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Amazon is working on a new smartphone, code-named "Transformer," more than a decade after the Fire Phone debacle, according to Reuters. We dig into the connection to a past GeekWire scoop: former Microsoft Xbox leader J Allard joined Amazon's devices team in 2024, and he's now leading a group called ZeroOne with a mandate to create "breakthrough" gadgets. Is this an AI-native device? A companion to your iPhone? J Allard's shot at redemption? Maybe all of the above. There's more great Fire Phone background in this Vergecast "Version History" podcast. Then: Microsoft shakes up its Copilot team, shifting Mustafa Suleyman to a narrower role and unifying consumer and enterprise AI under a new leader. Todd has strong feelings about Microsoft's history of cutesy consumer tech, from Clippy to Mico. Plus: Todd's adventure using Claude CoWork to browse LinkedIn (and the stern warning he got in response), King County Metro's slick new tap-to-pay feature catches the transit system up with the modern world, the opening of cross-lake light rail, and an Amazon Treasure truck trivia question. With GeekWire co-founders Todd Bishop and John Cook. Audio editing by Curt Milton.See omnystudio.com/listener for privacy information.
Microsoft reveals more details about the next Xbox and promises an ‘order of magnitude increase' in power, indie studio Speculative Agency returns Microsoft Xbox funding and urges others to boycott, Epic is raising Fortnite V-Buck prices "to help pay the bills", Yoshi and the Mysterious Book is coming to the Switch 2 later this Spring, and Resident Evil Requiem is getting story DLC and other bits. Also: Go arounds, more cheese debates, wealthy relatives and more. Games Discussed: Monster Hunter Stories 3: Twisted Reflection, Raccoin demo, Esoteric Ebb, Minishoot Adventures, Planet of Lana 2, Reanimal. SUPPORT Patreon CONTACT Website Discord Bluesky Threads Instagram Facebook FOLLOW TCGS on Bluesky David on Bluesky Sean on Bluesky Mat on Bluesky James on Bluesky WATCH Twitch YouTube LISTEN Spotify Apple Podcasts Pocket Casts CREDITS Music by Nick Parton Art by Dave Chong
Episode 230 - March 17th, 2026 - Fault Lines - Violation Counter - DJ Intence - 0 x Walt - 2 x Ceddy - 22 - @Ceddy55 Resident Evil GamePlay Review & Ceddy Fear of Spiders - Another Maryland Squatter(s) Arrested & Sentenced (Tamieka Goode) - Ex-Funeral Home Owner Sentenced for “Fake Ashes”- Mount Vernon, NY Funeral Director Arrested - Donald Trump's War with Iran - China's Medical Services compared to America's Medical Services - Iran History & News - American Politics & Deficit - Osaka City, Japan generous Gift to HELP repair the City's Water System - TikToker Ashley Guillard hit with a Multi-Million Dollar Lawsuit Settlement - Wise Guy's Segment - TLC my Strange Addiction - Wise Guy's Segment - A mother's defied her husband's & her children suffer because of it….
Microsoftが次世代Xboxコンソール「Project Helix」を予告 詳細は「GDC 2026」で明らかに?。 MicrosoftのXにおけるXbox公式アカウントが、次世代Xboxコンソール(ゲーム機)「Project Helix」の登場を予告している。本件について、同社でゲーム部門のCEO(最高経営責任者)を務めるアシャ・シャルマ氏によると、Project Helixは3月9日(米国太平洋夏時間)から開催される「Game Developers Conference(GDC) 2026」の中でより詳しい情報を明らかにするという。
Samsung just launched its newest phones, the Galaxy S26 lineup, and wow is it full of Vergecast stories. There's the very cool new Privacy Display, which seems genuinely useful; there's the AI-powered camera, which seems like a disaster waiting to happen; and there's the new agentic AI in Android, which Google and Samsung might be positioned to actually pull off. After talking through all the new stuff, Nilay and David discuss the recent executive shakeup at Xbox, and try to figure out why Microsoft just can't win in games. Finally, in the lightning round, it's time for Brendan Carr is a dummy, some truly remarkable charts, and much more. Further reading: Samsung Unpacked 2026: live updates from the Galaxy S26 announcement event Samsung Galaxy S26 and Galaxy S26 Plus hands-on: More of the same Samsung AI photos Google Gemini can book an Uber or order food for you with new agentic AI features Google and Samsung just launched the AI features Apple couldn't with Siri I'm super impressed with the Galaxy S26 Ultra's new Privacy Display Samsung announces Galaxy Buds 4 and Buds 4 Pro at Unpacked 2026 Xbox shakeup: Phil Spencer and Sarah Bond are leaving Microsoft Xbox chief Phil Spencer is leaving Microsoft Read Xbox chief Phil Spencer's memo about leaving Microsoft Sarah Bond is leaving Xbox Read Xbox president Sarah Bond's memo about leaving Microsoft. Inside Microsoft's big Xbox leadership shake-up Read Microsoft gaming CEO Asha Sharma's first memo on the future of Xbox New Microsoft gaming CEO Asha Sharma says “hear you” to complaints about a lack of Xbox exclusives. New Xbox CEO: ‘The plan's the plan until it's not the plan.' Microsoft says today's Xbox shake-up doesn't mean game studio layoffs Billions of dollars later and still nobody knows what an Xbox is Chairman Carr Announces Pledge America Campaign Does Anthropic think Claude is alive? Define ‘alive' Federal Reserve Bank of Dallas AI Scenarios chart Youtube Chair Drama OpenAI's Stargate struggles. OpenAI's first ChatGPT gadget could be a smart speaker with a camera Subscribe to The Verge for unlimited access to theverge.com, subscriber-exclusive newsletters, and our ad-free podcast feed.We love hearing from you! Email your questions and thoughts to vergecast@theverge.com or call us at 866-VERGE11. Learn more about your ad choices. Visit podcastchoices.com/adchoices
