POPULARITY
With their plan to kill the Anarchs in tatters, Val could not break free of Amy's control, even as her former coterie stabbed Cross with silver daggers. Fortuitously, Cross had planned for the worst, and officers Marcus Safe and Elizabeth Maddox barged in with silver bullets and brought Amy down. Val and Vincent's beasts faced off in a brutal brawl, but once again Cross came to the rescue. Before Val succumbed to her injuries, Cross fed her his own blood. But will Val survive the Camarilla's justice? Featuring our Storyteller Ryan LaPlante (@theryanlaplante) alongside Tyler Hewitt (@Tyler_Hewitt) and Del Borovic (@deltastic). Enjoying Canada By Night?- Consider becoming a Patron of Dumb-Dumbs & Dice for as little as $1 a month and gain access to a ton of extra BTS fun (https://www.patreon.com/dumbdumbdice)- Buy merch on our website (https://dumbdumbdice.com/)- Watch us on YouTube (https://youtube.com/@dumbdumbdice)- Follow us on Instagram (https://instagram.com/dumbdumbdice)- Follow us on Facebook (https://facebook.com/dumbdumbdice) Artwork by the brilliant Del Borovic- Website & Portfolio (https://delborovic.com/)- X/Twitter (https://twitter.com/deltastic)
With three nights to find Cross before Amy and Vincent do, Val drove to Calgary and booked a room at the Blue Rose Hotel, unaware of its significance. She awoke to find herself confined, was interrogated by Cross, and learned that Amy and Vincent were the two most dangerous Anarchs in Canada. To avoid Camarilla justice, Val would have to kill them and deny any involvement with them, so she and Cross set out to face them. But how can Val be the backup when she can't even willingly pull the trigger on Amy? Featuring our Storyteller Ryan LaPlante (@theryanlaplante) alongside Tyler Hewitt (@Tyler_Hewitt) and Del Borovic (@deltastic). Enjoying Canada By Night?- Consider becoming a Patron of Dumb-Dumbs & Dice for as little as $1 a month and gain access to a ton of extra BTS fun (https://www.patreon.com/dumbdumbdice)- Buy merch on our website (https://dumbdumbdice.com/)- Watch us on YouTube (https://youtube.com/@dumbdumbdice)- Follow us on Instagram (https://instagram.com/dumbdumbdice)- Follow us on Facebook (https://facebook.com/dumbdumbdice) Artwork by the brilliant Del Borovic- Website & Portfolio (https://delborovic.com/)- X/Twitter (https://twitter.com/deltastic)
Journey with us to the Dark Ages! A time of relative lawlessness for Kindred - before the Camarilla, before the Sabat and Anarchs. A time where the Tzimesce and Tremere of Transylvania vie for total dominance of the region, and our coterie is caught in the middle of it all... Support our players: Alana aka Cassian - https://spectralcraft.ca/ Chad aka Antonio - https://twitch.tv/chad8472 Raven aka Jaeson - https://www.twitch.tv/raven_tree7 Valencia aka Demetrienne - https://www.twitch.tv/ultravalencia and for their book - https://a.co/d/9AxCdH8 Music: The Embrace and Bloody Castle by Ivan Duch (https://ivanduch.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/ Get bonus content on Patreon Hosted on Acast. See acast.com/privacy for more information.
"You've been Embraced, brought into the night and left to fend for yourself with yourcoterie. Now what?"The Crimson Gutter chronicle introduces core concepts during play such as feeding, the sects (Anarchs, Camarilla, and the Church of Caine), and the Masquerade itself while giving the players' characters a chance to carve a niche for themselves among the Kindred.AUTHOR: Jose Garcia and Andrew Peregrine with Juhana PetterssonRENEGADE GAME STUDIOS & WORLD OF DARKNESS BRAND MANAGEMENTSupport the showhttps://linktr.ee/25YearsOfVtM
Mala Tempora in Reboot, and the anatomy of Anarchs
Brought before Buckley's Anarchs at last, the coterie are asked to prove their usefulness or face Final Death. Part Four of Borrowers of Night. Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit worldofdarkness.com. This actual play is fan content and is not officially endorsed by Paradox Interactive AB.
