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The rules of the game are changing—both at the border and in the regional field office. On today's episode of the America's Work Force Union Podcast, we are joined by two leading experts to discuss the policy shifts threatening union leverage in 2026. Part 1: The USMCA 2026 Review with Adam Hersh Senior Economist Adam Hersh joins us to break down the high-stakes "NAFTA 2.0" review coming this July. While USMCA was sold as a fix for manufacturing, Hersh explains why loopholes in auto rules of origin and the threat of offshoring continue to chill collective bargaining. We discuss: What happens if the U.S., Mexico, and Canada don't agree by July. How "China-linked" supply chains are shifting the footprint in Mexico. The essential pillars of a truly worker-centered trade agenda. Part 2: The NLRB Staffing Crisis with Andrew Strom Brooklyn Law School professor and labor lawyer Andrew Strom returns to discuss a compounding crisis at the National Labor Relations Board. With staffing at a decade-long low and a post-shutdown backlog mounting, "justice delayed" is becoming a tactical weapon for employers. We dive into: How new ULP intake procedures are slowing down investigations. The "chilling effect" on witness statements when cases sit for months. Why funding the NLRB is the most cost-effective way to protect the NLRA. Listen in to hear how unions can navigate these legal and economic headwinds to keep building power.
As soon as they were done watching it Kevin got Gary (TheSlyGCooper) and Kade (TheGreenGorillaGamer) to give their immediate reactions to PlayStation's February 2026 State of Play. They cover their top highlights, a few missed opportunities, and some write-in reactions from other Trophy Talk Discord members. Kade almost loses his dinner in multiple ways and Gary insists that that we will never actually have a "year of the backlog." This was a quick recording with no edits, so we hope you enjoy this raw reaction to Sony's latest State of Play presentation.
Joel Löwenberg, VD Gymkompaniet, gästar podden Framtidens E-Handel och pratar om varför nästan allt av värde i företagande ligger i att göra det som är tråkigt. Om att arbeta gratis i flera år, om att bygga system som eliminerar backlog, och om varför långsam, metodisk tillväxt ofta är en större konkurrensfördel än aggressiv expansion.03:15 - Självkänsla Vs Självförtroende – Att Vara Trygg I Sina Beslut05:10 - Mobbning, Flytt Och Att Utveckla Mental Tålighet09:15 - Risk Management – Företagande Som Kontrollerad Exponering10:45 - MMA, Strategi Och Att Spela I Sin Egen Arena14:30 - Extrem Kostnadskontroll Och Minimala Fasta Kostnader18:45 - Utdelningar, Bröllop I Italien Och Investeringar I Andra Bolag24:30 - Hur Man Blir Bra På Att Göra Tråkiga Saker31:20 - År Av Gratisarbete Och Alternativkostnad33:00 - Varför Joel Startade Egen Podd39:00 - 85 % Av Alla Poddar Är Inaktiva – Vikten Av Kontinuitet48:55 - Backlog Är Gift – Problem Måste Lösas Direkt50:30 - Returer Som Säljs På 24 Timmar – Enkel Systemlogik59:25 - Barnuppfostran, Pengars Värde Och Att Inte Skämma BortHär hittar du Joel & Gymkompaniet:https://www.linkedin.com/in/joel-l%C3%B6wenberg-833b9456/ https://gymkompaniet.se/ Sponsor Shopify:www.shopify.com/framtiden Berns Event:https://framtidensehandel.se/products/roast Följ Björn på LinkedIn:https://www.linkedin.com/in/bjornspenger/ Följ Framtidens E-handel på LinkedIn:https://www.linkedin.com/company/framtidens-e-handel/ Besök vår hemsida, YouTube & Instagram:https://www.framtidensehandel.se/ https://www.instagram.com/framtidens.ehandel/ https://www.youtube.com/channel/UCEYywBFgOr34TN8NtXeL5HQPoddproducent och klippare Michaela Dorch & Videoproducent Fredrik Ankarsköld:https://www.linkedin.com/in/michaela-dorch/ https://www.linkedin.com/in/ankarskold/ Tusen tack för att du lyssnar!Support till showen http://supporter.acast.com/framtidens-e-handel. Hosted on Acast. See acast.com/privacy for more information.
In today's Cloud Wars Minute, I explain why the AI revolution isn't a bubble — it's backed by unprecedented backlog growth.Highlights00:02 — There are some wild numbers being thrown around here early in 2026 as we think about the CapEx investments that the four hyperscalers — Microsoft, AWS, Google Cloud, and Oracle — are making to build up their AI factories, their AI and cloud infrastructure to meet the incredible demand for AI training, inferencing, cloud transformations, business transformations, and more.01:28 — The money, the huge revenue, is already there, and it's growing at an incredible pace. That's why these companies are investing so much, because the market is so enormous, the potential is so huge. This number —$1.63 trillion — that's the amount of either RPO or backlog combined that those four companies have generated going forward.02:12 — The RPO backlog figures for each of these companies are: Microsoft, $625 billion, growing at 110%; Oracle, $523 billion, growing at 438%; AWS, $240 billion, up 40%; Google Cloud, $240 billion, growing at 55%. These are very fresh figures from their Q4 earnings results.03:28 — Microsoft and Google each going to spend about $185 billion in CapEx this fiscal year; AWS, $200 billion; and Oracle, about $75 billion. That totals up to $645 billion dollars in CapEx. The world has never seen anything like this. We're into unprecedented territory here.04:39 — That is money that's chasing this already committed business in RPO and backlog. This is $1.63 trillion. That's right here, right now — a snapshot of what they already have in backlog. Even if they don't come anywhere close to those growth rates, they're still showing extraordinary growth and vitality. Visit Cloud Wars for more.
