Do you enjoy learning new things about your favorite classic video games? Each week, brothers David and Robert Kassin choose one game from the current week in gaming history and talk about it. While doing so, they hope to teach you something new about th
David Kassin and Robert Kassin
Today, we're diving into the origins of Defense of the Ancients—better known as DOTA—and tracing the birth of the MOBA genre. We begin by exploring how a humble Warcraft III mod, inspired by the StarCraft custom map Aeon of Strife, redefined competitive gaming with its hero-focused gameplay and team-based strategy. Then, we'll follow its evolution through community creators like Guinsoo and IceFrog, and the rise of DotA Allstars, which set the stage for modern esports. Finally, we'll reflect on its transformation into global juggernauts like League of Legends and DOTA 2, and the billion-dollar industry they helped build. So rally your teammates and get ready to push lanes on today's strategic trip down Memory Card Lane!
Today, we're infiltrating dataDyne and stepping into the world of Perfect Dark, Rare's ambitious 2000 sci-fi shooter that aimed to build upon the success of GoldenEye 007. We begin by exploring the origins of Rare and the technical innovations that defined Perfect Dark, from its enhanced N64 engine and real-time lighting to its pioneering use of AI and multiplayer bots. Then, we'll dive into the game's stealth-based gameplay, rich sci-fi narrative, and the design of protagonist Joanna Dark, inspired by pop culture icons like Dana Scully. Finally, we reflect on the franchise's legacy—from canceled sequels and launch titles to a modern reboot still in development. So, grab your laptop gun and night vision goggles as we go covert on today's trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're taking center stage to explore the rise and fall of E3—the Electronic Entertainment Expo—which debuted in 1995 and quickly became the most important annual event in the video game industry. We begin by uncovering its origins, tracing back to congressional hearings on video game violence, the formation of the ESRB, and the industry's desire to break free from CES. Then, we'll dive into E3's golden years, from surprise console launches and legendary game reveals to packed convention floors and media spectacle. Finally, we'll reflect on its decline in the digital age and the shifting landscape that ultimately led to its demise. So, grab your press badge and join us on the show floor for today's trip down Memory Card Lane!
Today, we're heading to a galaxy far, far away to explore the origins of Star Wars and its earliest ventures into video games, starting with the iconic Star Wars Arcade game from 1983. We begin by tracing George Lucas's long road to bringing his space opera to life, from rejected drafts and studio rejections to the scrappy production that nearly didn't make it to theaters. Then, we dive into the history of the first Star Wars games, including Parker Brothers' early Atari 2600 titles and the legendary arcade cabinet that let fans relive the Death Star trench run. Finally, we reflect on how these games captured imaginations and laid the foundation for four decades of Star Wars gaming. So, buckle in and fire up your X-Wing as we blast off on today's trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're venturing into the alien landscapes of The Elder Scrolls III: Morrowind, Bethesda's groundbreaking 2002 RPG that redefined the open-world genre. We start by exploring the game's origins, tracing how a canceled tournament fighter evolved into a fully immersive fantasy epic—and how Bethesda's ambitions were scaled down from Daggerfall's massive scope to focus on a handcrafted world. Then, we dive into Morrowind's development, from engine changes and a six-person team to the creation of the Elder Scrolls Construction Set, which empowered both developers and modders alike. Finally, we reflect on Morrowind's legacy, its expansions, and its enduring influence on action RPGs and the Elder Scrolls franchise. So, grab your Silt Strider pass and join us as we travel to Vvardenfell on today's trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're chasing clues across the globe as we dive into Where in the World is Carmen Sandiego?, the 1985 edutainment classic that turned geography into a globe-trotting adventure. We begin by exploring the origins of Brøderbund Software and how two Harvard-educated brothers—one a lawyer, the other a Swedish basketball coach—built one of the most iconic software companies of the 1980s. Then, we'll trace the surprising development of Carmen Sandiego, from a Colossal Cave-inspired text adventure to a slick, menu-based detective game that sparked a multimedia empire. Finally, we'll reflect on the franchise's 40-year legacy, from classrooms to TV shows to modern mobile games. So, grab your almanac and trench coat as we hunt down Carmen Sandiego on