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In this episode of TechMagic, hosts Cathy Hackl and Lee Kebler reunite to explore the latest in AI, tech hardware, and digital retail with special guest Dina Fierro, an Advisor and Fractional Marketing Leader. From Roblox's real-world commerce integration to Google's new XR glasses, the trio dives into how AI transforms distributed commerce, digital fashion, and the consumer experience. They also unpack wearable tech trends, spatial computing, and the ethical frontiers of AI-powered content creation. Whether you're a tech leader or brand builder, this episode delivers sharp insights on where innovation meets human connection in the future of retail.Come for the tech, stay for the magic!Dina Fierro BioDina Fierro is a visionary marketing leader with over 15 years of experience at the intersection of beauty, fashion, culture, and technology. She has held senior roles at Christian Louboutin, NARS, and Shiseido Americas, where she led groundbreaking digital initiatives across AI, social commerce, and mixed reality. Known for blending creativity with innovation, Dina has launched industry-first experiences on platforms like Roblox and TikTok. A sought-after speaker, mentor, advisor, and fractional marketing leader, she helps brands translate cultural shifts into strategic, consumer-centric growth.Dina Fierro on LinkedInKey Discussion Topics:00:00 Welcome to Tech Magic with Cathy Hackl & Lee Kebler03:00 Adventures in Big Sur: When Google Maps Leads You Astray04:30 Exploring Japan: Robotics, Culture and Innovation14:01 The YouTube AI Content Crisis: A New Era of Disinformation20:13 AI in the Workplace: Why Companies Shouldn't Replace Humans32:04 Interview with Dina Fierro: The Future of Retail & Commerce34:21 The Evolution of Distributed Commerce46:11 Future-Proofing Brand Strategy in the AI Era54:12 The Fashion Challenge of Wearable Tech58:59 Texas Social Media Laws & Gaming Platforms01:02:31 The ChatGPT Coffee Ground Divorce Story01:08:36 Book Recommendations & Looking Ahead to AWE Hosted on Acast. See acast.com/privacy for more information.
David, Devindra, and Jeff search for immortality in Fountain of Youth, look back on a lifetime of comedy with Pee-Wee as Himself, and crane kick their way through The Karate Kid Part II. Then they choose to accept the mission to share their thoughts on Mission: Impossible – The Final Reckoning. We're making video versions of our reviews! Be sure to follow us on the following platforms: YouTube Tiktok Instagram Threads Thanks to our SPONSOR: STORYWORTH: Go to StoryWorth.com/filmcast and save $10 on your order. Weekly Plugs David - Decoding TV: Matt Goldberg's Recap of The Last of Us Finale and Decoding Everything: Stephen David Miller's Cannes Dispatches Devindra - Engadget Podcast: The AI and XR of Google I/O 2025 Jeff - runjeffrun.com Shownotes (All timestamps are approximate only) What we've been watching (~00:08:51) David - Fountain of Youth Devindra - Fountain of Youth, Pee-Wee as Himself Jeff - Pee-Wee as Himself, The Karate Kid Part II Featured Review (~01:07:44) Mission: Impossible – The Final Reckoning SPOILERS (~01:31:22) Support David's artistic endeavors at his Patreon and subscribe to his free newsletter Decoding Everything. Check out Jeff Cannata's podcasts DLC and We Have Concerns. Listen to Devindra's podcast with Engadget on all things tech. You can always e-mail us at slashfilmcast(AT)gmail(DOT)com. Credits: Our theme song is by Tim McEwan from The Midnight. This episode was edited by Noah Ross who also created our weekly plugs and spoiler bumper music. Our Slashfilmcourt music comes from Simon Harris. If you'd like advertise with us or sponsor us, please e-mail slashfilmcast@gmail.com. You can support the podcast by going to patreon.com/filmpodcast or by leaving a review on Apple Podcasts.
Tune into episode 428 of the Mobile Tech Podcast with guest David Cogen of TheUnlockr -- brought to you by Mint Mobile. In today's episode, we recap Google I/O 2025 in all its uncanny AI and XR glory, and share our first impressions of Samsung's Galaxy S25 Edge. We also discuss OpenAI's acquisition of io, Xiaomi's Xring O1-powered 15S Pro, Honor's 400 series, and Huawei's MateBook Fold Ultimate, then cover news, leaks, and rumors from Apple, Nothing, and OnePlus... Good times!Episode Links- Support the podcast on Patreon: https://www.patreon.com/tnkgrl- Donate / buy me a coffee (PayPal): https://tnkgrl.com/tnkgrl/- Support the podcast with Mint Mobile: https://mintmobile.com/mobiletech- David Cogen: https://www.threads.com/@theunlockr- Google I/O 2025 recap: https://www.engadget.com/ai/google-io-2025-recap-ai-updates-android-xr-google-beam-and-everything-else-announced-at-the-annual-keynote-175900229.html- Samsung Galaxy S25 Edge first impressions: https://www.youtube.com/watch?v=V0n2F6EWDmw- Samsung Galaxy S25 Edge on AT&T: http://www.att.com/galaxys25edge- AT&T's Next Up Anytime: https://www.att.com/plans/next-up-anytime- Apple WWDC 2025 coming June 9: https://www.theverge.com/news/626680/apple-wwdc-2025-event-date-siri-ios-19- More Apple iPhone 17 Air specs leak: https://www.gsmarena.com/iphone_17_air_battery_capacity_and_weight_leak-news-67837.php- OpenAI acquires io: https://techcrunch.com/2025/05/21/jony-ive-to-lead-openais-design-work-following-6-5b-acquisition-of-his-company/- Awkward Sam Altman and Jony Ive video: https://www.youtube.com/watch?v=W09bIpc_3ms- Nothing is making a pair of headphones: https://www.gsmarena.com/nothing_officially_confirms_that_its_making_overear_headphones_heres_when_theyre_coming-news-67833.php- OnePlus 13s coming to India June 5: https://www.gsmarena.com/oneplus_13s_to_launch_in_india_on_june_5-news-67845.php- Xiaomi 15S with Xring O1 chip: https://www.gsmarena.com/xiaomi_15s_pro_debuts_with_inhouse_xring_o1_chipset-news-67921.php- Honor 400 series: https://www.gsmarena.com/the_new_honor_400_boasts_200mp_main_camera_honor_400_pro_adds_50mp_telephoto-news-67893.php- Huawei MateBook Fold Ultimate hands-on: https://www.yankodesign.com/2025/05/23/huaweis-foldable-laptop-is-a-game-changer-and-we-tried-it-out-hands-on-at-beyond-expo-2025/- Huawei MateBook Fold Ultimate unboxing and demo: https://www.youtube.com/watch?v=NKY9L0mjW7YAffiliate Links (If you use these links to buy something, we might earn a commission)- Samsung Galaxy S25 Edge: https://amzn.to/43et2TD- OnePlus 13: https://amzn.to/3Fq1Fg6- OnePlus 13R: https://amzn.to/4dxOC8M- Xiaomi 15: https://amzn.to/43L8K44
We are in the middle of a hype cycle peak around AI as there are a lot of hyperbolic claims being made about the capabilities and performance of large-language models (LLMs). Computational Linguist Emily M. Bender and Sociologist Alex Hanna have been writing academic papers about the limitations of LLMs, as well as some of the more pernicious aspects of benchmark culture in machine learning, as well as documenting some of the many environmental, labor, and human rights harms from both the creation and deployment of these LLMs. Their book The AI Con: How to Fight Big Tech's Hype and Create the Future We Want comprehensively deconstructs the many of the false promises of AI, the playbook for AI Hype, and the underlying dynamics of how AI is an automation technology designed to consolidate power. Their book unpacks so many vital parts of the Science and Technology Studies narrative around AI including: How big technology companies have been using AI as a marketing term to describe disparate technologies that have many limitations How we anthropomorphize AI tech from our concepts of intelligence How AI Boosting companies are devaluing what it means to be human in order to promote AI technology How AI Boosters and AI Doomers are two sides of the same coin of assuming that AI is all-powerful and completely inevitable How many of the harms and costs associated with the technology are often out-of-sight and out-of-mind. This book takes a critical look at these so-called AI technologies, deconstructs the language that we use as we talk about these automating technologies, breaks down the hype playbook of Big Tech, restores the relational quality of human intelligence that is often collapsed by AI. It also provides some really helpful questions to ask in order to interrogate the hyperbolic claims that we're hearing from AI boosters. We talk about all of this and more on today's episode, and I have a feeling that this is an episode that I'll be referring back to often. This is also the 100th Voices of VR podcast episode that explores the intersection of AI within the context of XR, and I expect to continue to cover how folks in the XR industry are using AI. Being in right relationship to every aspect of the economic, ethical & moral, social, labor, legal, and property rights dimensions of AI technologies is still an aspirational position. It's not impossible, but it is also not easy. But this conversation helps to frame a lot of the deeper questions that I will continue to have about AI. And Bender and Hanna also provide a lot of clues to the red flags of AI Hype, but also some of the core questions to ask that help to orient around these deeper ethical questions around AI. I've also been editing unpublished and vaulted episodes of the Voices of AI that I did with AI researchers at the International Joint Conference of Artificial Intelligence that I did back in 2016 and 2018 (as well as a couple of other conferences), and I'm hoping to relaunch the Voices of AI later this summer to look back at what researchers were saying about AI 7-9 years ago to give some important historical context that's often collapsed within the current days of AI Hype (SPOILER ALERT: this is not the first nor the last hype cycle that AI will have). I'll also be engaging within a Socratic Style Debate where I'll be mostly arguing critically against AI on the last day of AWE (Thursday, June 12th, 2:45p) after the Expo has closed down, and before the final session. So come check out a live debate with a couple of AI Boosters and an AI Doomer. Also look for an interview that I just recorded with Process Philosopher Matt Segall diving more into a Process-Relational Philosophy perspective on AI, intelligence, and consciousness coming here soon. Segall and I are going to explore an elemental approach to intelligence, which is based upon concepts that I explore in my elemental theory of presence talk. Intelligence, privacy,
On this week's episode of the Windows Central Podcast, Daniel and Zac are back to discuss what's top of mind from Build 2025 and how it compared to Google I/O. Also on the agenda: Surface Pro 12-inch review and Surface Laptop 13-inch first impressions, the latest from Windows 11, OpenAI buys Jony Ive design company, and Google's XR platform gets closer.
