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Welcome to today's Dragonlance Hangout! This is a casual series where we discuss all things Dragonlance, from characters, to modules, to game editions in a relaxed conversation with the live audience. Today I am discussing Nostalgia vs. Reinvention in Dragonlance. https://youtube.com/live/VMlJZOgxrWQ Show Notes Intro Welcome to another DragonLance Hangout! It is Kirinor, Deepkolt the 4th, and my name is Adam. Today I am discussing Nostalgia vs. Reinvention in Dragonlance. I would like to take a moment and thank the DLSaga YouTube members, and Patreon patrons and invite you to consider becoming a member or patron. You can even pick up Dragonlance media or get $10 by signing up to StartPlaying.Games using my affiliate links in the description below. Discussion DLSaga Anthology https://dlsaga.com/contributors/ 4,000–7,500 words preferred Notifications sent by March 1, 2026 Nostalgia vs. Reinvention in Dragonlance “What makes Dragonlance Dragonlance? Is it the stories we remember… or the ones we haven't told yet?” fans discovered Dragonlance decades ago Contrast that with new players encountering Krynn for the first time Tease the tension: preserving a legacy vs. keeping a world alive “Tonight, we're talking nostalgia versus reinvention—and whether Krynn can survive without one or the other.” Quick reminder: this is a discussion, not a verdict Invite chat to take sides early: “Type Nostalgia or Reinvention in chat—we'll revisit this at the end.” Segment 1: What Nostalgia Protects (10–15 minutes) Nostalgia isn't just sentiment—it's structure. Talking points: Dragonlance as tone-first fantasy Tragedy, sacrifice, faith, loss, earned hope Iconic pillars fans emotionally guard: The War of the Lance The Cataclysm The gods' absence and return The Orders of High Sorcery Why characters like Raistlin, Sturm, and Tanis still matter They embody themes, not just plot roles Discussion questions: Is nostalgia about specific events… or how the world feels? Would Dragonlance still be Dragonlance without the War of the Lance looming in its history? Segment 2: Where Nostalgia Becomes a Trap (10 minutes) Too much reverence can freeze a setting in amber. Talking points: Retelling the same era again and again New players feeling like tourists in someone else's story The danger of “homework lore” When callbacks stop being meaningful and start being crutches “Have you ever felt like Dragonlance was afraid to move past its own shadow?” “A world that only looks backward eventually stops moving.” Segment 3: What Reinvention Brings to Krynn (10–15 minutes) Reinvention keeps the setting playable, not just readable. Talking points: Alternate timelines (Chaos War, Fifth Age, War of the Darklance–style ideas) Updating themes for modern tables: Agency over prophecy Moral complexity instead of clear binaries New stories that don't require knowing the Companions Letting players become history, not observers of it Discussion questions: Should new Dragonlance stories be allowed to contradict old ones? Is Krynn a museum—or a living world? Segment 4: Where Reinvention Goes Too Far (10 minutes) Change without respect breaks trust. Talking points: Removing core pillars: Gods without consequence Magic without discipline Dragons without mythic weight When Dragonlance starts feeling like “generic fantasy with familiar names” Fans don't fear change—they fear loss of identity Strong framing: “Reinvention isn't bad—but forgetting why people cared in the first place is.” “What's more dangerous: changing too much, or changing too little?” Segment 5: The Balance Point (10 minutes) Dragonlance works best when nostalgia provides roots and reinvention grows branches. Key synthesis: Keep the themes, evolve the context Honor the past without repeating it Let legends exist—but not dominate the present Use history as pressure, not shackles Example talking beats: The gods still matter—but mortals choose how faith manifests Dragons are still rare—but their influence reshapes politics Magic is dangerous—but no longer static “If you were handed Dragonlance tomorrow… What is the one thing you would never change—and the one thing you absolutely would?” “Did you stay Nostalgia… or switch to Reinvention?”“Because Dragonlance isn't just about remembering the past… It's about deciding what the future of Krynn should look like.” Outro Thank you for tuning into today's Dragonlance Hangout. What do you think of reinventing Dragonlance? Does maintaining the setting for nostalgia sake doom it to forgetfulness? Feel free to email me at info@dlsaga.com or comment below. I would like to take a moment and remind you to subscribe to this YouTube channel, ring the bell to get notified about upcoming videos and click the like button. This all goes to help other Dragonlance fans learn about this channel and its content. Thank you Creator Patron Aaron Hardy, Developer Patrons Chris Androu & Sam Ruiz, and all of the YouTube Members! This channel is all about celebrating the wonderful world of the Dragonlance Saga, and I hope you will join me in the celebration. Thank you for watching, this has been Adam with DragonLance Saga and until next time Slàinte mhath (slan-ge-var).
