Podcasts about variable state

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Best podcasts about variable state

Latest podcast episodes about variable state

Recommended Experiences (RXP) Podcast
Peer Review: Space, Mountains, and Magic

Recommended Experiences (RXP) Podcast

Play Episode Listen Later Oct 30, 2024 117:56


Alex asked for 3 recommendations, one from each of the co-hosts, to get to this year and to have one-on-one talks to go over his experience with each experience. He never experienced any of these recommendations before so how will he react? Are these solid recommendations or old news? Found out in this special episode of the RXP Podcast! Episode 88: https://www.podbean.com/ew/pb-gk2dt-1560293    Time Stamps: (00:00) Introduction including spoiler warning (00:45) Project Hail Mary by Andy Weir (35:46) Virginia developed by Variable State (01:18:53) The Prestige directed by Christopher Nolan (01:57:27) Outro   Find us on X: @rxp_podcast Music: Grandmaster Doug

Safe Room
Chopping Block: Virginia

Safe Room

Play Episode Listen Later Jul 11, 2022 54:44


This week sees the return of our Chopping Block segment, in which one of us picks spooky HW for the other in an attempt to tackle our collectively growing back catalog! And for this edition, Neil has picked the cinematic and surreal mystery game Virginia from developer Variable State, and we discuss how this horror adjacent title bolsters its personable narrative. Safe Room is a Bloody Disgusting weekly horror video game podcast with new episodes every Monday oniTunes/Apple, Sticher, Spotify, Google Podcasts, and Linktree for additional streaming services. Feel free to follow the show and hosts on Twitter:Safe Room | Neil | Jay See acast.com/privacy for privacy and opt-out information.

Eggplant: The Secret Lives of Games
79: Shifting Perspectives in Storytelling with Variable State (Last Stop)

Eggplant: The Secret Lives of Games

Play Episode Listen Later Sep 24, 2021 78:09


Variable State co-founders Jonathan Burroughs, Terry Kenny, and Lyndon Holland pop by to chat about their supernatural anthology drama Last Stop. We discuss capturing London through its details, telling an interconnected story across multiple genres, and the importance of pacing. Show notes: Variable State Virginia Last Stop Hannah Nicklin Attack the Block Fleabag Firewatch Thirty Flights of Loving Primer timeline Dunkirk

storytelling shifting perspectives dunkirk last stop variable state lyndon holland jonathan burroughs
Tanked Up
Tanked Up 275 – A gaming catch up and what tech to take on a trip

Tanked Up

Play Episode Listen Later Aug 6, 2021 126:40


It is just Ben and Aadil this week as they share a few beers and discuss their week, or two, in gaming. Ben has dabbled in a few games, The Witcher Monster Slayer, Raji, Last Stop, The Ascent and The Garden Path. Aadil then asks what tech he should take on his 6 week stay back in Canada. For the beers, Aadil has Right of Way a gose from Wiper & True and Siren Craft Brews Bones of a Sailor porter. Ben drinks two DIPAs, How are you now? from Rock Leopard Brewing co and Motueka, I'm Home from Overtone. Join The Discord: https://discord.gg/JwY25Kv Visit Us On Facebook: https://www.facebook.com/outoflivesnetwork Please like comment and subscribe and if you can share it! Want to be part of the team, contact us!

Emotive Pixels Podcast
Virginia (2016)

Emotive Pixels Podcast

Play Episode Listen Later Apr 10, 2021 60:27


Join Craig and Nate live and raw around an iPhone as they lavish Virginia with criticism and praise both immediately after finishing it. There will be fun times and sad times as they each respond with their most visceral, unprocessed responses to a fresh playthrough of Variable State's indie darling Virginia. (Editor's note: My (Nate's) opinions are very dumb in this episode. Oh, to be 5 years younger...)

iphone variable state
Double Barrel Gaming
Neon Giant's The Ascent & Variable State's The Last Stop, (2) Smaller Titles With BIG Appeal

Double Barrel Gaming

Play Episode Listen Later Feb 11, 2021 62:41


TIME STAMP INFO: (01:00) Panel Intros (05:00) Zemi Games and I discuss The Last Stop from Variable State (30:00) We breakdown Neon Giant's The Ascent and even show 4-Minures of Gameplay Footage. (1:01:00) Panel Outros and Special Message to the Community --- Support this podcast: https://anchor.fm/craig-ravitch/support

Thoughts from Player One
Ep. 109 - Virginia

Thoughts from Player One

Play Episode Listen Later Jul 2, 2020 69:08


Join us this week as we discuss Virginia, the 2016 game by Variable State. Talking points include - Cinematography in games, character tropes, using score to set the tone, and your actual accurate chances of marrying a president if you live in Virginia. Opening Music Track: High Spirits Composer: Bjorn A. Lynne (PRS) License his music from www.shockwave-sound.com Twitter: https://twitter.com/thoughtsfromp1 Reddit: https://www.reddit.com/r/ThoughtsFromPlayerOne/ Discord: https://discord.gg/69JNc4R

cinematography variable state
Checkpoints
Rebroadcast - Episode 62 - Jonathan Burroughs

