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No programa, Fred Figueiroa, Cassio Zirpoli e Lel Fontenele destrincham o momento do Vozão com análises táticas, desempenho rodada a rodada, números, estatísticas, projeções, histórico da competição e o cenário do clube na luta pelo acesso. Como o Ceará chega neste ponto da Série B? Quais os sinais positivos da campanha? Onde o time ainda […]
God has promises that you surely want to claim. Through them, you will experience what is truly valuable. Join me for today's Daily Word & Prayer and pray along with me.Scripture Used in Today's MessageHebrews 4:1-2To find Tom on Instagram, Facebook, TiKTok, and elsewhere, go to linktr.ee/tomthepreache
But what use is an invisible planet? It's not like material planets could aid us in realizing the lore is a Piccolo Situation, sealing off dimensions, returning a secret planet every 1000 years, referencing other ages of heroes, determining who/what has been "born," refusing to accept reality, realizing our hero is out over his skis, depending on Chaz to fight, rejecting an order from god, accessing Luts' memory piece-meal, meeting another talking sword, referencing past protagonists, and creating a future free of terror. To tell you the truth, I don't know what's going on. 00:00:00 XCOM 2 00:02:27 Intro 00:04:20 The Age of Fables 00:33:59 Esper Mansion 00:37:18 Elsydeon 00:43:55 Dezolis Spaceport 00:44:58 Real Net 00:51:02 Outro Patreon: patreon.com/retroam Bluesky: @retrogradeamnesia.bsky.social YouTube: www.youtube.com/@RetrogradeAmnesia E-Mail: podcast@retrogradeamnesia.com Website: www.retrogradeamnesia.com
Ein neuer Montag, ein neuer Blick auf die neusten Spiele der Woche, die sich einen Platz auf euren Wunschlisten oder sogar den edlen Festplatten verdient haben. Mit dabei dieses Mal als besonderes Highlight: Ein Spiel, das Resident Evil und XCOM miteinander vermählt und ja, es sieht nach einer extrem glücklichen Hochzeit aus. Seid gespannt, freut euch drauf und macht schon mal bisschen Platz auf Laufwerk C: frei! **Spiele der Woche (11.-17.05.):** - Outbound (11.05., PC, Xbox, Switch, PC) - Uncle Lee's Cookbook: Five Recipes for Desaster (12.05., PC) - Vultures - Scavengers of Death (13.05., PC) - Steel Artery (15.05., PC) **Seltsamster Titel der Woche:** - A Tale of Silent Depths (14.05., PC) **Links:** - [OK COOL unterstützen & alle Premiumpodcasts freischalten](https://steadyhq.com/de/okc/about) - [den Newsletter abonnieren & nix mehr verpassen](https://steadyhq.com/de/okc/newsletter/sign_up) - [dem Discord von OK COOL beitreten & über alle Folgen diskutieren](https://discord.gg/UPcj9qF5KF)
Welcome to Dev Game Club, where this week we continue our series on Dungeon Keeper. We talk about the weird mix of genres this game presents, and the unique problems that presents to level design and for the player. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: To level 8 (B) and 10 (T) Issues covered: the genre mix, complexity, narrative genre and setting, Murphy's Law (vs Moore's Law), pulling from their own conventions, balancing difficulty, not knowing if it's scripted, requirements for creatures, needing to read the manual, not knowing what the rules are, explaining things to the player and getting over the hump, what some of the rooms do, knowing when to go, using level design for flow, having a clever level with four wizards, grim places the game visits, dungeon crawling, the impact of audio design on RTSes, a little discursion into dynamic music, musical choices, hearing what your units are getting done, understanding game state from audio, favorite codes from back in the day, implementing cheat code systems, giving players options. Games, people, and influences mentioned or discussed: Overlord, Civilization (series), Evil Genius, Chris Corry, StarCraft, WarCraft, Populous, Republic Commando, Dungeons & Dragons, Blizzard, Homeworld, John Carpenter, Russell Shaw, X-COM, mysterydip, Konami, Gradius, Contra, Starfighter (series), Belmont, Penny Arcade, Daron Stinnett, Jedi Knight, Outlaws, id Software, Troy Mashburn, Adventure, Kaeon, Hitman, Bruce Lee, Majora's Mask, Nintendo, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: Play more! Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com
Pragmata, Assassin's Creed Black Flag Resynced, Arc Raiders, Crimson Desert, Clair Obscur: Expedition 33, Final Fantasy VII Rebirth, Steam Controller, PowerWash Simulator 2, XCOM, Games Done Quick, L.A. Noire et plusieurs autres sujets. Informations complémentaires : Arcade Québec sur CKRL (89.1) : https://www.ckrl.qc.ca/fr/emissions/magazine/arcade-quebec Arcade Québec sur Youtube : https://www.youtube.com/channel/UCLn1d-5sW745B6TzAgGtEiQ Arcade Québec sur Twitch : twitch.tv/arcadeqc Avec : Stéphane Goulet (@pinponey) Guillaume Duplain (@gyom999) Jeff Dion (@JF_dion) Suivez-nous : arcadequebec.com facebook.com/arcadequebec x : @arcadeqc twitch.tv/arcadeqc patreon : Arcade Québec Merci !!!!!! #arcadeqc #arcadequebec
Que pasa locos! Joakin dead finalmente terminó Crimson desert! Le habrá terminado por convencer? Por el título del podcast, diría que no.…Marco nos habla un poquito del Replaced y rellenamos el resto de podcast con morralla de la buena. ¡Esperemos que os guste!Aquí tenéis el enlace para crearos la cuenta de ICG Vault, la web app donde puedes votar las pelis, juegos y series y donde cuanto mas participes, mayor será tu peso en el computo global! https://icgvault.esNuestros 10 juegos recomendados1. Red dead redemption 22. Hades3. The last of us 24. Elden ring5. Mass effect 26. Xcom 27. World of warcraft8. Hollow knight9. Zelda breath of the wild10. Persona 5 royale¡Encuentra tu versión 2.0 con los consejos de Joakin Dead!https://www.amazon.es/dp/B0BHTZPJMH/ref=cm_sw_r_wa_api_EX5KV44ACRD6C0165XDMAquí tienes tu código de descuento de Wetaca: JOAQUINL4097Recordad, si queréis saber mas de nosotros, a continuación toda la información:InsertCoin Games:Grupo de Discord: https://discord.gg/aJrZFRCYoutube: https://www.youtube.com/channel/UC_TLx2vHlr7AJ4kPgckx68wTwitch: https://www.twitch.tv/insertcoingamesTwitter: @ICGames_ESInstagram: insertcoingames_Se os quiere!
