Japanese video game designer
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On this episode of Chit Chat Stocks, we bring back recurring guest Leandro from Best Anchor Stocks for an update on Nintendo (Ticker: NTDOY). We discuss:(00:00) Introduction(01:56) Nintendo's Transition to Switch 2(03:39) Reasons Behind Stock Price Decline(06:33) Memory Chip Costs(10:19) Nintendo's Software Strategy and Future Plans(20:58) Non-Gaming Aspects and IP Monetization(28:30) The Legacy of Shigeru Miyamoto(30:51) Valuation(34:44) Capital Returns: Buybacks and Dividends(40:38) Tariff Risks and Market Dynamics(45:25) Nintendo vs. Roblox: The Future of Gaming(50:57) Earnings Durability and Business Resilience(53:46) Misunderstandings About Nintendo's Business ModelBest Anchor Stocks: https://www.bestanchorstocks.com/Complimentary article on Deere: https://www.bestanchorstocks.com/p/deere-cultivating-technology*****************************************************Sign up for our stock research service, Emerging Moats: emergingmoats.com *********************************************************************Chit Chat Stocks is presented by Interactive Brokers. Get professional pricing, global access, and premier technology with the best brokerage for investors today: https://www.interactivebrokers.com/ Interactive Brokers is a member of SIPC. *********************************************************************Fiscal.ai is building the future of financial data.With custom charts, AI-generated research reports, and endless analytical tools, you can get up to speed on any stock around the globe. All for a reasonable price. Use our LINK and get 15% off any premium plan: https://fiscal.ai/chitchat *********************************************************************Disclosure: Chit Chat Stocks hosts and guests are not financial advisors, and nothing they say on this show is formal advice or a recommendation.
Pokemon Day 2026 is here! Celebrate the 30th anniversary of Pokemon with the Krewe by reliving the 25th anniversary of Pokemon! lol Digging deep in the vault to pull out a special Pokemon Day throwback to Season 1, Episode 3 of the podcast... where we have the WHOLE OG Krewe freshly hatched out of our podcast Pokemon egg! ++++++ In this episode, the Krewe gathers to discuss the iconic Japanese media franchise, Pokémon! Celebrating its 25th anniversary this February, Pokémon is the highest grossing media franchise in the world! From its anime and games, to trading cards and mobile apps, Pokémon truly unites people from across the world. Tune in to this episode to hear the krewe discuss the history, major moments, and each krewe member's favorite Pokémon! ------ About the Krewe ------ The Krewe of Japan Podcast is a weekly episodic podcast sponsored by the Japan Society of New Orleans. Check them out every Friday afternoon around noon CST on Apple, Google, Spotify, Amazon, Stitcher, or wherever you get your podcasts. Want to share your experiences with the Krewe? Or perhaps you have ideas for episodes, feedback, comments, or questions? Let the Krewe know by e-mail at kreweofjapanpodcast@gmail.com or on social media (Twitter: @kreweofjapan, Instagram: @kreweofjapanpodcast, Facebook: Krewe of Japan Podcast Page, TikTok: @kreweofjapanpodcast, LinkedIn: Krewe of Japan LinkedIn Page, Blue Sky Social: @kreweofjapan.bsky.social, & the Krewe of Japan Youtube Channel). Until next time, enjoy! ------ Support the Krewe! Offer Links for Affiliates ------ Use the referral links below & our promo code from the episode! Support your favorite NFL Team AND podcast! Shop NFLShop to gear up for football season! Zencastr Offer Link - Use my special link to save 30% off your 1st month of any Zencastr paid plan! ------ Past KOJ Pokemon/Nintendo Episodes ------ The History of Nintendo ft. Matt Alt (S4E18) The Evolution of PokéMania ft Daniel Dockery [Part 2] (S4E3) The Evolution of PokéMania ft Daniel Dockery [Part 1] (S4E2) We Love Pokemon: Celebrating 25 Years (S1E3) Why Japan? ft. Matt Alt (S1E1) ------ JSNO Upcoming Events ------ JSNO Event Calendar Join JSNO Today!
Welcome to Dev Game Club, where this week we comment on ten years of doing this podcast. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Note: we recorded our first podcast on Feb 26th, 2016. This episode reflects that date. At the time, we actually banked a few episodes, and decided to hold off a week to do that. We never banked an episode again :) Issues covered: ten years of podcasting, counting series and games, what kind of gamer are you?, balance in all things, the types of games Brett went deep on, games that exemplify Tim's games, first-person shooters and third-person action adventure, earliest games we played, latest game we played, surprise moments, the butter knife returns, knucklehead stealth, crazy world-altering moments, singing reviews, our longest series, how many interviews, the backstory of Daedalus, cultural sensibility, a grotty fish stew, staying under the radar, cramming features in at the end, pitching vs shipping, how many community episodes we've had, having a community game server, the charity event, getting to understand streaming, praying at the shrine of humility, more than 500 hours of podcasts, keys that aren't keys, the team makes the game, tell them less so they can discover more, the importance of constraints, mortality, letting the player choose, how long are we going to keep this up, knowing when to end, a little thanks each way, fueling us. Games, people, and influences mentioned or discussed: June, Infinite Backlog, The Evil Within, Resident Evil, Trespasser, Ultima (series), Souls-likes, Bloodborne, MYST (series), Obduction, Cyan, Eye of the Beholder, Might and Magic (series), Kaeon, Kingdom Hearts, Arkham Asylum (series), Halo (series), Shadow of the Colossus, Legend of Zelda (series), Portal, Deus Ex, Thief, Dishonored, Prey, Colossal Cave Adventure, Adventure, Rogue, Fez, Dwarf Fortress, Plundered Hearts, Final Fantasy Tactics, Apocalypse Now, Shenmue, Deadly Premonition, Morrowind, Hitman (series), Clint Hocking, Splinter Cell, Spelunky, Fez, Castlevania: Symphony of the Night, 2001: A Space Odyssey, Metal Gear Solid, Calamity Nolan, Final Fantasy (series), Sebastian Deken, Lani Lum, SW: Republic Commando, Tim Schafer, Dave Grossman, Tim Cain, Leonard Boyarsky, Randy Smith, Greg LoPiccolo, Sean Vesce, Zack Norman, Janos Flosser, Sam Lake, Ken Levine, Borut Pfifer, Julian Gollop, Fallout, X-COM: Enemy Unknown, Star Wars: Starfighter, Andrew Kirmse, Daron Stinnett, Darren Johnson, Reed Knight, Kim Swift, BioStats, Minecraft, LostLake, Mors, mysterydip, Defeating Games for Charity, Video Game History Foundation, Eternal Darkness, Shigeru Miyamoto, Brad Furminger, Marcus Aurelius, "Jenny," Kirk Hamilton, Aaron Evers, Mark Garcia. TTDS: 11:15 Next time: TBA! Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com
Description This week we celebrate the 40th anniversary of one of the most legendary video games of all time, The Legend of Zelda, and explore how it changed gaming forever. Grab your wooden sword and let's head north. From dungeon bosses to Dodongo smoke signals, we break down the history, music, trivia, and lasting impact of Nintendo's groundbreaking adventure. News A new trailer for The Mandalorian & Grogu has dropped, teasing familiar characters and confirming a theatrical release on May 22, 2026. DinoLand U.S.A. at Disney's Animal Kingdom is being reimagined into Tropical Americas, including an Indiana Jones retheme of the Dinosaur ride and an interactive Encanto attraction. A new Star Wars Galactic Racer game is coming in 2026 for PS5, Xbox Series X|S, and PC, joining the expanding Star Wars gaming universe. We say farewell to legendary actor Robert Duvall, whose career spanned classics like The Godfather and Apocalypse Now. Check out our TeePublic store for some enjoyable swag and all the latest fashion trends What we're Enjoying Jay has been diving into Kingdom Rush 5: Alliance on iPad, a tower defense game bursting with cartoon charm and clever pop culture easter eggs. Its lighthearted tone and strategic depth make it easy to pick up but tough to master. Shua has been moved by Sentimental Value, an Academy Award–nominated drama starring Renate Reinsve, Inga Ibsdotter Lilleaas, Stellan Skarsgard, and Elle Fanning. This emotional story of estranged family members reconnecting delivers powerful performances and a heartfelt punch. Sci-Fi Saturdays - This week on Sci-Fi Saturdays Jay shines a spotlight on Valerian and the City of a Thousand Planets, directed by Luc Besson. Though considered a box office disappointment, Jay found plenty to love in its ambitious world-building, visual spectacle, and pulpy sci-fi adventure energy. Read his article on RetroZap.com. And make sure to play around with the interactive map on MCULocationScout.com. Plus, you can tune in to SHIELD: Case Files where Jay and Shua talk about great stuff in the MCU. Enjoy Video Games! This week we journey back to 1986 and celebrate the revolutionary release of The Legend of Zelda, created by Shigeru Miyamoto. Inspired by childhood exploration, fantasy literature, and a desire to let players discover secrets on their own, Zelda dropped players into Hyrule with no hand-holding and no instructions beyond a wooden sword and courage. We relive dungeon bosses, secret bombable walls, cryptic old men, and the unforgettable music composed by Koji Kondo. From Aquamentus to Ganon, from Second Quest surprises to Silver Arrow victories, we explore why this game still resonates four decades later, and why sometimes the best adventures are the ones where nobody tells you what to do. Have you played through all of The Legend of Zelda? Let us know! First person that emails me with the subject line, "You have acquired a sword!" will get a special mention on the show. Let us know. Come talk to us in the Discord channel or send us an email to EnjoyStuff@RetroZap.com
