Dice Heist Podcast

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What shenanigans can four gamers possibly get into? Find out as they embark on their journey aboard an airship. Assassins, Dragonborn thugs, strange contraptions. DM Raistlin heads the adventure with his friends Aaron, Bronson, and Nick in this Dungeons & Dragons 5th edition actual play podcast. Welcome to Dice Heist! — Where we roll the dice and see what we can get away with.

Raistlin, Aaron, Bronson & Nick


    • Feb 17, 2023 LATEST EPISODE
    • infrequent NEW EPISODES
    • 1h 12m AVG DURATION
    • 55 EPISODES
    • 2 SEASONS


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    Latest episodes from Dice Heist Podcast

    Ep. 49- Machine Madness: Back in the Sewers Again

    Play Episode Listen Later Feb 17, 2023 78:12


    Ep. 49- Back in the Sewers Again Back in the sewers again Down where the Kolbods are dead Where big crocodiles feed On this daring group of three Back in the sewers again In order to save the city, the group must rush away and the best path is through the sewers. Boy do I wish I could have been there and heard Bertram's grumbles. Adam calls upon some animal friends though, which helps them through. The group finds an apothecary, a very “useful” shop for restocking on their supplies. With the help of Dirk's laser focus and Mage-Hand-eye-coordination, they are able to sneak in. Bertram tries to encourage the group to take some initiative (roll some initiative?) and face these events head-on. We all know he's a persuasive gent, but will he be able to convince them? That's not the biggest dilemma of the episode though. No no no, that belongs to a 15ft gap that they must traverse to continue. Will they be able to work together and find a way across, or will overthinking leave them dead at the bottom of the pit? Join us in this episode of Dice Heist: a Role Playing Game actual play podcast. Be on the lookout for a new episode every other Thursday evening and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for the show, and Nick Kocher for our Intro and outro “Something For Now.” Have any questions? Email us at diceheistpodcast@gmail.com. If you would like to support us, check out patreon.com/diceheist where we have tiers for every budget with some incredible perks every month, including Exclusive Music, Battle-maps, Heist House our after show were we chat about our thoughts on the show, and our many One-shot Mini series featuring new players, new DMs, New Characters, New Worlds, and sometimes even new Games entirely. Music/Sound Effects “Something For Now” by Nick Kocher “Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com “Easy Going Tavern - Swinging Door Pub with Fey” by Andrii Mardanov from battlebards.com “Tavern Owner - Varied Greeting Clip 2” by Howard Ellison from battlebards.com “Draconic - Dragonkin Applauds” by Kyle McCarley from battlebards.com “Dragon Mage - On Ground - Slaughters Hand to Hand” by Olivier Girardot from battlebards.com “Fireball Spell” by Daniel Warneke from battlebards.com “They are Searching” by Josh Dame “Sewers - Active Sewer” by Marco Imperatori from battlebards.com

    Ep. 48- Machine Madness: Prototype Assault

    Play Episode Listen Later Feb 3, 2023 73:07


    Ep. 48- Prototype Assault As if things were not getting dire enough, Dirk finds himself regretting not taking down that Delivery Drone when he had the chance. When will he learn that you should just TAKE OUT THE BAD GUYS when you can? I mean, what was the good in not taking it out? Nothing? Exactly… Anyways! Bertram casts Bardic Inspiration, but will it actually be useful or will Adam and Dirk succeed without ever needing it… Again. Man, if I had a nickel for how many times that's happened, I may have two nickels. Not a lot, but it would sure be weird if it happened twice. Adam appears to be in the worse situation of them all. Bruised, bloody, and nearly falling through into the building, will he prevail? The good news is that reinforcements are coming. But, the bad news is that they need to finish off the remaining Automotons and escape before they're outnumbered. Will they make it? Join us in this episode of Dice Heist: a Role Playing Game actual play podcast. Be on the lookout for a new episode every other Thursday evening and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for the show, and Nick Kocher for our Intro and outro “Something For Now.” Have any questions? Email us at diceheistpodcast@gmail.com. If you would like to support us, check out patreon.com/diceheist where we have tiers for every budget with some incredible perks every month, including Exclusive Music, Battle-maps, Heist House our after show were we chat about our thoughts on the show, and our many One-shot Mini series featuring new players, new DMs, New Characters, New Worlds, and sometimes even new Games entirely. Music/Sound Effects “Something For Now” by Nick Kocher “Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com “Easy Going Tavern - Swinging Door Pub with Fey” by Andrii Mardanov from battlebards.com “Tavern Owner - Varied Greeting Clip 2” by Howard Ellison from battlebards.com “Draconic - Dragonkin Applauds” by Kyle McCarley from battlebards.com “Dragon Mage - On Ground - Slaughters Hand to Hand” by Olivier Girardot from battlebards.com “Fireball Spell” by Daniel Warneke from battlebards.com “Prepare for Assimilation” by Josh Dame “Sewers - Active Sewer” by Marco Imperatori from battlebards.com

    Ep.47- Machine Madness: Planning the Assault

    Play Episode Listen Later Jan 29, 2023 61:45


    Ep. 46- Machine Madness: Deconstruction & Confusion

    Play Episode Listen Later Jan 8, 2023 67:33


    Ep. 46 Deconstruction & Confusion Where were we? Ah yes, the pit of… Oops, nope not there. Here we are! Adam, Bertram, Dirk, and Fulcrum are doing their damnedest to make it out of this alive. Adam gives his gauntlet a go but, in its decrepit state, will it even work? Bertram stays invisible, ever the self-preserving type, and continues to waylay targets. That is, until he has a “better” idea. Though, in my humble opinion, being invisible in an automaton takeover would be ideal. Dirk discovers a hidden power in his plasma blade at the most opportune time (and we'll pretend that isn't for the sake of good drama…). Will this new power be helpful when the vehicle gets hurtled toward a 50ft tall refinery? Or will it be the end of our investigators? Do you hear dice rolling for new characters…? Join us in this episode of Dice Heist: a D&D 5e actual play podcast. Be on the lookout for a new episode every other Thursday evening and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for the show, and Nick Kocher for our Intro and outro “Something For Now.” Have any questions? Email us at diceheistpodcast@gmail.com. If you would like to support us, check out patreon.com/diceheist where we have tiers for every budget with some incredible perks every month, including Exclusive Music, Battle-maps, Heist House our after show were we chat about our thoughts on the show, and our many One-shot Mini series featuring new players, new DMs, New Characters, New Worlds, and sometimes even new Games entirely. Music/Sound Effects “Something For Now” by Nick Kocher “Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com “Easy Going Tavern - Swinging Door Pub with Fey” by Andrii Mardanov from battlebards.com “Tavern Owner - Varied Greeting Clip 2” by Howard Ellison from battlebards.com “Draconic - Dragonkin Applauds” by Kyle McCarley from battlebards.com “Dragon Mage - On Ground - Slaughters Hand to Hand” by Olivier Girardot from battlebards.com “Fireball Spell” by Daniel Warneke from battlebards.com “Robot Chase” By Josh Dame Special Guests Bronson as Fulcrum!

    Ep. 45- Machine Madness: The Chase is on

    Play Episode Listen Later Nov 20, 2022 61:59


    Side Quest- Spelljammer Academy: Orientation Pt. 2

    Play Episode Listen Later Oct 29, 2022 63:36


    Ep. 44- Machine Madness: Get to the Quad-motor!

    Play Episode Listen Later Oct 16, 2022 61:22


    Ep. 44- Get to the Quad-motor! Automatons are detaining people all over the café! Amid the chaos, Fulcrum forces his way to the quad-motor to prepare the group's getaway. Following behind, Dirk seems to have entered “the zone,” slicing his way out with electric fury. Bertram does what he can to avoid any conflict, going invisible and making his way out with a bit less gusto. He just has to hope the guys won't leave him behind! While the others are making their exit, Adam resorts to his ultra-speedy tactics. But, oh no!, they fail him as he is snagged by a Deli-Slicer Bot. Blades whirring a bit to close for comfort, will Adam be able to make it out unscathed? Join us in this episode of Dice Heist: a D&D 5e actual play podcast. Be on the lookout for a new episode every other Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro. Have any questions? Email us at diceheistpodcast@gmail.com. If you would like to support us check out patreon.com/diceheist Music/Sound Effects “Something For Now” by Nick Kocher “Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com “Easy Going Tavern - Swinging Door Pub with Fey” by Andrii Mardanov from battlebards.com “Tavern Owner - Varied Greeting Clip 2” by Howard Ellison from battlebards.com “Draconic - Dragonkin Applauds” by Kyle McCarley from battlebards.com “Dragon Mage - On Ground - Slaughters Hand to Hand” by Olivier Girardot from battlebards.com “Fireball Spell” by Daniel Warneke from battlebards.com “Prepare for Assimilation” by Josh Dame Special Guests Voice over for Fulcrum was provided by Bronson!

