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In which we learn that 3rd party plug-ins can cripple your website, that great leaders in Civilization are immortal, we realize that some of the best expert content in many fields in 2018 isn’t in written format anymore and we discuss what we take away from Super Mario World. Games discussed this Episode: Civilization for MS Dos Civilization 2 for PC Super Mario World for Super Nintendo Super Mario Bros. for Nintendo Super Mario Bros. 2 for Nintendo Super Mario Maker for Nintendo Wii U or 3DS SMITE for PC Ghost Recon: Wildlands for PC Need to Know on PC Hollow Knight for contemporary consoles Mega Man X Legacy Collection 1 & 2 for contemporary consoles Into the Breach on PC and Switch Monster Hunter World for PS4 Dragon’s Crown Pro for PS4 No Man’s Sky for contemporary consoles Destiny 2 for contemporary consoles Items discussed in What we Learned this Month: Chase brings up Idle Weekend, and recommends folks listen to their Aug. 1/2018 podcast about using gaming to help with big life changes. https://www.idlethumbs.net/idleweekend/episodes/transition-points Jacksonville shooting at video game tournament: https://www.cnn.com/2018/08/26/us/jacksonville-madden-shooting/index.html Chris Ferguson Op Ed from Daily News about video games fueling violence: https://www.nydailynews.com/opinion/ny-oped-video-games-violence-myth-20180827-story.html Shoutouts: Extra-Credits Design Club Video on Super Mario 1-1: https://www.youtube.com/watch?v=ZH2wGpEZVgEThanks to Joe Gottli for doing our art! Thanks to Dmitry for doing our intro/outro music!
It’s been too long, friends. But we have a solid, meaty Idle Weekend for you, ripe with discussions of long-running franchises we have a long relationship with, our trials in not ruining games for ourselves, and the utterly bananas part time work experiences gained by working for weirdos. It’s Idle Weekend all right! Discussed: Donkey Kong Country Tropical Freeze, Total War Saga: Thrones of Britannia, Total War Rome II, Total War: Medieval, Into the Breach, The Evil Within 2, Kitchen Confidential, SuperStore
Annika and Luciano talk Kashka, Lord of the Rings, Idle Weekend, Color Club and not getting sued for copyright infringement.Kashka Bandcamp: https://kashka.bandcamp.com/track/wild-thingsIdle Weekend: https://www.idlethumbs.net/idleweekend/Color Club: https://www.youtube.com/channel/UC8GntCqpzZ3pGZh_mUnfqLg
This week, we welcome freelance writer Dia Lacina to the Idle Weekend world in order to discuss lesser entries in franchises or series that everyone shits on, but we love them. There’s a whole lot of Star Trek Talk in this one, a serious appreciation for Michael Mann’s Manhunter, and a slew of delicious trashcan eclairs. Discussed: Star Trek Voyager, Star Trek: Enterprise, The Bourne Legacy, Manhunter, Banjo-Tooie, BioShock 2, Dark Souls 2, Jupiter Ascending, Guardians of the Galaxy, Legend of Galactic Heroes, Bloodborne, Forever Knight, The City in the City by China Mieville, Dark Matter
with copy! Idle Weekend 1/21/18 It’s Back, Baby! This weekend, we talk about what it takes to make a game come back into the conversation, even if it’s just our little corner of the internet. It’s because we have a little Bloodborne on the brain, and a little Darkest Dungeon in the hands. And Strangers Things afoot. Note! Rob’s audio is a little funky in this episode, but he’ll have his proper mic back next week. Discussed: Bloodborne, Dark Souls, Darkest Dungeon, Stardew Valley, LA Noire, Night in the Woods, GTA V, BioShock: Infinite, Life is Strange: Before the Storm, Quantic Dream, Battlestar Galactica (with spoilers!), Counting Crows, Star Wars, Blade Runner: 2049, Stranger Things, The Shape of Water
Danielle and Rob are here, in Idle Weekend-land, a very good place, to discuss... The Good Place (spoilers abound), and many other games, shows, and movies that do twists well. Discussed: The Good Place, Mad Men, The Visit, Blade Runner, Momento, The Prestige, Westworld, BioShock, BioShock Infinite, Prey, Edith Finch, SOMA, Dishonored: Death of the Outsider, Mass Effect 3, Forza 7, Valor, Hidden Agenda
