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#013 - Ever wondered what life is like as a self-motivated independent game developer and YouTube creator? Join Connor as he interviews Reece Geofroy about all things creative.We cover quite a few topics:Reece's journey from lost youth to self-taught game devTips for self-learningDocumenting a game's development on YouTubeWhy traditional education isn't a must-have in the indie communityThe helpfulness of qualificationsHow copying your favourite creations is the best learning curriculumImplementing structure in your learningReaching out and networkingKeeping connections intimate and personal, yet still respectableAppealing to people's humanityThe creative processCommitting to game development full-timeWhy you should think of your life in stagesBalancing time between creating and marketingDealing with burnout and depressionWhy we shouldn't idolize people (it's an excuse)Using college routines as a template for productivityThe advantage of externalizing our ambitionsNurturing a personal support networkCreating motivationThe difference between motivation and determinationWhy determination is betterTonnes of productivity talkTaking mini-vacations and why it's productiveMaintaining your sanity as an ambitious personPersonal organizationWhy you should dialogue with your future selfHow we over-estimate short-term goals and under-estimate long-term onesHow being your own boss is like being a kid with no parentsWhy being firm with yourself is essentialThe importance of style and why you don't want to settle on onePrioritizing your ideasKeeping consistentThe evergreen advice Reece would give himself if he were to start all over againYou can learn more about the community behind Create With Us Productions or read our newsletter for creatives here:https://www.cwupcommunity.comJoin the community, hit subscribe, and keep creative!You can find this episode's show notes at:https://www.cwupcommunity.com/keepcreative/reecegeofroy
I detta avsnittet möter Digitalsnack-podden David Jurelius från konsultbyrån Roy. David har skapat två stora Youtubekanaler, Fun Fun Function & DevTips med hundratusentals följare där han delar med sig av tekniktips inom Google Analytics. Sedan 2015 har David byggt upp stora communityn på Youtube och nu delar han med sig av sina bästa tips för att lyckas på kanalen. I avsnittet pratar vi om: - Hur går man tillväga - Vad man behöver för utrustning - Hur du skapar en bra Thumbnail - Hur ofta behöver du publicera David delar dessutom med sig av sina bästa tips för att komma igång med Youtube idag.
Vill du bli expert på SEO, sökmotoroptimering? I detta avsnitt av Growthpodden intervjuar Joni SEO-proffset David Jurelius. Han har många års erfarenhet av datavetenskap, analys och Google Analytics. David är grundare av appen Roy App och driver Youtube-kanalen DevTips. 01.24 Vem ska inte hålla på med sökmotoroptimering? – Om man riktar sig mot företag är volymerna inte så stora. Det är några få nyckelpersoner du vill nå. Då kan det vara lite svårare att räkna hem den insats som krävs. Om man är konsument eller varumärke, då skulle jag säga att SEO är givet. 02.18 David brukar dela upp SEO i tre områden. 1. Den redaktionella - Vad skriver du på webbplatsen? Vad har du för innehåll och hur bygger du upp innehållet? 2. Den tekniska - Är viktig för Googles Googlebot, som går igenom alla webbplatser. Att märka upp innehållet och strukturera det för Googlebot på ett bra sätt. 3. Att få länkar - Pagerank-algoritmen som är grunden för hela Google, går ut på att om en webbplats länkar till en annan webbplats, går den första webbplatsen i god för att den andra webbplatsen är bra. 04.03 Vad har lyckade SEO-projekt gemensamt? – En förståelse för att det är ett långsiktigt arbete. Det finns en quick fix, att betala för rankings via Google Ads. Men det finns en annan väg, bra SEO. 05.39 Vad kostar det att göra ett typiskt SEO-projekt? – Jag skulle säga minst 40 timmar. För att få en SEO-konsult att göra en analys. Sen kommer arbetet utifrån analysen, att lägga upp en strategi för arbetet. 09.43 David gör ett SEO-exempel av Rebel & Birds webbplats. – Om vi säger att Rebel & Bird skulle vilja ranka på sökningar relaterade till digital transformation, då får man göra ett litet arbete. Vad är det som dyker upp när du söker på digital transformation? Vad är det för resultat? Vad har de skrivit? Varför vill folk läsa det? 14.36 Vem är det som köper SEO-tjänsten? – Det är marknadschefen eller IT-chefen. Det är så tydligt att marknadschefen har det här redaktionella perspektivet. Som tycker att Adwords, eller Google Ads som det heter nu, har blivit ganska dyrt. 15.39 Tips till den som ska köpa in SEO-kompetens. – Det är viktigt att planera in SEO-arbetet när alla har gott om tid. 16.20 Är det värt att investera i ett analysverktyg? – Oftast inte, det finns ett verktyg som är gratis. Det ett verktyg som heter Google Search Console, som tidigare hette Google Webmaster Tools. 