POPULARITY
Besser ein spätes gamescom-Recap als gar keines: Maurice, Steinwallen und Ranger diskutieren ihre Highlights von Anno 117 und Europa Universalis 5 über Blood of Dawnwalker bis zu The Expanse: Osiris Reborn.
Fünf Spielen dürften im Herbst 2025 stürmische Zeiten bevorstehen. Die Verkaufszahlen sind dabei allerdings unsere geringste Sorge - mit zwei prominenten Ausnahmen. Mehr Infos zu tic tac findet ihr unter: https://www.tictac.com/de/de/ (Werbung)
Professor Kozlowski tackles the French Enlightenment with excerpts from Montesquieu and Rousseau. The first is an orderly, encyclopedic thinker trying to categorize and classify every element of political philosophy; the second may well be a proto-Anarchist masquerading as an Enlightenment mainstay. Really, what were we expecting from the French?Readings today come from Montesquieu's The Spirit of the Laws, as well as The Social Contract and "Discourse on the Origin of Inequality" by Rousseau.Additional readings include Voltaire's Candide and Moliere's Don Juan, as well as a casual suggestion that you should read some David Hume, (here's an especially representative collection). And of course, today's video game recommendation is Europa Universalis. If you're interested in Professor Kozlowski's other online projects, check out his website: professorkozlowski.wordpress.com
Speedy a jeho spoluhráči si dnes posvítí na obří historickou strategii, která se chystá i v češtině . Jak se nové deskové verzi daří převést mechaniky známé z počítačové předlohy? Máte si snad na hraní vyhradit raději celý víkend? A je to vlastně vůbec dobrá hra? To vše se dozvíte v dnešním zevrubném představení Europa Universalis: Price of Power! Discord: https://discord.gg/jQwDqzp Facebook: https://www.facebook.com/deskoherniinkvizice/ Instagram: https://www.instagram.com/deskoherniinkvizice/ YouTube: https://www.youtube.com/channel/UCe_zS_5dUESy11yHo6mArtA Music: https://www.bensound.com/royalty-free-music
Fredrik och Poki ger forna år en match, när de ska samsas om dåtidens bästa spel. Detta ÄR "Retro GOTY!".Dags för retrospel - eller vad nu 2000-talets spel är?! Upplägget är som vanligt; Vi lyfter först våra personliga topp tio spel för året i fråga - denna gång spelåret 2000! Efter det blir det allmänna minnen från året i fråga. Därefter gör vi den titulära RETRO GOTY:n. Vilka är spelen som hamnar i vår gemensamma "Game of the Year" á 2000? Lyssna och lär kära lyssnare!Exempel på spel som tas upp:American McGee's Alice,Midtown Madness 2,KISS: Psycho Circus: The Nightmare Child,Project IGI: I'm Going In,Metal Fatigue,The Operative: No One Lives Forever,Command & Conquer: Red Alert 2,Thief II: The Metal Age,Soldier of Fortune,Star Trek: Voyager – Elite Force,Europa Universalis,Airfix Dogfighter,Sacrifice,Heroes of Might and Magic III: The Shadow of Death,Nox,Warlords Battlecry,Nightmare Creatures II Eternal Ring,Resident Evil 3: Nemesis,Koudelka,Dragon Valor,Icewind Dale,TimeSplitters,The Sims,MDK2,Crimson Skies,Suikoden II,The Legend of Zelda: Majora's Mask,Dessa och många många fler (obs! Vi spoilar inte de som ligger i våra personliga topplistor ovan!
It's Three Moves Ahead Original Flavor as Len, Fraser, and Jon gather for a second panel discussion on the press hands-on for Europa Universalis 5. We discuss how this game made us feel like absolute fools, argue about whether or not Greenland is a good starter nation, and discuss who has the most Troy Energy.
Réécouter la chronique jeux vidéo avec Will BouchardSee omnystudio.com/listener for privacy information.
Paradox macht keine Kompromisse mehr: Europa Universalis 5 soll noch komplexer werden als der kolossale Vorgänger. Kann das gelingen?
Algunos dirán que el 555 es el número de la bestia adolescente emo, pero en Café Fandango no hay ninguna duda que es el número del Hanson del Medium, que viene a vaticinar el gran episodio especial Hanson para el programa 1110 de Café Fandango. Pero como todavía falta, no te queda otra que escuchar a Gus que sigue paseando por Cyrodill cual semidios y a Seba que jugó al parenting non-simulator toda la semana. Sin lanzamientos (relevantes) avanzamos a las noticias donde en Australia te podés ganar una moto del infierno, el Killing Floor 3 finalmente tiene nueva fecha de lanzamiento, se anunciaron los nuevos integrantes del salón de la fama de videojuegos, los desarrolladores del Outer Wilds están haciendo otro juego (sorprendiendo a... alguien?) y el Europa Universalis fue anunciado con un modo para poder jugarlo lo menos posible. Cerramos con la Pregunta Fandango donde charlamos de los videojuegos más complejos que hemos visto.
