An interview podcast exploring the web design and development for beyond the desktop. We'll discuss mobile, responsive design and how to prepare for the upcoming zombie device apocalypse.
In this podcast, Jim and Adi discuss mobile security. There is more to it than just SSL, and SSL still leaves you vulnerable. We discuss mobile security from both a web and native perspective and talk about topics like HTTP Request Hijacking, HTTP Strict Transport Security, Certificate Pinning and more.
In this podcast, Jim and Ethan discuss responsive web design, offline first, workflows and tooling, the merging of native and web, and much more.
What if we could find the way to make native and web work, so well together, that the fact that they weren't equal didn't matter? Stephanie and I explore the intersection of native and web along with how to integrate them in a way that provides for a great user experience and much more.
In today's podcast we listen to Ilya Grigorik's July San Diego Breaking Development Conference Talk titled "Optimizing the Critical Rendering Path: hard facts and implications." This is an incredible indepth look at the fundamentals of how the web works on mobile and its performance implications.
In todays podcast, Jim speaks with John Allsopp about the struggles of getting beyond print, the idea of installable applications, the lightweight feeling of the web and embracing the constraints of the web as a strength rather than a limitation. We briefly discuss offline applications and how the native application paradigm is holding us back from reaching the full potential of the web.
In todays episode, Mike Elgan provides a great case study of his mobile life as a digital nomad, how he envisions the future to be about personal area networks of mobile devices that interconnect and interoperate along with what works and what doesn't. We spend a brief time discussing his use of Google + as a blogging platform.
In todays podcast, Jim talks to Jeremy Keith about the Open Web, IndieWebCamp, and attempts to get to the bottom of what exactly is a "web app."
In todays podcast, Jim discusses the Ubuntu Touch Developer preview with Ubuntu Community Manager Jono Bacon. We discuss the project goals as well as an overview of how to develop for Ubuntu Touch, with an emphasis on the HTML5 aspects of Ubuntu Touch app development.
Developing for the mobile web is a wild west of exploring technique, quickly adopting browser standards, dealing with a legacy browser and tackling brand new browsers constantly. It's already a huge challenge to do it right, but still we're not taking it seriously enough. We're losing the battle and slowly losing the war. In this talk Paul will outline the current state of the mobile web as an application platform and what needs to happen to recover the platform we've invested our time and passion into.
Jim discusses the difficulties in building web apps with Mike Mahemoff. We discuss some of the fundamental issues that pushed Player FM to release a native app over a web app as well as reiterate Paul Irish's point that the mobile web is in trouble. We spend some time discussing the state of the web in the shadow of both Google I/O and Apple's WWDC Keynote. Finally we discuss the issues around web app discoverability.
In the last couple of years a deluge of new web technologies have appeared, allowing for the creation of ever richer and more immersive web applications. The FT is one of the pioneers in the use of newly minted HTML5 technologies to build web apps that are virtually indistinguishable from native apps. But using these technologies is far from easy. I'll cover some of the compelling reasons for choosing HTML5 and investing in the web platform, with a focus on offline technologies that enable web apps to run without a network connection. The examples will feature real-life code from our FT and the Economist applications, so you know that the techniques here are applicable to large, complex problems.
Today Jim talks to Luke Wroblewski about cross-device design and the ergonomics of software. In today's world if your mobile strategy consists of deciding between web or native and you are still building for three categories: mobile, tablet and desktop, then today's episode is a must listen.
From smartphones to tablets to everything in between, a wider variety of computing devices than ever before are being used to get online. These devices have different screen sizes and resolutions, input methods, and even different modes of use. Most organizations have responded to this new reality by creating separate experiences for new devices types: a separate mobile site, a separate tablet site, and so on. But today's devices are blurring even these lines. The good news is you don't need lots of different Web sites to provide a great experience across all these devices. In fact, you only need one Web site with a multi-device design. The bad news is it requires a different way of designing and developing for the Web. Find out why and how in this talk from author of Mobile First, Luke Wroblewski.
In today's podcast we take a deep dive into the topic of cross-screen design with Cameron Moll. What is mobile? What about context? Cross-screen design is about user experience, explore it with us.
Oh, the elusiveness of "One Web". And yet, increasingly users treat the web as one experience — add a product to your cart from your phone during the morning commute, and finish the transaction in the afternoon at work from your desktop computer. This presentation will examine what's required to present a consistent, delightful experience to users regardless of where the experience begins, continues, and ends. You'll learn to avoid development mistakes committed by even the most seasoned among us, and you'll see plenty of examples from teams big and small doing it right.
