POPULARITY
Categories
What if Resident Evil 1 was just puzzles? What if it was also about eccentric artists and how they view their art and the creative process vs how their work is perceived? Lorelei and the Laser Eyes (Simogo, 2024) is that game! Tune in to find out how we felt about it! Guest Info: Jesse Guarascia * Find Jesse's work on Noclip's YouTube channel https://www.youtube.com/@NoclipDocs * Support Noclip on Patreon https://www.patreon.com/cw/noclip * Check out Blowback https://blowback.show/ * Follow on BlueSky https://bsky.app/profile/jesseguarascia.com TIMESTAMPS * 0:00 Title Card * 0:35 Intros/Personal Histories/Opening Thoughts * 15:10 Story Setup/Story Themes * 34:40 Puzzles * 51:23 Presentation * 1:09:11 Closing Thoughts/Recommendations/Guest Plugs * 1:18:49 SPOILER WALL/Patron Thank-Yous * 1:21:12 Spoiler Section Music used in the episode is credited to Linea Olsson, Daniel Olsén and Jonathan Eng. You can purchase the soundtrack here (https://store.steampowered.com/app/2940730/Lorelei_and_the_Laser_Eyes__Original_Soundtrack/). Tracks used: * Titles (Linea Olsson, Daniel Olsén) * Art (Linea Olsson, Daniel Olsén) * Mind Game (Linea Olsson, Daniel Olsén) * Quiz Club (Daniel Olsén) * The Black Arts Coffee Club (Linea Olsson, Daniel Olsén, Jonathan Eng) * Interrogation (Daniel Olsén, Jonathan Eng) * The Last Dream (Linea Olsson, Daniel Olsén) * How It Ends (Linea Olsson, Daniel Olsén) Support Tales from the Backlog on Patreon! (https://patreon.com/realdavejackson) or buy me a coffee on Ko-fi (https://ko-fi.com/realdavejackson)! Join the Tales from the Backlog Discord server! (https://discord.gg/bptGyEWbk7) Social Media: BlueSky (https://bsky.app/profile/tftblpod.bsky.social) Instagram (https://www.instagram.com/talesfromthebacklog/) Twitter (https://twitter.com/tftblpod) Facebook (https://www.facebook.com/TalesfromtheBacklog/) Cover art by Jack Allen- find him at https://www.instagram.com/jackallencaricatures/ and his other pages (https://linktr.ee/JackAllenCaricatures) Listen to A Top 3 Podcast on Apple (https://podcasts.apple.com/us/podcast/a-top-3-podcast/id1555269504), Spotify (https://open.spotify.com/show/2euGp3pWi7Hy1c6fmY526O?si=0ebcb770618c460c) and other podcast platforms (atop3podcast.fireside.fm)!
This bonus episode was originally posted on Patreon on January 31, 2022 titled "Tangents Bonus Pod Ep 11: New Year New Poopoopeepeepedia."Original Patreon description: Find out intimate details about Gummybear's poop, Professor McGonagall's anus, and the psychology of New Years resolutions!SciShow Tangents is on YouTube! Go to www.youtube.com/scishowtangents!And go to https://complexly.store/collections/scishow-tangents to buy some great Tangents merch!While you're at it, check out the Tangents crew on socials:Ceri: @ceriley.bsky.social@rhinoceri on InstagramSam: @im-sam-schultz.bsky.social@im_sam_schultz on InstagramHank: @hankgreen on X
Support Nintendo Pow Block: Patreon || Discord || Website || Store || YouTubeFollow Nintendo Pow Block: X/Twitter || Bluesky || InstagramThis week on Expansion Pass, Corey sits down to answer some of the questions written in to Question Block on the main show to discuss Nintendo Switch 2, franchises like Star Fox and F-Zero, thoughts on a new IP, and more. Thank you for watching and/or listening to Expansion Pass, part of Nintendo Pow Block's family of content. If you enjoyed the discussion, subscribe and like the video, leave a comment, and hit the bell so you don't miss an episode. If you listen on Apple Podcasts or Spotify, remember to leave us a five star rating and a nice review. You can support Boss Rush on Patreon at any tier and get Expansion Pass two weeks early and other perks. Thank you for supporting Boss Rush Media and The Boss Rush Network's independent endeavor. It means more than you know.
This bonus episode was originally posted on Patreon on January 25, 2022 titled "Cars 2 Tangents Movie Commentary!"Original Patreon Description: It's finally here! Thank you for helping us meet our goal of 500 Patrons! We are so thankful for each and every one of you. Time to finally figure out, what the heck do cars eat in the Cars universe?!?SciShow Tangents is on YouTube! Go to www.youtube.com/scishowtangents to check out this episode with the added bonus of seeing our faces! And go to https://complexly.store/collections/scishow-tangents to buy some great Tangents merch!While you're at it, check out the Tangents crew on socials:Ceri: @ceriley.bsky.social@rhinoceri on InstagramSam: @im-sam-schultz.bsky.social@im_sam_schultz on InstagramHank: @hankgreen on X
Support my work on Patreon (https://patreon.com/realdavejackson) I can hear it now- "Another Ace Combat game? Didn't Dave just do one?" and the answer to those questions is "You bet your ass I'm doing another one, I'm IN IT NOW"....ahem, Ace Combat rules, and Ace Combat 7 (Bandai Namco, 2019) is the most Ace Combat that Ace Combat has ever been. Join us as we give it the deep dive! Guest info: Derek Van Dyke * Follow on BlueSky https://bsky.app/profile/derekvandyke.bsky.social * Check out Derek's past work on SDGC https://officialsdgc.com/ * Check out Castle Bravo for all of your Godzilla needs https://podcasts.apple.com/us/podcast/castle-bravo-a-godzillaverse-retrospective/id1591745386 TIMESTAMPS * 0:00 Title Card * 0:31 Introductions/Personal Histories/Opening Thoughts * 14:37 Story Setup * 34:04 Music/Visual Presentation * 45:25 Gameplay * 1:01:04 Closing Thoughts/Recommendations/Guest Plugs * 1:11:23 SPOILER WALL/Patron Thank-You's * 1:13:53 Spoiler Section Music used in the episode is primarily credited to Keiki Kobayashi. Tracks used: Daredevil, Sol Squadron, Yinshi Valley, Archange, Skies Unknown, Hush Support Tales from the Backlog on Patreon! (https://patreon.com/realdavejackson) or buy me a coffee on Ko-fi (https://ko-fi.com/realdavejackson)! Join the Tales from the Backlog Discord server! (https://discord.gg/bptGyEWbk7) Social Media: BlueSky (https://bsky.app/profile/tftblpod.bsky.social) Instagram (https://www.instagram.com/talesfromthebacklog/) Cover art by Jack Allen- find him at https://www.instagram.com/jackallencaricatures/ and his other pages (https://linktr.ee/JackAllenCaricatures)
Welcome back to IndieQuest, a celebration of all things indie games! On this episode we bring on Dave Jackson, from the Tales From the Backlog Podcast, to the show! We do what we do best, bring games to our ever growing list of curated indie games, The Quest Log! Seth and Josh bring shorter experiences with unique looks and vibes. Steve and Dave bring a couple of banger titles that use failure as a teaching tool. This is a big episode with an awesome guest, we hope you enjoy! Check out Dave's work here: Tales From the Backlog - https://talesfromthebacklog.fireside.fm/Dave's Socials - https://linktr.ee/realdavejackson------------------------------------------Games talked about in the show (contains spoilers for the episode):----------------------------Spilled!, Rain World, Blue Prince, Shotgun Cop ManSend us a text---------------------------------------------Leave us questions, comments, concerns, or feedback of any kind at our email indiequestpod@gmail.com or follow us on BlueSky @indiequestpod!If you want to see the Quest Log go to indiequestpod.com! This will be updated as episodes are released, be wary though because it may contain spoilers for the episode!Follow our Hosts here:Steve on twitch - twitch.tv/BlinkoomJosh on BlueSky - @JoshLeslieSeth on BlueSky - @captaindrachmaYou want to comment on something we talk about on a podcast?! Check out the network's reddit!https://www.reddit.com/r/polymedia/Special thanks to the intro music artist CrossFrog and the cover artist for the show @d3ltari on Instagram.Support the show - We're a proud part of the Polymedia Network!www.polymedianetwork.com