today's trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're painting a picture of Ōkami, the 2006 action-adventure game that transformed Japanese mythology into a living watercolor masterpiece. We begin by exploring how Hideki Kamiya, fresh off titles like Devil May Cry and Viewtiful Joe, sought to create something more peaceful and healing—an idea that evolved into a game about the sun goddess Amaterasu, reborn as a white wolf. Then, we'll trace the game's journey from technical struggles and uncertain direction to the moment of inspiration that led to its unique art style and the creation of the Celestial Brush mechanic. Finally, we'll reflect on Ōkami's legacy, from its initial commercial struggles to its critical acclaim, cult following, and long-awaited sequel now in development. So, grab your brush and join us as we restore color to the world on today's trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're diving into the eerie and unconventional world of D, the 1995 psychological horror game that blurred the lines between cinema and interactivity. We begin by exploring the life and legacy of its creator, Kenji Eno, a bold and unpredictable developer whose rebellious spirit defined his work and studio, Warp. Then, we unpack the fascinating development of D, from its origins as a simple adventure title to the last-minute addition of graphic violence and cannibalism—smuggled into the final release via a secret disc swap to avoid censorship. We'll also examine how D's surprise success on the 3DO and infamous release on PlayStation shaped Eno's dramatic fallout with Sony. Finally, we reflect on the cult legacy of D, its place in horror game history, and how Warp's experimental spirit left an unexpected mark on the gaming world. So grab your flashlight and prepare for a haunting journey into one of gaming's strangest success stories on today's trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're stepping into the ring with Def Jam Vendetta, the 2003 cult classic that fused hip-hop culture with over-the-top wrestling action. We begin by tracing the game's unexpected origins, from a canceled WCW wrestling title to a brainstorming session that accidentally sparked a genre-defying idea. Then, we explore how developer AKI Corporation and a team of EA veterans collaborated with iconic rap artists to create a gritty, immersive experience full of attitude and style. Finally, we reflect on Def Jam Vendetta's legacy, its two sequels, and its place in gaming history as one of the boldest crossovers ever made. So, cue the beat and get ready to throw down on today's trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're unlocking the magic behind Kingdom Hearts, the beloved action RPG that brought together Disney's charm and Final Fantasy's epic storytelling when it debuted in 2002. We'll start by exploring the unlikely origins of the series, from a chance elevator pitch to Tetsuya Nomura's bold vision for a game inspired by Super Mario 64. Then, we'll dive into the game's development, the challenges of merging Disney worlds with Square's RPG mechanics, and how Kingdom Hearts redefined the action RPG genre. Finally, we'll reflect on its lasting legacy, from its massive fanbase to its ever-growing list of interconnected titles. So, grab your Keyblade and join us on an unforgettable journey through light and darkness on today's trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're taking a nostalgic ride through Pokémon Snap, the beloved photography-based spinoff released for the Nintendo 64 in 1999. We start by exploring its unexpected origins as Jack and the Beanstalk, a game designed for the ill-fated 64DD before Pokémon was introduced to give it focus. Then, we'll examine its unique gameplay, from its on-rails exploration to its rewarding photography mechanics that encouraged players to capture Pokémon in their natural habitats. Finally, we'll reflect on Pokémon Snap's legacy, from its status as a cult classic to its long-awaited sequel over two decades later. So, grab your camera and join us as we snap our way through history on today's trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're heading to Springfield to explore the early days of The Simpsons in video games, starting with the iconic Simpsons Arcade Game released in 1991. We begin by uncovering Matt Groening's journey from underground cartoonist to television icon, leading to The Simpsons becoming a pop culture phenomenon. Then, we'll dive into the wave of Simpsons games throughout the '90s, from arcade hits to home console classics like Bart vs. the Space Mutants and Virtual Springfield. Finally, we'll reflect on the legacy of The Simpsons in gaming and how the franchise evolved over the decades. So, grab your arcade tokens and join us for some Springfield mayhem on today's trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're exploring the Bandai WonderSwan, an innovative handheld console