18.10 Vad ska man undvika om man bestämmer sig för att satsa på ett långsiktigt SEO-projekt? – Det är bra att bygga om en sajt men man måste ha tungan rätt i mun och vara uppmärksam på ”vad händer om vi tar bort det här?” – Folk ringer oss när det har gått åt skogen. Då är det ofta så att man har en helt ny URL-struktur. Man måste se till att man tar hand om alla gamla länkar som finns, så att de pekar till motsvarande nya länkar. 20.43 När i migreringsjobbet ska man blanda in en SEO-expert? – Gärna några månader innan det ska göras. Man ska lyckas synka och ha tid att genomföra förändringarna man kommer fram till. 21.19 Tips till den chef som vill lyckas med SEO. 1. Ta in någon som kan SEO och kan ge en SEO-bild av nuläget innan ni sätter i gång. Gör delar av analysen innan ni sätter den nya formen till exempel. 2. Budgetera ordentligt. SEO-personen kostar pengar, samt att det kommer ta tid i anspråk från andra. 3. Det kostar mycket i en klump i början. När allt är klart, kommer trafiken vara gratis. 23.10 SEO är inget hack man gör på någon vecka, utan det är en taktik man väljer och arbetar långsiktigt med. – Är du en stor sajt så kan du göra ett hack och det får effekt direkt eftersom Google Ad besöker sidan hela tiden. Men i regel så är det ett ”många bäckar små”-tänk som gäller. 24.23 Ska man sluta köpa Google-annonser och satsa på SEO i stället? – Nej, det tror jag inte. Genom att du köper annonser har du informationen om vad folk söker på och vad som konverterar. Det optimala är att ha både en Adwords-budget och en SEO-budget.
10 полезных YouTube-каналов на английском языке в новом выпуске DevShow с Дмитрием Ковальчуком и Николаем Чернобаевым! Добавляйте их в закладки и смотрите качественные и свежие видеоуроки. И пусть это будет еще одной причиной, чтобы выучить английский :) https://youtu.be/XBBh9dIsNM0
We play a game, then talk about being unstoppable. Music: https://soundcloud.com/andrewapplepie/hit-the-gas-1 https://soundcloud.com/sweaters/drop-the-game-sweater-beats-remix
In our second episode with Helen Tran, we discover and expand on her journey to becoming a professional creative. Some links: www.helentran.com https://twitter.com/tranhelen intro music: https://soundcloud.com/dyallas/shes-right-here outro music: https://soundcloud.com/autografmusic/team design conference: www.epicurrence.com epicurrence video: https://www.youtube.com/watch?v=gNHzaOzDrHs&feature=youtu.be
In this episode, Trav and Los venture to Moab, UT for a design conference called Epicurrence. We meet the wonderful Helen Tran and instantly knew we had to invite her onto the podcast. Some links: www.helentran.com https://twitter.com/tranhelen episode music: https://soundcloud.com/fresh_edm/wild-wild-west-by-filibusta design conference: www.epicurrence.com
Episode Music: https://soundcloud.com/yourrapbeatstv/kaveli-beats-my-name-is-epic-eminem-type-choir-rap-beat-hip-hop-instrumental-2016 https://soundcloud.com/nick-panlook/nickelodeon-till-the-end-sample ###How to become a better Visual Designer. First, what is a Visual Designer? A designer, who understands design principles and critically applies them to solve complex problems visually: balancing craft and execution. So, how do you become a better Visual Designer, if you have a grasp of the basics. You must design, with intentionality. That means that when you are designing, your designs are based on solid design principles, research, and attention to detail. How does one do that? You get good at asking yourself a set of questions while you design. What is my type hierarchy? What patterns am I using? How do these patterns compare to existing or established patterns? What are the margins and padding rules? Are my icons clear? How consistent are my design choices? Does everything on the design need to be there? How would I define my color palette? Is spelling, grammar, and punctuation correct? What’s the content strategy? How does the flow of the page read? How would this design translate to another platform? Practice, practice, practice. Show your work, get feedback. Observe design in the world and form opinions. Look at established design systems like material design and Human Interface Guidelines. Look at websites, apps, and excellent work on Dribbble and ask yourself: Why is this working?