שורפים משחקים, הפודקאסט לגיימר העצלן, על כל המשחקים כולם. השבוע, למה המשחק הגדול של השנה מגרד פחות משצפינו? שי צולל לנוסטלגיה עם חידוש Final Fantasy Tactics, Xenonauts 2 שהוא בעצם XCOM מ-94 בלבוש חדש, ו-Lost Eidolons שמוכיח שרוגלייט טקטי יכול לעבוד מאוד טוב.שורפים משחקים – תוכנית מספר 426 – הוקלטה בתאריך 13/04/2026משתתפים: שי זלדיס, יהודה חלפון ואביב מנוח.0:00:00 – פתיח וקשקושים0:02:57 – Race to World First (WoW Midnight)0:18:15 – Crimson Desert0:39:40 – Xenonauts 20:43:11 – Final Fantasy Tactics: The Ivalice Chronicles0:49:06 – Lost Eidolons: Veil of the Witch0:55:44 – Sword of the Samurai1:00:28 – ציפיות לעתידהערות הפרק באתרתמיכה בתוכניתהפודקאסט באפליקציותכל הפרקים--Crimson Desert, Final Fantasy Tactics, Lost Eidolons: Veil of the Witch, Sword of the Samurai, World of WarCraft, Xenonauts 2
#divoc91 #homestudioddjm #techhous@soundzmuzicradio #HOUSENATIONBELGIUM #thenightstreamerdivoc/ djomatic / nightstreamer on HouseNationBelgium .12.4.2023 I AM YOUR COUNTRY 006. https://hearthis.at/divoc99-housenationbegium/live/
Lords: Chris Fabian https://fgiesen.wordpress.com/ Topics: Oops, my 3D printer became a hobby GTA's AI is not trying to screw with you with its sudden lane changes and T-boning you at intersections, it's just oblivious. (Probably.) Esper says: "I can confirm the traffic AI in Cyberpunk 2077 is still hilarious. I set my car to 'auto drive' and after maybe 30 seconds it took a hard right into the ocean. Maybe that's lore accurate, who knows." Alberic Whale and the Enigma Layer https://thespinoff.co.nz/the-best-of/31-12-2018/summer-reissue-the-mystery-of-zach-new-zealands-all-too-miraculous-medical-ai https://thespinoff.co.nz/society/13-01-2020/rip-zach-probe-finds-serious-wrongdoing-over-miracle-medical-ai Between What I See and What I Say…, by Octavio Paz https://www.wisdomportal.com/PoetryAnthology/OctavioPaz-Anthology.html Microtopics: A coffee shop that exists here because of the port of Oakland. Popping unroasted coffee beans into your mouth like peanuts. The worst tasting and most caffeinated cup of coffee you've ever had. Your local library. Things that should not be businesses. Three possible purposes of universities. Finding a new hobby (derogatory) 3D printing a selection of action figures for your wedding. That one person you know who's really into 3D printers. Why having a broken 3D printer counts as a hobby where having a broken refrigerator is just a situation. Yanking out some gunk with pliers in hopes that that'll fix it. Your 3D printer breaking halfway through your wedding figurine project so you have to make the other other half out of milled aluminum. IBM Selectric Typewriters shipping with a repair guy who lives in your spare bedroom in case it breaks. Amazon sending an Amazon warrior to repair your 3D printer but since you only paid for the cheap extended warranty she's allowed to attack anybody including you. Whether Balatro is trying to deliberately find weaknesses in your build. Higher fidelity graphics coming with expectations of higher fidelity traffic modeling. Car AI in open world games being as dumb as the developers can get away with, except for in Cyberpunk 2077, where they're dumber than the developers can get away with. Whacking at it until it's good enough to ship. Traffic tuning in GTA Vice City. Playing games with really smart, effective AI, like Chessmaster 2000 and X-Com, and realizing that actually having really smart AI is no fun. Skating around with rollerblades on your elbows and knees. Everything's a tuna can. Three car accidents in six weeks. Conscientiously objecting to military service so they insist you get a driver's license instead. Driving through a haunted house to train the braking reflex in response to being startled. Whatever happened to ol' Alby Whale? The AI assistant named Zack turning out to just be a dude named Zack. Adorable tiny food delivery robots who turn out to just be remote controlled by a guy hiding around the corner. Waymo cars blocking major thoroughfares for hours at a time. Multitasking between all the most stressful, confusing driving situations. Self-driving cars (allegedly) turning self-driving off half a second before impact so the impact is blamed on the human operator. Several hundred tons of liquid nitrogen cooled supercomputer. Blaming your spelling errors on The Enigma Layer. Having seen more proof of your AI assistant than you have of god. It's scammers and hucksters all the way down. Whether DLSS is taking away game developer jobs. What happens when you go from a three word Markov model to a five word markov model. A giant prank with no particular end-game in sight. Acts of speech. Poetry as synesthesia. Trying to explain in words why that cat is acting weird when the cat doesn't think in words at all. My Psychosis, my Bicycle and I, by Fritz B. Simon. Trying to figure out how football works when you can't see the players, only the referee. Feeling some type of way. Trying to take musical ideas and apply them outside of the realm of music. Creating words that dance around concepts. Getting stuck forever in your cringe phase. Opportunities to write the same program over and over again. A melancholy linked list implementation. Passive-aggressive C code. Java Enterprise Abstract Singleton Proxy Factory Bean. Remember printed manuals? The international obfuscated C code contest. What made the 3D accelerated demo scene interesting again. How much code you can fit in 64k if you don't link to anything. Secret Topics.
Star Wars trifft XCOM. Das war vor knapp einem Jahr noch die erste Kurzbeschreibung für das kommende Spiel Zero Company. Inzwischen wissen wir: Das Game will mehr sein. Alles Neue und unsere Einschätzungen in dieser Folge. Dazu fassen wir weitere News zusammen und beantworten Hörerfragen: • Welchen SW-Roman würdet ihr gerne verfilmt sehen? • Wie seid Ihr zu Star Wars gekommen oder was ist eure erste Erinnerung damit? Am Mikro dieser offiziell 137ten Ausgabe von Bucketheads sind Kevin und Dascha. ________________________________________ +++ WICHTIGER HINWEIS +++ Bucketheads tritt LIVE auf Wann: Donnerstag, 15. Oktober, 19:30 Uhr Wo: Zoon Podcast Week, Düsseldorf, Zentralbibliothek HIER GIBT'S TICKETS https://www.zoon-podcast-week.de/podcast/bucketheads---ein-star-wars-podcast ________________________________________ Die Fragen in dieser Folge kommen von Unterstützenden auf Patreon und Steady. Möchtest Du vielleicht auch unterstützen? https://www.patreon.com/bucketheads https://www.steadyhq.com/bucketheads ________________________________________ Infos und alle Folgen: https://www.bucketheads.de/ Instagram: https://www.instagram.com/bucketheads.podcast/ Bluesky: @bucketheadspodcast.bsky.social
In dieser Folge sprechen Christina und Florian über The Abbess Garden, The Last One And Then Another, Norse: Oath of Blood und Slay the Spire 2.
Que pasa locos!!Volvemos con los podcasts en directo chavales! Hemos estado jugando al RE Requiem y tenemos mucho de que hablar. Como siempre, leeremos comentarios, tocaremos algunas noticias y mucho mas.¡Esperemos que os guste!Aquí tenéis el enlace para crearos la cuenta de ICG Vault, la web app donde puedes votar las pelis, juegos y series y donde cuanto mas participes, mayor será tu peso en el computo global! https://icgvault.esNuestros 10 juegos recomendados1. Red dead redemption 22. Hades3. The last of us 24. Elden ring5. Mass effect 26. Xcom 27. World of warcraft8. Hollow knight9. Zelda breath of the wild10. Persona 5 royale¡Encuentra tu versión 2.0 con los consejos de Joakin Dead!https://www.amazon.es/dp/B0BHTZPJMH/ref=cm_sw_r_wa_api_EX5KV44ACRD6C0165XDMAquí tienes tu código de descuento de Wetaca: JOAQUINL4097Recordad, si queréis saber mas de nosotros, a continuación toda la información:InsertCoin Games:Grupo de Discord: https://discord.gg/aJrZFRCYoutube: https://www.youtube.com/channel/UC_TLx2vHlr7AJ4kPgckx68wTwitch: https://www.twitch.tv/insertcoingamesTwitter: @ICGames_ESInstagram: insertcoingames_Se os quiere!
