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On this week's episode, Cody kicks things off with some exciting news that has sparked nostalgia among tech enthusiasts: the much-anticipated return of a beloved classic phone, coinciding with the 25th anniversary of the iconic Nokia 3210. This device, which was a game-changer in the early 2000s, is fondly remembered for its durability, simplicity, and the unforgettable experience of playing Snake on its monochrome screen. This nostalgic moment seamlessly transitions into a broader discussion about other vintage pre-iPhone cell phones that left a mark on mobile technology, including the T-Mobile Sidekick, known for its unique flip design and full QWERTY keyboard, which made texting a breeze, and the HTC Dream, which was the first phone to run on the Android operating system, paving the way for the smartphone revolution we see today. As the conversation unfolds, Joe chimes in with fond memories of his all-time favorite long-gone phone, the Palm Pre. Joe reflects on the innovative features of the Palm Pre, such as its compact design, multitasking capabilities, and the unique gesture-based interface that set it apart from its contemporaries. He shares personal anecdotes about how the Palm Pre was not just a device for communication but a gateway to a new way of interacting with technology that many users found revolutionary at the time. The episode then shifts gears as the hosts delve into some intriguing movie news, particularly focusing on the upcoming adaptation of Erik Larson's critically acclaimed book, The Devil in the White City. This gripping narrative intertwines the true stories of the 1893 World's Fair in Chicago and the infamous serial killer H.H. Holmes, exploring themes of ambition, innovation, and the darker sides of human nature. The discussion highlights the potential for this adaptation to captivate audiences with its rich historical context and thrilling plot. Following this cinematic exploration, Joe introduces listeners to an exciting new Kickstarter campaign for the beloved sci-fi series, The Expanse. He discusses how this campaign aims to engage fans and support the continuation of the series, which has garnered a dedicated following due to its complex characters, intricate political plots, and realistic portrayal of space travel. The conversation touches on the importance of fan support in the entertainment industry and how crowdfunding has become a vital tool for creators looking to bring their visions to life. To wrap up the episode, the hosts provide a brief update on the iconic Bond franchise, particularly focusing on the recent developments surrounding its future under Amazon's stewardship. They discuss the potential leads and creative talents being considered to take the reins of the franchise, exploring how this new direction could influence the legacy of 007 and what fans might expect from future installments. As the episode concludes, listeners are left with a sense of nostalgia for the past, excitement for the present, and curiosity about the future of both technology and entertainment.Official Website: https://www.comesnaturallypodcast.comOfficial Merchandise: https://shop.spreadshirt.com/comes-naturally-podcast/iTunes: http://tinyurl.com/kqkgackFacebook: http://tinyurl.com/myovgm8Tumblr: http://tinyurl.com/m7a6mg9Twitter: @ComesNaturalPodYouTube: http://tiny.cc/5snxpy
It's one of those episodes where we're going to talk about the merits of the View-Master Interactive Vision, HTC Dream cell phone, and that Oregon Trail handheld thing, if those have any merits at all.
Préparez-vous à embarquer pour un voyage fascinant dans les coulisses d'Android avec notre dernier épisode intitulé "Android en coulisse : l'histoire d'un OS open source". Notre aventure débute en ouvrant la porte à un récit captivant sur l'ascension fulgurante d'Android. Dès les premières mots, vous serez plongés dans l'univers de ce système d'exploitation révolutionnaire.Découvrez les origines modestes d'Android en 2003, quand Andy Rubin et son équipe ont posé les premières pierres de ce qui allait devenir un géant de la technologie. Vous serez surpris d'apprendre que l'objectif initial était de révolutionner les appareils photo numériques, avant de comprendre le potentiel immense pour les smartphones. Vivez le moment crucial de 2005, lorsque Google a misé sur Android, une décision stratégique transformant l'industrie mobile. Nous vous emmènerons jusqu'au lancement historique du HTC Dream en 2008, le tout premier téléphone équipé d'Android.Mais ce n'est pas tout : nous explorons également l'évolution spectaculaire d'Android, de la version 1.0 à Android 10, en passant par les anecdotes sur ses fonctionnalités révolutionnaires et les statistiques étonnantes sur sa part de marché. Dans une série de moment, des personnalités influentes de l'industrie comme Andy Rubin, Sergey Brin, Eric Schmidt partagent leurs perspectives uniques sur l'impact d'Android. Ces témoignages offrent une vision sur les coulisses du secteur mobile.Nous concluons avec un résumé des points clés, rappelant comment Android est devenu bien plus qu'un simple OS, mais un pilier essentiel de la vie numérique moderne. Pas d'abonnement payant chaque mois pour le podcast, mais une offre premium pour les entrepreneurs de passer un moment pendant l'enregistrement avec nous, puis d'échanger avec l'invitée en posant vos questions après l'enregistrement. Chaque personne reçoit un NFT unique du moment ! https://plus.acast.com/s/135-grammes. Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.