We are introduced to the supreme leader of Takhisis' forces of darkness, Lord Ariakas, who is on his way to correct the mistakes of his general, Kitiara. Mainly by trying to kill her. He is prevented in his attempt by, arguably, the most popular character to come out of Dragonlance, no not Raistlin! It's Lord Soth the fallen Solamnic Knight! We learn his tragic story. Of how he could have prevented the Cataclysm but was instead consumed by baser emotions and condemned forever to a cruel undeath. Then, we watch as Laurana stumbles through the prisoner exchange of Bakaris for Tanis, only to be captured, assaulted, and finally taken to Kitiara by Lord Soth. Flint and Tas are left to convey the loss of the Golden General to the Knights, the army, and the good people of Ansalon. Content warning - Sexual Assault, Attempted Rape One More Thing: Jonathon: Long walks - Logging off a little more. Shivam: Pokemon Legends Z-A (https://legends.pokemon.com/en-us) You can find us at: Jonathon - https://bsky.app/profile/falselogic.bsky.social Shivam - https://bsky.app/profile/shivambhatt.bsky.social Casual Magic w/ Shivam Bhatt - https://casualmagic.libsyn.com/ Shivam & Wheeler Love Magic - https://sites.libsyn.com/460224 Facebook - https://www.facebook.com/groups/1147877956611082 Discord - https://discord.gg/MM7nEwgmZv We now have a Patreon for those who want to support the podcast! Benefits include seeing the show notes and getting a shout out. Details @ https://www.patreon.com/ChroniclesofDragonlancePodcast Our cover art by Josiah Cameron. Find more of his work here: https://josiahcameronart.com/ Intro/Outro music: Shadow Whispers by Alexander Nakarada/Spirits of the Greenwood by Alexander Nakarada
He had a natural aptitude for magic as a young man, but clearly survived and benefitted from Fistandantilus. Let's examine if Raistlin Majere was a warlock. You can buy Towers of high Sorcery here: https://www.dmsguild.com/en/product/2940/towers-of-high-sorcery-3-5?affiliate_id=50797 https://youtu.be/k_w-BOj03wY Transcript Cold Open If there’s one character who bends the rules of magic on Krynn, it’s Raistlin Majere. But what if the greatest wizard in Dragonlance history… wasn’t purely a wizard at all? What if his unparalleled power came, at least in part, from a dark pact that echoes the mechanics of a D&D Warlock? Intro Welcome to another DragonLance Saga episode. My name is Adam, and today we’re diving deep into a fascinating theory: Was Raistlin Majere secretly a Warlock? I’d like to thank the DLSaga YouTube members and Patreon Patrons, and invite you to consider becoming a member or patron. You can also grab Dragonlance media through my affiliate links. This discussion pulls from the Chronicles & Legends novels, Dragonlance sourcebooks, and D&D 5th Edition 2024 rules, particularly the Warlock class from the Player’s Handbook. As always, if I miss details or get something wrong, let me know in the comments. Discussion To understand this theory, we first need a quick refresher on how magic works in Dragonlance. Arcane magic on Krynn is tied to the three moons of magic: Solinari for White Robes and good-aligned wizards, Lunitari for Red Robes and neutrality, and Nuitari for Black Robes and evil. Wizards must take the grueling Test of High Sorcery, swear allegiance to one order, and draw power through rigorous study, meditation, and devotion to the moons’ gods. It’s a scholarly, disciplined path—very much like the classic D&D Wizard class, relying on Intelligence, spellbooks, and long preparation. Raistlin starts firmly in this tradition. He wears the white robe of his instructor and his early life is all about mastering the craft through intellect and observation. But everything changes during his Test of High Sorcery in the Tower at Wayreth. At the climax of the Test—the youngest mage ever to take it—Raistlin faces what seems like certain death against a powerful dark elf illusion. That’s when the spirit of Fistandantilus appears. This ancient, infamous archmage—known as the Dark One—offers Raistlin a bargain: immediate power to defeat the elf and survive the Test, in exchange for a steady drain on Raistlin’s life force. Raistlin, ever ambitious, accepts without hesitation. The deal transforms him physically and magically. His skin turns golden (providing resistance to spells), his hair goes white, his eyes become hourglass-shaped (letting him see the ravages of time on all things), and he’s cursed with a chronic, debilitating cough. But he gains immense power in the moment, and Fistandantilus’s essence lingers within him, subtly feeding him knowledge and strength for years to come. Now, let’s shift to D&D 5th Edition 2024 mechanics. The Warlock class is defined by one thing: a pact with a powerful otherworldly patron. Warlocks don’t grind through spellbooks like wizards—they gain their magic through a binding agreement with entities