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As the gaming industry is maturing, we become aware of the importance of diversity in audience, teams, and leadership. But what about the investment side? In this episode, we interview Kelly Wallick, the former founder of Indie Megabooth and now a partner at 1Up Ventures, founded in 2019 by Ed Fries (Former Microsoft Vice President). Their mission is to build a diverse and inclusive community of the most talented, experienced, and creative independent game developers in the world. Their portfolio includes noteworthy emerging studios such as Lightforge Games, Superbloom, and Gardens. We discuss the importance of diversity in the gaming industry, how a team that reflects its audience increases the potential for success, and the role of founders' community building in nurturing success. Wallick shares her gaming journey leading her to the investment side, the vision for 1Up Venture, and the unique community-centered approach they bring to venture capitalism. 02:19 Kelly's Journey into the Gaming Industry 04:37 The Birth and Growth of Indie Megabooth 06:42 Transitioning to 1Up Venture 10:30 Investment Decision-Making at 1Up 20:45 Betting on Diverse Teams 21:27 Investment Structure and Strategy 22:14 Building a Founders Community within the Gaming Industry 27:16 Challenges and Successes in Community Building from a Venture Side 39:31 How to connect with 1Up
Indie Megabooth founder and 1UP Ventures partner Kelly Wallick joins us to discuss how studios can access equity funding and what they should know before pitching. In this conversation, we discuss the different types of funding, what different rounds of funding typically mean, and how venture capital works. If you've ever been curious about how studios (rather than games) get funded, this is the episode for you! You can support Virtual Economy's growth via our Ko-Fi and also purchase Virtual Economy merchandise!
Kelly Wallick has worked in the tech and video game industry for over ten years. She's the founder of the Indie MEGABOOTH and is now a Partner at 1Up Ventures. She has also been the longest-sitting Chair of the Independent Games Festival and the first woman to hold the title. In addition, Kelly is proud to serve on the GLAAD Media Award Advisory Board. Kelly is a passionate believer in the strength and impact of community and implementing long-term change to support creative, unique, and diverse voices. in our discussion, we talk about investing in gaming, and then we talk about 1Up's founder community and how that community is adding value to the founders.
Kelly is the Founder and CEO of Indie Megabooth as well as a Partner and Community Developer at the 1Up fund which is a Venture fund company setup by former Microsoft VP Ed Fries which works to finance diverse talent in the indie dev scene. This episode we talk about her experience deciding what games get funding, celebrating and HOSTING her last ever Independent Games Festival Event at GDC in April, and helping to shape Glaad's video game division. This is Episode 85 of She Plays Games.
Zynga cofounder and SVP of Product Justin Waldron discusses his early iteration process, reimagining the game industry's business model, and important game metrics with a16z partner Jonathan Lai, Stillfront SVP Andrew Green, Presence Capital managing partner Amitt Mahajan, and Indie MEGABOOTH founder Kelly Wallick on Games Club.
Supercell CEO and co-founder Ilkka Paananen discusses collaborative decision-making on game teams, learning from failure, product design, building company culture, and more with a16z partner Jonathan Lai, Stillfront SVP Andrew Green, Proletariat CEO Seth Sivak, and Indie MEGABOOTH founder Kelly Wallick on Games Club.
King.com cofounder Riccardo Zacconi (developer of Candy Crush Saga) and Glu/Playfish cofounder Kristian Segerstrale (now the CEO of Super Evil Megacorp) discuss trends in the games industry, failing fast, and building enduring startups with a16z partner Jonathan Lai, Indie MEGABOOTH founder Kelly Wallick, and Stillfront SVP Andrew Green on Games Club.
Starting back in 2012, the Indie MEGABOOTH has given a diverse group of indie game devs a platform to show off their work until recently going on hiatus. This week Bill talks with the founder Kelly Wallick about the early days of the booth, curating hundreds of applicants, and the challenges of setting up shop all around the world!Meanwhile, Brandon Shockney is back on to talk about the classic Batman: The Animated Series for Screenwatching!Screenwatching: Batman: The Animated Series (1:47)Interview: Kelly Wallick (31:43)Bill's Magic Minute (1:07:13)
For E3 2019, we’re joining forces with Spawn on Me for the E3 Collab Couch! If you want to check out all of our coverage from the show, be sure […]
For E3 2019, we’re joining forces with Spawn on Me for the E3 Collab Couch! If you want to check out all of our coverage from the show, be sure to follow Wardcast as well as our friends at Spawn on Me. On this episode of the Collab Couch, we’re joined by Indie Megabooth’s Kelly Wallick, Funomena’s Robin Hunicke, and Kitfox’s Victoria Tran to talk about indie games, their presence at E3, and more! Got a question for the show? Join us on Discord or email us at contact@ward-games.com!