released in 1999 and designed by the legendary Gunpei Yokoi. We'll start by uncovering how Bandai entered the gaming market and Yokoi's design philosophy of “lateral thinking with withered technology.” Then, we'll examine the WonderSwan's unique features, including its long battery life, dual-orientation gameplay, and exclusive library of Japanese titles. Finally, we'll reflect on its legacy, its battle against Nintendo's Game Boy, and its status as Yokoi's final gaming creation. So, grab a single AA battery and join us as we power up the WonderSwan on today's trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're diving into Command & Conquer: Renegade, the 2002 spinoff that took the beloved real-time strategy franchise into the first-person shooter genre. We start by exploring the origins of Command & Conquer at Westwood Studios and how the team sought to expand the universe beyond its RTS roots. Then, we'll examine how Renegade blended fast-paced combat with strategic elements, bringing the Tiberium War to life from a soldier's perspective. Finally, we'll reflect on the game's legacy, from its cult following to the fan-made Renegade X project that keeps the experience alive today. So, grab your weapons and join us on the battlefield for today's trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're diving into Heavy Rain, the 2010 interactive drama that redefined storytelling in video games. We start by exploring the career of David Cage, from his early days as a musician to founding Quantic Dream and pioneering narrative-driven gameplay. Then, we'll examine Heavy Rain's groundbreaking mechanics, including its choice-driven story, cinematic presentation, and motion-captured performances that brought its emotional mystery to life. Finally, we'll reflect on its legacy, from its critical acclaim to its influence on interactive storytelling. So, grab your umbrella and join us as we uncover the secrets of Heavy Rain on today's trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're taking a high-speed ride through the chaotic world of Crazy Taxi, Sega's arcade classic first released in 1999. We start by exploring its origins at Sega AM3, where developers set out to break arcade conventions by rewarding skillful players with more game time. Then, we'll dive into its fast-paced gameplay, iconic punk-rock soundtrack, and unique brand integration that made it an unforgettable experience. Finally, we'll reflect on Crazy Taxi's lasting legacy, from its sequels and home console ports to its influence on open-world driving games. So, buckle up and join us as we race through the history of Crazy Taxi on today's trip down Memory Card Lane! Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're venturing into the dark and punishing world of Demon's Souls, the game that laid the foundation for the Souls-like genre. We start by exploring its troubled development, from its rocky start at FromSoftware to how Hidetaka Miyazaki rescued the project and reshaped it into a unique, challenging experience. Then, we'll dive into its innovative mechanics, including methodical combat, cryptic storytelling, and an unusual multiplayer system inspired by a real-life experience. Finally, we'll reflect on Demon's Souls' legacy, from its influence on Dark Souls and Elden Ring to its lasting impact on the industry. So, steel yourself for battle and join us as we step through the fog on today's trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're journeying back to the origins of one of the most influential RPG franchises of all time as we explore the Dragon Warrior trilogy in celebration of the anniversary of Dragon Warrior II. We'll start by uncovering how Dragon Warrior (known as Dragon Quest in North America) emerged from a programming contest and a vision to bring Western-style RPGs to Japanese audiences. Then, we'll examine how Dragon Warrior II expanded the formula with party-based combat and a larger world, paving the way for Dragon Warrior III, which solidified the series' legacy with new mechanics and a deeper narrative. Finally, we'll reflect on how these pioneering games shaped the RPG genre and continue to inspire modern titles. So, gather your party and join us for an epic quest on today's trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're tracing the rich history of pinball, a timeless game that began as a tabletop amusement in 18th-century France and evolved into a cultural phenomenon. We'll explore its transformation from early bagatelle tables to electrified arcade staples, touching on pivotal innovations like flippers, tilt mechanisms, and multi-level playfields. Along the way, we'll dive into its battle against prohibition in the 1940s and its digital revival in modern gaming. Finally, we'll reflect on pinball's enduring legacy as both a nostalgic favorite and a symbol of gaming ingenuity. So, pull the plunger and join us for a tilt-free trip down Memory Card Lane!
