Greek mathematician, physicist, engineer, inventor, and astronomer
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Am nächsten Wochenende wird in der Nagli Winterthur nochmals gemeinsam geträumt, zugehört, zugeschaut und performt. Das imersive Geschichtserlebnis Archimedes träumt ist in vollem Gange. Gemeinsam mit der künstlerischen Leiterin Melanie Mock und der Performerin Caroline Welti zieht Alessandra Willi Bilanz und fragt die drängenden Fragen.
This week ARG Presents 316, we'll take a long overdue look at the Sony PSP PlayStation Portable handheld! First we'll talk about the PSP and it's successes and failures, and then we'll look at a few of these "MOBILE" games to review. Kick back and and relax as we look at Bancho: Badass Rumble! and Work Time Fun!Email: theretrorotation@gmailFacebook: Amigos Retro GamingTwitch: amigosretrogaming#argpresents #Retrorotation#Retrocomputing
Playing longer, faster, and harder with Lucius Fox-102
He's best known for his Eureka moment, but Archimedes was far more than a naked man in a bathtub. Speaking to Kev Lochun, Professor Michael Scott takes us through the wild imagination of this Ancient Greek polymath, who dreamt up war machines, water screws and a giant claw – but not, as legend has it, a death ray. The HistoryExtra podcast is produced by the team behind BBC History Magazine. Learn more about your ad choices. Visit podcastchoices.com/adchoices
Sometimes a game gets pushed a tad too much. Sometimes a game gets a HARD push. And on certain rare occasions, a game get SHOVED DOWN YOUR THROAT! These are BAD, OVERHYPED GAMES! Today on ARG, we'll take a look at a few of these overblown duds, and pick out a few of the offenders to review. Were these games jacked up garbage, or was the hype REAL!. Kick back and leave your pre-conceived notions at the door as we look at Jack the Giant Killer and John Romero's Daikatana!Email: theretrorotation@gmailFacebook: Amigos Retro GamingTwitch: amigosretrogaming#argpresents #Retrorotation#Retrocomputing
Athena converses with, well, everyone! Archimedes reveals a potential boon for Athena, if she chooses to utilize it. Diego is thirsty and Athena isn't happy. Río and Athena begin to mend fences between them. Athena checks in with Tosh, who learns some unfortunate news about Ara from Dasco. The group descends into the Tenebris forest.
Summer Games...Winter Games...California Games...WORLD Games..THESE are the titles that come to mind when one spouts the phrase "Games" Games. BUT, this week on ARG Presents, join Aaron the Caveman and Brent THE CLOWN as we march out a few Games Games that you NEVER hear about these days. Athletics are for suckers! These games are life and death (Not to be confused with the Hunger Games). Kick back, apply your clown makeup and grab your club and we look at Caveman UGH-lympics and Circus Attractions! Email: theretrorotation@gmailFacebook: Amigos Retro GamingTwitch: amigosretrogaming#argpresents #Retrorotation#Retrocomputing
Max and Molly are graduating out of the First Level of Problem Solvers -- however the ceremony is interrupted when the lights go out. When the lights come back on —their gold Problem Solving medals are missing! From here, a riddle leads them to ancient inventions, hotel kitchens, and scientific methods to unmask a Mole (AKA a spy) and uncover a plot by their new, more powerful nemesis – the Power Hungry P.O.G.S.! MATH Concepts: Multiplication and multi-step equations; Averages; Volume and displacement; The formula for Density (D = M/V); Pythagorean Theorem HISTORY/GEOGRAPHY Concepts: Archimedes and the Archimedes Screw (ancient Egypt and Greece); Archimedes' principles of density and water displacement; Geography references: Constantinople/Istanbul, Nile River, Greece, Egypt; Spycraft and the metaphor of a “mole.”
This week on ARG Presents, join THE BRENT and Amigo Aaron as they dip their toes in the Pico 8 pool! Find out what the Pico 8 is, it's origins, and specifications. Then it's gametime! Join the boys at they look at Spaceman 8 and Pigments!Play some PICO 8 : https://www.lexaloffle.com/pico-8.phpEmail: theretrorotation@gmailFacebook: Amigos Retro GamingTwitch: amigosretrogaming#argpresents #Retrorotation#Retrocomputing
Let's play phone games like it's 2007, this week on ARG PRESENTS! Join THE BRENT and Amigo Aaron as we dive HEADFIRST into the world of SYMBIAN PHONE GAMES! First, we'll try to figure out what the heck that means, and then it's GAME TIME! Kick back and enjoy our look at Crimson After Dark and Karna Fighter! They're flip-riffic!Email: theretrorotation@gmailFacebook: Amigos Retro GamingTwitch: amigosretrogaming#argpresents #Retrorotation#Retrocomputing#argpresents #Retrorotation#Retrocomputing
Welcome to the ARG PRESENTS! We're BACK at it with the ULTIMATE TEAM match up! Get Your School Pals and pack some Poke Ball - It's TEAM Fighting this week on ARG PRESENTS 311!Email: theretrorotation@gmailFacebook: Amigos Retro GamingTwitch: amigosretrogaming#argpresents #Retrorotation#Retrocomputing
Listen to We Are Just Christians Radio Program – Savona church in Port St Lucie
Join THE BRENT and Amigo Aaron as we take a look at the Game Park GP32. The GP32 was a South Korean handheld console with a twist - it was a totally open system, and the first "all emulation" system around...or was it? And why?!?!? We'll discus it, and then join us as we look at two games for the system. Kick back and relax as we play Raphael and Blue Angelo!