    Ep. 43- Machine Madness: Café Meeting

    Play Episode Listen Later Oct 10, 2022 64:25


    Ep. 43- Café Meeting What a doozy! And, I truly hate to say this, technically Rumor is right about the facts. The intentions, however, is where she is mistaking our dear Adam for a menace. Adam finally hears back from Fulcrum, who will hopefully be able to give the trio some answers about who Rumor is. Adam, Bertram, and Dirk meet with Fulcrum in an Automaton Café where, um, they discuss the unlikelihood that Adam will come out of this with his reputation unscathed. (Did I put that the nicest way possible? Because what I really want to say is how irrefutably SCREWED he is…) While they're in the café, Adam becomes distracted as he thinks he sees someone from his past. Wait, no, it can't be them… Just as he is trying to work out who they might be, because he just can't put his finger on it, Fulcrum hears some disturbing news on the radio that could spell disaster for the city! The gang springs into action with Fulcrum at their side to see what's the matter. I wonder… What could be going on now?! Join us in this episode of Dice Heist: a D&D 5e actual play podcast. Be on the lookout for a new episode every other Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro. Have any questions? Email us at diceheistpodcast@gmail.com. If you would like to support us check out patreon.com/diceheist Music/Sound Effects “Something For Now” by Nick Kocher “Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com “Easy Going Tavern - Swinging Door Pub with Fey” by Andrii Mardanov from battlebards.com “Tavern Owner - Varied Greeting Clip 2” by Howard Ellison from battlebards.com “Draconic - Dragonkin Applauds” by Kyle McCarley from battlebards.com “Dragon Mage - On Ground - Slaughters Hand to Hand” by Olivier Girardot from battlebards.com “Fireball Spell” by Daniel Warneke from battlebards.com “Restaurant” by Plate Mail Games from battlebards.com “Robot Chase” by Josh Dame “Coffee Machine - 1” by Samuel Gremaud from freesounds.org “Electric Motor” by Jacob Steel from freesounds.org “Ham Slicer” by Filipe Chagas from freesounds.org “Moving Robot Parts” by Shannon A. Honiball from freesounds.org “Robot Moves His Arm” by Audionauten from freesounds.org “Robotic Voice 01” by LG from freesounds.org “Robotic Voice” by The Hidden Voice from freesounds.org “Easy Going Tavern - The Jolly Judge” by Maria Milewska from battlebards.com Special Guests Voice over for Fulcrum was provided by Bronson!

    Side Quest- Spelljammer Academy: Orientation Pt. 1

    Play Episode Listen Later Aug 16, 2022 38:09


    Ep. 42 - Lore of the Lands Part #4

    Play Episode Listen Later Jun 29, 2022 94:07


    Ep. 41 - The Tipsy Tourney: Rumor & Truth

    Play Episode Listen Later May 1, 2022 69:21


    Ep. 41- Rumor & Truth The sober-er members of the trio get ready to play Last Pocket with a familiar face — Tibo, who is confident in his ability to win. What Adam and Dirk may not have expected was what a vicious battle it would be! Though, they may even do well enough to earn a place on the podium... Adam is confronted by a strange figure making even stranger accusations, and doing so with a familiar tone of voice. Dirk shows us how #deep he can truly be as he opens up to an unsuspecting bar owner. But is it just the booze talking? Or, rather, shouting with as much as he's had? Join us in this episode of Dice Heist: a D&D 5e actual play podcast. Be on the lookout for a new episode every other Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro. Have any questions? Email us at diceheistpodcast@gmail.com. If you would like to support us check out patreon.com/diceheist Music/Sound Effects “Something For Now” by Nick Kocher “Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com “Easy Going Tavern - Swinging Door Pub with Fey” by Andrii Mardanov from battlebards.com “Tavern Owner - Varied Greeting Clip 2” by Howard Ellison from battlebards.com “Draconic - Dragonkin Applauds” by Kyle McCarley from battlebards.com “Dragon Mage - On Ground - Slaughters Hand to Hand” by Olivier Girardot from battlebards.com “Fireball Spell” by Daniel Warneke from battlebards.com “Easy Going Tavern - Cosmopolitan Alehouse with Fantasy” by Olivier Girardot from battlebards.com “Skirmish Epic - In the Balance” by Thibaud Guichardan from battlebards.com Voice Over Erica as Rumor

    Ep. 40 - Tipsy Tourney: Beyond Redemption

    Play Episode Listen Later Apr 17, 2022 64:20


    Ep. 40- Beyond Redemption Welp, it turns out that hitting a patron of the bar does, indeed have its consequences. One of the contestants must forfeit as one of their knives goes out of bounds... and into someone else. And, speaking of out of bounds, who will be the first to go past their limit into dangerous — dare I say — shwasted territory? The trio has a surprise encounter with Inaza, leading to a proposal of a business relationship. But will her new invention be viable? That Inaza is a clever one, trying to get people to invest while they're intoxicated. It's a bit sneaky, but hey, work with your audience, right? With two of the trio still standing, the night is not over yet. After some debate, they decide to go to The Ogre and the Ooze for a game of Last Pocket. Will this be their last chance to win and rack up more drinks before their night is finished? Join us in this episode of Dice Heist: a D&D 5e actual play podcast. Be on the lookout for a new episode every other Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro. Have any questions? Email us at diceheistpodcast@gmail.com. If you would like to support us check out patreon.com/diceheist Music/Sound Effects “Something For Now” by Nick Kocher “Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com “Easy Going Tavern - Swinging Door Pub with Fey” by Andrii Mardanov from battlebards.com “Tavern Owner - Varied Greeting Clip 2” by Howard Ellison from battlebards.com “Draconic - Dragonkin Applauds” by Kyle McCarley from battlebards.com “Dragon Mage - On Ground - Slaughters Hand to Hand” by Olivier Girardot from battlebards.com “Fireball Spell” by Daniel Warneke from battlebards.com “Easy Going Tavern - Cosmopolitan Alehouse with Fantasy” by Olivier Girardot from battlebards.com “Easy Going Tavern - Crooked Pond Alehouse” by Ravi Nidamarthy from battlebards.com “Modern City_Night” by Plate Mail Games from battlebards.com “Skirmish Dramatic - Deadly Skirmish” by Moises Alvarez from battlebards.com

    fantasy d d tourney tipsy ogre ooze beyond redemption battlebards nick kocher kyle mccarley plate mail games
    Ep. 39 - The Tipsy Tourney: The Liar Reigns

    Play Episode Listen Later Apr 3, 2022 69:18


    Ep. 39- The Liar Reigns DM Raistlin can't seem to reign himself in as Bertram starts off strong in Liar's Dice. Dirk and Adam can't help but notice that Bertram is able to win his first four rounds before they even have a chance to sit down at the table with him. Once they are seated, it begs the question, will they try to unseat him or give this lie-ing dog a bone? As they leave the Lucky Lime, Bertram plans on chatting with his new friend, Timothy — the man who oh-so graciously gave Bertram his spot in line. After the pair parts ways, he observes some sketchy goings-on involving dear Timothy... With our three heroes in need of some truth, they meet up at the Feisty Goblin Saloon for some drinks and a game of Gbln (and, no, that's not a typo!). Join us in this episode of Dice Heist: a D&D 5e actual play podcast. Be on the lookout for a new episode every other Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro. Have any questions? Email us at diceheistpodcast@gmail.com. If you would like to support us check out patreon.com/diceheist Music/Sound Effects “Something For Now” by Nick Kocher “Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com “Easy Going Tavern - Swinging Door Pub with Fey” by Andrii Mardanov from battlebards.com “Tavern Owner - Varied Greeting Clip 2” by Howard Ellison from battlebards.com “Draconic - Dragonkin Applauds” by Kyle McCarley from battlebards.com “Dragon Mage - On Ground - Slaughters Hand to Hand” by Olivier Girardot from battlebards.com “Fireball Spell” by Daniel Warneke from battlebards.com “Easy Going Tavern - The Jolly Judge with Fantasy Creatures” by Maria Milewska from battlebards.com “Modern City_Night” by Plate Mail Games from battlebards.com “Pirate Tavern - Dagger Tooth Bar - Score Music” by Dimitris Vachaviolos from battlebards.com

    dice liar d d dirk reigns tourney tipsy bertram battlebards nick kocher kyle mccarley plate mail games
    Ep. 38 - The Tipsy Tourney: An Unexpected Victor

