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In the month of February 1991 many games were released for the Commodore 64. In episode one-hundred-and-seventy-three of Zapped to the Past, we conclude our look at some of those games, including the eggy Edd the Duck, the sleepy Shadow of the Beast, and the confusing Cyberball and wonder since when was Egypt known for its heavy use of grey? Games covered in this episode: Shadow of the Beast The Curse of Ra Cyberball Edd the Duck Find us here: https://zappedtothepast.com/ If you would like to help us out and join our Patreon, find it here: https://www.patreon.com/zappedtothepast If you want to buy amazing Zapped to the Past merch, go here: https://zappedtothepast.shop https://www.redbubble.com/people/zappedtothepast/shop If you want to buy a Coffee for Zapped to the Past, go here: https://ko-fi.com/zappedtothepast Need our links in one place - you can do that too: https://linktr.ee/zappedtothepast https://online.pubhtml5.com/oowg/grrx/#p=1 Additional links mentioned in the Podcast: Kickboxer 2 / Official Trailer (1990) Kindergarten Cop (1990) Official Trailer - Arnold Schwarzenegger Movie HD Short Time Trailer 1990 Three Men And A Little Lady (1990) - Trailer - 35mm - HD DuckTales The Movie (1990) Theatrical Trailer Men at Work Official Trailer #1 - Keith David Movie (1990) HD History of the Andrew "Dice" Clay Controversy Andrew 'Dice' Clay answers his critics (1990) Best Promos- Andrew Dice Clay on Arsenio Hall Show The Grifters (1990) Official Trailer - John Cusack, Annette Bening Movie HD The Field (1990) Trailer The Russia House Official Trailer #1 - Sean Connery Movie (1990) HD Meet the Applegates (1990) Trailer blink-182 - The Rock Show
Special guest Brian, the mastermind behind the “My Weekly Mixtape” podcast, joins Ben this week for an episode steeped in their childhood nostalgia! The word is mixtape, and the hosts will be talking at length about their experiences and memories making them. It wouldn't be the Two Vague Podcast if there wasn't a diversion or two along the way, but then Ben has a surprise for Brian to close out the show. They are going to make a MIXTAPE (sort of) composed of a list of memorable arcade games past and present! 00:00:21 - Introducing Brian and his “My Weekly Mixtape” podcast 00:03:05 - Brian and his buddies curated gaming centric mixes for sleepovers 00:06:13 - What sorts of shows are coming to MWM, and “musically and edibley” 00:09:12 - Teaching the younger viewers(?), tape customizations, and the gift of music 00:12:55 - Efficiency, “measure twice, cut once,” definition of mixtape, history, and statistics 00:16:18 - The fragility of cassette tapes, the worst band of all time, and not very becoming 00:17:58 - Ben bought the “Vivid” album 5 times, and home recording was NOT killing music 00:20:30 - Ignoring the innuendo in music, rumors in the time before Google, and Zima 00:23:44 - A mixology warning from Brian, get off the Zima, and Ben's mixtapes for purposes 00:27:12 - Brian's fascination with radio, using “deep cuts,” and an album's track order 00:31:45 - Where Ben and Brian developed their love of music, and playing an instrument 00:34:10 - “Hot Cross Buns,” the devil's instruments, and Brian and Ben's game preferences 00:37:34 - Conflicting opinions on “Space Ace,” the Sega CD, and the ESRB 00:40:23 - Nintendo games with the family, the art style of Don Bluth, and Brian's assignment 00:43:25 - Brian and Ben create a 10 game arcade using the patented(?) MWM approach 00:43:35 - Game #1 BRIAN - Konami 1988 - The Main Event 00:46:55 - Game #2 BEN - Konami 1987 - Contra 00:48:17 - Game #3 BRIAN - Midway 1997 - NFL Blitz 00:50:40 - Game #4 BEN - Atari 1988 - Cyberball 00:52:03 - Game #5 BRIAN - Nintendo 1984 - Duck Hunt 00:53:42 - Game #6 BEN - Williams 1984 - Turkey Shoot 00:54:45 - Game #7 BRIAN - Devecka Enterprises 1997 - MTV Drumscape 00:57:53 - Game #8 BEN - Bally Midway 1983 - Journey 01:00:52 - Game #9 BRIAN - Namco 2005 - Mario Kart Arcade GP 01:02:10 - Game #10 BEN - Taito 1989 - Night Striker 01:03:05 - Brian and Ben's closing thoughts on the word mixtape Check out Brian's My Weekly Mixtape website for links to his social media offerings, as well as the show's episodes and Spotify playlists! https://myweeklymixtape.com/
McCormick just wants civilization in Gremlins 2: The New Batch, Andy explains American fitba to us limeys in Cyberball and Mick returns to his home planet in Toejam and Earl: Panic on Funkotron With a special spooky tale from Andy Donnachie
The game dudes play football in the 21st century via Sega's 1990 release of Tengen's Cyberball for […] The post Watch Your Ball Status/Cyberball (GEN) appeared first on NYEH Entertainment.