Welcome to ARG Presents 309! This time out, we ponder a questions as old as time - Do games look better on a CRT?!?!? Obviously, old games were made to play with old TV's...but is there enough of a difference to bother? We'll discuss this very point, and then we'll examine a few games more closely that WE have chosen to make this very point. Join us as we consider Samurai Showdown and Sonic the Hedgehog! Email: theretrorotation@gmailFacebook: Amigos Retro GamingTwitch: amigosretrogaming#argpresents #Retrorotation#Retrocomputing
Welcome to the long awaited, ONE TIME BONUS SPECIAL - It's Ask THE BRENT! Enjoy THE BRENT's on the fly answers to the chat's BURNING questions, including THE BRENT's views on film, Valentines Day, zombies, and SPRAY RUBBER! It's all here in live and living color as we ASK THE BRENT!Email: theretrorotation@gmailFacebook: Amigos Retro GamingTwitch: amigosretrogaming#argpresents #Retrorotation#Retrocomputing
For years, I believed that the harder I worked, the more successful I'd be. Hustle, grind, push through — that's what I thought business was all about. I was running three businesses, flying across continents, working crazy hours, and I thought, “This is success, right?” Then, burnout hit me like a freight train. And what I learned completely changed how I run my business and my life. I discovered the power of stepping away in order to grow. In this episode, you'll learn: -> How to overcome burnout and grow your business YOUR way. -> How burnout forced me to reevaluate what I really wanted, and why it changed everything for me. -> Why stepping back actually creates more clarity and direction, aligning you with where you want to go. -> How taking a break boosts productivity, creativity, and innovation… and how it might show some stark truths about your business. -> The one thing that connects Steve Jobs, Paul McCartney, Isaac Newton, Archimedes, and YOU. -> The real reason your business should be able to function without you, and how to transition away from doing it all And, if you're ready to step away and give yourself that clarity in an inspiring, once-in-a-lifetime way, I've got an incredible opportunity for you — our upcoming Business Trailblazers Hike in Crete, Greece! This is more than just a hike. It's a reset. An opportunity to get outside your normal routine, connect with other amazing women business owners, and step into the bigger vision for your business and life. Join me, and 14 women ready to reclaim their spark, at Business Trailblazers: CRETE COASTLINES & CANYONS, 15 - 22 October 2025. CLICK HERE TO APPLY NOW:https://her-business.lpages.co/business-trailblazers-crete/?utm_source=Website&utm_medium=General&utm_campaign=Business-Trailblazers-Crete-15OCT2025 Mentioned in This Episode: HerBusiness Network: https://her-business.lpages.co/request-an-invitation/?utm_source=Website&utm_medium=General&utm_campaign=membership-waitlist HerBusiness Podcast EP253: How to be a Trailblazer in your Industry with Amanda Farmer http://herbusiness.com/253 Business Trailblazers | CRETE COASTLINES & CANYONS, 15 - 22 October 2025 https://her-business.lpages.co/business-trailblazers-crete/?utm_source=Website&utm_medium=General&utm_campaign=Business-Trailblazers-Crete-15OCT2025
Welcome to ARG Presents 308! This time out, we explore the fun filled and wacky world of Game Show Games! Wheel of Fortune, Jeopardy, Family Feud, The Price is Right, and many MANY more game shows have made their way to your favorite classic consoles and computers, and we'll chat about our favorites! They, we'll discuss a few we've chosen for this week. Please kick back and relax as we discuss American Gladiators on the Nintendo Entertainment System aka NES aka the Famicom, AND Hollywood Squares on the Commodore 64 computer!Email: theretrorotation@gmailFacebook: Amigos Retro GamingTwitch: amigosretrogaming#argpresents #Retrorotation#Retrocomputing
There's one big reason why Invincible season 3 will never be the realistic superhero animation that it truly wants to be...“It's like peeing your pants on purpose!”Omni-Man“Iconic” is a word that's overused to the point of meaninglessness, but it's pretty safe to say that the power of flight is the one most associated with being a superhero. There were plenty of super strong heroes in myth, legend, and even popular culture for centuries, but combining that with the power to defy gravity and fly is where what we know of as a “superhero” really begins to take shape. Even Superman, in his earliest stories, couldn't outright fly, and was instead “able to leap tall buildings in a single bound,” a power often described as being limited to about 200 yards at a time. Eventually, self-directed flight became more convenient from a storytelling perspective…not to mention cool.Sure, there have been plenty of “explanations” given for superheroic flight in various stories through the years, but nobody has ever tried to fully explain the reasoning behind it as well as Invincible. Originally a brilliant comic from Robert Kirkman, Cory Walker, and Ryan Ottley, it has been adapted into an equally brilliant adult animated series on Prime Video. With Invincible season 3 now finally here, we thought it might be a good time to take a look at the Invincible concept of self-directed humanoid flight, whether it makes sense in the story, and if there's any scientific hope whatsoever that one day humans might be able to shake loose the bonds of gravity.Check out the latest episode of Does it Fly? for the answers to these questions…WATCH THE VIDEO VERSION HERE: https://youtu.be/FlILlAncxZQSUGGESTED VIEWING Look, all of Invincible on Prime Video is masterful superhero storytelling. Less nihilistic than The Boys but every bit as thought-provoking and violent, you really need to check it out. That being said, pretty much everything you need to know about the rules of flight as they're portrayed in this show come from the first three episodes of season one. But trust us, you'll want to watch more.FURTHER READING Do you want to delve a little deeper into the facts, concepts, and stories Hakeem and Tamara referenced in today's episode? Of course you do! The Law of Conservation of MomentumNot to spoil everything right up front, but this basic law of physics pretty much crushes our dreams of ever flying like Invincible. Let NASA explain…they would know!GravityGravity is another one that's kind of tough to get around. Again, we figured NASA probably has the best explanation here.Spacetime DiagramsThere's no easy way to summarize these, but especially for our audio-only listeners who couldn't see our visualization, this should help.“Give me a lever long enough and a fulcrum on which to place it, and I shall move the world.”For some variations and historical context on that Archimedes quote go here!Birds do it. Bees do it…But we can't? That's not fair! Here's how birds and insects are able to fly, though.And for the non-scientific stuff…The article that Tamara quotes about the matter of making Mark Grayson bi-racial in the TV series can be read in full here.Hakeem refers to Dan Carlin's Hardcore History, a truly incredible podcast which did a series on World War I called “Blueprint for Armageddon” which can be found here. We're big fans. And also, do not forget that Invincible was an AMAZING comic long before it was a TV series. Need something to while away the long wait between new Invincible seasons? Want to get even further ahead in the story? Invincible from Image Comics is the way to go.WANT MORE FROM DOES IT FLY?This isn't the first time we've tackled superheroes on Does it Fly? so you might want to check out our episodes on Batman, The Boys, and Iron Man to get a better sense of the real world concerns that superheroes (and villains) might face. And for a different kind of superheroic flight, check out our episode on The Rocketeer, too!FOLLOW US!Stay in the loop! Follow DoesItFly? on YouTube and TikTok and let us know what you think! And don't forget to follow Roddenberry Entertainment:Instagram: @RoddenberryOfficial Facebook: RoddenberryBluesky: @roddenberrypod.bsky.socialFor Advertising Inquiries: doesitfly@roddenberry.comCheck out the official Does it Fly? playlist, too!
Archives of Disease in Childhood's Archimedes section editor, Dr Bob Phillips (York District Hospital, UK) brings you the monthly episode about evidence-based medicine for paediatricians. Today, with a bonus interview with Mr Josh Totty, NIHR Clinical Lecturer in Plastic Surgery: We're thinking about balancing acts in our wonderings about how to do evidence-based practice this month [https://adc.bmj.com/content/110/2/170.2]. That balances some deeply thoughtful writing about what genetic tests do in children with unexplained early developmental impairment - while you can get the faintest hints of the question in our podcast, you'd be well advised to read the thoughtful paper to really understand the answers [ https://adc.bmj.com/content/110/2/170.1] We would love for you to be involved in Archi [adc.bmj.com/pages/authors/#archimedes]. Just ask the questions that your patients are offering you - and tell us how you're finding the podcast offerings. Please listen to our regular podcasts and subscribe in your preferred platform to get episodes automatically downloaded to your phone and computer. And if you enjoy the ADC Podcast, please leave us a review at https://podcasts.apple.com/gb/podcast/adc-podcast/id333278832.
