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We welcome neurosurgeon, wargamer, and cinematic dilettante Bruce Geryk to join us for a discussion of Alex Garland's provocative [sic] political [sic] thriller [sic], Civil War! For an added bonus, this episode's -opsis was written and performed by someone Kristen Dunst personally accused of having a “dirty mind”. The post Qt3 Movie Podcast: Civil War appeared first on Quarter to Three.
In this episode, Tom Chick and Bruce Geryk interview Soren and Leyla Johnson about their new historical 4X, Old World. They discuss whether the Old World timeline really makes sense, how they approach Early Access differently, and why Soren didn't want to give up on the name 10 Crowns.
In this episode, Bruce Geryk interviews veteran game developer Roger Keating, co-founder of Strategic Studies Group (SSG). Roger is best known for his work on the Warlord series as well as many digital wargames. They discuss what it was like to do pathfinding before A*, how SSG worked from home before it was cool, and how to determine who is a game designer.
Tom Chick and Kelly Wand welcome Bruce Geryk for a discussion of this zombie apocalypse movie with a Native American twist. With Geryk’s help, we even figure out the title. The post Qt3 Movie Podcast: Blood Quantum appeared first on Quarter to Three.
An interview with the Wild Weasel, Bruce Geryk You can listen to his podcast below: https://www.podbean.com/podcast-detail/at9pi-3d612/Wild-Weasel
At long last I'm posting my podcast about the Eastern Front in WW2. Except that it's not exactly that, it's Operation Barbarossa. When I started this as a subject, I really didn't know how to parse it, or what my focus would be. Over the past six months I learned to separate Stalingrad, Typhoon, the Soviet counter-invasion, and everything else that is part of so vast a topic. I learned to focus just on Barbarossa. That's a deep enough subject on its own, and I have time in my wargaming future to explore the other aspects. The centerpiece of this episode is an interview with Bruce Geryk. You know him from his Wild Weasel podcast, and you may also know him from the wargame analyses at his own website, from his Dien Bien Phu video series, or from his other podcast appearances on Three Moves Ahead and Quarter to Three. Bruce is a wargamer from way back, and he thinks deeply about the history and our hobby. With a subject as monumental as the Russian Front, I particularly wanted Bruce to fill in the blanks of my experience with wargame titles that make up “the canon” for the topic, and especially some of the larger games. As well as being an avid tabletop wargamer, Bruce knows computer wargames as well, and fills us in on that part of the hobby, too. Movies & Video • ThirEastern Front of WWII animated: 1941 • The Great Patriotic War. Operation Barbarossa. Episode 1 Books • Kiev 1941: Hitler's Battle for Supremacy in the East, by David Stahel • The First Day on the Eastern Front: Germany Invades the Soviet Union, June 22, 1941, by Craig W.H. Luther • Blitzkrieg: From the Ground Up, by Niklas Zetterling • Barbarossa: Germany's Assault on the Soviet Union, 1941-1942, by John Burtt If you're not a Twitter user (or don't follow me), but still want to see my photos and short videos about some wargames, just go to http://www.twitter.com/WargamesToGo. Feedback here or there is always welcome. -Mark
Tom Chick talks about someone else’s game, Bruce Geryk doesn’t have room at the table for a fourth player, and Hassan Lopez loses to an eight-year-old. Black Angel at 1:38, Kingdomino at 21:57, and Churchill at 34:04. The post Qt3 Boardgames Podcast: Black Angel, Kingdomino, Churchill appeared first on Quarter to Three.
Tom Chick talks about someone else’s game, Bruce Geryk doesn’t have room at the table for a fourth player, and Hassan Lopez loses to an eight-year-old. Black Angel at 1:38, Kingdomino at 21:57, and Churchill at 34:04. The post Qt3 Boardgames Podcast: Black Angel, Kingdomino, Churchill appeared first on Quarter to Three.
Tom Chick talks about a movie called The Boat, Bruce Geryk talks about the short stories of Flannery O’Connor, and Jason McMaster talks about how to find illegal drugs. We also talk about some videogames we’ve been playing. Sea Salt at 2:54, Slay the Spire at 22:43, and Disco Elysium at 42:42. The post Qt3 Games Podcast: Sea Salt, Slay the Spire, Disco Elysium appeared first on Quarter to Three.
