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What is going on with the state of Marvel Snap? Join Cozy Snap, Alexander Coccia, and guest RegisKillbin as they chat about this and more on this episode of The Snap Chat and every week as they discuss all things Marvel Snap.Have a question or comment for Cozy and Alex? Send them a Text Message.You've been listening to The Snap Chat. Keep the conversation going on x.com/ACozyGamer and x.com/AlexanderCoccia. Until next time, happy snapping!
Will Nightmare be a nightmare for you or your opponent? What are the best cards and decks for High Voltage? What other new cards are coming out? Join Cozy Snap and Alexander Coccia as they chat about this and more on this episode of The Snap Chat and every week as they discuss all things Marvel Snap.Have a question or comment for Cozy and Alex? Send them a Text Message.You've been listening to The Snap Chat. Keep the conversation going on x.com/ACozyGamer and x.com/AlexanderCoccia. Until next time, happy snapping!
Al and Kev talk about the Wholesome Direct Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:53: Feedback 00:03:18: What Have We Been Up To 00:30:35: Snacko 1.0 00:32:46: Wholesome Direct 01:04:25: Outro Links Snacko 1.0 Wholesome Direct Wholesome Games Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al. (0:00:36) Kev: I’m Kevin. We’re back baby. This is the first episode back, right? (0:00:38) Al: They said they said we couldn’t do it, Kevin. (0:00:41) Al: They said we couldn’t do it. (0:00:43) Al: We said we couldn’t go on a break and come back because no one goes on a break (0:00:46) Kev: The they being you, I think primarily. (0:00:48) Al: and then comes back. (0:00:52) Al: No, everyone. (0:00:53) Al: Nobody believed in me. (0:00:57) Al: But here we are. (0:00:58) Al: back and here we are here today to talk (0:01:00) Al: about so many Cottagecore games like so many that I think some might just be that’s a game (0:01:03) Kev: Oh, a lot like they double. (0:01:06) Kev: It in the last five minutes. (0:01:13) Al: moving on we’ll see we’ll see we are we are here today to talk about the Wholesome Direct (0:01:14) Kev: Yeah, probably a lot of them we’re talking about the wholesome direct everyone (0:01:23) Al: specifically and a bunch of stuff in that not everything because it was an hour long and (0:01:30) Al: talked about everything in an hour long presentation we would probably be here all day and it’s already (0:01:37) Al: half eight at night that’s that’s also that’s also true so we’re going to talk about that we (0:01:37) Kev: and we don’t have enough to talk about it (0:01:40) Kev: ‘cause we don’t care about all of them. (0:01:46) Al: do have one piece of news that I want to cover before that and before that we’re going to talk (0:01:53) Al: about what we’ve been up to but first of all Kevin we’ve got feedback this is being sent in by Katie (0:01:56) Kev: Oh! (0:02:00) Al: of the show I have been listening to the podcast for some time now and it’s a highlight of my week (0:02:02) Kev: Uh-oh. (0:02:06) Al: not last two weeks so sorry I really enjoy hearing your honest and sometimes brutal opinions on games (0:02:06) Kev: When did we ruin it for her? (0:02:14) Al: and I especially enjoy how positive and how much energy Kev has on his solo episodes keep up the (0:02:21) Al: amazing work. There we go Kevin. You got a shout out. (0:02:23) Kev: Okay, I’m going, I’m trying to refrain from, you know, being sarcastic or whatever, putting myself down. But thank you very much. Sincerely, that means a lot. I have a lot of practice talking to myself. I think that’s what it is in my head space. Now, I just put a mic in front of it. (0:02:38) Al: I feel like the brutal opinions on games has to be talking about Shugadu Island, right? (0:02:54) Kev: Oh, I feel like there’s a number of episodes we could point to, including the ones we like. (0:02:58) Al: That is the particularly bad one. Well anyway, thank you Katie for the feedback. If you too (0:03:00) Kev: Yeah. (0:03:05) Al: want to send feedback you can do it on the website harvestseason.club (0:03:08) Al: There’s a feedback from there. Come send us more and you’ll get a mention on the podcast. (0:03:12) Kev: Yeah, all right. (0:03:15) Kev: You’d like right now, yay. (0:03:16) Kev: Thank you, Katie. (0:03:17) Kev: I very much appreciate it. (0:03:19) Al: Next Kevin, what have you been up to? (0:03:22) Kev: Boy, what do I– (0:03:23) Kev: Well, my internet has been out for a week, (0:03:27) Kev: so let’s start with that. (0:03:28) Al: That’s unfortunate. (0:03:29) Kev: Yep, it’s been a headache. (0:03:33) Kev: But here I am using not working internet. (0:03:40) Kev: But that’s kind of– (0:03:42) Kev: affected a lot of my gameplay, because so I didn’t realize just how many of my games are like online only. (0:03:48) Kev: Or have to connect to servers or whatever, like Zendless on Zero has a 2.0 update. I haven’t played that. Marvel Snap, (0:03:55) Kev: I don’t get that many games in this week. My phone’s dying, so it can’t– for whatever reason Snap just crashes on it now. (0:04:01) Kev: So I have to pretty much play on PC these days. (0:04:05) Kev: But Unite is gone, so on and so forth. (0:04:09) Kev: The one game I have been playing though (0:04:12) Kev: Unicorn Overlord, are you familiar with that, Al? (0:04:14) Al: I am. I’m a photo. (0:04:16) Kev: Okay, oh man, it’s… (0:04:20) Kev: So I picked it up on sale, it was like 30 USD, which is pretty cheap for a game of this size. (0:04:24) Kev: Um, it’s for people unfamiliar, it’s a strategy, real-time game. (0:04:32) Kev: I like Fire Emblem, but real-time. (0:04:34) Kev: And Good Heavens, this game does all the things I like in that game. (0:04:40) Kev: Um, okay. (0:04:42) Kev: So, have you ever played a Fire Emblem, Al? (0:04:44) Al: No. (0:04:44) Kev: Okay, but I assume you’re familiar with the concept of super-trust, right? (0:04:47) Al: Yeah. (0:04:48) Al: Yeah. (0:04:48) Kev: Yeah, okay. So, like I said, that’s correct. (0:04:51) Al: They’ve all got swords, that’s what I’m aware of. (0:04:54) Kev: And Unicorn Overlord also has swords. (0:04:56) Kev: Actually, Unicorn Overlord has a lot of Fire Emblem stuff. (0:05:00) Kev: It’s very much like an homage/love letter to a lot of strategy games, Fire Emblem included. (0:05:06) Kev: So, it has a lot of the elements borrowed from that. (0:05:10) Kev: that are like likely it feels (0:05:12) Kev: less like trying to knock them off and more become the wash / love letter anyway (0:05:19) Kev: so unlike Fire Emblem which is grid based this is not grid based it’s real (0:05:24) Kev: time you just send your units point A to point B and they’ll travel as close to (0:05:29) Kev: straight line as they can also they in Fire Emblem each character is a single (0:05:36) Kev: unit in this game you assemble teams of up to five characters in one unit with (0:05:42) Kev: front row and a back row so all of a sudden the complexity is through the (0:05:46) Kev: roof and it’s really enjoyable in my opinion right you got tanks in front (0:05:50) Kev: archers in the back so on and so forth and each character you can load them out (0:05:58) Kev: with different equipment skills and stuff and Fire Emblem is like every (0:06:02) Kev: character gets like two or three items that do almost just that’s basically but (0:06:07) Kev: in this one you can you can change their move sets so there’s (0:06:12) Kev: it like layers and layers and layers of complexity which is (0:06:15) Kev: really, really good. Yeah, I really, really like this game. (0:06:20) Kev: I’m at 60 hours so far. Yeah, good. No internet. So just (0:06:26) Kev: crushing it. But it is. It’s the arts really nice. Very, very (0:06:31) Kev: pretty. But but oh, great, great stuff. Um, yeah, that’s that’s (0:06:38) Kev: kind of the big thing I’ve been up to. (0:06:42) Kev: All right, Al, what about you? (0:06:44) Kev: Tell me– tell the poor pleb about the switch, too. (0:06:46) Al: The Switch 2, what? What are you talking about? Yes, yes, I’ve got the Switch 2 and I’ve been (0:06:52) Al: playing Mario Kart World. I haven’t had a huge amount of time on it yet. As we are talking, (0:06:58) Al: I have been… I was away. I was not at home when the Switch 2 came out on Thursday, and (0:07:06) Al: it was delivered to my home. I didn’t get back till Saturday evening, and so that’s (0:07:11) Al: about 24 hours ago as of now. So, yeah, I’ve not had a huge amount of time. (0:07:16) Al: Especially as obviously I had to set it up, and you know, I have kids and a life, and (0:07:20) Al: I can’t just always play the game. But I have put in a couple hours into it, both myself (0:07:27) Al: and me and my son playing it together, and it’s fun. I enjoy it. What I will say is that (0:07:35) Al: I love a lot of the… It’s a lot more reactive in terms of like, your character does a lot (0:07:44) Al: more while playing, which makes it feel (0:07:46) Al: a lot more real, right? Like there are more reactions to things. And, uh, so it’s really (0:07:54) Al: hard to explain, but there’s just lots of little things that they do that make it feel real. Um, (0:08:00) Al: the animations are all more detailed. Uh, when you, when you hit a car, you don’t now just like (0:08:07) Al: stop in the same way that you do when hit by, uh, uh, you know, a weapon you like get knocked to (0:08:15) Al: the side and you can actually (0:08:17) Al: there was one today where I was like hit it in such a way that I actually just ended up going up on two wheels (0:08:24) Al: and continuing to move. (0:08:26) Kev: What? (0:08:28) Al: Yeah, exactly. So there’s just lots of little things like that. (0:08:30) Al: It’s you don’t, whereas in Mario Kart 8, if you hit a vehicle, no matter how you hit it, (0:08:37) Al: you would just, you would just stop. (0:08:37) Kev: You do the somersault, you know, or whatever, yeah, uh-huh, yeah. (0:08:38) Al: Yeah, exactly. You’d just do the standard. (0:08:40) Al: I’ve been hit by something I have now stopped, whereas that’s not necessary. (0:08:44) Al: If you hit it, like, straight on, you will slow down. (0:08:46) Al: And, you know, spin off to the side. (0:08:49) Al: But if you hit it in certain ways, you can actually just keep going. (0:08:52) Al: It just depends on exactly how you hit it, which makes it a lot more fun, I think. (0:08:59) Al: And, you know, different weapons do different things depending (0:09:03) Al: on where they hit you and how they hit you and stuff like that. (0:09:06) Al: Which it is, it is, it’s really interesting. (0:09:06) Kev: Really, that’s fascinating. (0:09:10) Al: And it just, yeah, just the animations, like, you feel like the character moves (0:09:16) Al: the vehicle. It doesn’t just feel like you are one car, one model, stuff like that. (0:09:20) Kev: Wow, that’s the power of the Switch 2. (0:09:26) Al: Or is it the power of, like, 10 years of developing the next Mario Kart game? (0:09:31) Kev: No, no, this wasn’t possible on the Switch 1. (0:09:34) Kev: Impossible, absolutely. (0:09:38) Al: And I also like how, so one of the things about this game is obviously you’re just choosing (0:09:44) Al: a car rather than like choosing the body. (0:09:46) Al: The wheels and what’s it called, parachute. (0:09:49) Kev: Right. (0:09:53) Al: I quite like that because there’s less for you to have to think about. (0:09:57) Al: But what I do like is that each of the carts looks slightly different depending on the character. (0:10:04) Kev: Wow, that’s impressive. (0:10:06) Al: It’s not just like the base cart, the Mario cart, that if you’re Mario it’s red with the M on it. (0:10:10) Al: If you’re Luigi it’s green with the L on it. (0:10:14) Al: if you’re the cow, it’s grey with the cow. (0:10:16) Al: They put a lot of attention to detail in this game, a lot of effort. (0:10:18) Kev: - That’s all. (0:10:28) Kev: Wow, that’s impressive genuinely, like wow, that’s attention to detail. (0:10:38) Al: It’s really fun. Some things are going to take some getting used to like the controls are (0:10:44) Al: are obviously slightly different. (0:10:46) Al: The thing that’s knocking me off a lot is in eight and before, if you wanted to hold (0:10:54) Al: like a shell or banana behind you, you would have to hold down the fire button. Whereas now (0:10:58) Kev: Mm-hmm. Yeah. (0:11:02) Al: that happens by default. So as soon as you have it in the priority slot, it is behind you. (0:11:06) Kev: Okay, huh, I think. Okay. Sure, sure. I feel like at least one (0:11:09) Al: And then if you press it and hold it, it will just fire it. So I have spent a lot of time (0:11:17) Al: things because I was trying to have them behind me. But that’s just how you get used to it. (0:11:21) Al: And eventually you’ll stop doing that. But yeah. (0:11:25) Kev: other Mario Kart did that. But it’s not as common at the very (0:11:30) Al: possibly. Well, that’s the thing. Like, do I remember how things before 8 actually worked? (0:11:30) Kev: least, or regardless, it’s been what 10 years with our hard part (0:11:34) Kev: eight. (0:11:36) Kev: That’s how - that’s how video game historians - yeah, yeah. Now that’s fair. That’s how (0:11:39) Al: No, I do not. I’m not an idea. I don’t go back and play old Mario Kart all the time, right? (0:11:46) Al: That’s not my life. (0:11:50) Kev: video game historians chronicle things in the BMK8 era or the AMK8 era. But that’s (0:12:00) Kev: good stuff. Okay, how does - how does the free driving world… (0:12:04) Al: I haven’t done any of that yet. I’ve just been playing Grand Prix. I will say… (0:12:08) Kev: Mmm. Well, I mean, but you - you have between the phrases now, right? Like, that’s - you feel a (0:12:14) Al: So yeah, so I think no, is how I’ll say it. It is not like what I think Free Run will be at all. (0:12:15) Kev: taste of it. (0:12:26) Al: You’re not really driving between the courses. How it is, is yes you are driving, like you start (0:12:32) Al: Start on the finish line of the previous course. (0:12:35) Al: And then the first lap is to the starting line of the next course. (0:12:42) Al: And then this, and then you’ve got the second and third laps are on the course. (0:12:46) Al: It depends on what course it is. (0:12:47) Al: Like some of them are shorter, like baby park, and you actually have like then (0:12:51) Al: multiple laps around it, or a lot of them aren’t just like a single loop that you (0:12:56) Al: do a certain number of times. (0:12:57) Al: A lot of them are like the ones where you, you just have one long course that (0:13:01) Al: you do different sections of. (0:13:03) Al: It just depends on what it is. (0:13:05) Al: I am, I don’t really like it. (0:13:09) Al: I personally would just prefer the standard you’ve got your three courses (0:13:13) Al: and you do your three laps or however many laps. (0:13:16) Kev: » Sure, sure. (0:13:16) Al: Um, the driving between it just feels kind of tacked on and it almost feels (0:13:22) Al: like they wanted the open world thing. (0:13:24) Al: And sure, fine. (0:13:25) Al: I don’t, I I’ve not tried it yet, but I, I can imagine it’d be interesting. (0:13:30) Al: Um, but the all you must drive between the courses, the bit that is (0:13:35) Al: between the courses feels pretty either feels pretty generic and boring, or just (0:13:40) Al: feels like the previous course that you just finished and you’re like, I don’t (0:13:44) Al: understand why I’m still doing this course when I’m on the next course. (0:13:49) Al: And it doesn’t, the other, the other thing that I found a bit weird was it (0:13:52) Al: doesn’t start straight away. (0:13:55) Al: Like once you hit the finish line, you go into like, Oh, here’s the rankings. (0:13:59) Al: And then you have to start it again. (0:14:01) Al: And then because you’re starting again, you’re starting on the finish (0:14:04) Al: and it just feels like that’s a weird jarring thing. (0:14:08) Al: It’s like, Oh, you finished that race. (0:14:10) Al: Now let’s start the next race on this point. (0:14:13) Al: Like where you just finished, like it just, it feels like an idea that someone (0:14:17) Al: had, and then they went, yeah, let’s do that. (0:14:20) Al: But they never really did anything with it. (0:14:22) Al: And it almost would have felt more realistic or more interesting. (0:14:28) Al: If it just, the race hadn’t stopped at any point, or maybe if it, if you have. (0:14:35) Al: You have to wait for everyone else to get there, like, if you just like stayed in (0:14:40) Al: position at that point, and waited for everyone to catch up, but the fact that (0:14:41) Kev: Yeah, in that way, kind of– (0:14:46) Al: it goes like, Oh, now we’re going to like cut to this other screen, like they do in (0:14:50) Al: previous Mario carts, where you show the rankings, it almost defeats the purpose (0:14:54) Al: of then, then driving between the two courses. (0:14:57) Kev: Yeah, that’s so weird to me because, yeah, that doesn’t from the way it was described, like, that would have been, you know, what I would have thought, right? Like, you there, you know, you hit the finish line and then you just keep driving and maybe ranking is on the side or something. (0:14:57) Al: It’s like, well, what happened, what happened in that time? (0:15:00) Al: Because now I’m back on the finish line. (0:15:16) Al: 100% why I expected. And I guess the reason they don’t do that is they want everyone to catch up (0:15:19) Kev: That’s wild. (0:15:21) Al: so that you’re all starting at the same time for the next race. Sure, fine. But I feel like you (0:15:25) Kev: But, okay. (0:15:27) Kev: Yeah, but what’s the point? Like, that’s baffling to me. (0:15:28) Al: could have done that transition better, right? I don’t– I understand why they want something (0:15:34) Kev: Um… (0:15:37) Al: like this. It feels like it’s another mode, and I feel like they should have kept Grand Prix (0:15:41) Kev: Mm-hmm. (0:15:44) Al: as it was. And then this was like (0:15:45) Kev: Yeah. (0:15:47) Al: a new type of tour. A grand tour instead of a grand prix. I’m not saying this is bad, (0:15:48) Kev: Yeah, that’s what they should have done. Absolutely. Yeah, exactly. There you go. (0:15:56) Al: I’m saying I don’t like that this is instead of what we had before. (0:16:00) Kev: Right, right. I get that. Yeah, from what you’re describing, it doesn’t… (0:16:05) Kev: Yeah, it sounds like they fumbled that execution just a little bit. (0:16:09) Kev: And if you’re not here completely removing the standard Grand Prix for that, like, that’s a problem. That’s rough. (0:16:14) Al: Exactly. (0:16:16) Al: Exactly. (0:16:17) Al: Exactly. (0:16:17) Kev: Well, we’ll see. Like, I mean, I… I mean, I personally think we’re going to get DLCs that are just going to be standard Grand Prix-type modes. (0:16:19) Al: We will see. (0:16:30) Al: Interesting. I can’t see them not doing DLC for this. For two reasons, one, they did two sets of DLC for the previous game, and two… (0:16:31) Kev: Because… (0:16:35) Kev: Right, exactly, right? (0:16:40) Kev: Mm-hmm. And DLC for the remastered version of the game, that DLC. Yeah. (0:16:46) Al: Well, yeah, that was the second one. But anyway, secondly, it doesn’t feel like there’s enough races, because you have, like, eight. (0:16:56) Al: And it doesn’t feel like (0:17:00) Al: enough to me. I’m not regretting buying the game, especially because I got it in (0:17:01) Kev: Not anymore (0:17:05) Kev: Yeah (0:17:06) Al: the bundle, right? But I totally get why people are like, Oh, that feels like a lot (0:17:10) Al: of money for eight, eight grand prix. Especially when like, the preview, like, I don’t, I’m (0:17:18) Al: not expecting it necessarily will be free DLC. And obviously people complain about that, (0:17:23) Al: right? They’re like, Oh, you’re charging us $80 and then you’re also charging us more (0:17:24) Kev: Yeah. Yeah, yeah. Sure. Yeah, yeah, that’s what I suspect too. (0:17:27) Al: courses. But I can (0:17:30) Al: see the DLC being reasonably cheap, and it’s just like $10 or whatever, right? (0:17:36) Al: But it just, yeah, eight just feels, eight isn’t even as many as Mario Kart 8 Deluxe had. Eight (0:17:42) Al: Deluxe had 10. And so eight had eight, of course. Mario Kart 8 had eight courses, and then they (0:17:44) Kev: Yeah, yeah (0:17:48) Kev: Yeah (0:17:51) Al: added on eight grumpries, sorry, and then they added on two, I think, for DLC initially. And then that (0:17:56) Kev: - DLC, that’s correct. (0:17:57) Kev: - Yeah. (0:17:57) Al: That was all bundled together as Mario Kart 8 delivered. (0:18:00) Al: So Mario Kart 8 Deluxe had 10 and then they doubled in the other DLC, yeah. (0:18:00) Kev: - And then they doubled the number. (0:18:05) Al: So it just feels a little bit meh that we’re not even, we’ve not even got as many races as Mario Kart 8 Deluxe. (0:18:12) Kev: Yeah. Yeah, that’s fair, right? Like it’s, I think the pain point is just this, the way you’ve described how they fumbled their new Grand Prix version, right? Because like I could, I could live with eight cups or whatever, if it was the standard Grand Prix that, you know, you could just do ad nauseam like, you know, other Mario karts and it’d be fine. (0:18:12) Al: And then this is more expensive. (0:18:15) Al: None of that, none of that feels good. (0:18:43) Kev: But if you’re replacing that and given something that feels a little worse or a little awkward, yeah, it’s going to be rough. (0:18:51) Al: And let me get and let me point out the courses are really good. (0:18:55) Kev: Sure. Yeah. Are there any, any new ones you’re fond of that you’ve seen so far? (0:18:57) Al: And like. (0:19:02) Al: The the one I particularly like, obviously, I’ve not done them all. (0:19:06) Al: And I’ve not done them all yet, but the one that I’m particularly (0:19:10) Al: enjoying is the Donkey Kong one, I can’t remember what it’s called. (0:19:12) Kev: hmm is uh I don’t know which one because there’s obviously been a handful or if it’s a new one but uh okay (0:19:18) Al: Yeah, let me check. (0:19:20) Al: I think it’s a new one. (0:19:21) Al: And that I think is really fun. (0:19:25) Kev: oh yeah they saw they showed that one in the trailer first yeah that one looked cool (0:19:32) Al: You’re essentially it’s one of the ones that’s not like laps. (0:19:35) Al: It’s one specific course and you end at the end. (0:19:39) Al: And what I really like it is you’re essentially going through a Donkey Kong level, right? (0:19:44) Al: Like you’re going up this course and then at the end at the top is a robotic Donkey (0:19:46) Kev: Really? That’s cool. (0:19:51) Al: Kong, throwing barrels down at you. (0:19:53) Kev: Oh, that’s so cool. (0:19:55) Al: So I really like that and there’s like lots of stuff to avoid and there’s bouncy pads (0:20:01) Al: and stuff like that. (0:20:03) Kev: That’s so cool (0:20:06) Kev: And I can’t wait to check that out (0:20:08) Kev: But I mean, obviously we’re nitpicking but still Mario Kart, right? Like it’s still the overall good (0:20:12) Al: Yeah, I don’t regret it. I obviously want the bundle, but if I paid full price for this, (0:20:18) Al: I still wouldn’t be regretting it. It is still really good fun and it’s still going to sell (0:20:20) Kev: Yeah, yeah. Oh, absolutely. And cow is playable. Yep. Wait, really? That’s hilarious. That’s incredible. (0:20:22) Al: like bonkers. But yeah, I mean, and Caro is one of the best characters to actually play (0:20:30) Al: as. It’s one of the meta characters. It is, yeah. So yeah, I’m enjoying it. I get why (0:20:37) Kev: Oh. Oh, yeah. Yeah, sure. Mm-hmm. Well, that’ll be– that’s awesome. (0:20:42) Al: people might be frustrated with it and I haven’t tried everything in it yet, so I guess (0:20:47) Al: we’ll see. (0:20:50) Kev: Can’t wait to hear more people. I haven’t heard much about it, (0:20:54) Kev: but I’m obviously interested in the free roam mode or whatever. But good stuff. (0:21:04) Kev: How was vacation world not– how was touching grass? (0:21:07) Al: Yeah, I wasn’t really on holiday. I was still working. In fact, I was working more than (0:21:12) Kev: Oh, were you? (0:21:13) Al: I normally do. I was just doing it in a different place. But I didn’t have my kids, so it was (0:21:15) Kev: Oh, that was me this week, too. (0:21:21) Al: relaxing in some way. No, I had fun. It was a little bit frustrating on the Thursday at (0:21:21) Kev: Mm-hmm. (0:21:27) Al: the end to be like, “Everyone’s getting their Switch too, and mine’s at home. I just can’t (0:21:30) Al: get it.” But it was only two days. It was only two days, yeah. But it wasn’t even (0:21:30) Kev: mmm your squid word and patrick and sponger outside (0:21:37) Al: like it feels worse than the people who just weren’t getting it, I feel, right? Because (0:21:42) Kev: yeah yeah yeah yeah (0:21:42) Al: you’re like, “Oh yeah, that’s annoying, and I don’t have it, and I feel like I’m missing (0:21:46) Al: out.” But I was like, “I have paid money, and I have had one delivered to me. It’s just (0:21:51) Kev: I shouldn’t be missing out (0:21:52) Al: I am not where it is.” (0:21:55) Kev: oh there yeah I can see that that’s funny yeah obviously I haven’t gotten my (0:22:00) Kev: i’ll probably have or well not mine i’m getting one for calvin next week is a little late birthday (0:22:05) Kev: present um so i’ll be able to join the ranks of people driving his cow and talking about it (0:22:16) Kev: 24 racers that’s insane (0:22:16) Al: um it is and it does it does mean that you like especially the there’s a lot of kind of I think (0:22:24) Al: they might need to do some rebalancing in terms of how things work especially like the rubber (0:22:28) Al: banding and stuff like that because like if you don’t if you if you don’t get up to first place (0:22:30) Kev: Oh, yeah (0:22:33) Al: quickly you’re probably not going to stay there uh um the the middle just feels absolutely insane (0:22:36) Kev: Oh, that’s good. Oh, that’s good stuff. I (0:22:41) Al: just now. So, yeah. (0:22:43) Kev: Can’t you know back in back in the old days there are eight racers (0:22:55) Kev: It’s crazy to think like there are some chunks with that many characters (0:22:59) Al: You have to have two whole pages to view everyone. (0:23:00) Kev: in a race (0:23:03) Kev: The rankings, oh my goodness. Oh, that’s incredible. Oh (0:23:10) Kev: Good time (0:23:12) Al: The other thing I’ve tried out on my Switch 2 is Pokemon Violet, and let me tell you, (0:23:18) Al: obviously if you didn’t like the game before, you’re not going to like the game suddenly (0:23:20) Kev: Right, it doesn’t fix a lot of the core design issues, but yeah. (0:23:21) Al: now that it’s running at a decent speed. (0:23:24) Al: Exactly, it’s still the same game, but my word is incredible. (0:23:29) Al: If you like the game, it is an incredible upgrade, just so good. (0:23:36) Kev: - Mm-hmm, but yeah, yeah, I’ll sit. (0:23:41) Al: It drives me insane whenever I see anyone talking about this and people will reply and (0:23:45) Al: be like, “Oh, it’s $500 to get the game how it should have been.” (0:23:49) Al: I don’t shut up. (0:23:50) Al: I don’t care. (0:23:51) Al: It doesn’t matter. (0:23:52) Al: Yeah, you don’t like it. (0:23:53) Al: Don’t play it. (0:23:54) Al: Don’t buy this. (0:23:55) Al: Shut up, right? (0:23:56) Al: Let me enjoy the fact that this game now runs incredibly. (0:23:59) Al: And you know what I’m most excited for with this is how well I think the new game’s going (0:24:05) Al: to run. (0:24:06) Al: Because there’s no way it will run worse than this, right? (0:24:10) Kev: Well, well. (0:24:10) Al: Because well, no, no, no, let me, let me, let me. (0:24:13) Al: So my point is, right, like it is a clearly a much more small and focused world, right? (0:24:19) Al: And one of the big issues of this game was the fact that the world is like all loaded (0:24:23) Al: at once. (0:24:24) Kev: Oh, oh you’re talking about ZA. I thought you meant yeah. Okay. Oh no. Yeah. Yes (0:24:25) Al: Yeah, yeah. Oh, no, I’m not even thinking about that. (0:24:29) Al: just now. Not even thinking about that just now. (0:24:30) Kev: Yeah, ZA is gonna be great. Yeah. Sure sure sure. Yeah, that’s fine (0:24:34) Al: And so if this game runs this well, like surely that game will run just as well. And (0:24:40) Al: it’s going to be so good. And I think it looks, it looks better, right? Like a lot of the (0:24:45) Al: thing about this game is that it just looks bland and meh. And yeah, the character models (0:24:46) Kev: Mm-hmm. Yeah, absolutely. (0:24:51) Al: don’t look amazing in the new game, but I don’t really care about that, right? Like everything (0:24:55) Al: else in my opinion looks a lot nicer, kind of like the, you know, the (0:24:59) Al: bright colours in the night. I think the night time in particular is going to look really good in that game, especially on (0:25:04) Kev: I agree. Yeah, that is nice, right? Because, like, okay, obviously, we all know I’m unknown, (0:25:12) Kev: Scarlet Violet, Disparage or Dissenter, whatever you want to call it, right? I’m critical. (0:25:16) Al: For fair reasons, I’ve like, I’ve not, I’ve never, I’ve never said that your reasons are not the totally fair reasons. (0:25:18) Kev: Just a little bit critical. Like you said, yeah. Yeah, yeah, yeah. And, like, you know, there’s a lot of design choices. (0:25:30) Kev: Design Choices. (0:25:32) Kev: I don’t like other people who I like. (0:25:34) Kev: It’s not fixing those issues, but like I think just how poorly it ran. (0:25:44) Kev: You know that like I’m an Nintendo fan. (0:25:46) Kev: I’m a Pokemon fan. (0:25:48) Kev: I don’t care about technical stuff, generally speaking, right? (0:25:52) Kev: But like it was just so bad that even even someone like me, it felt embarrassing. (0:25:58) Kev: Like it was rough. (0:26:00) Kev: So it’s nice to have at least that improved. (0:26:01) Al: No one, no one defends it. Right? Like with, with other, with other games, like Legends, (0:26:08) Al: like some of us are like, actually, I like how it looks, right? Like I, you know, I don’t, (0:26:10) Kev: Yeah (0:26:12) Al: I think that a lot of that is down to taste, but with, with the performance issues in this (0:26:14) Kev: Sure (0:26:17) Al: game, it was just embarrassing. Nobody justified it. And if anybody even tried to, you’d be (0:26:19) Kev: It would nope, yeah, yeah (0:26:22) Al: like, come on, like let’s be real here. You can like the game and still admit how terrible (0:26:28) Al: the performances. Whereas now, it’s just… (0:26:29) Kev: Yep (0:26:33) Kev: Yeah, it’s crazy I’ve seen clips online it’s wild the difference (0:26:38) Kev: I genuinely did. (0:26:42) Kev: I did not think it would upgrade that much. (0:26:44) Al: Yeah. And that’s handheld as well, not even docked. In handheld, it feels incredible. (0:26:47) Kev: That’s crazy. (0:26:52) Kev: Important question. (0:26:55) Kev: Have you tried the raids? (0:26:57) Kev: Because that was the… (0:26:57) Al: I have not. Yeah, I’m not convinced it’s going to make a massive difference to raids, because (0:26:59) Kev: Okay, ‘cause that’s… (0:27:00) Kev: I mean, it’s great the world runs right now, (0:27:02) Kev: but the raids, like… (0:27:05) Kev: Oh. (0:27:08) Al: I think a lot of the issue with raids was the internet communication. But I don’t tend (0:27:12) Kev: Yeah, probably, but I was curious it’s like (0:27:17) Al: to do raids a huge amount. I do them when there’s a seven star out, if possible. If (0:27:20) Kev: Yeah (0:27:21) Al: possible I do them as a solo build, so I don’t have to deal with other people. (0:27:23) Kev: Mm-hmm, I yeah. No, that’s fair (0:27:28) Kev: But yeah, that’s uh (0:27:30) Kev: Because if raids were good like I genuinely might be tempted (0:27:35) Kev: Consider another playthrough to give it a second chance on switch do but anyways, not that I’ll have one for a while, but (0:27:42) Al: Well, we’ll see, we’ll see. (0:27:42) Kev: Anyways, that’s good stuff (0:27:46) Kev: that (0:27:47) Kev: that’s nice and (0:27:49) Kev: Yeah, good on you Pokemon team for putting the effort to make that happen (0:27:54) Al: Yeah, I clearly, like, I wonder whether they’d been working on this before the game came (0:28:00) Al: out or whether this is in reaction to the game coming out and being terrible. Because (0:28:04) Kev: Yeah. (0:28:05) Al: they did tell us, like, oh, we hear you and we understand. And the question is, was that (0:28:11) Al: the point where they go, oh, we can’t just, like, let this go. Like, this is something (0:28:16) Al: we actually need to deal with. And then, obviously, they’ve gone, like, decision made. Do we try (0:28:21) Al: Try it our best to make it work as well on the switch, or do we just… (0:28:24) Kev: Mm-hmm (0:28:24) Al: take all of the nonsense that we’re going to get for the next two and a half years, (0:28:28) Al: and then throw it all on the switch too, and hope that we gain back the positives for that. (0:28:35) Al: I wouldn’t be surprised if that was the case, right? That is a decent… That timeline works, (0:28:38) Kev: Yeah, yeah, absolutely. (0:28:43) Al: that’s more than two years. I could absolutely see that they hadn’t even considered this (0:28:45) Kev: Mm hmm. (0:28:48) Al: until the reception was so bad, and then they’ve gone, “You know what? We do need to deal with (0:28:52) Kev: Yeah, also (0:28:52) Al: this and they had a small team dealing (0:28:54) Al: with that for the last couple of years. (0:28:56) Kev: Sure, I’ll I’ll you know, I’ll say that they probably (0:29:02) Kev: Whenever they found out switch to upgrades we’re gonna have which I imagined was relatively early, you know, I (0:29:08) Kev: Imagine they were planning one for scarlet violent (0:29:10) Kev: I don’t see a version where they weren’t gonna do that (0:29:12) Kev: What I don’t think is I don’t think they were gonna put in the effort they did for this because that I think was reactionary (0:29:20) Kev: Because I think they wanted to (0:29:22) Kev: You know try to clean up their act if you know if it had come out (0:29:27) Kev: Not as good or you know if the original game might come out better (0:29:32) Kev: I don’t think it would have been this huge of a jump because they probably just (0:29:32) Al: Well, yeah, yeah. I mean, because it wouldn’t be better. I don’t know. Yeah. I do feel like (0:29:37) Kev: You know, then yeah. Well, yeah. Well, that’s true, but they wouldn’t put the effort, you know what I mean (0:29:43) Al: I do think a lot of this is like, we need to make sure people actually buy our next (0:29:47) Al: game. Let’s show them that we can actually make a good game or a smooth enough. Okay. (0:29:47) Kev: Yeah, yeah (0:29:52) Kev: Yeah (0:29:53) Al: A well performing game. And, and I think that’s probably has done a lot to improve people’s (0:29:59) Kev: Yeah (0:30:00) Al: view on things, right? (0:30:02) Kev: Yeah (0:30:02) Al: People who were, you were probably worried about the next game, right? (0:30:05) Kev: Yeah, well hey, you know like I make all the jokes about you know, we could the you know, then Gen 10 could fail (0:30:12) Kev: or you know or whatever, you know, but (0:30:15) Kev: But maybe this is actually a sign that they’re actually trying to (0:30:19) Kev: They’re gonna try to double down or you know (0:30:23) Kev: put in the effort to make sure it really comes out. (0:30:25) Kev: Um yeah but okay good stuff that’s that’s really nice to know the power of the switch too. (0:30:33) Al: it’s good fun. All right, we have one piece of news I want to talk about before we just (0:30:40) Al: go through the wholesome direct stuff that we want to talk about. Snacko, Snacko decided (0:30:42) Kev: All right, what is it? (0:30:43) Kev: What is it? (0:30:46) Kev: That’s the cat game. (0:30:46) Al: that just after we released our last episode two weeks ago, they decided they were going (0:30:54) Al: going to release their 1.0, just shadow drop it. (0:30:56) Kev: That’s correct. That’s how this works in this gig, podcast world. Things happen as soon as (0:31:07) Kev: you take a break. That’s good. (0:31:08) Al: And I’m not even joking. This was a legitimate shadow drop. Like I saw the Steam news about (0:31:16) Al: Snacko 1.0 and I’m like, hold up, wait a minute. Did I miss something? And then I looked through (0:31:19) Kev: Tempting you. (0:31:21) Al: everything and nope, I did not miss anything. This was just surprise. Here you go. Here’s (0:31:27) Al: the new, here’s 1.0. So there we go. Snacko 1.0. It’s probably finally time for me to (0:31:35) Kev: Probably. I’m just looking at it, it looks nice. Yeah, that’s a, they’re little like pixely, (0:31:45) Kev: 2D, 3D thing, it looks nice, and the cat’s very cute. Yeah, good for you, Snaggo. You made it to (0:31:52) Kev: 1.0, like, that’s always a genuine cause for celebration, assuming it’s a real 1.0, (0:31:58) Kev: and not one of those 1.0s, yeah, it’s kind of 1.0, but not really, because we still have a whole (0:32:02) Kev: a whole bunch of other stuff that didn’t make it in yet. (0:32:04) Al: Yeah, I think they’ve got more updates coming, but it feels like it looks like it’s extra stuff. (0:32:09) Al: But having said that, I haven’t played through it, so I don’t know. (0:32:11) Kev: Yeah. (0:32:12) Kev: Sure, sure, yeah, yeah, I know. (0:32:14) Kev: But I’m just saying, we all know those games out there (0:32:17) Kev: that at 1.0 really should not have been at 1.0. (0:32:18) Al: Yep. Yep, yep, yep, yep, we do, we do. (0:32:23) Kev: But– but– yeah. (0:32:24) Al: It doesn’t feel, from what I know about the game and the developers, (0:32:28) Al: it doesn’t feel like something they would do. (0:32:30) Al: I don’t feel like they would just go, “Here we go.” (0:32:30) Kev: Yeah, from what– yeah, like, I also agree. (0:32:34) Kev: - Yeah, I agree. (0:32:35) Kev: Very cute game, always has been cute, still cute. (0:32:40) Kev: I might be interested in, oh, there’s a demo. (0:32:42) Kev: I might, I’ll download that demo at the very least. (0:32:44) Kev: Good for you, Snacko. (0:32:46) Al: All right, let’s talk about the Wholesome Direct then. (0:32:49) Kev: Okay, okay. (0:32:51) Kev: Before we get into, because obviously we got our list, (0:32:54) Kev: I want to comment on the presentation, (0:32:56) Kev: ‘cause man, an hour straight of wholesome and cozy, (0:33:03) Kev: Oh, it’s a little it’s. (0:33:05) Kev: A little much and you know, obviously that’s the nature of the beast, but you know, I’m just look, I don’t know how big wholesome games their operation is right and and and they’re they’re trying right like they highlight so many streamers or you know, content creators or whatever and oh good for you, you know, little spotlight on these guys, but you know, maybe, maybe just just put a little more into that, right? (0:33:06) Al: - Yeah. (0:33:32) Kev: Every, I can’t just, I’m not. (0:33:35) Kev: I’m not blaming any one streamer because they, but they all just happened to have the same, you know, just palette color palette swap backgrounds of a shelf with plushies and some plants. (0:33:46) Al: Yeah, yeah, I definitely found that as well. The other thing that I found was like everybody (0:33:50) Al: talks in this calm voice. Yeah, exactly. It’s like cosy games, right? First of all, it’s (0:33:54) Kev: - ASMR? (0:33:55) Kev: - Yup. (0:34:00) Al: not cosy games. It’s wholesome direct, right? The whole point was it’s like we want a place (0:34:03) Kev: - Yeah, huh? (0:34:05) Al: to show a bunch of games that are not just shooting zombies, right? And that is a totally (0:34:10) Kev: Yeah, yeah. (0:34:11) Al: fair thing and that’s why I like it and it doesn’t that doesn’t (0:34:14) Kev: Yeah. (0:34:16) Al: have to mean calm and quiet and trying to send you to sleep which is I definitely felt like it was I don’t know whether it’s always been like this and I’m just getting annoyed with it or whether it’s getting more like this but yeah I was absolutely the same every streamer was the exact same voice and background and I also think that there was a little bit weird and like having a different streamer to introduce every single game felt a bit weird (0:34:33) Kev: » Yeah. (0:34:46) Al: in the every time there was a streamer on they were like here’s my name here’s my channel here’s what I do and it was all the same as well it’s like oh we do everything cozy and you’re like oh my word like yes you are just the exact same as all the other ones we’ve just seen like I don’t it was yeah I agree I’m glad you felt the same because it was just too much for me (0:34:52) Kev: Yeah. Yeah. Yeah. Yep. Yeah. And again, and yeah, and again, I’m not blaming any individual (0:35:09) Kev: streamer because I’m sure they got their prompt and they do their thing and that’s why. But (0:35:13) Kev: when, you know, the wholesome gang people, when they were putting, cutting, pasting all (0:35:16) Kev: this together, somebody should have said, you know what, this might be a little much. (0:35:20) Al: You get, it’s the same, it’s the same with everything, right? Like it’s when, when you (0:35:23) Kev: Yeah. Yeah. Yeah. Yeah. Yes. (0:35:24) Al: watch a Nintendo direct and you have the two hosts who make the same terrible jokes after (0:35:30) Al: every single game, you get annoyed about that. And when you have the Xbox showcase and like (0:35:35) Al: half of them are shooting zombies in the face, it’s the same thing again. It’s just like, (0:35:38) Kev: - Mm-hmm. (0:35:39) Al: why are all these games the same? And, and why is the presentation so long? And so like, (0:35:46) Al: I think maybe we need to spread these things out a little bit more in the year, right? Like (0:35:51) Al: June, for releasing game information, do we really need to? (0:35:55) Kev: Yeah, yeah (0:35:59) Kev: Yeah, I agree or or you know what I’m trying to look up a year (0:36:06) Al: It’s 2025. (0:36:08) Kev: Yeah, not our year I’m I’m trying to look to the the highest (0:36:13) Kev: The high bar of video game presentations at 2014. That’s what it was the Nintendo (0:36:20) Kev: 2014 e3 presentation. That’s the one where we had a (0:36:25) Kev: and Reggie fighting (0:36:27) Kev: With their DBZ fight with the amiibo humor that that one (0:36:27) Al: Mm hmm. Yeah. (0:36:32) Kev: Obviously not every company is gonna be able to produce goofy bits like that or whatever (0:36:36) Kev: But you know that the point is they tried right? They they put a little a little effort into the presentation (0:36:44) Kev: And so, you know, it’d be nice right? What’s crazy to me is some of these bits were like the streamers introducing game (0:36:49) Kev: Didn’t even mention the game (0:36:51) Kev: They just said he was a world premiere (0:36:52) Al: yeah yeah well there is that I i don’t know I also think like the live ones are really (0:36:55) Kev: But anyways, I digress (0:36:59) Al: annoying as well right did you watch the friday’s summer game fest it was just really it was really (0:37:01) Kev: Mm-hmm (0:37:03) Kev: No, I haven’t watched any other I’ve just seen the the bids oh (0:37:08) Al: awkward I didn’t like it and like there’s something about jeff keeley that like i’m not saying he (0:37:10) Kev: Yeah (0:37:14) Al: doesn’t like games i’m sure he does i’m sure he does like games but the way he presents himself (0:37:20) Al: is corporate students. (0:37:21) Kev: Uh-huh, yep, that’s correct. (0:37:22) Al: And I can’t take him seriously and it’s like when there was a point where he was like oh (0:37:29) Al: something some game was shown and he was like wow looks great and he moved on to the next thing (0:37:34) Kev: Yeah. Yeah. I think that’s kind of underlying the point, right? You want to get somebody (0:37:35) Al: and I’m like you did not sound sincere there, what are you on about? (0:37:43) Kev: who’s sincere about the presentation or whatever is being presented, right? Yes. Yeah. Yeah. (0:37:46) Al: Which Reggie did well. That was his thing. Like, he was a corporate guy and we all knew that, (0:37:52) Al: and we all knew that he would probably sell us if he could. But you also got that he cared, (0:37:55) Kev: Yeah. Yeah. Yeah. Right. (0:37:58) Al: and I don’t know whether that was real or not, but you definitely believed that he cared. (0:38:04) Kev: I mean, I think he cared, but maybe that’s just part of the whole thing he did. I don’t (0:38:09) Kev: know, but he, like the important thing is he made us believe he cared, right? He could (0:38:13) Kev: talk about his games. Like it sounded like someone who played the game or knew of the (0:38:17) Kev: game to whatever degree. And yeah, you’re right. Like that’s what we need. We just need (0:38:23) Kev: people who know, who care, who are sincere. Like they’ll, even if it’s, you know, just (0:38:29) Kev: some of a blurb, you can feel that, right? So the point to one. (0:38:34) Kev: Well, long story short, wild. I forget what the new one is. Wildflowers people call me. (0:38:40) Kev: I’ll do the blurb for your next one. I’ll do it. All right. Let’s get into it. (0:38:42) Al: Alright, let’s talk about some games then. I don’t know if you’ve got anything else that (0:38:49) Al: you want to talk about other than the stuff that’s in this list, because I think, but (0:38:52) Kev: OK, there’s– here, let me see if I can find a– (0:38:53) Al: I think this is all the Cottagecore related stuff in my list. Let’s go, let’s go with (0:39:01) Kev: just go to– I’ll be looking up another list. (0:39:04) Al: it. So we started off with Story of Seasons Grand Bazaar. No new real information, but (0:39:10) Al: There was a new trailer with some. (0:39:12) Al: Uh, bits and pieces and, uh, I’m going to be honest. (0:39:15) Al: I’m really excited about this game. (0:39:16) Al: I think I’m, I’ve, I never played the original obviously. (0:39:19) Al: Um, and it does things a bit differently. (0:39:20) Kev: Yeah, it looks it looks good. I’ll say that. It looks like it has that, you know, Nintendo (0:39:21) Al: Um, so I’m excited to play it. (0:39:32) Kev: C.Lo quality story of seasons quality that they do. It looks good. I’ll say that. Yeah. (0:39:32) Al: Next one that I wanted to talk about was gourdlets together. So it’s a new gourdlets game. It’s (0:39:44) Al: a multiplayer gourdlets game. Which I feel like is a fun thing to add into a gourdlets (0:39:50) Al: game. I guess the question is, does this feel like it should have been a separate game or (0:39:55) Al: should it have been an update to gourdlets? I don’t know, but it is what it is. I guess (0:39:57) Kev: another mode. I don’t either. Yeah, yeah, yeah, it’s true. Well, I could have seen that even (0:40:02) Al: it’s cheap. It feels a bit selfish to ask for anything more. (0:40:16) Kev: more paid DLC by that point with the difference. But yeah, I guess so. I don’t know. It’s not (0:40:22) Kev: appealing to me, like, I don’t know, I’m just not feeling it, but it’s cool. (0:40:27) Kev: It’s cool to see them, you know, wanting to do this. (0:40:30) Al: Yeah, it also feels, I think it feels much, it looks like it’s much more character-based (0:40:36) Al: rather than obviously the girdlets was design-based, like management style, whereas this, I think, (0:40:43) Al: looks like you’re controlling a character because it’s the multiplayer aspect. So I’m (0:40:49) Al: thinking that might vibe with me more than the previous one. (0:40:52) Kev: Yeah. No, I can see that. That’s fair. (0:40:56) Al: we got something that you’ll be interested in, Luma Island, the (0:41:00) Kev: Well, you know what I do like pirates you’re right about that (0:41:06) Al: Well you played. Did you not play Luma Island? Am I misremembering? (0:41:06) Kev: It looks I didn’t play them island. No, that wasn’t me (0:41:10) Al: Oh, I know Johnny did, but I thought you had done as well. Oh well. (0:41:13) Kev: No, I don’t think no that was me but I do like pirates (0:41:15) Al: Well the Luma Island pirate update is coming out on the 20th of June. So we had, (0:41:19) Al: we already knew about the pirate update, but now we know that it’s coming out next week. (0:41:26) Kev: you go. It’s pretty looking, I guess. I like pirates, I don’t know. Okay, like, you know, (0:41:32) Al: We got a new trailer for tales of the shire as well. (0:41:38) Kev: in the past week, I actually watched the Lord of the Rings trilogy. And like, dang, man, (0:41:44) Kev: what a what a legacy you have to live up to. Okay, first off, did we have a date? Because (0:41:54) Kev: We finally got a date. (0:41:55) Al: We did. We did have a date when when they delayed it from March, they gave us a date of that point. So yeah, this is this is still what we were expecting. (0:41:56) Kev: I’m kidding. Okay. Okay. Well, that’s soon. It looks kind of like where it was at. I don’t (0:42:07) Kev: know what to say. I’m pretty sure the game is clear what it’s going to be. And as I watched (0:42:16) Kev: The Lord of the Rings and looking at this trailer, I’m thinking, “I don’t know if this (0:42:21) Kev: is the one for me. I’m not the one who wants to live in a hobbit. I want to hang out with (0:42:26) Kev: you.” That’s what I want to do in Middle Earth. (0:42:28) Al: Yeah. I’m a bit the same. I just, I don’t know what it is about this game that’s not (0:42:36) Al: grabbing me because A Lord of the Rings, Shire based culture game should be something that (0:42:42) Al: I would love, but I just, I don’t know. There’s just, it’s not grabbed me in anything other (0:42:48) Al: than the concept since it was announced. (0:42:48) Kev: yeah yeah that’s the hard part right is the concept gonna be better than the game maybe (0:42:57) Kev: uh that’s that’s you know that’s tough it like I said it’s when you put the lord of the rings (0:43:03) Kev: name on the box you have made things so much harder for yourself because that’s a lot of (0:43:08) Kev: expectations on now um but we’ll see maybe when it comes on it’s actually incredible I don’t know (0:43:16) Kev: Gandalf looked very kawaii, I’ll give him that. (0:43:18) Kev: They give us little ubu Gandalf. (0:43:21) Al: “I think it’s the character models that really confuse me. It’s not that I hate how they look, (0:43:27) Kev: Yeah, they do feel a little weird. (0:43:28) Al: I just… I don’t know. It’s so hard to explain.” (0:43:33) Kev: Yeah, no, I know exactly what you mean. (0:43:35) Kev: It’s something– it’s just a little je ne sais quoi. (0:43:40) Kev: I agree. (0:43:42) Al: Not normally used in a positive frame, not a negative frame, but fair enough. (0:43:42) Kev: But yeah. (0:43:49) Kev: But we’ll see. (0:43:50) Kev: It’s coming out soon. (0:43:51) Kev: And maybe it’ll surprise us still. (0:43:56) Al: Next, we had a new game, Linked Banner of the Spark. Build a bright new world alongside (0:44:01) Kev: oh my goodness this game (0:44:05) Al: a band of rescued robot buddies in this colourful action RPG, battle waves of enemies in solo (0:44:10) Al: or co-op, then return home and use your parts to craft a thriving town, assemble your crew, (0:44:15) Al: and grow stronger with each new adventure. I mean, this is basically like robot cult (0:44:19) Al: of the lamb, right? Go out and get stuff, and then save some creatures, and then come (0:44:24) Al: back and build a town. (0:44:27) Al: Kotlin did it really well, so if it implements it well, I think this could be really good. (0:44:32) Kev: It looks so good to me. (0:44:34) Kev: Like, oh man, ‘cause I’ve never called credit (0:44:40) Kev: within the trailer show. (0:44:41) Kev: There’s still like some gardening (0:44:42) Kev: or something like that, I think. (0:44:43) Al: There’s definitely farming, I’m seeing a farming plot. (0:44:43) Kev: But either, yeah, yeah, yeah, yeah. (0:44:47) Al: It doesn’t look like it’s a big thing, it looks like it’s relatively small, but it is (0:44:53) Kev: But like, it does it great. (0:44:56) Kev: ‘Cause you have that and you have, you know, (0:44:57) Kev: you’re throwing robots in there. (0:44:58) Kev: Well, you know, that can be a different number of ways, (0:45:01) Kev: but the robot portion of it. (0:45:02) Kev: It looks sick, like you have a lot of knife hands like there’s some that look kind of threatening or genuinely actiony. (0:45:09) Kev: Um, there’s robot fish. That’s kind of fun. Um, I’m excited about this one. This one is high up on my list. It looks great. Um, the gameplay looks like what I want to the world’s colorful. I can’t wait. I’m so excited for this one. (0:45:26) Al: Yeah, I agree. Looks really fun. (0:45:28) Kev: All right, what’s next that’s not linked and thusly not as high on my list. (0:45:32) Kev: Oh well that blew up in my face because I forgot no this one is high up on my list too. (0:45:32) Al: Milano Milano’s odd collection or job collection. (0:45:43) Al: This one is, I think, PlayStation style is what they’re going. (0:45:48) Al: They’re calling it PlayStation one style. (0:45:48) Kev: Is (0:45:53) Al: It’s. (0:45:55) Kev: You okay, you g
What are the initial impressions of the new cards: The Ancient One, Mercury, and Hellion? How does Marvel Snap's current card release strategy impact the game? How effective are the recent OTA changes in Marvel Snap? Join Cozy Snap and Alexander Coccia as they chat about this and more on this episode of The Snap Chat and every week as they discuss all things Marvel Snap.Have a question or comment for Cozy and Alex? Send them a Text Message.You've been listening to The Snap Chat. Keep the conversation going on x.com/ACozyGamer and x.com/AlexanderCoccia. Until next time, happy snapping!
Will the Masters of the Arcane season bring some wonderful wizards? What were the changes in the most recent OTA? What are Cozy and Alex's final rankings on the cards that came out in May? Join Cozy Snap and Alexander Coccia as they chat about this and more on this episode of The Snap Chat and every week as they discuss all things Marvel Snap.Have a question or comment for Cozy and Alex? Send them a Text Message.You've been listening to The Snap Chat. Keep the conversation going on x.com/ACozyGamer and x.com/AlexanderCoccia. Until next time, happy snapping!
Ich bin kein Mensch, der sonderlich viele Mobile-Games spielt. Im Gegenteil finde ich es grundsätzlich zu fummelig und schlicht unkomfortabel. So meine Einstellung zumindest bis vor knapp zwei Jahren und dann kam Marvel SNAP.Wenn dir die Episode gefallen hat, teile sie doch gern mit deinen Freunden oder abonniere unseren Podcast. Natürlich freuen wir uns auch über Rezensionen oder Bewertungen bei Apple Podcasts, sowie jede Reaktion und Empfehlung von dir.© Videospielgeschichten Podcast
Will Xorn be the new move MVP? What is the current state of Snap? What are Cozy and Alex's final rankings on Elixir? Join Cozy Snap and Alexander Coccia as they chat about this and more on this episode of The Snap Chat and every week as they discuss all things Marvel Snap.Have a question or comment for Cozy and Alex? Send them a Text Message.You've been listening to The Snap Chat. Keep the conversation going on x.com/ACozyGamer and x.com/AlexanderCoccia. Until next time, happy snapping!
Jeder hat es. Das eine Game, in das man einfach absurd viel Zeit gesteckt hat, sei es nun auf Grund einer tollen Spielmechanik, oder einfach, weil es der tägliche Begleiter in der Hosentasche ist. Genau darum geht es beim heutigen Thema. Viel Spaß dabei!In dieser Folge zu hören: Chris, RobertZu Gast: Norina► Power On! - Das Gaming Magazin - Kanäle○ YouTube: @Poweroncast ○ Podcast: https://open.spotify.com/show/6AnWLW8ibynoTKVqx6dF5Z?si=ea8efea73eb94bd3&nd=1&dlsi=ed4ca3448e8f464c○ Twitter: / @poweroncast ○ TikTok: / @poweroncast○ Webseite / www.Poweroncast.de ► Credits: ○ Titelsong „Jump 'n Fun“ / Composed & Produced by: Timo Jäger ○ Podcast Logo by / Anita Wan► Timestamps:Lieblingsgame von Norina – 0:00 Pokemon Rot und Blau – 4:20 Fifa – 13:53 Marvel Snap und Pokemon TCG Pocket – 21:27 Gears of War – 35:41 Animal Crossing – 45:45 Call of Duty Black Ops Call of the Dead – 54:42
BORN TO BE COSMO - Episode 49Original Air Date: May 18, 2025Join Blutrane, NateWolfeTCG, and ZombiesGoNomNom as we talk about all things Marvel SNAP, and of course... Keep it Cosmo! This episode's topics: --SNAP Packs--Economy Evaluation--New Cards: Esme Cuckoo, Surge, Prodigy--Thanos...Thanos Everywhere
Is Elixir a new staple for Destroy decks? What will Cozy and Alex think about their past hot takes? What are Cozy and Alex's final rankings on Prodigy? Join Cozy Snap and Alexander Coccia as they chat about this and more on this episode of The Snap Chat and every week as they discuss all things Marvel Snap.Have a question or comment for Cozy and Alex? Send them a Text Message.You've been listening to The Snap Chat. Keep the conversation going on x.com/ACozyGamer and x.com/AlexanderCoccia. Until next time, happy snapping!
Episodio donde Wisto explica los mensajes que te alegran el día y te dan un empuje de energía para avanzar, Wisto platica sobre Sinners agregando la opinión de Pari hace un par de episodios, reseña con spoilers sobre Thunderbolts*, las cajas antifuego para proteger comics te da puntos, clases de Marvel Snap con el Profesor Parila, y terminamos con lo malo que es acabar un villano con abracitos. Escúchanos: Spotify / Apple Podcasts / YouTube Apóyanos: patreon.com/holamsupernova Síguenos: Instagram/ Twitter/ TikTok @holamsupernova Merch: holamsupernova.myshopify.com
Is Prodigy copying greatness or copying failure? Will the Fantastic Four season be a game changer? What are Cozy and Alex's final rankings on Esme Cuckoo & Surge? Join Cozy Snap and Alexander Coccia as they chat about this and more on this episode of The Snap Chat and every week as they discuss all things Marvel Snap.Have a question or comment for Cozy and Alex? Send them a Text Message.You've been listening to The Snap Chat. Keep the conversation going on x.com/ACozyGamer and x.com/AlexanderCoccia. Until next time, happy snapping!
Will the New X-Men season bring some good and bad cards? What were the new surprise series 4 cards that came out last month? What are Cozy and Alex's final rankings on the cards that came out in April? Join Cozy Snap and Alexander Coccia as they chat about this and more on this episode of The Snap Chat and every week as they discuss all things Marvel Snap.Have a question or comment for Cozy and Alex? Send them a Text Message.You've been listening to The Snap Chat. Keep the conversation going on x.com/ACozyGamer and x.com/AlexanderCoccia. Until next time, happy snapping!
BORN TO BE COSMO - Episode 48Original Air Date: April 27, 2025Join Blutrane, NateWolfeTCG, and ZombiesGoNomNom as we talk about all things Marvel SNAP, and of course... Keep it Cosmo! This episode's topics: --Special Guest - Joe from SNAP Decisions!--OTA - Updated Cards: Sam Wilson, Scream, Captain Carter, Infinity Ultron, Peni Parker, Phastos, Toxin, Rhino--New Cards: Toxie Doxie, Strange Supreme--Recap: High Voltage--SNAP Packs
Will Hydra Stomper be the new weapon for move? Are Snap Packs enough to spark interest in new and returning players? What are Cozy and Alex's final rankings on Strange Supreme? Join Cozy Snap and Alexander Coccia as they chat about this and more on this episode of The Snap Chat and every week as they discuss all things Marvel Snap.Have a question or comment for Cozy and Alex? Send them a Text Message.You've been listening to The Snap Chat. Keep the conversation going on x.com/ACozyGamer and x.com/AlexanderCoccia. Until next time, happy snapping!
Originally Aired: 04/25/25 – We review Andor Season 2. We talk with artist Michael Walsh of Exquisite Corpses and also with artist Léo Chiola of Marvel Snap!. The post Geek Hard: Episode 776 – Andor's Exquisite Rivals appeared first on Geek Hard.
Will Strange Supreme be the new MVP for 2 cost cards? What are they saying on Reddit these days? What are Cozy and Alex's final rankings on Infinity Ultron? Join Cozy Snap and Alexander Coccia as they chat about this and more on this episode of The Snap Chat and every week as they discuss all things Marvel Snap.Have a question or comment for Cozy and Alex? Send them a Text Message.You've been listening to The Snap Chat. Keep the conversation going on x.com/ACozyGamer and x.com/AlexanderCoccia. Until next time, happy snapping!
In this Rewind episode, we're bringing you the audio from our recent Casual Conversations With Comic Creators livestream where Nigel talked with watercolourist and comic artist Tony Moy.The international artist gave us some great insight into his creative journey, from teaching and working in the tech industry to working with Marvel Snap, travelling for some of the biggest conventions in the US and his passion project The 442nd — a watercolour comic about the Japanese American 442nd Battalion.Originally streamed on Twitch, this conversation delves into Tony's unique artistic style, his experience teaching at the School of the Art Institute in Chicago, and what he's learnt about taking the leap to go for his dreams. Tune in for insights into the craft of making comics and bringing historical stories to life through art.You can catch Casual Conversations With Comic Creators live on Twitch each month: https://www.twitch.tv/mayamada
Al and Kevin talk about the updates to Mika and the Witch's Mountain Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:49: What Have We Been Up To 00:14:16: Game News 00:32:36: New Games 00:42:00: Mika Updates 01:01:52: Outro Links Loose Leaf Development Stopped Tiny Garden Roadmap Tiny Garden Supporters DLC Outbound Alpha Out Now Dinkum 1.0 Release Date Monsterpatch Switch Stretch Goal Arclands Character Creator Dave The Diver “Ichiban’s Holiday” DLC Peggy’s Farm on Steam Peggy’s Farm on Kickstarter Neverway on Steam Cottonville on Steam Cottonville on Kickstarter Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. (0:00:35) Al: My name is Al, and we are here today to talk about Cottagecore games, and maybe the switch (0:00:36) Kev: and my name is Kevin. (0:00:42) Al: to… (0:00:44) Kev: Whoo! (0:00:47) Kev: All Cottagecore games will be switched to exclusives (0:00:50) Al: Uh, we are going to talk this episode about Mika and the Witch’s Mountain, the updates, (0:00:50) Kev: now forever. (0:00:51) Kev: That’s what the direct told me. (0:01:04) Kev: Again! (0:01:04) Al: because there have been three updates since we talked about it last, although two of those (0:01:10) Al: updates we’re probably not going to talk about because there’s not much in them. (0:01:13) Al: There’s like one mini game, too many games, and some quality of life improvements. (0:01:14) Kev: Well, I did the churro races. I will talk about it. (0:01:20) Al: You can talk about the churro races. (0:01:22) Al: I did not do the churro races. (0:01:24) Al: I did the dungeons in the third update. (0:01:26) Kev: There you go. (0:01:28) Al: So that’s what we’ve got. (0:01:29) Al: So we’re going to talk about that. (0:01:30) Kev: Okay. (0:01:31) Al: Before that, we have a lot of news because a lot has happened recently. (0:01:34) Kev: Did you hear that? (0:01:35) Al: And that’s even after all the news that you covered in the last episode, Kevin, (0:01:38) Kev: Yeah. (0:01:39) Al: about the Switch 2 games. (0:01:42) Al: Just all the news. (0:01:43) Al: It’s busy, busy time, and we’re not even in June yet. (0:01:44) Kev: It is a beefy one. Yeah. (0:01:48) Kev: All right. Let’s, well, let’s not get into it. Yeah, let’s get into that. (0:01:48) Al: So, yeah. (0:01:50) Al: But first of all, Kevin, what have you been up to? (0:01:54) Kev: Okay. Obviously Mika, we’ll get to that. Marvel Snap, I play. It’s the what if season. (0:02:00) Kev: What if, what if there weren’t a lot of players and there’s a lot of bots because there’s a lot of bots right now. (0:02:06) Kev: Marvel Snaps is still a good place. I like it. Or I like it. Maybe not a good place. (0:02:14) Kev: I like it. (0:02:16) Kev: They’re, they’re trying to make some changes because it is no, it is still a treadmill that you can’t get off, but they’re trying to make some changes to make it a little easier. (0:02:26) Kev: They’re going to start. (0:02:26) Al: Or you can get off. The problem is if you get off, you’re unlikely to get back on again. (0:02:30) Kev: Yeah, then, then there’s that. (0:02:32) Kev: But, you know, we get the, I say the what if season, like the actual show, what if they’re trying to focus on that. We get the strange Supreme, the bad one, they get the infinity Ultron. (0:02:44) Kev: Captain Carter is the season pass card because of course she is. So yeah, fun stuff. But, but yeah, that’s, it’s, it’s Marvel Snap. It is what it is. (0:02:54) Kev: Other than that, the other Marvel game I play, Marvel Rivals, we welcome to the Hellfire Gala. (0:03:02) Kev: The new season just started just yesterday as a recording. We got Emma Frost as the never ending arms race to make Hodges. (0:03:14) Kev: She’s fun to play, though. She is a tank, actually, and she comes with two modes. There is her standard psychic attacking mode where she attacks people with her brain and then she can create a little shield and whatnot, or as Emma Frost does, she can switch into her diamond mode where she goes completely melee and will actually pick up people slam them on the ground. (0:03:40) Kev: slam them on the ground she will kick them into the wall (0:03:44) Kev: that she gets reduced damage and so on um it’s a lot of fun marble rivals very fun we got we got (0:03:50) Kev: venom twerk and we’re in a good place I saw that I thought it was a mod and then the game was like (0:03:51) Al: Yeah, I I don’t know what to say (0:03:58) Kev: oh that’s not a mod oh good times what about you al what’s been up with you (0:04:05) Al: mostly Mika. I was obviously playing the dungeons, and we’ll talk about whether I enjoyed that or not. Spoiler alert, I did. (0:04:13) Al: But I also have tried cassette beasts again. (0:04:18) Kev: Ah, ah, that’s a good one. (0:04:21) Kev: I need to get, I’m intending to fire it up again this week (0:04:26) Kev: ‘cause we just got an update. (0:04:27) Kev: So there’s more things for me to do and that’s exciting. (0:04:27) Al: Yeah. I am struggling, Kevin. (0:04:33) Kev: Ah, no, but where’s the struggle? (0:04:35) Kev: Where’s the pain points? (0:04:36) Al: I, OK, so I’ve just finished the tutorial, so I’m hoping that I now get there, right? (0:04:43) Al: Because the tutorial is reasonable, it took me like an hour and a half to get through the tutorial. (0:04:46) Kev: Trying to remember what is the tutorial, like, or what do you consider the tutorial? (0:04:48) Al: So you like go off, you go off to like look at a path that’s been destroyed. And when you get there, (0:04:53) Kev: Uh-huh. (0:04:54) Al: there’s like a building and then when you get into the building there’s an archangel. (0:04:57) Al: And you have to fight the archangel. (0:04:58) Kev: Ah, okay. (0:04:59) Al: So you like, you go along a path and you have some battles and you get blah blah blah blah. (0:04:59) Kev: Okay. (0:05:02) Kev: Sure. (0:05:03) Kev: Sure, sure. (0:05:04) Al: And then you get back to the town and you discuss what just happened and then it’s like, (0:05:07) Al: oh, tutorial’s done. (0:05:09) Al: You’re like, okay, wow, goodness, that was a long tutorial. (0:05:12) Al: But like many tutorials, I feel like it kind of interrupts gameplay a lot to tell you things (0:05:18) Al: and to do certain things and I don’t find that particularly fun. (0:05:24) Al: So I’m hoping that things go a bit smoother from here. (0:05:27) Kev: Okay, um, it’s been a while since I’ve played the tutorial so I can’t speak to that but I (0:05:34) Kev: Hope I hope you you sink into it because after the tutorial it’s it’s kind they just really let you loose (0:05:43) Kev: Right, like it’s a I mean, obviously you’ve heard us talk about it. It’s it’s one big it’s it’s all one map really (0:05:50) Kev: so you can get out there and kind of explore there’ll be hindrances and and you know stuff you have to (0:05:57) Kev: progress but (0:05:59) Kev: But it will ramp up quickly the amount of stuff you can do (0:06:02) Al: Yeah, there’s I mean, there’s there’s a few things I think I don’t know whether it’s just (0:06:08) Al: because of how like different they are to Pokemon battles, but I’m also feeling a little (0:06:13) Al: bit weird about the battles. (0:06:15) Al: Like I feel weirdly restricted in them. (0:06:19) Al: Like I feel my level is too low and it’s like after I’ve done one wild battle, like not (0:06:26) Al: even another trainer battle, I feel like at that point I need to be able to rest. (0:06:28) Kev: » Yeah. (0:06:33) Al: It costs materials to rest when you’re not like in the town and that feels a little bit (0:06:39) Al: weird. (0:06:40) Al: Like it feels like it’s trying to be a survival game, but I don’t think I want it to be a (0:06:43) Al: survival game, right? (0:06:46) Al: Like I don’t, I don’t know, there’s just lots of little things that are a bit frustrating (0:06:52) Al: to me. (0:06:53) Al: And I don’t know whether that’s because they’re just different and I’m not used to how this (0:06:56) Al: is thinking about this type of game or whether it’s just that I don’t enjoy that. (0:07:02) Al: We’ll see. (0:07:04) Al: I’m not giving up on it yet, but we’ll see. (0:07:05) Kev: okay I I will offer this piece of advice the game is it it’s enough say (0:07:13) Kev: honestly more defensive or you have to play a lot more defensively than you do (0:07:15) Al: Mm-hmm, mhmm, it’s huge. (0:07:18) Kev: in in Pokemon the the damage is a lot bigger yeah though though the walls that (0:07:25) Kev: you know a lot of the monsters can generate walls or whatever you’re gonna (0:07:30) Kev: want to use those because they can take two to three hits for like a (0:07:35) Kev: quarter of your health and in this game that is a good bargain yeah yeah (0:07:36) Al: And I think part of the problem is that we all know that I’m not the biggest battling (0:07:44) Al: fan in Pokémon, like I like collecting, and I worry that maybe this is just too battle (0:07:49) Al: focused for me. (0:07:50) Kev: it might be because it is it’s not as brain did I would say as Pokemon like (0:07:57) Kev: you know after 20 years in a week we know the deal in Pokemon it requires a (0:08:03) Kev: a little more attention. (0:08:06) Kev: So, I can understand what you’re saying there. (0:08:14) Al: I also, I’m going to, I’m going to, Johnny’s going to be so sad when he hears this, I also (0:08:19) Al: think that there’s a lot, you know, there’s a lot of kind of puzzles and stuff to progress (0:08:26) Al: on the map, right? Like you have to find like a switch that will do a thing that lets you (0:08:28) Kev: Right. (0:08:30) Al: progress to another bit. And I don’t know, I’m not, I think, I think the thing is that (0:08:35) Al: what I’m looking for in a Creature Collector is collecting creatures, and this game feels (0:08:42) Al: like an X-ray. (0:08:44) Al: An exploration game with survival and battles that also you happen to collect creatures in, you know. (0:08:54) Kev: Think the emphasis is a little stronger than that on creature collecting (0:09:00) Kev: But I do agree that there is a lot of emphasis on the exploration and the puzzle solving and all that (0:09:08) Kev: Right, so if you know, that’s not your bag then yeah that that’s gonna be difficult (0:09:09) Al: Yeah, we’ll see. I mean, well, it’s not that I don’t like puzzles, right? (0:09:13) Al: Like, I love puzzles in some games. (0:09:15) Al: I just don’t know if I want it in this game. (0:09:17) Kev: Uh-huh, yeah (0:09:17) Al: That’s the thing. (0:09:18) Al: Like, I don’t know if that’s what I’m looking for here, but we’ll see. (0:09:22) Al: I’m going to I’m going to push forward for a little bit longer. (0:09:24) Al: I think now that I’m out of the tutorial, I need to give it more time after that. (0:09:28) Kev: All right, well. (0:09:28) Al: But I will just we’ll see the last thing that I don’t like about it. (0:09:34) Al: And this is definitely something I don’t like. (0:09:35) Al: I don’t like the menus. The menus are terrible. (0:09:38) Al: them (0:09:38) Kev: I have to look at the menus, it’s been a while. (0:09:39) Al: I just I feel like I feel like it’s really hard to explain why I don’t like these menus (0:09:46) Al: but there’s just something about them that feels they feel incomplete they feel it’s not that (0:09:52) Al: they’re buggy but I just feel like i’m confused at what i’m looking at if that makes sense like (0:09:58) Al: everything kind of blends together and there’s a bunch of words and a bunch of stuff and i’m never (0:10:04) Al: quite sure what’s a button and i’m never quite sure where i’m meant to be doing things and i (0:10:10) Al: have no connection to any of the creatures yet and so that doesn’t help me so I look and i’ve got (0:10:15) Al: like here’s a list of creatures I don’t care about them you know like it’s (0:10:19) Kev: Yeah, you know that one’s (0:10:24) Kev: That’s gonna be tough because I I do think they do not (0:10:31) Kev: They don’t emphasize that connection with the creatures like like they do it they feel very much more (0:10:38) Kev: either I mean there’s some designs I like or whatever right, but (0:10:42) Kev: There’s no feeling of the partner Pokemon right of the the other starter. Yeah (0:10:45) Al: Yeah. Yeah. And I think that’s in a design of how it is, right? Because you’re not actually (0:10:50) Al: collecting creatures. You’re collecting designs of creatures, essentially, right? Like, because (0:10:56) Al: of the way that you’re catching, you’re like recording them, you’re essentially creating (0:11:00) Al: an echo of what this creature is, and then you transform into that. Like, you physically (0:11:02) Kev: Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. That’s very true. (0:11:06) Al: can’t create a connection with this creature because it doesn’t exist. And it’s definitely (0:11:15) Al: the designs of the creatures are fun. I like a lot of them, you know, they’re cute, they’re (0:11:18) Kev: - Sure, sure. (0:11:20) Al: fun ideas and they have, you know, like they’re, I think what I like about it is that they tie (0:11:26) Al: their moves into the theme a lot as well. Like the dude who is a traffic cone has a (0:11:35) Al: move that uses traffic cones, right? Like that sort of idea. I think that’s fun. And (0:11:36) Kev: Yeah, yeah, yeah. (0:11:40) Al: I think it’s really good. And a lot of effort has gone into those designs, into the thought (0:11:44) Al: of what these should be. (0:11:45) Al: Be feel like as well as look like, I just really don’t like the UI. (0:11:48) Kev: Yeah. I honestly cannot speak to that because it’s been so long. I don’t remember, but you know, (0:11:50) Al: I really don’t like the UI. (0:11:59) Kev: you know, that might be fair. (0:12:02) Al: and I just yeah and that and combined with like why when I sit down why when I sit down at a fire (0:12:08) Al: to rest the fire exists is there I don’t get to rest and heal my part heal heal up until I also (0:12:18) Al: use some more wood like the fire’s already there why do I need to use up more wood and it’s so much (0:12:19) Kev: Ha ha ha ha! (0:12:24) Al: wood you have to use up and I suspect it’s one of these things where you get more and more and (0:12:28) Al: you know 10 hours into the game you probably have far too (0:12:32) Al: much and it doesn’t matter. But like I’m really early in the game and I’m weak and I’m not super (0:12:36) Kev: Yeah, yeah no (0:12:37) Al: strong and I’m not experienced at how this game works and I have to pay 10 wood to rest to heal (0:12:42) Kev: Yeah, yeah, no I I don’t um (0:12:43) Al: up. That’s just bizarre. Why do I have to pay to heal? What is this America? (0:12:51) Kev: I do recall that that early on the game is pretty brutal (0:12:55) Kev: Um, there is a lot of going back and healing there’s uh, there’s a building or two not just in town (0:13:01) Kev: There’s a separate building. I’ll have to look it up (0:13:04) Kev: where you can go to rest. (0:13:06) Kev: That’s close to the early area, but that is a valid complaint. (0:13:12) Kev: It is pretty challenging early on compared to, say, Pokémon. (0:13:16) Kev: You’re not dealing with level 2 Pidgeys and Rattatas or whatever. (0:13:18) Al: Yeah, yeah, so we’ll see we’ll see how it continues. (0:13:20) Kev: They’re throwing you into full-on fights. (0:13:23) Kev: Yeah. (0:13:25) Kev: Alright. (0:13:26) Al: I’m definitely going to give it some more time, but I’m not enamored by it yet. (0:13:27) Kev: Well, I’ll be. (0:13:33) Al: Sorry, Kevin. (0:13:34) Al: Sorry, Johnny. (0:13:36) Kev: You just have to hear the good tracks, just you wait. (0:13:37) Al: Oh, do I have to turn on the sound goodness, of course. (0:13:43) Kev: You don’t… (0:13:44) Kev: Yes! (0:13:45) Kev: You have to turn on the sound. (0:13:46) Al: Kevin, I don’t play games with the sound on. (0:13:48) Al: I know, I know I get that, but like, that’s not going to make it or break it for me. (0:13:49) Kev: This one you do. (0:13:50) Kev: It’s literally called cassette beat. (0:13:57) Al: I’m not going to go, oh, I don’t like how the game plays. (0:14:00) Al: I don’t like how the menus look. (0:14:01) Al: I don’t like the battles, but the music is great, so I’m going to put in 50 hours into (0:14:06) Al: this game. (0:14:07) Al: That’s not going to happen. (0:14:07) Kev: Oh, maybe, maybe. (laughs) (0:14:09) Al: Come on. (0:14:10) Al: The gameplay has to stand by itself. (0:14:13) Al: Anyway, that’s what I’ve been up to. (0:14:16) Al: Shall we talk about some news? (0:14:19) Kev: I guess. (0:14:19) Al: So we’ll start off with the sad news. (0:14:24) Al: Loose Leaf. (0:14:25) Kev: This is wild. (0:14:26) Al: This is interesting. I have many thoughts about this, but let’s just talk about this initially. So Loose Leaf, a T-Witch simulator. This is a Kitfox game. They have said that it’s now indefinitely on hold. (0:14:39) Al: They have said, “After years of trying, we haven’t solved the important problems with its design. We don’t see a great way to continue right now that would make a good game anytime soon.” (0:14:48) Al: So we will not be moving forward. (0:14:51) Al: And I have thoughts because that is good that they’ve decided, “Oh, this isn’t a good game. Therefore, we’re not going to finish this game and release it and sell a bad game.” That’s good. (0:15:04) Al: But what I will say is, why are you deciding this after you’ve announced that this game exists? (0:15:12) Al: That feels like a… Like, if you weren’t sure, when you announced this game, if you weren’t sure that you… (0:15:18) Al: …had a game that might be good, why did you announce it in the first place and go, “Hey, here’s a game that we’re making. Oh, never mind. It’s not a good game.” (0:15:32) Al: That’s a weird… Like, it feels like the initial development of, like, “Can we make a good game or not?” Like, you start with that. You start with, “Is this going to be a fun, core game?” (0:15:43) Al: And you go, “Yes, it is. Okay, great. Let’s announce it.” Not, “Let’s announce this game and then…” (0:15:48) Al: …decide if it is a game or not. Like, that’s such a weird way to make that decision. (0:15:54) Kev: Yeah, like, yeah, and, and, uh, like, I don’t, uh, what are the, uh, what are the problems (0:16:09) Kev: that they couldn’t solve, right? (0:16:11) Kev: Like, I want to know. (0:16:12) Al: Yeah, I’m very interested in that. I don’t know because it’s hard, like, it’s probably (0:16:18) Al: very like specific stuff. So it’s hard to know without being detailed in the game. But (0:16:26) Kev: Yeah (0:16:28) Al: yeah, weird, weird decision. Like the gate when they announced the game in the first (0:16:31) Kev: When do they announce this do we know (0:16:37) Kev: Yeah, let’s see I’m kind of scrolling down (0:16:43) Kev: Introducing December 7th of 23 (0:16:46) Al: Yeah, so a bit over a year ago. (0:16:50) Kev: Yeah, um, huh, I just I don’t know (0:16:56) Kev: It’s and you don’t see this happen very often. That’s what makes this interesting right like (0:17:02) Kev: This was it was this wasn’t crowdfunded was I hope not (0:17:07) Kev: But and they’re saying indefinitely on hold which is again a weird way (0:17:14) Kev: It just feels odd, you know what okay because big triple-a companies do they do this all the time right projects get put on hold (0:17:21) Al: Absolutely, yeah, they just do it privately. (0:17:21) Kev: canceled, right (0:17:23) Kev: Yeah, they just do it privately right but (0:17:26) Kev: It’s a small team. I mean, that’s what seven people (0:17:30) Kev: Like that, you know that that’s a bit. That’s kind of everything if you’re not doing a game (0:17:34) Al: Yeah, but no, I think Indies do this as well, we just like, because you don’t know whether (0:17:41) Al: a game is going to work until you have a base of it. And the thing is that you build out (0:17:47) Al: your proof of concept game, and you go, is this fun enough? And then you go, yes, it (0:17:53) Al: is. OK, we’re going to continue and we’re going to build the game. We’re going to make (0:17:56) Al: it look good. We’re going to make it run well. We’re going to add in all this story and all (0:18:00) Al: the characters and blah blah blah blah but (0:18:04) Al: in this case they did that after that I just yeah I don’t understand what happened here (0:18:11) Kev: - Yeah, and I mean, we won’t, yeah. (0:18:11) Al: this because you don’t see this with indies either like you don’t see people announcing (0:18:15) Al: games that they then decide aren’t fun right like and the thing is that there are so many (0:18:22) Al: games I think that people make that aren’t fun why is this the one that doesn’t get made (0:18:26) Kev: Yeah. Yeah, that’s the challenge, right? Like we’re not going to know the whole story. It would be nice to know if they broke it down, right? Like if they went into a video and said, here’s this thing that we can’t get to work, or we just didn’t like it, couldn’t agree. But it’s kind of a question mark. But I mean, overall, though, as weird as it feels, I commend them instead of dragging this along for whatever, you know, not 15 years in development. (0:18:50) Al: Yeah, yeah, that’s fair. (0:18:57) Al: Yeah, that’s totally fair. (0:18:58) Kev: So, but there you go. (0:19:01) Al: On a more positive note, we have Tiny Garden, which came out (0:19:05) Al: last week, have announced their roadmap. First of all, they (0:19:10) Al: already have supporters DLC pack, which gives you some skins (0:19:18) Al: and stick. (0:19:20) Al: It’s just a little bit extra if you want to give them a little bit extra and get some (0:19:30) Kev: That’s, that’s just affordable. (0:19:40) Kev: Yeah, very, uh, it’s a cute game, I’ll say that, like, you know, little Polly Pocket (0:19:46) Al: more skins. (0:19:47) Al: you go. That’s what you can do. (0:19:54) Kev: garden house decorating, oh, that’s very cute. (0:19:59) Al: Yes, I’m excited to play it, but they’ve also announced there’s another update coming (0:20:03) Al: soon in the summer, I think they’re saying, because it’s called the summer breeze content (0:20:07) Kev: - Yeah. (0:20:10) Kev: Yeah, which I’m good for that. (0:20:13) Kev: I’m already working on the next thing. (0:20:15) Al: Yeah. Yeah, yeah, yeah. Outbound, as expected, Kevin, (0:20:21) Al: their announcement