In this episode, Steven and Shaun sit down with Aira CEO Troy Otillio to unpack the company's major collaboration with Google and DeepMind, announced at Google I/O. Troy discusses how this partnership will shape the future of visual interpreting for blind users, including the development of a new AI-powered visual interpreter model.He also explains Aira's Build AI initiative, how user data is used with consent, and what it means to become a "Trusted Tester." The conversation covers the ethical implications of proactive AI, the potential for memory-aware AI agents, and why humans will remain central to Aira's service. Troy also shares insights on the potential integration of Aira with smart glasses through Google's XR platform and answers directly what international users should do in order to access the service around the world.Chapters00:00 - Introduction00:45 - Troy Otillio, CEO of Aira, joins Double Tap01:15 - Aira at Google I/O 202506:47 - Aira's Partnership With Google Explained15:57 - Proactive AI: Will it become a reality for live guidance?27:52 - Why Is The Trial US only?35:55 - What Will The App Experience Be Like?38:03 - Are There Any Time Limits?43:05 - Will Aira AI Be Available On Desktop?46:33 - Interesting Use Cases For Aira54:33 - Google Glaases & Android XRRelevant LinksAira: https://aira.ioGoogle I/O 2025: https://io.googleProject Astra by Google DeepMind: https://deepmind.google/Trusted Tester Sign-Up: https://aira.io/trustedtester Find Double Tap online: YouTube, Double Tap Website---Follow on:YouTube: https://www.doubletaponair.com/youtubeX (formerly Twitter): https://www.doubletaponair.com/xInstagram: https://www.doubletaponair.com/instagramTikTok: https://www.doubletaponair.com/tiktokThreads: https://www.doubletaponair.com/threadsFacebook: https://www.doubletaponair.com/facebookLinkedIn: https://www.doubletaponair.com/linkedin Subscribe to the Podcast:Apple: https://www.doubletaponair.com/appleSpotify: https://www.doubletaponair.com/spotifyRSS: https://www.doubletaponair.com/podcastiHeadRadio: https://www.doubletaponair.com/iheart About Double TapHosted by the insightful duo, Steven Scott and Shaun Preece, Double Tap is a treasure trove of information for anyone who's blind or partially sighted and has a passion for tech. Steven and Shaun not only demystify tech, but they also regularly feature interviews and welcome guests from the community, fostering an interactive and engaging environment. Tune in every day of the week, and you'll discover how technology can seamlessly integrate into your life, enhancing daily tasks and experiences, even if your sight is limited. "Double Tap" is a registered trademark of Double Tap Productions Inc.
Zero to Start VR Podcast: Unity development from concept to Oculus test channel
Today's bite-sized episode is a quick shout out to the Meaningful XR conference happening Thursday May 22nd and Friday May 23rd at the UC Davis International Center and virtually in VRChat.On Friday at 12:30pm I'll be joining the panel, Creating platforms and apps to better people's lives Led by Carsten Becker Faculty, Media Design and Extended Reality at USC Iovine & Young Academy Featuring Guljaha Shaik Neely Fellow 2024-25 and recent MBA graduate from the USC Marshall School of BusinessAnd friend of the podcast Avi Bar-Zeev XR pioneer, founder and President of The XR Guild, a non-profit that seeks to support and educate professionals in XR on ethics and most positive outcomes for humanity.Thanks for listening! Happy installing... Subscribe to Zero to Start on your favorite podcast platform Follow our podcast page on LinkedIn!FEATURED LINKS:MeaningfulXR ConferenceNeely Purpose Driven XR LibraryNeely Center for Ethical Leadership and Decision MakingXR GuildDigital Wellbeing -Caitlin KrauseThinking Fast and Slow - Daniel KahnemanCONNECT WITH SICILIANA:LinkedInsicilianatrevino.com
This week on Hot Girls code, we are joined by Zelle, an expert on augmented reality (AR), virtual reality (VR) and extended reality (XR)! XR is an exciting area of tech that we've always found a bit intimidating and mysterious, so we are incredibly lucky to have Zelle on the show. Join us as she breaks down what XR really is, explains the fundamental building blocks of the technology, and shares how you can get started. We also dive into the future of XR and, of course, how we can help keep this space diverse and inclusive!New episodes come out fortnightly on Wednesday morning (NZT).Links mentioned in episode:Augment for AndroidAugment for iOSInkhunter for iOSGiphyworld for iOS, oculus & vive headsetsVirtual hair color tests powered by ModiFaceMake your own Google Cardboard - Easier instructions & Advanced, sturdier version. *These instructions both require biconvex lenses. You can make your own lenses out of plastic bottles if you can't find them on AliExpress/TradeMe! Cardboard app for iOS and AndroidMeta documentation for developers - options for Unity and Unreal game engines, web development, and more! Where to Find Us: InstagramTik TokThe Hot Girls Code WebsiteSponsored by:Trade Me
OpenAI made a coding splash. Anthropic is in legal trouble for .... using its own Claude tool? Google went full multimedia. And that's only the half of it. Don't spend hours a day trying to keep up with AI. That's what we do. Join us (most) Mondays as we bring you the AI News That Matters. Newsletter: Sign up for our free daily newsletterMore on this Episode: Episode PageJoin the discussion: Have a question? Join the convo here.Upcoming Episodes: Check out the upcoming Everyday AI Livestream lineupWebsite: YourEverydayAI.comEmail The Show: info@youreverydayai.comConnect with Jordan on LinkedInTopics Covered in This Episode:Salesforce Acquires AI Startup ConvergenceGoogle AI Studio's Generative Media PlatformMajor AI Conferences: Microsoft, Google, AnthropicAnthropic's Legal Citation Error with AIDeepMind's Alpha Evolve Optimization BreakthroughUAE Stargate: US and UAE AI CollaborationOpenAI's GPT 4.1 Model ReleaseOpenAI's Codex Platform for DevelopersTimestamps:00:00 Busy week in AI03:39 Salesforce Expands AI Ambitions with Acquisition10:31 "Google AI Studio Integrates New Tools"13:57 Microsoft Build Focuses on AI Innovations16:27 AI Model and Tech Updates22:54 "Alpha Evolve: Breakthrough AI Model"26:05 Google Unveils AI Tools for Developers28:58 UAE's Tech Expansion & Global Collaboration30:57 OpenAI Releases GPT-4.1 Models34:06 OpenAI Codex Rollout Update37:11 "Codex: Geared for Enterprise Developers"41:41 Generative AI Updates ComingKeywords:OpenAI Codex, Codex Platform, Salesforce, Convergence AI, Autonomous AI agents, Large Language Models, Google AI Studio, generative media, Imagine 3 model, AI video generator, Anthropic, Legal citation error, AI conference week, Microsoft Build, Claude Code, Google IO, agentic AI, Alpha Evolve, Google DeepMind, AI driven arts, Gemini AI, UAE Stargate, US tech giants, NVIDIA, Blackwell GB 300 chips, Wind Surf, AI coding assistant, codex one model, coding tasks, Google Gemini, Semantic search, Copilot enhancements, XR headset, project Astra, MCP protocol, ChatGPT updates, API access, AI safety evaluations, AI software agents, AI studio sandbox, GPT o series, AI infrastructure, data center computing, Tech collaboration, international AI expansion.Send Everyday AI and Jordan a text message. (We can't reply back unless you leave contact info) Ready for ROI on GenAI? Go to youreverydayai.com/partner
For this podcast, Jon Westfall recorded our discussion in parallel and had it create a detailed summary and a kind of mind map. I fed PLAUD's detailed summary into Google NotebookLM and had it create the condensed summary below: They discuss various technological tools and their applications, beginning with their experiences using a wearable transcription device, the Plaud NotePin, for capturing ideas during meetings. The discussion expands to the potential benefits and privacy considerations of recording interactions, touching on the limitations of inexpensive body cams and the potential of smartphones for video evidence. The hosts then explore how AI-powered transcription and summarization services can enhance content consumption and creation, citing examples of using these tools with podcasts and historical audio. They anticipate future AI advancements, particularly in video editing with tools like Google Flow and potential new extended reality (XR) glasses announced at Google I/O. The conversation also covers practical Python scripting for tasks like downloading YouTube transcripts, using development tools, and navigating file-sharing challenges, as well as integrating calendars with an Outlook plugin. Finally, they touch on the capabilities of AI assistants like Microsoft Copilot Vision and the intersection of AI with media and entertainment, referencing the Apple TV+ "Murder Bot" TV series.
Holography has long lived in the shadow of science fiction, but what happens when it's finally real and ready for the consumer market? In this episode recorded at Tech Talks Daily, I sit down with Darran Milne, co-founder and CEO of VividQ to unpack what sets true holography apart from the gimmicks. With a background in quantum physics and years of technical leadership, Darran cuts through the noise around immersive display technologies and explains how VividQ is building real holographic experiences — not tricks of the eye, but accurate 3D projections that replicate how we naturally see the world. Darran walks us through the technology powering their recent demo with Call of Duty, showing that VividQ's tech isn't just theoretical. It runs on today's hardware and can convert existing 3D content into holograms without access to the original source code. That changes the game for entertainment, but it's only the beginning. We explore where else this could lead: head-up displays in cars that genuinely blend digital directions into the driver's view, medical devices that eliminate the need for separate testing rooms, and even the idea of holography replacing traditional screens entirely. Darran doesn't just speculate on the future — he outlines a practical, layered rollout strategy, identifying the industries where the technology can scale first. This isn't about chasing hype. It's about thoughtful engineering and commercial execution. If your business touches gaming, automotive, spatial computing, or XR, this conversation shows why holography may be closer than you think — and how VividQ plans to put it in front of you. Could your next screen be light itself?
Amrutha Vasan is the Co-Founder, COO of Inspirit VR - a leader in immersive education providing content, expertise and the platform to implement XR labs along with 200+ XR content. She is the Winner of SXSW EDU Launch and Top 10 EdTech company by ASU GSV. She is a Board member of Women's Education Project non-profit. She is an Alum of Georgia Tech.
Interview Zur 101. Folge haben wir Sandra Szuba eingeladen. Sie war alle drei Tage auf der Learntech. Sandra ist Expertin für XR in der Bildung, Dozentin an der Hochschule Luzern und Gründerin der Firma New Reality Guide3. Für Sandra liegt die Motivation für den Besuch der Learntec darin, die neuesten Usecases kennenzulernen und Partner für die Hochschullehre (Bachelor Immersive Technologies, CAS AR/VR Business Integration) zu finden. Gerade das direkte Ausprobieren der Anwendungen ist sei für sie wichtig. Sie stellt das Immersive Reality Center der Hochschule Luzern vor, das die Säulen Forschung, Ausbildung, Weiterbildung und Public Outreach umfasst. Sandra berichtet uns, wie sie auf der Messe verschiedene Anwendungen ausprobiert hat, darunter einen VR Office Trainer für Ergonomie und Sicherheitstraining, sowie ein VR Rhetoriktraining, das eine automatische Analyse der Sprechweise und des Blickkontakts liefert. Ihr persönliches Highlight und ein starker Trend auf der Learntech sind KI-Agenten, die in Gesprächstrainings als interaktive Charaktere agieren. Im Vergleich zum Vorjahr 2023 sei KI deutlich präsenter. Die gezeigten Usecases seien praxisorientierter, näher am Einsatz in Unternehmen und skalierbarer. Auch die Vorträge sind auf einem fortgeschritteneren Niveau und zeigen reale Implementierungen und erste Erfahrungen mit KI-Agenten. Sandra stellt fest, dass XR auf der Learntech inzwischen etabliert und akzeptiert ist. Sie plant, auch im Jahr 2025 wieder an der Learntech teilzunehmen und erwähnt die Idee einer möglichen "Swiss Zone" für Aussteller aus der Schweiz. News - Bericht von der XR Expo in Stuttgart von Thomas Bedenk - Pimax Connect - Meta News: Ray-Ban KI-Updates, Gesichtserkennung, Prototypen Aperol & Bellini, Meta Horizon+ - Android XR: "The Android Show" Recap
In this episode of TechMagic, host Cathy Hackl is joined by Samantha G Wolfe, founder of PitchFWD and NYU adjunct professor, to explore how AI and emerging tech are redefining relationships. From AI-generated love letters to dating in virtual environments, they examine the evolving boundaries between authentic connection and digital convenience. The duo discusses the ethics of emotional AI, the importance of human messiness, and the need for “non-AI pledges” in romance. Packed with Cathy's real-world experiments and and insightful commentary, this episode is essential for anyone navigating love, intimacy, and connection in a world increasingly shaped by technology.What you will learn:How AI companions are being used beyond loneliness reliefWhy the "messiness" of human relationships remains valuable How to navigate the balance between technology-enhanced and authentic human connections in modern dating using Cathy's Tech Intimacy ScaleThe emerging challenges of AI-generated messages in relationshipsWhy creating "non-AI relationship pledges" might become important How spatial computing and 3D interactions could transform the future of digital dating and what Cathy's building to disrupt this space Why human presence and in-person connections remain crucial Come for the tech, stay for the magic!Samantha G Wolfe BioSamantha G Wolfe is the founder of Pitch Forward and an adjunct professor at NYU, where she teaches pioneering courses on avatars, AI agents, and virtual beings. With a background in psychology, television, and emerging tech, Sam specializes in brand strategy for bleeding-edge technologies, helping visionary companies clearly articulate their value and future impact. Her expertise spans AI, spatial computing, XR, haptics, and metaverse innovation across 20+ industries. Known for her clarity, depth, and contagious enthusiasm, she bridges the gap between innovation and understanding through thought leadership, marketing strategy, and education, empowering the world to grasp the true potential of tomorrow's tech.Samantha G Wolfe on LinkedInKey Discussion Topics:00:00 Welcome to Tech Magic: Special Episode on Tech, Love & Life02:47 Dating in the Age of AI: Government Restrictions and Digital Romance12:20 Beyond Loneliness: The Many Reasons People Use AI Companions16:05 The Value of Human "Messiness" in Relationships21:00 Reimagining Digital Dating Through 3D Presence38:15 The Non-AI Relationship Pledge: Setting Digital Boundaries44:53 The Tech Intimacy Scale: Finding Balance in Modern Love50:20 Dating AI Chatbots: A Week-Long Experiment Preview58:54 Closing Thoughts: The Future of Human Connection Hosted on Acast. See acast.com/privacy for more information.
NEWS FROM A WORLD IN FLUXExtinction Rebellion's co-founder Clare Farrell and conservation scientist Dr Charlie Gardner team up once more to discuss issues and stories they feel are not getting enough airtime. They want to make sure that the latest news in science and important reports that are relevant to the climate and ecological crisis are flagged and explained in ways that are easy to understand.EPISODE 25: Wet bulb disasters, importing trees, and prison update?In this episode Clare and Charlie discuss new research into when wet bulb temperatures become dangerous to humans. Charlie shares his own study into the need for conservation by assisted colonisation as climate change disrupts native ecosystems. Clare gives an update on the status of imprisoned activists in the UK. And a new book by Scientist for XR is revealed.REFERENCESDr Andrew Forrest AO speaking at the Boao Forum Asia about Wet Bulb temperature effectshttps://www.youtube.com/watch?si=pxT_YuaOgi4stWrH&v=kigyFOj7HUw&feature=youtu.beValidating new limits for human thermoregulationhttps://www.pnas.org/doi/10.1073/pnas.2421281122Future of forests in the UK and the need for assisted colonisation paperhttps://besjournals.onlinelibrary.wiley.com/doi/10.1111/1365-2664.70027Guardian article https://www.theguardian.com/environment/article/2024/aug/19/the-world-is-getting-hotter-could-helping-englands-trees-migrate-northwards-protect-them-climate-aoeReuters: Greenpeace director on 10 yr possible charge for criminal damagehttps://www.reuters.com/world/uk/british-police-arrest-greenpeace-uk-head-over-red-dye-protest-us-embassy-group-2025-04-10Buy Scientists on Survivalhttps://uk.bookshop.org/p/books/scientists-for-survival-scientists-for-xr/7678861?ean=9781789297324 ---------------------Please, share, comment, subscribe, like, mobilise, and donate!https://chuffed.org/xr/uk
What if your supporters could step inside your story—feel it, not just hear it?In this episode of The Business of Giving, I speak with Chip Giller, co-founder of Agog, a groundbreaking philanthropic initiative helping nonprofits explore immersive storytelling through XR, or extended reality. From Human Rights Watch to Harlem youth programs, Chip's work is proving that the future of nonprofit communication isn't just visual—it's emotional, embodied, and unforgettable.If you're rethinking how your organization moves hearts and drives action, this is a conversation you can't miss.
How can we work within the wounds of severance to bring repair to the trauma-induced damage of people and planet? Gail, one of the Co-Founders of Extinction Rebellion, and Miles walk from Brantham, Suffolk, to the nearby Stour estuary on a cold grey January morning. They chat about XR and protest, birdwatching, body politics, humans as a keystone species, psychedelics, and cultural change. After some time spent with the low-flying knots at the water, Miles and Gail forage some ingredients for lunch as they make their way back to the village. As they cook and eat together, they ask what community practices we need for a kinder future. Gail is a Co-Founder of Extinction Rebellion. Her time is spent supporting people and actions to help us all meet the unfolding collapse of modernity. Dedicated to spreading dignity and freedom, reclaiming people power, and unifying with our global family, her activism has been a source of inspiration for many. Her doctorate is in molecular biophysics. Here is a Greenbelt talk referred to in their conversation: https://www.greenbelt.org.uk/product/the-religion-we-need-next/ Here are some of the books that they mention: Hospicing Modernity - Vanessa Machado de Oliveira Witches, Sluts, Feminists: Conjuring the Sex Positive - Kristen J. Sollee At Work in the Ruins: Finding Our Place in the Time of Climate Crises and Other Emergencies - Dougald Hine The Master and His Emissary: The Divided Brain and the Making of the Western World - Iain McGilchrist The Dawn of Everything: A New History of Humanity - David Graeber and David Wengrow Please, fund Gail's work if you can Updates about her work via telegram Gail's latest talk, So Now What blog, Just Transition blog, Lifehouse-Collapse Preparing Communities work
This program is inspired by "Coatlicue & Las Meninas: The Stanford Edition" (2007/2025) by Mexican American artist Pedro Lasch, commissioned by IAJS and on view at Asheville Art Museum from April 16 to July 13, 2025. Asheville Art Museum associate curator Jessica Orzulak and artist Pedro Lasch discuss the work's larger themes, including how mirrors encourage viewers to reflect on the movement of people, ideas, and objects across time and space. Then, a panel featuring Stanford IAJS founding faculty co-director Tomás Jiménez, philosopher and ethicist Kwame Anthony Appiah, immersive journalism and extended reality (XR) pioneer Nonny de la Peña, and immigrant integration advocate Federico Rios will discuss the ways Americans, old and new, see ourselves in each other. This is the first program in “What Can Become of Us?”, a collaboration between the Stanford Institute for Advancing Just Societies (IAJS) and Zócalo Public Square, envisioning new perspectives on migration, America's diverse communities, and how people come together across differences. Timestamps: 00:00 - Intros 04:06 - Artist Talk: Pedro Lasch, Jessica Orzulak 32:11 - Panel: Tomás Jiménez, Kwame Anthony Appiah, Nonny de la Peña, Visit https://www.zocalopublicsquare.org/ for more programs and essays in the series. Follow Zócalo on X: https://x.com/thepublicsquare Instagram: https://www.instagram.com/thepublicsquare/ Facebook: https://www.facebook.com/zocalopublicsquare LinkedIn: https://www.linkedin.com/company/z-calo-public-square/
NOTE: This sponsored episode was produced by Kent Bye in partnership with PHI and participation from Agog: Immersive Media Institute and immersive artist Peter Burr. PHI and Agog: Immersive Media Institute are collaborating on the PHI Immersive: XR for Impact residency program that will be running for four weeks from March 2 to 27, 2026 in Montreal, Canada. It was first announced on March 6th, and it's open to "artists, groups, or collectives residing in North America (including Canada, the United States, Mexico, Greenland, Saint-Pierre and Miquelon, and Bermuda)." The submission deadline is June 24th, 2025 (11:59 EDT), and there are a couple of information sessions coming up next week on Tuesday, May 13th (French) and Thursday, May 15th (English), and you can find the Zoom links on the application page (or video recordings if it's after May 15th). I think this is a very unique opportunity that will be of interest to the Voices of VR podcast audience since the selected artist(s) will be invited to spend a month collaborating with PHI Studio over four weeks towards developing an initial prototype. Here's how they describe it: Focusing specifically on the development phase of a project over the course of four weeks, the selected artist(s), group, or collective will collaborate with PHI Studio experts to conceptualize, plan, and prototype an immersive artwork. The program provides the selected project with personalized support, workspace, the possibility to connect with a community partner and targeted resources to refine the concept, create prototypes, and prepare for potential production. I had a chance to catch up with Myriam Archard, Chief New Media Partnership and PR at PHI, Amy Seidenwurm, Chief of Programs and Strategy at Agog, as well as Peter Burr, who was the immersive artist selected for the 2025 edition of the PHI Immersive residency. We talk about the collaboration between PHI and Agog, which is bringing a specific impact focus on "transforming narratives through activism, contemporary challenges, and social good." We elaborate a bit more about what it means to use XR technologies and immersive storytelling to empower changemakers. We also talk about best practices and things to avoid in a pitch (be sure to read closely what the submission guidelines are), and a lot of general advice for aspiring immersive artists navigating how to inspire change and provide opportunities to make a positive difference on the many different challenges facing us today. We also cover a lot of other logistics of the PHI Immersive: XR for Impact residency, including Burr's personal reflections on what the experience was like. Agog also is interested in supporting other immersive residencies, and perhaps starting some of their own residency programs, and so this collaboration with PHI may be an indication for the types of future work that they are looking to support. Again, the deadline is June 24th, 2025 (11:59p EDT), and be sure to check out the information session on May 13th at 11am EDT for French speakers, and May 15th at 11am EDT for English speakers. You can tune in to the podcast or check out the transcript down below for more details.
Lovis Odin is a French interactive designer specialising in 3D, XR and motion. With the advent of AI he started digging into tools and workflows to accelerate and augment the work of creatives, and today he will share with us how comfy UI has become one of the primary weapons in his toolset. ComdyUI can feel quite intimidating but I ended the conversation knowing so much more and ready to dive in. We will talk about:How to get started with ComfyUIWhat are the hardware requirements for various applications and alternatives if your rig is not up to the taskHis professional experience when working with brandsAdditional resources and platforms to help AI artists in their professional journeySubscribe to XR AI Spotlight weekly newsletter
Episode 57: Can simply "Vibe coding" with AI really replace the need for deep code context when building real applications? Nathan Lands (https://x.com/NathanLands) is joined by Eric Provencher (https://x.com/pvncher), founder of Repo Prompt and an XR engineer at Unity, to reveal the secret AI prompt tool quietly powering Silicon Valley's top engineers. This episode dives deep into why the current trend of "Vibe coding" with tools like Cursor often falls apart for complex tasks — and how Repo Prompt closes the gap by letting you build effective, highly targeted context for AI coding. Eric breaks down the philosophy behind contextual prompting, gives a live demo, and shares how Repo Prompt's unique features like the context builder and codemaps give power-users real control over LLMs like Gemini and Claude. Beyond coding, they discuss implications for the future of engineering, learning, and the evolution of dev tools in the age of AI. Check out The Next Wave YouTube Channel if you want to see Matt and Nathan on screen: https://lnk.to/thenextwavepd — Show Notes: (00:00) Vibe Coding Myths Unveiled (03:15) Repo Navigation for Flutter Devs (06:37) Gemini 2.5 Extends Model Context (11:18) Automating File Rewrites with AI (15:33) The Next AI Wave (20:58) MCP: User-Customizable Tool Integration (23:53) Efficient AI Tool Integration (28:32) XR Interaction Toolkit Developer (31:01) AI's Impact on Coding Learning — Mentions: Want Matt's favorite Coding AI tools? Get em' here: https://clickhubspot.com/tbv Eric Provencher: https://www.linkedin.com/in/provencher/ Repo Prompt: https://repoprompt.com/ Unity: https://unity.com/ai Cursor: https://www.cursor.com/en Gemini: https://gemini.google.com/ Claude: https://claude.ai/ Get the guide to build your own Custom GPT: https://clickhubspot.com/tnw — Check Out Matt's Stuff: • Future Tools - https://futuretools.beehiiv.com/ • Blog - https://www.mattwolfe.com/ • YouTube- https://www.youtube.com/@mreflow — Check Out Nathan's Stuff: Newsletter: https://news.lore.com/ Blog - https://lore.com/ The Next Wave is a HubSpot Original Podcast // Brought to you by Hubspot Media // Production by Darren Clarke // Editing by Ezra Bakker Trupiano
Virtual environments are transforming the landscape of clinical care, and Dr. Walter Greenleaf, Research & Innovations Director at the Stanford Medical Mixed Reality Center, is at the forefront of this revolution. In our engaging conversation, Dr. Greenleaf reveals how immersive technologies can enhance cognitive and emotional well-being, ultimately promoting healthier behaviors in patients. We delve into the powerful roles of gaming and storytelling in patient adherence, as well as the promising applications of virtual reality in treating behavioral and mental health issues like post-traumatic stress and addiction. As we explore the convergence of AI, biosensing, and XR technologies, Dr. Greenleaf shares insights on personalized treatment and the ethical considerations that accompany these advancements. Join us to discover how these emerging tools are reshaping patient care and decision-making. Read Transcript CME Information: https://stanford.cloud-cme.com/medcastepisode104 Claim CE and MOC: https://stanford.cloud-cme.com/Form.aspx?FormID=3326
What happens when marketing, psychology, and emerging tech converge around a single purpose, redefining the relationship between brands and consumers? In today's episode, I'm joined by Jaime Schwarz, a creative force behind Brand Therapy, The TeamFlow Institute, and MRKD.art, whose work is challenging the very foundations of modern brand strategy. From early days in the advertising trenches to pioneering Web3-native branding frameworks, Jaime brings a fresh take on how brands should evolve in a world dominated by AI, XR, and blockchain. We unpack the philosophy behind Brand Therapy — not as a gimmick, but as a framework that positions the brand as a living voice within the organization, mediating between company intent and customer expectation. Jaime explains how the rise of conversational AI and tokenized digital products shifts the entire focus from knowing your customer to understanding your product, not in terms of features, but as vehicles of legacy, collaboration, and value exchange. Throughout the discussion, Jaime breaks down complex ideas into accessible frameworks, such as the shift from consumerism to “conspicuous prosumerism,” where ownership is just the beginning of the story. Whether it's a sneaker, a piece of digital art, or an AI-enabled car that remembers your preferences and evolves with you, Jaime shows how technology can enhance brand relationships rather than dilute them. We also dive into the challenges of co-creation in enterprise environments, why marketers need to rethink what product-market fit actually means in the age of real-time AI interaction, and how NFTs, quantum computing, and immersive experiences are not hype but building blocks of a new economic model. Jaime's insights offer not just theory but a call to action for companies to stop waiting for the future and start prototyping it. If you're curious about how the smartest brands are embracing change without losing their core identity, this episode offers a compelling roadmap. And if you're in New York during NYTechWeek, don't miss the launch of MRKD.dj's Infinite Drop Live Album — June 6, only 150 tickets available. https://partiful.com/e/mFEMK9C7GHKoRw73ryVg
Sami Hamid from Glitch Studios pulls back the curtain and reveals how wearable XR headsets can be implemented into live staged theatre performances, bringing virtual characters and set pieces to life alongside real actors. This talk touches upon the technical implementation of AR, how it works with your AV setup, how real actors can act alongside virtual actors, and how to achieve all this without blowing up your budget.This talk was recorded at the Immersive Experience Network Summit in October 2024 and is supported by Arts Council England and our industry partners Illusion Design & Construct, Mance Communications, White Light, Deterministic, Immersif, d&b audiotechnik, Scene2, Little Lion Entertainment, Entourage, and Vista Insurance. Hosted on Acast. See acast.com/privacy for more information.
Welcome and Introduction- Will Townsend and Anshel Sag host episode 223 of G2 on 5G- Anshel joins from New York after attending Motorola launch eventQ1 Earnings for Major U.S. Mobile Network Operators- AT&T reports strong performance in fiber and mobility investments- T-Mobile experiences subscriber growth miss despite solid revenue- Verizon records strong earnings but faces subscriber lossT-Mobile's 5G Advanced Network- First commercial nationwide 5G advanced network in the U.S.- Potential for new use cases in XR, gaming, and safety applications- T-Mobile maintains lead in 5G network capabilitiesAT&T's 5G Fixed Wireless Access Performance- CEO John Stankey credits Ericsson for boosting FWA performance- AT&T adds 181,000 Internet Air subscribers in Q1- Positioning FWA as complementary to fiber expansionMotorola's New Razr Lineup- Introduction of high-end flagship tier for Moto Razr brand- New features include titanium hinge, improved cameras, and AI capabilities- Variety of models with different processors and specificationsEricsson's Private 5G Deployment in Mining- Partnership with Newmont for private 5G across 14 mines on four continents- Single Ericsson radio controlling bulldozer fleet in South Wales, Australia- Demonstration of 5G capabilities in enhancing mining operations and safetyVerizon's 5G Network Slice for First Responders- Launch of dedicated 5G ultra wideband virtual network slice- Deployment in 29 cities, offering enhanced reliability and performance- Competitive move to match AT&T's FirstNet and T-Mobile's T PriorityImportance of Use Cases and Competition in 5G- Discussion on the need for compelling use cases to drive 5G adoption- Emphasis on competition breeding innovation in the telecom industry
In this episode of Coffey & Code, host Ashley Coffey sits down with Josh Bankston, Partner at Mace Virtual Labs, for a deep dive into the evolving world of XR—Extended Reality—and how it's reshaping the future of education, business, and immersive experiences. With over 13 years in the XR industry, Josh shares powerful insights on the importance of thoughtful product design, why iteration is key to innovation, and how champions inside organizations play a critical role in adopting new technology. From VR-powered training to brand activations that forge direct audience connections, this episode is packed with takeaways for anyone looking to design meaningful, tech-forward experiences. You'll also hear about:Real-world examples of XR in action across industriesThe shift toward AI-integrated 3D modeling and developmentHow immersive tools are changing the way we engage and learnWhy community and collaboration—not gatekeeping—are the heartbeat of the XR movement If you're curious about how to leverage XR and AI to design the future of work, learning, and storytelling—this one's for you. EPISODE CREDITS:Produced and edited by Ashley Coffey. Cover art designed by Ashley Coffey.Headshot by Brandlink MediaIntroduction music composed and produced by Ashley Coffey LINKSFollow Coffey & Code on Instagram, Facebook, Linkedin, and YouTube for the latest emerging tech updates! Subscribe to the Coffey & Code Podcast wherever you get your podcasts to be notified when new episodes go live. © 2025 Coffey & Code Podcast. All rights reserved. The content of this podcast, including but not limited to text, graphics, audio, and images, is the property of Ashley Coffey and may not be reproduced, redistributed, or used in any manner without the express written consent of the owner.
This week we have “The Secret of XR-3,” an episode of Murder at Midnight, from 1946. Murder at Midnight was a syndicated radio show that aired at various times over various stations from 1946 to 1947. It also later had a short run on Mutual.This episode was written by Max Ehrlich, who started his career in the pulps, writing stories for magazines such as Argosy, Astounding and All-America Sports under his own name. And he also wrote for several of the romance pulps, using the name Maxine Ehrlich. Find our store at AThrillingPublication.com or visit BrickPickleMedia.com/podcasts for more information.
Picture this: you're wearing a normal-looking pair of glasses, but they give you the ability to quickly summarize a book, translate between languages or remember where you left your keys. In a live demo of unreleased technology, computer scientist Shahram Izadi unveils Google's new Android XR platform, which aims to give users the power of AI via smart glasses and headsets. He's joined onstage by two colleagues, giving a glimpse of the future of "extended reality" (XR) devices — smart, seamless and right before your eyes. Hosted on Acast. See acast.com/privacy for more information.
Picture this: you're wearing a normal-looking pair of glasses, but they give you the ability to quickly summarize a book, translate between languages or remember where you left your keys. In a live demo of unreleased technology, computer scientist Shahram Izadi unveils Google's new Android XR platform, which aims to give users the power of AI via smart glasses and headsets. He's joined onstage by two colleagues, giving a glimpse of the future of “extended reality” (XR) devices — smart, seamless and right before your eyes.
Picture this: you're wearing a normal-looking pair of glasses, but they give you the ability to quickly summarize a book, translate between languages or remember where you left your keys. In a live demo of unreleased technology, computer scientist Shahram Izadi unveils Google's new Android XR platform, which aims to give users the power of AI via smart glasses and headsets. He's joined onstage by two colleagues, giving a glimpse of the future of “extended reality” (XR) devices — smart, seamless and right before your eyes.
Hello everyone, and welcome to another exciting episode of VR in Education, where we explore how virtual reality is transforming teaching and learning. Today, we're diving into a powerful intersection of immersive technology and inclusive education. Our guest is Dr. Aurelia O'Neil—an instructional designer, XR researcher, and expert in dyslexia. Her work explores how immersive virtual reality can support learners with dyslexia, not just by improving literacy skills, but by enhancing motivation, emotional connection, and self-efficacy through carefully designed experiences
In this episode of TechMagic, hosts Cathy Hackl and Lee Kebler unpack the latest from the TED conference, including Cathy's AI matchmaking experiment and Google's XR glasses demo. They explore OpenAI CEO Sam Altman's controversial take on intellectual property, the growing urgency for AI regulation, and how international tariffs reshape tech manufacturing. The duo also dives into evolving gaming platforms like Among Us 3D and Meta's Horizon tools, raising key questions around privacy, education, and empathy in leadership. It's a wide-ranging, thought-provoking discussion on where technology is headed—and how society can keep pace.Episode Highlights:Google's XR Glasses and the Rise of AI-Powered Memory—Cathy Hackl and Lee Kebler explore Google's new XR glasses, which retain spatial memory and allow users to interact with remembered environments. They discuss how persistent AI memory could redefine personal computing and digital assistance.Meta, Roblox, and the Future of Text-to-3D World Building—The hosts explore how platforms like Meta and Roblox use AI to transform simple text into immersive virtual worlds. They weigh the creative potential against the risk of low-quality content flooding digital spaces.Automation vs. Employment in the Age of AI – Lee and Cathy unpack how AI and robotics are displacing workers across sectors. They analyze the rising adoption of automation in manufacturing and the urgent need for education reform to ensure economic sustainability and job creation.The Creative Rights Battle in AI Training Data – Sam Altman's TED talk sparks a heated debate about AI models being trained on copyrighted content. The hosts discuss the ethical dilemma, calls for creator compensation, and how tech leaders must build fair frameworks for the future.Gaming's Evolution with Among Us 3D and Meta Horizons – Cathy and Lee spotlight the shift toward cross-platform, immersive gaming. From Among Us 3D to Meta's Horizon tools, they explore how gaming is becoming a testing ground for virtual presence, collaboration, and digital identity.Key Discussion Topics:00:00 Welcome to Tech Magic with Cathy Hackl and Lee Kebler04:02 Inside the TED Conference: Robots, AI, and Global Tensions15:35 The Future of Virtual Worlds: Meta and Roblox's AI Building Tools31:30 The AI Employment Paradox: Automation vs Human Workforce43:39 OpenAI and IP Rights: Sam Altman's Controversial TED Talk 50:12 AI Ethics and Regulation: Navigating New Legal Challenges57:21 Among Us 3D: Cross-Platform Gaming Evolution Announced59:13 Final Thoughts: Technology, Education, and Society's Future Hosted on Acast. See acast.com/privacy for more information.
This episode is sponsored by Square's Mobile Payments SDK - Developers, now it's easier than ever to integrate the market leader for payments into your mobile apps. Get more info here!It was a week of wearable news as Jason, Huyen, and Mishaal talk about XR glasses at TED, in the news, and in Android Auto, and wonder what are the nubs on the Pixel Watch 4 in a leaky peaky.Note: Time codes subject to change depending on dynamic ad insertion by the distributor00:02:02 - NEWSGoogle lays off hundreds of employees in the Platform and Devices division.Mishaal talks about a couple of features that will make Android devices more secure, including one borrowed from iOS.Google gives a first look at their XR glasses being made in collaboration with SamsungPATRON PICK: Gboard is working on a meme studio and it's “mediocre at best”00:42:46 - HARDWAREThe newly announced Honor “Power” lives up to its nameThe OnePlus Watch now has a higher price for unsurprising reasonsA leaky peaky of the Pixel Watch 4 shows that it might be a little bit thicker than the Pixel Watch 3The Pixel 10 Pro Fold price leaksJason and Shannon Morse reviewed the Pixel 9a01:05:02 - APPSMishaal shares his experiences with Google's advanced video generation model, Veo2Google may be adding Circle-to-Search-like functionality to Gemini liveGemini is coming to Wear OS and a Google Photos extension is coming to Gemini01:17:25 - COMMUNITYMichael O. writes in to ask about Android trackers that do not require Samsung device lock-in. Hosted on Acast. See acast.com/privacy for more information.
VisitMineralWells.comTucked away in the heart of Texas lies Mineral Wells, a town whose identity was forever shaped by a peculiar discovery in 1877. When Judge Alvis Lynch and his wife settled in this then-barren land, they struck something more valuable than gold – mineral-rich water with seemingly miraculous healing properties. With Rose Jordan as our expert guide, we journey through time to uncover how this unassuming place transformed into "America's Great Health Resort" where people would flock to "drink their way to health." The story behind the famous "Crazy Water" name proves particularly fascinating – originating from a local woman whose mental health noticeably improved after regularly drinking from the town's third well. What was once dismissed as superstition is now understood through the lens of modern science as potentially addressing severe mineral deficiencies affecting brain chemistry.The architectural treasures of Mineral Wells tell their own compelling stories. With over 100 historic buildings preserved in its nationally registered historic district, the town stands as a testament to resilience and preservation. We explore the magnificent Baker Hotel, constructed in 1929 just after the stock market crash, which hosted celebrities like Judy Garland and The Three Stooges before closing its doors in 1972. After sitting vacant for decades, this architectural marvel is now undergoing a painstaking restoration that symbolizes the town's rebirth – a project locals jokingly said would happen "when pigs fly."The story of Mineral Wells is ultimately one of reinvention and hope. From its decline following FDA restrictions and the closure of Fort Walters military base to its recent designation as the "Wellness Capital of Texas," the community demonstrates how honoring heritage while embracing modern wellness can breathe new life into a historic destination. Join us as we discover how this remarkable town is reclaiming its identity through water, wellness, and a community that refused to give up on their flying pigs.Continue listening to our Mineral Wells series to learn how this historic health resort is positioning itself for a vibrant future. What healing properties might you discover in this unique Texas destination?Thanks for your ongoing support!http://paypal.me/TheROAMiesAlexa and RoryThe ROAMiesPlease subscribe, rate and share our podcast! Follow us at:http://www.TheROAMies.comThe ROAMies: Facebook and Instagram YouTube and Xr.GET YOUR FIRMOO Glasses or Sunglasses Here: * 50% off code: QZGO50* Link: https://bit.ly/3RezRhz
Daulton Wilson joins in after winning $50K in the XR 602 Nationals! Plus TONS more!
Friday April 11 was the Global Climate Strike called by Fridays For Future, the group started by Swedish teenage climate activist Greta Thunberg. More than 50 people, mainly students, demonstrated at the State Capitol in Albany. We hear music by Terri Roben; Ryan, the local FFF organizer; Mark Dunlea of PAUSE/350 Albany and GELF (Green Education and Legal Fund); Kelsey from UAlbany; Vena; Matt Oill from XR and Socialist Alternative; and Hannah and RPI Sunrise. With President Trump having declared war on the transition to clean, renewable energy, it is critical that state lawmakers and Governor Hochul reverse course and include major climate measures in the state budget, starting with NY Heat, GAP, and the Renewable Capitol Act. Many spoke about the need to oppose capitalism and colonialism.
Ant Williams is a freediving athlete featured in the third episode of The Adventure Series titled "Ice Dive" that's co-produced by Apple and Atlantic Studios (formerly Atlantic Productions). In the episode, Williams attempts to swim a world record distance 182 meters under ice, and I wanted to get some additional behind-the-scenes context on his experience as well as what it was like to have the most intense month of his life condensed down into a 15-minute Apple Immersive Video. Williams is a sports psychologist who wanted to put his theories into practice by taking what he calls "positive, calculated risk-taking challenges" that allow him to deal with overwhelming anxiety, and overcome his fears, uncertainty, and self-doubt. I also wanted to get some additional context on the production of the episode as Apple has otherwise been pretty tight-lipped about the series, launched with which launched with "Highlining" on the same day as the Apple Vision Pro launch on February 2, 2024. Apple Immersive Video is a different format than spatial video. Apple says "spatial videos are captured in 1080p at 30 frames per second in standard dynamic range," and these are what can be captured by either an iPhone or Apple Vision Pro, and they are displayed in a windowed frame where you see the stereoscopic effects. Apple describes Apple Immersive Video as "a remarkable storytelling format that leverages 3D video recorded in 8K with a 180-degree field of view and Spatial Audio to transport viewers to the center of the action." Apple Immersive Video is much closer to what we've seen from the XR industry and VR 180 filmmakers from the past decade, and Apple's technology is likely derived from their 2020 acquisition of NextVR. NextVR focused on live stereoscopic broadcasts of sports events on VR headsets starting with the Samsung Gear VR and Oculus Rift in 2014. A lot of the technical specifications of the Apple Immersive Video format have not been officially confirmed by Apple, but there are a couple of breadcrumbs that give us some more details. Thanks to iFixIt's breakdown of the Apple Vision Pro on February 7, 2024, then we know the microOLED display size is reported as "the lit area totals 3660 px by 3200 px." 360 Labs' Mike Rowell wrote a post on March 19, 2024 saying, "Apple Vision Pro's screens are a whopping 3660 x 3200 pixels per eye. Although they haven't made any official claims as to the FOV of the headset, 3rd party developers claim that it looks to be around 100° horizontal. With each screen having 3,660 horizontal pixels, this would mean that a 180° immersive experience would need about 6,000 x 6,000 pixels per eye to saturate the display. Apple's own immersive experiences have been reported at being 4320x4320 per eye at 90fps and in HDR10." The reporting of Apple's immersive experiences was detailed by Mike Swanson, who announced a spatial video tool on March 7, 2024 that leverages the Apple's AVFoundation to properly encode video into the "multiview extensions of the HEVC codec, known as MV-HEVC" format. Swanson says in his post, "I receive multiple messages and files every day from people who are trying to find the limits of what the Apple Vision Pro is capable of playing. You can start with the 4320×4320 per-eye 90fps content that Apple is producing and go up from there. I've personally played up to “12K” (11520×5760) per eye 360-degree stereo video at 30fps." Another clue can be found in the Blackmagic URSA Cine Immersive camera that was announced on June 10, 2024, which says, "The sensor delivers 8160 x 7200 resolution per eye with pixel level synchronization and an incredible 16 stops of dynamic range, so cinematographers can shoot 90fps stereoscopic 3D immersive cinema content to a single file." Incidentally, Currents director Jake Oleson told me that he used Swanson's tool to create his immersive film after shooting it in 8k on the Canon EOS R5 Camera Body with Canon's Dual Fisheye lens.
