Podcasts about XR

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Best podcasts about XR

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Latest podcast episodes about XR

Tangent - Proptech & The Future of Cities
5 Questions with UrbanMix CEO & Co-founder Sharon Yavo Ayalon at Blueprint Vegas

Tangent - Proptech & The Future of Cities

Play Episode Listen Later Nov 21, 2025 6:54


Sharon Ayalon is the co-founder and CEO of UrbanMix, a next-gen platform using AI and 3D to streamline real estate operations. An architect by training, she previously taught at Columbia GSAPP and led advanced housing simulations at Cornell Tech. Sharon pioneered Roosevelt Island's Digital Twin and XR transit experience. Her Ph.D. was awarded the President of Israel's Grant for Scientific Excellence. This is episode was recorded live at Blueprint Vegas 2025. Sharon has been helping shape Gowanus Wharf, a groundbreaking Brooklyn development led by Charney Companies turning a former Superfund site into over 1,000 apartments, parks, and public waterfront. It's one of the most ambitious examples of how environmental cleanup, zoning reform, and innovative tools can unlock transformative urban development.

CanadianSME Small Business Podcast
Adrian Moise: Digital Transformation, AI & XR for Canadian SMEs

CanadianSME Small Business Podcast

Play Episode Listen Later Nov 21, 2025 22:05


Welcome to the CanadianSME Small Business Podcast, hosted by Kripa Anand. In this episode, we explore how Canadian businesses can harness digital transformation, AI, and immersive technologies to fuel growth and innovation in a fast-changing world.Joining us is Adrian Moise, Founder and CEO of Aequilibrium, one of Canada's top digital agencies known for its award-winning digital product design. With over 20 years of experience and a background at Ubisoft and Electronic Arts, Adrian shares his insights on digital strategy, XR and AI in training, and building experiences that enhance both business performance and human impact.Key Highlights:Digital Transformation Fundamentals: Steps for SMEs to begin their digital journey and avoid common pitfalls. The F1 Playbook for Strategy: How small businesses can apply Formula 1's principles of continuous improvement and precision. XR and AI in Immersive Training: How technology is revolutionizing scalable, hands-on learning for small businesses. Strategic Data Use in AI Training: The importance of ethical, high-quality data for effective and responsible training solutions. Aequilibrium's Global Vision: Adrian's mission to create digital experiences that drive innovation and measurable business growth.Special Thanks to Our Partners:RBC: https://www.rbcroyalbank.com/dms/business/accounts/beyond-banking/index.htmlUPS: https://solutions.ups.com/ca-beunstoppable.html?WT.mc_id=BUSMEWAGoogle: https://www.google.ca/A1 Global College: https://a1globalcollege.ca/ADP Canada: https://www.adp.ca/en.aspxFor more expert insights, visit www.canadiansme.ca and subscribe to the CanadianSME Small Business Magazine. Stay innovative, stay informed, and thrive in the digital age!Disclaimer: The information shared in this podcast is for general informational purposes only and should not be considered as direct financial or business advice. Always consult with a qualified professional for advice specific to your situation.

Edtech Insiders
EDTECH WEEK Shark Tank Champions: AI, XR, and The Future of Learning

Edtech Insiders

Play Episode Listen Later Nov 20, 2025 66:19 Transcription Available


Send us a textThis special EdTech Insiders episode features the four Shark Tank winners from EdTech Week. Each founder shares how their breakthrough approach is transforming learning, teaching, and workforce development across K–12, higher education, and global training environments.

The Signal: A Wi-Fi Alliance podcast
Wi-Fi 7 in action: How the latest generation of Wi-Fi is powering healthcare and IoT with Bill Krutke of Step CG

The Signal: A Wi-Fi Alliance podcast

Play Episode Listen Later Nov 19, 2025 14:45


In today's episode, we welcome Bill Krutke, Solutions Architect at Step CG, to The Signal to talk about how Wi-Fi 7 is transforming industries — particularly healthcare and IoT. Bill tells us about his experience leading enterprise Wi-Fi design in hospitals, clinics, and senior living facilities, and explains how features like Multi-link Operation (MLO), Restricted Target Wake Time (R-TWT), and enhanced OFDMA enable real-time performance in dense environments. We also explore how Wi-Fi 7 and 5G work together to deliver seamless connectivity, and how XR technologies are reshaping training and safety practices in healthcare and manufacturing. Tune in to learn how Wi-Fi is driving the future of reliable, high-performance wireless connectivity.For Wi-Fi AllianceFor Membership InfoGeneral Contact

Speaking Out of Place
Jamaica Osorio: Poems on Gaza—Contemplating the Impossible and Being Steadfast in Solidarity

Speaking Out of Place

Play Episode Listen Later Nov 14, 2025 48:43


Today I am deeply honored to spend time with poet, activist, and scholar Jamaica Osorio. Shortly after October 7, 2023, she began to write a series of astonishing poems about the war in Gaza and the genocide. Osorio graces us with readings of some of those poems, and engages in a rich, complex, and deeply moving discussion of what went into their composition. Throughout, we talk about the power of poetry to suspend time and allow us the space to contemplate the impossible.  We talk about the nature of not knowing, of the inexpressible, and the ways certain poems can give us the strength, energy, and commitment to persist in working for the liberation of all peoples, even when dwelling in grief.Dr. Jamaica Heolimeleikalani Osorio is a Kanaka Maoli wahine artist / activist / scholar / storyteller born and raised in Pālolo Valley to parents Jonathan and Mary Osorio. Jamaica earned her PhD in English (Hawaiian literature) in 2018 from the University of Hawaiʻi at Mānoa. Currently, Jamaica is an Associate Professor of Indigenous and Native Hawaiian Politics at the University of Hawaiʻi at Mānoa. In 2020 her poetry and activism were the subject of an award-winning film, This is the Way we Rise which premiered at Sundance Film Festival in 2021.  In 2022 she was a lead artist and Co-writer of the revolutionary VR Documentary, On the Morning You Wake (To the end of the world),  that premiered at Sundance Film Festival 2022 and won the XR experience Jury award at SXSW 2022. She is a proud past Kaiāpuni student, Ford Dissertation (2017) and Post Doctoral (2022) Fellow, and a graduate of Kamehameha, Stanford University (BA) and New York University (MA). She is the author of the award winning book Remembering our Intimacies: Moʻolelo, Aloha ʻĀina, and Ea which was published in 2021 by The University of Minnesota Press. She believes in the power of aloha ʻāina and collective action to pursue liberatory, decolonial, and abolitionist futures of abundance.

Spatial Realities (zuvor: Metaverse Podcast)
SRP 114 - XR Journalism in the Crossfire of Hype and Reality with Antony Vitillo & Jan-Keno Janssen - XRC25

Spatial Realities (zuvor: Metaverse Podcast)

Play Episode Listen Later Nov 14, 2025 45:27


This Episode contains a recording of a panel I moderated at the second nextReality.Festival in Hamburg. The Festival is framing Germanys oldest XR prize, the nextReality.Contest. Transparency annotation: Spatial Realities is a media partner of the nextReality.Festival. Although travelcosts have been covered by nextReality Hamburg e.V., my opinion and this reporting still remails independent. The Guests: Antony Vitillo (LI →), XR Developer and owner of the famous blog "The Ghost Howls" — one of the most popular international XR bloggers — and Jan-Keno Jansen (LI →), Editor at German c't magazine since 2007, an XR reporter since the early Oculus days, and since 2021 host of c't's YouTube Channel 3003, one of the most successful tech channels in Germany. About the Panel "Look Behind the Goggles: XR Journalism in the Crossfire of Hype and Reality" we discussed how reporting about XR has changed over the last ten years. Both Jan-Keno and Antony can tell different storys. Jen-Kenos XR-journey started when he tried one of the first prototypes meeting Palmer Luckey in the US and how he was trying to write about how it feels to be in VR. For Antony the story started with his Blog, which was originaly a marketing blog, but quickly adressed a community which was developer-heavy and craving for facts and numbers. Learn how the panelists handle the growing pressure from US-BigTech in this episode!

Daily | Conversations
California and the "national" tour question, WRG CEO talks sprint cars, XR boss charged in WV | Daily 11-12-2025

Daily | Conversations

Play Episode Listen Later Nov 12, 2025 9:05


What defines a national racing series? That was the question posed today by one media member with regard to the World of Outlaws going or not going to California. We'll talk through the situation today, and I'll share why all the reactions to the question were a bit moot. Plus World Racing Group CEO Brian Carter talks the state of sprint cars, and we'll update the Barry Braun, XR saga.

Manchester Metropolitan University Podcast
Research Voices- Dr Mandy Claudia tom Dieck

Manchester Metropolitan University Podcast

Play Episode Listen Later Nov 12, 2025 0:20


Research voices features people from across the Manchester Met research community sharing their experiences working and researching within the University. Dr Mandy Claudia tom Dieck is a Reader in XR. Her research focuses on the application of extended reality such as augmented reality and virtual reality on the user experience within different industries.

This Week in XR Podcast
The Grandfather of VR, Who Built Super Cockpits for the Air Force & 27+ XR Startups, Wants to Augment Your Brain - Dr. Tom Furness

This Week in XR Podcast

Play Episode Listen Later Nov 11, 2025 55:35


Dr. Tom Furness—esteemed as the “Grandfather of VR”—brings seven decades of breakthrough invention, untold stories, and rare wisdom to the AI XR Podcast. In this episode, Tom traces the thread from making rocket fuel as a kid in North Carolina to pioneering the “Super Cockpit” for the Air Force, founding the HIT Lab, and launching 27+ spatial computing startups. His journey reminds us that big shifts in XR and AI are really about one thing: boosting the bandwidth between the brain and information.Listen as Charlie and Ted tease out practical lessons from Tom's career—how head-mounted displays and real-time simulation grew from a Pentagon skunkworks project to tools for pilots, surgeons, first responders, and kids who learn differently. Tom reveals how the “cockpit problem” was never about adding more gadgets, but about human-centered design—and why the next revolution in XR depends on soft skills, not just hardware. He shares how XR can teach memory, empathy, and “open the aperture” of the mind.Guest HighlightsInvented the Super Cockpit: the first immersive, wearable pilot interface, inspiring modern VR/AR.Founded the University of Washington HIT Lab; mentored a generation of XR founders and researchers.Championed headsets, tracking, spatial sound, and haptics in military, medical, education, humanitarian, and entertainment fields.Built VR tools for everything from the F-35 to “light schools” that boost learning and emotional intelligence.Advocates for XR's potential to unlock new forms of human growth and creativity—beyond the screen.News HighlightsStability AI and Anthropic win landmark copyright cases—courts rule AI model training as legal “fair use,” with distinctions for retaining source material.AI data centers drive up public power bills—the debate over who pays for tech's massive energy appetite heats up.Magic Leap alumni debut no-code AR platform—pushing toward mainstream AR creation, but will intent and timing finally align?Google adds Gemini to Maps—AI-powered natural language search changes real-world navigation and travel.Subscribe for weekly insider perspectives from veterans who aren't afraid to challenge Big Tech. New episodes every Tuesday. Watch full episodes on YouTube. Hosted on Acast. See acast.com/privacy for more information.

