Podcasts about XR

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Latest podcast episodes about XR

Seed Money
How an Accelerator Makes You Fundable Faster w/ Kevin Nesgoda

Seed Money

Play Episode Listen Later Jan 29, 2026 48:37


If you're stuck between having a startup and having something investors actually want to fund, this episode is for you. Our guest, Kevin Nesgoda—CEO of OutPaged and recent Founder Institute grad—dives into the messy middle of startup life, where great ideas often die without the right pressure, feedback, and mindset shift. After years of daydreaming and building but still feeling stuck between "interesting" and "investable," Kevin joined an accelerator to stress-test everything. Hear what broke, what shifted, and what finally clicked—plus his advice on resilience, determination, and what's needed to push through.  Topics Covered; Why most founders aren't actually fundable yet and how accelerators like Founders Institute expose the gap (and what they want in return) What surviving cancer taught Kevin about building a startup  How OutPaged went from "cool product" to investable business The mindset change that happens when you stop pitching and start pressure-testing your model Why early founders misunderstand what investors are really evaluating The B2C vs B2B framing decision that can make or break your raise What mentors and investor reviews reveal that you can't see from inside your own startup Why the solo-founder myth slows momentum and increases risk How team design becomes a signal of scale readiness What rejection teaches you when you treat it like data, not failure How accelerators prepare you for capital, not just Demo Day The difference between building something exciting and building something fundable Guest Bio Kevin Nesgoda is the CEO at OutPaged and a recent graduate of The Founders Institute. OutPaged is the platform that turns books into living, breathing worlds. It uses AI to pull apart character arcs, emotional threads, and world logic, then rebuilds them into immersive experiences through AR and XR. Kevin has talked to over 100 publishers, authors, and media founders. Everyone feels the same thing: it is time for a new chapter in storytelling. Download the app here.    About Your Host Jayla Siciliano, Shark Tank entrepreneur turned real estate investor, excels in building brands, teams, and products. CEO of a bi-coastal luxury short-term rental company, she also hosts the Seed Money Podcast, where she's on a mission to help early-stage entrepreneurs turn their ideas into reality!    Connect: Website: https://seedmoneypodcast.com/ Instagram: https://www.instagram.com/jaylasiciliano/ Subscribe and watch on YouTube https://www.youtube.com/@seedmoneypodcast/    Subscribe, Rate, & Review Please rate, follow, and review the podcast on https://podcasts.apple.com/us/podcast/seed-money/id1740815877 and https://open.spotify.com/show/0VkQECosb1spTFsUhu6uFY?si=5417351fb73a4ea1/! Hearing your comments and questions helps me come up with the best topics for the show!   Disclaimer The information in this podcast is educational and general in nature and does not take into consideration the listener's personal circumstances. Therefore, it is not intended to be a substitute for specific, individualized financial, legal, or tax advice.    

The Wall Street Resource
Virtuix, Inc. (VTIX) Jan Goetgeluk, CEO

The Wall Street Resource

Play Episode Listen Later Jan 29, 2026 20:23


A leading manufacturer of full-body virtual reality systems for consumer, enterprise, and defense markets. The company's premier portfolio of “Omni” omni-directional treadmills enables players to walk and run in 360 degrees inside video games and other virtual reality applications. With a commitment to innovation, Virtuix continues to push the boundaries of XR and AI, delivering immersive experiences to users worldwide.

ai omni xr virtuix
Political Hope with Indy Rishi Singh
134: What if Ai was a Patron for Humanity? with Alvin Wang Graylin

Political Hope with Indy Rishi Singh

Play Episode Listen Later Jan 28, 2026 71:38


https://buenavidacoffeeroasters.com/en/product/cultivating-self/  https://www.cultivatingself.org/  Let's explore the architecture of a more empathetic future alongside Alvin Graylin, a global tech visionary and co-author of Our Next Reality . Known for his viral TED Talks and leadership within the Virtual World Society, Alvin is a leading voice on the "Bridge to One" initiative, a movement using immersive technology to transcend physical boundaries and foster deep human connection. Drawing from his extensive work in XR and AI, Alvin presents a critical choice between three diverging paths for our species: a future dominated by tech-driven inequality, a descent into global conflict fueled by technological competition, or a collaborative "Bridge to One" that leverages technology for the common good. Join us as we discuss how we can steer toward this third direction, ensuring the next reality we inhabit is one of shared abundance rather than digital division. https://ournextreality.com/  https://substack.com/@awgraylin  https://www.virtualworldsociety.org/  https://www.ted.com/talks/alvin_w_graylin_manoush_zomorodi_3_possible_futures_for_ai_which_will_we_choose  https://www.virtualworldsociety.org/bridge-to-one  https://www.digitalistpapers.com/vol2/category/Alvin+W.+Graylin 

This Week in XR Podcast
Real-Time AI Video Generation Is Changing Everything For Twitch Live Streamers - Dean Leitersdorf

This Week in XR Podcast

Play Episode Listen Later Jan 27, 2026 57:44


What happens when you can transform yourself into any character, in any world, in real time, while streaming live? Dean Leitersdorf is the CEO and co-founder of Decart, an Israeli AI company that just cracked the code on real-time generative video. Within a week of launching at TwitchCon, Twitch streamers were making thousands of dollars per hour letting their audiences morph them into cartoon characters, fantasy worlds, and entirely new realities—live, on stream, for three dollars per hour of AI processing.Dean's insight: the next wave of AI doesn't just make video generation faster or cheaper. It makes it interactive. Creators can now edit themselves, their backgrounds, and entire environments on the fly during Zoom calls, live streams, or gaming sessions. Decart runs this at roughly 100x cheaper than competitors and is targeting another 100x cost reduction over the next year to reach YouTube-level pricing (cents per hour instead of dollars). That shift unlocks new markets—gaming mods, consumer filters, XR glasses, and eventually robotics training in photorealistic simulated worlds.News: Humans&, a 3-month-old AI lab founded by researchers from Anthropic, Google, and X AI, raises $480 million at a $4 billion valuation based almost entirely on founder pedigree. Xreal sues Viture for patent infringement in bird bath optics, echoing the very lawsuit Magic Leap filed against Xreal years ago—a cycle of irony layered with allegations of trade secret theft and China-based IP evasion. OpenAI discloses $20 billion in revenue but rumored $50–60 billion in annual operating expenses, raising questions about path to profitability. TikTok's US operations close under Oracle's stewardship, and a new vertical drama app called Pinedrama launches. ElevenLabs launches music generation, competing with Suno and Udio.Key Moments Timestamps:[00:20:30] Dean's background: Israeli tech ecosystem, the Technion, and building a team of 0.001 percenters[00:22:00] The real-time video demo: transforming Dean into a cartoon character, live, during the podcast[00:26:30] Decart's competitive advantage: 100x cheaper than competitors, targeting another 100x reduction[00:28:00] TwitchCon success: streamers making $2,000/hour letting audiences control real-time transformations[00:31:00] Exit strategy or go-it-alone: why Decart believes foundational model owners capture the market[00:40:00] XR and robotics use cases: world reshaping, robot training simulations, AR glasses at 6K/120fps[00:48:30] Culture and talent: renting 34 apartments next to the office so engineers live two minutes away[00:55:00] The secret sauce: synthetic data from game engines beats internet-scale scrapingDean explains why Snap Camera's 10-year-old integration into stadium kiss cams proves the market is ready for the next evolution, how world models will power the next generation of XR glasses, and why the bottleneck shifts from rendering to semantics—making sure a virtual car doesn't block a real-world foot. Decart is building the foundation. The ecosystem will sprout on top.This episode is brought to you by Zappar, creators of Mattercraft—the leading visual development environment for building immersive 3D web experiences for mobile headsets and desktop. Mattercraft combines the power of a game engine with the flexibility of the web, and now features an AI assistant that helps you design, code, and debug in real time, right in your browser. Build smarter at mattercraft.io.Listen to the full episode and subscribe to the AI XR Podcast for weekly conversations at the intersection of AI, XR, and the future of human-computer interaction.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Metaverse Marketing
AI Ads, Data Center Labor, Skilled Trades, XR Training, and Spatial Web with Cathy Hackl and Lee Kebler

Metaverse Marketing

Play Episode Listen Later Jan 21, 2026 29:37


In this episode of TechMagic, hosts Cathy Hackl and Lee Kebler, unpack the realities behind today's AI headlines. They explore OpenAI's shift toward advertising, the growing human bottleneck in data center expansion, and why the AI conversation is moving beyond productivity toward physical and human-centred systems. The discussion dives into the surprising earning power of skilled trades, how XR is transforming workforce training, and why the metaverse was never just about VR headsets. From VRChat to The Sims, Cathy and Lee reveal where the spatial web is quietly taking shape, and what it all means for the future of work and technology.Come for the tech and stay for the magic!Cathy Hackl BioCathy Hackl is a globally recognized tech & gaming executive, futurist, and speaker focused on spatial computing, virtual worlds, augmented reality, AI, strategic foresight, and gaming platforms strategy. She's one of the top tech voices on LinkedIn and is the CEO of Spatial Dynamics, a spatial computing and AI solutions company, including gaming. Cathy has worked at Amazon Web Services (AWS), Magic Leap, and HTC VIVE and has advised companies like Nike, Ralph Lauren, Walmart, Louis Vuitton, and Clinique on their emerging tech and gaming journeys. She has spoken at Harvard Business School, MIT, SXSW, Comic-Con, WEF Annual Meeting in Davos 2023, CES, MWC, Vogue's Forces of Fashion, and more. Cathy Hackl on LinkedInSpatial Dynamics on LinkedInLee Kebler BioLee has been at the forefront of blending technology and entertainment since 2003, creating advanced studios for icons like Will.i.am and producing music for Britney Spears and Big & Rich. Pioneering in VR since 2016, he has managed enterprise data at Nike, led VR broadcasting for Intel at the Japan 2020 Olympics, and driven large-scale marketing campaigns for Walmart, Levi's, and Nasdaq. A TEDx speaker on enterprise VR, Lee is currently authoring a book on generative AI and delving into splinternet theory and data privacy as new tech laws unfold across the US.Lee Kebler on LinkedInKey Discussion Topics: 00:00 Intro00:33 The Shift in AI Conversation: From Productivity to Humanity05:15 OpenAI's Financial Crisis and the Ad-Supported ChatGPT Problem11:31 Can AI Intentionally Give Wrong Answers to Keep You Engaged?13:46 The Unexpected HVAC and Trades Shortage Fueling AI Infrastructure16:34 How XR Technology Transfers Expert Knowledge to New Tradespeople20:21 Meta's Metaverse Layoffs: Why Spatial Computing Is Still the Future25:33 VRChat Breaks Records While Gaming Embraces Living Worlds26:28 Luxury Brands Return to Gaming with Coach and The Sims28:08 Bethesda Revamps Fallout 76 After TV Show Success32:31 Book Recommendations and Final Thoughts Hosted on Acast. See acast.com/privacy for more information.

Firearms Radio Network (All Shows)
Double Tap 445 – Shaved Kitty

Firearms Radio Network (All Shows)