for Outbound was the date for their alpha release. (0:20:24) Kev: Docker. (laughs) (0:20:26) Al: The most the least exciting thing in the world, (0:20:29) Al: because I’m not playing an alpha of your game. Sorry. (0:20:33) Kev: Yeah, we all know how I feel. I mean early access alpha’s all it’s all like I’m not I’m not I’m no offense (0:20:39) Kev: Like it’s important good for you. I hope people do play but I can’t bring myself. I got I got stuff to do (0:20:48) Al: Anyway, that’s out on the 14th, which is in the past as you’re listening to this (0:20:51) Al: episode, so. (0:20:52) Kev: But, that is a concrete step towards a game, and that’s always good, and outbounds a fun little concept, so I appreciate that. (0:20:54) Al: It is, absolutely. (0:21:01) Kev: Have your whole camp on your vehicle. (0:21:03) Al: I just love, yeah, they’ve got one of the images of a ridiculous build, and I just love (0:21:11) Al: the idea of just making this stupid house on top of this camper van. This is so stupid, (0:21:14) Kev: Yeah, yeah, it’s great I love it (0:21:18) Al: I love it so much. Without that, I would not be interested in this game, but when they (0:21:23) Kev: Yeah (0:21:23) Al: add that in, I’m like, yes, I am so in for this. (0:21:26) Kev: Oh man, so, you know, we’re cheering you on outbound just not playing your alpha. Sorry (0:21:34) Al: I’m not playing your alpha, name of the episode. (0:21:42) Al: Speaking of early access, Dinkum have announced that their 1.0 is coming out, (0:21:48) Al: so they were in early access for two years, I think. (0:21:51) Kev: Yeah. (0:21:52) Al: Oh, nearly two years and eight months. (0:21:55) Kev: Oh, that’s, that’s a beefy one, but they’re here! They’re making it, that’s great. (0:21:57) Al: It is, yeah, 23rd of April, their 1.0 will release, and this is the (0:22:05) Al: Australian Outback farming game. (0:22:08) Kev: Yeah, it’s mine minecraft, but you’re australia basically I say minecraft (0:22:13) Al: Yeah. Yeah. (0:22:14) Kev: You know it’s it’s a lot of different survival (0:22:17) Kev: Type gates a lot of things um I (0:22:20) Kev: Like the australia concept because we see kangaroos we see (0:22:25) Kev: Emus we see a shark (0:22:28) Kev: That you’re fighting with (0:22:31) Kev: axes and pickaxes and a glowing mushroom gator (0:22:35) Kev: So the australia idea is cool. I don’t know how (0:22:38) Kev: I feel the character designs they’re little I don’t know if it’s not my cup of tea but overall like I think it’s a cool idea I am tempted. (0:22:48) Al: Yeah, it’s on my maybe list, like if I didn’t have anything else that I was wanting to play, (0:22:53) Al: I would be totally up for playing this, but I’m not sure what I’m going to not play in (0:22:57) Al: order to play this instead, that’s my problem. (0:22:59) Kev: Yeah, that’s fair. (0:23:02) Al: Next we have Monster Patch, they’ve hit their switch, stretch goal, so it’s coming to switch. (0:23:08) Kev: Yeah, on the opposite end of the spectrum, this guy’s succeeding too hard. (0:23:08) Al: Oh my, yes. (0:23:18) Al: He’s also hit the next one as well, which is for fossils. (0:23:22) Al: So there’s going to be a fossil system. (0:23:24) Kev: Yeah. Oh my gosh, where are we out 20 fossils? (0:23:27) Al: We’re nearly at 250,000, and what’s the next one then, because there’s a 250,000 one is (0:23:33) Al: the treasure system. (0:23:34) Kev: Okay, I (0:23:36) Al: And then the one after that is the game corner. (0:23:38) Kev: The gay. Oh, yeah now we’re talking (0:23:43) Kev: But I will say I hope this you know the one other (0:23:48) Kev: Asterisk is I hope and all this doesn’t bloat development where it takes like five years (0:23:53) Al: There is that there is that that is always a worry there was something else I was looking at (0:23:59) Al: What was it? Oh, it was the new chibi game where they were talking about (0:24:03) Al: The extra stuff that they’ve unlocked and like this means that this that they will take extra time and I’m like just I don’t (0:24:10) Al: Add your extra stuff like either just do it or (0:24:15) Al: Add it in as future updates right like let me play the game like cuz I don’t care about fossils in your game in (0:24:19) Kev: - Yeah. (0:24:23) Kev: I don’t either. (0:24:23) Al: Mustard patch. I would rather get the game earlier than not have fossils personally (0:24:27) Kev: Yeah, yeah. (0:24:29) Kev: You know what, they should, (0:24:32) Kev: Kickstarter games should do this, right? (0:24:34) Kev: You know, all of them have their, you know, (0:24:36) Kev: little ladder of stretch goals or whatever, right? (0:24:41) Kev: Next to them, put the plus X number of months (0:24:44) Al: But the thing is, right, they want people to buy because they get more money that way, (0:24:44) Kev: years of development time. (0:24:50) Al: right? (0:24:50) Kev: Yeah. (0:24:51) Al: Like that’s more more guaranteed people buying the game because in the upfront, right? (0:24:52) Kev: Yeah. (0:24:53) Kev: Yeah. (0:24:54) Kev: Yeah. (0:24:55) Al: Like that is what they want. (0:24:56) Al: So they’re never going to do that. (0:24:57) Kev: Yeah, no. (0:24:58) Kev: Or, or, okay, more realistically. (0:25:02) Kev: Make a, like… (0:25:04) Kev: Right now, Sean Young should look this, let’s say, okay. (0:25:08) Kev: Battle Tower is gonna be the base game, Fossil System will be an update later, and label that. (0:25:14) Kev: I think that would be nice, to say, okay, this is what I want for the base game. (0:25:14) Al: » Yeah, that would be, yeah. (0:25:18) Kev: This will come (0:25:19) Kev: after, because I want this game to come out. (0:25:21) Kev: That would be nice. (0:25:24) Al: So yeah, who knows when Monster Badge is actually going to come out, but I’m looking forward to it when it does. (0:25:34) Al: Next we have ArtClans, which is an upcoming game. They’ve announced that they’ve released their character creator app. (0:25:42) Al: So you can go and create a character for the game beforehand. I think this is a fun little thing. (0:25:49) Kev: It is, um, one, uh, yeah, that, that, that is a fun little, not, not even demo, but just a way to (0:25:55) Kev: interact and get the name out there. That’s a fun little thing. Um, what, what is the game? (0:26:02) Kev: That’s what you remember. Let’s see. Hold on. You’re wizards. You’re, you’re a wizard. Um, (0:26:07) Kev: but, uh, that is fun. You know, little, little website games you can play to hype up for the game. (0:26:13) Al: Oh, they have bald as an option. (0:26:15) Al: I love it when they have bald as an option. (0:26:15) Kev: Oh, now we’re talking. (0:26:18) Al: Give me give me your bald. (0:26:19) Kev: Let’s see. Um, that’s good stuff. Oh, man. (0:26:24) Al: Sorry, I’m making my character now. (0:26:28) Al: Let’s get rid of the get rid of the facial hair. (0:26:30) Al: I don’t want earrings. (0:26:31) Al: Thank you. I’ll take some glasses. (0:26:33) Al: There we go. I’ve got me my character. (0:26:34) Kev: There you go, we have Allen Arkland, yay, Allen. (0:26:36) Al: Love it. (0:26:41) Al: Nice. Our owl lands. (0:26:43) Al: Continue. Oh, there’s more stuff to do. You can do backgrounds. Different backgrounds. (0:26:48) Kev: Oh yeah, I make the- do the whole thing. (0:26:50) Al: Export. There we go. I’ll send this to you, Kevin, and then I’ll put it in the show now. (0:26:54) Kev: Oh, I can’t- oh, well now I gotta make my own too. (0:26:58) Kev: Oh, this will be- we can post these on the Slack. (0:27:00) Kev: This is your bonus content for you Patreon people. (0:27:02) Al: Excellent! We love it. (0:27:05) Kev: There we go, okay, I’ve downloaded. (0:27:09) Kev: There we go, we’re now in Arkland. (0:27:11) Kev: See? Look how good this marketing is. (0:27:13) Kev: We’re doing it live on the show. laughs (0:27:15) Al: I like the designs of this as well. It’s a fun little thing and I feel like I could get something (0:27:18) Kev: Yeah, it’s fun. (0:27:21) Al: pretty close to what I actually- (0:27:24) Kev: Yeah, oh, that’s- yeah, yours is good, I like yours. (0:27:27) Kev: Alright, here we go, I’m doing the thread spoilers for this week. laughs (0:27:30) Kev: Live. Um… (0:27:32) Al: all right do I need to post it in the thread as well okay yeah cool that makes makes sense (0:27:34) Kev: That’s what I’m doing. (0:27:38) Kev: Look at you, I see that Arklords has me infinitely more interested in this little game because I created my character. laughs (0:27:45) Al: absolutely and it’s much better than telling you to go and play an alpha (0:27:49) Kev: Yeah, it really is. laughs (0:27:53) Al: there we go I posted mine in the spoilers thread as well (0:27:54) Kev: Yeah, I’m doing it right now too. (0:27:58) Al: this is what you get if you’re in the slack oh nice I like (0:28:00) Kev: Yeah, there we go, look at us. Yeah, I like- I like yours, I like the red eyebrows, that’s good. (0:28:05) Kev: Yeah, these are good, these are really good. I like that. (0:28:08) Kev: You can’t tell though the little full finger sprite apart, but the character portraits pretty good. (0:28:14) Al: Yes, that is going to be a problem with this game, because I think, yeah, there wasn’t (0:28:18) Kev: Gotta get the hat to see how it’s bald, it’s the only way you can do it. (0:28:23) Al: an option to not wear a hat. (0:28:24) Kev: I’m sure in the full game there will be, ‘cause… (0:28:28) Kev: Otherwise, well, I don’t know, maybe not, whatever, but that’s fun. Look at that, live on the episode, making our characters for Arklands. (0:28:36) Al: Fun times. Right, moving on. What we got next? Dave the Diver. Ichiban’s holiday DLC is out now. (0:28:38) Kev: Good for you, Arklands. What do we have in these? Oh, no. (0:28:46) Al: The reason we’re talking about this again is because, oh boy, so all the previous DLCs, (0:28:48) Kev: The feel-bad story of the year. (0:28:54) Al: I think, have been limited time. So this one is also limited time, but it is a paid DLC as well. (0:29:01) Al: So you can’t just go, oh fine, I’ll just add it to my inventory and play it later, (0:29:06) Al: with the previous DLCs. It costs money, which I’m not against. It’s costing money, right? Like, (0:29:10) Kev: - Okay. (0:29:12) Kev: - Yeah. (0:29:12) Al: it’s a bit annoying that there have been so many DLCs that are free and now it’s a paid one, but (0:29:18) Al: you know what? Fine. It’s stuff. I’m happy to pay for stuff. But why do I have to buy it in the next (0:29:24) Kev: Am I still gonna get this it’s very likely but I’m not happy (0:29:29) Al: Yeah, not happy about it. Of course, I’m gonna buy it (0:29:31) Kev: Yeah, it’s (0:29:34) Kev: I’m I’m I feel more upset about this price than the switch (0:29:40) Kev: Because the limited time scarcity Mario (0:29:44) Kev: Nintendo’s gonna come destroy your copy of Mario 3d all-stars feeling. It’s not great. It’s not a great feeling (0:29:50) Al: - Yeah, yeah. (0:29:51) Kev: But here we are what can be done (0:29:53) Al: Have you looked at trying to buy (0:29:54) Al: a physical copy of that now on eBay? (0:29:55) Kev: You (0:29:57) Al: They’re so expensive. (0:29:57) Kev: I’m not I bet they are shocker. Good. That’s what happens when you create this dumb artificial scarcity BS (0:30:07) Kev: But and it kills me because the GLC looks fantastic (0:30:14) Kev: like they you know, they’re putting all the minigames and all the effort the (0:30:21) Kev: Strolling the you know, like oh man (0:30:25) Kev: It kills me kills me (0:30:27) Kev: But here we are. I don’t like I wonder if that’s a (0:30:32) Kev: No, because they said they’ve done limited time before which I don’t get to begin with but here we are (0:30:37) Kev: How much is the deals? I didn’t even see the price (0:30:40) Al: It is six pounds, so probably $10. (0:30:45) Kev: still not happy. It’s probably worth that price. It is a lot of content. It looks more (0:30:50) Al: Yeah, I’m not saying it’s not worth the price. (0:30:51) Kev: substantial than the other ones. Yeah. Probably. Yeah. Yeah, that was not a lot. (0:30:54) Al: I think it probably is worth the price for what you get, and I think they probably should (0:30:59) Al: have charged for the other DLCs as well. (0:31:03) Al: I would say the Godzilla one, make it two quid, right? (0:31:07) Al: It’s not worth 10 quid, but I think it’s important, blah, blah, blah, blah, for people to say (0:31:13) Al: that these things are worth something. (0:31:15) Al: It’s the same Nintendo argument, right? (0:31:17) Al: The limited time is the problem. (0:31:20) Al: If you can’t play this game, then you’ve got to pay for it now. (0:31:23) Kev: now (0:31:26) Al: And that is not good. (0:31:27) Kev: now now now (0:31:28) Al: That’s bad. (0:31:29) Kev: now though (0:31:31) Al: Bizarre. (0:31:32) Kev: money (0:31:32) Al: Bizarre decision. (0:31:33) Kev: ceo wants money now (0:31:35) Al: And I don’t even think it’s like, obviously, I think the Mario 3D All-Stars (0:31:40) Al: was stupid as well, but it’s not even the same as that because I can still go and (0:31:41) Kev: yes (0:31:44) Al: buy a physical copy of the game if I want. (0:31:46) Al: And even if I can’t… (0:31:50) Al: Those are just ports. They’re just games that you could play on something else if (0:31:54) Al: you wanted to, right? Like, I’m not saying that’s good. I still think it’s bad, but it (0:31:58) Al: doesn’t even… This seems worse than that, because this is content that you couldn’t (0:32:04) Al: get in any other way. You can’t buy it secondhand, and you couldn’t be at it for another previous (0:32:09) Al: thing. This is… If you don’t buy it in the next six months, you can never get this. Ever. (0:32:16) Kev: I’m gonna make a fortune when I sell all my switches loaded with Dave the Diver with the Ichiban DLC. (0:32:21) Al: Oh dear. Anyway, so that’s that. That’s out now. I’m gonna play at some point, but yeah I’m gonna (0:32:25) Kev: Just you watch. To the moon, baby! (0:32:34) Al: grump about it. Right, we also have some new games. First up we have Peggy’s Farm, which describes (0:32:42) Al: itself as “combine the crowsy crafting of a farming sim with the satisfying physics of a pachinko (0:32:49) Al: game. (0:32:50) Kev: Pachinko game. Yeah. Oh (0:32:51) Al: I don’t know what a pachinko game is. (0:32:54) Kev: Okay, so it’s a pachinko game is (0:32:58) Kev: How should I put this? (0:33:00) Kev: Okay, it’s like pinball but without the flippers (0:33:02) Kev: So you just shoot your initial like one ball and it kind of bounces around and hits things (0:33:04) Al: Oh, it’s that thing with all the nails in, and the balls go down, and where they land (0:33:09) Kev: Yes (0:33:11) Kev: Yes that exactly (0:33:12) Al: is where they land. I understand. What a weird combination of things. Why are you doing this? (0:33:13) Kev: That’s the correct. That’s pachinko (0:33:16) Kev: Right popular in Japan for gambling (0:33:20) Kev: You (0:33:21) Al: Why is this a thing? (0:33:22) Al: This is a weird game. (0:33:25) Kev: Are you not enthralled by the concept of combining a cozy stardew like with pachinko (0:33:33) Al: No (0:33:34) Kev: It’s what we’ve needed (0:33:38) Al: Look maybe someone’s excited about this, but I (0:33:40) Kev: I know Konami’s thrilled. They said they love pachinko (0:33:44) Al: Am I I don’t understand why (0:33:49) Al: Is a bizarre game it feels like it feels like those like marriage games (0:33:50) Kev: It is very very weird (0:33:54) Al: it’s like (0:33:56) Al: the the the cunt the (0:33:58) Al: The it’s just different images depending on which version of this marriage game you do right you (0:34:03) Al: So many different ways and it’s like it’s not really it’s not a (0:34:08) Al: Farming game right? It’s a pachinko game that happens to have images that are based on farming (0:34:14) Kev: Yeah, well, I mean no thought is the thing because when you hit the the the pull the crops when you launch the ball (0:34:22) Kev: It actually causes them to grow or whatever. It’s very weird (0:34:26) Al: Yeah, I don’t… I’m all right, thanks. I’m gonna pass. It sounds like something that (0:34:29) Kev: I don’t know either. Yeah, not for us, but (0:34:38) Al: would be an interesting idea, but I don’t know why I would ever actually want to play it as a game. (0:34:43) Al: You know, it’s like you’re sitting in a brainstorming session and you’re like, “Oh, (0:34:46) Al: right, what else can we do farming games with?” “Oh, how about pajinco?” And you go, (0:34:51) Al: “That sounds fun!” And then you start making the game and you go, “Actually, that’s not fun.” (0:34:57) Al: It was just a fun idea. (0:35:03) Al: Like Loose Leaf, a T-Witch simulator. (0:35:03) Kev: This… I was about to say, this is what loops leave. They couldn’t nail down the pajinko macales. [Laughter] (0:35:12) Kev: Ah, yeah. Ah, yeah. Oh, good time. (0:35:20) Al: “Clear out space and collect materials with your pinball cannon. (0:35:23) Al: Watering your plants. (0:35:24) Al: Use your cannon for that. Taking care of animals. (0:35:27) Al: Your cannon does that too. (0:35:29) Al: Your fluffy friends love to bounce around that cannonball.” (0:35:32) Kev: Oh, they love it. (0:35:34) Al: No, anyway, the Kickstarter is coming soon. (0:35:40) Kev: Best of luck. I would be- I will be intrigued to see if this, you know, makes it. That- that’ll be- (0:35:41) Al: Good luck, yeah. (0:35:47) Kev: It’s- it’s interesting. I will say that. (0:35:50) Al: And, well, it’s interesting for about two minutes and then it’s no longer interesting. (0:35:57) Al: On the other hand, we have Neverway. (0:36:00) Kev: Oh yeah, oh now this this one. Yeah, okay. Oh, yeah (0:36:03) Al: This one, yeah, here we go, here we go. (0:36:06) Al: “After quitting her dead end job, Fiona starts over on a farm and becomes (0:36:10) Al: the immortal herald of a dead God. Make friends fight through horrors and pay (0:36:18) Al: your debt in this night bearish life soon. (0:36:20) Al: I’m guessing you’re like going to try and bring the God back to (0:36:21) Kev: Okay, well, okay before anything well, I have one question just a fundamental conceptual question (0:36:27) Kev: Why do if the God is dead? Why does he need a herald? (0:36:32) Kev: Even the dead ones (0:36:36) Kev: Okay, is that it sure okay. Yeah, that makes sense. All right. Okay that that was okay now go ahead (0:36:42) Al: So, pixel art is made by the pixel artist from Celeste. (0:36:48) Kev: you okay oh oh oh shoot have we should oh okay I actually just need two messages to kelly then (0:36:54) Al: I think this is super fun. I love the idea of it. It looks great. I’ve always liked the (0:37:04) Al: idea of a kind of horror style farming game, but none of them have ever really, I guess (0:37:08) Kev: Yep. Hit that balance. (0:37:11) Al: other than Cult of the Lamb, I guess, none of them have really grabbed me in any way. (0:37:15) Kev: Yeah, but yeah, sure. (0:37:18) Al: But yeah, even Cult of the Lamb, it was still cutesy horror, right? Like it wasn’t really (0:37:21) Kev: Yeah. And it was. (0:37:22) Al: horror. And this few. (0:37:24) Al: More horror and I’m excited to see what happens because the other one that was that rogue light one, and I can’t remember what it was pumpkin panic. That’s what it was. And that was just terrifying and I never want to play that thing again. (0:37:32) Kev: Yeah (0:37:38) Al: This feels like something I could actually play properly and it’s an RPG as well. That sounds fun addition to it. Like, I think this looks great. And I think people overall look really excited for it. (0:37:45) Kev: yeah (0:37:51) Kev: I don’t blame them because this feels (0:37:54) Kev: it I would call this a stardew like but (0:37:56) Al: Mm-hmm. (0:37:57) Kev: you know the the horror is it’s a very thick layer of horror and and very (0:38:03) Kev: well-implemented it’s not just staple on like uh… (0:38:06) Kev: this is top the bottom scary stardew uh… and it looks it looks great looks (0:38:12) Kev: fantastic uh… (0:38:15) Kev: you have your crops your farming your you’re even decorating your place (0:38:20) Kev: and you’re talking to people in relationships and all that good stuff (0:38:23) Kev: but there’s there’s a lot of or there’s scary things in this trailer (0:38:28) Kev: uh… (0:38:29) Kev: yeah this looks fantastic we don’t have any t (0:38:32) Kev: each is on anything house (0:38:34) Kev: uh… (0:38:36) Kev: but uh… (0:38:37) Kev: uh… you can lie to people yeah (0:38:40) Kev: uh… (0:38:42) Kev: uh… (0:38:43) Kev: Yeah, or date, yep, so it is dating relationship. (0:38:45) Kev: Um, yeah, I cannot, uh, I can’t wait for this one. It just looks great. (0:38:51) Kev: Um, yeah, oh gosh, yeah, oh, this is mature, mature. Wow. (0:38:56) Kev: Okay, yeah, we did get, not good for work or violence and mature content. (0:39:04) Kev: I can’t wait, this is great. Um, this is one of the most exciting games in a while. (0:39:10) Al: All right, next we have Cottonville, which feels like the complete opposite of Neverway. (0:39:17) Al: Create farm and style in Cottonville, a cosy dress-it-up game with farming and sim mechanics. (0:39:25) Al: This is so sweet, it’s giving me cavities. (0:39:30) Kev: It’s, it’s, it’s very Facebook game, dress up, internet, cutesy. (0:39:38) Kev: It’s a lot of things. (0:39:40) Kev: Um, like, I’m sure this is great for some people. (0:39:45) Kev: There’s a market I’m sure, but okay. (0:39:48) Kev: I have one huge complaint. (0:39:50) Kev: The characters are always standing facing you. (0:39:53) Kev: It’s unnerving. (0:39:54) Kev: I don’t like it. (0:39:54) Al: their eyes move in the direction you’re moving very slightly. (0:39:55) Kev: I don’t like it. (0:39:58) Kev: Yeah. (0:40:02) Al: Yeah, it’s cute. (0:40:05) Al: I don’t know if it’s for me, but I don’t know for certain that it’s not for me. (0:40:10) Kev: Mm-hmm (0:40:10) Al: I could see myself trying it. (0:40:12) Kev: It’s I don’t think it’s for me like I know I don’t the dress-up thing doesn’t have my appeal (0:40:19) Kev: But I’m sure it’s for someone (0:40:23) Kev: But but yeah, that’s cotton milk, it’s okay. It’s going on the Kickstarter. I think (0:40:28) Al: Yes. The Kickstarter, I think, is live already, if that’s what I said. (0:40:32) Kev: All right, there you go (0:40:34) Al: Yeah, Kickstarter is live now. (0:40:35) Kev: Best of luck (0:40:36) Al: It is not doing well, but we’ll see how things go. (0:40:42) Kev: Well, that’s because the harvest season had yet to report on it. We’re gonna change the game for them (0:40:42) Al: It’s. (0:40:48) Al: It’s a thousand euros of its ten thousand euro goal, so. (0:40:53) Kev: Influencers (0:40:54) Al: It’s gonna, it might get there, it’s going to take a while. (0:40:58) Al: got a bunch of stretch goals, that’s optimistic. (0:41:01) Kev: Oh yeah it is, oh yeah that’s off, ooh, best, oh. (0:41:07) Al: Never put up your stretch goals until you’ve hit your target, because it’s embarrassing. (0:41:12) Al: It’s really embarrassing if you have stretch goals and you never hit your target, right? (0:41:14) Kev: Oh, yeah. (0:41:15) Al: Come on, come on. (0:41:16) Kev: Yeah, unless you’re Sean Young, I guess. (0:41:19) Al: I don’t think you put up the stretch goals until they hit the target, (0:41:22) Kev: Did he? Oh. (0:41:22) Al: but it’s just that it only took five minutes, you know? (0:41:29) Al: I do think, however, I feel like it will probably get made even with the Kickstarter (0:41:35) Al: doesn’t, because the Kickstarter is so low that it feels like something, (0:41:38) Kev: Mm-hmm a test thing. Yeah, maybe (0:41:39) Al: like they don’t actually need the money, and it’s more like a marketing thing. (0:41:45) Al: Who knows? We’ll see, we’ll see. (0:41:49) Al: And that’s all the news. (0:41:52) Kev: Whoo, we did it! We defeated the news, finally. No new games ever again. (0:41:58) Al: All right, we’re going to talk about Mika and the Witches Mountain and the updates. (0:41:59) Kev: Free. Free at last. (0:42:05) Al: So just a quick summary of what this game is, if you haven’t listened to our previous (0:42:08) Al: episode, it will be linked in the show notes. Go listen to that, because we’re going to, (0:42:13) Al: we’re not going to, I mean, okay, we’re still going to talk about how much we love this (0:42:15) Al: game, right? Because I don’t know about you, Kevin, but like I’ve, I’ve still, I still (0:42:16) Kev: Yeah, I love the game. I finished the game, finally! (0:42:20) Al: love it. I still love this game. But a quick summary of it, just in case you refuse to (0:42:27) Al: listen to that episode. (0:42:28) Al: It is a witch broom riding package delivery game with Wind Waker graphics. (0:42:34) Kev: very niche, but very good, we promise you. (0:42:40) Al: It is very fun. (0:42:41) Al: We talk loads about how much we love the core game in the first episode on it, but (0:42:47) Al: we don’t want to do that here because it will just, we’ll just, we’ll just spend (0:42:51) Al: hours talking about how good it is. (0:42:53) Al: We’re not going to do that. (0:42:54) Kev: Yeah, assume it is good. It’s it’s good. It’s still Wind Waker and Kiki delivery service and good things (0:43:02) Al: So I’m going to talk quickly about the three updates and what they include in them. (0:43:08) Al: And then we can talk about what we’ve actually done and what we think about that. (0:43:12) Al: And if it’s changed our view on the game at all. (0:43:14) Al: So the first update is the churros and cats update. (0:43:18) Al: So this adds the churro express minigame, (0:43:20) Al: which Kevin, I believe you’ve played. Do you want to talk about that just now? (0:43:20) Kev: Yeah, I did (0:43:23) Kev: Yeah, okay. So it’s it’s so right. The game is heavy about the the broom riding, right? Well now (0:43:31) Kev: Logical step. Okay now do it fast. Here’s your racetracks go they give you like seven courses, I believe (0:43:37) Kev: And you can complete them all but they give you a time goal, you know (0:43:40) Kev: I try if you hit the time goals, then you can get different rewards. You could get a special outfit a (0:43:46) Kev: separate charm I (0:43:50) Kev: Took me maybe an hour to clear them all (0:43:54) Kev: the first (0:43:55) Kev: Four or five are not terribly hard. They’re easy. I won pretty much one shot them (0:44:01) Kev: Some of the later ones get a little more challenging took me a few do overs to get them (0:44:06) Kev: overall, I enjoyed it (0:44:09) Kev: the (0:44:10) Kev: Because so it’s like an air a lot of them are air based tracks, right because you’re on a broom, of course (0:44:15) Kev: They have these like churro rings giant churro rings that you fly through to (0:44:20) Kev: Get speed boosts and and and reset the timer or whatever the the churro aesthetic is cute. I like it’s funny (0:44:27) Kev: I like churros a lot (0:44:28) Al: Yeah, it’s cute. (0:44:29) Kev: but (0:44:30) Kev: But yeah overall like no complaints. I enjoyed it. It was a very natural like yeah, of course (0:44:37) Kev: They’re gonna do that and it worked (0:44:40) Kev: Yeah, the outfit you get for it is completing. It’s cute too. So there you go that there’s my thoughts (0:44:44) Al: So I have one complaint and it’s not specifically about the turo race, but it’s about the updates (0:44:47) Kev: Okay (0:44:50) Kev: You (0:44:51) Al: in general. This just feels like the time to talk about it. There’s no indication as to how to do (0:44:58) Al: this in game. If you open the game and you had completed the game before any of the updates, (0:44:59) Kev: Oh, okay (0:45:07) Al: as I had I done, you open it up and it’s like, “Oh, hey!” and you’re like, “Hey, what am I?” (0:45:14) Al: “What am I doing here?” “What have I got to do?” “You tell me this stuff?” “What is it?” (0:45:20) Kev: Mm-hmm. (0:45:22) Al: And it goes, “What do you mean?” “What do you mean? What do I mean? Where&rsquo
Will Infinity Ultron be inevitability fun? What are the details of Snap Packs? What are Cozy and Alex's final rankings on Kahhori? Join Cozy Snap and Alexander Coccia as they chat about this and more on this episode of The Snap Chat and every week as they discuss all things Marvel Snap.Have a question or comment for Cozy and Alex? Send them a Text Message.You've been listening to The Snap Chat. Keep the conversation going on x.com/ACozyGamer and x.com/AlexanderCoccia. Until next time, happy snapping!
Mike, Kara, and Paloma talk comics! Sonic 3! Horror Comics! Marvel Snap! Step It Up! This episode is packed!Correction: Mike credited Javier Rodriguez as the artist on She-Hulk -- he was wrong! And he miscredited Gabriel Hernandez Walta on Phantom Road. YEESH!Get your late-pledge for Totally Not A Cult at https://ircb.fyi/zineTimestamps:00:00:00 - Start/Last Week in Comics00:03:41 - Through the Woods00:11:35 - Embroideries00:14:00- Sketchy Vol 500:22:14 - Free For All00:31:03 - Discord Picks00:31:52 - Absolute Green Lantern #100:35:17 - Eartha00:37:01 - Cook Like Your Ancestors00:38:20 - The Golem of Venice Beach Vol. 100:40:02 - WrapMusic provided by Infinity Shred. Find them on Bandcamp.IRCB Avatars by @ICELEVELIRCB Logo by Kyle RoseProducer: Mike RapinProoflistener: Nick WhiteEditor: Zander Riggs Support us on Patreon to get access to our Patreon-only series: IRCB Movie Club, Saga of Saga, Giant Days of Our Lives, A Better Batmobile, and more! patreon.com/ircbpodcastEmail: ircbpodcast@gmail.comTwitter: @ircbpodcastInstagram: @ircbpodcastDiscord: discordapp.com/invite/E8JUB9sReddit: ireadcomicbooks.reddit.comIRCB GoodreadsMerch: ircbpodcast.com/shop
Kev goes through the news of the week Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:31: What Has Kevin Been Up To 00:04:26: Game News 00:31:13: Outro Links Rusty’s Retirement x Vampire Survivor Monsterpatch Kickstarter Rune Factory: Guardians of Azume Delay Artisan Story EA SoS: Grand Bazaar on Switch 2 rpgsite hands on for SoS: Grand Bazaar Oppidum Release Date Chronomon EA Release Date Tales of the Shire Gameplay Video Honeymancer Mac Support Mineko’s Night Market Soundtrack Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Kev: Hello farmers and welcome to another episode of the harvest season. My name is Kevin and with me today is Kevin (0:00:38) Kev: But in Spanish (0:00:40) Kev: No, come on. Come me us. Yes. Yeah (0:00:44) Kev: Hello everyone, it is a solo Kevin episode again. I’m just one of those (0:00:50) Kev: weeks slash weekends where a (0:00:54) Kev: bunch of schedules played a little bit of hot potato and well (0:00:58) Kev: in case of emergency. (0:01:00) Kev: break out the solo kevin episode. (0:01:30) Kev: he was right on in. (0:01:32) Kev: well actually before that (0:01:34) Kev: stuff i’ve been up to (0:01:36) Kev: nothing terribly interesting (0:01:38) Kev: busy work week (0:01:40) Kev: allergies are bad out here (0:01:42) Kev: the pollen has been bad (0:01:44) Kev: but we got ray (0:01:46) Kev: and i’m thankful for that (0:01:48) Kev: but in terms of fun stuff (0:01:52) Kev: playing some marvel rivals (0:01:54) Kev: the new season is coming out in a couple of days (0:01:56) Kev: we’re getting emma frost (0:01:58) Kev: to hold X-Men Hellfire Galath. (0:02:00) Kev: I’m going to go back to the last themed season. (0:02:02) Kev: That’ll be fun. (0:02:04) Kev: And yeah, I’m just racing, scrambling to get the final missions to get the last costumes and unlocks from the current season pass or whatever. (0:02:13) Kev: But so that’s been fun. Nothing terribly new, but still a very solid game. (0:02:20) Kev: Let’s see, Marvel Snap also in my rotation. (0:02:24) Kev: Fun game. A new season just started. (0:02:28) Kev: the cards good (0:02:30) Kev: Actually, I haven’t bought the season new season fast. I can’t talk about Captain Carter (0:02:34) Kev: It’s a what-if themed season for people who are familiar with the Marvel Disney Plus series. What if? (0:02:44) Kev: And so I haven’t played with Captain Carter, but the the other card injuries thus far Goliath he’s been pretty good (0:02:50) Kev: But yeah (0:02:51) Kev: One interesting thing about Marvel snap is that I see a lot more bots right now (0:02:57) Kev: and it’s not just because of a new season although that’s also common. (0:03:01) Kev: It just really feels like the player base has kind of tapered off a bit. (0:03:08) Kev: Which works in my favorites and easier on the ranked ladder. (0:03:13) Kev: But that’s just interesting. (0:03:16) Kev: I get it. It’s a game that demands a lot of your time because it’s just constantly pumping out new things every single week. (0:03:24) Kev: So it’s just a treadmill and it can be exhausting a lot to keep up with. (0:03:30) Kev: But here I am. I kept up with it. I still like it. (0:03:34) Kev: So yeah, that’s good stuff. Marvel Snap. (0:03:39) Kev: Other than that, nothing terribly interesting. I picked up some Minecraft because sometimes I just get niche for the Minecraft movies. (0:03:48) Kev: Is it related to the movie news? Maybe. It’s the subconscious, the name thing, I guess. (0:03:54) Kev: I don’t know, but I don’t know. I just like firing it up starting a farm and little, you know, settlement. (0:04:00) Kev: That’s always fun. (0:04:03) Kev: But yeah, that’s what I’ve been up to, more or less. Nothing terribly interesting. (0:04:09) Kev: Oh, and Mario Odyssey, like Kingdom, that’s working on Rainbow Road radio stuff. (0:04:16) Kev: Let’s keep an eye out for that. It’s a good game and I like water levels, Waterworld, so yay. (0:04:23) Kev: Okay, yeah, but that about sums it up. (0:04:25) Kev: So now let’s actually dive into Cottage Core game news. (0:04:30) Kev: Oh, I don’t know if you guys heard me, that was my cat, my teddy, he’s chilling out back there. (0:04:35) Kev: He probably wants some food. I’ll feed you in a little, buddy. (0:04:40) Kev: But after the news, let’s see here. (0:04:44) Kev: First up, oh, we’re starting with the showstopper, I see. (0:04:49) Kev: “Rusty’s retirement cross vampire survivors.” (0:04:55) Kev: You’ve gotta love an April Fools joke that, oh wait, no, this is real, actually. (0:05:01) Kev: Because it’s so wild and ridiculous, I adore that sort of April Fools joke/news drop. (0:05:08) Kev: That’s how we got Yakuza like a dragon, if I recall correctly. (0:05:14) Kev: But yeah, April 1st, they announced a crossover. (0:05:18) Kev: Specifically, vampire survivors coming into Rusty’s retirement, which is hilarious, really. (0:05:24) Kev: So vampire survivors is the “bullet heaven” game where you’re just… (0:05:30) Kev: power up and power up, and just shooting waves and waves of enemies and whatnot, horror/vampire/Castlevania (0:05:39) Kev: themed, and they’ve done a handful of crossovers, including with actual Castlevania, so no surprise (0:05:46) Kev: from vampire survivors, they’ve done very well. (0:05:50) Kev: But somehow, the guys over there at, what is it, Ponkle, I believe the studio is called? (0:05:57) Kev: They heard of Rusty, and they reached out to… (0:06:01) Kev: Rusty’s retirement, and we have a new skin pack/map, what would call you, of Rusty’s retirement, where the (0:06:13) Kev: titular character… (0:06:15) Kev: What was their name? Po. Oh, there we go. Po, what if they retired? And so now they’re just farming up a storm. (0:06:22) Kev: And (0:06:25) Kev: Yeah, it’s it’s fun. They introduced a new mechanic (0:06:29) Kev: Where you grow (0:06:31) Kev: To keep away bats from stealing your crops, which is fun, right? (0:06:35) Kev: It’s still a relaxed, you know laid-back game, but now you just have this new little flavor (0:06:46) Kev: uh… elements so I i like that that’s very cute (0:06:49) Kev: uh… overall like that the graphics look great (0:06:53) Kev: uh… (0:06:55) Kev: uh… (0:06:56) Kev: the trailer itself is is pretty (0:06:59) Kev: pretty great uh… (0:07:03) Kev: yeah the the skins look great and and (0:07:05) Kev: you know what this one is tempting me to to download it because this is such a (0:07:10) Kev: fun crossover (0:07:11) Kev: uh… well I guess we do it I don’t know (0:07:14) Kev: uh… (0:07:16) Kev: yeah good (0:07:17) Kev: good on you both vampire survivors and rusty’s retirement (0:07:21) Kev: people (0:07:22) Kev: and uh… props to wife (0:07:25) Kev: apologize with uh… morris I believe is the fellas name of the rusty retirement (0:07:29) Kev: dev (0:07:29) Kev: uh… he is a dead now yeah (0:07:32) Kev: congrats (0:07:33) Kev: uh… adorable little kid it’s it’s all there on the the steam post uh… go (0:07:37) Kev: check out the baby pictures they’re very cute (0:07:42) Kev: uh… and uh… there are more (0:07:44) Kev: Crossovers to come, which is exciting. (0:07:47) Kev: Will it I have no idea with the you know, these kind of indie games you never know (0:07:52) Kev: Will be other indie game. So we get (0:07:56) Kev: retirement (0:07:57) Kev: Necro dancer mid proper. Yeah, that’s what is right. Yeah, the Nick grow dancer Nick grow retirement, whatever you want to call it (0:08:05) Kev: Possibly we get shovel knight retired. Maybe (0:08:10) Kev: Will we get David actually David ever feels very likely? (0:08:15) Kev: You know very (0:08:16) Kev: Exciting who knows it feels like anything is possible with this so (0:08:20) Kev: Definitely keeping my eyes (0:08:23) Kev: Peeled my you know looking up for more (0:08:26) Kev: News on these crossovers today all sound very fun (0:08:32) Kev: Okay, so yeah, let’s see here next up we have (0:08:37) Kev: monster patch (0:08:39) Kev: So yeah last time we talked to it. I mean it was already funded with we talked about it (0:08:45) Kev: But (0:08:46) Kev: They have passed the 150,000 USD mark and we they have revealed the Nintendo switch stretch goal (0:08:57) Kev: And so let’s see here that is exciting we they reached a goal for a museum (0:09:04) Kev: That the structure you can unlock and you can donate the monsters (0:09:09) Kev: and read interesting facts (0:09:12) Kev: That is pretty cool (0:09:16) Kev: They’ll probably be a special collection that’s interesting right because you always have the Pokedex in these monster claking games (0:09:22) Kev: But an actual museum dedicated to that that’s fun (0:09:27) Kev: Let’s see here (0:09:29) Kev: But yes, Nintendo switch was at two hundred thousand dollars (0:09:35) Kev: Let’s see where they are currently they’re at 182. They already passed the battle tower (0:09:40) Kev: Stretch goal, so yeah that switch support is very likely (0:09:46) Kev: Yeah, so (0:09:48) Kev: Probably keep an eye out. We’ll have a something’s release. I don’t know (0:09:54) Kev: But I’m if it’s I’m definitely getting if it’s going to switch so keep an eye out I (0:10:00) Kev: certainly am I mean we’ll hear about it because this thing’s just (0:10:04) Kev: Blasting through these stretch goals and and you know the way kickstarters work (0:10:08) Kev: The the the biggest pushes are at the start and at the end so whenever this thing (0:10:13) Kev: Which is the end which is in two weeks, roughly (0:10:16) Kev: I will get another big blast, so I wonder how far we’ll actually go (0:10:22) Kev: Yeah, so good on you monster pets and senior Sean young. I believe it is doing good. Yeah, that’s the guy’s name all right (0:10:30) Kev: Let’s see here next up (0:10:32) Kev: Room Factory Guardians of Azuma the new room factory game with dance the power of dance (0:10:39) Kev: It’s it’s just a new flavor room factory (0:10:42) Kev: They have announced that they are moving the release date from (0:10:46) Kev: May 30th to June 5th. Why? Well because there’s a Switch 2 coming out on June 5th, and that makes a lot of sense. (0:10:53) Kev: That’s only a week and a week, you know, as I’m playing this release of the two versions, or multiple versions. (0:10:59) Kev: The Switch 2 version with the other ones. So yeah, only a week difference. I don’t think anyone’s going to mind to play on their Switch 2 if you’re getting it. (0:11:08) Kev: Okay, let’s see here. Next up… (0:11:16) Kev: Reverse of Delay. It’s an out now, I guess I would call it. Artisan Story. (0:11:24) Kev: So for this game, I don’t know if we’ve talked about it, but you play as an artisan blacksmith type character. (0:11:34) Kev: It’s that sort of 2D HD octopath look. A lot of minigames for crafting different weapons and tools. (0:11:43) Kev: Um… I was… some… (0:11:46) Kev: emphasis on combat it looks like to make use of all the blades and weapons you’re (0:11:51) Kev: making with different combat styles which actually looks pretty fun. I quite (0:11:55) Kev: like the look of this game. It’s got a pixel look that’s a little simplified (0:12:03) Kev: maybe but against the 2D HD thing where they’re out in a 3D space and it looks (0:12:09) Kev: like some of the weapon styles could be even fun maybe a little different from (0:12:12) Kev: your standard cottagecore fare, so that’ll be cool. (0:12:17) Kev: There’s plenty of characters and what not to talk to. (0:12:19) Kev: Is there romance? I don’t know. (0:12:21) Kev: Maybe. (0:12:23) Kev: We’ll see. (0:12:25) Kev: Anyways, the primary news story is that Early Access is out now. (0:12:32) Kev: They are aiming to be in Early Access for a year. (0:12:40) Kev: There’s a whole post on Steam. (0:12:43) Kev: I’ll just read the quick little blurb about explaining why it’s Early Access. (0:12:47) Kev: We’re bringing this vision to life with your help. (0:12:51) Kev: By launching Early Access, we aim to refine gameplay mechanics, (0:12:55) Kev: expand crafting possibilities, and ensure that every aspect of the world (0:12:59) Kev: from farming to monster taming feels truly rewarding. (0:13:02) Kev: Your feedback will shape the future of the game, (0:13:04) Kev: helping us create the best artisan experience possible. (0:13:07) Kev: If you have the idea of crafting farming (0:13:09) Kev: and raising dungeon monsters, join us on this journey. (0:13:11) Kev: Be the first to experience new features. (0:13:13) Kev: Share your thoughts and help us build something truly special. (0:13:17) Kev: So yeah, it is currently just out on Steam. (0:13:20) Kev: It is $20. (0:13:22) Kev: There is a free demo you can download. (0:13:24) Kev: But Early Access is $20. (0:13:26) Kev: They mentioned the price could change, (0:13:28) Kev: especially when the full release comes and whatnot. (0:13:33) Kev: They list the whole slew of features currently available in Early Access. (0:13:42) Kev: Early Access makes a lot of sense for a lot of people. (0:13:45) Kev: or, you know, the– (0:13:46) Kev: developers, I’ve– oh, I forgot to mention, yeah, the monster taming thing. That’s an interesting aspect. (0:13:53) Kev: It looks a little passive, like you take care of your monsters, and they generate materials for you, kind of like (0:14:00) Kev: Moonstone Island, similar to that game, but fun touch nonetheless. (0:14:06) Kev: Am I getting the early access, infinously? No, I’m not an early access guy, but (0:14:13) Kev: It’s a good it is out. That is a good first step, right? (0:14:16) Kev: So hopefully we’ll see if we’ll release within a year like they’re aiming to and (0:14:21) Kev: Yeah, check it out. If you are interested that is artisan story. Oh, oh one more important note (0:14:27) Kev: The blank story naming scheme is yeah. I’m that that’s it. I’m drawing another line in the sand (0:14:33) Kev: There’s a lot of lines around me, but come on. Come on. Let’s put a little more effort into the title at least a (0:14:41) Kev: Subtitle something give give throw me a bone people we can do better than this (0:14:47) Kev: The game looks pretty good (0:14:51) Kev: Okay (0:14:54) Kev: Speaking of things that look pretty good and this one (0:14:57) Kev: Yeah, it’s story of seasons. Let’s talk about Grand Bazaar (0:15:01) Kev: We got the switch to version confirmed during the direct. It’ll be $10 more on switch to (0:15:09) Kev: We they let’s see RPG site net. I was able to get a like preview copy and then post all (0:15:16) Kev: Thing about it (0:15:19) Kev: It looks it has you know, this standard (0:15:25) Kev: Story of seasons fair, you know all your villagers the romance the farming all the good the animals all the good stuff (0:15:34) Kev: It does have some of the earth would say more modern innovations from the series like you can grow plants in all seasons (0:15:42) Kev: Some specifically from pioneers of all of town (0:15:47) Kev: Raise buffalo beekeeping mushrooms and flowers (0:15:51) Kev: And perhaps the most interesting bit is that there is no shipping bin in this game (0:15:58) Kev: Only the weekly bazaar similar to mannequins night market (0:16:04) Kev: Yeah, that is an interesting mechanic is just fun as mannequins I don’t know but (0:16:10) Kev: That’s interesting because you don’t have your daily, you know shipping bin revenue. You gotta wait every week (0:16:17) Kev: But yeah, I mean overall it’s a story of seasons game, right? So (0:16:21) Kev: You know the the the (0:16:24) Kev: Title the pedigree is there and I’m sure it will be a quality game nonetheless (0:16:29) Kev: So, yeah, that’s uh, that’s good stuff (0:16:35) Kev: Let’s see here (0:16:44) Kev: I don’t know, oh I apologize, no I was just looking, there is uh, Fogoo.com also had um, (0:16:52) Kev: thoughts on the game, but you will post the link um, uh, on all sorts, you know, the kind (0:16:58) Kev: of comp of the trailer and had everything. (0:17:01) Kev: Um, but uh, but yeah, there’s also some interviews with the director talking about the game for (0:17:08) Kev: the, again this is a remake um, of Grand Bazaar. (0:17:12) Kev: So it looks pretty good. (0:17:14) Kev: Overall, though, like all the stuff they’re integrating, all the new things. (0:17:18) Kev: OK. (0:17:21) Kev: Let’s see here. (0:17:24) Kev: Next up, we have– oh gosh, I still don’t know how to say this. (0:17:29) Kev: Opidum? (0:17:29) Kev: Opidum? (0:17:31) Kev: Opidum, perhaps, even. (0:17:34) Kev: This is the three– we’ve talked about it before. (0:17:39) Kev: It’s a 3D– I’m just going to say it looks like Breath of the Wild. (0:17:44) Kev: Oh, Minecraft– more Minecraft-y Breath of the Wild, because you’re out there building settlements (0:17:52) Kev: and whatnot. (0:17:53) Kev: Looks combat-heavy. (0:17:54) Kev: The character– the player character kind of looks like Link, at least the one they’re (0:17:59) Kev: using. (0:18:00) Kev: I don’t know if it’s customizable or not. (0:18:03) Kev: But yeah, that– they have– excuse me. (0:18:10) Kev: They are release– release date. (0:18:12) Kev: That’s the big news. (0:18:14) Kev: But that is very close. (0:18:15) Kev: That’s what– at the time you guys are listening, about two weeks, I would say, ish? (0:18:22) Kev: Yeah. (0:18:23) Kev: Oh, there it is, character creation. (0:18:25) Kev: Yep. (0:18:26) Kev: OK. (0:18:27) Kev: You don’t have to be faux-link. (0:18:28) Kev: You can be your own thing. (0:18:29) Kev: Yeah. (0:18:30) Kev: They announced this release date. (0:18:33) Kev: They got a trailer. (0:18:35) Kev: It is co-op. (0:18:36) Kev: You can have up to three friends playing with you. (0:18:39) Kev: Adaptive storytelling. (0:18:40) Kev: That’s an interesting buzzword or cue. (0:18:44) Kev: I think if I were to guess, that’s just like Breath of the Wild, where you can do stories if you want to, you know, do certain temples and learn certain stories. (0:18:53) Kev: Or you can just ignore it. (0:18:55) Kev: But regardless, you can experience yourself April 23rd. (0:19:01) Kev: That is coming very soon. I think I was just on Steam for now. (0:19:06) Kev: But yeah, look forward to that. (0:19:10) Kev: Um, okay, here’s… (0:19:14) Kev: Uh, this is an interesting one because it’s… (0:19:19) Kev: A… (0:19:22) Kev: E-A, um… (0:19:26) Kev: Okay, well, let’s get into it. (0:19:27) Kev: So, Chronomon was going to launch full, you know, full 1.0, (0:19:32) Kev: but they have pivoted to making it to an early access launch. (0:19:36) Kev: Um, this will be on May 8th, 2025, just about a month away. (0:19:41) Kev: Um… (0:19:44) Kev: It is interesting because they do go into the details why they decided to move this. (0:19:48) Kev: Um, they’re pivoting to because they want to show their commitment to working on it more. (0:20:02) Kev: And, of course, as usual, they’ll take feedback and refine things and whatnot. (0:20:12) Kev: They are planning, again, for about a year for early access. (0:20:26) Kev: And, uh, the- the one nice, uh… (0:20:36) Kev: the full main campaign is fully playable you’re right because they they were more (0:20:46) Kev: or less playing a full release so they they’re pretty much the full campaign (0:20:49) Kev: there so that that is nice I will say that right having early access game (0:20:52) Kev: with an actual finish point that’s good and of course a lot of the features of (0:21:00) Kev: this is again this is chronomond it’s a 2d pixel mod (0:21:06) Kev: taming and farming all the bells and whistles of both of those genres it’s (0:21:14) Kev: pretty cute I like the the dungeon design some of them are a little more (0:21:18) Kev: urban your modern looking than just a cave which I think is a little (0:21:22) Kev: refreshing they have a deep suite of RPG elements and customizations for your (0:21:28) Kev: monsters and skills and everything battles are in the overworld which is a (0:21:32) Kev: This is a nice little touch, not a separate Pokemon screen. (0:21:36) Kev: It does look robust, I will say, for an early access. (0:21:40) Kev: Again, that is May 8th when it’s coming out, and yeah, hopefully within a year they’ll have a full 1.0. (0:21:49) Kev: I’ll definitely be interested in seeing what that looks like. (0:21:53) Kev: Okay, let’s see here, next up we have a game that is also an early access. (0:22:05) Kev: honey man through the (0:22:06) Kev: bear witch game (0:22:08) Kev: they have a big update (0:22:10) Kev: announcing mac support (0:22:12) Kev: which is great (0:22:14) Kev: I know a lot of mac people (0:22:16) Kev: I never used a mac I’m not one of them (0:22:18) Kev: but hey now you guys can enjoy the (0:22:26) Kev: But yeah, that’s that’s a big one. But of course that comes the whole slew of (0:22:30) Kev: Additions changes balances, etc. You can check out the link for all that but (0:22:37) Kev: That is good. And that is out. I believe yes (0:22:41) Kev: Then only a week after early access good on them (0:22:47) Kev: Let’s see here. Oh (0:22:50) Kev: Goodness. I can’t believe almost skip to the story tales of the shire. Um, so they released (0:22:56) Kev: a a very in-depth a (0:23:02) Kev: Very in-depth (0:23:05) Kev: Game or look at the game (0:23:08) Kev: How long is this thing? Um (0:23:10) Kev: Ten minutes long which is fairly decent (0:23:13) Kev: Um, it’s it’s not just looking at the game or but talking to the devs and the and whatnot or how their (0:23:20) Kev: inspiration I like him about whatnot (0:23:22) Kev: And I’ll be honest. I think this is a (0:23:26) Kev: very good trailer. It’s probably got me the most excited about the game out of anything I’ve seen. (0:23:34) Kev: I think they put a lot of emphasis on how they keep going back, not just to the source material, (0:23:44) Kev: but actually looking at Tokien’s inspirations, how he wrote The Hobbit, the Middle-earth and what. (0:23:56) Kev: A lot of the trailer discusses the “conflict” because in so many games you need some sort of (0:24:07) Kev: conflict or issue to resolve. And so they go back to one of the main themes from All Middle-earth, (0:24:15) Kev: which is Tokien’s issues with urbanization and modernization. As I mentioned, he bemoaned the (0:24:24) Kev: urbanization of his (0:24:26) Kev: childhood home and what not (0:24:28) Kev: trees and forests he was so fond of becoming modern and urbanized (0:24:34) Kev: and so we were seeing that reflected in this game with certain characters pushing for more modernization (0:24:40) Kev: and other characters standing against it trying to maintain the shire as it is (0:24:48) Kev: and so yeah they go into a lot of detail over that (0:24:54) Kev: uh… it’s it’s it’s fast (0:24:56) Kev: how much they researched on the right they reached out to actual artisans and (0:25:00) Kev: blacksmiths how would things look like and and again not just the the actual (0:25:06) Kev: middle you know middle earthworks but the these stories are inspirations (0:25:14) Kev: behind them I think that’s a that shows a lot of dedication and yeah the the (0:25:20) Kev: actual gameplay in the this trailer looks pretty good I think I think (0:25:26) Kev: it kind of shows off its identity finally because that was I think (0:25:30) Kev: something that was kind of lacking right like was this gonna be some sort of you (0:25:34) Kev: know weird Lord of the Rings skin on Animal Crossing and whatnot right and I (0:25:40) Kev: mean to be sure right like they’re still aiming for the cozy very clearly and (0:25:44) Kev: explicitly there’s the farming and the the fishing and and and crafting and (0:25:49) Kev: all those standard hallmarks you know interacting with the town but you can (0:25:54) Kev: You (0:25:56) Kev: Can Really See how it’s all coming together here all right like they mentioned the the sense of community is important not just as a gameplay mechanic (0:26:03) Kev: But like thematically for the the the Shire the the the setting they’re trying to create here (0:26:11) Kev: So yeah, you’re gonna have relationships with (0:26:15) Kev: Not so romantic relationships, but it’s just like you know friendships and and relationships with characters (0:26:22) Kev: Well, you know, all dead-named characters and whatnot. (0:26:26) Kev: Who influenced the story, um, so yeah, it looks pretty good. (0:26:30) Kev: I’m, uh, I’m actually pretty interested in this now. (0:26:34) Kev: Um, I really suggest you guys check out the, uh, the link and take a look at the (0:26:40) Kev: video, um, because it is, uh, I think it looks quite, this video is quite nice. (0:26:47) Kev: Um, yeah, so that is again, tales of the Shire. (0:26:50) Kev: Um, I don’t think we still have a, um, excuse me, (0:26:56) Kev: a date or anything for it. (0:26:58) Kev: Um, oh, oh, I’m wrong. (0:26:59) Kev: July 29th, uh, release date. (0:27:02) Kev: Um, so the couple of months, uh, all right. (0:27:06) Kev: Uh, looking forward to it. (0:27:07) Kev: Um, that sounds pretty specific. (0:27:10) Kev: So I, and from the, where the video, the game looks like in the videos, I believe (0:27:16) Kev: that date, um, so yeah, let’s keep an eye out for, uh, tales of the Shire. (0:27:22) Kev: Good stuff. (0:27:24) Kev: Um (0:27:26) Kev: and lastly but certainly not leastly we have Maneko’s night market out in the (0:27:32) Kev: news again let us not forget that it was that last year’s game of the year or is (0:27:38) Kev: that