like fiends, archfey, celestials, Great Old Ones, or undying beings. In exchange for power, they often give up something: loyalty, service, life essence, or even their soul. Some Key Warlock features include: Pact Magic: Spell slots that recharge on a short rest, not a long rest. Eldritch Invocations: Customizable magical abilities that feel like built-in perks from the patron. A subclass based on the patron type, granting themed spells and abilities. Often, the pact is sealed through a direct bargain, especially with Fiend or Undying patrons. Raistlin’s deal with Fistandantilus fits this template almost perfectly. Fistandantilus is an undying archmage—a lich-like figure who extended his life by draining others via his Bloodstone and even bargained with Takhisis herself. He qualifies easily as an Undying Patron (from the Sword Coast Adventurer’s Guide) or a Fiend Patron. The bargain is explicit: power now for life force over time. Post-pact, Fistandantilus inhabits Raistlin like a possessive patron, granting boosts during critical moments—helping him master the Dragon Orb in Silvanesti, providing insights in Skullcap, and accelerating his overall arcane growth. This “patron” influence explains Raistlin’s meteoric rise. A normal wizard progresses steadily, but Raistlin goes from novice to the most powerful mage on Krynn in mere years, absorbing Fistandantilus’s ancient knowledge. It’s like gaining levels in Warlock on top of his Wizard base, with the patron providing “invocations” in the form of enhanced resilience and forbidden lore. We see the patron dynamic play out further in the Legends trilogy. When Raistlin travels back in time, he apprentices under the living Fistandantilus, learns his secrets, and ultimately defeats him in a magical duel—absorbing the archmage’s essence completely. This flips the script: the “warlock” overpowers and consumes his patron, becoming the Master of Past and Present. It’s a classic tale of a Warlock who outgrows or betrays their patron, wielding its power against it. There are other Warlock parallels too. Raistlin’s golden skin acts like a permanent magical ward—similar to the Undying patron’s features that defy death and decay. His hourglass eyes give him a unique perception of time, evoking Chronurgy Wizard elements but also the alien insights some patrons grant. And his addictive thirst for power mirrors how many Warlocks are portrayed: always chasing the next boon from their patron, even as it destroys them. But here’s where the theory hits its limits—Raistlin is still, at his core, a wizard. He meticulously studies spellbooks every day. He relies on the moons for high-level magic. He wields the Staff of Magius, a classic wizard artifact. His spellcasting is Intelligence-based, rooted in arcane theory, not the Charisma-driven pact magic of Warlocks. The Fistandantilus deal enhances him but doesn’t replace his foundational wizardry. He never gets short-rest spell slots or true invocations; his power surges come from artifacts, study, and the lingering patron essence. In modern D&D terms, the best way to build Raistlin is as a multiclass: primarily Wizard (maybe School of Divination or Chronurgy for the time themes), with a few levels in Warlock—Undying or Fiend subclass—to represent the pact’s boost. This captures the hybrid nature: scholarly depth plus a dark bargain for extra edge. A pure Warlock build would miss his vast spell repertoire and intellectual arrogance. Other characters in fantasy have similar “warlock-ish” elements—think of Anakin Skywalker’s fall or Gandalf’s ring of power—but Raistlin’s story is uniquely tragic because the pact fuels his fatal flaw: ambition bordering on addiction. It costs him his health, strains his relationships (especially with Caramon), and nearly dooms Krynn. Yet without it, he might never have become the fulcrum that defeated Takhisis. So, is Raistlin Majere a Warlock? Strictly speaking, no—he’s a wizard who made one fateful, devilish bargain that supercharged his destiny. But viewing him through the Warlock lens adds a thrilling layer, highlighting the cost of forbidden power and making him even more compelling for D&D adaptations. Outro That’s my take on whether Raistlin Majere could be considered a Warlock. Do you buy the theory? Would you play him as a Warlock multiclass in your game? Does the Fistandantilus pact change how you see his redemption? Leave your thoughts below. These videos happen weekly because of your support—thank you. If you’re not a patron or member yet, I’d love for you to join. Grab Dragonlance books or games online via my affiliate link in the description. This channel is all about celebrating the Dragonlance Saga, and I hope you’ll keep watching. Thank you—this has been Adam with DragonLance Saga. Until next time, remember: No my brother, where I go, you cannot follow. Strong as you are, it would lead to your death.