Kelly Wallick sits down with guest host Robin Hunicke (Journey, Luna) to chat about curating online marketplaces to attract new consumers, designing humane software, and their lasting friendship. Wallick is the CEO and Founder of Indie MEGABOOTH, dedicated to the display and promotion of indie games. For news and info on the AIAS, follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org. Email us at info@interactive.org.
Kahlief had the amazing opportunity to moderate a panel for the wonderful folks over at IndieMegaBooth. They talked about the challenges of breaking down barriers, creating positive spaces for communities and bridging cultural gaps. In this episode you'll hear from Kelly Wallick, Abbie Heppe, Chandana "Eka" Ekanayake & Julián Quijano Be sure to check out their work and IndieMegaBooth.com
Kelly Wallick, founder of the IndieMegaBooth stops by Brookago to tell us the origin story of IMB. We learn about the curation process, what the indie space looks like today and what they will be showing at PAX. We also get to reveal our newly formed event ConventionCon!
On Game Dev Loadout, we discuss how IndieMEGABOOTH was started, how to showcase your game at events, and the cost of inaction. Kelly Wallick is the founder of Indie Megabooth which mission is to bring indie games to the forefront of the gaming community. Game devs go to this event to network with fans, colleagues, and even publishers. She also is an IGF(indie games festival) chairman and co-organizer of BitSummit. Items Mentioned: Kelly TwitterEmail contact@indiemegabooth.comIndie Megabooth WebsiteIndie Megabooth FacebookIndie Megabooth TwitterBitSummit TwitterIGF TwitterFinal Games Podcast Kelly Wallick Episode 63
This week we're joined by Kelly Wallick, CEO of Indie Megabooth and chairperson of the Independent Games Festival. Wallick shares her views on the current state of the industry for independent developers, touching on the issues of discoverability, the varying success rate for studios that have previously exhibited at the Megabooth and the hard work that goes into sustaining an indie studio. She also discusses the need for better curation on digital stores, plans for this year's Independent Games Festival, and some of her favourite recent indie games. As always, you can find more news, analysis and insight into the world behind video games at www.gamesindustry.biz. Learn more about your ad choices. Visit megaphone.fm/adchoices
Kelly Wallick is the founder of Indie MEGABOOTH, a platform that advocates community building and making indie game development more sustainable and accessible globally. This episode also features two #OnTheSpot interviews w/ Hanako Game Developer @Matt Canei and Ron Jones at #IndieMegaFest2017 • All Power to #IndieGameDev People. We would love if you could spare a minute to leave a review and rating on the new iTunes Podcast App, it would really help grow the show’s ranking – and we’d truly appreciate it. ///Sounds Soft Glas - Sky in the Lake Digital Underground - Same Song Iman Omari - Below (Interlude) feat. Clark & the Community
This week Andrea and Steimer chat about the Nintendo Direct including new games coming for Switch, releases dates, and the return of the NES Classic. They take a deep dive into Destiny 2 so far and Andrea chatted with Kelly Wallick of the Indie Megabooth about their rocket to success.
Joining Liam this week to chat about her passion for a very certain genre of PC gaming is the founder and creator of the Indie MEGABOOTH, Kelly Wallick. Kelly schools Liam on all things management sim, building sim and even sims sim through her 8 wonderful games. Whilst also chatting about the Indie MEGABOOTH, indie games and also indie developers! It’s a fascinating episode, please enjoy! Don't forget to follow on Soundcloud and leave a comment about what you thought of Kelly's choices! We'd love to hear what you the listeners think of the guest's choices and let's have a lovely discussion :) You can also download this show on iTunes as well, just search for "Final Games". Please rate and review the show! apple.co/1QP0ciS Kelly Wallick: @KellyWallick http://indiemegabooth.com/ Please go check out Craig's excellent music on Soundcloud! Thank you to him for his excellent intro! @windmills-at-dawn @craigedycraig If you'd like to contact the show or Liam, or if you have any feedback please check out: @LiamBME @FinalGamesShow finalgamespodcast@gmail.com Final Games is hosted on Soundcloud at: @finalgamespodcast But is also available on iTunes, aCast and Stitcher!