Préparez-vous à embarquer pour un voyage fascinant dans les coulisses d'Android avec notre dernier épisode intitulé "Android en coulisse : l'histoire d'un OS open source". Notre aventure débute en ouvrant la porte à un récit captivant sur l'ascension fulgurante d'Android. Dès les premières mots, vous serez plongés dans l'univers de ce système d'exploitation révolutionnaire.Découvrez les origines modestes d'Android en 2003, quand Andy Rubin et son équipe ont posé les premières pierres de ce qui allait devenir un géant de la technologie. Vous serez surpris d'apprendre que l'objectif initial était de révolutionner les appareils photo numériques, avant de comprendre le potentiel immense pour les smartphones. Vivez le moment crucial de 2005, lorsque Google a misé sur Android, une décision stratégique transformant l'industrie mobile. Nous vous emmènerons jusqu'au lancement historique du HTC Dream en 2008, le tout premier téléphone équipé d'Android.Mais ce n'est pas tout : nous explorons également l'évolution spectaculaire d'Android, de la version 1.0 à Android 14, en passant par les anecdotes sur ses fonctionnalités révolutionnaires et les statistiques étonnantes sur sa part de marché. Dans une série de moment, des personnalités influentes de l'industrie comme Andy Rubin, Sergey Brin, Eric Schmidt partagent leurs perspectives uniques sur l'impact d'Android. Ces témoignages offrent une vision sur les coulisses du secteur mobile.Nous concluons avec un résumé des points clés, rappelant comment Android est devenu bien plus qu'un simple OS, mais un pilier essentiel de la vie numérique moderne.Rejoignez-nous pour une conversation inspirante et enrichissante dans "135 Grammes" ! Soyez-les premiers à posséder le NFT du teaser unique, pour nous soutenir rendez-vous sur OpenSea, :) Pas d'abonnement payant chaque mois pour le podcast, mais une offre premium pour les entrepreneurs de passer un moment pendant l'enregistrement avec nous, puis d'échanger avec l'invitée en posant vos questions après l'enregistrement. Chaque personne reçoit un NFT unique du moment ! https://plus.acast.com/s/135-grammes. Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.
Welcome to the History of Computing Podcast, where we explore the history of information technology. Because by understanding the past, we're able to be prepared for the innovations of the future! Today we're going to look at the emergence of Google's Android operating system. Before we look at Android, let's look at what led to it. Frank Canova who built a device he showed off as “Angler” at COMDEX in 1992. This would be released as the Simon Personal Communicator by BellSouth and manufactured as the IBM Simon by Mitsubishi. The Palm, Newton, Symbian, and Pocket PC, or Windows CE would come out shortly thereafter and rise in popularity over the next few years. CDMA would slowly come down in cost over the next decade. Now let's jump to 2003. At the time, you had Microsoft Windows CE, the Palm Treo was maturing and supported dual-band GSM, Handspring merged into the Palm hardware division, Symbian could be licensed but I never met a phone of theirs I liked. Like the Nokia phones looked about the same as many printer menu screens. One other device that is more relevant because of the humans behind it was the T-Mobile sidekick, which actually had a cool flippy motion to open the keyboard! Keep that Sidekick in mind for a moment. Oh and let's not forget a fantastic name. The mobile operating systems were limited. Each was proprietary. Most were menu driven and reminded us more of an iPod, released in 2001. I was a consultant at the time and remember thinking it was insane that people would pay hundreds of dollars for a phone. At the time, flip phones were all the rage. A cottage industry of applications sprung up, like Notify, that made use of app frameworks on these devices to connect my customers to their Exchange accounts so their calendars could sync wirelessly. The browsing experience wasn't great. The messaging experience wasn't great. The phones were big and clunky. And while you could write apps for the Symbian in Qt Creator or Flash Lite or Python for S60, few bothered. That's when Andy Rubin left Danger, the company the cofounded that made the Sidekick and joined up with Rich Miner, Nick Sears, and Chris White in 2003 to found a little company called Android Inc. They wanted to make better mobile devices than were currently on the market. They founded Android Inc and set out to write an operating system based on Linux that could rival anything on the market. Rubin was no noob when cofounding Danger. He had been a robotics engineer in the 80s, a manufacturing engineer at Apple for a few years and then got on his first mobility engineering gig when he bounced to General Magic to work on Magic Cap, a spinoff from Apple FROM 92 TO 95. He then helped build WebTV from 95-99. Many in business academia have noted that Android existed before Google and that's why it's as successful as it is today. But Google bought Android in 2005, years before the actual release of Android. Apple had long been rumor milling a phone, which would mean a mobile