Join me as I review Dalamar the Dark by Nancy Varian Berberick live! Share your thoughts on this first novel in the Dragonlance Classics series, released by Wizards of the Coast on January 1, 2000. You can buy a copy here: https://amzn.to/4pVk32n https://youtube.com/live/k7cjbWY25Cg About Dalamar the Dark A talent for magic runs like fire through the blood of Dalamar Argent. Yet he is only a servant in the house of an elvish lord, not worthy of the High Art of Sorcery and denied all but the most grudging teaching. As war simmers on the borders of Silvanesti, Dalamar will find a way to learn his art. His quest will take him along dark paths toward an awesome destiny. Show Notes Intro Welcome to another DragonLance Saga review episode. It is Kirinor, Frostkolt the 24th. My name is Adam and today I am going to give you my review of Dalamar the Dark by Nancy Varian Berberick. I would like to take a moment and thank the DLSaga members and Patreon patrons, and invite you to consider becoming a member or patron. You can even pick up Dragonlance media using my affiliate links. This is my perspective only, and if you have any thoughts or disagree with mine, I invite you to share them in YouTube chat. Review What a wonderful novel thus far. I wasn't sure how much of the world would be involved in Dalamar's tale, but it is thus far inextricably linked to the fall of Silvanesti. We start with Dalamar as the servant, as is normal in Silvanesti culture, to another servant, though he claims to be lord Eflid. He is upset with Dalamar, as Dalamar refuses to degrade himself to those whom he knows are not his betters, and Eflid is nothing close to equal. Finally having had enough, Eflid tells his Lord Ralan that he no longer wishes to maintain the young elf in his employ. Coincidentally enough a cleric of Eli named Lord Tellin has arrived to speak with lord Ralan. He is in love with Lady Lynntha, but he cannot propose as his house is lower than Lord Ralans, and the Woodshapers never marry out of their class. Lord Tellin gives a scroll of a song that Lady Lynntha enjoys singing to Lord Ralan to pass along, and he asks a favor of Tellin in return. To take on Dalamar as a servant. This strikes Telin as off, but he agrees. He immediately sends Dalamar to learn more magic, as he wants him to be as useful as possible. Silvanesti can only learn the White magic of Solinari, Red and Black are considered Blasphemous. Even though Dalamad secretly has volumes of black magic tomes secreted away that he studies as possible. Dalamar approached Lord Tellin about the state of the war in Silvanesti, suggesting he has a plan that may be more effective than what Lord Garan of House Protector is employing. This is shocking and a concern far beyond the scope of a meager servant like Dalamar, but the proposal is so brash that it just might work, and Lord Tellin agrees to present it to th eSpeaker. This is where we get a lot of background on Lorac Caladon and his daily life with Alhana Starbreeze, his daughter. She is clearly a devoted and loving daughter, and Lorac a troubled and tormented king. He wakes from a nightmare about the Dragon Orb, and tells Alhana how he rescued it from Istar when he took his Test of High Sorcery. Alhana even woke to see him streaming as if in a dream, clutching the Dragon orb, which called out to her as well. She ignored it and made sure her father was put to bed and resting. Lord Tellin and Dalamar arrive and are greeted by the Speaker of the Stars Lorak, Lady Ylle of house Mystic, and Lord Garan of House Protector. They all scoff at the notion that Lord Tellin has anything to offer and are taken aback in shock as Dalamar speaks to the Speaker himself and offers his plan. To Lorac's credit, he was willing to hear the plan of using illusions to make the Dragon Army believe it is being flanked, then having the actual army flank it for real. This is again, near blasphemous, but the king wants to try it as their current tactics are failing. We get to know a lot about the Red Dragonarmy, led by Dragon Highlord Phair Caron at this time. She is a devoted highlord to Takhisis and hates elves for having had poor experiences with them as a whore in her youth. She is loved and respected by her troops as much as they fear her. She reminds me of Kitiara a great deal. She is supported by a mysterious mage Tramd o' the Dark, who uses the dead to project himself into battle, not allowing anyone to see his true form. He discovers Dalamar's spellbooks that he was hiding. The battle goes off as expected, but the Dragon Army soon discovers it’s all an illusion and their armies are killing each other. They locate the wizards projecting the spells and take them out, Dalamar is among them, but he is also among the survivors. Tellin is healing as he can, but fears the battle has turned and they must retreat. His continued attempt to bring Lynntha with him proved to be useless, the Dragonarmy routed the forces of Silvanesti, and Tellin fell back as far as the mages area, nearly the only one alive. He saw Dalamar face off against a dragon and its rider. Dalamar cast light, temporarily blinding the beast and rider, and himself. As the rider grabbed Dalamar, Tellin intercepted and killed him, while being killed in the process. Wildrunners found Dalamar and brought him back to Silvanost. Lorac demanded to know if they could stand against these forces and his commander could not convince him that they could. He sent them off to Southern Ergoth with all the refugees, and stayed there alone to deal with the threat using th eDragon Orb. Alhana left the migration seeking assistance from port cities, and the elves remained in Silvamori in Southern Ergoth for the duration of the war. It was there that Dalamar heard about his homeland being a nightmare, and also freed by a human mage named Raistlin Majere. This stuck in Dalamar’s mind, as he continued to study magic, wondering if he would ever get to take the Test. THey eventually returned with Porthios to Silvanesti, and it was truly a wreck as rumored. Dalamar went to see if his books were safe, and everything was gone or rotting. He declared himself the student of Nuitari and wildrunners captured him after overhearing it. THey brought him to the capital where he was forced to take the Ceremony of Darkness. This would declare him a Dark Elf, and dead to all Silvanesti. He saw his future in short clipped visions out of context, it was interesting to read but wholly inconsistent with the river of time, as it can change as it flows. As he was cast out, he wandered the land learning what he could, searching for magic, and ending in Tarsis. He continued to study in the library there, then went looking