Today, we're diving into the creation of Resident Evil 4, a title that redefined both its franchise and the survival horror genre upon its release on January 11, 2005. We begin by tracing its long development, from multiple abandoned concepts like the fog and Hookman versions to its eventual breakthrough with an over-the-shoulder camera and action-oriented gameplay. We'll explore how these innovations, along with its intense pacing and new enemies like the Ganado, revolutionized third-person gaming. Finally, we'll reflect on Resident Evil 4's enduring legacy, from its influence on iconic franchises like The Last of Us and Dead Space to its continued status as one of the greatest games of all time. So, grab your green herbs and join us as we uncover the story behind this masterpiece on today's trip down Memory Card Lane.
Today, we're exploring the story behind Darksiders, an action-adventure game released in 2010 that blends mythology, exploration, and intense combat. We'll uncover the tale of Vigil Games, the passionate studio that began with a vision of bringing the Four Horsemen of the Apocalypse to life, despite challenges and early failures. Then, we'll delve into how Darksiders evolved through development, from its artistic inspirations to its innovative mechanics, and its reception as a cult favorite. Finally, we'll reflect on the series' legacy, including its later installments and enduring fan appeal. So, saddle up and join us as we ride through the apocalypse on today's trip down Memory Card Lane.
Today, we're stepping back to 1995 to explore Battle Arena Toshinden, a trailblazing 3D fighting game that debuted as a launch title for the Sony PlayStation. We start by uncovering its origins as a collaboration between Takara and Tamsoft, and its role in showcasing the potential of early 3D gaming with weapon-based combat and groundbreaking sidestepping mechanics. Then, we'll examine how the game's popularity led to its wide-ranging legacy, including sequels, ports, and multimedia tie-ins like manga and anime. Finally, we'll reflect on its influence on the fighting game genre, setting the stage for future classics like Tekken and Soul Edge. So, grab your controller and join us as we battle through history on today's trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're wrapping up an incredible year by reflecting on some of the most iconic moments in gaming history that we explored in 2024. From celebrating the anniversaries of beloved titles like Minecraft and World of Warcraft to diving into foundational classics like Zork and the Atari 2600, it's been a year filled with memorable milestones. We also revisited legendary franchises such as The Legend of Zelda, Crash Bandicoot, and Super Mario 64, while exploring unique and quirky titles like Dark Seed and Amnesia. As we look back, we're reminded of the rich tapestry of gaming's past and eagerly look forward to uncovering more stories in the coming year. So, join us as we celebrate the year gone by and get ready for what's next on today's trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're stepping into the Forgotten Realms to explore Baldur's Gate, the iconic role-playing game first released on December 21, 1998. We'll start by uncovering the origins of BioWare, from their humble beginnings as a small team of D&D enthusiasts to their ambitious vision for a groundbreaking RPG. Then, we'll delve into the game's development, exploring its innovative tactical pause system, expansive world, and rich storytelling that revitalized the Western RPG genre. Finally, we'll reflect on Baldur's Gate's lasting legacy, from its role in shaping modern RPGs to its celebrated sequels and recent resurgence. So, ready your party and join us on this epic adventure on today's trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're diving into The Getaway, an ambitious action-adventure game released for the PlayStation 2 on December 11, 2002. We'll begin by exploring its origins at Team Soho, Sony's London-based studio, and their mission to create a cinematic, open-world experience that faithfully recreated 10 square miles of London. Then, we'll look at how The Getaway blended British gangster film influences with innovative gameplay and groundbreaking visuals for its time. Finally, we'll reflect on its legacy, from its impact on open-world gaming to its surprising revival as a television series. So, buckle up and join us as we speed through the streets of London on today's trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're delving into the shadows to explore Thief: The Dark Project, a