Bum! Så er det forår. Lige på dagen. Kom ikke og sig at de klimaforandringer findes i virkeligheden. Sneen er væk og solen står irriterende ind i skærmen, så det er tid til mørklægningsgardiner. Vi glæder os over årstidernes gang og har nået en masse spil. Christian har prøvet et sjælløst rip-off af X-COM, Casper... Læs mere
Podcast ONE: 27 de febrero de 2026 ¿La IA derrumbó a IBM en un día? @vincent_quezada y @zoomdigitaltv analizan Perplexity Computer, Kilo Claw Starlink y el caos tecnológico de febrero 2026 #one_digital #onedigital #PodcastONE #IA Escucha aquí el Podcast ONE: 27 de febrero de 2026 Facebook Live OneDigital: Perplexity Computer, IA ética y tecnología en el cierre de febrero 2026 En este episodio del viernes 27 de febrero de 2026, Vincent Quezada y Pablo Berruecos analizan desde São Paulo y Ciudad de México los temas que marcaron el cierre del mes: el lanzamiento de Perplexity Computer, el agente IA más ambicioso del momento; Kilo Claw como alternativa gratuita a OpenClaw; la caída bursátil de IBM por la disrupción de Claude; la fusión Paramount-Warner Bros Discovery; el uso de Starlink por el narcotráfico en México; debates éticos de la IA y videojuegos destacados del Steam Fest 2026. Perplexity Computer: ¿el agente de IA más ambicioso de 2026? Presentado el 25 de febrero de 2026, Perplexity Computer no es un chatbot mejorado: es un sistema de orquestación que recibe un objetivo en lenguaje natural, lo descompone en subtareas y las distribuye entre agentes especializados que operan en paralelo de forma asincrónica. Su motor central de razonamiento es Claude Opus 4.6, mientras que cada subagente recibe el modelo más adecuado para su función: Gemini para investigación web, Grok para velocidad, ChatGPT 5.2 para textos largos, NanoBanana para imágenes y VEO 3.1 para video. Ejecución aislada: Cada tarea corre en un entorno de cómputo en la nube con acceso a navegador real, sistema de archivos y servicios externos conectados. Memoria persistente: El sistema recuerda el contexto de proyectos previos y puede reanudar tareas complejas sin reintroducir información. Autonomía extendida: Diseñado para ejecutar flujos de trabajo durante horas, días o incluso meses sin supervisión constante. Selección dinámica de modelos: A diferencia de Claude Code de Anthropic, no depende de un solo proveedor; actualiza qué modelo usa según las capacidades más recientes. Precio: Disponible exclusivamente en el plan Perplexity Max, reportado en aproximadamente $200 USD al mes. “Es un cambio muy radical y también asustador porque, aunque digamos lo que sea, sí va a desviar recursos que tal vez están utilizando para ciertos proyectos hacia otras áreas” — Vincent Quezada ¿Cómo llevar OpenClaw a la nube sin pagar un dólar? OpenClaw es el agente de IA de código abierto más potente del ecosistema: controla terminales, navegadores, archivos, calendarios y más de 50 plataformas de mensajería. Su principal obstáculo era técnico: configurarlo en un servidor propio implicaba entre 30 y 60 minutos de instalación, caídas silenciosas nocturnas y actualizaciones manuales que rompían configuraciones. KiloClaw resuelve esto: es la versión totalmente gestionada de OpenClaw, desplegada en segundos sobre la infraestructura de Kilo Gateway, que sirve a más de 1.5 millones de desarrolladores y da acceso a 500 modelos de IA. Cada instancia incluye 2 núcleos compartidos, 3 GB de RAM y 10 GB de almacenamiento persistente. La API key se genera automáticamente; el usuario no necesita aportarla. Reinicio automático incluido, sin gestión de servidores ni conocimientos técnicos avanzados. Modelos gratuitos disponibles si se elige correctamente la configuración de acceso. “En cinco minutos en mi agenda, sin pagar un solo dólar, ya lo comprobé” — Vincent Quezada IBM pierde 13% en bolsa: ¿la IA destruye el negocio tradicional de consultoría? La presentación de Claude Code de Anthropic, orientado a modernizar sistemas legados como COBOL, impactó directamente el modelo de negocio de IBM. En un solo día, las acciones de la empresa cayeron un 13% —una de las mayores caídas en 25 años— eliminando entre 30,000 y 40,000 millones de dólares de su valor de mercado. La razón es estructural: IBM llevaba décadas cobrando consultoría especializada para migrar sistemas financieros escritos en COBOL, un lenguaje de 70 años de antigüedad que sigue operando en los mainframes de los bancos más grandes del mundo. “Antes decían: ‘te voy a pagar cinco veces más que a un programador normal porque vas a hacer prehistoria sana’. Ahora llega un agente y en velocidad impresionante hace esa conversión” — Vincent Quezada ¿Quién controla el entretenimiento global? La fusión Paramount-Warner Bros Discovery Sky Dance Corporation confirmó la adquisición de Warner Bros Discovery, consolidando un portafolio de contenido sin precedentes en Hollywood: TNT, CBS, CNN, MTV, HBO, HBO Max, Showtime, Nickelodeon, DC Studios, Paramount Plus, Cartoon Network y Comedy Central. Las franquicias incluyen Harry Potter, Game of Thrones, Star Trek, Mortal Kombat, Lord of the Rings, Transformers, Gremlins, Beetlejuice, Minecraft y las Tortugas Ninja, entre otros. El valor para los accionistas se estableció en $31 USD por acción en efectivo. Pros: Valor accionarial inmediato, sinergias de contenido para competir con Netflix, mayor potencia global en streaming. Contras: Riesgo de prácticas monopólicas, deudas complejas, choque cultural entre empresas y posible pérdida de talento creativo. “Vas a tener el poder de controlar CNN, 60 Minutos y mucho contenido que puede ser utilizado para influir en la narrativa global” — Pablo Berruecos Starlink, narcotráfico y ética tecnológica: el caso Jalisco La captura del líder del Cártel Jalisco Nueva Generación en Jalisco reveló un centro de comando equipado con antenas Starlink montadas sobre camionetas blindadas de fabricación artesanal. El operativo también expuso cómo las máquinas tragamonedas operadas por el cártel funcionan no solo como fuente de ingresos, sino como posibles puntos de distribución y cobro de piso. Paralelo al operativo, imágenes generadas con inteligencia artificial amplificaron la desinformación sobre el colapso del país, engañando incluso a medios internacionales. “Lo que hacen las fake news es que el mundo vea una información completamente errónea de lo que está sucediendo, y muchos medios internacionales las tomaron como reales” — Pablo Berruecos Anthropic vs. el Pentágono: cuando la ética choca con la seguridad nacional Anthropic rechazó las demandas del Pentágono para utilizar Claude sin restricciones en aplicaciones militares, incluyendo vigilancia masiva y armas autónomas, argumentando que dichos usos violarían valores democráticos y comprometería las libertades civiles. Esta posición contrasta con la respuesta de Grok, ChatGPT y Gemini, que sí aceptaron colaborar con el gobierno de Estados Unidos. La decisión de Anthropic implica un costo estimado de 200 millones de dólares en contratos perdidos, pero establece un precedente sobre los límites éticos de los desarrolladores frente al poder estatal. ¿Qué videojuegos destacaron en el cierre de febrero 2026? El Steam Next Fest de febrero 2026 presentó más de 50 demos simultáneas para todos los gustos y plataformas, una cantidad que Vincent Quezada calificó como “bestial”. Sin embargo, la semana también trajo lanzamientos completos y eventos presenciales que merecen atención por separado: no todo fue demo, y la distinción importa para saber qué ya puedes jugar hoy. Resident Evil: Requiem — el regreso del survival horror que definió un género El lanzamiento más comentado de la semana fue Resident Evil: Requiem, celebrado con un evento presencial en la colonia Roma de la Ciudad de México. El título llega a PlayStation 5 y Nintendo Switch con dos portadas distintas según consola, y está potenciado por tecnología NVIDIA Path Tracing y DLSS 4 con Multi-Frame Generation, lo que eleva la fidelidad visual a un nivel cinematográfico. Pablo Berruecos lo probó en el evento y advirtió: es extremadamente violento y atmosférico desde los primeros minutos. Plataformas: PS5, Nintendo Switch, Xbox, PC Duración estimada: Entre 11 horas en dificultad estándar y 42 horas para quienes exploran todos los secretos. Tecnología gráfica: Path Tracing + DLSS 4 Multi-Frame Generation (NVIDIA GeForce RTX). Nota editorial: La reseña técnica completa del gráficos está disponible en RevistaGadgets.com. “Así volteó el personaje y le cortan la cabeza a uno de los monos que salen… es extremadamente violento y real. La imagen, el ambiente que se vive, es otra cosa” — Pablo Berruecos Demos del Steam Next Fest: tres títulos que vale la pena instalar Entre las más de 50 demos disponibles durante el festival, tres destacaron por propuesta de género, modelo de negocio o plataforma objetivo. No son juegos completos aún, pero sus demos justifican el tiempo de descarga. Revisión de los juegos Laysaa: Summit Kingdom — PC / Nintendo Switch / PS4 / PS5. Juego de gestión de ciudad ambientado en el Himalaya tibetano, con mecánicas únicas de conexión de villas en montaña y eventos climáticos como avalanchas. Una propuesta visual y culturalmente diferente dentro del género de construcción. Showgunners — Xbox / PC. Shooter táctico por turnos con estética de programa de televisión de acción. Combina estrategia de posicionamiento con combate dinámico; ideal para quienes disfrutan géneros como XCOM pero con un ritmo más ágil y narrativa irreverente. Vortex 9 — Meta Quest / iOS / Android. Shooter crossplay gratuito entre visores de realidad mixta y dispositivos móviles, con monetización basada en skins cosméticos. Apuesta por la accesibilidad multiplataforma como su principal argumento de adopción masiva. ¿Por qué Resident Evil sigue siendo la referencia del survival horror? Más allá del lanzamiento puntual, Vincent Quezada recordó que Resident Evil no es solo una saga: es el género. El survival horror como categoría comercial y creativa nació en gran medida gracias a su estructura de exploración, recursos limitados y tensión psicológica acumulada. La franquicia ha evolucionado hacia series, películas, remakes y relanzamientos, pero su influencia sobre títulos posteriores —incluidos varios analizados en One Digital— sigue siendo la referencia obligada para entender cómo se diseña el miedo interactivo. “Muchos juegos se basaron en esa expectativa para poder evolucionar y presentar algo nuevo. ¿Realme Mercado móvil y streaming en México: cifras que definen 2025 El reporte de Competitive Intelligence Unit revela que el mercado móvil mexicano cerró 2025 con 161.6 millones de líneas activas, ingresos totales de 378,809 millones de pesos y una tasa de adopción del 124.3%. El consumo promedio de datos fue de 6.4 GB mensuales, muy por debajo de Chile con 24 GB/mes, lo que indica un alto potencial de crecimiento. En streaming, el 14% de los usuarios canceló al menos una suscripción en los seis meses previos al cierre de 2025, reflejo no de contracción sino de madurez del mercado ante la multiplicación de plataformas. Opera Neon y la nueva era de los navegadores con agentes de IA Opera Neon es el navegador de productividad de Opera con IA integrada, con un costo de aproximadamente $20 USD al mes. Su diferencial frente a Opera One o Opera GX es la integración directa de múltiples LLMs —GPT, Claude, DeepSeek— dentro del propio navegador, orientado a usuarios que necesitan herramientas agénticas sin salir del entorno de navegación. También se celebraron los 30 años de Opera con el proyecto interactivo “Opera Rewind”, que incluye un concurso con viaje a Suiza como premio. Conclusión: hacia una IA más poderosa, más ética y más disruptiva Este episodio retrata un febrero 2026 donde la inteligencia artificial dejó de ser promesa para convertirse en disrupción concreta: derrumba bolsas (IBM −13%), activa batallas éticas (Anthropic vs. Pentágono), redefine el trabajo creativo y amplifica tanto la desinformación como las posibilidades de automatización. El reto no es tecnológico, sino humano: decidir colectivamente qué límites poner y qué usos permitir. Escucha el episodio completo en One Digital y únete a la conversación con #PodcastONE y #onedigital. El cargo Podcast ONE: 27 de febrero de 2026 apareció primero en OneDigital.
