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Latest episodes from Space-Biff! Space-Cast!

Space-Cast! #46. Screaming Sherlock

Play Episode Listen Later Apr 30, 2025 89:19


Is Jono Naito-Tetro a designer? A collective? A publisher? ALL OF THE ABOVE? On today's Space-Cast!, we sit down with Jono to chat about a wide range of exciting titles. From the creative crime-sleuthing of Here Lies to the garbled transmissions of Signal and the unexpected antagonists of Scream Park, join us as we dig into what makes DVC Games one of the most exciting independent publishers operating today.

Space-Cast! #45. Kelly House

Play Episode Listen Later Mar 25, 2025 82:47


Molly House! There's a good chance you've heard of this recent release about queer joy in 18th-century London. Today we're joined by Jo Kelly to discuss the origins, development, and challenges of creating such a game, including the perils of "emotional hit points," the difficulties of representing queer joy, and why it's so important that betrayal was included as an in-game option.

Space-Cast! #44. Enlightened

Play Episode Listen Later Mar 5, 2025 76:28


The Illuminati! Aside from being a cabal of lizard-people who rule the world through the United Nations, they are now also the topic of a board game, Pax Illuminaten. On today's Space-Cast!, we're joined by designer Oliver Kiley to discuss three very different histories of this secret society.

Space-Cast! #43. Unstuck in Time

Play Episode Listen Later Feb 20, 2025 64:08


In 1956, not-yet-famous author Kurt Vonnegut unsuccessfully attempted to publish a board game. That game, GHQ, was then stored in a box for decades until designer Geoff Engelstein read about it in a biography and began the long process of restoring this historical artifact. On today's Space-Cast!, we sit down with Geoff to discuss how GHQ traveled across time, its surprising innovations, and what it might say about Vonnegut's efforts to contextualize his wartime experiences.

Space-Cast! #42. The Twilight Cardboard

Play Episode Listen Later Nov 13, 2024 77:47


 On today's Space-Cast!, we're joined by Pako Gradaille to discuss his recent board game Onoda, about the Imperial Japanese officer who continued to wage the Second World War for nearly thirty years on the island of Lubang. Along the way we discuss why Gradaille was drawn to Hiroo Onoda, how board games can express alienation and discomfort, and both the necessity and perils of ambiguity in art. 

Space-Cast! #41. Wilmot's Island

Play Episode Listen Later Oct 2, 2024 73:13


Dr. David King's Wilmot's Warehouse has been described as a magic trick, a miracle, and one heck of a fun time. On today's Space-Cast!, we're joined by King to discuss the ins and outs of his creation, along with how he began teaching game design, his breakout browser game Tiny Islands, and the role of failure and memory in making a board game worthwhile.

Space-Cast! #40. Heading Flint

Play Episode Listen Later Aug 7, 2024 80:46


Politics! There's no avoiding them. In today's space-cast, we're joined by John du Bois to talk about two of his designs that encourage political awareness and human empathy: Heading Forward, about recovering from a traumatic head injury, and Striking Flint, focused on the 1936 General Motors sit-down strike. Along the way, we cover topics ranging from triggers and spoons to the banning of Matteo Menapace from the Spiel des Jahres.

Space-Cast! #39. Arcing

Play Episode Listen Later Jul 3, 2024 99:07


 Ever heard of Arcs? Cole Wehrle has! Today on the Space-Cast!, we're joined by the little-known indie designer himself to discuss Arcs from a few unusual angles: the debt it owes to trick-taking, the many literary inspirations behind the game, and its unusual development process. Also of note, some comparisons between Arcs and Brian Boru, a sidebar book recommendation, and Wehrle's wariness of Balatro. Truly, we're covering everything! 

Space-Cast! #38. Leviathan Wakes

Play Episode Listen Later Jun 6, 2024 82:11


What's that on the horizon? It's a leviathan! This month on the Space-Biff! Space-Cast!, we're joined by Justin Kemppainen to discuss Leviathan Wilds, the inaugural title of his new studio, Moon Crab Games. Along the way, we also spill tea about the ups and downs of working at a major studio after its acquisition by megacorporation Asmodee, the apprehensions of founding an independent imprint, and the inspirations behind a game about stabbing giants in their flashing weak points. 

Space-Cast! #37. Pax Relationships

Play Episode Listen Later May 20, 2024 68:26


In her second-ever appearance on the Space-Cast!, today we're joined by Matilda Simonsson, designer of hand-crafted games Turncoats and Pax Penning! As we discuss her second hit, we also delve into why she decided to create an entry in the Pax Series, the difficulty of writing history, and how every single historical board game except hers is wrong to use coins as their primary form of currency. 

Space-Cast! #36. How to Invest in Solar

Play Episode Listen Later Mar 14, 2024 74:37


The climate crisis! That's a dour topic, isn't it? Today we're joined by Matteo Menapace and Matt Leacock to discuss Daybreak, their board game about world governments coming together to combat climate change. Along the way we discuss cardboard incentives, producing board games without plastic, and why optimism is necessary when thinking about big problems.

Space-Cast! #35. But Then She Spilled Tea

Play Episode Listen Later Feb 27, 2024 120:07


For this month's episode, we're unexpectedly joined by Amabel Holland to discuss board games — except this time, we cover three titles in total, ranging from Kaiju Table Battles to Doubt Is Our Product and But Then She Came Back. Along the way, we dive into the advantages of board games over other artistic mediums, that New Yorker article, and Amabel's birthday orgy. Be warned: there's a chance that this episode should not be played at work, in the presence of impressionable children, or at church. That is, unless your church is the fun kind. 

Space-Cast! #34. Bees & Dragons

Play Episode Listen Later Jan 23, 2024 54:50


Which is more unexpected, science-fiction bees or realistic dragons? For today's episode, we're joined by Connie Vogelmann to discuss that very issue. In addition to discussing Apiary and Wyrmspan, we also dig into how these games came to be, the benefits of grounding a setting, and the behavioral biology of leaving negative ratings on a game one hasn't played.

Space-Cast! #33. Gab on the Clocktower

Play Episode Listen Later Dec 13, 2023 65:43


How much work goes into a successful social deduction game? If Blood on the Clocktower is anything to go by, a whole lot. Today we're joined by Steven Medway, designer of this long-awaited game about the improper use of timekeeping apparatuses, to discuss unreliable identities, player elimination, and how chaos fosters memorable stories.

Space-Cast! #32. The Mirroring of Jenna Felli

Play Episode Listen Later Sep 19, 2023 67:53


Jenna Felli is the well-known designer of some truly unique board games, among them Shadows of Malice, Zimby Mojo, Bemused, Dûhr: The Lesser Houses, Cosmic Frog, and The Mirroring of Mary King. Despite her relative fame, however, Jenna is appearing for the first time on today's episode. Join us as we discuss chaos, identity, and authenticity in board games and in life.

Space-Cast! #31. An Undaunting Conversation

Play Episode Listen Later Aug 23, 2023 104:37


 As befits as large and ambitious a game as Undaunted: Stalingrad, today on the Space-Cast! we're joined by Trevor Benjamin and David Thompson to discuss WWII, inclusions and omissions in historical games, and whether board games are art — or at least what it means for them to have authorial intent. 

Space-Cast! #30. Remembering Stonewall

Play Episode Listen Later Jun 28, 2023 79:29


On this day in 1969, a police raid in Greenwich Village sparked three days of intense rioting by members of the gay community. This was the turning point in the fight for LGBT+ rights in the United States. Today we're joined by Taylor Shuss, designer of Stonewall Uprising, to discuss how his game charts the beginnings of the Pride movement, wading into the muddy waters of gamifying the AIDS epidemic, and how playing as history's baddies can give players a deeper perspective on civil rights. 

Space-Cast! #29. Enduring Snake-Eyes

Play Episode Listen Later May 17, 2023 80:34


 What's the commonality between Shackleton's voyage to the Antarctic, brain hemorrhages, and the virtue of watching R-rated movies? Today, it's Amabel Holland's Endurance, a board game about the strength of the human spirit in the face of abject misery. Join Dan and Amabel as we chat about this game's difficult development, throwing out historical determinism, and why not every game should have a victory condition. 

Book-Space! #24. Babel

Play Episode Listen Later Apr 27, 2023 72:11


Ever wondered what a translator's life is like? R.F. Kuang's Babel lends readers an accurate impression of higher education, British colonialism, and the magical powers of silversmithing. Join Brock, Summer, and Dan as we discuss this wonderfully dense and evocative book.

Space-Cast! #28. Land and Conversation

Play Episode Listen Later Apr 19, 2023 66:42


The politics of the Spanish Civil War are complicated — which only makes it all the more impressive that Alex Knight's Land and Freedom distills them so elegantly into a three-player scrum for control of the Second Republic. Today, Alex joins us to discuss the genesis of his game, including how he solved the semi-cooperative problem with a silk bag, evolving the card-driven formula so popular in wargames, and the factional politics behind the gameplay. 

Space-Cast! #27. No Rethemes

Play Episode Listen Later Mar 30, 2023 96:08


Dan Bullock is one of a handful of  up-and-coming  wargame designers determined to do things a little differently. Today, we sit down to chat about some of his games, including No Motherland Without, 1979: Revolution in Iran, and the yet-unpublished Blood & Treasure. Sadly, this was recorded before I'd played Bowie. Although maybe that's a good thing, since otherwise that's all we would have talked about.

Space-Cast! #26. Voting for Women

Play Episode Listen Later Feb 22, 2023 94:36


Now that Tory Brown's supernal Votes for Women has escaped into the wild, it's time to sit down and discuss the important questions. Listen in as we chat about approachable "war" games, the importance of understanding one's political opposition, and why Brown chose to include a guano magnate's whining about Emmeline Pankhurst. As a bonus, we also delve into the game's relevance today. 

Space-Cast! #25. Nonsense Words

Play Episode Listen Later Jan 19, 2023 55:52


What's the difference between a puzzle and a game? Heck if we know. Today's Space-Cast delves into two puzzle titles by designer Blaž Gracar, the 18-card microgame All Is Bomb and the pen-and-transparent-sheet game LOK.  Listen in as we discuss both games, the value of nonsense words, and share some of our favorite puzzle recommendations. 

Space-Cast! #24. Air, Land, & Snap

Play Episode Listen Later Dec 1, 2022 94:58


Like everybody else, Jon Perry and Dan Thurot have been playing Marvel Snap. Unlike everybody else, Jon Perry has designed games such as Time Barons, Scape Goat, and — more relevantly — Air, Land, & Sea. Listen in as we discuss lane battlers, Marvel Snap, the perils of porting digital games to tabletop, and much more. 

Space-Cast! #23. Watch Out! That's an Amabel!

Play Episode Listen Later Nov 18, 2022 48:50


Once again we're joined by Amabel Holland. This year, we discuss her forthcoming freebie game Watch Out! That's a Dracula!, along with legacy games, textually queer games, and a transition in the tone of her work.

Book-Space! #23. Uprooted

Play Episode Listen Later Nov 8, 2022 57:58


After a bit of a pause, the Space-Biff! Book-Space! returns to discuss natural magic vs. orderly magic, crusty old wizards vs. vigorous young witches, and Naomi Novik's Uprooted.

Space-Cast! #22. My Father's Interview

Play Episode Listen Later Oct 13, 2022 94:28


Have you ever gone mad pursuing a parent's ambition? That's the topic of T.C. Petty III's My Father's Work, a game of intergenerational trauma, weird science, and scaring off your loved ones. Also an app.

Space-Cast! #21. Turncoats on Turncoats

Play Episode Listen Later Jul 20, 2022 48:58


Today on the Space-Cast!, we're joined by Matilda Simonsson, designer (and crafter) of Turncoats. Listen in as we discuss the inspirations, production, and implications of a game that seems ten times its size.

Space-Cast! #20. The Acts of the Interviewees

Play Episode Listen Later May 2, 2022 107:45


Come to hear about Jeff Warrender's The Acts of the Evangelists, stay for the rambling discussion about New Testament scholarship. Or don't. Stay away, all ye who fear extended chats about religion, independent publication, and games as devotion.

Book-Space! #22. Mind MGMT

Play Episode Listen Later Mar 30, 2022 61:10


Everybody knows psychics aren't real. What Mind MGMT presupposes is... what if they are? Join Brock, Summer, and Dan as we discuss Matt Kindt's graphic novel, including professional conspiracy theories, non-professional relationship advice, and our mutual bewilderment when people say they don't like the art.