We wrap up our Brujah month with a bonus! We talk organizing anarchist groups in vampire. How do they survive in a world dominated by the Camarilla? We talk on how the Anarchs build community, organize, and grow their community. Check it out! https://www.patreon.com/BlankBodies http://blankbodies.com our theme is: Millions of Dead Cyborgs - Paralyze https://paralyzeevm.bandcamp.com/track/millions-of-dead-cyborgs Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit worldofdarkness.com. #vampire #vampirethemasquerade #worldofdarkness #paradox #ttrpg #tabletoprpg #tabletop #horror #goth #v5 #Brujah
The bar scene was interesting to say at the very least but what followed was very intense! Car chases and bad rolls! See what happens next to our unlucky kindred! Not sure if this will be your kind of game? Well that's what this podcast is here for! The purpose of our podcast is to try out various tabletop roleplaying games and see what we think about them! Instagram: @dorksdownthehall TikTok: @dorksdownthehall Email: dorksdownthehallpodcast@gmail.com
If there is to be a true move on the Prince, the Primogen want it done by the book. That means a vote to cast her out and then to declare the Bloodhunt. But the Camarilla of the city are far from united and that is before adding the Anarchs to the mix. And the hunger of the Prince will push her further and further... Check us out online at www.nastygramrpg.com Find us on facebook at www.facebook.com/nastygram and our group is at https://www.facebook.com/groups/865467380821766; we are @nastygramrpg on both Instagram and Twitter and on Tik Tok at @nastygram.rpg We are lucky to have awesome music on our pod! More about A Wilhelm Scream here https://www.awilhelmscream.com/ composer Adrian von Ziegler at https://adrianvonziegler.bandcamp.com/album/the-complete-discography and composter Antti Martikainen at https://anttimartikainen.com/
BLOOD AND FREEDOM! https://www.facebook.com/D20Dudes https://twitter.com/D20Dudes https://discord.gg/f3dMzy5 --- Send in a voice message: https://podcasters.spotify.com/pod/show/d20-dudes/message
Part One of Who Killed The King? Nestled on the western edge of Port Phillip Bay, an hour and a half's drive from the deadly intrigues of Melbourne, lies the state's second most populous city, the sprawling coastal gateway to regional Victoria known as Geelong – G-Town. For the last four decades, an uneasy peace has existed between the Anarchs and Camarilla in G-Town, but vampire intrigues can never really be suppressed. In January of 2021, five young vampires are called together to by an influential ancilla to investigate a Masquerade breach that threatens to destroy the truce that has held since 1983 and bring the city to the brink of war. They have three nights to solve the mystery, or they must choose one of their own to face Final Death. Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit worldofdarkness.com. This actual play is fan content and is not officially endorsed by Paradox Interactive AB.
Our first conversation with Amaterasu Solar, or Amy for short, was an excellent dive into ideas and understandings of Ethics and Freedom. Recently we have been celebrating the arrival of new Anarchs to the conversation about liberty. We thought it would be great to catch up with Amy and get her perspective, as a long time member of the freedom movement, on the events currently taking place around the world. Guest Links- Twitter- https://twitter.com/AmaterasuSolar Odysee: https://odysee.com/@amaterasusolar:8 Flote: https://flote.app/user/AmaterasuSolar YouTube: https://www.youtube.com/c/AmaterasuSolar AA Links- Patreon- https://www.patreon.com/AquarianAnarchy Anchor- https://anchor.fm/aquarian-anarchy Twitter- https://twitter.com/AnarchyAquarian Store- https://teespring.com/stores/aquarian-anarchy Marcus Cash app- $AnpuAzrael Chad Twitter- https://twitter.com/chadlismyname Chad Cash app- $ChadLemoine Nicco Twitter- https://twitter.com/Nic_Ave23 Nicco Cash app- $NiccoAugustave Support the channel- send donations to Marcus Pulis PO Box 673 Lapel IN, 46051 --- Support this podcast: https://podcasters.spotify.com/pod/show/aquarian-anarchy/support
The Anarchs send one of their own to aid the coterie as they race to find the source of the Second Inquisition's deadly infection. Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit worldofdarkness.com. This actual play is fan content and is not officially endorsed by Paradox Interactive AB.
Sponsored by Bigger Anner, the Bigger Luke of Anners Our Atrocity of Exalts decides to celebrate Halloween by going to the Highgate Cemetery and meeting with the resident undead - the Camarilla and Anarchs of London. Rigel upstages everyone by presenting a lovely gift. Vampires and Exalts mingle in this Elysium mixer, and some secrets get uncovered. Content Advisory: Due to our strong personal convictions We wish to stress That this Podcast In no way endorses The unethical behavior Of Onyx Path Publishing And its collaborators
NOTE: The fan from my Macbook Pro was particularly loud when I recorded this, so this is some "hiss" throughout. Apologies in advance. In this episode, we shall review the Guide to the Anarchs, a sourcebook for Vampire: The Masquerade. I shall present my thoughts and opinions on its presentation and mechanics to help you better decide whether this is the sourcebook for you.
With terrible revelations on her mind, Hope takes time from her nightly routine to search for answers among the Anarchs. Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit worldofdarkness.com. This actual play is fan content and is not officially endorsed by Paradox Interactive AB.
Invited to meet with Alex's sire, the coterie takes a trip to the other side of the train tracks to find out if the Camarilla are as terrible as the Anarchs claim them to be. But is this trip everything it seems, or are there ulterior motives behind it? This is the conclusion of our new Kindred stories here, on these dark Los Angeles streets... #vampirethemasquerade #vtm #vamily Thank you to Ricardo for taking up the Mantle of Storyteller, and teaching us this new system! He's done an amazing job with a Visual Novel approach for this game, and we think you will enjoy the production value he's put into it. Thanks to www.moltenhosting.com for sponsoring our show, and providing hosting services for our Foundry server! Use code "RecallKnowledge" at checkout to earn your first month for free! To support the cast, visit us on: Patreon: https://www.patreon.com/RecallKnowledge Ko-fi: https://www.ko-fi.com/RecallKnowledge Want to connect with the Cast and other viewers? Join our Discord and say hi at https://discord.gg/uTnX6vFVGB Learn more about "Vampire: The Masquerade" by Renegade Games by visitng this link: https://www.drivethrurpg.com/product/301220/Vampire-The-Masquerade--New-Blood-Starter-Pack This is just a fan project under the provided Guidelines for Community Use of their intellectual property.