Ende März 1415 flieht Papst Johannes XXIII. verkleidet als Reitknecht aus Konstanz, wo gerade der größte Kongress des europäischen Mittelalters stattfand: das Konzil von Kostanz. Sigismund, der amtierende römisch-deutsche König, lässt ihn ausfindig machen und gefangen nehmen. Der Papst wird eingesperrt und abgesetzt. Wir sprechen in der Folge über das Konzil, das Abendländische Schisma und wie die Absetzung des Papstes, seinen apostolischen Sekretär, Poggio Bracciolini, zum Bücherjäger machte und er in den umliegenden Klöstern zahlreiche Schriften der Antike wiederentdeckte. //Erwähnte Folgen - GAG145: Barbara von Cilli oder Wie eine 100 mal wiederholte Lüge zur Wahrheit wird - https://gadg.fm/145 - GAG83: 100 Jahre vor der Reformation – Jan Hus und die Hussitenkriege - https://gadg.fm/83 - GAG370: Der Kodex des Archimedes - https://gadg.fm/370 - GAG28: Von Appenzellern, Bregenzern und einer Frau namens Guta - https://gadg.fm/28 - GAG451: Eine kleine Geschichte der verlorenen Bücher - https://gadg.fm/451 Literatur - Stephen Greenblatt, Die Wende: Wie die Renaissance, 2012. - Jan Keupp und Jörg Schwarz: Konstanz 1414–1418. Eine Stadt und ihr Konzil, 2013. //Aus unserer Werbung Du möchtest mehr über unsere Werbepartner erfahren? Hier findest du alle Infos & Rabatte: https://linktr.ee/GeschichtenausderGeschichte //Wir haben auch ein Buch geschrieben: Wer es erwerben will, es ist überall im Handel, aber auch direkt über den Verlag zu erwerben: https://www.piper.de/buecher/geschichten-aus-der-geschichte-isbn-978-3-492-06363-0 Wer Becher, T-Shirts oder Hoodies erwerben will: Die gibt's unter https://geschichte.shop Wer unsere Folgen lieber ohne Werbung anhören will, kann das über eine kleine Unterstützung auf Steady oder ein Abo des GeschichteFM-Plus Kanals auf Apple Podcasts tun. Wir freuen uns, wenn ihr den Podcast bei Apple Podcasts oder wo auch immer dies möglich ist rezensiert oder bewertet. Wir freuen uns auch immer, wenn ihr euren Freundinnen und Freunden, Kolleginnen und Kollegen oder sogar Nachbarinnen und Nachbarn von uns erzählt! Du möchtest Werbung in diesem Podcast schalten? Dann erfahre hier mehr über die Werbemöglichkeiten bei Seven.One Audio: https://www.seven.one/portfolio/sevenone-audio
Attorney Todd Callender rejoins the program to discuss his landmark trillion dollar lawsuit against the federal government for the harm 5G is causing the people. He explains what Project Archimedes is and how it aims at dismantling the ill effects of 5G and the psychological warfare that is ongoing against the American people.You can learn more about this at https://projectarchimedes.org
Welcome back to ARG Presents 307! This time out, we explore the rarified air of games that were ahead of their time! First we discuss what makes a game fit this catagory...does hardware innovation qualify, or what about programming in a new way or using new gaming ideas?!?! We'll try to make sense of it before we make a case for our chosen games. Please kick back and relax as we discuss Weaponlord on the Super Nintendo and Star Raiders on the Atari 8-bit computers! Email: theretrorotation@gmail Facebook: Amigos Retro Gaming Twitch: amigosretrogaming #argpresents #Retrorotation#Amiga #Retrocomputing
Trillion Dollar 5G Lawsuit, Project Archimedes, Mind Control & DEW Weapons with Attorney Todd Callender: SarahWestall.com
Archives of Disease in Childhood's Archimedes section editor, Dr Bob Phillips (York District Hospital, UK) brings you the monthly episode about evidence-based medicine for paediatricians. Today, with a bonus interview with Mr Josh Totty, NIHR Clinical Lecturer in Plastic Surgery: Prep for an LP, stat! We previously talked in an Archimedes about the really low chance of meningitis in UTI in infants [https://adc.bmj.com/content/96/6/602.2] but what about those infants with actual bacteraemia and a UTI - are they the group at higher risk who need invasive investigation? Listen on or read here to find out https://adc.bmj.com/content/110/1/79.1 You'll be glad to hear that the PICO is taken to task as well this month too https://adc.bmj.com/content/110/1/79.2 We would love for you to be involved in Archi [adc.bmj.com/pages/authors/#archimedes]. Just ask the questions that your patients are offering you - and tell us how you're finding the podcast offerings. Please listen to our regular podcasts and subscribe in your preferred platform to get episodes automatically downloaded to your phone and computer. And if you enjoy the ADC Podcast, please leave us a review at https://podcasts.apple.com/gb/podcast/adc-podcast/id333278832
Über 50 Jahre hat der Physiker John Mainstone in Australien das vielleicht älteste, laufende Laborexperiment der Welt betreut: Viermal ist in dieser Zeit ein Tropfen Pech aus einem Trichter in einen Becher gefallen. Gesehen hat das Mainstone allerdings nie. Das Pechtropfen-Experiment wurde 1927 von seinem Vorgänger, Thomas Parnell, gestartet und aktuell wartet die Welt gespannt auf das Fallen des 10. Tropfens. Wir sprechen in dieser Folge über bahnbrechende Experimente, was Experimente sind und wie sie Welt für immer verändert haben. Denn ohne Experimente gäbe es viele der Erfindungen und Fortschritte nicht, von denen wir schon in so vielen Folgen erzählt haben. // Erwähnte Folgen GAG483: Bounty, Brotfrucht und die Rum-Rebellion – https://gadg.fm/483 GAG479: Über einen, der alles wusste – Athanasius Kircher – https://gadg.fm/479 GAG361: Gustave Trouvé - der vergessene Erfinder – https://gadg.fm/361 GAG248: Der Venustransit von 1761/69 – https://gadg.fm/248 GAG370: Der Kodex des Archimedes – https://gadg.fm/370 GAG474: Eine kleine Geschichte des Zeitreisens – https://gadg.fm/474 Der Hinweis zum Pechtropfen-Experiment stammt aus dem Podcast „Ich hab Dich trotzdem lieb“ (https://ichhabdichtrotzdemlieb.podigee.io/) von Andreas Loff und Oli P. // Literatur - Philip Ball: Experimente. Versuch und Irrtum in der Wissenschaft, 2024 - Livestream zum Pechtropfen-Experiment: https://smp.uq.edu.au/pitch-drop-experiment //Aus unserer Werbung Du möchtest mehr über unsere Werbepartner erfahren? Hier findest du alle Infos & Rabatte: https://linktr.ee/GeschichtenausderGeschichte //Wir haben auch ein Buch geschrieben: Wer es erwerben will, es ist überall im Handel, aber auch direkt über den Verlag zu erwerben: https://www.piper.de/buecher/geschichten-aus-der-geschichte-isbn-978-3-492-06363-0 Wer Becher, T-Shirts oder Hoodies erwerben will: Die gibt's unter https://geschichte.shop Wer unsere Folgen lieber ohne Werbung anhören will, kann das über eine kleine Unterstützung auf Steady oder ein Abo des GeschichteFM-Plus Kanals auf Apple Podcasts tun. Wir freuen uns, wenn ihr den Podcast bei Apple Podcasts oder wo auch immer dies möglich ist rezensiert oder bewertet. Wir freuen uns auch immer, wenn ihr euren Freundinnen und Freunden, Kolleginnen und Kollegen oder sogar Nachbarinnen und Nachbarn von uns erzählt! Du möchtest Werbung in diesem Podcast schalten? Dann erfahre hier mehr über die Werbemöglichkeiten bei Seven.One Audio: https://www.seven.one/portfolio/sevenone-audio