This year, the CARP Lab's annual conference was dedicated to cancel culture, which we define as the practice of expelling people from their social or professional circles due to real or alleged offensive behavior. Those who are “canceled” may be scapegoated, stigmatized, and publicly shamed. Whether rightly or wrongly, canceled people often feel that they have been silenced and are unable to speak up for themselves. Although cancel culture is often associated with the rise of social media, social exclusion and ostracism are much older phenomena. That's why we were so lucky to speak with Dr. Kipling D. Williams, a Distinguished Professor of Psychology at Purdue University who is widely recognized as the world's leading authority on ostracism and social rejection. In this episode, Deirdre Jane Prigge and Dr. Williams discuss ostracism's evolutionary roots, how it works, and why no one is immune to its effects. He also explains how a chance encounter with two Frisbee players led to the development of his ball toss and Cyberball experiments, innovative methods to study how ostracism works in the lab. Finally, Dr. Williams shares why some people recover from ostracism more quickly than others, what we can learn from the stories of amazing people who survived and thrived after experiencing ostracism and exclusion, and how you can help others cope with its effects. We truly hope that this episode can be of help to anyone who feels isolated, ignored, or excluded. Ostracism is incredibly painful, but it can be overcome. Finally, if someone you know is dealing with ostracism, don't be afraid to reach out and form a connection. Even one smile or kind word can make a huge difference. If you liked this episode, comment, subscribe, leave us a 5-star rating, and share it with your friends and family. We really appreciate it. Show Notes Dr. Williams is a Distinguished Professor of Psychology in the Department of Psychological Sciences at Purdue University. His work primarily addresses social influence, which he calls the heart of social psychology. Dr. Williams has conducted research into many areas of social psychology, including ostracism, social loafing and social compensation, internet research, stealing thunder, and psychology and law. You can read more of his work here. For more updates about the CARP Lab's work, check out our website. We're also on Twitter @CARP_Lab.
#PA2038, Published by Atari Corp. In this episode I cover the first of two American-rules football games for the Atari Lynx, Tournament Cyberball 2072, released in 1991. Included are statistics The post EPISODE 19: Tournament Cyberball 2072 appeared first on The Atari Lynx HandyCast.
Welcome to BIG episode 159! This time out..it's madness...ROBOT MADNESS! The ARG gang is playing games with a robot theme this week, and MARVEL as they AGREE ON THINGS! Yes, that happened! Enjoy our look at Atari's arcade standout Cyberball 2072 and the Atari Computer game Mr. Robot and His Robot Factory! --- Send in a voice message: https://anchor.fm/amigospodcast/message
Welcome to BIG episode 159! This time out..it's madness...ROBOT MADNESS! The ARG gang is playing games with a robot theme this week, and MARVEL as they AGREE ON THINGS! Yes, that happened! Enjoy our look at Atari's arcade standout Cyberball 2072 and the Atari Computer game Mr. Robot and His Robot Factory! --- Support this podcast: https://anchor.fm/arg-presents/support