Welcome to Turtle Jump--the video game podcast of your heart and mine (and mine)! We return this week to present our reactions to this week's Nintendo Direct: Partner Showcase, but to be honest, it wasn't that exciting. So we also bring you a rivetting discussion on the infamous Video Game Backlog... We're approaching a momentous occasion here at Turtle Jump: 200 EPISODES!? And in the lead-up, we're doing some fun stuff. This week, Paul and Allen streamed a complete playthrough of Lego Voyagers, with more streaming planned in the weeks to come. If that's something that interests you, go Subscribe to our YouTube Channel! Hit us up, yeah? turtlejumpletters@gmail.com
This is a sports game! Well it's a game that centers around a sport... Er, it's a game that has a sport as a central narrative piece... uh...Today we're talking about despelote by Julián Cordero and Sebastián Valbuena! A game about soccer and tuning out the adults in your life.Get despelote on Steam, Switch, or Playstation!!! Follow Julian's work on his website! Follow Sebastián on his website!Follow Matt on his YouTube channel, Flow State!Discussed in the episode:A Sportslike Manifesto by Grapefruit GamesDespelote review: miraculous slice-of-life soccer game pulls a hat trick by Moises Taveras for Digital TrendsAdditional links:Despelote with Moises Taveras by Tales from the Backlog on YouTube---Support us on Ko-fi!Visit our website!Follow us on YouTube!Follow the show on Bluesky!Check out The Worst Garbage Online!---Art by Tara CrawfordTheme music by _amaranthineAdditional sounds by BoqehProduced and edited by AJ Fillari---Timecodes:(00:00) - The sausage gets made (00:19) - Babby's first intro (01:34) - The Sports Corner (04:20) - What is despelote? (08:13) - Sportslike (11:24) - Witholding the big stuff (13:35) - Making it back to the bench (14:36) - The first ten minutes (18:39) - Standout moments (26:07) - Being a child among adults (31:24) - What happened... (32:43) - Turn the game on! (35:06) - Crossing narrative lines (37:22) - The very end (41:11) - Big Takeaways (41:16) - Matt's Big Takeaway (44:12) - Robin's Big Takeaway (46:27) - Chase's Big Takeaway (49:43) - Thank you Matt for coming on! (49:53) - Chase attempts an outro ★ Support this podcast ★
In dieser Podcast Folge sprechen Oliver und Tim darüber, wie eine Product Roadmap gestaltet sein kann, ohne ihre eigentliche Aufgabe zu verlieren. Beide bringen ihre Erfahrungen aus Trainings und der täglichen Arbeit mit Produktteams ein und nehmen sich bewusst Zeit für die Frage, welchen Detailgrad eine Product Roadmap wirklich braucht und in welchen Darstellungsform sie hilfreich ist. Eine Product Roadmap entsteht nicht als Lieferplan und auch nicht als Versprechen auf Termine. Sie beschreibt eine Richtung und schafft Orientierung darüber, welche Wirkung mit einem Produkt in welcher Reihenfolge erreicht werden soll. Genau hier liegt der Kern der Diskussion. Eine Product Roadmap hilft dann, wenn sie Klarheit über Ziele und Wirkungen erzeugt und nicht versucht, zukünftige Entwicklungen bis ins letzte Detail vorwegzunehmen. Die ist keine vorhersage der Zukunft. Zu viel Genauigkeit erzeugt Scheinsicherheit und lenkt den Blick schnell auf Output statt auf Wirkung. Was für Templates nutzt du bei der Arbeit mit Product Roadmaps? Gibt es Tools oder Darstellungsformen auf die wir zu wenig oder garnicht eingegangen sind? Teile deine Erfahrungen oder Geschichten deiner Arbeit mit Product Roadmaps doch mit uns und der Community. Hinterlasse gerne einen Kommentar unterm Blog-Artikels oder auf unserer Produktwerker LinkedIn-Seite. Der Detailgrad einer Product Roadmap hängt stark vom Kontext ab. In stabilen Umfeldern kann eine längere Vorschau sinnvoll erscheinen, während in einem volatilen Produktumfeld kurze Zeithorizonte und bewusst grobe Darstellungen besser funktionieren. Entscheidend ist, dass die Product Roadmap Raum für Lernen lässt und Veränderungen nicht als Störung wahrgenommen werden. Sie bleibt ein lebendiges Arbeitsinstrument und kein statisches Dokument. Auch die Darstellungsform spielt dabei eine wichtige Rolle. Eine Product Roadmap darf einfach sein und muss nicht jedes Element erklären, solange sie ihre Richtung klar vermittelt. Wirkungsziele, übergeordnete Themen und zeitliche Orientierung reichen oft aus, um Gespräche zu ermöglichen und Entscheidungen zu unterstützen. Zusätzliche Details entstehen dort, wo sie gebraucht werden, etwa im Backlog oder in der täglichen Arbeit mit dem Team. Eine gute Product Roadmap macht also sichtbar, was gerade wichtig ist und was bewusst später oder gar nicht verfolgt wird. Sie hilft dabei, Erwartungen zu managen und Diskussionen auf einer sachlichen Ebene zu führen. Gleichzeitig zeigt sie, dass Produktentwicklung kein Abarbeiten von Listen ist, sondern ein kontinuierlicher Prozess aus Entscheiden, Lernen und Anpassen. Am Ende geht es bei der Product Roadmap um Verantwortung. Wer sie nutzt, übernimmt Verantwortung für Richtung, Fokus und Wirkung des Produkts. Genau dafür ist sie gedacht und genau dann entfaltet sie ihren Wert im Alltag von Product Ownern, Produktmanagern und Führungskräften. Im Gespräch empfehlen Tim & Oliver diese Bücher, Videos und Websites: - Nacho Bassino: Product Direction - C. Todd Lombardo, Bruce McCarthy, Evan Ryan, Michael Connors: Product Roadmaps Relaunched - Video: "Going beyond the 'Now-Next-Later' Roadmap" mit Phil Hornby beim ProductTank Cologne - Website von Phil Hornby: talkingroadmaps.com und die Roadmap Visual Patterns Passende frühere Folgen: - Agile Product Roadmaps - Wie agil ist eine jährliche Roadmap? - Mit mehreren Product Roadmaps arbeiten? - Product Roadmaps in der täglichen Arbeit einsetzen - Vom Projekt- zum Produktmodus
This week on Nintendo Therapy, we break down everything from the latest Nintendo Partner Direct, sharing our reactions, highlights, and what actually stood out once the hype settled. From third-party surprises to realistic expectations, we talk through what this Direct means for Nintendo fans right now.Kevin jumps into the Year of the Backlog with Metal Gear 2: Solid Snake, we revisit Mario Tennis Fever and its place in Nintendo sports history, and we wrap things up with a spotlight review of Alien Soldier for the Sega Genesis — a cult classic that deserves way more love than it gets.If you're into Nintendo news, cozy gaming conversations, retro deep dives, and therapy-through-games vibes, you're in the right place.