AXSChat Podcast
From Mission-Driven Branding To Real-World Accessibility

AXSChat Podcast

Play Episode Listen Later Nov 11, 2025 32:28 Transcription Available


What if the most powerful part of your brand is the part most users can't see? We sit down with designer and agency founder Rochelle Ratkaj Moser to unpack how accessibility becomes a strategic advantage when it's baked into visual storytelling, not bolted on at the end. From plain-language copy to thoughtful reading order, alt text with meaning, and semantic structure that guides both people and screen readers, we explore the practical moves that turn mission statements into experiences everyone can use.Rochelle shares lessons from work with education nonprofits and the Brain Injury Association of America, reframing disability as a shifting spectrum rather than a checkbox. We talk about cognitive accessibility, low reading ages, and why designing for moments of disadvantage—fatigue, distraction, sensory overload—creates better outcomes for all. The budget conversation gets real: if roughly 26% of adults live with a disability, ignoring access is like burning one dollar of every four. Building access from the start saves money, avoids technical debt, and raises conversion because users can actually finish tasks.We also dig into the surprising synergy between accessibility, SEO, and AI. The same scaffolding that helps humans—clear headings, descriptive alt text, labeled tables—helps search engines and language models parse content more accurately. But we push back on designing for bots over people, calling out keyword stuffing in alt fields and reminding teams that ethical design serves humans first. For leaders and new designers alike, Rochelle offers a values-first approach to client selection, guidance on navigating DEI rollbacks, and encouragement to learn accessibility early—including emerging areas like XR, where standards are still evolving.If you care about brand trust, usability, and real reach, this conversation gives you a roadmap to make accessibility your competitive edge. Subscribe, share with a colleague who owns your website or content pipeline, and tell us: what's one change you'll make this week to include more users?Support the showFollow axschat on social media.Bluesky:Antonio https://bsky.app/profile/akwyz.com Debra https://bsky.app/profile/debraruh.bsky.social Neil https://bsky.app/profile/neilmilliken.bsky.social axschat https://bsky.app/profile/axschat.bsky.social LinkedInhttps://www.linkedin.com/in/antoniovieirasantos/ https://www.linkedin.com/company/axschat/ https://www.linkedin.com/in/neilmilliken/Vimeohttps://vimeo.com/akwyzhttps://twitter.com/axschathttps://twitter.com/AkwyZhttps://twitter.com/neilmillikenhttps://twitter.com/debraruh

Un poil d'UX
#30 - Le design d'expérience en XR avec Richard Guignon

Un poil d'UX

Play Episode Listen Later Nov 10, 2025 24:27


Le design d'expérience en XR avec Richard Guignon, XR Product Designer & Prototyper chez Photon Engine.Le design d'expérience prend une toute nouvelle dimension quand l'utilisateur n'interagit plus avec un écran… mais avec l'espace lui-même.Dans cet épisode, Richard nous plonge dans les coulisses du design en réalité étendue (XR) :Comment concevoir des interactions immersives sans désorienter l'utilisateur ?Quelles sont les contraintes d'ergonomie propres à la 3D ?Et surtout : comment faire cohabiter narration, technique et intuition dans un même environnement ?Un échange passionnant pour tous ceux qui s'interrogent sur le futur du design d'expérience, entre réalité augmentée, virtuelle et mixte.Hébergé par Ausha. Visitez ausha.co/politique-de-confidentialite pour plus d'informations.

XR AI Spotlight
Why Laser Dance Took 3 Years to Build

XR AI Spotlight

Play Episode Listen Later Nov 6, 2025 48:02


Thomas van Bouwel is an indie XR game developer known for Cubism, one of the most successful puzzle games on Quest. In this episode, he shares the three-year journey of building Laser Dance, a rhythm stealth game that turns your living room into a laser-filled obstacle course using mixed reality. Thomas explains how rapidly evolving SDKs, scene meshing, and body tracking changed the game's design mid-development, why real room geometry creates both magic and technical chaos, and how extensive playtesting across player abilities and physical spaces shaped the final product. He also discusses accessibility settings, music design, and the realities of sustaining an indie career in XR. Listeners will learn the hidden challenges of room-scale MR development, how to design for unpredictable environments, and how shifting market demographics impact creative and business decisions in today's XR ecosystem.Subscribe to XR AI Spotlight weekly newsletter

Radio Raccoons
S07E19 - Over ChatGPT Atlas, veelbelovende huishoudrobotten (?) en Wikipedia's concurrent

Radio Raccoons

Play Episode Listen Later Nov 6, 2025 96:57


Welkom terug bij Radio Raccoons! De voorbije twee weken waren zo gevuld met technieuws, dat Deevid en Michiel in deze aflevering zelfs geen gaatje vonden voor een deep dive. OpenAI kwam in deze periode naar buiten met tal van nieuwtjes, waaronder een eigen browser, een muziekgeneratiemodel en zelfs een aardvarken dat als security fungeert. Verder hebben ze het over de nieuwe XR-brillen van Samsung en Alibaba, een omstreden wetsvoorstel dat werd afgekeurd en Elon Musk die Wikipedia het vuur aan de schenen legt - of dat toch probeert te doen. In zijn Glazen Bol ziet Deevid dan weer een toekomst vol AI-gestuurde ledematen. Afsluiten doen we hier met goed nieuws over de energietransitie.Tech scoopshttps://the-decoder.com/openai-launches-atlas-a-new-web-browser-built-around-chatgpt-integration/https://www.theverge.com/ai-artificial-intelligence/803475/openais-ai-powered-browser-chatgpt-atlas-google-chrome-competition-agenthttps://www.theverge.com/tech/802299/samsung-galaxy-xr-hands-on-price-release-datehttps://the-decoder.com/alibaba-unveils-quark-ai-glasses-and-a-new-ai-chat-assistant-based-on-its-qwen-models/https://www.iculture.nl/nieuws/apple-intelligence-nederlands-getest/https://9to5mac.com/2025/09/22/macos-tahoe-26-1-beta-1-mcp-integration/https://www.vrt.be/vrtnws/nl/2025/10/30/eu-laat-maatregel-chat-control-in-wet-tegen-beelden-van-kinder/https://andreafortuna.org/2025/11/01/chat-control-proposal-fails-again-after-massive-public-opposition/https://the-decoder.com/openai-is-building-an-ai-model-that-can-generate-music-from-text-or-audio-promptsopenai-is-building-an-ai-model-that-can-generate-music-from-text-or-audio-prompts/https://the-decoder.com/udios-copyright-deal-with-universal-music-frustrates-users/https://the-decoder.com/no-wait-avoid-wiki-elon-musks-grokipedia-is-a-biased-ai-slop/https://platform.openai.com/docs/models/gpt-4o-transcribe-diarizehttps://the-decoder.com/openai-pilots-aardvark-for-automated-security-reviews-in-code/https://arstechnica.com/google/2025/11/google-removes-gemma-models-from-ai-studio-after-gop-senators-complaint/Gemini 3 2025https://the-decoder.com/gemini-3-set-for-2025-launch-as-google-ceo-pichai-manages-expectations-for-frontier-model-progress/https://www.1x.tech/neohttps://youtu.be/j31dmodZ-5cTooltiphttps://aistudio.google.com/Watercooler Show-offhttps://www.solarpowereurope.org/insights/outlooks/global-market-outlook-for-solar-power-2025-2029/detail

Podcast | BNR
De Grote Tech Show

Podcast | BNR

Play Episode Listen Later Nov 6, 2025 45:55


De Meta Ray-Ban Display is in onze studio, dus die bespreken we in deze aflevering uitgebreid met Pieter Siekerman, ontwikkelaar van XR-toepassingen. Daarnaast beschouwen we het fenomeen 'AI-agents laten winkelen', nu Amazon via de rechter wil afdwingen dat Perplexity dat niet mag doen op hun platform. Maar geldt dat bijvoorbeeld ook voor OpenAI met ChatGPT? Daarnaast nog een luisteraarsvraag van Willem Vandenameele én een analyse van het onverwachte succes van Nintendo's Switch 2, in deze aflevering van De Grote Tech Show met Joe van Burik en Ben van der Burg.

This Week in XR Podcast
How Edge AI and AR Shopping Will Transform XR Platforms With Kirin Sinha, Illumix

This Week in XR Podcast

Play Episode Listen Later Nov 4, 2025 52:03


Kirin Sinha, MIT math prodigy and founder/CEO of Illumix, embodies the vital intersection of AI, XR, and real-world relevance. On this episode, she unpacks the hard realities of spatial computing's journey—from grinding through MIT at sixteen and “building the Iron Man desk as a senior project” to launching Five Nights at Freddy's AR (garnering 60M+ downloads) and powering Disney/Six Flags location-based XR.Sinha challenges the XR hype machine: “Location-based constraints are the best sandbox. Real-world variability, lighting, edge compute, and privacy aren't just demos—they're survivability.” She candidly discusses why the first era of mobile AR rarely survived outside of theme parks and why the true metaverse won't arrive through geofenced phone gimmicks, but rather from ambient cameras, context-aware AI, and wearables that deliver daily relevance.The conversation dives into XR's scaling riddle: most startups go too big, too soon—Illumix ran lean and learned real lessons from thousands of live deployments before expanding. Sinha's take on platform dominance? “Whoever pairs visual context with an always-on, lightweight wearable—without being creepy—wins.” She weighs the mergers-and-acquisitions question with nuance (“you keep every door open, but we've built for independence and profitability”), and explains exactly why Niantic's follow-up AR games failed to recapture Pokemon Go's lightning-in-a-bottle.Guest HighlightsEnrolled at MIT at 16; bridge between math, AI, and real-world camera vision.Founded Illumix, powering everything from “Five Nights at Freddy's” AR (60M+ organic downloads) to Disney and Six Flags' location-driven XR.Deep infrastructure: dynamic, privacy-first, real-time spatial intelligence at the edge, not reliant on the cloud.Insights on product-market fit and startup timing: “Most of the world's ‘available' XR space is dead space without a ‘why' for users.”Honest, nuanced take on M&A, survival, and why lean teams win when timing finally shifts.News SegmentNvidia's $4.5T valuation—is big tech over-hyped, or will foundational arms dealers keep winning while everyone else corrects?Major tech layoffs attributed to AI “efficiency”—stock prices keep rising as automation accelerates, but most Americans are left behind.Brendan Iribe's $300M AI/AR glasses startup—a kinder, context-aware approach to ambient interfaces, but does anyone actually break out from the pack?Google/Magic Leap factory reboot, patent arsenal, and Surface team members cycling across Meta and Apple—XR's “three Spider-Mans” all fight for the same future.OpenAI's privatization and AGI date bets—the team debates when, how, and if superintelligence IPOs.XR economy is in a phase shift—who survives, who gets acquired, and who makes it to scale?Special thanks to our sponsor Zappar. Subscribe for weekly insider takes from industry veterans who aren't afraid to challenge Big Tech. New episodes every Tuesday. Watch the full videos on YouTube. Hosted on Acast. See acast.com/privacy for more information.