Xbox Dominates PS5 Charts, Grand Strategy Returns, and Nostalgia Hits High Gear This week's gaming landscape sees intriguing shifts and anticipated returns, as discussed on the latest GameBurst Podcast. In a surprising turn, all of last month's best-selling titles on Sony's PS5 were published by rival Xbox, further blurring console battle lines. This trend continues with the news that another major Microsoft franchise, Gears of War, will make its debut on PlayStation later this year with a revamped edition of the original game. Paradox Interactive has officially lifted the veil on 'Project Caesar', confirming widespread speculation that it is indeed Europa Universalis 5, heralding what the developers are calling a "new era for grand strategy." Meanwhile, Rockstar's GTA 6 trailer has shattered records, becoming the biggest video launch of all time and surpassing even Hollywood behemoths like Deadpool and Wolverine, despite a potential release pushed to 2026. Subscribers to Xbox Game Pass can look forward to a robust May, with a fresh wave of titles including day-one releases such as Doom: The Dark Ages and Revenge of the Savage Planet. Fans of historical action have cause for celebration too, as the highly anticipated sequel to Ghost of Tsushima, titled Ghost of Yōtei, is set to launch on October 2, 2025, nearly five years after the original. Finally, a dose of 90s nostalgia is incoming with Crystal Dynamics' cult classic Gex and its two sequels being bundled for a multi-platform release on PS5, Xbox Series X/S, Switch, and PC on June 16th. #gameburst
Bienvenidas y bienvenidos a Recarga Activa, el podcast diario de AnaitGames en el que filtramos lo más relevante de la actualidad del videojuego en pildorazos de 15 minutos. La Recarga Activa de hoy: Paradox anuncia Europa Universalis V, su nuevo juego de gran estrategia Draknek & Friends anuncia Spooky Express, la continuación de su celebrado Cosmic Express Gex Trilogy se publicará el 16 de junio ¿A qué vamos a jugar este fin de semana? Suscríbete para recibir el siguiente episodio en tu gestor de podcasts favorito. Puedes apoyar nuestro proyecto (y acceder a un montón de contenido exclusivo) en Patreon: https://www.patreon.com/anaitreload ♫ Sintonía del programa: Senseless, de Johny Grimes Learn more about your ad choices. Visit megaphone.fm/adchoices
This is a free preview of this month's Patreon episode. Check out the extended version at Patreon.com/3ma! Len, Lambert, and Lorris have gotten some hands-on time with the Actually Really Announced game Europa Universalis 5! We discuss our impressions, our praises, our gripes, and even some of our most precious wishes.
Erik Fossum fra PressFire gjester oss for å snakke om dataspillenes plass i den offentlige samtalen. Hvorfor har ikke spill mer dekning i den allmenne sfæren når over 60% av den voksne befolkningen spiller jevnlig? Hvilke konsekvenser får det når spillsamtalen skyves ut til nisjemedier? Dette er bare noen av spørsmålene vi tar opp i temadelen. Dessuten blir det bred skandinavisk dekning av nye spill, da vi har spilt både det norske Overvåkerne og det svenske Split Fiction. Tidsstempler: Intro: (00:00) Kunngjøringer: (14:34) Temadel: Dataspill i den offentlige samtalen (40:35) Lytterpost: (1:25:38) Hva har du spilt: (1:39:37) Anbefaling: (2:17:30) Kuriositet: (2:23:21) Postludium: (2:28:54) Spill vi snakker om i episode 143: Split Fiction, Overvåkerne, Afterlove EP, Ghost of Tsushima, Valheim, Tony Hawk's Pro Skater 3+4, Suikoden, Absolum, The Last of Us Part II, Intergalactic: The Heretic Prophet, Scalebound, Terminator 2D: No Fate, The Legend of Zelda: Majora's Mask, DOTA 2, Day of the Tentacle, Gothic II, Monster Hunter Generations Ultimate, Super Mario Bros. DX, Demon's Souls, Spec Ops: The Line, Europa Universalis, SimCopter, Fire Emblem: Three Houses.
En este episodio 246 de Vis Ludica, nos adentramos en el fascinante mundo de los juegos de mesa. Exploramos las últimas novedades, incluyendo el análisis de juegos como el Europa Universalis y El Señor de los Anillos: El Duelo por la Tierra Media. También repasamos las ofertas del Black Friday.Además, discutimos el impacto del Black Friday en el mercado de segunda mano y las estrategias para aprovechar al máximo las ofertas. Y por supuesto, no podemos olvidarnos del calendarios de adviento de Maldito, que obviamente hablamos de el sin haberlo comprado, hay que mantener las formas, ya sabéis.00:00:00 - Inicio00:03:14 - ¿Black Friday o Black Fraude? Descuentos y decepciones en juegos de mesa00:10:28 - Warcry: Gritos de guerra, llantos de desesperación00:19:03 - 6 x 6 Tales y otros pasatiempos00:28:03 - El Chu-Han ese00:30:07 - El Señor de los Anillos: El Duelo por la Tierra Media00:45:22 - Maldito Games nos la vuelve a colar con su calendario de adviento, que buena idea00:58:00 - Europa Universalis01:27:35 - Daitoshi01:39:25 - Tea Garden y el nada nuevo bajo el sol02:01:55 - Tom Lehman, el "CRÍTICO"
For the October Viewer Poll, Tim prepares for his imminent Toad-related cancellation, and AJ clicks his mouse like he's talking about Europa Universalis instead of Mario Kart.Editor's Note: For the first time since Episode 42, AJ is responsible for the editing of this episode. The timing of this is not lost on him.Hosted by Tim O'Connor and AJ SalisburyCover art by @roboptera on TwitterFacebook: facebook.com/Standby-LineTwitter: twitter.com/StandbyLinePodInstagram: instagram.com/standbylinepodcastPatreon: patreon.com/standbylinepodcastEmail: standbylinepodcast@gmail.com
Yannick Süß verdient seinen Lebensunterhalt mit Musik, allerdings nicht irgendwelcher, sondern mit Soundtracks für Videospiele. Das Portfolio, das er sich seit über zehn Jahren in der Branche aufgebaut hat, ist beeindruckend: SpellForce, Die Gilde, Europa Universalis, Crusader Kings. Seine musikalische Leidenschaft gilt dabei vor allem Spielen mit historischen Schauplätzen. Kurz vor dem Treffen mit Dom Schott hat Yannick Süß noch ganz frisch ein Großprojekt abgeschlossen: Die Komposition des Soundtracks für den neusten "Crusader Kings 3"-DLC namens "Roads to Power", für den er byzantinisch-mittelalterliche Chorgesänge erst recherchieren und dann von einem Professor einsingen ließ. In dieser Folge erzählt Yannick von dieser spannenden Arbeit, seinem unverhofft-überraschenden Weg in die Spielebranche und wie gut man als Komponist von Aufträgen eigentlich leben kann.