Send us a textTrav and Steve worry about the shareholders so Trav brings in a bunch of games, Steve's toddler has uneven buttcheeks, dragons are fun, and GoHoboGo offers up a Top 5 for worse video game cities/towns to live in!All hail Polykillers Brainiac and Potomax! Games this episodeDragon Quest VII Reimagined (PlayStation 5, Xbox Series X/S, Switch 2, Switch, PC) – February 5Mewgenics (PC) – February 10Romeo is a Dead Man (PlayStation 5, Xbox Series X/S, PC) – February 11Yakuza Kiwami 3 & Dark Ties (PlayStation 5, Xbox Series X/S, Switch 2, PlayStation 4, PC) – February 12Mario Tennis Fever (Switch 2) – February 12ElebitsBig HoopsTrip World DXMirror's Edge (PS3)The Joy of Putting (PC)Jusant (PS5)NFL Quarterback 97 (Saturn)Bramble: The Mountain King (PS5)Kingdoms and Castles (PS5)Industria (PS5)Sword of the Berserk: Guts' Rage (Dreamcast)Mister Mosquito (PS2)Final Fantasy XWarlockedPikminLegend of Zelda: Oracle of Ages (GB Color)Yupitergrad (Meta Quest 2)Find more shows at polymedianetwork.com, BlueSky: Trav, Steve, Polykill, Polymedia twitch.tv/blinkoom, Send us an email polykillpodcast@gmail.com, Check out our patreon at Patreon.com/polykill How to be a Polykiller: Beat a game, take a screenshot, post it on BlueSky or Polymedia Discord, use #justbeatit, write a review and be sure to include @Polykill. Beat the most, become Polykiller. Beat any, have your Skeet potentially read on the show! Check out the Bonus Beats episodes on Patreon for more beat-skeet coverage!
This week, we're giving you more tales from the backlog! Join us as we go through the highs, the lows, and tell you which of these games you need to play. Timestamps below!Timestamps:00:00:00 - Intro00:06:00 - Final Fantasy 1500:30:00 - Dark Souls 00:46:00 - Persona 5 Tactica00:54:00 - Far Cry 401:02:30 - Hyrule Warriors Age of Imprisonment01:12:30 - Ethan's Rapid Fire01:21:30 - Urban Myth Dissolution Center01:00:00 - OutroRemember to follow us on twitter at @hotgamersonly and subscribe to our youtube channel for the video version at youtube.com/hotgamersonly. You can also follow the boys on twitter/bluesky: Ethan @ChaoticAether, Hunter @ReaperHunter23 and Kyle @KDavisSRL.Be sure to also follow us on your favorite podcast service and we greatly appreciate anyone who leaves a review!
Jabu Mdaki – Chief Executive, Transnet Port Terminals SAfm Market Update - Podcasts and live stream
This evening we dive into the latest market movements with Rand Swiss, we speak to Transnet Port Terminals about the fruit exports backlog affecting the industry, we hear from automobile analyst Edward Makwana on the challenges facing the sector and whether viable solutions exist, tech analyst Mudiwa Gavaza discusses Canal+ releasing R1.5bn in cash since taking over MultiChoice, we chat to Glencore Alloys regarding Nersa granting electricity tariff relief for smelters, and NMG discussed whether it's worthwhile to pay off big ticket items sooner than originally contracted. SAfm Market Update - Podcasts and live stream
Zu Beginn des Jahres misten wir unseren Detektiv Conan-Anime-Backlog aus. Das und mehr hört ihr im aktuellen ConanCast Newspodcast! ♫ Der Beitrag Backlog zum Jahresbeginn | Newspodcast #02/2026 erschien zuerst auf ConanNews.org.
Seattle’s new city attorney, Erika Evans has been on the job for a little over 3 weeks – one of several newly elected officials moving the city in a more progressive direction. We’re discuss a range of topics - from drug laws and diversion, to federal immigration enforcement in the city. And a quick reminder about the city attorney’s duties: They enforce Seattle’s laws, prosecute misdemeanor crimes and defend the city in court. Guest: Seattle City Attorney Erika Evans Related storieS: Seattle doubles down on diversion — not charges — for public drug use - KUOW Ferguson, Brown pledge legal action if ICE violates WA residents’ rights - Seattle Times Thank you to the supporters of KUOW, you help make this show possible! If you want to help out, go to kuow.org/donate/soundsidenotes Soundside is a production of KUOW in Seattle, a proud member of the NPR Network.See omnystudio.com/listener for privacy information.
In 2025, the VA announced a historic reduction in its disability claims backlog, processing millions of compensation and pension claims at a record pace. While faster decisions can mean shorter wait times for veterans, speed does not always equal accuracy. In this episode, CCK Partner Brad Hennings breaks down what the VA's backlog numbers mean, why high-volume processing can raise concerns, and more. Tune in to learn what you need to know!For more information, visit our website at cck-law.comFollow us on social media: YouTube -https://bit.ly/CCKYTL Facebook -https://bit.ly/CCKFBL Instagram -https://bit.ly/CCKINL Twitter -https://bit.ly/CCKTL
Often times Product Owners and Agile Dev Teams get confused on who owns what when it comes to the product backlog and the sprint backlog. I want to help you figure that part out, but I also want to share some practical ways that you, as a product person, can grow your practice and work in the right backlog. Maybe you are not sure about how much detail to put into this story, or maybe you are not confident enough to walk away from it and just take your hands off the Sprint Backlog. Remember, that is owned by the dev team.Let's journey!scott@planetproductowner.org
It's been 3000 years00:12:42 Super Mario RPG Backlog Club01:38:26 OutroYou can support us on Patreon - https://www.patreon.com/thisnintendolife, remember to send all your correspondence to our e-mail address: thisnintendolife@gmail.com & Join our Discord: discord.gg/mC8wjBd
During this episode of the NPZ Law Show onMirchi New Jersey, attorney David Nachman, Founder and Managing Attorney at NPZ Law Group, explains a key update affecting religious worker visas. He breaks down the history of the R visa, how R-1 status normally works, why the EB-4 green card backlog has created serious problems for religious workers after the five-year limit, and how a new interim rule may allow certain R-1 workers to extendstatus instead of remaining stuck. He also discusses the practical downside:the need for consular processing and the risks associatedwith travel.CONTACT NPZ LAW GROUPINFO@VISASERVE.COM | 201-670-0006 EXT. 104 | WWW.VISASERVE.COM#ReligiousWorkerVisa #R1Visa #EB4#SpecialImmigrant #ImmigrationLaw #USImmigration #GreenCardBacklog#ConsularProcessing #VisaUpdates
Episode 155 of Nintendo Therapy is packed with Switch 2 chaos and cozy Nintendo vibes. We talk DLC, backlog victories, and whether Doug Bowser needs a new name now that he's on Hasbro's board. Then we dig into huge news: Switch 2's record-breaking launch in Japan, Wizard101 unexpectedly dominating the eShop, Dispatch becoming an episodic indie monster, major Mario Wonder and Donkey Kong updates, and how impressive (and important) FF7 Remake Intergrade is on Switch 2. Plus, Year of the Backlog check-ins, Metroid Prime thoughts, and a deep dive into Pokémon Mystery Dungeon: Red Rescue Team.
