays users $800/month to record conversations for AI training, creating "voice gargoyles" that transform people into data input mechanismMeta AI launches "Vibes" newsfeed separating AI-generated content from real-world posts to address deepfake and authenticity concerns across social platformsChatGPT privacy settings reminder that users can disable data sharing through hidden personalization and security menus to avoid training their AI replacementsThank you to our sponsors, Zappar and Viture! Hosted on Acast. See acast.com/privacy for more information.

The EMJ Podcast: Insights For Healthcare Professionals
Deep Dive 3: Extended Reality in Medicine: The Future of Medical Innovation

The EMJ Podcast: Insights For Healthcare Professionals

Play Episode Listen Later Sep 25, 2025 9:05


In the final episode, Rohan Jotwani reflects on extended reality, AI, and other emerging therapies shaping tomorrow's healthcare. From ethics and patient safety to neuromodulation, regenerative medicine, and research gaps, this episode envisions the next frontier in medical innovation.  Timestamps:  00:34 – Ethical considerations  02:34 – Chronic pain  04:40 – XR across medicine  06:44 – Pain management 

Tech&Co
UE : Apple bride ses AirPods, la faute au DMA – 24/09

Tech&Co

Play Episode Listen Later Sep 24, 2025 27:02


Mercredi 24 septembre, François Sorel a reçu Cédric Ingrand, directeur général de Heavyweight Studio, Fanny Bouton, directrice du quantique chez OVHcloud, et André Loesekrug-Piétri, président de JEDI. Ils se sont penchés sur la privation de la fonction traduction en temps réel en Europe en raison du DMA, et le lancement imminent d'un casque XR par Samsung, dans l'émission Tech & Co, la quotidienne, sur BFM Business. Retrouvez l'émission du lundi au jeudi et réécoutez-la en podcast.

CG Garage
Episode 517 - Ken Perlin - Professor of Computer Science, NYU

CG Garage

Play Episode Listen Later Sep 22, 2025 69:57


Computer graphics pioneer Ken Perlin invented Perlin noise, a foundational tool used in nearly every area of computer graphics. In this episode of CG Garage, Ken shares his unique journey, starting with a childhood love for both art and mathematics. He recounts how his early work on the film Tron inspired him to invent Perlin noise and the foundational concepts of shaders, a breakthrough that laid the groundwork for modern GPUs and the photorealistic visuals we see today. His presentation of this work at SIGGRAPH in 1984 directly influenced companies like Pixar and permanently altered the landscape of visual effects. The conversation extends beyond historical innovation to a compelling discussion about the future. Perlin draws a sharp distinction between VR and XR, predicting that true mass adoption of immersive technology will only happen when devices become socially invisible, much like the iPhone's impact on personal communication. He posits that the future of technology is not about escaping reality but enhancing it, and that the ultimate "killer app" will be the ability to connect with others in a shared virtual space. We also dive into the role of AI as a creative tool, with Perlin arguing that while it's a powerful new medium, it remains a “recombinant” engine that lacks sentience and is ultimately a vehicle for human creativity and expression. Ken Perlin's Blog > Ken Perlin on Wikipedia > NYU Holodeck: Future Reality Lab > Future Reality Lab - Github >  

The EMJ Podcast: Insights For Healthcare Professionals
Extended Reality in Medicine: New Realities in Pain Management

The EMJ Podcast: Insights For Healthcare Professionals

Play Episode Listen Later Sep 22, 2025 9:05


Rohan Jotwani explores how extended reality is reshaping pain management. From nerve retraining therapies to patient responses and clinical applications, this episode reveals how immersive environments are redefining how patients experience and manage pain.  Timestamps:  03:03 – Early career  05:45 – What is XR?  09:03 – Pain management  11:14 – Nerve retraining  14:51 – VR addictions 

El Recuento Podcast
Meta NOS LLEVA AL FUTURO con las nuevas Ray-Ban Display | El Recuento

El Recuento Podcast

Play Episode Listen Later Sep 19, 2025 15:30


Aquí puedes usar ChatLLM:https://chatllm.abacus.ai/zrmConviértete en miembro de este canal para disfrutar de ventajas:https://www.youtube.com/channel/UCxz7sBKlpcpyCiPwXupRymw/joinNo te pierdas de ningún contenido:https://isamarcial.com.mxhttps://instagram.com/isa_marcialhttps://twitter.com/isa_marcial/https://facebook.com/isaias.marcialhttps://twitch.tv/isa_marcialhttps://www.tiktok.com/@isa_marcialhttp://s.kw.ai/u/@isa_marcial/9LxCxlEHhttps://anchor.fm/isamarcialhttps://t.me/isa_marcial