Play Episode Listen Later Jan 20, 2026


Episode 445 Brought to you by: C&G Holsters Medical Gear Outfitters Die Free Co. Blue Alpha Bowers Group Swampfox Optics Text Dear WLS or Reviews +1 743 500 2171 Dear WLS Question from Micah Oxard ♻️ Any updates with potential holster sponsorships? Jeremy's still a cunt. Happy holidays. Question from Drew Peabauls ♻️ I'm planning to purchase a Mitchell defense 10.3” DOC for a home defense rifle. Considering the potential indoor use case, I want to run a dedicated suppressor. What recommendations do you have for the quietest can with low back pressure? No price limitations. Question from Brassguy Jarhead ♻️ "Do ya have any experience with Right to Bear Arms builder sets? If so, what are your thoughts? I'm going to build a 204 Ruger and was going to use an Aero Precision builder set but apparently they quit doing those. Thanks for the input. No notes. PS. Jeremy is a cunt" Question from Karl F ♻️ Hey guys! I live in Virginia and that isn't going to change anytime soon due to proximity to family. Unfortunately, after recent elections, we are almost guaranteed to be facing an assault weapons ban along with a myriad of other gun control next year. I'm currently stocking up in hopes of a grandfather clause. I have plenty of AR15 components; however, I don't have any piston guns. Any suggestions for something I should consider picking up before I can't anymore? I'm not interested in an AK, and I would like to stick to either 556, 300 Blackout, or 6.5 creedmore. I'm leaning towards a 16"" barrel but am open to others. My first thought was a BRN-4 from Brownells but they appear to be all out of stock at the moment. Any input is appreciated. Keep up the great show. #blamecanada Question from Harry Pickle ♻️ Is it just me or is it the older I get (im 29) the more I appreciate the bush on a woman. Do yall appreciate the bush? I'm all for bringing back the 70s hair and 70s bush, and I'm not talking about no landing strip I'm talking about ZZ Top eating a beef and cheddar Question from Nightwasher513 TX ♻️ Thank you for trying to answer my question on episode 435. It was about making a pistol brace for your 3d printed firearms. My follow up question is. What is the likelihood that any of the 3d printed pistols with a pistol brace, would have gotten a letter from the ATF. Case in point, the MacDaddy MAC 11 has a pistol brace designed on it. So then since that designer most likely has not gotten a letter from the ATF, does that mean the 1000s of people that have printed it and installed it are breaking the law? That being said, is there any negative effects on submitting a brace design to the ATF. I carry every day with my DB Alloy MAC 11 in my backpack? And last follow up question. If a steel plate at had a serial number engraved on it to ATF specs that then was inserted into the printed frame during the printing process and could not be removed without destroying the print be in compliance with the ATF rules? I really hope you read this question before Aaron gets back. #NOAARON. Question from Duzzit Fittenmy ♻️ Camorado is Rad. When are we going to get line of flannel shirts? I think each WLS cast member should come up with their own flannel pattern and color scheme. Question from Mitch C ♻️ Which 9mm revolver would you guys get if you wanted to dip your toes in the revolver classes of your local matches? Red dot and holster compatible. Or would you just not be a poor, broke ass bitch and shoot .38? Thanks for everything, daddies *reader of this question then lets out a little moan*   Winner: Drew Peabauls Gun Industry News HK Offers VP9 Packages with Vortex Defender Optics ♻️ Heckler & Koch is now offering pre-packaged VP9 pistol bundles that include Vortex Defender red dot optics, simplifying the optics-ready setup for shooters. Availability: Available through dealers and distributors; packages bundle the VP9 with Vortex Defender optic pre-mounted or included for easy installation. Cost: Pricing not specified in source Special: Factory-direct integration of Vortex Defender optic with HK VP9, ensuring perfect compatibility and zeroing from the start. Precision Brings RMR Optics to the Kimber 2K11 1911 ♻️ Precision Arms introduces RMR optics integration for the Kimber 2K11 1911 pistol, enhancing its tactical capabilities with red dot optics compatibility. Availability: Available through Kimber dealers and Precision Arms distributors; features direct milling for Trijicon RMR footprint on the 1911 slide. Cost: Pricing starts around $1,800-$2,200 depending on configuration Special: Factory-cut slide for seamless RMR mounting, preserving the classic 1911 aesthetics while adding modern red dot functionality. New for 2026: Holosun AEMS Macro-Micro-Micro SAR ♻️ Holosun announces the AEMS Macro-Micro-Micro SAR, a new red dot sight system featuring a stacked macro and micro optic design optimized for submachine rifles (SAR), set for release in 2026. Availability: Scheduled for release in 2026; specific launch date and pre-order details pending. Cost: Pricing not yet announced. Special: Innovative triple-optic stack (macro + dual micro) in a compact footprint tailored for submachine rifles, offering versatile sighting options. Bergara Expands Premier Series with the Platinum Stalker ♻️ Bergara has introduced the Platinum Stalker, a new addition to its Premier Series lineup, enhancing their precision rifle offerings. Availability: Part of the expanded Premier Series; specific availability details available via Bergara's product page or retailers. Cost: Pricing not specified in announcement. Special: Platinum Stalker designation suggests elevated features in stalking/hunting rifle category within the Premier Series. Mossberg 590R RM Shotguns Now with Chisel Machining & Folding Stocks ♻️ Mossberg has updated its 590R RM shotgun lineup with new chisel machining finishes and folding stock options, enhancing aesthetics and functionality for tactical users. Availability: Available now through Mossberg dealers; features 14-inch barrel, RM (Recoil Minimizing) system, and new folding stocks in various configurations. Cost: Pricing starts around $800-$1,000 depending on model and finish; boosts Mossberg's tactical shotgun market share with customizable upgrades. Special: Chisel machining for a distinctive, durable finish combined with folding stocks for compact storage and rapid deployment. Sig Sauer Introduces the P211 GT4 and GT5 ♻️ Sig Sauer has launched two new pistols in the P211 series: the GT4 and GT5, designed for competitive shooting and precision performance. Availability: Available now through Sig Sauer dealers; chambered in 9mm with optics-ready slides and competition-ready features. Cost: Pricing starts around $1,500-$1,800 per model; expands Sig's competitive lineup, targeting USPSA and IDPA shooters. Special: Modular grip system with GT-specific ergonomics and tungsten-infused frames for reduced recoil and enhanced control. Kimber Kicks Off 2026 with New High-Capacity 1911 DS Warrior ♻️ Kimber launches the 2026 1911 DS Warrior, a high-capacity double-stack 1911 pistol designed for enhanced performance and reliability. Availability: Kicking off 2026 lineup; specific availability details not specified in the announcement, likely available through Kimber dealers soon. Cost: Pricing not detailed in the release. Special: Double-stack magazine for high capacity in a 1911 platform, combining classic design with modern firepower. The O-Sight XR Red Dot Enters the Arena and Delivers ♻️ The O-Sight XR red dot sight is introduced as a new contender in the AR platform optics market, offering impressive performance and value. Availability: Now entering the market; compatible with AR-15 platforms; features a robust design with clear optics. Cost: Competitive pricing positions it as an accessible high-performance option, potentially disrupting budget red dot segment. Special: Exceptional battery life and XR (extreme range) clarity for fast target acquisition in dynamic shooting scenarios. New from Remington Ammo: Subsonic Rifle Line Expanded, 7mm BC Options, Hard Cast Handgun Loads ♻️ Remington has expanded its ammunition lineup with new subsonic rifle options, improved 7mm ballistic coefficient loads, and hard-cast handgun ammunition. Availability: New product releases available through Remington's distribution channels; specific calibers and configurations detailed in the full article. Special: Subsonic rifle expansion with enhanced 7mm BC for better long-range performance and hard-cast bullets for deep penetration in handguns. 5.11 Debuts 2026 Product Innovations at SHOT Show in Las Vegas ♻️ 5.11 Tactical unveiled its 2026 product lineup at the SHOT Show in Las Vegas, showcasing new innovations in tactical gear and apparel. Availability: Products set for release in 2026, debuted at SHOT Show. Cost: Not specified Staccato HD C4X ♻️ Staccato announces the release of the HD C4X, a new high-performance 2011 pistol featuring an integrated compensator and enhanced ergonomics for competitive and defensive shooting. Availability: Available starting January 2026 through Staccato dealers; chambered in 9mm with 5-inch bull barrel and optics-ready slide. Cost: MSRP $3,299; expected to compete in the premium 2011 market dominated by Staccato's existing lines. Special: Factory-integrated C4X compensator reduces muzzle flip without added length, paired with DLC-coated barrel for superior reliability. HK VP9 Packages Vortex Defender Optics ♻️ Heckler & Koch announces VP9 pistol bundled with Vortex Defender optics, offering an optics-ready package for enhanced shooting performance. Availability: Available starting January 2026 through Guns.

This Week in XR Podcast
This Veteran Game Dev (LucasFilm Games) & XR Creator Built AI Filmmaking Platform for Creatives - Mike Levine

This Week in XR Podcast

Play Episode Listen Later Jan 20, 2026 62:36


What happens when someone who grew up in the Lucasfilm Games golden era decides that today's AI tools are failing creatives? Mike Levine has spent more than 30 years building at the intersection of games, XR, VFX, and interactive storytelling—and his verdict is clear: the current AI stack is a fragmented, overcomplicated mess that turns directors into prompt engineers.Mike started as a tester at Lucasfilm Games (later LucasArts), working his way into the art department on titles like Sam & Max and The Dig before helping ship live-action Star Wars games such as Rebel Assault and Jedi Knight II. He later built rotoscoping tools used across the VFX industry, collaborated with ILM and Pixar, experimented with mobile AR games for Hasbro and HoloLens, and dipped into crypto gaming—before finally co-founding MovieFlow (now FilmSpark), an AI-native production platform designed so that filmmakers, agencies, and showrunners can move from script to screen without needing a computer science degree.The AI XR news you should know: Apple taps Google Gemini to power Siri, acknowledging that building world-class LLMs in-house makes little financial sense. Meta cuts 10% of Reality Labs, right-sizing its VR bets while pivoting toward wearables. Xreal raises another $100M amid questions about Chinese state influence and data flows. Higgs Field lands $80M at a $1.3B valuation for AI cinematography tools that many filmmakers still find unreliable. Wikipedia signs licensing deals with major AI companies after years of being scraped for free. OpenAI invests $252M in Sam Altman–backed Merge Labs, raising fresh conflict-of-interest questions.Key Moments Timestamps:[00:23:02] From Boston journalist-to-be to accidental hire at Lucasfilm Games[00:26:24] The “test pit” culture at Lucas and how Nintendo experience got Mike in the door[00:28:45] Moving into the art department, learning Photoshop from early legends, and shipping Sam & Max[00:31:15] Live-action Star Wars games: Rebel Assault, Jedi Knight II, and convincing George Lucas[00:34:38] Visiting Pixar with new VFX tools and recognizing the same creative “magic” as LucasArts[00:36:24] Doug Trumbull's influence on Mike's sense of cinematic possibility and immersion[00:43:27] The urinal meeting at Magic Leap and what early spatial computing got right (and wrong)[00:49:00] Why most AI tools are “dark ages” for filmmakers: node graphs, 10+ subscriptions, no story view[00:51:00] Building MovieFlow/FilmSpark: story-first, timeline-based AI production for long-form and vertical shows[00:53:00] The Neighborhood Podcast: a 90-second vertical murder mystery as proof-of-concept for AI-native seriesWhen humans can generate shots, scenes, and even entire episodes in minutes, the bottleneck shifts from production to vision. Mike argues that the winning AI tools will be the ones that let directors see their whole story, maintain continuity, and iterate fast—without ever feeling like they left the edit bay for a dev console. His vertical drama collaboration with Charlie, The Neighborhood Podcast, is an early look at what happens when narrative craft meets AI-native pipelines instead of fighting them.This episode is brought to you by Zapar creators of Mattercraft—the leading visual development environment for building immersive 3D web experiences. Build smarter at mattercraft.io.Watch the full episode on YouTube and subscribe to the AI XR Podcast for weekly conversations with the people building the future of AI, XR, and interactive media.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

The Six Five with Patrick Moorhead and Daniel Newman
EP 290: Celebrating 100,000 Subscribers: AI Milestones, Custom Silicon Debates, and Apple's AI Gamble

The Six Five with Patrick Moorhead and Daniel Newman

Play Episode Listen Later Jan 19, 2026 47:07


Welcome to a very special edition of the Six Five Podcast! In this milestone episode, hosts Patrick Moorhead and Daniel Newman come together live in studio to celebrate hitting 100,000 YouTube subscribers. The duo takes a moment to reflect on the journey so far, their ever-growing community, and the audience of VCs, tech investors, and enterprise leaders who tune in each week. But it's not just about commemorating the past—our hosts dive right into the latest headlines shaping the tech industry, unpacking Apple's ongoing AI challenges and the strategy behind its latest collaboration with Google's Gemini. They break down OpenAI's $10 billion deal with Cerebras, and the explosive race to build out global data centers and energy capacity. Plus, a debate on what custom silicon means for the future of AI, Meta's recent layoffs at Reality Labs, TSMC's strong quarterly earnings, and they share predictions for enterprise AI in 2026. The handpicked topics for this week are: Celebrating 100K Subscribers: Hosts open the special episode, celebrating 100,000 YouTube subscribers, thanking the audience and introducing the YouTube Creator Award. A montage of show highlights, including funny moments, diverse locations, shirtless episodes, and memorable guest appearances. Apple, Google, and the AI Race: Pat and Dan transition into news analysis: Apple's AI strategy, Gemini integration, CapEx, and the broader implications for device form factors AI Chip Wars: OpenAI, Cerberus, Nvidia & Heterogeneous Computing: Hosts discuss major AI chip deals, the future of custom vs. merchant silicon, and why heterogeneous compute architectures matter. Data Center Boom, Energy Constraints & U.S. vs. China: Exploring the exponential growth in data centers, energy supply/regulatory bottlenecks, and the U.S.-China competition on infrastructure. Meta Layoffs, Wearables, and Future of XR: Meta's Reality Labs layoffs and what it signals for the Metaverse, AI wearables, and the XR industry shift toward AI-powered augmentation. China/PRC: Nvidia H200 Ban & Tech Sovereignty Rumors: Analysis on China's restrictions on Nvidia H200 chips, sovereign innovation, and the "cat and mouse" of supply chains and government posturing. The Flip - Live Debate Custom vs. Merchant Silicon, Google, Apple: A special, in-person, rapid-fire debate segment with spicy Texas sausage and coin flips: custom silicon's rise, Google TPUs, Apple's semiconductor strategy. TSMC Earnings, AI Ecosystem, & Chip Market Trends: Macro discussion on TSMC's results, CapEx, implications for Nvidia, AMD, Apple, Intel, and the ongoing AI-led semiconductor boom. Infosys, GSIs, and the AI Implementation Curve: Hosts trade insights on Infosys' strong quarter, what it means for enterprise digital transformation, and the role of GSIs as AI reshapes services. 2026 Tech Predictions: Dan and Pat share predictions for enterprise AI, ROI, key AI milestones, and potential for AI-driven layoffs.   Be sure to subscribe to The Six Five Pod so you never miss an episode.  

