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Linktree: https://linktr.ee/AnalyticJoin The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: https://ow.ly/msoH50WCu0KJoin Analytic Dreamz on Notorious Mass Effect for an in-depth segment on Madden NFL 26, released August 14, 2025. Explore new QB DNA with 500+ animations, Explosive Locomotion, and dynamic weather impacting gameplay. Franchise mode shines with deep coaching archetypes, while Superstar and MUT offer immersive experiences. Despite a 72/100 Metacritic score, bugs, pay-to-win MUT criticism, and Switch 2 limitations spark debate. Analytic Dreamz unpacks the game's highs, lows, and NFL exclusivity controversy.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
This week on Expansion Pass:Edward Varnell and Corey Dirrig dive into what they believe are some of the worst Nintendo games of all time. They also take a look at a few lists from various outlets based on Metacritic scores to see if they agree with the rankings those games received at the time.Let's talk about it on this episode of Expansion Pass!Follow our Hosts: Edward Varnell, Cofounder of Boss Rush Network and Host of Nintendo Pow BlockCorey Dirrig, Founder of Boss Rush NetworkJoin the Boss Rush Community: Join the Boss Rush Network Community DiscordFollow Boss Rush Network: Follow Boss Rush Network on X/Twitter, Bluesky, Facebook, LinkedIn, Threads, and InstagramSupport Boss Rush Network:Support Boss Rush on Patreon and buy merch on our Store. Subscribe to Boss Rush on YouTube and visit our website at BossRush.net for more great content.Thank you for your Support!Thank you for watching or listening to Nintendo Pow Block, the Nintendo podcast from Boss Rush Network! If you enjoyed the show, be sure to subscribe to the channel, give the video a Like, and hit the notification bell so you never miss an episode. If you're listening on Apple Podcasts, Spotify, or any other podcast app, please leave us a 5-star rating and a review—it really helps! For more great content, visit our website at BossRush.net. Thanks for your continued support of Nintendo Pow Block and our independent endeavor with the Boss Rush Network!
We dive into LA Noire, Rockstar Games' often overlooked 2011 detective thriller that pioneered facial animation technology but struggled to become a true classic.• LA Noire was revolutionary for its MotionScan facial animation system, creating unprecedented realism for interrogation scenes• The game's "Truth, Doubt, Lie" system became iconic but often led to unexpectedly aggressive responses from protagonist Cole Phelps• Many cases were inspired by real 1940s Los Angeles crimes, showing Team Bondi's commitment to historical authenticity• While individual detective cases shine, the overarching narrative struggles with cohesion and too many competing storylines• The 1947 Los Angeles open world looks impressive but feels empty compared to other Rockstar titles• Combat and action sequences are merely serviceable, with the detective work being the game's true strength• The award-winning soundtrack perfectly captures the noir atmosphere and remains one of the game's highlights• Despite its flaws, LA Noire scored well with critics (89 on Metacritic) and deserves recognition for its ambitionInterested in watching us play games? Follow us on Twitch! Want to hear more about how we got into gaming? Listen to the interview we did with Your Friendly Neighborhood Gamers!
Al and Kev talk about their favourite games this year so far Timings 00:00:00: Theme Tune 00:00:30: Intro 00:04:23: What Have We Been Up To 00:25:31: Game News 00:43:48: Story Of Seasons X Royal Zoological Society of Scotland 00:47:59: Mid-year Check-in 01:18:11: Outro Links Moonlight in Garland 1.0 Release Above Snakes Console Release Out and About Release Coral Island 1.2 Update Sugardew Island Dog Aether Wizard Life “Announcement” Trailer Fields of Mistria Merch Collection Story of Seasons x Royal Zoological Society of Scotland Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. My name is Al. (0:00:36) Kev: My name is Kevin. (0:00:38) Al: And we are here today to talk about cottagecore games. (0:00:41) Kev: Wooo! (0:00:43) Al: I’m back from my holiday. Hello. (0:00:45) Kev: You… from the Isle of Men… (0:00:49) Kev: I don’t know where you were. (0:00:49) Al: All the men. Yeah, I know that’s where I was. I love man, as usual. Yes, I’m back. (0:00:51) Kev: I don’t know where you were. (0:00:54) Kev: Okay. (0:00:56) Kev: Yeah. (0:00:58) Kev: The opposite of No Man’s Sky. (0:01:00) Al: Almanska, yeah. I’m melting because I got home and it’s apparently 25 degrees and that’s too hot for me. (0:01:01) Kev: Heh. Heh heh. (0:01:10) Kev: So, look, the people, you know a lot of Americans, (0:01:15) Kev: and we love to give you a hard time (0:01:16) Kev: because those are nothing numbers for us, (0:01:19) Kev: but I will say, you know, (0:01:20) Kev: I think something a lot of Americans easily overlook (0:01:24) Kev: is you’re pretty far up north. (0:01:26) Al: Mm hmm. Yeah. Yeah, yeah, yeah, I’m further north. I’m further (0:01:26) Kev: Well, like latitude-wise, right? (0:01:28) Kev: Like you’re Canada north, which gets frosty. (0:01:32) Al: north than all America except that last (0:01:33) Kev: Yeah. (0:01:36) Kev: Yeah, so, you know, that’s fair, (0:01:39) Kev: But, but we’re still going to. (0:01:40) Kev: I’m laughing, you know. (laughs) (0:01:41) Al: Well, also, it’s interesting because like every time that someone like from a warmer (0:01:47) Al: place moves to the UK and then the experience, the UK summer, they’re like, oh, people weren’t (0:01:53) Al: just talking nonsense. It is, it’s different. And it’s hard to explain. I don’t know why, (0:01:59) Al: but it is just, it is, I don’t know. Like I don’t know, because I’ve never lived in (0:02:03) Kev: Wha- (0:02:04) Al: a hotter place. But all I will say is that lots of people who have lived in really hot (0:02:09) Al: places come to the UK (0:02:11) Al: and say that the heat is different. (0:02:13) Kev: Huh, I mmm. I don’t know I mean well (0:02:16) Kev: I will say this right like one thing you guys aren’t built for warmer temperatures generally speaking not like (0:02:23) Kev: Alright, so you know down here in the American South for instance, right? (0:02:27) Kev: We have air conditioning so you know you can go in a building and escape the heat (0:02:32) Kev: And that’s not always the case over there in there (0:02:33) Al: Yeah, my office is currently warmer than outside. So, but also I am ginger, so definitely not built (0:02:37) Kev: Yeah, there you go see so say yeah (0:02:43) Al: for heat. Yeah, yeah, I use factor 50 sun cream. All right. This episode we’re going to do, (0:02:44) Kev: Here’s biologically sensitive to pretty much everything (0:02:58) Al: uh, I think, I think Cody and Kevin insinuated that this episode would be the tales of the (0:03:03) Al: shower episode is not, that’s going to be in a couple of weeks, just because we’re having some (0:03:07) Al: scheduling things and, uh, you know, want to make sure we’ve, uh, the game has been played properly (0:03:13) Al: before it is covered. So that will be in a couple of weeks. Um, this week we’re going to talk about, (0:03:19) Al: we’re going to do a major check-in, see how we’re feeling about games for the year. Um, this is (0:03:24) Kev: Mm-hmm (0:03:24) Al: obviously not our game of the year episode that will be in five months, no, four months, four (0:03:30) Kev: Pudby (0:03:32) Al: More months! (0:03:33) Kev: That’s not I’m going to pretend you didn’t say that I’m going to pretend you didn’t say that (0:03:34) Al: That’s how time works, apparently. (0:03:41) Al: It’s halfway through August, and that means it’s four and a half months to the end of the year. (0:03:44) Kev: That’s not true (0:03:46) Al: It also means it’s nearly my birthday, but anyway. (0:03:50) Kev: Well, so get the two-third year check-in (0:03:54) Al: We are going to… We’re just calling… I said mid, not half. I said mid-years, (0:03:59) Al: Yeah, so we’re gonna talk about what we would talk about again. (0:04:04) Al: And what we think might be in the running for Game of the Year this year. (0:04:08) Al: We’ll see. I’ll be interested to see whether we’re right or not. (0:04:12) Kev: All right, I’m first question have I played enough games to come up with three? (0:04:18) Al: Ah, who cares? Before that, we’ve got a bunch of news. But first of all, Kevin, what have you been up to? (0:04:26) Kev: Oh (0:04:27) Kev: Okay, so (0:04:30) Kev: Okay, where should I start? Okay, you know, I’ll start with this (0:04:32) Kev: Okay, the battle cats mobile game with the funny you are our art in the cats. They’re goofy looking (0:04:39) Kev: I’ve discussed it on the show before (0:04:42) Kev: So that’s a game I go on and off and generally something draws me back to it and (0:04:50) Kev: The what is the number one crossover to draw me to any game out (0:04:54) Al: Oh wow, oh goodness. Number one. We had this exact same conversation a month and a half ago, (0:04:58) Kev: Number one (0:05:04) Al: and I can’t remember what the answer was, and I feel like I overthought it, (0:05:04) Kev: Probably (0:05:07) Al: just like I’m overthinking it just now. (0:05:09) Kev: You are I don’t know what but (0:05:12) Kev: It was probably the same because it’s crosses over the law. There you go (0:05:13) Al: Probably. Sonic. Ah, yay, I got it right this time. (0:05:19) Kev: Sanic in in in in the battle cats (0:05:22) Al: Sonic’s in Battlecat! (0:05:24) Kev: Yeah, it’s actually I forgot to bring it up last week (0:05:26) Kev: It was - it started two weeks ago from recording and today I think is the last day. Sorry listeners too late for you (0:05:33) Kev: He’s not but neither is (0:05:37) Kev: Hatsune Miku or (0:05:39) Kev: Street fighter, but they’re in there (0:05:40) Al: I don’t know. If somebody told me that Hatsune Miku is a cat, I would believe it. (0:05:48) Kev: you know, um, you know what, that’s fair. That’s fair. Um, here, let me, uh, as, as we do, I’ll, yeah, I’ll do the, the slack thread. (0:05:57) Kev: Um, uh, let me, I’m going to show you the art, um, because, so how these crossovers and battle cats usually work is, uh, there’ll be a banner of four characters, um, from the actual property crossover, whatever. (0:06:12) Kev: Um, uh, and, and so, yeah, the four. (0:06:18) Kev: Characters, um, and they went with the, the obvious ones, Sonic, Tails, Knuckles, and Shadow, the Hedgehog, because of course the poster children. (0:06:27) Kev: Um, but what’s fun is, uh, they’ll also introduce a series of cats, uh, as in the battle cats TM, um, that look like, or cause play as the other characters. (0:06:40) Kev: Um, and they’re quite goofy looking. (0:06:42) Kev: Um, I don’t. (0:06:42) Al: Why is there such a height disparity there? (0:06:48) Kev: I don’t know. That’s a good question. I don’t, I, that particular image, oh no, that, that particular image, I think it’s just, uh, just the, the framing, like it’s front to back. (0:06:49) Al: Like, shadow is meant to be… (0:06:56) Al: Well, no, I think, sure, for the actual sonic and shadow on the right-hand side, (0:07:02) Al: but on the left-hand side, the sonic cat is clearly like three times the height of shadow cat. (0:07:04) Kev: okay yeah oh yeah yeah okay so there’s a sonic cat that looks like shadow like (0:07:12) Kev: the regular cat like shadow cat but then you can evolve him and he turns into (0:07:16) Kev: this taller cat I don’t know why because it’s the battle cats they love to do (0:07:18) Al: Oh. Oh, so you’ll be able to get both of them as as tall or (0:07:19) Kev: weird things that’s why that’s your answer it looks like a twinkie with a (0:07:23) Kev: sonic cat yeah I’ve only seen Sonic’s evolution so I don’t know if the other (0:07:31) Kev: cats can evolve in tall forms or (0:07:34) Kev: weird forms but Sonic Cat does get weird he turns tall like a Twinkie but (0:07:40) Kev: yeah so yeah it’s I will say Battle Cats is pretty good with their collabs (0:07:46) Kev: because of course you get the characters but you also get stages which come with (0:07:52) Kev: full Sonic soundtracks there’s like four special stages that you can do on a (0:07:56) Kev: repeat in different missions and so it’s been a lot of fun the Sonic cast are (0:08:02) Kev: Actually quite quite good (0:08:04) Kev: The actual characters I pulled I got Sonic (0:08:08) Kev: So I’m happy. I got one at least (0:08:11) Kev: Calvin pulled tails, I believe but sadly we didn’t get the others (0:08:17) Kev: But what is nice these collabs will frequently come back (0:08:21) Kev: Well, maybe not frequently, but but they come back on some regularity. It is to be expected (0:08:26) Kev: So I’ll be saving up for the next time Sonic swings around but it’s it’s been good fun (0:08:32) Kev: I’m getting better and I do (0:08:34) Kev: Enjoy the game battle cats not just the the polls really got your whatever so it’s been nice to get back into the end (0:08:40) Kev: So yeah Sonic and the battle cats. It’s been a lot of fun. Oh, you know what there was an intro video (0:08:44) Kev: Let me find the intro video. Hold on. I’ll put it in you can watch it later (0:08:48) Kev: But but they did a little animation. It was good (0:08:52) Kev: So yeah aside from that, um, oh, you know what I finished monk the the detective show monk (0:09:01) Kev: It’s it’s good. I (0:09:04) Kev: Yeah, eight seasons so I kind of crushed it cuz I don’t know I’ve been binge watching but it’s like the regular show (0:09:10) Kev: I’ll watch when I get home or whatever (0:09:13) Al: Oh, it’s it’s old. I mean, I said it’s old. I mean, not super old, but like 20 years old. (0:09:16) Kev: Sorry, what was that? Oh (0:09:19) Kev: Yeah, yeah, well, that’s a thing they actually did I after I finish I have to watch (0:09:26) Kev: the (0:09:27) Kev: Sorry, I have to see (0:09:29) Kev: There’s a movie they’d made a movie in 2023 50 (0:09:34) Kev: years or so after the end (0:09:36) Kev: and I can’t wait to check that out (0:09:40) Kev: they have all the original actors they (0:09:43) Kev: look quite old but it’s still enjoyable (0:09:45) Kev: but yeah anyways my great series the (0:09:49) Kev: main actor Tony Shalab he’s he is such a (0:09:53) Kev: good actor like his performances are (0:09:55) Kev: just incredible easy recommend for (0:09:58) Kev: anyone but yeah the later seasons were (0:10:01) Kev: really good season sevens really good (0:10:04) Kev: it feels like they knew the end was (0:10:07) Kev: coming so they did a lot of stuff to (0:10:10) Kev: celebrate the series if you will so yeah (0:10:13) Kev: good good stuff was good (0:10:15) Kev: um let’s see other than that nothing (0:10:20) Kev: honestly not that much it’s been crazy (0:10:23) Kev: at work but thankfully I finally finished (0:10:24) Kev: this huge project and so I’ll finally be (0:10:26) Kev: able to partake in other things again (0:10:28) Kev: these upcoming oh wait wait one more (0:10:31) Kev: thing how could I tear a nail after my (0:10:34) Kev: last week I played the update their nail (0:10:36) Al: Oh yes. Nice. It’s just more of the same. (0:10:37) Kev: um it’s yeah turn out a good game still (0:10:40) Kev: good game the core still the same the (0:10:43) Kev: new levels the new line yes and no like (0:10:47) Kev: the center of the general purpose but (0:10:49) Kev: they introduce a lot of new mechanics (0:10:50) Kev: and and different kind of ways to solve (0:10:54) Kev: the puzzle I’ve been enjoying it of (0:10:56) Kev: course but let them fun thing they did (0:10:58) Kev: they’ll add new objectives even to the (0:11:00) Kev: old stages so let’s say I had a hundred (0:11:04) Kev: four all those areas I had a hundred (0:11:05) Kev: percent are not only like seventy five (0:11:08) Kev: percent because they had a new objective (0:11:10) Kev: so gives you a good reason to go back (0:11:12) Kev: and then try the old levels and have fun (0:11:13) Kev: with them again since it’s like a (0:11:16) Kev: procedurally generated level it’s you (0:11:18) Kev: know it’s fun every time so yeah a (0:11:20) Kev: tear in L it’s good all right out what (0:11:24) Al: Hmm. Not a huge amount because I’ve been on holiday and going on holiday with kids means (0:11:33) Al: not having a holiday. So I’ve not had a huge amount of time to do much, but I have started (0:11:36) Kev: Ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha. (0:11:42) Al: playing Donkey Kong, Bonanza. I’m only like an hour or so in. I mean, I’ve got a good (0:11:47) Kev: okay (0:11:48) Al: idea of how the game plays, but I’m not like super. (0:11:50) Kev: yeah (0:11:54) Al: Super far through it. I got through the tutorial level and I’m kind of like half the way through (0:11:55) Kev: why (0:11:58) Al: the next set of levels. Yeah, mostly, mostly. I am very frustrated with the camera. It is (0:11:59) Kev: okay I’ve heard that game is good like really really good (0:12:05) Kev: mostly (0:12:13) Al: fine when you’re out in the open, but as soon as you get into any like tunnel or like go (0:12:20) Al: underground. It’s super not fun. (0:12:24) Al: a great camera for that. And I think the most frustrating thing is there was a section (0:12:28) Al: in the tutorial where the camera worked really well for underground. It like kind of zoomed (0:12:33) Al: out and you could see through the ground and it was like a really nice way. But it’s I’ve (0:12:37) Al: not seen it again do that since then. And I don’t know why they don’t use that camera (0:12:41) Al: when you’re underground because like you just end up like going up against the wall and (0:12:43) Kev: Hm. (0:12:47) Al: it gets really confused. And it’s really hard to see anything. And considering it’s a game (0:12:54) Al: where you’re like smashing everything up and you’re encouraged to make tunnels through (0:12:57) Al: the ground. I don’t know why they didn’t put more effort into that camera. Not that I can (0:13:00) Kev: is there an option for that i’m gonna guess no because it’s a nintendo game (0:13:04) Al: see. Yeah, not that I can see. There’s a decent amount of controller options, but nothing (0:13:07) Kev: nintendo doesn’t believe in options heck sometimes (0:13:15) Al: for changing how the camera works other than inverted camera. (0:13:19) Kev: do you remember in was it no sword and shield they hid the audio options on an item (0:13:27) Kev: you had to talk to an NPC to get it (0:13:28) Al: Oh yeah, that was a certain field. That was bizarre. And it wasn’t even the first area. (0:13:30) Kev: no it was like motor stoke yeah I’m (0:13:35) Al: You had to get up to Motorstoke, I think. Which is like a third of the way through the game. (0:13:40) Kev: pretty sure so that was there’s a couple (0:13:42) Kev: yeah you had to pass the wilder that’s (0:13:45) Al: You couldn’t change the volume settings until you were a third. It’s just bizarre. (0:13:48) Kev: crazy yeah yeah ha ha ha ha ha ha ha (0:13:50) Al: And then you have to buy it. Yeah, that was a stupid decision. (0:13:56) Al: Like a lot of times with games, I’m like, OK. (0:13:58) Al: Sure, I don’t like that, but maybe that’s stupid, right? (0:14:02) Kev: Oh my gosh, yes, oh. (0:14:02) Al: That’s just that is literally an accessibility option, right? (0:14:05) Al: Like, come on. (0:14:06) Kev: Yep. (0:14:07) Kev: Oh my gosh, you know, I hate them, but I also love, because I just love trash fires. (0:14:16) Kev: I love bad stupid decisions like that. (0:14:19) Kev: Battle Cats actually has one. It’s like the single flaw in the entire game, because the game is very well made in my opinion. (0:14:25) Kev: And it’s a very minor, like very niche thing, but there’s, as you can imagine, (0:14:32) Kev: They have like a gallery or whatever, right? Go through the menu and, you know, go through the characters, see their stats, yada, yada. (0:14:39) Kev: Well, they have an enemy guide too, same thing, but the enemy guide is just a straight horizontal list. (0:14:48) Kev: There’s no pages, you can’t filter, you can’t search, you just have to go left to right through an entire (0:14:55) Kev: huge roster of enemies. It’s almost the worst. (0:15:00) Kev: Anyways options are good (0:15:02) Kev: Forgive people options people (0:15:04) Kev: Do good things (0:15:05) Al: So yeah, I think that’s, that’s about it. I mean, I’ve been watching through the Sandman (0:15:11) Al: show, but I’m not really talking about that because, you know, Neil Gaiman, awkward. So (0:15:15) Kev: Sand man, I wait. What is that? I don’t know what that is (0:15:18) Al: Sandman who’s a DC character at TCC, that one, but it’s the Netflix adapted it into (0:15:21) Kev: Oh, it is that one okay, okay (0:15:26) Al: a show. And they did the first season a couple of years ago, and then the whole Neil Gaiman (0:15:32) Al: and stuff, you know, because he was the one that wrote down, man. (0:15:34) Kev: Uh, yeah. (0:15:35) Al: And they were like, oh, oh, but they did manage to get the second season done without him. (0:15:44) Kev: Well, guess what, anything you do probably gives someone awful money. (0:15:44) Al: He’s almost certainly getting money for it, but whatever. (0:15:53) Al: Yes, I know, I know, I know, I know, I know. It doesn’t make me feel better. (0:15:58) Al: Yeah, so I have been watching that and I’ve mostly been managing to ignore him. (0:16:06) Al: And focus on the show and it’s good. I like it. I enjoy the show. (0:16:08) Kev: sure sure that’s cool yeah it’s wild to me the the the you know years between seasons structure (0:16:18) Kev: that netflix does um I don’t know I just I find it crazy like I was at wednesday the wednesday show (0:16:25) Kev: that was a three-year gap and it was only eight episodes I think the new season that’s insane to (0:16:26) Al: Yeah. Yeah, yeah. (0:16:33) Kev: me you remember when shows I say this someone watching monk you’d get like (0:16:38) Kev: ish episodes of season every year isn’t that great 20 to 26 (0:16:42) Al: Well, you want to have a conversation? No, I don’t like that. (0:16:48) Kev: what what (0:16:48) Al: So, right, OK, so there’s two parts to this. One, do I wish the shows that I like released (0:16:52) Kev: okay (0:16:55) Al: yearly? Probably, if they could keep the quality up, yes. But do I wish that all series were (0:16:58) Kev: yeah okay (0:17:02) Al: still 20 episodes? Absolutely not. Why would I want 20 episodes when half of them are boring? (0:17:09) Al: right, give me the eight episodes that are good, don’t give me the more that (0:17:12) Al: you don’t care about, give me what you think you want, not something that is enforced by (0:17:17) Al: studios because they need year-round episodes, like we don’t need to do that anymore and I don’t (0:17:23) Kev: Mmm, I mean (0:17:23) Al: care for it. It’s like how it’s like, oh you know, like do you complain about the fact that episodes (0:17:32) Al: aren’t always, you know, was it 48 minutes long anymore because they don’t all have to fit into (0:17:36) Al: the exact same advert blocks. Now, (0:17:39) Kev: Mm-hmm. I (0:17:42) Kev: May kind of do (0:17:42) Al: you can take that too far, Netflix with your two and a half hour season finale of Stranger Things (0:17:48) Al: season four last time. That was too far, but other than that, I mean that doesn’t, you can have (0:17:48) Kev: Yes, yes (0:17:53) Kev: Exactly (0:17:58) Al: a middle thing which is not in the extremes there. I like when episodes aren’t like necessarily (0:18:02) Al: consistent because they want to fit in what they want to fit in, that they feel fits their artistic (0:18:07) Al: expression. I like that. (0:18:08) Kev: yeah okay sure I guess okay you know here’s the call here’s the here’s the qualifier right (0:18:13) Al: Do you really miss clip episodes? (0:18:18) Kev: is it good right which is a dumb thing because that’s the question right because let’s all right (0:18:19) Al: Yes, of course. (0:18:23) Kev: let’s yeah you can look at examples on both ends of the spectrum right um look at uh look at cora (0:18:30) Kev: right that that show could have used some more episodes for sure um that that first season needed (0:18:33) Al: possibly. I mean maybe they didn’t have anything else they wanted to put in it, right? Like… (0:18:38) Kev: at least a couple more episodes at first (0:18:41) Al: Yeah, I guess my point is not like, oh, I wish we didn’t have more episodes, right? I’m not saying (0:18:48) Al: that. Like, if there’s good stuff, I want to see it. But I don’t agree with the, oh, wasn’t it (0:18:53) Al: great when every show had 20 to 22 episodes and they were all the exact same length and they (0:18:59) Al: happened. No, I don’t. I don’t long for those days. I don’t. (0:19:02) Kev: Don’t know I got a monk. It’s been pretty good the whole time. I guess it did depends (0:19:04) Al: But I just, it’s just when you, when you got the like episode, that was the clip episode, (0:19:11) Al: because they had to put out an episode and they didn’t care. They didn’t want anything. (0:19:13) Kev: Monk did not do that actually crazy, but you sure yeah, yeah, but but okay. Yes, that’s just (0:19:16) Al: Sure. But most shows did almost every show did. And some of them did it better than others, (0:19:21) Kev: Yes, yes (0:19:22) Al: but you always, every time it happened, you rolled your eyes and went, Oh, here we go. (0:19:24) Kev: Yeah, okay, you know what you’re right (0:19:26) Al: And you watched it anyway, because maybe there was something that was actually going to progress the (0:19:29) Al: story. You don’t know. It might be fully clips or it might actually do something. (0:19:31) Kev: Sure (0:19:33) Kev: Eh, I guess (0:19:34) Al: But I mean, I think the, I think the, as you say, the complication is it depends on the show. (0:19:42) Al: It depends on what they’re doing. And I don’t think it’s, it’s obviously not the case that (0:19:47) Al: creators get to do what they want all the time. Obviously I’m not, I’m not suggesting that is, (0:19:48) Kev: Okay, okay, yeah, yeah, that’s (0:19:53) Al: but I think having more freedom for that, I think is a good thing in general. And. (0:19:59) Kev: Sure, you know, okay fine. I don’t need every show to (0:20:03) Kev: How should I put this? Okay? I don’t it’s not that I want every show to be 26 episodes every year or whatever (0:20:10) Kev: but when I look at (0:20:11) Al: The numbers just getting higher and higher (0:20:13) Kev: when I look at (0:20:16) Kev: Though the Wednesday series (0:20:18) Kev: Right episodes in three years that that seems like you know that it seems cheap for lack of a better word, right? (0:20:20) Al: So, I think, well, I mean, you say that cheap, like you pay for the subscription for Netflix (0:20:32) Al: when you want to get the stuff and you watch it and then you stop subscribing, right? I (0:20:34) Kev: Sure, sure. Yeah. Yeah (0:20:36) Al: think of those sorts of shows as in the same way that people complain about them because (0:20:41) Al: they’re structured like films, I think of them in that sort of way as well, right? Three (0:20:46) Kev: That that is true (0:20:47) Al: years, three years between a film and its sequels. (0:20:50) Al: Not an unusual amount of time, and eight episodes is longer than a film would be. (0:20:51) Kev: That is very true that that’s what that’s what I’m (0:20:56) Kev: You’re right, that’s that’s what I’m not thinking here because that that is more common nowadays (0:21:00) Kev: Isn’t it where a season of a show is really just an extra-long movie like the Marvel Studios shows? (0:21:06) Kev: You’re you’re right about that (0:21:10) Kev: Yeah, that’s a good point touche (0:21:12) Al: I mean Marvel have a problem with sequels in general just now, right? Like when was the last, (0:21:16) Kev: Ah (0:21:18) Al: you know, in we got three Iron Mans and I think it was eight years or something like that and (0:21:26) Kev: Yeah (0:21:26) Al: it’s now been what four years since Shang-Chi and we haven’t even got a second yet. (0:21:30) Kev: Yeah (0:21:31) Al: Like there is a real problem they have with sequels just in general which is a whole other (0:21:34) Al: conversation and is probably part of the reason that they’re not getting big box office numbers (0:21:35) Kev: Yeah (0:21:41) Al: because most. (0:21:42) Al: There are big numbers. (0:21:43) Al: We’re always the third in a series, you know, Iron Man one didn’t make a billion. (0:21:46) Kev: Mmm, that’s a good point. (0:21:48) Al: Iron Man three did make a billion. (0:21:52) Al: Just saying also, you know, it’s things like, you know, the Marvels being called the Marvels (0:21:52) Kev: Uh, yeah. (0:21:57) Al: rather than Captain Marvel two probably would have made more money if it had done that. (0:21:58) Kev: Yeah… (0:22:01) Al: Now, there are obviously other issues with that in terms of misogyny, but that was still (0:22:04) Al: there when the first film came out and it made a billion. (0:22:05) Kev: Yeah… (0:22:06) Kev: Yeah, exactly! (0:22:07) Kev: Right, right? (0:22:07) Al: Why did the mark? (0:22:08) Al: Why did Captain Marvel make a billion and the Marvels didn’t? (0:22:11) Al: And then there’s all this other complications. (0:22:12) Al: Well, nobody has any money anymore and COVID killed everything until blah, blah, blah, blah, blah. (0:22:17) Al: But Deadpool and Wolverine made a billion. (0:22:19) Al: That was the third in the series as well, right? (0:22:22) Al: Like they clearly can make lots of money. (0:22:24) Al: They’re just not doing what they used to do, which made them lots of money. (0:22:28) Al: They make a film and it doesn’t make a lot of money. (0:22:30) Al: And they go, Oh, well, well, let’s not make a second. (0:22:31) Al: But the whole point was your first ones never make a lot of money. (0:22:34) Al: It’s the second and third that make the money. (0:22:36) Al: And also which third film in the MCU made the least money, Thor. (0:22:42) Al: Or three. Why was that? (0:22:43) Al: Cos Thor 2 was bad. (0:22:44) Kev: It was really bad is it is it hmm (0:22:47) Al: Coincidence? (0:22:49) Kev: Have we are I’m thinking got you know on our discords and slacks have we argued which of the worst Marvel films (0:22:55) Kev: I feel like that that needs to happen. Oh (0:22:56) Al: I mean, it’s I mean, it’s Star of the Dark World, right? (0:22:59) Kev: I mean I (0:23:02) Kev: Okay, I don’t want to turn but it’s probably a rise probably dark world. Yeah, I’m struggling to think (0:23:06) Al: Eternals, I’m not trying, I’m not trying to say Eternals was one of the best, but it’s not the worst, not at all. (0:23:10) Kev: It’s not as bad as dark world. Yeah, I believe a dark world (0:23:12) Al: Absolutely not. There is, I don’t think there is an MCU film that is as bad as those. (0:23:18) Kev: Yeah, that was rough. Oh I miss (0:23:22) Al: Like, I mean, try and explain this plot of that film. (0:23:29) Kev: Yeah, yeah, no there’s (0:23:30) Al: Thor’s girlfriend gets injected with something, and he has to get it out of her, (0:23:32) Kev: And they and he used to fight dark elves (0:23:34) Al: and also his mum dies, maybe, I think. (0:23:38) Kev: Did she did I don’t know why but oh god (0:23:41) Al: You can know everything about that film, just from the bit where they go back in time (0:23:46) Al: and endgame to it. That is the only bit about that film that matters. (0:23:47) Kev: They were yeah, yeah, they really didn’t see good. Oh, yeah (0:23:50) Al: It tells you everything. (0:23:53) Al: In fact, there’s more, there’s more character progression and more heart in that scene when (0:23:58) Al: he goes back than there is in the entire film. You know, when he meets his mom and he’s sad (0:24:02) Kev: There is (0:24:03) Al: because he knows she’s about to die, you know, that is more than the entire film has. (0:24:05) Kev: Yeah, you’re you’re right I did enjoy that what 15 minute bit (0:24:10) Al: And then, and then he calls for his, then he calls from y’all near and it comes for him and he’s (0:24:14) Al: so happy. He says, I’m still worthy. (0:24:18) Kev: You’re right, that was better than the entire movie. You’re right. I (0:24:23) Al: I mean, I don’t know how they, how did they make that film so long when there’s so little that happens? (0:24:29) Kev: Don’t I don’t know. I just whatever well, I will say this Kat Dennings (0:24:31) Al: Anyway, you would, you would, you would have to have a, you’d have to have a, well, yeah, (0:24:36) Al: okay, true. I mean, that’s fair. She does improve any film. But you’d have to have a really good (0:24:38) Kev: Yeah, yeah, that’s correct (0:24:44) Al: argument to convince me that that’s not the worst film. I don’t think anything even comes close. (0:24:47) Kev: Yeah, okay, you know what fair fair. I’m gonna yeah fair. I haven’t seen fantastic for (0:24:53) Al: Anyway, what was my point? Yeah. Yeah. I was watching The Sandman and then I’m probably (0:24:58) Kev: Sandman (0:25:00) Al: going to watch Weddings day after that. Cause that’s, I need to, I need to watch that next (0:25:02) Kev: Cool I like the Adams family (0:25:03) Al: season. And then where else have we got Strange, Strange New Worlds, Star Trek. That’s coming out (0:25:09) Al: just now. Need to watch that as well. Name a Star Trek that doesn’t fit that