Download for Mobile | Podcast Preview | Full Timestamps Older Twitch VODs are now being uploaded to the new channel: https://www.youtube.com/@CastleSuperBeastArchive The Rug Being Pulled Under Your Feet? That's an Xbox. Attack The 5 Senses To Defeat Baby Fuss Niervangelion: Let Yoko Taro COOK Evo Announces 9 Tourneys Per Year (Geoguessr Edition!) Resident Evil's ONE FEAR: Middle Aged Women Watch live: twitch.tv/castlesuperbeast Go to http://heroforge.com and use code CASTLE to get 5% off on all orders of physical miniatures. - Go to http://shopify.com/superbeast to sign up for your $1-per-month trial. - Exclusive $35-off Carver Mat at https://on.auraframes.com/SUPERBEAST. Promo Code SUPERBEAST CEO Phil Spencer steps down, Xbox President Sarah Bond steps down, AI Executive Asha Sharma promoted to head of Xbox. Midsummer Studios shuts down before releasing Burbank. Former devs of Civ, Xcom and Midnight Sons PlayStation Really Just Asked What Remakes We Want Days After Shutting Down Bluepoint Sony sent me a cease and desist letter regarding my second Bloodborne remake project that I posted about in November 2024. Niervangelion - Yoko Taro written new Evangelion series. Music by Keiichi Okabe. New Evangelion teaser PV just dropped : r/TwoBestFriendsPlay Evo announces expansions into 5 new countries, Fighting Game World Championship and local support after Saudi acquisition (Vegas,Japan, Europe, Singapore, Morocco, Brazil, China, Middle East, Mexico) Toby Fox has something to do with Toy Story 5 Steam Users Aren't Happy That Steam Next Fest Feels Overrun With AI Art A Fighter's Nova: Mindara - Official Kickstarter Announcement Trailer from BadRez games S. S. Rajamouli's VARANASI to the WORLD - Mahesh Babu | Official 1.43 Trailer | Filmed For IMAX® Overwatch Rush
Phil Spencer leaving Microsoft Game giveaway Bluepoint Deserves a Corpse Run, Xcom Dev Shuts down Studio, Ubisoft Opens up Best Gaming Podcast 575substack https://substack.com/@acgreviewhttps://amzn.to/43LY1Gv Amazon Affiliate LinkJoin this channel to get access to perks: https://www.youtube.com/channel/UC5zKbGokI0oI6SeZrHTfJjA/join Each Friday ACG and some pals Silver, Rej, Abssi, and Jonny from https://www.twitch.tv/jonnyplayslive get together to discuss games, life, books, movies and everything else. New home of the ACG Best Gaming Podcast Follow me on Twitter for reviews and info @jeremypenter-JOIN the ACG Reddit https://www.reddit.com/r/ACGVids/ https://www.patreon.com/AngryCentaurGaming
Met bij hoge uitzondering een alcoholische versnaperingen op tafel zetelen we ons voor een volle show. Maarten wist tussen Xcom 2 en schaken door heel wat tijden van Keez te verbreken in GameClub game Neon White, maar kwam uiteindelijk van een koude kermis thuis. Keez legde uiteindelijk twee games die hem bekoorden om tegenovergestelde redenen te ruste maar vond uiteindelijk soelaas in het warme -en door perfectie verblindende- bad van Dark Souls, dat tevens een van de twee nieuwe VGS Canon games is. Daarbovenop hield Sony een State of Play waar veel over te zeggen was. Het was gezellig, het is De Videogame Show! 00:01:24 - petje.af/devideogameshow00:02:05 - Resident Evil VIII / Resident Evil series 00:06:10 - Neon White00:09:58 - Xcom 200:14:00 - Dragon Quest 7 Reimagined / Dragon Quest Series00:15:30 - Pokemon Pokopia00:29:30 - Xenoblade Chronicles00:31:20 - Claire Obscur Expedition 3300:35:30 - Nioh 300:42:20 - Sony State of Play 00:42:20 - YouTube.com/@postvankeez01:06:45 - De Canon: Portal01:09:15 - Nights Into Dreams01:10:10 - De Canon: Dark Souls Hosted on Acast. See acast.com/privacy for more information.
In this episode, Nioh 3 gets its first big post-launch patch on Steam and PlayStation 5, and XCOM 2 is the Gaming Flashback. News items: Every big announcement from PlayStation's February State of Play Bloomberg claims ‘rampant AI demand for memory’ is forcing Sony to consider pushing back the launch of its next-gen PlayStation as far back as 2029 More evidence of that Assassin’s Creed 4: Black Flag remake surfaces Let us know what you think.The post Episode 774: Rampant AI first appeared on .
In this episode, Nioh 3 gets its first big post-launch patch on Steam and PlayStation 5, and XCOM 2 is the Gaming Flashback. News items: Every big announcement from PlayStation's February State of Play Bloomberg claims 'rampant AI demand for memory' is forcing Sony to consider pushing back the launch of its next-gen PlayStation as far back as 2029 More evidence of that Assassin's Creed 4: Black Flag remake surfaces Let us know what you think.
Half-Life 3, Xcom 3 och Bad Company 3 – tre drömuppföljare som aldrig verkar bli av. Vi fortsätter längta medan vi funderar på varför, och vilka andra fortsättningar vi väldigt gärna ser bli av. Dessutom: Playstation-nytt, äckliga katter och mysig mystrailer.