This week on ARG Presents, join THE BRENT and Amigo Aaron as they have a look at The MANY Games of Inufuto, MYSTERY game developer from Japan and MASTERS of the game port! Join us fas we play Osotos and Battlot on MANY systems! Email: theretrorotation@gmail Facebook: Amigos Retro Gaming Twitch: amigosretrogaming #argpresents #Retrorotation#Amiga #Retrocomputing
On Architecture is a treatise on architecture written by the Roman architect Vitruvius and dedicated to his patron, the emperor Caesar Augustus as a guide for building projects. The work is one of the most important sources of modern knowledge of Roman building methods as well as the planning and design of structures, both large (aqueducts, buildings, baths, harbours) and small (machines, measuring devices, instruments). He is also the prime source of the famous story of Archimedes and his bath-time discovery. (From Wikipedia.)Translated by Morris Hicky Morgan.Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
On Architecture is a treatise on architecture written by the Roman architect Vitruvius and dedicated to his patron, the emperor Caesar Augustus as a guide for building projects. The work is one of the most important sources of modern knowledge of Roman building methods as well as the planning and design of structures, both large (aqueducts, buildings, baths, harbours) and small (machines, measuring devices, instruments). He is also the prime source of the famous story of Archimedes and his bath-time discovery. (From Wikipedia.)Translated by Morris Hicky Morgan.Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
On Architecture is a treatise on architecture written by the Roman architect Vitruvius and dedicated to his patron, the emperor Caesar Augustus as a guide for building projects. The work is one of the most important sources of modern knowledge of Roman building methods as well as the planning and design of structures, both large (aqueducts, buildings, baths, harbours) and small (machines, measuring devices, instruments). He is also the prime source of the famous story of Archimedes and his bath-time discovery. (From Wikipedia.)Translated by Morris Hicky Morgan.Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
On Architecture is a treatise on architecture written by the Roman architect Vitruvius and dedicated to his patron, the emperor Caesar Augustus as a guide for building projects. The work is one of the most important sources of modern knowledge of Roman building methods as well as the planning and design of structures, both large (aqueducts, buildings, baths, harbours) and small (machines, measuring devices, instruments). He is also the prime source of the famous story of Archimedes and his bath-time discovery. (From Wikipedia.)Translated by Morris Hicky Morgan.Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
On Architecture is a treatise on architecture written by the Roman architect Vitruvius and dedicated to his patron, the emperor Caesar Augustus as a guide for building projects. The work is one of the most important sources of modern knowledge of Roman building methods as well as the planning and design of structures, both large (aqueducts, buildings, baths, harbours) and small (machines, measuring devices, instruments). He is also the prime source of the famous story of Archimedes and his bath-time discovery. (From Wikipedia.)Translated by Morris Hicky Morgan.Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
On Architecture is a treatise on architecture written by the Roman architect Vitruvius and dedicated to his patron, the emperor Caesar Augustus as a guide for building projects. The work is one of the most important sources of modern knowledge of Roman building methods as well as the planning and design of structures, both large (aqueducts, buildings, baths, harbours) and small (machines, measuring devices, instruments). He is also the prime source of the famous story of Archimedes and his bath-time discovery. (From Wikipedia.)Translated by Morris Hicky Morgan.Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
On Architecture is a treatise on architecture written by the Roman architect Vitruvius and dedicated to his patron, the emperor Caesar Augustus as a guide for building projects. The work is one of the most important sources of modern knowledge of Roman building methods as well as the planning and design of structures, both large (aqueducts, buildings, baths, harbours) and small (machines, measuring devices, instruments). He is also the prime source of the famous story of Archimedes and his bath-time discovery. (From Wikipedia.)Translated by Morris Hicky Morgan.Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Join John "Boatofcar" Shawler, Amigo Aaron and THE BRENT for the 2024 END OF THE YEAR AWARDS SHOW! We'll pick the best, and the worst, of games featured in 2023 on Amigos, ARG Presents, Our Sinclair, The CoCo Show, and the Atari ST Show! We'll also see what game YOU, the listener thought were the big winners and BAD losers! Kick back, relax, and let the warm memories wash over you, and say goodbye to the year that WAS 2024!
Dr. Chad discusses the significance of "eureka moments" or sudden insights in coaching. Drawing on the story of the ancient Greek mathematician Archimedes, Dr. Chad explains how these moments of sudden clarity are highly valued by both coaches and clients. He explores the characteristics of such insights, including their suddenness, surprising nature, sense of certainty, associated pleasure, and the drive they create. He highlights research on the occurrence of insights during coaching sessions and the value of self-awareness. Unlock your mental and emotional wellbeing with Emma. Emma is your emotional and mental wellbeing available to everyone. You'll wonder where she's been all your life. Want to give us some love but don't know how? Leave us a review and subscribe on Apple iTunes or Subscribe on Spotify!