Wenn wir Beleidigungen, Verlust oder Trennungen erleben, dann verspüren wir Schmerz, der sich ähnlich wie körperlicher Schmerz äußern kann. Nicht umsonst sprechen wir vom metaphorischen "Schlag in die Magengrube" oder dem "Herzschmerz". Und auch auf neuronaler Ebene haben physischer und psychischer Schmerz einige Gemeinsamkeiten, die wir in dieser Folge vorstellen. Die Quellen, die Kira für die Recherche genutzt hat, sind: 1) Die Hauptstudie um die es geht: Tchalova, K., & Eisenberger, N. I. (2015). How the Brain Feels the Hurt of Heartbreak: Examining the Neurobiological Overlap Between Social and Physical Pain. Brain Mapping: An Encyclopedic Reference, 3, 15-20. https://sanlab.psych.ucla.edu/wp-content/uploads/sites/31/2016/08/A-87.pdf 2) Cyberball im MRT spielen: Eisenberger, N. I., Lieberman, M. D., & Williams, K. D. (2003). Does rejection hurt? An fMRI study of social exclusion. Science, 302(5643), 290-292. https://science.sciencemag.org/content/302/5643/290/tab-article-info 3) Schmermittel reduzieren emotionalen Schmerz: DeWall, C. N., MacDonald, G., Webster, G. D., Masten, C. L., Baumeister, R. F., Powell, C., ... & Eisenberger, N. I. (2010). Acetaminophen reduces social pain: Behavioral and neural evidence. Psychological science, 21(7), 931-937. https://journals.sagepub.com/doi/full/10.1177/0956797610374741?casa_token=HzdIaLsrs6cAAAAA%3AglS1AyUUS9IUz_LQIMFhwf7VqnLABZaAHkEIO2wmaRtM1oMNLwWk-F7Cyq46uT-3MSkHGGfD__r8eiU
Look, we played these games. We played Cyberball. We played International Cricket. I learned how to play International Cricket. I didn't learn how to play it well, but I tried. We played Defender II. We played Duck Hunt. We played Hook. We talked about these games. We tried as hard as we could. --- Support this podcast: https://anchor.fm/nesessary-podcast0/support
Ambushed and hunted, our team makes their escape. Can they find a way back to Megacity-13? Find out in the thrilling conclusion to our CYBERBALL game, created by GM John Thompson using the Heroes Unlimited RPG System by Palladium Books. Starring: Jens Jorgensen as Connor "The General", the King Stephen Papin as Torin "Onyx" Cidic, the Knight Shawn Parks as Victor "Barricade" Rock, the Rook Roxanne Thompson as Benji "Mercury" Bancroft, the Bishop with John Thompson as GM PassionerdlyPassionerdly on FacebookTwitter: @passionerdlypds, @passionerdly, @roowerks Instagram: @passionerdlypds, @passionerdly, @roowerksCheck out our Patreon for bonus content and swag! Support the show by wearing our shirts from TeePublic! Proud part of the Nerd's Domain Nerd's Domain on Facebook Nerd's Domain on Twitter Nerd's Domain on TeePublic and the Southgate Media Group!
We continue to follow our players as they compete in the futuristic bloodsport, CYBERBALL using the Heroes Unlimited RPG system by Palladium Books. After the explosive end to Lap 1, our team is looking for places to hide and a way out of the arena. Starring: Jens Jorgensen as Connor "The General", the King Stephen Papin as Torin "Onyx" Cidic, the Knight Shawn Parks as Victor "Barricade" Rock, the Rook Roxanne Thompson as Benji "Mercury" Bancroft, the Bishop with John Thompson as GM PassionerdlyPassionerdly on FacebookTwitter: @passionerdlypds, @passionerdly, @roowerks Instagram: @passionerdlypds, @passionerdly, @roowerksCheck out our Patreon for bonus content and swag! Support the show by wearing our shirts from TeePublic! Proud part of the Nerd's Domain Nerd's Domain on Facebook Nerd's Domain on Twitter Nerd's Domain on TeePublic and the Southgate Media Group!
Our second season of Seriously, Let's Play kicks off with our take on a futuristic bloodsport, CYBERBALL. Using the Heroes Unlimited RPG system by Palladium Books, John gets our players rolling, taking on their rivals in an illegal underground arena. Starring: Jens Jorgensen as Connor "The General", the King Stephen Papin as Torin "Onyx" Cidic, the Knight Shawn Parks as Victor "Barricade" Rock, the Rook Roxanne Thompson as Benji "Mercury" Bancroft, the Bishop with John Thompson as GM PassionerdlyPassionerdly on FacebookTwitter: @passionerdlypds, @passionerdly, @roowerks Instagram: @passionerdlypds, @passionerdly, @roowerksCheck out our Patreon for bonus content and swag! Support the show by wearing our shirts from TeePublic! Proud part of the Nerd's Domain Nerd's Domain on Facebook Nerd's Domain on Twitter Nerd's Domain on TeePublic and the Southgate Media Group!