fWotD Episode 3215: Donkey Kong (character) Welcome to featured Wiki of the Day, your daily dose of knowledge from Wikipedia's finest articles.The featured article for Sunday, 22 February 2026, is Donkey Kong (character).Donkey Kong (DK) is a character created by the Japanese game designer Shigeru Miyamoto. A flagship character of the Japanese video game company Nintendo, he is the star of the Donkey Kong franchise and also appears in the Mario franchise. Donkey Kong is a large, powerful gorilla who leads the Kong family of simians. He is stubborn and buffoonish, and attacks using barrels. He wears a red necktie bearing his initials and is accompanied by supporting characters such as his sidekick Diddy Kong, rival Mario, and archenemy King K. Rool.Donkey Kong debuted as the antagonist of Donkey Kong, a 1981 platform game. He has appeared in many video games, including the original Donkey Kong arcade games, the Donkey Kong Country series of side-scrolling platform games, Mario games such as Mario Kart and Mario Party, and the Super Smash Bros. series of crossover fighting games. The original game characterized Donkey Kong as Mario's rebellious pet; games since Country feature him as a player character protecting his stash of bananas. Some games include Cranky Kong, an alternate, elderly incarnation who breaks the fourth wall. Donkey Kong has appeared in animation, comics, children's books, Super Nintendo World theme park attractions, and merchandise such as Lego construction toys. Miyamoto designed the original Donkey Kong using Popeye characters, but when Nintendo was unable to obtain the license, he created Donkey Kong to replace Bluto. He designed him as a dumb, humorous antagonist, named donkey to convey stubborn and kong to imply gorilla, and drew inspiration from the fairy tale "Beauty and the Beast" and the 1933 film King Kong. The Rare developer Kevin Bayliss redesigned Donkey Kong as a 3D model for Donkey Kong Country (1994), which served as the basis for his appearance until he was redesigned for Donkey Kong Bananza (2025). Donkey Kong has been voiced by Takashi Nagasako and Koji Takeda in games, and was voiced by Richard Yearwood in the television series Donkey Kong Country (1997–2000) and by Seth Rogen in The Super Mario Bros. Movie (2023).Donkey Kong has been listed among the greatest video game characters. He is one of Nintendo's most enduring characters; the Donkey Kong franchise was Nintendo's first major international success, established it as a prominent force in the video game industry, and remains one of Nintendo's bestselling franchises. Donkey Kong has also been the subject of analysis regarding his similarities to King Kong (which sparked the 1983 Universal City Studios, Inc. v. Nintendo Co., Ltd. lawsuit), his gender role, and his transition from villain to hero.This recording reflects the Wikipedia text as of 01:25 UTC on Sunday, 22 February 2026.For the full current version of the article, see Donkey Kong (character) on Wikipedia.This podcast uses content from Wikipedia under the Creative Commons Attribution-ShareAlike License.Visit our archives at wikioftheday.com and subscribe to stay updated on new episodes.Follow us on Bluesky at @wikioftheday.com.Also check out Curmudgeon's Corner, a current events podcast.Until next time, I'm generative Stephen.
Bedtime History: Inspirational Stories for Kids and Families
The Legend of Zelda was created in the 1980s by Japanese game designer Shigeru Miyamoto. He was inspired by his childhood adventures exploring forests, caves, and fields near his home. He wanted players to feel curious and brave as they explored a magical world full of puzzles and secrets. The story follows a hero named Link, who goes on quests to save Princess Zelda and protect the land of Hyrule.
Welcome to Dev Game Club, where this week we continue our series on Ultima IV. We talk about the boat, we talk about dungeons (a tiny bit), we deep dive into NPCs and consequences, we talk about the quests and how everything is in the world, and answer some listener email. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: More of Ultima IV (Much more, in B's case) Issues covered: revisiting locations and finding new things, a game that does a lot with a little, everything existing in the world, getting to know the world, NPCs sharing sprites and being hard to remember, getting a ship and fighting your way on, broadside combat, dying to a waterspout, wanting to search the oceans, badly simulating tacking, riding a horse, being interrupted in any location, trying to replicate the tabletop experience, feeling like a "yes" game, whether what you do matters, can you be a thief, watering down a morality system, having a limited palette of options at any one time, layering frosting, taking out the friction and icky feeling, the niche audience of some RPGs, taking elements from older games and bringing them into modern games, asking questions of the player who is also the character, avoiding the uncanny valley, an aside into adventure mode, the horseshoe effect on NPCs, reaching the limits of what the human brain can contemplate, an aside into Dunbar's number, facing the same challenges, chunking chapters, feeling the anxiety of there being too much, coalescing your notes from time to time, the telescope moment and seeing the map, the lack of loot, preparing to do things, validating your assumptions, having to revisit everywhere, the friction of Pikmin, getting good controllers, handheld mode, the Wavebird, bouncing off character creation, character creation we've liked, wanting a story to wrap around a more specific character, the generic hero, having fun with a character creator, a freeing character creator. Games, people, and influences mentioned or discussed: Final Fantasy (series), Gold Box (series), Eye of the Beholder, Outer Wilds, The Witcher (series), Beowulf, Dungeons & Dragons, Wizardry (series), BioWare, Mass Effect, BioShock, Dishonored, CD Project Red, Cyberpunk 2077, Baldur's Gate III, Thief, Robin Hood, VtM Bloodlines, Undertale, Dark Souls, Land of the Lost, Dwarf Fortress, Planescape: Torment, Metroid / Castlevania, Richard Garriott, Sasha, Pikmin, Nintendo, Shigeru Miyamoto, Switch, PlayStation, Analog Pocket, Ashton Herrmann, Monkey Island, Wing Commander, Morrowind, Fallout 3, Dragon Age: Origins, Bethesda Game Studios, Blizzard, World of Warcraft, Diablo (series), Metal Gear Solid V, Hideo Kojima, Saint's Row IV, Call of Cthulhu, Asher, Cuphead, KyleAndError, Hitman, FFSZilla, MGS: VR Missions, Kirk Hamilton, Aaron Evers, Mark Garcia. Note: Because Ultima IV has very little music to speak of, I will be substituting music from later in the series in the openings to these episodes TTDS: 38:30 Links: Majuular Ultima IV video recommended by Chris Next time: Finish Ultima IV Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com
What happens after the lord of the rings?Whale roads, facts don't exist, be free!How do you have a fact-less epistemology?Most of academia is a loop, or trails off into a phantasm. Put a constant on it. Where Big G comes from.You really can't believe anything.Greek people are kind of swarthy.The first T-Rex, dinosaurs are fake, just 10 more shots bro.All cuisines were invented by hotels.Freud killed philosophy.Leftests are straight people pretending to be gay, right-wingers are gay people pretending to be straight.MAPSOC epistemology is to connect the dots into the most glorious image possible.The New Shadow.Kavi connects the dots and it's a spikey ghost.The Yin and Yang of the right and the left.What happens to the hero after the battle is over.Talking about Zelda and Majora's Mask.How can you exist if you're not being beating by a baton?You only win if you want to get back home, the real hero never wanted to be one.Support the showMore Linkswww.MAPSOC.orgFollow Sumo on TwitterAlternate Current RadioMAPSOC back on YouTube Again!Support the Show!Subscribe to the Podcast on GumroadSubscribe to the Podcast on PatreonSubscribe to the Podcast on BuzzsproutSubscribe to the Podcast on SubstackBuy Us a Tibetan Herbal TeaSumo's SubstacksHoly is He Who WrestlesModern Pulp
On this week's episode, Nathan and Chris are joined by Keza MacDonald – currently of The Guardian and formerly of Kotaku UK way back in the day – to talk about her new book, Super Nintendo: The Game-Changing Company That Unlocked the Power of Play. We discuss Nintendo's vast history, dating all the way back to 1889, as well as how its innovative past gave way to the Switch 2 era, perhaps its most iterative yet. Keza also tells us all sorts of stories about legendary figures like Mario creator Shigeru Miyamoto, who despite his sunny exterior, is actually a very intense boss. Also, that famous “a delayed game is eventually good, but a rushed game is forever bad” quote? He didn't say it! Finally, we talk about our favorite journalism rabbit holes, of which we have many.Credits- Hosts: Nathan Grayson, Chris Person, and special guest Keza MacDonald- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Title: The Legend of Zelda: A Link to the Past (ゼルダの伝説 神々のトライフォース, Zeruda no Densetsu: Kamigami no Toraifōsu; lit. The Legend of Zelda: Triforce of the Gods) [Wikipedia] [IMDb] Developer: Nintendo EAD Publisher: Nintendo Designers: Takashi Tezuka (director), Shigeru Miyamoto (producer) Platform: Super Nintendo Entertainment System Release date(s): November 21, 1991 (JP); April 21, 1992 (NA) PROMO: Collateral Cinema Movie Podcast (@CCinemaPodcast) SHOWNOTES: Happy Holidays and Happy New Year! We're running a bit late, but here's the Collateral Gaming Holiday Special on New Year's Day, and what a better way to ring in 2026 than a seminal piece of the 16-bit era—The Legend of Zelda: A Link to the Past! This season is always the perfect time for us to talk about Zelda, and we're finally covering the title that established some of the most memorable conventions of not only the franchise, but action–adventure gaming as we know it today! Join Ash and Beau as we revisit Link's journey on the Super Nintendo, and stay tuned for more content very soon, such as the conclusion of our two-part episode on Metroid Prime 4. Collateral Gaming is on Bluesky, Facebook, Instagram, Threads, and Twitter, and is on Goodpods, Apple Podcasts, Spotify, Podbean, Google Podcasts, YouTube, iHeart, and wherever else you get your podcasts! Also, check out Collateral Let's Play! on our YouTube channel. Collateral Media merch is available on Dashery! Check out everything from shirts and hats, to stickers and even tapestries, at our affiliate link now: collateralmedia.dashery.com (Collateral Gaming is a Collateral Media Podcast. Intro song is a license-free beat from Purple Planet Music. All music and game clips are owned by their respective creators and are used for educational purposes only. Please don't sue us; we're poor!)