In this episode, we're breaking down a week that has fundamentally shifted the tectonic plates of the gaming industry. First, we tackle the "Dream Team" success of Edmund McMillen's Mewgenics—a 14-year labor of love that proves deep, uncompromising design still wins. We also check in on the "Indie Renaissance" with the undercover alien chaos of Roadside Research and the friendship-ending, $8 orbital-laser mayhem of Super Battle Golf. Then, we shift to the "Big Two" and the strange decisions coming out of the corporate boardrooms. With Phil Spencer and Sarah Bond departing Xbox and Bluepoint Games officially shuttered by Sony, the leadership of console gaming is in a total state of flux. Why is PlayStation pivoting to a stylized Horizon live-service game that fans didn't ask for? Can the "New Guard" at Microsoft find a soul for Xbox? It's a discussion about creative risks, corporate safe-bets, and why the most exciting things in gaming right now aren't coming from the names you expect. Show Notes: 0:46 - Housekeeping 2:51 - 14 Years to Success: Why Mewgenics Matters 42:41 - Super Battle Golf: 8 Players, 0 Rules, Pure Chaos. 1:04:54 - Paper Masks & Profit: Why Indie Sims are Saving Gaming 1:21:04 - PlayStation is Closing Studios. Phil Spencer is Out. Is Console Gaming Dying? 1:58:53 - Upcoming Video Game Releases Become a part of the conversation! If you donate $1 or more on Patreon you can get exclusive access to the Patreon-only chat and channels on the server. Visit our website to find our social channels, check past podcasts and donate to the show.Subscribe to our YouTube channel to see all of our latest videos as they drop. Credits:"Blue Groove Deluxe" by BlueFoxMusic on audiojungle.netWoman Announcer - Ariana Guerra; Actress"Wisdom" by Super Nostalgia 64
Erano attesi in questi giorni e sono arrivati i dati sul trimestre di Microsoft Xbox , ma anche quelli di Samsung. Vediamo com'è andata.. In arrivo un nuovo importante finanziamento per OpenAI. Nel frattempo un altro gigante deve affrontare invece una causa rilevante per il copyright. Learn more about your ad choices. Visit megaphone.fm/adchoices
After building products at Microsoft (Xbox, Surface), a gaming startup acquired by Disney, Twilio, and Box, Vanessa Larco joined NEA where she led seed investments in Greenlight (debit card for kids), Majuri (C2C jewelry), and Limitless (acquired by Meta). She served on Robinhood's board for five and a half years through IPO and the GameStop crisis. In this conversation, Vanessa breaks down the specific traits that separate top 1% founders from the rest, why venture capital is experiencing structural chaos from simultaneous mega-fund expansion and generational transition, and why technical founders who deeply understand consumer behavior change represent the next wave of breakout companies. Topics Discussed: How customer-focused decision-making at Robinhood during GameStop contradicted public perception The specific paradox great founders must balance: maniacal focus versus recruiting ability Why venture is simultaneously dealing with fund size chaos and generational leadership transition The decision framework for staying in venture versus returning to operating Why consumer is radically underinvested despite users' demonstrated willingness to pay for "magical" experiences How AI tools create internet-scale behavior change by synthesizing information rather than just accessing it The authentic voice problem in VC personal branding and platform-specific challenges GTM Lessons For B2B Founders: Great founders possess maniacal focus on the right problems, not all problems: Vanessa describes exceptional founders as having an "insatiability" where "they pick the thing and they can focus on the thing and not get distracted by anything else and be maniacal about it." This isn't generic persistence—it's the ability to identify which specific problem deserves obsessive attention while ignoring everything else. Employees often push back ("we have these other fires"), but top founders maintain "one track" focus. The implementation challenge: most founders spread maniacal energy across too many initiatives. The best founders are "obsessive compulsive about how they build" on 1-2 things maximum, then deliberately de-prioritize everything else, even when it feels irresponsible. Incentive structure misalignment creates unwinnable scenarios: During GameStop, Robinhood faced retail traders whose incentives were fundamentally incompatible with traditional market participants. As Vanessa notes, "if your team and your company is bound by a certain set of incentives and you're up against someone with a very different set of incentives, that never really ends well." The Wall Street Bets mantra—"we can stay irrational longer than they can stay solvent"—explicitly weaponized this mismatch. For founders: map not just competitor strategies but their underlying incentive structures. Are they optimizing for growth, profitability, strategic acquirer appeal, or something else? When your incentives conflict with a market participant's (customer, partner, regulator, competitor), you cannot win through superior execution alone—you need structural repositioning. Technical founders who ship faster capture AI-era market position: Vanessa specifically seeks "technical founders with an eye for consumer behavior change" because "speed is really important in this era." This isn't about being first to market—it's about iteration velocity. When foundational models improve every few months and user expectations evolve weekly, the team that can "deliver on it faster than anyone else" compounds advantages. Non-technical founders add product/sales/fundraising cycles between insight and deployment. Technical founders collapse these cycles, testing behavioral hypotheses in days rather than quarters. In markets where "what's possible" changes monthly, this velocity differential determines who owns category definition. Behavior change wedges beat feature superiority: Vanessa looks for founders who understand "how this new technology is changing how people behave and changing what people expect of their tools" and can identify "what need can I fulfill better because I can build this thing that couldn't be built before." The critical insight: users don't adopt based on capability—they adopt when technology enables a behavior they already want but couldn't execute. She emphasizes products that are "radically faster, radically cheaper, radically easier" (not 10% better) and founders who understand "how they'll wedge into behaviors." Implementation framework: don't ask "what can this technology do?" Ask "what behavior is currently blocked by cost/speed/complexity that this technology removes the blocker for?" Category creation happens post-problem-solving, not pre-launch: Discussing Robinhood's positioning, Vanessa reveals how the team "stayed focused" on enabling "people to continue participating in the markets" rather than