Class of video game, generally independently published
POPULARITY
What if Resident Evil 1 was just puzzles? What if it was also about eccentric artists and how they view their art and the creative process vs how their work is perceived? Lorelei and the Laser Eyes (Simogo, 2024) is that game! Tune in to find out how we felt about it! Guest Info: Jesse Guarascia * Find Jesse's work on Noclip's YouTube channel https://www.youtube.com/@NoclipDocs * Support Noclip on Patreon https://www.patreon.com/cw/noclip * Check out Blowback https://blowback.show/ * Follow on BlueSky https://bsky.app/profile/jesseguarascia.com TIMESTAMPS * 0:00 Title Card * 0:35 Intros/Personal Histories/Opening Thoughts * 15:10 Story Setup/Story Themes * 34:40 Puzzles * 51:23 Presentation * 1:09:11 Closing Thoughts/Recommendations/Guest Plugs * 1:18:49 SPOILER WALL/Patron Thank-Yous * 1:21:12 Spoiler Section Music used in the episode is credited to Linea Olsson, Daniel Olsén and Jonathan Eng. You can purchase the soundtrack here (https://store.steampowered.com/app/2940730/Lorelei_and_the_Laser_Eyes__Original_Soundtrack/). Tracks used: * Titles (Linea Olsson, Daniel Olsén) * Art (Linea Olsson, Daniel Olsén) * Mind Game (Linea Olsson, Daniel Olsén) * Quiz Club (Daniel Olsén) * The Black Arts Coffee Club (Linea Olsson, Daniel Olsén, Jonathan Eng) * Interrogation (Daniel Olsén, Jonathan Eng) * The Last Dream (Linea Olsson, Daniel Olsén) * How It Ends (Linea Olsson, Daniel Olsén) Support Tales from the Backlog on Patreon! (https://patreon.com/realdavejackson) or buy me a coffee on Ko-fi (https://ko-fi.com/realdavejackson)! Join the Tales from the Backlog Discord server! (https://discord.gg/bptGyEWbk7) Social Media: BlueSky (https://bsky.app/profile/tftblpod.bsky.social) Instagram (https://www.instagram.com/talesfromthebacklog/) Twitter (https://twitter.com/tftblpod) Facebook (https://www.facebook.com/TalesfromtheBacklog/) Cover art by Jack Allen- find him at https://www.instagram.com/jackallencaricatures/ and his other pages (https://linktr.ee/JackAllenCaricatures) Listen to A Top 3 Podcast on Apple (https://podcasts.apple.com/us/podcast/a-top-3-podcast/id1555269504), Spotify (https://open.spotify.com/show/2euGp3pWi7Hy1c6fmY526O?si=0ebcb770618c460c) and other podcast platforms (atop3podcast.fireside.fm)!
Gaming hosts Ace and Ryan are bringing you the latest indie gaming news and hottest video game titles you need to know about in this week's indie focused episode. This week we chat MycoPunk, Deltarune, Backseat Driver, Baby Steps and Date Everything. It's another can't miss indie gaming episode from your favorite video game podcast! Thanks to our MYTHIC supporters: Redletter, Disratory, Ol' Jake, Gaius and Phelps Connect with the show: Support us on Patreon: patreon.com/videogamerspod Join our Gaming Community: https://discord.gg/Dsx2rgEEbz Follow us on Instagram: https://www.instagram.com/videogamerspod/ Follow us on X: https://twitter.com/VideoGamersPod Subscribe to us on YouTube: https://www.youtube.com/@VideoGamersPod?sub_confirmation=1 Visit us on the web: https://videogamerspod.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
Support my work on Patreon- https://www.patreon.com/realdavejackson PAX East 2025 show floor was dominated by indie games, and here are all 17 of the indie games that I had a chance to play! Thank you to the folks at PAX for allowing me to cover the convention! TIMESTAMPS * 0:00 Intro * 0:47 Tanuki: Pon's Summer https://store.steampowered.com/app/3218570/TANUKIPonsSummer/ * 2:39 Airframe Ultra https://store.steampowered.com/app/2522120/AirframeUltra/ * 4:18 Ultimate Sheep Raccoon https://store.steampowered.com/app/2923350/UltimateSheepRaccoon/ * 6:04 Mycopunk https://store.steampowered.com/app/3247750/Mycopunk/ * 7:39 BOTSU https://store.steampowered.com/app/885160/BOTSU/ * 9:20 GIGASWORD https://store.steampowered.com/app/1885930/GIGASWORD/ * 11:07 Altered Alma https://store.steampowered.com/app/2190700/AlteredAlma/ * 12:41 Constance https://store.steampowered.com/app/2313700/Constance/ * 13:54 The Berlin Apartment https://store.steampowered.com/app/2280430/TheBerlinApartment/ * 15:47 Compensation Not Guaranteed https://store.steampowered.com/app/2795590/CompensationNotGuaranteed/ * 18:10 Undusted: Letters from the Past https://store.steampowered.com/app/2891020/UndustedLettersfromthePast/ * 19:49 Fresh Tracks https://store.steampowered.com/app/3202950/FreshTracks/ * 22:17 Nocturne https://store.steampowered.com/app/1374860/Nocturne/ * 24:13 Fretless: The Wrath of Riffson https://store.steampowered.com/app/2429050/FretlessTheWrathofRiffson/ * 25:45 The Lacerator https://store.steampowered.com/app/2339330/TheLacerator/ * 27:30 Demonschool https://store.steampowered.com/app/1900250/Demonschool/ * 29:39 Love Eternal https://store.steampowered.com/app/3010610/LOVEETERNAL/ * 31:13 Video Game Trivia, Six One Indie Showcase and Thank You** Check out Jacob Mccourt https://www.youtube.com/@JacobMcCourt for the Video Game Trivia show I was in, and follow Six One Indie https://www.youtube.com/@SixOneIndie for more indie game announcements on May 22nd! Intro/outro music composed by Bert Cole- https://www.bitbybitsound.com Join the Tales from the Backlog Discord server! (https://discord.gg/V3ZHz3vYQR) Social Media: BlueSky (https://bsky.app/profile/tftblpod.bsky.social) Instagram (https://www.instagram.com/talesfromthebacklog/) Cover art by Jack Allen- find him at https://www.instagram.com/jackallencaricatures/ and his other pages (https://linktr.ee/JackAllenCaricatures)
