1994 video game
POPULARITY
Categories
¡Hola, cafeteros! Los compañeros Guille y Dani repasan las novedades del mes de junio y entrevistan al estudio español Super Monkey Studio para presentar su primer proyecto, SKULD. Sección de juegos digitales: - Tales of Dark lands (02-06), - Scarlet Wolf (03-06), - Golem Lights (04-06), - Steamboat Incident (05-06), - Arashi gaiden (11-06), - Unrailed 2: Back on Track (11-06), - Inversion: The Single Path (11-06), - Wanderstop (23-06), - KIYO - Bunny Tyranny (25-06), - The Artifactory (25-06), Digitales de NSW2: - Solarpunk (08-06), - to a T (11-06), - Unrailed 2: Back on Track (NSW2) (11-06), - Denshattack! (17-06), - and Roger (18-06), - Wanderstop (NSW2) (23-06), Carrusel flash de juegos digitales: - Springbot: The Last Spark (03-06), - Tavern Talk Stories: Dreamwalker (09-06), - Lovely Deco House (11-06), - Just. Press. The Buton (18-06), Sección de juegos físicos: - System Shock 2: 25th Anniversary Edition (05-06), - 衔尾:龙之铃 DragonLoop (11-06), - Windswept (12-06), - Cabernet (26-06), - Long Gone Days (26-06), - Rayman: 30th Anniversary Edition (26-06), - The Witch's Bakery (30-06), - Super Meat Boy 3D (30-06) Visita nuestra TIENDA ONLINE en cafeconnintendo.redbubble.com APÓYANOS por lo que cuesta un café en https://uncafeconnintendo.wordpress.com/ Para estar informado del programa síguenos en nuestra cuenta de X @cafeconnintendo Únete también a nuestra comunidad de Telegram solicitando un enlace de invitación en los comentarios del programa
This week we descend into the terrifying halls of System Shock, the legendary immersive sim that helped shape modern gaming. From the haunting atmosphere of Citadel Station to the rise of the iconic AI villain SHODAN, we explore what the remake brings, and what we like and don't like about System Shock as it stands today. Any game suggestions or feedback? Email us at hello@thebiteffect.com and we will glady play what you tell us, unless it's Stellaris. Support The Bit Effect by contributing to their tip jar: https://tips.pinecast.com/jar/thebiteffect Find out more at http://thebiteffect.com
Chris Avellone, the legendary writer and game designer, talks to Raphael Colantonio and Peter Salnikov on his approach to storytelling and narrative design in games and much more in this thoughtful, very open and sometimes funny episode. Hire, pay, and stay compliant with your team in 100+ countries, in one place: https://mellow.io/demo?utm_source=youtube&utm_medium=influence&utm_campaign=general&utm_content=thotd Find financial support at IndieGo Fund: https://indie-go.ru/fund - Who is Chris Avellone, and how his experience at the D&D table affected his future career; - How ‘Typhon' became ‘Prey' - and how the story of that game came to be at all; - The damage devs take from using forced IPs: cases of Dark Messiah of Might & Magic, System Shock 2; - Choices in RPGs and the depth they provide; the cases Mass Effect & Fallout: New Vegas' Legion; - Why is Pathfinder: Kingmaker more Fallout than Baldur's Gate? - Restraints as values: how limitations might lead a game out of the darkness; - Leaks, scores, bad PR, press relations and other mutual pains of game developers & media.
This week, we're joined by Larry Kuperman, former VP of Business Development at Nightdive Studios, former Business Development Manager at GameStop, Stardock veteran, and co-founder of the IGDA Ann Arbor Chapter. Larry shares incredible stories from the business side of games, from discovering Wolfenstein 3D on a mighty 486, selling custom PCs in the '90s, and Stardock's early digital distribution gamble, to GameStop's attempt to compete with Steam and Nightdive's mission to bring classics like Turok, System Shock, Star Wars: Dark Forces and more back to life. We also dig into DRM, lost source code, game preservation, and why classic games are art worth saving.Contents:00:00 – The Week's Retro News Stories49:20 – Larry Kuperman InterviewPlease visit our amazing sponsors and help to support the show:Bitmap Books – https://www.bitmapbooks.comGo to https://surfshark.com/retrohour or use code RETROHOUR at checkout to get 4 extra months of Surfshark VPN!Nottingham Gaming Market: https://www.nottinghamgamingmarket.com/Check out PCBWay at https://pcbway.com for all your PCB needsWe need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:https://theretrohour.com/support/https://www.patreon.com/retrohourJoin our Discord channel: https://discord.gg/GQw8qp8Website: http://theretrohour.comFacebook: https://www.facebook.com/theretrohour/X: https://twitter.com/retrohourukInstagram: https://www.instagram.com/retrohouruk/Bluesky: https://bsky.app/profile/theretrohour.comTwitch: https://www.twitch.tv/theretrohourShow notesVCF Bomb Scare: https://tinyurl.com/c4k2kb27Resi 4 On Dreamcast: https://tinyurl.com/ud4v8t69Commodore 64C Returns: https://commodore.net/GoatBeat Hits C64: https://tinyurl.com/4cebch5bMajora's Mask On Vita: https://tinyurl.com/8dzxj937Warhammer Classics Return: https://youtu.be/crVfMM3by_k
Patreon: https://www.patreon.com/cw/NeonicVoidProductionsInquiries can be sent to hausofthevoid@gmail.comCheck out the NeonicVoid Productions network of podcasts! -https://linktr.ee/neonicvoidproductionsBecome a supporter of this podcast: https://www.spreaker.com/podcast/spookocalypse--5342254/support.