Deconstructor of Fun
TWIG #366 Fortnite Monetizes Harder, Meta Cuts Deeper, and AI Enters the Arena

Deconstructor of Fun

Play Episode Listen Later Jan 15, 2026 71:45


This week in games, we go all-in on the hottest industry shake-ups: Fortnite turns the monetization dial up, Meta slashes Reality Labs in a major XR reality check, and Pixel Flow emerges as a potential puzzle hit — if it can crack the retention challenge. We break down why strong core mechanics aren't enough, spotlight the rapid rise of Turkish game studios, pull the most important takeaways from the latest AppsFlyer report, track where gaming investment is really flowing across mobile and PC, and wrap with a heated debate on how AI is already reshaping game development — who wins, who loses, and what it means for the future of games.00:00 Welcome01:15 Episode Intro & Shills05:54 Fortnite's New In-Game Transactions14:03 Meta's Reality Labs Layoffs25:54 Pixel Flow: A New Puzzle Game32:57 Balancing Magic Sort Gameplay33:35 Early Success and Retention Concerns34:06 Turkish Game Development Excellence39:30 Marketing Insights from Apps Flyer Report43:30 Investment Trends in Gaming48:35 AI's Impact on Game Development54:05 Debate on AI in Game Development01:02:10 Concluding Thoughts on AI and Gaming

This Week in XR Podcast
Chinese Robots, AI Smart Glasses & Gwen Stefani Battle for CES Headlines - GamesBeat's Dean Takahashi

This Week in XR Podcast

Play Episode Listen Later Jan 13, 2026 56:09


Dean Takahashi is the dean of tech writers and a 25-year veteran correspondent covering consumer electronics, gaming, and emerging technology for GamesBeat. He's covered every major tech transition—from mobile's rise to VR's boom-and-bust cycles to the current AI explosion—with a skeptical eye and a talent for finding the human story beneath the hype. This is his fifth appearance on the AI XR Podcast.For CES 2026, Dean walked the floors across the Convention Center, the Venetian Expo Center (Eureka Park), Pepcom, and Showstoppers, emerging with a clear reading: China has decisively shifted from periphery to center stage in consumer electronics manufacturing, American incumbents are pulling back and rethinking their booth strategy, and the economics of CES itself are in transition. Robotics companies are moving from prototype to commercial faster than expected—but they still can't answer basic questions about pricing and labor displacement.News: Sony cuts its booth to demo an electric car instead of TVs. Samsung skips the show floor entirely for the first time. Nvidia takes over the Fontainebleau to showcase its role in robotics enablement. Lenovo dominates the Sphere with a Gwen Stefani concert. Chinese robotics companies proliferate with laundry folders, latte makers, and toilet-cleaning units. Roomba files for bankruptcy; Chinese competitors take over the robotic vacuum market.Key Moments:[00:01:23] Dean receives his virtual green jacket as a five-time returning guest and Charlie thanks him for his insights[00:03:00] China takeover at CES: TCL dominates Central Hall, ROED owns the XR booth, robotics companies fill the floor[00:06:00] Nvidia's Fontainebleau takeover and the "chest-pumping" show of force; why scale messaging still matters[00:14:18] The robotics explosion explained: Nvidia's digital twins, Cosmos world models, and synthetic testing accelerate time-to-market[00:19:00] The pricing problem: robotics companies won't answer how much their products cost; the minimum wage rental model doesn't translate globallyWhen American companies built the show, CES reflected American manufacturing dominance. Now that China manufactures most consumer electronics, CES reflects that shift—and the implications ripple through labor, supply chains, and where the next epicenter of innovation will be. Dean, Charlie, and Ted grapple with what CES 2026 signals about global manufacturing advantage and why the geography of tech matters more than we think.This episode is brought to you by Zappar, creators of Mattercraft—the leading visual development environment for building immersive 3D web experiences for mobile headsets and desktop. Mattercraft combines the power of a game engine with the flexibility of the web, and now features an AI assistant that helps you design, code, and debug in real time, right in your browser. Build smarter at mattercraft.io.Listen to the full post-CES debrief and subscribe for weekly conversations at the intersection of AI, XR, and consumer technology.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Vision ProFiles
We've got a Basketball Jones

Vision ProFiles

Play Episode Listen Later Jan 13, 2026 48:39


Dave, Marty, and Eric speak about this week's news with the Apple Vision Pro  and a love for live-streamed NBA game.BETAApple Seeds Second Betas of watchOS 26.3, tvOS 26.3, and visionOS 26.3 to Developers https://www.iclarified.com/99598/apple-seeds-second-betas-of-watchos-263-tvos-263-and-visionos-263-to-developers-download Release noteshttps://developer.apple.com/documentation/visionos-release-notes/visionos-26_3-release-notes NEWSPatentsPatently Apple on X: "Apple Patent Reveals Multi-Pivot Hinge Design for AR Glasses that solves Cable Rhttps://x.com/PatentlyApple/status/2009001378396704890 Patently Apple on X: "Apple Wins Patent for Advanced Gaze Behavior Detection for Next-Gen XR Usinghttps://x.com/PatentlyApple/status/2008568459702223073 Personas (non-grata)Vision Pro Persona: What It Is, How to Set It Up, and How It's Evolved in visionOS - AppleMagazinehttps://applemagazine.com/vision-pro-persona/ Immersive educationApple Vision Pro Powers New Wave of Immersive Educationhttps://ece.gatech.edu/news/2026/01/apple-vision-pro-powers-new-wave-immersive-education Brush up that resume600 - Jobs - Careers at Applehttps://jobs.apple.com/en-us/search?search=vision+pro XR is BetterI tried the Samsung Galaxy XR mixed-reality headset at CES 2026. It's way better than Apple Vision Pro | Terhttps://indianexpress.com/article/technology/tech-news-technology/samsung-galaxy-xr-headset-ces-2026-hands-on-10468561/ You don't get meApple: You (Still) Don't Understand the Vision Pro - Stratechery by Ben Thompsonhttps://stratechery.com/2026/apple-you-still-dont-understand-the-vision-pro/ Live NBAForget the $10,000 Lakers Seats. All You Need Is a $3,499 Apple Vision Pro - CNEThttps://www.cnet.com/tech/computing/nba-lakers-games-spectrum-front-row-apple-vision-pro/ Thoughts On The Lakers First Apple Vision Pro Immersive Live Broadcasthttps://www.cnet.com/tech/computing/nba-lakers-games-spectrum-front-row-apple-vision-pro/ NBA Announces Full Schedule for Immersive Lakers Games on Apple Vision Prohttps://www.roadtovr.com/lakers-nba-schedule-apple-vision-pro-2026/ When and how to watch Lakers games in Apple Immersive format on Vision Prohttps://appleinsider.com/inside/apple-vision-pro/tips/when-and-how-to-watch-lakers-games-in-apple-immersive-format-on-vision-pro Vision Pro NBA Games: The Technical Architecture Behind Apple Immersive Basketball - https://applemagazine.com/vision-pro-nba-games/ What it's like to watch an NBA game courtside in Apple Vision Prohttps://9to5mac.com/2026/01/12/what-its-like-to-watch-an-nba-game-courtside-in-apple-vision-pro/ Apphttps://apps.apple.com/us/app/nba-live-games-scores/id484672289?platform=visionAPPSOur Favorite Quest, PC VR, PS VR2 & Apple Vision Pro Games Of 2025https://www.uploadvr.com/best-quest-pcvr-psvr2-apple-vision-pro-games-2025/ Waddlehttps://apps.apple.com/us/app/waddle-street-view-explorer/id6756785659Follow the live stream at YouTube.com/@VisionProfiles on Monday nights at 9 PM EST or catch the video later on Youtube or audio on any pod catcher serviceIf you have ideas or want to join an episode, email us at ThePodTalkNetwork@gmail.com Website: ThePodTalk.NetYouTube: YouTube.com/@VisionProFiles

The Learning & Development Podcast
The Learning & Development Podcast Live: The AI edition With Egle Vinaustaite, Ross Stevenson and Peter Manniche Riber

The Learning & Development Podcast

Play Episode Listen Later Jan 6, 2026 59:07


In this special live AI edition of the Learning & Development Podcast, David James brings together Egle Vinauskaite, Ross Stevenson, and Peter Manniche Riber for a candid, practical conversation about what AI really means for L&D today. The discussion explores the gap between hype and reality, the tools and applications that are starting to make a meaningful difference and how AI is already being used to improve performance, capability, and skills development. The panel examines what L&D teams are getting right, where major opportunities are being missed and the challenges slowing progress, from security and capability constraints to mindset and organisational conservatism. They also look ahead to how AI could reshape the way L&D operates and how the function is perceived across the business. A clear, grounded and insight-rich conversation for L&D professionals wanting to understand where AI can drive genuine value. KEY TAKEAWAYS AI frees up time and has the capabilities to enable L&D to move beyond courses into solving business problems and improving performance and capability. Real-world examples are shared. AI strategy can't sit with L&D alone; a multidisciplinary, business-driven group must shape it. To stay relevant, L&D needs commercial acumen and tech curiosity, alongside human strengths like storytelling, influence, and relationship‑building. BEST MOMENTS “Too many are just bolting AI onto an existing model, rather than stepping back and saying, does that model still serve us today? ” “We know that content does not equal skills.” “What we really need to do is to target effectiveness. We need to solve the problem.” Egle Vinauskaite Egle Vinauskaite is a learning, behaviour, and technology specialist who works with global enterprises and emerging edtech innovators. With a background across AI, XR, mobile learning, and digital platforms, she brings a sharp perspective on how technology is reshaping organisational learning and the future of work. As both advisor and researcher, she helps L&D teams integrate AI into their operations and equip workforces with the skills needed for effective adoption. https://www.linkedin.com/in/vinauskaite http://nodes.works The Race for Impact report: https://donaldhtaylor.co.uk/research_base/focus04-race-for-impact Ross Stevenson Ross is a leading voice in the global L&D community, known for his practical, no-nonsense approach to modern learning. Through his writing, speaking and community platform Steal These Thoughts, he explores how organisations can better align learning with performance, develop essential skills, and embrace new technologies - including AI. Ross brings a strategic yet pragmatic perspective on how L&D teams can evolve and remain relevant in an age of rapid technological change. https://www.linkedin.com/in/rstevensonuk www.stealthesethoughts.com Peter Manniche Riber Peter is an experienced L&D leader who until recently served as Head of New Tech, Digital Learning Solutions at Novo Nordisk, transforming HR and learning for a global workforce of 70,000+. Passionate about using technology to simplify and enhance learning, he experiments with generative AI, machine learning, adaptive platforms, and data-driven methods to deliver timely, effective solutions. With a strong foundation in team leadership and human-centric design, Peter helps organisations solve business challenges through technology while driving meaningful collaboration and measurable impact. https://www.linkedin.com/in/petermannicheriber RESOURCES L&D Master Class Series: https://360learning.com/blog/l-and-d-masterclass-home HOST CONTACT https://twitter.com/davidinlearning https://www.linkedin.com/in/davidjameslinkedin https://360learning.com/the-l-and-d-collective This Podcast has been brought to you by Disruptive Media. https://disruptivemedia.co.uk/

This Week in XR Podcast
Special From CES 2026: AI Strategy, Tariffs, and the Future of Consumer Tech - Gary Shapiro, CEO

This Week in XR Podcast

Play Episode Listen Later Jan 3, 2026 58:57


Gary Shapiro has spent decades at the center of the global consumer technology industry, leading the Consumer Technology Association (CTA) and building CES into one of the most important stages for innovation, policy, and deal-making on the planet. In this first episode of 2026, Gary joins Charlie, Rony, and Ted to preview CES, unpack the explosion of AI across every category, and deliver unusually blunt takes on tariffs, China, manufacturing, and U.S. innovation policy. He explains how CES has evolved from a TV-and-gadgets show into a global platform where boards meet, standards are set, and policymakers, chip designers, robotics firms, and health-tech startups all collide.In the News: Before Gary joins, the hosts break down Nvidia's $20 billion “not-a-deal” with Singapore's Groq, the stake in Intel, and what that combo might signal about the edge of the GPU bubble and the shift toward inference compute, x86, and U.S. industrial policy. They also dig into Netflix's acquisition of Ready Player Me and what it suggests about a Netflix metaverse and location-based entertainment strategy, plus Starlink's rapid growth and an onslaught of “AI everything” products ahead of CES.Gary walks through new features at this year's show: CES Foundry at the Fontainebleau for AI and quantum, expanded tracks on manufacturing, wearables, women's health, and accessibility, plus an AI-powered show app already fielding thousands of questions (top query: where to pick up badges). He also talks candidly about his biggest concern—that fragmented state-level AI regulation (1,200+ state bills in 2025) will crush startups while big players shrug—and why he believes federal standards via NIST are the only realistic path. The discussion ranges from AI-driven healthcare and precision agriculture to robotics, demographics, labor culture, global supply chains, and what CES might look like in 2056.5 Key Takeaways from Gary:AI is now the spine of CES. CES 2026 centers on AI as infrastructure: CES Foundry at the Fontainebleau for AI + quantum, AI training tracks for strategy, implementation, agentic AI, and AI-driven marketing, and an AI-powered app helping attendees navigate the show.Fragmented state AI laws are an existential risk for startups. Over 1,200 state AI bills in 2025—including proposals to criminalize agentic AI counseling—could create a compliance maze only large incumbents can survive, which is why Gary argues for federal standards via NIST.Wearables are becoming systems, not gadgets. Oura rings, wrist devices, body sensors, and subdermal glucose monitors are starting to be designed as interoperable families of devices, with partnerships emerging to combine data into unified health services.Robotics is breaking out of the industrial niche. CES will showcase the largest robotics presence yet, moving beyond factory arms and drones to humanoids, logistics, social companions, and applied AI systems across sectors.Tariffs, alliances, and AI will reshape manufacturing. Gary is skeptical of “Fortress USA” strategies that try to onshore everything, pointing instead to allied reshoring (Latin America, Europe, Japan, South Korea) and the long-term role of AI-powered robotics in changing labor economics and global supply chains.This episode is brought to you by Zappar, creators of Mattercraft—the leading visual development environment for building immersive 3D web experiences for mobile headsets and desktop. Mattercraft combines the power of a game engine with the flexibility of the web, and now features an AI assistant that helps you design, code, and debug in real time, right in your browser. Whether you're a developer, designer, or just getting started, start building smarter at mattercraft.io.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