What A Piece of Junk Episode 156: Star Wars Skeleton Crew Episode 3: Very Interesting, as an Astrogation Problem Watch the video version on Fandom Podcast Network YouTube Channel: https://www.youtube.com/@FandomPodcastNetwork Listen to the audio podcast version here: https://fpnet.podbean.com/category/what-a-piece-of-junk-a-star-wars-podcast How do you solve a problem like At Attin? With help from a wise old owl, of course! But in this case it's a Star Wars owl thing named Kh'ymm, and definitely NOT an homage to Archimedes, the pet owl of Merlin the Wizard from the 1963 Disney Animated Classic The Sword in the Stone - or IS IT!?!? Scott, Nathan and Derrick discuss this and many other Easter Eggs from Episode 3 of Star Wars Skeleton Crew on the latest installment of What A Piece of Junk! on the Fandom Podcast Network. Plus they try to answer the question - just who IS Crimson Jack and what kind of facial hair does he really have? What A Piece of Junk is THE podcast on the Fandom Podcast Network dedicated to covering everything Star Wars. From the original Star Wars trilogy movies, prequels, sequels, Legends canon, Disney's acquisition of Star Wars and its products, and all the fan favorite content out there, we have you covered. So please make sure to stop on over at your local cantina, grab a drink, cozy on up to your favorite alien (or droid), and get ready to talk Star Wars! What A Piece Of Junk / Fandom Podcast Network Contact Information: -What A Piece Of Junk a Star Wars Podcast audio podcast master feed: https://fpnet.podbean.com/category/what-a-piece-of-junk-a-star-wars-podcast… - What A Piece Of Junk a Star Wars Podcast Facebook Group: https://www.facebook.com/groups/WhatAPieceOfJunk/ - Email: whatapieceofjunkpod@gmail.com - Twitter: @WhatWars Fandom Podcast Network Social Media links. - Fandom Podcast Network Audio Master Feed: https://fpnet.podbean.com/ (The FPNet is on Podbean app) - Instagram: @FandomPodcastNetwork - Twitter: @FanPodNetwork - Fandom Podcast Network is on all major podcast platforms. - Facebook: Fandom Podcast Network: https://www.facebook.com/Fandompodcastnetwork/ Fandom Podcast Network Tee Public Store: Please support the What A Piece Of Junk podcast and the Fandom Podcast Network by visiting our TeePublic store, while wearing your favorite show logos with pride! Tee Public Store: https://www.teepublic.com/user/fandompodcastnetwor
The future will be built on the big ideas we dare to conjure up today. We know that the most groundbreaking ideas often seemed ludicrous or simply impossible when first dreamed up, from the telephone, to human flight, to artificial intelligence. The key was a willingness to be creative and test the limits.While many of us might not consider ourselves creative people, Duncan Wardle assures us that we can take our ideas and brainstorms to the next level, no matter who we are or what we do. Today on Faster, Please! — The Podcast, Wardle and I explore some concrete tools for breaking down our own barriers to innovation and accessing the genius within all of us.Wardle is the former Head of Innovation and Creativity at Disney and founder of ID8. He has delivered multipl eTED Talks and teaches innovation Master Classes at Yale,Harvard, and the University of Edinburgh. His interactive book, The Imagination Emporium: Creative Recipes for Innovation has just been released.In This Episode* Creativity is learnable (1:37)* Building a career of creativity (8:09)* Tools for unlocking innovation (13:50)* Expansionist vs. reductionist tools (18:39)* Gamifying learning (25:20)Below is a lightly edited transcript of our conversation. Creativity is learnable (1:37)I believe we're all born creative with an imagination. We're all born curious. We're all born with intuition. We're all born with empathy. They may not have been the most employable skill of our entire careers. They are now.Pethokoukis: One of my favorite economists, Paul Romer, loves to use recipes as a metaphor to explain how innovation works in an economy. Like cooking recipes, innovation and ideas can be used repeatedly without being used up, you can combine different ideas as ingredients and create something new. I love that idea, and I love the way you present the book as kind of a recipe book you can sort of dip in and out of to help you be more creative and innovative.How should someone use this book, and who is it broadly for?Wardle: Me. Seriously. When I say me, I mean the busy, normal, hardworking person who says 10 times a day, “I don't have time to think.” And often considered the number one barrier to innovation and creativity: “I don't have time to think.” And I thought, “Okay, when you walk into a business office and you will look around, where's the book?” It's on the bookshelf, it's on the coffee table — nobody reads them. I thought, “Well, that's a waste of their money.” So I thought, “What book have I ever read — nonfiction — that I could read one page, know exactly what I need to do, and don't have to read the rest of the book today?” I thought, “My mom's cookbook! You want shepherd's pie? You go to page 67.” So I've designed the contents page the same way. It says, “Have you ever been to a brainstorm where nothing ever happened? Go to page 14. Fed up with your boss, shooting your ideas down? Go to page 12.”So it is designed to be hop in and hop out, but I also designed the principles around: take the intimidation out of innovation, make creativity tangible for people who are uncomfortable with ambiguity and gray, far more importantly, make it fun, give people tools they choose to use when you and I are not around. I also designed it around this principle and I'll see if this works: Close your eyes for me for a second. How many days are there in September?31?Well, we'll pretend it's 30.Or 30! That's the one thing I always confuse, which is the 30 and the 31.Close your eyes for a second. Just think about how you might have known there were 30 days in September. How might you have remembered? What might you have learned or what can you see with your eyes closed?Well, if I was a more melodic, musical person, loved a good rhyme, I might've used that very famous rhyme, which apparently I don't know veryWell, that's okay, neither do I, but I'll attempt it. About 30 percent of people go, “30 days has September, blah, blah, blah, and November.” They've just told me they're an auditory learner. That's their preferred learning style. They probably read a lot. How do I know that? Because when they learned it, they were six. When I asked the question, they learned it because they'd heard it.I'm sure you've seen somebody at some point in your life count their knuckles: January, February, March, April, May, June, July, et cetera. You may not remember this because you might not be a kinesthetic learner. Those are the people who learn by doing. Again, how do we know this? They learned it when they were six. How did they remember it? By doing it.And then 40 percent of an audience would just go, “No, no, I could just see a calendar with a number 30.” They're your visual learners. So I've designed the book to appeal to all three learning styles. It has a QR code in each chapter with a Spotify playlist for the auditory learners, animated videos where Duncan is now an animated character (who knew?) who pops out with a bunch of characters to tell you how to use the tools. And then hopefully, as of next Tuesday, the QR code on the back for kinesthetic learners will allow you to engage with the book and learn kinesthetically through artificial intelligence and ChatGPT and actually ask the book questions.The fundamental conceit of the book, though, is that being innovative, being creative, that can be learned. You can get better at it. Some people say, “I'm not a math person,” which I also don't believe. They'll say, “I'm not a super creative person. I'm not super innovative.” One, I'm assuming you think that's wrong; and two, you mentioned AI, if people are worried about robots doing more repetitive kinds of tasks, then having the tools to bring out or enhance that imagination seem more important now than ever.There's one thing I firmly believe in: We were all born a human, shockingly enough, and when you were given a gift for a holiday, perhaps, it came in an enormous box and it took you ages of time to take the toy out of the box because the box was the same height as you were. What do you spend the rest of the week playing with?I love a good box.Right? It was your castle, it was your rocket.Love a good box. Oh man, that box can be a time machine, anything.It was anything you wanted it to be until you went to the number one killer of creativity in imagination: western education, and the first thing you were told to do was, “Don't forget the color in between the lines.” Children are very curious. They ask, “Why, why, why, why?” Again, because they're after the insight for innovation. The insight for innovation comes on the sixth or seventh, why not the first one?If I were to survey you and ask you, “Why do you go to Disney on holiday?” People would say they go for the new attractions. But that's not strictly true, is it?So if you say, “Well, why do you go for the new attractions?”