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Step into a Dimensional Slip: intermittent interludes in “MOTHER,” She Wrote's journey - where we speak with guests from a multitude of backgrounds and delve deeper into the themes, media, and fandom that make up the tapestry of the EarthBound experience. The memorable melodies of MOTHER are more than just background music - they're an essential part of the series' storytelling! We've often talked about the duo responsible for the score: art rock musician Keiichi Suzuki and "Hip" Tanaka, and you've just as often heard us wonder “how did they do this?” It seems like they pushed the Nintendo Entertainment System's hardware to the limit! So, to get deeper insight into how the music of MOTHER was made, we've turned to legendary chiptunes artist, PixelH8. PixelH8's expertise on the musical mechanics of the 8-bit era is second only to the Nintendo engineers who built the system and in this episode you'll hear him give us a hands-on demonstration of how sounds on the NES work, as well as astute assessments of the technical and narrative power of the game's score. We'll also learn more about the various eras of chiptune music, PixelH8's work reclaiming computer chips from dying consoles to build new instruments, and excitingly, his return to the music scene after a twelve year silence, with his new record, Hard Reset. Learn more about your ad choices. Visit megaphone.fm/adchoices
Today's Broadcast is C1E60, for Theme Thursday, December 23rd, 2021 - our final episode of our very non-standard two-year long “Season 4”. So it is fitting that we'd end such a wildly non-standard season - filled with primarily wildly non-standard content already - with such a dramatically non-standard Channel 1 episode. Today's episode abandons the customary Channel 1 “great big music block” mixtape format for a modified take on the original W.A.R.T. Radio format, featuring Trey Johnson of Nintendomain / W.A.R.T. Radio and St. John. Today's episode is also a “Lost Level”, as it was originally intended to be a Channel F bonus “F-isode” to supplement “C1E40 - Listener Picks - vol. 1” from December 2018, and was intended to release right after it, in a nearly identical presentation to what you receive today. As such, today's broadcast shall be “Listener Picks - vol. 2”. All music, other than the background music for the speaking portions was curated by listeners of the show, and are the roughly 60 remaining unused tracks from the pool of roughly 100 that were offered up for C1E40 in 2018, of which only 40 were used. p.s. We apologize for the uncharacteristically poor audio quality on St. John's speaking voice. Details available upon request, but the short version is that John had technical difficulties on his end of the recording with "the good mic", but fortunately, we had a lower-quality backup recording on Trey's end over Zoom using St. John's built-in laptop mic. The sound quality is diminished, but the content is still preserved. Note: All Speaking Portions originally produced in December 2021 by St. John 01: Intro Timestamps: 00:00:00 - 00:05:18 Runtime: 05:18 Emceed by: Trey and St. John 02: Phillip Vaughn Music Block Timestamps (Including Introduction): 00:05:18 - 00:24:00 Runtime (including introduction): 18:42 Timestamps (Music Block-Only): 00:07:30 - 00:24:00 Runtime (Music Block-Only): 16:30 Number of Tracks: 8 Emceed by: Trey Intro Runtime: 02:12 Track Selection by: Phillip Vaughn Produced by: St. John Run-Order by: St. John Originally Produced in: 2018 Intro - 00:05:18 a)Title – TMNT – NES – JunFunahashi - 00:07:30 b)Final Dungeon – Zelda II – NES – Akita Nakatsuka - 00:09:19 c) Title Screen – Aero the Acrobat – SNES – Fox Productions - 00:10:32 d)Zombie Panic – Zombies Ate my Neighbors – SNES – Joe McDermott - 00:12:11 e)Fool's Play (Puppet Show) – Secret of Evermore – SNES – Jeremy Soule - 00:14:22 