Idle Weekend is back! After a too-long lapse where PAX happened and we all worked too much, Rob and Danielle return to what they know best: talking about Star Trek, Farscape, and immersive sims. After a riveting discussion of criminally under-utilized licenses in games and the new Dishonored, they open a heavy mailbag and an especially exciting discussion of weekend projects. Discussed: Battlestar Galactica Deadlock, Battlestar Galactica, Star Trek (TOS), Star Trek: Voyager, Star Trek Voyager: Elite Force, Star Trek: Deep Space Nine, Farscape, Dishonored: Death of the Outsider, Guy Fieri, Wonder Woman, Vienna Blood: A Max Lieberman novel, The Sheriff of Babylon, Starfighter (comic)
In this fine installment of Idle Weekend, we get really excited about (GOTY) Prey, the finest damned immersive sim this side of the solar system. Rob has finished it, and we spoil the hell out of the ending. We also talk about fun sleepover games: the games of our younger years that we enjoyed on an all-night basis with buddies. It's a very happy episode of idle Weekend! Prey Spoilers! Discussed: D&D, Donkey Kong Country, Perfect Dark, Sonic 3, Prey, BioShock 2, Kingsman: The Secret Service, The Dark Knight Rises, Jane the Virgin, WWE, Lucha Libre, Dunkirk, Atomic Blonde, On the Move (autobiography by Oliver Sacks)
This weekend, we wade into the game engine kerfuffle with opinions, context, and that characteristic Idle Weekend spice. Then, we go hard into a discussion of weekend projects, with action movies, professional wrestling, and combat sports. Like you do on a gaming podcast! Apologies this episode went up late, and double apologies for a missing episode last week. More Idle Weekend is on the way! Discussed: game engines, Mass Effect Andromeda, Ultimate General: Civil War, John Wick 2, Kingsman: the secret service, GLOW, Game of Thrones, WWE, Lucha Underground, Japan Pro
This weekend, we are still obsessed with Prey, the Immersive Sim in Space that could. We also chat about other fine games: like Dishonored 2 and Deus Ex, and we close out with a discussion of TV shows we're not 100% sure we like—it sure is an Idle Weekend, folks! Discussed: Prey, Dishonored 2, Xcom 2, Fallout, Civilization, Zelda: Breath of the Wild, The Crew, Perfect Dark, Deus Ex, Alpha Centauri, Transmetropolitan, Children of Men, Space Hulk, Disney Afternoon Collection, Privateer, Riverdale, Fargo, Apocalypse Now
Danielle would like to apologize for the tardiness of this episode. But! There is a lot of good stuff here, as we discuss games that have made us fall in love with the format all over again. It’s an all-gaming Idle Weekend! You can find Norco: Faraway Lights (one of our Weekend Projects) here: yutsi.itch.io/norcodemo Discussed: Zelda: Breath of the Wild, Nier: Automata, Afghanistan 11, Dead Space, Persona 4, Norco: Faraway Lights
It's a very special Idle Weekend, because, not only is Danielle at PAX, but Rob is finishing his first week as an editor at Waypoint! We talk PAX, open-world solutions and games that deal with death in this special, blitz-edition of the show. Note: please don't yell at Danielle for her somewhat crappier-than-usual audio, her travel mic isn't as amazing as her home mic. Discussed: PAX, Final Fantasy X, Final Fantasy VIII, Life is Strange, The Witcher 3, Zelda: Breath of the Wild, The Americans, The Expanse, Olen Steinhauer's mysteries
Danielle apologizes for making this episode more of an Idle Monday than an Idle Weekend. Even though we're late, we have an exciting episode for you, as we examine the constant reinterpretation of popular characters in our own modern mythologies. There is Star Wars talk! Star Trek talk! And we manage to not even talk about The Witcher, somehow. Warning: there are spoilers for Star Trek Beyond, if you are afraid of hearing about the (totally stupid) reveal at the end of the movie.