Gente que hace Cine
EP244: BAM 2025 | MARKET SESSIONS | PRODUCIR Y CIRCULAR XR DESDE LATAM

Gente que hace Cine

Play Episode Listen Later Sep 17, 2025 50:30


Ver en Youtube / ¿Hoy sigue siendo excepcional la producción de obras de XR en Latinoamérica? A partir de las experiencias de tres creadores, esta charla explorará algunas preguntas sobre las condiciones tecnológicas y las fuentes de recursos que actualmente permiten la materialización de este tipo de obras en el continente, así como los temas que abordan a través de estas singulares formas del audiovisual y cómo han podido desarrollar su propio trabajo en otros países con infraestructuras tecnológicas y una demanda mayores.En esta sesión: Tupac Martir (México/Reino Unido), Daniela Camino (Chile), Xiomara Suescún (CNA) y Laura Palma (Festival de la Imagen)Este contenido llega a vos gracias al BAM, Proimágenes Colombia y a las siguientes empresas que acompañan con su patrocinio la producción de este episodio:Panda Scout / Conectamos creadores con la industria. Curamos, analizamos y representamos historias iberoamericanas, acompañamos su transformación en negocios reales. Únete a nuestra comunidad en https://www.pandascout.co/ DON ALBERTO, una productora que crea historias, comerciales cinematográficos, videoclips vibrantes y campañas virales que impulsan marcas en todas las redes. http://dnaproductora.comNUESTRO EQUIPO EN EL BAM:Productor: Juan Pablo Borda Fotografía: Iván ArizaFotografía: Santiago HernándezFotografía: Emanuella De LucaSonido directo y edición de maquetas: Valeria LópezNuestra web: https://gentequehacecine.com/ Instagram: https://www.instagram.com/gentequehacecine/

Silicon Valley Tech And AI With Gary Fowler
Mixed Reality Revolution: How AR, VR & XR are Transforming Travel Forever with Sanjay Bhatia

Silicon Valley Tech And AI With Gary Fowler

Play Episode Listen Later Sep 17, 2025 30:16


Mixed Reality Revolution: How AR, VR & XR Are Transforming Travel Foreverwith Sanjay Bhatia | SimplenightJoin us for an exciting conversation on how augmented reality (AR), virtual reality (VR), and extended reality (XR) are redefining the way we experience travel — from previewing destinations before a trip, to enhancing experiences while on the journey, and even enabling fully immersive alternatives to physical travel.Discover how mixed reality is creating new opportunities for the tourism industry, businesses, and explorers worldwide.✨ Don't miss this session on the future of travel!

XR AI Spotlight
Breaking Into XR: A Developer's Journey from Content Creator to Meta Engineer

XR AI Spotlight

Play Episode Listen Later Sep 17, 2025 47:26


Roberto Coviello is an engineer at Meta Reality Labs, where he builds open-source showcases and samples to help push XR development forward. He's also known for his YouTube Channel full of in-depth XR tutorials that played a key role in his career. In this conversation we look at:How he started his professional journey as a developer, turned content creator, and the path that led him to become a Software Engineer at MetaWe look at several SDKs provided by Meta and what he thinks is a must-have for any MR appWhat are his thoughts on the role of AI for artists and developersHow he finds the right balance between employment and cultivating his dreamsSubscribe to XR AI Spotlight weekly newsletter

Voices of VR Podcast – Designing for Virtual Reality
#1651: PHI’s EXP Rosemont Location Expands Their LBE Distribution Network to US & Collaboration with Excurio

Voices of VR Podcast – Designing for Virtual Reality

Play Episode Listen Later Sep 12, 2025 51:37


PHI Studio sponsored today's episode to highlight that they are expanding their location-based entertainment distribution network to the United States with their EXP Rosemont location in the greater Chicago, IL area that is opening to the public on September 26, 2025. They will be launching with a couple of Excurio pieces including The Horizon of Khufu and Life Chronicles that feature large-scale, free-roaming VR guided tours that I've covered previously in episodes #1430, #1431, and #1588. Both Excurio and PHI Studio are interested in collaborating with creators who are interested in creating large-scale LBE experiences that could draw 100-150 people per hour, and you can reach out to Fabian Barati and/or Julie Tremblay on LinkedIn. Excurio will be making their tools and SDK available to third party developers to expand the number content producers creating this type of large-scale work, and PHI Studio continues to do co-productions across a wide range of formats and throughput scales. I'm excited to see PHI Studio continue to build out their independent distribution network across Canada and North America as they continue to produce and distribute their own experiences as well as distribute the best of large-scale, free roaming experience from Excurio. EXP Rosemont will be launching with a couple of Excurio pieces, but I expect them to eventually distribute some of their own large-scale VR and non-VR, immersive works as well. PHI Studio continues to build out their own independent distribution networks, which will provide new outlets and opportunities for immersive stories that have featured on the festival circuit to have a home beyond this more insular XR industry exhibition network. Not all projects will be a good fit for this high-throughput format, but the revenue generated will help support their other more experimental efforts that are helping to push the boundaries of the medium. Look for my more in-depth coverage of Blur coming out here within the next couple of weeks, which was my personal favorite from Venice Immersive and one of the hottest tickets at this years festival. Thanks again to PHI Studio for sponsoring this episode, and keep an eye on this new location in the greater Chicago area (and apparently only a 10-minute ride from O'Hare Airport if you happen to have an extended layover). I'll be diving more into more 30+ hours of coverage from Venice Immersive within the next couple of weeks, likely after I return from Meta Connect. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