Uwaga, w tym odcinku sekcja “W co ostatnio graliśmy” trwa ponad godzinę.Poza tym rantujemy na zepsuty system copyright strike’ów YouTube który nie miał litości nawet dla megakorporacji wartej ponad 4 biliony dolarów, przekazujemy zarówno radosne jak i smutne wieści z poletka VR. W naleśnikach między innymi kanciasty remaster System Shock 2 i obły remake Resident Evil 2, a w kulturce Simplex recenzuje Project Hail Mary, a Damian seriale Wywiad z Wampirem i dwa polskie z XD w tytule. Zapraszamy do odsłuchu! Podziękowania dla Patronów za wsparcie, a najbardziej dla: Op1ekun, Jan Jagieła, Janomin, Uki, Mateusz „Kaduk” Kadukowski (Kadukowo), Kosmaty Dziadu (8biters), Pierek, Sebastian (Gry Starego Boomera), Thomas Voland (Voland's Reality). Okładka i montaż: PerkaRozpiska: Simplex Kanał Defana: https://www.youtube.com/@wsumiespoko/ (00:00:00) Start i intro Newsy naleśnikowe:(00:01:55) Metro 2039 zapowiedziane(00:09:41) Switch 2 z wymienną baterią, ale tylko w UE(00:13:25) Włoska telewizja robi copyright strike na Nvidii W co ostatnio graliśmy:(00:17:06) Simplex(00:25:47) Perka(00:39:31) Rudy Gry naleśnikowe:(01:37:45) System Shock 2 – Simplex, Rudy(01:45:09) System Shock 3 i indie immersive simy(01:50:45) Resident Evil 2 – Simplex, Perka, Rudy(01:58:27) Namawiamy Rudego żeby zagrał w Amnesia: The Bunker(02:00:58 ) Idols of Ash – Perka Newsy VR:(02:11:34) Project Hail Mary VR, MSFS24 na PSVR2, milion subów Horizon+(02:16:22) Questy drożeją – tanio już było(02:18:20) Producent gogli VR zbankrutował(02:20:03) Ubi zamyka Red Storm Entertainment(02:21:37) Rec Room idzie z torbami Kulturka:(02:24:10) Project Hail Mary (kino) – Simplex(02:30:15) Ann Rice's Interview with a Vampire (C+) – Perka(02:37:02) Emigracja i Edukacja XD (C+) – Perka Społeczność/Publicystyka:(02:41:43) Warsaw Game Days 2026(02:43:24) Podziękowania dla patronów, ankieta(02:46:27) Komentarze na Spotify/YT Konsumpcja:YouTube#1: https://www.youtube.com/@MKwadratPodcastYouTube#2: https://www.youtube.com/@streaMKwadratRSS: https://mkwadratpodcast.pl/feed/podcastSpotify: https://open.spotify.com/show/7e5OdT8bnLmvCahOfo4jNGiTunes: https://podcasts.apple.com/ca/podcast/mkwadrat-podcast/id1082742315twitch: https://www.twitch.tv/mkwadratpodcastMP3: https://mkwadratpodcast.pl/podcast/MKwadrat_237.mp3Interakcja:WWW: https://mkwadratpodcast.pl/Forum: https://stareforumpoly.pl/Discord: https://discord.com/invite/PafByaf9DUFanpage: https://facebook.com/MkwadratPodcast/Grupa FB: https://www.facebook.com/groups/mkwadratpodcast/Twitter: https://twitter.com/mkwadratpodcastInstagram: https://www.instagram.com/mkwadratpodcast/Wsparcie:Patronite: https://patronite.pl/mkwadratpodcastSuppi: https://suppi.pl/mkwadratpodcast
Con una mossa che potremmo definire quasi rivoluzionaria, Andrea Maderna ha deciso di raccontare la Game Developers Conference 2025 mentre è in corso la Game Developers Conference 2026. Abbiate pazienza, non sta bene. Buon ascolto! In questo episodio: * I racconti dalla GDC 2025:Raccontare tramite i sistemi (13:40). La creazione di Animal Well (27:40). Il level design del remake di Silent Hill 2 (36:42). Il post mortem di Harold Halibut (46:40). La storia della IA nei videogiochi (56:30). Prince of Persia The Lost Crown: un metroidvania moderno (01:01:10). La creazione del sistema di combattimento di Final Fantasy VII Remake e Rebirth (01:20:50). Come Valve divenne Valve (01:28:53). Come Tekken è rimasto rilevante per trent'anni (01:40:13). #1ReasonToBe (01:51:50). Rules of the Game 2025 (01:59:13). Creare franchise sostenibili (02:10:54). Experimental Games Showcase (02:25:03). * Commento velocissimo a Independent Games Festival e Game Developers Choice Awards (02:26:50). * Giochi visti e provati commentati in estrema sintesi anche perché metà della roba nel frattempo è uscita:Alara Prime (02:29:21). Tamashika (02:30:20). Haste (02:31:20). due domande a Buck Games (02:31:44). Second Stone (02:33:44). Forestrike (02:36:18). Tethergeist (02:36:55). Kraino Rebirth (02:38:15). Shotgun Copman (02:39:15). Jay and Silent Bob: Chronic Blunt Punch (02:40:16). Subversive Memories (02:41:03). System Shock 2: 25th Anniversary Remaster e una chiacchierata conm Nightdive Studios (02:42:50). Embroideryvania (02:48:20). Spices of Life (02:49:51). Wheel World (02:50:11). Herdling (02:50:23). Hotel Barcelona (02:50:37). Hela (02:50:58). To a T (02:51:27). Swordeye (02:51:43). Pipistrello and the Cursed Yoyo (02:52:20). ChromaGun 2: Dye Hard (02:52:38). Name of the Will (02:52:53). Steel Century Groove (02:53:30). Consume me (02:53:49). The Electrifying Incident: A Monster Mini-Expedition (02:54:01). Rue Valley (02:54:23). Level One (02:54:40). GOMAN -stuck in the avici hell- (02:55:10). Project C4/ZERO PARADES: For Dead Spies (02:55:50). Disco Elysium mobile (02:56:48). Lucid (02:57:05). Littlelands (02::57:39). Animalkind (02:58:08). Earthion (02:58:44). Last Flag (02:59:30). Soundtraccia: Odd Theme - Fabio Bortolotti / Outcast Tales - Davide Tosini & Fabio Bortolotti / Notti fotoniche - Fabio Bortolotti Vuoi darci una mano? Abbonati su Twitch: https://www.twitch.tv/outcastvideo Fai acquisti su Amazon: https://amzn.to/3pGObEq Fai acquisti su Fusion Retro Books: https://fusionretrobooks.com/?ref=pzxtr4vyfzsy Usa il codice outcastlive su Epic Games Store. Compra le nostre felpe e magliette: https://outcastlive.threadless.com/ Supportaci su Patreon: https://www.patreon.com/outcast?ty=h Supportaci con PayPal: https://www.paypal.com/donate/?hosted_button_id=K9TL85M7PDN4Y