Crime Off The Grid
Big Bend National Park; A Cold Trail to Mexico

Crime Off The Grid

Play Episode Listen Later Nov 3, 2025 38:45 Transcription Available


Big Bend National Park is a place of vast beauty and haunting isolation—where the desert meets the Rio Grande and desolation and silence stretches for miles. But in February 2022, that silence was broken when rangers discovered an abandoned truck deep in the backcountry. Inside were the belongings of a man and his daughter—but no sign of either of them. What followed was a desperate search through one of the harshest landscapes in Texas, uncovering a story of survival, heartbreak, and the thin line between devotion and danger.Support the show!For bonus content join our Patreon!patreon.com/CrimeOfftheGridFor a one time donation:https://www.buymeacoffee.com/cotgFor more information about the podcast, check outhttps://crimeoffthegrid.com/Check out our Merch!!  https://in-wild-places.square.site/s/shopFollow us on Instagram https://www.instagram.com/crimeoffthegridpodcast/ and  (1) FacebookSources: https://cbsaustin.com/news/local/missing-dad-daughter-found-in-mexico-weeks-after-going-missing-in-big-bend-national-park-bexar-father-9-year-old-child-alive-well   https://bigbendsentinel.com/2022/05/18/june-trial-date-set-for-hector-flores-jr-man-indicted-on-child-endangerment-charge-after-going-missing-with-daughter-in-big-bend-national-park/ https://law.justia.com/cases/federal/appellate-courts/ca5/22-50910/22-50910-2025-02-20.html   https://bigbendsentinel.com/2022/11/16/hector-flores-jr-re-arrested-as-he-appeals-judgment-in-bbnp-child-endangerment-case/U.S. District Court Western District of Texas (San Antonio)CRIMINAL DOCKET FOR CASE #: 5:21-cr-00245-XR-1

有待俱乐部
【九霄什锦】 Vol.01

有待俱乐部

Play Episode Listen Later Nov 3, 2025 37:58


XR: 我突发奇想,觉得可以做一个九霄什锦烩节目。每期每个主播说一句话推一首歌。总时长30分钟。录音笔文件和歌曲mp3发给@有待 老师编辑YD: 同意!XR:每期没必要各位都有。穿插着,随意的。YD:第一期必须得有你XR:实在没空做一整期节目。掺合一杂烩节目还是可以做到,我的设想就是拿手机录音笔录一段话,说一首歌。文件给到。这样就很轻松。

Irish Tech News Audio Articles
Eirmersive Launch PRISM Manufacturing Programme Following an Inspiring Day of Innovation at Dundalk Institute of Technology

Irish Tech News Audio Articles

Play Episode Listen Later Nov 3, 2025 3:46


Eirmersive, the leading voice in Ireland for the immersive technology sector, officially launched the PRISM Manufacturing Programme at an exclusive evening reception attended by programme partners, funders, and manufacturing leaders from across the island of Ireland. In early 2026, the programme will engage manufacturing SMEs across the island to explore deep tech applications, such as immersive, Digital Twin and AI technologies, towards improved efficiencies and optimisation of manufacturing processes. With strong backing from cross-border partners - including InterTradeIreland, Queen's University Belfast, Digital Catapult NI, Dundalk Institute of Technology Regional Development Centre and others - PRISM represents a transformative, collaborative pilot approach to advancing digital innovation and competitiveness across the island. The launch comes following an exceptional day that began with the PRISM Immersive Technology Summit, Ireland's premier all-island gathering exploring the convergence of Extended Reality (XR), Artificial Intelligence (AI), and Digital Twin technologies. The summit welcomed over 200 innovators, business leaders, and researchers, offering a deep dive into how immersive technologies are transforming key sectors such as manufacturing, construction, health tech, and energy. Speaking at the launch, Camille Donegan, CEO of Eirmersive, said: "The energy and engagement we witnessed throughout today's summit carried seamlessly into this evening's launch. The PRISM Manufacturing Programme represents the practical next step - moving from discussion to demonstration, and from potential to performance. We're thrilled to see so many stakeholders coming together to drive real innovation across the island." Aidan Browne, Head of Innovation & Business Development at Dundalk Institute of Technology, added: "Today has shown the power of collaboration between academia, industry, and innovation partners. The PRISM Manufacturing Programme will help Irish SMEs embrace immersive technology not as a concept, but as a competitive advantage." Earlier in the day, summit attendees experienced powerful keynote presentations and live demonstrations from global leaders including Brian Cooney, CEO of KUKA Robotics Ireland, and Timmy Ghiuru, Innovation Leader at Volvo Cars. Discussions explored how digital twins, XR, and AI are revolutionising industrial workflows, reducing lead times, and creating safer, more efficient production environments. If you are a manufacturing SME, in NI or the South of Ireland, and you would be interested in registering for the PRISM Manufacturing Programme, visit www.eirmersive.com/prism or contact mark@eirmersive.com. See more stories here. More about Irish Tech News Irish Tech News are Ireland's No. 1 Online Tech Publication and often Ireland's No.1 Tech Podcast too. You can find hundreds of fantastic previous episodes and subscribe using whatever platform you like via our Anchor.fm page here: https://anchor.fm/irish-tech-news If you'd like to be featured in an upcoming Podcast email us at Simon@IrishTechNews.ie now to discuss. Irish Tech News have a range of services available to help promote your business. Why not drop us a line at Info@IrishTechNews.ie now to find out more about how we can help you reach our audience. You can also find and follow us on Twitter, LinkedIn, Facebook, Instagram, TikTok and Snapchat.

创业内幕 Startup Insider
S7 Vol.31 灵明光子臧凯:当激光雷达学会看世界

创业内幕 Startup Insider

Play Episode Listen Later Oct 30, 2025 35:43


20世纪60年代末,在人类的首次登月任务中,一面类似镜子的后向反射器被宇航员安装在了月球表面。从地球向该装置发射激光,人类第一次精准测得了地月距离。近半个世纪后的今天,人类将激光装上车辆,使其成为智驾核心的传感器;也装进了机器人,用于构建其感知世界的感官。而这个堪称「看见未来的眼睛」的技术,正是大众耳熟能详的激光雷达。从最初笨重的机械式到如今小巧高效的固态式,激光雷达技术当下正处于加速迭代的关键阶段,带动整个产业链格局经历一场根本性变革。本期节目,我们邀请到3D传感器芯片和解决方案提供商灵明光子的创始人&CEO臧凯,分享国产激光雷达芯片的核心技术及应用前景。激光雷达经历了怎样的发展和迭代历程?单光子探测器技术实现了哪些技术突破?国产激光雷达芯片目前进展到了哪一步?除了汽车,固态式激光雷达芯片还将如何革新扫地机、无人机、XR设备乃至具身智能等行业?【01:18】乘着新能源东风,实现激光雷达芯片国产替代【02:36】从产业链到消费认知,激光雷达逐渐跨越鸿沟【04:19】“激光雷达是额外的安全气囊”【07:54】从一个“疯狂想法”开始的创业旅程【11:25】“单光子探测器”如何拓展汽车感知边界?【15:19】激光雷达在驾驶之外的应用场景【17:03】海外激光雷达芯片巨头的产品策略【19:51】用功能降低客户的适应成本【22:53】激光雷达在未来消费电子领域的潜力【25:54】机器人的上下半身逻辑【29:40】「白色家电」为什么需要激光雷达芯片?【30:00】“技术造福人类生活”【35:15】评论区抽取5名听众送出精美周边《创业内幕》粉丝群已经开通,在这里,你可以跟节目制作人/主持人直接沟通,也可以第一时间了解到纪源资本线下活动动态,见到纪源资本的投资人,结交其他互联网圈子里的小伙伴。 入群方式:1)添加微信号“JiyuanFans”为好友,并在好友请求中标注“创业” 2)把你的全名和职称发给创业小助手;如果您想约访谈,请添加小助手微信,并附上访谈嘉宾简介,小助手将帮您对接。

Business RadioX ® Network
Artisan Design Studio, Walk Your Plans Atlanta Win GNFCC Honors

Business RadioX ® Network

Play Episode Listen Later Oct 30, 2025


Artisan Design Studio, Walk Your Plans Atlanta Win GNFCC Honors (GNFCC 400 Insider, Episode 109) This edition of the GNFCC 400 Insider podcast features two entrepreneurs who are changing what "seeing the plan" means for homeowners and builders in our region. Ryan Williams, owner of Artisan Design Studio, shares how a small design firm can […]

The GNFCC 400 Insider
Artisan Design Studio, Walk Your Plans Atlanta Win GNFCC Honors

The GNFCC 400 Insider

Play Episode Listen Later Oct 30, 2025


Artisan Design Studio, Walk Your Plans Atlanta Win GNFCC Honors (GNFCC 400 Insider, Episode 109) This edition of the GNFCC 400 Insider podcast features two entrepreneurs who are changing what "seeing the plan" means for homeowners and builders in our region. Ryan Williams, owner of Artisan Design Studio, shares how a small design firm can […] The post Artisan Design Studio, Walk Your Plans Atlanta Win GNFCC Honors appeared first on Business RadioX ®.