Het zijn nieuwsrijke weken in gameland, dus we duiken deze aflevering in alles wat Nintendo, Xbox en Sony hebben laten zien - al waren we voor de State of Play van de laatste helaas net iets te vroeg. Naast nieuws vergaren werd er natuurlijk ook weer van alles gespeeld. Keez rondde Death Stranding 2 nèt niet af, maar wist daarentegen wel een hoop te leren over Nioh 3. Maarten stopte opnieuw een duizelingwekkend aantal uur in Xcom 2, maar is er nu wel echt klaar mee. Waarschijnlijk, misschien, eventueel, who knows? Tot slot is het Gameclub tijd met Neon White! Let's go, De Videogame Show! 00:00:30 - Death Stranding 2 / Kojima00:08:54 - Xcom 200:16:20 - Nioh 300:23:40 - Nintendo Partner Direct00:24:10 - Hollow Knight00:24:40 - Pragmatic00:28:50 - Resident Evil 900:29:55 - Orbitals00:31:10 - The Adventures of Elliot The Millennium Tales00:33:30 - Xbox Developer Direct00:33:40 - Forza Horizon 600:35:35 - Beast of Reincarnation00:37:10 - Kiln / Psychonauts / Brütal Legends00:39:35 - FABLE00:43:10 - Sony State of Play vooruitblik00:43:40 - God of War00:45:00 - Horizon Hunters Gathering / Sony live service pogingen00:48:40 - Media Molecule / Team Adobe00:49:25 - OD / Physint00:49:40 - Bluepoint / Demon Souls Remake00:50:30 - The Order: 188300:51:55 - Team ICO00:52:50 - Steam Machine00:53:38 - De Videogame Club: Neon White Hosted on Acast. See acast.com/privacy for more information.
On this week's Arcade, Uno fires up the arcade shooter Resogun, spends more time in Cairn, and gets hands-on with the old-school mystery, Penelope Pendrick and the Art of Deceit. Chugs presses deeper into the post-game of Clair Obscur: Expedition 33, reaches the end of the underworld in Hades II and also checks out a pair of new releases: Nioh 3 and the Game Boy Color–inspired dungeon crawler Tearscape.In gaming news, the boys cover the latest Nintendo Direct Partner Showcase, discuss Sony's touchscreen controller patent, Ghost of Yōtei hitting 8 million copies sold, Valve delaying Steam Machine details and Blizzard rebranding Overwatch 2 back to Overwatch with a full 2026 roadmap.AEW SP Signature Edition: https://bit.ly/4srGApc Learn more about your ad choices. Visit podcastchoices.com/adchoices
Spieleveteranen-Episode #432 (04-2026) Besetzung: Heinrich Lenhardt und Jörg Langer Aufnahmedatum: 14.01.2026 Laufzeit: 1:45:54 Stunden (0:00:15 News & Smalltalk – 0:36:38 Zeitschriften-Zeitreise) Das neue Jahr ist angebrochen, die Zeitmaschine wurde rekalibriert. So brechen die Spieleveteranen zu einer weiteren Blätterreise auf und ergründen, was die Zeitschriftenredaktionen vor ein, zwei und drei Dekaden beschäftigte. Dabei entdecken sie Taktikkämpfe gegen Alien-Invasoren (2016), einen Prinzen zwischen zwei Thronen (2006) und ein Grusel-Adventure, das schwere Akzente setzte (1996). Für Patreon-Unterstützer schaltet die Maschine im Bonus-Segment noch einen Gang höher und springt ganze 40 Jahre zurück, als ein kleiner Roboter zu einer großen Nummer werden wollte. Vor dem Ausflug in die Vergangenheit erwartet euch zu Beginn der Sendung die bewährte Mischung aus Neuigkeiten, Spielerlebnisberichten und Hörerpost. Unterstützt die Spieleveteranen und hört das volle Programm: https://www.patreon.com/spieleveteranen 00:15 News & Smalltalk 05:51 Gemischte News: Die meistgespielten PS5-Spiele des Jahres 2025 kommen einem bekannt vor, Valve meldet die umsatzstärksten Steam-Veröffentlichungen, Pluribus-Star Rhea Seehorn erinnert sich an ihre CD-ROM-Karriereanfänge bei einem Microprose-Spiel, Peter Molyneux‘ Masters of Albion hat ein Veröffentlichungsdatum. 17:39 Was haben wir zuletzt gespielt? Dragon Quest VII Reimagined (Demo), Civilization VII (1.31), The Outer Worlds 2. 33:27 Hörerpost von Sokar und Moritz Valenta. 36:38 Zeitschriften-Zeitreise: Januar 2016, 2006, 1996 37:08 GamersGlobal und GameStar 2/2016, u.a. mit X-COM 2, Darkest Dungeon und Oxenfree. 52:07 GameStar 2/2006, u.a. mit Prince of Persia: The Two Thrones, Stubbs the Zombie und Verliebt in Berlin. 1:05:54 PC Player 2/1996, u.a. mit Gabriel Knight 2, Shannara, Terminator: Future Shock und CivNet. 1:43:27 Abspann.
Que pasa locos!¡Feliz año a todos!Entramos en el 2026 con fuerza, repasando comentarios y la resaca de nuestros premios cultura ICG. Mucho apoyo a Gringo, criticas a Marco y demas, lo de siempre...Marco tenia muchas ganas de este podcast ya que se acaba de terminar Metroid prime 4 y no le ha gustado nada. ¿Será el primer infame del año?Joak ha empezado el año como es debido, jugando a otro souls generico y poniendolo muy bien. AI Limit.¡Esperemos que os guste!Aquí tenéis el enlace para crearos la cuenta de ICGBOLT! https://icgbolt.lovable.appNuestra la lista de 10 juegos que debes jugar antes de pasar a otra vidaRed dead redemption 2HadesThe last of us 2Elden ringMass effect 2Xcom 2World of warcraftHollow knightZelda breath of the wildPersona 5 royale¡Encuentra tu versión 2.0 con los consejos de Joakin Dead!https://www.amazon.es/dp/B0BHTZPJMH/ref=cm_sw_r_wa_api_EX5KV44ACRD6C0165XDMAquí tienes tu podido de descuento de Wetaca: JOAQUINL4097Recordad, si queréis saber mas de nosotros, a continuación toda la información:InsertCoin Games:Grupo de Discord: https://discord.gg/aJrZFRCYoutube: https://www.youtube.com/channel/UC_TLx2vHlr7AJ4kPgckx68wTwitch: https://www.twitch.tv/insertcoingamesTwitter: @ICGames_ESInstagram: insertcoingames_Se os quiere!
Le 14 décembre dernier, une attaque terroriste a endeuillé la célébration de Hanoukka à Bondi Beach, à Sydney. Quinze personnes ont perdu la vie. Mais dans les minutes qui ont suivi les coups de feu, une autre machine s'est mise en route, implacable : celle de la désinformation sur les réseaux sociaux, et en particulier sur X.Très vite, un homme d'affaires pakistanais, parfaitement innocent, s'est retrouvé projeté au centre d'un déferlement de haine. Son seul tort : porter le même nom que l'un des terroristes. Sa photo a été massivement relayée, accompagnée d'accusations infondées. Il a reçu des menaces de mort, sa famille a été harcelée. Une erreur d'identité banale, mais aux conséquences dramatiques. Et malgré l'existence des Community Notes, censées corriger les fausses informations, le mal était fait. Selon le Center for Countering Digital Hate, près de trois quarts des contenus de désinformation liés aux élections américaines de 2024 n'ont jamais été corrigés. Et lorsqu'une note apparaît, il faut parfois attendre plusieurs dizaines d'heures.Or, sur les réseaux sociaux, le temps est un luxe. Une étude du MIT montre que les fausses informations se propagent jusqu'à six fois plus vite que les vraies. Et sur X, ce phénomène est désormais encouragé par le modèle économique de la plateforme. Les créateurs sont rémunérés en fonction de l'engagement généré par leurs publications. Peu importe la véracité, seule compte la réaction. Plus ça choque, plus ça rapporte. Résultat : une vidéo de feux d'artifice de Noël, organisée de longue date par un club local, a été présentée comme des « célébrations arabes » après l'attentat. Des millions de vues avant d'être démentie. Pire encore, l'intelligence artificielle Grok, intégrée à X, a inventé de toutes pièces le nom du prétendu héros qui aurait désarmé un terroriste. Un nom fictif, issu d'un site frauduleux créé le jour même.Pendant ce temps, le véritable héros de Bondi Beach, Ahmed al-Ahmed, un Australien d'origine syrienne qui a risqué sa vie pour sauver des inconnus, est resté largement invisible dans le flot médiatique. Il a fallu du temps pour que la vérité émerge, pendant que le mensonge, lui, faisait le tour du monde. Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.