    Play Episode Listen Later Mar 24, 2022 73:34


    Ep. 38- Unexpected Victor The glorious battle at The Raging Bull is finally dwindling to its end and, much to my surprise, our three heroes have managed to hold on. The bout comes to a close with a winner, a bloody runner-up, an unruly contestant, and some sneaky scouting of the reward. We'll, um, let you listen to find out who is who. As the trio makes a hasty exit, Adam searches for an answer to the panging calls of hunger he feels after the adrenaline fades. To Adam, the food cart of warm pies must have practically had a halo above it. After Dirk scares the owner of the cart half to death, the gang hurries on to the Lucky Lime for some liar's dice. However, they are quickly sickened by the disingenuous “pirate” theme of the bar. Will any of them be forced to walk the plank? Join us in this episode of Dice Heist: a D&D 5e actual play podcast. Be on the lookout for a new episode every other Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro. Have any questions? Email us at diceheistpodcast@gmail.com. If you would like to support us check out patreon.com/diceheist Music/Sound Effects “Something For Now” by Nick Kocher “Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com “Easy Going Tavern - Swinging Door Pub with Fey” by Andrii Mardanov from battlebards.com “Tavern Owner - Varied Greeting Clip 2” by Howard Ellison from battlebards.com “Draconic - Dragonkin Applauds” by Kyle McCarley from battlebards.com “Dragon Mage - On Ground - Slaughters Hand to Hand” by Olivier Girardot from battlebards.com “Fireball Spell” by Daniel Warneke from battlebards.com “Easy Going Tavern - The Jolly Judge with Fantasy Creatures” by Maria Milewska from battlebards.com “Modern City_Night” by Plate Mail Games from battlebards.com “Pirate Tavern - Dagger Tooth Bar - Score Music” by Dimitris Vachaviolos from battlebards.com “Skirmish Epic - Standing By Me” by Francesco Antonelli from battlebards.com

    unexpected d d tourney tipsy raging bull battlebards nick kocher kyle mccarley plate mail games
    Ep. 37 - The Tipsy Tourney: The Raging Bull

    Play Episode Listen Later Mar 6, 2022 65:00


    Ep. 37 - The Raging Bull Everyone is acting like bulls in a China shop! Erm, well, I guess that should be bulls in a bar... But that doesn't have quite the ring to it, now does it? As the fight rages on, Dirk begins to hate all of the attention from the other fighter, who is just aching to get a piece of him. Meanwhile, Bertram maintains his invisibility but tries to take some hits out on his competitors. Adam, on the other hand, is very much visible and is forced to dodge like a madman, just trying to stay out of the fight. Will one of our three heroes claim the prize? Or will their cheeky behavior get them disqualified? Join us in this episode of Dice Heist: a D&D 5e actual play podcast. Be on the lookout for a new episode every other Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro. Have any questions? Email us at diceheistpodcast@gmail.com. If you would like to support us check out patreon.com/diceheist Music/Sound Effects “Something For Now” by Nick Kocher “Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com “Easy Going Tavern - Swinging Door Pub with Fey” by Andrii Mardanov from battlebards.com “Tavern Owner - Varied Greeting Clip 2” by Howard Ellison from battlebards.com “Draconic - Dragonkin Applauds” by Kyle McCarley from battlebards.com “Dragon Mage - On Ground - Slaughters Hand to Hand” by Olivier Girardot from battlebards.com “Fireball Spell” by Daniel Warneke from battlebards.com “Pirate Tavern - Dagger Tooth Bar” by Dimitris Vachaviolos from battlebards.com “Skirmish Dramatic - Bring Me Their Heads” by Marty Palounek from battlebards.com “Skirmish Dramatic - Last Ditch Effort” by Olivier Girardot from battlebards.com

    Ep. 36 - The Tipsy Tourney: Dirk Gets Swole

    Play Episode Listen Later Feb 20, 2022 74:03


    Ep. 36- Dirk Gets Swole Oh Bertram... It wasn't curiosity that killed the cat afterall — it's unfounded confidence that could do him in as he decides to “line ‘em up” at a bar that only serves ale in pitchers. Can you imagine this suave gentleman sitting between two relative giants, chugging pitchers of ale so he doesn't get beat up? Dirk takes his drink into the bathroom to, um, doctor it, which leads to him coming out — wait, what do the kids call it? — swole af! Adam is in his own la la land, just along for the ride, and does his best to walk a straight line. Later, Dirk gets a bit handsy with Bertram, but it doesn't go over so well... Join us in this episode of Dice Heist: a D&D 5e actual play podcast. Be on the lookout for a new episode every other Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro. Have any questions? Email us at diceheistpodcast@gmail.com. If you would like to support us check out patreon.com/diceheist Music/Sound Effects “Something For Now” by Nick Kocher “Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com “Easy Going Tavern - Swinging Door Pub with Fey” by Andrii Mardanov from battlebards.com “Tavern Owner - Varied Greeting Clip 2” by Howard Ellison from battlebards.com “Draconic - Dragonkin Applauds” by Kyle McCarley from battlebards.com “Dragon Mage - On Ground - Slaughters Hand to Hand” by Olivier Girardot from battlebards.com “Fireball Spell” by Daniel Warneke from battlebards.com “Pirate Tavern - Dagger Tooth Bar” by Dimitris Vachaviolos from battlebards.com “Skirmish Climactic - It Comes to This” by Maria Oikonomidou from battlebards.com

    Ep. 35 - The Tipsy Tourney: The Crooked Bard

    Play Episode Listen Later Feb 6, 2022 72:23


    Ep. 35- The Crooked Bard Now entering the semi finals! Adam adds a touch of class with some champagne, but will it be enough to win? Later, Dirk and Bertram have already secured their chances in the finals, but who will reign victorious? Adam is acting like a Frat boy who can't help himself chugging drinks from strangers and getting off-kilter. What happened to pacing himself? Okay, I know I've asked a lot of questions here, but I really really need to ask one more: What the f*** is in “Gruel”?! Join us in this episode of Dice Heist: a D&D 5e actual play podcast. Be on the lookout for a new episode every other Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro. Have any questions? Email us at diceheistpodcast@gmail.com. If you would like to support us check out patreon.com/diceheist Music/Sound Effects “Something For Now” by Nick Kocher “Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com “Easy Going Tavern - Swinging Door Pub with Fey” by Andrii Mardanov from battlebards.com “Tavern Owner - Varied Greeting Clip 2” by Howard Ellison from battlebards.com “Draconic - Dragonkin Applauds” by Kyle McCarley from battlebards.com “Dragon Mage - On Ground - Slaughters Hand to Hand” by Olivier Girardot from battlebards.com “Fireball Spell” by Daniel Warneke from battlebards.com “Easy Going Tavern - The Backhouse Tavern with Fantasy” by Alexander Buttsynov from battlebards.com “Modern City-Night” by Plate Mail Games from battlebards.com “Pirate Tavern - Dagger Tooth Bar” by Dimitris Vachaviolos from battlebards.com “Applause Mono” by alterr from freesound.org