This bonus episode was originally posted on Patreon on December 22, 2021 titled "Tangents Bonus Pod Ep 10: Warm Poopoopeepeepedia."Original Patreon description: We're trying to stay warm here in frigid Montana, so we discuss all things warm and cozy with ex-Tangents host, Stefan Chin!SciShow Tangents is on YouTube! Go to www.youtube.com/scishowtangents!And go to https://complexly.store/collections/scishow-tangents to buy some great Tangents merch!While you're at it, check out the Tangents crew on socials:Ceri: @ceriley.bsky.social@rhinoceri on InstagramSam: @im-sam-schultz.bsky.social@im_sam_schultz on InstagramHank: @hankgreen on X
Welcome back to the Club!This time, Emmett and Al are talking about how to keep gaming at the end of the world. We're on the verge of massive tariffs causing price hikes all over gaming, and we're amid a Boycott against Microsoft. Both of these things restrict what we're able to play, but this episode will discuss a few ways to keep playing through everything that's going on right now.Al talks about their time with Greedfall and The Legend of Zelda: Breath of the Wild and Emmett talks about his time with God of War Ragnarok Valhalla and Metal Gear Rising: Revengeance.Timestamps:Start: 00:00TotS: Tariff Price Hikes 10:59 Microsoft Boycott talk 27:01 Emulation & Classic Games 32:25 The PC Echosystem 1:00:25 Focusing on your Backlog 1:20:03 Whatcha Playin? 1:48:56 God of War Ragnarok Valhalla 1:52:16 Greedfall 1:58:36 Metal Gear Rising: Revengeance 2:09:24 The Legend of Zelda: Breath of the Wild 2:18:38 Housekeeping 2:31:18Housekeeping:Episode 4 - Mobile Suit Gundam GQuuuuuuX (2025) | O Say Can UC? A Beginner's Guide to Gundam - VGU.TV Songs That Still Resonate With Us Through The Years - VGU.TVOK Go and the Adjacent Possible Review - A Decade in the Making - VGU.TVThoughts on The Microsoft Boycott- VGU.TV ARC Raiders | VGU Test DriveStar Overdrive | VGU Test Drive
Unlike some of the games I've recently played for The Last Call, Dauntless had a good run, launching in beta in May 2018 and lasting until May 2025. That's seven good years. Well, as someone who didn't regularly play it, I can't say they were good years with any kind of authority, but as someone who played it near launch and near death, it was a fine time. Ultimately, I think it never found a way to get out from under Monster Hunter's shadow, so it was only a matter of time until it died. To all the players who will miss it now that it's gone, I hope you're able to remember all the good times you had as you try a find a new game to play with your lads.
This was a long time coming. I've talked about wanting to play The Last of Us Part II for years now, but the mood was never quite right. After luckily stumbling into a 30th Anniversary PlayStation 5 Pro, I said The Last of Us Part II would be the game to break my new console's cherry. Fast-forward six months later and that time has finally come (insert eyebrow raising here). This episode covers a little over half of the game's story and this shouldn't need to be said, but expect heavy spoilers. With all that out of the way, give this episode a listen to see if I think The Last of Us Part II is a significant improvement over its predecessor, or just more of the same.
128e épisode dont l'enregistrement s'est fait en direct! Accompagné des collaborateurs Jack et Julien, nous revenons sur nos backlog de jeux et tentons de l'expliquer. Nous discutons également de l'année en cours de Xbox, Sony et Nintendo (qui est le grand gagnant jusqu'è présent cette année?), nous parlons également de Expedition 33, 2K Golf 2025, Days Gone Remastered et plus! Bonne écoute! notre site https://www.salongaming.ca/
This bonus episode was originally posted on Patreon on November 23, 2021 titled "Tangents Bonus Pod Episode 9: Thankspooping!"Original Patreon description: This month we are grateful for turkey, crescent rolls, friends, and you our wonderful Patrons! Enjoy our game of Family Food and an inexplicable breakdown of everyone's shower schedules. What are you thankful for this year?SciShow Tangents is on YouTube! Go to www.youtube.com/scishowtangents!And go to https://complexly.store/collections/scishow-tangents to buy some great Tangents merch!While you're at it, check out the Tangents crew on socials:Ceri: @ceriley.bsky.social@rhinoceri on InstagramSam: @im-sam-schultz.bsky.social@im_sam_schultz on InstagramHank: @hankgreen on X
Get to finally mark off a game that's been on my Backlog for well over 20 years. Thanks to us doing Xenogears last week we decided it was time to play this game and start the series. Xenosaga is a very epic tale that is the opening of this grand story. A game that is super ambitious for what it is and what their going for. I am joined by a fellow Xeno fans for us to discuss this game. Starring Mike Albertin, Dominic Cichocki, Trey Johnson, Kyle Gorman, and Isiah.
This bonus episode was originally posted on Patreon on October 29, 2021 titled "Tangents ~BOOOOnus~ Pod Episode 8: Spooky Scary Science."Original Patreon description: Why do we get the creepy crawlies? Why do phobias exist? Why is my milk wriggling?!? I'd avoid eating anything around minute 18:30 if I were you...SciShow Tangents is on YouTube! Go to www.youtube.com/scishowtangents to check out this episode with the added bonus of seeing our faces! And go to https://complexly.store/collections/scishow-tangents to buy some great Tangents merch!While you're at it, check out the Tangents crew on socials:Ceri: @ceriley.bsky.social@rhinoceri on InstagramSam: @im-sam-schultz.bsky.social@im_sam_schultz on InstagramHank: @hankgreen on X
Shay Brennan, Fianna Fáil TD for Dublin Rathdown; Donna McGettigan, Sinn Féin TD for Clare; Paul Gogarty, Independent TD for Dublin Mid-West; Paul Hosford, Deputy Political Editor with the Irish Examiner
This year's tax filing season is over, but the IRS is setting mandatory weekend overtime hours for some employees that's to get ahead of a backlog of tax returns flagged as having possible errors in them. Those tax returns need employees to manually review them before they're processed. The IRS faces this workload as it prepares to cut tens of thousands of employees from its workforce. Federal News Network's Jory Heckman joins us with more. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Star Wars Episode I: Jedi Power Battles is one of the few games I've not completed for Attack the Backlog. The reason is twofold. First, it's structured in such a way that you can just play whatever level you want in whatever order you want and actually "beating" the game feels inconsequential. Second, and more importantly, it's just an incredibly frustrating game. That said, however, there's so much potential in a game like Jedi Power Battles, which reminds one of games like Gauntlet Dark Legacy and Marvel: Ultimate Alliance, that I'd love to see either a proper remake or a brand new game in the series. Sadly, I doubt that will ever happen, but I'll continue hoping because if you lose hope with Star Wars, what do you have left?
