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En 2010, certains éditeurs cherchent encore à se faire une place au soleil des AAA en mettant de plus gros moyens dans de nouvelles licences. C'est le cas de THQ, qui mise sur le studio Vigil Games et son premier jeu : Darksiders. Mené par Joe Madureira, le projet vient se frotter à Kratos et Link, en proposant un jeu d'aventure rythmé par des combats sanglants et des puzzles plus ou moins pesants. Efficace, bien habillé par sa reprise des 4 cavaliers de l'apocalypse, il convainc largement à l'époque. Malheureusement, la licence connaitra un destin chaotique, prise dans les déconvenues de son éditeur. FDG profite de l'aventure de Guerre pour revenir sur la chute de THQ.Merci à nos patreotes qui financent l'émission sur https://www.patreon.com/findugameRejoignez le club de lecture sur Discord : https://discord.gg/YTGbSkNSi vous réalisez un achat sur Top Achat, vous pouvez entrer le code créateur FINDUGAME pour soutenir l'émission Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.
Today, we're exploring the story behind Darksiders, an action-adventure game released in 2010 that blends mythology, exploration, and intense combat. We'll uncover the tale of Vigil Games, the passionate studio that began with a vision of bringing the Four Horsemen of the Apocalypse to life, despite challenges and early failures. Then, we'll delve into how Darksiders evolved through development, from its artistic inspirations to its innovative mechanics, and its reception as a cult favorite. Finally, we'll reflect on the series' legacy, including its later installments and enduring fan appeal. So, saddle up and join us as we ride through the apocalypse on today's trip down Memory Card Lane.
Trent Kusters chats with Ben Gabbard & David Adams of Remnant series developer Gunfire Games. Together they discuss their careers including their early work at Vigil Games on the Darksiders series; founding Gunfire Games and their early projects with Oculus; their early ideas for the Remnant series including key pillars; learning to be strategic given development restraints; and how Remnant II is a culmination of everything they learned from their previous projects. If you enjoyed this episode, please consider leaving us a rating and review: https://apple.co/3rF0EtC The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS. Watch this episode on our Youtube channel: https://www.youtube.com/@OfficialAIAS
Welcome to Dev Game Club, where this week we conclude our series on The Legend of Zelda: Ocarina of Time. We talk takeaways and then catch up on our feedback. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:50 Takeaways 48:18 Break 48:45 Feedback Issues covered: the Master Quest version of the game, the 3DS version, transitioning to 3D, coming up with mechanics to answer new questions, the evolution of block puzzles, the wow I'm a genius moment, object-oriented quest design/chunky progress, list-based vs tangibility in quests, gating in different designs, "true adventure" and sense of space, tricking the player into how big a space is, a richer space and a sense of adventure, overlaying side quests everywhere, the keys that aren't keys, the ocarina key-ring, tying the colors of ocarina songs, the music, looking at the manual, Brett's Book Recommendation, jumping the Lon-Lon Ranch fence, critical path objects that don't appear on the critical path, challenges you set for yourself, missable/skippable things, it's our podcast and we can do what we want to, giving the player options, allowing player expression, Tim talks streaming, rumors of secrets, Games, people, and influences mentioned or discussed: Mark Garcia, Tomb Raider, Breath of the Wild, Skyrim, Oblivion, Morrowind, Jeff Browne, Shigeru Miyamoto, Eternal Darkness, Brad Furminger, Mario (series), Koji Kondo, Kirk Hamilton, Strong Songs Podcast, Earthbound, Bone Houses, Emily Lloyd-Jones, Roel, Guy Morgan/notmyviews, Darksiders, Vigil Games, Gunfire Games, Starfighter (series), Tim, Full Throttle 2, Hitman (series), Game Maker's Toolkit, Voltron, ElfQuest, Atari 2600, Mortal Kombat, Streetfighter II, Ed Boon, Adventure (Atari 2600), Warren Robinett, Aaron Evers. Next time: An interview! Links: How Zelda's Puzzle Box Dungeons Work Twitch: brettdouville, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com
In a chat with David Adams, he talks about growing up loving video games, starting Vigil Games and Darksiders. He talks about the new studio and future of Gunfire Games.