Checkpoints

Play Episode Listen Later Oct 21, 2019


Continuing the December theme of speaking with devs who made some of my favourite games of 2016, I'm joined this week by Jonathan Burroughs, one of the creators of Virgina and co-founder of Variable State. The team have recently been nominated for Writer's Guild of Great Britain award for the writing in the game too, so huge congratulations to them for that. In addition to his almost accidental career path - which took him from QA on Burnout 3 to starting his own game company via Battlefield and writing House of the Dead - Overkill - we talk about his Spectrum in a briefcase, an early love of Cannon Fodder and Wing Commander, designing levels for Marathon, the story of Virgina, how Lumines can be a cure for anxiety and how Gamedev Story can mend a broken heart. "There was a fish in the percolator!" The drawing game I couldn't remember the name of is Drawception, and it's still absolutely amazing https://drawception.com/ PATREON! - patreon.com/checkpoints iTunes HERE - SUBSCRIBE / RATE / REVIEW Games discussed: Mini Metro, Persona 4 Golden, Virginia, Battalion Wars, Burnout 3, Earthworm Jim, Monkey Island 2, Wing Commander, Cannon Fodder, Draw Something, Lumines, Gamedev Story, Asterisk, Kentucky Route Zero, Passage, Golden Axe, Dictator, Giddy Game Show. RSS HERE Twitter - twitter.com/CheckpointsShow Cover design: Craig Stevenson - http://onedinosaurandhisballoon.blogspot.co.uk Music: Samuel Baker - http://soundcloud.com/furoshiki

Left Behind Game Club: A Video Game Podcast

We "press to X to take a trip" in Virginia. Developer: Variable State | Publisher: 505 Games | Release Date: September 22, 2016 Jacob, Mike and special guest Jarrett McCourt talk about the grandest little town in Virginia, skip the stairs with jump cuts and look into mirrors at ourselves very deeply. "You need to have some life experiences, Jacob." Our first episode of 2018 launches on January 10th and we are playing Guacamelee! You can now e-mail us your questions! Send questions about past episodes or questions about us to questions@leftbehindgame.club! Players: Jacob McCourt (@JacobMcCourt) and Michael Ruffolo (@ruffolom) Special Guest: Jarrett McCourt (Instagram @jarrettmccourt & @jmccourtphotography) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes (spoilers): 1:29 Special Guest Jarrett McCourt introduces himself 4:23 We introduce Virginia 6:00 A little bit about Variable State 6:35 Mike, Jacob and our music expert, Jarrett start on the soundtrack 11:57 "I see this game as more of a piece of art" 12:48 This game as a movie 13:55 Past experience with the game 15:30 The story begins 16:43 "Did you find that the jump cuts were jarring?" 17:56 The look of the game 20:25 Cord McCarren and the X-Files 22:38 Meeting Maria Halperin 24:30 Spoilers start here 24:46 Flipping on your partners 26:10 Jacob comments about the back third of the game 27:38 Jacob gets an education about stamps and "stamps" 29:01 Getting to Kingdom, VA 30:58 The cardinal and the game's symbolism 34:00 Bull vs. Bison vs. Buffalo 36:50 Is this whole game a trip? 38:23 Jarrett brings up Warhol and the tuba 40:07 What is Virginia's intention? 43:21 The gas station scene 46:16 The cult thing 48:14 Sojourner's Truth 49:00 Jacob compares the music to the Super Mario 64 Water Theme (with proof) 50:22 Waking up in Maria's house 52:03 The game unfurls 53:39 Jacob's best video game sequence of the 2010s... 56:27 ...then you take the drugs 57:40 A hospital bedside, a shoe box and a key 1:01:22 Aliens. 1:02:10 The pastor 1:05:08 Closing thoughts about the game

Gaming - The Podcast
IBD #12 - Virginia and its creators, Variable State

Gaming - The Podcast

Play Episode Listen Later Jun 14, 2017 46:13


Is it a game, isn't it a game – this is a question becoming increasingly popular in discussion about certain games and has certainly, for better or worse, been the central topic around which a lot of criticism of Variable State's Virginia has revolved. We talk to the studio's co-founder Jonathan Burroughs about his reaction to that question, whether it's a meaningful point of enquiry, the design goals of Virginia and much more over the course of the interview coming. If you've ever played Virginia, and we recommend you do or at least watch some of the playthrough we have on our YouTube channel, you'll know that it's a game that celebrates ambiguity and subjectiveness in storytelling – and it's these discussion about these aspects that kick off our conversation with Jonathan. Visit us at IndieByDesign.net - Twitter: @indiebydesign - Facebook.com/IndieByDesign - YouTube - Patreon.com/IndieByDesign   Music by Ben Prunty. See acast.com/privacy for privacy and opt-out information.

music creators ben prunty variable state jonathan burroughs
Indie By Design Podcast
IBD #12 - Virginia and its creators, Variable State