Cities Skylines 2? Miserabel gestartet und bis heute nicht für Konsolen erschienen. Life By You? Eingestampft und abgeschrieben. Vampire: The Masquerade - Bloodlines 2? Fragt nicht. Was ist nur los bei Paradox Interactive? GameStar-Autor Reiner Hauser hat mit den Schweden gesprochen und diskutiert mit den Strategiespiel-Heroen Maurice Weber, Steinwallen und RangerArea über seine Erkenntnisse und die Probleme von Paradox.
This is a free preview of this month's Patreon episode. Check out the extended version at Patreon.com/3ma! Len, Lambert, and FatherLorris continue their ongoing beef with the Holy See while discussing Europa Universalis 5 dev diaries primarily focused on warfare. We're not even doing jokes about how long these are anymore. That's so early 2024. It's just expected at this point. This is our lives now.
Len, Lorris, and Lambert sat down with JayBean, the creator of the popular Anbennar fantasy total conversion mods for Europa Universalis 4, Crusader Kings 3, and Victoria 3. We asked him what he's most excited about from what we've seen of EU5 so far, what changes he might make to the mod with these new systems, and how Paradox Tinto can better support the modding community.
This is a preview of this month's Patreon episode. Check out the extended version at Patreon.com/3ma! Join Len, FatherLorris, and Lord Lambert as we get the NoCB Cast band back together to talk for 3.5 hours about Paradox Tinto's "Project Caesar," which is probably Europa Universalis 5. Okay, let's be real: it's definitely Europa Universalis 5. We break down the first four dev diaries, everything Johan has ever said about the project on the forums, and talk a bit about the year 1337 – which was not confirmed as the new start date when we recorded this, but has been at this point. So we nailed it. We're very smart. Please clap.
Este episodio es un desastre, las cosas como son. Pero entre unas cosas y otras hablamos de algunos juegos interesantes. 00:08:05 - Cosas 00:57:20 - Rewinds 01:24:30 - The Vale of Eternity 01:33:30 - My Island 01:40:21 - Europa Universalis 02:00:31 - Fast Forward 02:06:55 - Follow & Unfollow MUSIC: Space Invaders – Pornophonique & Look and feel years younger – Brad Sucks
Nesta semana em "o que estamos jogando", Diablo 4, Final Fantasy 16 e as novidades Disco Elysium, Europa Universalis 4 e Lies of Pi.
It's the final episode of Season 6! (But don't worry, I already have great stuff planned for Season 7!) This time, Eivind Vetlesen, designer of Europa Universalis: The Price of Power, comes by to talk about designing a game that is true to both history and to the video game from Paradox. Dr. Paul Wright joins as a gaming enthusiast and historical expert. Beyond Solitaire is proudly sponsored by Central Michigan University's Center for Learning Through Games and Simulations, where learning can be both playful and compelling. Check them out here: https://www.cmich.edu/colleges/class/Centers/CLGS/Pages/default.aspxCheck out CMU's game offerings here: https://cmichpress.com/shop/Sign up for an online game design class here: https://www.cmich.edu/academics/colleges/liberal-arts-social-sciences/centers-institutes/center-for-learning-through-games-and-simulations/certificate-in-applied-game-designAll episodes of my podcast are available here: https://beyondsolitaire.buzzsprout.com/Enjoy my work? Consider supporting me on Patreon at https://www.patreon.com/beyondsolitaire or getting me a "coffee" on Ko-fi! https://ko-fi.com/beyondsolitaireContact Me: Email: beyondsolitaire at gmail.comTwitter: @beyondsolitaireInstagram: @beyondsolitaireFacebook: www.facebook.com/beyondsolitaireWebsite: www.beyondsolitaire.net
Welcome to The Nonlinear Library, where we use Text-to-Speech software to convert the best writing from the Rationalist and EA communities into audio. This is: Morality is Accidental & Self-Congratulatory, published by ymeskhout on May 29, 2023 on LessWrong. The Selfish Gene remains one of my favorite books of all time and although published in 1976 it remains a compelling and insightful introduction to the brute mechanics of natural selection. Richard Dawkins later acknowledged that his book's title may give a misleading impression of its thesis, erroneously ascribing conscious motivations or agentic properties to non-sentient strands of DNA. The core argument is dreadfully simple: genes (as opposed to organisms or species) are the primary unit of natural selection, and if you leave the primordial soup brewing for a while, the only genes that can remain are the ones with a higher proclivity towards replication than their neighbors. “Selfish” genes therefore are not cunning strategists or followers of some manifest destiny, but rather simply the accidental consequence of natural selection favoring their propagation. Nothing more. Dawkins is responsible for coining the word ‘meme' in the book to describe how the same principles behind gene replication can apply to ideas replicating. I thought about this when I read WoodFromEden's post about the origin of patriarchy. Their explanation for why male dominance persisted historically for so long is elegantly tidy: Men make war. Or rather, groups of men make war. The groups that were good at making war remained. The groups that were less good at making war perished. That way, human history is a history of successful male military cooperation. Groups with weak male bonding were defeated by groups where men cooperated better. Here too, there is no dirigible trajectory mapped out ahead of time. Cultural values which valorize physical male violence and facilitate its coordination at scale will become the dominant paradigm purely as a result of the circumstances' ruthless logic. Any deviation from this set of values would lead your tribe towards extinction, which accidentally also meant your bards wouldn't be around to write songs and poems extolling the virtues of sex equality. At least not until there have been an extensive change in circumstance. This “security dilemma” may have been borne out of petty squabbles over hunting grounds in the Serengeti but its ramifications persisted throughout history. Military service today may be seen as a low-status and distasteful profession — quite literally grunt work — but it used to be venerated deeply as a path to honor and a cornerstone of civic duty. This philosophy is epitomized by the recurring and central portrayal of military men in stories from a long time ago (Homeric heroes of ancient Greece, Genghis Khan, Jedi knights, etc.), their deeds forming the backbone of societal narratives and cultural mythologies. The historian Bret Deveraux analyzed the grand strategy video game Europa Universalis 4 to illustrate the war-hungry reality of the late medieval period: Military power requires revenue and manpower (along with staying technologically competitive) and both come from the same source: the land. While a player can develop existing provinces, taking land in war is far cheaper and faster. The game represents this through both developing old land and seizing new land requiring similar resources [but compared to incorporating newly conquered land, development is about 4x as expensive while providing only marginal improvements]. That may seem like the developer has placed their thumb a bit unfairly on the scale, but, as Azar Gat notes in War in Human Civilization (2006) for pre-industrial societies that is a historically correct thumb on the scale. Until the industrial revolution, nearly all of the energy used in production came out of agriculture one way or another; improves in irrigation, tax collection and farming methods might improve...