Space-Cast! #19. Attacking the Bloc

Play Episode Listen Later Feb 24, 2022 98:52


In the midst of a time of social unrest, one game dares to investigate the polarities of popular protest. That game is Bloc by Bloc by T.L. Simons and Greg Loring-Albright. For today's episode, join Dan, T.L., and Greg as we discuss how their game offers both contradiction and clarity in politics, violent and nonviolent disobedience, popular expropriation, and the danger of having an uprising stolen from under your feet.

space attacking simons bloc greg loring albright
Space-Cast! #18. Game Design Wizard

Play Episode Listen Later Feb 10, 2022 58:55


For the first time ever,* game designer, instructor, writer, and overall wizard Geoff Engelstein appears on a podcast to discuss a trio of his games, along with some insider baseball. Join us as we discuss getting an author's permission to treat a protagonist like a doofus, what it's like to gamify a peace conference, and why "gravity" is one of the greatest gaming metaphors of the decade. (*Not the first time ever.)

Space-Cast! #17. Making Magnates Work

Play Episode Listen Later Nov 30, 2021 65:30


What goes up must come down. That's the proposition of James Naylor's Magnate: The First City, the modern Monopoly that sees its housing boom through to the inevitable bust. Today, James joins Dan to chat about real estate development, game development, and what makes Humbleburg more of a "first" city than the many counter-examples that are undoubtedly popping into your head.

Space-Cast! #16. A Nicaea Conversation

Play Episode Listen Later Oct 20, 2021 95:33


Nearly seventeen hundred years ago, a bunch of theology nerds were called together to answer one simple question: what is the nature of God? Their answer has shaped the way we've thought about the divine ever since. That's the topic of Amabel Holland's Nicaea, plus an irreverent twist or two. Today, Amabel joins us to chat about orthodoxy,  heresy, and the politicking that happened in between the extremes all those years ago.

Book-Space! #21. Project Hail Mary

Play Episode Listen Later Oct 13, 2021 64:40


Andy Weir got famous writing about a man stranded in an isolated environment who uses science and pluck to solve his way out of danger; in Project Hail Mary, he flexes his authorial talents to their limit with a novel about a man stranded in an isolated environment who uses science and pluck to solve his way out of danger. Join Brock, Summer, and Dan as we discuss Ryland Grace's portentous name, watching aliens poop, and how Weir blends hard and soft science fiction to tremendous effect. 

Space-Cast! #15. Paleopalooza

Play Episode Listen Later Sep 22, 2021 53:21


There's something dangerous in those bushes over there. A sabre-tooth tiger? A handful of poisonous berries? Nope, it's designer Peter Rustemeyer, here to chat about the origins, development, and history of Paleo, the 2021 winner of the prestigious Kennerspiel des Jahres.

Book-Space! #20. Autonomous

Play Episode Listen Later Aug 19, 2021 60:01


Ever developed a robust opinion about the possibility of intercourse with a robot? And we're not talking about conversation here. Neither had Summer,  Brock, or Dan. Good thing we read Autonomous by Annalee Newitz! Now we're bubbling over with perspectives on robo-love, pharmaceutical monopolies, and how to make pharma pirates seem boring.

Space-Cast! #14. Mind Managed

Play Episode Listen Later Aug 10, 2021 85:30


For today's "podcast," our topic of discussion is everything about Mind MGMT by Sen-Foong Lim and Jay Cormier. Over the course of a single episode, we discuss Sen and Jay's psychic powers, origin stories, and the process of designing, iterating, and activating latent psychics — sorry, I mean adapting Matt Kindt's comic series.

Space-Cast! #13. Lethargic Gods

Play Episode Listen Later Jun 30, 2021 72:42


This week on the Space-Biff! Space-Cast!, we're joined by Ryan Laukat to discuss his latest game, Sleeping Gods! In the process, we also discuss open-world video games, open-world board games, and how to adapt the former into the latter.

Book-Space! #19. Seven Surrenders

Play Episode Listen Later Jun 4, 2021 75:32


If our last episode left you confused, today we're doubling down! Twice the confusion! Double! Times two! Continuing the futuristic saga of a golden age on the brink of disaster, we discuss unreliable narrators, miracles real and invented, and what happens when you name your sniper character Sniper. Come along as we dive into Seven Surrenders by Ada Palmer.

space sniper ada palmer seven surrenders
Space-Cast! #12. Slavery and Emancipation

Play Episode Listen Later Apr 29, 2021 108:35


This month on the Space-Cast!, we're investigating a difficult topic — the representation of slavery in board games. To help navigate these waters, we're joined by Patrick Rael, Professor of History at Bowdoin College, to discuss how board games have depicted slavery in the past, what they're doing right now, and how we can use them to learn about sensitive historical issues.