שורפים משחקים, הפודקאסט לגיימר העצלן, על כל המשחקים כולם. השבוע הכרחנו את עודד לדבר על Europa Universalis, כי בשביל זה הוא מגיע לפודקאסט. אבל היו לו כמה משחקים אחרים להזכיר. וגם היה אירוע 30 שנה לדיאבלו עם הרבה עדכונים. שחקנו עוד דברים.שורפים משחקים – תוכנית מספר 422 – הוקלטה בתאריך 12/02/2026משתתפים: עודד פויירשטיין, יהודה חלפון ואביב מנוח.0:00:00 – פתיח וקשקושים0:08:07 – Diablo 30th Anniversary0:25:06 – Knock on the Coffin Lid0:35:59 – Europa Universalis V0:44:53 – Nubby's Number Factory0:47:30 – System Shock Remake 0:48:35 – Dome Keeper0:54:52 – World of Warcraft1:03:15 – ציפיות לעתידהערות הפרק באתרתמיכה בתוכניתהפודקאסט באפליקציותכל הפרקים--Dome Keeper, Europa Universalis V, Knock on the Coffin Lid, Nubby's Number Factory, System Shock, World of WarCraft
This week, Neil & Jay celebrate 35 years of id Software's FPS prowess, decide whether or not The New Flesh is a game, Jay plays the hell out of the System Shock 2 Remaster, and much more! Safe Room is a Bloody Disgusting weekly horror video game podcast with new episodes every Monday and Thursday. For additional streaming services, Apple Podcasts, Spotify, and Linktree. Feel free to follow the show and hosts on Twitter & Blusky: Safe Room's Twitter | Safe Room's BluSky | Neil | Jay | Horror Bytes |
Kicking off Season 4 of Masters of Risk, host Stewart Webster sits down with risk expert Michelle Sartain, President, Marsh US and Canada, for a deep dive into the volatile U.S. risk landscape They explore the top threats identified by business leaders, including economic uncertainty, declining workforce health, the rapid spread of misinformation, the dual-edged sword of Artificial Intelligence, and systemic supply chain fragility. The conversation emphasizes the profound interconnectedness of these modern risks, where vulnerabilities in one area can trigger cascading consequences across social, operational, and political domains. Stewart and Michelle discuss the critical need for organizations to build resilience and adopt cross-functional strategies to anticipate, manage, and mitigate shocks in an unpredictable world. Don't miss this essential guide to navigating the complex fragilities of today's business environment. Credits: Host: Stewart Webster Guest: Michelle Sartain Editor: Feranmi Adeoshun Published With Assistance From: Sophie Carr and Caitlin Bray www.spglobal.com/market-intelligence www.spglobal.com
Harvey Smith is a game designer and writer whose work has helped shape some of the most atmospheric and influential games of the last two decades. After serving in the U.S. Air Force he began his career in video games as a tester on the formative System Shock. Then he joined Ion Storm worked as lead designer on Deus Ex, one of the most influential immersive sims of the era. In 2008 he became a partner at Arkane Studios, where he co-directed the acclaimed Dishonored series and, most recently, Redfall. Known for championing player agency, richly layered world-building, and morally complex storytelling, his games invite players to think as much as act. And whether crafting dystopias or dark fantasies, he's remained a guiding voice in one of the medium's most ambitious genres. Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsoleTake the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.
This week on The Free Cheese, there's always a... wait. We explore Citadel Station in Nightdive Studios' remake of the seminal System Shock. We discuss the game's presentation and its reliance on your active participation as a player, as well as what that means in the long run.
Our website: https://www.itstwobrothers.com/ Discuss this episode at reddit.com/r/ItsTwoBrothersPodcast Spoilers: Attack on Titan: 15:10 - 17:38 Solo Leveling: 24:35 - 25:40 50 Episodes!! A nice selection of albums, Steven is the indie rock guy, and Jason can't remember anything. Moderat - Moderat The Technicolors - Cinema Sublimina Bully - SUGAREGG Bully - Lucky For You Also in this episode: Editing is hard. Steven is the God Hand. System Shock 2 was scary 20 years ago. Deadwood is apparently the best TV show ever made. Black Lagoon is crazy underrated. Jason finally bit the bullet and finished Attack on Titan. You and he were...buddies weren't you? What We Do In The Shadows is too smart. New Naked Gun is the perfect casting (Liam Neeson Extras sketch). Reset the "still haven't seen Dune 2" counter. Solo Leveling leveled up in season 2. Jason is in a video game (technically)! Warno: Southag Expansion. The first step of being the board game guy is admitting you have a problem. Are we Puddle of Mudd!? Some other links from our various tangents: Burial - Untrue Tunic OST 65daysofstatic - The Distant and Mechanised Glow of Eastern European Dance Parties Michael Angelo Batio, Rob Scallon video Charlie Campbell - Showtime Paul Earthbound Opening Screen More albums next time including another mixtape! The Joy Formidable - The Big Roar Aooo - Aooo Mixtape #7 Support It's Two Brothers by contributing to their tip jar: https://tips.pinecast.com/jar/itstwobrothers This podcast is powered by Pinecast.
Our celebrations of all things Season 13 related continue with our latest book club episode. Today, we take a look at the Missing Adventure System Shock, set between The Seeds of Doom and The Masque of Mandragora, featuring the Fourht Doctor and Sarah, plus a guest appearance from Harry Sullivan. We explore the novel through archival interviews, and a chat with Julian Richards, son of author Justin. Plus, there might just be a surprise or two along the way as well!