defending an abstract category. The company focused on structural problems (settlement times, capital requirements) rather than category messaging. For founders: solve the acute problem your customer articulates, even if it seems tactically narrow. Category definition emerges after you've solved related problems for enough customers that the pattern becomes obvious. Premature category creation forces you to defend an abstract positioning rather than deepen specific problem-solving. Personal brand building only works at the intersection of authenticity and utility: Vanessa admits "I can't find my authentic voice on Twitter to save my life" and her successful posts are "when I'm on an airplane and it's delayed by like over an hour and I'm angry." Meanwhile, "video and audio, way more my comfort zone" but requires "discipline that I don't think I yet possess." The lesson for founders: audience building helps ("people then know what you are, what you stand for... it helps establish trust faster, it helps people find you") but forced authenticity backfires. Better to own one channel where your natural communication style works than maintain mediocre presence across all platforms. LinkedIn for thoughtful analysis, Twitter for real-time reaction, podcasts for deep conversation—pick the format that doesn't require you to perform. // Sponsors: Front Lines — We help B2B tech companies launch, manage, and grow podcasts that drive demand, awareness, and thought leadership. www.FrontLines.io The Global Talent Co. — We help tech startups find, vet, hire, pay, and retain amazing marketing talent that costs 50-70% less than the US & Europe. www.GlobalTalent.co // Don't Miss: New Podcast Series — How I Hire Senior GTM leaders share the tactical hiring frameworks they use to build winning revenue teams. Hosted by Andy Mowat, who scaled 4 unicorns from $10M to $100M+ ARR and launched Whispered to help executives find their next role. Subscribe here: https://open.spotify.com/show/53yCHlPfLSMFimtv0riPyM
Its our 400th episode! We might be recording a day early but that doesn't mean the news stops. Apparently the Doomsday trailers are a story, not a cohesive one though. Jackass is returning to theaters, but at what cost? GameStop is closing stores, are you surprised? Plus reactions to the Golden Globes, and more!
Welcome to our first episode of 2026! In this episode we kick off with our official Game of the Year for 2025. Each one of us has our top 10 list and we explore all of our favorite games from 10 to our #1 game of the year. At the end, we aggregate the picks to reveal our official Game of the Year for 2025 which may surprise you!After Game of the Year, we talk about a fun $20 game we played over the holidays called Jump Space. It's a great co-op space game that feels like Sea of Thieves in space.There is even more news out about subscriptions for gaming. With the cost of RAM increasing, NVIDIA is leaning into GeForce Now. We look at what the future would look like if everything we do starts to go away from owning things to simply paying a subscription for everything. Lastly, we have a spoiler-filled conversation about Ghost of Yotei. Brett beat the game of the break and it surprised him after nearly 60 hours of gameplay. Find out why in this diverse discussion.Show Notes:00:53 - Housekeeping01:54 - The Inner Gamer Game of the Year 20251:51:04 - Jump Space Review2:11:31 - Beyond Game Pass: Everything Will be a Monthly Subscription2:33:39 - Ghost of Yotei Surprised Me (SPOILERS)3:12:51 - Upcoming Video Game Releases Become a part of the conversation! If you donate $1 or more on Patreon you can get exclusive access to the Patreon-only chat and channels on the server. Visit our website to find our social channels, check past podcasts and donate to the show.Subscribe to our YouTube channel to see all of our latest videos as they drop. Credits:"Blue Groove Deluxe" by BlueFoxMusic on audiojungle.netWoman Announcer - Ariana Guerra; Actress"Wisdom" by Super Nostalgia 64
Radio Nukular ist ja zuweilen auch für hitzige Diskussionen und mehr Leidenschaft als Weißheit bekannt. Mittlerweile reift aber auch eine gewisse Altersmilde bei Dominik, Max und Chris heran und auch der Wunsch, über einige Themen etwas entspannter zu reden. Daher widmen die drei sich dieses Mal drei Hot Takes der Popkultur um mit etwas weniger Aufregung über Lego, Kino und Microsoft Xbox zu sprechen. Viel Spaß! Auch diese Ausgabe wird präsentiert von unseren Freunden von Gamers Only – dem Getränkepartner unseres Vertrauens. Bestellt Gamers Only via radionukular.de/gamersonly mit dem Code NUKULAR und spart 15% auf euren Einkauf! Ihr seid energielos? Ihr habt keinen Bock mehr auf unnötige Kalorien in Getränkeform? Ihr wollt freshen Geschmack aber keine Kisten aus dem Laden schleppen? Dann ist Gamers Only genau euer Ding. Zuckerfrei, fast keine Kalorien und es kommt direkt per Post zu euch. Ihr habt die Wahl und könnt zwischen verschiedenen Geschmacksrichtungen sowie Milchshakes, Eistees, Energy- und Vitamin-Drinks wählen. Unser Tipp aktuell: Summer Strawberry Lime sowie Midnight Magic Potion als Vitamin-Drinks. Wenn ihr auf Energy steht: Der Teenage Mutant Ninja Turtles-Energy schmeckt nach Kiwi-Banane-Ananas und knattert euch schön energiegeladen durch den Tag. Zudem verlosen wir jeden Monat ein dickes und exklusives Switch 2-Bundle unter allen Bestellungen als Extra. Jede Bestellung ist ein Los und jeden Monat wird eine Person ausgelost, die die Switch 2 im exklusiven NKLR-Design sowie Mario Kart World erhält. Also ran da. Je nachdem wann ihr den Podcast hört könnte auch eine Aktion laufen bei der ihr von Gamers Only Extras dazubekommt, Mal den Versand geschenkt bekommt oder 4 Sorten bestellt aber nur 2 bezahlt. Gamers Only lässt sich da immer wieder coole Bundles und Aktionen einfallen – häufiger Mal schauen lohnt sich demnach. Generell gilt aber: radionukular.de/gamersonly ansurfen und/oder mit dem Code NUKULAR satte 15% sparen! Timecodes: 00:00:00 Werbung: Gamers Only 00:03:33 Vorgespräch 01:15:27 Werbung: Kinoevent 01:16:43 Hauptthema 03:43:05 Werbung: Gamers Only
Microsoft Xbox is at it aging with a CRAZY claim. What is going on with Xbox these days? Xbox saying PS5 and Switch 2 are not it's biggest competitors, but TIKTOK?!