Having spent the last two years settling into their undead existence, the coterie grants a boon for the city's Anarchs, leading to the discovery of a deadly conspiracy that threatens all Kindred in Chicago. This episode is adapted from the scenario "Make Blood Boil", by Darker Days Radio.
Part 3 of our Sect Crash Course series, The Anarchs! We discuss Anarchy, Power Structures, running Anarch focused games and more! https://www.patreon.com/BlankBodies https://linktr.ee/BLANKBODIES our theme is: Millions of Dead Cyborgs - Paralyze https://paralyzeevm.bandcamp.com/track/millions-of-dead-cyborgs Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit worldofdarkness.com.
Adam Patrick from the Yer Talkin Over Me! Podcast (@iamadampatrick) comes on to discuss Idries Shah's Sufism, Jünger's Anarch, religion, and his criticisms of liberalism and libertarianism.
The Waitress obtains an important need and the Anarchs set a trap for a powerful and influential vampire. As above, so below. Læce is a dark and gritty Vampire The Masquerade actual play centering around four chaotic vampires with a lust for freedom, autonomy, and blood. Starring BradWOTO, Mirggles, PeachyPixel8, Pumpkinberry, TuesdayGrey and guest GM […] The post Leech Revolution – Ep. 3 – You Can’t Do Anything Yourself appeared first on Tablestory.
It's time to strike at the Sabbat! Johnathan, ever the noncombatant, elects to stay behind and watch over Luke, who seems to have caught the eye of the Fennec. Salem and Cor, however, go with Stank-Eye and the Anarchs to deal with the Sabbat, and join up with a new Kindred, a Gangrel named Basilus. What horrors await them as they go up against a fleshcrafter? CONTENT WARNING: We are playing Vampire: The Masquerade. VtM only half-romanticizes vampires, and a large portion of the game is about exploring just how much of a monster you're willing to become. Since this game deals with heavier issues than most games we tend to play on this podcast, I am issuing content warning for the following subjects: Blood, violence, body horror, abuse of all forms, issues of consent, torture. This episode in particular also depicts a vampire turning into a spider-like creature in the context of supernatural horror. If you feel uncomfortable to listening to any of these subjects, please tread lightly, and we won't blame you for skipping this campaign if you do. Music Credits: Intro: Main Menu - Rik Schaffer Team Meeting: Mission Impossible - Rik Schaffer Enemy Den: Dangerous Places - Rik Schaffer Sabbat Combat: Dark Ages Boss 1 - Chris Collins, Greg Forsberg, Rob Ross Postfight: New York City Hub - Chris Collins, Greg Forsberg, Rob Ross The Fennec: Aiden Pearce (Main Theme) - Brian Reitzell Incoming Sunrise: Downtown Hub (Unused Alternate) - Rik Schaffer End of Session: Vesuvius - Rik Schaffer Outro: The Prince's Dream - Rik Schaffer Support the show on Patreon! For as little as a dollar you get access to all sorts of cool bonus content, and for $5 you get access to episodes a week early. https://www.patreon.com/BoogiemanBuddiesCast
It's time to start planning the hit on the Sabbat holdout. The Coterie calls a meeting of Chicago's Anarch movement and makes a deal they can't refuse, eagrly helping to take care of the incursion of everyone's least favorite vampire sect. However, there's a very big, very scary roadblock in the way of them openly joining the Anarchs they have to contend with: Stank-Eye. CONTENT WARNING: We are playing Vampire: The Masquerade. VtM only half-romanticizes vampires, and a large portion of the game is about exploring just how much of a monster you're willing to become. Since this game deals with heavier issues than most games we tend to play on this podcast, I am issuing content warning for the following subjects: Blood, violence, body horror, abuse of all forms, issues of consent, torture If you feel uncomfortable to listening to any of these subjects, please tread lightly, and we won't blame you for skipping this campaign if you do. Music Credits: Intro: Main Menu - Rik Schaffer Last Light: Santa Monica Theme - Rik Schaffer Team Meeting: Mission Impossible - Rik Schaffer The Nightclub: The Asylum ~ {Chiasm - Isolated} - Rik Schaffer Bad Business: What Comes Next (feat. Brunon Lubas) - James Salvatore The Scourge's Lair: Dangerous Places - Rik Schaffer End of Session: Vesuvius - Rik Schaffer Outro: The Prince's Dream - Rik Schaffer Support the show on Patreon! For as little as a dollar you get access to all sorts of cool bonus content, and for $5 you get access to episodes a week early. https://www.patreon.com/BoogiemanBuddiesCast
glittering16 FINALE!! Campaign: The Glittering Night | System: Vampire 5th Edition | GM: Stu | Players: Joey, Pooja, Stork, Samantha, Jim| Info: It has been three years since the Mote of Sin Incident. Prince Miroslav has brought his old-world sensibilities to this modern domain, Los Angeles. But for an Anarch incursion in the San Fernando Valley, the Kindred of the Glittering Night have lived in relative peace, playing their dangerous game of court intrigue, feeding upon the Kine and living night-by-night. Five Ancillae, in their domain of Atwater Village, wake to discover that the Second Inquisition has come to town. Will the Anarchs and Camarilla join forces against this new dangerous foe? Or, as has happened in many other cities, will the Kindred continue their dangerous game until they meet their fiery Final Death at the hands of this new Inquisition? | Visit https://happyjacks.org//glitteringnight for a full list of this game's videos and podcasts. | Tags: podcast, podcasts, rpg, actual play, rpg ap, Vampire 5, V5, Vampire the Masquerade, Mote of Sin, Glittering Night