Metaverse Marketing
Cathy at Nvidia's GTC, Advances in Robotics, Cathy Goes Shopping with a Humanoid Robot, Samsung XR's Future, Bored Apes Are Back and r what happened at Vogue Singapore's Next in Vogue and Singularity U South Africa Summit

Metaverse Marketing

Play Episode Listen Later Oct 29, 2025 54:09


In this episode of TechMagic, hosts Cathy Hackl and Lee Kebler explore the fascinating, funny, and sometimes unsettling intersection between humans and machines. From Cathy's “shopping date” with humanoid robot Maximus to Amazon's ambitious plans to automate its warehouses, the hosts unpack how AI and robotics are reshaping work and daily life. They also discuss Samsung's entry into the XR race with the Galaxy headset, the return of Bored Ape Yacht Club's metaverse project, and innovations like direct-to-vinyl recording. With equal parts humour and insight, Cathy and Lee decode how today's emerging technologies are redefining what's possible, and what's still human.Come for the tech and stay for the magic!Cathy Hackl BioCathy Hackl is a globally recognized tech & gaming executive, futurist, and speaker focused on spatial computing, virtual worlds, augmented reality, AI, strategic foresight, and gaming platforms strategy. She's one of the top tech voices on LinkedIn and is the CEO of Spatial Dynamics, a spatial computing and AI solutions company, including gaming. Cathy has worked at Amazon Web Services (AWS), Magic Leap, and HTC VIVE and has advised companies like Nike, Ralph Lauren, Walmart, Louis Vuitton, and Clinique on their emerging tech and gaming journeys. She has spoken at Harvard Business School, MIT, SXSW, Comic-Con, WEF Annual Meeting in Davos 2023, CES, MWC, Vogue's Forces of Fashion, and more. Cathy Hackl on LinkedInSpatial Dynamics on LinkedInLee Kebler BioLee has been at the forefront of blending technology and entertainment since 2003, creating advanced studios for icons like Will.i.am and producing music for Britney Spears and Big & Rich. Pioneering in VR since 2016, he has managed enterprise data at Nike, led VR broadcasting for Intel at the Japan 2020 Olympics, and driven large-scale marketing campaigns for Walmart, Levi's, and Nasdaq. A TEDx speaker on enterprise VR, Lee is currently authoring a book on generative AI and delving into splinternet theory and data privacy as new tech laws unfold across the US.Lee Kebler on LinkedInKey Discussion Topics:00:00 Intro: Welcome to Tech Magic with Cathy Hackl and Lee Kebler01:30 Shopping with Maximus: A Human-Robot Retail Adventure10:35 Amazon's Automation Revolution: 600,000 Jobs Going Robotic18:30 The AI Bubble: Debating the Reality of AGI and Market Hype28:40 Understanding ChatGPT's Limitations and Technical Challenges37:00 Samsung Galaxy XR: A New Player in the XR Hardware Space43:50 Amazon's HUD Glasses and the Future of Spatial Computing50:25 Bored Ape Yacht Club Returns with "Otherside" Metaverse Project54:58 Upcoming Events and a Deep Dive into Vintage Audio Technology Hosted on Acast. See acast.com/privacy for more information.

iWeek (la semaine Apple)
Samsung-Google et le Galaxy XR : un Vision Pro 2x moins cher, c'est possible

iWeek (la semaine Apple)

Play Episode Listen Later Oct 29, 2025 78:28


Rejoignez la communauté iWeek et soutenez-nous sur patreon.com/iweek!Voici l'épisode 252 d'iWeek (la semaine Apple).Samsung-Google et le Galaxy XR : un Vision Pro 2x moins cher, c'est possible.Enregistré en streaming, mercredi - exceptionnellement – 29 octobre 2025 à 18h30 sur X, Twitch, LinkedIn et YouTube.Présentation : Benjamin Vincent, journaliste, producteur et présentateur de Les Voix de la Tech avec la participation de Fabrice Neuman, consultant auprès des PME et contributeur à "Comment ça marche".Au sommaire de cet épisode 252 : Samsung et Google ont lancé leur concurrent du Vision Pro, le Galaxy XR : des caractéristiques très proches et un prix divisé... par deux ; 1.799 $. Apple peut-elle maintenir le Vision Pro, même en version M5, à 3.499 $ aux États-Unis ?Apple condamné à payer 48,7 millions € à trois des quatre opérateurs de téléphonie mobile français pour neuf clauses abusives et illégales imposées dans les contrats de distribution des iPhone 5s et 5c en... 2013 ! Apple également condamné au Royaume-Uni mais soulagé d'une action collective aux Etats-Unis. Nous faisons le point complet sur cette actualité judiciaire.Fabrice a testé l'iPhone Air et il vous livre ses conclusions d'autant plus intéressantes qu'on trouve désormais le nouvel iPhone ultra-fin à 400 € de moins qu'au tarif officiel Apple (829€ au lieu de 1.229€).Et puis, ne manquez pas les deux "Breaking News" du jour : l'arrivée des versions 26.1 RC qui laissent espérer une 26.1 pour tous, la semaine prochaine ; et la panne en cours qui touche Azure, le Cloud de Microsoft, dix jours après une panne de plus de 15 jours chez son principal concurrent, AWS.Pas bonus hebdo exclusif. Retrouvez-le dès la semaine prochaine si vous faites partie de nos soutiens Patreon sur Patreon.com/iweek : rejoignez la communauté ! Aidez-nous à développer iWeek en cette 6è saison. Merci d'avance.Rendez-vous mardi 4 novembre 2025 à partir de 18h30 (nouvel horaire) en direct sur X, YouTube, Twitch et LinkedIn pour l'épisode 253 : et en ce 1er mardi du mois, il s'agira d'un épisode interactif au cours duquel vous pourrez participer en visio via un lien qui vous sera envoyé le 4 novembre !Hébergé par Ausha. Visitez ausha.co/politique-de-confidentialite pour plus d'informations.

This Week in XR Podcast
"Interstellar Arc” a Free-roam, Tactile, Narrative VR World at AREA15, Las Vegas - Paul Raphaël

This Week in XR Podcast

Play Episode Listen Later Oct 28, 2025 45:24


Paul Raphaël , co-founder of Felix & Paul Studios, joins the AI XR Podcast for a candid, high-energy discussion on the state and future of immersive experiences. Broadcasting live from Las Vegas during the launch of "Interstellar Arc" at AREA15, Raphael details the three-year journey behind this ambitious location-based VR attraction—capable of hosting 170 simultaneous users in a fully interactive, physically-anchored world.Paul explains how Felix & Paul's background in cinematic VR, including their Emmy-winning "Space Explorers" ISS series, led organically to massive real-world installations like The Infinite and Interstellar Arc. The team's relentless commitment to high presence, practical haptics, and social immersion has kept Felix & Paul at the top of XR content for over a decade. Raphael shares the lessons learned from surviving through hardware hype cycles, pivoting when needed, and betting big on experiential location-based entertainment. He compares the Interstellar Arc's staged onboarding and world-building to the best of Disney Imagineering, blending nostalgia with cutting-edge tech.The group unpacks the mixed reviews for Samsung's Galaxy XR headset, discusses OpenAI and Microsoft's latest browser moves, and debates the implications of California's new chatbot disclosure law. Paul and the hosts dig deep on business realities—headset costs, throughput limitations, and why word-of-mouth and “the ultimate holodeck” matter more than the marketing hype. Raphael offers advice for young creators: stay obsessed, be nimble, and design for what's actually possible today—not just hype for the future.Guest Interview HighlightsLaunching “Interstellar Arc” at AREA15: 170-player free-roam VR set in a massive, tactile spaceport—blending real-world physicality, seamless pre-show and post-show narrative, and next-gen social VR.Lessons from “The Infinite” and Space Explorers: Pivoting toward large-scale, high-throughput live VR events as a sustainable creative and business model.Staying power in XR: Why creative obsession, no-plan-B persistence, and ground-level adaptability have kept Felix & Paul thriving.Haptics, real objects, and social immersion: Making “free-roam” a convincing, embodied experience—even with today's hardware.XR's future: Why the studio's best projects might be ahead—and how true mixed reality will need to drive down headset weight, friction, and heat.News Segment HighlightsAmazon's leaked internal AI & robotics roadmap Meta reorgs AI staffSamsung launches Galaxy XR headset OpenAI and Microsoft debut AI browsersCalifornia passes first US chatbot lawWikipedia sees 8% drop in traffic Thanks to our sponsors:Zappar MattercraftViture: Luma Series XR Glasses Hosted on Acast. See acast.com/privacy for more information.

RECENTERED - A VR Podcast
Recentered Episode [50] - Memoreum, Reach, Arken Age (Quest), Samsung Galaxy XR + MORE!

RECENTERED - A VR Podcast

Play Episode Listen Later Oct 27, 2025 111:37


Welcome to Recentered, a VR podcast about the latest in VR, AR, and XR hardware and games.Retro Computer Museum meetup tickets:https://retrocomputermuseum.co.uk/eve...Memoreum Quest key giveaway - email us before Nov 4th at recenteredpodcast@gmail.com with a message saying you'd like to be entered into the draw, or message Fluke on the Recentered Discord.E-MAIL:recenteredpodcast@gmail.comGARY'S YOUTUBE CHANNEL: / @immersedrobot LEE'S YOUTUBE CHANNEL: / @dazednetic RECENTERED MERCH:https://tinyurl.com/f4c3nphx

Manzanas Enfrentadas
ME-RO 155. Samsung Galaxy XR Vs. Apple Vision Pro

Manzanas Enfrentadas

Play Episode Listen Later Oct 25, 2025 32:06


En el Me-ro de esta semana, tenemos un combate muy de actualidad entre los dispositivos de realidad mixta de las dos principales compañías de telefonía. Samsun ha presentado su idea de como debe un visor XR. Si bien Apple estaba a sus anchas con el simple ronroneo de lejos de Meta, esto ha cambiado. Samsung parece haberle plantado cara y ha lanzado un rival digno al 50% de precio.Este podcast es parte de nuestro compromiso 7 de 7. Lo tenemos!!!!

idearVlog

idearVlog

Play Episode Listen Later Oct 22, 2025 13:41 Transcription Available


En este nuevo episodio de idearVlog, el Tío Fabián analiza sin filtros la llegada de las Galaxy XR, las primeras gafas creadas por Samsung y Google con el sistema operativo Android XR y potenciadas por Qualcomm.