Gaming hosts Ace and Ryan are bringing you the latest indie gaming news and hottest video game titles you need to know about in this week's indie focused episode. Lords of the Fallen has turned things around, Blue Prince dev has thoughts on Oblivion's Shadow Drop and they cover Tuna Hakes, Enter the Gungeon 2 and more. It's another can't miss indie gaming episode from your favorite video game podcast! Thanks to our MYTHIC supporters: Redletter, Disratory, Ol' Jake and Gaius Connect with the show: Support us on Patreon: patreon.com/videogamerspod Join our Gaming Community: https://discord.gg/Dsx2rgEEbz Follow us on Instagram: https://www.instagram.com/videogamerspod/ Follow us on X: https://twitter.com/VideoGamersPod Subscribe to us on YouTube: https://www.youtube.com/@VideoGamersPod?sub_confirmation=1 Visit us on the web: https://videogamerspod.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
Gaming hosts Josh, Ryan and Ace are back with another incredible indie episode. We've got a ton of indie video games to chat about this week as we break down some of the best from the Triple I Initiative. From horror fishing games to beautiful calm driving games, we're bringing all the indie video games to you and talking about which ones have us excited! It's another gaming packed episode from your favorite gaming podcast! Connect with the show: Support us on Patreon: patreon.com/videogamerspod Join our Gaming Community: https://discord.gg/Dsx2rgEEbz Follow us on Instagram: https://www.instagram.com/videogamerspod/ Follow us on X: https://twitter.com/VideoGamersPod Subscribe to us on YouTube: https://www.youtube.com/@VideoGamersPod?sub_confirmation=1 Visit us on the web: https://videogamerspod.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
This week Sydney (aka allsee) from CMY2K joins to talk about her solo indie game qualia. Covering themes on artificial intelligence, existentialism, and yearning, we break down the writing process and what it's like to ship your first game. We also cover the Nintendo and gaming news such as the Switch 2's ongoing tariff situation, pricing controversies, and much more. As always, we close with the games we've all been playing. Listen to Super Switch Headz on Apple Podcasts, Spotify, YouTube or wherever you enjoy podcasts. 0:00:00 Introduction 0:06:30 News and Rumors 0:36:30 Qualia Developer Interview 1:33:44 Games We're Playing Play qualia on Steam: https://store.steampowered.com/app/3351080/qualia/ Discord: https://discord.com/invite/CWbF4gb Facebook: https://www.facebook.com/groups/switchheadz Patreon: https://www.patreon.com/SuperSwitchHeadz/ Website: http://www.switchheadz.com/ Clips Channel: http://www.youtube.com/@SwitchHeadzClips
Welcome to Trilith Institute Talks! In this episode of Trilith Institute Talks, host Hunter Barcroft discusses the future of the gaming industry with Todd Harris, CEO of Resurgens Gaming. Alongside film students Sydney Gene and Dusty, the conversation delves into Harris's impactful career in eSports and game development, from his early days at Hi-Rez Studios to his current ventures with Resurgens and Skill Shot. They discuss the evolution of gaming, the importance of community, and how gaming has adapted and thrived during the pandemic. Harris shares insights on starting a career in the gaming industry, the rise of free-to-play models, the significance of social gaming, and provides advice for indie developers on marketing their games. The episode also highlights the importance of game jams and offers resources for aspiring game developers. Episode Timestamps 00:00 Introduction to Trilith Institute Talks 00:46 Meet Todd Harris: CEO of Resurgens Gaming 02:08 The Journey of High Res Studios 03:26 The Rise of eSports in Georgia 06:11 Gaming During the Pandemic 10:13 The Power of Gaming Communities 23:37 Marketing for Indie Game Developers 26:40 The Future of Gaming and Digital Distribution 28:25 The Future of Gaming and Streaming 29:56 The Impact of Microtransactions 31:24 Defining Microtransactions and Pay-to-Win 36:11 The Social Aspect of Gaming 40:52 The Indie Game Development Scene 48:17 Getting Started in the Game Industry 57:45 Conclusion and Final Thoughts About Trilith Institute Support The Next Generation of Storytellers Take A Professional Education Course Get Involved With Trilith Institute Contact Us Follow Us On Social Media! Trilith Institute Talks Instagram Trilith Institute Instagram Trilith Institute Facebook Trilith Institute LinkedIn