Hey Now Cabalists! Welcome to another jam-packed episode of The Cabal! Today we talk about our brand-new gaming haunt — Franklin Street Social. Then we dive into some games we've been playing, including Galactic Cruise, XCOM, Claustrophobia 1643, Sweet Lands, Magical Athlete, and Chicken! Then Don and Jamie give you a feature review of Tabriz, designed by Randy Flynn. After Tony T hooks you up with the greatest damn news segment in the history of news segments, the gang takes on a bunch of listener questions with topics including narrating your turn, board game movies, and when table talk starts to look like cheating. Galactic Cruise: 00:10:51, XCOM: 00:19:51, Claustrophobia 1643: 00:29:36, Sweet Lands: 00:37:44, Magical Athlete and Chicken: 00:47:59 Tabriz Review: 01:01:26, News with Tony T: 01:28:53, Short Topic Extravaganza: 02:27:04. Check out our sponsors Restoration Games at https://restorationgames.com/ and Game Toppers at https://www.gametoppersllc.com/.
Trent Kusters chats with Julian Gollop, founder and game designer at Snapshot Games. Together they discuss his legendary journey designing games from the creation of the original XCOM: UFO Defense to his studio's latest release, Chip 'n Clawz vs. the Brainioids; how to use constraint as a key design pillar; having the courage to remove features for a better play experience; and when to lean on tried and true conventions and when to avoid them. This episode is sponsored by Xsolla Episode Host: Trent Kusters Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review. Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt Follow us: linktr.ee/AIAS Please consider supporting game dev students with: AIAS Foundation
On this weeks episode I chat with composer Tim Wynn about creating the impactful - bone chilling score that went along with Final Destination: Bloodlines! WANT STICKERS? https://www.stickermule.com/katieafraidy Subscirbe on Patreon for EXTENDED UNCUT Episodes, Stickers, and SO MUCH MORE! https://www.patreon.com/KatieAfraidy Get ready for more chaos coming every TUESDAY! Old episodes of Horror at The Store will be reposted to YouTube every THURSDAY! Use code KATIEAFRAIDY25 to get 25% off of your Fangoria subscription ! Check out Filmcraft Studio Gear! https://www.instagram.com/filmcraftla/ Tim Wynn is the quintessential modern-day composer/producer, excelling in multiple media genres. Over the past 20 years, he has scored some of the biggest franchises in film, TV, and video games. He has been nominated and has won multiple awards for his many scores. In 2025, Tim scored the iconic horror franchise Final Destination: Bloodlines. Along with scoring 15 seasons of the hit show Supernatural, Wynn's haunting score for the breakout film Freaks, directed by Adam Stein and Zach Lipovsky, was recognized as one of the top scores of 2019 by Film Music Magazine. Tim began his music training as a founding member of the prestigious Orange County High School of the Performing Arts in 1988. From there he was accepted into USC's Thornton School of Music, where he studied under world renowned composers Elmer Bernstein, Jerry Goldsmith, Christopher Young, and Buddy Baker. In 2012, Wynn and his business partner Christopher Lennertz built Sonic Fuel Studios, a state-of-the-art recording facility in Los Angeles. Wynn's music career is notable by the diversity of his credits. His career highlights include the feature films: Freaks (Well Go), Horrible Bosses 2 (Warner Bros), The Experience (Black Stallion), To Save A Life (Samuel Goldwyn Films), Starving Games (Peter Safran), Mckenna Shoots for the Stars (Martin Chase Prod.) the TV shows: Mech-X4 (Disney), Supernatural (Warner Bros), The Deep End (ABC), Atelier (Netflix/Fuji TV), Lucky Seven (Fuji TV), the video games: Marvel's Midnight Suns (2K), XCOM 2 (2K), Total War:Three Kingdoms (Sega), Darkness II (2K), Command and Conquer: Red Alert 3 (EA), Total War: Warhammer II (Sega), Madden NFL 25 (EA), The Simpson's Game (EA), and Warhawk (Sony). His score for Darkness II was nominated for 5 G.A.N.G awards and won OSV's best soundtrack of the year.
#LONDINIUM90AD: LIVE AT 6 PM ET ON https://x.com/batchelorshow MICHAEL VLAHOS. FRIENDS OF HISTORY DEBATING SOCIETY. @MICHALIS_VLAHOS https://x.com/batchelorshow 1682 AD LONDINIUM
OTF's Coffee & Football livestream breaks down the latest in Texas Longhorns football news, recruiting updates and more. Plus we take your questions! Drop your questions and comments in the chat! Become an OTF OG TODAY for $49.95 (Promo Code OTFOG): http://www.ontexasfootball.comWe would like to thank today's sponsors:Vonlane - https://www.vonlane.comTimeline's Mitopure - http://www.timeline.com/ONTEXAS (Get 10% off your order)Huel - http://www.huel.com/OnTexas (Code 'OnTexas' for 15% off + free gift)
Xcom 2 Update, DMC Netflix Show, John's Foster Dog, Sacred and Terrible Air, and the Invincible Tv Show. Go to http://tempomeals.com/wolves to get 60% off your first box. Go to http://rocketmoney.com/vswolves to cancel your unwanted subscriptions and reach your financial goals faster with Rocket Money. CHECK OUT THE VERSUS WOLVES EMPORIUM NOW! https://versuswolvesemporium.com/ Patreon: http://www.patreon.com/VersusWolvesPodcast Listen to the show: http://versuswolves.libsyn.com http://soundcloud.com/versus-wolves iTunes, Spotify, and most podcast platforms Follow us on: http://twitter.com/VersusWolves http://tiktok.com/@versuswolves http://instagram.com/versuswolves Versus Wolves is: Eyepatch Wolf (youtube.com/@supereyepatchwolf3007) Woolie Versus (youtube.com/@woolieversus )
A gente agora sabe o preço do Switch 2 e dos seus jogos no Brasil e… a informação não é nada animadora. Esse período desde a última gravação também teve eventos em que aprendemos mais do novo Marathon e de Star Wars: Zero Company, essencialmente um XCOM com roupagem de Star Wars.Participantes:Heitor De PaolaGuilherme JacobsAssuntos abordados:01:00 - Nintendo Switch 2 e seus jogos ganharam preço no Brasil26:00 - A Bungie falou mais de Marathon45:00 - Star Wars: Zero Company56:00 - O Frostpunk original ganhará uma nova versão em 20271:01:00 - Rápidas e curtasVenha fazer parte do Discord do Overloadr! Hosted on Acast. See acast.com/privacy for more information.
Join Patrick, Cado, Rob, and Janet as they mull a Star Wars take on XCOM and what Michael Bay would bring to…Outrun? Elsewhere, Rob's been playing a lot of the 1998 tactical strategy game Myth II: Soulblighter (??), Patrick's enjoying the Inside-y new game Bionic Boy, and Janet and Cado have continued to journey through Blue Prince. Plus, with a new season of The Last of Us on HBO, we've got Part II thoughts—again.Discussed: Outrun is being adapted into a movie 6:28, Star Wars Zero Company (But actually Chia talks about ARGs) 17:40, The Chia Hole Story (Again) 24:50, Star Wars Zero Company (But for Real This Time) 29:28, Myth: Twice Born 46:00, Blue Prince 1:23:18, Bionic Bay 1:39:10, Spilled! 1:51:02, The Last of Us TV Show 1:58:43, The Question Bucket 2:16:11See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
The usual fun CORE time, including a shadow drop of a remastered Oblivion that impresses with modern graphics and UI while preserving some nostalgic jank. Excitement and skepticism around Nintendo Switch 2 preorders and supply issues. Also Sunderfolk, a co-op RPG using mobile phones as controllers, and a new Star Wars tactical RPG in the style of XCOM. All the games we played. And catching factual flaws in game history.GAMES PLAYEDSHAREDThe Elder Scrolls IV: Oblivion RemasterClair Obscur: Expedition 33Tempest RisingSCOTTCreepy Redneck Dinosaur Mansion IIIMore Ghost of TsushimaMinishoot AdventuresJONShadowDarkCyberPunk 2077Blue PrinceGhost of TsushimaBEAUAge of Wonders 4SKALD Against the Black PrioryMandragora: Whispers of the Witch TreeMagic: the GatheringValheimHeroes of the StormStarCraft II Hosted on Acast. See acast.com/privacy for more information.