In this bonus episode of Deep Dive, Nightdive's Locke Vincent sits down with Alex "Malba" Lima, one of the developers who worked on System Shock 2: 25th Anniversary Remaster, to talk more about the game's development, post-launch plans, and what newcomers can expect from System Shock 2: 25th Anniversary Remaster both now and in the future. Connect With Us! IG ➡️ http://www.instagram.com/nightdivestudios Twitch ➡️ http://www.twitch.tv/nightdivestudios TikTok ➡️ https://www.tiktok.com/@nightdive.studios Discord ➡️ https://discord.com/invite/nightdivestudios Facebook ➡️ http://www.facebook.com/NightDiveStudios/ X | Twitter ➡️ https://x.com/NightdiveStudio
In this bonus episode of our Deep Dive podcast, Nightdive's Locke Vincent sits down with Daniel Grayshon, Lead Producer at Nightdive Studios, to chat about System Shock 2: 25th Anniversary Remaster including what's new, what it was like to work on the multiplayer, adding content to the Vault, and more! Connect With Us! IG ➡️ http://www.instagram.com/nightdivestudios Twitch ➡️ http://www.twitch.tv/nightdivestudios TikTok ➡️ https://www.tiktok.com/@nightdive.studios Discord ➡️ https://discord.com/invite/nightdivestudios Facebook ➡️ http://www.facebook.com/NightDiveStudios/ X | Twitter ➡️ https://x.com/NightdiveStudio
Send us a textShenmue III Enhanced, The Touryst: Deluxe, Gamescom Opening Night Live, Bubsy 4D, Cronos: The New Dawn, Absolum published by Dotemu for Nintendo Switch. A rouge like 2D brawler. Coming out OutNowfor, Outlaws + A Handful of Missions: Remaster, Daemon x Machina: Titanic Scion, LEGO Batman: Legacy of the Dark Knight, He-Man and the Masters of the Universe: Dragon Pearl of Destruction, Pac-Man World 2 Re-Pac Sonic The Hedgehog DLC Pack, Sonic Racing: CrossWorlds Pac-Man The Pac DLC Pac, Indiana Jones and the Great Circle, I Hate This Place, Hollow Knight: Silksong, Gulikit TT PRO and TT MAX, Kirby AirRiders Direct, Fast & Furious: Arcade Edition, Aqua Jet, Roadwarden, Bad Cheese, Dark Deity 2, Tales of Xillia Remastered, Pokémon Champions, Harvest Moon: Home Sweet Home, The Rogue Prince of Persia, Rift of the NecroDancer Everhood DLC, SHINOBI: Art of Vengeance SEGA Villains Stage DLC, Bubsy in: The Purrfect Collection , Rue Valley, Towa and the Guardians of the Sacred Tre, Nicktoons & The Dice of Destiny, Morsels, System Shock 2: 25th Anniversary Remaster, Borderlands 4, Mortal Kombat Mythologies: Sub-Zero, Mortal Kombat: Special Forces and the Ultimate Mortal Kombat 3 WaveNet Arcade join Mortal Kombat: Legacy Kollection, Trails in the Sky 1st Chapter Nintendo Switch 2 upgrade pack, cancelled Sonic Mania 2, Toaplan Arcade Collection Vol. 1 and Toaplan Arcade Collection Vol. 2, Hot Wheels Pauline, Rune Factory: Guardians of Azuma, Final Fantasy IV, Donkey Kong Bananza, Starfield,Metroid Prime 4: BeyondCall Me By Your Gamea nostalgic video game podcastListen on: Apple Podcasts Spotify The Gaming BlenderWe mash genres. We pitch games. You question our sanity.Listen on: Apple Podcasts SpotifySupport the show
In our latest Deep Dive interview, Nightdive's Locke Vincent is joined by Nate Wells, Art Director at Looking Glass Studios who worked on titles like Thief: The Dark Project and System Shock 2, with topics including Nate's early career path with Looking Glass Studios, early art direction and character designs for System Shock 2, and more! Connect With Us IG ➡️ http://www.instagram.com/nightdivestudios Twitch ➡️ http://www.twitch.tv/nightdivestudios TikTok ➡️ https://www.tiktok.com/@nightdive.studios Discord ➡️ https://discord.com/invite/nightdivestudios Facebook ➡️ http://www.facebook.com/NightDiveStudios/ X | Twitter ➡️ https://x.com/NightdiveStudio
Former FBI Supervisory Special Agent Miguel Clarke joins hosts James Maude and Marc Maiffret to reflect on 25 years at the front lines of cybersecurity. From coding in BASIC on his Commodore 64 to helping uncover the digital trail behind 9/11, Miguel shares raw, behind-the-scenes stories of how real cyber investigations unfold. In this episode, you'll hear how a casual beer in Nebraska sparked a career in federal law enforcement, why psychology plays a critical role in executing search warrants, and how early cyber sleuths tracked international hackers with nothing but screen scrapes and UUencoded files. Miguel also takes us deep inside the Swedish secret police operation that caught the infamous Csaba Richter hacker, explores the rise of Eastern Europe's cybercrime economy, and breaks down the forensic breakthroughs that helped investigators piece together one of the most pivotal events in modern history. 00:00 - Introduction and Welcome 01:32 - Early Technology Interest with Commodore Computers 03:24 - System Shock and the $2,100 Computer Upgrade Nightmare 05:22 - Gaming Influence on Career Path and FBI Power Dynamics 06:42 - The Beer That Started an FBI Career 10:03 - FBI Training and Imposter Syndrome at Quantico 14:11 - Sales Skills Meet FBI Investigation Work 18:04 - Search Warrant Psychology and Family Dynamics 24:08 - The Chaba Richter International Cyber Case 27:38 - Eastern European Cybercrime Economy Theory 31:51 - Evolution from Website Defacements to Nation-State Attacks 36:24 - Digital Aspects of 9/11 Investigation 42:25 - 9/11 Digital Forensics and HTML Tag Discovery 47:56 - Transition from FBI to Private Sector 51:32 - Leadership Philosophy and Closing Thoughts
In this special Deep Dive bonus interview, Nightdive's Locke Vincent sits down with game designer and writer Harvey Smith to talk about how he got his start in the games industry at Origin Systems working on titles like System Shock and Ultima VIII: Pagan, along with topics including the insatiable drive to create, how immersive sims cater to player expression, and more! Connect With Us IG ➡️ nightdivestudios Twitch ➡️ nightdivestudios TikTok ➡️ nightdive.studios Discord ➡️ discord Facebook ➡️ nightdivestudios X | Twitter ➡️ https://x.com/NightdiveStudio