glittering16 FINALE!! Campaign: The Glittering Night | System: Vampire 5th Edition | GM: Stu | Players: Joey, Pooja, Stork, Samantha, Jim| Info: It has been three years since the Mote of Sin Incident. Prince Miroslav has brought his old-world sensibilities to this modern domain, Los Angeles. But for an Anarch incursion in the San Fernando Valley, the Kindred of the Glittering Night have lived in relative peace, playing their dangerous game of court intrigue, feeding upon the Kine and living night-by-night. Five Ancillae, in their domain of Atwater Village, wake to discover that the Second Inquisition has come to town. Will the Anarchs and Camarilla join forces against this new dangerous foe? Or, as has happened in many other cities, will the Kindred continue their dangerous game until they meet their fiery Final Death at the hands of this new Inquisition? | Visit http://www.happyjacks.org/glitteringnight for a full list of this game's videos and podcasts. | Tags: podcast, podcasts, rpg, actual play, rpg ap, Vampire 5, V5, Vampire the Masquerade, Mote of Sin, Glittering Night
glittering15 Campaign: The Glittering Night | System: Vampire 5th Edition | GM: Stu | Players: Joey, Pooja, Stork, Samantha, Jim| Info: It has been three years since the Mote of Sin Incident. Prince Miroslav has brought his old-world sensibilities to this modern domain, Los Angeles. But for an Anarch incursion in the San Fernando Valley, the Kindred of the Glittering Night have lived in relative peace, playing their dangerous game of court intrigue, feeding upon the Kine and living night-by-night. Five Ancillae, in their domain of Atwater Village, wake to discover that the Second Inquisition has come to town. Will the Anarchs and Camarilla join forces against this new dangerous foe? Or, as has happened in many other cities, will the Kindred continue their dangerous game until they meet their fiery Final Death at the hands of this new Inquisition? | Visit https://happyjacks.org//glitteringnight for a full list of this game's videos and podcasts. | Tags: podcast, podcasts, rpg, actual play, rpg ap, Vampire 5, V5, Vampire the Masquerade, Mote of Sin, Glittering Night
glittering15 Campaign: The Glittering Night | System: Vampire 5th Edition | GM: Stu | Players: Joey, Pooja, Stork, Samantha, Jim| Info: It has been three years since the Mote of Sin Incident. Prince Miroslav has brought his old-world sensibilities to this modern domain, Los Angeles. But for an Anarch incursion in the San Fernando Valley, the Kindred of the Glittering Night have lived in relative peace, playing their dangerous game of court intrigue, feeding upon the Kine and living night-by-night. Five Ancillae, in their domain of Atwater Village, wake to discover that the Second Inquisition has come to town. Will the Anarchs and Camarilla join forces against this new dangerous foe? Or, as has happened in many other cities, will the Kindred continue their dangerous game until they meet their fiery Final Death at the hands of this new Inquisition? | Visit http://www.happyjacks.org/glitteringnight for a full list of this game's videos and podcasts. | Tags: podcast, podcasts, rpg, actual play, rpg ap, Vampire 5, V5, Vampire the Masquerade, Mote of Sin, Glittering Night
With Dr. Harlem Grieves taking care of his friends, Cor, Johnathan, and Salem take care of the Anarch barons that he doesn't get along with. Meeting with a Brujah who runs a fight club and a Ventrue who owns a Menswear store, the Coeterie moves on to trying to come up with a solution that would work for the Camarilla and Anarchs both. Afterwards, a figure from the past makes his first move against the Coeterie, and Cor is faced with a difficult choice. CONTENT WARNING: We are playing Vampire: The Masquerade. VtM only half-romanticizes vampires, and a large portion of the game is about exploring just how much of a monster you're willing to become. Since this game deals with heavier issues than most games we tend to play on this podcast, I am issuing content warning for the following subjects: Blood, violence, body horror, abuse of all forms, issues of consent, torture If you feel uncomfortable to listening to any of these subjects, please tread lightly, and we won't blame you for skipping this campaign if you do. Music Credits: Intro: Main Menu - Rik Schaffer Last Light: Santa Monica Theme - Rik Schaffer The Third Anarch Baron: Modern Day Weapon Store - Chris Collins, Greg Forsberg, Rob Ross The Fourth Anarch Baron: New York City Giovanni Warehouse - Chris Collins, Greg Forsberg, Rob Ross Bad Business: What Comes Next (feat. Brunon Lubas) - James Salvatore A Deadly Premonition: Brunon Lubas - Auspex Prince-to-Be: Look Into My Eyes - James Salvatore The Fennec: Aiden Pearce (Main Theme) - Brian Reitzell The Drive Over: Downtown Theme - Rik Schaffer Incoming Sunrise: Downtown Hub (Unused Alternate) - Rik Schaffer End of Session: Vesuvius - Rik Schaffer Outro: The Prince's Dream - Rik Schaffer Support the show on Patreon! For as little as a dollar you get access to all sorts of cool bonus content, and for $5 you get access to episodes a week early. https://www.patreon.com/BoogiemanBuddiesCast
glittering14 Campaign: The Glittering Night | System: Vampire 5th Edition | GM: Stu | Players: Joey, Pooja, Stork, Samantha, Jim| Info: It has been three years since the Mote of Sin Incident. Prince Miroslav has brought his old-world sensibilities to this modern domain, Los Angeles. But for an Anarch incursion in the San Fernando Valley, the Kindred of the Glittering Night have lived in relative peace, playing their dangerous game of court intrigue, feeding upon the Kine and living night-by-night. Five Ancillae, in their domain of Atwater Village, wake to discover that the Second Inquisition has come to town. Will the Anarchs and Camarilla join forces against this new dangerous foe? Or, as has happened in many other cities, will the Kindred continue their dangerous game until they meet their fiery Final Death at the hands of this new Inquisition? | Visit https://happyjacks.org//glitteringnight for a full list of this game's videos and podcasts. | Tags: podcast, podcasts, rpg, actual play, rpg ap, Vampire 5, V5, Vampire the Masquerade, Mote of Sin, Glittering Night