    Ep. 34 -The Tipsy Tourney: Fancy Footwork

    Play Episode Listen Later Jan 25, 2022 65:15


    Ep. 34- Fancy Footwork Picking up where we left off, the trio has ordered their first round of drinks and the Pro Fencing competition is getting underway. As one does before a competition, they peer around the room and size up their opponents. Adam is first up for the event and, at least at first, leaning on his sword skills seems to be enough. Will this be enough? Dirk, perhaps with some newfound confidence after a date with Scarlet, takes a flashier approach for his entrance. And if that doesn't spook his opponent, surely his fancy footwork will. Bertram decides to take things up a notch, bringing his drink with him onto the board.Will he spill a drop and commit alcohol abuse? Join us in this episode of Dice Heist: a D&D 5e actual play podcast. Be on the lookout for a new episode every other Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro. Have any questions? Email us at diceheistpodcast@gmail.com. If you would like to support us check out patreon.com/diceheist Music/Sound Effects “Something For Now” by Nick Kocher “Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com “Easy Going Tavern - Swinging Door Pub with Fey” by Andrii Mardanov from battlebards.com “Tavern Owner - Varied Greeting Clip 2” by Howard Ellison from battlebards.com “Draconic - Dragonkin Applauds” by Kyle McCarley from battlebards.com “Dragon Mage - On Ground - Slaughters Hand to Hand” by Olivier Girardot from battlebards.com “Fireball Spell” by Daniel Warneke from battlebards.com “Easy Going Tavern - The Backhouse Tavern with Fantasy” by Alexander Buttsynov from battlebards.com “Applause Mono” by alterr from freesound.org

    fantasy d d dirk tourney tipsy bertram battlebards nick kocher kyle mccarley fancy footwork
    Ep. 33 - The Tipsy Tourney: Let the Staggering Begin

    Play Episode Listen Later Jan 10, 2022 61:50


    Ep. 33- Let The Staggering Begin The heroes are finally able to catch up with one another and boy oh boy does Bertram have a tale to tell. He reveals his newly found Sir-ness — emphasis on the capital “s” — and Dirk and Adam take it surprisingly well given that their good friend was MIA for much too long. As Bertram describes the Order, the knighting, the fight, and even the boring bits, Adam is disappointed he was not there to document the goings on. Perhaps we will see an autobiography of the group someday, hm? You know what the guys could use? A friggin' break after all they have been through. Good thing the Tipsy Tournament is happening tonight! They head to the first location, “The Inebriated Scrapper,” to get their first round and sign up for the first event. Wish them luck! Join us in this episode of Dice Heist: a D&D 5e actual play podcast. Be on the lookout for a new episode every other Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro. Have any questions? Email us at diceheistpodcast@gmail.com. If you would like to support us check out patreon.com/diceheist Music/Sound Effects “Something For Now” by Nick Kocher “Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com “Easy Going Tavern - Swinging Door Pub with Fey” by Andrii Mardanov from battlebards.com “Tavern Owner - Varied Greeting Clip 2” by Howard Ellison from battlebards.com “Draconic - Dragonkin Applauds” by Kyle McCarley from battlebards.com “Dragon Mage - On Ground - Slaughters Hand to Hand” by Olivier Girardot from battlebards.com “Fireball Spell” by Daniel Warneke from battlebards.com “Easy Going Tavern - The Jolly Judge” by Maria Milewska from battlebards.com “Easy Going Tavern - The Backhouse Tavern with Fantasy” by Alexander Buttsynov from battlebards.com “Fireplace for Six Minutes (Stereo)” by petebuchwald from freesound.org “Police Siren” by sofialomba from freesound.org

    Ep. 32 - Holiday Happenings: Mudbreaker‘s Gift

    Play Episode Listen Later Dec 26, 2021 95:43


    Ep. 32 Holiday Happenings: Mudbreaker's Gift The three heroes move into their new home and, yes, they are sharing an apartment again. I'll bet that Bertram has a chore chart all ready to go. Bertram shows them off and they are actually excited for work the next day. Do they have to pay for parking for their new rides?  As they ride up to work feeling like a bunch of bad bitches, they are surprised to hear that today is “Choosing Day,” whatever that means. And what that means is Mudbreaker surprising them with gifts, a tradition on this day of celebration. Though with great gifts comes great responsibility, as Mudbreaker tells them that not reciprocating can mean some bad mojo for the year to come. Upon hearing this warning, the gang rushes to get gifts for those closest to them, and what they come up with will leave a smile on your face. Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro.    Have any questions? Email us at diceheistpodcast@gmail.com.   If you would like to support us check out patreon.com/diceheist    Music/Sound Effects “Something For Now” by Nick Kocher

    d d bertram holiday happenings battlebards nick kocher
    Ep. 31 - Lore of the Lands Part #3

    Play Episode Listen Later Dec 12, 2021 87:50


    Ep. 30 - Bertram‘s Bloodline: Mind Games

    Play Episode Listen Later Nov 28, 2021 94:01


    Ep. 30 Bertram's Bloodline - Mind Games Run, don't walk, from the Oblex!!! Bertram, Dirk, and Mudbreaker hitch a ride with Fulcrum in his sweet quad. They try to do some recon on the monster, but realize that they are not sure how it "sees" and if what they are seeing is even the truth, given its mind-altering abilities.  Will our heroes be able to stop this creature and free those it has enslaved?  sdince this is part 3, you should all know how these go by now. But in case you haven't read these notes before, here is what you can expect: DM Raistlin will go into the details on how the world of Negonia – where this campaign takes place – was created, shedding light on relevant histories. Bertram, tired of having to walk around all the time, goes to a motor dealership to find the heroes a new ride. In one corner, our bard with his rakish wit. In the other corner, a slimy dealer who is only pretending to have great charisma. I wonder who will out-wit the other? Dirk decides that he's been lonely for far too long and sends Scarlette a page asking her out to dinner. Let's hope that he showered first! After his date, Dirk meets up with Adam in their new training room to run some combat drills. Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro. And a final thank you to our Guest Kristen for joining us to play the role of Scarlet.   Have any questions? Email us at diceheistpodcast@gmail.com.   If you would like to support us check out patreon.com/diceheist    Music/Sound Effects “Something For Now” by Nick Kocher “Giants On The War March - Earth Shakers Go To War” by Rene van Tol from battlebards.com “Expedition - Folkvangr” by Alexander Nakarada from battlebards.com “Owl” by inchadney from freesound.org

    Ep. 29 - Bertram‘s Bloodline: Leveraging the Enemy

    Play Episode Listen Later Nov 14, 2021 75:35


    Ep. 29 Bertram's Bloodline - Leveraging the Enemy There are a few places I would not want to wake up in: an unknown basement, the woods, a sewer, etc. But one I am adding is definitely a dingy clinic where you might be concerned they were using the same sheets from the night before that someone died in. This is where Adam wakes up, his thoughts immediately going to his friends in need.  With the Oblex on the loose in the city, Dirk and Bertram find themselves in conversation with Fulcrum, an automaton bounty hunter with a unique personality. They realize that the Oblex is capable of some sort of mass mind control, leading them to interrogating Nia and getting the answers… Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro. And a final thank you to our Guest Kristen for joining us to play the role of Scarlet.   Have any questions? Email us at diceheistpodcast@gmail.com.   If you would like to support us check out patreon.com/diceheist    Music/Sound Effects “Something For Now” by Nick Kocher “Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com “Magic Precinct” by Plate Mail Games from battlebards.com “Ambulance siren” by stereobrother from freesound.org “Car rolling on cobblestone” by orlandorizo from freesound.org

    Ep. 28 - Bertram‘s Bloodline: An Old Enemy Confronted

    Play Episode Listen Later Oct 31, 2021 79:13


    Ep. 28 Bertram's Bloodline - Bittersweet Victory Back to the action! Adam, taking advantage of his hidden position, takes a potshot at Nia. But doing so opens himself up for her deadly archers who strike Adam, causing him to fall to the ground bleeding out. Nia has other plans, focusing her efforts on freeing the Oblex. If there were a sign, it would show "0 days since last incident" as another unfortunate individual is eaten. Tibo, though very concerned about his paycheck, looks to Adam's condition, unsure how this will unfold… Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro. And a final thank you to our Guest Kristen for joining us to play the role of Scarlet.   Have any questions? Email us at diceheistpodcast@gmail.com.   If you would like to support us check out patreon.com/diceheist    Music/Sound Effects “Something For Now” by Nick Kocher “Giants On The War March - Earth Shakers Go To War” by Rene van Tol from battlebards.com “Dark Elf City - Morndingur” by Mike Bridge from battlebards.com “Expedition - Folkvangr” by Alexander Nakarada from battlebards.com “Skirmish Dramatic - The Ambush” by Matias Godoy from battlebards.com