Tom Chick talks about a movie called The Boat, Bruce Geryk talks about the short stories of Flannery O’Connor, and Jason McMaster talks about how to find illegal drugs. We also talk about some videogames we’ve been playing. Sea Salt at 2:54, Slay the Spire at 22:43, and Disco Elysium at 42:42. The post Qt3 Games Podcast: Sea Salt, Slay the Spire, Disco Elysium appeared first on Quarter to Three.
What’s a religious cult to do when the world actually ends, how do you raise a young civilization in the Mediterranean, and what’s the orange cube again? Tom Chick, Bruce Geryk, and Hassan Lopez consider these questions and more. Prophets of Doom at 3:07, Ancient Civilizations of the Inner Sea at 15:48, and Lords of […] The post Qt3 Boardgames Podcast: Prophets of Doom, Ancient Civilizations, Lords of Waterdeep appeared first on Quarter to Three.
What’s a religious cult to do when the world actually ends, how do you raise a young civilization in the Mediterranean, and what’s the orange cube again? Tom Chick, Bruce Geryk, and Hassan Lopez consider these questions and more. Prophets of Doom at 3:07, Ancient Civilizations of the Inner Sea at 15:48, and Lords of […] The post Qt3 Boardgames Podcast: Prophets of Doom, Ancient Civilizations, Lords of Waterdeep appeared first on Quarter to Three.
The Tehran Conference. The meeting at Appomattox. The Council of Elrond. All historical gatherings that pale in comparison to the summit that occurred in late July 2019 as the Three Moves Ahead team gathered in Oregon for several days of gaming. Hosted by Dr. Bruce Geryk, Gerykon 2019 was attended by Michael Hermes, Rob Zacny, and Troy "I hope they let me back into Canada" Goodfellow. Bruce played the part of eccentric board game sommelier, guiding the group through several layers of gaming history. Our first episode about Gerykon 2019 covers several entries from Reiner Knizia, a household name among those in the know. From the dizzying heights of Ra and Modern Art to the baffling lows of Beowulf, we consumed great amounts of scotch and had many discussions about game design and strategy. Also, Rob made up a really gross name for a painting.
Tom Chick discovers a new way to lose a bidding game, Erik Wolpaw hates it when Brad shows up to battle across time, and Bruce Geryk can think of six other continents he’d prefer to visit. High Society at 1:13Duel of Ages II at 4:597th Continent at 23:03. The post Qt3 Boardgames Podcast: High Society, Duel of Ages II, 7th Continent appeared first on Quarter to Three.
Tom Chick discovers a new way to lose a bidding game, Erik Wolpaw hates it when Brad shows up to battle across time, and Bruce Geryk can think of six other continents he’d prefer to visit. High Society at 1:13Duel of Ages II at 4:597th Continent at 23:03. The post Qt3 Boardgames Podcast: High Society, Duel of Ages II, 7th Continent appeared first on Quarter to Three.
Tony Carnevale, Tom Chick, and Bruce Geryk on Weird West, solitaire World War II, and minor Martin Wallace. Also, the logistics of boardgaming, how to Advanced Squad Leader, and why Too Many Bones is called Too Many Bones. The post Qt3 Boardgames Podcast: Shadows of Brimstone, Ambush, Auztralia appeared first on Quarter to Three.
Tony Carnevale, Tom Chick, and Bruce Geryk on Weird West, solitaire World War II, and minor Martin Wallace. Also, the logistics of boardgaming, how to Advanced Squad Leader, and why Too Many Bones is called Too Many Bones. The post Qt3 Boardgames Podcast: Shadows of Brimstone, Ambush, Auztralia appeared first on Quarter to Three.
Some people enjoy tropical paradises when they take a vacation. But for their vacation, Tom Chick, Tony Carnevale, and Bruce Geryk enjoy War of the Ring, Fort Sumpter, The Estates, Imperius, Discworld, Time of Crisis, SpaceCorp, New Angeles, and Chronicle. Hassan and Mike, who didn’t get to go on vacation, will be back next episode. The post Qt3 Boardgames Podcast: boardgaming holiday appeared first on Quarter to Three.