“Well, no, I like the classics.”“Well, why do you like the classics?” Why?“I like It's a Small World.”“Well, why do you like It's a Small World?”“I remember the music.”“Why the music?”“Well, that's my mom's favorite ride. We used to go every summer.”“Why is that important to you 25 years later?”“Oh, I take my daughter now.”There's your insight for innovation. It has nothing to do with the capital investment strategy whatsoever and everything to do with that person's personal memory and nostalgia. But then we go to the number one killer of curiosity: western education. And the next thing our teacher tells us to do is stop asking “why,” because there's only one right answer.We know when somebody is staring at the back of our head. When you've stared at the back of the head of somebody that you think is really hot, a stranger, they turn around and look at you. You have to look away really quickly. It's okay, we've all done it. We have 120 billion neurons in our first brain and 120 million neurons in our second brain, the brain with which we say we make lots of our decisions, when we say “with our gut.” We are all empathetic.I believe we're all born creative with an imagination. We're all born curious. We're all born with intuition. We're all born with empathy. They may not have been the most employable skill of our entire careers. They are now. Why? Because I've been working with Google on DeepMind with their chief programmer — this is the AI program — and I asked her, “How the hell am I going to compete with this? How will any of us compete with this?” She said, “Well, by developing the things which will be the hardest for her to program into AI.” And I asked her what they were. She said, “The ones with which you were born: creativity, imagination, curiosity, empathy, and intuition.”Will they be programmed one day? Interestingly enough, she said intuition will go first. I was like, oh, that hurt. So I said, “Why intuition?” She said, “It's built on experience and we could build an algorithm that will give them experience.” I'm like, oh, so will they be programed one day? Perhaps. Anytime in the short term? No.Building a career of creativity (8:09)Your subconscious brain is 87 percent of the capacity. Every innovation you've ever seen, every creative problem you've ever solved, is back here to work as unrelated stimulus, but when the door is shut, you can't access it. So what do I do? I'm playful. I'm deliberately playful. In a moment, I want to briefly roll through the book, but first I want to ask about your job as the former head of innovation and creativity at Disney, which sounds like a fake job. It sounds like the kind of job someone would dream up and they wish there was such a job. It sounds like a dream job, but that was a real job. And what did you do there? Because it sounds fairly awesome.I finished as Head of Innovation — I didn't start that way. I started as a coffee boy in the London office. In 1986, I used to go and get my boss six cappuccinos a day from Bar Italia, and about three weeks into the role, I was told I would be the character coordinator, the person that looks after the walk-around characters at the Royal Premier of Who Framed Roger Rabbit in the presence of the Princess of Wales, Diana. I was like, “What do I do?” They said, “Well you just stand at the bottom of the stairs, Roger Rabbit will come down the stairs, the princess will come in on the receiving line, she'll greet him or blow him off and move into the auditorium.” How could you possibly screw that up? Well, I could. That was the day when I found out what a contingency plan was, because I didn't have one.A contingency plan would tell you, if you're going to bring a very tall rabbit with very long feet down a very large staircase towards the Princess of Wales, one might want to measure the width of the steps first before Roger trips on the top stair, is now hurdling like a bullet, head over feet at torpedo speed directly down the stairs towards Diana's head, whereupon he was taken out by two royal protection officers. There's a very famous picture of Roger being taken out on the stairs and a 21-year-old PR guy in the background from Disney. “Oh s**t, I'm fired.” I got a call from somebody called a CMO — didn't know who that was, I thought I was going to tell me I'm fired. He goes, “That was great publicity.” I was like, “Wow, I can make a career out of this.”So for the first 20 years I had some of the more mad, audacious, outrageous ideas for Disney, and then Disney purchased Pixar, then they purchased Marvel, then they purchased Lucasfilm, and we found that we all had different definition of creativity and different innovation models. I tried four models of innovation.Number one, I hired an outside consultant and said, “Make me look good.” They were very good at what they did, but they weren't around for execution and they weren't going to show us how they did what they did. They were worried we wouldn't hire them again.Model number two, innovation team. Duncan will be in charge. What could possibly go wrong? Well, when you have a legal team, nobody outside of legal does legal. When you have a sales team . . . So when you have an innovation team, the subliminal message you've sent to the rest of the organization is: You are off the hook, we've got an innovation team.Third model was an accelerator program where we were bringing some young tech startups and take a 50-50 stake in their business. They could help us bring it to market much quicker than we could. We could help them scale it. But we had failed in the overall goal that Bob Iger had set for us: How might we embed a culture of innovation and creativity into everybody's DNA? So I set out to create a toolkit. A toolkit that takes the intimidation out of innovation, makes creativity tangible, and the process fun. And essentially, that's what the book is. It's not a book, it's a toolkit. Why? Because I want you to use it. It's broken up into creative behaviors, which I think if you don't get the creative behaviors right, the tools won't matter. They'll just be oblivious. I think the creative behaviors are the engine, and I'll explain what I mean by that.Let me ask you a question. Close your eyes if you would?I've done very poorly on the questions. Very poorly, but I will continue to answer them.Where are you usually, and what are you doing when you get your best ideas?I would say either on walks or, I think a lot of people say, in the shower, one of the two.There we go. Alright. But here's the thing. I've done it with 20,000 people in the audience. Do you know how many people say at work? Nobody ever says at work. Why do we never have our best ideas at work?Well, think about that last argument you were in. You turn to walk away from that argument, now you're still a bit angry, but you're beginning to relax, you're 10 seconds away, 20 seconds, and what pops into your brain? The killer one liner, that one perfect line you wish you'd used during but you didn't, did you? No. Why? Because when you are in an argument, your brain is moving at a thousand miles an hour defending yourself.When you're in the office, you're doing emails, reports, quarterly results, and meetings. And I hear myself say, “I don't have time to think.” When you don't have time to think, the door between your conscious and subconscious brain is firmly closed. You're in the brain state called beta, and you're only working with your conscious brain. 