Jeff interviews Kelly Wallick from the Inide Games Megabooth. Use code NLB30 to get 30% off tickets to their event in Atlanta his Saturday!
Jeff and Christian welcome Chris Kohler from Wired to the show this week to discuss the prospect of Skate 4, Marvel games from Square-Enix, an Apocalypse Now video game, and more! 00:27:02 - The Playlist: Nintendo Switch, Injustice 2 Beta, Horizon: Zero Dawn, Final Fantasy IV, Gravity Rush 2, Hyper Universe, Hello Neighbor, Shrouded Isle, Dauntless, Gorogoa 01:15:14 - VR Talk: Resident Evil 7, I Expect You to Die 01:39:31 - Parting Gifts! PLUS BONUS CONTENT! 01:47:41 - Interview with Kelly Wallick of the IGF 02:09:39 - Interview with Jason Roberts designer of Gorogoa
Jeff and Christian welcome Chris Kohler from Wired to the show this week to discuss the prospect of Skate 4, Marvel games from Square-Enix, an Apocalypse Now video game, and more! 00:27:02 - The Playlist: Nintendo Switch, Injustice 2 Beta, Horizon: Zero Dawn, Final Fantasy IV, Gravity Rush 2, Hyper Universe, Hello Neighbor, Shrouded Isle, Dauntless, Gorogoa 01:15:14 - VR Talk: Resident Evil 7, I Expect You to Die 01:39:31 - Parting Gifts! PLUS BONUS CONTENT! 01:47:41 - Interview with Kelly Wallick of the IGF 02:09:39 - Interview with Jason Roberts designer of Gorogoa
Raconteur Games sits around a campfire with Kelly Wallick, known for her work promoting indie games and their developers via the Indie MEGABOOTH and the Independent Games Festival (IGF).
Dave was traveling and CCGesus had a busy weekend so we’ve got a pinch-hitter this show. Friend of GFB, Kelly Wallick (@kellywallick) steps in with an energy not often seen from the remote chair of Team GFB Radio. This is a #CertifiedBanger. Kelly and Dave discuss travel, both fake and factual Chemistry, The Witcher III, … Continue reading Episode 88 – Travel Besties The post Episode 88 – Travel Besties appeared first on Team GFB Radio.
Jeff and Christian welcome Kelly Wallick from the Indie MEGABOOTH and the IGF to the show this week to talk about the Hololens developer edition, new Nintendo NX rumors, a potential new Alan Wake game, and no microtransactions for The Division! In the Playlist, they discuss Cities Skylines, SuperHOT, The Flame in the Flood, Deadpool, Fallout 4, Life is Strange, and more. For Tabletop Time, Jeff digs for Incan Gold, and Kelly uses her mind to play Mindflex... maybe? And the video of the Mario level 1-1 we discussed can be seen here. All that plus YOUR emails!
Jeff and Christian welcome Kelly Wallick from the Indie MEGABOOTH and the IGF to the show this week to talk about the Hololens developer edition, new Nintendo NX rumors, a potential new Alan Wake game, and no microtransactions for The Division! In the Playlist, they discuss Cities Skylines, SuperHOT, The Flame in the Flood, Deadpool, Fallout 4, Life is Strange, and more. For Tabletop Time, Jeff digs for Incan Gold, and Kelly uses her mind to play Mindflex... maybe? And the video of the Mario level 1-1 we discussed can be seen here. All that plus YOUR emails!
PAX East 2014 is upon us, and what better way to get stoked than with a visit from your friendly Indie MEGABOOTH Overlord, Kelly Wallick! We welcome her back to the show to catch up, and preview the 100+ games that will be at this years’ convention. The guys also talk a little Amazon FireTV, Captain America: The Winter Soldier, and Game of Thrones. In our NAQOTW, you tell us about friends you’ve met and made through conventions. Let’s get to it! Rated NA 147
Kelly Wallick joins us to discuss dancing in Soundodger+. The post Indie MEGACAST – Episode 8 appeared first on Indie MEGABOOTH.
This episode we sit down with Kelly Wallick, the Indie Megabooth Overlord! She is the person responsible for rallying a huge section of the floor for indie game coverage and getting a lot of the great games from small companies some well deserved recognition, and it all started with a LAB EXPLOSION! Also don’t forget to stick around for the end where we cover what happened last week in the NAFF, the NAPEL and we play a new game of SPOIL DRAGON AGE FOR MAAAAATTTTT! Rated NA 122 – Inside the Indie Megabooth with Overlord Kelly Watnick