How to Get Motivated What motivates you? Los says "Creative Freedom" but doesn't want to talk about it right now. It seems like a lot of my friends and followers are suffering simultaneously from the same ailment; lack of motivation. Indeed I, myself, have been fighting a healthy dose of resistance lately. I have one particular project that has dragged on for months and months and everyday the obstacles that stand between me and completion seem to be piling up. So this is the question I've been getting a lot lately: “How do you remain motivated enough to see a project through? I just seem to loose interest…” Not surprisingly, Calvin has our answer: Make a deadline In my experience, there is nothing that provides more motivation, inspiration, and pressure to complete than a deadline. The more public, the more hardline, the more grave the consequence for failure — the better! Parkinson's law states that “work expands so as to fill the time available for its completion.” If you really want to get it done, set a date right now for when you will have it done. It will take exactly that long, says Cyril Parkinson. Why this works If you tell yourself and the world that you’ll release version one of your startup idea on such and such a date, you’ll have it done. It’s as simple at that. Your reputation and integrity are on the line. If you whisper quietly to yourself that you’d like to finish that sci-fi novel sometime soon, it won’t happen. It’s not real enough, and there is nothing at stake. Nothing will change if you don’t meet that quiet goal. As humans, we are quite okay with nothing changing. It's comfortable. Safe. But if you put your personal brand on line and fail, something will change – something very personal and significant. You are not going to let this happen. Let me give you an example: The first week of January I’ll be releasing another DevTips annual report. I do this every year. I review what my goals were last year, what I got done, and what my goals are for next year. This serves as a guiding star for everything I do. Every moment I waste not getting those things done has to be accounted for. Your task Make your goals as public and specific as possible. Soon you’ll be the person others ask: “How do you get so much done while I’m just watching netflix?”
How to get better at making things, or HOW WE REALLY CREATE! Have you ever read something or heard someone say something so wonderful and powerful that your heart starts beating almost right out of your chest? I love those moments. I live for those moments. A few years ago I watched a series of lectures by Kirby Ferguson. The title of the series is called Everything Is A Remix. I've discussed these lectures before. They are paradigm shifting. I recommend them. Especially his TED talk called Embracing the Remix. In fact, if you want to stop listening to this just to go look them up on YouTube I think you would be glad you did. Anyhow, in his lectures Kirby talks about the three key steps of creation. They are Copy, Transform, and Combine. Copy No one starts out original. We cannot create anything new until we have a solid foundation of knowledge and understanding in our line of work. Copying is how we learn. Transform Taking an idea and creating variations. Major advances are usually not original ideas, but the breaking point in a long history of progress by many different individuals. Combine The most dramatic results happen when various ideas are combined together. By connecting ideas together, creative leaps can be made. As Kirby outlined the progression of a creative work, he led my attention from entertained to interested, from enthralled to moved and transformed. I grew up in the post-industrial american school system. We are trained to obey, repeat, and memorize. There is nothing creative about the training I received as a child. In fact, creation — as outlined by Kirby to copy, transform, and combine — is looked down upon and smothered by threats and shameful labels. We have a strange obsession with being original, and often confuse that with being authentic. Imagine the freedom and validation I felt when Kirby outlined my secret shame as a strength. I had, as a young and aspirational creative, been secretly copying the works of those I admired for years. I repurposed and recomposed their own ideas to meet my needs. I did it in the shadows. Hoping to never be discovered. Never wanting to be branded a plagiarist or unoriginal. But now Kirby tells me its okay. Not only that, it's the correct path. Insight / Tips As I look back over my personal history I can see that these steps of creativity of (copy, transform, combine) are not just descriptive of a creations lifespan, but also that of the creator itself. When I was a boy I would steal my Mom's tracing paper and trace