There's a new SONIC EVENT film coming, Motion Rec is real cool, Million Depth is also real cool, and Shigeru Miyamoto likes your work VIDEO GAMES. Subscribe and rate us via iTunes Subscribe on: Amazon Podcasts, Spotify, iHeartRadio, Pandora DISCORD LINK Watch us on TWITCH! RSS feed: http://sidequesting.podbean.com/feed Hosts: Dali, J.J., Zach, Taylor, Sam, Tom, Jonny, Tyler With Special Guest: No one SIDEQUESTING PATREON EXECUTIVES: Punkdefied SIDEQUESTING PATREON PRODUCERS: Stefan Swandlund, Zero the Prototype, Exageneus, Jeff Grubb Topics: New Sonic Event Film on the way! We call dibs on Big the Cat. Shigeru Miyamoto likes your work, thumbs up! Yacht Club Games is in trouble? What's Geoff Keighley teasing? OUR HEARTS. What We're Enjoying: Prince of Persia: The Sands of Time MotionRec (review) R-Type Delta HD Boosted (review) Million Depth (review) Jaleco Sports: Bases Loaded Collection (review) Nicktoons and the Dice of Destiny (review) Review & Preview products supplied by publishers SnackQuesting: 5 Hour Energy Music Intro: Zero The Prototype – Powerr Music Outro: N.I.M. – Choice Comments? Questions? Email us at: sidequesting @ gmail.com Image courtesy: Nintendo? Rare? Banjo Tooie?
Welcome to Dev Game Club, where this week we begin a new series on 2001's Pikmin. We set the game in its time and then spend a lot of time talking about putting Nintendo's spin on the RTS on a console. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: The first few days Issues covered: a well-trod year, some MMO history, the GameCube at LucasArts, playing PC vs console, playing PC RTSes of the time, history with Pikmin, keeping an eye on Nintendo making and entering genre spaces, making a thing on controller first rather than jamming in a KBM game, Tim talks about his favorite controller again, inspirations, being embodied in the world vs the god's-eye view, the simplicity of the ship pieces and setup, Nintendo's open world game, meteors vs meteoroids, the puzzle RTS, making the environment more of the enemy than the creatures, lightly building an army, trading pikmin for time vs the heavy pieces, task-based challenges, spreading your army but limitations due to movement and level design, the Forest's Navel, moving to avatar-based RTSes and MOBAs, wanting to play the prototypes, forks in strategy games this year, the simplicity of verbs due to Olimar's centrality, limiting your verbs due to the controller, the cognitive overload of the PC RTS, diversions into Valve, where we're playing, letting go of accuracy and min/maxing, chunky buttons. Games, people, and influences mentioned or discussed: Calvin & Hobbes, Reed Knight, Halo: Combat Evolved, GTA III, Silent Hill 2, Ico, Civ III, Anachronox, Animal Crossing, Phoenix Wright Ace Attorney, Devil May Cry, MGS 2: Sons of Liberty, Final Fantasy X, Baldur's Gate: Dark Alliance, Super Smash Melee, Tony Hawk Pro Skater 3, Jak & Daxter, Game Boy Advance, Advance Wars, Max Payne, Black & White, Dark Age of Camelot, Everquest, Matt Firor, Zenimax Online Studios, Shigeru Miyamoto, Eternal Darkness, Baldur's Gate II, Andrew Kirmse, StarCraft, Blizzard, Halo Wars, Ensemble Studios, Microsoft, Homeworld, Paul Pierce, Haden Blackman, Behind the Magic, Starfighter (series), Republic Commando, Nintendo64, Warcraft (series), Legend of Zelda, Super Mario 64, Splatoon, Metroid Prime, Shadows of the Empire, Rogue Squadron, GoldenEye, Nintendo Switch, Deadly Premonition, Blade Runner, Alien, Star Wars, X-Files, Twin Peaks, Breath of the Wild, The Witcher III, Assassin's Creed, Command & Conquer (series), Company of Heroes, Orcs Must Die, Dynasty Warriors (series), Calamity Nolan, Satoru Iwata, Peter Molyneux, Populous, Total Annihilation, DotA, Valve, IceFrog, Chet Faliszek, Wii, Chris Hecker, Outer Wilds, Far Cry 2, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More Pikmin (or possibly something else) Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com
Kirsten & Bud are joined by on-vacation Pol, and they geek out about Mario, Michael, and Mr. Bean. Bud reviews PLUR1BUS (currently 100% Tomatometer), and Kirsten reviews . . . EVERYTHING ELSE. Bud’s Weekly Geek-out 12:50 – robot vacuum security Coming Soon 15:50 – The Super Mario Galaxy Movie (in theatres April 3, 2026, Nintendo Direct w/ new cast announcements) 17:47 – Toy Story 5 (Disney/Pixar CG-animated movie, June 19, 2026) 21:23 – Kill Bill: The Whole Bloody Affair (in theatres December 5) 24:00 – Stranger Things: Tales from ’85 (Netflix ANIMATED series, taking place between seasons 2 and 3, 2026) 26:25 – A Pol Simpsons tangent? Quelle surprise! 30:48 – Michael (Michael’s nephew Jaafar Jackson, in theatres April 24, 2026) 35:46 – Keeper (A Dark Trip from Osgood Perkins) (Neon film, in theatres Friday) 36:41 – Arco (in theatres November 14) 38:49 – Man vs Baby (Netflix Christmas movie, December 11, Mr. Bean at the 2012 Olympic Games) 42:04 – First look: Taron Egerton movie ”Everybody Wants to F— Me” (Zoner Ewan) 45:08 – How millennials’ Y2K nostalgia is fueling this new round of TV revivals — including Scrubs, Buffy and Malcolm in the Middle 47:56 – We’re really getting a Gremlins 3 51:43 – Miss Piggy Movie in the Works from Jennifer Lawrence & Emma Stone 52:46 – New Roger Rabbit & Jessica Rabbit movies in development from original creator after reacquiring rights (Zoner Ewan) Geek News Proper – KPop Demon Hunters nabs 5 Grammy nominations 58:02 – So many directors want to be on The Studio that Seth Rogen’s issuing rejections 59:10 – Shigeru Miyamoto discusses stepping back from Mario Reviews and Recommendayshes 1:00:25 – PLUR1BUS 101 + 102 (Bud, first five minutes, DON’T WIKIPEDIA IT) 1:04:03 – Kirsten’s Many Reviews™ The Catfish Killer Adolescence True Haunting Behind Her Eyes Department Q Broadchurch The Woman in Cabin 10 Wayward Bring Her Back Good Boy 1:28:15 – Frankenstein (Kirsten & Pol) Join The Geek-out Podcast’s Facebook page (where we’ll release new episodes, and where you can talk with us) and Facebook group (where fans of the podcast can gather and talk geeky stuff)! Questions? Comments? Corrections? Suggestions? e-mail geekout@TheZone.fm Subscribe to The Zone’s Geek-out Podcast on Apple Podcasts. Or, copypasta this link to subscribe using your podcatcher of choice: https://omny.fm/shows/the-geek-out-podcast/playlists/podcast.rss And, get more Zone podcasty goodness at TheZone.fm/podcast
Get to the choppa, cause its time for a review of the newest Predator movie, Predator Badlands. It does not disappoint. Plus Valve doubles down on hardware, while the Super Mario Galaxy movie shows off its stars. Also, Sony has buyers remorse about Bungie, and somehow Amazon has forgotten that James Bond has had a history of reboots. and someone call MU/TH/UR because Alien Earth is coming back!