Arnaldo, Ozzy, and Paul are joined today by special guest Cam (@sixteen_bit on Instagram) to talk about the genre defining video game, NBA Jam and its various spinoffs and clones. The guys start off introducing Cam before moving on to some of NBA Jam's weird sports game predecessors like Cyberball, Arch Rivals, and Basewars (13:00). The 16-bit era and how it led to NBA Jam is next, but not before discussing the evil Bill Laimbeer and his awful video game (34:00). The guys start heating up when talking about the star of the show, NBA Jam (50:15) and the various video games it inspired, like NFL Blitz. They finish up the show ON FIRE when talking about how and why this subgenre of sports video game vanished from the landscape (1:46:00), and.. could it make a comeback? Talk to us on Instagram! @regionfreegamerspodcast
Are you ready for some football? Ready or not, the football season has arrived. As tonight marks the beginning of Monday Night Football, shazbazzar and JediShua are dealing with all sorts of activities surrounding and honoring the festivity of the oblong ball. So plug in your ear buds, EarBuds for 77 minutes of joyful reminiscing and hopeful anticipation of some of the funner things in life. In the NEWS Star Trek: The Next Generation (pics) The Last Starfighter - The Next Starfighter DC Injustice vs Masters of the Universe Choose Your Own Adventure board game We Love Our Cereal… Healthy Cereals Questioned (Roving Spoonster) Hardee’s Cereal Questions (Roving Spoonster) P______kin S____ce Cheerios (Roving Spoonster) TechnoRetro Arcade When video games mimic actual sports and games the results could be good or bad. If the game play is similar enough to the real thing, sports fans may love it…but geeky gamers may not. However, if the game fails to closely resemble the actual sport, fans may reject the game but gamers may love the concept. With a variety of Football video games in arcades and home consoles in the ‘70s and ‘80s the hits and misses are to be expected, but the value of nostalgia — that’s where the magic happens! Atari Football (arcade) Cyberball (arcade) Atari 2600 Football Realsports Football for Atari Mattel Football Saturday Morning Fall ushers in school, football, and new seasons and series on television. JediShua and shazbazzar take a look back at the big three networks’ fall lineup on Saturday mornings thirty years ago. Toys in the Attic Non-Expanding Recreational Foam doesn’t sound like a great toy at first, but when it’s pronounced “NERF” you know that fun is the game. Created by Parker Brothers in 1969, NERF continues to thrill kids and adults with their made-for-indoor-play balls, darts, boomerangs, swords, and more. Of course, shazbazzar and JediShua kick off this discussion with NERF football, basketball, and bullets, but the stories continue with ping-pong, billiards, and other NERF products not everyone remembers. But everyone remembers the fun of NERF. Thanks for tuning in to TechnoRetro Dads, EarBuds! Don’t forget to rate and review TechnoRetro Dads on iTunes. Then share with others on social media, and join us on Discord for discussions about toys, cereal, games, movies and/or shows from the ‘70s and ‘80s. While you’re at it, give the ‘Dads your feedback via voice mail at (209) 878-7323 or sending us a message or mp3 via electronic-M to podcast@TechnoRetroDads.com. Share and enjoy.