Download Episode 1062 – I think I’m starting to have too much fun making the show images for these episodes. One day I’ll learn more than Paint 3D.The show kicks off with Jacob Garner, Bri Galgano, Aki, and Horror Acolyte all on hand to chat about a whole bunch of news from the past week. We tackle the sad passing of Julian Lefay as well as the sales of the Switch 2, Forza Horizon 5 on PS5, and Final Fantasy XVI on Xbox. Microsoft changed their minds on $80 games and killed their entire TV and movies service out of nowhere, Atari 50 is getting some great new DLC, delays, betas, unlaunchings, Casinos and Casinos getting banned, and tons more! Plus a big batch of reviews!0:00 - Intro/News33:07 - EDENS ZERO - KONAMI (Aki)40:23 - System Shock 2: 25th Anniversary Remaster - Nightdive Studios, Looking Glass Studios (Horror & Jacob)1:02:17 - Demolish & Build 3 - Demolish Games, Gaming Factory (Jacob)1:09:33 - Jewel Match Atlantis Solitaire - Suricate Software, Ocean Media (Jacob)1:17:59 - Suika Nyaa - Synnergy Circle Games (Bri)1:20:55 - Secret Paws: Cozy Offices - Sagitta Studios, eastasiasoft (Bri)1:24:11 - Rogue Raccoon - AFIL Games (Jacob & Bri)1:27:36 - The Cursed Frog - AFIL Games (Bri & Jacob)The show ends with a super weird take on Totakeke’s Song, the legendary jingle from Kazumi Totaka, from our friends Dale North & Mustin. Enjoy!1:32:51 - Dale North & Mustin - Totakeke’s Songhttps://www.konami.com/https://nightdivestudios.com/https://demolish-games.com/https://gamingfactory.pl/http://www.suricate-software.com/https://oceanmedia.hr/https://www.synnergycirclegames.com/https://store.steampowered.com/developer/sagitta/https://www.eastasiasoft.com/https://afilgames.com/https://www.dalenorthmusic.com/https://mustinenterprises.com/https://ocremix.org/https://www.keymailer.co/https://itunes.apple.com/us/podcast/the-sml-podcast/id826998112https://open.spotify.com/show/6KQpzHeLsoyVy6Ln2ebNwKhttps://terraplayer.com/shows/the-sml-podcasthttps://bsky.app/profile/thesmlpodcast.comhttps://www.facebook.com/theSMLpodcast/https://thesmlpodcast-shop.fourthwall.com/ALL REVIEWED GAMES HAVE BEEN PROVIDED FOR FREE FOR THE PURPOSE OF ANY COVERAGE ON THE SHOW
Jedziemy z tematem - newsy, omówienia gier i Deusz stojący na straży porządku, wiedzy i moralności. A przynajmniej tak mu się wydaje. SKLEP ROZGRYWKI GRY: Crow Country (0:51:34) Donkey Kong Bananza (0:57:16) Labyrinth Of The Demon King (1:21:47) RoboCop: Rogue City - Unfinished Business (1:32:43) Star Wars: Outlaws (1:46:11) System Shock 2: 25th Anniversary Remaster (2:25:32) Tony Hawk's Pro Skater 3+4 (2:40:20) Warhammer 40,000: Darktide (2:56:46) ZOSTAŃ MECENASEM SZTUKI NA PATRONITE ODCINEK KOMENTUJECIE TUTAJ! Jesteśmy na Spotify! Tu znajdziecie naszego Discorda. Profil facebookowy: Bądź na bieżąco! Grupa facebookowa: Komentuj, hejtuj, śmiej się z nami Chcecie napisać do nas maila? To piszcie tu: kontakt@rozgrywka.online! iTunes: Masz „ejpla”? Znajdziesz nas tutaj Muzyka w tle na podstawie Creative Commons License pochodzi z https://www.bensound.com/ albo z omawianych produkcji. Materiał reklamowy otrzymaliśmy od Fatshark, GOG.COM, Retalls. Otrzymane pozycje oznaczamy jako materiał reklamowy zgodnie z rekomendacjami UOKiK, ale nie ma to żadnego wpływu na nasze opinie.
This week, Matty and Lock join me (Brad) to look ahead at the rest of 2025, share what we're excited for, and chat about what we're playing—including games like System Shock 2 Remastered, Fantasian Neo Dimension, and more. Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:17:14 - Games we're looking forward to still in 20250:51:07 - System Shock 2 Remastered1:06:54 - Fantasian Neo Dimension1:18:10 - Sort it Out/Keep It Up2:12:15 - Game Recommendation2:13:18 - The Hundred Line: Last Defense Academy2:32:32 - Atomfall2:44:16 - Ending Questions To watch the podcast on YouTube: https://bit.ly/LastStandMediaYouTube Don't forget to subscribe to the podcast for free wherever you're listening or by using this link: https://bit.ly/SummonSign If you like the show, telling a friend about it would be amazing! You can text, email, Tweet, or send this link to a friend: https://bit.ly/SummonSign Learn more about your ad choices. Visit podcastchoices.com/adchoices
This week on NintenDomain, we give our impressions on Tony Hawk's Pro Skater 3, Sunsoft, Flying Raccoon Suits and so much more! Support the show and get bonus episodes at: www.patreon.com/nintendomainpodcast Music: Intro: System Shock II: Medical Break 1: Ripple Island: Track 24 Break 2: The Death and Return of Superman: Trouble in Metropolis Outro: Donkey Kong 64: DK Rap Topic Times: 00:01:52 Tony Hawk's Pro Skater 3+? 00:38:26 System Shock 2 Glitch? Wild Hears S Super Double Dragon Flying Raccoon Suit 01:04:12 Sunsoft is Back! Superman 01:17:48 Weekly Nintendo News
About 25 years ago, Kev Levine and Looking Glass Studios released one of the greatest games of all time, System Shock 2. Now, thanks to the efforts of Nightdive Studios, the game has returned better than ever on more platforms than ever before. To dive into what and how things have improved, I've recruited a few folks from the team to peek behind the curtain. Joining me to discuss are Nightdive's Daniel Grayshon (Project Manager/Director), Josh Dowell (Programmer), and Jonatan Pöljö (Creative Director). YouTube: https://youtu.be/iBZ6dUdQgTU Join the Atari Club on Discord: https://discord.gg/atariclub Follow us: Nightdive Studios: X: https://x.com/NightdiveStudio BlueSky: https://bsky.app/profile/nightdivestudios.bsky.social Daniel Grayshon: https://bsky.app/profile/danielgrayshon.bsky.social Josh Dowell: https://bsky.app/profile/slartibarty.bsky.social Jonatan Pöljö: https://bsky.app/profile/eldrone.bsky.social Atari: X: https://x.com/atari BlueSky: https://bsky.app/profile/atari.com Jason Polansky: https://bsky.app/profile/jaysofdoom.bsky.social
On this episode of The GAP Luke Lawrie and Joab Gilroy talk about the new Superman movie. The games they've been playing this week include System Shock 2: 25th Anniversary Remaster, Death Stranding 2, Rematch, Tower Wizard, and more. Over in the news video game voice actors have reached an agreement for their strike, Subnautica 2 developers and Krafton are fighting, and Fallout 5 is under development. This episode goes for 1 hours and 35 minutes, it also contains coarse language. You can also check out Joab's latest book on Amazon. Timestamps – 00:00:00 – Start 00:16:10 – Death Stranding 2 00:25:37 – Tower Wizard 00:29:21 – Rematch 00:38:34 – System Shock 2: 25th Anniversary Remaster 00:57:07 – News 01:07:50 – Questions 01:25:04 – Weekly Plugs 01:26:38 – End of Show Subscribe in a reader iTunes / Spotify
EmuGlx Podcast je ponovo tu! U julskoj epizodi Nick i Doktor vode show u kome pričaju o letnjim gaming eventovima, Death Strandingu 2, utiscima sa Nintendo Switch 2 konzolom nakon prvog meseca, kao i mnogim drugim temama uključujući i analizu trenutne situacije sa Xbox brendom.Teme u ovoj epizodi:1. Uvod – 00:00:002. Resident Evil 9 – 00:03:053. Death Stranding 2 – 00:12:374. Nintendo Switch 2 – 00:41:055. Stellar Blade PC – 00:43:126. System Shock 2 Remaster – 00:46:327. Nintendo Switch 2 (opet) – 00:51:298. Mario Kart World – 00:52:349. Šta se dešava sa Xboxom? – 01:08:5310. Stop Killing Games inicijativa – 01:33:3611. Odjava – 01:47:54Za sve ostale epizode i kompletnu arhivu podcasta posetite sledeću EmuGlx YouTube kanal playlistu.