description. (0:25:10) Kev: Oh (0:25:12) Kev: Is that the one with the hot guy I don’t remember (0:25:18) Kev: Oh (0:25:21) Kev: That’s a good point, but that’s a good point (0:25:22) Al: Anyway, that’s what we’ve been up to. Maybe I’ll have more to talk about Bonanza when (0:25:32) Kev: No, we did it (0:25:34) Al: next time we’ll see. All right. We’re going to talk about some, (0:25:36) Kev: Get to the end (0:25:38) Kev: I’m saying get to the end. There’s there’s good things in that game. Mm-hmm (0:25:40) Al: I don’t think I’ll do that in a week. I have heard that the story is good, but I’ve not got (0:25:47) Al: to any point that actually matters with the story yet. Yeah. Let’s talk about some. (0:25:52) Al: Game news. First up, Moonlight in Garland, which Kevin’s probably going, Oh, I can’t remember what (0:25:59) Al: that game is. I don’t recognize that name. Well, it’s coming out of early access on the 27th of (0:26:00) Kev: CORRECT! (0:26:06) Al: August. I mean, it’s pretty much it’s. (0:26:12) Kev: Ha ha ha use the mad libs the cottagecore game mad laser you just yeah (0:26:19) Kev: There I’m looking (0:26:22) Al: Seems like it’s less farming, more community building, and it’s like a kind of town slash (0:26:29) Kev: Yeah (0:26:32) Kev: Yeah, this has a very specific (0:26:32) Al: city rather than village. (0:26:38) Kev: Aesthetic to like mid-2000s. I don’t know a (0:26:42) Al: Yeah, I was thinking Polly Pocket, but like the characters from Polly Pocket rather than the (0:26:45) Kev: Pocket Polly like it’s weird. Um (0:26:50) Kev: Yeah, yeah, yeah exactly the characters right that’s exactly I’m talking (0:26:51) Al: action. Yeah, it’s funny that we both had the same thought that that shows you where it’s at. (0:26:57) Kev: Yeah, that’s so (0:26:59) Kev: Wait, is this the one where you can do crime? No, that might be a different one. We live in the city (0:27:02) Al: No, that’s not this one. That’s not this one. No crime in this one. (0:27:08) Kev: Gosh good old cottagecore. We’re in too deep. Oh, we’re in too deep (0:27:15) Kev: All right (0:27:17) Kev: Wait, so what was the actual news here? Are we at one point a release? Okay, August 27th (0:27:22) Al: Yes, 27th of August. Next, “Above Snakes have announced their console releases coming on the 4th of September.” So that is Switch, Xbox. (0:27:30) Kev: I’m kind of surprised they’re doing console’s release was that do we cover again I I don’t (0:27:35) Al: That was a Kickstarter stretch thing. (0:27:37) Kev: even remember did we come (0:27:39) Al: I don’t know if we did a proper one on it. We had our episode where we talked about the cultural… (0:27:46) Kev: Yeah, yeah, Nami on that, yeah, yeah, I remember that. (0:27:48) Al: I don’t want to say appropriation, the cultural questions around it. (0:27:52) Al: Shall we see? (0:27:52) Kev: Yeah, yeah, I do remember that. (0:27:54) Al: I don’t know if we actually covered that. (0:27:55) Kev: But, well, you know what? (0:27:58) Kev: Hats off to them if that was a goal (0:28:01) Kev: and they’re actually doing it, right? (0:28:02) Kev: Because even games that do release from Kickstarter (0:28:05) Kev: don’t always get to the console port when they promise it. (0:28:08) Al: Absolutely. Yeah, I should probably play at some point. I do have it. I own it on Steam (0:28:19) Al: because I backed it because it came out on that period of time where I was backing basically (0:28:24) Kev: everything before you (0:28:25) Al: every vaguely cottage core Kickstarter. I’m better now. I have not backed a farming game (0:28:33) Al: on Kickstarter since Autonomica. (0:28:38) Al: I went back in April. Yeah. I have backed two Kickstarters back then, but since then, (0:28:39) Kev: So your time on rehab was successful. (0:28:41) Kev: Good, good for you. (0:28:47) Al: but neither of them have been farming. (0:28:49) Kev: Nah, look at you, progress. (0:28:53) Kev: Well, hey, that’s September 4th. (0:28:56) Kev: Oh, I don’t like how close that is. (0:28:58) Kev: How’s it going so fast now? (0:29:00) Al: I don’t know. Time. (0:29:04) Kev: Time. (0:29:07) Al: Next we have Out and About. They managed to release this time successfully. This was the (0:29:10) Kev: Your comment. (0:29:15) Kev: This time. (0:29:19) Al: one where last week they tried to release, but they accidentally, or they realized they (0:29:23) Al: hadn’t clicked the access button, which put it into review, and then it took several days (0:29:24) Kev: They deleted the button. (0:29:30) Al: so now they have actually released their early access. Congratulations to Out and About. (0:29:34) Kev: good for them they did it I don’t know the game looks fine I guess it’s walking (0:29:45) Kev: through a forest looking (0:29:48) Al: Yeah, it’s doing something different. It’s not just like, it’s not farming, it’s foraging, (0:29:52) Al: and the idea is you’re exploring, and it’s another picture-taking one as well, but (0:29:58) Al: you’re foraging for things. It’s cute. (0:30:00) Kev: Yeah, it is. It’s, uh, it’s like, uh, what is it? Uh, the, the, the, the, the hike game. Um, I forget, it kind of reminds me of that, but a little more involved. (0:30:10) Al: Oh, a short hike. Yeah. It’s much more, you know, it’s 3D, third person view. No. Yeah. (0:30:12) Kev: Yeah. It’s the one. Yeah. But you know, you’re actually foraging. (0:30:16) Kev: Yeah. Yeah. It looks like an extension of that. Not necessarily better extension, but just, you know, kind of in that vein of ideas of just going through the woods and looking at stuff. (0:30:28) Al: I’m also comparing it to Alba in my head because it was kind of similar where you’re (0:30:35) Kev: Yeah, yeah that too yeah, um yeah, okay. Well hey good good for them. They found the button finally (0:30:44) Al: Congratulations. Next we have Coral Island have announced that their 1.2 update is out. (0:30:51) Kev: Okay, why why is there someone in a dinosaur suit? (0:30:56) Al: Why not? What a silly question! I’m guessing that’s one of the spooky costumes, cause. (0:30:58) Kev: How good (0:31:00) Kev: You know, that’s a good counterpoint, okay (0:31:06) Al: So the things that are coming in this update, multiplayer, they’ve revamped their romance (0:31:11) Al: progression, adding more hearts. You can get up to a heart event, sorry, you can get up (0:31:15) Al: to 15 hearts now with heart events. So 11 to 15 are after marriage, like the stargy (0:31:22) Al: ones added in like 1.4 or something, I forget. (0:31:27) Al: But they’ve also added spooky costumes, okay? (0:31:35) Al: Like, this is one of those ones that feels weird that this feels like (0:31:40) Al: something they wanted to do for 1.0 and just didn’t, but. (0:31:43) Kev: yeah that’s it that is very much what it feels like Mitch drew I guess good for (0:31:49) Kev: them that a gate got here like yeah I am NOT gonna fault them for that because (0:31:54) Kev: it’s a game dev is hard I don’t know if you know that out oh oh I like you I’m (0:32:00) Al: Yeah, yeah, yeah, that’s fair. (0:32:02) Kev: looking I’m sorry I’m looking for the video some of the costumes the the NPC’s (0:32:06) Kev: rather pretty good there’s like a tinker the good chicken a Tinkerbell costume I (0:32:09) Kev: like that that’s good (0:32:11) Al: Yeah, there does seem to be a lot of care taken on these costumes. They’re not, they’re not just like generic things. Each person has like a unique costume and they’re all very interesting. The twins have almost the same costume, which is fun, but they’re not quite. They’re slightly different, which is based on, you know, their personality. (0:32:32) Kev: That’s fun to, yeah, that’s, yeah, I like that, that’s, that’s good, yeah, um, dressing (0:32:37) Kev: up your NPCs. (0:32:38) Kev: You know what, I take it that the dinosaur costume is a good idea. (0:32:41) Al: I’m trying to find them. So I’ve asked you motivates us that I found their spooky festival section of the video. I’m guessing that’s where you saw it. Well, I see someone as a panda. (0:32:48) Kev: Yeah, there’s near the start (0:32:51) Kev: All the twins. Oh (0:32:51) Al: I was near the start of the video. (0:32:54) Kev: Yeah, it’s near the start all that. I’m looking at the twin costumes. Those are good. Actually (0:32:59) Kev: They might be the best costumes (0:33:01) Kev: It’s a I don’t know. There’s like little blueberry monsters. I don’t know how to describe it better (0:33:09) Kev: That’s cool. What is that guy there? (0:33:10) Al: It’s definitely you have to see. (0:33:12) Kev: Yeah, there’s a guy in a black turtle. What is that is that supposed to be a costume that doesn’t look that’s just a (0:33:18) Kev: Guy in a sweatshirt and jeans. I don’t get that (0:33:22) Al: And yeah, OK, I don’t know what his I don’t know what Pablo’s costume is he trying to be Steve Jobs or something? (0:33:30) Kev: I guess with Shane. I don’t know. I don’t know (0:33:33) Al: I don’t know. (0:33:37) Al: Where’s this dinosaur costume you’re talking about? (0:33:38) Kev: Yo (0:33:40) Kev: Okay, okay, let me let me find it it’s in the video it was near the very start (0:33:45) Al: Oh, I’ve got it, I’ve got it, I’ve got it. Yeah, that’s, that’ll be a spooky costume, (0:33:47) Kev: You found it great (0:33:49) Kev: Yeah, it probably is I like it. It’s dumb. I like it what? (0:33:49) Al: because it’s pumpkins and lights around them. (0:33:55) Al: There are some silly costumes you can use as your player as well in the game that I’ve (0:33:59) Al: put on before. I can’t remember what I was dressed up as, but they, it’s not just like, (0:34:05) Al: they have a decent amount of player customization already. (0:34:08) Kev: Yeah, yeah. There’s also a collab with Fungi Swarm. (0:34:09) Al: Uh, yeah, that’s their game. (0:34:15) Al: Our other game, isn’t it? Um, uh, what, there’s, uh, redeemable items. Okay. (0:34:17) Kev: Yeah, it is. Which, yeah, but I think… (0:34:24) Kev: There’s a antler dog guy. I don’t know what that is, but, uh… (0:34:27) Al: Uh, a mythical pet outfit. (0:34:31) Kev: I don’t know what… I don’t… Okay, I don’t know what this creature is. (0:34:34) Al: “Razzi” or “Razzdi” (0:34:37) Kev: whereas the it’s an off. (0:34:41) Kev: It’s a blue reindeer dog. (0:34:42) Kev: I don’t know what else to describe it. (0:34:44) Al: Well, speaking of dogs, (0:34:45) Kev: Uhhh… (0:34:47) Kev: You! Ooh, good transition, tell me. (0:34:48) Al: for some reason we’re talking about Sugadoo Island again, (0:34:51) Kev: W-w-why?! (0:34:51) Al: this game. (0:34:53) Al: ‘Cause, dog, they’ve released a code (0:34:57) Al: that you can redeem in the game and it gives you dog. (0:35:01) Kev: But okay spotted dog, that’s (0:35:04) Al: If it’s anything like everything else in this game, (0:35:07) Al: you won’t be able to name it. (0:35:08) Al: It won’t do anything other than just follow you around (0:35:11) Al: like a blind rat, I don’t know. (0:35:14) Kev: I’m not sure how well blind rec could follow you but they do that is true you’ll fly like (0:35:15) Al: It’s not really turned on for metaphors just now. (0:35:22) Al: They have a good sense of smell. (0:35:28) Kev: a dog