the year before I know the year but yes the year before 2023 yes harvest (0:27:44) Kev: season’s game of the year 2023 no one can stop me they’ve released the soundtrack (0:27:54) Kev: It’s 20 bucks. (0:27:56) Kev: It’s on Steam, I think it’s on Spotify in other locations as well. (0:28:00) Kev: Um, that is, I don’t know if we harped on that to cover the game. (0:28:04) Kev: But the game has a banger soundtrack. (0:28:08) Kev: Um, it goes the whole gamut of emotions. (0:28:12) Kev: You have very, like, relaxed, nature-y music. (0:28:16) Kev: You have very joyous, happy music. (0:28:20) Kev: A lot more melancholy or reflectful tunes. (0:28:26) Kev: A lot of, you know, bits and pieces of kind of Japanese-style music kind of influence and whatnot, (0:28:34) Kev: given the setting of the game and whatnot, kind of. (0:28:38) Kev: It fits. (0:28:40) Kev: Um, so yeah, I cannot recommend enough that you check out the soundtrack, right? (0:28:46) Kev: That’s one thing about me, I’m a big soundtrack guy, like, maybe not by the soundtracks, (0:28:50) Kev: but I’ll look up soundtracks online and listen to them and whatnot. (0:28:54) Kev: Because games, quality games have a good time. (0:28:56) Kev: I love good music, y’know? And so, another game I can put into that library rotation, I’m always down for that. (0:29:02) Kev: Um, so yeah, go out there, buy it, support Mineko’s Night Market, Harvest Season 2023, Game of the Year, because it’s a good one. (0:29:10) Kev: laughs I’ve gotta go back and finish it. (0:29:14) Kev: Um, and, y’know, maybe I will. Maybe that’s… I’ve been itching for something, and I feel like that could be it! (0:29:20) Kev: That could be it! (0:29:22) Kev: Um… (0:29:24) Kev: Ugh, okay. (0:29:26) Kev: Um, but, uh, but yeah, that’s, uh, that’s kind of it. (0:29:31) Kev: That’s the news. (0:29:32) Kev: Um, let me be covered a little fast since it’s just me, but, uh, but it was (0:29:36) Kev: still a beefy gamut of stories there. (0:29:40) Kev: Um, I’m, I’ve got to say, like, just looking down this list, it’s a (0:29:45) Kev: healthy diversity of games, right? (0:29:47) Kev: Like, yeah, you know, we’ve been us being at this for so long, right? (0:29:53) Kev: We’ve seen trends come (0:29:56) Kev: and go and what not right so many stardew clones and so on and whatnot but (0:30:00) Kev: I like I look at this this variety here right we got the big names we got you (0:30:05) Kev: know tales of the shire with its IP we’ve got story of seasons and rune (0:30:10) Kev: factory and then we have more indie stuff everything from classic Pokemon (0:30:15) Kev: monster patch the very rusty retirement whatever you want to call that rusty (0:30:21) Kev: or whatever that the genre was. Rusty likes, yeah. (0:30:26) Kev: Right, kind of this background game we’ve got. (0:30:30) Kev: You’ve got Opadum, Full 3D, Breath of the Wild, (0:30:34) Kev: and more traditional 2D, Chronomon, (0:30:36) Kev: and In Between, and the artisan story. (0:30:41) Kev: Yeah, that’s pretty exciting. (0:30:45) Kev: All these new stories, pretty, again, (0:30:47) Kev: kind of like last week, they’re pretty feel good. (0:30:51) Kev: Or was it the week before? (0:30:52) Kev: Regardless what glass study did (0:30:56) Kev: It’s exciting. I think we’re in a good place right now with cottagecore games in world (0:31:02) Kev: Nothing really bumming me out in these new stories (0:31:04) Kev: So that’s that’s awesome, and I could use less bumming out these days. I think we all could (0:31:13) Kev: But yeah that that’ll do it for me for the this again shorter solo episode (0:31:20) Kev: I did try to stretch it out, but yeah, I’m just a one-man show (0:31:26) Kev: Teddy left, so I couldn’t have a meal more, but (0:31:29) Kev: But yeah, I did what I could anyways well. Thanks for listening folks (0:31:37) Kev: Thanks for joining me you know tune in next week for other stuffs (0:31:45) Kev: You can find me at Koopa prez on blue sky at the art of squares don’t see some my artwork. I’m (0:31:54) Kev: Find me over at Rainbow Road. (0:31:56) Kev: Check that out. Listen to the thoughts. Be hyped for the MooMoo cow being very playable in Mario Kart. (0:32:26) Kev: and listen to me tear up Matt Kirby air writers if once you’re done listening to (0:32:31) Kev: all that you can find more harvest season stuff by following Al at the (0:32:35) Kev: Scott bot or Mastodon on Scott and blue sky sorry at the Scott bot on Mastodon (0:32:42) Kev: Scott and on blue sky you know creator the show he’s got stuff he posts things (0:32:48) Kev: cottage core things it’s also on tumblr at THS pod and blue sky at THS (0:32:56) Kev: pod for all the news and to re-tweets social media engagements all that good (0:33:02) Kev: stuff or you can just if you want to simplify everything just go to harvest (0:33:06) Kev: season club per day listen to the era all the episodes we got provide (0:33:11) Kev: feedback give us links or no other way no we provide the links you give us (0:33:16) Kev: feedback yeah yeah do that harvest season dot club or you can head down to (0:33:22) Kev: patreon.com/thspod where you can (0:33:26) Kev: become a patron to this wonderful show (0:33:28) Kev: and join us over at our slack where we (0:33:32) Kev: have deep cuts content stuff posted (0:33:35) Kev: during recordings I didn’t do that right (0:33:38) Kev: now but it’s been a thing it’s been a (0:33:40) Kev: trend or and you also get the bonus of (0:33:46) Kev: the greenhouse episodes the non cottage (0:33:49) Kev: core focused uh guess what there’s gonna (0:33:52) Kev: be one on switch to directly I mean you (0:33:56) Kev: know gallon I covered one on the the (0:33:58) Kev: switch the switch whatever switch to the (0:34:03) Kev: other one the switch one previous that (0:34:06) Kev: but now we got there’s that switch to (0:34:08) Kev: direct was beef you guys there was a lot (0:34:09) Kev: so tune in um listen listen to me cry (0:34:13) Kev: about Kirby air writers because it’s (0:34:15) Kev: it’s all I need in my eye it’s all I (0:34:17) Kev: need and I yeah that’s all I need okay (0:34:24) Kev: that’s enough of my rambling everyone (0:34:27) Kev: bearing with me thank you for joining me (0:34:28) Kev: on this this little episode here thank (0:34:31) Kev: you out for having me on I guess thank (0:34:35) Kev: you me for doing it being my co-host and (0:34:39) Kev: we’ll see you guys next week and until (0:34:42) Kev: then of course have a good artist (0:34:46) Theme Tune: The harvest season is created by Al McKinlay, with support from our patrons, including our (0:34:56) Theme Tune: pro farmers, Kevin, Stuart and Alisa. (0:34:59) Theme Tune: Our art is done by Micah the Brave, and our music is done by Nick Burgess. (0:35:04) Theme Tune: Feel free to visit our website, harvestseason.club, for show notes and links to things we discussed (0:35:10) Theme Tune: in this episode. (0:35:20) Kev: I don’t know three two one clap I guess because it’s only me it says the solar (0:35:28) Kev: recording oh there we go hacking up great way to start this um oh god let’s (0:35:34) Kev: uh let’s just dive on in shall we all right
Will Kahhori reshape hand-size decks? What are the most recent card leaks? What are Cozy and Alex's final rankings on Captain Carter & Goliath? Join Cozy Snap and Alexander Coccia as they chat about this and more on this episode of The Snap Chat and every week as they discuss all things Marvel Snap.Have a question or comment for Cozy and Alex? Send them a Text Message.You've been listening to The Snap Chat. Keep the conversation going on x.com/ACozyGamer and x.com/AlexanderCoccia. Until next time, happy snapping!
What if this is the best season of the year? What were the changes in the most recent OTA? What are Cozy and Alex's final rankings on the cards that came out in March? Join Cozy Snap and Alexander Coccia as they chat about this and more on this episode of The Snap Chat and every week as they discuss all things Marvel Snap.Have a question or comment for Cozy and Alex? Send them a Text Message.You've been listening to The Snap Chat. Keep the conversation going on x.com/ACozyGamer and x.com/AlexanderCoccia. Until next time, happy snapping!
Will Khonshu resurrect discard? What are the best cards in Marvel Snap? What are Cozy and Alex's final rankings on Firehair? Join Cozy Snap and Alexander Coccia as they chat about this and more on this episode of The Snap Chat and every week as they discuss all things Marvel Snap.Have a question or comment for Cozy and Alex? Send them a Text Message.You've been listening to The Snap Chat. Keep the conversation going on x.com/ACozyGamer and x.com/AlexanderCoccia. Until next time, happy snapping!
Content Creator / Game streamer Doey Kat joins me in this episode to discuss the following: How she started creating game content and when she began streaming & playing marvel snap We talk about the MCU and she tells which are her favorite films. She mentions watching the DC films from the 80s 90s and other things that brought her to snap. She talks about games she played prior to snap (first card game) including Fortnite and Call of Duty and also Marvel Rivals which she's streaming now along with Snap and more! We chat about getting “tilted” in snap.. high voltage (why it's her favorite game mode) the newest OTA and more! She tells me one thing she likes and dislikes about the game Lastly we look forward to the last card of the month (Konshu) and the upcoming April season cards And more!
In this episode we cover: Excitement About Tarkir, Handling community threats, New deity in Smite 2, Marvel Snap stealing artwork, and Game Informer possibly returning. Please remember to rate the show and leave a comment! DeQuan - @powrdragn Brian - @brianpsionic Color of Magic Patreon: https://www.patreon.com/ColorofMagic Website: https://www.colorofmtg.com/ Twitter: https://twitter.com/ColorofMTG Facebook: https://www.facebook.com/colorofmtg
Will Firehair be destroy's new weapon? What is the current state of The Snap Chat? What are Cozy and Alex's final rankings on Starbrand? Join Cozy Snap and Alexander Coccia as they chat about this and more on this episode of The Snap Chat and every week as they discuss all things Marvel Snap.Have a question or comment for Cozy and Alex? Send them a Text Message.You've been listening to The Snap Chat. Keep the conversation going on x.com/ACozyGamer and x.com/AlexanderCoccia. Until next time, happy snapping!
Episodio donde Wisto atropella a un maromero. Wisto, Pari y Pepe fueron al cine juntos para ver The Monkey y los co-capitanes dan su reseña sin spoilers, películas de terror con tonos de comedia, Kathleen Kennedy sale oficialmente de Star Wars, el historial de películas de Kathleen Kennedy, la nueva película de Predator será desde su propia perspectiva, Conan vs He-Man, Nicholas Cage como Spider-Man Noir en live-action, Luke Cage, los diferentes decks de Pari en Marvel Snap y Wisto está ganchado por primera vez con un juego competitivo con Marvel Rivals Escúchanos: Spotify / Apple Podcasts / YouTube Apóyanos: patreon.com/holamsupernova Síguenos: Instagram/ Twitter/ TikTok @holamsupernova Merch: holamsupernova.myshopify.com
In this episode, we talk about: why we haven't uploaded an episode in 4 months, Attack on Titan, Daredevil Reborn, Nosferatu, Marvel Snap, and more! Do good things to us on all the thingshttps://linktr.ee/genregeeksPlayer4 Productionshttps://www.youtube.com/@Player4Productions
Welcome to Dev Game Club, where this week we begin a new series on 1997's Interstate '76. We set the game a bit in its time, talk about Activision (almost as an afterthought), and then start getting into the characters and the vibe, of which there is much. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Early mission or two Issues covered: a game time forgot, playing a sim game genre, a unique take on the sim genre plus car combat, prepping the sim elements vs the actual play, other games from that year, taking a formula and doing something different with it, modern exploitation-inspired games, exploitation cinema, grindhouse, other potential influences and inspirations, why you pick sparse environments, breakable cacti, a huge variety of games, low-cost film-making and democratization, vigilantes, a bland corporation, text adventures, a business and not a game company, seeing the impact of acquisition or mergers, character introductions, fake actors playing characters, character names, Groove Champion vs Stiletto Anyway, stylized and simplified characters, flat shading and seeing every polygon, connecting to the character in the cockpit and via the radio, naturally cinematic, stylized presence, jitteriness and physics, compounding errors, deterministic physics, preserving this game and finding ways to play it, just shipping a game, dealing with a controller vs keyboard. Games, people, and influences mentioned or discussed: TIE Fighter (series), Starfighter, MechWarrior (series), Voltron, Diablo, Resident Evil, The Last Express, Fallout, GoldenEye, Castlevania: SotN, Age of Empires, Outlaws, Curse of Monkey Island, Dark Forces 2, Shadows of the Empire, Wing Commander: Prophecy, Final Fantasy VII, Mario Kart 64, Gran Turismo, PlayStation, Dark Forces, Final Fantasy Tactics, Wet, Kane and Lynch, Suda 51, Grasshopper Interactive, Killer 7, Death Race 2000, Russ Meyers, Death Proof, Mad Max (series), MegaMan 8, Kaeon, Cleopatra Jones, Enter the Dragon, Jim Kelly, Bruce Lee, Game of Death, Quentin Tarantino, Kill Bill, Fist of Fury, Starsky and Hutch, River Raid, Pitfall, David Crane, Atari, Call of Duty, Guitar Hero, Capcom, Blizzard, id Software, Interplay, Infocom, Zork (series), Witness, Enchanter (series), Ballyhoo, Lurking Horror, Electronic Arts, Bobby Kotick, Nintendo, BattleZone, Pac-Man, Jason Schreier, Play Nice: The Rise and Fall of Blizzard Entertainment, Hearthstone, Marvel Snap, Ultima (series), Bioware, Treyarch, Raven Software, Heretic/Hexen, Quake, Battletech/FASA Entertainment, Anachronox, Pam Grier, Chuck Norris, Dungeon Keeper, Half-Life 2, Indiana Jones and the Internal Machine, Video Game History Foundation, Star Wars: Episode I: Racer, Forza (series), Falcon (series), Dark Souls, Minecraft, LostLake86, Mors, Kirk Hamilton, Aaron Evers, Mark Garcia. Errata: Lost Treasures of Infocom actually originally came out in 1991. We regret the error. Next time: More I'76! Twitch Discord DevGameClub@gmail.com
Death Stranding 2 and Tony Hawk's Pro Skater 3 + 4 got some new trailers, Dylan and Kirklin break it all down. They also talk about the games they've been playing including Avowed, Lonely Mountains: Snow Riders, Marvel Snap and Split Fiction.Quests0:00:00 intro0:01:00 Tony Hawk's Pro Skater 3 + 40:13:20 Death Stranding 2: On the Beach0:37:44 Astro Bot0:38:40 Avowed0:45:00 Lonely Mountains: Snow Riders0:48:55 Marvel Snap0:55:32 Split FictionLinksDylan on Twitter @DylanMussDylan on Backloggd backloggd.com/u/Rapatika/Taylor on Twitter @TaylorTheFieldKirklin on Twitter @kirklinpatzerTravis on Twitter @TravisBSnellhttps://www.patreon.com/GeekVersehttps://www.youtube.com/c/GeekVersePodcastBecome a supporter of this podcast: https://www.spreaker.com/podcast/geekverse-podcast--4201268/support.
Will Starbrand be the savior of the Sauron deck? What are the hot and rising cards this month? What are Cozy and Alex's final rankings on Agamotto and Eson? Join Cozy Snap and Alexander Coccia as they chat about this and more on this episode of The Snap Chat and every week as they discuss all things Marvel Snap.Have a question or comment for Cozy and Alex? Send them a Text Message.You've been listening to The Snap Chat. Keep the conversation going on x.com/ACozyGamer and x.com/AlexanderCoccia. Until next time, happy snapping!
It's another New Cool, the Wide Flank show where Alon and Sean bring each other a New and/or Cool gaming-adjacent topic to talk about!In this episode, Alon presents us with an old classic board game and why it's interesting and cool, and Sean attempts to figure out why and how to adapt a piece of work into another medium.Support us and help us pay for games and stuff at: https://www.patreon.com/wideflankJoin the Wide Flank discord!!! https://discord.gg/ACbDjNhMpJAll Wide Flank links: https://linktr.ee/wideflank--Timestamps:00:00 - Intro01:15 - New show and new Patreon show announcements03:04 - Alon's topic: Backgammon (and the doubling cube)34:17 - Sean's topic: Adaptations (not the movie)--Show notes:How to Play Mancala - https://youtu.be/OX7rj93m6o8?si=tMTgdWj3XCw88LQbtaking the mountain by backgammon strategy by dan davies: https://substack.com/inbox/post/157139639Ben Brode talking about the doubling cube at GDC (when prototyping Marvel Snap): https://youtu.be/HjhsY2Zuo-c?si=IHbwJ7NYF1G2WQy5&t=434Bram Stoker's Dracula (video game) - https://en.wikipedia.org/wiki/Bram_Stoker's_Dracula_(video_game)Master of Darkness - https://en.wikipedia.org/wiki/Master_of_Darkness
Kev and Codey talk about Cinnabunny Timings 00:00:00: Theme Tune 00:00:30: Intro 00:03:07: I Know What You Released Last Month 00:06:45: What Have We Been Up To 00:23:19: Game News 00:52:48: New Games 01:02:27: Cinnabunny 01:34:10: Outro Links Elusive Kickstarter Disney Dreamlight Valley Tales of Agrabah Travellers Rest 0.7 Update Resarch Story 0.12 Update Horticular Frozen Frontier DLC Stardew Valley Merch Oppidum Ashwood Valley Farming Simulator VR Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Kev: Hello farmers and welcome to the harvest season on Kevin and with me today is (0:00:37) Codey: Cody! (0:00:39) Kev: Whoo, we’re here to talk about cod score games. Whoo. There’s somewhere in there put those things in the right order (0:00:40) Codey: Woo! (0:00:43) Codey: Woo! Ow, ow, ow! (0:00:47) Kev: Hungry like that man hungry like the wolf already going off in the first change a deal. I’d like to rant around (0:00:52) Kev: But what a good it’s been (0:00:53) Codey: I love Duran Duran. (0:00:56) Kev: So good (0:00:57) Codey: I grew up on Duran Duran. (0:00:59) Kev: I grew up (0:01:00) Kev: on a lot of 80s because I know that’s what my parents listened to and that just transferred over (0:01:05) Kev: to me right um so a lot of fondness for those groups um but yeah her name is rio and she’s (0:01:10) Codey: Mm hmm. She dances on the sand, man. (0:01:13) Kev: dancing on the sand don’t you know yeah oh man um it it kind of paints me how many of these bands (0:01:22) Kev: that i’ve never actually going to see in concert that I enjoy right because we’re all you know (0:01:26) Codey: Oh my god, I’ve never thought of that. Why did you just do that to me? (0:01:31) Kev: the one I mean yeah I would kill for a hall of notes concert but I don’t know when that’ll happen (0:01:41) Kev: I need hachi are they touring I don’t know you know because they make money so um maybe they’re (0:01:49) Kev: still touring I don’t know oh apparently they’re touring hall of notes in canada and houston and (0:01:56) Kev: And Santa Tony would say, “Well, keep tuned, listen to me.” (0:02:00) Kev: And he was like, “Will Kevin get to see Hall & Oates in concert? Maybe.” (0:02:06) Kev: Anyways, well, we’re actually here to talk about not just reverence for the ’80s, (0:02:10) Kev: but we are here to talk about College Corps games, in particular Cinnabunny, (0:02:18) Kev: the bunny-baking game, action RPG game, throwing all those genre modifiers in there. (0:02:26) Codey: the bunny baking action RPG, the way that you said that makes me think that you bake something and then that’s like a weapon that you use to defeat evil. And I’m so looking forward to discussing how that’s incorporated into the game. Right? (0:02:34) Kev: Oh my gosh, I’d be sick that would be so sick doing ear combos with a baguette (0:02:51) Kev: It is RPG though, I mean you are doing actions, you can fly planes. (0:03:04) Kev: Alright but before we get to that we got news, we got other stuff, and you know what, I missed (0:03:10) Kev: the last episode or two, do we formalize this segment name, I know what you released last (0:03:14) Kev: month, yeah I remember you did it, yes, yes, yeah, yeah I don’t think that, I haven’t seen (0:03:14) Codey: Well, so we did it at the end of January and I think that’s what we joked that the thing (0:03:23) Codey: would be called. (0:03:24) Codey: And so now I think that’s what it is. (0:03:26) Codey: So it’s “I know what you released last month.” (0:03:31) Codey: Ooooooh! (0:03:32) Kev: those numbers, but here we go. Let’s see what the scary thing is. (0:03:34) Kev: What came out in February of 2025? Well, first of all, Cinnabonnie did (0:03:46) Kev: indeed release in just the past few weeks. I will get to play that game, but it’s (0:03:51) Kev: good. It’s on Steam right now only for Windows. Sadly, no Mac or whatever. It is (0:03:58) Kev: only $24.99 USD. I think it’s a great buy at that price. Obviously, I will get into (0:04:04) Kev: it more later, but the price. We got Pixel Cross Rune Factory on Switch and Steam, (0:04:13) Kev: again, Windows only, for $12 USD. This is the Not Pick Cross, because it’s a brand, (0:04:19) Kev: but same type of game. We covered it before. There’s some money for Pixel Cross on (0:04:25) Kev: Harvest Moon, but now this is the Rune Factory iteration, which is interesting. (0:04:30) Kev: Well, it’s so interesting, who knows, maybe somebody will talk about it on a shirt. (0:04:36) Kev: We also have echoes of the Plum Grove. We’ve got the Switch version. It has already been out on Steam for Windows and Mac. (0:04:46) Kev: It is $19.99 USD, 40% off until March 12th. So that’s like a week after you guys are listening to this, so get to it. (0:04:58) Codey: Yeah, and part of that is the women’s day (0:05:03) Codey: Sale so on yeah on Steam right now is the women’s day sale and that goes in through March 9th and that is honoring (0:05:04) Kev: Oh, is that what it is? Okay, cool cool. (0:05:12) Codey: Studios that are led either by women or by gender minor gender identifying minorities (0:05:19) Codey: So yeah (0:05:20) Codey: So I think that’s at least 20 percent because everything on the women’s day sale is 20 percent (0:05:24) Codey: so at least 20% of the 40% off on the echoes of the bum grove is (0:05:25) Kev: - Yeah. (0:05:28) Codey: for the women’s day sale, but but yeah. (0:05:30) Kev: Yeah, and this one is, (0:05:35) Kev: well, it’s a lot more traditional-esque, cozy, (0:05:39) Kev: stardew stuff. (0:05:41) Kev: But it’s notable because it has a very cute, (0:05:42) Kev: almost Paper Mario art style. (0:05:46) Kev: So that is almost worth checking out for that alone, (0:05:49) Kev: I think, I love that art style, right? (0:05:52) Kev: But yeah, you’re farming. (0:05:53) Kev: It looks kind of like in a– (0:05:55) Kev: Victorian Englandy colonial America setting, but yeah, check that out. (0:06:02) Kev: I might check that out. That’s interesting, actually, now that I look at it closely. (0:06:07) Kev: Wow, all these things I’ll be checking out because the last one, for sure. (0:06:12) Kev: We got Amber Isle on the switch for $24.99 USD. (0:06:16) Kev: Finally on the switch. I’d been wanting that for a while. I’ll get to it soon, I hope. (0:06:21) Kev: That’s the dinosaur crossing, basically. (0:06:25) Kev: Then I like dinosaurs and then I get one crossing, so right up my alley. (0:06:30) Kev: That’s been out on Steam for a while, but we got the Switch version, which, yeah, makes (0:06:35) Kev: sense. (0:06:36) Kev: Good fit. (0:06:38) Kev: And yeah, that is what has come out in the last month. (0:06:43) Kev: And before we get into other game news and updates and whatnot, Cody, what have you been (0:06:48) Codey: I have been playing a lot of the games (0:06:51) Codey: that I have continued to talk about on previous episodes. (0:06:54) Codey: But I just realized, in danger of leading a tangent, (0:07:02) Codey: that you like Marvel. (0:07:04) Codey: And two or three days ago, my Adderall told me– (0:07:10) Codey: which I’m now on Adderall. (0:07:11) Codey: It’s lovely. (0:07:12) Codey: My Adderall told me, hey, you haven’t watched the Marvel (0:07:15) Codey: movies in a while. (0:07:15) Codey: And so I watched all of phase one. (0:07:16) Kev: Mm-hmm (0:07:18) Codey: In one day, yeah, so let me, let me look at, look at my list for that. (0:07:19) Kev: Whoa, whoa, I mean Wow (0:07:27) Codey: So folks might not know what I’m talking about. (0:07:27) Kev: Okay, first of all (0:07:30) Kev: First of all, that’s that’s a lot of movie right? Um (0:07:33) Codey: It was there’s so good. (0:07:35) Kev: But second of all, those are also almost all really good. Look, you know (0:07:40) Codey: I think that I’m going to have to skip some later on, but I don’t know. (0:07:43) Codey: We’ll see. (0:07:43) Codey: So phase one, the infinity saga includes iron man, the 2008 iron man, (0:07:48) Codey: incredible Hulk, uh, Iron Man two Thor captain America, the first Avenger (0:07:52) Codey: and the Avengers, um, I am now in phase two. (0:07:56) Kev: Wait, Thor? You said Thor right there, didn’t I hear you? (0:07:57) Codey: I said, Thor. (0:07:58) Codey: Yeah, I am now in phase two, which is Iron Man three Thor, the dark world, (0:08:03) Codey: captain America, winter soldiers. (0:08:05) Codey: I’ve already watched. (0:08:05) Codey: I watched those three yesterday. (0:08:08) Kev: Well, see, this is when things get interesting, because we get to the highest of high and lowest of lows in this spread. (0:08:14) Codey: Yeah. (0:08:14) Codey: So the next one is guardians of the galaxy. (0:08:18) Codey: And then Ultron and then Ant-Man. (0:08:20) Codey: So yeah, I think everything in the first saga phase one is was gold. (0:08:26) Kev: Mm-hmm (0:08:26) Codey: I liked it. (0:08:27) Codey: I mean, I don’t like captain America at all, but like that was an okay (0:08:28) Kev: It’s the (0:08:30) Codey: movie, whatever, um, Correct. (0:08:31) Kev: It’s the reason it worked like I mean the whole reason the MCU exists if the phase one had failed at any point (0:08:39) Kev: We would not it would not be here today (0:08:42) Codey: Iron Man three chef’s kiss, no notes. (0:08:44) Codey: I love that movie. (0:08:44) Codey: And then the Thor, second Thor and second Captain America movies. (0:08:48) Codey: I could probably, I couldn’t tell you much about what happened in those movies. (0:08:52) Kev: That’s fine. (0:08:52) Codey: So excited for guardians of the galaxy though. (0:08:55) Codey: Later. (0:08:56) Kev: Guardians is good. (0:08:58) Kev: Guardians is good. (0:08:58) Codey: So yeah, I’ve been doing that. (0:09:00) Codey: That’s one thing I’ve been up to. (0:09:00) Kev: Man. (0:09:02) Kev: Oh, man, what? (0:09:03) Codey: What is your favorite MCU movie? (0:09:04) Kev: Oh, that’s… (0:09:06) Kev: You know, I’m going to go with original Avengers, 2012 Avengers. (0:09:10) Codey: Yeah, it was, it was real good. (0:09:12) Kev: Because one, it’s good. (0:09:14) Kev: And two, it’s like… (0:09:16) Kev: It’s a handful of things because I was in a Marvel fan before the MCU, right? (0:09:20) Codey: Mm-hmm. (0:09:22) Kev: Deep, deep, and I knew dumb characters and stuff like that, right? (0:09:26) Kev: So this was a moment of, like, I can’t believe this is actually happening. (0:09:30) Kev: I can’t believe I live in a world where Avengers have taken center stage in a hit blockbuster Hollywood movie. (0:09:40) Kev: And also, I mean, just everything works, right? (0:09:42) Kev: They built up to it correctly, and it’s a big cast, and they still manage to play around, and everyone gets their moments. (0:09:48) Kev: moment. It’s, it’s, it’s a chef’s kiss. (0:09:52) Codey: I did also, I think it was either in this movie or in Ironman 3, I can’t remember, but like someone comes forward and is like talking about how they’re watching. I think someone from S.H.I.E.L.D., maybe, I don’t know, they’re like, we’ve been watching all the big characters like Oni Stark, duh duh duh duh, and then he says Steven Strange and okay, cool and Dr. Strange isn’t even in this phase, so it’s like a drop, like it’s a name drop that people who would know. (0:10:02) Kev: Mm-hmm (0:10:06) Kev: Yeah (0:10:09) Kev: That is that is from Captain America the second one. Mm-hmm (0:10:16) Kev: Yeah (0:10:19) Kev: It it is (0:10:22) Codey: I was like, did we miss, did I skip that movie because, but no, it’s way later, so. (0:10:22) Kev: Yeah (0:10:24) Kev: No (0:10:27) Kev: Yeah, and it’s it’s really funny because it makes no sense because up to at that point because you know (0:10:32) Kev: Taking more or less place in real time (0:10:34) Codey: - Yeah. (0:10:35) Kev: He’s literally just a doctor. I don’t know why they (0:10:39) Codey: Yeah, like why do they, why are they, yeah. (0:10:39) Kev: but (0:10:41) Kev: He’s too good of a doctor I don’t know because he looks too much like Benedict Cumberbatch, I guess I don’t know (0:10:42) Codey: Why do they care about him? (0:10:43) Codey: He’s just doing his thing. (0:10:45) Codey: - So. (0:10:49) Codey: - I like bumper sticker, cabbage patch. (0:10:51) Codey: That’s my favorite Benedict Cumberbatch name thing. (0:10:54) Kev: Oh, that’s a good one. I’ve always been Benedict Cumberland myself. (0:10:59) Codey: - Oh, Cumberbund, that’s another really good one. (0:11:02) Codey: - Okay, so the games that I’ve been playing, (0:11:05) Codey: I’m gonna just run through them really quick. (0:11:06) Codey: I am still playing Animal Crossing, pocket camp complete, (0:11:10) Codey: and I am now level 105. (0:11:14) Codey: I think previously I was in the sixties. (0:11:17) Codey: So I’ve been playing it. (0:11:18) Kev: Oh dang. Oh dang. (0:11:21) Codey: Still playing mini, mini farm. (0:11:23) Codey: I am in the last area now (0:11:24) Codey: and I just need to buy the last house. (0:11:28) Codey: The story has progressed, but I still have questions. (0:11:31) Codey: So it’s– (0:11:31) Kev: I’m, I’m, I’m, you close my mind, there’s a story to it. (0:11:35) Codey: It’s intriguing enough, yeah, for sure. (0:11:38) Codey: Still playing Honey Grove as well. (0:11:41) Codey: I mean, the game loop of that game is you’re planting stuff, (0:11:46) Codey: you’re getting resources, you’re clearing the area (0:11:50) Codey: around your hive so you can decorate it. (0:11:52) Codey: And then there’s a map that you’re (0:11:54) Codey: clearing by the adventures of your bees. (0:11:58) Codey: So I am just pretty much just going through the map. (0:12:04) Codey: Clearing stuff at this point, but it all takes time. (0:12:07) Codey: It’s always usually at least three hours for your bees (0:12:08) Kev: Okay. Okay. (0:12:11) Codey: to be sent out on a mission. (0:12:13) Codey: But it’s just a fun little– (0:12:16) Codey: I jump on it. (0:12:16) Codey: I spend maybe five minutes getting everything done. (0:12:19) Codey: And then I play it later that evening, so it’s fine. (0:12:24) Codey: The final thing is Bug and Seek, which I don’t know (0:12:27) Codey: if I’ve mentioned on– (0:12:28) Codey: well, I think we’ve mentioned it on the pod last time I was on (0:12:32) Codey: as this is now out. (0:12:34) Codey: So it’s basically you come to a town (0:12:35) Kev: Okay, due to I’ve seen I heard that I don’t remember do tell me what it is (0:12:47) Codey: to revive the insectarium of the town, which is basically (0:12:53) Codey: the insect zoo of the town. (0:12:55) Codey: And your whole job is to walk around this town (0:12:59) Codey: and collect insects and give people– (0:13:02) Codey: some people are like, oh, man, I really (0:13:03) Codey: want this for my collection. (0:13:04) Codey: And some people are like, these cucumber beetles are eating my plants, bring me three (0:13:09) Codey: dead ones to show that you’ve like murdered them or something. (0:13:13) Kev: bring bring me the trophies of your your kill of the hunt so we can parade it (0:13:13) Codey: Because they’re like upset. (0:13:16) Codey: Exactly. (0:13:18) Codey: And like, so there’s multiple so we can put them on posts to warn any other cucumber beetles. (0:13:20) Kev: around the village square (0:13:24) Kev: yes (0:13:26) Codey: Um, yeah, no, so it’s basically just an entire town that is all very conscious of insects. (0:13:33) Codey: and I am here for it. (0:13:35) Codey: There are like, you can buy tanks at a couple different stores. (0:13:39) Codey: You, that you catch insects in a bunch of different terrains. (0:13:43) Codey: Like you either get them out of trees. (0:13:44) Codey: They’re either flying around, they might be under a rock in grass, like whatever. (0:13:50) Codey: Um, and you are trying to revive the insectarium and fill it back in the (0:13:55) Codey: zoo, because apparently someone in the great bug heist of the previous year, (0:14:02) Codey: someone just like stole everything. (0:14:04) Codey: And you’re trying to figure out who, who done it. (0:14:08) Codey: It’s like a who done it as well. (0:14:10) Kev: - Okay. (0:14:11) Codey: Because you’re, you go through and you’re like, someone’s like, Oh, this guy looked (0:14:14) Codey: really shady. (0:14:16) Codey: And so you go and you’re like, what the heck? (0:14:17) Codey: And he’s like, Oh, but I was, I have an alibi for that night. (0:14:20) Codey: But this girl, like she, she was saying some bad things. (0:14:24) Codey: And so it’s all about. (0:14:25) Kev: gosh, so I’m, I’m, I’m looking at the trailer and there’s like, (0:14:27) Codey: Yeah. (0:14:28) Codey: Yeah. (0:14:28) Kev: literally like a notebook where you’re jotting down your clue (0:14:29) Codey: Yeah. (0:14:30) Codey: Yeah. (0:14:32) Kev: notes to figure out who did it. That’s incredible. (0:14:34) Codey: It’s so fun and you could totally just run around and catch all the bugs if you want. (0:14:41) Codey: And there’s also an entomologic, wait, Institute, it’s called like EEII or something, but it’s (0:14:49) Codey: like basically the museum and it’s something for insect in excellence or something. (0:14:54) Codey: I don’t know. (0:14:55) Codey: It was amazing. (0:14:56) Kev: » This is incredible. I’m going to do this. I’m going to do this. I’m going to do this. (0:14:56) Codey: I think it’s entomological Institute for insect excellence and I, I love it. (0:15:05) Codey: I love this game. (0:15:06) Codey: So, uh, I’m going to, I’m a promissor y’all know me. (0:15:08) Codey: I’m the promissor of the podcast and I promise we’re going to have an episode on this. (0:15:12) Kev: I mean, you don’t even have to, like, that’s, I think, just a given by anyone who knows. (0:15:16) Codey: It’s a given. (0:15:18) Kev: Um, so I’m looking at it, it’s very simple sprite art style, it’s very cute, um, everyone (0:15:23) Kev: just has like little rectangle eyes, no other facial features, um, this is good, I love (0:15:28) Codey: But the bugs, the bugs are like legit and as you catch more of like the different categories and they have wasps and bees in like different categories, which is just chef’s kiss and like there’s just, I can’t, I can’t go on enough about this game. (0:15:29) Kev: this. (0:15:30) Kev: Yeah, they’re detailed. (0:15:38) Kev: as it should be. (0:15:46) Kev: Well, you’ll have to at some point. (0:15:46) Codey: So, yeah, look forward to that, folks. Kev, what have you been up to? (0:15:51) Kev: And I just want to say that’s only 15 USD, and it’s on switch. (0:15:54) Codey: I know! And I have it on Switch! (0:15:58) Codey: Yeah, okay. (0:15:59) Kev: That’s impressive. (0:16:00) Kev: Okay. (0:16:01) Kev: Um, so what have I been up to? (0:16:04) Kev: Okay. (0:16:05) Kev: First of all, Pokemon Day happened. (0:16:07) Kev: The Pokemon Presents. (0:16:08) Kev: We did. (0:16:09) Kev: We have a greenhouse on it. (0:16:10) Kev: Um, you saw it, uh, Cody? (0:16:12) Codey: I, I like skimmed something, I saw the highlights, um, I didn’t really like look that much into (0:16:16) Kev: Okay. (0:16:17) Kev: We saw the highlights. (0:16:18) Kev: Um. (0:16:19) Kev: Mm-hmm. (0:16:20) Kev: Okay. (0:16:21) Kev: Yeah. (0:16:21) Codey: the ZA stuff, but I listened to your guys’s prediction app, but not the response app. (0:16:22) Kev: We didn’t actually, we should have probably, like, whilst examined, you know, gone back (0:16:34) Kev: and see if we got right or wrong. (0:16:35) Kev: I don’t know why we didn’t think about it, but, um. (0:16:37) Codey: I mean, that’s totally fine. I think the funniest thing was that I was literally I opened Pokemon Pocket while I was listening and to that episode and I opened it and I was like, Oh, there’s a new pack and then literally like immediately after I thought that Al was like, and I’m sure Pokemon Pockets going to have a new pack come out and I was like, Oh, my God, it’s so funny, it was so funny. (0:16:44) Kev: Mm-hmm. (0:16:56) Kev: Yep, there were a few we got right, there’s no doubt about that. (0:17:02) Kev: I believe, gosh did I say it on that episode where if we were going to get a new side game (0:17:07) Kev: it was going to be mobile and Switch maybe. (0:17:11) Codey: Yeah, I think you did say something like that. (0:17:14) Kev: And there we go, we got champions. (0:17:15) Codey: So yeah, tell me about it. (0:17:16) Kev: Anyways, so anyways, I’m bringing it up because, for anyone who didn’t see one of the, in ZA, (0:17:26) Kev: starters, is Totodile. (0:17:30) Kev: And I’ve seen a lot of fan art and because there’s a description of Totodile on the website (0:17:35) Kev: and just talk about, like he’s always just that empty, he wants to bite everything, right? (0:17:41) Kev: And I just want to say, I have one of those at home. (0:17:44) Kev: I know what it’s like to live with that because I have a puppy and he’s growing up, but he (0:17:47) Kev: is still just that empty biked every time. (0:17:52) Codey: he just bites everything he’s just a mouth oh yeah they get good at it (0:17:54) Kev: basically. I… (0:17:56) Kev: and he just he does it so fast so nonchalant when I take him on a walk (0:18:01) Kev: he’ll just you know just walk and just sideswipe grabs a pinecone out of no (0:18:06) Kev: um yes but anyways yeah (0:18:09) Codey: so listeners anytime we mentioned an animal in the pod there’s gonna be a (0:18:14) Codey: picture of it on the slack so have will have will post a picture on the slack (0:18:15) Kev: I’ll put it up yeah I’ll post lucky um he is he’s growing up he’s becoming a big (0:18:23) Codey: No (0:18:24) Kev: He lifted his leg when he- (0:18:26) Codey: Oh Remus doesn’t even do that (0:18:26) Kev: and he peed the other day for the first time. (0:18:30) Kev: Umm, sorry. (0:18:32) Kev: Yeah. (0:18:33) Codey: Remus is 14 (0:18:34) Kev: Oh, my goodness. (0:18:36) Codey: he’s still squatty bodies (0:18:38) Kev: No. (0:18:41) Kev: Oh, I don’t know. (0:18:44) Kev: Well, I don’t know if it’ll stick. I only saw it once, but, uh, but yeah, that’s, uh, that’s lucky. (0:18:48) Kev: Um, uh, other than that, um, I’ve been a little bit very busy work-wise, so, not too much game-wise. (0:18:55) Kev: Obviously, I’ve been playing since– (0:18:56) Kev: in a bunny as much as I could to talk about it. (0:19:00) Kev: And we’ll get there. (0:19:01) Kev: The other one that– (0:19:03) Kev: I have my usual stuff. (0:19:06) Kev: Zendless and Pokemon Unite and yada, yada, all regular. (0:19:10) Kev: The only one of real interest is Marvel Snap. (0:19:14) Kev: So they came out with a new mode called Sanctum Showdown. (0:19:18) Kev: And I just want to talk about it because I think it’s very fun. (0:19:22) Kev: So in Marvel Snap, for people who don’t know, (0:19:25) Kev: you have three locations. (0:19:26) Kev: And you win the game at the end of turn six or seven or whatever. (0:19:31) Kev: Whoever– and you just– (0:19:33) Kev: it’s points, right? (0:19:34) Kev: Whoever has the most points win the location. (0:19:35) Kev: So you’re trying to win the most locations, (0:19:37) Kev: two out of three locations or whatever. (0:19:40) Kev: In this mode, the Sanctum Showdown, they change it up. (0:19:44) Kev: What it is is every turn, you get– (0:19:50) Kev: basically, each location has a number of points assigned to it. (0:19:54) Kev: There will be like two locations, one and a third. (0:19:56) Kev: One with four points or something like that. (0:20:00) Kev: So instead of trying to win them after a certain number of turns, (0:20:02) Kev: you’re trying to win as many points as you can every single turn. (0:20:07) Kev: So you want to build fast and early. (0:20:10) Kev: It’s fun, you know, getting, you know, getting too deep into the weeds. (0:20:13) Kev: It’s just I, you know, anytime you have a long, I’m running game or whatever (0:20:20) Kev: and they introduce a new mode, it’s always a breath of fresh air, right? (0:20:23) Kev: I’ve been enjoying it. (0:20:25) Kev: The only… (0:20:27) Kev: I’d complain about is, so there’s these rewards right, you get special (0:20:32) Kev: sanctum fund bucks basically, a special currency just for this mode and you get special, there’s (0:20:36) Codey: Mm-hmm. (0:20:37) Kev: a shop for this mode. The rate they give it out is horrible. What they want you to do (0:20:43) Kev: is to go on twitch and to put on marvel snap streamers and they’ll give you (0:20:49) Kev: currency for doing that. Which is so… yeah. (0:20:53) Codey: Yeah, that’s a yic, that’s an ick for sure. (0:20:57) Kev: Um, because yeah, um, some of the other guys that I was talking to, they uh, they said, “Oh yeah, (0:21:02) Kev: I’ve got a bunch of rewards after I did that.” I was like, “Well, I guess I might have to (0:21:06) Kev: put it on somewhere in the background and not watch.” Um, but that’s… yeah. Um. (0:21:10) Codey: Yeah, I mean I think that that’s cool for like as an option (0:21:14) Codey: But I feel like they should have another option that does not require you to watch people on switch or twitch (0:21:21) Kev: Mm-hmm. I am of the wild opinion that if you play the game you shoot the robots (0:21:27) Codey: No, no, no, this is a Marvel game they have to put it in five different places so that you you have to be (0:21:34) Codey: Some stuff you only get from you know because they they got TV shows they got (0:21:37) Kev: Mm-hmm (0:21:39) Kev: Yeah, yeah (0:21:40) Codey: This we’re not in phase one anymore. We’re in phase (0:21:42) Kev: Yeah, it’s whatever (0:21:44) Kev: We’re in we’re y’all say what phase we’re in phase (0:21:48) Kev: Fantastic force coming, that’s what fish in it (0:21:50) Codey: Oh God, is it? (0:21:52) Kev: Oh, have you seen anything about it? (0:21:55) Kev: So it’s coming this year. We got the fantastic four and I don’t know if you’ve seen the cast but Pedro Pascal is mr. Fantastic. I (0:22:02) Codey: Oh, okay, I’m watching it (0:22:04) Kev: Knew that’s why I brought it in because I knew you I’d sell you right away (0:22:11) Kev: So and just a side note about that I (0:22:15) Kev: Obviously, I love Pedro Pascal because who on earth doesn’t because he’s an incredible human and actor (0:22:17) Codey: Yeah. (0:22:20) Codey: Yeah (0:22:21) Kev: I’m all down for that and you know getting more Latino (0:22:25) Kev: Accu-whatever. That’s great. Right? The only the only small call my have is it’s mr. Fantastic (0:22:30) Kev: why in my head should be the most wonderbred white boy pasty nerd ever but (0:22:39) Kev: But what what can we do? It’s Pedro Pascal (0:22:41) Codey: But that’s Captain America. (0:22:43) Codey: Captain America is the one that’s (0:22:44) Codey: supposed to be Wonder Bread. (0:22:46) Kev: Yeah, that’s true. Oh, well, I mean who cares it’s (0:22:49) Codey: But I guess this is DC, isn’t it? (0:22:51) Codey: This is like a completely different– (0:22:52) Kev: Yeah (0:22:54) Kev: But it’s you know, it’s fine. Um, it’s Pedro Pascal. So I’m not gonna complain in the end, right? Like (0:22:54) Codey: OK. (0:23:00) Kev: So, yeah, keep an eye out for that that’s this summer I think look up the trail looks good looks funky (0:23:06) Kev: Yeah, fantastic for is gonna be big there. They’re pushing it like in Marvel Rivals. We already got the (0:23:11) Kev: This month and good stuff. Anyways, um, yeah, that’s that’s what we’ve been up to and that’s all I got to report (0:23:19) Codey: Cool. (0:23:20) Kev: And with that, let’s get started. (0:23:22) Kev: Other people have to report to talk about some game news starting with a new game. (0:23:29) Kev: Um, one called is elusive, not new game or have we? (0:23:30) Codey: Wait, are we in the new game? (0:23:32) Codey: Section are we in the. (0:23:36) Codey: We’ve talked about it so new game, I think. (0:23:38) Kev: Okay. (0:23:38) Codey: Yeah, new game is when we haven’t talked about it before, but we have talked about elusive. (0:23:42) Codey: So this is the. (0:23:42) Kev: Okay. (0:23:43) Kev: We have, oh yeah, you’re right. (0:23:43) Codey: The game about me can which is that’s developed by the creator of me, which is mountain. (0:23:50) Codey: And it’s like little fairy folk. (0:23:51) Codey: I think the Al mentioned the borrowers. (0:23:54) Codey: I don’t know if you ever saw the borrowers, but it’s like. (0:23:56) Kev: I’m- I’m familiar. It’s like a faint memory of ’em. (0:24:01) Codey: Yeah, it’s like little fairy folk that like live in people’s homes and they just take like one thing at a time. (0:24:07) Codey: So you never really notice that something’s missing, but they’re avoiding dangers. (0:24:12) Codey: I think there’s like a cat and like that kind of stuff, but. (0:24:15) Kev: Yeah, yeah, tiny, honey, I shrunk the kid adventures. We know the drill. (0:24:20) Codey: I don’t know. (0:24:22) Kev: Um, it looks… (0:24:22) Codey: People might not know. (0:24:23) Codey: Honey, I shrunk the kids. (0:24:26) Kev: No! No, don’t say that! No! (0:24:29) Codey: Kids, if you don’t know what it is, Google it. (0:24:32) Codey: But but what’s the what’s the news with elusive? (0:24:34) Codey: What do we got? (0:24:36) Kev: Cue the, uh, was it Principal Skinner? I don’t know, it’s the children who are wrong. (0:24:43) Kev: Anyways, okay. (0:24:45) Kev: The news is that we got a Kickstarter. (0:24:47) Kev: It is launching soon. March 5th. (0:24:52) Codey: Fifth. (0:24:52) Kev: Well, actually, so I guess the day after this episode. (0:24:55) Codey: The- the- (0:24:56) Kev: No, the day drops. (0:24:56) Codey: No, it should be the day of the episode. (0:24:58) Kev: Yeah, you’re hearing this, it’ll be live. (0:25:01) Kev: Check it out. It does look cool. At least all the art and stuff. (0:25:04) Kev: We got it for Switch 1 and 2. (0:25:08) Kev: Look at that. Right there, labeled Steam, PlayStation 5, Xbox Series X. (0:25:15) Kev: Yeah, it’s got a very lovely art style as expected from the Mika crew. (0:25:22) Kev: Or is it just one? I don’t know, whatever. It’s a nice art style. (0:25:25) Codey: Mm hmm. I don’t know if it’s she big or if it’s just specifically wait, she big isn’t Mika. (0:25:26) Kev: Is this actually Chibig? Do we know? I don’t know if it is. (0:25:36) Kev: She makes Mika. Yeah. Yeah. Because if it is Chibig, yeah, I’m not sure Abraham, Khozar, you know. Yeah. So this might not be Chibig, which is a shame because that’d be, that would be a great setup for, you know, Chibig loves their little crossover. (0:25:37) Codey: Oh, it is. Maybe it’s she big. You’re right. You’re right. (0:25:43) Codey: I think maybe it’s only one of the people who are in she big because if you go on (0:25:47) Codey: the Kickstarter, it only has one person’s name. Yeah, Abraham Kosar. (0:26:02) Codey: Yeah. I mean, so it says on the Kickstarter indie game developer currently working in elusive at (0:26:08) Codey: Chibig. So I guess we can say Chibig. I don’t know. (0:26:09) Kev: mmm okay question mark we’ll see I don’t know uh i’m just saying because there’s like a witch’s (0:26:17) Kev: cat they specifically mentioned that um so who will that be meek of thing maybe question mark (0:26:25) Kev: keep an eye out um obviously details will be up when you hear this we don’t know what it is but (0:26:31) Kev: um you check it out um all right uh you can also be checking out uh agro buff because that’s coming (0:26:38) Kev: the Disney Dream Lightroom. (0:26:39) Kev: the Disney Dream Lightroom. (0:26:47) Codey: I wonder if there’s like, I think, I wonder if a whole new world is like too broad now, so many. (0:26:55) Kev: I guess they played themselves, they got– (0:27:01) Kev: but yeah. (0:27:02) Kev: Nails of Agrabah, free update. (0:27:05) Kev: You get to ride the carpet. (0:27:08) Kev: Is that all that matters? (0:27:09) Kev: Mostly. (0:27:10) Codey: » No, so there’s a lot of different things. I don’t know if you get to ride the carpet, (0:27:15) Codey: but you can get carpet as a person, like as a familiar companion, companion sword that they use. (0:27:17) Kev: Oh, yeah. (0:27:25) Kev: They have a character riding the carpet in the railing, (0:27:28) Kev: I don’t know. (0:27:28) Codey: Oh, it’s probably in the Aladdin realm. But yeah, so it adds the Aladdin realm, (0:27:38) Codey: It adds Aladdin and Jasmine. (0:27:40) Codey: It also adds, they showed like new things, new premium items in the shop. (0:27:46) Codey: And there was a bunch of Winnie the Pooh stuff. (0:27:49) Codey: Um, which was kind of a, a now for something completely different moment, but okay. (0:27:54) Kev: Yeah, okay (0:27:57) Codey: Um, I mean, I think it’s adorable. (0:27:59) Codey: Uh, it’s so funny. (0:28:02) Codey: This is another tangent. (0:28:03) Codey: Um, think of Winnie the Pooh and like who, what character did you identify as, as a child? (0:28:08) Kev: Okay, I was about to ask you who’s your favorite from the hundred-acre wood crew. I was about to ask almost this exact question (0:28:12) Codey: Well, okay. (0:28:14) Codey: So as a child, I identified with Tigger. (0:28:17) Kev: Yes (0:28:19) Kev: Tigger (0:28:19) Codey: And then as a teenager slash young adult, I identified with Eeyore and now I’m rabbit. (0:28:25) Kev: Yeah, sure sure I think we’re all oh (0:28:30) Kev: I see the trajectory. I just say are we all yours now? No, I see the rapids. You’re right, right. I see. Yeah, I see it (0:28:34) Codey: No, I’m rabbit, but it’s yeah, but I guess it’s really funny because they, they all (0:28:37) Kev: Um (0:28:39) Kev: You (0:28:39) Codey: all represent different. (0:28:40) Codey: It’s like disorders, though. (0:28:41) Kev: Yeah, archetypes personality types whatever you want to call (0:28:42) Codey: So like Eeyore’s depression. (0:28:44) Codey: Eeyore’s depression, Tigger’s ADD or ADHD. (0:28:47) Kev: Tortoise specific (0:28:48) Codey: And then Rabid, I think is either OCD or plus anxiety. (0:28:54) Codey: Oh, right. (0:28:56) Codey: Piglets anxiety. (0:28:57) Kev: Sure. I mean, Piglet is anxiety. Rabbit is OCD. Okay. What is poo? What is poo? (0:28:58) Codey: Yeah. (0:29:00) Codey: Rabid’s OCD. (0:29:02) Codey: How about you? (0:29:04) Codey: Who is probably like the neurotypical? (0:29:06) Codey: Who is probably like the neurotypical? (0:29:10) Codey: I guess he’s forgetful. I don’t know. (0:29:11) Kev: Oh, is that what it is? (0:29:15) Kev: Oh, yeah. I guess. I don’t know. (0:29:18) Codey: Listeners, write it. What do you think Pooh is? (0:29:21) Kev: what Mitchell else ordered. (0:29:22) Codey: And who did you identify as? (0:29:24) Codey: Have you gone through a trajectory of different characters or have you stayed the same? (0:29:27) Kev: I mean, like, no, like when I was younger, probably I didn’t fly with poo at best, but I would say so, like, right, because that’s different from my favorite or whatever, right, but when thinking about it, I probably would have said poo, but like now, the Eeyore, when that was, oh, Eeyore, the agony of the little stick house just being knocked over. (0:29:42) Codey: Okay. (0:29:49) Codey: Yep. (0:29:56) Codey: Get knocked over. Oh, bother. (0:29:57) Kev: Every episode. Oh, I get it. I get it. Oh, man. Oh, bother me. My life is this thing. Also, did you know he’s the voice of Optimus Prime? Yeah, just just one fact for people. You’re holding, I believe. (0:30:05) Codey: It’s it’s so true. Our country’s the stick house. Anyway, there’s also (0:30:12) Codey: no Kevin. (0:30:18) Codey: That’s amazing. (0:30:23) Codey: See, so you can either die that you’re the Eeyore or you can live long (0:30:27) Codey: enough to see yourself become optimist. (0:30:28) Kev: Yeah. (0:30:32) Codey: Oh my gosh. Um, they also back to Disney dream. I value. (0:30:35) Codey: They also added a slow cooker in Tiana’s shop. (0:30:39) Codey: and so this allows you to kind of like (0:30:42) Codey: set and forget meals (0:30:44) Kev: Whoa, that’s such a good off day. (0:30:46) Codey: yeah they also added a lot of really cool things in this update (0:30:50) Codey: so they also added (0:30:52) Codey: you can now search through the meals (0:30:54) Codey: so if ever you’re supposed to do something (0:30:56) Codey: or like you really want to make a certain meal (0:30:58) Codey: or someone wants a specific meal (0:31:00) Codey: but it’s not technically a quest (0:31:02) Codey: so you can’t go to like the quest tab (0:31:05) Codey: you can now just search for it (0:31:07) Codey: which is amazing (0:31:08) Kev: then that’s oh my gosh why yeah yeah needed (0:31:12) Codey: also added (0:31:16) Codey: any item that is a (0:31:18) Codey: character’s favorite item for the day (0:31:22) Codey: now has a label next to it (0:31:24) Codey: so in your inventory (0:31:26) Codey: I’m wondering if it also has it in the cooking menu (0:31:29) Codey: which would be amazing because then you could be like (0:31:31) Codey: oh let’s see who wants what today (0:31:33) Codey: oh yep there’s, I really want to work on my aerial reputation (0:31:38) Codey: so I’m going to make her the meal she wants today or whatever (0:31:42) Codey: it’s so good because I would always have to like mentally like (0:31:45) Codey: separate my inventory (0:31:47) Codey: and be like okay this is the part that (0:31:50) Codey: is the items that this person wants (0:31:54) Codey: and like kind of try and keep track of it (0:31:57) Codey: and y’all know I (0:31:57) Kev: - Yeah, bring out the notebook, the handy dandy notebook. (0:31:59) Codey: I literally had to write it down (0:32:01) Codey: I had like 15 pages out of one notebook (0:32:04) Codey: that were just dedicated to (0:32:05) Codey: here’s this character’s favorite thing (0:32:07) Codey: okay here’s a check mark because I’ve got it (0:32:10) Codey: And then here’s the check mark because I gave it to them (0:32:12) Kev: uh-huh so on the one hand I’ve always found something I don’t know cathartic (0:32:13) Codey: It was so goofy (0:32:20) Kev: or I enjoy getting out a notebook and writing things down I find it feel like (0:32:24) Kev: that but on the other hand like I also wish the game would help you keep track (0:32:29) Kev: of that so you didn’t have to physically bring out a notebook or whatever but so (0:32:34) Kev: you know it’s appreciated and yes spoilers what I know of a game that (0:32:39) Kev: actually does let you do that, bring a notebook in the game. (0:32:42) Codey: Oh, oh, okay. Cool. Cool! (0:32:42) Kev: But that’s good stuff. That sounds like good update, and one more thing. It’s, it’s, I think, (0:33:01) Kev: a blessing and a curse. We don’t get to see Genie, right? Because, you know, Robin Williams set him (0:33:04) Codey: Yeah. Yeah. Well, and so I actually recently watched the Aladdin movies again because I (0:33:07) Kev: free with his last wish, but it was a tie. I really liked it. (0:33:19) Codey: hadn’t seen them in a long time and I love King of Thieves and so which is a third one. (0:33:19) Kev: Yes. (0:33:24) Codey: I didn’t know that they replaced genie’s voice genie in the second one and well, because Robin (0:33:29) Kev: Yeah, yeah. (0:33:30) Codey: Williams didn’t agree to it or something? Oh, because he- (0:33:34) Codey: He wanted- In the first movie, he’s like, “I’ll do this, but I don’t want genie themed merch or anything.” (0:33:40) Kev: Yep, yep. You didn’t want focus on genie. Yeah (0:33:42) Codey: He specifically didn’t want it to be that, and then there was a bunch of it, and so he protested the second movie. (0:33:49) Kev: Mm-hmm (0:33:50) Codey: But then it wasn’t the same, and so he came back for the third one. And it was honestly- He just is genie. He just brings- (0:33:53) Kev: Yeah (0:33:56) Kev: I mean like (0:33:56) Codey: He did it! Yeah, he did it! Please! (0:33:58) Kev: Supposedly he didn’t have a script for the first one. So yes quite literally it quite literally is all his creation (0:34:04) Codey: They were- They were just like, “Say whatever, we will animate it.” It’s amazing. He’s just such a loss, but also, yeah. Anyway, such a- He was an amazing- (0:34:09) Kev: Yeah (0:34:10) Kev: So yes, that is (0:34:18) Kev: Yeah, he is a treasure (0:34:21) Kev: But yeah, so and yeah, and then for people who don’t know (0:34:25) Kev: later, I don’t know if is when he passed away or (0:34:29) Kev: at some point before shortly before he basically (0:34:33) Kev: Like legally said okay, you can’t use my likeness for genie anymore (0:34:37) Codey: Mm-hmm. Hmm. Well, I wonder if they were to bring Jeannie into Disney Dreamway Valley, (0:34:38) Kev: Which is why anytime you will see a Latin (0:34:40) Kev: You will never see genie stuff because you they can’t use his voice likeness or whatever (0:34:54) Codey: if they would do like a Will Smith version then. Because he was the Jeannie in the live (0:34:58) Kev: Yeah, yeah, I guess that’s the only way you could do it. (0:35:00) Codey: action. So. (0:35:04) Kev: Well, that’s that’s a thought. (0:35:07) Codey: Yeah. (0:35:10) Kev: Oh, I like the one. Did you? So one thing, it was caught, there was a fan theory about something that was quite an eventually confirmed later. (0:35:20) Kev: So people may remember the entire thing is actually framed by a the original led movie. (0:35:28) Kev: There’s a merchant, you know, the merchant at the beginning who’s telling you the story. Yeah, it was cut from the movie and fans theorized it forever because there’s little hints. (0:35:30) Codey: Yeah, uh-huh. (0:35:36) Kev: That merchant is supposed to be the genie as well. I don’t know if you caught that and knew about that. (0:35:42) Codey: I mean I the voice is this he’s he is the voice. Yeah, yeah (0:35:42) Kev: Yep, it’s Robin Williams, but also he’s the only he’s the only character who has four fingers other than the genie. (0:35:49) Codey: Oh (0:35:50) Kev: Yeah, yeah, yeah. (0:35:51) Codey: Okay, I thought that they just voiced he just voiced that character as well, but that’s hilarious (0:35:58) Kev: Good stuff. I like that. (0:36:00) Codey: Cuz my mom and I would like we would quote that all the time like will not break will not break it’s broke (0:36:08) Codey: It’s one of the in the first movie (0:36:10) Kev: yeah yeah yeah all right what’s next who’s gonna try to follow up bro it’s (0:36:18) Kev: ingenious novel is rest is um so this is an interesting one because they have the (0:36:18) Codey: Well, it’s a real simple one. It’s travelers rest (0:36:27) Kev: online multiplayer update which is that’s a big deal for any game really (0:36:32) Kev: right and you know at first I was like okay sure you know you got the starting (0:36:38) Kev: you’re growing things and fishing. (0:36:40) Kev: But the one that interests me, the bit, the highlight in my opinion, so when you’re actually running the in/tab and in Traveler’s Rest, you now have four people running that together, so almost an overtook-like field. (0:36:56) Kev: Obviously, well, not that level of chaos, but that is kind of fun. So yeah, there you go. Some play trailers. (0:36:58) Codey: Yeah. Yeah. I’m a very like, I don’t want people messing with my, my setup though. So (0:37:09) Codey: like, I’d be like, get out of my. Oh no. Oh yeah. That was one of my friends just moved (0:37:10) Kev: What was that, Rabbit? (0:37:20) Codey: into my spare room and he reorganized it. But I told him, I was like, go ahead and reorganize (0:37:24) Codey: cupboards. I don’t really care. And then I opened the cupboards today and I was like, (0:37:26) Kev: Mmm. (0:37:28) Codey: I care. He already reorganized this. So I have to like, I just have to find a way to (0:37:29) Kev: Ouch. (0:37:34) Codey: make it okay. So wild. Yeah, exactly. I’m learning. I’m learning, I think. Well, yeah. (0:37:35) Kev: Oh my gosh. (0:37:38) Kev: Wow, my God, oh man. (0:37:40) Kev: That sounds like another rabbit movie. (0:37:42) Kev: A rabbit spare room. (0:37:46) Codey: Okay. Anyway, I’m learning. I might need to add OCD to my, my, my, uh, list of qualifications. (0:37:52) Kev: The labels, the identifiers. (0:37:54) Codey: do you want to call it? (0:37:59) Codey: My identifiers. It’s so stupid. I was also talking to I’m for (0:38:04) Codey: my the conference that there’s a conference I’m going to in (0:38:07) Codey: November. And I’m running a workshop on neurodivergence in (0:38:12) Codey: entomology, which is my field. Super excited about it. And I (0:38:14) Kev: Okay, should you just is the summary we’re studying bugs is it we’re all (0:38:17) Codey: got I got it’s just me. That’s the that’s the thing. Like we (0:38:25) Codey: all are pretty much neurodivergent in some way. (0:38:28) Codey: I don’t think neurodivergent is a bad thing because we’re getting a lot of late in life (0:38:36) Kev: Yeah (0:38:40) Codey: diagnoses but once we know we don’t want to disclose it because it’s a shameful thing (0:38:41) Kev: Yeah, sure (0:38:48) Codey: “the world has made it seem as though it’s a bad thing to not be neurotypical” but it’s actually kind of a superpower too. (0:38:58) Codey: No, okay, that’s not the right wording but to know about yourself that you are not neurotypical so you can release yourself from those expectations (0:39:04) Kev: Mm-hmm. (0:39:09) Kev: Sure, sure. (0:39:10) Codey: because then you’re not as like “why am I lazy? Why am I stupid? Oh no, I just have a different brain. I just think different.” (0:39:18) Kev: Yeah, I mean, yeah. That applies to Woofield Run, absolutely. (0:39:19) Codey: Yeah, all of this to say, I was talking to the person who’s going to do the OCD seminar. (0:39:28) Codey: or OCD talk or whatever on it and I was like “oh no” I was like “what makes an OCD person?” and she was telling me I was like “oh no, the worst.” (0:39:41) Codey: But yeah, Traveler’s Rest, if you do not have OCD or if you’re fine with sharing control you can now do that in the online multiplayer. (0:39:51) Codey: It’s out now in the 0.7 update. That’s that. (0:39:52) Kev: Yeah (0:39:55) Kev: That’s that hey Cody you’re talking about research symposiums and researchers you want to tell us about research (0:40:02) Codey: Yeah, you sure can. So research story has the 0.12 update. And this update adds powered chests. (0:40:12) Codey: Woo. So that is basically like, sorry, go for it. So basically, like, think of Minecraft and like (0:40:14) Kev: All right, wait, what what does that mean? (0:40:21) Codey: hoppers. So that, so that if so if you have something going, well, it’s maybe it’s not (0:40:23) Kev: Oh, OK. They organize. Mm hmm. (0:40:28) Codey: Poppers isn’t the right word. I don’t remember what exactly it is, but like you have (0:40:32) Kev: Are they sorting automatically? (0:40:33) Codey: I don’t know if it’s sorts automatically, but it automatically like runs something. (0:40:38) Codey: So say you have a coal furnace, you’re pumping coal into it. You’re trying to make something, (0:40:45) Codey: whatever. Um, you don’t have to keep going back and like emptying it and then refilling (0:40:53) Codey: it with the new stuff. The power chest will just automatically like put things in and take things (0:41:00) Codey: out so that you can just like. (0:41:02) Codey: Dump the input resources in and then take the output resources (0:41:09) Codey: that you want and then just leave it. (0:41:11) Codey: You don’t have to like go to all of these things. (0:41:14) Codey: It just makes it a bit easier for the automation side. (0:41:20) Codey: And less what do we call that management? (0:41:25) Codey: UI manager. (0:41:26) Codey: I don’t remember exactly what what I’ll calls it, but yeah, (0:41:28) Kev: Yeah. One of the coolest things I think Minecraft has ever done is basically introduce circuitry (0:41:30) Codey: less of the managing and more of the planning. (0:41:33) Codey: And getting the resources you need. (0:41:44) Codey: Mm-hmm. (0:41:45) Kev: logic in the game, right? So anything that kind of goes in that direction. This might (0:41:50) Kev: not be that advanced, but the idea of these automated things that kind of sort things (0:41:54) Kev: and set up. You put the inputs and it does the thing for you. (0:41:56) Codey: Mm hmm. Yeah, and I feel like you could probably set up a chain. So like, if you need to create one (0:41:58) Kev: Thank you. I think that’s pretty cool. (0:42:06) Codey: thing with one crafting thing, and then that becomes an input for the next one, I think you (0:42:13) Codey: probably just put them next to each other and put a powered chest between them or something. I’m not (0:42:17) Codey: entirely sure. But that it opens the possibility for that kind of automation and that kind of like (0:42:24) Codey: set up, which is also very factorial. (0:42:26) Codey: Um, but I am here for it. (0:42:30) Codey: I like it. (0:42:32) Codey: Um, they’ve also added a couple of other things. (0:42:34) Codey: There’s a new year UI, uh, rework that they did. (0:42:37) Codey: I think it looks really crisp. (0:42:39) Codey: Um, they basically incorporated a lot of feedback that, um, test players or (0:42:44) Codey: users or whatever, even people who have been playing the demo or the early (0:42:49) Codey: access, they’ve been saying like, Hey, this is a little clunky. (0:42:52) Codey: And so they’ve incorporated that. (0:42:54) Codey: We love getting responses to our. (0:42:57) Codey: That is amazing. (0:42:58) Codey: Thank you. (0:43:00) Codey: Um, they also added seven new hair options and the red orange spectrum. (0:43:05) Codey: Um, again, people were like, my hair color is represented. (0:43:09) Codey: And so they made sure to incorporate, um, more colors, uh, that (0:43:14) Codey: represent those, that spectrum. (0:43:17) Codey: Um, and finally, this is also currently 20% off until March 9th (0:43:21) Codey: for the women’s day sale. (0:43:23) Codey: So currently only it’s only. (0:43:24) Kev: That’s all good stuff. (0:43:26) Codey: 1399 game to begin with, but now it’s 1119 and it isn’t early access, but it’s I, it’s pre cute little game and getting it supports the developers to making the studio to, you know, continue to make and continue to be able to incorporate community feedback, which is amazing. (0:43:35) Kev: - Yeah. (0:43:46) Kev: Yeah, that’s that’s all good stuff. There you go. And again, you got till March 9 to get down to good stuff, but for you to reach your story all that sounds excellent. (0:43:56) Codey: » I just want them to make a Mac one. (0:44:00) Codey: It’ll probably come later, (0:44:02) Codey: like either a Mac port or Twitch. (0:44:04) Kev: Well, there’s still an early access. I imagine at the 1.0, they’ll dip into new console. (0:44:12) Codey: that’s all I want in the world really I would die happy if that’s all if that’s if I got that you (0:44:17) Codey: know okay cool (0:44:17) Kev: well I i I consider it likely (0:44:22) Kev: at least which (0:44:28) Kev: all right next up we got more dlc’s and updates we got horticular with the (0:44:34) Kev: frozen frontier dlc okay it’s not well this is one of the things where we got (0:44:38) Kev: like two aspects to it there is a 1.4 update for the base game but (0:44:42) Kev: there’s also this frozen frontier which is an expansion a separate dlc they have (0:44:48) Kev: they got a bundle for whatever but horticular is on sale right now on steam at least (0:44:54) Kev: from 35% off pretty nice discount from 20 usd to 13 years (0:45:04) Kev: But yeah, Frozen Frontier, as the name would imply, we get snow stuff, right? (0:45:12) Kev: We get snow mechanics, a whole bunch of new animals. (0:45:15) Kev: There
What makes this prehistoric season so good? What were the changes in the most recent OTA? What are Cozy and Alex's final rankings on the cards that came out in February? Join Cozy Snap and Alexander Coccia as they chat about this and more on this episode of The Snap Chat and every week as they discuss all things Marvel Snap.Have a question or comment for Cozy and Alex? Send them a Text Message.You've been listening to The Snap Chat. Keep the conversation going on x.com/ACozyGamer and x.com/AlexanderCoccia. Until next time, happy snapping!
Kole, Ben, Dennis, and Moxie talk about Cryptmaster, the Monster Train 2 demo, Satisfactory, and much more! The Grind: Ben: Monster Train 2 (Demo). Moves of the Diamond Hand (Demo). Marvel Snap. Cryptmaster. Kole: Worshippers of Cthluhu. Satisfactory. Moxie: Fallen London. Dennis: Trackmania. Slay the Spire: Downfall. Balatro. The Multiplayer: Let's celebrate non-humanoid characters in games. The End Boss: Singapore leaks existence of Tony Hawk's Pro Skater 3 and 4 remaster. Balatro loses PEGI 18 rating for “gambling”. Possible new Batman games amidst Warner Bros. games nightmare.
Will Diamondback be a diamond in the rough for toxic fans? What is the new game mode coming out this month? What are Cozy and Alex's final rankings on Redwing? Join Cozy Snap and Alexander Coccia as they chat about this and more on this episode of The Snap Chat and every week as they discuss all things Marvel Snap.Have a question or comment for Cozy and Alex? Send them a Text Message.You've been listening to The Snap Chat. Keep the conversation going on x.com/ACozyGamer and x.com/AlexanderCoccia. Until next time, happy snapping!
Will Redwing fail to get off the ground? What are the new cards coming in the next 2 seasons? What are Cozy and Alex's final rankings on Thaddeus Ross? Join Cozy Snap and Alexander Coccia as they chat about this and more on this episode of The Snap Chat and every week as they discuss all things Marvel Snap.Have a question or comment for Cozy and Alex? Send them a Text Message.You've been listening to The Snap Chat. Keep the conversation going on x.com/ACozyGamer and x.com/AlexanderCoccia. Until next time, happy snapping!
It's a triple-threat episode, as we present a trio of characters perhaps best known for their recent appearances in video games: Luna Snow, Wave, and Aero! Never heard of 'em? Neither had Jon until they showed up in Marvel Snap...
Will Thaddeus Ross suck? What is coming with the new game mode? What are Cozy and Alex's final rankings on Iron Patriot & Joaquin Torres Falcon II? Join Cozy Snap and Alexander Coccia as they chat about this and more on this episode of The Snap Chat and every week as they discuss all things Marvel Snap.Have a question or comment for Cozy and Alex? Send them a Text Message.You've been listening to The Snap Chat. Keep the conversation going on x.com/ACozyGamer and x.com/AlexanderCoccia. Until next time, happy snapping!
Discover the way ahead at Indiana Wesleyan University. Learn more here. This week the guys talk about the Microsoft Developer Direct, Palworld Creator's new publishing division, Marvel Snap outage rewards, and much much more! Everything announced at Microsoft's January Xbox Developer Directhttps://flip.it/8aQeJA Palworld creator launches publishing division, starting with a horror game from Tales of Kenzara studiohttps://flip.it/RBYzEW Marvel Snap apologises for US TikTok outage by throwing a bunch of free stuff at its playershttps://flip.it/H3AfGC
Last week's release of Dynasty Warriors Origins inspired us to spend this episode looking at five of the best games to bear one of the industry's most-overused words in their titles (Origins, of course). Then we'll get into Lonely Mountains: Snow Riders, reactions to the Switch 2 reveal, Marvel Snap getting temporarily swallowed by the TikTok ban, and the earliest games you remember adding to your backlog. Question of the Week: What's your favorite prequel and/or origin-story game? Break song is Black Betty/Castle Rock (as performed in Rayman Legends). Vidjagame Apocalypse theme by Matthew Joseph Payne.
We've got a spate of new and upcoming games to talk about this week, including Assassin's Creed Shadows, Doom: The Dark Ages, and Dynasty Warriors Origins, plus they announced the new Switch! They announced the new Switch. Also: looming tariffs in the US that may raise game prices, Bluepoint's canceled online God of War game, and more. Advertise on The Nextlander Podcast at Audioboom, or support us on Patreon! CHAPTERS (00:00:00) NOTE: Some timecodes may be inaccurate for versions other than the ad-free Patreon version due to dynamic ad insertions. Please use caution if skipping around to avoid spoilers. Thanks for listening. (00:00:10) Intro (00:08:40) Let the previews begin! (00:09:38) Assassin's Creed Shadows | [iOS, Mac, PC (Microsoft Windows), PlayStation 5, Xbox Series X|S] | Mar 20, 2025 (00:40:08) First Break (00:40:12) Reminder about possible dynamic ads (00:40:51) Doom: The Dark Ages | [PC (Microsoft Windows), PlayStation 5, Xbox Series X|S] | 2025 (01:02:39) The Roottrees Are Dead | [Mac, PC (Microsoft Windows), Linux] | Jan 15, 2025 (01:06:43) Dynasty Warriors: Origins | [PC (Microsoft Windows), PlayStation 5, Xbox Series X|S] | Jan 17, 2025 (01:14:08) Second Break (01:14:12) The Switch 2 is officially announced! (01:27:01) What could potential tariffs mean for video games? (01:36:13) Marvel Snap goes down and comes back up (01:41:16) Sony cancels two live-service games (01:50:29) Ted Price leaves Insomniac (01:52:11) Emails (01:59:55) Nextlander content updates (02:04:01) Mysterious Benefactor Shoutouts
TikTok is back up but unavailable for download in the App Store and Google Play Store. Could Apple be making Wi-Fi routers again? Is Goldman Sachs eyeing an early exit from Apple's partnership with the Apple Card? And it's been nearly one year since the Vision Pro was available for pre-order. TikTok is partially back online in the US, but it's not back in the App Store yet. Apple might start making Wi-Fi routers again, but in a way you wouldn't expect. Redesigned Apple Mail app coming to Mac and iPad in April. Apple Card's future in question as Goldman Sachs CEO eyes early exit. 'Severance': Apple TV+ series has made more than $200M for streamer. He didn't respond... so they kicked the door down – Tim Cook reveals how the Apple Watch saved his father's life. Tony Fadell wanted Apple to buy Sonos; Steve wanted to sue it. Apple makes it easy to donate to Red Cross's LA Wildfire relief efforts. Picks of the Week: Jason's Pick: SuperWhisper Alex's Pick: nuphy Air75 v2 Portable Andy's Picks: Letterboxd and the 500th episode of the Material Podcast Hosts: Leo Laporte, Alex Lindsay, Andy Ihnatko, and Jason Snell Download or subscribe to MacBreak Weekly at https://twit.tv/shows/macbreak-weekly. Get episodes ad-free with Club TWiT at https://twit.tv/clubtwit Sponsors: 1password.com/macbreak zscaler.com/security
The Nintendo Switch 2 is real and so is this podcast! We chat about Pokemon Cards, going back to Star Wars Outlaws, Blade Chimera, the greatness of Bowser's Fury and tripping out in Soundself. We also chat about all the details we know of the Switch 2, Sony cancelling games, Marvel Snap getting taken down, and even more!
First in this episode, a quick update on the TikTok ban (which didn't turn out to be much of a ban at all.) Then, Sportico's Jacob Feldman joins the show to talk about Venu, the much-hyped streaming service that planned to bring all sports into a single platform — and never even managed to launch. After that, The Verge's Kevin Nguyen tells us how to read more books this year, and how to turn all your aimless scrolling time into more productive reading time. Finally, we answer a question on the Vergecast Hotline about audio sources on your phone, and why you can't listen to a thousand things at once. Further reading: TikTok ban: all the news on the app's shutdown and return in the US TikTok is back, but where are Marvel Snap, CapCut, and Lemon8? Trump touts his plan to save TikTok during his victory rally TikTok isn't back in the App Store yet Bluesky and X launch new video feeds amid TikTok uncertainties The new ‘Hulu for Sports' streaming service has a name: Venu Sports Venu Sports shuts down before it ever launches From Sportico: YouTube TV vs. Fubo Sports Bundle Could Be Next Streaming Fight The Boox Palma is an amazing gadget I didn't even know I wanted From GQ: How to Read a Whole Damn Book Every Week Email us at vergecast@theverge.com or call us at 866-VERGE11, we love hearing from you. Learn more about your ad choices. Visit podcastchoices.com/adchoices
Wherein we discuss Marvel Snap, Marvel Rivals, the Nintendo Switch 2, Elden Ring Nightreign, Farming Simulator 25, Severance, Shogun, Ichi the Killer, our favorite dumb anime, and David Lynch. Starring Ryan Scott and Ryan Higgins, with special guest Josh Epstein.
Go to http://shadyrays.com and use code FUNNY to get 35% off polarized sunglasses. Go to http://rocketmoney.com/kindafunny to cancel your unwanted subscriptions with Rocket Money. Marvel Snap got banned but it's on its way back, Bluepoint and Bend employees didn't know their games were cancelled, and Dragon Age's director is leaving Bioware. Learn more about your ad choices. Visit megaphone.fm/adchoices
Playtest Heart Electric on Steam January 18th starting at Noon ET / 9am PT. Visit http://bit.ly/HeartElectricKF to sign up and feel the pulse! Still Wakes the Deep is currently 35% off on Xbox Series X|S and PlayStation 5 – buy today, and add some horror to your holidays. https://stillwakesthedeep.com/ Go to http://auraframes.com and use code KINDAFUNNY to get $35-off Aura's best-selling Carver Mat framesThe fastest card game in the Multiverse. Visit https://bit.ly/MARVELSNAPKINDA to make a new deck and try MARVEL SNAP for free on Steam, IOS or Android! IGN, Gamespot, and more have revealed their GOTY, Sonic 4 is coming to theaters in 2027, and Nintendo may be fixing the Switches biggest flaw. Run of Show - - Start - Housekeeping January 3rd is our anniversary stream! https://x.com/KindaFunnyVids/status/1870139353256931708 Today after, KFGD, you'll get: GAMESCAST - The GTA-Clone Draft The STREAM is The Kinda Funny Christmas Party 2025 (AKA Mike Does a Backflip) If you're a Kinda Funny Member: You can get today's Gregway Thank you to our Patreon Producers: Delaney Twining & Karl Jacobs The Roper Report - - Game of The Year Round Up - Sonic 4 is speeding into theaters in 2027 - Ash Parrish @ The Verge - Ad - Nintendo Switch 2 will reportedly fix the original's biggest flaw - Jordan Middler @ VGC - Pokémon TCG Pocket Kicks Off Mythical Island PvP Event Today - Ryan Dinsdale @ IGN - Wee News! - You‘re Wrong - SuperChats Learn more about your ad choices. Visit megaphone.fm/adchoices