Most game studios think they have a talent problem. They don't. They have a structure problem.Chris Casanova spent 15+ years as a producer across Microsoft Xbox, Mojang (Minecraft), Relic Entertainment, Offworld Industries, and Hypixel Studios. He's watched talented teams fail repeatedly—not from lack of skill, but from organizational friction.Traditional studios organize around craft silos: design departments, engineering departments, art departments. Every feature requires handoffs. Every handoff loses fidelity. The result? Friction, misalignment, wasted iteration, and missed deadlines.Chris reveals the alternative: cross-functional outcome teams of 5-9 people who own their results from concept to ship.━━━━━━━━━━━━━━━━━━━━TIMESTAMPS━━━━━━━━━━━━━━━━━━━━00:00 - Chris's background: Xbox, Mojang, Relic02:59 - Why he wrote "Structure Teams to Win"06:54 - The problem with craft-based teams08:17 - Outcome teams: The procedural worlds example18:32 - Why 5-9 people is optimal team size24:10 - Three organizational layers explained31:48 - When leaders resist change42:20 - The political reality of reorganization47:15 - Case study: 70-person AA co-op shooter58:07 - Advice for small teams (10 people)01:01:06 - How to connect with Chris━━━━━━━━━━━━━━━━━━━━KEY INSIGHTS━━━━━━━━━━━━━━━━━━━━THE PROBLEMS:- Design creates specs without context → over-engineered solutions- Art produces assets without validation → endless iteration- QA receives unclear requirements → irrelevant bug reports- Every handoff loses the original intentTHE SOLUTION:Cross-functional teams of 5-9 people with:→ Mixed disciplines (designers, engineers, artists, QA embedded)→ Clear mission and measurable KPIs→ Everything needed to own their outcome→ Minimal handoffs, maximum collaborationREAL EXAMPLE:Procedural worlds team mission: "Every world seed feels fresh, readable, performant"KPI: Biome novelty per minuteTeam: Generation engineers, world designers, environment artists, technical artists, QA━━━━━━━━━━━━━━━━━━━━70-PERSON STUDIO STRUCTURE━━━━━━━━━━━━━━━━━━━━Chris provides detailed org structure for AA co-op shooter:- Combat & Gameplay (15 people, 2 teams)- Progression & Economy (10 people, 2 teams)- Social & Co-Op (12 people, 2 teams)- Content & Live Ops (15 people, 2 teams)- World & Narrative (10 people, 1 team)- Technical Foundation (8 people, 1 team)Each team has 5-9 people with mixed disciplines focused on specific outcomes.━━━━━━━━━━━━━━━━━━━━THE HARD TRUTHS━━━━━━━━━━━━━━━━━━━━Some leaders won't make the transition from managing 30 people to being on a team of 8. They'll resist or self-select out. And that's okay—holding onto territorial structures to preserve egos is how studios fail."If you have a C-suite that's divided, you're not going to be able to make this change. You need unified leadership."━━━━━━━━━━━━━━━━━━━━RESOURCES MENTIONED━━━━━━━━━━━━━━━━━━━━- "Team of Teams" by Gen. Stanley McChrystal- "Extreme Ownership" by Jocko Willink- "Structure Teams to Win" (Chris's Medium article)━━━━━━━━━━━━━━━━━━━━CONNECT WITH CHRIS━━━━━━━━━━━━━━━━━━━━Chris is seeking his next production leadership role.LinkedIn: https://www.linkedin.com/in/chris-casanova/Email: ChrisCasanova@outlook.comArticle: https://medium.com/@chris.casanova/structure-teams-to-win-15d98e65c5d7━━━━━━━━━━━━━━━━━━━━READ THE FULL BREAKDOWN━━━━━━━━━━━━━━━━━━━━Detailed newsletter post with implementation templates and additional examples:https://www.gamemakers.com/p/why-your-game-studios-organizational━━━━━━━━━━━━━━━━━━━━Gamemakers podcast: Gaming business insights for developers, executives, and investors. Hosted by Joseph Kim. New episodes weekly.#gamedev #productmanagement #teamstructure #leadership
Episode Notes: Welcome back to Arcade Cozy! This week -- it's a whole lot of steak talk. Big steaks, little steaks, steaks that sizzle, steaks you can share. Steaks, steaks, and more steaks -- oh, and video games too! Specifically, a lot of Hades 2, a lot of Xbox Game Pass's new price increase talk, and a few other things as well.It's a good episode, so cozy up -- we hope you enjoy it!Games discussed include Hades 2, Microsoft Xbox everything, Call of Duty Black Ops 7 Beta, and more!Do you have thoughts on what we talked about today? Are there things that we missed? Or do you have a few games you'd like us to check out? Hit us up on one of the avenues below—we would love to connect with you.Email us at arcadecozy@gmail.comFollow us on IG (@arcadecozy)Intro & outro music by Johnnybgood89