glittering14 Campaign: The Glittering Night | System: Vampire 5th Edition | GM: Stu | Players: Joey, Pooja, Stork, Samantha, Jim| Info: It has been three years since the Mote of Sin Incident. Prince Miroslav has brought his old-world sensibilities to this modern domain, Los Angeles. But for an Anarch incursion in the San Fernando Valley, the Kindred of the Glittering Night have lived in relative peace, playing their dangerous game of court intrigue, feeding upon the Kine and living night-by-night. Five Ancillae, in their domain of Atwater Village, wake to discover that the Second Inquisition has come to town. Will the Anarchs and Camarilla join forces against this new dangerous foe? Or, as has happened in many other cities, will the Kindred continue their dangerous game until they meet their fiery Final Death at the hands of this new Inquisition? | Visit http://www.happyjacks.org/glitteringnight for a full list of this game's videos and podcasts. | Tags: podcast, podcasts, rpg, actual play, rpg ap, Vampire 5, V5, Vampire the Masquerade, Mote of Sin, Glittering Night
“Discovering witnesses is just as important as catching criminals.”– Simon Wiesenthal The coterie remains hard at work as the last nights before a Primogen’s trial tick away. Rebecca, having fled the human horrors residing temporarily in her haven, seeks out a sympathetic ear among Chicago’s Anarchs (1:12) while Maya lures a powerful Ventrue ally to their side with a promise of revenge (24:23). Meanwhile, Schmendrick is left to care for the victims of Lakeshore Hospital — a hungry Gangrel among them — and wait for Khalid to make good on his promise of rescue (39:38). Only after the human casualties of their investigation have been dealt with can she secure the final piece of the puzzle. Schmendrick and Maya, with the help of a new friend, finally confront the would-be assassins captured at the Sky Hotel (58:30).
“Democracy is the theory that the common people know what they want, and deserve to get it good and hard.” -H.L. Mencken Kindred do not believe in self-governance. The Camarilla has its Princes, Justicars, and Inner Council. The Sabbat has its Prisci, Cardinals, and Regent. Even the Anarchs, for all their brow-beating about the wisdom of the masses, still rely on their Barons and folk heroes. To be Kindred is to be subject to hierarchy. But not tonight. Prince Jackson has called Chicago’s Kindred together for a vote of singular importance: will the Lasombra be admitted into the city, and by extension, the Camarilla? The coterie assembles in advance of the night’s gathering for a private meeting with an unusually nervous Prince Jackson (10:30) before he begins this singular convocation in earnest (20:14). As the crowd breaks into heated debate, the coterie sets about the difficult work of swaying the vote in their favor. Schemes of all sorts unfold, with Schmendrick enlisting the Nosferatu (25:52) while Joshua and Ivy add a democratic twist to the tabulation process (48:59), Gengis decides to call in a boon (57:16), and Ivy attempts to sway the Tremere out from under DuSable’s grip (1:12:33). The final vote will reveal the fruits of their plotting (1:32:48), but no matter which side wins? Chicago is going to change. Forever.
Marcus, Nicco, and Chad break down the latest fuggery of the gun grabbers and how we, as free, independent Anarchs can best protect ourselves, our loved ones, and our property in the face of increasing infringements. AA Links- https://aquariananarchy.com/ Patreon- https://www.patreon.com/AquarianAnarchy Anchor- https://anchor.fm/aquarian-anarchy Twitter- https://twitter.com/AnarchyAquarian Store- https://teespring.com/stores/aquarian-anarchy Facebook- https://www.facebook.com/Aquarian-Anarchy-330230257841428/ Instagram- https://www.instagram.com/aquariananarchy/ Mewe- https://mewe.com/i/marcuspulis Chad Twitter- https://twitter.com/chadlismyname Nicco Twitter- https://twitter.com/Nic_Ave23 Geronimo Article- https://steemit.com/freedom/@adamkokesh/genocide-in-arizona-geronimo-forgotten-freedom-fighters --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/aquarian-anarchy/support
“A great man is different from an eminent one in that he is ready to be the servant of society.”– B. R. Amdbedkar What are Kindred without politics? Clans and cities alike are held together by centuries-old treaties, the occasional promise, and an ever-shifting web of boons and debts. As much as any one vampire might prefer to live independent of these obligations, they can no more ignore political intrigue than a ship can ignore the wind. The current still nudges the vessel along, whether or not you choose to acknowledge it. No doubt, our four Kindred have yet to realize the gravity of their errand. Chicago’s Prince offers little more than orders, even as he casts the coterie into the grandest of Kindred tides; the kind that shape sects and histories. What starts with a list of names passed via courier in a greasy diner (9:36) will see Ivy, Joshua, Schmendrick, and Rebecca wringing favors from the thin-blood lord of O’Hare Airport (49:16), trading secrets with an infamous Nosferatu broker (1:13:47), and making promises to one of Chicago’s most notorious Anarchs (1:37:44). Welcome to The All Night Society. a Vampire: the Masquerade Camarilla chronicle.