This bonus episode was originally posted on Patreon on September 30, 2021 titled "Tangents Bonus Pod Episode 7: Stump Hank!"Original Patreon description: This month, it's finally time to Stump Hank! See how he holds up to intense questioning about Star Trek, dark matter, and fashion! Plus: Ceri's long-promised beagle howl impression!SciShow Tangents is on YouTube! Go to www.youtube.com/scishowtangents to check out this episode with the added bonus of seeing our faces! And go to https://complexly.store/collections/scishow-tangents to buy some great Tangents merch!While you're at it, check out the Tangents crew on socials:Ceri: @ceriley.bsky.social@rhinoceri on InstagramSam: @im-sam-schultz.bsky.social@im_sam_schultz on InstagramHank: @hankgreen on X
Join Dylan Wren and special guest Dave Jackson from Tales from the Backlog and a Top 3 Podcast for an in-depth, down-to-earth conversation about Capcom's latest action RPG sensation, Monster Hunter Wilds! Our hosts team up for a wide-ranging breakdown of everything Monster Hunter — from the perspective of a lifelong fan and a series newcomer.They cover the series' unique “prep-and-hunt” gameplay loop, the depth of combat, gear grinding, and the surprisingly nuanced evolution of the Monster Hunter formula in Wilds. Hear about first impressions of the open world, new weapon changes, the impact of in-game quality of life improvements, and why the monster battles themselves are the secret sauce behind Monster Hunter's massive appeal. The duo also weigh in on the narrative side of Wilds: does the beefed-up story add anything, or is it just window dressing for more epic monster showdowns?Whether you're an old-school hunter or thinking of jumping in for the first time, this spoiler-light discussion (with a clearly marked story section at the end) is your perfect companion for your next gaming session. Plus, stick around for favorite monster rankings, endgame grind talk, and wishlist items for future updates!Story Talk Timestamps:Begins - 1:42:25Ends - 2:10:01Follow Dave here: https://talesfromthebacklog.fireside.fm/episodesFollow the FN Gamers here:WEBSITE https://www.fngamers.com/DISCORD https://discord.gg/euhEYZxC58 TWITTERhttps://twitter.com/F_N_GamerzINSTAGRAMhttps://www.instagram.com/yourfriendlyneighborhoodgamers/YOUTUBEhttps://www.youtube.com/channel/UCRgS_YRAM8_PlWNvxrjQshAFANTASY CRITIC LEAGUEhttps://www.fantasycritic.games/league/021e0fef-fd55-4c89-b380-4418c51a7727/2025Support the show
Backlogs. We all have them. But, how do you clear them and then prevent them from happening again? That's what we're looking at today. You can subscribe to this podcast on: Podbean | Apple Podcasts | Stitcher | Spotify | TUNEIN Links: Email Me | Twitter | Facebook | Website | Linkedin Getting Things Done With Linda Geerdink Get Your Copy Of Your Time, Your Way: Time Well Managed, Life Well Lived The Time Sector System 5th Year Anniversary The Working With… Weekly Newsletter Carl Pullein Learning Centre Carl's YouTube Channel Carl Pullein Coaching Programmes Subscribe to my Substack The Working With… Podcast Previous episodes page Script | 367 Hello, and welcome to episode 368 of the Your Time, Your Way Podcast. A podcast to answer all your questions about productivity, time management, self-development, and goal planning. My name is Carl Pullein, and I am your host of this show. Organising your work, creating lists of things to do, and managing your projects in your notes are all good common-sense productivity practices. However, none of these are going to be helpful if you have huge backlogs of admin, messages, and emails creating what I call a low-level anxiety buzz. You're going to be stressed and distracted and in no place to be at your very best. What's more, this can become a chronic problem if those backlogs are growing. This is when critical things are going to get missed. I'm often surprised to get an email from someone asking me if they can have a discount code for an early-bird discount that expired three or four weeks previously. I mean, come on. If it's taking you three to four weeks to get to an email—even if you consider it to be a low-value email—there's a serious problem in your system. (Or more likely, you don't have a system at all.) So this week, I want to share with you a few ideas that can help you regain control of these backlogs and, more importantly, prevent them from happening again. So, with that said, let me hand you over to the Mystery Podcast Voice for this week's question. This week's question comes from Wyatt. Wyatt asks, hi Carl, how would you help someone who is backlogged beyond belief. I've got over 3,000 emails in my inbox, and my team are still waiting for me to finish their appraisals from last year! I feel so stuck. Please help. Hi Wyatt. Thank you for your question. Sorry to hear you feel swamped. I know it can be a horrible place to be. Before we begin, let me explain the three types of backlogs we all have to deal with. The first is the growing backlog. This one is the worst because it's getting bigger and unless you take action immediately, it's going to overwhelm you. These kinds of backlogs will always be your priority. The next type of backlog is the static backlog. It's not growing, but it's there and it's on your mind. It needs to be dealt with, but the urgency isn't as big as a growing backlog. And then there's the shrinking backlog. These are the best because if they are shrinking, they'll soon disappear altogether. Now, one of the most common areas of our work that backlogs is our email. The last statistics I saw show that on average, people are getting 90+ emails a day. If you need an average of 30 seconds to deal with each email—which I know is low—that's around forty-five minutes to deal with them. Do you have forty-five minutes today to deal with your email? Remember, that's a small amount of time for each email. It's likely you'll need more than thirty seconds for most of those mails. Now the good news. If you're starting with a backlog of over 3,000 emails, many of those emails will no longer require a response. The moment's passed. What I would suggest is you take any emails older than a month, and move then to a folder called “Old In-box”. While my instinct it to tell you to delete them, I've never come across anyone courageous enough to do it. Although, if you think about it. Deleting them gives you a perfect excuse if someone follows you up—“sorry, I don't seem to be able to find your email. Could you resend it?” Doing this means you've cut your list by a large margin. What's left can be processed. Email is a two step process. Just like we used to do with regular letters. Open your post box, take out the mail and sort it between letters you need to read or respond to and throw away or file anything you don't need to act on. And by the way, nobody left their mail in the mail box. Why do we do that with email? With email, it's the same process. Clear your inbox. As you clear ask yourself two questions: What is it? What do I need to do with it? If you need to read or reply to an email, then move it to a folder called “Action This Day”. If you don't need to do anything with it, either delete or archive it. This is the processing stage. All you are doing is processing. You are not replying or reading. That comes later. This means, with practice, you'll be able to process an individual email in a second or two—ten tops. Now, towards the end of the day, set aside some time for clearing your actionable emails. Try to do this as late in the day as possible. This prevents what is called email ping pong. If you reply in the morning, you're going to get a reply in the afternoon. If you reply in the afternoon, even if you do get a reply, you can leave it until tomorrow to respond. Genius, yes? There are two additional things here. The first is to reverse the order of the mails in your action this day folder. This puts the oldest at the top. If you're responding to your mails once a day, you want to be working from the oldest first. That way, no one will be waiting more than 24 hours or so for a reply from you. The second is to follow this process every day. I require around forty-five minutes a day for dealing with my actionable email. If I skip a day, then tomorrow I will need ninety minutes. I don't have ninety minutes to spend on emails. If I do skip a day, I've got a backlog building. Not good. So, it's an everyday thing if you want to prevent your email from becoming backlogged. And remember that one is greater than zero. In other words, if you don't have a great deal of time available today, still do some of your actionable mail. That keeps you in touch with what's going on in your mail box and it's surprising how much you can get done in twenty minutes. Now, let's move on to your appraisals. You mention that your team is still waiting for their appraisals from last year. That suggests it's an annual event rather than a quarterly event. Either way, the same principle works. For this kind of task, you need to be scheduling time for doing it. Often, with staff