Live Love Thrive with Catherine Gray
Women in VR and AR Content Creation with Wadooah Wali and host Catherine Gray Ep. 456

Live Love Thrive with Catherine Gray

Play Episode Listen Later Sep 10, 2025 29:01


Today on the Invest In Her podcast, host Catherine Gray talks with Wadooah Wali, Co-Founder, Chief Strategy Officer, and Executive Producer at New Canvas, an award-winning XR studio focused on social impact storytelling. Wadooah is a pioneering entrepreneur, media innovator, and immersive storyteller whose career spans more than 20 years across traditional broadcast, digital platforms, and cutting-edge XR formats. At New Canvas, she drives strategic growth, industry positioning, and partnerships, leading high-profile projects like When Brooklyn Was Queer—a groundbreaking VR series produced with Elliot Page and PAGEBOY Productions that premiered at the 2024 Venice Immersive Production Bridge. Her career also includes leadership roles at Demand Media, WarnerMedia, Fullscreen, and Midroll Media/EarWolf, where she helped shape shifts in online video, podcasting, and digital publishing. In this episode, Catherine and Wadooah dive into the future of immersive media and its potential to influence culture and drive social change. Wadooah shares her vision for how XR storytelling can elevate diverse voices, break boundaries in entertainment, and create meaningful impact across industries. They also discuss her role as an advocate for inclusive innovation, her advisory work with GALECA and Revry.TV, and her mission to redefine what it means to be a modern media leader. This conversation is a must-listen for anyone interested in the evolving intersection of creativity, technology, and cultural advocacy. Connect with Wadooah: LinkedIn: https://www.linkedin.com/in/wadooah Instagram: https://www.instagram.com/dubya2 Websites Mentioned: www.newcanvas.co https://www.showherthemoneymovie.com www.sheangelinvestors.com    Follow Us On Social Facebook @sheangelinvestors Twitter (X) @sheangelsinvest Instagram @sheangelinvestors & @catherinegray_investinher LinkedIn @catherinelgray & @sheangels   #InvestInHer #FinancialWellness #WomenInFinance #FinancialEmpowerment #MoneyMindset #InclusiveFinance #FintechForGood #BehavioralEconomics #WealthBuilding #FinancialHealth #EmpowerWomen #MoneyMatters #SheAngelInvestors #InvestInYourself #FinancialFreedom  

Vision ProFiles
PCMag, have you ever tried an AVP?