    Ep. 27 - Bertram‘s Bloodline: Bittersweet Victory

    Play Episode Listen Later Oct 17, 2021 87:48


    Ep. 27 Bertram's Bloodline - An Old Enemy Confronted Ready for some action? Dirk, Adam, and Tibo were able to remain hidden from Nia and her gang, giving them an advantageous position. Then BAM! Dirk accidentally gives away his position while trying for an attack. What a relief! He is able to find cover once more. Poor Tibo, somehow still not realizing how Dirk and Adam are, you know, the brave heroic type, has futile hopes of them leaving the fight. Kaboom! Dirk chucks in his last Capsule to do some damage. What will we find when the dust clears? Meanwhile, back at the Order of the Dragon's Blood — gives me the heebie-jeebies every time — Manfred is using a spell of electric shock that would put a certain emperor to shame *cue maniacal cackling*. Bertram is giving it his all to defeat the black orb's power, but is he strong enough? Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro. And a final thank you to our Guest Kristen for joining us to play the role of Scarlet.   Have any questions? Email us at diceheistpodcast@gmail.com.   If you would like to support us check out patreon.com/diceheist    Music/Sound Effects “Something For Now” by Nick Kocher “Skirmish Epic - Deadly Contest” by Rafael Hofstadter from battlebards.com “Boss Fight Theme - He Appears” by Maria Milewska from battlebards.com “Skirmish Climactic - The Stand “ by Cameron Last from battlebards.com “Skirmish Dramatic - Bring Me Their Heads” by Marty Palounek from battlebards.com “Skirmish Dramatic - No Escape” by Mark Stothard from battlebards.com

    Patreon Sneak Peek-Sweet Dreams Part 1

    Play Episode Listen Later Oct 4, 2021 74:07


    Ep. 26 - Bertram‘s Bloodline: Raw Draconic Power

    Play Episode Listen Later Sep 13, 2021 87:34


    Ep. 26 Bertram's Bloodline - Raw Draconic Power I feel like the last thing you think of when joining a super cool sounding club called “The Order of the Dragon's Blood” is that there are actually rules and proceedings and blah blah blah. After swearing his oath, Bertram finds himself half listening to the boring meeting. However, it gets very interesting once a black orb is mentioned. And by “interesting” I mean all hell breaks loose as two large draconic creatures start to attack the members of the Order. Not only that, but the thirteen statues around the room go from inanimate to animate and join in the fray! Bertram, Brazof, and Manfred stick together at the start of the fight, though when they are left gagging from two of their opponents' breath attacks they begin to rethink their strategy. The trio - there seems to be many of those lately - splits up and Bertram, ever the charismatic bard, tries his Old Faithful: Fast Friends spell. Will that be enough though? Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro. And a final thank you to our Guest Kristen for joining us to play the role of Scarlet.   Have any questions? Email us at diceheistpodcast@gmail.com.   c    Music/Sound Effects “Something For Now” by Nick Kocher “Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com “Boss Fight Theme - He Appears” by Maria Milewska from battlebards.com “Skirmish Climactic - Raid on Sunstone” by Crinkles from battlebards.com “Skirmish Dramatic - Last Ditch Effort” Olivier Girardot from battlebards.com “Skirmish Dramatic - Till The Last Man Falls” by Marc Cholette from battlebards.com

    Ep. 25 - Bertram‘s Bloodline: Right Place, Right Time

    Play Episode Listen Later Sep 13, 2021 79:01


    Ep. 25 Where were we? Oh yes, EXPLOSION!!!!! Dirk makes good use of a poison capsule as he throws himself into battle with the cannon operators. Tibo, proving himself to be very useful indeed, moves up to the third floor and defends himself against the cannon operators on the ladder. After nearly being brought to his knees by a blow to the er hrm… family jewels… Adam scrabbles, amusingly so, up to the second floor.  When it seems like it's just the two heroes - and one honorary member - against the kobold's, a new opponent rear's their ugly head, revealing themselves to be someone from their past. Gasp! Who could it be? Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro. And a final thank you to our Guest Kristen for joining us to play the role of Scarlet.   Have any questions? Email us at diceheistpodcast@gmail.com.   If you would like to support us check out patreon.com/diceheist    Music/Sound Effects “Something For Now” by Nick Kocher “Skirmish Epic - Deadly Contest” by Rafael Hofstadter from battlebards.com “Boss Fight Theme - The Arrival of the Darkness” by Moises Alvarez from battlebards.com “Skirmish Climactic - Arbitrary Violence” by Chris Lewis from battlebards.com “Skirmish Climactic - The Stand” by Cameron Last from battlebards.com “Skirmish Epic - Rise and Fight” by Justin Bell from battlebards.com

    Ep. 24 - Bertram's Bloodline: Knight of the Dragon's Blood

    Play Episode Listen Later Aug 29, 2021 75:31


    Ep. 24 Bertram and his father arrive at a warehouse — not sketchy at all — and he decides that he needs to handle this on his own. Beyond the warehouse facade, he meets his father's Lord and gains insight into the “procedure,” whatever that means… Bertram pledges himself to this organization by taking a knee and not listening to the little voice inside his head telling him this could end very badly. Meanwhile, back at the hall of — oops, can't say that — Dirk, Adam, and Tibo are driving around the Balbarum district looking for the kobold gang when, suddenly, something explosive happens. Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro. And a final thank you to our Guest Kristen for joining us to play the role of Scarlet.   Have any questions? Email us at diceheistpodcast@gmail.com.   If you would like to support us check out patreon.com/diceheist    Music/Sound Effects “Something For Now” by Nick Kocher “Expedition - Folkvangr” by Alexander Nakarada from battlebards.com “Modern City Day” by Plate Mail Games from battlebards.com “Skirmish Climactic - The Fall of the Empire March”  by Brit Half from battlebards.com “The Estate Library” by Plate Mail Games from battlebards.com “Parking Garage at Night” By Steve Lanier from freesound.org

    Ep. 23 - Bertram's Bloodline: To Trust or Not to Trust

    Play Episode Listen Later Aug 22, 2021 81:41


    Ep. 23 So, we all know about Stranger Danger, right? It's something most of our parents teach us. Unless you're Bertram and your father is actually the dangerous stranger. But, of course Bertram knows about the whole secondary location thing, right? Wrong. He heads out with his father to a secret meeting place. Because that doesn't scream CREEPY!!!!!!! Right? Oy… Bertram's father agrees to go back to the bar to look for Bertram's Page, which has basically blown up with messages from Dirk and Adam. They relay their incident with the kobold gang to him, which doesn't even measure up to the daddy issues he's experiencing.  Bertram gets back in the car — yes, that's right, he gets back into the car with the dangerous stranger — and, after a lot of inner turmoil, makes the decision to trust him as the quad motor pulls up to this secret (CREEPY!!!!!) meeting place. Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro. And a final thank you to our Guest Kristen for joining us to play the role of Scarlet.   Have any questions? Email us at diceheistpodcast@gmail.com.   If you would like to support us check out patreon.com/diceheist    Music/Sound Effects “Something For Now” by Nick Kocher “Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com “Modern City Day” by Plate Mail Games from battlebards.com “ParkingGarage” by Steve Lanier from freesound.org “Bubbling beaker” by Melthurian from freesound.org “Mopping the floor” by BeeProductive  from freesound.org

    Ep. 22 Bertram's Bloodline: Kobold Carnage

    Play Episode Listen Later Aug 15, 2021 83:37


    Ep. 22 A fight breaks out amidst the exploding Molotov cocktails at Elmuc's Friendly Oozes. Dirk and Adam are worried they'll have to handle it all, but the 3-foot-tall kobold security guard is surprisingly more than competent. The kobold gang was not expecting a fight and tries to run away like little bitches. However, Dirk and Adam are quick to act.   Dirk pulls out a bow and uses a new arrow with questionable, but also game changing, properties. Adam ends up behind the wheel of one of their machines, we all know that Adam is book smart, but he didn't exactly have time to read the manual on this one… Will Adam correct course in time to avoid a crash? Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro. And a final thank you to our Guest Kristen for joining us to play the role of Scarlet.   Have any questions? Email us at diceheistpodcast@gmail.com.   If you would like to support us check out patreon.com/diceheist    Music/Sound Effects “Something For Now” by Nick Kocher “Giants On The War March - Earth Shakers Go To War” by Rene van Tol from battlebards.com “Boss Fight Theme - The Adversary” by Phil Archer from battlebards.com “Boss Fight Theme - The Dark One” by Marty Palounekfrom battlebards.com “Modern City Day” by Plate Mail Games from battlebards.com “Steampunk Tank” by Plate Mail Games from battlebards.com