Link to original articleWelcome to The Nonlinear Library, where we use Text-to-Speech software to convert the best writing from the Rationalist and EA communities into audio. This is: Morality is Accidental & Self-Congratulatory, published by ymeskhout on May 29, 2023 on LessWrong. The Selfish Gene remains one of my favorite books of all time and although published in 1976 it remains a compelling and insightful introduction to the brute mechanics of natural selection. Richard Dawkins later acknowledged that his book's title may give a misleading impression of its thesis, erroneously ascribing conscious motivations or agentic properties to non-sentient strands of DNA. The core argument is dreadfully simple: genes (as opposed to organisms or species) are the primary unit of natural selection, and if you leave the primordial soup brewing for a while, the only genes that can remain are the ones with a higher proclivity towards replication than their neighbors. “Selfish” genes therefore are not cunning strategists or followers of some manifest destiny, but rather simply the accidental consequence of natural selection favoring their propagation. Nothing more. Dawkins is responsible for coining the word ‘meme' in the book to describe how the same principles behind gene replication can apply to ideas replicating. I thought about this when I read WoodFromEden's post about the origin of patriarchy. Their explanation for why male dominance persisted historically for so long is elegantly tidy: Men make war. Or rather, groups of men make war. The groups that were good at making war remained. The groups that were less good at making war perished. That way, human history is a history of successful male military cooperation. Groups with weak male bonding were defeated by groups where men cooperated better. Here too, there is no dirigible trajectory mapped out ahead of time. Cultural values which valorize physical male violence and facilitate its coordination at scale will become the dominant paradigm purely as a result of the circumstances' ruthless logic. Any deviation from this set of values would lead your tribe towards extinction, which accidentally also meant your bards wouldn't be around to write songs and poems extolling the virtues of sex equality. At least not until there have been an extensive change in circumstance. This “security dilemma” may have been borne out of petty squabbles over hunting grounds in the Serengeti but its ramifications persisted throughout history. Military service today may be seen as a low-status and distasteful profession — quite literally grunt work — but it used to be venerated deeply as a path to honor and a cornerstone of civic duty. This philosophy is epitomized by the recurring and central portrayal of military men in stories from a long time ago (Homeric heroes of ancient Greece, Genghis Khan, Jedi knights, etc.), their deeds forming the backbone of societal narratives and cultural mythologies. The historian Bret Deveraux analyzed the grand strategy video game Europa Universalis 4 to illustrate the war-hungry reality of the late medieval period: Military power requires revenue and manpower (along with staying technologically competitive) and both come from the same source: the land. While a player can develop existing provinces, taking land in war is far cheaper and faster. The game represents this through both developing old land and seizing new land requiring similar resources [but compared to incorporating newly conquered land, development is about 4x as expensive while providing only marginal improvements]. That may seem like the developer has placed their thumb a bit unfairly on the scale, but, as Azar Gat notes in War in Human Civilization (2006) for pre-industrial societies that is a historically correct thumb on the scale. Until the industrial revolution, nearly all of the energy used in production came out of agriculture one way or another; improves in irrigation, tax collection and farming methods might improve...
It's an all-star panel as Len and Mike Williams are joined by Mohawk Games' and Idle Thumbs' own Soren Johnson and Paradox Tinto's Johan Andersson to chip away at a tricky target: the different design goals between a more "Board Gamey" strategy game like Civilization and the "Simulationist" breed exemplified by Europa Universalis. We discuss what we like and don't like about each one, who the audiences are for each, and how to navigate the significant overlap in those audiences. In the end, maybe it's not as adversarial after all...
Ti nejvěrnější z posluchačů už ví, že každé jaro pořádá Inkvizice sjezd na Veselé, kde společně s vybranou společností stráví víkend nad dobrým jídlem, pitím a hraním různých nových i starých titulů. Tak tomu bylo i letos, a abyste i vy všichni mohli okusit tamní veselou atmosféru, nahráli jsme lehce uvolněnější díl s pokecem o hrách, které jsme tam vyzkoušeli. Poslechněte si o Bestii, druhém rozšíření pro Arnak, Bear Raid nebo Star Wars deckbuildingu od Dana, Eklpa a Zetka s dodatkem o UBOOTu a Europě Universalis od Speedyho a Kristýny! P.S.: Nežužlejte baterky.