f)The Ancient Battleground – King's Field 2 - PS1 – Sound Kids Corp. - 00:16:39 g)The East Village – King's Field - PS1 – Koji Endo - 00:18:20 h)Decisive Battle with Magus – Chrono Trigger – SNES – Yasunori Mitsuda and/or Nobuo Uematsu - 00:21:15 03: Eric Barks Music Block Timestamps (Including Introduction): 00:24:01 - 00:39:45 Runtime (including introduction): 15:44 Timestamps (Music Block-Only): 00:27:00 - 00:39:45 Runtime (Music Block-Only): 12:45 Number of Tracks: 2 (Fewest of the Day) Emceed by: St. John Intro Runtime: 02:59 Track Selection by: Eric Barks Produced by: St. John Run-Order by: St. John Originally Produced in: 2018 Intro - 00:24:01 a)Hellwalker– DOOM (2016) – Multi – Mick Gordon - 00:27:00 b)Cyberdemon - DOOM (2016) – Multi – Mick Gordon - 00:32:04 04: Chris Randazzo Music Block Timestamps (Including Introduction): 00:39:43 - 00:48:12 Runtime (including introduction): 08:29 Timestamps (Music Block-Only): 00:41:15 - 00:48:12 Runtime (Music Block-Only): 06:58 (Shortest of the Day) Number of Tracks: 3 Emceed by: Trey Intro Runtime: 01:31 Track Selection by: Kris Randazzo Produced by: St. John Run-Order by: St. John Originally Produced in: 2018 Intro - 00:39:43 a)Chapter 2 – PAC PIX – DS – Yoshinori Kawamoto - 00:41:15 b)Goin Across Town – Tin Star – SNES – Chris Jojo, Matthew Cannon and/orSuddi Raval - 00:43:33 c)Drifting Brother – Balloon Kid -GameBoy – Hirukazu "Hip" Tanaka - 00:45:43 05: Adam Huisman Music Block Timestamps (Including Introduction): 00:48:11 - 01:05:20 Runtime (including introduction): 17:09 Timestamps (Music Block-Only): 00:50:41 - 01:05:20 Runtime (Music Block-Only): 14:38 Number of Tracks: 6 Emceed by: St. John Intro Runtime: 02:31 Track Selection by: Adam Huisman Produced by: St. John Run-Order by: St. John Originally Produced in: 2018 Intro - 00:48:11 a)Blood Dragon Theme – Far Cry 3: Blood Dragon – PC / PS3 / XB360 - Power Glove - 00:50:41 b)Roller Mobster – Hotline Miami – Multi - Carpenter Brut - 00:53:41 c)Hills of Destiny (Past) – Messenger – Multi –Rainbowdragoneyes - 00:57:13 d)Hills of Destiny (Future) - Messenger – Multi –Rainbowdragoneyes - 00:58:36 e)Positive Force – VVVVVVV – Multi - Magnus Pålsson - 00:59:59 f)Kyoto – Tree of Knowledge – PC98 –Yogurtbox - 01:02:46 06: Michael "Nestrogen" Raisner Music Block Timestamps (Including Introduction): 01:05:19 - 01:15:44 Runtime (including introduction): 10:25 Timestamps (Music Block-Only): 01:07:51 - 01:15:44 Runtime (Music Block-Only): 07:52 Number of Tracks: 9 Emceed by: Trey Intro Runtime: 02:33 Track Selection by: Nestrogen Produced by: St. John Run-Order by: Nestrogen Originally Produced in: 2019 Intro - 01:05:19 a)Title Screen – Super Hyperactive Ninja – Multi –Nestrogen - 01:07:51 b)Story Theme – Super Hyperactive Ninja - Multi –Nestrogen - 01:08:23 c)Level Select – Super Hyperactive Ninja – Multi –Nestrogen - 01:08:53 d)Main Boss Theme – Super Hyperactive Ninja – Multi –Nestrogen - 01:09:17 e)Tower 4 Hyperactive – Super Hyperactive Ninja – Multi –Nestrogen - 01:10:36 f)Tower 5 Main – Super Hyperactive Ninja – Multi –Nestrogen - 01:11:32 g)Tower 6 Main – Super Hyperactive Ninja – Multi –Nestrogen - 01:12:35 h)Final Boss Theme – Super Hyperactive Ninja – Multi –Nestrogen - 01:13:37 i)Game Clear Theme – Super Hyperactive Ninja – Multi –Nestrogen - 01:15:03 07: Jeshua Lack Music Block Timestamps (Including Introduction): 01:15:44 - 01:40:07 Runtime (including introduction): 24:23 Timestamps (Music Block-Only): 01:19:12 - 01:40:07 Runtime (Music Block-Only): 20:55 Number of Tracks: 10 Emceed by: St. John Intro Runtime: 03:28 Track Selection by: Jeshua Lack Produced by: St. John Run-Order by: St. John Originally Produced in: 2018 Intro - 01:15:44 a)Ending – Sonic 2 – Genesis – Masato Nakamura – 01:19:12 b)In-Game Theme – Adventures of Lolo – NES – HidekiKanazashi – 01:20:25 c)Stage Theme 1 – Dino Riki – NES – Takeaki Kunimoto – 01:22:17 