Vision ProFiles

Play Episode Listen Later Sep 2, 2025 62:18


Marty, Eric, Dave, and Daniel review  PCMag's top apps of 2025 (with their additions), an interesting new patent, and more about the Samsung upcoming headset.The Best Apple Vision Pro Apps for 2025 | PCMag — https://www.yahoo.com/tech/best-apple-vision-pro-apps-171556248.htmlHere's what we're expecting with future generations of Apple Vision Pro: roadmap - 9to5Mac — https://9to5mac.com/2025/08/31/what-to-expect-with-future-apple-vision-pro-models/    Been saving up for Samsung's XR headset? Pricing and a launch date have just leaked –and it could be cheaper than the Vision Pro — https://tech.yahoo.com/ar-vr/articles/saving-samsungs-xr-headset-pricing-103433733.html    Samsung's augmented reality headset will be released in October and will cost up to $2,000 • Mezha.Media — https://mezha.media/en/news/samsung-s-augmented-reality-headset-will-be-released-in-october-304343/   Samsung's VR Headset Tipped To Cost Nearly $2k, Still Less Than The Apple Vision Pro | Tom's Guide — https://www.tomsguide.com/computing/vr-ar/samsungs-vr-headset-tipped-to-cost-nearly-usd2k-still-less-than-the-apple-vision-proIf This Is the Price of Samsung's Vision Pro Killer, It's Still Too Much — https://gizmodo.com/if-this-is-the-price-of-samsungs-vision-pro-killer-its-still-too-much-2000648955    Samsung XR headset leak reveals potential price and release date – and it could be cheaper than the Vision Pro | TechRadar — https://www.techradar.com/computing/virtual-reality-augmented-reality/samsung-xr-headset-leak-reveals-potential-price-and-release-date-and-it-could-be-cheaper-than-the-vision-proA Future Version of Apple's Vision Pro may provide users with a Precision Fit through Dynamic Adjustment Mechanismshttps://www.patentlyapple.com/2025/08/a-future-version-of-apples-vision-pro-may-provide-users-with-a-precision-fit-through-dynamic-adjustment-mechanisms.html Watch US Open Spatial Videos Captured By Apple Vision Pro & iPhone — https://www.uploadvr.com/3d-spatial-videos-us-open-tennis-vision-pro/Globular Cluster CMA1 Comfort Mod for Apple Vision Pro review — https://appleinsider.com/articles/25/08/31/globular-cluster-cma1-comfort-mod-for-apple-vision-pro-review-customized-weight-redistributionAPPSWhat the car?https://apps.apple.com/us/app/what-the-car/id1534708672 MD Clock - Spatial Clockhttps://apps.apple.com/us/app/md-clock-spatial-clock/id6478942513SongCapsulehttps://apps.apple.com/us/app/songcapsule/id1476724373postImpress on the App Store https://apps.apple.com/us/app/postimpress/id6479946061 artBids on the App Store https://apps.apple.com/us/app/artbids/id6478816653Email us: ThePodTalkNetwork@gmail.comWebsite: ThePodTalk.Net

The Tech Blog Writer Podcast
Arthur AI and the Future of Digital Co-Workers

The Tech Blog Writer Podcast

Play Episode Listen Later Sep 1, 2025 27:33


What if meetings stopped draining your time and instead became engines for action? That's the question driving Christoph Fleischmann, CEO of Arthur AI, and the conversation in today's episode of Tech Talks Daily. Christoph has spent his career at the intersection of human potential and technology, and now he's leading a company that wants to change how enterprises actually get work done. Arthur AI isn't another tool to add to the stack. It's a digital co-worker—an intelligent presence that joins meetings, captures knowledge, and keeps teams aligned across time zones and formats. Whether in XR spaces, on the web, or through conversational interfaces, Arthur AI blends real-time and asynchronous collaboration. The aim is to replace endless, inefficient meetings with something more dynamic: an environment where humans and AI collaborate side by side to deliver outcomes. This conversation goes beyond theory. Christoph shares how Fortune 500 companies are already using Arthur AI to align global strategies, manage complex transformations, and modernize learning and development programs. He explains how their platform is built on enterprise-grade security and a flexible, LLM-agnostic architecture—critical foundations for companies wary of vendor lock-in or compliance risks. We also touch on the cultural shift of inviting AI to take a real seat at the table. From interviewing and project management to knowledge sharing, Arthur AI represents a new category of work experience, one where digital co-workers support people rather than replace them. For leaders tired of meetings that go nowhere and knowledge trapped in silos, this episode offers a glimpse of what smarter, faster collaboration looks like at scale. Could the blueprint for the future of digital work already be here? ********* Visit the Sponsor of Tech Talks Network: Land your first job  in tech in 6 months as a Software QA Engineering Bootcamp with Careerist https://crst.co/OGCLA

This Week in XR Podcast
Special Episode - From the Venice Film Festival August 30th, 2025 ft. Doug Liman and the 30 Ninjas team

This Week in XR Podcast

Play Episode Listen Later Sep 1, 2025 17:24


In this episode, recorded Friday, August 30, at the Venice Film Festival, Charlie Fink talks with director Doug Liman and the 30 Ninjas team, Juliana Tatlock and Jed Weintraub, about Asteroid, their new immersive XR film. The conversation covers the creative and technical process behind putting audiences inside a Hollywood movie, including the use of Google's high-end digital human capture, Unreal Engine, and the Android XR platform with Gemini AI. Liman explains how the project evolved from a feature script into a 12-minute interactive experience. The team reflects on nearly a decade of experimenting with immersive technologies, from early VR series like Invisible to today's high-fidelity headsets. Thank you to our sponsor, Zappar!Don't forget to like, share, and follow for more! Follow us on all socials @TheAIXRPodcasthttps://linktr.ee/thisweekinxr” Hosted on Acast. See acast.com/privacy for more information.

Heads Talk
266 - David Sime, CTO, CIO: BRICS Series, Invantage Ltd - Geopolitical Tortoise and the Hare Race

Heads Talk

Play Episode Listen Later Aug 24, 2025 57:17


Let us know your thoughts. Send us a Text Message. Follow me to see #HeadsTalk Podcast Audiograms every Monday on LinkedInEpisode Title: