Podcast appearances and mentions of gordon calleja

  • 8PODCASTS
  • 23EPISODES
  • 1h 4mAVG DURATION
  • ?INFREQUENT EPISODES
  • Jul 23, 2023LATEST

POPULARITY

20172018201920202021202220232024


Best podcasts about gordon calleja

Latest podcast episodes about gordon calleja

Ludology
Ludology 304 Unboxing Game Design

Ludology

Play Episode Listen Later Jul 23, 2023 89:21


Erica and Sen welcome designer, author and game studies professor, Gordon Calleja to the show to discuss his book "Unboxed: Board Game Experience and Design" from the MIT Press (ISBN 978-0-262-54395-8). Gordon gives a chapter-by-chapter rundown of the book that will be the focus of our first Ludology Book Club event - stay tuned for further information!

Ludology
Thinking Beyond Mechanisms Episode 2

Ludology

Play Episode Listen Later Jul 16, 2023 7:47


Segment host Sarah Shipp returns to talk about the concept of immersion in tabletop games. Amongst others, Sarah references Gordon Calleja theories on immersion in her discussion - Gordon will be next week's guest on the main Ludology podcast.

So Very Wrong About Games
#231: Capitol Lux 2

So Very Wrong About Games

Play Episode Listen Later Sep 20, 2022 57:36


Even the steadfastly Imperial Americans are familiar with metric measurements of distance, volume, and temperature; but alas, the metric French Republican calendar has fallen by the wayside. Consisting of 12 months of exactly 30 days each (3 10-day weeks) with 5 (or 6, for leap years) interstitial days called "complementary days." I mean, you couldn't call them holidays what with your trying to purge religious influence on your calendar! In a fun twist, each of the 360 normal days, instead of Saint's Days, was meant to commemorate the "treasures of the rural economy." Like horseradish day (Frimaire 12), or rabbit day (Nivôse 15). Even more exotic was metric time, and don't get me started on that.Games Played Last Week:01:31 -Tobago: Volcano (Bruce Allen, Zoch Verlag, 2020)03:50 -Ascension Tactics: Miniatures Deckbuilding Game (Justin Gary & Ryan Sutherland, Stone Blade Entertainment, 2021)06:18 -Uprising: Curse of the Last Emperor (Cornelius Cremin, Pawel Mazur, & Dirk Sommer, Nemesis.Games, 2021)08:50 -Resist! (Trevor Benjamin, Roger Tankersley, & David Thompson, Salt & Pepper Games, 2022) 14:07 -The Adventures of Robin Hood (Michael Menzel, KOSMOS, 2021)15:44 -Regicide (Paul Abrahams, Luke Badger, & Andy Richdale, Badgers from Mars, 2020)16:38 -51st State: Master Set (Ignacy Trzewiczek, Portal, 2016)18:16 -Swords around the Throne (Renaud Verlaque, My Kind of Games, 2022)23:23 -Wormholes (Peter McPherson, Alderac Entertainment Group, 2022)27:04 -Blitz Bowl: Season 2 (James M. Hewitt, Games Workshop Ltd., 2020)News (and why it doesn't matter):33:07 SHUX! September 30-October 2. SVWAG on stage for two live shows on October 1.33:22 Unboxed: Board Game Experience and Design by Gordon Calleja and MIT Press releases October 4.34:13 Pandemic everything! Star Wars: The Clone Wars--A Pandemic System Game34:35 Mac Gerdts' Crossing Oceans35:43 International Gamers Awards winners announced: Carnegie, Ark Nova, and Cascadia.[EDIT: In the broadcast we mistakenly refer to the International Gamers Awards as the International Gaming Awards. We apologize for the error.]36:14 Disney trading card game: Disney Lorcana37:47 Feature Game: Capital Lux 2: Generations (Eilif Svensson & Kristian Amundsen Østby, Aporta Games, 2020)

So Very Wrong About Games
#223: Stroganov

So Very Wrong About Games

Play Episode Listen Later Jul 26, 2022 60:00


Much talk of animals this week, what with wombats and mass animal harvesting in Stroganov. Mark's experience was that despite covering many hot-button issues in his medical ethics classes, the one that invariably produced the most voluble emotional responses was that of medical testing on animals. Pit Bull owners, in particular; despite there being no medical testing of the type discussed on Pit Bulls. Go figure. Games Played Last Week:01:03 -San Francisco (Reiner Knizia, Rebel Studio, 2022)04:44 -Ca$h 'n Guns: Second Edition (Ludovic Maublanc, Repos Production, 2014) 06:69 -Carnegie (Xavier Georges, Quined Games, 2022)08:15 -Vengeance (Gordon Calleja, Mighty Boards, 2018)10:17 -Dungeons & Dragons: Dungeon Scrawlers--Heroes of Undermountain (Vangelis Bagiartakis & Konstantinos Karagiannis, Wizkids, 2021)12:58 -Dungeons, Dice & Danger (Richard Garfield, alea, 2022)15:44 -Space Statoon Phoenix (Gabriel J. Cohn, Rio Grande Games, 2022)20:09 -The Great Wall (Kamil 'Sanex' Cieśla, Robert Plesowicz, & Łukasz Włodarczyk, Awaken Realms, 2021)23:08 -Hand-to-Hand Wombat (Matthew Inman, Elan Lee, & Cory O'Brien, Exploding Kittens, 2022)26:38 -Transmissions (Adam West, CrossCut Games, 2022)27:54 -Legacy of Dragonholt (Nikki Valens with Daniel Clark, Tim Flanders, Annie VanderMeer Mitsoda, & Greg Spyridis, FFG, 2017)News (and why it doesn't matter):32:06 SVWAG at the Shut Up & Sit Down Expo: SHUX! September 30 - October 232:30 SVWAG back on YouTube: Video review of Stars of Akarios' Preludehttps://www.youtube.com/watch?v=kXJrOXhZz0E32:42 Gordon Calleja's Fateforge: Chronicles of Kaan33:33 Undaunted: Battle of Britain34:37 Ascending Empires: Zenith edition 2023 WizKids35:48 Hickory Dickory36:20 Spirit Island: New Horizons Target-exclusive38:42 CMON's Dune: War for Arrakis39:20 Feature Game: Stroganov (Andreas Steding, Game Brewer, 2021)

I've Been Diced!
I've Been Diced! episode 71: Mutants, game studies, and 2015 in review

I've Been Diced!

Play Episode Listen Later May 20, 2022


Our first episode of 2016 is a whopper! We start with an interview with Gordon Calleja, designer of Posthuman, and associate professor and head of the Institute of Digital Games at the University Of Malta. Yes, not only does he design games, but he also teaches game design! Gordon and I talk about professional game […]

Gamegesis Diáspora
Diáspora 003 - Jogos e Definições - Parte Final - A Busca Acadêmica por Uma Definição Formal

Gamegesis Diáspora

Play Episode Listen Later Jan 26, 2022 64:07


Episódio 3, o quarto episódio, do podcast Gamegesis Diáspora, para divulgação do projeto Gamegesis. Nesse episódio apresentamos como a Academia tem utilizado os conceitos de definições instrumentais e utilitárias para ajudar a promover definições de compreensão acadêmicas de jogos. Nesse processo discutimos as propostas de Espen Aarseth, a Taxonomia de Lindley, a definição de Jesper Juul e Gonzalo Frasca, os projetos de José P Zagal, a proposta de não definição de Gordon Calleja, a definição do grupo Ludes, da UFRJ, a atual situação de jogos de computador e o trabalho em busca de uma definição, além de uma situação preocupante, apontada por Jaako Stenros. Bibliografia: - https://www.gamedeveloper.com/design/game-taxonomies-a-high-level-framework-for-game-analysis-and-design - Jesper Juul: Half Real - Jesper Juul: The Art of Failuer - Gonzalo Frasca: Play the Message, Play the Game (Tese) - José P. Zagal: Ludoliteracy - Gordon Calleja: The Word Game: The Ontology of an Undefinable Object - Jaako Stenros: The Game Definition Game: A Review - Rafaello Bergonse: Fifty Years on, What Exactly is a Videogame? An Essentialistic Definitional Approach - Jonne Arjoranta: How to Define Games and Why We Need To

So Very Wrong About Games
#168: Video Games vs. Board Games Market Differences

So Very Wrong About Games

Play Episode Listen Later May 11, 2021 66:41


From Wikipedia: "Mark Sinclair (born July 18, 1967), known professionally as Vin Diesel, is an American actor and filmmaker. One of the world's highest-grossing actors, he is best known for playing Dominic Toretto in the Fast & Furious franchise.Diesel began his career in 1990 but struggled to gain roles until he wrote, directed, produced, and starred in the short film Multi-Facial (1995). This attracted the attention of Steven Spielberg, who was developing Saving Private Ryan (1998), and re-wrote elements of the film to allow Diesel to appear in a supporting role. Diesel subsequently voiced the titular character in The Iron Giant (1999) while gaining a reputation as an action star after headlining the Fast & Furious, XXX, and The Chronicles of Riddick film franchises." 01:20 AYURIS: Black Angel (Sébastien Dujardin, Xavier Georges, & Alain Orban, Pearl Games, 2019)Games Played Last Week:03:08 -Vengeance: Roll and Fight Episode 1 (Gordon Calleja, Noralie Lubbers, & Dávid Turczi, Mighty Boards, 2021)07:46 -Aquatica: Cold Waters (Ivan Tuzovsky, Arcane Wonders, 2020)11:30 -Excavation Earth (Gordon Calleja, Dávid Turczi, & Wai Yee, Mighty Boards, 2021)18:28 -MicroMacro: Crime City (Johannes Sich, Pegasus Spiele, 2020)19:09 -Daimyo: Rebirth of an Empire (Jérémy Ducret, La Boîte de Jeu, 2021)25:30 -Mage Knight Board Game (Vlaada Chvátil, WizKids, 2011)28:43 -Whale Riders (Reiner Knizia, Grail Games, 2021)30:36 -The King's Dilemma (Hjalmar Hach & Lorenzo Silva, Horrible Guild, 2019)31:51 -Takenoko (Antoine Bauza, Matagot, 2011)News (and why it doesn't matter): 34:10 Mindclash announces Voidfall35:30 Games Workshop's Gaunt's Ghosts36:06 Richard Halliwell, designer of Space Hulk, passed away36:38 Shipping costs from China skyrocket37:53 Prospero Hall's Fast & Furious: Highway Heist38:57 Topic: Market Differences: Video Games vs. Board Games

So Very Wrong About Games
#167: The Red Cathedral

So Very Wrong About Games

Play Episode Listen Later May 4, 2021 62:03


Fun fact: The Red Cathedral isn't really a cathedral at all, it's a sobor, which isn't really the same thing. Also fun fact: Unsurprisingly, Mark is wrong to say that Fenrir will swallow the moon at the end of the world, as that is patently absurd. Fenrir swallows the sun, which makes perfect sense. Except, of course, for renditions where Fenrir's children Skoll and Hati swallow the moon and sun respectively. I guess we'll have to wait and see who got it right. We value editorial rigour here at SVWAG. Games Played Last Week:01:57 -Veangeance: Roll and Fight Episode 1 (Gordon Calleja, Noralie Lubbers, & Dávid Turczi, Mighty Boards, 2021)06:30 -Blood Rage: Promos Box (Eric M. Lang, CMON, 2019)10:09 -Nidavellir: Thingvellir (Serge Laget, GRRRE Games, 2020)12:03 -Whale Riders: The Card Game (Reiner Knizia, Grail Games, 2021)13:57 -Whale Riders (Reiner Knizia, Grail Games, 2021)16:26 -Lancaster (Mathias Cramer, Queen Games, 2011)20:44 -Cubitos (John D. Clair, AEG, 2021)22:37 -Regicide (Paul Abrahams, Luke Badger, & Andy Richdale, Badgers from Mars, 2020)24:52 -Cacao (Phil Walker-Harding, ABACUSSPIELE, 2015)25:47 -Jekyll vs. Hyde (Geonil, Mandoo Games, 2021)28:43 -Railroad Ink: Blazing Red Edition (Hjalmar Hach & Lorenzo Silva, Horrible Guild, 2018)News (and why it doesn't matter): 30:00 (Other) Golden Geek Winners34:42 Witchstone from Reiner Knizia35:20 D&D Monopoly...?35:42 My Father's Work on Kickstarter36:35 Stationfall from Matt Eklund on Kickstarter37:16 Take Mark's Siege of the Citadel Dark Legion pledge!Link: https://forms.gle/52vHVkc66Gx7aSEt537:51: Feature Game: The Red Cathedral (Israel Cendrero & Sheila Santos, Devir Games, 2020)

Vems tur är det?
Första intrycket, del 79 – Vengeance solo

Vems tur är det?

Play Episode Listen Later Sep 21, 2020 18:35


Brisse spelar (själv) Vengeance, designat av Gordon Calleja och utgivet av Mighty Boards.

solo vengeance frsta gordon calleja
Game Studies Study Buddies
26 – Calleja – In-Game

Game Studies Study Buddies

Play Episode Listen Later Aug 28, 2020 135:00


We discuss Gordon Calleja’s In-Game and learn a little bit about immersion. Follow Ranged Touch on Twitter. Follow CMRN on Twitter. Follow Michael on Twitter. Come hang out in ourContinue reading26 – Calleja – In-Game

game calleja in game gordon calleja
So Very Wrong About Games
#106: Posthuman Saga

So Very Wrong About Games

Play Episode Listen Later Feb 25, 2020 66:58


Would you like a job at Asmodee? Well guess what, if you need any replacement parts from them, you've just been drafted to work as their support staff. Best of all, your salary is nothing! Are we doomed to become ever more curmudgeonly, rambling to young gamers about how "back in my day, we got replacement parts just by sending an email" and the the young 'uns would be all like "Ok, Millennial, but what's an email?"Games Played Last Week:-Quartermaster General WW2 2m25s (Ian Brody, Ares Games, 2019)-Mars Open: Tabletop Golf 5m19s (Dennis Hoyle, Bellwether Games, 2018)-Imperial Settlers: Empires of the North 7m53ss (Joanna Kijanka & Ignacy Trzewiczek, Portal Games, 2019)-Blitzkrieg! 10m57s (Paolo Mori, PSC Games, 2019)-SEAL Team Flix 15m47s (Pete Ruth & Mark Thomas, WizKids, 2018)-Empyreal: Spells & Steam 17m50s (Trey Chambers, Level 99 Games, 2020)News (and why it doesn't matter):-Secret Operation: Social Deduction Robots 24m10s-Asmodee's Parts Replacement Policy 25m33s-Scooby-Doo Escape Rooms 30m40s-Stefan Bruck Retires 31m23s-Zen Garden Grows 32m16s-Epic: The Card Game Digital 32m55s-Walker Is Dubious About Marvel United 35m15s-More Batman, More Plastic 36m05sFeature Game: Posthuman Saga 36m49s (Gordon Calleja, Mighty Boards, 2019)

news games north millennials saga blitzkrieg posthuman wizkids portal games more batman ares games paolo mori bellwether games mars open tabletop golf seal team flix gordon calleja
So Very Wrong About Games
#106: Posthuman Saga

So Very Wrong About Games

Play Episode Listen Later Feb 25, 2020 66:58


Would you like a job at Asmodee? Well guess what, if you need any replacement parts from them, you've just been drafted to work as their support staff. Best of all, your salary is nothing! Are we doomed to become ever more curmudgeonly, rambling to young gamers about how "back in my day, we got replacement parts just by sending an email" and the the young 'uns would be all like "Ok, Millennial, but what's an email?"Games Played Last Week:-Quartermaster General WW2 2m25s (Ian Brody, Ares Games, 2019)-Mars Open: Tabletop Golf 5m19s (Dennis Hoyle, Bellwether Games, 2018)-Imperial Settlers: Empires of the North 7m53ss (Joanna Kijanka & Ignacy Trzewiczek, Portal Games, 2019)-Blitzkrieg! 10m57s (Paolo Mori, PSC Games, 2019)-SEAL Team Flix 15m47s (Pete Ruth & Mark Thomas, WizKids, 2018)-Empyreal: Spells & Steam 17m50s (Trey Chambers, Level 99 Games, 2020)News (and why it doesn't matter):-Secret Operation: Social Deduction Robots 24m10s-Asmodee's Parts Replacement Policy 25m33s-Scooby-Doo Escape Rooms 30m40s-Stefan Bruck Retires 31m23s-Zen Garden Grows 32m16s-Epic: The Card Game Digital 32m55s-Walker Is Dubious About Marvel United 35m15s-More Batman, More Plastic 36m05sFeature Game: Posthuman Saga 36m49s (Gordon Calleja, Mighty Boards, 2019)

news games north millennials saga blitzkrieg posthuman asmodee wizkids portal games more batman ares games paolo mori bellwether games mars open tabletop golf seal team flix gordon calleja
So Very Wrong About Games
#86: Tapestry

So Very Wrong About Games

Play Episode Listen Later Sep 24, 2019 63:37


The cube trundles onward, marching inexorably--if haltingly--towards its ultimate destination. It is told it must explore, and so explore it does. The other cube conquers, but that is not this cube's concern. They met once at a party. It seemed nice, but that was long ago, and the cube must explore, not mingle. Sometimes it does not explore; sometimes it scores for some quantity of non-explore things. These things it does not understand, but it knows that points are good, and so it does those things. The explore cube also cares about farms, for some reason, and mushrooms. Near the end of its track, it pauses--not for lack of mushrooms, this time, but out of an uncharacteristic self-doubt. Why does it do these things, it wonders. What mad god intersperses these random tasks so? And down from Olympus comes the pronouncement of the cube's controller--perhaps that very mad god, or perhaps merely a lesser divinity in thrall of some yet more powerful, some yet more capricious deity--"BECAUSE THEME."Games Played Last Week: -Shards of Infinity 2m38s (Gary Arant & Justin Gary, Stone Blade Entertainment, 2018) -The Bridges of Shangri-La 4m33s (Leo Colovini, Uberplay, 2003)-Vengeance 9m22s (Gordon Calleja, Mighty Boards, 2018)-Slide Quest 12m03s (Nicolas Bourgoin & Jean-François Rochas, Blue Orange, 2019)-Gaslands: Refuelled 14m02s (Mike Hutchinson, Osprey Publishing, 2019)News (and why it doesn't matter):-Walker deploys facts, CMON travels in time 18m00s-More Warhammer Underworlds 21m58s-More Sidereal Confluence 24m20s-Foundations of Rome 25m44s-Mark must resist Obsidian Protocol 26m07s-Blacklist Games' Hour of Need 27m19s-Root RPG 28m34sFeature Game: Tapestry 29m06s (Jamey Stegmaier, Stonemaier Games, 2019)

So Very Wrong About Games
#86: Tapestry

So Very Wrong About Games

Play Episode Listen Later Sep 24, 2019 63:37


The cube trundles onward, marching inexorably--if haltingly--towards its ultimate destination. It is told it must explore, and so explore it does. The other cube conquers, but that is not this cube's concern. They met once at a party. It seemed nice, but that was long ago, and the cube must explore, not mingle. Sometimes it does not explore; sometimes it scores for some quantity of non-explore things. These things it does not understand, but it knows that points are good, and so it does those things. The explore cube also cares about farms, for some reason, and mushrooms. Near the end of its track, it pauses--not for lack of mushrooms, this time, but out of an uncharacteristic self-doubt. Why does it do these things, it wonders. What mad god intersperses these random tasks so? And down from Olympus comes the pronouncement of the cube's controller--perhaps that very mad god, or perhaps merely a lesser divinity in thrall of some yet more powerful, some yet more capricious deity--"BECAUSE THEME."Games Played Last Week: -Shards of Infinity 2m38s (Gary Arant & Justin Gary, Stone Blade Entertainment, 2018) -The Bridges of Shangri-La 4m33s (Leo Colovini, Uberplay, 2003)-Vengeance 9m22s (Gordon Calleja, Mighty Boards, 2018)-Slide Quest 12m03s (Nicolas Bourgoin & Jean-François Rochas, Blue Orange, 2019)-Gaslands: Refuelled 14m02s (Mike Hutchinson, Osprey Publishing, 2019)News (and why it doesn't matter):-Walker deploys facts, CMON travels in time 18m00s-More Warhammer Underworlds 21m58s-More Sidereal Confluence 24m20s-Foundations of Rome 25m44s-Mark must resist Obsidian Protocol 26m07s-Blacklist Games' Hour of Need 27m19s-Root RPG 28m34sFeature Game: Tapestry 29m06s (Jamey Stegmaier, Stonemaier Games, 2019)

So Very Wrong About Games
#62: Calimala and Gaming Ambiance

So Very Wrong About Games

Play Episode Listen Later Apr 2, 2019 59:15


Today is a telling day in the annals of SVWAG, especially with respect to Mark coming to terms with his own essential wrongness. He gets to partially repent for his tonal excesses with respect to the AYURIS; he gets to mull over painful loves lost in Billionaire Banshee; and he gets to realize that once again that while Walker cares deeply about people, he cares mostly about stuffing his face and listening to loud music. Things get real.AYURIS: Champions of Midgard 1m47s (Ole Steiness, Grey Fox Games, 2015Games Played Last Week: -Die fiesen 7 4m03s (Jacques Zeimet, Drei Hasen in der Abendsonne, 2015)-Factory Funner 6m17s (Corné van Moorsel, Cwali, 2016)-Swordcrafters 7m15s (Ryan Lambert, Chris Neuman, & Adam Rehberg, Adam's Apple Games, 2018)-Formula D 8m48s (Laurent Lavaur & Eric Randall, Asmodee, 2008)-Billionaire Banshee 10m26s (Steven “Razlo” Bailey, Breaking Games, 2014)-Quadropolis 13m20s (François Gandon, Days of Wonder, 2016)-Vengeance 14m05s (Gordon Calleja, Mighty Boards, 2018)-Race for the Galaxy: The Brink of War 15m35s (Thomas Lehmann, Rio Grande Games, 2010)News (and why it doesn't matter)-Carnival Zombie 2nd ed. finally shambles out of development limbo 17m28s-Vicious, adorable creatures in Crumbs 19m03s-Golden Geek Awards voting over 20m24s-Bus reprint by Capstone 21m05sFeature Game: Calimala 22m19s (Fabio Lopiano, ADC Blackfire Entertainment GmbH, 2017)Topic: Gaming Ambiance 43m35s

So Very Wrong About Games
#62: Calimala and Gaming Ambiance

So Very Wrong About Games

Play Episode Listen Later Apr 2, 2019 59:15


Today is a telling day in the annals of SVWAG, especially with respect to Mark coming to terms with his own essential wrongness. He gets to partially repent for his tonal excesses with respect to the AYURIS; he gets to mull over painful loves lost in Billionaire Banshee; and he gets to realize that once again that while Walker cares deeply about people, he cares mostly about stuffing his face and listening to loud music. Things get real.AYURIS: Champions of Midgard 1m47s (Ole Steiness, Grey Fox Games, 2015Games Played Last Week: -Die fiesen 7 4m03s (Jacques Zeimet, Drei Hasen in der Abendsonne, 2015)-Factory Funner 6m17s (Corné van Moorsel, Cwali, 2016)-Swordcrafters 7m15s (Ryan Lambert, Chris Neuman, & Adam Rehberg, Adam's Apple Games, 2018)-Formula D 8m48s (Laurent Lavaur & Eric Randall, Asmodee, 2008)-Billionaire Banshee 10m26s (Steven “Razlo” Bailey, Breaking Games, 2014)-Quadropolis 13m20s (François Gandon, Days of Wonder, 2016)-Vengeance 14m05s (Gordon Calleja, Mighty Boards, 2018)-Race for the Galaxy: The Brink of War 15m35s (Thomas Lehmann, Rio Grande Games, 2010)News (and why it doesn't matter)-Carnival Zombie 2nd ed. finally shambles out of development limbo 17m28s-Vicious, adorable creatures in Crumbs 19m03s-Golden Geek Awards voting over 20m24s-Bus reprint by Capstone 21m05sFeature Game: Calimala 22m19s (Fabio Lopiano, ADC Blackfire Entertainment GmbH, 2017)Topic: Gaming Ambiance 43m35s

So Very Wrong About Games
#40: Gaslands and The Perils of Collecting

So Very Wrong About Games

Play Episode Listen Later Oct 2, 2018 73:01


We're always wondering about what comes next, always on the lookout for the next big thing--both in games and broadcasting. That's why we're open to being elevated to the judiciary, so the next time there's a search committee feel free to add Mark and Walker to the ol' shortlist. We're open to traveling, so it doesn't have to be any particular country. We hear The Hague is nice? Games Played Last Week: -Mystic Vale 2m02s (John D. Clair, AEG, 2016)-Sentinels of the Multiverse 6m27s (Christopher Badell, Paul Bender, & Adam Rebottaro, Greater Than Games, 2011) -Istanbul 10m34s (Rudiger Dorn, Pegasus Spiele, 2014)-Vengeance 11m49s (Gordon Calleja, Mighty Boards, 2018)-XenoShyft: Onslaught 13m30s (Keren Philosophales & Michael Shinall, CMON, 2015)-51st State: Master Set 15m46s (Ignacy Trzewiczek, Portal, 2016)-War Chest 17m46s (Trevor Benjamin & David Thompson, AEG, 2018)-Menara 21m41s (Oliver Richtberg, Zoch Verlag, 2018)News (and why it doesn't matter)-Food Chain Magnate catches up to condiments 22m07s-Takla's bridge to nowhere 23m28s-The Boldest, a Wagnerian epic 24m22s-The city published once in a Blue Moon 25m36s Feature Game: Gaslands 27m42s (Glenn Ford & Mike Hutchinson, Osprey Publishing, 2017)Topic: The Perils of Collecting 54m58s

So Very Wrong About Games
#40: Gaslands and The Perils of Collecting

So Very Wrong About Games

Play Episode Listen Later Oct 2, 2018 73:01


We're always wondering about what comes next, always on the lookout for the next big thing--both in games and broadcasting. That's why we're open to being elevated to the judiciary, so the next time there's a search committee feel free to add Mark and Walker to the ol' shortlist. We're open to traveling, so it doesn't have to be any particular country. We hear The Hague is nice? Games Played Last Week: -Mystic Vale 2m02s (John D. Clair, AEG, 2016)-Sentinels of the Multiverse 6m27s (Christopher Badell, Paul Bender, & Adam Rebottaro, Greater Than Games, 2011) -Istanbul 10m34s (Rudiger Dorn, Pegasus Spiele, 2014)-Vengeance 11m49s (Gordon Calleja, Mighty Boards, 2018)-XenoShyft: Onslaught 13m30s (Keren Philosophales & Michael Shinall, CMON, 2015)-51st State: Master Set 15m46s (Ignacy Trzewiczek, Portal, 2016)-War Chest 17m46s (Trevor Benjamin & David Thompson, AEG, 2018)-Menara 21m41s (Oliver Richtberg, Zoch Verlag, 2018)News (and why it doesn't matter)-Food Chain Magnate catches up to condiments 22m07s-Takla's bridge to nowhere 23m28s-The Boldest, a Wagnerian epic 24m22s-The city published once in a Blue Moon 25m36s Feature Game: Gaslands 27m42s (Glenn Ford & Mike Hutchinson, Osprey Publishing, 2017)Topic: The Perils of Collecting 54m58s

So Very Wrong About Games
#39: BattleCON and Catch-up Mechanics

So Very Wrong About Games

Play Episode Listen Later Sep 25, 2018 75:55


We would like to apologize for the poorer audio quality of this episode. The editor (Mark) would dearly like to attribute it somehow to Walker's illness-induced stupor, but try as he might he can't seem to blame the victim on this one. The microphone has let us all down, dear listeners, and all we can do is vow not to repeat the twin errors--the one being the reduced audio quality, the other in Mark not being able to scapegoat the victim.Games Played Last Week: -Street Masters: Redemption 1m30s (Brady Sadler & Adam Sadler, Blacklist Games, 2018) -Sentinels of the Multiverse 3m35s (Christopher Badell, Paul Bender, & Adam Rebottaro, Greater Than Games, 2011)-SEAL Team Flix 7m34s (Pete Ruth & Mark Thomas, WizKids, 2018)-Mystic Vale 10m57s (John D. Clair, AEG, 2016)-Vengeance 13m10s (Gordon Calleja, Mighty Boards, 2018)-Isle of Skye: From Chieftain to King 16m26s (Andreas Pelikan & Alexander Pfister, Lookout Games, 2015) News (and why it doesn't matter)-Mississippi Queen: too many reprints? 17m00s-The Key series Flows on 20m21s-Pretzel Games puts Men at Work 21m31s-Neuroshima Hex! gets fantastical in Monolith Arena 22m31s Feature Game: BattleCON 23m54s (Brad D. Talton, Level 99 Games, 2010)Topic: Catch-up Mechanics 53m31s

So Very Wrong About Games
#39: BattleCON and Catch-up Mechanics

So Very Wrong About Games

Play Episode Listen Later Sep 25, 2018 75:55


We would like to apologize for the poorer audio quality of this episode. The editor (Mark) would dearly like to attribute it somehow to Walker's illness-induced stupor, but try as he might he can't seem to blame the victim on this one. The microphone has let us all down, dear listeners, and all we can do is vow not to repeat the twin errors--the one being the reduced audio quality, the other in Mark not being able to scapegoat the victim.Games Played Last Week: -Street Masters: Redemption 1m30s (Brady Sadler & Adam Sadler, Blacklist Games, 2018) -Sentinels of the Multiverse 3m35s (Christopher Badell, Paul Bender, & Adam Rebottaro, Greater Than Games, 2011)-SEAL Team Flix 7m34s (Pete Ruth & Mark Thomas, WizKids, 2018)-Mystic Vale 10m57s (John D. Clair, AEG, 2016)-Vengeance 13m10s (Gordon Calleja, Mighty Boards, 2018)-Isle of Skye: From Chieftain to King 16m26s (Andreas Pelikan & Alexander Pfister, Lookout Games, 2015) News (and why it doesn't matter)-Mississippi Queen: too many reprints? 17m00s-The Key series Flows on 20m21s-Pretzel Games puts Men at Work 21m31s-Neuroshima Hex! gets fantastical in Monolith Arena 22m31s Feature Game: BattleCON 23m54s (Brad D. Talton, Level 99 Games, 2010)Topic: Catch-up Mechanics 53m31s

Your Table's on Fire!
Episode #31 – Vengeance

Your Table's on Fire!

Play Episode Listen Later Sep 28, 2016 36:19


They took you. They beat you. They made you suffer. And now… it’s time for revenge. Grab your weapon of choice and join us! During episode 31, we chat with Gordon Calleja, one of the founders of Mighty Boards and the designer of the revenge-themed miniature game, Vengeance. During our conversation, we talk about theRead more →

vengeance gordon calleja
Ding & Dent
Episode 14 - Pack O Games & Gordon Calleja

Ding & Dent

Play Episode Listen Later Mar 9, 2016 75:50


Gordon Calleja, designer of Posthuman, joins Raf & Charlie for a talk about board game design, video game design, and the challenges of building a game design industry in the country of Malta. They also talk about recent games and review the Pack o Games Set 2 Kickstarter!

I've Been Diced!
I've Been Diced! episode 71: Mutants, game studies, and 2015 in review

I've Been Diced!

Play Episode Listen Later Jan 24, 2016


Our first episode of 2016 is a whopper! We start with an interview with Gordon Calleja, designer of Posthuman, and associate professor and head of the Institute of Digital Games at the University Of Malta. Yes, not only does he design games, but he also teaches game design! Gordon and I talk about professional game studies, whether boardgames can be immersive, our deep fascination with