    Ep. 21- Bertram's Bloodline- Bad Blood

    Play Episode Listen Later Aug 10, 2021 82:19


    Ep. 21 Remember how Bertram didn't get the whole “Stranger Danger” thing? Yeah. He wakes up in his father's study to have a serious heart-to-heart about him being alive. You know, after the whole absentee dad thing.   Dirk and Adam go to the Pet Ooze shop only to be surprised that they are genuinely friendly creatures. But, while they are admiring the oozes, they are attacked by kobold hooligans who pull up and gangsta-style throw Molotov cocktails into the building. Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro. And a final thank you to our Guest Kristen for joining us to play the role of Scarlet.   Have any questions? Email us at diceheistpodcast@gmail.com.   If you would like to support us check out patreon.com/diceheist    Music/Sound Effects “Something For Now” by Nick Kocher “Skirmish Epic - Deadly Contest” by Rafael Hofstadter from battlebards.com “Back Alley Magic Shop” by Plate Mail Games from battlebards.com “Busy City Street” by Plate Mail Games from battlebards.com “Modern City Day” by Plate Mail Games from battlebards.com “The Estate Library” by Plate Mail Games from battlebards.com “Easy Going Tavern - The Jolly Judge” by Maria Milewska from battlebards.com “Skirmish Epic - Encounter” by Ravi Nidamarthy from battlebards.com

    Patreon Launch Announcement!

    Play Episode Listen Later Aug 1, 2021 87:03


    Patreon Launch Announcement We here at Dice Heist are pleased to announce that we are launching our Patreon! Patreon is a platform that allows fans, like yourself, to support content creators, and in return for that support we would like to give you access to some all new exclusive content! Currently we have 4 different levels of support for you to choose from, each with more cumulative rewards. Aside from these rewards, your contribution helps us continue to create the free content you already enjoy, and with the right amount of support we can start improving and increasing the amount of free content!  Each Tier involves a monthly contribution to gain access to the rewards. Below you can see the tiers explained.   Tier 1- Zed's Caretaker- $3 a month-  A one time shout-out for signing up Access to Game Notes, a collection of character sheets, monster stats, Item stats, and plenty more. Access to Heist House, our once a month after show.   Tier 2- Bertram's Tales- $5 a month-  Everything above Access to One-Shot Onslaught, our once every 3 month One-shot series   Tier 3- Adam's Tomb- $10 a month-  Everything above Every Episode Shout-Out Create an NPC for the main campaign   Tier 4- The Wondrous Items of Igelphia- $25 a month-  Everything above A brand new Merch Item every 3 months   In addition we are also introducing 2 stretch goals!   #1- Once we reach $200 a month we will add an exclusive once a month give away for all $10 and up patrons. This giveaway will involve merch, gift cards/certificates, dice, D&D books, or even an opportunity to come on as a guest for one of our Heist House Episodes!   #2- Once we reach $400 a month we will begin recording Video of our episodes including us using a virtual tabletop, and a completely uncut version just for you our patrons. It will be available to all starting at the $3 tier!   We hope to add more as we grow, and we can't wait to supply this quality content to you, our listeners!   Included in this announcement is the first part of our first One-Shot Onslaught, The Planer Games, DMed by Special Guest Tom, and played by Nick, Special Guest Nick, Special Guest Steve & Myself with a whole new cast of quirky Characters. 

    Ep. 20 - Lore of the Lands Part #2

    Play Episode Listen Later Jul 25, 2021 62:08


    Ep. 20 Sit back and sip a cocktail for this episode as our DM Raistlin and the rest of the gang have some one-on-one time. Learn more about the 8 districts of Igelphia, see Adam black out and remember a memory once forgotten, bite your nails during Bertram's poisonous encounter, and feel all warm and fuzzy as Dirk runs into an old friend on the street.   Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro.    Have any questions? Email us at diceheistpodcast@gmail.com.   Music/Sound Effects “Something For Now” by Nick Kocher “Giants On The War March - Earth Shakers Go To War” by Rene van Tol from battlebards.com “Downtime - Fantasy Ambience” by Alexander Nakarada from battlebards.com  “Modern City Day” by Plate Mail Games from battlebards.com “Modern City Night” by Plate Mail Games from battlebards.com “The Estate Library” by Plate Mail Games from battlebards.com

    Ep. 19 - An Alchemical Anomaly: Reunion & Retribution

    Play Episode Listen Later Jul 18, 2021 74:43


    Ep. 19 Bertram puts Fenian under a very persuasive spell, getting him to come quietly to meet Sarah on their terms. But first, our heroes must smuggle him out of the sewers and into their quad-motor.    Once at the safe house, Fenian becomes lethargic and reluctant to speak now that he is in front of Sarah. The group did not expect Fenian to admit to killing Karl, nor the way Sarah goes apeshit and a fight breaks out. Bertram, ever light on his feet, sneaks in for the killing blow, but is it really over? Dun dun dun!!!   Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro.    Have any questions? Email us at diceheistpodcast@gmail.com.   Music/Sound Effects “Something For Now” by Nick Kocher “Giants On The War March - Earth Shakers Go To War” by Rene van Tol from battlebards.com “Modern City Day” by Plate Mail Games from battlebards.com “Police Headquarters” by Plate Mail Games from battlebards.com “Fireball Spell” by Daniel Warneke from battlebards.com “Natural World - House Fire” by Novak Cuic from battlebards.com “Sewers - Active Sewer” by Marco Imperatori from battlebards.com “Skirmish Climactic - Desperate Measures” by Eduardo Lopez from battlebards.com “Skirmish Epic - In the Balance” by Thibaud Guichardan from battlebards.com

    balance reunions d d retribution anomaly bertram tol alchemical fenian battlebards police headquarters nick kocher plate mail games eduardo lopez
    Ep. 18 - An Alchemical Anomaly: Reptilian on the Run

    Play Episode Listen Later Jul 11, 2021 75:34


    Ep. 18 Oh no! Our heroes find Karl dead and discover that he was attacked in his own home by someone from the sewers. Remember those cartoons with really obvious footprints on the carpet? Kinda like that. To keep Sarah safe, they decide to send her to a safe house with Mudbreaker.   They follow the trail through the sewers - much to Bertram's dismay - and find a mysterious figure standing behind a makeshift workbench. Just as they think they're going to surprise them, Bertram finds the spawn of his nemesis crocodile behind them, blocking their exit. Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro.    Have any questions? Email us at diceheistpodcast@gmail.com.   Music/Sound Effects “Something For Now” by Nick Kocher “Skirmish Epic - Deadly Contest” by Rafael Hofstadter from battlebards.com “Modern City Day” by Plate Mail Games from battlebards.com “Police Headquarters” by Plate Mail Games from battlebards.com “The Forge” by Plate Mail Games from battlebards.com “Sewers - Active Sewer” by Marco Imperatori from battlebards.com “Skirmish Climactic - The Stand” by Cameron Last from battlebards.com “Skirmish Epic - Duel of the Starborns” by Richard Daskas from battlebards.com

    kinda d d forge reptilians anomaly bertram alchemical battlebards police headquarters nick kocher plate mail games
    Ep. 17 - An Alchemical Anomaly: Can Justice Wait?