This Week in XR Podcast
The Year AI Became Militarized: Shelly Palmer on Government, Defense, and $3 Trillion Stacked

This Week in XR Podcast

Play Episode Listen Later Dec 30, 2025 63:12


Shelly Palmer has spent 45 years watching technology reshape every industry—from writing news themes for CBS to consulting with every major media company on AI strategy. On this year-end recap, he cuts through the noise with one devastating observation: 2025 was the year everyone talked about AI while almost nobody actually used it. Executives shook their heads knowingly in meetings, pontificated about capabilities the models don't yet have, and parroted nonsense they read from other people who knew nothing. But when you asked one innocent question, they crumbled.In the News: CES 2026 shapes up with Nvidia sponsoring two full days of AI training. Samsung is skipping the main floor for a massive offsite activation. Sony brings no electronics—only Honda's experimental vehicles. The TCL and Chinese companies' presence hinges on tariff policy. The innovation series breakfast that Shelly runs is becoming an official CES event after a decade of independence.The conversation spirals into deeper territory: $3 trillion in government money is stacked behind AI development. The U.S. explicitly states it must beat China to AGI—making this the Manhattan Project of our lifetime. Shelly walks through what he's seen in successful companies (leadership using the tech, paid "Tech Tuesdays" for AI experiments, cross-discipline teams with SecOps and legal at the table) versus the chaos of places with no process. He breaks down what's real—drone warfare, cybersecurity applications, robotics—versus what's hot air. And he makes a case that won't be killed by AI itself, but by militarized applications and the geopolitical arms race we're already in.5 Key Takeaways from Shelly:Leadership belief and hands-on use are non-negotiable. Companies winning with AI have senior leaders who actually use the technology. When the CEO walks into an LT meeting saying "I built this agent over the weekend," everyone else starts experimenting too.The recipe for AI success has three ingredients: leadership belief, paid time to experiment (Tech Tuesdays/Thursdays with real budgets), and cross-discipline teams (SecOps, legal, compliance, risk) paving the way. Chaos erupts without this structure.You cannot build a point of view on AI from reading blogs or watching YouTubers. Pick a personal project you care about, go hands-on with a model (Claude, Gemini, GPT), and complete it from beginning to end. Only lived experience grounds your understanding.AI parallelizes with web 1.0: In 1998, you had to hand-code HTML, build databases manually, write raw JavaScript. Today you can vibe code a site in 90 seconds. AI will eventually reach "spin me up an expert that does X" without asking questions—we're not there yet, but it's inevitable.It's both bubble and Manhattan Project. Some valuations are insane and will burst. But military applications, cyber warfare, drone control, robotics—those aren't going anywhere. The government won't back off. Both outcomes happen simultaneously.This episode is brought to you by Zappar, creators of Mattercraft—the leading visual development environment for building immersive 3D web experiences for mobile headsets and desktop. Mattercraft combines game engine power with web flexibility and features an AI assistant to help you design, code, and debug in real time in your browser. Build smarter at mattercraft.io.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Redefining AI - Artificial Intelligence with Squirro
Full Video Episode - Episode Thirteen - The New Imagination: Generative AI and Humanity's Next Artistic Revolution with René Schulte and Philipp Schweidler

Redefining AI - Artificial Intelligence with Squirro

Play Episode Listen Later Dec 30, 2025 27:35


In this episode of Redefining AI, we explore The New Imagination: Generative AI and Humanity's Next Artistic Revolution, inspired by the Reply AI Film Festival 2025 in Venice, an international showcase featuring over 2,500 AI-powered film submissions from 67 countries.Joining our host Lauren Hawker Zafer in the conversation are René Schulte, Expert in Physical AI, Generative AI, XR, and Digital Humans at Reply, and Philipp Schweidler, Director of Toniq Sound Agency. Together, they examine how generative AI is transforming film, music, and storytelling, not as an automated shortcut, but as a powerful creative collaborator.This episode goes deep into:How AI is reshaping creativity, authorship, and originalityWhy emotional intelligence and human intent still define great artThe tension between algorithms and authenticity in AI-made contentThe emergence of the “human-made™” label as a response to AI saturationCopyright, IP protection, and royalties in the age of AI-generated music and mediaWhat the future of entertainment, storytelling, and digital creativity looks likeFrom AI filmmaking tools like Sora and Veo to the cultural impact of AI-generated art, this conversation offers a nuanced, human-first perspective on the future of creative industries.Ideal for leaders, creators, technologists, and anyone curious about AI creativity, AI in film, future storytelling, and the evolving relationship between humans and intelligent machines.Quick Jump00:00 Epic AI Creativity Clash: Renny & Philip00:03 Replay AI Film Fest: 2500 Entries Explode04:30 Clarity Wins: AI Amplifies Human Intent06:00 AI Surprises: Genius Ideas Humans Miss 07:30 Humans Crave Humans: Emotional Connection Key09:00 Uniqueness Battle: AI vs True Originality10:30 Video AI Boom: Veo3, Sora Master Storytelling12:00 Authenticity Rules: AI Co-Creator, Not Replacer13:30 Culture Clash: AI Stretches Human Limits 15:00 AI Slop Flood: Filters for Premium Content16:30 Democratization Trap: Everyone's an Artist Now18:00 Copyright Chaos: Royalties for AI Music?19:30 Fair Pay Fight: 120 Global AI Cases Rage21:00 IP Ruling: Human Effort Makes AI Protectable22:30 Physical AI Robots: Blue-Collar Revolution Hits24:00 Brands Adapt: Cyborg Era Sound Strategies25:30 Future Premium: “Human Made” Label

Metaverse Marketing
Greatest Hits: Love in the Age of AI: Cathy Hackl with Samantha G Wolfe on Dating, Ethics, and Cathy's Tech Intimacy Scale

Metaverse Marketing

Play Episode Listen Later Dec 24, 2025 54:48


In this Greatest Hits episode of TechMagic, host Cathy Hackl is joined by Samantha G Wolfe, founder of PitchFWD and NYU adjunct professor, to explore how AI and emerging tech are redefining relationships. From AI-generated love letters to dating in virtual environments, they examine the evolving boundaries between authentic connection and digital convenience. The duo discusses the ethics of emotional AI, the importance of human messiness, and the need for “non-AI pledges” in romance. Packed with Cathy's real-world experiments and insightful commentary, this episode is essential for anyone navigating love, intimacy, and connection in a world increasingly shaped by technology.What you will learn:How AI companions are being used beyond loneliness reliefWhy the "messiness" of human relationships remains valuable How to navigate the balance between technology-enhanced and authentic human connections in modern dating using Cathy's Tech Intimacy ScaleThe emerging challenges of AI-generated messages in relationshipsWhy creating "non-AI relationship pledges" might become important How spatial computing and 3D interactions could transform the future of digital dating and what Cathy's building to disrupt this space Why human presence and in-person connections remain crucial Come for the tech, stay for the magic!Samantha G Wolfe BioSamantha G Wolfe is the founder of Pitch Forward and an adjunct professor at NYU, where she teaches pioneering courses on avatars, AI agents, and virtual beings. With a background in psychology, television, and emerging tech, Sam specializes in brand strategy for bleeding-edge technologies, helping visionary companies clearly articulate their value and future impact. Her expertise spans AI, spatial computing, XR, haptics, and metaverse innovation across 20+ industries. Known for her clarity, depth, and contagious enthusiasm, she bridges the gap between innovation and understanding through thought leadership, marketing strategy, and education, empowering the world to grasp the true potential of tomorrow's tech.Samantha G Wolfe on LinkedInKey Discussion Topics:00:00 Welcome to Tech Magic: Special Episode on Tech, Love & Life02:47 Dating in the Age of AI: Government Restrictions and Digital Romance12:20 Beyond Loneliness: The Many Reasons People Use AI Companions16:05 The Value of Human "Messiness" in Relationships21:00 Reimagining Digital Dating Through 3D Presence38:15 The Non-AI Relationship Pledge: Setting Digital Boundaries44:53 The Tech Intimacy Scale: Finding Balance in Modern Love50:20 Dating AI Chatbots: A Week-Long Experiment Preview58:54 Closing Thoughts: The Future of Human Connection Hosted on Acast. See acast.com/privacy for more information.

This Week in XR Podcast
Digital Wellbeing Is The Path To Reclaim Agency In An AI Post-Capitalist World - Caitlin Krause

This Week in XR Podcast

Play Episode Listen Later Dec 23, 2025 55:53


Caitlin Krause, author of Digital Wellbeing, argues that intentional design unlocks genuine connection within virtual spaces. Drawing on her teaching at Stanford and the University of Oregon, she's explored how XR environments can foster asynchronous connection and ambient awareness for people who crave belonging without hyper-social performance. Her framework rejects the "digital detox" model entirely—instead advocating for dignity-first design where users match attention with authentic intention.The hosts debate the deeper question: what happens to human purpose when AI handles all labor? Rony Abovitz frames this as the "asymmetry of design"—it's easy to build addictive tech, hard to build wellbeing tech. Caitlin counters that we may return to the original meaning of "amateur" (from amor, "to love"), where humans find meaning through play, creativity, and what Harvard's lifespan study confirms: quality of relationship and presence. The conversation spirals from platform ethics to post-work society to what first principles we should use when designing XR.5 Key Takeaways from Caitlin:Loneliness is a biological prompt to find another human—not a void to fill with endless content. XR can foster genuine forms of connection without requiring hyper-social performance.Dignity-first design unlocks freedom, invention, and agency. When digital spaces prioritize user agency over engagement metrics, people report feeling like they "got their life back."Science will soon prove what we already know about fractal patterns in nature and digital signals. The key is designing digital experiences that resonate with how humans biologically thrive.The "middle path" between nature and digital is both/and. Gamers building entire lives in virtual worlds can be healthy when those worlds offer creativity, belonging, and meaningful challenge.The post-labor economy needs a reset in literacy and values. When AI outperforms human workers, purpose shifts from survival to what makes you feel alive—maker culture, digital fab labs, hands-on creation, and "amateur" pursuits driven by love.In the News: Oracle, Silver Lake, and Abu Dhabi's MGX close the $50 billion TikTok spin-off deal. Meta cuts Reality Labs by 30%, but CTO Andrew Bosworth says it's moving to AI. The TCL glasses demo 70 grams of lighter, more advanced XR hardware than Ray-Ban Meta—proving that smart spending beats mega-spend.This episode is brought to you by Zappar, creators of Mattercraft—the leading visual development environment for building immersive 3D web experiences for mobile headsets and desktop. Build smarter at mattercraft.io.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Eye On A.I.
#308 Christopher Bergey: How ARM Enables AI to Run Directly on Devices

Eye On A.I.

Play Episode Listen Later Dec 19, 2025 53:43


Try OCI for free at http://oracle.com/eyeonai  This episode is sponsored by Oracle. OCI is the next-generation cloud designed for every workload – where you can run any application, including any AI projects, faster and more securely for less. On average, OCI costs 50% less for compute, 70% less for storage, and 80% less for networking.  Join Modal, Skydance Animation, and today's innovative AI tech companies who upgraded to OCI…and saved. Why is AI moving from the cloud to our devices, and what makes on device intelligence finally practical at scale? In this episode of Eye on AI, host Craig Smith speaks with Christopher Bergey, Executive Vice President of Arm's Edge AI Business Unit, about how edge AI is reshaping computing across smartphones, PCs, wearables, cars, and everyday devices. We explore how ARM v9 enables AI inference at the edge, why heterogeneous computing across CPUs, GPUs, and NPUs matters, and how developers can balance performance, power, memory, and latency. Learn why memory bandwidth has become the biggest bottleneck for AI, how ARM approaches scalable matrix extensions, and what trade offs exist between accelerators and traditional CPU based AI workloads. You will also hear real world examples of edge AI in action, from smart cameras and hearing aids to XR devices, robotics, and in car systems. The conversation looks ahead to a future where intelligence is embedded into everything you use, where AI becomes the default interface, and why reliable, low latency, on device AI is essential for creating experiences users actually trust. Stay Updated: Craig Smith on X: https://x.com/craigss     Eye on A.I. on X: https://x.com/EyeOn_AI 

Redefining AI - Artificial Intelligence with Squirro
Spotlight Thirteen - The New Imagination: Generative AI and Humanity's Next Artistic Revolution with René Schulte and Philipp Schweidler

Redefining AI - Artificial Intelligence with Squirro

Play Episode Listen Later Dec 18, 2025 3:24


The Reply AI Film Festival 2025 in Venice spotlighted a creative shift with 2,500 submissions from 67 countries, it revealed how AI is reshaping film and storytelling. Not as a passive tool, but as a co-creator challenging long-held ideas of authorship and originality.Returning guest René Schulte, Expert in Physical AI, GenAI, XR & Digital Humans and Leader of Communities of Practice at Reply, joins Philipp Schweidler, Director of Toniq Sound Agency, to unpack AI and Humanity's Next Artistic Revolution. Together, they explore how AI amplifies human vision, pushes creative boundaries, and redefine what it means to create and they leave listeners with a resonant dose of food for thought about the future of entertainment and human expression.   We examine the rise of the “human-made™” label, the balance between emotion and algorithms, and how AI is redefining the future of entertainment and creativity.#AIandHumanity #AICreativity #GenerativeAI #AICulture#AIFuture #TechInnovation #ReplyAIFilmFestival #Venice2025 #AIinFilm #FutureOfStorytelling #CreativeAI #AIMadeArt #HumanMade #DigitalCreatives #ArtTech