Episode 5 - Is the replicability crisis overblown? This week talked about Pashier & Harris’s (2012) “Is the replicability crisis overblown? Three arguments examined.” http://journals.sagepub.com/doi/10.1177/1745691612463401 Highlights: [1:00] Reproducible, replicable, robust, or generalisable? Table taken from Kirstie Whitaker, shared by @RemiGau http://sx.doi.org/10.6084/m9.figshare.4244996 [2:00] Argument 1: False Positive Rate [3:00] False Positive Psychology - http://journals.sagepub.com/doi/abs/10.1177/0956797611417632 (which we mention more about in Episode 2) [4:45] Dorothy Bishop on data simulation - http://deevybee.blogspot.com/2013/06/interpreting-unexpected-significant.html [7:15] AMPPS paper Amy mentions - The Prior Odds of Testing a True Effect in Cognitive and Social Psychology http://journals.sagepub.com/doi/pdf/10.1177/2515245918767122 [9:00] Shiny app to play around with power - https://lawsofthought.github.io/replication-crisis-demos/ [12:00] Precognition - https://slate.com/health-and-science/2017/06/daryl-bem-proved-esp-is-real-showed-science-is-broken.html [14:00] Most published research findings are false - http://journals.plos.org/plosmedicine/article?id=10.1371/journal.pmed.0020124 [17:00] Argument 2: Replications [19:00] Cyberball paradigm - https://www.youtube.com/watch?v=OwQ_VyOUGmY [23:00] Flexible Measurement in aggression task - http://www.flexiblemeasures.com/crtt/ [26:45] Argument 3: Self-Correction [29:30] Chris Chamber’s Book: https://www.amazon.co.uk/Seven-Deadly-Sins-Psychology-Scientific/dp/0691158908 [32:00] We have strong opinions on whether rigour and the credibility revolution “stifles creativity and innovation”. [35:00] are these three arguments still being made? [37:30] Dorothy’s blogpost on sowing seeds of doubt http://deevybee.blogspot.com/2018/05/sowing-seeds-of-doubt-how-gilbert-et.html [40:00] We all (including senior academics) need to continue learning and let the revolutionaries pave the way forward. Music credit: Kevin MacLeod - Funkeriffic freepd.com/misc.php
With consoles powered up and ready to play, Rick and Ben progress through a discussion of bad games they played a lot. From misguided enjoyment to bad purchasing decisions, our hosts delve into games they spent too much time with. Plus, Rick realizes that the world’s greatest hero is not great at all, and Ben lets his gamer prejudice show. File Under: Video Games, Bad Games We Played a Lot, Super Play Action Football, Cyberball, Madden NFL, Football (Atari 2600), Blitz! (Vectrex), Superman (Genesis), ClayFighter 2: Judgment Clay, Ballz, Primal Rage, Eternal Champions, Area 51, E.T. (Atari 2600), Mario Party, Sonic Shuffle Find us on the web: Rick on Twitter: https://twitter.com/WrathRainbows Ben on Twitter: https://twitter.com/theragu40 ThePastCast website: http://www.thepastcast.com
The Super Stink Ball! We Talk Games triple plays the football during Sportsuary!!! We Talk Games Video Power Magazine Episode 127, Arcade Weekly, the most popular weekly, one arcade game review per episode show ever created by humans or a Thermos. The video game journalist award wining crew and non-sport card superstar Wiggly of Trap Door, Kyle VonKubik and John E Capcom challenge you to sports it up as we review Pigskin 621 A.D. “Ancient Archrivals on a Rampage"(Midway, 1990), Football Frenzy (SNK, 1992), and Tournament Cyberball 2072 (Atari, 1989), maybe! Featuring Making Mechanics and the We Talk Games Video Power Magazine Arcade Weekly Arcade Audio Hint for Next Week by TT Schmootkins.Plus, an extended making mechanics on titles such as Bill Laimbeer's Combat Basketball, Wiggly blurts out a horrible humanity, and Twitterer questions answered!Monday Morning Stickball Month. Take the #Sportsuary Challenge!Subscribe to us in iTunes!.
In honor of the upcoming NFL season, I sit down with my friend Don and we play some classic Football games for Genesis. For this episode we play Cyberball and Tecmo Super Bowl for Genesis. We run smack and talk football as well. A lot of fun is had.http://ia601904.us.archive.org/20/items/AreYouReadyPart1/are%20you%20ready%20part%201.mp3
Why is being ostracised a painful experience? This is one of the questions Professor Kip Williams explores in experiments in his psychology lab at Purdue University, along with measuring aggressive behaviour which ostracism can stir up in someone given the silent treatment. He tells Claudia Hammond that the tools of his trade include a computer game called Cyberball and bottles of hot chilli sauce. An 'All in the Mind' listener describes her state of mind when she attempted suicide several years ago. She contacted the show after last week's item on bereavement by suicide. She says she was not able to think rationally about the consequences of her actions on her family. Claudia talks to people involved in a coaching scheme called Expert Carers Helping Others for the parents of people with anorexia. Looking after someone with the eating disorder can be extremely stressful and family emotional turmoil can make the anorexic person's symptoms even worse. To combat this, Professor Janet Treasure of the Maudsley Hospital set up a national skills coaching course where experienced carers of people with anorexia train other parents on how best to help their daughters or sons recover from their eating disorder. If listeners are interested in joining the ECHO scheme, we advise them to approach the unit where the person with anorexia is being treated to see if that unit is taking part in the project.