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GrinCast - a podcast about videogaming and games from GameGrin
Featuring prehistoric flintlocks Welcome to the GrinCast, your guide to the world of gaming. This episode Ace hosted whilst Artura, Gorzagorz, Jakman, and Spooky discussed the year ahead. [profile game="19945" title="Beat Saber"] [profile game="30526" title="Ring Fit Adventure"] [profile game="6693" title="God of War (2018)"] [profile game="1873" title="Murdered: Soul Suspect"] What we're looking forward to in 2024 Remember, if you want to chat to us, just leave a comment on the GameGrin site, or chat to us on Twitter at @GameGrin. If you fancy us on the go, you can subscribe to the podcast on Amazon Music, Spotify, and Apple Podcasts! Don't forget to check out our Twitch channel and our YouTube channel for more great GameGrin content.
Episode Notes We're back! We had a really long and fruitful discussion this time. I think we really explored some interesting material, and came to some particularly thoughtful conclusions. We are very much, in a sense, a new type of scholar, delving deep into things others thought played out and discovering rich new veins of ideas to engage with. Lair is an action-adventure video game developed by Factor 5 and published by Sony Computer Entertainment. It was released for the PlayStation 3 in August 2007 in North America. In Lair, the world is filled with deadly volcanoes, which devastated the world's natural resources and air. It led the native people to split into two warring nations: the poor Mokai, and the well-off Asylia. The story revolves around Rohn Partridge, an Asylia Sky Guard, who eventually turned to support the Mokai. Most of the game's battles are air-based combat, with some fought on the ground by landing the dragon and fighting troops and other land-based creatures. A morale system is also present, in which enemies may retreat if they suffer from low morale. Lair is the first PlayStation 3 title to have been fully playable via the Remote Play function, allowing it to be accessed through the Internet on a PlayStation Portable. An English demo was released for Asian countries except for Japan, prior to the game's release. The game's soundtrack was composed by John Debney. Lair received mixed reviews upon release, with critics praising the game's visuals and art direction, while criticizing its control scheme. Sony released a reviewer guide to teach reviewers how to properly review the game. Analog stick support and DualShock 3 controller support were later introduced to the game. It was Factor 5's last game developed before its closure in May 2009. Gameplay The player assumes the role of a dragon-riding knight named Rohn Partridge. Rohn is given the tasks of defending a certain area, destroying certain objects, eliminating enemies or creatures, and other mission-based objectives. After each stage, the player can earn either gold, silver, or bronze medals, depending on performance during the level. A platinum medal is also available, though unlike the other three its requirements are hidden. Earning medals assists in unlocking combos and behind-the-scenes videos. Most of the game's battles are air-based combat, with some fought on the ground by landing the dragon and fighting troops and other land-based creatures. In some locations, the game features a morale system tied to the enemy; the lower an enemy's morale, the less he will fight, and it is possible that he will retreat from combat. The game relies heavily on the PlayStation 3's Sixaxis motion controls. The player flies the dragon by tilting the controller, with additional moves also using motion sensing; one such example is fighting a dragon by tilting the controller to match the enemy dragon's flying height, and then slamming the controller left or right to knock the dragon sideways and out of the battle. Plot Lair takes place in a world threatened by numerous emerging volcanoes, causing much of the land to be destroyed and the air to be polluted. As a result, people native to the world divided themselves into two kingdoms: the Mokai, whose lands are arid and depleted of resources, and the seemingly noble Asylians, who live in one of the last remaining bountiful, green areas. Desperate to gain the Asylians' land, the Mokai attack the Asylians from the rear. The spiritual leader of the Asylians, the Diviner, preaches that the Mokai are pagans and savages, defying abominations to the will of God, but the Mokai are truly a misunderstood people, hanging on to survival and only attacked the Asylians out of desperation for food (their attacks focused on their granaries). The game mainly revolves around the pursuits of Rohn, one of the Burners (dragon-riders) Sky Guards (the air force-based military). At first Rohn adopts the feeling of hatred towards the Mokai the Asylians have but over the course of the story begins to have more sympathy towards this misunderstood people. The leader of the Mokai, General Atta-Kai, approaches the Guardians of Asylia (three individuals with ruling power in Asylia) in peace to ensure the survival of both people. The Diviner, in an act to maintain his power over his people, has Loden, one of the Asylia's Sky Guards assassinate Atta-Kai, one of the guardians and the Sky Guard Captain, Talan, prolonging the war between the two people and capturing Atta-Kai's Blood Dragon in the process. After witnessing the assassinations of both Atta-Kai and Captain Talan, Rohn begins having second thoughts about Asylia's attitude towards the Mokai and releases Atta-Kai's dragon from Loden, thus putting Rohn on thin ice with Loden, the new captain of the Sky Guards. Loden leads a massive air strike on the Mokai City, bombing the city and attacking what Loden thought to be an armory, but was actually a temple where the women and children