    Play Episode Listen Later Jun 27, 2021 78:01


    Ep. 17 Ah yes, roleplaying -- the essence of a great D&D campaign. We hope you think so, too.   Our heroes find themselves being called to the Principal's office. Okay, he's not the Principal, but he's their boss. Mudbreaker and Adam get into it with each other, causing temperatures to rise.   The group also finds out the hard way that being the good guys sucks out loud when their morals are making decisions difficult. The DM thinks they ended up making the right choice in the end -- but that can be dangerous.   They interrogate Sarah and get some valuable information, but their feelings may be a bit hurt from the verbal abuse she slung at them. What a potty mouth!   When the trio finds themselves at yet another crossroads in decision-making, they ponder the possibilities for a bit too long, so Lady Fate decides to screw ‘em over and take matters into her own hands. Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro.    Have any questions? Email us at diceheistpodcast@gmail.com.   Music/Sound Effects “Something For Now” by Nick Kocher  “Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com “Downtime - Fantasy Ambience” by Alexander Nakarad from battlebards.com “Magic Precinct” by Plate Mail Games from battlebards.com “Police Headquarters” by Plate Mail Games from battlebards.com

    dm principal d d anomaly alchemical battlebards police headquarters nick kocher plate mail games
    Ep. 16 - An Alchemical Anomaly: Dark Truths Discovered

    Play Episode Listen Later Jun 20, 2021 75:06


    Ep. 16 Our heroes may be in trouble as the monster starts strong in the fight, charging in and flinging Dirk like a ragdoll. Oof, that has to hurt his pride. During the fight, some magical shenanigans turn out to be more helpful than expected - you know, unlike casting Sleep when someone is on a roof.   When the dust settles, Adinal finally starts to be useful just in time for AlchemCo guards to arrive to take her away. Dirk, ever the sneaky Trickster, tries his hand at espionage, but quickly realizes it takes more than mischief to uncover what's going on here. Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro.    Have any questions? Email us at diceheistpodcast@gmail.com.   Music/Sound Effects “Something For Now” by Nick Kocher “Giants On The War March - Earth Shakers Go To War” by Rene van Tol from battlebards.com “Expedition - Folkvangr” by Alexander Nakarada from battlebards.com “Police Headquarters” by Plate Mail Games from battlebards.com “Skirmish Climactic - Desperate Measures” by Eduardo Lopez from battlebards.com “The Morgue” by Plate Mail Games from battlebards.com

    Ep. 15 - An Alchemical Anomaly: Messy Dealings & Revealing Meetings

    Play Episode Listen Later Jun 13, 2021 85:14


    Ep. 15 When the group finally heads home what seems like ages later, they find a nasty surprise in Dirk's bed. And no, it's not a gross hooker he left there. But they may still have to get him a new mattress.   The next day they meet with one of the researchers, a green Dragonborn woman, who worked on the drug. As they talk, a mysterious, small woman enters the room. The heroes decide to ignore their instincts - and the woman - which does not go well for them. Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro.    Have any questions? Email us at diceheistpodcast@gmail.com.   Music/Sound Effects “Something For Now” by Nick Kocher “Skirmish Epic - Deadly Contest” by Rafael Hofstadter from battlebards.com “Modern City Day” by Plate Mail Games from battlebards.com “The Morgue” by Plate Mail Games from battlebards.com “Magic Precinct” by Plate Mail Games from battlebards.com “Human Metropolis - Medium Size City Main St Night” by Andrii Vakhnenko from battlebards.com “Dark Elf City - Morndingur” by Mike Bridge from battlebards.com

    Ep. 14 - An Alchemical Anomaly: AlchemCo Under the Microscope

    Play Episode Listen Later Jun 6, 2021 72:36


    Ep. 14 Bertram takes his partners out to lunch to meet his contact at AlchemCo. She doesn't realize what a precarious position she's in as Bertram's contact — let's hope she doesn't end up dead like Davis.   Dirk researches the various crime lords and gangs of the city. As he does so, he comes across something very interesting indeed. Well, let's hope so or this would be a very boring episode!   Adam looks into the anatomy of Kobolds in an attempt to understand what happened in the sewers after they went all rage monster on them. Turns out it was a drug that induced this physical state. Yep, they were high on cocaine… Just kidding! Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro.    Have any questions? Email us at diceheistpodcast@gmail.com.   Music/Sound Effects “Something For Now” by Nick Kocher “Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com “Modern City Day” by Plate Mail Games from battlebards.com “The Morgue” by Plate Mail Games from battlebards.com “Great City - City of Steel” by Alexey Trubin from battlebards.com “Downtime - Fantasy Ambience” by Alexander Nakarada from battlebards.com “Restaurant” by Plate Mail Games from battlebards.com

    Ep. 13 An Alchemical Anomaly: Bertram's Lament

    Play Episode Listen Later May 30, 2021 67:11


    Ep. 13 A team arrives as backup in the sewers to clean up the leftover carnage from the Kobolds (formerly known as murder hobos). While they clean up, the trio continues to search the filthy maze of tunnels. Bertram goes from dapper and handsome to, well, not that when he takes an unplanned dunk in the sludge. By now we all know Bertram, and he is NOT happy about that one bit.   After the trail goes cold, they return to the precinct for well-needed showers, especially in Bertram's case. Adam runs some lab tests which yield interesting results… Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro.    Have any questions? Email us at diceheistpodcast@gmail.com.   Music/Sound Effects “Something For Now” by Nick Kocher “Giants On The War March - Earth Shakers Go To War” by Rene van Tol from battlebards.com “Sewers - Active Sewer” by Marco Imperatori from battlebards.com “Detect Magic” by Plate Mail Games from battlebards.com “Magic Precinct” by Plate Mail Games from battlebards.com “Modern City Day” by Plate Mail Games from battlebards.com “Skirmish Climactic - Arbitrary Violence” by Chris Lewis from battlebards.com “The Morgue” by Plate Mail Games from battlebards.com

    Ep. 12 - An Alchemical Anomaly: The Plunge into the Sewers

    Play Episode Listen Later May 23, 2021 84:29


    Ep. 12 Follow the nasty-ass smell. Follow the nasty-ass smell.  Follow follow follow follow, Follow the nasty-ass smell. They're off to find the bad guys, the terrible bad guys of course. *To the tune of “Follow the Yellow Brick Road”   Our heroes find themselves nearly overcome by the revolting smell that permeates throughout the sewer system. They use their detective skills to follow any signs of passage, hopeful to catch up to the perpetrators.   Along their not-so-glamorous journey, they find some squatters huddled around a garbage fire. Yes, let's add burning trash smell to the already disgusting sewers. At first these squatters seem like friendly hobos, but they soon reveal themselves to be murder hobos with something up their tattered sleeves. Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro.    Have any questions? Email us at diceheistpodcast@gmail.com.   Music/Sound Effects “Something For Now” by Nick Kocher “Skirmish Epic - Deadly Contest” by Rafael Hofstadter from battlebards.com “Modern Daytime Docks” By Plate Mail Games from battlebards.com “Draconic - Dragonkin Applauds” by Kyle McCarley from battlebards.com “Sewers - Active Sewer” by Marco Imperatori from battlebards.com “Skirmish Epic - Rise and Fight” by Justin Bell from battlebards.com

    Ep. 11 - An Alchemical Anomaly: A Dockside Break-in

    Play Episode Listen Later May 16, 2021 79:07


    Ep. 11 “Now what do we do when we are sad?” — “Go get drunk?” — “Absolutely!”   Dirk uses the ancient art of drinking to help cheer up Bertram. Of course, their night of irresponsibility means LOTS of coffee to help them recover, which Adam is so kind as to bring to them.   Duty calls when there is a break-in at a warehouse on the docks. Our heroes journey there only to discover that the evidence just doesn't add up, taking them into the sewers. Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro.    Have any questions? Email us at diceheistpodcast@gmail.com.   Music/Sound Effects “Something For Now” by Nick Kocher “Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com “Modern City Day” By Plate Mail Games battlebards.com “Modern Daytime Docks” By Plate Mail Games battlebards.com  “Expedition Folkvangr” by Alexander Nakarada from battlebards.com

    Ep. 10.5 - Lore of the Land Part #1

    Play Episode Listen Later May 12, 2021 55:41


    Ep. 10.5 Take a seat, relax, and enjoy our bonus episode!   DM Raistlin discusses some of the changes our heroes notice when coming to Igelphia. But, Igelphia is not the only thing that's changed…   The gang gets a new look, new stuff, and, well, not so new pasts that are creeping up on them. Turns out, the past is not as “behind them” as they had originally hoped. Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro.    Have any questions? Email us at diceheistpodcast@gmail.com.   Music/Sound Effects “Something For Now” by Nick Kocher “Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com “Downtime - Fantasy Ambience” by Alexander Nakarada from battlebards.com “Human Metropolis - Medium Size City Main St Night” by Andrii Vakhnenko from battlebards.com