Redefining AI - Artificial Intelligence with Squirro
Spotlight Thirteen Video Preview - The New Imagination: Generative AI and Humanity's Next Artistic Revolution with René Schulte and Philipp Schweidler

Redefining AI - Artificial Intelligence with Squirro

Play Episode Listen Later Dec 18, 2025 3:31


The Reply AI Film Festival 2025 in Venice spotlighted a creative shift with 2,500 submissions from 67 countries, it revealed how AI is reshaping film and storytelling. Not as a passive tool, but as a co-creator challenging long-held ideas of authorship and originality.Returning guest René Schulte, Expert in Physical AI, GenAI, XR & Digital Humans and Leader of Communities of Practice at Reply, joins Philipp Schweidler, Director of Toniq Sound Agency, to unpack AI and Humanity's Next Artistic Revolution. Together, they explore how AI amplifies human vision, pushes creative boundaries, and redefine what it means to create and they leave listeners with a resonant dose of food for thought about the future of entertainment and human expression.   We examine the rise of the “human-made™” label, the balance between emotion and algorithms, and how AI is redefining the future of entertainment and creativity.#AIandHumanity #AICreativity #GenerativeAI #AICulture#AIFuture #TechInnovation #ReplyAIFilmFestival #Venice2025 #AIinFilm #FutureOfStorytelling #CreativeAI #AIMadeArt #HumanMade #DigitalCreatives #ArtTech

Metaverse Marketing
Greatest Hits - Meta XR, Snap Glasses, AI Dating, Apple AR, and Story Living with Cathy Hackl and Adam Davis McGee

Metaverse Marketing

Play Episode Listen Later Dec 17, 2025 29:53


In this Greatest Hits episode of TechMagic, hosts Cathy Hackl and Adam Davis McGee dive into the cutting edge of spatial computing, AI, and extended reality. Join Cathy and Adam as they unpack Meta's XR partnership with Palmer Luckey, Snap's smart glasses ambitions, and Apple's sleek AR design strategy. Cathy dives into the strange world of vibe coding and discovers anyone can gamify the pitfalls of the dating scene. The conversation also explores AI dating experiments, haptic tech in entertainment, and the evolving ethics of privacy in a spatially connected world. With insights from AWE and ILMxLAB, they reflect on the shift from storytelling to “story living” and highlight key legislation shaping AI security. A must-listen for anyone tracking the future of tech-human interaction.Come for the tech, stay for the magic!Cathy Hackl BioCathy Hackl is a globally recognized tech & gaming executive, futurist, and speaker focused on spatial computing, virtual worlds, augmented reality, AI, strategic foresight, and gaming platforms strategy. She's one of the top tech voices on LinkedIn and is the CEO of Spatial Dynamics, a spatial computing and AI solutions company, including gaming. Cathy has worked at Amazon Web Services (AWS), Magic Leap, and HTC VIVE and has advised companies like Nike, Ralph Lauren, Walmart, Louis Vuitton, and Clinique on their emerging tech and gaming journeys. She has spoken at Harvard Business School, MIT, SXSW, Comic-Con, WEF Annual Meeting in Davos 2023, CES, MWC, Vogue's Forces of Fashion, and more. Cathy Hackl on LinkedInSpatial Dynamics on LinkedInLee Kebler BioLee has been at the forefront of blending technology and entertainment since 2003, creating advanced studios for icons like Will.i.am and producing music for Britney Spears and Big & Rich. Pioneering in VR since 2016, he has managed enterprise data at Nike, led VR broadcasting for Intel at the Japan 2020 Olympics, and driven large-scale marketing campaigns for Walmart, Levi's, and Nasdaq. A TEDx speaker on enterprise VR, Lee is currently authoring a book on generative AI and delving into splinternet theory and data privacy as new tech laws unfold across the US.Lee Kebler on LinkedInAdam Davis-McGee BioAdam Davis-McGee is a dynamic Creative Director and Producer specializing in immersive storytelling across XR and traditional media. As Senior Producer at Journey, he led the virtual studio, pioneering cutting-edge virtual experiences. He developed a Web3 playbook for Yum! Brands, integrating blockchain and NFT strategies. At Condé Nast, Adam produced engaging video content for Wired and Ars Technica, amplifying digital storytelling. His groundbreaking XR journalism project, In Protest: Grassroots Stories from the Frontlines (Oculus/Meta), captured historic moments in VR. Passionate about pushing creative boundaries, Adam thrives on crafting innovative narratives that captivate audiences worldwide.Adam Davis-McGee on LinkedInKey Discussion Topics:00:00 Intro: Welcome to Tech Magic with Cathy Hackl06:33 Meta's Eagle Eye: Military XR Partnership with Palmer Luckey14:05 Apple's Liquid Glass: Paving the Way for AR Glasses17:25 Haptic Innovation: Apple's F1 Movie Trailer Experience19:18 Human vs AI: Why F1 Racing Needs the Human Element22:27 Browser History Dating: AI's Latest Match-Making Experiment26:27 Snap's Vision: Consumer Smart Glasses Coming in 202631:27 From Storytelling to Story Living: ILMxLAB's Immersive Future33:54 Closing Thoughts: Summer Break Announcement Hosted on Acast. See acast.com/privacy for more information.

This Week in XR Podcast
Can We Trust AI? Intention, Ethics & Future of Intelligence – Live From SynthBee

This Week in XR Podcast

Play Episode Listen Later Dec 16, 2025 67:17


In this special live episode recorded at SynthBee headquarters in South Florida, hosts Charlie Fink, Ted Schilowitz, and Rony Abovitz bring listeners inside a special gathering of neuroscientists, philosophers, and technologists debating the future of AI. Moving beyond hype, the conversation focuses on "Collaborative Intelligence" vs. Artificial General Intelligence (AGI), exploring whether we are building tools that amplify humanity or autonomous systems that will eventually replace it.Instead of traditional interviews, the hosts invite workshop speakers to the hot seat for rapid-fire insights on the deepest questions in tech: Can we measure an AI's true intentions? Is consciousness a physics problem? And how do we ensure these systems remain compatible with human flourishing?News HighlightsDisney invests $1B in OpenAI & licenses IP: The hosts debate whether this is a masterstroke to engage fans with user-generated Sora content or a "Yahoo powered by Google" mistake that hands the keys to the kingdom to a rival.Valve launches new PCVR hardware: A quick look at the attempt to revive the high-end PC VR market.Meta adds real-time vision to Ray-Bans: The next step in multimodal AI wearables.Guest HighlightsDr. Uri Maoz (Neuroscientist, Chapman/Caltech): Discusses the "black box" problem of neural networks, comparing the opacity of AI to the human brain, and how neuroscience tools might help us detect deception in AI systems.Dr. Walter Sinnott-Armstrong (Ethics Professor, Duke): Argues that ethical AI regulation shouldn't be a monolith; different cultures need "sovereignty of ethics" to allow diverse moral frameworks to coexist rather than one centralized Silicon Valley standard.Dr. Julio Frenk (Chancellor, UCLA): Frames the AI race as a battle between "Computational Democracy" (distributed, transparent power) and "Computational Autocracy" (centralized control), warning that universities must preserve critical thinking or risk losing the ability to govern AI at all.Reed Maxwell & Laura Condon (Hydrologists, Princeton/Arizona): Reveal how AI is modeling the planet's water crisis, predicting "black swan" climate events, and why funding for this critical earth-science work is mysteriously disappearing.Danny M (12-Year-Old Prodigy): Steals the show with a stunningly articulate take on AI consciousness, "trapped man" experiments, and how fractal geometry might map neural weights—proving the next generation is more ready for this future than we are.Dr. Aaron Schurger (Psychology, Chapman): Explores the neuroscience of spontaneous action and free will, debating whether "telepathic" connections and quantum effects in the brain could be the missing link for true human-AI compatibility.Jared Ficklin (Chief Product Officer, SynthBee): The former Frog Design fellow argues we must shift the conversation from AI "capability" to "compatibility," using the intuitive connection humans have with dogs or horses as the benchmark for successful AI interfaces.Thanks to our sponsor Zappar!Subscribe for weekly insider perspectives from veterans who aren't afraid to challenge Big Tech. New episodes every Tuesday. Watch full episodes on YouTube. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Chasing the Essential
Episode 284: Chasing the Essential - Episode # 522 (1982)

Chasing the Essential

Play Episode Listen Later Dec 13, 2025 78:52


"Dawn comes soon enough for the working class" - XR.E.M. Carnival Of Sorts (Box Cars)XTC Ball And ChainX The Have NotsAdam Ant Friend Or FoeTranslator When I Am With YouThe Jim Carroll Band Jealous TwinLords of the New Church Russian RouletteWall Of Voodoo Spy WorldThe Jam Running On The SpotHuman Sexual Response Marone OfferingThe Psychedelic Furs Run And RunRomeo Void Never Say NeverModern English Hands Across the SeaHaircut 100 Favourite Shirts (Boy Meets Girl)The Motels Art FailsThe Church Almost With YouThe Go-Go's Beatnik BeachMarshall Crenshaw Rockin' Around In N.Y.C.The B-52's Nip It In The BudThe English Beat Save It For LaterRic Ocasek Jimmy Jimmy

RECENTERED - A VR Podcast
Recentered Episode [52] - Christmas XRtravaganza! Thief VR, TMNT: Empire City, Shadowgate + More!

RECENTERED - A VR Podcast

Play Episode Listen Later Dec 13, 2025 105:03


Welcome to Recentered, a VR podcast about the latest in VR, AR, and XR hardware and games.Social / contact info:E-MAIL: recenteredpodcast@gmail.comDISCORD⁠ / discord  ⁠GARY'S YOUTUBE CHANNEL:⁠   / @immersedrobot  ⁠ROG'S YOUTUBE CHANNEL:⁠   / @flukerogi  ⁠LEE'S YOUTUBE CHANNEL:⁠   / @dazednetic  ⁠ RECENTERED MERCH: ⁠https://tinyurl.com/f4c3nphx

创业内幕 Startup Insider
S7 Vol.37 VITURE 姜公略:一位「XR老炮」眼中的人机交互未来

创业内幕 Startup Insider

Play Episode Listen Later Dec 11, 2025 60:26


戴上XR眼镜,你能看到什么?可能是无限逼近真实的游戏娱乐场景,也可能是叠加在现实世界上的会议、导航、购物等数字应用界面……XR眼镜是一扇门,通往一个正在成形却尚未抵达主流认知的未来。从早期的Google Glass到近年来各科技厂商的持续押注,无数尝试者试图突破XR眼镜的市场困局;但行业也存在技术门槛高、使用门槛高、用户接受度低等挑战——XR行业的拐点,会从哪里出现?本期,我们邀请到智能眼镜品牌VITURE的创始人兼CEO姜公略,一起探讨当下XR行业的挑战与机遇。消费者需要什么样的XR产品?如何精准定位市场,打造出轻量化、可佩戴性高的XR眼镜?从产品设计到营销策略,如何走出差异化的品牌发展路径?一家生而全球化的创业公司,怎样在巨头环伺的XR领域找到自己的优势?进入AI时代,智能眼镜还将如何进一步演进?【01:27】XR、AR、VR、MR有什么区别?【06:03】十年XR老兵的来时路【08:06】“技术并不是用户想要的”【11:19】XR向大众普及的三大挑战【16:14】“先走向消费级,再更好地落地B端”【22:00】可穿戴设备的第一性原理【28:50】眼镜+颈环的分体式设计【31:57】XR眼镜的定价策略【34:15】拓展海外市场的渐进式路径【39:23】“我们的存在,是创造不一样的价值”【45:25】眼镜会是AI的终极交互界面吗?【58:25】VITURE的人才招聘需求【01:00:01】评论区抽取2名听众送出精美周边《创业内幕》粉丝群已经开通,在这里,你可以跟节目制作人/主持人直接沟通,也可以第一时间了解到纪源资本线下活动动态,见到纪源资本的投资人,结交其他互联网圈子里的小伙伴。 入群方式:1)添加微信号“JiyuanFans”为好友,并在好友请求中标注“创业” 2)把你的全名和职称发给创业小助手;如果您想约访谈,请添加小助手微信,并附上访谈嘉宾简介,小助手将帮您对接。

AI Inside
Phantom Datacenters

AI Inside

Play Episode Listen Later Dec 11, 2025 84:06


This episode is sponsored by Your360 AI. Get 10% off through January 2026 at https://Your360.ai with code: INSIDE. Jason Howell and Jeff Jarvis explore Google's XR prototypes and Meta's mixed reality delay, Nvidia's H200 chips cleared for China, the Agentic AI Foundation alliance, Meta's Limitless pendant acquisition, and Pebble's smart ring debut. Note: Time codes subject to change depending on dynamic ad insertion by the distributor. CHAPTERS: 0:00 - Podcast start 7:55 - I tried Google's prototype smart glasses and it almost made me forget about my phone 8:13 - Here's how Google is laying the foundation for our mixed reality future 32:28 - Commerce to open up exports of Nvidia H200 chips to China 35:46 - Exclusive: Nvidia builds location verification tech that could help fight chip smuggling 41:06 - OpenAI, Anthropic, and Block Are Teaming Up to Make AI Agents Play Nice 48:05 - Meta Acquires Limiteless, an A.I. Pendant Company Backed by Sam Altman 49:48 - Pebble maker announces Index 01, a smart-ish ring for under $100 55:48 - TESCREALers paying journalists at major outlets to cover AI 1:01:01 - Jeff's ARXIV Showdown 1:07:09 - From Inbox to Wipeout: Perplexity Comet's AI Browser Quietly Erasing Google Drive 1:07:44 - Block all AI browsers for the foreseeable future: Gartner 1:11:09 - You can buy your Instacart groceries without leaving ChatGPT 1:14:51 - Google's year in search adds AI catch-me-up 1:15:08 - Google's Year in Search 2025: These trending topics spiked big Learn more about your ad choices. Visit megaphone.fm/adchoices