groundbreaking stealth game first released on December 1, 1998. We'll start by uncovering the game's origins at Looking Glass Studios, tracing its evolution from Cold War zombie concepts to Arthurian legends before settling into its unique identity as a stealth-based masterpiece. Then, we'll examine its innovative mechanics, like light and shadow as stealth tools and AI that could detect missing objects and open doors. Finally, we'll reflect on Thief's legacy, from inspiring iconic franchises like Assassin's Creed and Hitman to establishing new benchmarks in immersive gameplay. So, grab your blackjack and join us as we sneak through the corridors of gaming history on today's trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're journeying to the heart of Sherwood Forest to explore the legendary figure of Robin Hood and his fascinating appearances throughout video game history. We start by uncovering the origins of Robin Hood as a mythical figure born out of England's turbulent medieval times, delving into his transformation into a symbol of rebellion against tyranny. Then, we'll explore his evolution in gaming, from early 8-bit platformers like Robin to the Rescue to modern multiplayer titles such as Hood: Outlaws & Legends. Finally, we'll reflect on Robin Hood's enduring legacy in both history and gaming. So, string your bows and join us as we take aim at this timeless legend on today's trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're journeying to Azeroth to explore World of Warcraft, Blizzard's groundbreaking MMORPG that launched on November 23, 2004. We start by delving into Blizzard's history, from their early success with the Warcraft franchise to the development challenges that led to the creation of WoW. Then, we'll discuss how WoW revolutionized the genre with its approachable gameplay, expansive world, and player-friendly systems, setting new standards for MMOs. Finally, we'll reflect on WoW's enduring legacy, from its record-breaking subscriber base to its ongoing expansions, which continue to shape the world of online gaming. So, grab your mounts and join us as we venture into the epic realm of Azeroth on today's trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're taking a look back at Microsoft's game-changing entry into the console market with the original Xbox, launched on November 15, 2001. We start by exploring how Microsoft, traditionally a software giant, was driven to create a gaming console in response to Sony's PlayStation 2, and how a team of engineers used Microsoft's DirectX technology to build a console that could compete. Then, we'll look at the Xbox's groundbreaking features, from its built-in hard drive to the introduction of online gaming with Xbox Live. Finally, we'll reflect on the Xbox's legacy, its impact on console design, and its influence on the gaming industry. So, grab your Duke controller and join us as we power up the green machine on today's trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're traveling back to 1999 to explore Shenmue, Yu Suzuki's groundbreaking open-world adventure for the Sega Dreamcast. We'll start by uncovering Suzuki's journey from arcade classics to his vision of Shenmue as a fully immersive experience, filled with real-time weather, bustling NPCs, and a faithfully recreated Japanese town. Then, we'll look at the innovative features that set Shenmue apart, as well as the challenges of developing such an ambitious title, from budget-breaking costs to memorable programming quirks. Finally, we'll reflect on Shenmue's enduring legacy in gaming, from its influence on open-world design to its beloved status among fans. So, take a seat in the dojo and join us as we delve into the world of Shenmue on today's trip down Memory Card Lane.
Today, we're heading back to the late 80s to explore the NEC PC Engine, better known in North America as the TurboGrafx-16. We start by uncovering the partnership between NEC and Hudson Soft, whose collaboration resulted in one of the smallest yet most powerful consoles of its time. Then, we'll look at the PC Engine's innovative features, including its compact HuCard media and groundbreaking CD-ROM add-on, which helped set it apart from competitors. We'll also explore the console's journey across the Pacific, its rebranding as the TurboGrafx-16, and its challenges in the U.S. market against the Sega Genesis. Finally, we'll reflect on the PC Engine's legacy, from its celebrated library to its impact on gaming technology. So, grab your controllers and join us as we power up the PC Engine on today's trip down Memory Card Lane.