d)Bridge 05 – Hack Sign – PS2 –Norikatsu Fukuda – 01:25:10 e)Spider Dance – Undertale – multi – Toby Fox – 01:25:54 f)Prologue – Shining Force – Genesis – Masahiko Yoshimura – 01:29:46 g)Save Room – Resident Evil 2 – PS1 – Masami Ueda – 01:31:00 h)Primal Eyes – Parasite Eve – PS1 – Yoko Shimomura – 01:32:50 i)Time's Scar – Chrono Cross – PS1 – Yasunori Mitsuda – 01:34:57 j)Casino – Sonic 2 – Genesis – MasatoNakmura – 01:37:18 08: Electric Boogaloo Music Block Timestamps (Including Introduction): 01:40:07 - 02:20:42 Runtime (including introduction): 40:35 Timestamps (Music Block-Only): 01:44:13 - 02:20:42 Runtime (Music Block-Only): 36:29 Number of Tracks: 13 (Most of the Day) Emceed by: Trey Intro Runtime: 04:06 Track Selection by: Electric Boogaloo Produced by: St. John Run-Order by: St. John Originally Produced in: 2018 Intro - 01:40:07 a)Paint Dance (Menu Music 4) – NBA Live 98 – Multi –Traz Damji - 01:44:13 b)Try 2 Luv U – DDRMAX2 - PS2 – Sota Fujimori - 01:47:15 c)Introducing Challenge – Cosmic Smash – Arcade / Dreamcast – Kazunori Ito, Todd Okawa, Toshi Masuda, and/orKeitarou Hanada – 01:48:31 d)Ruined Paths – Gravity Rush – PS4 /PSVita – Kohei Tanaka - 01:50:56 e)Freezing Moment – Hover Racing – PS1 – Hiroaki Omori and/or Tooru Kawakami - 01:54:20 f)Valley of Autumn – Rapid River – Arcade – Yoshie Arakawa - 01:56:16 g)Prime #5 –Echochrome – PSP / PS3 – Hideki Sakamoto - 01:59:16 h)Eternal Move –Spindizzy II – X68000 – Toshiya Yamanaka and/or Tetsuya Nakano - 02:02:31 i)BGM 5 – Blockout – Arcade – Unknown - 02:07:13 j)Kinchu(Main Menu) – Hot Shots Golf – PS1 – Motoi Sakuraba - 02:09:35 k)Hanglider– Pilotwings 64 – N64 – Dan Hess - 02:12:59 l)Reach for the Top (Clay Court) – Windjammers – Neo Geo CD –Seiichi Hamada, Tomoyoshi Sato, and/or Masaki Iwasaki - 02:15:54 m)Girl of Power - Border Down – Arcade / Dreamcast – Yasuhisa Watanabe - 02:18:07 09: Amber Pearey Music Block Timestamps (Including Introduction): 02:20:41 - 03:01:34 Runtime (including introduction): 40:53 Timestamps (Music Block-Only): 02:24:19 - 03:01:34 Runtime (Music Block-Only): 37:15 (Longest of the Day) Number of Tracks: 9 Emceed by: St. John Intro Runtime: 03:38 Track Selection by: Amber Pearey Produced by: St. John Run-Order by: St. John Originally Produced in: 2018 Intro - 02:20:41 a)Got Well Soon – Life Is Strange – Multi - Breton - 02:24:19 b)Build that Wall (Zia) – Bastion – Multi – Darren Korb - 02:29:07 c)Mother, I'm Here (Zulf) – Bastion – Multi – Darren Korb - 02:34:28 d)Mt Moon –Pokemon Red / Blue / Yellow – Gameboy – Junichi Masuda - 02:36:41 e)Lavender Town –Pokemon Red / Blue / Yellow – Gameboy – Junichi Masuda - 02:39:36 f) Koe – Fatal Frame 3 – PS2 – Ayako Toyoda - 02:42:30 g)Chou – Fatal Frame 2 –XBox – Ayako Toyoda - 02:47:56 h)Obstacles – Life Is Strange – Multi – Syd Matters - 02:53:34 i)To All of You – Life is Strange – Multi – Syd Matters - 02:56:55 10: Trey Johnson Music Block Timestamps (Including Introduction / Outro…duction?): 03:01:34 - 03:20:16 Runtime (including introduction etc): 18:42 Timestamps (Music Block-Only): 03:03:23 - 03:19:28 Runtime (Music Block-Only): 16:05 Number of Tracks: 5 Emceed by: Trey [and “Deku Scrub”] Intro 1 Runtime: 01:20 Intro 2 Runtime: 00:27 Outro Runtime: 00:50 Total Intro/outro Runtime: 02:37 Track Selection by: Trey Johnson Produced by: St. John Run-Order by: Trey Johnson Originally Produced in: 2018 Intro 1 - 03:01:34 Intro 2 - 03:02:55 a)To Break the Curse (Past) – The Messenger – Multi –Rainbowdragoneyes - 03:03:23 b)Signs of Love – Shin Megami Tensei Persona 4 – PS2 –Shouji Meguro - 03:07:08 c)Battle –Pokemon Sun and Moon – 3DS - Hitomi Sato, Go Ichinose, and/or GAME FREAK - 03:10:03 d)Section 2 BGM – Silver Surfer – NES – Tim and/or Geoff Follin - 03:12:45 e)Sunshine Coastline – Ys VIII:Lacrimosa of Dana – Multi – Hayato Sonoda, and/or Takahiro Unisuga - 03:16:15 Outro - 03:19:25 11: Outro Timestamps: 