appraisals, you need a week to hold one-to-ones with your team before you can write anything. So, if you begin the appraisals in October, I would suggest you go into your calendar now and set up those appointments. I know we are a good four months away from October, but by getting them in your calendar now, it's one less task to deal with and you're not going to be going back and forth trying to get these appointments scheduled into one week. You'll end up wasting time negotiating the best time. Do it now. Then, schedule the third week in October to write your appraisals. Depending on how long, on average, this work takes, you could block a whole day—or two if you need it—to spend writing appraisals. Getting it on your calendar means you are less likely to allow anything else to take that time away. To deal with last year's appraisals, it's the same process. If you have not completed the one-to-ones, schedule those for next week. Make it a non-negotiable part of your week. Then go into your calendar and block time out for writing the appraisals. For things like this there's an element of intentionality. Things don't get done until you intentionally set aside time to do it and then get started. Agin, this is two steps. First set aside time—that's the easy bit—then sit down and do it—that's the hard part. Yet, as long as you begin, once you're in the flow and you know nothing else is coming up to tear you away from doing the work, you will get it done. Clearing backlogs is one thing. Preventing backlogs from occurring is another. Email is a good example, if you are not following the process every day, a backlog will occur. This is not something you can wish away. It doesn't go away. It's the same with Teams and Slack messages. If you're getting a lot of notifications from these channels of communication, you're not going to get a lot done if you're responding to these messages moment they come in. It will exhaust you because of the constant cognitive load switching. I find dealing with messages is best done between sessions of work. Let me explain. We know about the sleep cycle—where you sleep in cycles of 90 minutes. Well, it turns out you are also awake in 90-minute cycles. What this means is you can focus on a piece of work for around 90 minutes. After which your brain will tire, and you will need a distraction. That could be a toilet break, or the desire to get up and refresh your coffee or water. This is your brain telling you that you need a break. Now, if you use that to your advantage, you could schedule your focused work sessions around 90-minute blocks. For example, your first, and most important block, could be set for 9:30 to 11:00 am. Then you make sure you have a 30-minute gap before you allow anything else that requires a degree of focus. In that thirty minutes, you could get up and go to the bathroom, refresh your water and deal with your messages. The longest anyone will be waiting for your response would be 90 minutes. No demanding boss or client can complain at that. I know, I've dealt with some very bad, demanding bosses and clients in my time. They can be trained. If you were to stick with these ideas and processes, I can promise you that you will get a lot more important work done, reduce your backlogs and feel a lot less exhausted at the end of the day. You're in effect working with your brain instead of against it. Preventing backlogs really comes down to how you structure your day. Most people are not doing that. They have no structure, so they are working on the latest and loudest thing. The problem is that the latest and loudest thing is often not the most important thing. However, if you set aside time each day for dealing with your communications—say an hour and respect that time—and perhaps a further thirty minutes for dealing with your admin—another area that can become backlogged—you will prevent backlogs from happening. If you run your day by the seat of your trousers, then, yes, you will have huge, growing backlogs. Responding to your email is rarely urgent, so it gets left behind on busy days. And that means you require double the amount of time tomorrow. And what happens if tomorrow is a busy day? I hope that has helped, Wyatt. Thank you for your question and thank you to you too for listening. It just remains for me to wish you all a very very productive week.
This bonus episode was originally posted on Patreon on August 31, 2021 titled "Poopoopeepeepedia Episode 6."Original Patreon description: Alternative name to this podcast that keeps changing: Hank's Hangover Corner! Poor guy was too hungover to be properly stumped but we hope you enjoy Hank's humble brag about his famous friends and their mysterious hangover cures.SciShow Tangents is on YouTube! Go to www.youtube.com/scishowtangents to check out this episode with the added bonus of seeing our faces! And go to https://complexly.store/collections/scishow-tangents to buy some great Tangents merch!While you're at it, check out the Tangents crew on socials:Ceri: @ceriley.bsky.social@rhinoceri on InstagramSam: @im-sam-schultz.bsky.social@im_sam_schultz on InstagramHank: @hankgreen on X
Carmen Jurado: Beyond the Backlog—How Great Product Owners Embrace Team Collaboration The Great Product Owner: Standing with the Team Carmen shares that the best Product Owners she's encountered are those who stand with their teams. Drawing from her own recent experience as a Product Owner, she emphasizes the importance of being there for your team, recognizing that they make you look good. Great Product Owners understand that achievements are team efforts, not individual accomplishments. Carmen also highlights that exemplary Product Owners have a deep understanding of the goals, values, and principles of Agile methodologies, allowing them to better support their teams and leverage agile practices effectively. In this segment we refer to the book Generative AI in a Nutshell. The Bad Product Owner: The Novice Who Does Everything Carmen describes a common anti-pattern she encountered: the inexperienced Product Owner who attempts to handle everything independently. This particular PO was preparing reviews and planning sessions alone, feeling that these events wouldn't happen otherwise. The team wasn't engaged, and the backlog had ballooned to over 300 items. Carmen helped this PO sort through the backlog to start with a clean slate and conducted a stakeholder mapping session to manage difficult stakeholders, particularly a CFO who was treating the PO as merely a scribe. They also worked to involve the team in Scrum events, reducing the burden on the PO. Carmen emphasizes the importance of keeping the team updated on process changes and the value of having a PO who can openly discuss their challenges. Self-reflection Question: As a Scrum Master, how can you help both experienced and novice Product Owners find the right balance between taking ownership and enabling team participation? [Scrum Master Toolbox Podcast Recommends]
Like many of Square's RPGs of the late 90's and early 2000's, Vagrant Story is an ambitious, flawed, divisive and fantastic RPG, full of big ideas that didn't get a chance to full develop into what was planned. What we got was only one part of a larger saga (see also: Xenogears from just a few years prior), a game that stands on its own, proudly displaying all of the rough edges and brilliant ideas for all to see. It made for a great discussion on the podcast! Guest info: Aidan Moher * Check out Aidan's new podcast FunFactor https://funfactorpod.com/ * Find Aidan's writing on Astrolabe https://astrolabe.aidanmoher.com/ * Find Aidan's book Fight, Magic, Items https://fightmagicitems.rocks/ * Look forward to Aidan's next book about Suikoden 1 and 2 https://astrolabe.aidanmoher.com/suikoden-1-2-history-boss-fight-books-2026/ * Follow on BlueSky https://bsky.app/profile/aidanis.fun TIMESTAMPS * 0:00 Title Card * 0:38 Intros/Personal Histories/Opening Thoughts * 14:58 Story Setup/Themes/Localization * 42:35 Presentation * 1:03:32 Combat/Equipment * 1:36:21 Closing Thoughts/Recommendations/Plugs * 1:45:45 SPOILER WALL/Patron Thank-Yous * 1:47:38 Spoiler Section Music used in the episode is credited to Hitoshi Sakimoto. Tracks used: Opening Movie, Greyland Event Climax, Snowfly Forest, Dullahan, Minotauros, Remembrance, Dawn of Lea Monde, Fanfare Support Tales from the Backlog on Patreon! (https://patreon.com/realdavejackson) or buy me a coffee on Ko-fi (https://ko-fi.com/realdavejackson)! Join the Tales from the Backlog Discord server! (https://discord.gg/V3ZHz3vYQR) Social Media: BlueSky (https://bsky.app/profile/tftblpod.bsky.social) Instagram (https://www.instagram.com/talesfromthebacklog/) Cover art by Jack Allen- find him at https://www.instagram.com/jackallencaricatures/ and his other pages (https://linktr.ee/JackAllenCaricatures) Listen to A Top 3 Podcast on Apple (https://podcasts.apple.com/us/podcast/a-top-3-podcast/id1555269504), Spotify (https://open.spotify.com/show/2euGp3pWi7Hy1c6fmY526O?si=0ebcb770618c460c) and other podcast platforms (atop3podcast.fireside.fm)!