This week on The Inner Gamer, Brett and Jason share their first impressions of Ghost of Yōtei — the long-awaited follow-up to Ghost of Tsushima. You now play as Atsu, a warrior on a brutal quest for revenge against the Yōtei Six who murdered her family. The tone is darker, the world more open, and the storytelling more grounded. It's a different kind of Ghost game, but so far, we're loving the shift in direction.Brett also dives into the full 1.0 release of Hades II on the Switch 2. This sequel from Supergiant Games expands everything fans loved about the original — deeper combat, gorgeous art, and another gripping mythic story. If you're a roguelike fan, this is a must-play; if you're not, its repetition may still test your patience.Finally, we break down some major industry news. With rising game and console prices — including another Game Pass increase — gaming is getting more expensive than ever. And in a stunning move, Electronic Arts was acquired by Saudi Arabia for $55 billion, the largest deal in gaming history. We discuss what this could mean for players, studios, and the future of the industry as costs climb higher than ever.Show Notes:1:05 - Housekeeping3:09 - Ghost of Yōtei First Look: Hunting the Yōtei Six46:26 - Hades 2 First Look: Is It Worth the Loop?1:08:36 - Console Gaming Is Too Expensive — The Beginning of the End?1:37:25 - Inside the $55B EA Takeover — Risks, Opportunities, and What's Next1:59:37 - Upcoming Video Game Releases Become a part of the conversation! If you donate $1 or more on Patreon you can get exclusive access to the Patreon-only chat and channels on the server. Visit our website to find our social channels, check past podcasts and donate to the show.Subscribe to our YouTube channel to see all of our latest videos as they drop. Credits:"Blue Groove Deluxe" by BlueFoxMusic on audiojungle.netWoman Announcer - Ariana Guerra; Actress"Wisdom" by Super Nostalgia 64
Do you hear that sound? Can you feel it? The cool ocean breeze in your hair, the salt on your tongue. It's the smooth crash of KVGM "The Last Wave", with your host, Hammock. A biweekly VGM podcast bringing you the jammiest video game music from all your favorite composers and consoles. Sit back, relax, and get ready to catch...the Last Wave. As Hammock celebrates the year of his birth, the jams are more than reason to celebrate as we hit up everything from mahjong on the PSX to golfing with greatness on the arcade cabinet, plus plenty of adult smut for the smuttiest around. Playlist New Moon - Shinji Orito (MOON., PC) Bar - Masako Otsuka (Kiniro no Corda 3, Nintendo 3DS) Track Breeze - Kensuke Inage (Winning Post World, Nintendo Wii) Play On - Yui Isshiki (Motto Shite Shite Onee-san, PC) Medarelax - Kinuyo Yamashita (Shingata Medarot, Nintendo Game Boy Advance) Sunshine Everywhere - bermei.inazawa (Christmas Tina -Tokyo Bubble Life-, PC) Parlor (Night) - Tenpei Sato (Logic Mahjong -Souryuu-, Sony PlayStation) Connect Center - Arata Maruta (Memory's Dogma CODE:01, PC) Green Hill - Toshinori Orikura (Free Friends 2, PC) Credits - Junya Nakano and Yuji Takenouchi (Golfing Greats 2, Arcade) Special Request Driving with Mr. Enzo - Erina Niwa (Bayonetta, Microsoft Xbox 360)
The Ether Machine is creating the largest public vehicle for institutional-grade Ethereum exposure.The Ether Machine has raised $654 million worth of ether in private financing, it said on Tuesday, as the cryptocurrency firm expands its treasury strategy ahead of its Nasdaq listing later this year.~This Episode is Sponsored By Coinbase~ Buy $50 & Get $50 for getting started on Coinbase➜ https://bit.ly/CBARRONGuest: Andrew Keys, Co-founder & Chairman at The Ether MachineThe Ether Machine Website➜https://bit.ly/TheEtherMachine00:00 Intro00:10 Sponsor: Coinbase00:40 Top 3 Treasury companies01:35 Andrew Keys & $ETHM background10:00 Corporate Strategy13:10 Microsoft story15:00 Ether for corporate treasuries16:50 Microsoft adding ETH to its treasury vs buying $ETHM?17:35 Microsoft XBOX the key to mass adoption?19:25 Is $ETHM investing in any L2 tokens?20:00 Why not create your own L2?20:40 Buying out other treasury companies23:00 Cathie Wood late to the ETH game?24:45 ETH already hitting supply shock26:00 Fusaka upgrade coming28:15 Tokenizing $ETHM29:00 ETH Price Prediction29:50 Outro#Crypto #Ethereum #ETH~Microsoft Wants 100% Staked ETH
In this week's episode of the Friends in Beauty Podcast, we're joined by Tomara Watkins, the powerhouse President of Buttah Skin. Tomara has been shaping the brand since 2020—first as a strategic growth consultant, and now as the executive leading its continued expansion and innovation.We dive into what it truly takes to run a fast-growing beauty brand from the inside—from managing operations and scaling strategy to staying rooted in inclusive beauty. Tomara shares the realities of upholding a founder's vision while driving business forward, what kind of structure a brand needs before stepping away from founder-led visibility, and the metrics that matter when you're scaling with intention.We also explore how Buttah Skin is incorporating AI into its strategy, and Tomara gives her candid thoughts on Black-owned beauty brands being acquired—what it means for the culture, and how founders can prepare for legacy moves.With a 12-year track record of scaling multicultural beauty and CPG brands like Bevel, Hyper Skin, and Alodia Haircare, plus a background in leading eCommerce strategy at Microsoft/Xbox, Tomara brings a powerful blend of corporate leadership, financial acumen, and authentic brand storytelling to the table. She's also a proud graduate of Howard University and the University of Pennsylvania.Whether you're a beauty pro, a founder, or just curious about what happens behind the scenes of your favorite brands—this conversation is packed with gems you won't want to miss.Enjoy this episode!Leave us a 5 star review and share this episode with a friend or 2 or 3.info@friendsinbeauty.comGET A PEEK INSIDE OF BEAUTYPRO FUNNELS HEREhttps://www.getbeautyprofunnels.com/friends