03:20:16 - 03:30:06 Runtime: 09:50 Emceed by: Trey and St. John 12: Blooper Reel Timestamps: 03:30:04 - 03:39:08 Runtime: 09:04 Featuring: Trey and St. John Total Episode Runtime: 03:39:08 ------------------------------------------------------------------------------------------------------ Background Music – during speaking portions (tracks selected and extended by St. John in 2020): 01 Intro: In-Game Theme – Lunar Battle – iOS / Android – Unknown 02 Vaughn: 5AM – Animal Crossing: New Horizons – Switch - Yasuaki Iwata, Yumi Takahashi, Shinobu Nagata, Sayako Doi, and/or Masato Ohashi 03 Barks: Kara Kara Bazaar (Desert Oasis) – LoZ: Breath of the Wild – WiiU / Switch – Hajime Wakai, Manaka Kataoka, and/or Yasuaki Iwata 04 Randazzo: Shinto Shrine – Tobal No. 1 – PS1 – Masashi Hamauzu 05 Huisman: Ninja Theme 4 – 198X – Multi – Yuzo Koshiro 06 Nestrogen: Sector 4 (AQA): Aquatic Level Control Zone – Metroid Fusion – GBA – Minako Hamano and/or Akira Fujiwara 07 Lack: Overflow – Streets of Rage 4 – Multi – Groundislava 08 Boogaloo: Jungle – Wolfchild – Genesis – c: Martin Iveson / a: Matt Furniss 09 Peary: Sakado Shops – Zelda: Wand of Gamelon – CD-i – William Havlicek and/or Tony Trippi 10 Johnson: Legacy [Episode 3 Town Square Edit] – Saturday Morning RPG – Multi – Vince DiCola 11 Outro: Results Theme – Metroid Prime – GameCube – Kenji Yamamoto -------------------------------------------------------------------------------------------------------------------------- A very special thanks to Trey Johnson of Nintendomain and W.A.R.T. Radio for joining me for this very special episode! You can find Trey and the gang's shows at www.nintendomainpodcast.com, nintendomain.libsyn.com, or https://podcasts.apple.com/us/podcast/nintendomain/id1055861408, as well as on Facebook, Twitter, and Instagram. Final Production produced using Ardour 6 / Audacity 2.42 in Ubuntu Studio 21.10. Elements produced before April 2020 produced instead in GarageBand on macOS, and 2020 production elements produced using earlier versions of Ardour and Ubuntu Studio. NOTICE: The "Nerd Noise Radio - RERUNS!" feed will be going away after December of 2021, and consolidating its output with the main feed. However, in the meanwhile, it will remain active with rerun content, and can be found here: https://www.buzzsprout.com/77944/ or here https://itunes.apple.com/us/podcast/nerd-noise-radios-podcast/id1191400767 You can also find all of our audio episodes on Archive.org as well as the occasional additional release only available there, such as remixes of previous releases and other content. Our YouTube Channel, for the time being is in dormancy, but will be returning with content, hopefully, in 2021. Meanwhile, all the old stuff is still there, and can be found here: https://www.youtube.com/user/NerdNoiseRadio Our episodes (and occasionally, other content, including expanded show notes) can be found on our blog here: nerdnoiseradio.blogspot.com. Nerd Noise Radio is also available on The Retro Junkies Network at www.theretrojunkies.com, and is a member of the VGM Podcast Fans community at https://www.facebook.com/groups/VGMPodcastFans/ Or, if you wish to connect with us directly, we have two groups of our own: Nerd Noise Radio - Easy Mode: https://www.facebook.com/groups/276843385859797/ for sharing tracks, video game news, or just general videogame fandom. Nerd Noise Radio - Expert Mode: https://www.facebook.com/groups/381475162016534/ for going deep into video game sound hardware, composer info, and/or music theory. You can also follow us on Twitter at @NerdNoiseRadio. And we are also now on Spotify, TuneIn, Pandora, iHeartRadio, Stitcher, and Vurbl. Thanks for listening! Join us again next week for C2R1 – Best of Season 1, our first Channel 2 Retrospective, with Hugues Johnson and St. John. Tasty VGM and talk on Nerd Noise Radio....and wherever you are....Fly the N!!! Cheers!