90 percent of your working day — you can look this up — your conscious brain is 13 percent of the capacity of your brain. Your subconscious brain is 87 percent of the capacity. Every innovation you've ever seen, every creative problem you've ever solved, is back here to work as unrelated stimulus, but when the door is shut, you can't access it. So what do I do? I'm playful. I'm deliberately playful. There's a chapter of energizers in the book. They're 60-second exercises. What are they for? To make you laugh, laughter with purpose.What's an example of one of those?Okay, I'll tell you what then, you are the world's leading designer of parachutes for elephants. I will now interview you about your job. So question, “How did you get into this industry in the first place?”I was actually interviewing for a different job, I walked in the wrong door, and I ended up interviewing for that job.Okay, and do you have to use different material for the parachutes? What are the parachutes made of? How big are they? Do you have to make bigger ones for elephants with smaller ears and smaller ones for elephants with big ears, the African and Indian elephants?Thankfully the kind of material is changing all the time. A lot of advances: graphene, nanotechnology materials. So the kind of material is changing, which actually gives us a lot more flexibility for the kind of material and the sizes, depending, of course, on the size of the elephants and perhaps even their ears, and tails, and tusks.So we'll stop there. You do that in a room full of people and you'll hear laughter. And the moment I hear laughter, I've opened the door between your conscious subconscious brain and placed you metaphorically back in the shower where you are when you have your best idea. I don't expect people to be playful every minute of every day. I do expect, particularly leaders, to be playful when they're trying to get other people to open up their brains and have big ideas.Tools for unlocking innovation (13:50)If you like breaking rules, this tool is for you. It's about breaking rules metaphorically. So step one, you list the rules of your challenge. Step two, you take one and ask the most audacious question. Step three, you land a big idea.In the book, you sort of create these three animated characters representing . . . there's Spark who represents creative behaviors; Nova, innovation tools; and then Zing for these energizing exercises. But you sort of need all three of those?You do, but you don't have to know them all at the same time, and that's the beauty of the book. But here's the thing: I created a character called Archie. Archie was a direct descendant of Archimedes, because when I ask people where they are when they get the best ideas, they say the shower. Archimedes was in the bath. And my daughter, who's about 25, walks in the room and she goes, “Dad, he's an old white guy. You are an old white guy. You can't do that s**t anymore.” So I created three new characters. Spark is male, introduces creative behaviors; Zing, gender-neutral, introduces the energizers; and Nova, the brains of the organization, introduces innovation tools. The tools are split between what I call expansionist tools and reductionist tools. The more expertise and the more experience we have, the more reasons we know why the new idea won't work.But here's the challenge: Up until 2020, we pretty much got away with doing what we did, and then came a global pandemic, enormous climate change, generation Z entering the workplace who don't want to work for us, and here comes AI. We don't get to think the way we thought four years ago. So the tools are designed specifically to stop you thinking the way you always do and give you permission to think differently.I'll give you an example of one, it's called “What If.” A lot of people will say, “Oh, but we work in a very heavily regulated industry.” If you like breaking rules, this tool is for you. It's about breaking rules metaphorically. So step one, you list the rules of your challenge. Step two, you take one and ask the most audacious question. Step three, you land a big idea. So for example, it was created by Walt, but that's in the book, I won't go through the whole Walt Disney story because I want people to understand that this tool can work for them too.There was a very tiny company in Great Britain in the late '60s, before the days of mass automation, that used to make glasses that we drink out of, and they found too much breakage and not enough production when the glasses were being packaged and shipped. So they went down to the shop floor, observed the process for eight hours, and just wrote down the rules. Don't think about them, because then you'll think of all the reasons you can't break them, just write them down. So they wrote them down. 26 employees convey about cardboard box, six glasses on the top, six on the bottom, separated by corrugated cardboard, glasses wrapped in newspaper, employees' reading newspaper. So somebody asked these somewhat provocative “what if” question, “What if we poke their eyes out?” Well, that's against the law and it's not very nice, but because they had the courage to ask the most audacious “what if” question of all, the lady sitting next to them immediately got out of her river of thinking — her expertise and experience — and said, “Well, hang on a minute, why don't we just hire blind people?” So they did. Production up 26 percent, breakage down 42 percent, and the British government gave them a 50 percent salary subsidy for hiring people with disabilities. Simple, powerful, fun.You just mentioned briefly this notion of the river of thinking, which is sort of your thoughts and the assumptions that really come from your lifetime of experience. People obviously really, when evaluating ideas, they really value their own personal experience. You could have a hundred studies saying this will work, but if something about their personal experience says it won't, they won't listen to it. Now, I believe experience is important, it helps you make judgments, but sometimes I think you're right, that it's an absolute trap that leads us to say no when we should say yes, and yes when we should say no.So that was one of the expansionist tools. One of the reductive tools is ideas. Ideas are the most subjective thing on the planet. You like pink, I like green, our boss likes yellow, there's a very good chance we're going to be doing the yellow idea. Well, wait a minute, was that the right one targeted for our consumer? Was it aligned with our brand? So there's a tool called stargazer. I borrowed it with pride from Richard Branson of Virgin. Virgin is the most elastic brand on the planet, right? They've done condoms, they've done space travel, and everything in between. Disney is a non-elastic brand. They do family magical experiences. So how does Virgin decide, of all these ideas they get pitched, how do they decide which ones to bring to market?They have a tool, I call it stargazer, it looks like a starfish, it's got five prongs on it, you'll see it in the book, and each one has three criteria, and you can make up your own criteria at the beginning of the project. Let's say, is this a strategic brand fit? Is this aligned with who we stand for as a brand? Is this embedded in consumer truth? Is it relevant to our consumer? Can I get this into the market the next 18 to 24 months? Is it going to hit my financial goals? And is it socially engaging? Is it going to get people excited? And all you do with all of your ideas at the end is go around those five criteria and ask, does this do a poor job, a good job, or an outstanding job of being aligned with our brand, a poor job, a good job, or an outstanding job of being targeted at our consumer, relevant to our consumer? And then guess what? With different colors for each idea, you join the dots just as you did when you were a kid. And one idea will rise to the top as to meeting your criteria, objectives, the most, not the one you like the best.Expansionist vs. reductionist tools (18:39)I define creativity as the ability to have an idea. We all have hundreds a day. I define innovation is the ability to get it done. That's the hard part, and that's what the tools are designed and helping you with.Do you think that the book and your approach is most helpful in helping people be more creative and come up with ideas or helping other people judge ideas as being good ideas and being open to ideas and closed to the wrong ideas?I think people use confusing terms just to make themselves more intelligent. The amount of times I've been in a meeting and somebody used an acronym, nobody knows what it is, but nobody's going to put their hand up. I call it expansionist and reductionist, the official name is divergent and convergent, who cares? Expansionist tools are the ones that help you get out of your river of thinking and help you think differently, and the reductionist tools are okay, now we've got all of these ideas, which one goes to market, how do we take it to market, how do we actually get it done?A lot of people say, as you said at the beginning, “I'm not creative.” Well, if you define yourself as a musician or an artist, then guess what? I'm not creative either. I define creativity as the ability to have an idea. We all have hundreds a day. I define innovation is the ability to get it done. That's the hard part, and that's what the tools are designed and helping you with.If you're running a business and you're like, “I want to implement this,” how do you . . . I'm sure you would love this, buy everybody the book, buy everybody three copies of the book. How do you implement it? I mean, I'm just curious how you do that job.How do I do the job? Or how does the business?How would someone do that job if they're like, I'm trying to make my workforce more creative, I'm trying to make sure that we are open to good ideas. How do you institute that at an existing business?Here's a tool that can change a culture overnight: Now you and I have been tasked with coming up with an idea for a birthday party. We've been given a $100,000, which is a reasonable budget for a birthday party. The theme could be Star Wars or Harry Potter. What would you like it to be?I'd probably go with Star Wars.Okay, so I'm going to come at you some amazing ideas for a Star Wars birthday. I'd like you to start each and every response with the words “No, because.” They'll be the first two words you use in each response, and then you'll tell me why not.So I was thinking of coming to your house, painting your kitchen dark, turn it into the Death Star canteen, and we'll have a food and wine festival from Hoth and Naboo and Tatooine.No, no, no. We can't do that because I like the way it looks now, I'm worried about repainting it and matching those colors. That's too significant of a change.What if, then, we just turn the lights out, we do a glow-in-the dark lightsaber fight full of our favorite alcoholic liquid?Well, that sounds like a better idea. Am I still supposed to say “no, because?”