Jeff Grubb is joined by Jon Martin to chat about some rumblings of a new Crash Team Racing, Halo Infinite getting its last planned update, Shigeru Miyamoto taking steps away from active game development, and Pillsbury leaking details on the new Mario movie!Thanks to Deku Deals for making today's episode possible. Make a list and get some deals at: https://www.dekudeals.com/giantbomb
In today's Daily Fix:Bethesda's Todd Howard knows we want The Elder Scrolls 6, but is asking for patience as the game is "still a long way off." The original announcement came back in 2018—SEVEN YEARS AGO, if you're counting—and there has not been any new teasers since then. Howard also teased a possible shadowdrop, like what Bethesda did with The Elder Scrolls 4: Oblivion Remastered (although several detailed leaks leading up to the drop spoiled some of the surprise). In other news, Nintendo's Shigeru Miyamoto spoke about his minimal involvement with the Super Mario franchise, but is hoping he'll still be around for the series' 50th anniversary in 2035. And finally, Predator: Badlands has hit the ground running, reaching a franchise high opening weekend box office, and that's considering the two Alien vs Predator spinoffs.
Press XJoin the Press X Discord: https://discord.gg/MAXtvmv2rwTopics:Kirby Air Riders Direct 2 reveals tons more content and a demo in November https://www.gematsu.com/2025/10/kirby-air-riders-details-new-features-modes-and-customization-global-test-ride-demo-announcedMARVEL Cosmic Invasion adds Switch 2 version, launches December 1 https://www.gematsu.com/2025/10/marvel-cosmic-invasion-adds-switch-2-version-launches-december-1Assassin's Creed Shadows hits Switch 2 on December 2 for $60 https://www.gematsu.com/2025/10/assassins-creed-shadows-coming-to-switch-2-on-december-2-fall-roadmap-announcedSystem Shock remake is coming to Switch and Switch 2 with added features https://www.youtube.com/watch?v=ZDQvNdwrYqgFallout 4: Anniversary Edition launches November 10, hits Switch 2 in 2026 https://bethesda.net/en/article/N00XVTawnzBBH7HNwv0hN/fallout-4-anniversary-edition-announcedA misinterpreted and partially falsified Shigeru Miyamoto quote brought chaos to the internet https://english.kyodonews.net/articles/-/63038Nintendo silently donated DSi LLs and TV tuners to earthquake victims in 2011 https://automaton-media.com/en/news/nintendo-silently-donated-dsi-lls-and-tv-tuners-to-earthquake-victims-in-2011-rare-engraved-console-surfaces/Final Fantasy VII Remake trilogy could get Part 3 DLC or a fourth game entirely if demand is there https://wccftech.com/final-fantasy-vii-rebirth-tgs-2025-qa-no-dlc-rebirth-but-theres-a-chance-for-part-3/Microsoft expects Xbox games to have 30% profit margins, way above industry average - BloombergNext-Gen Xbox Console 'Is Going to Be a Very Premium, Very High-End Curated Experience' https://www.ign.com/articles/after-releasing-a-1000-handheld-microsoft-has-said-its-next-gen-xbox-console-is-going-to-be-a-very-premium-very-high-end-curated-experience Questions from Discord:
It's Nintendo Today! We're celebrating the 1988 release of Super Mario Bros. 3 — the NES classic that redefined platforming.Discover how Nintendo EAD, led by Shigeru Miyamoto and Takashi Tezuka, built one of the most influential games ever made.We'll break down the gameplay, development, legacy, and even uncover hidden Classified Information secrets you might've missed.Content Creation Gear https://n64josh.com/elgato use code N64JoshFor ad-free episodes, subscribe here. https://anchor.fm/nintendo-power-cast/subscribeConnect with meMy Nintendo Switch Recommendations: http://n64josh.com/amazonDiscord: http://n64josh.com/discord Twitch: https://twitch.com/n64josh Tiktok: https://tiktok.com/n64josh Twitter: https://twitter.com/n64josh
In 1990, Nintendo released Super Mario Bros. 3, the NES encore that pushed 8-bit gaming to its absolute limit. In this episode, we explore how Shigeru Miyamoto and his team built a theatrical masterpiece from the ground up, transforming technical constraints into creative brilliance. Our conversation traces the journey from Donkey Kong to the Mushroom Kingdom's final curtain call, covering the team's innovations in overworld maps, new power-ups like the Super Leaf and Tanooki Suit, and the MMC3 chip that made it all possible. We discuss the game's debut through The Wizard, its massive cultural impact, and how it became one of the best-selling and most beloved platformers of all time. Join us as we take flight one last time on the NES and relive the magic of Super Mario Bros. 3 on today's trip down Memory Card Lane.Read transcript
Unfortunately, we don't have the most fun episode in the world today, but an incredibly important episode. As reported by Shinesparkers, and then subsequently followed up on again in a later report, acclaimed Metroid Dread developers MercurySteam have been accused by several former employees of fostering a culture of crunch, exploitation, and horrible working conditions. The guys are going over the report, detailing the allegations, offering their thoughts on why this isn't a bigger story in games media, talking about the human cost of developing video games, and what this means for Metroid going forward. All this, plus, we give talk about the misinformation around Shigeru Miyamoto's supposed quote about movies outliving games and how that came to be and why your algorithm shows negative news. Come hang out with us, and let's keep the developers at MercurySteam in our thoughts! Visit OmegaMetroid.com! Subscribe! Podbean x iTunes x Spotify x YouTube Support us on Patreon! Omega Metroid Patreon Buy Omega Metroid Merch! Check out our Etsy merch shop! Download the Omega Metroid Theme Song! Get the Single for Free on Bandcamp! Follow us! @OmegaMetroid x @Spiteri316 x @DoominalCross x Omega Metroid Team Member Starter Pack Chat with us in Discord! Omega Metroid Discord Advertise on the Omega Metroid Podcast!
In this episode of Puppets Go BOOM!, Arun and Patricia discuss about the 1965 sci-fi action adventure series Thunderbirds in honor of its 60th anniversary. In the year 2065, whenever danger is happening around the world, a secret organization called International Rescue are there to save the day. Led by retired astronaut Jeff Tracy, together with his five sons Scott, Virgil, Gordon, John, and Alan, engineer/scientist Brains, and London agent Lady Penelope alongside her butler Aloysius Parker, they work together to save people from supernatural or man made disasters as well as stop the evil plans of the enigmatic villain The Hood.When the series first premiered, it was an instant hit. Toys, action figures, costumes, and model sets sold by the millions and the show was very popular for kids and adults all over the world. It even influenced people such as Wallace and Gromit creator Nick Park, Super Mario Bros. and Legend of Zelda creator Shigeru Miyamoto, and South Park creators Trey Parker and Matt Stone. Thunderbirds gained a new audience of kids around the 1980s and 1990s when the stage show Thunderbirds F.A.B. premiered and reruns aired on the BBC. To this day, Thunderbirds is seen as Gerry Anderson's magnum opus and the peak of Supermarionation. Is that statement true? Is it as good as its reputation says it is?
Alex, Brandon, and Cruz are back with another nostalgia-fueled episode of Nostalgia Junkies! Fresh off Retro World Expo, the crew dives into some hilarious Ultimate Showdowns:
El 40 aniversario de Super Mario Bros nos invita a revivir la magia del videojuego que cambió la historia. En este episodio de Geekastvg celebramos al fontanero más famoso del mundo con una colección de curiosidades, secretos y datos increíbles del primer Super Mario Bros (1985). Desde su desarrollo en Nintendo hasta detalles escondidos en sus niveles, descubrirás aspectos que seguramente no conocías. Acompáñanos en este viaje nostálgico por el legado de Shigeru Miyamoto, el impacto cultural de Mario y cómo este clásico de Famicom y el NES marcó un antes y un después en la industria gamer.