operating system as well. Android was sprinting towards a release that was somewhat Blackberry-like, focused on competing with similar devices on the market at the time, like the Blackberries that were all the rage. Obama and Hillary Clinton was all about theirs. As a consultant, I was stoked to become a Blackberry Enterprise Server reseller and used that to deploy all the things. The first iPhone was released in 2007. I think we sometimes think that along came the iPhone and Blackberries started to disappear. It took years. But the fall was fast. While the iPhone was also impactful, the Android-based devices were probably more-so. That release of the iPhone kicked Andy Rubin in the keister and he pivoted over from the Blackberry-styled keyboard to a touch screen, which changed… everything. Suddenly this weird innovation wasn't yet another frivolous expensive Apple extravagance. The logo helped grow the popularity as well, I think. Internally at Google Dan Morrill started creating what were known as Dandroids. But the bugdroid as it's known was designed by Irina Blok on the Android launch team. It was eventually licensed under Creative Commons, which resulted in lots of different variations of the logo; a sharp contrast to the control Apple puts around the usage of their own logo. The first version of the shipping Android code came along in 2008 and the first phone that really shipped with it wasn't until the HTC Dream in 2009. This device had a keyboard you could press but also had a touch screen, although we hadn't gotten a virtual keyboard yet. It shipped with an ARM11, 192MB of RAM, and 256MB of storage. But you could expand it up to 16 gigs with a microSD card. Oh, and it had a trackball. It bad 802.11b and g, Bluetooth, and shipped with Android 1.0. But it could be upgraded up to 1.6, Donut. The hacker in me just… couldn't help but mod the thing much as I couldn't help but jailbreak the iPhone back before I got too lazy not to. Of course, the Dev Phone 1 shipped soon after that didn't require you to hack it, something Apple waited until 2019 to copy. The screen was smaller than that of an iPhone. The keyboard felt kinda' junky. The app catalog was lacking. It didn't really work well in an office setting. But it was open source. It was a solid operating system and it showed promise as to the future of not-Apple in a post-Blackberry world. Note: Any time a politician uses a technology it's about 5 minutes past being dead tech. Of Blackberry, iOS, and Android, Android was last in devices sold using those platforms in 2009, although the G1 as the Dream was also known as, took 9% market share quickly. But then came Eclair. Unlike sophomore efforts from bands, there's something about a 2.0 release of software. By the end of 2010 there were more Androids than iOS devices. 2011 showed the peak year of Blackberry sales, with over 50 million being sold, but those were the lagerts spinning out of the buying tornado and buying the pivot the R&D for the fruitless next few Blackberry releases. Blackberry marketshare would zero out in just 6 short years. iPhone continued a nice climb over the past 8 years. But Android sales are now in the billions per year. Ultimately the blackberry, to quote Time a “failure to keep up with Apple and Google was a consequence of errors in its strategy and vision.” If you had to net-net that, touch vs menus was a substantial part of that. By 2017 the Android and iOS marketshare was a combined 99.6%. In 2013, now Google CEO, Sundar Pichai took on Android when Andy Rubin was embroiled in sexual harassment charges and now acts as CEO of Playground Global, an incubator for hardware startups. The open source nature of Android and it being ready to fit into a device from manufacturers like HTC led to advancements that inspired and were inspired by the iPhone leading us to the state we're in today. Let's look at the released per year and per innovation: * 1.0, API 1, 2008: Include early Google apps like Gmail, Maps, Calendar, of course a web browser, a media player, and YouTube * 1.1 came in February the next year and was code named Petit Four * 1.5 Cupcake, 2009: Gave us on an-screen keyboard and third-party widgets then apps on the Android Market, now known as the Google Play Store. Thus came the HTC Dream. Open source everything. * 1.6 Donut, 2009: Customizeable screen sizes and resolution, CDMA support. And the short-lived Dell Streak! Because of this resolution we got the joy of learning all about the tablet. Oh, and Universal Search and more emphasis on battery usage! * 2.0 Eclair, 2009: The advent of the Motorola Droid, turn by turn navigation, real time traffic, live wallpapers, speech to text. But the pinch to zoom from iOS sparked a war with Apple.We also got the ability to limit accounts. Oh, new camera modes that would have impressed even George Eastman, and Bluetooth 2.1 support. * 2.2 Froyo, four months later in 2010 came Froyo, with under-the-hood tuning, voice actions, Flash support, something Apple has never had. And here came the HTC Incredible S as well as one of the most mobile devices ever built: The Samsung Galaxy S2. This was also