Send us a textShownotes - Episode 301Worms Armageddon: Anniversary Edition, Worms for Super Nintendo, Worms for SEGA MegaDrive, Worms World Party, Super Mario Strikers / Mario Smash Football, Air Combat 22, WWE 2K25, Game Builder Garage Direct, Brazil's consumer rights watchdog Nintendo complaint, Arc System Works Showcase, Dear me, I was..., Bubble Bobble Sugar Dungeons, Double Dragon Revive, Drag x Drive, Donkey Kong Bananza, Everybody's Golf Hotshots, Retouched, Dying Light, Front Mission 3: Remake, Mario Kart World, Dave The Diver, Disney Speedstorm, The Plucky Squire, Shadow Labyrinth, Turok Trilogy Bundle, TeamGroup MicroSD Express cards, Lunar Remastered Collection, Freedom Wars Remastered, copper Minecraft update, Turbo Kid, Breakout Beyond, System Shock 2: 25th Anniversary Edition, Nintendo EPD developed Donkey Kong Bananza, New Super Mario Bros. U Deluxe added to Nintendo Music, Nintendo new ray tracing patents, The Rogue Prince of Persia, Elden Ring: Tarnished EditionCall Me By Your Gamea nostalgic video game podcastListen on: Apple Podcasts Spotify The Gaming BlenderWe mash genres. We pitch games. You question our sanity.Listen on: Apple Podcasts SpotifySupport the show
System Shock 2 25 years later. An iconic game that earned its reputation over time. We speak of the game, its influence, spiritual successors, and more. Shodan me the money! Press B To Cancel now on YouTube! For updates and more episodes please visit our website www.pressbtocancel.com, or find us on Twitter @pressbtocancel Press B is a member of the SuperPod Network; a gaming collective of fellow podcasters and shows. Special thanks to The Last Ancient on SoundCloud for our podcast theme. Find out more at http://pressbtocancel.com
In this extra special Deep Dive bonus interview, Nightdive's Lawrence Sonntag sits down with the legendary Ken Levine, lead designer and writer on System Shock 2 and co-founder of Ghost Story Games (formerly Irrational Games), to talk about his work on System Shock 2, his approach to game writing and development, vision for Ghost Story Games' upcoming first-person shooter Judas, and more! System Shock 2: 25th Anniversary Remaster — Available Now on PC Platforms —
383 - PS6 is Coming, What We Know and What We Want. We're back after a short break—thanks for hanging in there with us! In Episode 383, we unpack Sony's surprise PS6 confirmation and talk about what machine learning and local power could mean for the next generation of PlayStation. Fred shares his thoughts on Car Mechanic Simulator and dives into Death Stranding 2, which he is absolutely ALL IN on, while Jake's used his Steam Deck while in Italy and played Super Mario World. We also break down this month's PS Plus lineup, System Shock 2's incoming remaster, new life in Red Dead Online, and what's dropping on PS5 this week. No listener feedback this time, but we've got a packed episode full of the good stuff.By joining our Patreon community for ONLY $1.00 per month, you'll also enjoy these exclusive benefits:Early Access: Be the first to listen to our episodes as soon as they're ready. Get ahead of the game and dive into the latest news, reviews, and discussions.Personalized Shoutout: As a token of our gratitude for your support, we'll give you a special shout out during one of our podcast episodes, acknowledging your contribution and dedication to our show.Custom Die-Cut Vinyl Sticker: Receive an exclusive custom die-cut vinyl sticker featuring our podcast's unique design. Showcase your support with this limited-edition collectible.Your support goes a long way in helping us continue to create the content you love. It's a simple and direct way to show your appreciation for our podcast.To become a patron and unlock these exciting benefits, visit www.patreon.com/psthisisawesome today. Your support keeps us going and ensures that we can keep delivering top-notch PlayStation content.Please, if you enjoyed the content or even if you didn't quite enjoy this one, we encourage you to come back. We try to offer something for everybody. Please share with your friends and help us spread the show as we try to build a bigger community here! As always you can support our show at our Patreon Page. Thanks for listening.http://www.patreon.com/psthisisawesome Hosted on Acast. See acast.com/privacy for more information.
Is your PlayStation 5 about to break? Probably not, but speculation is increasingly circulating suggesting that the old run of PS5s -- pre-Slim and pre-Pro -- may start running into a 'liquid metal' problem that's causing issues for some players. What does this all mean, from where does this speculation stem, and what (if anything) can be done about it? We discuss in detail. Plus: Death Stranding 2 is out, and thus it's time for us to gush! Then: The other news of the week, including Hellblade II's PS5 release date, rumors of RPG progression systems in Intergalactic: The Heretic Prophet, PlayStation Plus turns 15, SEGA accidentally leaks a ton of sales data, and more. Finally: Listener inquiries. What's the best 'one-hit wonder' game? With PlayStation: The Concert coming Stateside, do we have any interest in attending? Which studio's three-game run is most impressive, quality-wise? Will you, too, find a Sacred Symbols shirt in your local Goodwill or Salvation Army? Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:29:19 - This week's situation0:34:22 - Nintendo 690:43:33 - Colin's power washing0:59:42 - Nitpick from last week1:01:04 - Are PS5s failing due to liquid metal?1:15:16 - Hellblade 2 releases August 12th1:20:25 - Intergalactic will have RPG elements1:27:27 - Midnight Murder Club releases August 14th1:37:33 - Sony reiterates the PS Plus strategy1:49:57 - Sega sales leak1:57:45 - Lies of P sells over three million1:58:06 - Square Enix is "aware" of Expedition 332:01:27 - System Shock 2 Remake delayed on PS52:05:15 - Blood of Dawnwalker gameplay video2:08:23 - What We've Been Playing (Death Stranding, Death Stranding 2: On The Beach)2:27:40 - Established or custom characters2:34:21 - One hit wonder games2:42:11 - Best 3 game run2:49:44 - Rush to story or pace yourself2:58:11 - PlayStation: The Concert3:03:47 - Selling Physical games Learn more about your ad choices. Visit podcastchoices.com/adchoices
In this episode, we review Front Mission 3 Remake and System Shock 2: 25th Anniversary Remaster. We also give first impressions to Persona 5: The Phantom X, and we welcome Andi Privitere from RPGamer to talk about #JRPGJuly.
Cette semaine : Dune Awakening cartonne, System Shock 2: 25th Anniversary Remaster, The Peacock Project, Death Stranding 2: On the Beach, Trailer Blood Message, SteamOS confirme ses perfs, Ironheart, "NO CGI" is really just INVISIBLE CGI, Intel veut faire du marketing par IA, et Titan 2 phone. Lisez plutôt Torréfaction #337 : Death Stranding 2: On the Beach, System Shock 2: 25th Anniversary Remaster, Dune Awakening cartonne, et un coup de gueule matos avec sa vraie mise en page sur Geekzone. Pensez à vos rétines.