glittering13 Campaign: The Glittering Night | System: Vampire 5th Edition | GM: Stu | Players: Joey, Pooja, Stork, Samantha, Jim| Info: It has been three years since the Mote of Sin Incident. Prince Miroslav has brought his old-world sensibilities to this modern domain, Los Angeles. But for an Anarch incursion in the San Fernando Valley, the Kindred of the Glittering Night have lived in relative peace, playing their dangerous game of court intrigue, feeding upon the Kine and living night-by-night. Five Ancillae, in their domain of Atwater Village, wake to discover that the Second Inquisition has come to town. Will the Anarchs and Camarilla join forces against this new dangerous foe? Or, as has happened in many other cities, will the Kindred continue their dangerous game until they meet their fiery Final Death at the hands of this new Inquisition? | Visit https://happyjacks.org//glitteringnight for a full list of this game's videos and podcasts. | Tags: podcast, podcasts, rpg, actual play, rpg ap, Vampire 5, V5, Vampire the Masquerade, Mote of Sin, Glittering Night
glittering12 Campaign: The Glittering Night | System: Vampire 5th Edition | GM: Stu | Players: Joey, Pooja, Stork, Samantha, Jim| Info: It has been three years since the Mote of Sin Incident. Prince Miroslav has brought his old-world sensibilities to this modern domain, Los Angeles. But for an Anarch incursion in the San Fernando Valley, the Kindred of the Glittering Night have lived in relative peace, playing their dangerous game of court intrigue, feeding upon the Kine and living night-by-night. Five Ancillae, in their domain of Atwater Village, wake to discover that the Second Inquisition has come to town. Will the Anarchs and Camarilla join forces against this new dangerous foe? Or, as has happened in many other cities, will the Kindred continue their dangerous game until they meet their fiery Final Death at the hands of this new Inquisition? | Visit https://happyjacks.org//glitteringnight for a full list of this game's videos and podcasts. | Tags: podcast, podcasts, rpg, actual play, rpg ap, Vampire 5, V5, Vampire the Masquerade, Mote of Sin, Glittering Night
glittering11 Campaign: The Glittering Night | System: Vampire 5th Edition | GM: Stu | Players: Joey, Pooja, Stork, Samantha, Jim| Info: It has been three years since the Mote of Sin Incident. Prince Miroslav has brought his old-world sensibilities to this modern domain, Los Angeles. But for an Anarch incursion in the San Fernando Valley, the Kindred of the Glittering Night have lived in relative peace, playing their dangerous game of court intrigue, feeding upon the Kine and living night-by-night. Five Ancillae, in their domain of Atwater Village, wake to discover that the Second Inquisition has come to town. Will the Anarchs and Camarilla join forces against this new dangerous foe? Or, as has happened in many other cities, will the Kindred continue their dangerous game until they meet their fiery Final Death at the hands of this new Inquisition? | Visit https://happyjacks.org//glitteringnight for a full list of this game's videos and podcasts. | Tags: podcast, podcasts, rpg, actual play, rpg ap, Vampire 5, V5, Vampire the Masquerade, Mote of Sin, Glittering Night
A brief overview of the state of the Anarchs by the turn of the 20th century, focused on Europe and Australia. ★ https://www.patreon.com/theprimogen ★ ★ https://twitter.com/ThePrimogen ★ ★ https://www.youtube.com/c/ThePrimogen ★
glittering 10 Campaign: The Glittering Night | System: Vampire 5th Edition | GM: Stu | Players: Joey, Pooja, Stork, Samantha, Jim| Info: It has been three years since the Mote of Sin Incident. Prince Miroslav has brought his old-world sensibilities to this modern domain, Los Angeles. But for an Anarch incursion in the San Fernando Valley, the Kindred of the Glittering Night have lived in relative peace, playing their dangerous game of court intrigue, feeding upon the Kine and living night-by-night. Five Ancillae, in their domain of Atwater Village, wake to discover that the Second Inquisition has come to town. Will the Anarchs and Camarilla join forces against this new dangerous foe? Or, as has happened in many other cities, will the Kindred continue their dangerous game until they meet their fiery Final Death at the hands of this new Inquisition? | Visit https://happyjacks.org//glitteringnight for a full list of this game's videos and podcasts. | Tags: podcast, podcasts, rpg, actual play, rpg ap, Vampire 5, V5, Vampire the Masquerade, Mote of Sin, Glittering Night
glittering09 Campaign: The Glittering Night | System: Vampire 5th Edition | GM: Stu | Players: Joey, Pooja, Stork, Samantha, Jim| Info: It has been three years since the Mote of Sin Incident. Prince Miroslav has brought his old-world sensibilities to this modern domain, Los Angeles. But for an Anarch incursion in the San Fernando Valley, the Kindred of the Glittering Night have lived in relative peace, playing their dangerous game of court intrigue, feeding upon the Kine and living night-by-night. Five Ancillae, in their domain of Atwater Village, wake to discover that the Second Inquisition has come to town. Will the Anarchs and Camarilla join forces against this new dangerous foe? Or, as has happened in many other cities, will the Kindred continue their dangerous game until they meet their fiery Final Death at the hands of this new Inquisition? | Visit https://happyjacks.org//glitteringnight for a full list of this game's videos and podcasts. | Tags: podcast, podcasts, rpg, actual play, rpg ap, Vampire 5, V5, Vampire the Masquerade, Mote of Sin, Glittering Night