In this episode, we sit down with illustrator, concept artist, and professor Ryan E. Grady to talk about her journey through games, education, and independent storytelling. From working on Our Brilliant Ruin to creating her own visual novel Lythe The Forgetful Witch and comic series Daughters of Atlas, Ryan shares how she brings rich, personal worlds to life through art.Learn more about RyanLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Join us as we break down key insights from GDC this year, covering self-publishing, securing a publisher, and navigating VC funding. Whether you're an indie dev or part of a studio, this episode offers practical takeaways to help you make smarter publishing decisions.Learn more abour ClaireLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
This week the SuperPod Boiz are joined by Kate and Emily of No Small Games to discuss some influential indie games that played a big part in how they look at indie games today and how they helped to shape their gaming tastes. We also abolish horiscopes in favor of Ooblets. All hail Ooblets. CREDITS Aaron
Get ready for a deep dive into indie game magic! In the latest episode of Bargain Bin Gaymers, Davey and Mitch sit down with Mo from QueerMo Games to chat about their labor of love, Queer Quest. Mo opens up about the decade-long journey to bring this heartfelt adventure to life, sharing the highs, the lows, and everything in between. It's a story of passion, perseverance, and queerness in gaming you won't want to miss! Join our Discord: https://discord.gg/fqC2FeHSUr Support the network on Patreon: https://www.patreon.com/bqnFind out more about QueerMo Games: https://www.queermo.games/Find Mo's itch projects here: https://queermogames.itch.io/
The game industry is evolving, bringing both challenges and opportunities. This week, we're discussing how developers can navigate a shifting landscape with insights from our Discord community. Join us for a community-focused conversation on adaptability, strategy, and moving forward in uncertain times.Learn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
In this episode, we sit down with industry veteran Frank Gilson, whose 25+ years in game development span multiple genres and platforms, including work on iconic titles like Diablo and World of Warcraft. Frank shares insights from his career, discusses the evolution of interactive media, and offers advice for developers navigating the ever-changing landscape of game development.Learn more about FrankLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
In this episode, we dive into AI behavior in game development with an open discussion featuring our Discord community. We explore how AI can be used as a tool to enhance gameplay, storytelling, and player interaction, sharing insights from both developers and players.Learn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
This week, we're joined by the legendary Susan O'Connor, Founder & CEO of The Narrative Department and the award-winning writer behind BioShock, Far Cry, Tomb Raider, and more. We dive into her journey, the craft of game storytelling, and how she's helping the next generation of writers and narrative designers do their best work.Learn more about SusanLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Join us for a conversation with GC as we dive into the business side of game development! With experience advising studios across the US, Europe, and Asia, GC shares insights on funding, scaling, and building a sustainable studio—without compromising creativity. Whether you're an indie dev or looking to grow, this episode is perfect for you!Learn more about GCLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Want to unlock the secret to successful collaborations in the indie gaming world? Mike Gray dives into the art of building partnerships between creators, publishers, and designers; sharing real strategies, hard-earned lessons, and insider tips. Whether you're a content creator, game designer, or just curious about how great indie games come to life, this episode is packed with insights you won't want to miss!Learn more about MikeLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Tune in as we sit down with Cristian Jereghi, a master storyteller whose work spans film, TV, and some of the biggest games in the industry. With over a decade of experience as a producer, director, and cinematic designer—shaping Metro: Exodus and Cyberpunk 2077: Phantom Liberty—he brings a unique perspective on crafting powerful narratives. Listen in for a deep dive into his journey and creative process.Learn more about CristianLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