We are joined this month by Tommy from Distant Echoes: A Star Wars Podcast and Lee Carvallo's Podding Challenge: A Simpsons Gaming Podcast to kickoff the return of the Backlog Challenge! But before we dig through our respective bins of games purchased but not played, let's check in on some of the things we've been reading, watching, and thinking about lately.ReadingMr. Burns, A Post-Electric Play by Anne WashburnReaper Man by Terry PratchettBrigands and Breadknives by Travis BaldreeOzma of Oz by L. Frank BaumWatching?Taskmaster Series 19 (YouTube)Golden Girls (Hulu)The Traitors US, Season 4 (Peacock)Thinking About?Taking action and being intentional about addressing and coping with the horrors of the worldFind us on BlueSky or Instagram: @NovelGamingPodSend us an e-mail: novelgamingpodcast@gmail.comLogo by: Katie!Theme song: "Bit Bossa" by Azureflux
Start The Year With a Clean Backlog - Mike CohnThink outside the box.Do you hate that phrase as much as I do?It's become another overused business cliché, and it bothers me for another reason: Creativity often comes from thinking inside the box.This is especially true in agile story-writing workshops. The difference between a successful story-writing workshop and one that fails to deliver often comes down to a single factor:Whether or not the product owner defines a clear, significant objective: a “box” within which the team can think.Workshops without boundaries often roam across the entire product. Teams may generate a long list of user stories but those stories lack cohesion or purpose. They're hard to prioritize, and even harder to act on. The most productive workshops start with a simple framing statement from the product owner, like: “We're here to think about this specific subset of the product.”That's it. One well-chosen boundary and suddenly the team is aligned, focused, and generating better, more valuable ideas.Early in the product's life, that boundary might be about identifying what's needed to deliver an MVP.Later on, it might center around a Minimum Marketable Feature (MMF), something small enough to ship but valuable enough to matter. When workshops are focused around a meaningful objective, you don't need to hold them every sprint. I typically run them about once a quarter because one well-run session generates a steady flow of high-value stories.As this year closes and a new one begins, it's a great time to schedule a story-writing session. You might even want to bring our trainers in for a Story-Writing Workshop, where we'll work with you to: Set powerful, objective-based boundariesWrite stories that are right-sized and ready to buildBuild a focused backlog that everyone can align around Discover how to kick off the new year with a backlog that's ready to go.Whether you hold your own story-writing workshop or bring us in to help, remember that thinking inside the box is a powerful way to take teams from good to great,How to connect with AgileDad:- [website] https://www.agiledad.com/- [instagram] https://www.instagram.com/agile_coach/- [facebook] https://www.facebook.com/RealAgileDad/- [Linkedin] https://www.linkedin.com/in/leehenson/
Send us a textAre you ready for time travel year? Get ready to vote! TopSpot challenges for Polykiller but the Elite MYT raises the trophy. Top 5 most obscure titles on the wishlist!Time travel voting will be posted on Patreon and available to the public! Soon! The Joy of Putting (Steam)Games this episodeCairn (PS5, PC) - January 29Ghost Trick: Phantom DetectiveYooka-ReplayleeSEGA Ages OutRunGuitar Hero 5The Joy of PuttingHogwarts Legacy (PS5)Shantae and the Seven Sirens (Switch)ElebitsBig HopsLegend of Zelda Oracle of Ages (GBC)Breath of Fire III (PS1)Mirror's Edge (PS3)Fatal Frame III (PS2)Find more shows at polymedianetwork.com, BlueSky: Trav, Steve, Polykill, Polymedia twitch.tv/blinkoom, Send us an email polykillpodcast@gmail.com, Check out our patreon at Patreon.com/polykill How to be a Polykiller: Beat a game, take a screenshot, post it on BlueSky or Polymedia Discord, use #justbeatit, write a review and be sure to include @Polykill. Beat the most, become Polykiller. Beat any, have your Skeet potentially read on the show! Check out the Bonus Beats episodes on Patreon for more beat-skeet coverage!
Your Gaming Vessels are back with our first podcast of 2026! We talk about all our holiday gets & games (PlayStation Portal, Neo Ogami, Intellivision Sprint & more!). Vessel Line is back discussing yours & our Most Anticipated Games of 2026, along with our Backlog ambitions as well. Jabroni Gaming News talks up PlayStation AI assistants, Avowed, Towerborne & much more! Take a break from all of the 2026 chaos with your one and only Gaming Vessels ☺ Timestamps: Playlist - 00:04:39 Vessel Line - 01:03:14 Jabroni Gaming News - 01:21:58
Are you committed to making 2026 an academic writing year? In this episode, I share information on the upcoming Navigate cohort, my 12-week writing and publishing program for academics who are ready to finally move their backlog of papers toward submission, without burnout. If you've been telling yourself that you just need more time, more motivation, or fewer collaborators to publish consistently, this episode challenges those assumptions. I walk you through the single biggest mindset shift that unlocks publication progress, the most common mistakes academics make when trying to "fix" their writing problems, and what actually works instead. Then, I share how the tools and skills you will learn in Navigate provide a clearer framework for designing a more intentional academic career and sustainable writing practice. Learn how publication pipelines, decision-making, and sustainable writing practices fit together, especially for scholars juggling leadership roles, caregiving, and increasing demands on their time. Listen to discover how to stop reacting to your academic workload and start designing an academic career that supports your research, your mission, your writing, and your well-being. For full show notes visit scholarsvoice.org/podcast. We're receiving applications for our next cohort of Navigate: Your Writing Roadmap®. Check out the program details and start your application process here. CONTINUE THE CONVERSATION: Our 12-week Navigate: Your Writing Roadmap® program helps tenure-track womxn and nonbinary professors to publish their backlog of papers so that their voice can have the impact they know is possible. Apply here! Cathy's book, Making Time to Write: How to Resist the Patriarchy and Take Control of Your Academic Career Through Writing is available in print! Learn how to build your career around your writing practice while shattering the myths of writing every day, accountability, and motivation, doing mindset work that's going to reshape your writing,and changing academic culture one womxn and nonbinary professor at a time. Get your print copy today or order it for a friend here! If you would like to hear more from Cathy for free, please subscribe to the weekly newsletter, In the Pipeline, at scholarsvoice.org. It's a newsletter that she personally writes that goes out once a week with writing and publication tips, strategies, inspiration, book reviews and more. CONNECT WITH ME: LinkedIn Facebook YouTube