Some people enjoy tropical paradises when they take a vacation. But for their vacation, Tom Chick, Tony Carnevale, and Bruce Geryk enjoy War of the Ring, Fort Sumpter, The Estates, Imperius, Discworld, Time of Crisis, SpaceCorp, New Angeles, and Chronicle. Hassan and Mike, who didn’t get to go on vacation, will be back next episode. The post Qt3 Boardgames Podcast: boardgaming holiday appeared first on Quarter to Three.
This week: Dr. Bruce Geryk, Sommelier of the Somme, guides Rob through several unconventional takes on WWI combat. World War I poses a serious challenge to the game designer, but Bruce takes us through several examples of how to do it right. Get ready for talks about "historicity", which should not be confused with the classic Police album, "Synchronicity". Some say it's their greatest album, but I'm more partial to Ghost in the Machine, myself. Anyway, let's talk about Paths of Glory, The Lamps are Going Out, and Fields of Despair.
In a rare live and in-person episode, Rob joins Dr. Bruce Geryk in his mountain lair to talk about GMT Games' Cataclysm: A Second World War. Cataclysm is a board game that offers a deep political system along with standard military fare, succeeding at the former and passably presenting the latter. Players have to adapt to the dynamic early 1930s political landscape and steer their nations to success in an atypical pre-WWII world.
Tony Carnevale, Tom Chick, and Bruce Geryk dive deep into the reprint of Victory Point Games’ solitaire classic, Nemo’s War. What’s new, what’s better, what’s worse? And what’s the deal with these rules? The post Qt3 Games Podcast: the return of Nemo’s War appeared first on Quarter to Three.
Tony Carnevale, Tom Chick, and Bruce Geryk dive deep into the reprint of Victory Point Games’ solitaire classic, Nemo’s War. What’s new, what’s better, what’s worse? And what’s the deal with these rules? The post Qt3 Games Podcast: the return of Nemo’s War appeared first on Quarter to Three.
Dr. Bruce Geryk is back to host and talks to legendary game designer and author Jack Greene. Jack has contributed several seminal games over the years, such as Bismarck Second Edition, Iron Bottom Sound Third Edition, and Norway 1940. He tells Bruce about the old days of graphic design and publishing and lays down some practical knowledge about printing techniques.
Tom Chick and Bruce Geryk talk to Johan Nagel, the guy behind Vietnam ’65 and now Afghanistan ’11. Nagel also reveals his next two (2!) games and a boardgame that doesn’t look like the sort of boardgame you’d expect from the guy who made Afghanistan ’11. The post Qt3 Games Podcast: Johan Nagel and Afghanistan ’11 appeared first on Quarter to Three.
Tom Chick and Bruce Geryk talk to Johan Nagel, the guy behind Vietnam ’65 and now Afghanistan ’11. Nagel also reveals his next two (2!) games and a boardgame that doesn’t look like the sort of boardgame you’d expect from the guy who made Afghanistan ’11. The post Qt3 Games Podcast: Johan Nagel and Afghanistan ’11 appeared first on Quarter to Three.
Stop me if you’ve heard this one. So Russia and a powerful Western superpower walk into a central Asian country… Tom Chick and Bruce Geryk talk to Cole Wehrle, the designer of a boardgame called Pax Pamir about war and intrigue in Afghanistan, but a long time ago. The post Qt3 Games Podcast: a great game about The Great Game appeared first on Quarter to Three.
Stop me if you’ve heard this one. So Russia and a powerful Western superpower walk into a central Asian country… Tom Chick and Bruce Geryk talk to Cole Wehrle, the designer of a boardgame called Pax Pamir about war and intrigue in Afghanistan, but a long time ago. The post Qt3 Games Podcast: a great game about The Great Game appeared first on Quarter to Three.
In this episode, Bruce Geryk interviews Soren Johnson about his new economic RTS, Offworld Trading Company. They discuss how exploring a black map is one of gaming’s greatest hits, why the hardest part of designing Offworld was ending the game, and why Early Access games shouldn’t have QA. Also, listen to hear Soren correctly pronounce timbre!