glittering08 Campaign: The Glittering Night | System: Vampire 5th Edition | GM: Stu | Players: Joey, Pooja, Stork, Samantha, Jim| Info: It has been three years since the Mote of Sin Incident. Prince Miroslav has brought his old-world sensibilities to this modern domain, Los Angeles. But for an Anarch incursion in the San Fernando Valley, the Kindred of the Glittering Night have lived in relative peace, playing their dangerous game of court intrigue, feeding upon the Kine and living night-by-night. Five Ancillae, in their domain of Atwater Village, wake to discover that the Second Inquisition has come to town. Will the Anarchs and Camarilla join forces against this new dangerous foe? Or, as has happened in many other cities, will the Kindred continue their dangerous game until they meet their fiery Final Death at the hands of this new Inquisition? | Visit https://happyjacks.org//glitteringnight for a full list of this game's videos and podcasts. | Tags: podcast, podcasts, rpg, actual play, rpg ap, Vampire 5, V5, Vampire the Masquerade, Mote of Sin, Glittering Night
glittering07 Campaign: The Glittering Night | System: Vampire 5th Edition | GM: Stu | Players: Joey, Pooja, Stork, Samantha, Jim| Info: It has been three years since the Mote of Sin Incident. Prince Miroslav has brought his old-world sensibilities to this modern domain, Los Angeles. But for an Anarch incursion in the San Fernando Valley, the Kindred of the Glittering Night have lived in relative peace, playing their dangerous game of court intrigue, feeding upon the Kine and living night-by-night. Five Ancillae, in their domain of Atwater Village, wake to discover that the Second Inquisition has come to town. Will the Anarchs and Camarilla join forces against this new dangerous foe? Or, as has happened in many other cities, will the Kindred continue their dangerous game until they meet their fiery Final Death at the hands of this new Inquisition? | Visit https://happyjacks.org//glitteringnight for a full list of this game's videos and podcasts. | Tags: podcast, podcasts, rpg, actual play, rpg ap, Vampire 5, V5, Vampire the Masquerade, Mote of Sin, Glittering Night
glittering06 Campaign: The Glittering Night | System: Vampire 5th Edition | GM: Stu | Players: Joey, Pooja, Stork, Samantha, Jim| Info: It has been three years since the Mote of Sin Incident. Prince Miroslav has brought his old-world sensibilities to this modern domain, Los Angeles. But for an Anarch incursion in the San Fernando Valley, the Kindred of the Glittering Night have lived in relative peace, playing their dangerous game of court intrigue, feeding upon the Kine and living night-by-night. Five Ancillae, in their domain of Atwater Village, wake to discover that the Second Inquisition has come to town. Will the Anarchs and Camarilla join forces against this new dangerous foe? Or, as has happened in many other cities, will the Kindred continue their dangerous game until they meet their fiery Final Death at the hands of this new Inquisition? | Visit https://happyjacks.org//glitteringnight for a full list of this game's videos and podcasts. | Tags: podcast, podcasts, rpg, actual play, rpg ap, Vampire 5, V5, Vampire the Masquerade, Mote of Sin, Glittering Night
How did the Anarchs fare after the Convention of Thorns? What was their involvement in the French Revolution? In the forming of the Anarch Free State? ★ https://www.patreon.com/theprimogen ★ ★ https://twitter.com/ThePrimogen ★ ★ https://www.youtube.com/c/ThePrimogen ★
glittering05 Campaign: The Glittering Night | System: Vampire 5th Edition | GM: Stu | Players: Joey, Pooja, Stork, Samantha, Jim| Info: It has been three years since the Mote of Sin Incident. Prince Miroslav has brought his old-world sensibilities to this modern domain, Los Angeles. But for an Anarch incursion in the San Fernando Valley, the Kindred of the Glittering Night have lived in relative peace, playing their dangerous game of court intrigue, feeding upon the Kine and living night-by-night. Five Ancillae, in their domain of Atwater Village, wake to discover that the Second Inquisition has come to town. Will the Anarchs and Camarilla join forces against this new dangerous foe? Or, as has happened in many other cities, will the Kindred continue their dangerous game until they meet their fiery Final Death at the hands of this new Inquisition? | Visit https://happyjacks.org//glitteringnight for a full list of this game's videos and podcasts. | Tags: podcast, podcasts, rpg, actual play, rpg ap, Vampire 5, V5, Vampire the Masquerade, Mote of Sin, Glittering Night