    Ep. 10 - The Assassin & the Airship: Fake it 'Til You Make it

    Play Episode Listen Later May 9, 2021 58:34


    Ep. 10 As the group deals with Nia, a Frost spell goes awry, cutting a cable and throwing everything sideways! An unexpected effect makes it difficult for Adam and Bertram to hold their prisoner.   The crew of the IHA Silver Sail stops being so dense and admits their mistake of blaming our heroes. Because why would they put dead bodies in their own beds?! Bertram for sure would not have stood for that — Gross! Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro.    Have any questions? Email us at diceheistpodcast@gmail.com.   Music/Sound Effects “Something For Now” by Nick Kocher “Giants On The War March - Earth Shakers Go To War” by Rene van Tol from battlebards.com “Carthic Airship” by Plate Mail Games from battlebards.com “Great City - City of Steel” By Alexey Trubin from battlebards.com “Pirate Ship on Stormy Seas” By Plate Mail Games battlebards.com

    Ep. 9 - The Assassin & the Airship: Battle for the Silver Sail

    Play Episode Listen Later May 2, 2021 85:00


    Ep. 9 Who let the, um, heroes out?   After they break free of their cell, they rush out to find their things. While doing so, they run into the oh-so prevalent hero dilemma: Do we save our own skins or risk that to help someone in need?   Of course, they decide to help as the ship is under siege by pirates!   Amid the chaos, the assassin is finally revealed, along with a very unexpected accomplice -- gasp!   Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro.    Have any questions? Email us at diceheistpodcast@gmail.com.   Artwork   “Dice Heist Logo” by Alice (https://m.facebook.com/redrumjpgart/)   Music/Sound Effects “Something For Now” by Nick Kocher “Giants On The War March - Earth Shakers Go To War” by Rene van Tol from battlebards.com “Pirate Ship on Stormy Seas” By Plate Mail Games battlebards.com “Carthic Airship” by Plate Mail Games from battlebards.com “Skirmish Climactic - The Stand” by Cameron Last form battlebards.com “Skirmish Epic - Rescue Attempt” by Stefan Totsev form battlebards.com

    Ep. 8 - The Assassin & the Airship: Caught in a Web of Lies

    Play Episode Listen Later Apr 25, 2021 68:24


    Ep. 8 Bertram and Dirk use their "people skills" to de-escalate the situation, but Adam decides to be a *cough cough* weenie *cough cough* and runs away.    While Adam runs off to find Broaden, Zaza questions Bertram and Dirk about their intentions.   It takes some convincing, but eventually Zaza understands they mean well and they head out to find Adam. When they do find him, their innocence — previously believed true — becomes questionable.   Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro.    Have any questions? Email us at diceheistpodcast@gmail.com.   Artwork   “Dice Heist Logo” by Alice (https://m.facebook.com/redrumjpgart/)   Music/Sound Effects “Something For Now” by Nick Kocher “Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com “Carthic Airship” by Plate Mail Games from battlebards.com “Skirmish Epic - In the Balance” by Thibaud Guichardan from battlebards.com “Dark Elf City - Morndingur” by Mike Bridge from battlebards.com “Weather - Medium Wind” by Olivier Girardot from battlebards.com “SeamPunk Zeppelin” by Plate Mail Games from battlebards.com

    Ep. 7 - The Assassin & the Airship: The Assassin's Move

    Play Episode Listen Later Apr 18, 2021 65:41


    Ep. 7 Dirk, who is just a wee bit off his rocker, realizes the Mage Hand incident was all in his head and he wasn't actually about to get beat to a pulp. But that would've been pretty funny though!   Broaden invites our heroes back to the lounge for drinks after dinner. Bertram, usually the silver-tongued sweet-talker, insults the bartender. He pays for his words dearly…   The group is interrupted by a blood-curdling scream. When they go to investigate, they find the screamer is right outside of their room! Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro.    Have any questions? Email us at diceheistpodcast@gmail.com.   Artwork   “Dice Heist Logo” by Alice (https://m.facebook.com/redrumjpgart/)   Music/Sound Effects “Something For Now” by Nick Kocher “Giants On The War March - Earth Shakers Go To War” by Rene van Tol from battlebards.com “Carthic Airship” by Plate Mail Games from battlebards.com “Restaurant” by Plate Mail Games from battlebards.com “Skirmish Epic - Ecstasy of Battle” by Stefano Vita from battlebards.com

    Ep.6 - The Assassin & the Airship: Welcoming Dinner

    Play Episode Listen Later Apr 11, 2021 74:02


    Ep. 6 Our heroes struggle to dress themselves for dinner aboard the IHA Silver Sail. And, let's face it, a fancy dinner is not exactly where Dirk belongs, so he sneaks off before dinner begins to deal with Zed in the engine room.   Bertram and Adam, still in the dining room, tackle the institution of marriage.   Dirk uses his Mage Hand to elicit more shenanigans and everything goes wrong — or does it? Dun dun dunnn!   Join us in this episode of Dice Heist: a D&D 5e actual play podcast.   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro.    Have any questions? Email us at diceheistpodcast@gmail.com.   Twitter Giveaway Post- https://twitter.com/dice_heist/status/1378735469496786944  Facebook Giveaway Post- https://www.facebook.com/diceheistpodcast/photos/a.132730315480717/132730152147400/    Artwork   “Dice Heist Logo” by Alice (https://m.facebook.com/redrumjpgart/)   Music/Sound Effects “Something For Now” by Nick Kocher “Skirmish Epic - Deadly Contest” by Rafael Hofstadter from battlebards.com “Carthic Airship” by Plate Mail Games from battlebards.com “SeamPunk Zeppelin” by Plate Mail Games from battlebards.com “Restaurant” by Plate Mail Games from battlebards.com

    Ep. 5 - The Assassin & the Airship: Tour of the Silver Sail

    Play Episode Listen Later Apr 4, 2021 65:48


    Ep. 5- The Assassin & the Airship: Tour of the Silver Sail Dirk has a slip of the tongue, giving away Bertram and Adam's real names when introducing them. Bertram is a bit distraught to say the least.   While Bertram cools off, Dirk and Adam take the time to investigate the ship. They discover that - surprise, surprise! - there's lots of ways it can go boom.   After meeting the sarcastic gnomish engine crew, Dirk becomes weary there may be a larger plot afoot. Join us in this episode of Dice Heist: a D&D 5e actual play podcast. Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro.    Have any questions? Email us at diceheistpodcast@gmail.com. Twitter Giveaway Post- https://twitter.com/dice_heist/status/1378735469496786944  Facebook Giveaway Post- https://www.facebook.com/diceheistpodcast/photos/a.132730315480717/132730152147400/  Artwork “Dice Heist Logo” by Alice (https://m.facebook.com/redrumjpgart/)   Music/Sound Effects “Something For Now” by Nick Kocher “Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com “Carthic Airship” by Plate Mail Games from battlebards.com “Weather - Medium Wind” by Olivier Girardot from battlebards.com “SeamPunk Zeppelin” by Plate Mail Games from battlebards.com “Restaurant” by Plate Mail Games from battlebards.com

    Ep. 4 - The Assassin & the Airship: Prepare for Boarding

    Play Episode Listen Later Mar 28, 2021 64:41


    Show Notes Ep. 4 You know what they say, if you wanna get to know a guy, go to his childhood home and meet his parents. And we thought Adam was the shady one… Apparently his parents are on a whole other level as Bertram discovers when he overhears their conversation.    Dirk dons the role of Sir Fredrick Welsely so the heroes can board the IHA Silver Sail for some much needed luxury. It's a good thing Dirk finally took a bath or they wouldn't be let on board!   Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro.    Have any questions? Email us at diceheistpodcast@gmail.com.   Artwork   “Dice Heist Logo” by Alice (https://m.facebook.com/redrumjpgart/)   Music/Sound Effects “Something For Now” by Nick Kocher “Giants On The War March - Earth Shakers Go To War” by Rene van Tol from battlebards.com “Carthic Airship” by Plate Mail Games from battlebards.com “Human Metropolis - Fantasy Metropolis Market” by Olivier Girardot from battlebards.com “Weather - Medium Wind” by Olivier Girardot from battlebards.com “Human Metropolis - Medium Size City Main St Night” by Andrii Vakhnenko from battlebards.com

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