XR AI Spotlight
AI Workflows for XR Developers

XR AI Spotlight

Play Episode Listen Later Oct 22, 2025 46:33


Preston Platt, CTO and founder of Rock Paper Reality, joins the show to share how his team pushes the limits of XR development by blending AI workflows with rapid prototyping. With more than 16 years of experience in 3D modelling, animation, and spatial computing, Preston has built AR and MR projects for mobile, smartglasses, and headsets like the Apple Vision Pro. In this conversation, he explains how his studio embraces AI to accelerate code and asset generation, the role of generalists in creative teams, and why open XR remains critical for cross-platform development. He also reflects on the challenges of AI-driven characters, latency in NPC interactions, and the tradeoffs between artistry and automation. Listeners will gain insights into emerging workflows, platform adoption, and the future of shared immersive experiences across devices.Subscribe to XR AI Spotlight weekly newsletter

Metavertising // Metaverse Marketing
#50 - Meta Ray-Ban Display & Meta Connect w/ Tom Krikorian

Metavertising // Metaverse Marketing

Play Episode Listen Later Oct 22, 2025 49:22


Meta Connect had hiccups—but did it just spark the mainstream AR era? XR developer Tom Krikorian (Studio 84) joins Ely Santos to unpack first impressions of Ray-Ban Display, why the EMG wristband is the real breakthrough, and what devs need before this market explodes. We get candid about Horizon Worlds, Meta's SDK (or lack of it), and Apple's tight ecosystem + on-device AI advantage. In this episode:Hands-on with Ray-Ban Display: one-eye HUD, real-world navigation, where it shines—and where it strains. The wristband wow-factor: finger-level intent control that finally feels ready for prime time. Developer reality check: unstable stacks, shifting roadmaps, and why an SDK + clear monetization path are non-negotiable. Meta vs. Apple: open ambitions vs. end-to-end optimization (iPhone, processors, on-device AI). Who's better positioned? Early use cases that actually stick: notifications without the phone, live captions, travel translation, and accessibility. The Horizon Worlds debate: chasing Roblox—or losing the VR plot? Guest: Tom Krikorian — visionOS/XR developer, Studio 84; Host: Ely Santos — Metavertising Podcast. If you're building for XR—or betting your brand on the next wave of consumer wearables—this is your field guide to what's real, what's hype, and what's coming next.

This Week in XR Podcast
The Next Video Renaissance, The Future of Creativity,  Hollywood, & AI Filmmaking – Amit Jain Luma AI

This Week in XR Podcast

Play Episode Listen Later Oct 21, 2025 43:58


Amit Jain, CEO and founder of Luma AI, joins Charlie Fink, Ted Schilowitz, and Rony Abovitz to unpack the future of AI-native video and the transformation of Hollywood's creative economy. Once an Apple engineer, Jain launched Luma during the early NeRF boom and built what is now the industry's best-performing AI video generation system—Luma Ray 3, the world's first HDR model capable of 16-bit cinematic compositing. In this episode, Jain argues that AI video isn't just a tool—it is quickly becoming the new substrate of the internet, a reality where professional-grade video replaces web pages as the primary interface for information, learning, and entertainment.Before Luma, Jain led core Apple Vision teams, where he learned how AI perception systems interpret the world. That experience now powers Luma's radical thesis: every phone user will soon generate an hour of personalized video per day, making video “the new language of the internet.”The hosts challenge Jain on whether startups like Luma can compete with OpenAI's Sora and Google's Veo, and Jain answers with confidence: “Big companies marketing harder doesn't matter—the best models always win because creators demand control, quality, and speed.” Luma, he explains, is already embedded in four of the six major Hollywood studios and hundreds of professional production houses, providing real-time previsualization, set extension, and multi-character scene generation on consumer hardware.Guest Highlights: Amit Jain on AI-First CinemaHollywood adopters: Four of six major studios already using Luma Ray 3 for previsualization, compositing, and AI-assisted performance capture.Death of performance capture: Luma's video-to-video model translates acting from an iPhone recording directly into 3D characters—replacing mo-cap workflows with laptop AI pipelines.AI for directors, not automation: Jain insists AI empowers storytellers. Directors can now reshoot, re-time lighting, or replace actors at negligible cost—transforming iteration speed, not intent.The “professional-first” strategy: While OpenAI and Google chase consumers, Jain is targeting the $1.2 trillion professional video production market, where 90% of spending occurs.Hollywood's broken math: “Studios die because of $400-million movies,” he says. “Make 10 films for $40 million each and you'll have a creative renaissance.”News Segment HighlightsSnap's Lens Fest reveals next-gen Spectacles with binocular see-through XR displayAnduril's new IVAS “Eagle Eye” headset Apple announces Vision Pro Gen 2 .Samsung's Galaxy XR headset Flint AI raises new round from a16z and Sheryl SandbergThis Episode's SponsorsZappar's Mattercraft – AI-integrated 3D web design suite for building immersive XR content.Viture Luma XR Glasses – 52° FOV and 152-inch virtual screen experience for gaming and streaming.Subscribe for weekly insider perspectives from industry veterans who aren't afraid to challenge Big Tech. New episodes every Tuesday. Watch the full videos on YouTube. Hosted on Acast. See acast.com/privacy for more information.

Double Tap Canada
Tech Turbulence: Outages, Innovations, and Inspiring Journeys

Double Tap Canada

Play Episode Listen Later Oct 21, 2025 56:45


Explore the worldwide internet outage that brought Amazon Web Services to a halt, our growing dependency on cloud technology, and Samsung's new Android XR headset launch—plus an inspiring conversation with retired U.S. Judge David Tatel on blindness, technology, and his memoir, Vision.In this episode, Steven Scott and Shaun Preece dive into a major global internet outage triggered by Amazon Web Services and the cascading impact on apps, smart homes, and even essential services. They discuss the vulnerability of putting all our digital eggs in one basket, raising questions about the resilience of cloud computing for everyday users and critical systems. The conversation shifts to Samsung and Google's highly anticipated Android XR headset, what it could mean for mainstream adoption, and the potential benefits for people with low vision. The hosts debate whether consumers will embrace headsets or wait for sleek XR glasses. Finally, the episode features an insightful archive interview with retired U.S. federal judge David Tatel, who shares his journey with retinitis pigmentosa, the challenges of hiding vision loss, and how technology transformed his professional and personal life. His memoir, Vision: A Memoir of Blindness and Justice, offers an honest look at resilience, acceptance, and the power of accessible tech.Relevant LinksDavid Tatel's Vision: https://www.hachettebookgroup.com/titles/david-s-tatel/vision/9780316566342/Double Tap: https://doubletaponair.com Find Double Tap online: YouTube, Double Tap Website---Follow on:YouTube: https://www.doubletaponair.com/youtubeX (formerly Twitter): https://www.doubletaponair.com/xInstagram: https://www.doubletaponair.com/instagramTikTok: https://www.doubletaponair.com/tiktokThreads: https://www.doubletaponair.com/threadsFacebook: https://www.doubletaponair.com/facebookLinkedIn: https://www.doubletaponair.com/linkedin Subscribe to the Podcast:Apple: https://www.doubletaponair.com/appleSpotify: https://www.doubletaponair.com/spotifyRSS: https://www.doubletaponair.com/podcastiHeadRadio: https://www.doubletaponair.com/iheart About Double TapHosted by the insightful duo, Steven Scott and Shaun Preece, Double Tap is a treasure trove of information for anyone who's blind or partially sighted and has a passion for tech. Steven and Shaun not only demystify tech, but they also regularly feature interviews and welcome guests from the community, fostering an interactive and engaging environment. Tune in every day of the week, and you'll discover how technology can seamlessly integrate into your life, enhancing daily tasks and experiences, even if your sight is limited. "Double Tap" is a registered trademark of Double Tap Productions Inc. Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

Manchester Green New Deal podcast
After XR: live at the World Transformed

Manchester Green New Deal podcast

Play Episode Listen Later Oct 20, 2025 46:45


Over the weekend the GND Media team ran a radio station at The World Transformed festival, taking place in Hulme this year. Shout out to Josh, Becky, Stephen, Matthew, Mikki, Fitzroy and Barney! XR not only brought climate issues into the mainstream, they also changed how people protested. However, since COVID XR's civil disobedience style protests have waned and  protests in general seem to have gone back to the prioritising numbers over disruption.Ads is joined by two of his old XR comrades to discuss how XR changed the game but also what protests needs to do today to stay a relevant part of political action.The songs in the show are, Terrorist, by Low Key Health and Wealth by Bob VylanSupport the show

The Futurists
The 3D Future

The Futurists

Play Episode Listen Later Oct 17, 2025 55:43


The future of computing is 3D, according to Avi Bar Zeev. For three decades, this creative technologist  has played a part in the creation of every major advance in spatial computing, immersive media, and XR. This week, Avi joins the Futurists to explain how previous breakthroughs will make the next wave of 3D computing possible. Avi shares what he has learned from 30 years of designing theme park rides, new headsets, virtual worlds and planetary-scale maps.

Coffey & Code
Navigating Digital Well-Being in the Age of AI

Coffey & Code

Play Episode Listen Later Oct 17, 2025 47:42


Author and experience designer Caitlin Krause joins Coffey & Code to unpack digital wellbeing beyond buzzwords: agency over algorithms, the “presence pyramid,” culture cornerstones (dignity, freedom, invention, agency), and practical ways to design for authentic connection in an age of AI, agents, and XR. The conversation spans data ownership, interoperable “internet of agents” ideas like Project NANDA, the loneliness epidemic, and responsible product choices that reduce harm and increase belongingEpisode At A Glance:Define “digital wellbeing” without the hype: aligning intention and attention; context over one-size-fits-all rulesAgency over algorithms: opting into platforms and practices that honor user choice, not just engagement metricsPresence Pyramid & somatic awareness: embodied practices that translate across 2D, XR, and spatial environmentsCulture Cornerstones: dignity → freedom → invention → agency as a repeatable loop for teams and communitiesFrom silos to interoperability: why open protocols for AI agents matter (e.g., Project NANDA)Designing for belonging: move beyond performative social to ambient, low-stakes co-presence that reduces lonelinessSafety first: name harms clearly; pair AI with human support paths and mood check-ins after useResources Mentioned:Digital Well-being (book) by Caitlin Krause; also: Designing Wonder, Mindful by DesignPresence Pyramid (framework)Project NANDA: Networked AI Agents and Decentralized ArchitectureStanford HAI; MIT Media Lab; AR in ActionResearch/voices referenced: Esther Perel, Sherry Turkle, Brené Brown, Fei-Fei Li, Ramesh Raskar, David EaglemanOn anthropomorphism of AI (NPR segment)988 Suicide & Crisis Lifeline (US)  EPISODE CREDITS:Produced and edited by Ashley Coffey. Cover art designed by Ashley Coffey.Headshot by Brandlink MediaIntroduction music composed and produced by Ashley Coffey LINKSFollow Coffey & Code on Instagram, Facebook, Linkedin, and YouTube for the latest emerging tech updates! Subscribe to the Coffey & Code Podcast wherever you get your podcasts to be notified when new episodes go live. © 2025 Coffey & Code Podcast. All rights reserved. The content of this podcast, including but not limited to text, graphics, audio, and images, is the property of Ashley Coffey and may not be reproduced, redistributed, or used in any manner without the express written consent of the owner. Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

TheVR Happy Hour
Akkor most hova nézzek?