I have a dog they do follow you yeah that is true its name is spotted dog that’s (0:35:32) Al: Yeah, but with personality, I doubt this one a lot. (0:35:41) Kev: That’s it. (0:35:41) Al: That would, I mean I’d be surprised if it wasn’t just dog. (0:35:44) Kev: Yeah. (0:35:48) Al: Next we have Aether Wizard Life have released a what they’re calling their first announcement (0:35:56) Al: trailer but I’m confused because this game was announced multiple years ago so I don’t (0:35:57) Kev: Okay (0:36:00) Al: know how this is an announcement trailer. (0:36:01) Kev: And (0:36:02) Kev: It’s only for backers, which I don’t know you probably want to make that available. Oh, there is. Oh, okay. Let me see. Oh (0:36:06) Al: There’s a link to the actual video as well. (0:36:11) Kev: Yeah, there is. Okay. Yeah, that’s all right. I was like at the Kickstarter page (0:36:15) Kev: First of all, I don’t like this name at all. I don’t know if we covered this game, but I don’t like that at all (0:36:18) Al: No. (0:36:23) Al: This is, I don’t know if we’ve seen gameplay before. (0:36:26) Al: This is the first time seeing some of this stuff. (0:36:29) Al: The building of your house is basically (0:36:32) Al: exactly the same as the Spiritfarer building, (0:36:36) Kev: Yup! (0:36:37) Al: which I’m not complaining about because that is good. (0:36:39) Al: I like that. (0:36:40) Al: More of that, please. (0:36:40) Kev: Yeah, that modularity, it’s good. Build your castle. (0:36:44) Al: There are some, shall we say, thirsty characters (0:36:48) Kev: Oh, geez. Good. That guy, I mean, that one guy alone, he’s the worst offender. It’s the first one they show you, too. (0:36:59) Al: There’s yep, it’s uh, you’re gonna this is this is a weed game apparently (0:37:00) Kev: Good heavens. (0:37:06) Kev: Oh my gosh, that… Oh, shit. You know what? Fine. Lean into it. Just full thirst into it and just do it. (0:37:16) Kev: If you’re going to do it, go all in. (0:37:16) Al: Every game has to have a hook, I just don’t think that that is a unique hook. (0:37:22) Kev: True? That’s true. It probably worked for some people, not me, but… (0:37:27) Al: You’re definitely not you. Not you. Have you got to the other characters yet? (0:37:32) Kev: Yeah, I see the other characters like they’re (0:37:36) Kev: Is it this is hmm, this is a problem when everyone does it like everyone loses their (0:37:42) Kev: You know, it’s it’s it’s tough to stick out in the crowd, right? Like these just look generic (0:37:46) Kev: I don’t know the guy who looks like he’s dressing up like an elf (0:37:50) Kev: I don’t know and then why are there two in silhouettes? Why do you have to silhouette those characters? I feel like you shouldn’t (0:37:56) Al: for our secret. We’re going to tell you later. I don’t just like the character designs. The (0:37:58) Kev: Okay (0:38:01) Kev: There’s a girl with the ponytail of the sword (0:38:03) Al: character design’s okay. What I do find a bit weird is not the character designs and not your (0:38:11) Al: playable character design. They’re both fine. What’s weird is them both together in the same (0:38:17) Al: game. They look like very different designs. They look like they’re from different games. (0:38:20) Kev: They do (0:38:22) Kev: Right because yeah, cuz we’re looking at the (0:38:27) Kev: The oh (0:38:29) Kev: Yeah, yeah, you’re right. You’re right. Absolutely cuz these NPCs, you know very (0:38:34) Kev: Detailed sort of designs and and whatnot and you’re a little in the generic side (0:38:35) Al: much more detailed. (0:38:38) Al: I don’t dislike the playable characters design, it just feels, I think it looks bad purely (0:38:40) Kev: You’re right, I agree with it (0:38:44) Kev: Yeah (0:38:48) Al: because of how the other one. (0:38:52) Kev: you’re right it doesn’t you know what the problem is I as far as i’ve seen there’s no like (0:38:57) Kev: portrait art for your character right because yeah yeah yeah because it’s it’s a very different (0:38:59) Al: That’s what it is, it’s the portrait art of course I’m just yeah I’m looking at a bit of one of them in game and yeah they look, they look much more similar to your characters but the portrait art is so much more detail. (0:39:11) Kev: art style as as portrait arts are so frequently done but there’s not one for your your character (0:39:18) Kev: And so I don’t know it’s just I see I get what you’re saying. Absolutely (0:39:22) Kev: Um (0:39:24) Kev: But I mean even in the in-game art style like it’s there’s still a little more detail than your character (0:39:31) Kev: Because like your characters is (0:39:32) Al: It’s the face, there’s no nose. (0:39:33) Kev: Yeah, ooh, that’s a good point, right? There’s no facial features. It’s just like the eyes and the smile (0:39:39) Kev: That’s it on your the player character. You’re right. You’re super right (0:39:42) Al: Anyway, the interesting thing about this, I guess, is the magic stuff, and it does look quite detailed. (0:39:48) Al: So maybe that could be interesting. (0:39:50) Al: And then there’s some combat. (0:39:52) Kev: yeah there’s a lot of stuff going on here there’s an owl with the flower on its head and (0:39:58) Kev: I don’t even know what’s going on with these like skill trees or I don’t know there’s a lot going on here (0:40:03) Al: I think, I think they’re for like making new spells, possibly. (0:40:07) Kev: yeah honestly (0:40:08) Al: Look, I’m gonna, I’m gonna probably play it because I did back on Kickstarter, (0:40:12) Al: like the idiot that I was, but. (0:40:14) Kev: the the magic stuff I think is the bigger draw here that looks pretty interesting slash well done (0:40:19) Al: Yeah. Yeah. Agreed. (0:40:21) Kev: There’s combat (0:40:22) Kev: Magical creatures that looks fun (0:40:26) Kev: It’s wild the data will NPCs just they don’t even live up to that it’s crazy (0:40:33) Al: Next, fields of mystery, I have announced a merch collection. (0:40:37) Al: So, you know, go get your fields of mystery on merch, I guess. (0:40:40) Kev: is it good merch let’s see i’m looking (0:40:45) Al: So they they have a they have they have a pin. (0:40:47) Kev: oh goodness what is that the first the first one is the oh yeah yeah the first one they show you is (0:40:53) Al: They have a pin that you tilt and it changes between (0:40:58) Al: more clothes and fewer clothes. (0:41:00) Kev: Yeah, it’s it’s (0:41:03) Kev: Presumably it’s I don’t know the characters, but that’s datable guy and yet (0:41:07) Kev: You know you tilt it and it’s and now he’s shirtless cuz good heavens (0:41:11) Al: That’s the entire marriage. That’s all the marriage. That’s everything. (0:41:12) Kev: Oh (0:41:14) Kev: My god, it’s all that. I’m not good in the laundry. It’s just (0:41:20) Al: It’s just like the pen from Friends, which Joey had, and you click it, and the women’s clothes (0:41:27) Al: come off, right? Like, what is this? Why is this your only piece of marriage? And it’s two characters. (0:41:28) Kev: Yeah! laughs (0:41:37) Kev: Yes, too! laughs (0:41:38) Al: Two characters, one male, one female. (0:41:41) Kev: Oh, that’s incredible! laughs (0:41:41) Al: What a weird decision. (0:41:47) Kev: Oh, and… (0:41:48) Al: I need to go what I need to go read the comments. (0:41:49) Kev: Beholds in… it’s… why I need to understand how… because… (0:41:55) Al: Oh, people, people like this. (0:41:58) Kev: Oh, the first one’s “Lily, Take My Money.” Oh my goodness, these… oh! (0:42:05) Kev: This is why we’re in this cottagecore world, brain rot, dateable nonsense. (0:42:12) Kev: It’s your fault, commenters. (0:42:15) Kev: And what kills me is Fields of Mystery has that kind of 90s anime art style vibe. (0:42:23) Kev: You could play off that, right, for your merch, but no, we get to… (0:42:28) Kev: Two pins that take off the character’s clothes! (0:42:34) Al: odd decision it’s like they sit down and they go right okay we’re gonna make some merch what’s our (0:42:38) Al: first merch gonna be a poster no no not a poster like a t-shirt no not a t-shirt a pin yeah we (0:42:40) Kev: Apparently according to the commenters. (0:42:47) Al: could do a pin but what if it was a pin where they undress them I just I don’t I don’t (0:42:54) Kev: Ohh, look, alright, look, I mean, I mean, I tried to be delicate, I have kids gloves when I talk about these subjects, but look, this commenter here said it’s straight, it’s the fields of gooning. (0:43:15) Kev: Ohh, good heavens. Worst part is, it looks like it’s gonna be a huge success, so. (0:43:21) Al: Oh probably, probably. I just like what you I can’t imagine. It just it would feels like it would be even if you want it. It feels like embarrassing to own. (0:43:31) Kev: Well… (0:43:33) Al: And the whole point of pins is to show them off, right? (0:43:36) Kev: Yeah? laughs (0:43:38) Kev: You just make sure to always show it off at one angle and never ever move it to the other angle. laughs (0:43:49) Al: All right moving on to a very interesting story, a story of seasons. (0:43:54) Kev: - Yeah, okay, from the worst story to the best. (0:43:59) Al: It’s a little bit of shame we don’t have Cody on to talk about this but let’s go with it anyway. (0:44:04) Al: So story of seasons and well Marvelous, the company that makes, well they’re the European (0:44:12) Al: company that ports and not ports, they translate and publish the story of season games. (0:44:20) Al: I just know that Marvelous is the Japanese version of the company as well, (0:44:24) Al: they are the same company now aren’t they, I think. Anyway it doesn’t matter, (0:44:27) Al: anyway story of seasons company, the European part of it have made a partnership, they started in 2020, (0:44:36) Al: they
Welcome to The House of Mario! The South Australian Nintendo podcast that is backed by a 120 Power Star Rating!Drew & Josh judge Metacritic's ranking of Nintendo franchises and discuss the Pokemon announcements from the 2025 VGC Championships! Also, the boys face-off in the newly released Drag X Drive!The doors are open!FOLLOW ON YOUTUBEDrew: youtube.com/@iDrewbyJosh: youtube.com/@NintendoManiacsFOLLOW ON XDrew: @iDrewbyJosh: @NintendoManiacsTHOM: @TheHouseOfMarioFOLLOW ON BLUESKYDrew: @iDrewbyJosh: @NintendoManiacsSUPPORT IDREWBY & THE HOUSE OF MARIOGain access to Secret Recordings & get your name in the credits all while helping Drew achieve his goal of making 1 working day a week free to create podcasts!Patreon.com/idrewbyJOIN IDREWBY'S HOMESTEAD DISCORDJoin our community at the homestead to meet likeminded Nintendo fans and be apart of the show by leaving questions, thoughts & ideas in the mailbox channel.Discord Link: https://discord.gg/AnBCG2UvB2
With 750 Metacritic 'points' each, who can pick the best 10 games based on their critical averages? A panel of judges will decide, and we'll talk about who won in a future episode! Let us know what you think of this episode format in the comments. It resulted in at least one incredibly wild choice...This week's music is from the Binary Domain soundtrack by Hidenori Shoji and Mitsuharu Fukuyama. Hosted on Acast. See acast.com/privacy for more information.