for the Forest of Wayreth. It eventually found him through a mage named Regene of Schallsea who brought him into the tower and had him wait patiently for someone to notice him. He was delivered to his test which focused on his devolution to magic over his homeland or power. He was transported to Istar, to the Tower of High Sorcery and allowed Lorac Caladon to take the Dragon Orb from it before Istar's destruction. When he completed his test he was approached by Ladonna and given the second half of his test, to seek out and destroy Tramd o' the Dark. He was assisting Kitiara Uth Matar, the Blue Dragon Highlord as she built up her armies. Her victory would end the balance that the Orders of High Sorcery need, and thus Dalamar must side with the balance, and destroy him. He left Wayreth to Tarsis and was followed by Regene. She made a case for her joining him, and he accepted. They ended up having sex and enjoying their time together. They traveled to the dark citadel where Tramd dwelt and faced off against Blade, a blue dragon. It wounded Regene, but they defeated it, going further into the citadel, until trapped by Tramd. Regene was behind a magical barrier as Tramd gave Dalamar an offer, join them and be a Dragon highlord over any nation he chose. Dalamar refused, and Tramd sent a beast after Regene, who narrowly defeated it. Dalamar faced off against Tramd's avatar and narrowly defeated it, then met the true Tramd in his chambers. He beheaded the mage, and carried Regene back to the Tower of High Sorcery. We then pick up where the prelude left off in the epilogue. Dalamar enters the Tower of High Sorcery in Palanthas as the apprentice to Raistlin Majere. A young man feared by all in the Orders of High Sorcery. You truly feel the weight of Raistlin through the other characters' eyes, and it’s great. He is as bad ass you you ever wanted him to be in this time, and it is so great seeing him through Dalamar's eyes. The fear, the respect, the desire to learn even as he is betraying him for the balance of magic and the Orders of High Sorcery. This is a fantastic novel that you have to read if you are a Dragonlance fan. You learn so much about this fantastic mage and the nation of Silvanesti, and even the Orders of High Sorcery. It is well worth your time and the author continues to be a shining example of quality in the Dragonlance Saga. Outro And that's it for my review of Dalamar the Dark by Nancy Varian Berberick. What did you think of Dalamar's journey? Do you think he earned the trust of the Orders of High Sorcery? And finally, do you enjoy how authors depict magic differently from the game Dungeons and Dragons? Feel free to email me at info@dlsaga.com or leave a comment below. I would like to thank Creator Patron Aaron Hardy, Producer Patron Azrael, and Developer Patron Chris Androu! I would also like to take a moment and remind you to subscribe to this YouTube channel, ring the bell to get notified about upcoming videos and click the like button. This all goes to help other Dragonlance fans learn about this channel and its content. This channel is all about celebrating the wonderful world of the Dragonlance Saga, and I hope you will join me in the celebration. Thank you for watching, this has been Adam with DragonLance Saga and until next time Slàinte mhath (slan-ge-var).
We, and Raistlin, meet Astinus of Palanthas, the immortal chronicler of the world of Krynn and keeper of Palanthas's library. Raistlin's escape to Palanthas worked though it has left him very weak and close to death. He hopes to find a means to save his life within the library. Raistlin struggles to find what he seeks, near death he is visited by Astinus. Their conversation inadvertently reveals to the young wizard that he is not alone, and leaves Astinus troubled. Laurana, Tas, and Flint are also in Palanthas, Tas even saw Raistlin arrive but does not realize it. They, and we, learn the dark history of the city's Tower of High Sorcery. One More Thing: Jonathon: Agatha Christie's Poirot (https://en.wikipedia.org/wiki/Agatha_Christie%27s_Poirot) Shivam: Steven Brust Vlad Taltos Series (https://en.wikipedia.org/wiki/Steven_Brust#The_Series) You can find us at: Jonathon - https://bsky.app/profile/falselogic.bsky.social Shivam - https://bsky.app/profile/shivambhatt.bsky.social Casual Magic w/ Shivam Bhatt - https://casualmagic.libsyn.com/ Shivam & Wheeler Love Magic - https://sites.libsyn.com/460224 Facebook - https://www.facebook.com/groups/1147877956611082 Discord - https://discord.gg/MM7nEwgmZv We now have a Patreon for those who want to support the podcast! Benefits include seeing the show notes and getting a shout out. Details @ https://www.patreon.com/ChroniclesofDragonlancePodcast Our cover art is by Josiah Cameron. Find more of his work here: https://josiahcameronart.com/ Intro/Outro music: Shadow Whispers by Alexander Nakarada/Spirits of the Greenwood by Alexander Nakarada
Tanis and Company aboard the Perechon are pursued by dragons. It turns out Kitiara isn't happy about how Tanis left. Tanis is still trying to convince the rest of the Companions that he didn't betray them. They seem skeptical now and that feeling will only grow. The ship, in vain, attempts to escape but only ends up being drawn into the Maelstrom at the heart of the Blood Sea. Tanis hopes, in vain, that Kit will not recognize Berem. Raistlin does recognize Kit. Tanis comes clean. It is not pretty. Despite the madness of the storm Kitiara continues to pursue them, Tanis asks for forgiveness. Many secrets are revealed. Raistlin abandons the rest of the party. Tanis and the remaining Companions are seemingly lost in the great whirlpool at the heart of the Blood Sea. One More Thing: Jonathon: Nikecraft w/ Tom Sach's ISRU Summer Camp Shivam: Jhereg by Steven Brust - The Storygraph | Bookshop Content warning - N/A You can find us at: Jonathon - https://bsky.app/profile/falselogic.bsky.social Shivam - https://bsky.app/profile/shivambhatt.bsky.social Casual Magic w/ Shivam Bhatt - https://casualmagic.libsyn.com/ Shivam & Wheeler Love Magic - https://sites.libsyn.com/460224 Facebook - https://www.facebook.com/groups/1147877956611082 Discord - https://discord.gg/MM7nEwgmZv We now have a Patreon for those who want to support the podcast! Benefits include seeing the show notes and getting a shout out. Details @ https://www.patreon.com/ChroniclesofDragonlancePodcast Cover Art: Josiah Cameron. https://josiahcameronart.com/ Intro/Outro music: Shadow Whispers by Alexander Nakarada/Spirits of the Greenwood by Alexander Nakarada
In this episode James and Raistlin discuss what took place on Championship Sunday. They also talk about the new coaching hires across the NFL!