Or it could just be that LEGO games are no longer for me. (It's probably a little bit of both.) What I thought was going to be a nice chill time and a return to a game formula I remembered loving, quickly turned into a sad realization: maybe I've grown out of LEGO games. The constant need to change characters in order to interact with this and that, and having to randomly smash bricks until you find the ones you're looking for, frustrated me more than I expected in my old age--it's surprising how often I got stuck, unsure of what I needed to do in order to progress. My only hope is not Obi-Wan Kenobi, but that maybe LEGO Batman is just a bad LEGO game and the next time I return to the series will have a more favorable outcome. Until then, I'll just be left with a sour taste in mouth.
Welcome to the Sustainable Clinical Medicine Podcast! In today's episode, Dr. Sarah Smith tackles a challenge every clinician knows all too well—the dreaded backlog. Whether its unfinished charts, lab results waiting for review, or paperwork accumulated from a busy week, backlog is that persistent weight that follows us home and keeps us up at night. Dr. Smith gets real about the emotional toll backlog can take, from the shame and overwhelm to the constant struggle to find time amidst ever-increasing clinical demands. You'll hear practical tips for managing your backlog, transforming bonus moments in your day into productive opportunity, and making a concrete plan that helps you finally clear that In-basket. Plus, learn more about Backlog Buddies, Dr. Smith's virtual co-working sessions designed to keep you accountable and in good company as you power through your outstanding tasks. If you're tired of letting backlog steal your free time and sanity, this episode is packed with insights to help you reclaim both your workday and your life outside of medicine. Tune in and discover how to turn backlog from an endless chore into a manageable—and even occasionally satisfying—part of your clinical routine. Here are 3 key takeaways from this episode: Plan Ahead for Backlog: Don't wait for the “right moment”—schedule dedicated sessions to tackle backlog and decide ahead of time what you'll work on first. Use Bonus Time Wisely: Take advantage of unexpected lulls or no-shows by knowing in advance which quick tasks you can clear off your list in those smaller pockets of time. Celebrate Small Wins: Set a clear end time for backlog work, then acknowledge your progress—even if you only get a few tasks done. Being kind to yourself is crucial for sustainability. Backlog Buddies: Backlog Buddies is A Virtual Co-Working Space for Physicians and Clinicians to get their incomplete tasks and charts done. Set aside procrastination, work hard alongside peers for 2 hours and be delighted in what you can achieve with dedicated time and friends. Whether you've got a massive backlog or just a few lingering tasks, we're here to support you. This is your chance to clear the clutter faster—and create more time for life outside of medicine. Rather than spending your whole weekend cleaning the kitchen for the fourth time, come to a session and get started. And when you're done? Have something fun planned. You'll deserve it. We have times available on Saturday mornings, Sunday mornings, Sunday evenings, and Monday mornings. Choose a time slot that works for you. Each session is 2 hours. We can't wait to see you at your next Backlog Buddies session! -------------- Would you like to view a transcript of this episode? Click here Learn more about Backlog Buddies backlogbuddies.com **** Charting Champions is a premiere, lifetime access Physician only program that is helping Physicians get home with today's work done. All the proven tools, support and community you need to create time for your life outside of medicine. Learn more at https://www.chartingcoach.ca **** Enjoying this podcast? Please share it with someone who would benefit. Also, don't forget to hit “follow” so you get all the new episodes as soon as they are released. **** Come hang out with me on Facebook or Instagram. Follow me @chartingcoach to get more practical tools to help you create sustainable clinical medicine in your life. **** Questions? Comments? Want to share how this podcast has helped you? Shoot me an email at admin@reachcareercoaching.ca. I would love to hear from you.
This week on New Dad Gaming, Trevor and Jeff hold a special session of Dad Court to determine if their backlog challenge has been broken—or if there's still hope for their gaming honor. Spoiler: Jeff may have withheld some crucial evidence… Jeff confesses to a near-miss after buying (and refunding) Elite Dangerous over a cockpit color mod—but later drops the bomb that he bought the Oblivion Remaster. Can the court forgive a purchase that feels so right? Trevor also stands trial for getting dangerously close to a Switch 2 pre-order while helping his brother secure one during the pre-order madness. Temptation is real, gaming dads. Also in this episode: Minecraft movie thoughts (like a fun, chaotic SNL skit) The fear of Minecraft theater chaos and TikTok popcorn wars Why Oblivion Remaster has restored faith in Bethesda (for now) Why sticking to your backlog is so hard when the glow-ups look this good The looming reality of $100 Switch 2 games Subscribe to the Podcast!
This bonus episode was originally posted on Patreon on July 28, 2021 titled "Poopoopeepeepedia - Episode 5."Original Patreon description: Hank faces the consequences of his bathroom humor titling by diving into the poopy waters of urine and feces!SciShow Tangents is on YouTube! Go to www.youtube.com/scishowtangents to check out this episode with the added bonus of seeing our faces! And go to https://complexly.store/collections/scishow-tangents to buy some great Tangents merch!While you're at it, check out the Tangents crew on socials:Ceri: @ceriley.bsky.social@rhinoceri on InstagramSam: @im-sam-schultz.bsky.social@im_sam_schultz on InstagramHank: @hankgreen on X
ProfPlaysGames also runs The RPG Backlog podcast. Here, Prof and his friend Scott play through Undertale for the first time. This is the final episode of the arc. Thanks for listening. If you enjoyed it, search for "The RPG Backlog" on your podcast service of choice and follow!
No, this isn't the Arkane Studios Prey, this is the one that Arkane was forced to name their game after for no good reason. In fact, that's what got me interested in Human Head Studios' Prey (2006) in the first place, even before I learned what the game is about. So what did we think of this shooter caught between two eras, with seemingly 10 different puzzle mechanics? How did we find a rare AAA attempt at indigenous representation? Listen in and find out! Guest info: Asa GreenRiver * BlueSky https://bsky.app/profile/agreenriver.bsky.social * TikTok https://www.tiktok.com/@agreenriver07 * YouTube https://www.youtube.com/@borderlineentertainment * Twitch https://www.twitch.tv/BorderlineEntertainment TIMESTAMPS * 0:00 Title Card * 0:25 Intros/Personal Histories/Opening Thoughts * 12:07 Story Setup/Indigenous Representation/Presentation * 37:43 FPS Gameplay/Puzzles * 1:04:10 Closing Thoughts/Recommendations/Housekeeping * 1:15:58 SPOILER WALL/Patron Thank-Yous * 1:17:58 Spoiler Section Music used in the episode is credit to Jeremy and Julian Soule. Tracks used: Prey Overture, Aniwyah Calling, Desperate Measures, Upside Down, The Land of the Ancients Check out Dave on Retro Hangover discussing Psychonauts! https://retrohangover.captivate.fm/episode/psychonauts-milk-mans-delicious-milk-ft-dave-jackson Support Tales from the Backlog on Patreon! (https://patreon.com/realdavejackson) or buy me a coffee on Ko-fi (https://ko-fi.com/realdavejackson)! Join the Tales from the Backlog Discord server! (https://discord.gg/V3ZHz3vYQR) Social Media: BlueSky (https://bsky.app/profile/tftblpod.bsky.social) Instagram (https://www.instagram.com/talesfromthebacklog/) Cover art by Jack Allen- find him at https://www.instagram.com/jackallencaricatures/ and his other pages (https://linktr.ee/JackAllenCaricatures) Listen to A Top 3 Podcast on Apple (https://podcasts.apple.com/us/podcast/a-top-3-podcast/id1555269504), Spotify (https://open.spotify.com/show/2euGp3pWi7Hy1c6fmY526O?si=0ebcb770618c460c) and other podcast platforms (atop3podcast.fireside.fm)!