Space-Cast! #11. Beyond the Cardboard

Play Episode Listen Later Mar 20, 2021 55:51


As promised, today we're talking about nothing but tech trees — specifically, Dennis Chan's Beyond the Sun, a game about exploring the far reaches of the galaxy by climbing the branches of the humble technology tree. Along the way, we discuss some of Dennis's inspirations, favorite tech systems, and whether Dan is bad at traversing outer space.

Space-Cast! #10. An Holy Kiss

Play Episode Listen Later Feb 18, 2021 83:58


Smooch! For the Space-Biff! Space-Cast!'s decepisode, today I'm joined by Ben Madison to discuss The Mission: Early Christianity from the Crucifixion to the Crusades. Along the way, we discuss religion as an inspiration in game design, including an examination of what happens when playthings, religious beliefs, history, and personal faith journeys intersect.

Book-Space! #18. Too Like the Lightning

Play Episode Listen Later Feb 3, 2021 87:33


At last! A book written for Dan and nobody else. Join Brock, Summer, and Dan as we discuss utopias, renaissances, and golden ages, along with theology, miracles, and messiahs both unapproachable and childlike. It's Too Like the Lightning by Ada Palmer.

Space-Cast! #9. Costly Design

Play Episode Listen Later Dec 3, 2020 69:18


I'm as surprised as you are — it's the ninth episode of the Space-Biff! Space-Cast! Today I'm joined by Armando Canales, Lyndon Martin, and Brian Willcutt, the designers of this year's controversial title The Cost. We discuss the game itself, along with broader concepts of moral game design and how to focus a game's intended story on the elements that matter most.

Space-Cast! #8. Assembly Ghosts

Play Episode Listen Later Oct 15, 2020 41:50


Today on the Space-Biff! Space-Cast!, Dan is joined by physicist, inventor, and game designer Janice Turner to discuss Assembly and Sensor Ghosts, the constraints and possibilities of smaller design formats, and designing with a mind toward disability and accessibility.

ghosts space assembly janice turner sensor ghosts
Space-Cast! #7. This Critical Land

Play Episode Listen Later Sep 4, 2020 95:36


Today on the Space-Biff! Space-Cast!, Dan is joined by Tom Russell, who answers questions about his controversial title This Guilty Land, discusses research and responsibility in crafting board games, and answers the two most difficult questions of them all: what is your favorite dinosaur, and what is art?

space land tom russell this guilty land
Book-Space! #17. The 7½ Deaths of Evelyn Hardcastle

Play Episode Listen Later Aug 27, 2020 73:17


The problem with time loops is the time. Also the loops. Join Brock, Summer, and Dan as we discuss Groundhog Days, philosophy of mind, and how many male voices can fit into a single synopsis. It's The 7½ Deaths of Evelyn Hardcastle by Stuart Turton!

Space-Cast! #6. Stellar Jamboree

Play Episode Listen Later Jul 10, 2020 76:46


Today on the Space-Biff! Space-Cast!, Dan Thurot is joined by TauCeti Deichmann to discuss his confusingly titled real-time asymmetrical science fiction trade game, Faraway Convergence! I mean Constellation Meeting! I mean Sidereal Confluence! There it is. Listen in as we discuss the game's origins, its intricate negotiations, and how rational actors would easily arrange better trade deals than humans.

Book-Space! #16. A Memory Called Empire

Play Episode Listen Later Jun 26, 2020 83:35


This month on the Space-Biff! Book-Space!, Brock, Summer, and Dan are joined by Cole Wehrle to discuss civilization, colonization, and memory transfer from A Memory Called Empire by Arkady Martine!

Space-Cast! #5. Arguments with Cole

Play Episode Listen Later Jun 19, 2020 109:54


You've probably heard of Cole Wehrle. But have you heard Cole Wehrle arguing? On today's episode of the Space-Biff! Space-Cast!, join Dan and Cole as we talk about argument and simulation in board games, explore a few deeply accusatory questions about second editions, and settle the conundrum of how Rome fell.

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