Raistlin wrestles with the Dragon Orb and perhaps wins out. Caramon wrestles with his feelings for Tika and she definitely loses out. We learn that the twins both lost out when Raistlin took the Test of High Sorcery. Lord Gunther of Solamnia is visited by Fizban and Tas. We learn a great deal about Gnomes their relationship with the Knights of Solamnia. Most important for this story though is that we learn knights have handed the dragon orb over to the the gnomes for study?! Content warning - drug use, addiction, sexual references You can find us at: Jonathon - https://bsky.app/profile/falselogic.bsky.social Shivam - https://bsky.app/profile/shivambhatt.bsky.social Casual Magic w/ Shivam Bhatt - https://casualmagic.libsyn.com/ Shivam & Wheeler Love Magic - https://sites.libsyn.com/460224 Facebook - https://www.facebook.com/groups/1147877956611082 Discord - https://discord.gg/MM7nEwgmZv We now have a Patreon for those who want to support the podcast! Benefits include seeing the show notes and getting a shout out. Details @ https://www.patreon.com/ChroniclesofDragonlancePodcast Intro/Outro music: Winter Night by Alexander Nakarada
We are reunited with Tanis, Raistlin and the rest of the Companions who we last saw leaving Silvanesti. We meet up with them in Port Balifor tired and road weary. Raistlin's sleight-of-hand and magic ensures they eat and lodge for free. It also becomes the means by which the Companions raise enough funds to travel safely to Flotsam and book passage on a ship to Sancrist. We are also reunited with Sturm, who has not been as lucky as Tanis and Company. Instead, he is put on trial by accusations from Derek, and while he escapes with his life and a chance to save it, he is stripped of his father's armor. Oh, and made third in command of the Silmarian Army…? Content warning - Swear words You can find us at: Jonathon - https://bsky.app/profile/falselogic.bsky.social Shivam - https://bsky.app/profile/shivambhatt.bsky.social Casual Magic w/ Shivam Bhatt - https://casualmagic.libsyn.com/ Shivam & Wheeler Love Magic - https://sites.libsyn.com/460224 Facebook - https://www.facebook.com/groups/1147877956611082 Discord - https://discord.gg/MM7nEwgmZv We now have a Patreon for those who want to support the podcast! Benefits include seeing the show notes and getting a shout out. Details @ https://www.patreon.com/ChroniclesofDragonlancePodcast Intro/Outro music: Winter Night by Alexander Nakarada
We make our last major stop to Krynn this week as we cover the twins whose actions have had wide and lasting repercussions in Dragonlance. We dive into the early days of the warrior Caramon and the mage Raistlin! DnD Lorecast Discord | DnD Lorecast swag Homebrew Corner: Dragonlance - Ruins of Fate Equip your own adventures: D&D 5th Edition Starter Set: https://amzn.to/2WgZX6O D&D 5th Edition Players Handbook: https://amzn.to/3iRtcH4 D&D 5th Ed Monster's Manual: https://amzn.to/2Eeh8Qp 38 Fantasy Miniatures: https://amzn.to/34kh6kX Awesome Looking Dice Sets: https://amzn.to/3aHFwpM Links: Pre-Order Lore TA Shaun's next book! His second novel, The Dissonance, comes out in July from Pantheon/PRH! And pick up Shaun's Conan the Barbarian ebook short story, available now! Fandom University - Sergio's OTHER nerdy podcast! Multi-episodes arcs deep-diving into various nerdy topics *SEASON 1 NOW COMPLETE* NoSleep Podcast - online and on Twitch, a horror fiction podcast Mary helps work on Check out all the socials right here: https://linktr.ee/dndlorecast And send us a note! Email us at dndlorecast@gmail.com ROBOTSRADIO.net - Smart Shows for Interesting People. Explore all the awesome shows on the network. Robots Radio Network Discord: discord.gg/JXKfVhM Learn more about your ad choices. Visit megaphone.fm/adchoices
We make our last major stop to Krynn this week as we cover the twins whose actions have had wide and lasting repercussions in Dragonlance. We dive into the early days of the warrior Caramon and the mage Raistlin! DnD Lorecast Discord | DnD Lorecast swag Homebrew Corner: Dragonlance - Ruins of Fate Equip your own adventures: D&D 5th Edition Starter Set: https://amzn.to/2WgZX6O D&D 5th Edition Players Handbook: https://amzn.to/3iRtcH4 D&D 5th Ed Monster's Manual: https://amzn.to/2Eeh8Qp 38 Fantasy Miniatures: https://amzn.to/34kh6kX Awesome Looking Dice Sets: https://amzn.to/3aHFwpM Links: Pre-Order Lore TA Shaun's next book! His second novel, The Dissonance, comes out in July from Pantheon/PRH! And pick up Shaun's Conan the Barbarian ebook short story, available now! Fandom University - Sergio's OTHER nerdy podcast! Multi-episodes arcs deep-diving into various nerdy topics *SEASON 1 NOW COMPLETE* NoSleep Podcast - online and on Twitch, a horror fiction podcast Mary helps work on Check out all the socials right here: https://linktr.ee/dndlorecast And send us a note! Email us at dndlorecast@gmail.com ROBOTSRADIO.net - Smart Shows for Interesting People. Explore all the awesome shows on the network. Robots Radio Network Discord: discord.gg/JXKfVhM Learn more about your ad choices. Visit megaphone.fm/adchoices
In which we gab.