the first hotspot option and we got 3G and better LCDs. That whole tethering, it took a year for iPhone to copy that. * 2.3 Gingerbread: With 2010 came Gingerbread. The green from the robot came into the Gingerbread with the black and green motif moving front and center. More sensors, NFC, a new download manager, copy and paste got better, * 3.0 Honeycomb, 2011. The most important thing was when Matias Duarte showed up and reinvented the Android UI. The holographic design traded out the green and blue and gave you more screen space. This kicked off a permanet overhaul and brought a card-UI for recent apps. Enter the Galaxy S9 and the Huawei Mate 2. * 4.0 Ice Cream Sandwich, later in 2011 - Duarte's designs started really taking hold. For starters, let's get rid of buttons. THat's important and has been a critical change for other devices as well. We Reunited tablets and phones with a single vision. On screen buttons, brought the card-like appearance into app switching. Smarter swiping, added swiping to dismiss, which changed everything for how we handle email and texts with gestures. You can thank this design for Tinder. * 4.1 to 4.3 Jelly Bean, 2012: Added some sweet sweet fine tuning to the foundational elements from Ice Cream Sandwich. Google Now that was supposed to give us predictive intelligence, interactive notifications, expanded voice search, advanced search, sill with the card-based everything now for results. We also got multiuser support for tablets. And the Android Quick Settings pane. We also got widgets on the lock screen - but those are a privacy nightmare and didn't last for long. Automatic widget resizing, wireless display projection support, restrict profiles on multiple user accounts, making it a great parent device. Enter the Nexus 10. AND TWO FINGER DOWN SWIPES. * 4.4 KitKat, in 2013 ended the era of a dark screen, lighter screens and neutral highlights moved in. I mean, Matrix was way before that after all. OK, Google showed up. Furthering the competition with Apple and Siri. Hands-free activation. A panel on the home screen, and a stand-alone launcher. AND EMOJIS ON THE KEYBOARD. Increased NFC security. * 5. Lollipop came in 2014 bringing 64 bit, Bluetooth Low Energy, flatter interface, But more importantly, we got annual releases like iOS. * 6: Marshmallow, 2015 gave us doze mode, sticking it to iPhone by even more battery saving features. App security and prompts to grant apps access to resources like the camera and phone were . The Nexus 5x and 6P ports brought fingerprint scanners and USB-C. * 7: Nougat in 2016 gave us quick app switching, a different lock screen and home screen wallpaper, split-screen multitasking, and gender/race-centric emojis. * 8: Oreo in 2017 gave us floating video windows, which got kinda' cool once app makers started adding support in their apps for it. We also got a new file browser, which came to iOS in 2019. And more battery enhancements with prettied up battery menus. Oh, and notification dots on app icons, borrowed from Apple. * 9: Pie in 2018 brought notch support, navigations that were similar to those from the iPhone X adopting to a soon-to-be bezel-free world. And of course, the battery continues to improve. This brings us into the world of the Pixel 3. * 10, Likely some timed in 2019 While the initial release of Android shipped with the Linux 2.1 kernel, that has been updated as appropriate over the years with, 3 in Ice Cream Sandwich, and version 4 in Nougat. Every release of android tends to have an increment in the Linux kernel. Now, Android is open source. So how does Google make money? Let's start with what Google does best. Advertising. Google makes a few cents every time you click on an ad in an advertisement in messages or web pages or any other little spot they've managed to drop an ad in there. Then there's the Google Play Store. Apple makes 70% more revenue from apps than Android, despite the fact that Android apps have twice the number of installs. The old adage is if you don't pay for a product, you are the product. I don't tend to think Google goes overboard with all that, though. And Google is probably keeping Caterpillar in business just to buy big enough equipment to move their gold bars from one building to the next on campus. Any time someone's making money, lots of other people wanna taste. Like Oracle, who owns a lot of open source components used in Android. And the competition between iOS and Android makes both products better for consumers! Now look out for Android Auto, Android Things, Android TV, Chrome OS, the Google Assistant and others - given that other types of vendors can make use of Google's open source offerings to cut R&D costs and get to market faster! But more importantly, Android has contributed substantially to the rise of ubiquitious computing despite how much money you have. I like to think the long-term impact of such a democratization of Mobility and the Internet will make the world a little less idiocracy and a little more wikipedia. Thank you so very much for tuning into another episode of the History of Computing Podcast. We're lucky to have you. Have a great day!