Alex and Luke Talk The Plucky Squire.What if a storybook adventure literally jumped off the page? That's the magic trick The Plucky Squire pulls off. Developed by All Possible Futures and published by Devolver Digital, this imaginative action-adventure launched in July 2024 and instantly stood out for its clever transitions between 2D and 3D gameplay. With a charming visual style, punchy combat, and playful surprises around every corner, it's a game that wears its heart—and its gimmick—on its sleeve.At the time of recording, The Plucky Squire held a Metacritic score of 83 on PC and 72 on Nintendo Switch. According to HowLongToBeat, the main story clocks in around 8.5 hours, though that can stretch with exploration (and admiring the delightful art direction). It's short, sweet, and stylistically sharp—but not without a few rough edges.Alex played on Nintendo Switch, Luke on Steam Deck. Both made it to the final page and rolled credits. This is one of those rare games where the journey was as fun to talk about as it was to play—especially when it leapt from side-scroller to Zelda-lite to rhythm brawler to full-on tank sequence. You just have to see it to believe it.This episode is unofficially brought to you in part by summer time ice cream runs.Audio Credits:“The Plucky Squire Theme” from The Plucky Squire Original Soundtrack — composed by Madeleine Wood — © Devolver Digital.Original theme music owned by Low Five Gaming. Send us a Text Message! We'll respond on our next episode!Support the showVisit us at LowFiveGaming.com.Join the Low Five Discord!Email us at hello@lowfivegaming.com.Low Five Gaming is a Studio Low Five Production.
Inception (2010) – Random Movie #3521This week, we review Inception (2010), Christopher Nolan's genre-defying sci-fi thriller that folds reality in on itself. Leonardo DiCaprio stars as Dom Cobb, a skilled thief who infiltrates dreams to steal secrets—but this time, he's tasked with planting an idea instead. With its stacked ensemble cast, mind-bending action sequences, and layered narrative, the film explores memory, guilt, and the blurry boundaries between reality and illusion.Picked from Metacritic's All-Time Movie List. If you could live forever in a dream of your own making… would you ever want to wake up? Listen now to find out!Join Colin & Niall as we embrace the weird, the wonderful, and the downright awful of cinema!Contact us: itwasamoviepodcast@gmail.comSpotify: It was a movie..Spotify pageFollow, rate & review us here:https://linktr.ee/itwasamovieYoutube: It was a movie channel...Facebook: https://www.facebook.com/itwasamovieInstagram: https://www.instagram.com/itwasamoviepodcast/X: https://x.com/itwasamoviepodTikTok clips & highlights: https://www.tiktok.com/@itwasamoviepodSee all our ratings & reviews: Google SpreadsheetIMDb List: IMDb | Letterboxd: Letterboxd
Neste programa, falamos sobre o 2o filme da cineasta Celine Song, que quebrou nosso coração em mil pedaços com seu quase unânime "Vidas Passadas". Será que com o dobro do orçamento e um elenco de peso em mãos ela consegue repetir o sucesso nessa segunda empreitada?::::MATERIALISTSdrama, romance, comédiaOnde assistir: salas de cinemaAvaliação imdB: 6.4/10Avaliação Metacritic: 69/100Avaliação Letterboxd: 3.1/5Avaliação Rotten
Neste programa, falamos sobre o 5o filme do Quarteto Fantástico, reboot que faz parte da reconstrução da Marvel - com Pedro Pascal, Vanessa Kirby, Joseph Quinn e Ebon Moss-Bachrach nos papeis principais. A estreia foi promissora e as engrenagens do estúdio parecem ter voltado a girar. Mas será o suficiente para mobilizar e reconquistar o grande público?::::FANTASTIC FOUR: FIRST STEPSaventura, ação, sci-fi Onde assistir: salas de cinemaAvaliação imdB: 7.5/10Avaliação Metacritic: 64/100Avaliação Letterboxd: 3.6/5Avaliação Rotten
Entramos pra dancinha do momento, trajamos as vestimentas das Huntr/x e debatemos calorosamente a animação que estourou a bolha dos K-popeiros e da propria Netflix para ganhar a timeline do TikTok e as paradas do Spotify e da Billboard.::KPOP DEMON HUNTERSanimação, musical, fantasiaOnde assistir: NetflixAvaliação imdB: 7.8/10Avaliação Metacritic: 76/100Avaliação Letterboxd: 3.7/5Avaliação Rotten
Linktree: https://linktr.ee/AnalyticBecome A Patron Of The Notorious Mass Effect Podcast For Additional Bonus Audio And Visual Content For All Things Nme! Join Our Patreon Here: https://ow.ly/oPsc50VBOuHNotorious Mass Effect: Donkey Kong Bonanza BreakdownJoin Analytic Dreamz in this segment of Notorious Mass Effect, diving into Donkey Kong Bonanza, a Nintendo Switch 2 exclusive. Explore its 3D sandbox platforming, destructible environments, and animal transformations like Ostrich and Zebra. Discover co-op with Pauline, 100+ collectible songs, and biomes from lava zones to icy caverns. With 3M+ units sold and a 91/100 Metacritic score, it's a critical hit despite minor camera and story critiques. Learn how to snag it for under £50 via TopCashback. Tune in for insights, stats, and gameplay highlights with Analytic Dreamz!Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Neste programa, falamos sobre o mais novo documentário da cineasta mineira Petra Costa que mostra a ascensão da Igreja Evangélica à fortuna e ao poder, bem como a tentativa da construção de um Estado teocrático que coloca em xeque a democracia e a própria Constituição do Brasil.::APOCALIPSE NOS TRÓPICOSdocumentárioOnde assistir: Netflix, salas de cinemaAvaliação imdB: 7.6/10Avaliação Metacritic: 82/100Avaliação Letterboxd: 3.8/5Avaliação Rotten
Luke and Alex Talk Diablo IV.In this episode, Alex and Luke dive into Diablo IV, Blizzard Entertainment's long-awaited sequel to the legendary action RPG series. Released in June 2023, Diablo IV brings players back to the dark, demon-infested world of Sanctuary with a new open-world structure, seasonal play, and a whole lot of skeleton-clicking chaos.At the time of this recording, Diablo IV holds a Metacritic score of 86. According to HowLongToBeat, the main story clocks in around 26 hours—though depending on your build, your class, or how easily distracted you get by side dungeons, it can stretch much longer.Alex played on both PC and Steam Deck and completed the main questline. Luke stuck to PC and is still meandering through Sanctuary like a cursed tourist. Together, they talk about their first real dip into the Diablo franchise, how the seasonal structure actually works, and why the always-online thing feels just forgivable enough.This episode is unofficially brought to you in part by Disc Golf.Audio Credits: “Cathedral” by Leo Kaliski, from the Diablo IV Original Soundtrack — composed by Leo Kaliski, Ted Reedy, Ryan Amon, and Derek Duke — © Blizzard Entertainment. Includes a voice clip from Diablo I (“Fresh Meat”) — © Blizzard Entertainment. Original theme music owned by Low Five Gaming.Send us a Text Message! We'll respond on our next episode!Support the showVisit us at LowFiveGaming.com.Join the Low Five Discord!Email us at hello@lowfivegaming.com.Low Five Gaming is a Studio Low Five Production.
Welcome to the Backlog Busters, Season 8 - Episode 25. Mathman and BlazeKnight discuss the audiobook "Fight, Magic, Items," pictures of our children when they were little, playing games on the 3DS, and Ogre Battle 64 YouTube videos. At the end of the episode, we dish out top secret tips for easily getting $999,999 in Sim City (SNES). We also played some games...Mike - Unicorn OverlordRyan - Fire Emblem: The Sacred Stones, No Man's Sky, and Welcome TourOur topic this week was Metacritic Island. If you had to spend the rest of your life on a deserted island with the necessary provisions, what games would you bring to help you pass the time? The only problem is that you are limited to a total of 1000 points based on their Metacritic reviews. What games do you choose?If you were a patron, you would hear all the stuff we talk about before and after the theme music. You never what you'll hear!If you would like to have more of the Backlog Busters in your life, head on over to the socials and follow these fine folks:Blue SkyBacklog BustersMathman1024BlazeKnightSkinnyMattAlso, don't forget to join the Discord and be part of the fun.Patreon link -->patreon.com/BacklogBustersSkinnyMatt's Extra Life page --> here
Linktree: https://linktr.ee/AnalyticBecome A Patron Of The Notorious Mass Effect Podcast For Additional Bonus Audio And Visual Content For All Things Nme! Join Our Patreon Here: https://ow.ly/oPsc50VBOuH Join Analytic Dreamz on Notorious Mass Effect for an in-depth segment on Mario Kart World, Nintendo's ambitious Switch 2 exclusive. Released June 5, 2025, it introduces open-world racing, Charge Jumps, Feather items, and a 24-player Knockout Tour. Explore 28 tracks, 50 characters, and 200+ music tracks, with insights on sales (1M+ in Japan), reception (~85/100 Metacritic), and controversies like grind-heavy unlocks. Analytic Dreamz unpacks gameplay, technical performance, and community feedback in this comprehensive 30–50-hour adventure.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Support: Patreon + Discord + Website + Store + YouTubeThis week on the Boss Rush Podcast, LeRon, Corey, Stephanie, and Pat return for Part II of their annual Metacritic Draft, covering rounds 4 through 10. They wrap up the episode by sharing the games they've been playing and what they've been up to lately.Thank you for watching or listening to The Boss Rush Podcast. Leave a rating and review on Apple Podcasts or Spotify, and like and subscribe on YouTube. Your support, whether through Patreon, subscribing on YouTube, or simply tuning in, means so much to us. Thanks for your continued support of our independent endeavor.
THE LAST THING YOU WANNA DO, IS [INCOHERENT NONSENSE]!In this month's bonus episode Jared, Ky, and Ben continue their journey through the worst rated Gamecube games on Metacritic! This time; Smashing Drive. A port of a 2000 arcade game, which sees you race a taxi through the streets and up the sides of buildings. But is Smashing Drive a smashing time?Episodes of this podcast go up every Tuesday at 9 am PSTIntro and outro music is done by https://boqeh.bandcamp.comMusic: Early Bird (Smashing Drive)
Manu, Michi und Basti üben Kritik, und zwar an Opencritic und Metacritic und überhaupt. Rematch ist nämlich viel besser als sein Ruf. Bezüglich Hitman World of Assassination fehlt ebenfalls gebührende Aufklärung und was ist eigentlich White Knuckle? Die Antworten findet ihr im Brunch. In den News geht es (leider) auch um das aus von GameTwo, Square Enix, Patches für Mario Kart World, die die SpielerInnen bevormunden und das Capcom Showcase.