had sheltered themselves from the attacks. Rohn is devastated when he discovers the victims and defies Loden, who declares Rohn an enemy of Asylia and delivers near fatal blows to both Rohn and Rohn's Plains Dragon. Rohn's dragon, in an attempt to save Rohn's life, carries him into a desert in Mokai territory but dies in the process from the wound Loden delivered. Rohn soon reunites with Atta-Kai's Blood Dragon, who adopts Rohn as its new rider. While searching the desert for water, Rohn and the dragon discover the elder of the Mokai, Ren-Kai, under attack from a Spider Wasp, which the two slay. Ren reveals that some of the Mokai managed to survive the bombings and are hiding out in the desert and Rohn helps protect them from Asylian attacks. Ren, knowing that the Mokai people need a new leader, asks Rohn to rescue General Atta-Kai's son, Koba-Kai, who is imprisoned in Asylia. Both Rohn and Koba-Kai defend the Mokai people from further attacks and acquire a small fleet of Asylian ships. The Mokai launch an attack on the Asylians and reclaim Mokai City. After the battle a group of Asylian Burners arrive and submit themselves to the Mokai. Among them is Jevin, Rohn's best friend, who informs Rohn that the remaining two Guardians were executed by the Diviner and that some of the Sky Guard had defected from the Diviner's rule over Asylia and were imprisoned in the Maelstrom (an Asylian prison situated within a dimensional vortex). Knowing they would need reinforcements, Rohn and Koba-Kai lead an attack on the Maelstrom to free the Burners imprisoned there. During the rescue Rohn battles Loden, who rides a powerful species of gorilla-like dragon called the Bull Dragon. Loden attempts to kill the fleeing prisoners by flinging enormous boulders from the Maelstrom's gravitational pull onto the prison but Rohn intervenes and kills Loden and succeeds in rescuing the imprisoned burners. The combined forces of Mokai and defected Burners charges towards Asylia, battle the Diviner's forces, prevent the volcanoes from erupting and kill the Diviner. During the battle Koba-Kai is shot down by the Diviner's forces. After the battle Rohn finds him and Koba-Kai comments on how beautiful the sunsets in Asylia are, Rohn goes on to say that the new world that the Asylians and Mokai were to build together would never be the same, to which Koba-Kai replied "Let us hope not," before dying. Rohn asks Atta-Kai's Blood Dragon to carry Koba-Kai's body home, afterwards Ren approaches Rohn and tells him that his people are waiting. Development Lair is the first PlayStation 3 title to have been fully playable via the Remote Play function, allowing it to be accessed through the Internet on a PlayStation Portable. Initially the game was not fully playable, as motion sensor controls are not available on PSP. The machine lacks L2 and R2 buttons and a right analog stick, which are necessary to pass certain levels. With recent firmware updates, the dragon may be controlled with the analog nub and buttons can be assigned on the PSP to act as L2 and R2, rendering Lair fully playable. On April 15, 2008, an update was released on the PlayStation Network, adding analog stick support, extra playable dragons, and rumble support for the DualShock 3 controller. The game now uses the directional pad for actions such as the 180 degree turn and the "dash forward" ability. An English-language demo for Lair was made available to Asian markets only, excluding Japan, in April 2008. Even though the Lair Trial Version includes the gameplay patch, it is not compatible with the Remote Play function. The developers would later admit to a troubled development process many years later. Soundtrack John Debney was hired to write the soundtrack for Lair with Kevin Kaska composing the additional music. Debney has had experience writing music for epics, but Lair is his first video game soundtrack. The score was performed with a 90-piece orchestra at Abbey Road Studios in London. Lair's soundtrack received critical acclaim, with some calling it "one of the strongest of video game scores." A review on Tracksounds gave the soundtrack a score of 10/10, the highest possible score. ScoreNotes.com also reviewed the soundtrack and gave it a full score. Several critics also compared the tracks to some of the works in Star Wars: Episode I – The Phantom Menace by John Williams. Debney stated that he was interested in writing music for a video game after seeing the work in Medal of Honor by Michael Giacchino. The score was released as a limited edition 2 CD-set on April 8, 2014 by La-La Land Records. Reception During development, Lair gained attention due to its graphical presentation and developer Factor 5's reputation. However, upon release, it was seen as a critical and commercial failure. It received "mixed" reviews according to the review aggregation website Metacritic. The only reviewer that gave it a high score was Japan's Famitsu, which gave it a score of 9, 7, 8, 9 for a total of 33 out of 40. Although the game was praised for its graphics, artwork, storytelling, soundtrack, and sound quality, it was also heavily criticized for its control scheme. In 2010, GameTrailers placed the game 7th in their list of the "Top 10 Most Disappointing Games of the Decade". Sony (the game's publisher) attracted criticism from video game blogs by mailing review websites a "Lair Reviewer's Guide" following negative reviews of the game. It is common practice to post a fact sheet with review copies of a game, but this guide was mailed separately, and after negative reviews of the game had been published by the website. As well as providing a 21-page booklet containing artwork, background story, and six pages of instructions regarding the game's control system, the booklet invited reviewers to "Open your mind and hands for something very different."