This week, I’m going back to doing a comparison. We’re going to compare the Super Mario Land soundtrack to the Super Mario Land Arranged album. Hip Tanaka was Super Mario Land’s composer and Ikuro Fugiwara and the “Mario Freaks Orchestra” handled the arranged album. It’s a fun album full of a variety of sounds. Support […]
Jason Arriola is flying solo this week. I needed something to act as a fill-in episode of sorts, so I decided to go back to a console near and dear to my heart. The Game Boy’s first year had some rather simple games on it, with only a few titles standing out, and the music […]
I had a fun experience with this track a few days ago, just listening to it with some friends. It reminded me of the genius of Hip Tanaka and I thought we should listen to it together. You can support Level with Emily on Patreon.
Chiptune is the electronic music that was integral to the experience of playing the early computer games like Pac-Man and Donkey Kong. And the art of composing a chiptune was all about being innovative in the face of the constraints that came with using a simple sound chip.“One of the really nice things about Chiptune is because it is so raw and open and simple, you are forced into a situation where you have no option but to create,” says Professor Kenny McAlpine, a Melbourne Enterprise Fellow in interactive composition at the Melbourne Conservatorium of Music and author of Bits and Pieces: A History of Chiptunes.“Because of the constraints of the sound chip, because they could only do limited music, the composers, when they tried to step outside of those constraints and push beyond them, had to look for other ways of achieving complexity and that had to happen through code,” he says.The irony is that despite all the creativity and ingenuity that goes into making a great Chiptune, Professor McAlpine says the best soundtracks shouldn’t be noticed.“They should get under your skin, they should affect you. All I want you to do is play and be in the moment.”Episode recorded: March 28, 2019. Interviewer: Steve Grimwade. Producer, audio engineer and editor: Chris Hatzis. Co-producers: Silvi Vann-Wall and Dr Andi Horvath. Banner image: Waring Abbott/Getty Images.
Rick and Mike discuss the classic Nintendo gem Metroid on this episode. We discuss everything from the game's development and creation by Gunpei Yokoi to Hip Tanaka's ethereal atmospheric soundtrack. We also discuss the game contemporaries in the Legend of Zelda, Super Mario Bros. and Kid Icarus not to mention the games which its influenced including Terraria, Shadow Complex, Steamworld Dig, Symphony of the Night AND LITERALLY EVERY OTHER INDIE GAME. Join us as we add another game to the List of Games.