The Cybercrime Magazine Podcast brings you daily cybercrime news on WCYB Digital Radio, the first and only 7x24x365 internet radio station devoted to cybersecurity. Stay updated on the latest cyberattacks, hacks, data breaches, and more with our host. Don't miss an episode, airing every half-hour on WCYB Digital Radio and daily on our podcast. Listen to today's news at https://soundcloud.com/cybercrimemagazine/sets/cybercrime-daily-news. Brought to you by our Partner, Evolution Equity Partners, an international venture capital investor partnering with exceptional entrepreneurs to develop market leading cyber-security and enterprise software companies. Learn more at https://evolutionequity.com
Au programme :Cette semaine je vous propose un épisode "crossover" pour découvrir mon autre podcast, le RDV Jeux.C'est l'épisode 370, où on traite de la stratégie de Microsoft / Xbox, de l'équation impossible entre gros jeux gamers et jeux mobiles, et de nos jeux du moment. Enjoy!Plus d'infos : https://frenchspin.fr/2024/10/microsoft-na-quune-solution-rdv-jeux/Infos :Animé par Patrick Beja (Bluesky, Instagram, Twitter, TikTok)Produit par Patrick Beja (LinkedIn) et Fanny Cohen Moreau (LinkedIn).Musique libre de droit par Daniel Beja---Liens :
Is the West DEAD? Japanese & Gacha Games, Anime Series, Manga, Movies, Gaming News about Xbox layoff! Weeb Week #3! Mecha BREAK, UmaMusume: Pretty Derby, Wuthering Waves aka WuWa, Bakeru, Zenless Zone Zero, Ni no Kuni Wrath of the White Witch™ Remastered, Final Fantasy IV 25 year anniversary remake rumors and Memoria Mod + Moguri Mod, Solo Leveling Arise Overdrive, Outrider Mako, win RAIDOU Remastered The Mystery of the Soulless Army from CDKeys in our VGO Discord, gacha games, and more! Plus Josee the Tiger and the Fish, 90's Berserk, Jujutsu Kaisen JJK, Solo Leveling, The Apothecary Diaries, Attack on Titan, and the bad rep anime gets. We also get into the Xbox drama. To listen to Weeb Week 1&2 (Eps 837 & 882), support us in Discord to get weekly bonus shows, ad-free VGO, and the entire back catalog of 20 years on VideoGameOutsiders.com via https://discord.gg/Ab6pxpT Head to Twitch.tv/johnANDmichelle and sub free with Amazon Prime every month for our game streams and to support the show.
Player 1 vs The World's Life Is Strange fan podcast, StrangeCast, is now BACK with Side A of episode 105! The Lost Records Journal co-hosts Adnan Riaz and Adam Evalt pick apart all of the latest news and discussions around Don't Nod Entertainment, Don't Nod, Deck Nine, Square Enix's Life Is Strange series, Don't Nod Montreal's Lost Records: Bloom & Rage and so much more!
PERFECT DARK? Tot. EVERWILD? Tot. MICROSOFT hat mal wieder den XBOX-Wald gerodet, wir sprechen über Auswirkungen und mögliche Zukunftsszenarien. Gespielt haben wir auch, zum Beispiel den kommenden CAPCOM-Titel PRAGMATA. Außerdem haben sich Viet und Fabian ONIMUSHA: WAY OF THE SWORD vorführen lassen. Viet ist zusätzlich mit UMAMUSUME, PEAK und MECHA BREAK beschäftigt. Gregor bekommt derweil nostalgische Gefühle bei der IREM COLLECTION VOLUME 3. Viel Freude mit dem neuen GAME TALK!
We catch up from a planned week off last week, as Rob was attending the Southern Fried Gaming Expo, where he got to participate on a few panels. We catch up on the latest with Donkey Kong Bananza as revealed by Nintendo in a direct, then talk about some early Switch 2 sales figures. Are third parties making similar mistakes to what they made with the Wii-U? We discuss, and throw in plenty of stories from this week as well. All this and more make up another episode of the longest running video game podcast, Orange Lounge Radio! Also in the News: * Layoffs Rumored for Microsoft Xbox * AI's impact on the industry on multiple fronts * Wikipedia to add games * Mario Kart 64 Ported to PC All this and more on the show where EVERY gamer has a voice-- Orange Lounge Radio! LIVE on the VOG Network, Sunday nights at 6 Pacific, 9 Eastern www.vognetwork.com Mailbag: participate (at) orangeloungeradio dot com
В новом выпуске Завтракаста, одного из самых популярных подкастов про технологии, игры, тв, сериалы, медиа и интернет, а также про всякое разное на русском языке, мы обсуждаем игру Claire Obscure: Expedition 33, сериал “Киностудия”, ПК-версию Stellar Blade, а также всё что только душе угодно.