We've got a full house this week with Rich, Amanda, Aaron, Jason, and Chris O'Regan from The Sausage Factory/Cane & Rinse as they talk about the PSVR 2 release. Games: Redemption Reapers (PC), Theatrhythm: Final Bar Line (Switch), Europa Universalis (the board game), Fallout 76 (PC), Wild Hearts (PS5), Caves of Lore (PC). To contact us, email call@gamerswithjobs.com! Send us your thoughts on the show, pressing issues you want to talk about, or whatever else is on your mind. Links and Show Notes
Recently a few members of the group have funded a voyage into the Lacerdaverse by getting into the heavy games designed by renowned board game designer "Vital Lacerda" and in this episode we share our entry level experiences.FIRST PLAYER: JPOTHER PLAYERS: Adrian & DaveyOVERVIEWAfter the groups last outing in "Great Hexpectations" sharing all of their board game failures, it's time to shift our attention and thoughts about the epic heavy games designed by Vital Lacerda Boardgames focusing on the big box deluxe games published by Eagle-Gryphon Games. In this episode you'll learn:- That Final Destination 8 featured in Davey's kitchen- Just how many flowcharts are in Europa Universalis- Adrian can't get enough of Castles of Burgundy- more about our entry level experiences of The Gallerist, Vinhos, Lisboa, Kanban EV, On Mars, The Weather Machine- We should have tried to find someone with Escape Plan before this episode- What our oldest games we've not played (or for a long time) in our listeners questionLINKS REFERENCED IN THE SHOWYou can find out more about Vital Lacerdas current games and upcoming games on the links below:Vital Lacerda's Facebook Page - https://www.facebook.com/vitallacerdagamesVital Lacerda's Instagram Page - https://www.instagram.com/vitallacerda/ Eagle-Gryphon Games Website - https://www.eaglegames.net/EPISODE CHAPTERS0:00 - TURN 1 - Player Count4:17 - TURN 2 - Let's Talk About Hex4:32 - Adrian - Castles of Burgundy7:49 - Davey - Mansions of Madness10:06 - JP - Europa Universalis16:58 - TURN 3: Discovering the Lacerdaverse17:15 - Who is Vital Lacerda?19:34 - Our caveats in our discovery21:06 - The Gallerist (2015)28:07 - Vinhos (2016)34:30 - Lisboa (2017)42:28 - Escape Plan (2019) - Honourable mention43:51 - Kanban EV (2020)51:28 - On Mars (2020)59:38 - The Weather Machine (2022)1:08:50 - In summary and the upcoming Invention: Age of Evolution (2023)1:10:19 - TURN 4 - Question Time: What's the oldest game in our collections that we haven't played (for a long while)?1:16:34 - TURN 5 - The Penultimate Turn: What's Coming Up?1:16:46 - JP - Beyond the Sun1:18:03 - Adrian - Targi1:19:01 - Davey - Dune Imperium and Darkest Dungeon1:20:11 - TURN 6 - The Final TurnSupport the showSUPPORTING THE SHOW- Support us on Ko-FiENGAGING WITH THE SHOWWe want your questions so engage with the show through our channels below:- Email Us - BoardGameGeek - Facebook - Instagram- Threads - TikTok
As Rob vacates the first player throne JP returns to familiar ground and brings us all into the dystopian future of Netrunner, an asymmetrical card game where a runner (hacker) attempts to hack a shady corporation in order to prevent them scoring their nefarious agendas.FIRST PLAYER: JPOTHER PLAYERS: Ian & KerleyOVERVIEWIn this weeks episode, JP takes on the mantle of first player once again and along with Ian and Kerley they perform a deep dive into one of their favourite games Netrunner. Prepare to be propelled into the dystopian future and get your hack on. In this episode you'll learn:- That Ian has actually played some more games, at this rate he might make it back in the group- Kerleys kickstarters have all been delivered at once, pretty much- what Netrunner is and why it's an important game for the group- to explore all the corporations and runners in the game along with their thematic and mechanical flavours- What games the group would save from their house if it was on fireLINKS REFERENCED IN THE SHOWNOTE: We are not affiliated with Null Signal Games or FFG but we want to help promote this fantastic game to everyone. You can find out more information below:Shut Up & Sit Down "Why You Should Get into Netrunner in 2023?" - https://www.youtube.com/watch?v=Ev24b_17-Po&t=165sWhat is Netrunner? (Null Signal Games) - https://nullsignal.games/about/netrunner/Getting started in Netrunner (System Gateway) - https://netrunnercards.co.uk/product/62/EPISODE CHAPTERS0:00 - TURN 1 - Player Count1:18 - TURN 2 - Let's Talk About Hex2:44 - Kerley - Scythe6:10 - Ian - Quoridor9:50 - JP - Cubitos16:44 - TURN 3 - Jacking back into Netrunner19:06 - What is Netrunner?25:20 - Our groups introduction to Netrunner28:42 - The death and resurrection of Netrunner35:12 - Exploring the Corporations41:08 - Haas-Bioroid (Purple Corp)42:26 - Jinteki (Red Corp)43:54 - NBN (Yellow Corp)45:15 - Weyland (Green Corp)47:35 - Exploring the Runners49:07 - Shapers (Green Runner)50:34 - Criminals (Blue Runner)52:39 - Anarchs (Orange Runner)54:22 - The rich deckbuilding experience57:55 - How can you get started with Netrunner?59:57 - TURN 4 - Question Time: What single game would you save from yourcollection which is on fire?1:03:43 - TURN 5 - The Penultimate Turn: What's Coming Up?1:03:56 - Kerley - Mosaic, Europa Universalis & Frosthaven1:09:04 - JP - Hoplomachus Victorum & Remastered1:11:47 - Ian - Welsh Crokinole Tournament & planning more games in (yeah right!!!)1:13:30 - TURN 6 - The Final TurnSupport the showSUPPORTING THE SHOW- Support us on Ko-FiENGAGING WITH THE SHOWWe want your questions so engage with the show through our channels below:- Email Us - BoardGameGeek - Facebook - Instagram- Threads - TikTok