my comic book pages for hours. I would get lost in the lines and curves. I didn't understand it at the time, but I was learning about scale and contrast, light and shadow, hierarchy and story telling. I was just trying to draw a cool superhero, but I was being trained by my generations masters. Eventually I could draw the characters from memory, after a little while longer I could improvise their poses and create my own little silly stories. I would mix styles and place my favorite characters in scenes that I had seen in movies or read about in books. Soon enough I was creating new characters made up of elements of my favorite heroes. Wings and claws, guns and katanas, glowing fists and belts with far too many pouches (it was the 90's after all.) Only now I can look back and see own my personal progression through the stages of copying, transforming, and combining to make something new and personally valuable. It might be fun to someday outline the various influences that combine to make the DevTips style of videos. Task Recognize and celebrate the origin of your ideas. Be honest with yourself and your audience. Enable yourself to have a real conversation about your work, your passion, and your influences. Being aware of how creation comes about will make you more open to the things that you can draw upon and use to create something new. Or as Kirby puts it: Our creativity comes from without, not from within. We are not self-made, we are dependent on one another. Admitting this to ourselves isn’t an embrace of mediocrity and derivativeness — it’s a liberation from our misconceptions, and its an incentive to not expect so much from ourselves and to simply begin.
Today, I'm joined by the talented and intelligent Travis Neilson. Travis is the creator of DevTips, an instructional YouTube channel that has generated over 1 million views and about 35,000 subscribers! Travis invited me on his show recently, and I had such a good time that I decided to invite him to Developer Tea. We talk about quite a few things related to different platforms and media types, and being a publisher on each of these media types. You can find the YouTube channel for DevTips here: https://www.youtube.com/user/DevTipsForDesigners Make sure you also follow Travis on Twitter at https://twitter.com/travisneilson
Today, I'm joined by the talented and intelligent Travis Neilson. Travis is the creator of DevTips, an instructional YouTube channel that has generated over 1 million views and about 35,000 subscribers! Travis invited me on his show recently, and I had such a good time that I decided to invite him to Developer Tea. We talk about quite a few things related to different platforms and media types, and being a publisher on each of these media types. You can find the YouTube channel for DevTips here: https://www.youtube.com/user/DevTipsForDesigners Make sure you also follow Travis on Twitter at https://twitter.com/travisneilson
In this episode we teach you some tips and tricks that will help you define the type of feedback you want from your peers or clients.
Part 2 of Trav telling Los about his new Polyphasic sleep schedule I’ve been on this schedule for a month, here are some of my insights: Days are long again, like when I was a kid. Days are not really a thing, but you track time by events or phases. I got to work. I come home. I have family time. I have DevTips time. It’s not really night and day anymore. the sun is up sometimes, and it’s not other times. I loose track of the weekday really easily. You are adding to your lifetime. Not piling on years at the back, filled with medications and other issues. I’m living longer than most people today. I feel more connected to the earth, to the rhythms of nature more than the concerns of the humans around me. I feel different than everyone. Like I know something they don’t. Like I can see something beautiful that they just walk by. When my colleagues come into the office in the morning (its morning for them) I’ve been awake for 8 hours and have been making videos and stuff for a long time already. People are really accepting of my new schedule. It’s not really that hard. I take naps at work, which is probably the coolest thing ever. I’ve left meetings to nap. I’ve napped at other peoples offices. It’s not really that weird, and people are very understanding. I get a lot done. A lot. It’s not easy, and I’m not perfect. It’s cold these days and my bed is so warm and comfy. I’ve overslept a few times. Those days are hard, I feel like I’ve let self down, and there goes that days extra time. It’s easier to stay up late than wake up early. But I’m focusing on not throwing in the towel on the larger picture when I make small immediate mistakes.
Today we talk about the fear of success and how to manage that fear! Enjoy :)