Updates on Kai's speedrunning of Final Fantasy IV, then an extended discussion of one of the battle themes from Earthbound (Mother 2) and Hip Tanaka's brilliant contributions to the soundtrack of a very strange game. A couple of phone calls, because we haven't had any for a while. Find links, sheet music, and more at http://www.technofunkboy.com/24 --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
We have a blast on this weeks episode, discussing games with female protagonists and listening to awesome tunes! David W. mansplains Hip Tanaka to us, we explore the idea of a supernatural Law & Order spinoff, we discuss which actors could play Princess Peach, why a beloved and supposedly prolific series only has 3 games, and whether games should encourage children to search their house for anything, EVER! New episodes of Game That Tune record LIVE on Wednesdays at 9 PM EST on numerous platforms: Twitch Facebook Twitter YouTube Vid.Me The show takes podcast form and becomes available for download Wednesday mornings! Find it on iTunes or GameThatTune.com and enjoy! We always want to hear from you, especially if you have a request! Email us at GameThatTune@gmail.com, find us on Facebook, or on Twitter @GTTPod
We have a blast on this weeks episode, discussing games with female protagonists and listening to awesome tunes! David W. mansplains Hip Tanaka to us, we explore the idea of a supernatural Law & Order spinoff, we discuss which actors could play Princess Peach, why a beloved and supposedly prolific series only has 3 games, and whether games should encourage children to search their house for anything, EVER! New episodes of Game That Tune record LIVE on Wednesdays at 9 PM EST on numerous platforms: Twitch Facebook Twitter YouTube Vid.Me The show takes podcast form and becomes available for download Wednesday mornings! Find it on iTunes or GameThatTune.com and enjoy! We always want to hear from you, especially if you have a request! Email us at GameThatTune@gmail.com, find us on Facebook, or on Twitter @GTTPod
In this episode, we take a look at two similar soundtracks by two titans in the industry. Koji Kondo and Hip Tanaka had pretty unique takes on the Mario universe, but both are some of the most memorable soundtracks in all of video games. Super Mario Bros. Composer: Koji KondoRelease: October 1985Platform: NESPublished by NintendoSuper Mario LandComposer: Hirokazu "Hip" TanakaRelease: April 1989Platform: Game BoyPublished by NintendoShow NotesUseful LinksSuper Mario Bros.Koji KondoSuper Mario LandHirokazu TanakaSocial StuffFacebookTwitterTumblrInstagramYouTubeTwitchWebsiteContact Us
Nothing goes together quite like Game Boy and Hip Tanaka
En nuestro cierre de temporada, no hay mejor cierre que escuchar la música de una de las leyandas en los videokuegos y la música, las melodías de Hip Tanaka, pionero en la composición de música para Famicom, escuchen arreglos de sus mejores temas en este capítulo.
En nuestro cierre de temporada, no hay mejor cierre que escuchar la música de una de las leyandas en los videokuegos y la música, las melodías de Hip Tanaka, pionero en la composición de música para Famicom, escuchen arreglos de sus mejores temas en este capítulo.
In this episode: celebrity death (James Garner), The Rockford Files (1974-80), My Fellow Americans (1996), Maverick (1994), another Ghostbusters 3 update, Burt Reynolds almost played Norm's dad, prankpack.com prank gift boxes, "Weird Al" Yankovic's new album Mandatory Fun (2014),a Sonic The Hedgehog fan film by Blue Core Studios featuring Jaleel White, the trailer for Birdman (2014) starring Michael Keaton, a documentary about the failed Nicolas Cage Superman movie written by Kevin Smith and directed by Tim Burton, crowd funding for The Death of Superman Lives: What Happened?, Arrested Development to return for a fifth season, FXX Simpsons marathon, the return of the Roboplastic Podcastalypse, the first woman to conquer Ninja Warrior: Kacy Catanzaro, the one-way trip to Mars reality show, screening of the Angry Video Game Nerd: The Movie (2014) starring James Rolfe, Kyle Justin's AVGN movie song, what if there were a Paunch Stevenson: The Movie?, MSU Gamer Symphony plays the Dr. Mario Chill Theme, and Hip Tanaka. 68 minutes - http://www.paunchstevenson.com
New albums tonight from Ubiktune, 8bit bEtty and James Primate, singles from Nintendo's Hip Tanaka, Aeros, FantomenK, Misfit Chris, and PICE. Remixes from Malmen and myself. Tracklist and download links, ThisWeekinChiptune.com/026 Support TWiC and unlock bonus content, Patreon.com/DjCUTMAN
In this very special episode of 8-4 Play, we recap our live-to-tape hosting of the Grasstream2 Japanese tsunami relief charity event, put on by the good people at famed developer Grasshopper Manufacture. You will (hopefully) laugh, you will (probably) cry, and in the end, you might just learn something -- about Pandora's Tower, Hip Tanaka, Yakuza of the End, and how you (yes, you!) can help Japan recover via gaming. Let's listening!
In this very special episode of 8-4 Play, we recap our live-to-tape hosting of the Grasstream2 Japanese tsunami relief charity event, put on by the good people at famed developer Grasshopper Manufacture. You will (hopefully) laugh, you will (probably) cry, and in the end, you might just learn something -- about Pandora’s Tower, Hip Tanaka, Yakuza of the End, and how you (yes, you!) can help Japan recover via gaming. Let’s listening!
In this very special episode of 8-4 Play, we recap our live-to-tape hosting of the Grasstream2 Japanese tsunami relief charity event, put on by the good people at famed developer Grasshopper Manufacture. You will (hopefully) laugh, you will (probably) cry, and in the end, you might just learn something -- about Pandora’s Tower, Hip Tanaka, Yakuza of the End, and how you (yes, you!) can help Japan recover via gaming. Let’s listening!