Vi siete mai chiesti come difendersi da un rapimento alieno? Le persone che vengono addotte dalle astronavi, se la cercano? Queste sono solo alcune delle domande alle quali abbiamo risposto grazie al contattista Anis Tarzak. Il vero Servizio Pubblico lo trovate solo sul podcast de L'Asse, a cominciare dalla sensibilizzazione sui grigi alti. Sperando di non essere denunciati per apologia degli insaccati, passiamo poi alla controcopertina di Maurizio Battista. La battaglia in contemporanea con la seconda e terza moglie prosegue, non pago però Maurizio decide di rivolgere la sua attenzione anche all'Avv. Codardino, protagonista della serie Better Call Codardino. A traghettarvi in questo mare di cringe, Emiliano il ciccione detto pingue, ̶T̶o̶m̶m̶a̶s̶o̶ ̶ e Paolo, sempre più distratto dagli sviluppi delle sue campagne su Europa Universalis. Vi consigliamo di non perdervi l'intervista finale a Oloac Azzannap, creator espressamente eterosessuale di Onlyfans. --- Send in a voice message: https://anchor.fm/lasse-nella-manicas-show/message Support this podcast: https://anchor.fm/lasse-nella-manicas-show/support
Gänget gästas av Fredrik Wester. Fredrik är VD för världsledande Paradox Interactive som är värderat till över 21 miljarder kronor och ligger bakom spel som Crusader Kings och Europa Universalis.OBS. Det här är inte det hela avsnittet. Vill du få tillgång till hela avsnittet? Stöd oss på Patreon.Sista Måltiden Shop: https://sistamaltiden.se Är du Patreon och vill få tillgång till alla avsnitt i sin helhet? Vill du bli Patreon för att få tillgång till allt? Tryck här. Hosted on Acast. See acast.com/privacy for more information.
Gänget gästas av Fredrik Wester. Fredrik är VD för världsledande Paradox Interactive som är värderat till över 21 miljarder kronor och ligger bakom spel som Crusader Kings och Europa Universalis.OBS. Det här är inte det hela avsnittet. Vill du få tillgång till hela avsnittet? Stöd oss på Patreon.Sista Måltiden Shop: https://sistamaltiden.se Är du Patreon och vill få tillgång till alla avsnitt i sin helhet? Vill du bli Patreon för att få tillgång till allt? Tryck här. Hosted on Acast. See acast.com/privacy for more information.
Diese zehn Spiele haben in Nachtests die größten Wertungssprünge hingelegt - als Belohnung für jahrelange Pflege oder ausgebügelte Release-Katastrophen.
Wait a minute where's Davey!!!! JP stands in as Davey is feeling under the weather to continue this episode with the exciting return of Niche Number 1's. Yes they're back for another round.FIRST PLAYER: Davey (well JP's covering)OTHER PLAYERS: Adrian & KerleyOVERVIEWNiche Number 1's are back and we're here to talk through another round of obscure categories and what games we link to those categories, these include favourite game with no VP's, favourite game you bought on a whim, favourite game you hated on your first play but then liked and much much more. In this episode you'll learn:- Adrian has been dabbling in a bit of Raiders of the North Sea for more viking fun and games- Kerley has indoctrinated one of his overseas friend into the hobby in the space of a week- JP has been caused serious amounts of net damage from Jinteki servers in Netrunner (yes it's a thing)- The team run through six new Niche Number ones- And why won't anyone make a board game version of Dizzy The Egg? Surely a missed opportunity hereLINKS REFERENCED IN THE SHOWN/AEPISODE CHAPTERS0:00 - TURN 1 - Player Count2:26 - TURN 2 - Let's Talk About Hex2:38 - Adrian - Raiders of the North Sea8:24 - Kerley - Gugong13:50 - JP - Netrunner19:33 - TURN 3 - Main Event - Niche Number 1's - Round 221:03 - What's your favourite game that doesn't have VP's?26:52 - What's your favourite game that you don't own?34:39 - What's your favourite game that you hated on your first play then liked?42:45 - What's your favourite game that you've bought on a whim?47:22 - What's your favourite game without an available expansion?51:38 - What's your favourite game that has the most useless component?56:39 - TURN 4 - Question Time: As we get deeper in the hobby do we find ourselves getting more snobby / elitist?1:05:49 - TURN 5 - The Penultimate Turn: What's Coming Up?1:06:09 - Adrian - Board gaming birthdays1:07:03 - Kerley - Kickstarter Releases (Northgard & Europa Universalis)1:07:58 - JP - Hoplomachus Victorum & Perseverance Chronicle Mode1:09:39 - TURN 6 - The Final TurnSupport the showSUPPORTING THE SHOW- Support us on Ko-FiENGAGING WITH THE SHOWWe want your questions so engage with the show through our channels below:- Email Us - BoardGameGeek - Facebook - Instagram- Threads - TikTok
En el programa de esta semana de Checkpoint tenemos un juego muy especial y un invitado no menos especial. Jaime San Simón, crítico y periodista en la web especializada Eurogamer, viene al programa a charlar de Dorfromantik, un juego de colocar baldosas hexagonales con diferentes elementos en ellas para conformar un paisaje siguiendo una serie de reglas cambiantes entre partidas. Un juego relajado, bonito y que requiere mucha más habilidad y pensamiento de lo que puede parecer en primera instancia.En la segunda parte del programa no abandonamos la temática de las baldosas, hexagonales o no, porque hablamos de videojuegos que toman inspiración de juegos de mesa. Hablando de referencias conocidas, como Mario Party o Europa Universalis, y algunas otras más exóticas, como Momotaro Dentetsu, hacemos un repaso por algunos de los juegos más interesantes que han vivido de los juegos de mesa, que hoy parecen más vivos que nunca. Para acabar, contestamos las preguntas de nuestros oyentes.