Divya and Jim discuss web tools for the open web, some of the tools that the Adobe Web Platform team has created, and some of the open source projects like HTML5 Please and HTML5 Boilerplate. We end with a brief talk of SVG and some of the SVG tools that Divya's team is working on.
Paul and Jim discuss Google's transition from WebKit to Blink and then discuss why the mobile web is in trouble as well as what we can do to fix it.
This week Jim talks to Josh Clark where we discuss designing for devices that don't have a rectangular slab of glass for touch interaction, un-social devices, and Internet connected refrigerators and so much more.
This week Jim talks to Matthew Snyder and Timo Pietila, of Responsive Ads, to discuss the issues and complexity of responsive ads today.
This week Jim talks to Nick Williams, the developer behind Enquire.js, about Enquire.js, .NET programming, server side UA detection and mobile performance.
This week Jim talks to Jonathan Stark about the direction of mobile, the handedness study, screen-less mobile computers, and device independent content.
This week we talk to David Kaneda about CSS Preprocessors, Node, Sencha Touch and the Delicious redesign.
This week we talk to Brad Frost about Responsive Web Design, project management, being an independent consultant and diamonds!
This week Jim talks to Aaron Gustafson about adaptive web design, the Chattanooga tech scene, and Web Standards Sherpa.
This week we talk to Scott Jenson about the future of mobile, Internet of Things, connected devices, Internet connected toasters and infrastructure policy.
This week we talk to Brett Terpstra about the Engadget Responsive Redesign, mobile ecosystems and more.
This week I talk to Mat Marquis about responsive images, the main and picture element, jQuery Mobile and the Burrito Bomber.
This week we talk to Luke Wroblewski about Polar, Micro mobile interactions, Beer and much more.
This week, we talk to Sara Wachter-Boettcher about what is content everywhere. We talk about the process of creating content, the problems around content, and how to work through these problems.
Jeff and Tim discuss the iPad Mini and the challenges it poses for the readability of web sites. We talk about the Mini's screen size, fragmentation, gravy and pie.
This week, Steve Souders comes on the show to talk about web performance. We talk about the the state of performance in general, how to create a performance culture at your company and the importance of thinking big.
This week, Brian LeRoux comes on the show to talk about PhoneGap and the state of web apps. We talk device API's, technology deprecation, the need for better tools and the importance of having a beer fridge in your office.
This week, Anna Debenham comes on the show to talk about game console browsers. We talk about console browser support, web education and gesture based interfaces.
This week, Sam Richard joins us on the show to talk about Sass and Compass. We talk about the value of CSS preprocessors, using Sass to simplify tricky responsive design issues, CSS bloat, and designing in the browser.
This week Karen McGrane joins us to talk about content strategy for mobile. We talk about creating resuable content, the problem with WYSIWYG's, what voice means for content and the similarities between CMS design and vomit.
This week, Jeff and Tim continue to recap Breaking Development 2012 in Dallas. We look at some of the topics discussed on day 2 including server side detection, designing in photoshop vs. designing in the browser, browser parties and Tim's shirt.
This week, Jeff and Tim provide a quick recap of some of the discussion that took place on the first day of Breaking Development 2012 in Dallas. We discuss the future of mobile, separate sites vs responsive sites and dissecting frogs.
This week, Henny Swan joins us to talk about mobile accessibility. We talk about why accessibility matters, the current state of accessibility on mobile devices and what steps to take to ensure you're site or application is accessible by as many people as possible.
This week, Jeff talks to Golden Krishna about his belief that the best interface is no interface. We talk about the necessity of UI's and how modern technologies allow us to design interfaces that aren't interfaces at all.
This week, Guy Podjarny joins us to talk about mobile performance. We discuss the unique performance constraints of mobile networks, the tools available to gauge the performance of your site, carrier transcoding and the state of performance for responsive sites.
This week, we flip the table as Jeff Bruss puts Tim on the hot seat to talk about responsive design. We talk about Google's stance on responsive design, retina displays, the importance of proper planning for a responsive project and whether "caughten" is a word.
This week Dave Olsen and Erik Runyon join us to discuss how their respective universities (West Virginia and Notre Dame) are approaching the mobile web through a combination of server-side detection and responsive design. We talk about how they built their new sites, whether user-agent detection is evil and how responsive design gets implemented at a large university.