So you don’t play boardgames? That doesn’t mean you shouldn’t listen to this podcast about boardgames. On the contrary! Guests Tony Carnevale and Bruce Geryk help Tom Chick get down to brass tacks. What’s the best way to get into boardgames? Which games? Which games should you avoid? We even teach you how to speak […] The post Qt3 Games Podcast: boardgames for dummies and their dummy friends appeared first on Quarter to Three.
So you don’t play boardgames? That doesn’t mean you shouldn’t listen to this podcast about boardgames. On the contrary! Guests Tony Carnevale and Bruce Geryk help Tom Chick get down to brass tacks. What’s the best way to get into boardgames? Which games? Which games should you avoid? We even teach you how to speak […] The post Qt3 Games Podcast: boardgames for dummies and their dummy friends appeared first on Quarter to Three.
In this episode, Bruce Geryk interviews veteran wargame designer Mark Herman, former CEO of Victory Games and best known for pioneering card-driven wargames with We The People. They discuss designing games for less than $100 per week, why he couldn't release a game because Saddam Hussein might play it, and how Magic the Gathering helped him create a new genre.
This week, Bruce Geryk hosts Kim Kanger, designer of Dien Bien Phu: The Final Gamble, as well as a series of wargames covering France's 20th century colonial wars. They discuss the appeal and importance of the wars in Algeria and Southeast Asia, as well as the unique challenges of designing games around them.
This week Tom Chick and Bruce Geryk talk to the designer of our new favorite Vietnam game. The post Qt3 Games Podcast: Johan Nagel and Vietnam ’65 appeared first on Quarter to Three.
This week Tom Chick and Bruce Geryk talk to the designer of our new favorite Vietnam game. The post Qt3 Games Podcast: Johan Nagel and Vietnam ’65 appeared first on Quarter to Three.
Dirk and Soren are joined by strategy games enthusiasts Julian Murdoch and Dr. Bruce Geryk to talk about the current state of Offworld Trading Company. Julian, Bruce, and Dirk have all had time with the game and offer Soren feedback, ask a few questions, and figure out just what that robot voice is saying.-------------------------------------------------------------------------Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com Soren Johnson - @sorenjohnson, designer-notes.com, offworldgame.com Bruce Geryk - @spacerumsfeld, www.wargamespace.com-------------------------------------------------------------------Episode Outline 0:00:33 - The latest changes in OTC 0:03:44 - Impressions from Bruce and Julian 0:11:31 - Competition and fun 0:21:44 - The wargamer’s perspective 0:27:13 - New influences 0:31:34 - Belter 0:40:38 - Speed and the endgame 0:47:44 - Early access 0:50:39 - Innovative games 1:06:19 - Dates
In a feat more rare than a perfectly executed Reverse Cuban Eight, the entire panel is on board for this week's show. Rob Zacny, Julian Murdoch, Bruce Geryk, and Troy "Sopwith Camel" Goodfellow talk about flight during World War I.
Tom Chick and Bruce Geryk talk to Dan Verssen, one of the grandfathers of boardgaming and certainly a founding father of solitaire boardgaming. He talks about how he’s adapted his older games, his decisions to add zombies and Cthulhu, and a crucial secret ingredient named Holly. The post Qt3 Games Podcast: the intolerable cruelty of Dan Verssen’s games appeared first on Quarter to Three.
Tom Chick and Bruce Geryk talk to Dan Verssen, one of the grandfathers of boardgaming and certainly a founding father of solitaire boardgaming. He talks about how he’s adapted his older games, his decisions to add zombies and Cthulhu, and a crucial secret ingredient named Holly. The post Qt3 Games Podcast: the intolerable cruelty of Dan Verssen’s games appeared first on Quarter to Three.
This week, Tom Chick and Bruce Geryk talk to a couple of the guys behind Sunless Sea, the subterranean nautical exploration game set in the world of Fallen London. Paul Arendt and Alexis Kennedy from Failbetter Games, one of the best places to look for an example of great writing in videogames, kick off a […] The post Qt3 Games Podcast: come with me to the Sunless Sea appeared first on Quarter to Three.