The usual fun CORE time, including a shadow drop of a remastered Oblivion that impresses with modern graphics and UI while preserving some nostalgic jank. Excitement and skepticism around Nintendo Switch 2 preorders and supply issues. Also Sunderfolk, a co-op RPG using mobile phones as controllers, and a new Star Wars tactical RPG in the style of XCOM. All the games we played. And catching factual flaws in game history.GAMES PLAYEDSHAREDThe Elder Scrolls IV: Oblivion RemasterClair Obscur: Expedition 33Tempest RisingSCOTTCreepy Redneck Dinosaur Mansion IIIMore Ghost of TsushimaMinishoot AdventuresJONShadowDarkCyberPunk 2077Blue PrinceGhost of TsushimaBEAUAge of Wonders 4SKALD Against the Black PrioryMandragora: Whispers of the Witch TreeMagic: the GatheringValheimHeroes of the StormStarCraft II Hosted on Acast. See acast.com/privacy for more information.
After last week's discussion around Blue Prince, Ryan joins Jocelyn in the wonderful world of drafting rooms in search of puzzle solutions. Over in the news, Discord is looking to go public, we finally have Canadian pricing for Nintendo Switch 2 stuff, the spirit of XCOM returns with Star Wars Zero Company, the Oblivion remaster is really real and available now, and Ghost of Yotei releases October 2nd.
Welcome to Dev Game Club, where this week we return with a bonus interview for our series on Interstate '76. We talk about shipping the game's predecessor, pulling together, and making something new. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 1:15 Interview 1:05:22 Break 1:06:00 Outro Issues covered: introducing the guests, having fun making games, great manuals, marrying video games and Hollywood, having more video game applicable experience than you realize, having to right the ship well into development, preordering a game you ended up working on, living in the office, getting enough memory to run the games, opening up space for something new, superheroics and glue, "high polygon counts," muscle cars with guns, being ahead of the curve, sims being in the blood, engine development, come back with your tenth idea, a 28-year scoop on engine work, "I can do that," optimizing and making things up as you go along, making a game like a movie or TV show, a soundtrack that helped drive the game, a team of 12 or 13 people, the few basic bits in a vehicle sim, the players don't know what you've cut, not being arena-based, vigilantes and comic-book heroes, the tools for making the world and a scripted objective system, building from scratch, mission structure, finite state machines and AI, having an identity and character, having a bubble, sticking to your passion, working on a new car game, hearing the chemistry, TTRPGs and alternate histories, our audience maybe not being born yet when this game came out, #minecraft-realm-life. Games, people, and influences mentioned or discussed: Activision, Mechwarrior 2, 20After1, Cinemaware, Crystal Dynamics, Project Snowblind, Tomb Raider (series), E-Line Games, Never Alone, Colabee, Very Very Spaceship, Niantic, Live Aware, Jamdat, DoggyLawn, Atari 2600, David Crane, Stephen Cartwright, Commodore '64, Pitfall: The Mayan Adventure, Adventure, River Raid, Bobby Kotick, Mediagenic, Intellivision, Pong, SimCity, Alan Gershenfeld, Howard Marks, DOOM (1993), FASA Interactive, Battletech, Egghead Software, E3/CES, Tim Morten, LucasArts, Totally Games, Larry Holland, TIE Fighter/X-Wing, Star Wars: Starfighter, id Software, Epic, Julio Jerez, Airport '77, The A-Team, Third Eye Blind, Kelly Walker Rogers, Tim Schafer, Carmageddon, Twisted Metal, Watchmen, Jordan Weisman, Microsoft, Wing Commander, Falcon, Fallout, Tim Cain, Leonard Boyarsky, X-COM, Julian Gollop, Alex Garden, Homeworld, Dan Stansfield, Castle Falkenstein, Secret Weapons of the Luftwaffe, Minecraft, mors, LostLake, Kaeon, bvron, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: Back to Fez Notes: Julio Jerez appears to be from Dominican Republic Twitch Discord DevGameClub@gmail.com
This week we talk about Star Wars celebration at Disneyland, Trader Sam's, Bobiverse, For All Mankind, Black Mirror, X-Com, Twilight Zone, The Amateur, The Rocketeer, Daredevil, K vs The Machine, Book Editing, Surprising movie performances, Microtransactions, Taurus Awards, Sony raising the price of the PS5, Oscar Award for stunt work, the future of Toho's Godzilla, and Road of Bones. You do You boo; it's time for a GeekShock!
Welcome to Dev Game Club, where this week we continue our series on Fez. We talk about its platforming and how it fits to taste, game style, and rule escalation. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: More cubes! Issues covered: platforming feelings and taste, inspirations and how they play out here, additional move set, floaty physics, a mental game with mostly generous platforming, a game that takes place in your head rather than in your fingers, seeking high highs, sloppiness and guiding the player, no longer seeing the whole world but only the tells, the pleasure of figuring things out, checking out the achievements, how many people get everything, the craft of the game, wanting to feel capable, finding a solution that was not the intended solution, dominated by the puzzle side, those moments where you give a big "no way," extending a simple idea and iterating on it for a fleshed-out game, iterating ideas, a chain of implication, not making the leaps of logic too large, ladders that line up and teach you how to think about the world, not knowing whether you can do a thing yet, not wanting to diminish the revelations, puzzles games Brett hasn't finished and why, editorial from the publisher and Key Performance Indicators, finding a tribe for your indie game, side games, smaller and more cohesive teams, a choose-your-own-email, having an experience, leaving endings open. Games, people, and influences mentioned or discussed: Hollow Knight, Indie Game: The Movie, Phil Fish, Nintendo, Mario (series), Little Big Planet, Guacamelee, Super Mario Galaxy, Demons's Souls, Dark Souls, Kena: Bridge of Spirits, Tomb Raider (2013), The Matrix, Deep Thoughts/Jack Handey, MYST, Pierre de Fermat, Megaman, Resident Evil, The Witness, Braid, The Talos Principle, Obduction, Cyan Worlds, Super Meat Boy, Fallout, X-COM, mysterydip, Mass Effect, Wolfenstein: The New Order, Twin Peaks, Half-Life, While We're Young, Noah Baumbach, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More Fez! Note: Amusingly, though I did not call out the actresses, Naomi Watts and Amanda Seyfried appear in While We're Young, and both also appeared in Twin Peaks: The Return Twitch: timlongojr Discord DevGameClub@gmail.com
Are you on social media? Of course you are. So follow us! Twitter: @MemberTheGameInstagram: @MemberTheGameTwitch.tv/MemberTheGameYoutube.com/RememberTheGameFacebook.com/RememberTheGamePodcastTikTok.com/@MemberTheGameAnd if you want access to hundreds of bonus (ad-free) podcasts, INCLUDING Remember The Game?, along with multiple new shows EVERY WEEK, consider showing us some love over at Patreon. Subscriptions start at just $3/month, and 5% of our patreon income every month will be donated to our 24 hour Extra-Life charity stream at the end of the year!Patreon.com/RememberTheGameXCOM 2 has been lurking near the top of my "someday I'll play it" list for years, and I finally puled the trigger (no pun intended). After over 70 hours of sitting at my PC fighting aliens, I can safely say that XCOM 2 isn't just one of the best tactical RPGs I've ever played, but one of the best games I've ever played, period.If you've never played it, XCOM 2 is a tactical RPG, like Fire Emblem or Final Fantasy Tactics. You move your soldiers around on a board game-esque grid, and take turns with the computer, who's doing the same with aliens and robots. But in between missions, you're traveling the world gathering resources and using them to upgrade both your troops and your ship. Aliens have taken over the planet, and it's up to you to take it back. It's a little tough to pick up out of the gate, but once you're over the hump, it's addictive as hell.My guest this week is the winner of our Extra-Life charity auction from last December, Robert. He picked this game and now I can see why. We get into the meat of XCOM 2, talk about the superb War of the Chosen DLC, talk about our favourite soldier/ability/equipment combinations, and laugh at the bulshit that is missing a 94% shot with your ass on the line.And before we save the world, I put together another edition of the Infamous Intro!This week, we HAVE to talk a little Switch 2. How am I feeling about WrestleMania this year? And will OG Switch games be discounted after the Switch 2 drops?Plus we play another round of 'Play One, Remake One, Erase One', too! This one features 