In this episode, we explore the artistry behind the sounds and voices that bring games to life. Our guest, Matthew Kulewicz, a seasoned Dialogue Designer and Sound Mixer with credits on titles like Arcane: Season 2, Star Wars: Outlaws, and The Last of Us Part 2 Remastered, shares insights into crafting unforgettable audio experiences. From monster vocal performances to teaching the next generation of sound designers at Chapman University, this conversation dives deep into the impact of great sound and dialogue in gaming. Don't miss this behind-the-scenes look at an essential, often unsung part of storytelling.Lear more about MatthewLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
In this episode, we sit down with Daedra Christopher, a veteran game designer behind some of the most iconic FPS franchises like Call of Duty, Warzone, and Halo. Renowned for her worldbuilding expertise and passion for immersive gameplay, Daedra shares insights from her storied career, her dedication to mentoring aspiring developers, and a sneak peek into her upcoming book on breaking into the gaming industry.Learn more about DaedraLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Kicking off 2025 I am joined by my good friend Gabe Swarr to talk about a series of indie games he has made called the Bub-O games! The newest game in the series, Bub-O Burst, just came out so I wanted to have Gabe on to talk about his charming puzzle/action series! We are also joined by the composer for Bub-O Burst, a chiptune music legend, Seth Sternberger of 8 Bit Weapon! We talk about the all of the games in the Bub-O series, what it was like to shift gears to a slightly different genre for this new entry, it's music (which Seth goes into detail about it is quite possibly the first ever roguelike soundtrack for a game?) and much more! Check out Bub-O Burst! https://store.steampowered.com/app/2968880/BubO_Burst/ Follow Gabe on Bluesky! https://bsky.app/profile/gabeswarr.bsky.social Follow Seth on Twitter! https://x.com/8bitweapon Check out Gabe's website! https://www.gabeswarr.com/ Check out 8 Bit Weapon's website! https://8bitweapon.com/ Shout-out Song: Bub-Burst Artist: Seth Sternberger Album: N/A https://www.gabeswarr.com/game End Song: Chip on Your Shoulder Artist: 8 Bit Weapon Album: Chiptopia - Best of 8 Bit Weapon and ComputeHer https://8bitweapon.bandcamp.com/album/chiptopia-the-best-of-8-bit-weapon-computeher Get Still Loading Podcast merch! https://www.teepublic.com/user/still-loading-podcast Check out the Bit by Bit Foundation! https://www.bitbybitfoundation.org/ Support the Podcast! https://www.patreon.com/stillloadingpod
In this episode, we dive deep with Yuri Flagrare—a powerhouse in narrative design, software engineering, and storytelling mastery. With over 500 fiction stories, countless interactive narratives, and two books under his belt, Yuri has redefined what it means to perfect a craft. From applying competitive gaming ethics to building creative frameworks, he shares unparalleled insights into designing not only compelling game worlds but also an extraordinary career in the industry.Learn more about YuriLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
In this episode, we're joined by Mitch Cronin, a veteran of the gaming industry with over 19 years of experience spanning AAA and indie spaces. From pivotal roles at Volition and Humble Games to his current work as a senior technical producer at Santa Monica Studio, Mitch has seen it all. We dive into the nuanced world of indie publishing, exploring the pros and cons of seeking a publisher with someone who's worked alongside developers worldwide. Mitch's passion for games—whether it's retro classics like Jumpman or upcoming hits like the new Indiana Jones—shines through in this insightful conversation every indie dev should hear.Learn more about MitchLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Join us as we explore the art of crafting compelling narratives and engaging quest designs with Quinn Elmer, a seasoned narrative designer and writer with over a decade of experience across indie and AAA games. Drawing from his work at Lost Boys Interactive and collaborations with Gearbox Entertainment, Quinn shares valuable insights and techniques to elevate storytelling in games. Whether you're a developer, storyteller, or simply love great narratives, this episode offers a treasure trove of inspiration and practical advice.Learn more about QuinnLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