Video games made their way into American homes as early as the 1970s. But it wasn't until the console wars in the 1990s that in-home video-game consoles became nearly ubiquitous. Nintendo, Sega, Sony, and Microsoft were all pumping out quality machines that played increasingly awe-inspiring games, and that trend has continued ever since. As Nintendo prepares to kick off the next generation of console releases with the imminent arrival of the Switch 2, the Great Pop Culture Debate wanted to look back at the slickest systems from the past and name the Best Video-Game Console. Systems debated include: Nintendo Switch, Nintendo 3DS, Nintendo GameCube, PlayStation 4, Nintendo Wii, Nintendo DS, Nintendo Game Boy, NES (Nintendo Entertainment System), Sony PlayStation 2, Sony PlayStation, Nintendo Game Boy Advance, Super Nintendo, Nintendo 64, Microsoft Xbox 360, Sega Genesis, Sony PlayStation 3. Join host Eric Rezsnyak and GPCD panelists Andrea Guerrero, David Silbert, and Jim Czadzeck as they discuss 16 of the most legendary video-game systems of all time. Play along at home by finding the listener bracket here. Make a copy for yourself, fill it out, and see if your picks match up with ours! For more exclusive content, including the warm-up in which we discuss even more video-game consoles that didn't make the bracket, become a Patreon supporter of the podcast today. Looking for more reasons to become a Patreon supporter? Check out our Top 10 Patreon Perks. Sign up for our weekly newsletter! Subscribe to find out what's new in pop culture each week right in your inbox! Vote in more pop culture polls! Check out our Open Polls. Your votes determine our future debates! Then, vote in our Future Topic Polls to have a say in what episodes we tackle next. Episode Credits Host: Eric Rezsnyak Panelists: Andrea Guerrero, David Silbert, Jim Czadzeck Producer: Bob Erlenback Editor: Bob Erlenback Theme Music: “Dance to My Tune” by Marc Torch #videogames #games #nintendo #nintendoswitch #switch2 #nes #snes #n64 #gameboy #3ds #ds #wii #nintendowii #playstation #ps2 #ps3 #ps4 #xbox #xbox360 #sega #segagenesis Learn more about your ad choices. Visit megaphone.fm/adchoicesSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Video games made their way into American homes as early as the 1970s. But it wasn't until the console wars in the 1990s that in-home video-game consoles became nearly ubiquitous. Nintendo, Sega, Sony, and Microsoft were all pumping out quality machines that played increasingly awe-inspiring games, and that trend has continued ever since. As Nintendo prepares to kick off the next generation of console releases with the imminent arrival of the Switch 2, the Great Pop Culture Debate wanted to look back at the slickest systems from the past and name the Best Video-Game Console. Systems debated include: Nintendo Switch, Nintendo 3DS, Nintendo GameCube, PlayStation 4, Nintendo Wii, Nintendo DS, Nintendo Game Boy, NES (Nintendo Entertainment System), Sony PlayStation 2, Sony PlayStation, Nintendo Game Boy Advance, Super Nintendo, Nintendo 64, Microsoft Xbox 360, Sega Genesis, Sony PlayStation 3. Join host Eric Rezsnyak and GPCD panelists Andrea Guerrero, David Silbert, and Jim Czadzeck as they discuss 16 of the most legendary video-game systems of all time. Play along at home by finding the listener bracket here. Make a copy for yourself, fill it out, and see if your picks match up with ours! For more exclusive content, including the warm-up in which we discuss even more video-game consoles that didn't make the bracket, become a Patreon supporter of the podcast today. Looking for more reasons to become a Patreon supporter? Check out our Top 10 Patreon Perks. Sign up for our weekly newsletter! Subscribe to find out what's new in pop culture each week right in your inbox! Vote in more pop culture polls! Check out our Open Polls. Your votes determine our future debates! Then, vote in our Future Topic Polls to have a say in what episodes we tackle next. Episode Credits Host: Eric Rezsnyak Panelists: Andrea Guerrero, David Silbert, Jim Czadzeck Producer: Bob Erlenback Editor: Bob Erlenback Theme Music: “Dance to My Tune” by Marc Torch #videogames #games #nintendo #nintendoswitch #switch2 #nes #snes #n64 #gameboy #3ds #ds #wii #nintendowii #playstation #ps2 #ps3 #ps4 #xbox #xbox360 #sega #segagenesis Learn more about your ad choices. Visit megaphone.fm/adchoices
This week we try a new AA game from former Ubisoft developers called Clair Obscur Expedition 33. It's inspired by Belle Époque France and JRPG's. This is the best game we've played this year. From the art style, to the music to the complex turn-based combat, this game has it all to make for a great game. The storytelling is incredible and the world they built is stunning. You have to see it to believe it. It will be hard to beat this game this year!We also review Split Fiction, the follow up to the 2021 Game of the Year: It Takes Two. In Split Fiction, you play either Mio or Zoe. Both are writers, one of science fiction and the other fantasy who end up in a simulation of their own stories. They have to work together to escape. It has great gameplay, gorgeous graphics and is a fun ride start to finish.Brett also gets his hands on the tech test for the extraction shooter Arc Raiders from Embark Studios. Embark is known for the game Brett is obsessed with called The Finals and this is their take on an extraction shooter genre. This game is hard but full of style. The graphics are incredible, the performance is outstanding and the world is very immersive with great sound design. We can't wait for this one to release later this year.Lastly, we talk about Borderlands 4 and our hype from the State of Play. It is going more open world than before and we can't wait to see what's around the corner. It looks great! We also have some not so fun news from Xbox where they have announced price increases for their consoles and video games later this year. Will this make it harder to sell new games? Or will people gravitate away from AAA and towards the AA space?Show Notes:1:09 - Housekeeping2:45 - Clair Obscur: Expedition 33 Review40:05 - Split Fiction Review57:48 - Arc Raiders: Proving What Extraction Shooters Can Be1:31:57 - Borderlands 4: Do They Still Have What it Takes?1:47:18 - Microsoft Xbox Price Increases2:09:30 - Upcoming Video Game Releases Become a part of the conversation! If you donate $1 or more on Patreon you can get exclusive access to the Patreon-only chat and channels on the server. Visit our website to find our social channels, check past podcasts and donate to the show.Subscribe to our YouTube channel to see all of our latest videos as they drop. Credits:"Blue Groove Deluxe" by BlueFoxMusic on audiojungle.netWoman Announcer - Ariana Guerra; Actress"Wisdom" by Super Nostalgia 64
This week's full broadcast of Computer Talk Radio includes - 00:00 - Nerd news for normal people - Epic Games, Apple, Samsung, Bitcoin, Slate Auto, Lyft - 11:00 - Listener Q&A - software - Tobias asks Benjamin how to deal with IT not allowing software - 22:00 - Speccing out your next computer - Keith and Benjamin discuss how to spec out your next computer - 31:00 - Marty Winston's Wisdom - Marty shares on the Bosch 18-volt 9" cut off saw kit - 39:00 - Scam Series - fighting back - Benjamin says don't trust cold calls with minimal information - 44:00 - Keske on train technologies - Steve and Benjamin discuss the technology of railroads - 56:00 - Listener Q&A - website speeds - Noelle asks why people believe easily disproven myths - 1:07:00 - Listener Q&A - movie nerds - Nina asks Benjamin why techs ask questions already answered - 1:16:00 - IT Professional Series - 326 - Work-life balance is even more important for IT workers - 1:24:00 - Listener Q&A - removed features - Nathan asks why everything is moving to subscriptions
Anne-Margot Rodde, Founder & CEO, Creators Corp.For nearly two decades, Anne-Margot Rodde has been a pioneering force in video games, digital media, and the metaverse, holding strategic roles at leading agencies and driving high-profile projects for brands like Microsoft Xbox and PlayStation. Margot launched her first gaming venture with experiential agency WePlay, serving clients such as EA, Riot Games, Nexon, Epic Games, and IGN. After the pandemic opened new doors, she transitioned from the agency world to launch Creators Corp., an award-winning Fortnite Creative studio at the intersection of the creator economy and the metaverse. Creators Corp. specializes in designing original games that inspire and engage global audiences, partnering with IP holders and content creators across entertainment and gaming, while thoughtfully integrating brands where it adds value.Jake Laumann, Data Analyst at Creators Corp. As a former esports leader at Major League Baseball and video game expert, Jake Laumann holds the position of data analyst at Creators Corp., where he supports the team with gameplay optimization and on-platform marketing.