Tanis and friends wake up from their nightmare only to find that the awful dream has an all too real effect on Silvanesti and its king, Lorac. The once beautiful Elven home now resembles the nightmare with twisted, bleeding trees and animals, the Tower of the Stars looks more like a melted candle than anything else. King Lorac reveals how all this came to be and dies. Alhana vows that she, and her people, will heal this forest as penance for their pride. Half a continent away Laurana and the rest of the Companions wake up from their shared dream, shudder, and wonder what all it could mean. Raistlin claims the Dragon Orb. Plans are made for the future. You can find us at: Jonathon - https://bsky.app/profile/falselogic.bsky.social Shivam - https://bsky.app/profile/shivambhatt.bsky.social Facebook - https://www.facebook.com/groups/1147877956611082 Discord - https://discord.gg/MM7nEwgmZv We now have a Patreon for those who want to support the podcast! Benefits include seeing the show notes and getting a shout out. Details @h ttps://www.patreon.com/ChroniclesofDragonlancePodcast Intro/Outro music: Winter Night by Alexander Nakarada
In which we come to the end of Legends!
In which Tracy and Lord Soth come in for some scorn.
Alhana with Tanis and Company in tow reach Silvanesti. Their rides refuse to take them into the Elven homeland though. Alhana has regrets. Lots of them. Talk of Dragon Orbs and what they might do. They enter the forests of Silvanesti, and a nightmare. All of the Companions are reunited in a horrific, twisted vision of Silvanesti. And in that Nightmare most of them perish. Raistlin has further dark dealings. Tanis races to the Tower of the Stars and the Dragon Orb. The reader sees portents and signs of the future… Oh, there's also a very large, very evil green dragon, the Nightmare ends. Tanis awakes. We now have a Patreon for those who want to support the podcast! Benefits include seeing the show notes and getting a shout out. Details are here: https://www.patreon.com/ChroniclesofDragonlancePodcast Thank you to our $5 patrons: Alexander Louis, Nicholas Campo, and Swar Dango Intro/Outro music: Winter Night by Alexander Nakarada Midroll music: Ancient Markings by Weston Gardner (@arcaneanthems)
In which Kitiara finally, FINALLY, gets her comeuppance.
In which the action starts!
In this month's episode we learn Sturm is a poser, The Companions' party is more permanently split up. The long flight from Tarsis. Raistlin enters a fugue state. Everyone learns about the history of the Dragon Orbs and Krynn. Tanis and half of the Companions are conscripted into the Silvanesti Defense Force. We learn the location of a Dragon Orb. And, finally, Sturm and his half of the Companions are okay. Oh, and Sturm and Alhana share a secret, special bond, that doesn't bode well for anyone. We now have a Patreon for those who want to support the podcast! Benefits include seeing the show notes and getting a shout out. Details are here: https://www.patreon.com/ChroniclesofDragonlancePodcast Intro/Outro music: Winter Night by Alexander Nakarada
In which, well, things get a little serious because Tracy has a note about 9/11.
In which we delve deeply into WTF is up with Crysania.
Tanis and his half of the Companions experience the hatred of the people of Tarsis, lose Tas, and meet the leadership of the city, which isn't much better than the mob. Their own judgment is interrupted when another elf is presented, the princess of the Silvanesti elves, Alhana Starbreeze. Raistlin and Laurana get to know each other and the reader learns about the Family Majere. On the way to prison Tanis and friends meet actual Solamnic Knights, learn Sturm isn't one, and find Tas. We learn a little bit more about Alhana and the Silvanesti Elves. They've fared about as well as everyone else has it seems. We would learn more about Dragon Orbs too, if it wasn't for those pesky dragons who decide now is the best time to invade, really just destroy Tarsis. We now have a Patreon for those who want to support the podcast! Benefits include seeing the show notes and getting a shout out. Details are here: https://www.patreon.com/ChroniclesofDragonlancePodcast Intro/Outro music: Winter Night by Alexander Nakarada
Three pretty short chapters and some fan casting.