If Road Redemption was a pleasant surprise, Road Rage was a crashing disappointment. It didn't help that I played Road Rage immediately after playing Road Redemption, but where Road Redemption found a few elements to focus on and refine, Road Rage went the other route and tried doing too much. I can see a version of Road Rage that's good, but the Road Rage we have fails on all fronts and only manages to frustrate and bore instead of giving players anything to enjoy.
This bonus episode was originally posted on Patreon on June 30, 2021 titled "Q and Bidet - Episode 4."Original Patreon description: What popular songs does Ceri know? How stumped did she get by your science questions? Listen to this episode of Q and Bidet (I should mention Hank came up with that name all by himself) to find out!SciShow Tangents is on YouTube! Go to www.youtube.com/scishowtangents to check out this episode with the added bonus of seeing our faces! And go to https://complexly.store/collections/scishow-tangents to buy some great Tangents merch!While you're at it, check out the Tangents crew on socials:Ceri: @ceriley.bsky.social@rhinoceri on InstagramSam: @im-sam-schultz.bsky.social@im_sam_schultz on InstagramHank: @hankgreen on X
Wie geht man die Quartals- und Jahresplanung an und balanciert verschiedene Anforderungen?Für viele ist es ein langweiliges und notwendiges Übel. Für andere die beste Zeit des Jahres - Die Quartals- bzw. Jahresplanung. Firmen lieben es zu planen. Firmen lieben es, den Kunden neue Features zu versprechen. Produktmanager können endlich alles in die nächsten 3 Monate einordnen, dann wird das gemacht und die Welt ist wieder in Ordnung.Am Ende des Quartals fragt man sich dann aber: Wieso hat das alles so lange gedauert? Wieso haben wir für Feature X 2 Wochen geplant, aber es wurden 6 Wochen draus? Wieso werden wir bei der Software-Entwicklung langsamer und nicht schneller? Das ist ein bekanntes Bild in vielen Firmen, denn oft findet die Stimme der Software-Entwickler*innen keinen Platz in der Planung.Technical Debt abbauen? Machen wir nächstes Quartal. Was für die eigene Team-Produktivität tun, um manuelle Aufgaben zu automatisieren? Das lohnt sich nicht. Kleine Bugs, sogenannte Papercuts, fixen um die Power-User glücklich zu machen? Zu klein, machen wir nebenher. Software updaten? Das ist Keep The Lights On Arbeit und kann doch Ops machen. So oder so ähnlich trägt es sich alle 3 Monate in Firmen zu.In dieser Episode geben wir euch mal ein paar Leitfragen und ein spezifisches Framework an die Hand, wie man die Software-Entwicklungs-Ressourcen gut über das nächste Quartal balanciert, es genug Features in die Roadmap schaffen, aber auch Zeit für Tech Debt und Produktivitätsverbesserungen bleibt. Dabei klären wir, warum eine gewisse Planung eigentlich so wichtig ist, wer eigentlich immer die ganzen Anforderungen auf den Tisch knallt, was Over-Commitments und Rollovers sind, wie Ubuntu und Github mit Mission Papercut kleine Bugs zu einem großen Projekt gemacht hat aber auch warum eine Quartalsplanung in die Bereiche KTLO, Build New Stuff, Improve Stuff und Productivity eingeteilt werden sollte.Das Thema klingt trocken. Dennoch kann dies euch eine Stimme im Planungsprozess geben, damit ihr endlich mal Zeug aufräumen könnt.Bonus: Ist Jira das neue ERP-System?Unsere aktuellen Werbepartner findest du auf https://engineeringkiosk.dev/partnersDas schnelle Feedback zur Episode:
Opposition leader Peter Dutton has vowed the Coalition will not cut Australia's annual intake of parent visas after sustained pressure to reveal where its planned cuts to permanent migration would come from. The backlog of parent visas has ballooned under this term of government. Despite increasing the cap, Labor has had little appetite to reform the system.
For a game with drift in the title, the drifting in KartRider: Drift felt terrible. That could be excused if everything else was good to great, but that wasn't the case. Sure, there's a lot of content there, from a large cast of drivers to a decent selection of tracks, but none of that mattered when the game wasn't fun to play, and when you're in a crowded genre full of some very big hitters, you need to be more than fine to stand out. Unfortunately for KartRider: Drift, that never happened. Now KartRider: Drift is dead in all forms except on PC in Korea and Taiwan, so let's toast to it one last time in this here episode of The Last Call. Anyway, that's it and that's all folks. You can get an even more in-depth discussion by listening to the podcast and, if you're feeling extra generous, you can become a patron to show your support for the site, the podcasts, the streaming, the videos, the art, and everything in between--and you'll get a few nice bonuses while you're at it. Thank you for taking the time out of your day to consume any of the content I make and thank you for being a fan. I can't begin to express how much I appreciate each and every one of you. Cheers. Email: atb[at]pixelatedsausage[dot]com - Twitter: @PXSausage Apple Podcasts | Spotify | Pandora | YouTube | RSS | Facebook | Twitter
This bonus episode was originally posted on Patreon on May 28, 2021 titled "Q and Play - Episode 3!"Original Patreon description: We've named the Patreon podcast! Enjoy Sam trying to answer your science questions while Ceri and Hank give him encouraging/condescending smiles.SciShow Tangents is on YouTube! Go to www.youtube.com/scishowtangents to check out this episode with the added bonus of seeing our faces! And go to https://complexly.store/collections/scishow-tangents to buy some great Tangents merch!While you're at it, check out the Tangents crew on socials:Ceri: @ceriley.bsky.social@rhinoceri on InstagramSam: @im-sam-schultz.bsky.social@im_sam_schultz on InstagramHank: @hankgreen on X
On this week's episode of The Steam Deck Podcast, we're talking about your ever growing Steam Library. How many of your games have you actually played? How many are just for looking at? And what can we all do to reduce our backlogs?SOURCESSteamDB Calculator: https://steamdb.info/calculator/Oblivion Remastered screenshots: https://imgur.com/a/oblivion-remake-OUg7kXu LINKSOur WebsiteWrite In to the showSupport us on PatreonJoin our Discord serverTheme Music by AdhesiveWombat
Vibe coding, agentic workflows, and AI-assisted pull requests? In this episode, Daniel and Chris chat with Robert Brennan and Graham Neubig of All Hands AI about how AI is transforming software development—from senior engineer productivity to open source agents that address GitHub issues. They dive into trust, tooling, collaboration, and what it means to build software in the era of AI agents. Whether you're coding from your laptop or your phone on a morning walk, the future is hands-free (and All Hands).Featuring:Robert Brennan – LinkedIn, XGraham Neubig – LinkedIn, XChris Benson – Website, GitHub, LinkedIn, XDaniel Whitenack – Website, GitHub, XLinks:All HandsAll Hands on GitHubAll Hands on Hugging Face
Review code provided by Ivy Road- thank you! I think we all viewed Davey Wreden's new project announcement, a "cozy game about making tea", with a bit of side-eye. Is it really just going to be about making tea? You sure there isn't going to be a subversion in there? Are you still reading this? Well, Wanderstop is here, and it may not have the type of subversion that we expected, but it is most definitely not just a cozy game about making tea. This is a longer episode, because there is just that much to discuss. Grab a mug and enjoy! Guest Info: Matt Storm aka Stormageddon and CGDannyB * Listen to Matt's podcasts: "Fun" and Games- https://www.certainpov.com/fun-and-games and Reignite- https://www.certainpov.com/reignite * Find Matt on BlueSky: https://bsky.app/profile/djstormageddon.com * Find Danny's streams, Playlog Podcast, YouTube channel and more- https://solo.to/cgdannyb TIMESTAMPS * 0:00 Title Card * 0:36 Intros/Personal Histories/Opening Thoughts * 16:13 Story Setup/Themes Overview * 38:36 Gameplay and Story, Presentation * 1:16:24 Recommendations/Guest Plugs * 1:32:00 Spoiler Wall/Patron Thank-Yous * 1:33:44 Spoiler Section Music used in the episode is credited to C418. You can purchase the soundtrack here- https://c418.bandcamp.com/album/wanderstop-fm. Tracks used: Introduction, The Fighter, Unknowable, Broom, Wanderstop pt. 1, Boredom, Trust, Farewell Support Tales from the Backlog on Patreon! (https://patreon.com/realdavejackson) or buy me a coffee on Ko-fi (https://ko-fi.com/realdavejackson)! Join the Tales from the Backlog Discord server! (https://discord.gg/V3ZHz3vYQR) Social Media: BlueSky (https://bsky.app/profile/tftblpod.bsky.social) Instagram (https://www.instagram.com/talesfromthebacklog/) Twitter (https://twitter.com/tftblpod) Facebook (https://www.facebook.com/TalesfromtheBacklog/) Cover art by Jack Allen- find him at https://www.instagram.com/jackallencaricatures/ and his other pages (https://linktr.ee/JackAllenCaricatures) Listen to A Top 3 Podcast on Apple (https://podcasts.apple.com/us/podcast/a-top-3-podcast/id1555269504), Spotify (https://open.spotify.com/show/2euGp3pWi7Hy1c6fmY526O?si=0ebcb770618c460c) and other podcast platforms (atop3podcast.fireside.fm)!