Speak English Now Podcast: Learn English | Speak English without grammar.
Welcome to Speak English Now Podcast. With your host Georgiana. The podcast that will help you to speak English fluently with no grammar and no textbooks. Hi, everybody! I'm Georgiana, your online English teacher, and founder of speakenglishpodcast.com My mission is to help you to speak English fluently. I have a question for you. What was your first cell phone? I got my first cell phone in 1996, and it was a Motorola. I can’t remember the exact model, but it was very different from what we can find in stores nowadays. And yeah - with this type of cell phone, one could only make phone calls and send text messages. Now I have a smartphone, and I don’t make any phone calls anymore. Like everybody else, I tend to use WhatsApp, Telegram, Messages, FaceTime, or Skype. I must have mentioned before that I love technology. Actually, without it, you could not listen to this podcast because I wouldn’t be able to record it :) Ok, so let’s talk about cell phones and how people used to communicate before they were invented. The smartphone couldn’t exist without the landline telephone. And do you know when it was developed? Yes. A long time ago, in 1876. And the idea of the landline telephone was inspired by the telegraph. We all know that telephones came before cell phones, but have you ever heard of car phones? Yes! The original car phone weighed about 80 pounds, and this piece of technology was created in 1947. Back then there was a limited number of people who used this car phone and there were 5 to 10-year waiting lists. The car phone was a great invention, but luckily for us in 1973, Motorola created the DynaTAC 8000X - the first handheld cell phone. It cost $4000, which would be $10000 today. However, the cell phone wasn’t available on the market until 1983. Many of us complain that our smartphones run out of battery too soon. Do you how long the battery of the first cell phone would last? Only 35 minutes!!! And that’s not all. This cell phone would take 10 hours to charge!!! Can you imagine that? I guess now you’re feeling grateful for having a smartphone. :) As you can see, there is an incredible difference between the first cell phone and the ones available on the market nowadays. So, the first cell phone was expensive, it weighed a lot, and the battery didn’t last much. That’s not something that can be sold to everybody. Therefore, very few people used a cell phone, and they were not for sale. They were leased. And I’m not going to mention all cell phones invented in the last 40 years. Instead, I’m going to mention the first smartphone. Do you know when it was invented? In 1992. And I’m not talking about an Apple cell phone. The first smartphone was the IBM SIMON. This phone was considered the first smartphone, the first touchscreen phone, and the first phone to have software apps. It cost around $1100, which would be $1800 today. Not all affordable! So I guess the only businessman carried this smartphone. Now I’ll mention some cell phones that were extremely popular in early 2000. In 2002 Nokia 1100 became the best-selling cell phone of all time. One of the most wanted cell phones in 2004 was Motorola Razr V3. I loved this cell phone, and I regret I didn’t buy it at the time. The funny thing is that yesterday I found it for sale on Amazon. It’s cheaper than it was in the past, but it can’t beat my current smartphone. You probably know this already but in 2007 something amazing happened. Something that would forever change cell phones, the computer industry, and technology. Yes. I’m taking the original iPhone that was a complete success — selling more than 6 million units. The original iPhone was the first cell phone without any physical keyboard. This led to great controversy, and I’ll tell you all about with a mini-story. For those of you Android users, you may be interested to know that in 2008, the smartphone HTC Dream was the first phone to run Android. Do you know when the first Samsung Galaxy phone was released? Only ten years ago in 2009. In 2016 Google Pixel was the first smartphone on the market to run entirely by Google. For many, the phone feature has become the least used feature. However, in the future phones could make another drastic change. What do you think? Read the TEXT here: www.SpeakEnglishPod.com