Join us as we kick off our exploration of Mineral Wells, Texas - the unexpected wellness haven just left of Dallas-Fort Worth that's captivating health enthusiasts and history buffs alike. We're diving straight into what makes this charming town truly special: its legendary mineral-rich waters with healing properties so remarkable they earned the nickname "Crazy Water."You'll hear the fascinating origin story from 1881 when a woman suffering from dementia reportedly found relief after regularly drinking from a local well, transforming it into a destination for thousands seeking similar benefits. We take you inside our first-hand experience at the Crazy Coffee and Water Bar, where we sample four distinct varieties of mineral water - each with its own unique properties, taste profile, and wellness benefits. From the purified Number One to America's highest mineral content bottled water (the legendary Number Four), we guide you through what makes each special and how locals recommend incorporating them into your wellness routine.The nutritionist in Alexa couldn't resist breaking down exactly what makes these waters so beneficial - from their alkaline properties that help reduce acidity and toxins to the impressive mineral profile that includes sodium bicarbonate, calcium, magnesium, potassium, and zinc. These natural elements work together to support everything from bone strength to immune function. We also share our rejuvenating experience at the mineral baths, where Number Three water combined with micro-bubble technology created the perfect detoxifying soak.Whether you're fascinated by natural wellness approaches, curious about unique American travel destinations, or simply love discovering hidden gems with rich histories, this episode offers a refreshing dive into a truly special place. Subscribe now and join us for the next three episodes as we continue exploring the wonders of Mineral Wells!Thanks for your ongoing support!http://paypal.me/TheROAMiesAlexa and RoryThe ROAMiesPlease subscribe, rate and share our podcast! Follow us at:http://www.TheROAMies.comThe ROAMies: Facebook and Instagram YouTube and Xr.GET YOUR FIRMOO Glasses or Sunglasses Here: * 50% off code: QZGO50* Link: https://bit.ly/3RezRhz
The Ford Sierra RS Cosworth is best described as... Porsche-great. This week we're doing a deep dive into Ford's funky sedan of the 1980s: the Sierra, together with its American identical cousin, the Merkur XR4Ti. In the early 1980s, Ford of Europe (and chairman Bob Lutz) was on a mission to get a piece of the export pie that was dominated by Mercedes, BMW, and Audi. The car they conjured up to do so, the Sierra, was a massive success in Europe. When it eventually made it to the U.S., badged as a Merkur XR4Ti, Lutz's plan to sell the cars to yuppies via independent niche dealers was foiled, and the car was placed on Lincoln-Mercury dealer lots alongside big American barges and clueless salesmen, only to die a slow death. Meanwhile, on the other side of the pond, the extra-spicy Ford Sierra RS Cosworth was born. In fact, the car was so sought-after (i.e. stolen) by British hooligans that insurance companies refused to cover them. And it was so fast it was repeatedly banned from racing, eventually effectively spelling the end for Group A racing. Ford of Europe (headed up by Bob Lutz) was seeing the likes of BMW and Audi making a killing with their U.S. exports and Ford wanted in. The plan was to try something different, and rather than a Ford-branded import program where Sierras would be sold alongside LTDs, Cougars and other giant American sedans, Bob wanted to do a Ford of Europe export scheme where their new car could be sold alongside other European curios like Saabs and Volvos at independent dealers under a new brand name. They settled on Merkur (the German word for mercury – pronounced “maercoor”), but they also needed a new model name as Sierra was trademarked by Oldsmobile (think: Cutlass Ciera.) Ford used the “XR” prefix to denote a variety of upgraded model trims followed by a number which corresponded to the vehicle size – which is where XR4 comes from. Add abbreviations for “turbo” and “injection” and you're off to the races! Both the Merkur and Sierra RS Cosworth were powered by versions of Ford's Pinto 4-cylinder motor. The Merkur engine could also be found in the USDM Mercury Cougar XR7, Thunderbird Turbo Coupe, and Mustang SVO. Across the pond however, the Sierra engine went to Cosworth to get an aluminum head with an extra cam. The results were clear: the XR4Ti's motor needed 13 lbs of boost to pump out 175 hp, while the Cosworth version only needed 8 psi to make 200 hp. But the Cosworth got a whole host of additional modifications beyond the engine, and the resulting package was so exceptional it wound up getting banned from racing repeatedly, until eventually the regs shut down the entire series. The chassis is so exceptional that Jason proclaims it the best sedan chassis he's ever experienced – on the same level as a Porsche Cayman GT4. Transcendent. A 9.9/10. Where "Beatrice," his extensively modified E30, only managed a mid-8 (for the same reasons that caused Sreten at M539 Restoration to drive his into a tree). The likes of the Lotus Carlton didn't even garner a 5 from either Carmudgeon. Honorable mentions go to the Maserati Quattroporte, C126 560SEC, and a handful of M products. We'll even dive into every generation of M5 – E28 through G90. Lastly, we'll learn about 80s and 90s Lexus dealership brutalism, that “light” means window, our friend Mike's transient collection of eclectic cars has graced the show at least 3 times (thanks, Mike!), superbly compliant AWD cars like the Delta Integrale and Subaru WRX are good but rarely fun, and Bob Lutz had to fight tooth and nail to get a Chevrolet dealership in NorCal to sell him a Corvair Monza. Learn more about your ad choices. Visit megaphone.fm/adchoices
The Romies take listeners on a global tour of exceptional wellness destinations perfect for rejuvenation and self-care. We share our carefully researched favorite spots across Switzerland, Europe, and beyond, providing a starting point for your wellness travel planning.• Switzerland stands as the pinnacle of wellness retreats with luxury options like Burgenstock Resort and Chenot Palace on Lake Lucerne• Grand Resort Bad Ragaz offers thermal waters while Clinique La Prairie provides science-driven longevity programs• Germany and Austria feature notable destinations including Villa Stephanie in Baden-Baden and the eco-luxury Bio Hotel Stanglwirt• Thailand hosts world-renowned retreats like Chiva-Som and Kamalaya, specializing in detox and emotional healing• Unique global options include Ananda in the Himalayas, Bushman's Kloof in South Africa, and the Arctic Bath Hotel in Sweden• The Blue Lagoon in Iceland provides exceptional mineral-rich waters for skin rejuvenation and relaxation• Next episode will explore Mineral Wells, the wellness capital of TexasPlease subscribe, rate, and share our podcast with your friends. Like and follow us on Instagram, YouTube, Facebook, and X at TheRomies. Visit our website at www.TheRomies.com.Thanks for your ongoing support!http://paypal.me/TheROAMiesAlexa and RoryThe ROAMiesPlease subscribe, rate and share our podcast! Follow us at:http://www.TheROAMies.comThe ROAMies: Facebook and Instagram YouTube and Xr.GET YOUR FIRMOO Glasses or Sunglasses Here: * 50% off code: QZGO50* Link: https://bit.ly/3RezRhz
1906 ATLANTA RACE MASSACRE is a phone-based AR experience directed by Nonny de la Peña that digs into the forgotten history of the violent attacks on the black community by white mobs incited by race-baiting politicians and newspapers. The arc of the story is told through the lens of black journalist Max Barber, who was chronicling the events as they were unfolding. We see a series of volumetrically captured monologues by Barber (played by actor Bryonn Bain). As the massacre unfolds, we travel to different key locations around Atlanta represented by spatial facades and Quill illustrations. There's also a series of 2D AI animations ranging from white politicians in newspapers to black activists who are in picture frames. I spoke with de la Peña around some of the constraints and limitations of working with mobile phones that are not completely optimized for XR experiences like this just yet, but it's much more accessible form factor that the executive producer of the National Center for Civil and Human Rights is interested getting into schools. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality
The SXSW XR Competition jury prize winner REFLECTIONS OF LITTLE RED DOT had some really innovative mixed reality integrations, and was also a part of a new trend of cultivating an archive of material as an artistic practice. This piece by director Chloé Lee featured about 3 hours of documentary interview footage shot in Singapore starting in 2015 exploring a variety of different themes. Originally started with the intent to create a documentary to learn more about her mother's homeland, Lee turned to mixed reality to create sets of themes featuring looping clips from interviews she conducted to tell the story of Singapore. The experience creates a sense of wandering that you get when exploring a new place, and allows you to dip in and out of different flows of thought. You can navigate these different themes by placing a physical photo slide into a retro slide projector that only takes one slide at a time. Once you pop it in, then you immediately see a mixed reality light creating a holographic Singaporean table where you can sit down and navigate 5-6 different clips. It's one of the more compelling uses of mixed reality I've seen that creates a holographic illusion that you use your body to edit between these different interview clips. The jury statement reads, "Deceptively humble and delightful, this open-world documentary invites us to freely explore a country in transition. Guided by a daring new talent in XR storytelling, it confronts us with the vulnerability of everyday life, evoking a universal sense of place." This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality
Another AI-based project at SXSW this year was SWEET! by Dutch designer and artist René van Engelenburg of DROPSTUFF MEDIA. This is a projection-mapped physical installation designed to facilitate a very brief conversation with an OpenAI LLM-driven virtual being about the parallels between how sugar is added to all of our food and how AI is currently being added to all of our technologies. The virtual being uses a sort of Socratic method of questioning to solicit your opinion in four leading questions that are making an argument about the commonalities between sugar and AI. It's a short five-minute experience, and so I did the piece three different times to understand the underlying mechanics of how it's built. It never felt like a true conversation as there's a superficial acknowledgement of my responses, but always immediately progresses onto the pre-set monologue that is pre-written within the series of prompts without having what I see seemingly impact the substance of the conversation beyond some prompted images that are projected onto the white set of a candy store. So instead of a truly, open-ended Socratic dialogue, this experience feels more like a Socratic monologue where questions are only driving a superficial sentiment analysis before moving onto the delivery of the next random fact or story beat. We still have a long way to go before these LLM-based experiences can balance a convincing conversation while also telling a compelling story, but this feels like the type of XR immersive installation providing a holographic embodiment of the virtual being is a compelling form factor that I can see being further developed in the future. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality
The final AI-related piece this year was THE LAST PRACTICE, which I unfortunately have not had a chance to see yet because there were a number of technical glitches that prevented me from seeing it on site. I did however have a chance to remotely catch up with director Phil McCarty to talk more about the story and mechanics of the experience. Part of the synopsis says, "In a world beset with algorithmic careers and generative push-button-creativity in the name of "AI", what is the role of art, and inspiration any more?" After a number of monologues from virtual band members, then you are asked to create a mash-up song from different genres by choosing different album covers. McCarty may be making some critical reflections on AI within his story, but he's also simultaneously a big user of AI tools to facilitate his own creative process in producing this piece. We talk about this paradox in our conversation, but also his journey into the XR industry as a writer, musician, filmmaker, and as a writer on WHAT IF…? – AN IMMERSIVE STORY (previously covered in episodes #1391 & #1437). This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality
There were a number of projects exploring social dynamics within immersive pieces, including the special jury prize winner for the XR competition PROOF AS IF PROOF WERE NEEDED. This was a projection-based video project that featured video feeds from four different rooms in a home where a couple is searching for different objects. There are five audience members who are walking between rooms represented by a top-down blueprint of the home, and there's a computer vision system that's detecting where the most people are located and then showing the feed from that room. There are six speakers providing an ongoing Foley-based spatial audio narrative of sounds coming from different locations giving the audience a clue as to where they should investigate to puzzle together the cryptic narrative. The core mechanics felt SLEEP NO MORE-inspired where you move between different rooms to see different threads of a multi-threaded story, and you use your body to edit the experience. But instead of a single POV, it's abstracted into a collective social experiment where you have to collaborate with four other people in order to vote on what room video feed to watch. In the end, there's a lot of the story that remained a complete mystery to me until I had the symbolic dream logic decoded in my interview with co-director Ting Tong Chang and Blast Theory representative Anne Rupert. Here's the jury statement about this piece, "Spoiler Alert! The Special Jury Award Winner made us feel lost, frustrated and disconnected from each other. What started as a slow burn, turned into an unexpected connection and dance between space, story, technology and human behavior." This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality
Opening Banter Recap: The initial banter in episode 294 of the Rich Show involved some technical difficulties with an echo and microphone adjustments, before moving into more casual topics. The hosts discussed Randy's weight loss journey, noting he was down to 401 pounds from a higher weight, and his struggles with eating habits, including a Domino's pizza, and quitting weed. Ray then launched into a rant about a frustrating Chick-fil-A drive-thru experience, describing its convoluted chain system and lack of clear directions, contrasting it with his knowledge of In-N-Out Burger's efficient drive-thru. The conversation also touched on the solar phenomenon of Lahaina Noon, where shadows disappear, a found fully loaded 9mm magazine after a party, opinions on the Signal app and government technology in light of a recent "debacle", an anecdote about a persistent phone call with a collections agent, and a humorous story about a five-year-old son getting banned from Roblox for calling someone a "stupid face". Thinking with your Dickman: Robot vacuum attacking fancy coffee table: Jada from Jacksonville wrote in about her robot vacuum repeatedly hitting her designer coffee table. The hosts offered sarcastic solutions, such as suspending the table from the ceiling. Yoga pants with bad branding: Jackson of Juno complained about a prominent logo on his designer yoga leggings turning his practice into a marketing spectacle. The hosts were critical of the verbose email and the prevalence of large logos on clothing. Someone has Slimy Poop: Jeremy sent a brief email stating, "Dear TRDS, my poop is slimy. Please help with love, Jeremy". The hosts reacted with immediate dismissal and moved on. Cody Reads Copy about Golf Clubs: Cody read an advertisement for Callaway's XR package set, humorously describing it as the "golfing equivalent of training wheels" and noting its oversized driver head and Odyssey putter. This led to a discussion about golf, including the meaning of a triple bogey, Ray's golf simulator and his impressive virtual score of 62, and Ray's anecdote about an attractive beverage cart attendant. Dick of the Week: Mega Church Pastor doing bad stuff to kids: Cody reported on a former Texas mega-church pastor indicted in Oklahoma on child sexual abuse charges. The hosts discussed the serious nature of the allegations with dark humor and cynicism. Pringles can attack: The hosts covered a news story about a Florida woman, Shenica Sardal, accused of slicing a man's face with a Pringles can at a 7-Eleven. They made light of the unusual weapon and the circumstances. Lauren Boebert calls Al Greene's Pimp cane: The segment included a discussion about Representative Lauren Bobbert's controversial remark referring to Democratic Representative Al Green's cane as a "pimp cane". The hosts debated the connotations of the term and the political figures involved. Ultimately, the interns were named as the "Dick of the Week" for presenting poorly condensed listener emails. Dickman Dilemma: 1 million dollars for a lobotomy: The hosts considered the scenario of receiving $1 million for a live-streamed lobotomy while retaining their personality but losing random memories. Randy and Ray expressed reluctance due to the value of their memories, especially as they've gotten older. The history and gruesome details of lobotomies were also briefly discussed. Steal 10 million from a Clown Mafia and get chased by them: The hosts debated whether to take $10 million knowing they would be perpetually pursued by 20 clowns in a tiny car. They discussed potential strategies for defense and escape, with violent solutions being humorously considered. Free buffet for life but your nose grows with each bite: The hosts considered the offer of unlimited free buffets with the consequence of their nose growing half a millimeter per bite. Cody cleverly suggested consuming food without biting, such as smoothies or swallowing whole. What Would Jesus Draw - Doing a government cover up: The theme for this week's "What Would Jesus Draw" was "Jesus doing a government cover up". The hosts presented their prompts for AI image generation: Cody: Jesus Christ of Nazareth as a government official in a black suit laughing at Waco officers getting hurt. Rem: Jesus Christ of Nazareth wearing a formal suit made of his traditional vestments, standing inside Area 51, pointing and laughing at a crashed unidentified flying object. Randy: Jesus Christ of Nazareth using a neuralizer on a group of Asian immigrants on a double-decker tour bus in England during snow. Ray: JCON as a Secret Service agent tucking Joe Biden into bed while a presidential speech plays on TV. After describing the generated images, Ray's prompt was chosen as the winner. The hosts briefly discussed future themes and related ideas, such as a Jesus self-help book titled "The Passion of the Me" or "Crucifixed". End Banter: The hosts thanked the audience for listening and shared their social media handles. They mentioned that they were recording a second episode immediately after this one to make up for missing the previous week.
Episode SummaryIn this powerful and deeply personal episode, Sonya Haskins (Head of Programming at Augmented World Expo) shares her unexpected path into the world of XR—from a homeschool mom and non-gamer to a competitive VR esports athlete and community advocate. Joined by Lewis Ward (Research Director at IDC), we explore her inspiring story of healing through VR, battling harassment in immersive spaces, and her vision for more inclusive, player-driven virtual worlds.This one's raw, real, and packed with insights on XR safety, community building, and the untapped power of play.
Thanks for your ongoing support!http://paypal.me/TheROAMiesAlexa and RoryThe ROAMiesPlease subscribe, rate and share our podcast! Follow us at:http://www.TheROAMies.comThe ROAMies: Facebook and Instagram YouTube and Xr.GET YOUR FIRMOO Glasses or Sunglasses Here: * 50% off code: QZGO50* Link: https://bit.ly/3RezRhz
Crypto News: Ripple CEO Brad Garlinghouse breaks new that the SEC has dropped its appeal in the Ripple XRP Case.Show Sponsor -
For years, extended reality (XR) has waited to find its place in business. New lightweight, AI-enabled headsets are bringing the power of AI to the frontline. Tibor Mérey, BCG's global business leader in frontier tech, explains how XR can boost productivity and address labor shortages. But will workers embrace it? Tibor Mérey: https://on.bcg.com/43l9LQI BCG's Latest Thinking on Technology, Media, and Telecommunications: https://on.bcg.com/4hek0JY BCG on Augmented and Virtual Reality: https://on.bcg.com/4hcx0zu Seeing the World Through AI Glasses: https://lnk.to/imagine-this-Woolsey-smartglasses09