[Reupload due to corrupted files.] System Shock 2 delayed for console – PC version still on target for June 26 You will soon be able to open non-Xbox games from the Xbox app Bloodlines 2 developer The Chinese Room has laid off employees, but Paradox says the game is still coming in October Jurassic World […] The post Episode 756: Sequel This, Sequel That first appeared on .
[Reupload due to corrupted files.] System Shock 2 delayed for console – PC version still on target for June 26 You will soon be able to open non-Xbox games from the Xbox app Bloodlines 2 developer The Chinese Room has laid off employees, but Paradox says the game is still coming in October Jurassic World Evolution 3 is ditching its AI-generated art after "some initial feedback" Sony remembers PSVR2 exists, announces four new games coming soon Let us know what you think.
Hey, everybody! Sid and Tim are back this week to discuss the foundation System Shock 2 laid for gaming generations to come, recap what the team saw at Summer Game Fest, and their latest gaming adventures.
In this Deep Dive bonus interview, Nightdive's Locke Vincent sits down with Mauricio Tejerina, 3D artist on System Shock 2 at Irrational Games. Topics include how Mauricio first got involved with Irrational Games, what it was like as a 3D artist on a video game in the late 90s, art direction in System Shock 2, and more! System Shock 2: 25th Anniversary Remaster — Available for Pre-Order on PC —
It's Nintendo Switch 2 launch day! And one of us got one. Impressions about the new hardware, the snappy performance of the eShop, and the sucky bits of game upgrade pricing—some titles requiring up to $20 for performance boosts. "Nintendo Welcome Tour" requiring accessories for full completion is nuts, and we talk on past console campouts. Canadian royalty, bathroom disasters at Blizzard HQ, and the janitor-themed maintenance of "Heroes of the Storm." June 2025 game releases like Mario Kart World, Death Stranding 2, System Shock 2 Remaster, and others, including impressions from Sony's State of Play. Lots more, plus your texts! Hosted on Acast. See acast.com/privacy for more information.
It's Nintendo Switch 2 launch day! And one of us got one. Impressions about the new hardware, the snappy performance of the eShop, and the sucky bits of game upgrade pricing—some titles requiring up to $20 for performance boosts. "Nintendo Welcome Tour" requiring accessories for full completion is nuts, and we talk on past console campouts. Canadian royalty, bathroom disasters at Blizzard HQ, and the janitor-themed maintenance of "Heroes of the Storm." June 2025 game releases like Mario Kart World, Death Stranding 2, System Shock 2 Remaster, and others, including impressions from Sony's State of Play. Lots more, plus your texts! Hosted on Acast. See acast.com/privacy for more information.
In this Deep Dive bonus interview, Nightdive's Locke Vincent sits down with Looking Glass Studios programmer/designer Marc LeBlanc to talk about his work on System Shock and System Shock 2, including how he got hired at Looking Glass Studios, his work on titles like Ultima Underworld, and designing key elements in System Shock and System Shock 2! System Shock 2: 25th Anniversary Remaster — Available for Pre-Order on PC —
In this Deep Dive bonus interview, Nightdive's Locke Vincent sits down with Terri and Eric Brosius to talk about their work on System Shock and System Shock 2, including how the two became involved with Looking Glass Studios, how Terri became the voice of SHODAN, Eric's approach to the game's sound design, how they feel about SHODAN's lasting impact on gaming culture, and more! System Shock 2: 25th Anniversary Remaster — Available for Pre-Order on PC —
-Kingmakers looks awesome: https://www.youtube.com/watch?v=Zm5I0BUL7LU -What is this MSI? https://www.pcguide.com/news/msi-will-exchange-an-rtx-5080-for-your-rare-dragon-figurines-in-this-unique-promotion/ -Niantic Sells out: https://www.pcgamer.com/gaming-industry/saudi-arabia-buys-pokemon-go-maker-for-usd3-5-billion-with-a-b/ -System Shock 2 release date: Nightdive Studios announces launch date for System Shock 2 remake -Game Informer is back: Game Informer is back and so is its entire team -This is why we can't have nice things. Ghosts of Tsushima shrine https://automaton-media.com/en/news/japanese-shrine-once-repaired-thanks-to-ghost-of-tsushima-fans-bans-all-tourists-after-unforgivable-act-of-disrespect/ -Minecraft is evolving, and I love it! https://kotaku.com/minecraft-vibrant-visuals-ghasts-bedrock-edition-1851771891 -Silksong news! https://kotaku.com/hollow-knight-silksong-release-date-switch-2-update-1851771854
Seamus Blackle is a physicist, game designer, and technology visionary best known as the originator of the Xbox. After studying physics at Tufts University, he began his career in high-energy physics before pivoting to the video game industry. He worked on titles including System Shock and Flight Unlimited. In the late nineties, while an employee at Microsoft, he led the development of a bold new console project. The Xbox revolutionised the video game landscape, introducing hit series including Halo, Gears of War and Forza. Since he left Microsoft, my guest has worked across entertainment, venture capital, and even experimental archaeology, famously recreating ancient Egyptian bread using 4,500-year-old yeast. Be attitude for gains. https://plus.acast.com/s/my-perfect-console. Hosted on Acast. See acast.com/privacy for more information.
Bienvenido a otra de estas sesiones semanales de gordeo auditivo, noticias y discusiones acaloradas. En esta ocasión contamos con la presencia de parte del staff de 3gb.com.mx: Adrián, Eze y Rafa. Obtén tu oferta exclusiva de NordVPN en esta liga - https://nordvpn.com/3GordosB - ¡No hay riesgo, con la política de 30 días de prueba, si no te gusta el producto puedes pedir tu reembolso completo!