Bradley and Karen continue the process of preparing their joint keynote at FOSDEM 2019, entitled: Can Anyone Live in Full Software Freedom Today?: Confessions of Activists Who Try But Fail to Avoid Proprietary Software. This episode is the second of three episodes where Bradley and Karen record their preparation conversations for this keynote address. In this particular episode, they discuss the golden age in history when they used very little proprietary software, and then discuss the beginning of their personal Dark Ages of using some proprietary software. Show Notes: Segment 0 (00:35) Bradley mentioned The Who's destruction of their instruments and his discomfort with it in relation to computers. (06:10) Bradley and Karen mentioned their long-time use of the HTC Dream (07:30) Bradley mentioned that he helped start the Replicant project, but his primary contribution was its name. (08:24) Segment 1 (12:34) Karen mentioned the pinball machine that she owns. (12:50) Bradley mentioned the Dead Kennedys album, Give Me Convenience or Give Me Death. (25:10) Karen and Bradley discuss proprietary Javascript. (28:20) This is the screen you get if you attempt to use Google maps without Javascript. (28:45) Karen was wrong about this image no longer appearing. The image linked to here is from the day before our FOSDEM keynote was delivered. (29:55) Bradley and Karen recorded this episode while on site at LinuxConf Australia 2019. They had dinner the night this was recorded at a restaurant called, Dux Dine in Christchurch, NZ. There were, in fact, ducks dining at Dux Dine. (35:07) Send feedback and comments on the cast to . You can keep in touch with Free as in Freedom on our IRC channel, #faif on irc.freenode.net, and by following Conservancy on identi.ca and and Twitter. Free as in Freedom is produced by Dan Lynch of danlynch.org. Theme music written and performed by Mike Tarantino with Charlie Paxson on drums. The content of this audcast, and the accompanying show notes and music are licensed under the Creative Commons Attribution-Share-Alike 4.0 license (CC BY-SA 4.0).
Bradley and Karen continue the process of preparing their joint keynote at FOSDEM 2019, entitled: Can Anyone Live in Full Software Freedom Today?: Confessions of Activists Who Try But Fail to Avoid Proprietary Software. This episode is the second of three episodes where Bradley and Karen record their preparation conversations for this keynote address. In this particular episode, they discuss the golden age in history when they used very little proprietary software, and then discuss the beginning of their personal Dark Ages of using some proprietary software. Show Notes: Segment 0 (00:35) Bradley mentioned The Who's destruction of their instruments and his discomfort with it in relation to computers. (06:10) Bradley and Karen mentioned their long-time use of the HTC Dream (07:30) Bradley mentioned that he helped start the Replicant project, but his primary contribution was its name. (08:24) Segment 1 (12:34) Karen mentioned the pinball machine that she owns. (12:50) Bradley mentioned the Dead Kennedys album, Give Me Convenience or Give Me Death. (25:10) Karen and Bradley discuss proprietary Javascript. (28:20) This is the screen you get if you attempt to use Google maps without Javascript. (28:45) Karen was wrong about this image no longer appearing. The image linked to here is from the day before our FOSDEM keynote was delivered. (29:55) Bradley and Karen recorded this episode while on site at LinuxConf Australia 2019. They had dinner the night this was recorded at a restaurant called, Dux Dine in Christchurch, NZ. There were, in fact, ducks dining at Dux Dine. (35:07) Send feedback and comments on the cast to . You can keep in touch with Free as in Freedom on our IRC channel, #faif on irc.freenode.net, and by following Conservancy on on Twitter and and FaiF on Twitter. Free as in Freedom is produced by Dan Lynch of danlynch.org. Theme music written and performed by Mike Tarantino with Charlie Paxson on drums. The content of this audcast, and the accompanying show notes and music are licensed under the Creative Commons Attribution-Share-Alike 4.0 license (CC BY-SA 4.0).