TheVR Happy Hour

Play Episode Listen Later Oct 17, 2025 58:25


00:00:00 - Bevezetés00:00:22 - Azahriah koncert00:01:23 - Kávé és alkohol00:02:51 - MVM Dome Jani vs Pisti00:04:04 - Tegnap Budapesten voltunk00:05:39 - Új trendek és az ingerküszöb00:12:25 - ASUS ROG Ally X00:19:21 - Előre megírt, vagy spontán szöveg?00:26:48 - Scripted volt a Top Gear?00:28:31 - Teleprompter és kijelzők az autókban00:33:41 - 3D kijelző00:34:51 - Mikor néztünk utoljára híradót?00:35:38 - Anduril EagleEye katonai XR headset00:41:18 - A jövő háborúja és katonai hadműveletek00:47:15 - Tartalmakat összefoglaló videók00:48:43 - Palantir00:49:28 - 2000. HH00:51:30 - Technológiai hadszíntér és AR szemüvegek00:57:47 - Befejezés

Raise the Line
How Immersive Technology Is Changing Medical Education: Sean Moloney, CEO and Founder of EmbodyXR

Raise the Line

Play Episode Listen Later Oct 16, 2025 33:39


“Giving learners options gives them a better learning experience. It's more holistic and more comprehensive,” says Sean Moloney, CEO and founder of EmbodyXR, an extended reality platform focused on the use of immersive technologies in medical education. In this eye-opening Raise the Line conversation, Moloney explains how AI-powered extended reality (XR) --which integrates augmented, virtual, and simulation-based environments -- allows learners to interact with patients, explore multiple diagnostic choices, and experience varied outcomes based on their decisions. The result, he notes, is not only stronger engagement in learning, but a measurable improvement in understanding. Despite these gains, Moloney is quick to point out that he sees these technologies as complements to traditional training, not substitutes for it. “We'll never replace in-person teaching,” he says, “but we can make learners even better.” Beyond training future clinicians, the EmbodyXR platform is also offering new modes of patient and caregiver education, such as augmented reality guidance for using medical devices at home. Join host Lindsey Smith as she explores how EmbodyXR achieves and maintains clinical accuracy, the connectivity it offers between headsets, personal computers and mobile devices, and other capabilities that are shaping the future of how healthcare professionals and patients will learn. Mentioned in this episode:EmbodyXR If you like this podcast, please share it on your social channels. You can also subscribe to the series and check out all of our episodes at www.osmosis.org/podcast

VR Download
Anduril EagleEye Design Revealed, M5 Apple Vision Pro Announced

VR Download

Play Episode Listen Later Oct 16, 2025 174:37


We discuss Meta's latest Quest and Horizon OS updates — from the Quest Browser's instant WebXR hit testing and v81's Immersive Home, window anchoring and QuickPlay to Quest 3's Windows 11 Remote Desktop ultrawide aspect options and Horizon+'s new indie catalog — plus Anduril's revealed EagleEye military XR headset design, Samsung setting a date for its Android XR headset and a new Lynx tease that could run Google's Android XR, and Apple Vision Pro news including live Apple Immersive LA Lakers games, Logitech's Muse spatial stylus preorders, Apple selling PS VR2 Sense controllers for $250 next month, and the officially announced M5 Vision Pro with a Dual Knit Band.

Reportage Afrique
Nigeria: Lagos, la mégapole nigériane des industries créatives et culturelles

Reportage Afrique

Play Episode Listen Later Oct 16, 2025 2:26


La seconde édition du Forum Création Africa débute ce 16 octobre à Lagos. Porté désormais par MansA (la Maison des mondes africains), ce forum aspire à devenir le carrefour des nouvelles industries culturelles et créatives. De la création immersive  - XR, jeux vidéo, réalité augmentée, innovation dans la mode -  à l'édition trans-média (webtoons), en passant par la création audiovisuelle, les entreprises émergentes africaines de ces secteurs à fort potentiel vont croiser une multitude d'investisseurs, producteurs et créateurs dans la capitale économique du Nigeria. Car depuis une quinzaine d'années, Lagos se révèle être l'une des mégapoles africaines où se concentre le plus grand nombre d'entreprises culturelles, créatives et numériques au km². Pour aller plus loin : Forum Création Africa

Metaverse Marketing
Sora 2, AI Ethics, Nintendo Research, Apple Vision Pro, Support Ends for Windows 10 with Lee Kebler and Adam Davis McGee

Metaverse Marketing

Play Episode Listen Later Oct 15, 2025 47:36


In this episode of TechMagic, hosts Lee Kebler and Adam Davis McGee explore the evolving intersection of AI, creativity, and ethics. Cathy is away this week and will rejoin the show next week. Meanwhile, Lee and Adam delve into OpenAI's Sora 2 and its implications for digital rights, content authenticity, and ethical innovation. The hosts examine Nintendo's research on gaming's cognitive benefits, Apple Vision Pro's NBA partnership, and the Windows 10 end-of-support scenario. They also discuss AI's energy consumption and emerging global regulations on intellectual property. Perfect for tech enthusiasts, creators, and industry professionals, this episode provides balanced insights into the opportunities and responsibilities that accompany today's rapidly evolving digital landscape.Come for the tech, stay for the magic!Adam Davis-McGee BioAdam Davis-McGee is a dynamic Creative Director and Producer specializing in immersive storytelling across XR and traditional media. As Senior Producer at Journey, he led the virtual studio, pioneering cutting-edge virtual experiences. He developed a Web3 playbook for Yum! Brands, integrating blockchain and NFT strategies. At Condé Nast, Adam produced engaging video content for Wired and Ars Technica, amplifying digital storytelling. His groundbreaking XR journalism project, In Protest: Grassroots Stories from the Frontlines (Oculus/Meta), captured historic moments in VR. Passionate about pushing creative boundaries, Adam thrives on crafting innovative narratives that captivate audiences worldwide.Adam Davis-McGee on LinkedInKey Discussion Topics:00:00 Intro: Welcome to Tech Magic with Lee Kebler and ADM04:07 Exploring Artist Reactions to AI: Surprising Enthusiasm in LA08:03 Sora 2: Ethical Concerns and Digital Rights23:55 AI Content Bias: OpenAI's Power Consumption Story33:20 Roblox's New Parent Council: Better Late Than Never38:35 Nintendo Debunks Gaming Myths: Benefits for Attention Span42:47 Apple Vision Pro: NBA License and VR History46:41 Windows 10 Support Ending: What Users Need to Know50:30 Recommendations and Closing Thoughts Hosted on Acast. See acast.com/privacy for more information.

Dirt Tracks & Rib Racks
Episode 201 - Nolan Kiefer

Dirt Tracks & Rib Racks

Play Episode Listen Later Oct 14, 2025 100:48


For this episode we are joined by Nolan Kiefer. He is the driver of the #97 Mini- Sprint and 305 IMCA RaceSaver sprint car out of Jasper, Indiana. Discussed:Crown Vic's, D2 Midgets to start.Recently acquiring a 305 RaceSaver sprint car. His plans for that? How has the 2025 season gone for him?Getting a handle on Tri-State Speedway.Success in MMSA A couple of his favorite establishments in Dubois County - Snaps and SlammersChicken gizzards, hearts, or livers?What are some of his beverages of choice?Kool-aid mouth guard?His sponsors who make it all possible.(Ends around 40:00 minute mark)Stoking the FireWeekend recap from the fellas!Ripper let go as crew chief at SMRRIP - Bobby Allen and Steve PhillipsWest Virginia Motor Speedway reconfiguration and a successful turnout on Saturday 10/11.Western World entry list for USAC hits 41 On deck for the week: WoO @ LPS, LaSalle, High Limit @ Texas Motor Speedway for their finale, DTWC at Eldora, USAC @ Dodge City & Route 66, Trophy Cup @ Tulare (On Flo this year!)Social media of the week: A pot get stirred, Justyn Cox takes an airplane ride, another XR event cancelled "THE DRAFT"(Ends around 1:00:00 mark)Feature FinishWoO sprint cars @ New Egypt and Lincoln (PA)WoO @ Boot Hill for the Bayou ClassicHigh Limit @ Lakeside for the Heartland of America ShowdownUSAC National sprint cars @ Lawrenceburg Speedway for the Fall Nationals Super Dirt Week 53Blue/Gray 100Kokomo Klash 19Antioch Speedway - Open Wheel Octoberfest | NARC & BRCA midgetsBudweiser Nationals @ Bakersfield/KernKramer Cup @ Selinsgrove SpeedwayRon Milton Race of Champions @ Jacksonville SpeedwayWVMS Atomic Speedway - Night of Champions (Ends around 1:09:00 minute mark)The SmokeRJ's bar chicken wingsKrispy Kreme donuts! Birria RamenPenne Pasta5 Guys BurgersRed Lobster b-day mealBunner's hospital food reviewUna Pizza - Chicago loaded meat pizzaA reunion at LJS for us bothDiamonds DinerChuck-eye steaksIHOP for the first time in 15+ yearsTriple smash