The Tech Humanist Show
Cortney Harding on the Metaphysical Future of Work

The Tech Humanist Show

Play Episode Listen Later Dec 11, 2025 44:46


What if the future of work means being present without actually “being” there? In this episode, Kate O’Neill and Cortney Harding dig into how AI, spatial computing, and XR are quietly reshaping both our work and our very definition of human value, beyond the headlines and hype. Topics covered:The transformative power of spatial computing and XR beyond the AI buzz How enterprises are quietly adopting XR for training and productivity “Metaverse” vs. “Metaphysical”: the next evolution of immersive tech Redefining human strengths and “non-machine premiums” in the AI era How AI and XR can foster inclusion and overcome workplace bias Practical pilots for leaders: headset days, policies, and workflow innovations Why employee and consumer satisfaction metrics matter more than ever Predictions for seamless, reality-blending experiences in the next five years Connect with: Cortney Harding Episode Chapters00:00:05 – Welcome to The Tech Humanist Show 00:00:17 – Premium human strengths in an AI-driven workplace 00:00:28 – Cortney Harding on underestimating XR's impact 00:01:32 – What's quietly evolving in XR beyond AI hype? 00:02:01 – XR in the mainstream and the interconnected tech ecosystem 00:04:05 – The underreported impact of XR in enterprise and education 00:05:32 – From “metaverse” to “metaphysical”: reframing the future 00:09:00 – Extended reality, AI, and rethinking collaboration 00:11:25 – Developing non-machine premiums to stay ahead of AI 00:13:47 – Four “E”s where humans have the edge: Emotion, Enhancement, Experience, Ego 00:18:10 – Meeting people where they are: designing human-centered spatial experiences 00:21:01 – Frictionless experiences, seamless recommendations, and what's next 00:22:24 – When AR/VR is actually worth it (and when a website is plenty) 00:24:31 – Aligning AI with organizational and human goals 00:26:11 – Creating a permission structure for meaningful AI use at work 00:31:11 – The shift from hours worked to task-based value 00:36:45 – One pilot for the future: “Headset day” at work 00:39:18 – Inclusion, avatars, and telling the tech story differently 00:40:29 – Lightning round: best, worst, and most promising XR use cases 00:42:53 – Five-year forecast: immersive experiences as everyday reality 00:43:51 – Where to find “The Spatial Race” and final thoughts

This Week in XR Podcast
Why Physical Reality Is the Only Thing That Still Matters—Vince Kadlubek, Meow Wolf

This Week in XR Podcast

Play Episode Listen Later Dec 9, 2025 52:08


Vince Kadlubek, co-founder of Meow Wolf, joins Charlie and Ted for a deep dive into the future of immersive entertainment, arguing that in an age of infinite AI-generated digital content, "physical reality is the only place novelty still exists." From Meow Wolf's origins as a scrappy art collective dumpster-diving for materials in Santa Fe to becoming a global location-based entertainment juggernaut with new sites planned for Los Angeles and New York, Vince reveals the philosophy behind building "maximalist" worlds that don't just tell stories but allow audiences to inhabit them.In the news segment, Charlie and Ted discuss Netflix's $83B acquisition of Warner Bros (HBO/IP assets only), Meta cutting 30% of Reality Labs to fund AI while poaching Apple's top designer, and the looming battle for 2026 as Android XR prepares to launch.Vince breaks down Meow Wolf's evolution from static walkthrough experiences to "animated spatial storytelling" where environments and characters respond to user actions—a vision of "XR RPGs" (Extended Reality Role Playing Games) that bridge the gap between video games and theme parks. He explains why the "monoculture" of Game of Thrones is gone forever, why Netflix's acquisition power signals the end of traditional scarcity models, and why the future of storytelling isn't on a screen—it's cross-reality, persistent, and physically grounded.Guest HighlightsOrigins of the Multiverse: How a Santa Fe art collective turned a bowling alley into the "House of Eternal Return" with George R.R. Martin as landlord.The "Cross-Reality" Future: Why physical locations alone aren't enough—Meow Wolf is building a "mechanically connected transmedia universe" where your actions in the park affect your digital profile and vice versa.Hollywood 2.0: New LA location takes over a movie theater to "honor cinema" while deconstructing it into spatial storytelling.Novelty Theory: "I don't care about photorealistic AI gorillas anymore." Why digital content has zero value and physical presence is the new premium.Questing & Agency: New "XR RPG" mechanics in Dallas/Houston allow visitors to level up, solve puzzles, and impact the world—gamifying reality without headsets.News HighlightsNetflix acquires Warner Bros assets ($83B)—Streaming wars end with tech giants vacuuming up legacy IP; theaters face the "nail in the coffin."Meta cuts 30% of Reality Labs—Pivot to AI funding while hiring Apple's former design chief signals a shift from brute-force VR to refined wearables.Android XR & Samsung 2026—Google and Samsung prepare to challenge Vision Pro with a new ecosystem launch next year.Alibaba launches Quark AI Glasses—China enters the smart glasses race with multimodal AI assistants.Subscribe for weekly insider perspectives from veterans who aren't afraid to challenge Big Tech. New episodes every Tuesday. Watch full episodes on YouTube. Thanks to our sponsor Zappar!See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

AI Inside
Google XR Director Juston Payne: Project Aura, Android XR, Lessons from Google Glass

AI Inside

Play Episode Listen Later Dec 8, 2025 36:34


This episode is sponsored by Your360 AI. Get 10% off through January 2026 at Your360.ai with code: INSIDE. Juston Payne is Google's Senior Director of Product Management for XR and the product mind behind Android XR and the newly announced Project Aura. He joins the AI Inside podcast to explain how Google plans to succeed where Google Glass fell short over a decade ago. We dig into why the smart glasses market today resembles the iPhone before the App Store existed, how Google's platform approach lowers the lift for developers, and why multimodal AI makes this the right moment for XR to take off. Juston also shares a personal story about his son navigating Rome with nothing but prototype glasses. Tune in for an essential conversation about where computing is headed next. Note: Time codes subject to change depending on dynamic ad insertion by the distributor. CHAPTERS: 00:00:00 - Podcast begins 00:00:44 - Introducing Juston Payne, Google's Senior Director of Product Management for XR 00:02:13 - Why Google Sees XR as the Next Major Computing Platform 00:05:14 - Google's Ecosystem Advantage and the Developer Problem 00:09:22 - Gemini and XR: A Perfect Multimodal Pairing 00:13:17 - Google Maps and the AI Pipeline Powering Immersive Experiences 00:16:44 - The 10-Year-Old Navigating Rome with Prototype Glasses 00:18:54 - Juston Reveals His Original Google Glass Explorer Edition 00:21:59 - The Three Things Missing from Glass: Hardware, Platform, and AI 00:26:02 - Privacy, Cameras, and Cultural Acceptance 00:27:43 - The Xreal Partnership and Project Aura 00:33:04 - Thank you to Juston Payne for joining the AI Inside podcast Learn more about your ad choices. Visit megaphone.fm/adchoices

Irish Tech News Audio Articles
ATU and Vodafone Ireland secure €4.6 million EU fund to develop digital technologies for online apprenticeship courses?

Irish Tech News Audio Articles

Play Episode Listen Later Dec 8, 2025 6:59


Atlantic Technological University (ATU) and Vodafone Ireland have successfully secured €4.6 million in funding from the EU's Connecting Europe Facility (CEF) Digital Fund to develop digital technologies for new online and on campus apprenticeship courses for engineering and construction students. In addition to the CEF funding, both ATU and Vodafone Ireland are investing in the initiative, bringing the total investment in Irish education to €6.25 million. The fund will be used to develop cutting-edge Extended Reality (XR) labs powered by a private 5G standalone network and on-campus edge computing delivered by Vodafone Ireland. Italian technology company FifthIngenium, part of the consortium, will leverage its expertise in designing cutting-edge educational applications to support the development of the XR experience. The project was launched by Minister for Further and Higher Education, Research, Innovation and Science James Lawless earlier today (Monday). The programme application process was supported by the Department of Culture, Communications and Sport. The initiative will be piloted at ATU Donegal, where students will gain access to immersive virtual and augmented reality environments that replicate physical labs and workshops. This funding will allow students to learn in new and flexible ways, combining classroom teaching with remote and virtual training - making education more accessible, especially for people living in rural areas or those balancing work, study and apprenticeship programmes. Specifically, the new training tools will include: Virtual construction labs where students can practice building using digital models. Immersive learning platforms that simulate real building and construction environments. 3D video streaming to help students learn technical skills through realistic simulations. The initiative is part of a wider €12.3 million European programme called 5G-SHARE, which encourages universities to work together and share knowledge across borders. ATU and Vodafone will collaborate with universities in Romania and the Czech Republic to test new ways of teaching using 5G. The fund was secured with the support of Vodafone's Connected Education programme - a major global Vodafone initiative designed to transform learning experiences through advanced technology and connectivity, creating a more inclusive digital society. Why this matters for Ireland The Government's renewed action plan published in November included a commitment to promote careers in construction including expanding apprenticeships and a 5-year action plan to boost recruitment, improve training opportunities, and build capacity across the construction sector. Welcoming the announcement, Minister for Further and Higher Education, Research, Innovation and Science James Lawless said: "The Government's investment to more than double apprenticeship funding since 2020 reflects our ambition to build a stronger, more sustainable Ireland. To realise this vision, we need skilled talent in construction and engineering. "Innovations and the use of advanced technologies, such as digital learning and connectivity, will accelerate progress and support us in achieving these ambitions across infrastructure, housing, and beyond. By enabling access to high-quality training nationwide, we are ensuring that Ireland is equipped to deliver the projects that will shape our future. We commend ATU, Vodafone Ireland and consortium partners in driving digital innovation in Irish education for the benefit of our students, workforce and our economy." Sheila Kavanagh, Network Director, Vodafone Ireland said, "This fund was secured following a shared vision and strong collaboration between ATU, Vodafone and Government and we're proud to be part of it. This initiative will give us the ability to train people faster and smarter. Access to skills depends on strong digital infrastructure and by leveraging advanced connectivity, remote learning, and the power of 5G, we're ...

Minter Dialogue sur les marques et le marketing digital (minterdial.fr)
Métavers, Éthique et IA : Vincent Tessier Analyse les Nouveaux Horizons Numériques (MDF168)

Minter Dialogue sur les marques et le marketing digital (minterdial.fr)

Play Episode Listen Later Dec 6, 2025 57:23


Dans cet épisode, Minter Dial reçoit Vincent Tessier, expert reconnu en innovation, passionné par la technologie et les mondes immersifs. De la réalité virtuelle au métaverse, en passant par l'intelligence artificielle, Vincent Tessier partage son parcours, ses différentes activités—du conseil audiovisuel à la direction d'entreprise, en passant par la création d'une salle de cinéma virtuelle et l'édition d'un média en ligne dédié à l'innovation. Au fil de la conversation, nos deux intervenants abordent non seulement les défis et opportunités liés au développement des technologies XR et IA, mais aussi des questions profondes sur l'éthique, la transformation des liens sociaux dans les mondes virtuels, et la nécessaire vigilance européenne face aux géants américains et chinois de la tech. Préparez-vous à plonger dans un échange riche en anecdotes, en réflexions stratégiques sur l'innovation et en perspectives fascinantes sur ce que nous réserve l'avenir des technologies immersives et de l'intelligence artificielle.

Audio Talks
Live Music Reimagined: Holograms, XR, and the New Era of Concert Innovation

Audio Talks

Play Episode Listen Later Dec 4, 2025 33:53 Transcription Available


In this episode of Audio Talks, host Oisin Lunny welcomes Victoria Hesketh—aka Little Boots—singer, songwriter, producer, and founding performer for ABBA Voyage, the revolutionary concert where ABBA was reborn as digital “Abbatars.” Together, they explore how technology like holograms, AI, and immersive XR is reshaping the live music experience, blurring the boundaries between physical and digital performance. Victoria shares her firsthand insights from ABBA Voyage, describing the emotional impact of performing alongside digital avatars and how audiences connect with shows that blend nostalgia, storytelling, and cutting-edge tech. The conversation delves into the balance between artistry and innovation, the importance of live musicians, and the ethical questions raised by resurrecting legends as holograms—all while considering how virtual spaces like Roblox and Fortnite are redefining what “live” means for a new generation. Looking ahead, Victoria imagines a future where technology empowers creativity and authenticity, with concerts that visually paint music and foster real fan communities. She reflects on the need for genuine connection and hopes that, even as AI and digital innovation evolve, the heart of music—storytelling and artistry—remains at the center of every performance.