Schiffer, Christianwww.deutschlandfunk.de, CorsoDirekter Link zur Audiodatei
Yup. And Henri played Europa Universalis 4. The Film: Milz and Henri's Guide to Getting the Best Birthday Gift: https://youtu.be/LY7RjBbCMeU This comedic podcast features two boys who talk about whatever. May feature: improv, quizzes, questions, and literally anything else. Podcast Links: https://linktr.ee/MacbeefBanquetProductions Intro/Outro Music: Synthwave by Ryan Andersen. Ryan Andersen is an American composer and producer currently making music in Paris, France. Andersen has been writing music for the last 15 years and primarily creates soundtracks for media like podcasts, streaming video, film, television and advertising. Visit his page on the Free Music Archive to hear his collection of Creative Commons music for video.
VIDEO EPISODE: Orcs aren't' racist, Dungeon's and Dragons never radicalized anyone, and playing video games does not make you racist. These are general statements cited over the years as basic facts in the news media, yet they are almost universally wrong. We interview Stetson University Psychologist Dr. Christopher J. Ferguson, who published more against bad pop-science fads than almost anyone. Ferguson is the premier expert in the United States on video game violence and has written extensively at Psychology Today and other outlets. We go with Dr. Ferguson into these false narratives, especially when they orbit politics and nerd culture. Even the scientific establishment, like the American Psychological Association, will feature junk science in gussied up papers. Why politics is de-railing good science and how Ferguson would hope to solve the problem. Ferguson is into the science of video gaming. Ferguson's Social Media: Twitter: https://twitter.com/CJFerguson1111 Psychology Today: https://www.psychologytoday.com/us/contributors/christopher-j-ferguson-phd Ours: The Happy Warrior Podcast is a conservatarian interview podcast deep-diving into the most important stories of the day. Happy Warrior Subtack: https://happywarrior.substack.com/ Twitter: https://twitter.com/HappyWarriorP Youtube: https://bit.ly/2ItbgBY Facebook: https://www.facebook.com/happywarriorpete Description From Psychology Today: Christopher J. Ferguson, Ph.D., is a professor of psychology at Stetson University. He is interested in media violence and, in particular, video games. He has been invited to speak at Vice President Biden's task force and a 2013 Institute of Medicine/CDC panel on the subject. In summer 2018, I testified at the School Safety Commission. His research has generally indicated that exposure to media violence has little effect on societal violence. Ferguson has emphasized that media effects must be studied independently rather than taking a "one size fits all" approach. Thus, advertising may get us to switch from one product to another even if video games don't turn kids into mass killers. Dr. Ferguson is also interested in the sociology of media research itself...how political pressure, social, moral panics, and culture war can distort media effects research into "opinions with numbers." Dr. Ferguson is a consummate geek, interested in everything from science fiction to Dungeons and Dragons in his spare time. He and his son are fans of the Lego series of video games. Dr. Ferguson also likes strategy games such as Europa Universalis. His career proves to parents once and for all, yes, your child CAN make a career out of video games... --- Send in a voice message: https://anchor.fm/happywarrior/message
Orcs aren't' racist, Dungeon's and Dragons never radicalized anyone, and playing video games does not make you racist. These are general statements cited over the years as basic facts in the news media, yet they are almost universally wrong. We interview Stetson University Psychologist Dr. Christopher J. Ferguson, who published more against bad pop-science fads than almost anyone. Ferguson is the premier expert in the United States on video game violence and has written extensively at Psychology Today and other outlets. We go with Dr. Ferguson into these false narratives, especially when they orbit politics and nerd culture. Even the scientific establishment, like the American Psychological Association, will feature junk science in gussied up papers. Why politics is de-railing good science and how Ferguson would hope to solve the problem. Ferguson is into the science of video gaming. Ferguson's Social Media: Twitter: https://twitter.com/CJFerguson1111 Psychology Today: https://www.psychologytoday.com/us/contributors/christopher-j-ferguson-phd Ours: The Happy Warrior Podcast is a conservatarian interview podcast deep-diving into the most important stories of the day. Happy Warrior Subtack: https://happywarrior.substack.com/ Twitter: https://twitter.com/HappyWarriorP Youtube: https://bit.ly/2ItbgBY Facebook: https://www.facebook.com/happywarriorpete Description From Psychology Today: Christopher J. Ferguson, Ph.D., is a professor of psychology at Stetson University. He is interested in media violence and, in particular, video games. He has been invited to speak at Vice President Biden's task force and a 2013 Institute of Medicine/CDC panel on the subject. In summer 2018, I testified at the School Safety Commission. His research has generally indicated that exposure to media violence has little effect on societal violence. Ferguson has emphasized that media effects must be studied independently rather than taking a "one size fits all" approach. Thus, advertising may get us to switch from one product to another even if video games don't turn kids into mass killers. Dr. Ferguson is also interested in the sociology of media research itself...how political pressure, social, moral panics, and culture war can distort media effects research into "opinions with numbers." Dr. Ferguson is a consummate geek, interested in everything from science fiction to Dungeons and Dragons in his spare time. He and his son are fans of the Lego series of video games. Dr. Ferguson also likes strategy games such as Europa Universalis. His career proves to parents once and for all, yes, your child CAN make a career out of video games... --- Send in a voice message: https://anchor.fm/happywarrior/message
Volvemos con uno de los grandes, con EU4, y volvemos de la mano de uno de sus desarrolladores afincado en el estudio español de Paradox Tinto, Alvaro Sanz, que junto con los tertualinos más expertos del EU4, nos pondrá al día de todas aquellas dudas, preguntas y chismorreos sobre quizás, el más gran juego de estrategia en tiempo real jamás publicado sobretodo de los últimos 20 años: EU4.