In deze vijfde en speciale aflevering vertellen we je (bijna) alles over onze standentournée tijdens de persdag van het Keulense gaming-mekka. Wat we speelden, wat we er van vonden, onze ervaringen, onze verblijfvertrekken,... je komt het allemaal hier te weten. Wel moeten we meteen ook onze excuses aanbieden en om begrip vragen. Eén, de opnamekwaliteit is wat minder dan gewoonlijk omdat het op locatie was en ja, het was niet ideaal. Daarnaast hebben we nogal laat opgenomen en waren we vrij bekaf, met alle gevolgen vandien. Hierbij dus ook al meteen de rechtzettingen: Jens speelde Monsterboy (en niet Wonderboy), het is geen counter-meter maar posture meter in Sekiro en Darksiders werd ontwikkeld door Vigil Games (en niet door whatever mijn brein op dat moment dacht). Als we nog stommiteiten zeggen, laat het ons dan zeker weten dat we het meteen verbeteren. Enjoy!
Hey guys and welcome to the Gaming Death Podcast episode 240. Tonight Kaleb and myself tackle a bunch of topics including; Assassin's Creed Rogue, Farcry 5, Spiderman, Infamous, Into the Badlands, This is Us, Greys Anatamoy, Blood Stained, April Fools Stuff, Shovel Knight 64, Street Fighter, Ready Player One, Darksiders, Vigil Games as well as answer your questions Remember you can be part of the cast by sending an email to podcast@gamingdeath.comSubscribe to us on youtube.com/gamingdeathvideoMake sure to check out geekyantics.net for more great podcast like this oneRemember to subscribe to us on iTunes, Stitcher, Google Play!
Josh Coons has worked with people he had admired all his life like Joe Mad, John Carmack, and Chris Roberts. This week he sits down with us to share stories of his interaction with these legendary developers as well as other topics like his passion projects and his Blizzard art test rumor. Josh Coons is a 3D artist currently working at Cloud Imperium and has been at places like ID Software and Vigil Games.
Two co-founders of Vigil Games, including artist Joe Madureira, are starting from square one with a new studio.
Volvemos con un nuevo programa, con la compañia esta semana de Funs y Sam, para repasar las noticias mas importantes de la semana y analizar el juego de Vigil Games y THQ, la segunda parte del tapado de 2010, Darksiders II.
Volvemos con un nuevo programa, con la compañia esta semana de Funs y Sam, para repasar las noticias mas importantes de la semana y analizar el juego de Vigil Games y THQ, la segunda parte del tapado de 2010, Darksiders II.
Show NotesMy Take Radio celebrates its 150th episode and welcomes back Haydn Dalton and Han Randhawa from Vigil Games to discuss Darksiders II which is in stores on August 14th.· 00:10:48 – MMA - Rich discuss this past Saturday's UFC on FOX PPV along with all the happenings of MMA for the week including Jon Jones becoming a Nike sponsored athlete.· 00:35:08 – Haydn and Han join us to discuss Darksiders II· 01:57:51 – Wrestling – WWE Raw and TNA Impact were not covered this week. Rich shared his thoughts on this weeks wrestling headlines including the Kevin Nash story that picked up steam this week· 02:22:37 – Video Games – NPD numbers were discussed along with the a couple of news stories.· 02:38:40 – Entertainment - Rich shared his thoughts on familiar DC characters appearing on Arrow. Tons of Marvel movie news including the negotiations between Disney and Fox for Daredevil and certain Fantastic Four Characters. Alf the movie!Guest LinksFollow Haydn on Twitter – http://twitter.com/haydndaltonFollow Han on Twitter – http://twitter.com/HanRandhawaBecome a fan of Darksiders on Facebook – https://www.facebook.com/DarksidersDarksiders Official Website - http://www.darksiders.com/Sponsor LinksPlease make sure to check out our new sponsor for the gaming segment CreAction Interactive and their upcoming crowd sourced tactical RPG Auravym. Here is their Kick Starter link. Auravym on Kickstarter: http://www.kickstarter.com/projects/creaction/auravym‐a‐new‐rpg‐saga If you MTR listeners contribute to the project they will be getting an exclusive thank you gift courtesy of CreAction Interactive. MusicIntro: MTR Dub IntroOutro: I'm Gon Eat Cho Kids ( Mike Tyson's Punch Out) by DJ FezikListener InfoPlease take a moment and rate the show and/or app on iTunes.Follow My Take Radio on Twitter-@MyTakeRadioBecome a fan of My Take Radio on Facebook-Facebook.com/MyTakeRadioAdd My Take Radio to your circle on Google+Follow our boards on PinterestIf you have any feedback or questions you can now call the MTR Feedback line 347-815-0687.Guest inquiries can be forwarded to MTRHost@MyTakeRadio.comShow your support by picking up an MTR T-Shirt or by shopping from our Amazon store.