In this episode, we're joined by an extraordinary voice in games media—an experienced journalist, podcaster, and editor-in-chief of Fearzine Magazine. With over five years of covering the gaming industry, he's interviewed everyone from indie devs to iconic talents like Nolan North. He shares his insights on fostering positivity in the indie game space while staying true to creative visions, even as industry expectations evolve. Get ready for a conversation packed with passion, expertise, and inspiration for creators everywhere.Learn more about DanLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
This episode features Chance Glasco, a trailblazer in game development and co-founder of Infinity Ward, the studio behind the legendary Call of Duty franchise. Now based in Rio de Janeiro, Chance is innovating as CEO of Martial Arts Tycoon: Brazil, merging his expertise in game design with his passion for Brazilian Jiu-jitsu. We dive into his impressive journey, his impactful work with the Atlantic Council on climate resilience, and his unique insights into Brazil's rapidly growing game industry.Learn more about ChanceLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Join us as we sit down with Jonathan Duek, an acclaimed Swedish filmmaker who brings cinematic magic to life in documentaries and TV shows for top networks like Amazon Prime, SVT, and TV4. With numerous accolades under his belt, Jonathan's expertise in storytelling has captivated audiences worldwide. In this episode, he shares insights from his latest project, Spelkollektivet: To Build a Castle, a documentary exploring the indie game development world, and reveals how cinematic techniques can be applied to game design for unforgettable player experiences.Learn more about JonathanLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Prepare for a deep-dive with Patrick Moran, co-founder of Look North World and a powerhouse in game design innovation! With a career spanning roles at industry giants like Kongregate, Disney, and EA, Patrick has helped create experiences that have captivated millions and generated billions in revenue. We'll explore his fresh perspectives on game design, uncovering how his work with creator-driven platforms like Fortnite UEFN and Curseforge could redefine what makes games so engaging today.Learn more about PatrickLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
In this episode, we're joined by Jayne, a powerhouse in marketing with 13 years of expertise spanning social media, influencer management, and content creation. From leading game-changing campaigns for giants like Bandai Namco and Make-A-Wish UK to mastering remote collaboration, she shares her secrets on thriving in the gaming industry while working from anywhere. Plus, get an exclusive glimpse into her exciting next career move!Learn more about JayneLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Miene und Marvin waren in Japan und haben die Tokyo Game Show für einen Tag besucht. Ihre Eindrücke und Erfahrungen hört ihr in der Folge.
In this episode, we sit down with Brandon, Director of the Indie Game Showcase at TooManyGames, one of Pennsylvania's largest indie gaming events. Since taking over in 2022, Brandon has expanded the showcase to feature 40 arcade, tabletop, and video games across 4,000 square feet. We dive into his journey growing the showcase and his passion for supporting indie developers year-round with valuable resources and connections.Learn more about BrandonLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
In this special community episode, we connect with our Discord community to dive into what really ignites the magic on a game development team! From staying energized and pushing through obstacles to creating an environment that sparks collaboration and creativity, we cover it all. Whether you're facing challenges or chasing those epic moments of inspiration, this conversation is full of ideas to help your team thrive and turn your game vision into reality!Learn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
In this episode, we sit down with Anton Bernstein, CEO and Founder of Pocket Worlds, the YCombinator-backed company behind virtual platforms Highrise and Everskies, boasting over 45 million users and 10,000 creators. Anton shares insights into building these thriving online communities, where users create avatars, express themselves, and form deep connections. We also explore his entrepreneurial journey, from founding Lookingo and Luxury Escapes to shaping the future of social experiences in the virtual space.Learn more about AntonLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
The Pubcasters meet up for the first time in a long time. Topics on the table for discussion range from The Acolyte and the backlash around that, to Indie Gaming, to the idea that we are all just chasing a dopamine high with the content we consume. Thanks to the Thomas House on Vocar Street for letting us chill in theirspace, Enjoy & Thanks for tuning in.