Welcome back, Bizzlers! I know it's been a while since we've had a new guest but we've got a great one today: A fantastically fun (and very skilled) wargaming Twitch streamer from Germany named Bengt aka Hjalfnar of History Gaming Verified (HGV). He wears authentic (and hilarious) helmets from historical wars while he streams and loves engaging in history talk with his growing followers even while he's (virtually) conquering Europe in WW2 in HEARTS OF IRON 4 or the whole world in EUROPA UNIVERSALIS 4. We talk about how he got into strategy gaming (which you know The Bizzle also loves which is why we connected and why I wanted him on the podcast) even while getting married and having kids and now is a streaming partner on Twitch with a great following that's quite active on his Discord as well. I'm hoping this is just the first part of a series of podcasts about gaming – next time we aim to discuss where we think the future of gaming is going both in terms of hardware and software. Enjoy y'all! *INTRO MUSIC BY Ethan Meixsell* *THANKS TO DODGER, ALISON HAISLIP, ALEX ALBRECHT, and SAM “STRIPPIN” FOR THEIR BIZZLE-ING* More from The Bizzle: Podcast: www.bizzlecast.com Movement: www.facebook.com/CassiniCTI Twitch: www.twitch.tv/thejbizzle7 Twitter: @swlorecast & @thebizzle81 ALL RIGHTS RESERVED by The BizzleCast (Jesse F. Brenner) (C) (2021)
Brett, Matt, Jason & special guest Ryan talk about Paradox games and their recent controversial decisions to cancel games. Brett also talks about how much he is in love with Resident Evil: Village. I don't know much about Paradox but apparently it's NOT a RTS game, but it also isn't a grand strategy game. Heart of Iron 4, Victoria 2, Europa Universalis - that's some Paradox games that people seem to like!Follow us on Twitter: @dreblergamingPatreon: https://www.patreon.com/join/dreblergaming
00:00 Bevezető röcögés 01:20 Europa Universalis 4: Hibák lettek elkövetve 18:29 Felezték az Activision CEO fizetését 23:44 Metro Exodus PC Enhanced Edition 28:36 A Doom Eternal hazudott 31:40 Mivel játszunk mostanában? 40:15 Panelkertész __________ Youtube: https://www.youtube.com/bogre Twitch: https://www.twitch.tv/bogre_gaming Discord: https://discord.gg/KXznRgR Patreon: https://www.patreon.com/bogre Twitter: https://www.twitter.com/ketbogre Facebook: https://www.facebook.com/ketbogre
Tony & Jeremy review Thunder Force (2021) starring Melissa McCarthy, Octavia Spencer & Jason Bateman. In the second half Jeremy gives his take of one of Tony's favorite anime films, Akira (1988).Chapters:Current Talk: Europa Universalis, The Longing, Taskmaster(00:23)Thunder Force (2021) Review (14:21)Akira (1988) Discussion (31:26)The clips featured in this podcast were for critical review and parody, which are protected under the Fair Use laws of the United States Copyright Act of 1976. All rights are reserved and acknowledged.Show NotesThunder Force - Rotten TomatoesAkira - Rotten TomatoesThe Longing - MetaCriticTaskmaster - Wikipedia
We discuss the latest grand strategy news and once again have some fundamental disagreements about the Roman Empire. Check out Len's Somewhat More Historical Norse Paganism mod! https://steamcommunity.com/sharedfiles/filedetails/?id=2425288351 Follow the hosts! Rose (@EnigmaticRose4) Twitch.tv/EnigmaticRose4 Lorris (@FatherLorris) ChapelComic.com Lambert (@Lambert2191) YouTube.com/user/Lambert2191 Leana (@TilFolkvang) YouTube.com/TheLoreswornOrder
* Another Bloodlines lead leaves * Halo: MCC gets optimized for Series X/S * Sims 4 new expansion * Doom: Eternal and Europa Universalis 2 * The TGO Roundtable!
Strategiespiele sind so famos wie vielfältig: Mal kommandieren wir Armeen in Echtzeit, mal rundenweise, mal verwalten wir ganze Imperien, mal nur kleine Söldnertrupps. Dann gibt's ja auch noch Aufbauspiele, Wirtschaftssimulationen, Städtebauspiele, Zoo- und Freizeitparkmanager sowie Mischlinge aus Strategie- und Rollenspiel, siehe The Banner Saga. Die Frage nach den besten Strategiespielen hängt daher stark vom persönlichen Geschmack ab, deshalb beantworten wir sie auch ganz persönlich. Nämlich im GameStar-Podcast mit Michael Graf, Maurice Weber und Steinwallen, der auf seinem Youtube-Kanal vor allem historische Strategiespiele wie Europa Universalis 4 rauf und runter spielt. Gemeinsam diskutieren wir unsere persönlichen Favoriten, unsere aktuell meistgespielten Strategiespiele sowie das objektiv beste Strategiespiel aller Zeiten. Bezieungsweise die beiden objektiv besten Strategiespiele, weil Maurice mal wieder mit einer Exotenmeinung ausscheren muss... Artikel mit Kommentarfunktion: https://www.gamestar.de/artikel/podcast-die-besten-strategiespiele,3360839.html
This week some normalcy returns with anime talk, EU4, and Nier praise. Topics: Shenmue Ports, Mega Drive Classic, Microsoft, EA, Atlanta (Series), Space Battleship TIramisu, Giant Robo, Europa Universalis 4, A Way Out