Scott and Beau are here for the Microsoft Xbox stream, showcasing 4 BIG upcoming titles for Gamepass, PC, and beyond. Enjoy! Hosted on Acast. See acast.com/privacy for more information.
Scott and Beau are here for the Microsoft Xbox stream, showcasing 4 BIG upcoming titles for Gamepass, PC, and beyond. Enjoy! Hosted on Acast. See acast.com/privacy for more information.
Hey Retro Gamers! On today's episode of Smashing Bricks we're revisiting 2004 and the era of chicken-chasing and salad-dodging in Fable for the Microsoft Xbox. Join me, Eddie Inzauto, and returning guest Leon Cox of the Cane & Rinse podcast as we check the guild for a new quest card in this 3D action RPG. Make sure you listen until the end to hear what the next game is and play through with us before the 14th of next month! Smashing Bricks Bonus Round Episodes are now available to all Fire Flower tier (and higher) Patreon Patrons! These amazing episodes post on the 28th of each month, and I really want as many of you to hear them as possible, so I've made it easier to be a part of that audience! Be sure to check them out at: https://patreon.com/smashingbricks Smashing Bricks has a Discord server! Follow this link to join our community and chat about games, the podcast, and anything else your heart desires! https://discord.com/invite/gfnpx62JzS You're invited to join the discussion with your comments on our current and upcoming titles or any past game we've played. You can also make suggestions for games you'd like to hear about on future episodes! Check out the Smashing Bricks Playlist and help me fill in the gaps, or let me know that a game that's already on the list is a must-play for the show! Here's a link to the list: playlist.smashingbricks.com And again, if you'd like to go above and beyond to support the show and even get yourself some brand new bonus episodes, donate a few bucks a month via Patreon: https://www.patreon.com/SmashingBricks SOCIAL LINKS: Linktree with all links: links.smashingbricks.com SB on YouTube: youtube.smashingbricks.com SB on Facebook: facebook.smashingbricks.com SB on Intagram: instagram.smashingbricks.com SB on Twitter: twitter.smashingbricks.com SB on Twitch: twitch.smashingbricks.com Eddie's Photography on Instagram: https://instagram.com/edwardinzauto Eddie's Music on Instagram: https://instagram.com/lightseekersoundwaves
Jurandir Filho, Felipe Mesquita, Evandro de Freitas e Bruno Carvalho batem um papo sobre a gloriosa história do Xbox. A jornada começou em um cenário improvável: uma gigante da computação, a Microsoft, dominando o mercado de sistemas operacionais e softwares, decide entrar na competitiva e lucrativa indústria de consoles de videogame. Nos anos 1990, a Microsoft já era um nome consolidado na tecnologia com o Windows e uma vasta gama de ferramentas de produtividade, mas a empresa via o crescente mercado de videogames como uma oportunidade de expansão. Com a chegada do Xbox, Bill Gates, chefe da empresa na época, viu no console uma maneira de competir diretamente com a Sony, cuja linha PlayStation estava dominando o mercado de consoles. No podcast nós comentamos sobre toda a trajetória dos consoles Xbox, passando pelo primeiro videogame, seguido do fenômeno Xbox 360, a evolução para o Xbox One e até as gerações atuais com o Xbox Series S/X. Além dos aparelhos, comentamos sobre a Xbox Live, Game Pass, jogos como "Halo", "Gears of War" e muito mais! Esse é mais um podcast da nossa série Grandes Empresas! = IMERSÃO DEV BACK-END | A Alura não para de surpreender!! É a sua oportunidade de consolidar conhecimentos fundamentais em lógica de programação, criando um projeto do zero com Node.js e com a API do Gemini, a IA do Google. Serão 5 dias imersos com cinco aulas exclusivas, desenvolvidas especialmente para você consolidar conhecimentos em programação back-end, adquirir habilidades que vão além do básico, criar um projeto para adicionar ao seu portfólio e dar um upgrade na sua carreira. CORRE PRA PARTICIPAR! https://alura.tv/99vidas-imersao-back-end
Follow The Trophy Room Patreon: https://www.patreon.com/PSTrophyRoom Apple Podcast: https://apple.co/2PglU1a Discord: https://discord.gg/wPNp3kC Twitter: https://twitter.com/PSTrophyRoom ****** This week on The Trophy Room - A PlayStation Podcast the guys talk about Warner Bros. Discovery are considering Selling WB Games. Who makes the most sense Microsoft (Xbox), PlayStation, Apple, Amazon, or Embracer. Perhaps Disney might find themselves a buyer and become a third party publisher. With studios like NetherRealms, Rocksteady, Port Key Games, TT Games, WB Montreal. Studios that produce Mortal Kombat, Batman Arkham Series, Lego Series, Suicide Squad, Harry Potter Hogwarts Legacy, and more. Both Game Informer and Ready at Dawn close down and the guys remember and celebrate the memories of GI and the future of GameStop. PlayStation5 reaches over 61 million PS5 Units sold. The Last of Us Season 2 TV Teaser Trailer Revealed.