This bonus episode was originally posted on Patreon on April 30, 2021 titled "Tangents Bonus Episode #2."Original Patreon description: Ceri and Hank answer your questions about the future of science! SciShow Tangents is on YouTube! Go to www.youtube.com/scishowtangents to check out this episode with the added bonus of seeing our faces! And go to https://complexly.store/collections/scishow-tangents to buy some great Tangents merch!While you're at it, check out the Tangents crew on socials:Ceri: @ceriley.bsky.social@rhinoceri on InstagramSam: @im-sam-schultz.bsky.social@im_sam_schultz on InstagramHank: @hankgreen on X
This was a surprise. Early this year I wasn't sure what to play and wasn't quite ready for anything too big, so I perused my various libraries and picked out a few games that caught my eye. Road Redemption was one of those games. As someone who grew up with Road Rash and loved every iteration of it up to and including Road Rash 3D, any game that looks like Road Rash is going to get my attention. That said, I wasn't expecting much from Road Redemption based on the visuals, but as soon as I started playing, I fell in love. It may not be the prettiest game out there and it's rough around the edges, but it's great where it counts: it's just a lot of fun to play.
This bonus episode was originally posted on Patreon on March 26, 2021 titled "Tangents Bonus Episode #1!"Original Patreon description: Hank, Sam, and Ceri answer your questions! Including: What happened to Chin Coins? Is there a scientific formula to a great joke? And how do non-newtonian fluids work? Featuring a snazzy new song by the one and only, Tuna!SciShow Tangents is on YouTube! Go to www.youtube.com/scishowtangents to check out this episode with the added bonus of seeing our faces! And go to https://complexly.store/collections/scishow-tangents to buy some great Tangents merch!While you're at it, check out the Tangents crew on socials:Ceri: @ceriley.bsky.social@rhinoceri on InstagramSam: @im-sam-schultz.bsky.social@im_sam_schultz on InstagramHank: @hankgreen on X
FreeBSD 13.5-RELEASE Now Available, From Chaos to Clarity: How We Tackled FreeBSD's 7,000 Bug Backlog, zfs-2.3.1, Complications of funding an open source operating system, Why Choose to Use the BSDs in 2025, First Use on GhostBSD, Better Shell History Search, and more NOTES This episode of BSDNow is brought to you by Tarsnap (https://www.tarsnap.com/bsdnow) and the BSDNow Patreon (https://www.patreon.com/bsdnow) Headlines FreeBSD 13.5-RELEASE Now Available (https://lists.freebsd.org/archives/freebsd-announce/2025-March/000181.html) From Chaos to Clarity: How We Tackled FreeBSD's 7,000 Bug Backlog (https://freebsdfoundation.org/blog/from-chaos-to-clarity-how-we-tackled-freebsds-7000-bug-backlog/) News Roundup zfs-2.3.1 (https://github.com/openzfs/zfs/releases/tag/zfs-2.3.1) Complications of funding an open source operating system (https://posixcafe.org/blogs/2025/03/11/0/) Why Choose to Use the BSDs in 2025 (https://it-notes.dragas.net/2025/03/23/osday-2025-why-choose-bsd-in-2025/) First Use on GhostBSD (https://technophobeconfessions.wordpress.com/2025/03/18/first-use-on-ghostbsd/) Better Shell History Search (https://tratt.net/laurie/blog/2025/better_shell_history_search.html) Tarsnap This weeks episode of BSDNow was sponsored by our friends at Tarsnap, the only secure online backup you can trust your data to. Even paranoids need backups. Feedback/Questions Russell - Questions (https://github.com/BSDNow/bsdnow.tv/blob/master/episodes/606/feedback/russell%20-%20questions.md) Send questions, comments, show ideas/topics, or stories you want mentioned on the show to feedback@bsdnow.tv (mailto:feedback@bsdnow.tv) Join us and other BSD Fans in our BSD Now Telegram channel (https://t.me/bsdnow)
From the first trailer, I knew that Sifu (Sloclap, 2022) looked like a game I wanted to play. There was just one small thing- it released two weeks before Elden Ring, and I was clearing the decks in a big way. No mental bandwidth to get stuck in a demanding action game. And so I waited. And waited. And forgot about it. And waited some more. And now, in 2025, after Elden Ring is (maybe) finished, it was time to revisit Sifu. And boy...it was worth the wait. Guest Info: Ryan Juengling of List Off * Listen to their show, including an episode with Dave! https://listoff.buzzsprout.com/ * Follow on BlueSky https://bsky.app/profile/listoffpodcast.bsky.social TIMESTAMPS 0:00 Title Card 0:22 Intros/Personal Histories/Opening Thoughts 9:46 Story Setup/Presentation 29:30 Combat 52:05 Roguelike Structure/Route Planning 1:06:56 SPOILER WALL/Patron Thank You's 1:09:23 Spoiler Section Music used in the episode is credited to Howie Lee. Tracks used: * Martial Mastery * Twin Villains * Crash the Dancefloor * Enter the Gang Turf * The Wuguan * Fearless Check out Dave's appearance on the new Gamerheads Podcast game show, The 1Up Showdown: https://youtu.be/mkr8lo3iSCg?si=Jrp8lv0bNlIUFlBH Support Tales from the Backlog on Patreon! (https://patreon.com/realdavejackson) or buy me a coffee on Ko-fi (https://ko-fi.com/realdavejackson)! Join the Tales from the Backlog Discord server! (https://discord.gg/V3ZHz3vYQR) Social Media: BlueSky (https://bsky.app/profile/tftblpod.bsky.social) Instagram (https://www.instagram.com/talesfromthebacklog/) Cover art by Jack Allen- find him at https://www.instagram.com/jackallencaricatures/ and his other pages (https://linktr.ee/JackAllenCaricatures)
Episode Notes This week, the lads are joined by special guest Emmett Watkins Jr (VGU.tv, Player's Club Podcast and Welcome To The Thing) to talk about gaming backlogs and all of their tips, tricks, tools, and tales that accompany their piles of shame! Follow Emmett Watkins Jr: Website and Socials: @ejsponge61.com Resources From this Episode: Spoonful Podcast Backlog Episode with Jacob and Emmett: https://youtu.be/W6ODHr-p08M?si=TZh8ud1NA6Xw8Hk5 Backloggd: https://backloggd.com/ Infinite Backlog: https://infinitebacklog.net/ Playnite: https://playnite.link/ Ludoscene: https://www.ludocene.com/ GG: https://ggapp.io/ Exophase: https://www.exophase.com/ Find Timestamps for this Episode Below: 0:00 - Intro 3:51 - Ice Breaker: What's the latest game that you pulled out of your backlog? 9:57 - Our Personal Philosophy of Backlogs 23:27 - Managing our Backlogs 49:50 - What are the most shameful games in your backlog? 1:01:56 - One last game we pulled out of the backlog 1:08:49 - Outro Find us on BlueSky for show updates and more: Podcast: @crossplayconvos.bsky.social Jacob: @jacob.bsky.social Luke: @lukewarmlewis.bsky.social Joseph: @th3hoopman.bsky.social Check out our other shows: Player Player Podcast Left Behind Game Club The LukeWarmGames Podcast Cutscenes: A Video Game Movie Podcast Video Game Trivia
This Day in Maine for Friday, April 4th, 2025.