Justin approached us with a devious game. We're all familiar with top 100 lists, but we never focus on the bottom end of them. So what if we tried to guess as close as we can to #100? Dreamcast, PS3, Spotify, passing yards...we...we spent 10 minutes trying to guess ANY song from Spotify...MORE PLACES TO FIND USCrubscribe ► https://bit.ly/CrubcastGet the show early and get exclusive content at our Patreon ► https://www.patreon.com/crubOur Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-ShowsJoin our Discord ► https://crub.org/joinBlueSky ► https://bsky.app/profile/crub.orgCome join our Steam group ► https://steamcommunity.com/groups/crubclubPodcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.orgSHOW NOTESIf these are wrong, yell at Justin please.Top 100 Dreamcast games:https://www.metacritic.com/browse/game/dreamcast/Top 100 PS3 games:https://www.metacritic.com/browse/game/ps3/Top 100 biggest restaurant chains 2021:https://www.kaggle.com/datasets/johnharshith/top-100-biggest-restaurant-chains-2021?resource=downloadTop 100 podcasts of all time:https://en.wikipedia.org/wiki/NorwayTop 100 IMDb movies of all time. This one seems to change when you refresh so we are working on what we had at the time:https://www.imdb.com/search/title/?groups=top_100&sort=user_rating,descTop 100 NFL passing yards:https://www.pro-football-reference.com/leaders/pass_yds_career.htmTop 100 Spotify streamed songs:https://kworb.net/spotify/songs.html#google_vignetteTODAY'S CRUBCAST HOSTSBrody: https://www.youtube.com/@RACROXChris: https://www.youtube.com/@MykonosFanJustin: https://www.youtube.com/@WorldFamousJtart9Sean: https://www.youtube.com/@WolfkaosaunCHAPTERS00:00 Our fastest swear jar and explaining the rules02:07 What is Metacritic's 100th best Dreamcast game?13:55 Metacritic's top 100 PS3 games (pain ((but not Pain)))24:47 Point total going into top 100 chain restaurants by sales35:54 Top 100 podcasts, WINK!38:06 Points recap, going into top 100 IMDb movies of all time47:24 Top 100 historic NFL passing yards (really)55:41 Our disastrous final round, top 100 streamed songs on Spotify1:13:40 The1TrueBlue's Crubscriber Question of the Week ★ Support this podcast on Patreon ★
Según Metacritic el Ep560 de Café Fandango está top en todos los rankings de episodios de cualquier podcast, incluso cuando no le dimos copia de review a nadie, y nadie debería escucharlo para corroborarlo. Esta semana, Seba reemplaza a Gus en el equipo titular para contarte todo sobre Residentes Eviles: 7 y el final del Code Veronica, y darte sus segundas impresiones del casi Resident Evil Alisa; mientras que Edu vuelve a bañarse en FM, te da una reseña final de Old Skies, recomienda el cortísimo Sheepy, y halaga hasta los defectos del Clair Obscure. Luego de un lanzamiento que hasta los desarrolladores quisieran olvidar, entramos a las noticias con Sony que levanta algunas restricciones en países sin PSN, sorpresivos anuncios de juegos que se vienen, un juego hecho con otro juego que rompe records, y nuevas herramientas que facilitan la accesibilidad en juegos de Steam. Cerramos con una Pregunta Fandango que nos invita a pensar en esas funcionalidades que nos son innegociables.
Join XNC Podcast with Hosts @colteastwood & @Middleagegamegy to discuss All-New Xbox Series Consoles & Power Upgrades | Activision Blizzard Approval Xbox News Cast 94Join the channel to early access: https://www.youtube.com/channel/UCyGYHo1qVIeGq3ZLnSDaEcg/joinMerchandise: https://teespring.com/stores/colteastwood-merchFollow: https://twitter.com/ColteastwoodAdd me on Xbox Live: ColteastwoodPatreon: https://www.patreon.com/colteastwood0:00:00 Start0:05:00 Borderlands 4 $700:12:00 $80 Games Problem0:20:00 Mindseye 37 Metacritic 0:38:00 Final Fantasy 16 Hoax0:52:00 Everwild Update1:00:00 Next Xbox SOC Details1:13:00 Xbox Series S Disaster1:27:00 Xbox Rog Ally Handheld Price1:38:00 Xbox ROG Ally Fanboys2:00:00 Last ThoughtsTopics Covered on the Colteastwood Channel:Microsoft Sony Xbox One Xbox One X Xbox Two Xbox Scarlett Xbox Project Scarlett Xbox 2 Next Generation Consoles Playstation PS4 PS5 Playstation 5 Exclusive Games Console Exclusives xCloud Project xCloud Xbox Game Pass Xbox Game Pass Ultimate Xbox games Playstation Games Xbox Lockhart Xbox Anaconda Danta Xbox Consoles Game Streaming Cloud Streaming Zen 2 Zen 2+ Navi GPU SSD Next Gen Consoles Xbox One S Xbox Live Xbox Live Gold Xbox Rewards Microsoft Rewards E3 E3 2019 E3 2020 X019 Xbox Leaks Rumor News Gears Halo Fable IV Forza Horizon Motorsports Halo Infinite Playstation Now PSNow Phil Spencer Xbox Game Studios Exclusives PS Now PSNow Xbox Series X Xbox Series S Playstation 5 PS5
This week's Indiecast opens with a tribute to two fallen icons, Brian Wilson and Sly Stone, who both passed away at the age of 82 within a few days of one another (0:00). The guys discuss their respective legacies and the influence they have on modern music. They also discuss a recent article on dad rock and how the term now is used to describe any form of rock music (13:07). Then they check in on the Fantasy Albums Draft, which Ian is suddenly dominating (21:34). In the mailbag, they answer several emails -- topics include the utility of Metacritic, a yay-or-nay verdict on Title Fight, and "tennis-core" bands (28:07).In Recommendation Corner, Ian talks about the SoCal emo band First Day Back and Steven recommends the Chicago indie group Beauty Saloon (51:17).New episodes of Indiecast drop every Friday. Listen to Episode 243 here and subscribe wherever you get your podcasts. You can submit questions for Steve and Ian at indiecastmailbag@gmail.com, and make sure to follow us on Instagram and X (formerly Twitter) for all the latest news. We also recently launched a visualizer for our favorite Indiecast moments. Check those out here.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Steven and Ian open with a conversation about Miley Cyrus stans lobbying Metacritic to disregard negative reviews of her new album (0:00:. What could this mean for the future of the Fantasy Albums Draft? Speaking of the draft, it's coming down to the wire with reviews of new albums by Alan Sparhawk and Little Simz (8:10). From there, the guys talk about a new album announcement from Big Thief, as well as a new single (16:21). Then they review new albums by Turnstile (24:36) and Pulp (36:02).In Recommendation Corner, Ian goes for the shoegaze band clairaudience and Steven talks up the Chicago indie trio Lifeguard (54:18).New episodes of Indiecast drop every Friday. Listen to Episode 242 here and subscribe wherever you get your podcasts. You can submit questions for Steve and Ian at indiecastmailbag@gmail.com, and make sure to follow us on Instagram and X (formerly Twitter) for all the latest news. We also recently launched a visualizer for our favorite Indiecast moments. Check those out here.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
We're back and BACK in the movies as usual. Today we're talking about DEATH in the form of FINAL DESTINATION BLOODLINES.ENJOY!!!
Best Pick with John Dorney, Jessica Regan and Tom Salinsky Episode 318: Tokyo Story Released 28 May 2025 For this episode, we watched the 1953 Japanese classic Tokyo Story, directed by Yasujirō Ozu from a screenplay by Ozu and his frequent collaborator Kogo Noda. This film came in at number 4 on the most recent Sight & Sound critics poll and has often featured in the poll's upper reaches as well as making strong showings in many other greatest-films-of-all-time lists. It has a 100% rating on Rotten Tomatoes and 100/100 on Metacritic. Influential Storytelling thesis https://gensoken.toyo.ac.jp/japanese-society-and-culture/vol3/iss1/2/ 16 Postcodes https://museumofcomedy.ticketsolve.com/ticketbooth/shows/873655309 https://variety.com/2025/film/awards/oscars-viewing-requirement-loopholes-1236380799/ BEST PICK – the book is available now from all the usual places, and the paperback is out now. From the publisher https://tinyurl.com/best-pick-book-rowman UK Amazon https://amzn.to/3zFNATI US Amazon https://www.amzn.com/1538163101 UK bookstore https://www.waterstones.com/book/9781538163108 US bookstore https://www.barnesandnoble.com/w/best-pick-john-dorney/1139956434 Audio book https://www.audible.co.uk/pd/Best-Pick-Audiobook/B09SBMX1V4 To send in your questions, comments, thoughts and ideas, you can join our Facebook group, email us on bestpickpod@gmail.com, or find us on Bluesky. You can also visit our website at https://bestpickpod.com and sign up to our mailing list to get notified as soon as a new episode is released. Just follow this link: http://eepurl.com/dbHO3n. If you enjoy this podcast and you'd like to help us to continue to make it, you can now support us on Patreon for as little as £2.50 per month, but please be aware that future releases will continue to be sporadic.
We each rank our TOP 5 first-person shooters of all time in addition to looking at Metacritic's list of best FPS games ever made. Then we play a few rounds of 20 questions before talking a little more about DOOM: The Dark Ages, Bionic Bay, and all the silly sim games.VIDEO Podcast: YouTube or SpotifyAUDIO Podcast: Apple or search for us wherever you like to listen!