The Learning & Development Podcast
The Race for Impact With Egle Vinauskaite

The Learning & Development Podcast

Play Episode Listen Later Oct 13, 2025 44:28


In this episode, Egle Vinauskaite joins David to discuss the very latest AI in L&D report, The Race for Impact, and why L&D is at a pivotal moment. They explore the shift from AI experimentation to implementation, the barriers holding teams back, and the new models of impact outlined in her “Transformation Triangle.” With case studies from Leyton and TTEC, Egle shows how L&D can move beyond content creation to workforce enablement and lasting business value. If you want to understand how L&D can harness AI, adapt with confidence, and stay relevant in a fast-changing landscape, this episode is essential listening. Get Ready For What Comes Next L&D isn't ready for what's next, but you will be - the L&D Performance Academy is a free 9 course certification that gives you the playbook to stay essential in the age of AI agents and rising expectations. Learn how to align learning with business goals, measure real impact and lead with confidence alongside a global community of L&D pros. Don't just ask for a seat at the table, show up with the agenda – enrol here - https://bit.ly/488gT5w KEY TAKEAWAYS Standing still in today's landscape is risky, L&D needs to go beyond producing content and become an indispensable partner in workforce performance. Egel shares and explains the 3 future models L&D can use to evolve and become invaluable within their business - Skills Authority, Enablement Partner, and Adaptation Engine. Not adopting AI is becoming a career-limiting risk for L&D professionals. Your performance is likely to be defined by whether and how you work with AI. BEST MOMENTS “L&D can move beyond content creation, embrace new models of impact and position itself as an indispensable partner in the workforce.” "L&D can't stay a content producer or it will disappear" "First understand your starting point, what does the business come to you for? What is your value add? " Egle Vinauskaite Bio Egle Vinauskaite brings extensive expertise in learning, behaviour, and technology, working with both global enterprises and emerging edtech innovators. Her background spans AI, XR, mobile learning, digital platforms, and blended learning design, giving her a unique perspective on how technology is reshaping organisational learning and the future of work. As both an advisor and researcher, she helps L&D teams integrate AI into their operations and prepare workforces with the skills needed for effective adoption. Blending rigorous research with hands-on application, Egle has a sharp view of how AI is redefining the role of L&D and creating new possibilities for learning in the workplace. https://www.linkedin.com/in/vinauskaite http://nodes.works The Race for Impact report: https://donaldhtaylor.co.uk/research_base/focus04-race-for-impact VALUABLE RESOURCES L&D Master Class Series: https://360learning.com/blog/l-and-d-masterclass-home ABOUT THE HOST David James David has been a People Development professional for more than 20 years, most notably as Director of Talent, Learning & OD for The Walt Disney Company across Europe, the Middle East & Africa. As well as being the Chief Learning Officer at 360Learning, David is a prominent writer and speaker on topics around modern and digital L&D. CONTACT METHOD https://twitter.com/davidinlearning https://www.linkedin.com/in/davidjameslinkedin L&D Collective: https://360learning.com/the-l-and-d-collective https://360learning.com/blog L&D Master Class Series: https://360learning.com/blog/l-and-d-masterclass-home This Podcast has been brought to you by Disruptive Media. https://disruptivemedia.co.uk/

The Periodic Table of Awesome Podcast
TPToA Podcast 424 – The Wrestler

The Periodic Table of Awesome Podcast

Play Episode Listen Later Oct 12, 2025 56:31


The Wrestler Despite his failing health and rapidly diminishing fame, Randy "The Ram" Robinson (Mickey Rourke) continues to eke out a career as a professional wrestler... partially due to financial hardship and partially in an attempt to hold on to the success of his heyday. Is his world improved by the quest to find love and redemption in the arms of Marisa Tomei's "aging" exotic dancer? Or will he find an emotional sanctuary with his estranged daughter (Evan Rachel Wood)? It's from the same director of Requiem for a Dream... what do you think? It's laughs all round for this one folks, as we body slam into our first film of Wrestle-tober! Darren Aronofsky's much lauded 2008 film is our cheery little topic for this week, and the whole team are in the ring for this one! Jill and Peta are the wrestling beauties flying high off the top rope, Dion is hiding behind the Spanish announcers table and Quinny was the ref they knocked out about 10 seconds into the match. Synopsis A faded professional wrestler must retire, but finds his quest for a new life outside the ring a dispiriting struggle. https://youtu.be/wBOqvDs3yko A huge thank you to all the aging wrestlers and exotic dancers who listen to each episode of the show while they should be doing other things... But also thank you, to those  wrestling promoters and Deli managers who join in on the live-chat during the Twitch stream this week, and every week! If you haven't done so before join us next week for our live show! Special love and thanks goes to those who have financially bolstered this podcast via dropping some their hard earnt winnings into our Ko-Fi cup and now also by subscribing on Twitch! Your generosity is always appreciated! if you do know any big shot WWE style promoters willing to pay us to wrassle... let us know! If you feel so inclined give us a sub! The more subs we get the more emotes, you get! Every bit of your support helps us to keep the show on the air! Don't fret if you can't be there for the recording though as you can catch them on Youtube usually later that very night. Make sure to subscribe so you don't miss them! https://youtu.be/FazwcJWcULA?si=XOLzt24ZZgGHkGCJ https://youtu.be/xR-uab9_nsA?si=vLMQiyFBmJQo9Lyd WE WANT YOUR FEEDBACK! Send in voicemails or emails with your opinions on this show (or any others) to info@theperiodictableofawesome.com Please make sure to join our social networks too!  We're on: Youtube: https://www.youtube.com/user/TPToA/ Twitter: www.twitter.com/TPToA Facebook: www.facebook.com/PeriodicTableOfAwesome Instagram: www.instagram.com/theperiodictableofawesome/

EventUp
107. Building Impactful Experiential Campaigns at Yahoo! with Allie Galloway

EventUp

Play Episode Listen Later Oct 8, 2025 35:06


Allie Galloway, Senior Director, Global Events and Experiential Marketing at Yahoo, joins Amanda Ma, CEO and Founder of Innovate Marketing Group, to talk about designing memorable brand activations, leading inspired teams, and staying ahead in experiential marketing. Tune in now and get inspired to reimagine your next event.About the guest:As a Director of Events on the Yahoo Events and Experiential team, Allie Galloway is a passionate and energetic leader with a career built around elevating global brand experiences that drive revenue growth and foster brand affinity. Allie was named to BizBash 500: 2021's Most Influential Event Professionals & Event Marketers' 35 Under 35 Experiential Marketing's Next Generation in 2018. Most recently, she was a finalist for The Drum Awards B2B for Best Internal Company Event: 2021 For the Win Sales Conference and Most Innovative or Creative Use of Content: Yahoo's New Kind of NewFront, and won Best Reimagined Event Experience for BizBash Event Style Awards 2020 for her work on Build It: WFH Edition.   From building multi-million dollar conferences to producing XR videos, Allie's experience spans a wide range of events in the entertainment and technology industries. Before joining AOL in 2015, Allie worked for Sony Music Entertainment, creating bespoke meet & greet and intimate live performance sessions for A-list talent across the Southwest.   Allie received her BA in Creative Writing from California State University, Long Beach, and resides in Boulder, CO with her husband, two children, and golden retriever.Follow Allie on LinkedIn!EventUp is brought to you by Innovate Marketing Group. An award-winning Corporate Event and Experiential Marketing Agency based in Los Angeles, California. Creating Nationwide Immersive Event Experiences to help brands connect with people. Learn more here!At Innovate Marketing Group, we've curated a collection of free resources designed to help you elevate your events and marketing efforts. Whether you're planning a company retreat or navigating the latest event trends, our tools, reports, and checklists are here to support your success and keep you at the forefront of innovation. Access them here!Follow us!Find us on ⁠⁠LinkedIn and Instagram and catch our latest episodes on the EventUp Podcast!

This Week in XR Podcast
Why Spatial Computing Is Harder Than Mars: XR Hype & Smart Glasses – Antony 'SkarredGhost' Vitillo

This Week in XR Podcast

Play Episode Listen Later Oct 7, 2025 38:19


Antony “Skarred Ghost” Vitillo—legendary XR blogger, developer, and authentic voice of the immersive tech world—joins Charlie Fink, Ted Schilowitz, and Rony Abovitz for a sharp, candid take on why spatial computing keeps breaking hearts (and bank accounts). Vitillo, calling in from Torino (and Nutella country), takes listeners inside his evolution from reluctant Twitter handle-user to one of the industry's essential critical thinkers. With 30,000+ social followers and nearly a decade at the helm of the Skarred Ghost blog, Tony has borne witness to every device cycle, product hype wave, and reality check XR can muster.The hosts open with news that captures the collective whiplash of the sector: Samsung finally names its long-awaited “Moohan” headset the Galaxy XR; Apple is reportedly pivoting away from Vision Pro follow-ups in favor of pursuing AI smart glasses, chasing the hardware trend Meta has tried to lead—with several Magic Leap alumni shaping both companies' next moves. Meanwhile, OpenAI's Sora 2 outpaces Google's Veo 3 in text-to-video generation, and “AI feeds” continue to spark debates about separating synthetic from real in our content streams.Guest HighlightsVitillo unveils XR truths learned the hard way:From accidental blogger to “Master Yoda”: Tony's accidental rise began with an anonymous Twitter handle, a failed AR/VR startup, and a mentor's advice to “own” XR expertise—eventually outlasting the startup itself.The real cost of authenticity: European sensibilities (practical, cost-effective, resistant to Silicon Valley bombast) shaped Tony's on-the-ground verdicts: the Google Glass era was “too early,” even good implementations often wither outside logistics and niche use-cases.Product vs. Prototype and the patience gap: Tony, Rony, and Ted all agree: too many XR launches are rushed by investor pressure from prototype to product, skipping the long, hard path of patience. Meta's Quest Pro is called out as a textbook “rush job” that failed to meet real readiness.Why XR is “harder than Mars:” Decades and $150B+ spent, yet still no universal hit. Tony argues the impossible form factor challenge (stuffing room-scale computation into eyewear) is compounded by deeper neuroscience—humans simply recoil from something too “in your face.” Physics is tough, but brains and social norms are the real brick wall.Why Roblox, not VRChat, “won” the metaverse: Most of the sector's big dreams faded back to mobile during and after Covid. With Rec Room, VRChat, and others all scaling back, Roblox's mass adoption proves device accessibility outweighs idealism. Tony expects cycles of platform hype, but says only rare combinations of luck, timing, and use-case ever sustain an audience.News Highlights Samsung's “Moohan” headset renamed Galaxy XR—signaling mainstream branding push into the AR/VR hardware race.Apple shifts Vision Pro focus toward AI smart glasses—pivot after slow sales and sector criticism, echoing Meta's latest headset push.OpenAI Sora 2 outpaces Google's Veo 3—AI video generation heats up, new feeds spark debates over AI vs. real content in social media.XR product launches called out for impatience—Meta's Quest Pro and others critiqued as rushed from prototype to product.Thanks to This Episode's SponsorsZappar's Mattercraft - 3D web development with AI assistant for real-time design and debuggingViture XR Glasses Luma Series - 52-degree field of view, 152-inch virtual screen for mobile gaming Hosted on Acast. See acast.com/privacy for more information.