In which we discuss Soth being Krynn's second-biggest-edgelord and Tanis's sex-life.
In which we take a little walk down memory reference lane.
In which we spend only a little time in a wasteland.
In which we finish War of the Twins!
Skullduggery! Mendacity! Naivety! And Crysania still has hot pants! Hot robe! Ye ken weel fa' I mean.
Blood, Death, Healing, Treachery, Undefined Revelations!
In which we come back and go down at least 2.5-3 rabbit holes!
In which we don't have a lot of meat to chew...
In which the twins choose...poorly.
In which we read a note that is in strong contention for the worst note in this book or the Chronicles?
Content Warning - Discussions about sex and the many cultural rules around it. Tika receives a royal gift, and the Companions leave Qualinost bound for Pax Tharkas. On their way they find an old battle site, amongst the corpses of goblins and humans they find a survivor, Eben, he joins them. Draconians appear, Tika creates a new form of combat in the aftermath of the fight she kisses Caramon. They resume their journey. Suspicions grow. They reach the outskirts of Pax Tharkas. Head towards the secret entrance. More suspicions. Eben recommends a frontal assault on the fortress. The party is followed. They enter the secret passage. Goldmoon and Caramon have “The Talk.” They search for hidden doors only to find a giant slug. The follower is revealed. Tanis receives a royal gift. The Companions have to take another path. It can be a little confusing when we're talking about the Sla-Mori and which paths they took when and where the giant slug came from, etc. I thought this map from the Dragonlance Atlas would help. The Companions camped at the first intersection after the Secret Entrance. Raistlin felt the evil come from the western tunnel. The door that the slug came out of is opposite (west) of Kith-Kanan's throne.
In which we blab a lot because there's a fair amount of stuff that's boring to discuss in these chapters.
Takhisis-ridderne sejrer og vi finder omsider ud af lidt mere om hvad de vil. Og det de vil er generelt noget med forbud og dødsstraf. Palin zapper rundt mellem Solace og Palanthas, Raistlin møder sin bror og lægger planer, Usha bliver færdigudlært og Steel gør klar til at møde døden. Til næste afsnit læser vi resten af bogen.
Takhisis hæren angriber, Palin og Tas træder ind i afgrunden og Tanis kæmper sin sidste kamp. Og så viser Steel sig, ikke overraskende, som en ægte, ærefuld ridder. Til næste gang læser vi de første 16 kapitler af Book 4.
In which we, as kind of per usual, get angry at the notes. Also we have little confusion over who Raistlin and Fistandantilus are.
In which I talk a lot about things I did, James talks about rasslin', and Nadia talks about art, Inktober, and storytelling.
In which we finish Time of the Twins and have a couple of tangents.
It's the end of Krynn as we know it, and I feel... just pissed off at everyone involved in the Cataclysm.
In which it's the end of Krynn as we know it, and we all feel fine.
I bogen The Second Generation er vi nået til historien om Palins første quest som viser sig at være mere guddommelig end han regnede med, og så historien om Raistlins datter som sikkert ikke passer, men måske. Til næste gang læser vi The Sacrifice inden vi går i gang med Dragons of Summer Flame.
Gosh there sure was a lot to discuss this time!
Vi har læst historien The Legacy hvor Caramon og hans søn Palin skal på mission med Dalamar til magiens tårn i Palanthas. Og, nåja, så er det den historie hvor Raistlin vender tilbage fra de døde. Eller gør han? Til næste gang læser vi de to næste historier i samlingen, "Wanna bet?" og Raistlin's Daughter.
In this episode, Jonathon and Shivam follow the Companions as they escape Xak Tsaroth, witness a miracle, see Raistlin's good side, and finish Book One of Dragons of Autumn Twilight. We discuss the D&D Dragonlance Modules a bit wondering how economical and good they still are. We then try to ease into Book 2 but it doesn't let us, preferring to start with a devastating boom!
In which we are joined by new guest Nadia (my gf) and we have a host of opinions? Do I talk about Mick Collins and the Apostles? Yes. Yes I do.
In which we more or less get back on track.
The Companions find another way down into the ruined city of Xak Tsorath with the help of their new friend Bupu. Oh, really she's only Raistlin's friend. This way is a little more complicated and a lot dirtier. They finally find themselves in the ruined city, somehow folded over on itself tucked into a giant underground cave. A discussion of strategy. Spying on a dragon. Finally, they meet with the leader of the Gully Dwarves, Highbulp Phudge the First and discuss how best to get the disks they seek without letting the dragon know. The Highbulp has other plans.
Shivam and Jonathon continue their dive into the first Dragonlance novel, Dragons of Autumn Twilight. We are introduced to the Inn of the Last Home and more of the Companions! The twins: Caramon and Raistlin, the knight Sturm, and a pair of Plainspeople who have come to Solace. And they are all unceremoniously dumped into an adventure!