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A New Year means new resolutions and for many of us that includes making a pledge to chip away at the ever-growing backlog. Are you going to tackle a new series? Revisit an old classic? Are some of last year's hits on sale for the right price? Or do you need something effervescent to pair with a white meat? Eric, Victor, and special guest John Carson discuss what drives them to check games of the list, and whether that's even something we should be beating ourselves up over. Subscribe for bonus episodes and discord access at https://www.patreon.com/bloodgodpod and celebrate our 10th Anniversary with new merch at https://shop.bloodgodpod.com Also in this episode: More comments on genAI at Larian Final Fantasy XI updates for 2026! Fire Emblem Path of Radiance on Nintendo Switch Online Magic the Gathering Update Note: Microsoft and the Xbox brand remain subjects of the BDS (Boycott, Divestment, Sanctions) movement for their complicity in the ongoing apartheid and genocide of Palestine. Visit https://www.bdsmovement.net/microsoft for more information. Timestamps: 12:04 - Main Topic - How To Handle One's Backlog 59:12 - Random Encounters 1:16:32 - The Tavern - Holiday Gaming Habits 1:30:26 - Magic the Gathering Nook Music Used in this Episode: Do Your Best - [Breath of Fire III] A Curious Tale - [Secret of Mana] Shinjuku - [Shin Megami Tensei NINE] Learn more about your ad choices. Visit megaphone.fm/adchoices
Gaming hosts Josh, Ryan, and Ace are cracking open their ever-growing backlog and catching up on what they've actually been playing lately. From forgotten purchases to surprise obsessions, we talk about why our gaming libraries keep getting bigger while our free time shrinks, and which titles finally broke through the pile. We're sharing honest impressions, quick hits, and a few confessions about unfinished saves, burnout, and rediscovering why we love video games in the first place. Whether it's clearing classics, dabbling in new releases, or bouncing between genres, this episode is all about the joy and guilt of modern gaming. If your backlog is judging you from the home screen, you're not alone. Tune in for laughs, recommendations, and real talk about how we choose what to play next in today's video games landscape on the Video Gamers Podcast! Thanks to our MYTHIC Supporters: Redletter, Disratory, Ol' Jake, Gaius, Jigglepuf, Phelps and NorwegianGreaser, and Dettmarp Thanks to our Legendary Supporters: HypnoticPyro, PeopleWonder, Bobby S. Connect with the show: Support us on Patreon: patreon.com/videogamerspod Join our Gaming Community: https://discord.gg/SKQvqrbT Follow us on Instagram: https://www.instagram.com/videogamerspod/ Follow us on X: https://twitter.com/VideoGamersPod Subscribe to us on YouTube: https://www.youtube.com/@VideoGamersPod?sub_confirmation=1 Visit us on the web:https://videogamerspod.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
Welcome to Episode 152 of Nintendo Therapy, a show about the latest Nintendo news, rumors, and a celebration of all things Nintendo.This week, we kick off Year of the Backlog with Kevin finally completing Metal Gear Solid 3: Snake Eater from the Metal Gear Solid Collection Vol. 1. Rather than immediately moving on, the conversation turns into a deep appreciation of why Snake Eater still stands as one of the greatest games ever made. We talk about its tight but content-rich design, incredible immersion, unforgettable boss fights, and the emotional weight of Snake and The Boss. It's a masterclass in prequel storytelling, showing how Big Boss's transformation feels earned in a way few franchises ever pull off.On the Nintendo front, Fire Emblem: Path of Radiance joins the GameCube Classics lineup, giving fans another reason to revisit (or finally experience) one of the most beloved entries in the series. We also run through the biggest January 2026 Switch and Switch 2 releases, including major updates, new editions, and long-awaited ports.Harrison leads a discussion on the recent spike in Nintendo 3DS prices, exploring why interest in the system is rising again and how renewed demand for dual-screen experiences could influence Nintendo's future hardware decisions. That leads into a fascinating conversation about voice recognition on Switch 2, sparked by new software from Hitachi. We imagine how voice mechanics could be used in classic Nintendo games and remakes, from Hey You, Pikachu and Nintendogs to Animal Crossing, Brain Age, Luigi's Mansion, and more.The episode's Spotlight focuses on Streets of Rage (#50) and Streets of Rage 2 (#49). We break down why Sega's gritty beat 'em up series still holds up decades later, how it stacks up against Final Fight, and why Streets of Rage 2 is often considered the high point of the genre. From iconic characters and co-op chaos to Yuzo Koshiro's legendary soundtracks, this spotlight is a full-on love letter to one of the most influential brawler series of the '90s.All that and more in Episode 152 of Nintendo Therapy.
The Yotei Three are here to give you a full deep dive review of the latest Sucker Punch title: Ghost of Yotei. Following up approx. 300 years after the events of Ghost of Tsushima we follow Atsu on a mission of revenge and spirit! This title was fantastic and we have lots of thoughts on how this game hit us. Too many birds? Too few wolves? Take some time with us this Friday to figure out what makes this game sing!Time Stamps:0:00 - Intro4:06 - Histories w/ Ghost & Sucker Punch18:34 - Combat & Mechanics01:11:29 - Open World & Minigames!01:47:01 - Spoiler Wall & Narrative Discussion02:31:55 - OutroPlease find Dave at his links below!https://linktr.ee/talesfromthebacklogMusic used in this episode Composed by: Toma Otowa-Way of the Shamisen-Mother's Song-Twin Wolves-Atsu's Theme-The Wilds of EzoSupport the show
Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server and make your own resolutions!- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson For the past few years, we've been making "backlog resolutions" each year- choosing a list of games from our libraries that we keep telling ourselves "I'm gonna play that someday" and....playing them! What a concept! Well, we're playing most of them. In what's becoming a yearly tradition, I'm joined by some friends to discuss our experience throughout the year. Guest info: * CtrlAltNoob (she/her)- find her work at https://ctrlaltnoob.com/ and follow on BlueSky https://bsky.app/profile/ctrlaltnoob.bsky.social * Taylor/Athunderheart (she/they)- Follow on Instagram https://www.instagram.com/athunderheart/ and BlueSky https://bsky.app/profile/athunderheart.bsky.social * Soccr (any/all)- Follow on BlueSky https://bsky.app/profile/soccr.bsky.social TIMESTAMPS * 0:00 Title Card * 0:11 Introductions * 4:45 Stats from 2025's Resolutions * 7:11 General Thoughts and Experiences * 21:31 Resolutions Success Stories * 53:33 Patron Thank-Yous * 55:37 Why Didn't We Play Them All? * 1:25:57 Lessons & Strategies for 2026 * 1:40:59 Sneak Peek at Our 2026 Lists * 1:59:40 Closing Thoughts * 2:10:37 Guest Plugs Music used in the episode: * Bless My Stars (Akitaka Tohyama - Beautiful Katamari OST) * a forty-six story motel (RJ Lake - El Paso, Elsewhere OST) * Mortol (Gameplay) (Eirik Suhrke - UFO 50 OST) * Bionic Bay (Francisco Javier Pérez - Bionic Bay OST) Check out Dave talking about NieR: Automata on Pixel Project Radio https://linktr.ee/pixelprojectradio Check out the King of Games 1999 FINALE on Retro Hangover https://linktr.ee/retrohangover Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Backlog fell over 4% between October and November as Greece completes 88% of 2023 applications and half of 2024's submissions.View the full article here.Subscribe to the IMI Daily newsletter here.