This week we welcome Nintendo legend Takaya Imamura, the visionary artist behind F-Zero, Star Fox, and Majora's Mask. We hear some incredible stories from his three decades at Nintendo: from being interviewed by Shigeru Miyamoto, to creating Captain Falcon on a whim, to the wild one-year crunch that gave birth to Majora's Mask. He reveals how a shrine in Kyoto inspired Fox McCloud, why Tingle was born out of pure exhaustion, and the surprising comic book roots of his latest project Omega Six. This chat was recorded live at Retromessa in Norway. Contents: 00:00 - The Week's Retro News Stories 44:22 - Takaya Imamura Interview Please visit our amazing sponsors and help to support the show: Play Expo Blackpool: https://www.playexpoblackpool.com/ Bitmap Books - https://www.bitmapbooks.com Check out PCBWay at https://pcbway.com for all your PCB needs Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes Dreamcast Wireless Controller: https://tinyurl.com/yzr5kwdx Fallout 1 3D: https://tinyurl.com/476fu3b4 Vectrex Mini Updates: https://tinyurl.com/3hs2sphw Limited Run FMV Games: https://tinyurl.com/yc23t2fu Clive Sinclair Comedy: https://tinyurl.com/56s3hyhr Wolfhound Trailer: https://youtu.be/bBVXgchDEXk
It's-a celebration! Super Mario Bros. turns 40, and we're marking the occasion on Enjoy Stuff with a warp pipe full of history, quirks, and nostalgia. Mario is 40! Shua and Jay leap into the Mushroom Kingdom to explore the history, creators, quirks, and cultural impact of Super Mario Bros. News Destination D23 brought with it a lot of cool news, such as Toy Story 5 updates and a cool 30th anniversary release of the original Toy Story Plus, TRON Lightcycle Run at Magic KIngdom gets a little promotional change The first two TRON movies are being remastered and re-released on Ultra 4K and more! Back to the Future also gets a re-release and a specially packaged collection Check out our TeePublic store for some enjoyable swag and all the latest fashion trends What we're Enjoying Jay's been checking out Fosse/Verdon, the biopic miniseries starring Sam Rockwell and Michelle Williams. An interesting true story about some legends in the world of choreography. Shua's been enjoying a sweet treat mashup—Reese's Oreos. Yes, that's right. And they're delicious! Sci-Fi Saturdays - On Sci-atus Enjoy Your First! It's-a celebration! In this week's Arcade, we honor four decades of Super Mario Bros. and its lasting impact on gaming and pop culture. From the early NES days and the vision of creators like Shigeru Miyamoto, Takashi Tezuka, and Koji Kondo, to quirky glitches like the Minus World and the debate over how to pronounce Mario's name, the guys explore the origins and evolution of the Mushroom Kingdom. They also highlight the colorful cast of characters, the unforgettable power-ups, Mario's pre-Super Mario Bros. appearances, and the franchise's crossover into movies, TV, commercials, and global culture. Mario didn't just save Princess Toadstool, he saved the entire video game industry. So grab a Fire Flower, stomp some Goombas, and come celebrate four decades of platforming fun with us. Because when it comes to enjoying stuff, “It's-a me, Mario!” Did you play Super Mario Bros? What tricks do you know? First person that emails me with the subject line, “Its-a-me!” will get a special mention on the show. Let us know. Come talk to us in the Discord channel or send us an email to EnjoyStuff@RetroZap.com
====================================================SUSCRIBETEhttps://www.youtube.com/channel/UCNpffyr-7_zP1x1lS89ByaQ?sub_confirmation=1==================================================== DEVOCIÓN MATUTINA PARA JÓVENES 2025“HOY ES TENDENCIA”Narrado por: Daniel RamosDesde: Connecticut, USAUna cortesía de DR'Ministries y Canaan Seventh-Day Adventist Church===================|| www.drministries.org ||===================07 de SeptiembreLlegó el que hacía falta«Una cosa te falta». Marcos 10: 21Ya en otras meditaciones te he confesado mi preferencia por los productos de Apple, el gigante de la tecnología y fabricante del iPhone y el iPad. Así que tal vez no te sorprenda tanto saber que cada año disfruto los eventos que Apple organiza alrededor de esta fecha para presentar sus nuevos productos. Uno de los eventos de Apple que más he disfrutado fue el del 7 de septiembre de 2016.Durante la presentación, Tim Cook, el presidente de Apple, pasó al escenario y anunció que la tienda de aplicaciones ya contaba con más de medio millón de juegos. «Sin embargo-continuó Cook-, a pesar de tener tantos juegos, hay algo que falta; mejor dicho, falta alguien». Acto seguido la pantalla se tornó roja y apareció Mario, el icónico plomero de Nintendo y rey de los videojuegos. Entonces entró Shigeru Miyamoto, el creador de Mario, y presentó el nuevo juego: Super Mario Run.De inmediato el juego acaparó la atención de los usuarios y veinte millones de personas, incluyéndome, se inscribieron para descargar la aplicación el día de su lanzamiento. Cuando debutó, el 15 de diciembre de 2016, consiguió 35 millones de descargas en los primeros tres días y alcanzó 50 millones de descargas durante la primera semana en el mercado. ¡De verdad hacía falta Mario!Permíteme tomar prestadas las palabras de Tim Cook al presentar el juego: «Todavía hay algo que falta; mejor dicho, falta alguien». ¿Será posible que a veces nos pasemos la mayor parte de nuestras vidas buscando ese algo que nos falta y no nos demos cuenta de que, en realidad, lo que nos hace falta es Alguien? Ese fue el caso de la mujer que se entrevistó con Jesús junto al pozo aquella calurosa tarde. Cristo le dijo: «Lo que necesitas es el agua viva», y luego añadió: «Ese soy yo, el mismo que habla contigo- «(Juan 4: 26). Ese fue también el caso del joven que aparentemente lo tenía todo. Jesús vio a través de su existencia vacía y le dijo: «Una cosa te falta: [...] ven y sígueme» (Marcos 10: 21).Solo hay una Persona que puede llenar nuestro corazón: Cristo Jesús. Aunque el mundo nos brinda más de medio millón de distracciones y juegos, no necesitamos más de lo mismo, pues no se trata de qué, sino de quién.
In today's Daily Fix:Hollow Knight: Silksong is barely two weeks away, and gamers seem to be flooding back to the original in preparation. According to SteamDB, 2017's Hollow Knight hit an all-time concurrent high with 23,840 players this week. While it's not the most concurrents across all Steam games, it is a franchise peak. In other news, Donkey Kong Bananza's somewhat controversial control scheme came at the suggestion of Donkey Kong creator Shigeru Miyamoto. Bananza's game director, Kazuya Takahashi, revealed that it was Miyamoto's idea, but they left the option to swap the 'punch down' and 'jump' buttons in case players had a hard time re-wiring their muscle memory. And finally, take to the skies with the cast of How to Train Your Dragon in Hiccup's Wing Gliders at Universal Epic Universe.Presented by Universal Orlando Resort and its new theme park, Universal Epic Universe.
Are you on social media? Of course you are. So follow us! Twitter: @MemberTheGameInstagram: @MemberTheGameTwitch.tv/MemberTheGameYoutube.com/RememberTheGameFacebook.com/RememberTheGamePodcastTikTok.com/@MemberTheGameAnd if you want access to hundreds of bonus (ad-free) podcasts, along with multiple new shows EVERY WEEK, consider showing us some love over at Patreon. Subscriptions start at just $3/month, and 5% of our patreon income every month will be donated to our 24 hour Extra-Life charity stream at the end of the year!Patreon.com/RememberTheGameMy favourite thing about this podcast is discovering gems that I missed the first time around, and that's exactly what happened this week with Metal Slug 3. This is absolutely one of the best run 'n gun games I've ever played.It's an arcade game, and it took me a little while to wrap my head around the idea that I was gonna die. A lot. But once I got over my fear of death I found myself lost in this game's charm, silly smooth graphics, and hella fun gameplay. This was my first Metal Slug, but it won't be my last.My guest this week is a living legend in the world of RTG, my pal Chris. He has been bugging me since episode 1 to cover Metal Slug 3, and I finally get why. We had a scare this afternoon where we thought we had lost the review audio, but everything wrapped up in a neat little PACKAGE and I can't wait for you to let us convince you to play this game.And before we turn into zombies, I put together another edition of the Infamous Intro!This week we talk about specific controllers for specific games. If I could get Shigeru Miyamoto to autograph one item, what would it be? And am I excited about the upcoming Bubsy collection???Plus we play another round of 'Play One, Remake One, Erase One', too! This one features 3 "metal" games: Metal Gear, Twisted Metal: Small Brawl, and Metal Arms.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Welcome to Multiverse News, Your source for Information about all your favorite fictional universesMarvel Studios may be sitting out of this weekend's storied San Diego Comic Hall H, but that hasn't stopped the big news and updates from pouring in. First, last week in a huge move, Marvel Studios president Kevin Feige invited a small group of journalists to Marvel Studios' offices where he laid out the future for the next 5 to 7 years for the MCU. The biggest takeaway, arguably, was Feige's cagey hints regarding a likely reset to the universe during the events of Secret Wars, saying, “Reboot is a scary word; Reboot can mean a lot of things to a lot of people. Reset, singular timeline — we're thinking along those lines.” Other tidbits from Feige's comments include a commitment to recasting the X-Men with new actors for their post Secret Wars film, an update on the Mahershala Ali-led Blade film and Sony's mandate that they stay away from a live action Miles Morales until the conclusion of the animated Spider-Verse trilogy. In Marvel news that looks to the more immediate future, director Matt Shakman shared that John Malkovich's role and performance as the Red Ghost has been removed from The Fantastic Four: The First Steps, which opens this week!Superman continues to live up to its name when it comes to its performance, as the superhero flick passed $409 million at the global box office in its second weekend of release. The $58 million second weekend, which is a respectable -54% drop from the opening weekend, is in keeping with 2024's Deadpool & Wolverine and bodes favorably compared to other recent releases from the comic book genre; plus coupled with other wins like A Minecraft Movie and Sinners, the latest success has helped Warner Bros become 2025's top earning studio with $1.32 billion in ticket sales. In other news, Variety confirmed Supergirl writer Ana Nogueira has been tapped to pen the Wonder Woman reboot for the DCU in addition to being attached to a live action Teen Titans project for the studio.Lots and lots of trailers hit the interwebs last week, lets run them down and talk about ‘em:Alien: EarthPredator: BadlandsTron: AresStranger Things S5Mortal Kombat IIChristopher Nolan made history by putting tickets on sale for The Odyssey exactly one year before the film's release, marking the first time any movie tickets have sold a full year in advance. The early sales were exclusively for IMAX 70mm screenings at select theaters, supporting Nolan's epic adaptation of the Greek myth that is being shot entirely on IMAX film cameras with a $250 million budget.Hulu announced that Futurama Season 13 will switch from its recent weekly release format to an all-at-once binge drop, with all 10 episodes premiering simultaneously on September 15 at 5 p.m. PT. The change marks a departure from the weekly rollout used for Seasons 11 and 12.Aaron Taylor-Johnson is set to star in Robert Eggers' upcoming werewolf horror film Werwulf, with Lily-Rose Depp in talks to join the project in what would reunite the Nosferatu co-stars. Nintendo and Sony's live-action Legend of Zelda movie has cast Bo Bragason as Zelda and Benjamin Evan Ainsworth as Link, with Nintendo's Shigeru Miyamoto revealing the casting choices alongside first-look photos on social media. Taika Waititi is attached to direct a new feature film take on British comic book character Judge Dredd. Drew Pearce, the scribe known for Fall Guy and Mission: Impossible – Rogue Nation, is attached to write the script.Disney's live action Lilo and Stitch has become the first film of 2025 to pass the $1 billion dollar mark at the international box office.Nearly five years after Netflix entered into a content agreement with Ubisoft, the streamer has ordered an Assassin's Creed live-action series, based on the best-selling video game franchise. The project will be created, showrun, and executive produced by Roberto Patino and David Wiener.