Bienvenidos a Planeta Sixers. Un podcast en el que repasamos la actualidad de los Philadephia 76ers. Hoy con @S_Rabinal, @Sixaxis_92 y @vidalchow Sofanea: https://www.sofanea.es/ Discord: https://discord.gg/C5E2fJM5N6 Twitch: https://www.twitch.tv/planetanba Youtube: https://www.youtube.com/channel/UCj4tzJjOFNE2JD3D9sYAAQg?view_as=subscriber https://www.twitch.tv/planetanba Twitter: @PlanetaNBA Instagram: planetanba_pr Facebook: https://www.facebook.com/planetanba
Microsoft drops a new Inside Xbox, PS5 drops it's new controller complete with features, E3 2020 is officially cancelled and in our review round up, Final Fantasy VII Remake. All that and more on episode 214 of Rated G for Gamers.
In der heutigen Folge dreht sich dreht sich alles um Spielezeitschriften. Nun gut, das ist nur die halbe Wahrheit, denn wie in den vorangegangenen Folgen schieben Kai und Jörg das Hauptthema wie immer an das Ende des Casts. Vorher reden die Beiden noch über die Mitarbeiterentlassungen bei Activision/Blizzard, wollen die Nintendo Switch in Microsofts XBox stecken und stellen fest, dass das wichtigste bei guter Polizeiarbeit blutige Unterhemden sind. Hinzu kommt, dass Kai seine Seele an den Teufel verkauft hat, nur damit in seine Konsolen-WG nun auch noch die Switch einziehen konnte. Als würde das nicht reichen, kauft Jörg seine gebrauchten Spiele wie Arnold Schwarzenegger und schrieb bei Geschichtsarbeiten in der Schule Mortal Kombat-Kombos als Lösungen auf. Für den kleinen Happen zwischendurch servieren sie euch noch Propagandamaterial für die Bundeswehr und klären den Zusammenhang zwischen ColinMcRae Dirt und Need for Speed. Viel Spaß beim Hören
Vi forstätter där vi avslutade senast vi pratade om handkontroller till våra kära tvspelskonsoller. Vilket företag har varit mest innovativa och vilket företag tror stenhårt på att deras design var rätt från början? Länkar Sony Playstation 1-3 Playstation 4 Microsoft Xbox generation 1 Xbox 360 Xbox One / Xbox One S / Xbox One Elite Xbox Adaptive Controller Nintendo Wii Wii U Kontakt: Prylpodden@gmail.com Facebook Instagram
We float on with some very long scarves in Journey. Developer: Thatgamecompany | Publisher: Sony Computer Entertainment | Release Date: March 12, 2012 Jacob, special guest Travis Colenutt and a quarantined Mike hide from Guardians, shred their scarves, float high and talk about aquatic life. "I'm the bubble boy!" A quick programming note: we had originally planned to release our Zombi/ZombiU episode this week but have moved that episode to March 7th. Apologies for the change. Our March 21st episode is FTL: Faster Than Light. You can now join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! Players: Jacob McCourt (@JacobMcCourt) and Michael Ruffolo (@ruffolom) Special Guest: Travis Colenutt (@TravisColenutt) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes (spoilers): 1:20 Michael is very sick 2:20 A little background about Thatgamecompany & Journey 3:30 Our collective experience with the game 5:44 Let's describe Journey 7:40 Wait... motion controls? Sixaxis refresher. 9:00 The multiplayer component of the game 13:15 We start back at the beginning 14:45 The aesthetic of the game 16:45 Jacob's favourite part of the game 18:20 *gasp* "There are enemies?" 19:30 Travis takes us under the sea 20:50 The game opens in the desert 25:58 Austin Wintory's music is excellent 28:15 The cutscenes and a little bit more about the story 31:10 Terminator: Journey 32:01 Into the depths of darkness and The Guardians 36:55 The snowy area 38:05 Jacob compares this game to Brothers: A Tale of Two Sons 39:05 Back to the snow and Travis meets another player 42:50 The collapse 44:45 What does the story mean? 49:35 Mike cries and Life of Pi 52:18 Wrap-up 54:44 A fun fact about Jenova Chen
E para compensar a edição passada que foi apenas um ~especial edition~ do Podcast NewsInside, essa semana podcast bem no dia da gravação :D (mentira gravamos semana passada já no meio da semana) E nessa semana falamos de um assunto bem interessante: Controles por Movimento. Debatemos: - Wiimote; - PSMove; - Kinect; - Sixaxis e PS Vita; - Jogos especializados em movimento; - Vantagens e desvantagens. Participam TioSolid, Limpumper e Shuberry. E é isso ae, ouçã.