This week, Tom Chick and Bruce Geryk talk to a couple of the guys behind Sunless Sea, the subterranean nautical exploration game set in the world of Fallen London. Paul Arendt and Alexis Kennedy from Failbetter Games, one of the best places to look for an example of great writing in videogames, kick off a […] The post Qt3 Games Podcast: come with me to the Sunless Sea appeared first on Quarter to Three.
Hermann Luttmann has made boardgames about topics ranging from Pickett’s charge during the battle of Gettysburg to a zombie apocalypse caused by an alien artifact from outer space. Guess which one is more successful? Tom Chick and Bruce Geryk talk to him about what kinds of games he’s making and why. The post Qt3 Games Podcast: The Civil War vs zombies appeared first on Quarter to Three.
Hermann Luttmann has made boardgames about topics ranging from Pickett’s charge during the battle of Gettysburg to a zombie apocalypse caused by an alien artifact from outer space. Guess which one is more successful? Tom Chick and Bruce Geryk talk to him about what kinds of games he’s making and why. The post Qt3 Games Podcast: The Civil War vs zombies appeared first on Quarter to Three.
As part of Bruce Geryk’s series on Vietnam boardgaming, we talk to Volko Ruhnke, the co-designer of the upcoming Fire in the Lake, a unique treatment of Vietnam. We discuss the hows and whys of expressing Vietnam as a boardgame, and how it fits in with — and stands apart from — Ruhnke’s series of […] The post Qt3 Games Podcast: bringing Vietnam to the table appeared first on Quarter to Three.
As part of Bruce Geryk’s series on Vietnam boardgaming, we talk to Volko Ruhnke, the co-designer of the upcoming Fire in the Lake, a unique treatment of Vietnam. We discuss the hows and whys of expressing Vietnam as a boardgame, and how it fits in with — and stands apart from — Ruhnke’s series of […] The post Qt3 Games Podcast: bringing Vietnam to the table appeared first on Quarter to Three.
Bruce Geryk begins his three-part look at games based on the Vietnam war by talking to game designer Dave Kershaw. The pair talk about Dave's game Vietnam Solitaire, the assumptions that it challenges, and modeling an unwinnable war.
Bruce Geryk brings Tom Chick back to the show so they can grill Ilwinter's Johan Karlsson and Kristoffer Osterman about Dominions 4 - the latest version of their "So You Wanna Be A God?" Fantasy Conquest Game. Learn about new empires, new powers and why everything is just a bit different for them.
Lee Brimmicombe-Wood returns to the podcast so Bruce Geryk can talk more about bombers and commanding in them, in the recently released board game Bomber Command. And this time, we let them talk it all the way through! More on design decisions, simulating the air war and balancing history and play.
Rob Zacny gets a well earned week off and lets the old people run the show as Troy welcomes Bruce Geryk and Tom Chick to talk about Illwinter's new game Conquest of Elysium 3. It's a strategy game, it's a roguelike, it's an adventure. Tom talks about how the developers can make the game more engaging, Troy is the only person who thinks it's pretty ugly and Bruce demonstrates that only he has an ear for music. But everyone agrees that they really like Conquest of Elysium 3.
Troy almost fires Rob and Julian on this episode as a conversation about licensed strategy games. Bruce Geryk holds forth on why War of the Rings is like Stratomatic Baseball, Julian sings of Starfleet Battles and Rob talks about his experiences in another board game. What makes a license succeed or fail? Can either Star Wars or Star Trek really work as a licensed strategy game? Martin vs Erikson - who wins? Is Troy the only person who likes Babylon 5?It is a loud and fun show. Listen to it.Also, info on the upcoming 3MA/FOS meetup. War of the RingWar of the Ring article (Bruce is the final two comments)Starfleet Battles
Bruce Geryk returns to the show to give special guest Michael Abbot a hard time in a discussion that is intended to focus on the ethical and moral dimension of wargames and wargaming, but ranges all over the place, including a sidetrack into why people get into wargames to begin with. Rob Zacny tries to keep things on topic and Julian Murdoch explains why Defcon makes him cry and his daughter says the smartest thing in the hour.