Press XJoin the Press X Discord: https://discord.gg/MAXtvmv2rw Topics:Donkey Kong Bananza Interview: Kenta Motokura producer, Kazuya Takahashi director https://www.ign.com/articles/our-big-bananas-interview-with-the-developers-of-donkey-kong-bananzaDirector played a lot of Donkey Kong Country as research - Mobile SyrupNintendo Switch Game Vouchers are being discontinued on January 30, 2026 https://en-americas-support.nintendo.com/app/answers/detail/a_id/70933Crocs launches first-ever collaboration with Animal Crossing https://www.nintendo.com/us/whatsnew/crocs-launches-first-ever-collaboration-with-animal-crossing/FANTASY LIFE i: The Girl Who Steals Time sales top 1.2 million; Switch 2 physical edition launches August 7 in Japan https://www.gematsu.com/2025/07/fantasy-life-i-the-girl-who-steals-time-sales-top-1-2-million-switch-2-physical-edition-launches-august-7-in-japanVirtuos technical director says: “Any game shipping at 60 FPS on the Series S should easily port to the Switch 2” https://wccftech.com/nintendo-switch-2-qa-with-virtuos-i-think-we-will-see-it-surpass-the-predecessor/Conspiracy theory: NSO has leaked various upcoming Nintendo 64 games https://mynintendonews.com/2025/07/06/rumour-nintendo-switch-online-may-soon-be-adding-super-smash-bros-and-donkey-kong-64/Shigeru Miyamoto is said to view video games as a “product, not art,” but in a good way https://automaton-media.com/en/news/shigeru-miyamotos-background-in-industrial-design-explains-his-pragmatic-product-not-art-approach-to-making-games-nintendo-veteran-says/Romero Games is clinging to life after its publisher cancels funding https://x.com/romerogamesltd/status/1942307080301420682 Questions from Discord: Joe: Have you ever unintentionally ignored a gameplay mechanic until late in a game? I beat Sekiro this week and didn't realize I could increase my attack power until like 7 or 8 main bosses into the game. Also I guess that means I'm Hella good at games lol.Brydude: Backstory on how you guys all met.
Shigeru Miyamoto is back after his success with Donkey Kong and Donkey Kong Jr, but this time he gets to use the IP he always wanted - Popeye! Get ready to punch some beer cans, eat some spinach, and win Olive Oil's love in this all time classic! We also play Quantum, Springer, and Miner 2049er, so sit back and enjoy!Website -https://historyofvideogamespodcast.comYoutube - https://www.youtube.com/@historyofvideogamespodcast1994Twitter - https://twitter.com/HistoryofVideo1Email - historyvgpodcast@gmail.comHosts - Ben & WesMusic - Arranged and recorded by Ben
It's dangerous to go alone... Take this podcast! But make sure you've got your boomerang, bombs, heart containers, bow and arrow, faeries, map, candle, and sword with you because the Triforce ain't just for listening to... it's for assembling! In 1986, Nintendo released a golden game that altered the very idea of home gaming and cross-over media... FOREVER. We're talking about the original Legend of Zelda, which debuted a 20+ game series with special guest Drew Kebbel. Plus, we're making time for the MouthGarf Report and I See What You Did There.Link: The Faces of Evil (Philips CD-i game): https://www.youtube.com/watch?v=iPn3LIe2e3wTom Hanks in Mazes & Monsters: https://www.youtube.com/watch?v=yfxXug5ZMdkLackAttack24 - Legend of Zelda: https://www.youtube.com/watch?v=4tdjN3I1i2IPlease give us a 5 star rating on Apple Podcasts! Want to ask us a question? Talk to us! Email debutbuddies@gmail.comListen to Kelly and Chelsea's awesome horror movie podcast, Never Show the Monster.Get some sci-fi from Spaceboy Books.Get down with Michael J. O'Connor's music!Next time: First Roddy Piper Lead Movie Role - Hell Comes to Frogtown
It's SuperPod Saga's (very late) third birthday! To celebrate, the SuperPod Fellaz get together to chat about hentai, Bioshock, the Elden Ring movie, and Aaron gets pranked by Gerry. They've also discovered a cool new band called "Tallah", who has a sick Patreon tier that lets you have a movie night with them! Oh, we also do a Q&A with questions from our community. Cake and ice cream are available for an additional fee (join our Patreon or something).
The Nintendo Entertainment Podcast is here a bit early this week! Why? Because the Nintendo Switch 2 is here!!!! But first, the guys discuss their gaming exploits. Todd hasn't been playing much, but he does have stories to tell, including a "rivalry reborn" with a certain Fire Emblem character! Then, Scott talks about the Stellar Blade demo on PC and he thinks it's really good! He also got a great game at a steal! As for Will, Marvel Rivals, Fire Emblem Heroes, and Yakuza have his undivided attention! Then, in the news, the Nintendo Switch 2 is launching, and there's plenty of news that led up to its launch! Certain games got updates, overview trailers, and more! Also, Kamiya has big praise for Sakurai, Shigeru Miyamoto welcomes you to the Epic Universe in Orlando, and more! Finally, in the main event, with the guys just HOURS AWAY from potentially getting their Switch 2 consoles, the trio reveal just how hyped they are for the system! So sit back, relax, and enjoy the Nintendo Entertainment Podcast!
Thank you so much to our Patreon community for supporting this channel. Join us today at http://www.Patreon.com/KitAndKrysta for exclusive content including predictions and reactions to the latest Switch 2 news *~*~*~*~*~*~*~*~*~* THE TIME HAS COME! In mere hours, we will have the Nintendo Switch 2 (finally!). We just had to bring our friend Gene Park from the Washington Post back to tell us how he's feeling after doing all sorts of Nintendo things in the lead-up to this launch. Gene went to all of the preview events, interviewed Shigeru Miyamoto, played over 10 hours of Mario Kart World, interviewed Mario Kart World producer Kosuke Yabuki and did SO much more so he has the knowledge and we want to hear it and hopefully you do too. We can't believe the launch is almost here and it's been a joy to share in its highs and lows with all of you. The next time you see us, we be holding our Nintendo Switch 2s! We hope you're looking forward to a ton more Switch 2 because we have a lot planned. Happy almost launch day! 0:00 - Welcome Gene Park! 0:27 - How the Switch 2 launch compares to other hardware launches and the relationship between Nintendo and media 25:01 - Mario Kart World - Gene's impressions after playing this game A LOT 34:13 - Welcome Tour - Gene is sold on this game! Find out why 41:05 - How does Gene have such interesting conversations with developers like Mr. Miyamoto and Mr. Aonuma? Follow Us! https://www.patreon.com/kitandkrysta https://twitter.com/kitandkrysta https://www.tiktok.com/@kitandkrysta https://www.instagram.com/kitandkrysta/ http://www.facebook.com/kitandkrysta/ https://bsky.app/profile/kitandkrysta.bsky.social -Kit & Krysta
This week, special guest RogersBase joins the Punching Up crew to talk about his and Gene's time at Super Nintendo World in Orlando, Gene's interview with Shigeru Miyamoto, as well as the latest news—including Nintendo Direct rumors, Dragon Quest updates, and more!Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. Timestamps: 0:00:00 - Intro0:08:02 - Super Nintendo World Orlando0:57:32 - Dragon Quest I & II HD-2D Remake launches1:03:32 - Switch 2 out in the Wild1:09:45 - Games added to NSO1:11:06 - Nintendo direct rumors1:21:47 - What we're playing1:47:54 - Xbox Games reportedly coming to Switch 21:55:41 - GameChat requires a phone number linked to your Nintendo Account1:58:51 - Pokémon Series Sales Update2:00:25 - Fantasy Life: The Girl Who Steals Time is doing well and getting free DLC to celebrate.2:03:13 - Closing Questions Learn more about your ad choices. Visit podcastchoices.com/adchoices
Nick is back from Vacation and we got fully stuffed episode for you! Avengers delays, Harry Potter Casting, gaming records and more. Plus Pokémon gets a release date, Xbox brings the classics and Batman and Deadpool are teaming up. And I finally weigh in on the Battlefront shenanigans, that and more in this weeks episode!