glittering04 Campaign: The Glittering Night | System: Vampire 5th Edition | GM: Stu | Players: Joey, Pooja, Stork, Samantha, Jim| Info: It has been three years since the Mote of Sin Incident. Prince Miroslav has brought his old-world sensibilities to this modern domain, Los Angeles. But for an Anarch incursion in the San Fernando Valley, the Kindred of the Glittering Night have lived in relative peace, playing their dangerous game of court intrigue, feeding upon the Kine and living night-by-night. Five Ancillae, in their domain of Atwater Village, wake to discover that the Second Inquisition has come to town. Will the Anarchs and Camarilla join forces against this new dangerous foe? Or, as has happened in many other cities, will the Kindred continue their dangerous game until they meet their fiery Final Death at the hands of this new Inquisition? | Visit https://happyjacks.org//glitteringnight for a full list of this game's videos and podcasts. | Tags: podcast, podcasts, rpg, actual play, rpg ap, Vampire 5, V5, Vampire the Masquerade, Mote of Sin, Glittering Night
glittering03 Campaign: The Glittering Night | System: Vampire 5 | GM: Stu | Players: Joey, Pooja, Stork, Samantha, Jim| Info: It has been three years since the Mote of Sin Incident. Prince Miroslav has brought his old-world sensibilities to this modern domain, Los Angeles. But for an Anarch incursion in the San Fernando Valley, the Kindred of the Glittering Night have lived in relative peace, playing their dangerous game of court intrigue, feeding upon the Kine and living night-by-night. Five Ancillae, in their domain of Atwater Village, wake to discover that the Second Inquisition has come to town. Will the Anarchs and Camarilla join forces against this new dangerous foe? Or, as has happened in many other cities, will the Kindred continue their dangerous game until they meet their fiery Final Death at the hands of this new Inquisition? | Visit https://happyjacks.org//glitteringnight for a full list of this game's videos and podcasts. | Tags: podcast, podcasts, rpg, actual play, rpg ap, Vampire 5, V5, Vampire the Masquerade, Mote of Sin, Glittering Night
glittering02 Campaign: The Glittering Night | System: Vampire 5 | GM: Stu | Players: Joey, Pooja, Stork, Samantha, Jim| Info: It has been three years since the Mote of Sin Incident. Prince Miroslav has brought his old-world sensibilities to this modern domain, Los Angeles. But for an Anarch incursion in the San Fernando Valley, the Kindred of the Glittering Night have lived in relative peace, playing their dangerous game of court intrigue, feeding upon the Kine and living night-by-night. Five Ancillae, in their domain of Atwater Village, wake to discover that the Second Inquisition has come to town. Will the Anarchs and Camarilla join forces against this new dangerous foe? Or, as has happened in many other cities, will the Kindred continue their dangerous game until they meet their fiery Final Death at the hands of this new Inquisition? | Visit https://happyjacks.org//glitteringnight for a full list of this game's videos and podcasts. | Tags: podcast, podcasts, rpg, actual play, rpg ap, Vampire 5, V5, Vampire the Masquerade, Mote of Sin, Glittering Night
glittering01 Campaign: The Glittering Night | System: Vampire 5 | GM: Stu | Players: Joey, Pooja, Stork, Samantha, Jim| Info: It has been three years since the Mote of Sin Incident. Prince Miroslav has brought his old-world sensibilities to this modern domain, Los Angeles. But for an Anarch incursion in the San Fernando Valley, the Kindred of the Glittering Night have lived in relative peace, playing their dangerous game of court intrigue, feeding upon the Kine and living night-by-night. Five Ancillae, in their domain of Atwater Village, wake to discover that the Second Inquisition has come to town. Will the Anarchs and Camarilla join forces against this new dangerous foe? Or, as has happened in many other cities, will the Kindred continue their dangerous game until they meet their fiery Final Death at the hands of this new Inquisition? | Visit https://happyjacks.org//glitteringnight for a full list of this game's videos and podcasts. | Tags: podcast, podcasts, rpg, actual play, rpg ap, Vampire 5, V5, Vampire the Masquerade, Mote of Sin, Glittering Night
glittering00 Note: This is Session 0, character creation. The actual game will begin streaming on January 5, 2020. Campaign: The Glittering Night | System: Vampire 5 | GM: Stu | Players: Joey, Pooja, Stork, Samantha, Jim| Info: It has been three years since the Mote of Sin Incident. Prince Miroslav has brought his old-world sensibilities to this modern domain, Los Angeles. But for an Anarch incursion in the San Fernando Valley, the Kindred of the Glittering Night have lived in relative peace, playing their dangerous game of court intrigue, feeding upon the Kine and living night-by-night. Five Ancillae, in their domain of Atwater Village, wake to discover that the Second Inquisition has come to town. Will the Anarchs and Camarilla join forces against this new dangerous foe? Or, as has happened in many other cities, will the Kindred continue their dangerous game until they meet their fiery Final Death at the hands of this new Inquisition? | Visit https://happyjacks.org//glitteringnight for a full list of this game's videos and podcasts. | Tags: podcast, podcasts, rpg, actual play, rpg ap, Vampire 5, V5, Vampire the Masquerade, Mote of Sin, Glittering Night