Today. we dive into the chaotic streets of Grand Theft Auto III, first released on October 22, 2001. We begin by exploring the game's development, from its early prototype on the Sega Dreamcast to the pivotal decision to move it to the PlayStation 2, a change that would revolutionize open-world gaming. Along the way, we highlight the game's groundbreaking design, which transformed Liberty City into a living, breathing 3D world, giving players unprecedented freedom to explore and cause mayhem. We'll also look at the game's lasting impact, from its controversial themes to its influence on modern sandbox games. Finally, we reflect on GTA III's legacy as one of the most important titles in video game history, and why it remains a landmark in the gaming industry. So, buckle up and join us for this wild ride through Liberty City on today's trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're plunging into the terrifying corridors of space to explore Dead Space, the survival horror classic that first debuted in October 2008. We begin by diving into the history of the game's development, including its unexpected origins as a potential System Shock 3 project, and the pivotal influences that shaped its shift into the sci-fi horror masterpiece we know today. Next, we'll explore its groundbreaking gameplay mechanics, with a particular focus on the innovative "strategic dismemberment" system that set it apart from other shooters of its time. We'll also delve into its chilling atmosphere, immersive design, and the influence of horror films like Event Horizon that helped make Dead Space a standout in the genre. Finally, we'll reflect on Dead Space's lasting legacy in survival horror and its impact on future sci-fi horror titles. So, grab your plasma cutter and get ready to face the Necromorphs as we embark on another trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're sailing to the Caribbean to explore the beloved classic, The Secret of Monkey Island, which first debuted in October 1990. We start by diving into the history of the game's development, including its inspirations and the brilliant minds behind it. Then, we'll explore its gameplay mechanics, with a particular focus on the innovative insult sword-fighting that became an iconic feature of the series. We'll also look at its humor and unique style that charmed audiences for decades. Finally, we'll reflect on The Secret of Monkey Island's lasting legacy in the adventure game genre and its influence on future titles. So, grab your grog and get ready to set sail on another trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're taking a closer look at the ambitious yet ill-fated 3DO Interactive Multiplayer console, launched by Panasonic on October 4th, 1993. We'll start by diving into the history of the 3DO's development, discussing its revolutionary vision of creating a unified platform across multiple manufacturers, and how that concept unfolded. Then, we'll explore its impact on gaming, from its impressive specifications to its struggles with pricing and market competition. Finally, we'll reflect on the legacy of the 3DO and why it remains a fascinating, albeit niche, piece of gaming history. Plug in your controllers and join us as we travel back to the mid-90s on today's trip down Memory Card Lane.
Today, we explore the origins of the Castlevania series by looking back at Castlevania, Castlevania II: Simon's Quest, and Castlevania III: Dracula's Curse. These game established the beginning of an action-adventure video game series that influenced an entire gaming industry. As part of its story, we'll take a quick look back at the origins of its publisher, Konami. We'll also talk about the career of its creator, Hitoshi Akamatsu. Join us as we explore all the gothic castles on today's trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're looking at the creation of the Persona series by looking at the development of Revelation: Persona, originally released for the Sony PlayStation in 1996. As part of its story, we'll revisit the creation of the Megami Tensei series itself, and talk about how the games evolved as the series carried on, leading to the creation of Persona. We'll also look at how Persona borrowed from Jungian psychology. Finally, we'll talk about our own experiences with the Persona series. Join as we look at our own psyche on today's trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're looking back at the origins of the Crash Bandicoot series, which started with Crash Bandicoot, originally released in 1996. We'll return to the creation of Naughty Dog, and look at the circumstances that brought them to create Crash Bandicoot. After looking at the development of Crash Bandicoot itself, we'll talk about the marketing campaigns that helped build hype for the game. Finally, we'll take a brief look at the entirety of the series as we talk about where Crash Bandicoot is today. Let's smash some crates on today's trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we head back to 1970s to look at the birth of Atari, and the development of the iconic console, the Atari 2600. We'll return to the creation of Atari to understand the context in which the 2600 was created. Then, we'll look at the development of the 2600 itself, and everything that came together to make it happen. Finally, we'll talk at length about why the Atari 2600 might be one of the most important consoles of all time. Plug in those joystiqs and join us for today's trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we'll look back at the Nintendo's first handheld line, the Game and Watch series. Our tale begins by looking again at the early career of its creator, Gunpei Yokoi, and discussing the events that led to the creation of the very first Game and Watch. We'll then talk about various Game and Watch models, taking a moment to discuss why the Game and Watch version of Donkey Kong is one of the most important pieces of gaming history. Finally, we'll talk about how Game and Watch continues to influence modern gaming. Join us today for a bite-size gaming lesson on today's trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