This has been an exciting week in Sacred Symbols World. We're riding high off of our two hour interview with ex-Sony executive Shuhei Yoshida, and we're eager to reminisce and reflect on it. (You can watch or listen for yourself on Sacred Symbols+.) But as far as news is concerned? Well, this week is a little slower than most, which is why we packed extra listener inquiries into the show, and still covered what was there: Fresh rumors of a Tony Hawk 3+4 Remastered Collection, leaker updates concerning Square Enix's remakes of Final Fantasy IX and Final Fantasy Tactics, clarity on HBO's seasonal plans with The Last of Us, the potential emergence of a major Rainbow Six Siege update, and much more. As usual, we then round things out with listener inquiries on a variety of subjects. What are our thoughts about the recent layoffs on the Marvel Rivals team? Does SEGA and Ryu Ga Gotoku run the risk of overexposing the Yakuza/Like A Dragon franchise? Why are many creators so eager to politically and socially alienate their audiences? Is Colin on the verge of converting to Islam? Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. Timestamps: 0:00:00 - Intro 0:12:23 - Clipping our show 0:22:25 - Status of TLOU2 Season 2 spoilercasts and Side Quest 0:31:29 - Patreon RSS changes 0:48:00 - Gaming full circle moment 0:50:08 - RIP Bullet 0:56:21 - Husky problems 1:13:50 - Colin's secret identity 1:17:37 - Colin's Italian citizenship 1:31:38 - Last week's stolen idea 1:34:47 - Roger Clark meeting 1:42:46 - Creating stories in Civilization 1:51:01 - Colin got Radec'ed 1:59:01 - Lost Soul Aside is getting a physical release 2:03:29 - Final Fantasy IX remake rumors 2:08:24 - Xbox will start including PS5 logos during events 2:15:39 - THPS 3+4 remake is real 2:23:15 - System Shock 2 remake is coming 2:28:43 - Rainbow Six Siege X 2:36:51 - TLOU will be four seasons long 2:40:00 - KCD2 and Dynasty Warriors sales 2:41:20 - What Are We Playing? 3:25:05 - Stick deadzone 3:30:15 - Marvel Rivals layoffs 3:37:20 - Like a Dragon's continued success 3:45:01 - Strong competition in the console market 3:52:14 - Dice Awards drama 4:01:44 - Amazon's failure to disrupt Steam Learn more about your ad choices. Visit podcastchoices.com/adchoices
This week, Xbox unveiled MUSE, a generative AI model aimed at boosting creativity and possibilities for gameplay. Published in the journal Nature as well as announced by Microsoft Research, the Xbox team shared findings alongside Ninja Theory on what this new AI model that was trained on Bleeding Edge could accomplish. In the extensive write-ups, we learn about the principles of this AI model, what Xbox's mandate is for it across their first party studios, and even get teased a bit on what it could mean for backwards compatibility. However, is it all sunshine and roses here for Xbox's new approach to game development? The push for AI is on more than ever and it's no longer a matter of "if" but rather "when." Like any tool, its public perception will be dictated by how responsibly it is handled. Joining Matty this week is Brad, to clean up the AI mess, and dive into a whole bunch of other Xbox news. We follow up our last episode's conversation on Avowed, dig into the future of Obsidian, mull over yet another Phil Spencer interview, and plenty more in what is bound to be divisive subject for many listeners. Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro/Avowed follow-up 0:22:33 - How will Obsidian scale after Avowed? 0:27:42 - Bobby Kotick interview 0:37:53 - Another Tony Hawk Pro Skater on the way? 0:45:09 - Jez Corden on Xbox's next console 0:56:28 - Machine Games grows 0:59:35 - Updates on the leaked Final Fantasy remakes 1:09:14 - Stalker 2 is getting its biggest update yet 1:11:49 - Lost Soul Aside is getting a physical copy! 1:12:44 - Fairgame$ has been pushed to 2026 1:15:07 - System Shock 2: 25th Anniversary Remaster is getting a release date soon 1:18:47 - Kingdom Come Deliverance passes 2 million copies sold 1:19:57 - Funko Fusion developer 10:10 has reportedly been hit with layoffs 1:22:22 - Visionary art director Viktor Antonov passed away at age 52 1:24:39 - What We're Playing 2:00:13 - Xbox introduces MUSE 2:35:24 - Phil Spencer interview 2:41:28 - Coming soon to Xbox Game Pass 2:43:30 - Game Pass Pick Of The Week Learn more about your ad choices. Visit podcastchoices.com/adchoices
Welcome to Dev Game Club, where this week we continue our series on 1999's Outcast. Tim can't get enough of the voxels, and we dive a little bit into combat, mounts, and structure. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Mostly through Shamazaar Issues covered: revisiting Defeating Games for Charity, the work behind the event, launch of VGHF library, accepting the voxels, possible benefits of voxels, how to represent transfer, back to metaballs, generating noise in the voxels, collision and voxels, looking unlike other games of the time, leaving out polygons for the voxels to show through, avoiding the enemies vs blasting, apparent resource scarcity, weak stealth, projectile-based shooting, combat and missing all the time, enjoying dodging but hating missing, abstraction in games, enemies dropping guns that disappear, voice work, stand-out characters, having fun with the NPCs, not being too self-serious, investigating the twon-ha, the different aesthetics of European games, a flexible mount, stumbling on the quest log, skipping ahead in the knowledge tree, seeing games in the same family, a milieu or scene, what were the game inputs that got you to this game, coming at ideas from different directions, German dubbing, the voice of Pey'j, adding legitimization, the music. Games, people, and influences mentioned or discussed: BioStats, Mark Garcia, Artimage, Final Fantasy VI, Video Game History Foundation, Phil Salvador, Minecraft, Starfighter, Steve Ash, Spore, System Shock 2, DOOM (1993), CliffyB, Chess, Annals of the Grand Historian, Arnold Schwarzeneggar, Bruce Willis, Halo, Dark Crystal, Beyond Good and Evil, Rayman, Ultima (series), Populous, Peter Molyneux, Sid Meier, Civilization (series), Vitor, Assassin's Creed (series), David Gasman, Star Wars, John Williams, Dark Souls 2, Kirk Hamilton, Aaron Evers. Next time: More Outcast Twitch: timlongojr Discord DevGameClub@gmail.com
This week, we chat to Harvey Smith, the legendary designer behind Deus Ex, System Shock, and Area 51! From his early days playing D&D and Ultima Underworld to working at Origin Systems on Super Wing Commander. We hear about the challenges of designing Deus Ex, working alongside Warren Spector, and the technical innovations that made it a classic! Contents: 00:00 - The Week's Retro News Stories 37:43 - Harvey Smith Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes Mortal Kombat II for 3DO: https://tinyurl.com/mjf9hewr PS2 memory card that can run your entire library: https://youtu.be/mdxDRtfEXNg Dream Ride – a new Skidmarks style game for the Dreamcast: https://tinyurl.com/vnysuarv Tang FPGA console: https://tinyurl.com/pp3jhzun
President-elect Donald Trump's team say they want his first day in office to be a shock to the system. President Joe Biden has issued pre-emptive pardons in his last hours in office. Aid is getting into Gaza, but the area is in a humanitarian crisis. Historic snowfall and winter chills are expected in parts of the US. Plus, we'll tell you who's on track to become the world's first trillionaires. Learn more about your ad choices. Visit podcastchoices.com/adchoices