Join us as we chat with Nick, a seasoned leader in the world of project management, with over 15 years of expertise in production, business strategy, and more. As the Chief Wizard of Operations for Indie Game Academy and co-founder of Sea Stories Creative Studios, Nick is spearheading an exciting shift in strategy, bringing his vision to life through an upcoming Kickstarter board game, "Chronicles of the Stellar Drive Empire: Voidpilot's Legacy." From AR/VR simulators to indie game development, Nick's journey is a masterclass in leadership, innovation, and creative passion.Learn more about NickLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
On this episode, we speak with Joe Zieja, a Los Angeles-based voice actor, author, and educator. Known for his iconic roles like Wriothesley in Genshin Impact and Claude Von Riegan in Fire Emblem: Three Houses, Joe's voice has brought life to many beloved characters. Alongside his acting career, Joe leads LearnVoiceActing.com, where he shares his expertise with aspiring and experienced voice actors alike. Tune in as we explore his journey through the world of anime, video games, and voice acting education!Learn more about JoeLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
In this episode, we're joined by William Schmitt, Head of Studio at Proof of Play, the team behind Pirate Nation. With a rich background spanning Disney Interactive, Scopely, THQ, and Activision, William has overseen the production of over 60 titles across 23 platforms. He brings his deep expertise in development, publishing, and live operations to the conversation, sharing insights from his remarkable journey through the games industry. Tune in as we explore his leadership role and the future of online gaming with Pirate Nation!Learn more about WilliamLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Join us as we chat with Ayla Derrick, the innovative founder of Cave Bear Games, a fully junior indie team making waves in the industry. Ayla shares her journey from building volunteer teams to leading the development of *Plantasia*, all while promoting the Indie Revolution through the CBG Partner Studio Program. Discover her insights on the tools and trends shaping idle games in the modern era, and how her rapid rise on LinkedIn is inspiring others in the game development community.Learn more about AylaLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
In this episode, we're joined by Spencer Cohen, the visionary game producer behind Abducted Monkeys. With two commercial game releases and a deep expertise in technical pipelines and design, Spencer shares his journey of leading an indie studio to success. Discover his passion for pinball and the thrilling world of showcasing games at conferences and conventions. Tune in for an exciting dive into the indie game scene!Learn more abour SpencerLearn more about FanconsLearn more about Game Conference GuideLearn more about Lockjaw: Robo-RoyaleLearn more about Lockjaw CommunityLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
In this episode, we chat with Greg Lane, a seasoned game developer who has worn nearly all the hats in the industry since 2011. From his work at Funtank and Big Huge Games to Unity, Greg shares his experiences navigating the challenges of small teams. We dive into his latest project, #BLUD, a cartoon vampire-fighting adventure game, and explore how he balances writing, game design, and more. Tune in to discover what it takes to juggle many roles in game development!Learn more about GregLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Dive into an insightful conversation with Alex Gombos, a highly accomplished talent acquisition leader with over a decade of experience recruiting for AAA studios like Firewalk Studios, Naughty Dog, and PlayStation Studios Creative Arts. As a driving force behind recruitment strategies for some of the industry's most renowned teams, Alex has a proven track record in fostering diversity and inclusion within game development. Tune in as she shares her expert perspective on building inclusive teams and shaping the future of the industry.Learn more about AlexLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Join us in this episode as we dive into the world of freeware game development with Gabriel, a seasoned expert who has worked on over 100 games and prototypes. With a decade of experience and hits like Harry Potter Hogwarts Mystery and Panda Pop under his belt, Gabriel shares his passion for turning concepts into joyful gameplay. Discover how freeware game development can be the antidote to burnout and reignite your creative spark.Learn more about GabrielLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Join us this week as we dive into the world of indie game development with Connor Wolf, Quality Assurance Analyst at Lost Boys Interactive. As a dedicated Conference Associate of the Game Developers Conference, Connor is passionate about sharing his expertise to uplift newcomers in the industry. We'll explore his journey, discuss the challenges of starting out, and uncover valuable insights on turning initial failures into stepping stones for success. Don't miss this inspiring and informative episode!Learn more about ConnorLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Attention Earthlings and Saiyans alike! Power up your