Show NotesMy Take Radio celebrates its 150th episode and welcomes back Haydn Dalton and Han Randhawa from Vigil Games to discuss Darksiders II which is in stores on August 14th.· 00:10:48 – MMA - Rich discuss this past Saturday’s UFC on FOX PPV along with all the happenings of MMA for the week including Jon Jones becoming a Nike sponsored athlete.· 00:35:08 – Haydn and Han join us to discuss Darksiders II· 01:57:51 – Wrestling – WWE Raw and TNA Impact were not covered this week. Rich shared his thoughts on this weeks wrestling headlines including the Kevin Nash story that picked up steam this week· 02:22:37 – Video Games – NPD numbers were discussed along with the a couple of news stories.· 02:38:40 – Entertainment - Rich shared his thoughts on familiar DC characters appearing on Arrow. Tons of Marvel movie news including the negotiations between Disney and Fox for Daredevil and certain Fantastic Four Characters. Alf the movie!Guest LinksFollow Haydn on Twitter – http://twitter.com/haydndaltonFollow Han on Twitter – http://twitter.com/HanRandhawaBecome a fan of Darksiders on Facebook – https://www.facebook.com/DarksidersDarksiders Official Website - http://www.darksiders.com/Sponsor LinksPlease make sure to check out our new sponsor for the gaming segment CreAction Interactive and their upcoming crowd sourced tactical RPG Auravym. Here is their Kick Starter link. Auravym on Kickstarter: http://www.kickstarter.com/projects/creaction/auravym‐a‐new‐rpg‐saga If you MTR listeners contribute to the project they will be getting an exclusive thank you gift courtesy of CreAction Interactive. MusicIntro: MTR Dub IntroOutro: I’m Gon Eat Cho Kids ( Mike Tyson’s Punch Out) by DJ FezikListener InfoPlease take a moment and rate the show and/or app on iTunes.Follow My Take Radio on Twitter-@MyTakeRadioBecome a fan of My Take Radio on Facebook-Facebook.com/MyTakeRadioAdd My Take Radio to your circle on Google+Follow our boards on PinterestIf you have any feedback or questions you can now call the MTR Feedback line 347-815-0687.Guest inquiries can be forwarded to MTRHost@MyTakeRadio.comShow your support by picking up an MTR T-Shirt or by shopping from our Amazon store.
The Married Gamers are back as they head towards their podcast's fifth anniversary this month! This week Chris and Kelly discuss what they did during their break in an extended Week in Geek. The duo also chat with Matt Conn, Director of Gaymer Convention taking place August 3-4, 2013 for GLBTQ geeks and gamers. In addition, Kelly interviews Associate Producer Jay Fitzloff and Lead Combat Designer Ben Cureton from Vigil Games about Darksiders 2 from THQ. All this and more in episode 265 of The Married Gamers podcast. Check out The Married Gamers Facebook Fan Page or if you have a comment, send it to us at mailbag@themarriedgamers.net. The Married Gamers app is available on iTunes and Amazon for $1.99 Want to talk about this episode? Love interacting with The Married Gamers and other awesome gaming communities? Join Nerdvana today!
¡Viernes! Fin de semana y MG Podcast, amigos y amigas. Con ustedes la décimo cuarta entrega de nuestro programa de radio en lata, esperamos que lo disfruten. ¿Lo más importante de la presente edición? ¡Vuelve Diego! Y lo que nos trae desde el Reino Unido es sumamente interesante. A qué estamos jugando: @TonichanPiedra está jugando a Ultimate Marvel VS Capcom 3, Lumines, Mass Effect 3 y el primer Larry de Sierra para ir del palo en el próximo El Club Vintage. @VicJunquera sigue dándole a Kid Icarus como si no hubiese un mañana. Diego (@SilentChan) ha tenido una semana loca con mucho trabajo y ha catado Risen 2, Star Wars Kinect, Ghost Recon Future Soldier, Max Payne, Max Payne 2 y Max Payne 3, que será parte del tema de la semana. @AlvaroOndina ha estado disfrutando del nuevo Ridge Racer y Twisted Metal. Noticias de la semana: Las palabras de Silicon Knights sobre la segunda mano y el canibalismo, Epic Mickey 2 y lo mucho que nos gusta lo que se va sabiendo de él y analizamos las palabras de Vigil Games y Ubisoft sobre WiiU, que hacía mucho tiempo que no hablábamos de ella. Tema de la semana: Toni nos habla maravillas de Inazuma Eleven 2 y Diego del multiplayer de Max Payne 3, que lo ha probado en tierras inglesas.
Join your two hosts in the first episode of Sargos Sector Radio! Tom and Aaron introduce themselves and talk about their passions...MMORPGs. But of course this Podcast could not be "complete" if there was no discussion, dissection, or debate on Warhammer 40,000 Dark Millennium! This episode we look at the first E3 trailer of Vigil Games upcoming MMORPG!