We look back fondly at the action-adventure game, Devil May Cry. Its story begins with the early career of its creator, Hideki Kamiya, and we look at how his contributions to the Resident Evil series led him to create Devil May Cry. We'll look at the creation of this game in detail before we talk about our own experiences with the game. Finally, we'll talk about the Devil May Cry series itself, including its novels, animated series, and even a musical. Join us today in our fight against our demons on today's trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
We're looking back at the System Shock series, an incredibly influential series in gaming history. While learning about the games, we'll also look at the history of the studio that conceived the series, Looking Glass Studios. We'll also learn about the creation of the studio that co-developed, System Shock 2, Irrational Games. Finally, we'll talk about how important these games are to the gaming industry and look at their influence in modern gaming. Join us today in our fight against malevolent A.I. on today's trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're celebrating the 10th Anniversary of Five Nights At Freddy's by going back to the beginning, and look back at how the game was conceived. As part of its story, we'll start by looking at the early career of its creator, Scott Cawthon. We'll then explore how a simple game quickly turned into a cultural phenomenon. And finally, we'll explore the evolution of the series and its future. Join us today as we fight for our lives on today's trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we're going to be celebrating the 2024 Summer Olympics in Paris by learning all about the Olympics and Olympic-themed video games. We'll first touch on the history of the Olympic Games itself, looking at its humble beginnings as a Greek religious festival. We'll then learn how it evolved into an international athletic competition. After that, we'll learn all about the history of Olympic-themed video games, starting with the release of Olympic Decathlon in 1980 leading all the way into the current Olympics. Join us today as we go for gold on today's trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
We're heading back to the late-80s to look at creation of SEGA's After Burner, originally released in arcades in 1987. As part of its history, we'll also look at the childhood, and early career of its creator, Yu Suzuki. His story is very much the history of motion simulator cabinets in arcades, which has us also looking at games such as Hang-on, Space Harrier, and Out Run. Join us as we fully immersed ourselves in history on today's trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
We're heading back to the mid-80s to look at a pivotal moment in gaming history. Our story today looks at the creation of the Nintendo Famicom (1983) and the Nintendo Entertainment System (1985). As part of its story, we'll look at back at the early history of its designer, Masayuki Uemura. We'll also talk about the influence that the Famicom has had on gaming history. Join us for a nostalgia filled trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Today, we look back at the creation of the Armored Core series, which began with Armored Core, released for the Sony PlayStation in July 1997. As part of its story, we'll also learn about the early history of its development studio, FromSoftware. We'll look at how a business software company turned into one of the premiere developers for mech-based and role-playing titles. Finally, we'll briefly touch on the Armored Core series as a whole. Jump into your cockpits and come sortie with us on today's trip down Memory Card Lane.
Today, we go back to the beginning of the Leisure Suit Larry series by looking at the development of Leisure Suit Larry in the Land of the Lounge Lizards. As part of its story, we look at the career of its creator, Al Lowe. We also revisit some of the early catalog of Sierra Entertainment, including the text adventure game that inspired Leisure Suit Larry. Join us as we try to get lucky on today's trip down Memory Card Lane.
We celebrate 200 episodes by looking at one of the most iconic games of all time, Super Mario 64. We'll talk about the development of the game, looking back at some old interviews to understand the process. Our conversation will continue as we talk about the legacy of this game alongside our own personal experiences with it. Finally, we take some time to talk about 200 episodes of video game history, looking back a little at what we've done and talking about the future. Join us today for a dimensional changing trip down Memory Card Lane.
Today, we're going to learn all about the RoboCop franchise, staring with the conception of the original Robocop movie in 1987. As part of its story, we'll learn all about how the first Robocop movie was adapted into a video game. After that, we'll look through the movie sequels and the video game adaptions of each movie. Finally, we'll continue by looking at all the Robocop video games that have been made, including 2023's RoboCop: Rogue City. Join us as we question what it means to be human on today's trip down Memory Card Lane
Today, we'll learn the story of The Last of Us, released for the PlayStation 3 in 2013. As part of its story, we'll learn all about its creator, Neil Druckmann, and briefly run through the early history of its development studio, Naughty Dog. Our discussion focuses on how the narrative of the game came together, and we talk at length about what allows that story to stand the test of time, as its frequently talked about as one of the greatest games of all time. Get ready to survive with us as we take today's trip down Memory Card Lane.