podcasting devices to over 9000 because it's time for another electrifying episode of Play Comics! Today we're diving headfirst into the pixelated world of Dragon Ball Z Legendary Super Warriors on the Game Boy Color. Prepare for a journey through time space and nostalgic handheld gaming that'll make your hair stand on end (and possibly turn golden). Joining us on this epic quest is none other than our legendary recurring guest Karrington Martin from K&K Indie Gaming Corner. He's back faster than you can say “Instant Transmission” ready to unleash his wealth of knowledge like a perfectly timed Spirit Bomb. So grab your senzu beans, polish your dragon balls, and get ready to explore a game that squeezed the entire DBZ saga into a tiny cartridge. It's time to go beyond the manga pages and into the realm of pocket-sized martial arts mayhem. Let's see if this game is truly legendary or if it'll leave us wishing for the dragon to grant us a better adaptation! Learn such things as: Is Dragon Ball the most important anime/manga franchise in the history of anime/manga that we got in North America? How many different versions of the same character do you need in a game? Did the smaller number of available things in the past help to give us a more centralized zeitgeist, and if so is that a better situation than the overwhelming number of choices that we have today? And so much more! You can find Karrington at K&K Indie Gaming podcast website. You can also find him on Twitter @Desertfury90. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you're interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscast on Twitter and in the Play Comics Podcast Fan Group on Facebook. A big thanks to the Glitterjaw Queer Podcast Collective and Cast A Role for the promos today. Intro/Outro Music by Best Day, who is still waiting for his saiyan powers to kick in. Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomicsRead transcript
Tune in to our latest podcast episode where we dive into the world of indie gaming with Buddy Sola, the Head of Marketing for Akupara Games. Buddy's leadership and unique approach to community engagement and creative initiatives have propelled Akupara to new heights in the industry. Join us as we explore his journey, insights, and the exciting future of indie game publishing. Get ready for an inspiring conversation that highlights the passion and creativity driving the gaming world forward.Learn more about BuddyLearn more about Akupara GamesLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Join us this week as we explore "What Makes a Game Cozy" with Marie, a leading recruiter at Netflix Games Studio and the Gaming Fairy Job Mother. With over a decade of experience in media and gaming, Marie dives into the essence of cozy games and their role in welcoming newcomers to gaming. Discover how these games create a sense of warmth and community, and gain insights into career opportunities in the vibrant world of video games.Learn more about MarieLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Join us for an insightful episode of our podcast as we welcome the Co-Founder & CEO of Digital Hazard. A proud mentor and community member of the Amir Satvat Games community, our guest brings over 15 years of experience across multiple industries. Gain valuable insights into networking, career transitions, and leadership from someone who has built teams, departments, and companies from the ground up. Don't miss this opportunity to learn from a true industry leader!Learn more about ErickLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Join us for an engaging conversation with Josh Hirshfield, an award-winning game developer with a rich background in AAA, indie, and educational games. Josh's innovative work has been showcased at GDC, PAX, Games for Change, and more. Currently an Adjunct Professor at NYU and Pratt Institute, Josh shares his insights into the gaming industry and his experiences shaping the next generation of game designers.Learn more about JoshLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
In this week's episode, we feature Aïda Figuerola, a major influence in the gaming world and the #1 European Gaming Voice on LinkedIn. Aïda has been instrumental in establishing Bandai Namco Mobile in Barcelona, bringing beloved titles like Dragon Ball Z and Pac-Man to Europe. Currently, she leads the People and Culture strategy for New Games at King (Activision Blizzard). Listen as she shares her journey from Barcelona to Boston, her dedication to empowering the gaming community, and insights from her Gaming Backstage events.Learn more about AidaLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
In this episode, we sit down with Juliana Brito, CEO and co-founder of Indie Hero and GJ+, and a seasoned entrepreneur with a rich background in global organizations and accelerator programs. Juliana shares her insights on leveraging gamejams as a strategic tool to develop gaming markets outside of the US and Europe. With experience in high-profile events like NASA talks and Startup Weekend, Juliana provides valuable perspectives on fostering innovation and growth in the gaming industry. Join us to explore how gamejams can transform emerging markets and empower local talent.Learn more about JulianaLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.