Voices of VR Podcast – Designing for Virtual Reality
#1664: Resolution Games CEO on Apple Vision Pro Launch + Gaze & Pinch HCI Mechanic in “Game Room” (2024)

Voices of VR Podcast – Designing for Virtual Reality

Play Episode Listen Later Sep 30, 2025 27:43


I did an interview with Resolution Games CEO Tommy Palm soon after the Apple Vision Pro launch last year where we talk the in the Game Room game commissioned by Apple as well as the exploration of the relatively new gaze and pinch mechanic that's enabled with the eye-tracking of the Apple Vision Pro. After seeing the Neural Band at Meta Connect, then I'm reminded about how ultimately the gaze and pinch mechanic is a lot more efficient and more optimized for quickly selecting items in a fully volumetric context. Meta's Neural Band announced at Meta Connect in the context of the Meta Ray-Ban Display glasses is only within a 2D context in a head-lock HUD display screen, and so operating the Neural Band feels a lot like what it feels like to navigate TV menus with a TV controller, but rather than a controller, then your thumb and side of your index finger are being transformed into a two-axis D-pad. Again, the ultimate form factor is likely going to come back to gaze and pinch, but that will require shipping with eye tracking. And so this unpublished conversation with Tommy Palm takes on a new context as we reflect upon the latest HCI innovations that were announced at Meta Connect and where the ultimate form factor may be headed. Resolution Games also has quite a history of launching games on newly XR devices, and so this conversation with Palm is also within that spirit, and we'll be diving into Battlemarked within the next conversation You can also see more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

Voices of VR Podcast – Designing for Virtual Reality
#1652: Kick-off of Meta Connect Coverage with Meta Ray-Ban Display Glasses Insights from Norm Chan

Voices of VR Podcast – Designing for Virtual Reality

Play Episode Listen Later Sep 30, 2025 30:25


I did an interview with Norm Chan at Meta Connect about the Meta Ray-Ban Display Glasses and Meta Neural Band. Be sure to watch Chan's full 58-minute Tested.com report including an interview with Meta CTO Andrew "Boz" Bosworth as his hands-on impressions of the biggest announcement at Meta Connect 2025. You can also see more context in the rough transcript below. This kicks off my Meta Connect 2025 coverage, and I'll be including about a dozen interviews that I did on site that will also be unpacking different news and reactions to Meta's emphasis of AI-driven wearables, and what's happening within the broader XR industry and VR gaming ecosystem. Here's links to all of the interviews that are a part of my Meta Connect 2025 coverage: #1652: Kick-off of Meta Connect Coverage with Meta Ray-Ban Display Glasses Insights from Norm Chan #1653: XR Analyst Anshel Sag on Meta's AI Glasses Strategy #1654: CNET's Scott Stein's Reflections on Meta Ray-Ban Display Glasses Implications #1655: Meta Horizon Studio News and Virtual Fashion with Paige Dansinger #1656: Kiira Benz Part 1: "Runnin'" Large-Scale Volumetric Music Video (2019) #1657: Kiira Benz Part 2: "Finding Pandora X" Bringing Immersive Theatre to VRChat (2020) #1658: Kiira Benz Part 3: Immersive Storytelling Career Retrospective (2025) #1659: VR Gaming Career Retrospective of Chicken Waffle's Finn Staber #1660: Enabling JavaScript-Based Native App XR Pipelines with NativeScript, React Native, and Node API with Matt Hargett #1661: State of VR Gaming with Jasmine Uniza's Impact Realities and Flat2VR Studios #1662: Meta Connect Highlights & Meta Horizon News with JDun and JoyReign #1663: ShapesXR Updates & Neural Band Design Implications of Transforming Your Hand into a Mouse #1664: Resolution Games CEO on Apple Vision Pro Launch + Gaze & Pinch HCI Mechanic in Game Room (2024) #1665: Resolution Games' "Battlemarked" Blends Mixed Reality Social Features with Demeo and D&D Gameplay #1666: VRChat CEO Graham Gaylor on Exploring Various UGC Monetization Strategies This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

Voices of VR Podcast – Designing for Virtual Reality
#1654: CNET’s Scott Stein’s Reflections on Meta Ray-Ban Display Glasses & Neural Band Implications

Voices of VR Podcast – Designing for Virtual Reality

Play Episode Listen Later Sep 30, 2025 46:40


I did an interview with Scott Stein at Meta Connect 2025 reflecting on the biggest news of the Meta Ray-Ban Display glasses and the associated Neural Band. Stein has been covering the XR industry since 2012, and always has some deep thoughts on the broader implications of the latest news. You can check out his hands-on first impressions in his CNET video here, and his interview with Meta CTO Andrew Bosworth here. Stein and I had a chance to catch up after the day 1 Meta Connect keynote announcements, and also speculate on the future of the ecosystem in around the Meta Ray-Ban Display Glasses. The Meta Wearables Device Access Toolkit wasn't announced until the following day at the end of the developer keynote at Meta Connect, but there still hasn't been any announcement about if or when third-party developers will get access to develop apps for it as Meta seems content to focus on their own first-party apps at the launch of the device today. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

Voices of VR Podcast – Designing for Virtual Reality
#1660: Enabling JavaScript-Based Native App XR Pipelines with NativeScript, React Native, and Node API with Matt Hargett

Voices of VR Podcast – Designing for Virtual Reality

Play Episode Listen Later Sep 30, 2025 69:08


I did an interview with Rebecker Specialties' founder Matt Hargett at Meta Connect 2025 about alternative open source and open standards, JavaScript-based pipelines for developing XR applications that he's been working on including React Native for VisionOS, as well as working with NativeScript for VisionOS, and also working to bringing Node API support for React Native. Also be sure to check out his git visualizer Factotum, which is an app that is using some of these alternative production pipelines. Hargett also mentions a couple of recent React Universe Conf talks covering this work including Hermes + Node API: A Match Made in Heaven and Bringing Node-API to React Native. You can also see more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

This Week in XR Podcast
33 Years of AI XR Innovation & the GameStop of Smart Glasses. Paul Travers, CEO, Vuzix

This Week in XR Podcast

Play Episode Listen Later Sep 30, 2025 48:08


Paul Travers, founder and CEO of Vuzix Corporation, returns to join hosts Charlie Fink, Ted Schilowitz, and Rony Abovitz for a masterclass in enterprise XR resilience and the long game of hardware innovation. As the architect behind the world's first consumer VR headset (the VFX1 in 1992), Travers has survived every boom and bust cycle in wearable technology for over three decades. Now publicly traded with 80,000 shareholders, Vuzix represents what Rony calls "the GameStop of XR"—a dramatically undervalued company ($200M market cap) that could become the consolidation hub for smaller XR startups while taking on tech giants with superior enterprise focus and manufacturing capabilities.The episode opens with the hosts' unfiltered critique of Meta's recent Connect announcements, where Rony argues that despite $100+ billion invested in Reality Labs, Meta's Ray-Ban display glasses represent minimal advancement over the original Google Glass—a "disappointing" return that small startups with minimal funding are already surpassing. This sets the stage for deeper discussions about Neon, the controversial app paying users $800/month to record conversations for AI training (which Rony compares to Neal Stephenson's "gargoyles" from Snow Crash), and Meta AI's new "Vibes" feed that separates AI-generated content from real-world posts to address deepfake concerns.Guest HighlightsTravers pulls back the curtain on three decades of XR survival:The "Lindy Effect" advantage—how Vuzix's longevity through multiple extinction events creates predictive value for continued success, like "alligators surviving when everything else didn't make it"Enterprise-first strategy—why focusing on warehouse workers, Amazon distribution centers, and pharmaceutical operations (1,000+ systems deployed at Nadro) creates sustainable revenue streams versus consumer fashion battlesManufacturing at scale—Vuzix's Rochester facility produces 1.5 million waveguides annually at 90%+ yield rates, enabling 10,000-unit weekly deliveries and potential silicon carbide waveguide production (the same exotic technology Meta claims costs $10,000 per pair in their Orion prototypes)AI-agnostic platform approach—unlike Meta's closed ecosystem, Vuzix allows BMW, Amazon, and other enterprise clients to run their own AI models locally through NVIDIA Blueprint technology for IP protectionThe "GameStop potential"—with smart money recognizing XR's AI-enabled inflection point, Travers envisions Vuzix becoming the acquisition vehicle for consolidating smaller XR companies, potentially reaching the $20+ billion valuation that experience and manufacturing capability warrantNews Segment HighlightsMeta Connect critique reveals $100+ billion Reality Labs investment yielded minimal advancement over original Google Glass—disappointing monocular displays that startups with minimal funding already surpassNeon app controversy pays users $800/month to record conversations for AI training, creating "voice gargoyles" that transform people into data input mechanismMeta AI launches "Vibes" newsfeed separating AI-generated content from real-world posts to address deepfake and authenticity concerns across social platformsChatGPT privacy settings reminder that users can disable data sharing through hidden personalization and security menus to avoid training their AI replacementsThank you to our sponsors, Zappar and Viture! Hosted on Acast. See acast.com/privacy for more information.

CG Garage
Episode 517 - Ken Perlin - Professor of Computer Science, NYU

CG Garage

Play Episode Listen Later Sep 22, 2025 69:57


Computer graphics pioneer Ken Perlin invented Perlin noise, a foundational tool used in nearly every area of computer graphics. In this episode of CG Garage, Ken shares his unique journey, starting with a childhood love for both art and mathematics. He recounts how his early work on the film Tron inspired him to invent Perlin noise and the foundational concepts of shaders, a breakthrough that laid the groundwork for modern GPUs and the photorealistic visuals we see today. His presentation of this work at SIGGRAPH in 1984 directly influenced companies like Pixar and permanently altered the landscape of visual effects. The conversation extends beyond historical innovation to a compelling discussion about the future. Perlin draws a sharp distinction between VR and XR, predicting that true mass adoption of immersive technology will only happen when devices become socially invisible, much like the iPhone's impact on personal communication. He posits that the future of technology is not about escaping reality but enhancing it, and that the ultimate "killer app" will be the ability to connect with others in a shared virtual space. We also dive into the role of AI as a creative tool, with Perlin arguing that while it's a powerful new medium, it remains a “recombinant” engine that lacks sentience and is ultimately a vehicle for human creativity and expression. Ken Perlin's Blog > Ken Perlin on Wikipedia > NYU Holodeck: Future Reality Lab > Future Reality Lab - Github >