Hey listeners! This was the first Idle Weekend episode we recorded after the 2016 presidential election, and we talk about politics, a lot. But, instead of cutting bits and pieces, we elected (ha!) to keep it all in, to give you an open, honest conversation between friends. Also, we played some games and watched some movies and TV! So join us, friends. We promise to always try to give you thoughtful, honest, from-the-heart conversation, no matter what happens to the world around us.
Danielle brings aboard friend of the show Amanda Cosmos for a very special Idle Weekend from a tiny cabin in Ticonderoga, New York! Since we recorded in less-than-ideal conditions, sound quality is somewhat reduced, but that didn't stop us from discussing Mystic Messenger, Shin Megami Tensei and all sorts of wonderful anime!
We're going to some scary places this weekend on the show. The dark hearts of our friends, playing Subterfuge. The streets of Mafia III's New Bordeaux. The Idle Weekend inbox, after dissing magical realism last week. But don't worry, friends! We brought our finest weapon: our imaginations. It's a very magical (but still totally real) episode of Idle Weekend!
It's September, the official wacky fall release season, but that doesn't mean that the weekenders are enjoying the harvest's AAA bounty. No, space-y indies, Destiny and a very special, monstrous art exhibit are on our minds as we embark upon pumpkin spice time. We also managed to talk a little bit about both The Witcher 3 and Farscape. It's a true Idle Weekend!
Rob returns from a major cross-country move with stories of his Zombi adventures, surviving the apocalypse on the mean, dead-infested streets of London from his new home on the west coast. Danielle recounts her own move last year, and the comfort that her little virtual buddies brought her in Animal Crossing. And both Weekenders are hooked on new TV series. It's back to the home routine for Idle Weekend!
The Weekenders break with their usual format to discuss the sort of thing most gaming podcasts do: what they've been playing. Rob charts the waters of Uncharted 3 in preparation for A Thief's End, Danielle dives into Overwatch fandom, and everyone is enamored with The Witcher 3 all over again. And spy TV shows. It must be Idle Weekend!
We here on Idle Weekend are pretty fond of story-based games, so you can imagine we have fond feelings for the genre terribly known as "walking simulators." The weekenders chat about Adr1ft, a space-walking simulator, and Everybody's Gone to the Rapture, a ghost walking simulator, in order to suss out the future of the genre.
Idle Weekend invites you to a judgment-free zone where the hosts reveal their gaming soft spots. You know, those juicy indulgences that will always call to you, whether it's the fashionable (or acclaimed) thing of the moment or not. For your intrepid hosts, those siren songs may include cyberpunk, weird horror, learning new places, and, naturally, The Witcher 3.
In a slightly tardy Idle Weekend (sorry!), our hosts ponder what makes apocalyptic video games so damned entertaining. Is it their artful graffiti? The heroism at the end of the world? The gank-or-be-ganked mentality that comes with every helicopter landing? Then weekenders also find inspiration in the unlikeliest moment: after four hours of staring at one puzzle in The Witness. Plus, more on game reviews, Steam, and a whole lot of Rocky.
Idle Weekend is visited by the ghost of video games past, present, and future, as Danielle and Rob excavate their holiday memories for your amusement, and look toward the year ahead. Hear about Danielle's bloody-faced determination in Diddy Kong Racing, and appreciate how Dark Forces taught Rob the true meaning of Christmas. It's a gaming miracle!
Join hosts Rob Zacny and Danielle Riendeau as they kick off Idle Weekend—and yes, they really mean it this time! The Idle Weekenders take on the new-and-improved The Game Awards, wherein actual good games were honored, and talk up 2015's obsession with bigger, broader and more... badass? open worlds. You can learn more about the show at idleweekend.net, and send us questions for our weekend correspondence at questions@idleweekend.net. To keep up with the latest from us, follow us on Twitter at @idleweekend.