Indie By Design Podcast

Play Episode Listen Later Jun 14, 2017 46:13


Is it a game, isn’t it a game – this is a question becoming increasingly popular in discussion about certain games and has certainly, for better or worse, been the central topic around which a lot of criticism of Variable State’s Virginia has revolved. We talk to the studio’s co-founder Jonathan Burroughs about his reaction to that question, whether it’s a meaningful point of enquiry, the design goals of Virginia and much more over the course of the interview coming. If you’ve ever played Virginia, and we recommend you do or at least watch some of the playthrough we have on our YouTube channel, you’ll know that it’s a game that celebrates ambiguity and subjectiveness in storytelling – and it’s these discussion about these aspects that kick off our conversation with Jonathan. Visit us at IndieByDesign.net - Twitter: @indiebydesign - Facebook.com/IndieByDesign - YouTube - Patreon.com/IndieByDesign   Music by Ben Prunty. See acast.com/privacy for privacy and opt-out information.

music creators ben prunty variable state jonathan burroughs
Playing Catch-up
16: The full keys experience / Virginia & VVVVVV

Playing Catch-up

Play Episode Listen Later Nov 3, 2016


In which two very different games are united by equally memorable soundtracks as Variable State’s debut Virginia and Terry Cavanagh’s VVVVVV come under the spotlight. Witness true podcast drama as gaming credentials are questioned and one team member is called out publicly for failing to adopt the appropriate control scheme for full nostalgia overload. Playing … Continue reading 16: The full keys experience / Virginia & VVVVVV → The post 16: The full keys experience / Virginia & VVVVVV appeared first on .

Playing Catch-up
14: Interview – Jonathan Burroughs of Variable State

Playing Catch-up

Play Episode Listen Later Oct 20, 2016


In which the co-director of lauded first-person thriller Virginia joins Tom for a chat about forming his studio Variable State, signing with publisher 505 Games and developing a debut game that has raised eyebrows across the board. Read more about Virginia (and sample the excellent soundtrack) at Virginia.game The game and accompanying soundtrack are available … Continue reading 14: Interview – Jonathan Burroughs of Variable State → The post 14: Interview – Jonathan Burroughs of Variable State appeared first on .

The Gaming Marathon
#146 - Time To Get Moving

The Gaming Marathon

Play Episode Listen Later Oct 4, 2016 108:09


This week the Gaming Marathon crew kick off the show with more of Adam's PC Gaming misadventures, that quickly transitions into a recap of a long standing argument between Adam and Aaron that recently reached a boiling point. Up next the guys honor the 20th anniversary of the Nintendo 64 with an extended discussion of some of the best titles for the 64-bit console, including N64 memories from a few listeners of the show. Up next, it's this weeks rapid fire news with Soma turning a profit after selling nearly half a million copies, PlayStation Experience 2016 is set for this coming December, No Man's Sky advertising is under investigation in the U.K., PlayStation Plus and Xbox Games with Gold titles for October 2016 have been revealed, Gearbox Software CEO denies that Battleborn is going free-to-play, long standing Final Fantasy art director Yusuke Naora leaves Square Enix, new details on the NES Classic Edition and more confusion on the Modern Warfare Remaster. Finally, Aaron wraps up the show with a review of the incredibly odd and unique indie hit Virginia by Variable State, now available on PlayStation 4, Xbox One, Windows PC and OS X.

MisanthroPlay
Save Point - Virginia Spoilercast

MisanthroPlay

Play Episode Listen Later Sep 30, 2016 71:40


Robert and Alvin talk through Virginia, the excellent cinematic debut from Variable State. We're both of the opinion that Virginia is a game best experienced blind, so if you haven't played it yet, stop right here and come back once you've finished, because we spoil the heck out of this one.

Argue the Toss
S2|E16 - Untangling Virginia

Argue the Toss

Play Episode Listen Later Sep 29, 2016 29:29


If you go down to the Kingdom woods, you're sure of a weird surprise. If you go down to those woods today, they're full of the FBI. 'Cause sleepy towns on 90s TV all hide dark secrets amidst the trees - Today's the day the team talk about Virginia.   This week Drew and Chella Argue the Toss about the debut game by developer Variable State - an ethereal, wordless first-person mystery thriller that's equal parts Twin Peaks, X-Files, Silence of the Lambs and the Outer Limits. Grab a cup of coffee - damn good coffee, and hot - and listen along.   Warning: Contains spoilers. Or does it? Isn't that all just down to interpretation?

Podcast HautBasGaucheDroite.fr
#206 - Deus Ex : Mankind Divided, The Bunker, Virginia, Pankapu et l'actualité du 19 au 25 septembre

Podcast HautBasGaucheDroite.fr

Play Episode Listen Later Sep 26, 2016 110:38


Notre avis sur le FPS cyberpunk Deus Ex : Mankind Divided (Windows, PS4, Xbox One) d'Eidos Montréal, le jeu d'aventure psychologique en FMV The Bunker (Windows, PS4, Xbox One) de Splendy Interactive, le thriller Virginia (Windows, PS4, Xbox One) de Variable State, le jeu de plateforme action épisodique Pankapu : le Gardien des Rêves (Windows, Mac, Linux) de Too Much Studio et le reste de l'actualité de la semaine (stress test pour Gwent le jeu de Gwynt, le premier jeu mobile Capcom depuis sa restructuration...).