Donkey Kong[a] is a video game series and media franchise created by the Japanese game designer Shigeru Miyamoto for Nintendo. It follows the adventures of Donkey Kong, a large, powerful gorilla, and other members of the Kong family of apes. Donkey Kong games include the original arcade game trilogy by Nintendo R&D1; the Donkey Kong Country series by Rare and Retro Studios; and the Mario vs. Donkey Kong series by Nintendo Software Technology. Various studios have developed spin-offs in genres such as edutainment, puzzle, racing, and rhythm. The franchise also incorporates animation, printed media, theme parks, and merchandise.
Jim Hill and Eric Hersey celebrate the long-awaited grand opening of Universal's Epic Universe. They recap the TODAY Show broadcast, blue carpet livestream, celebrity sightings, and first-day feedback from guests inside the park. Then, they flash back to Universal's last major theme park debut - Islands of Adventure in 1999 - and the infamous branding misfire that nearly doomed it: Universal Studios Escape. Coverage breakdown of Epic Universe's grand opening, from live broadcasts to opening portal ceremonies Celebrity sightings include Shigeru Miyamoto, Danny Elfman, Warwick Davis, Tony Baxter, and Cody Rhodes Ygor and the monsters steal the spotlight - again -on national TV Early first-day reviews highlight light crowds, limited medallion merch, and a rough start for Battle at the Ministry Jim shares the wild history of Universal's 1999 park expansion, including Seagram's chaotic E-Zone plans and the “Universal Studios Escape” branding blunder How Islands of Adventure overcame early stumbles to become a flagship park - and how Epic Universe is already avoiding those same mistakes With one park officially launched and another history lesson unpacked, this episode celebrates the present while learning from the past. Support Our Sponsor: Be Our Guest Vacations Planning your next Universal vacation? Be Our Guest Vacations is a Platinum-level Earmarked travel agency with concierge-level service to make every trip magical. Their team of expert agents plans vacations across the globe, from Disney and Universal to cruises and adventures, ensuring you have the best possible experience without the stress. Book Now Learn more about your ad choices. Visit megaphone.fm/adchoices
The Nintendo Entertainment Podcast is here, and the hosts are ready for the Nintendo Switch 2...but they still have to wait two weeks! First, the trio discusses their gaming exploits! Todd monologues once more about Xenoblade Chronicles X Definitive Edition and the pendulum of unique missions he's done so far. Oh, and he's being teased in Fire Emblem Heroes! Scott dove into the Sea of Stars DLC and has plenty of praise for it. He also went to GameStop to get a special Final Fantasy title! Will, meanwhile, went back to Monster Hunter Wilds to enjoy some of its new content. Plus, Marvel Rivals, Infinite Wealth, and more! Then, in the news, even MORE Nintendo Switch 2 information has come forth! Yeah. Shocker. We know. The crew break it all down as the console launch approaches! Along with that, Monolith Soft continues to prove how epic it is, Shigeru Miyamoto reveals key insight into Donkey Kong's present and Pikmin's potential future, Metroid Prime 4 showcases its first boss fight, Super Nintendo World opens, and more! Finally, in the main event, it's time to throw a party! The hosts decide to literally host a Nintendo Switch 2 launch party and break down what it would be like! So sit back, relax, and enjoy the Nintendo Entertainment Podcast!
In today's Daily Fix:There's a new Donkey Kong game dropping on the Nintendo Switch 2 later this year, and some of you may be wondering why Donkey Kong looks a little bit different than he used to. DK's creator, legendary game designer Shigeru Miyamoto, explains why. In Xbox news, a bunch of retro classics are coming to Game Pass, including titles like Pitfall, Commando, and MechWarrior. According to Microsoft, this is in keeping with their comittment to "game preservation and backwards compatibility," so good on them, we say. And in related Game Pass news, Wave 2 of the May selection of games are coming down the pipe, headlined by deckbuilding game Monster Train 2, Tales of Kenzera: ZAU, and The Division 2. And Hellblade 2 and STALKER 2 will be coming to all membership tiers.
TCW Podcast Episode 234 - Yu Suzuki Often called SEGA's Shigeru Miyamoto, Yu Suzuki redefined arcade gaming through innovation and ambition. He pioneered immersive cabinets like Hang-On's rideable motorcycle and After Burner's flight sim, and used sprite scaling to simulate 3D in hits like Space Harrier and OutRun. His work culminated in the R360 G-LOC—a gyroscopic cabinet offering full 360° motion. Suzuki later led SEGA into 3D with Virtua Racing and Virtua Fighter, and pushed console design forward with Shenmue. Though he didn't invent Quick Time Events, he coined the term—and created a living, interactive world filled with dynamic conversations, a fully explorable city, and unprecedented detail for 1999. His vision helped shape what players now expect from immersive game worlds. Champion Boxing (SC 1000): https://www.youtube.com/watch?v=FkDpaSXTGwE Hang On (Arcade): https://www.youtube.com/watch?v=TopLKeDqYhw Hang On (Bike Cabinet): https://www.youtube.com/watch?v=5KV6gWzBnJw Space Harrier (Arcade): https://www.youtube.com/watch?v=PXO7HOUaHaQ Space Harrier (Cabinet): https://www.youtube.com/watch?v=J_ljkKcDsKs Roger Dean Album Covers: https://en.wikipedia.org/wiki/Category:Albums_with_cover_art_by_Roger_Dean_(artist) OutRun (Arcade): https://www.youtube.com/watch?v=tp3GLGu7cfg OutRun (Cabinet): https://www.youtube.com/watch?v=VK3CpGLk0VU The Cannonball Run (Trailer): https://www.youtube.com/watch?v=s8BNVDUslcE Ferrari Testarossa: https://www.youtube.com/watch?v=Lvfx5z4uMOo After Burner (Arcade): https://www.youtube.com/watch?v=pSvxN7nMNwo After Burner Deluxe (Cabinet): https://www.youtube.com/watch?v=iGWesvT9z8Q Top Gun (Trailor): https://www.youtube.com/watch?v=xa_z57UatDY Castle in the Sky (English Trailer): https://www.youtube.com/watch?v=5lMRfLJGXSM Power Drift (Arcade): https://www.youtube.com/watch?v=2ZZMU2HPmTE Power Drift (Cabinet): https://www.youtube.com/watch?v=cs0slBdnArg R 360 SEGA G-Loc: https://www.youtube.com/watch?v=0OrXW5vCurc G-Loc Air Battle (Arcade): https://www.youtube.com/watch?v=58JKeizTZF0 Virtua Racing (Arcade): https://www.youtube.com/watch?v=ssPfEPaTaGo Kenji (Manga): https://mangapill.com/manga/2249/kenji Virtua Fighter (Arcade): https://www.youtube.com/watch?v=o7HQ2vspMHA Virtua Fighter 2 (Arcade): https://www.youtube.com/watch?v=F7OYlmdhOZY Shenmue (Dreamcast): https://www.youtube.com/watch?v=PkuWoz6RbgE New episodes are on the 1st and 15th of every month! TCW Email: feedback@theycreateworlds.com Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1 Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
Worum geht's? 1990 erscheint mit F-Zero ein Launch-Titel für das brandneue Super Nintendo, der nicht nur als technisches Schaufenster für das neue Mode-7-Scrolling dient, sondern auch ein neues Subgenre im Rennspielbereich definiert: futuristische High-Speed-Rennen mit schwebenden Gleitern auf halsbrecherischen Strecken. Als Spieler steuert man eines von vier Fahrzeugen durch Loopings, Schikanen und Energiezonen – begleitet von einem ikonischen Soundtrack und minimalistischem, aber prägnantem Design. Gunnar und Fabian sprechen in dieser Folge über die Entstehung des Spiels, die Bedeutung für Nintendos 16-Bit-Start und wie F-Zero mit Tempo, Stil und Präzision den Grundstein für eine langlebige Serie legte. Infos zum Spiel: Thema: F-Zero Erscheinungstermin: November 21, 1990 (Japan), USA 1991, EU 1992 Plattform: SNES Entwickler: Nintendo EAD Publisher: Nintendo Genre: Rennspiel Designer: Takaya Imamura, Shigeru Miyamoto u.a. Music: Yumiko Kanki, Naoto Ishida Produktions-Credits: Sprecher, Redaktion: Fabian Käufer, Gunnar Lott Audioproduktion: Sascha Blach, Christian Schmidt Titelgrafik: Paul Schmidt Intro & Outro: Nino Kerl (Ansage); trash80.com (Musik)