Bradley and Karen pull back the curtain and begin the process of preparing their joint keynote at FOSDEM 2019, entitled: Can Anyone Live in Full Software Freedom Today?: Confessions of Activists Who Try But Fail to Avoid Proprietary Software. This episode is the first of multiple episodes where Bradley and Karen record their preparation conversations for this keynote address. Show Notes: Segment 0 (00:36) Bradley and Karen discuss the plan to do prep for their FOSDEM keynote “on air” as part of FaiF broadcasts. Segment 1 (07:13) Bradley read out the abstract from Bradley and Karen's keynote, Can Anyone Live in Full Software Freedom Today? Confessions of Activists Who Try But Fail to Avoid Proprietary Software at FOSDEM 2019. (circa 10:00) This started for Bradley with the HTC Dream, and Karen's struggle started with her heart device (10:42) Bradley and Karen discussed how they plan to organize their FOSDEM 2019 joint keynote. Bradley mentioned that if Karen and Bradley recorded an episode of the two of them reading Lorem Ipsum that listeners would likely still listen. Karen disagreed. (33:05) Send feedback and comments on the cast to . You can keep in touch with Free as in Freedom on our IRC channel, #faif on irc.freenode.net, and by following Conservancy on identi.ca and and Twitter. Free as in Freedom is produced by Dan Lynch of danlynch.org. Theme music written and performed by Mike Tarantino with Charlie Paxson on drums. The content of this audcast, and the accompanying show notes and music are licensed under the Creative Commons Attribution-Share-Alike 4.0 license (CC BY-SA 4.0).
Bradley and Karen pull back the curtain and begin the process of preparing their joint keynote at FOSDEM 2019, entitled: Can Anyone Live in Full Software Freedom Today?: Confessions of Activists Who Try But Fail to Avoid Proprietary Software. This episode is the first of multiple episodes where Bradley and Karen record their preparation conversations for this keynote address. Show Notes: Segment 0 (00:36) Bradley and Karen discuss the plan to do prep for their FOSDEM keynote “on air” as part of FaiF broadcasts. Segment 1 (07:13) Bradley read out the abstract from Bradley and Karen's keynote, Can Anyone Live in Full Software Freedom Today? Confessions of Activists Who Try But Fail to Avoid Proprietary Software at FOSDEM 2019. (circa 10:00) This started for Bradley with the HTC Dream, and Karen's struggle started with her heart device (10:42) Bradley and Karen discussed how they plan to organize their FOSDEM 2019 joint keynote. Bradley mentioned that if Karen and Bradley recorded an episode of the two of them reading Lorem Ipsum that listeners would likely still listen. Karen disagreed. (33:05) Send feedback and comments on the cast to . You can keep in touch with Free as in Freedom on our IRC channel, #faif on irc.freenode.net, and by following Conservancy on on Twitter and and FaiF on Twitter. Free as in Freedom is produced by Dan Lynch of danlynch.org. Theme music written and performed by Mike Tarantino with Charlie Paxson on drums. The content of this audcast, and the accompanying show notes and music are licensed under the Creative Commons Attribution-Share-Alike 4.0 license (CC BY-SA 4.0).
Lisa und Steffi sind zurück in Folge 29 unseres Handy-Podcasts – und leider auch die Tiefgaragen-Sanierer, die uns mit etwas leisem Rumpeln im Hintergrund verwöhnen. Wir starten trotzdem das Duell Alt gegen Neu und lassen aktuelle Top-Handys gegen ihre potenziellen Nachfolger antreten. Wenn Ihr hier klickt, landet Ihr direkt bei iTunes und könnt Xonio 214 abonnieren. Das sind die Duelle: - Nokia N96 gegen N97 (ohne/mit Touchscreen) - Sony Ericsson C905 (8 Megapixel) gegen Idou (12 Megapixel) - HTC Touch Pro gegen Pro2 (wer braucht das größere Display?) - T-Mobile G1 gegen HTC Dream (zugegeben, kein Nachfolger, eher der Rivale von Vodafone) - Samsung Omnia gegen OmniaHD (großer gegen Riesenbildschirm) - LG Renoir gegen Arena (auch kein Nachfolger, da LG komplett renoviert) Außerdem diskutieren wir die News der Woche, unter anderem eine SMS-Fastenaktion und einen möglichen Verkaufsstop für Google-Handys. (uba) Und hier sind die Shownotes zum 29. Xonio-Podcast: News: Patentstreit: Verkaufsstopp für Google-Handys? Blinzeln, bitte: iPod per Mimik steuern Fastenzeit: Kirche ruft zum SMS-Verzicht auf Acer: Marktstart für 50-Euro-Handys noch offen Smartphone-Duell: Schlechte Karten für Apple Samsung Instinct Mini: Das wahre iPhone nano? Nokia: Erste Turbo-Handys schon 2010 Duelle: N96 oder N97? Top-Handys und ihre Nachfolger
Treo Pro and TX Giveaway continues, PalmGear.com returns, HTC Dream shows up in spy shots