Linktree: https://linktr.ee/AnalyticBecome A Patron Of The Notorious Mass Effect Podcast For Additional Bonus Audio And Visual Content For All Things Nme! Join Our Patreon Here: https://ow.ly/oPsc50VBOuHJoin Analytic Dreamz on Notorious Mass Effect as we dive into Clair Obscur: Expedition 33, the breakout RPG from Sandfall Interactive. Explore its Belle Époque-inspired dark fantasy world, hybrid turn-based combat, and Unreal Engine 5 visuals. With 1M units sold in three days and a 91/100 Metacritic score, this 30-hour journey blends innovation and depth. Analytic Dreamz unpacks the game's unique mechanics, star-studded voice cast, and minor controversies like narrative pacing. Available on PS5, Xbox, and PC.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Thank you to Raycon for sponsoring this video! Go to http://www.BuyRaycon.com/KitAndKrysta to get 15% off sitewide! *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Hello and welcome to episode 169 of the Kit & Krysta Podcast! Today we'll be predicting everything about the Nintendo Switch 2 launch. We'll be sharing what we think will be the big headlines, how the sales will go, what the Metacritic scores are for the launch games and if we think there will be any surprises at launch. We also have a massive news section where we'll be talking about the new Grand Theft Auto 6 trailer, the Xbox price increases and so much more. We wrap it all up with some great questions from our Patreon family. All this and much more is coming right up! 0:00 - What's going to happen on June 5?? 8:32 - Predicting the Nintendo Switch 2 launch 1:09:02 - Games we're playing 1:34:51 - News news news (GTA6 delay and new trailer, Xbox price increases, Polygon and Giant Bomb's uncertain future, Chrono Trigger remake coming?) 1:53:33 - Questions from our Patreon subscribers Patreon Shout-outs! - All Hail the Final Boss - Aaron Hash - Ben Eichorn, MaruMayhem, Eigenverse, KissMyFlapjack, Mike Chin, Roy Eschke, Switchingitup_, vgmlife, Link The Hero of Winds, Angela Bycroft and her pig Molly, Thomas O'Rourke, Kyle LeBoeuf, Roberto Nieves, Fredrik Ulf Konradsson, Andrew Youhas, Chilly, Simon, krashuri, Master Discord, Ash, Ajay Kudlass, Fortygig, Travis Torline, EchoLadair, That'sSoOLANELL, MSMPokegamer, Cameron, Rburns, Aigami, Kitt 10K Follow Us! https://www.patreon.com/kitandkrysta https://twitter.com/kitandkrysta https://www.tiktok.com/@kitandkrysta https://www.instagram.com/kitandkrysta/ http://www.facebook.com/kitandkrysta/ https://bsky.app/profile/kitandkrysta.bsky.social -Kit & Krysta
The Nintendo Switch 2 has sent shockwaves through the gaming community with pre-orders finally going live—and what a wild ride it's been! We break down every aspect of this momentous gaming event, from the surprisingly manageable online queues to the lightning-fast sellouts.Unlike the nightmare scenarios of PS5 and graphics card launches past, Nintendo seems to have learned valuable lessons. While still chaotic, the implementation of virtual queuing systems and staggered release windows created what we're calling "five times easier than the PS5 launch and 50 times easier than any 50-series cards launch." We share our personal triumphs in securing our consoles and analyze how each major retailer handled the unprecedented demand.The episode dives deep into what's coming for Switch 2 owners at launch, with particular attention to the impressive technical capabilities being showcased by games like Cyberpunk 2077. Using NVIDIA's DLSS technology, the Switch 2 demonstrates significant horsepower that opens exciting possibilities for third-party support. However, we raise concerns about the growing trend of physical releases containing merely download codes rather than actual game cartridges.While celebrating Nintendo's hardware achievements, we spotlight Clear Obscure: Expedition 33, the surprise hit that's sold 500,000 copies in its first day while maintaining a stellar 92 Metacritic score. This turn-based adventure with Persona-like elements has captured our hearts with Send a Text Message to The Game Junction Podcast we may read live!NYXI Gaming - NYXI Wizard GameCube Wireless Joy-pad for Nintendo Switch. Use code "gamejunction" for 10% off!PWRUP Grip 2Use code "GameJunction" for 10% off.Launch Your Own Podcast Now - BuzzsproutStart for FREE with our affiliate link.Disclaimer: This post contains affiliate links. If you make a purchase, I may receive a commission at no extra cost to you.Support the showLive on YouTube, TikTok, & Twitch Fridays @ 8 PM EST YouTube Channels @GameJunctionMedia @BrandonHurlesYT @TheJunctionNetwork All Socials: https://linktr.ee/GameJunctionFacebook: https://www.facebook.com/GameJunctionInstagram: https://www.instagram.com/GameJunctionMediaTikTok: https://www.tiktok.com/@GameJunctionMediaDiscord: https://discord.gg/gamejunctionTeespring: https://my-store-dcccac.creator-spring.com/Patreon: https://www.Patreon.com/GameJunctionMediaBonfire Merch: ...
Clair Obscur: Expedition 33 just embarrassed all of AAA gaming with incredible sales and the highest Metacritic score of all time -- OF ALL TIME -- for a video game. Adding salt to the wound is the fact that the director came from Ubisoft, and quit because he was "bored" and tied down by the red tape of that company. OOF. Watch this podcast episode on YouTube and all major podcast hosts including Spotify. CLOWNFISH TV is an independent, opinionated news and commentary podcast that covers Entertainment and Tech from a consumer's point of view. We talk about Gaming, Comics, Anime, TV, Movies, Animation and more. Hosted by Kneon and Geeky Sparkles. D/REZZED News covers Pixels, Pop Culture, and the Paranormal! We're an independent, opinionated entertainment news blog covering Video Games, Tech, Comics, Movies, Anime, High Strangeness, and more. As part of Clownfish TV, we strive to be balanced, based, and apolitical. Get more news, views and reviews on Clownfish TV News - https://news.clownfishtv.com/ On YouTube - https://www.youtube.com/c/ClownfishTV On Spotify - https://open.spotify.com/show/4Tu83D1NcCmh7K1zHIedvg On Apple Podcasts - https://podcasts.apple.com/us/podcast/clownfish-tv-audio-edition/id1726838629
Few genres of game have been through the wringer of public opinion quite so much as the humble Japanese RPG, or JRPG, if you prefer. It wasn't that long ago when a game could expect to lose a fair chunk of Metacritic score if it featured turn-based combat or - horror of horrors - had an anime aesthetic.
Sean and Amanda briefly react to some Oscars news, including a rule requiring Academy members to watch the movies and the details surrounding the new Casting and Achievement in Stunt Design award (1:34). Then, for the first time, they play the Summer Movie Preview Game, in which they predict the box office and Metacritic score for every major summer movie release in 2025 (16:27). Later, Sean is joined by Adam Nayman to give a brief “state of the movies” before discussing David Cronenberg's newest body horror film, ‘The Shrouds.' They talk about its complicated and moving portrayal of grief, praise Vincent Cassel for his excellent performance, and create a “Cronenberg starter pack” for those who aren't very familiar with the director's filmography (1:25:06). Finally, Sean is joined by the great David Cronenberg to discuss ‘The Shrouds.' They talk about his decision to cast Cassel in an unusual and challenging role, why he hates shooting on film and would never return, and his long-term creative collaboration with composer Howard Shore (2:06:43). Hosts: Sean Fennessey and Amanda Dobbins Guests: David Cronenberg and Adam Nayman Producer: Jack Sanders Learn more about your ad choices. Visit podcastchoices.com/adchoices
Time Stamps:00:00:00 Community Guest Intros00:05:00 Clair Obscur: Expedition 33 Scores BIG On BOTH Metacritic and OpenCritic 00:37:00 Let's Talk About Xbox Game Pass, Has It OFFICIALLY, become a "Must Have" Service For EVERY GAMER?01:24:00 Outros and Special Message to the Community
Das Oblivion-Remaster beherrscht gerade die Rollenspiel-Welt - und das ist unfair! Denn eigentlich hätte Clair Obscure all eure Aufmerksamkeit verdient. Sichere dir 4 EXTRA-Monate auf einen 2-Jahresplan über https://nordvpn.com/gamestar Teste NordVPN jetzt risikofrei mit der 30 Tage Geld-Zurück-Garantie. (Werbung)
It's official — Kathleen Kennedy is stepping down as President of Lucasfilm this August. After years of speculation and conflicting public statements, the longtime producer will be transitioning out of the role sooner than expected. But what does this mean for the future of Star Wars? And who might be next in line to take the reins? Kristian Harloff dives into the details, potential successors like Dave Filoni and Carrie Beck, and what this move signals for the franchise. Also on today's packed show:
The council takes some time today to go over the best indies of Q1, both according to Metacritic score as well as personal standouts! Let us know what your favorites have been so far in the comments. Follow everyone at:@miketowndrow.bsky.social@gameonysus.bsky.social@kimchica.bsky.social@theindieinformer.bsky.social@theindiecouncil.com
Alex and Luke Talk BalatroIn this episode, Alex and Luke go all-in on Balatro, the breakout roguelike deck-builder that's equal parts poker, chaos, and obsession. Developed by LocalThunk and released in early 2024, Balatro blends classic card game mechanics with deck-breaking combos, jokers with wild effects, and a vibe that's one part casino fever dream, one part endless strategy loop.At the time of this recording, Balatro holds a Metacritic score of 90, and according to HowLongToBeat, you can complete the game in 7 hours—but good luck stopping. This game sinks its teeth in fast and doesn't let go.Both Alex and Luke played on their Steam Decks, chasing multipliers, unlocking jokers, and debating the most degenerate combos they could get away with. Join them as they unpack what makes Balatro feel so addicting, how it slots into the growing roguelike canon, and why it's been living rent-free in their brains.This episode is unofficially brought to you in part by Slides.Send us a Text Message! We'll respond on our next episode!Support the showVisit us at LowFiveGaming.com.Join the Low Five Discord!Email us at hello@lowfivegaming.com.Theme music is by AJ Norman. Design assets were created by Studio Day Job.Low Five Gaming is a Studio Low Five Production.
The gang attempts Andrew's game of Metacritic ABCs.
Linktree: https://linktr.ee/AnalyticIn this Notorious Mass Effect segment, Analytic Dreamz explores Split Fiction, a third-person co-op action-adventure from Hazelight Studios. Launched March 6, 2025, on PS5, Xbox Series X|S, and PC, it follows rival writers Mio and Zoe navigating sci-fi and fantasy worlds. With 2 million copies sold in its first week and a 91/100 on Metacritic and OpenCritic, Analytic Dreamz highlights its dynamic world-switching, Friend's Pass co-op, and Hollywood adaptation buzz. A critical and commercial hit, Split Fiction sets the stage for a potential franchise.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Linktree: https://linktr.ee/Analytic Notorious Mass Effect, hosted by Analytic Dreamz, dives into Assassin's Creed Shadows in this segment. Explore Ubisoft Quebec's action RPG set in feudal Japan, featuring shinobi Naoe and samurai Yasuke. With over 2 million day-two players and a peak of 64,825 concurrent Steam users, Shadows boasts the series' second-best launch. Analytic Dreamz unpacks gameplay highlights like stealth mechanics and seasonal world dynamics, alongside controversies over Yasuke's depiction and shrine scenes. From an 82/100 Metacritic score to a $250M budget, get key stats and insights on Ubisoft's latest hit.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
It's the 300th episode of Get Played! To celebrate the momentous occasion Heather, Nick and Matt take a look at Metacritic's top 300 games. Check out our brand new merch at kinshipgoods.com/getplayed. Follow us on social media @getplayedpod. Music by Ben Prunty benpruntymusic.com. Art by Duck Brigade duckbrigade.com. For ad-free main feed episodes, our complete back catalogue including How Did This Get Played? and our Premium DLC episodes and our exclusive show Get Anime'd where we're currently watching Gurren Lagann go to patreon.com/getplayed. Join us on our Discord server here: https://discord.gg/getplayed Wanna leave us a voicemail? Call 616-2-PLAYED (616-275-2933) or write us an email at getplayedpod@gmail.com Advertise on Get Played via Gumball.fmSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Go to http://shadyrays.com and use code FUNNY to get 35% off polarized sunglasses. Go to http://rocketmoney.com/kindafunny to cancel your unwanted subscriptions with Rocket Money. Thank You For The Support! Run of Show - - Start - Housekeeping - ToTS: Tim's Nintendo Predictions - February: Nintendo Direct - March: Xenoblade Chronicles™ X Definitive edition will receive a Metacritic score at least 4 - April: Direct explains all* - May:Metroid Prime 2-3 Remastered - June: Unknown first party Nintendo Switch - Ads - July:The Switch 2 will launch on July 11th - August:Mario Kart X - September: Zelda Wind Waker will come out on Nintendo Switch 1. - October: Halo Master Chief Collection - November: The next BIG 3D Mario will release in November 2025 - December:Smash Bros. Melee - January:Fire Emblem - February:Kirby and the Forgotten Land Sequel announced in a Direct - Superchat Learn more about your ad choices. Visit megaphone.fm/adchoices