The Digital Executive
Colin Cooper: Human-Centered AI | Ep 1161

The Digital Executive

Play Episode Listen Later Dec 2, 2025 11:13


In this episode of The Digital Executive, host Brian Thomas sits down with technologist, educator, and futurist Colin Cooper, whose lifelong passion for computing began at age 13 when he dismantled and rebuilt his father's Olivetti 486. Now with 26+ years of global experience across 38 countries, Colin works at the intersection of AI, human behavior, and immersive learning—helping governments, universities, and organizations prepare for the rapidly evolving future of work.Colin explains how public perception of AI has dramatically shifted, why most people still use only a fraction of its capabilities, and how over-reliance on technology may be reshaping human behavior. He breaks down the concept of immersive intelligence, the AI-powered, human-centered learning approach behind his company IXR, which dynamically adapts content to each learner in real time—closing the gap between traditional education and real-world skills like curiosity, creativity, and critical thinking.Colin also walks through his FUTURE Framework, a strategic blueprint helping organizations accelerate technology adoption, improve digital literacy, and build comfort with rapidly advancing tools. Early results show major jumps in adoption rates as employees gain confidence and hands-on understanding.Looking ahead, Colin shares why the next 24 months will define the next decade of innovation, highlighting key breakthroughs in AI agents, quantum computing, XR, holograms, and home robotics. While the “Age of AI” is here, he believes we're simultaneously entering an Age of Humanity—one where emerging technologies can elevate human potential if guided by thoughtful, ethical, and human-centered design.A must-listen for leaders, educators, and innovators navigating the accelerating future of learning and human performance.If you liked what you heard today, please leave us a review - Apple or Spotify. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

IndieMatters
S2E3 从 Oculus DK1 到具身智能:看硬科技创业者生存之道

IndieMatters

Play Episode Listen Later Dec 1, 2025 86:56


本期嘉宾是戴若犁博士,Noitom Robotics (诺亦腾机器人) 的创始人兼 CEO。今年9月和11月,Noitom Robotics 宣布分别完成数千万元天使轮和近亿元 Pre-A 轮融资,这家号称「我们不造机器人,我们赋予其智能」的创业公司,进入了更多关注机器人、AI、以及 XR 领域的人士的视野。本期节目录制于2024年8月,彼时戴博的机器人事业尚处筹备阶段,我们以 XR 同好的身份,与他聊了聊 2012-2014 Oculus 引发的 VR 浪潮早期故事、以及 Noitom (诺亦腾) 的创新创业经历,还探讨了 XR 产品和生态当下的困境、以及作为从业者如何继续参与下一阶段的决策思路。--- 节目信息 ---日期:2024-08-12嘉宾:戴若犁主播:Nada / 脑潘--- 制作团队 ---剪辑:Clark时间戳:kudo音乐:布鲁特封面:脑潘运营:伊雪--- 联系我们 ---官网:indiematters.com哔哩哔哩:VRplay微博:@vrplay公众号:vr-play交流群:点击公号下方按钮「内容-我要进群」

VR Download
Next Pico Headset Specs, Meta Horizon Hyperscape Social Update

VR Download

Play Episode Listen Later Nov 28, 2025 161:30


We discuss the best Black Friday XR deals including steep Quest 3S discounts with Horizon+ perks and PS VR2's limited-time price cut, as well as Meta's new smart glasses trade-in program that even gives credit for AirPods. We also cover Godot's upgraded XR support with a universal OpenXR APK, the latest Horizon OS v83 features like system-level positional TimeWarp and temporal dimming, and the reportedly upcoming 2026 Pico headset with 4K micro-OLED displays and an R1-style chip. Finally, we dive into the latest AI tools for 3D layout and reconstruction including Meta's WorldGen, systems that bring real-world objects and images into VR in seconds, and the new Horizon Hyperscape update that lets you invite friends as Meta avatars, along with our hands-on impressions of visiting Hyperscape worlds.

MikeyPod
MikeyPod 356 | Mixed-Reality Artist Kevin Laibson

MikeyPod

Play Episode Listen Later Nov 25, 2025 44:16


After a three-year hiatus, I’m excited to be back with MikeyPod. This conversation with Kevin (as a robot) Laibson is exactly what I needed—it cracked open things I’ve been grappling with in my own work. I’ve been thinking about AI and human interaction as I work on my creative projects, and Kevin is exploring these same questions through performance. He’s a director and performer working at the intersection of live performance and emerging technology. His solo show The Harmnf—an adaptation of Chekhov using AI tools—is a meditation on failure, alienation, and our relationship with technology. We talk about directing AI actors, how the show evolved, and what he’s learned about human error and connection when technology mediates everything. This is the kind of peer thinking I need—someone building serious work at the edge of what performance can be. Get tickets for this weekend’s performance of The Harmnf right here. Based in New York City, Kevin Laibson is a director, performer, and educator working at the intersection of live performance and emerging technology. As a mixed-reality artist, he explores what happens when human creativity meets AI and code. His work has been featured at SXSW, SIGGRAPH, and venues including National Sawdust, The Flea, and Abrons Arts Center. He’s served as Artistic Director of Magic Futurebox and The Peoples Improv Theater, and currently leads XR performance research at Agile Lens in collaboration with institutions like the Royal Shakespeare Company and NYU. His solo performance The Harmnf—an adaptation of Chekhov using AI tools—is a meditation on failure, alienation, and our uneasy relationship with technology. This podcast is powered by my subscribers on Patreon who, in addition to the warm feeling they get from co-creating with me, get lots of sweet perks including bonus podcast episodes, free downloads, zines, and more! This week's bonus podcast will feature an extended conversation with today's guest, Kevin! Learn more right here!

This Week in XR Podcast
VR Art, Immersive Storytelling, and Festival Culture Matter More Than Hype—Kent Bye, Voices of VR

This Week in XR Podcast

Play Episode Listen Later Nov 25, 2025 53:15


Kent Bye—host of the Voices of VR podcast and one of XR's most prolific journalists with over 1,680 published interviews—joins Charlie and Ted for a wide ranging conversation on the state of immersive storytelling, the ethics of AI, and why XR's future might be less about consumer headsets and more about embodied presence and human connection. Kent's decade-long commitment to documenting artists, creators, and developers at the ground level offers a counterpoint to hype-driven tech coverage, revealing the messy, vital ecosystem sustaining VR through festival circuits, location-based entertainment, and government-funded experimental projects that rarely make headlines.The conversation opens with Jeff Bezos's new AI robotics company Prometheus, Amazon's one-to-one human-robot workforce parity, and the implications of industrial AI automation. Ted shares his recent appearance on cinematographer Roger Deakins's podcast, where they discussed AI as a creative tool rather than a threat—a perspective Kent echoes when discussing artists who use AI to critique AI's "colonizing force." Kent explains his philosophy of "boots on the ground" journalism inspired by Knight Ridder's Iraq War reporting, focusing on developers and creators closest to the work rather than corporate press releases.Kent reveals why he's been lukewarm on smart glasses despite industry excitement—monocular displays give him headaches, his prescription is too strong for current hardware, and most importantly, there's no compelling narrative content yet. He contrasts this with VR's rich immersive storytelling at festivals like Venice Immersive, Sundance New Frontier, IDFA DocLab, and Tribeca, where government-funded European projects push the medium's boundaries in ways U.S. startups can't afford to explore. The discussion touches on Meta's Ray-Ban AI glasses, the impracticality of Meta's neural band input, and why Snap's developer platform remains the most interesting AR ecosystem despite limited consumer traction.Guest HighlightsPublished 1,682 VR interviews with 1,000+ unpublished; focused on artists, creators, and developers over corporate narratives.Covers 30+ hours of immersive content per festival at Venice, Sundance, IDFA DocLab—documenting ephemeral art that may never distribute widely.Started in 2014 after buying Oculus DK1; began by capturing oral history at Silicon Valley VR Conference's first gathering.Background as F-22 Raptor radar systems engineer turned documentary filmmaker—blends hardcore technical knowledge with artistic sensibility.Advocates for XR as antidote to smartphone addiction—technologies that foster embodied presence rather than infinite distraction.News HighlightsJeff Bezos launches Prometheus AI robotics company—focusing on industrial applications where enterprise adoption will drive innovation faster than consumer markets.Amazon hits one-to-one human-robot workforce parity—roughly 1 million humans, 1 million robots, with plans to shed 100K+ workers over five years.Warner Brothers settles with AI music company Udio—following Axel Springer, AP, and Fox licensing deals as New York Times litigation drags on.Enterprise AI startups raise massive rounds—Stut (collections automation, $29.5M from Andreessen), Albatross (real-time personalization, $12.5M), signaling vertical-specific AI SaaS wave.HaptX acquired by Ohio manufacturer—haptic glove company pivots to industrial training applications after years targeting consumer VR.Thanks to our sponsors Zappar and VitureNew episodes every Tuesday. Hosted on Acast. See acast.com/privacy for more information.

Virtually Everything! Podcast
Immersive Tech Just Hit a Tipping Point + Let's Talk About AI Slop

Virtually Everything! Podcast

Play Episode Listen Later Nov 24, 2025 76:54


Today it's all about XR experiences, immersive's breakthroughs in exhibition and AI slop! (00:00).Peter is joined by Neville Spiteri from Wevr to explore the challenges of building immersive content and the industry's shift toward scalable, profitable models (03:14).Then they explore Wevr's vision for a cloud-based virtual studio that empowers creators and venue operators to build and distribute immersive experiences globally (34:58).Finally, Peter is joined by Kevin Talbot from TalbotMedia to give us the ground-floor perspective on the impact of AI slop on content creators (50:48).Neville Spiteri is the Co-Founder and CEO of Wevr.You can learn more about Nevill Spiteri and connect on LinkedIn.Kevin Talbot is the Co-Founder and CEO of Talbot Media.You can learn more about Kevin Talbot and connect on Instagram.Follow the Virtually Everything! Podcast on Instagram.If you want to send an email with feedback or show suggestions, you can reach us at virtually.everything@vustudio.com.Otherwise you can:Find Peter on LinkedIn.-------------The Virtually Everything! Podcast is presented by Vū Technologies. #VuStudio #ContentAtTheSpeedOfThoughtBye for now! Hosted on Acast. See acast.com/privacy for more information.

Tangent - Proptech & The Future of Cities
5 Questions with UrbanMix CEO & Co-founder Sharon Yavo Ayalon at Blueprint Vegas

Tangent - Proptech & The Future of Cities

Play Episode Listen Later Nov 21, 2025 6:54


Sharon Ayalon is the co-founder and CEO of UrbanMix, a next-gen platform using AI and 3D to streamline real estate operations. An architect by training, she previously taught at Columbia GSAPP and led advanced housing simulations at Cornell Tech. Sharon pioneered Roosevelt Island's Digital Twin and XR transit experience. Her Ph.D. was awarded the President of Israel's Grant for Scientific Excellence. This is episode was recorded live at Blueprint Vegas 2025. Sharon has been helping shape Gowanus Wharf, a groundbreaking Brooklyn development led by Charney Companies turning a former Superfund site into over 1,000 apartments, parks, and public waterfront. It's one of the most ambitious examples of how environmental cleanup, zoning reform, and innovative tools can unlock transformative urban development.

Edtech Insiders
EDTECH WEEK Shark Tank Champions: AI, XR, and The Future of Learning

Edtech Insiders

Play Episode Listen Later Nov 20, 2025 66:19 Transcription Available


Send us a textThis special EdTech Insiders episode features the four Shark Tank winners from EdTech Week. Each founder shares how their breakthrough approach is transforming learning, teaching, and workforce development across K–12, higher education, and global training environments.

Shift AI Podcast
AI and Society: War, Work and Free Will with Stanford HAI Digital Fellow Alvin Graylin

Shift AI Podcast

Play Episode Listen Later Nov 20, 2025 47:28


In this episode of the Shift AI Podcast, Alvin Graylin, Digital Fellow at Stanford's Institute for Human-Centered AI and creator of the Abundantism framework, joins host Boaz Ashkenazy for a bold and wide-ranging conversation on the future of AI and humanity. With a background that spans investing, international leadership, and advanced academic research, Alvin offers a rare, global lens on how we can — and must — steer AI toward positive societal outcomes.Together, Boaz and Alvin explore three potential AI futures — from Mad Max to Star Trek — and discuss how we can avoid a descent into dystopia by reframing our economic systems, rethinking employment, and redefining human value. The conversation touches on the AI Bill of Rights, the risks of sovereign “gladiator AIs,” and how a new GI Bill for the AI age could help millions transition into a post-labor economy.If you're curious about AI's geopolitical risks, employment disruption, or how we might architect a truly abundant society, this is an essential listen.Chapters[01:55] Alvin Graylin's Background: Stanford, XR, Global Ventures [05:13] Why the Next 5–10 Years Matter for Humanity [08:04] The Three Futures: Mad Max, Elysium, and Star Trek [13:33] “Winning the Wrong Race” — The AGI Race and Policy Pitfalls [17:02] The Real Threat: Bad Actors and Rogue AI Use [18:40] AI and the Collapse of Traditional Employment [20:39] What 15–25% Unemployment Could Mean for Society [23:02] The AI Bill of Rights and the Need for New Protections [27:10] Surveillance, Data, and Manipulation Risks [29:52] From Scarcity to Abundantism: The Shift in Mindset [32:40] Guardian AI vs Gladiator AI: What We Should Be Building [35:04] The GI Bill for the AI Age and the Need for Soft Landings [42:03] Start / Stop / Keep: Alvin's Advice to Tech Leaders [45:49] Redefining Value: The Two Words That Shape the FutureConnect with Alvin GraylinLinkedIn: https://www.linkedin.com/in/agraylin/ X (formerly Twitter): https://twitter.com/agraylinConnect with Boaz AshkenazyLinkedIn: https://linkedin.com/in/boazashkenazy Email: info@shiftai.fmThe Shift AI Podcast is syndicated by Geekwire and produced by Crumpled Ink Media. Special thanks to Augmented AI Labs and Clause for sponsoring this episode.