¡Únete a la votación para los próximos juegos a reseñar en el podcast de Retos desde el Backlog de Crónicas Goomba! En esta parte le toca a @GoombaVictor presentar cuatro (4) juegos de su backlog. Para ayudarte a decidir cuáles son los próximos juegos que escucharás, te invitamos a votar por tus favoritos. ¿Cómo votar? Es muy sencillo. Simplemente ingresa a la página www.cronicasgoomba.com y deja tu voto en el post. Retos de GoombaVictor y Retos flagstaad, o también puedes ir a @CronicasGoomba en X (Twitter) para dejar allí tu voto. Las votaciones cierran pronto. No olviden participar AQUÍ. Muchas gracias a todos los que nos agregan a sus plataformas de podcast y nos dejan comentarios en las cuentas de redes. Twitter - https://twitter.com/CronicasGoomba Instagram - https://www.instagram.com/cronicasgoomba/ Facebook - https://www.facebook.com/CronicasGoomba
I liked a lot about Cyberpunk 2077--from the side missions to the combat to the visuals and plenty more-- but the character of Johnny Silverhand and the performance of Keanu Reeves was not one of them. This wouldn't have been a big problem if he wasn't such a crucial part of the main story, but he is and can't help but show up all of the time, so I couldn't help but only like Cyberpunk 2077 when I thought I was going to love it. Anyway and as always, thank you for watching or listening, I hope you enjoy this here episode, and I hope you have a wonderful wonderful rest of your day. (And if you haven't already, or are a listener and not a watcher, please like, subscribe, hit the bell, and all that jazz; it may not seem like much, but it goes a long way in helping support the show and site in general. I would appreciate it greatly.)
Please consider supporting the show on Patreon!You can also join our free Discord server, or connect with us on Bluesky, Instagram, and TikTok!"A future is not given to you. It is something you must take for yourself."The NieR Automata analysis concludes! Joined by Dave (Tales from the Backlog), we talk through the final three endings of the game in detail. One of the game's main themes — that of a Will to live, a meaning to life to stave off what has been variously called "The Absurd," "Nihilism," and more — is on full display as we see more characters than not grapple with it. Between what the game presents and the supplemental lore canon, there's loads to talk about. Hope you love the show today. Enjoy!Smash Interview with Yoko TaroInterview with Yoko Taro and Yosuke SaitoStanford Encyclopedia of PhilosophyInternet Encyclopedia of PhilosophyThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated!
Declan joins us to talk about gaming with ADHD and how that can impact their hobby in unique and interesting ways. While they aren't maintaining their video gaming profile all that much, they have discovered Sektori and Logic Bombs which both work overtime to keep Declan's attention in two completely different ways. Later, we say farewell to the Backlog section by hearing Daniel's thoughts on Axiom Verge, then Declan challenges Daniel to a hypothetical round, and we introduce a new segment called Top 3.0:00:00 - Welcome to the Show, Declan!0:09:32 - What Are You Playing? Sektori0:16:28 - What Else Are You Playing? Logic Bombs0:24:10 - Backlog Recap - Axiom Verge0:29:08 - Backlog Challenge, Hypothetical Round - Solar 20:30:45 - Top 3 - Games from Daniel's Backlog0:36:31 - Wrap Up/PlugsListen to Declan and Daniel talk about spin-off properties of video games on the Spin-Off Doctors Spin-Off: https://open.spotify.com/show/51LqP4LfRIzhet54Ehbpwq?si=76b729dde505461fFollow Daniel on Bluesky: https://bsky.app/profile/douibyorthst.bsky.socialFollow the show on Bluesky: https://bsky.app/profile/ttwav.bsky.social
Au programme :C'est l'épisode traditionnel GotY ! Cette année on est encore plus nombreux que d'habitude, pour encore plus de jeux et de discussions que d'habitudes. Enjoy!Thomas :1) Backlog: Cyberpunk 20772) GaaS:3) Trooop de jeux: Hell is Us4) Spotlight: Eternal Strands, The Alters5) Grrr: Clair Obscur Expedition 336) Plateforme: PC (Shadow)7) GotY: Blue PrinceNoddus :1) Backlog: Astroneer2) GaaS: The Finals3) Trooop de jeux: Arc Raiders, Monster Train 2, Hades II4) Spotlight: Q-Up5) Grrr: Black Ops 7, Split Fiction6) Plateforme: PC / PC console7) GotY: Blue Prince, Abiotic Factor InterludeDany (il est dans nos coeurs) :1) Backlog: Sea of Stars2) GaaS: Diablo 43) Trooop de jeux: Absolum, Deltarune, Silent Hill f, Marvel Cosmic Invasion4) Spotlight: Dispatch5) Grrr: Death Stranding 26) Plateforme: PC (master race)7) GotY: Clair Obscur: Expedition 33, Blue prince, Dispatch, Hades 2Eska :1) Backlog: Citizen Sleeper, Dragon Age The Veilguard, Minishoot Adventures2) GaaS: 3) Trooop de jeux: Hades II, Absolum, Mario Kart World, Dispatch, Moonlighter 24) Spotlight: Is This Seat Taken, South of Midnight5) Grrr: Avowed, The Outer worlds 26) Plateforme: Switch 27) GotY: Clair Obscur: Expedition 33, Ball x Pit, Ghost of YoteiJK :1) Backlog:2) GaaS:3) Trooop de jeux: Ball x Pit, Arc Raiders4) Spotlight: The Supper: New Blood5) Grrr: Hollow Knight: Silk Song6) Plateforme: PC7) GotY: Rue Valley, Split Fiction, Routine, Dispatch, Avowed, Hell is Us, Citizen Sleeper 2, Wanderstop, Absolum, Clair Obscur: Expedition 33Cassim :1) Backlog: Dredge2) GaaS: Overwatch 23) Trooop de jeux: Abiotic Factor, Final Fantasy Tactics: The Ivalice Chronicles4) Spotlight: Suikoden I & II HD Remaster5) Grrr: Blue Prince6) Plateforme: PC (Linux)7) GotY: Peak, News Tower, Doom The Dark Ages, Two Point MuseumPatrick :1) Backlog: Persona 5 Royal, Tears of the Kingdom2) GaaS: Street Fighter VI3) Trooop de jeux: Forestrike, Ghost of Yotei, AC Shadows, Dispatch, Arc Raiders, Hyrule Warriors Les Chroniques du Sceau, Trails in the Sky4) Spotlight:5) Grrr: Blue Prince6) Plateforme: Switch 27) GotY: Ball x Pit, Absolum, Shinobi, Expedition 33, Fantasy Life i---Infos :Animé par Patrick Beja (Bluesky, Instagram, Twitter, TikTok)Co-animé par JK Lauret (Twitter).Co-animé par Maïté “Eskarina” (Bluesky).Co-animé par Cassim Montilla (Bluesky).Co-animé par Valentin Cebo (Noddus) (Bluesky).Co-animé par Thomas Méreur « Amaebi » (Bluesky).Co-animé par Daniel Charbit (Twitter).Produit par Patrick Beja (LinkedIn) et Fanny Cohen MoreauMusique par Daniel Beja.Le Rendez-vous Jeux épisode 428 – GotY 2025, nos jeux de l'annéeLiens :
But I did like it. A lot. (Please don't hurt me Undertale fans.) This episode is, surprise surprise, all about Undertale, an RPG where you can complete the entire adventure without killing a single soul...or you can kill everyone if that's your fancy. It's up to you (or me in this case) to decide what kind of tale you want to tell. Spoilers: I went the pacifist way. Anyway and as always, thank you for watching or listening, I hope you enjoy this here episode, and I hope you have a wonderful wonderful rest of your day. (And if you haven't already, or are a listener and not a watcher, please like, subscribe, hit the bell, and all that jazz; it may not seem like much, but it goes a long way in helping support the show and site in general. I would appreciate it greatly.)