Hi friends! Excited to share this interview from my *other* show, Colette & Matt Have Entered the Chat, where we cover video games and their communities. This one is about the extraordinary legacy of "Minesweeper," which changed the Internet in more ways than you might think. Enjoy! -Original show notes from March 24, 2023- Get the full episode here (or in your favorite pod app): https://haveenteredthechat.com/episodes/100-minesweeper-kyle-orland-diablo-4 When "Minesweeper" and "Solitaire" were first bundled with Microsoft's Windows operating system in the early '90s, they introduced millions of people to PC gaming, many of whom had never used a mouse before. "Minesweeper" in particular became a favorite addiction of many Microsoft programmers, including Bill Gates. Kyle Orland, senior gaming editor at Ars Technica, has written an upcoming book about the legacy of the grey, tiled Roguelike that paved the way for a more robust ecosystem of PC games and eventually the Xbox brand we know today. The ubiquity of these casual pack-in games rivaled the scale of current "Candy Crush" obsessions, and also caused moral panic among business and political leaders, who decried office workers frittering away their productivity on addictive games. Kyle dives into the curious exploits that competitive Minesweepers discovered when they were finally connected to the Internet, and how Microsoft missed its chance for "Solitaire" to become the "Fortnite" of the Windows Store. He also shares stories from his early days curating a Super Mario Bros. fan site when he was 15, interviewing Shigeru Miyamoto, and why "Bubble Bobble" desperately needs a 3D reboot. Plus, we absolve Colette's guilt about giving Blizzard money for the "Diablo IV" beta and why a new Tactics + Roguelite + RPG + Tower Defense + Diabloish game has got its hooks in Matt. Pre-order Kyle's book "Minesweeper" from Boss Fight Books: https://bossfightbooks.com/products/minesweeper-by-kyle-orland Or on Amazon: https://www.amazon.com/Minesweeper-31-Boss-Fight-Books/dp/B0BRSKKLGV/ Learn more about your ad choices. Visit megaphone.fm/adchoices
Guest: Bobby Kotick, former CEO of Activision Blizzard; and Bing Gordon, general partner at Kleiner PerkinsIn 2020, when President Trump signed the executive order that would ban TikTok in the U.S., Bobby Kotick called his old friend Steven Mnuchin. The former Secretary of the Treasury told him that, if TikTok's U.S. operations were to be sold to an American company, Microsoft would be the only bidder.A couple calls later, he reached ByteDance founder and CEO Zhang Yiming, who said he'd rather sell to Bobby than Microsoft. Concerned about his ability to get the deal done solo, Bobby called Microsoft CEO Satya Nadella and offered to make a joint bid. Nadella declined, but added, “ if the deal doesn't get done, we should sit down and talk about us buying Activision.” TikTok currently remains Chinese-owned, but three years later, Microsoft paid $75 billion for Activision Blizzard.Chapters:Mentioned in this episode: Harvard-Westlake School, Alison Ressler, Vivendi, Berkshire Hathaway, Bruce Hack and Arnaud de Puyfontaine, John Riccitiello and EA, Call of Duty, Bizarre Creations, Atari, Apple II, Commodore 64, Jean-Louis Gassée, Apple Lisa, Howard Lincoln, Philips, Magnavox Odyssey, Sutter Hill Ventures, Infocom and Zork, Toys-R-Us, Howard Hughes, E. Parry Thomas, Sun Valley, Thom Weisel, William Morris Endeavor, Guitar Hero, Davidson & Associates, Michael Morhaime, Allen Adham, World of Warcraft, Medal of Honor, Steven Spielberg, Michael Crichton, Chris Roberts, Overwatch, Tencent, Time Warner, Jeff Bewkes, Sheryl Sandberg, Lean In, Lina Khan, Samsung, Elon Musk, James L. Jones, UFC, E. Floyd Kvamme, Toy Story 2, Procter & Gamble, Ron Doornik, John Lasseter, Xerox PARC, Shigeru Miyamoto, Satoru Iwata, Goldeneye 007, James Bond, Barbara Broccoli, Oculus, Apple Vision Pro, Bill Gates, Steve Ballmer, Sam Altman, Mustafa Suleyman, Spotify, Candy Crush Saga, Disney, Phil Spencer, Clarence Avant and Motown Records. Links:Connect with BobbyTwitterLinkedInConnect with BingTwitterLinkedInConnect with JoubinTwitterLinkedInEmail: grit@kleinerperkins.com Learn more about Kleiner PerkinsThis episode was edited by Eric Johnson from LightningPod.fm
Wave Race 64: a showcase game for the Nintendo 64 showing off the power of the N64 with this early 3d game on water that challenges the player to control their vehicle while bouncing around on choppy water. Look at those waves! Produced by Shigeru Miyamoto and developed by Nintendo EAD players compete for 1st place by out racing and stunting their way past their opponents. Hosted on Acast. See acast.com/privacy for more information.
With the Switch 2 officially unveiled, Patrick and Mark unpack reports that Nintendo is setting its sights on selling up to 20 million units in the console's first year. Can the Switch 2 match the success of its predecessor—or is that an impossible bar to clear? Plus, Shigeru Miyamoto reflects on his time developing the Wii, a (tiny) update on Hollow Knight: Silksong, and more. The guys also talk about: Entering the Switch 2 preview ticket lottery. Mark's progress in Shovel Knight and Patrick's thoughts on returning to Shovel Knight: Plague of Shadows.Patrick plays Phoenix Wright: Ace Attorney for the first time.The Super Mario Kart soundtrack arrives on Nintendo Music.Nintendo warns Wii U players of unauthorized online services.Hideki Kamiya's choice words for Switch 2 leakers. SUPPORT US ON PATREON: https://www.patreon.com/nintendocartridgesociety FRIEND US ON SWITCHPatrick: SW-1401-2882-4137Mark: SW-8112-0583-0050
2001 veröffentlicht Nintendo mit Pikmin ein ungewöhnliches Strategiespiel, das den Spieler in die Rolle von Captain Olimar versetzt, einem gestrandeten Weltraumreisenden, der auf einem fremden Planeten um sein Überleben kämpft. Mit Hilfe der titelgebenden Pikmin, kleinen pflanzenartigen Kreaturen, erkundet man die Umgebung, löst Rätsel und birgt Raumschiffteile, bevor die Zeit abläuft. Gunnar und Fabian sprechen in dieser Folge über die Entstehung des Spiels (unter der Leitung von Shigeru Miyamoto), analysieren die innovativen Mechaniken und diskutieren, wie Pikmin trotz seines simplen Konzepts eine neue Art von strategischem Gameplay etabliert. Ein Blick auf ein charmantes Spiel, das bis heute eine einzigartige Nische im Nintendo-Universum besetzt. Infos zum Spiel: Thema: Pikmin Erscheinungstermin: 26. Oktober 2001 Plattform: Gamecube Entwickler, Publisher: Nintendo Genre: Echtzeitstrategie Designer: Shigeru Miyamoto, Masamichi Abe, Shigefumi Hino, Hiroaki Takenaka Musik: Hajime Wakai Podcast-Credits: Sprecher: Fabian Käufer, Gunnar Lott Audioproduktion: Fabian Langer, Christian Schmidt Titelgrafik: Paul Schmidt Intro, Outro: Nino Kerl (Ansage); Chris Hülsbeck (Musik)
It's been a big year for brothers reuniting after long absences, but the Oasis of video games is back with Mario & Luigi: Brothership. Tommy's played it, Adam's played a little Rise of the Golden Idol, Ben's played a little Metal Slug Tactics, and we've all played a little “What's In The News This Week?” The answer? Things like the launch of the PS5 Pro, Shigeru Miyamoto walking around a theme park by himself, Persona 5's music being nominated for a Grammy, Ubisoft facing a potential lawsuit over The Crew's shutdown, and even more. Have a listen, in my honest opinion!Patreon - every new episode ad-free and a world of bonus podcastsBandcamp Premium EpisodesYouTube - including live streams and Let's PlaysTwitch Hosted on Acast. See acast.com/privacy for more information.