Speaking Out of Place
Jamaica Osorio: Poems on Gaza—Contemplating the Impossible and Being Steadfast in Solidarity

Speaking Out of Place

Play Episode Listen Later Nov 14, 2025 48:43


Today I am deeply honored to spend time with poet, activist, and scholar Jamaica Osorio. Shortly after October 7, 2023, she began to write a series of astonishing poems about the war in Gaza and the genocide. Osorio graces us with readings of some of those poems, and engages in a rich, complex, and deeply moving discussion of what went into their composition. Throughout, we talk about the power of poetry to suspend time and allow us the space to contemplate the impossible.  We talk about the nature of not knowing, of the inexpressible, and the ways certain poems can give us the strength, energy, and commitment to persist in working for the liberation of all peoples, even when dwelling in grief.Dr. Jamaica Heolimeleikalani Osorio is a Kanaka Maoli wahine artist / activist / scholar / storyteller born and raised in Pālolo Valley to parents Jonathan and Mary Osorio. Jamaica earned her PhD in English (Hawaiian literature) in 2018 from the University of Hawaiʻi at Mānoa. Currently, Jamaica is an Associate Professor of Indigenous and Native Hawaiian Politics at the University of Hawaiʻi at Mānoa. In 2020 her poetry and activism were the subject of an award-winning film, This is the Way we Rise which premiered at Sundance Film Festival in 2021.  In 2022 she was a lead artist and Co-writer of the revolutionary VR Documentary, On the Morning You Wake (To the end of the world),  that premiered at Sundance Film Festival 2022 and won the XR experience Jury award at SXSW 2022. She is a proud past Kaiāpuni student, Ford Dissertation (2017) and Post Doctoral (2022) Fellow, and a graduate of Kamehameha, Stanford University (BA) and New York University (MA). She is the author of the award winning book Remembering our Intimacies: Moʻolelo, Aloha ʻĀina, and Ea which was published in 2021 by The University of Minnesota Press. She believes in the power of aloha ʻāina and collective action to pursue liberatory, decolonial, and abolitionist futures of abundance.

Daily | Conversations
California and the "national" tour question, WRG CEO talks sprint cars, XR boss charged in WV | Daily 11-12-2025

Daily | Conversations

Play Episode Listen Later Nov 12, 2025 9:05


What defines a national racing series? That was the question posed today by one media member with regard to the World of Outlaws going or not going to California. We'll talk through the situation today, and I'll share why all the reactions to the question were a bit moot. Plus World Racing Group CEO Brian Carter talks the state of sprint cars, and we'll update the Barry Braun, XR saga.

Daily | Conversations
California and the "national" tour question, WRG CEO talks sprint cars, XR boss charged in WV | Daily 11-12-2025

Daily | Conversations

Play Episode Listen Later Nov 12, 2025 9:05


What defines a national racing series? That was the question posed today by one media member with regard to the World of Outlaws going or not going to California. We'll talk through the situation today, and I'll share why all the reactions to the question were a bit moot. Plus World Racing Group CEO Brian Carter talks the state of sprint cars, and we'll update the Barry Braun, XR saga.

This Week in XR Podcast
The Grandfather of VR, Who Built Super Cockpits for the Air Force & 27+ XR Startups, Wants to Augment Your Brain - Dr. Tom Furness

This Week in XR Podcast

Play Episode Listen Later Nov 11, 2025 55:35


Dr. Tom Furness—esteemed as the “Grandfather of VR”—brings seven decades of breakthrough invention, untold stories, and rare wisdom to the AI XR Podcast. In this episode, Tom traces the thread from making rocket fuel as a kid in North Carolina to pioneering the “Super Cockpit” for the Air Force, founding the HIT Lab, and launching 27+ spatial computing startups. His journey reminds us that big shifts in XR and AI are really about one thing: boosting the bandwidth between the brain and information.Listen as Charlie and Ted tease out practical lessons from Tom's career—how head-mounted displays and real-time simulation grew from a Pentagon skunkworks project to tools for pilots, surgeons, first responders, and kids who learn differently. Tom reveals how the “cockpit problem” was never about adding more gadgets, but about human-centered design—and why the next revolution in XR depends on soft skills, not just hardware. He shares how XR can teach memory, empathy, and “open the aperture” of the mind.Guest HighlightsInvented the Super Cockpit: the first immersive, wearable pilot interface, inspiring modern VR/AR.Founded the University of Washington HIT Lab; mentored a generation of XR founders and researchers.Championed headsets, tracking, spatial sound, and haptics in military, medical, education, humanitarian, and entertainment fields.Built VR tools for everything from the F-35 to “light schools” that boost learning and emotional intelligence.Advocates for XR's potential to unlock new forms of human growth and creativity—beyond the screen.News HighlightsStability AI and Anthropic win landmark copyright cases—courts rule AI model training as legal “fair use,” with distinctions for retaining source material.AI data centers drive up public power bills—the debate over who pays for tech's massive energy appetite heats up.Magic Leap alumni debut no-code AR platform—pushing toward mainstream AR creation, but will intent and timing finally align?Google adds Gemini to Maps—AI-powered natural language search changes real-world navigation and travel.Subscribe for weekly insider perspectives from veterans who aren't afraid to challenge Big Tech. New episodes every Tuesday. Watch full episodes on YouTube. Hosted on Acast. See acast.com/privacy for more information.

This Week in XR Podcast
How Edge AI and AR Shopping Will Transform XR Platforms With Kirin Sinha, Illumix

This Week in XR Podcast

Play Episode Listen Later Nov 4, 2025 52:03


Kirin Sinha, MIT math prodigy and founder/CEO of Illumix, embodies the vital intersection of AI, XR, and real-world relevance. On this episode, she unpacks the hard realities of spatial computing's journey—from grinding through MIT at sixteen and “building the Iron Man desk as a senior project” to launching Five Nights at Freddy's AR (garnering 60M+ downloads) and powering Disney/Six Flags location-based XR.Sinha challenges the XR hype machine: “Location-based constraints are the best sandbox. Real-world variability, lighting, edge compute, and privacy aren't just demos—they're survivability.” She candidly discusses why the first era of mobile AR rarely survived outside of theme parks and why the true metaverse won't arrive through geofenced phone gimmicks, but rather from ambient cameras, context-aware AI, and wearables that deliver daily relevance.The conversation dives into XR's scaling riddle: most startups go too big, too soon—Illumix ran lean and learned real lessons from thousands of live deployments before expanding. Sinha's take on platform dominance? “Whoever pairs visual context with an always-on, lightweight wearable—without being creepy—wins.” She weighs the mergers-and-acquisitions question with nuance (“you keep every door open, but we've built for independence and profitability”), and explains exactly why Niantic's follow-up AR games failed to recapture Pokemon Go's lightning-in-a-bottle.Guest HighlightsEnrolled at MIT at 16; bridge between math, AI, and real-world camera vision.Founded Illumix, powering everything from “Five Nights at Freddy's” AR (60M+ organic downloads) to Disney and Six Flags' location-driven XR.Deep infrastructure: dynamic, privacy-first, real-time spatial intelligence at the edge, not reliant on the cloud.Insights on product-market fit and startup timing: “Most of the world's ‘available' XR space is dead space without a ‘why' for users.”Honest, nuanced take on M&A, survival, and why lean teams win when timing finally shifts.News SegmentNvidia's $4.5T valuation—is big tech over-hyped, or will foundational arms dealers keep winning while everyone else corrects?Major tech layoffs attributed to AI “efficiency”—stock prices keep rising as automation accelerates, but most Americans are left behind.Brendan Iribe's $300M AI/AR glasses startup—a kinder, context-aware approach to ambient interfaces, but does anyone actually break out from the pack?Google/Magic Leap factory reboot, patent arsenal, and Surface team members cycling across Meta and Apple—XR's “three Spider-Mans” all fight for the same future.OpenAI's privatization and AGI date bets—the team debates when, how, and if superintelligence IPOs.XR economy is in a phase shift—who survives, who gets acquired, and who makes it to scale?Special thanks to our sponsor Zappar. Subscribe for weekly insider takes from industry veterans who aren't afraid to challenge Big Tech. New episodes every Tuesday. Watch the full videos on YouTube. Hosted on Acast. See acast.com/privacy for more information.

Crime Off The Grid
Big Bend National Park; A Cold Trail to Mexico

Crime Off The Grid

Play Episode Listen Later Nov 3, 2025 38:45 Transcription Available


Big Bend National Park is a place of vast beauty and haunting isolation—where the desert meets the Rio Grande and desolation and silence stretches for miles. But in February 2022, that silence was broken when rangers discovered an abandoned truck deep in the backcountry. Inside were the belongings of a man and his daughter—but no sign of either of them. What followed was a desperate search through one of the harshest landscapes in Texas, uncovering a story of survival, heartbreak, and the thin line between devotion and danger.Support the show!For bonus content join our Patreon!patreon.com/CrimeOfftheGridFor a one time donation:https://www.buymeacoffee.com/cotgFor more information about the podcast, check outhttps://crimeoffthegrid.com/Check out our Merch!!  https://in-wild-places.square.site/s/shopFollow us on Instagram https://www.instagram.com/crimeoffthegridpodcast/ and  (1) FacebookSources: https://cbsaustin.com/news/local/missing-dad-daughter-found-in-mexico-weeks-after-going-missing-in-big-bend-national-park-bexar-father-9-year-old-child-alive-well   https://bigbendsentinel.com/2022/05/18/june-trial-date-set-for-hector-flores-jr-man-indicted-on-child-endangerment-charge-after-going-missing-with-daughter-in-big-bend-national-park/ https://law.justia.com/cases/federal/appellate-courts/ca5/22-50910/22-50910-2025-02-20.html   https://bigbendsentinel.com/2022/11/16/hector-flores-jr-re-arrested-as-he-appeals-judgment-in-bbnp-child-endangerment-case/U.S. District Court Western District of Texas (San Antonio)CRIMINAL DOCKET FOR CASE #: 5:21-cr-00245-XR-1

Metaverse Marketing
Cathy at Nvidia's GTC, Advances in Robotics, Cathy Goes Shopping with a Humanoid Robot, Samsung XR's Future, Bored Apes Are Back and r what happened at Vogue Singapore's Next in Vogue and Singularity U South Africa Summit

Metaverse Marketing

Play Episode Listen Later Oct 29, 2025 54:09


In this episode of TechMagic, hosts Cathy Hackl and Lee Kebler explore the fascinating, funny, and sometimes unsettling intersection between humans and machines. From Cathy's “shopping date” with humanoid robot Maximus to Amazon's ambitious plans to automate its warehouses, the hosts unpack how AI and robotics are reshaping work and daily life. They also discuss Samsung's entry into the XR race with the Galaxy headset, the return of Bored Ape Yacht Club's metaverse project, and innovations like direct-to-vinyl recording. With equal parts humour and insight, Cathy and Lee decode how today's emerging technologies are redefining what's possible, and what's still human.Come for the tech and stay for the magic!Cathy Hackl BioCathy Hackl is a globally recognized tech & gaming executive, futurist, and speaker focused on spatial computing, virtual worlds, augmented reality, AI, strategic foresight, and gaming platforms strategy. She's one of the top tech voices on LinkedIn and is the CEO of Spatial Dynamics, a spatial computing and AI solutions company, including gaming. Cathy has worked at Amazon Web Services (AWS), Magic Leap, and HTC VIVE and has advised companies like Nike, Ralph Lauren, Walmart, Louis Vuitton, and Clinique on their emerging tech and gaming journeys. She has spoken at Harvard Business School, MIT, SXSW, Comic-Con, WEF Annual Meeting in Davos 2023, CES, MWC, Vogue's Forces of Fashion, and more. Cathy Hackl on LinkedInSpatial Dynamics on LinkedInLee Kebler BioLee has been at the forefront of blending technology and entertainment since 2003, creating advanced studios for icons like Will.i.am and producing music for Britney Spears and Big & Rich. Pioneering in VR since 2016, he has managed enterprise data at Nike, led VR broadcasting for Intel at the Japan 2020 Olympics, and driven large-scale marketing campaigns for Walmart, Levi's, and Nasdaq. A TEDx speaker on enterprise VR, Lee is currently authoring a book on generative AI and delving into splinternet theory and data privacy as new tech laws unfold across the US.Lee Kebler on LinkedInKey Discussion Topics:00:00 Intro: Welcome to Tech Magic with Cathy Hackl and Lee Kebler01:30 Shopping with Maximus: A Human-Robot Retail Adventure10:35 Amazon's Automation Revolution: 600,000 Jobs Going Robotic18:30 The AI Bubble: Debating the Reality of AGI and Market Hype28:40 Understanding ChatGPT's Limitations and Technical Challenges37:00 Samsung Galaxy XR: A New Player in the XR Hardware Space43:50 Amazon's HUD Glasses and the Future of Spatial Computing50:25 Bored Ape Yacht Club Returns with "Otherside" Metaverse Project54:58 Upcoming Events and a Deep Dive into Vintage Audio Technology Hosted on Acast. See acast.com/privacy for more information.

The Futurists
The 3D Future

The Futurists

Play Episode Listen Later Oct 17, 2025 55:43


The future of computing is 3D, according to Avi Bar Zeev. For three decades, this creative technologist  has played a part in the creation of every major advance in spatial computing, immersive media, and XR. This week, Avi joins the Futurists to explain how previous breakthroughs will make the next wave of 3D computing possible. Avi shares what he has learned from 30 years of designing theme park rides, new headsets, virtual worlds and planetary-scale maps.