As Lord Cognito long predicted, the AI conversation reached a breaking point online when people saw one of the industry's golden children announced that they'll be using generative AI for their game's development. That team is Larian Studios who is responsible for the Divinity franchise alongside the incredible Baldur's Gate 3. The CEO of Larian, Swen Vincke, said that it will be used for mostly pre-production stuff along the lines of whiteboxing or even company e-mails. However, he also let it slip that concept art ideation will be part of that process as an optional tool. Well, social media did not like this at all. It has turned into one of the most split topics to round out 2025. So, where do the Dukes stand? Matty, a longtime critic of AI's usage in development beyond a tool, happens to be a massive Larian fan. Does he bend the knee? What of Lord Cognito who always expected this? Does he blink at such a revelation? Perhaps, it's all overblown. There is a reality where we're years down the line and Larian is on a long list of developers who are all doing the same thing. Time shall tell, but let's chat about what we know for now. Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:06:25 - Health Is Wealth0:26:41 - The Xbox Bowl0:30:12 - Backlog games we want to play in 20260:35:09 - Games we missed during The Game Awards0:38:23 - It's actually Mega Man 120:43:23 - Clearing up some Warhammer nonsense0:47:26 - Katsuhiro Harada leaves Bandai0:55:58 - Elder Scrolls VI update1:12:30 - John Romero's Xbox game survived cancellation1:14:55 - New Call Of Duty sub series inbound?1:23:30 - Exodus gets new leadership1:33:34 - Expedition 33 gets a new update1:35:37 - Marathon gets a March 2026 release window1:44:30 - Phantom Blade 0 is a timed PS5 exclusive1:45:16 - Dead Island 3 is a long, long ways away1:46:00 - Star Wars: Fate Of The Old Republic arrives before 20301:59:58 - Mega Man Star Force Collections arrives early 20262:00:41 - Resident Evil is about to be stacked for a few years2:01:47 - Updates on Persona 62:06:24 - What We're Playing2:27:04 - Larian Studios is using generative AI3:19:35 - Forza Motorsport is done3:23:10 - Xbox teases Developer Direct Learn more about your ad choices. Visit podcastchoices.com/adchoices
This week's episode features the exciting(?) future of Attack the Backlog, Jotunnslayer: Hordes of Hel, GIGASWORD, Montezuma's Revenge - The 40th Anniversary Edition, Kill It with Fire! 2, Desert Race Adventures, Crime Simulator, Republic of Pirates, and Winterlight - Where silence says it all. Anyway and as always, thank you for watching or listening, I hope you enjoy this here episode, and I hope you have a wonderful wonderful rest of your day. (And if you haven't already, or are a listener and not a watcher, please like, subscribe, hit the bell, and all that jazz; it may not seem like much, but it goes a long way in helping support the show and site in general. I would appreciate it greatly.)
(00:00:00) Intro Discussion (00:15:26) Adam and Eve (00:26:17) The Forest Kingdom (00:35:44) Mecha-Kaiju (00:40:38) The Copied City (00:53:03) Become as Gods (01:04:44) flowers for m[a]chines (01:34:34) Route B (02:07:28) Adam Captures 9S (02:25:08) Revelations (Replicant Spoilers) (02:43:28) or not to [b]e Please consider supporting the show on Patreon!You can also join our free Discord server, or connect with us on Bluesky, Instagram, and TikTok!"And we need a God worth dying for."The NieR Automata analysis continues! Joined by Dave (Tales from the Backlog) once again, we proceed through the ending of route A and through the entirety of route B. The view from 9S's perspective unearths new information not yet known to 2B...or to most of the YoRHa troops. How will 9S temper the friction between his loyalty — indeed, his "essence" — with an earth-shattering revelation? Further conversations on existentialism, Simone de Beauvoir, the importance of perspective, and more. Hope you love the show today. Enjoy!Smash Interview with Yoko TaroInterview with Yoko Taro and Yosuke SaitoStanford Encyclopedia of PhilosophyInternet Encyclopedia of PhilosophyThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated!
Jala is joined by Dave Jackson (Tales From the Backlog) to discuss Mary Shelley's gothic horror masterpiece, Frankenstein. SPOILER WALL: 00:49:58 Mentioned During the Episode: * Norton Critical Edition of Frankenstein (https://wwnorton.com/books/9780393644029) Check out the Swag Shop (https://www.teepublic.com/user/fireheartmedia) to share your love with the world! Support this show via Ko-fi! Just like Patreon, there are subscription tiers (with bonus content!) in addition to the ability to drop us a one-time donation. Every little bit helps us put out better quality content and keep the lights on, and gets a shout out in a future episode. Check out ko-fi.com/fireheartmedia (https://ko-fi.com/fireheartmedia) for the details! Don't forget to rate & review us on your podcasting platform of choice~ Jala Prendes Bluesky - @jalachan (https://bsky.app/profile/jalachan.bsky.social) Bluesky - @fireheartmedia (https://bsky.app/profile/fireheartmedia.bsky.social) The Level (https://www.patreon.com/collection/1693347) Dave Jackson - @realdavejackson (https://bsky.app/profile/realdavejackson) Tales From the Backlog (https://talesfromthebacklog.fireside.fm/) A Top 3 Podcast (https://atop3podcast.fireside.fm/) Patreon (https://www.patreon.com/realdavejackson) Special Guest: Dave Jackson.