Only one studio out there can inspire the following sentence- the first time I saw the menu UI in Metaphor: ReFantazio, I knew that Atlus and Studio Zero were cooking. They've mastered the art of making menu-based RPGs flashy and stylish, as well as mastering the "Persona" calendar-based structure in general. On several fronts, this is the best game this studio has made, but left us wanting in a few areas as well. Listen in to this deep dive discussion and let us know what you think! Guest info: Scott White * Check out his writing: https://linktr.ee/scottwhite * Check out RPG University podcast: https://linktr.ee/RPGU_IP * Follow on BlueSky: https://bsky.app/profile/professorrpg.bsky.social TIMESTAMPS * 0:00 Title Card * 0:35 Intro/Personal Histories/Opening Thoughts * 10:43 Story Setup * 35:05 Presentation * 46:25 Combat/Archetype System * 59:47 Life Sim Gameplay * 1:15:43 SPOILER WALL, Patron Thank-Yous * 1:17:37 Spoiler Section Music used in the episode is credited to ATLUS Sound Team. Tracks used: * Call of Magic (Shoji Meguro) * A Brief Respite (Shoji Meguro) * Castle of Dread (Maiko Katagiri, Shoji Meguro) * Warriors in Valour (Keisuke Honryo, Shoji Meguro) * Journey's Legs (Shoji Meguro) * Ode to Heroes (Shoji Meguro) * Hero's Awakening (Shoji Meguro) * Formidable Foe (Shoji Meguro) * King's Verdict (Shoji Meguro) Check out Dave's guest appearance on Pixelated Playgrounds about Persona 4 Golden: https://www.pixelatedplaygrounds.com/bookclub Support Tales from the Backlog on Patreon! (https://patreon.com/realdavejackson) or buy me a coffee on Ko-fi (https://ko-fi.com/realdavejackson)! Join the Tales from the Backlog Discord server! (https://discord.gg/V3ZHz3vYQR) Social Media: BlueSky (https://bsky.app/profile/tftblpod.bsky.social) Instagram (https://www.instagram.com/talesfromthebacklog/) Cover art by Jack Allen- find him at https://www.instagram.com/jackallencaricatures/ and his other pages (https://linktr.ee/JackAllenCaricatures) Listen to A Top 3 Podcast on Apple (https://podcasts.apple.com/us/podcast/a-top-3-podcast/id1555269504), Spotify (https://open.spotify.com/show/2euGp3pWi7Hy1c6fmY526O?si=0ebcb770618c460c) and other podcast platforms (atop3podcast.fireside.fm)!
In this episode Bryan and Josh welcome host of Tales from the Backlog, Dave Jackson, to discuss Persona 4 Golden! Bryan's played Persona 5, Josh has played Persona 3, so now they're meeting in the middle and asked Dave to join for a wide ranging discussion that starts with an analysis of the studio's evolving approach to game design then pivots to a deep dive of Persona 4 Golden's characters, combat mechanics, and broader themes. The Persona series is an interesting game for multiple reasons, not least of which are its design priorities which focus on atypical areas such as UI design and Music, and writing. By the same token analyzing a social / life sim game from 2008 in 2025 is not without its pitfalls including the sometimes clumsy handling of representation and other social issues. Even so, the artistry of the game's stylish design and writing, combined with a unique take on themes of personal growth rooted in Jungian psychology, are certainly with the price of admission.Show Notes:Dave's Podcast - Tales from the BacklogPersona 4 ReincarnationThree Word Reviews:Bryan - Experience Myriad TruthsJosh - Solid Detective StoryDave - Jungian Scooby Doo
In my ongoing first-time playthrough of the Metal Gear Solid series, we've arrived at the canonical end of Solid Snake's story, while seeing series creator Hideo Kojima at his most self-indulgent (yet) and most creative. Metal Gear Solid is a series of multitudes, and 2008's Metal Gear Solid 4: Guns of the Patriots is no different. Listen in to find out what we thought! Guest info: Geoff Moonen * Check out "Fun" and Games podcast https://funandgames.libsyn.com/ * Follow Geoff on BlueSky https://bsky.app/profile/geoffmakesnoise.bsky.social * Need a voice actor? https://www.geoffmoonen.com/ TIMESTAMPS * 0:00 Title Card * 0:28 Intros/Personal Histories/Opening Thoughts * 18:42 Story Setup * 35:02 Story Themes/Presentation * 54:08 Gameplay * 1:18:28 Final Thoughts/Plugs * 1:30:24 SPOILER WALL * 1:32:18 Spoiler section Music in the episode is credited to Harry Gregson-Williams. Tracks used: * Old Snake * Metal Gear Saga * Midnight Shadow * Haven Troopers * Breakthrough * Drebin 893 * Guns of the Patriots * Father & Son * Everything Begins Check out Dave's guest appearance on Pixels and Polygons! https://open.spotify.com/show/1scBiQBcm6u03qSjFkDvzD?si=k1OReY87SRSamyl6bPgiCw Support Tales from the Backlog on Patreon! (https://patreon.com/realdavejackson) or buy me a coffee on Ko-fi (https://ko-fi.com/realdavejackson)! Join the Tales from the Backlog Discord server! (https://discord.gg/V3ZHz3vYQR) Social Media: BlueSky (https://bsky.app/profile/tftblpod.bsky.social) Instagram (https://www.instagram.com/talesfromthebacklog/) Cover art by Jack Allen- find him at https://www.instagram.com/jackallencaricatures/ and his other pages (https://linktr.ee/JackAllenCaricatures) Listen to A Top 3 Podcast on Apple (https://podcasts.apple.com/us/podcast/a-top-3-podcast/id1555269504), Spotify (https://open.spotify.com/show/2euGp3pWi7Hy1c6fmY526O?si=0ebcb770618c460c) and other podcast platforms (atop3podcast.fireside.fm)!