Brad and Aaron are joined by DC Crash this week as we talk about everything from new games to company reputations as several big events begin to unfold in the gaming world.Episode 11PSP's full power unleashedPS3 aims to outsell PS2Warner Bros. take the middle ground with "Total HD"Sony clarifies "380 games" promiseSixaxis to recieve advanced rumble?Warhawk (PS3)Rock Band detailsCompany refuses to repair 360'sBlue Dragon (360)Burnout as banned in UKSuper Smash Bros. BrawlRetroactive 3 year warantee for all 360'sMicrosoft reimbursing for repairsGaming not an addiction?
Outside of the first segment, this week's episode is all about the latest news surrounding the PS3. Some good, some bad, but we haven't talked about PS3 much lately so we decided to devote the whole episode to it. Last week Sony and Immersion kissed and made up, which could mean the return of rumble to the Sixaxis controller (hurray!)--question is, how soon? Then there's the infamous rumor that Sony introducing a Mii/Achievements hybrid called PlayStation Home this week. Not only is the concept itself intriguing, but the way it hit the Internet also made some waves--listen as we discuss all aspects of this issue. Lastly, it came out that European PS3s won't be as backwardly compatible as the US and Japanese systems. What effect will this have on the rest of the world, and where are the 20GB systems? Things start off with the usual segment on what we've been playing, and since it's been two weeks since our last regular show there's lots to talk about. Crackdown, mainly, but there's plenty more as well. Then we end the show by going over some of the comments we got about last week's Al Lowe interview. Keep leaving us comments (via e-mail, comments on our web site, the forum thread for this episode, reviews on iTunes, giving us Diggs, Skype us at playeronepodcast) or leave us a voice mail by calling 713-893-8069, long distance charges apply. Thanks for listening, tell your friends, and we'll be back next week. Don't forget to join our forums! This week's links: Crackdown UNO Alien Hominid HD Cars Superman Returns Captain N: The Game Master Ratchet & Clank: Size Matters Ghost Recon: Advanced Warfighter 2 Multiplayer Demo Dance Dance Revolution Universe Q*bert flOw Sonic and the Secret Rings Virtua Fighter 5 Formula 1 Next-Gen.biz: Suit Settled: Sixaxis Could Get Vibes Kotaku: Rumor: Sony To Unveil PlayStation Home Eurogamer.net: Europe gets new PS3 hardware digg_url = 'http://www.digg.com/podcasts/Player_One_Podcast'; digg_bgcolor = '#FFCC99'; digg_skin = 'compact';
Na continuação, mais detalhes da viagem para o evento em São Paulo. Videogame vendido na rua na Santa Efigênia. Video Games Live: Souvenirs... Cosplay... Organização... A resposta do público. A participação dos Wiis: continua a acalorada polêmica em torno do console. Aldewiir quer vender Wii nas peixarias, dá uma viajada às 3 da manhã e Mawiicio sai em defesa do console. Mais discussões sobre a nova geração. Sobra até pro DS e o novo Zelda... A verdade por trás do Sixaxis. Em busca do console perfeito.
Na continuação, mais detalhes da viagem para o evento em São Paulo. Videogame vendido na rua na Santa Efigênia. Video Games Live: Souvenirs... Cosplay... Organização... A resposta do público. A participação dos Wiis: continua a acalorada polêmica em torno do console. Aldewiir quer vender Wii nas peixarias, dá uma viajada às 3 da manhã e Mawiicio sai em defesa do console. Mais discussões sobre a nova geração. Sobra até pro DS e o novo Zelda... A verdade por trás do Sixaxis. Em busca do console perfeito.