Gaming Hosts Ryan and Josh are back again with another fantastic gaming filled episode. In this episode, we take a look at our extensive backlog of games and make some interesting video game discoveries. We talk the games we're most excited to try, which ones are must plays, and realize we might just have some hidden gems waiting for us. It's video game chat with your friends, from the best gaming podcast around! Thanks to our MYTHIC Supporters: Redletter, Disratory, Ol' Jake, Gaius, Jigglepuf, Phelps and NorwegianGreaser Thanks to our Legendary Supporters: HypnoticPyro, PeopleWonder, Bobby S. and Dettmarp Connect with the show: Support us on Patreon: patreon.com/videogamerspod Join our Gaming Community: https://discord.gg/FQyaKQwfyP Visit us on the web:https://videogamerspod.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
Ron Westfall points to Oracle's (ORCL) more than $500 billion RPO and massive multicloud revenue growth as signs the company will keep pace in the A.I. trade. Robert Cantwell isn't convinced, arguing Oracle is "coming in last" to the data center buildout race. Both panelists highlight bear and bull cases for the company as the stock sells off after earnings. ======== Schwab Network ========Empowering every investor and trader, every market day.Options involve risks and are not suitable for all investors. Before trading, read the Options Disclosure Document. http://bit.ly/2v9tH6DSubscribe to the Market Minute newsletter - https://schwabnetwork.com/subscribeDownload the iOS app - https://apps.apple.com/us/app/schwab-network/id1460719185Download the Amazon Fire Tv App - https://www.amazon.com/TD-Ameritrade-Network/dp/B07KRD76C7Watch on Sling - https://watch.sling.com/1/asset/191928615bd8d47686f94682aefaa007/watchWatch on Vizio - https://www.vizio.com/en/watchfreeplus-exploreWatch on DistroTV - https://www.distro.tv/live/schwab-network/Follow us on X – https://twitter.com/schwabnetworkFollow us on Facebook – https://www.facebook.com/schwabnetworkFollow us on LinkedIn - https://www.linkedin.com/company/schwab-network/About Schwab Network - https://schwabnetwork.com/about
(00:00:00) Intro/What This Podcast Is (00:02:25) Personal Histories (00:13:08) Development (00:31:59) Visual Design (00:38:37) Mechanics (00:51:48) Music and Sound (01:00:28) Story Analysis: Let's Kill God (01:26:18) Resistance Camp (01:39:07) This Cannot Continue (02:03:16) Pascal's Village (02:24:23) Aliens' Return Please consider supporting the show on Patreon!You can also join our free Discord server, or connect with us on Bluesky, Instagram, and TikTok!"Stop calling me ma'am."The analysis on NieR Automata begins! Rick is joined by Dave (Tales from the Backlog) to take an in-depth look at this marriage of Platinum Games's circumfluent battle style and Yoko Taro's philosophically-tinged narratives. NieR Automata is a game with two ideas at its core: existentialism (existence precedes essence); and the all-too-human penchant for "othering" those who are not in our in-group, often due to unwillingness to shift perspective. This episode covers up to learning the fate of the makers of the machines. Hope you love the show today. Enjoy!Interview with Yoko TaroStanford Encyclopedia of PhilosophyInternet Encyclopedia of PhilosophyThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated!
Send us a textWe're evaluating your BINGO boards and we have polykillers for days, congrats to Brainiac once again! Top 5 games starting with letter "N"!Trav is streaming here!Games this episodeA Game About Digging A Hole (PlayStation 5, Xbox Series X/S, Switch) – December 9and RogerBall x PitOooRoboCop: Rogue City (PS5)Play Action Football (GB)Doom II: Hell on Earth (NS)Mortal Kombat II (32X)Silent Hill f (PS5)MotionRecMetroid Prime 4Dimo's Quest (CDi)Dragon's Crown (Vita)Hogwarts Legacy (PS5)Find more shows at polymedianetwork.com, BlueSky: Trav, Steve, Polykill, Polymedia twitch.tv/blinkoom, Send us an email polykillpodcast@gmail.com, Check out our patreon at Patreon.com/polykill How to be a Polykiller: Beat a game, take a screenshot, post it on BlueSky or Polymedia Discord, use #justbeatit, write a review and be sure to include @Polykill. Beat the most, become Polykiller. Beat any, have your Skeet potentially read on the show! Check out the Bonus Beats episodes on Patreon for more beat-skeet coverage!
On Today’s Show: Thanks to today's sponsor, longtime freak Alirio, we're finally tackling the massive backlog of DV voicemails — and we're starting all the way back in 2017. Yes, Tim chokes on mucus, dredges up ancient listener messages, resurrects dead callers, goes off on a Tourette's documentary detour, and somehow still barely gets through […] The post Tick Avalanche at Tourette's Camp | Clearing the Backlog of Listener Voicemails | DV Daily first appeared on Distorted View Daily.
In this episode the hosts dissect a $23 million asking‑price acquisition of a Miami‑based specialty contractor with $41 M revenue, $4.7 M EBITDA, a $52 M backlog—and dig into its contract structure, accounting risks and deal suitability.Business Listing Link – https://businessesforsale.nuwireinvestor.com/business-opportunity/specialty-contractor-with-long-term-contracts-and-62mm-backlog/2395873/?J=ANWelcome to Acquisitions Anonymous – the #1 podcast for small business M&A. Every week, we break down businesses for sale and talk about buying, operating, and growing them.
Burnie and Ashley discuss 6/7, generational numbers, Epstein saga ending, Epstein saga just beginning, being cool vs being responsible, Game of the Year, Disptach, Deadpool VR, Subnautica 2, technology only used by accident, and Games Of The Year Of Our Backlog.
Dozens of immigration judges have been fired by the Trump administration with no explanation. From coast to coast, nearly four dozen judges have lost their positions as the courts face a record backlog. Many had worked in immigrant defense, prompting questions about whether the firings are part of the administration’s hardline approach. Geoff Bennett discussed more with former judge Emmett Soper. PBS News is supported by - https://www.pbs.org/newshour/about/funders. Hosted on Acast. See acast.com/privacy