No agenda this week beyond a few of my favorite clips, some chat about the podcast’s high and low points and what we’d like to see in the coming year of podcasts. Learn about Tom’s other podcasts, Bruce Geryk’s origin story, whether or not Julian is a game reviewer and how Rob makes his girlfriend cry. Lots of self congratulation, too, so if you don’t like that sort of thing, maybe you shouldn’t listen.
A subtle shifting of the guard as Julian Murdoch is back after hiatus, but Troy Goodfellow is off for a week, leaving Julian at the mercy of the far more stable Tom Chick and Bruce Geryk. The topic is religion: does it work in a strategy game as a mechanic? Has anyone done it better than Civ IV? Bruce argues for Dominions and random boardgames about the reformation nobody's ever heard of. Tom revisits the Sims and Europa Universalis, and Julian goes off-topic and spoils all of Assassins Creed 2 (You've been warned.)
Troy, Bruce and Julian deal with a few questioners listeners brought to the panel. Can noobs and experts play together? What is the place of AI in current game design? Why do we keep doing this? And where is Tom? Thanks for your questions, and keep them coming. We might do this again some time soon. Bruce Geryk on MOO3Julian on PopulousRob Zacny on Black & WhiteSolium Infernum Live Blogging
Majesty 2 becomes the starting point about the pluses and minuses of surrendering control. Troy, Tom and Bruce talk about the origins of Majesty, other games with the detached czar motif and whether or not the game is repetitive. Listen as Bruce schools Tom on the subtleties of his new favorite game and find out which game Tom thinks is about sex and death. Also, listen to the worst contest ever. Bruce Geryk’s original Majesty review Erik Wolpaw’s rebuttal Troy’s Majesty 2 review Tom’s Majesty 2 review Dwarf Fortress Tom on Halo 3:ODST’s Campaign and on the firefight mode.
After a month of absences, Bruce Geryk more than makes up for it in a tour de force conversation with special guest Bill Abner as they relive the fun of 1970s baseball simulation games. We open with a discussion of Blood Bowl, which Julian finds too difficult and Troy finds too easy. Then Tom, Julian and Troy sort of fade into the background for an hour.Listen to learn what kind of person replays historical seasons, why Blood Bowl is really a wargame, and whether sports simulations can ever measure up to the beauty of Championship Manager.Also an update on our Dominions 3 game, a promise to eventually get Bruce's side of the story, a quiz game from Tom Chick and a hip hop conclusion.
This week it's all about wargaming as John Hawkins from KE Studios comes in to talk about War Plan Pacific. Julian Murdoch returns to explain why he doesn't understand anything, Bruce Geryk would rather talk about Victory in the Pacific, Tom Chick almost rediscovers his love of wargames and Troy Goodfellow resorts to Star Trek Voyager to make a point. And stay for the end, where John Hawkins unveils his new project!(Some weather problems at Mr. Hawkins' end caused a little bit of feedback in places. Be patient.)KE Studios home pageVictory in the Pacific at Board Game GeekTroy's review of War Plan PacificThe perfect strategy podcast?Have a question for the panel? Email me at troy DOT goodfellow AT gmail DOT com.
This week, host Troy Goodfellow and panelists Tom Chick and Bruce Geryk spend most of their time talking about Empire: Total War, with a lot of armchair game design. Tom challenges the very premise of the Creative Assembly design philosophy, Bruce rejects Tom's premise and Troy tries to get a word in edgewise. Learn for Tom's "perfect strategy game", Bruce's love of Dominions 3 and Troy's memories of Dagestan.Troy's review of Empire: Total WarTom's interview with Brian Fraser of Ironclad StudiosDominions mod forumTom discovers Dominions on UsenetHave a question? Email me at troy DOT goodfellow AT gmail DOT com. And pick Bruce's homework assignment in the comments.
Three Moves Ahead: Episode TwoHost: Troy GoodfellowPanel: Tom Chick, Bruce Geryk, Julian MurdochThe second episode of TMA talks about Halo Wars, Demigod, Sins of a Solar Empire and Empire: Total War, with slight detours into Lord of the Rings Online and whether or not it is cool to use Google while podcasting.