3 of the highest scored tactical RPGs on Metacritic: Valkyrie Chronicles, Final Fantasy Tactics: War of the Lions, and Fire Emblem: Awakening. Learn more about your ad choices. Visit megaphone.fm/adchoicesSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Are you on social media? Of course you are. So follow us! Twitter: @MemberTheGame Instagram: @MemberTheGame Twitch.tv/MemberTheGame Youtube.com/RememberTheGame Facebook.com/RememberTheGamePodcast TikTok.com/@MemberTheGame And if you want access to hundreds of bonus (ad-free) podcasts, INCLUDING Remember The Game?, along with multiple new shows EVERY WEEK, consider showing us some love over at Patreon. Subscriptions start at just $3/month, and 5% of our patreon income every month will be donated to our 24 hour Extra-Life charity stream at the end of the year! Patreon.com/RememberTheGame XCOM 2 has been lurking near the top of my "someday I'll play it" list for years, and I finally puled the trigger (no pun intended). After over 70 hours of sitting at my PC fighting aliens, I can safely say that XCOM 2 isn't just one of the best tactical RPGs I've ever played, but one of the best games I've ever played, period. If you've never played it, XCOM 2 is a tactical RPG, like Fire Emblem or Final Fantasy Tactics. You move your soldiers around on a board game-esque grid, and take turns with the computer, who's doing the same with aliens and robots. But in between missions, you're traveling the world gathering resources and using them to upgrade both your troops and your ship. Aliens have taken over the planet, and it's up to you to take it back. It's a little tough to pick up out of the gate, but once you're over the hump, it's addictive as hell. My guest this week is the winner of our Extra-Life charity auction from last December, Robert. He picked this game and now I can see why. We get into the meat of XCOM 2, talk about the superb War of the Chosen DLC, talk about our favourite soldier/ability/equipment combinations, and laugh at the bulshit that is missing a 94% shot with your ass on the line. And before we save the world, I put together another edition of the Infamous Intro! This week, we HAVE to talk a little Switch 2. How am I feeling about WrestleMania this year? And will OG Switch games be discounted after the Switch 2 drops? Plus we play another round of 'Play One, Remake One, Erase One', too! This one features 3 of the highest scored tactical RPGs on Metacritic: Valkyrie Chronicles, Final Fantasy Tactics: War of the Lions, and Fire Emblem: Awakening. Learn more about your ad choices. Visit megaphone.fm/adchoices
Welcome to Dev Game Club, where this week we begin a new series of series on the independent games of the last couple of decades, starting with 2012's Fez. We set the game in its time, talk a bit about its precedents and the landscape of independent games in the middle of that console generation. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Single-digit cubes Issues covered: our real plan or lack thereof, early games, the indie revolution, the influences back and forth, the pressure of the space we're in, a highly visible indie, games from that year, sequels vs the different stuff in the indies, democratization of the market, the console cycle, always online fiasco, getting on the Steam store, opening console store fronts to independents, limitations, the broadband market and bandwidth costs, the publicity on the store, low cost of goods, continuing power of retail, a two dimensional puzzle game in a three dimensional world, charm, great music and MIDI with an unsettling feel, rotating the world, rebooting the game, achieving the effect without perspective, the Trixel engine, having a hard time getting it, trusting the game, having a new lens on a game, taking the time to infuse the whole experience, team sizes, telling a different story with an existing language, having fewer people to get on board, independent publishers and producers, influences, glitch aesthetics, map language, climbing on the sides of things, stopping time while the world rotates, how the editor might work, games from the past, CONFIG.SYS (dang it, could not remember), skipping over generations. Games, people, and influences mentioned or discussed: Will Wright, Indie Game: The Movie, Polytron, Phil Fish, Dishonored, Halo 4, AW American Nightmare, X-COM, Firaxis, Mass Effect 3, Forza Horizon, Far Cry (series), Counterstrike: Go, Assassin's Creed 3, Borderlands 2, Diablo III, Dragon's Dogma, Journey, The Walking Dead, Telltale Games, FTL, Spelunky, Papo y Yo, Bastion, Super Hexagon, Terry Cavanaugh, Supergiant, Hades, Transistor, UFO 50, Derek Yu, That Game Company, Sky, Sony, PlayStation, Microsoft, Steam, XBLA, Braid, Super Meat Boy, Nintendo, Castlevania: Symphony of the Night, Zelda (series), Super Mario (series), Metroid (series), Outer Wilds, The Sixth Sense (obliquely), Renaud Bedard, Trapdoor, Penny Arcade, blitworks, Tetris, Axiom Verge, Tron, Out of this World, Captain Toad: Treasure Tracker, Super Mario 3D Land, Minecraft, Sam, Interstate '76, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More Fez! Twitch: timlongojr Discord DevGameClub@gmail.com
We're less than 24 hours away from the big reveal of the Nintendo Switch 2, so let's talk about that along with some of the recent announcements the company made about Rhythm Heaven, Tomodachi Life, and Metroid Prime 4. Also: Ubisoft spins out its biggest properties, Star Wars gets an X-COM, Fatal Fury gets a soccer star, and more. Also: Disneyland. Learn more about your ad choices. Visit podcastchoices.com/adchoices
The AI Breakdown: Daily Artificial Intelligence News and Discussions
Elon Musk merged xAI and X.com (formerly Twitter), reshaping the battle for AI dominance. Valued at $80B, Grok now has exclusive access to real-time data from 600M+ active users. But is this genius or financial engineering? Before that in the headlines: recapping Coreweave's IPO. Interested in the Disruption Incubator?Email agent@besuper.ai Brought to you by:KPMG – Go to https://kpmg.com/ai to learn more about how KPMG can help you drive value with our AI solutions.Vanta - Simplify compliance - https://vanta.com/nlwThe Agent Readiness Audit from Superintelligent - Go to https://besuper.ai/ to request your company's agent readiness score.The AI Daily Brief helps you understand the most important news and discussions in AI. Subscribe to the podcast version of The AI Daily Brief wherever you listen: https://pod.link/1680633614Subscribe to the newsletter: https://aidailybrief.beehiiv.com/Join our Discord: https://bit.ly/aibreakdown
Вас приветствует Завтракаст – лучший подкаст про игры и технологии из оставшихся. Как обычно за микрофоном три друга: Дима, Тимур и Максим, которые обсуждают насущные новости, слухи, а также делятся впечатлениями и советами. Подписывайтесь и ставьте лайк, не забудьте нажать на колокольчик тут – https://youtube.com/zavtracast Если вы хотите нас поддержать из России, подписывайтесь на нас на Boosty – https://boosty.to/zavtracast Если находитесь за границей, можно подписаться на нас еще и на Patreon – https://patreon.com/zavtracast Шоуноты Новости Завтракаста: последний шанс заказать репринт нашего старого мерча с катаканой – https://zavtracast.ru/goods. Слухи недели: турецкие банковские карты Ininal – ВСЁ, как Цукерберг в Китай пытался пробраться, новые слухи про ремейк Oblivion, Saber всё ещё делает Star Wars KotOR, скоро покажут новую игру по Звездным Войнам а-ля XCOM, People Can Fly сотрудничает с Sony (новый Resistance?), Нил Бломкамп переснимет “Звёздный Десант”, а Дима пересказывает сюжет оригинальной книги. Disney снимет шоу по Power Rangers, а Кларксон, Мэй и Хаммонд запустят новое ток-шоу про машины (не Гранд Тур). Завтракаст смотрит: трейлер мультика “Элио” от Pixar, фильма “Лило и Стич”, фильма “Балерина” (из вселенной Джона Уика), игры Silent Hill f, фильма “Формула-1” (F1). Как дела у Ubisoft: франшизу Assassin's Creed могут выделить в новую компанию, первые отзывы Shadows […] Запись Завтракаст 340 – Пополамщики и тарелочник впервые появилась Zavtracast.
Do Wizards make good cops? Well, "good" cops. How about, would Wizards be efficient cops? That's the question XCOM-inspired Tactical Breach Wizards aims to answer. They can arrest people with magic! Too bad the criminals have magic too.
Build Back Betters Converge, The Dumbest Senator Revealed & Nancy Mace Please Stop https://linktr.ee/bradbinkley https://x.com/freedomactradio Learn more about your ad choices. Visit megaphone.fm/adchoices
Tactical Breach Wizards looks like XCOM, plays like FTL, and has writing as good if not better than most RPGs. Rarely are all four Besties this hyped for the same game, but here we are! Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!