“No, because.” Stay on the “no, because.”No, can't do it. Listen, I worry about those lightsabers breaking, I'll be honest with you, and that alcohol flying over the place. Also, there are going to be kids there, and I just worry about the alcohol aspect. Because I'm an American, and we're very tight.So perhaps if there's kids there, we could do a cosplay party, and all the tall people could come as Vader and all the little people could come as ewoks.No, because I think some of the tall people would like to be the good guy, and I think some of the people who are not quite as tall might feel we were infantilizing them by turning them into ewoks.I'll tell you what, then, we'll do a movie marathon and we'll show all seven films back-to-back with some popcorn and coke. What do you say?No, because that would be a really long event. I think people would be super sick of even watching their favorite movies after about two movies, so can't do it.Alright, so we'll stop there. When somebody's constantly saying “no, because” to you, how does that make you feel?Like I really don't feel like coming up with any more ideas and like they will just not get to “yes.”And we started there with a food and wine festival and we ended up with showing the movies. Would you say the idea was getting bigger as we were going, or was it getting smaller? Which direction was it?It was getting progressively smaller and less imaginative.So let's try that again. Can we do Harry Potter?Well, I don't know as much, but I'll do my best.Okay, so have you seen a couple of the films?Kind of?You pick the theme, then. What do you want?Marvel. A beautifully licensed property. Yes, Marvel.I'm going to come at you with some ideas for a Marvel party. I'd like you to start each and every response this time with the words, “yes, and,” and we'll just build it together, okay?I tell you what, we could do a Spider-Man party where everybody gets those little web things that they could shoot out of their hands, but are actually made out of cotton candy, so we could eat it, we could eat the webs.Oh yes, and perhaps we could have villain-themed targets the shoot at?Oh, yes, and we could have a room full of superheroes and a room full of villains, and we have cosplay party and there'll even be a make-your-own Iron Man suit!Yes, we can have an Iron Man suit, obviously, and we can have the other costumes, and perhaps some of their other tools, like Thor's hammer, those could somehow also be candy-related.Oh yes, and we could actually invite the stars of the film, we could have Chris Hemsworth, Robert Downey, Jr., and Chris Pratt, and Rocket, and Groot.Yes. Love the idea. And perhaps if that's not quite possible —— That was a “no, because!”Oh that sounded like a “no.”Come on, come on.We've reached the limits of my creativity.We'll stop there. A couple of observations: a lot more laughter, a lot more energy.Bigger or smaller?We're taking our steps into an ever-wider world!We work in big organizations, we work in small organizations, we have colleagues, we have constituencies, we have bosses, we have local regulators, et cetera, to bring on board with our ideas. By the time we just finished building that idea together, whose idea was it by the time we'd finished?That is lost to the fog of history. It is now a collaborative idea that we both can take credit for when it's a huge success.Ours. Two very simple words from the world of improv that have the power to turn a small idea into a big one really quickly. You can always value-engineer a big idea back down again, but you can't turn a small idea into a big idea. Far more importantly, it transfers the power of “my idea,” which we know never goes anywhere outside an organization, to “our idea” and accelerate its opportunity to get done.For people listening today, I'll give you one word of advice to take away: Don't let the words “no, because” be the first two words you use when somebody comes bouncing into your office with an idea you are not thinking of. They may have genius two seconds from now, two weeks from now — they ain't coming back.Just remind yourselves: I know you have responsibilities, I know you've got deadlines, I know you've got quarterly results. We are not green-lighting this idea for execution today, we are mainly green-housing it together using “yes, and.”Gamifying learning (25:20)Gaming is the future of education, there's no question. So now I have one more question I think that's super valuable advice, actually. As you were talking about western education squashing the creativity. . . Do you have you any thoughts about how to change that, keeping the best of what we do?Gamify. Gamify everything. Gaming is the future of education, there's no question. Universities will fall, but why will universities fall? That's a fairly outrageous statement. Well, let me think. Blue-collar workers, the white collar workers laughed at them because they didn't go to university. Let me think — people who use their hands, artificial intelligence, probably not taking them out anytime soon. White collar workers, not so much. Goodbye. Not quite, that's a slight exaggeration, but universities are teaching the same thing that we learned.So I walk into a classroom, a professor says, “In the year 3 AD, Brutus stabbed Julius Caesar in the back on the steps of the Senate of Rome.” Okay, well I'm asleep already. However, if I could walk into the Senate in Rome, in virtual reality, or in Apple Vision Pro — hello, thank you very much — walk right up to Julius Caesar and Brutus debating with the senators and say, “Hey Julius, look behind you!”I tell you for why: My son sat down at the breakfast table many years ago, he was probably about 13 or 14 at the time, and he said, “Do you know the Doge's Palace in Venice was built in 14 . . .” And he went on this whole diatribe. I was like, where the hell did you learn that? He goes, “Oh, Assassin's Creed.” Gaming will annihilate.See, when you say online training, the first words out of somebody's mouth are, “Boring!” So, what I aim to develop within a year from today is to gamify the Imagination Emporium and actually help people, train them how to be more imaginative using gaming.On sale everywhere The Conservative Futurist: How To Create the Sci-Fi World We Were PromisedMicro Reads▶ Economics* AI and the Future of Work: Opportunity or Threat? - St. Louis Fed* Industrial policies and innovation in the electrification of the global automobile industry - CEPR▶ Business* What Is Venture Capital Now Anyway? - NYT* When IBM Built a War Room for Executives - IEEE▶ Policy/Politics* How U.S. Firms Battled a Government Crackdown to Keep Tech Sales to China - NYT* Was mocking Musk a mistake? Democrats think about warmer relationship with the billionaire - Politico* Recent Immigration Surge Has Been Largest in U.S. History - NYT* The DOJ's Misguided Overreach With Google Is An Opportunity for Trump - AEI* Harding, Coolidge and the Forerunner of DOGE - WSJ Opinion* We Are All Mercantilists Now - WSJ Opinion* Exclusive: Trump transition recommends scrapping car-crash reporting requirement opposed by Tesla - Reuters* Trump's Treasury Pick Is Poised to Test ‘Three Arrows' Economic Strategy - NYT* This Might Be the Last Chance for Permitting Reform - Heatmap▶ AI/Digital* Are LLMs capable of non-verbal reasoning? - Ars* Google's new Project Astra could be generative AI's killer app - MIT* The Mystery of Why ChatGPT Couldn't Say the Name ‘David Mayer' - WSJ* OpenAI's ChatGPT Will Respond to Video Feeds in Real Time - Bberg* Google and Samsung's first AI face computer to arrive next year - Wapo* Why AI must learn to admit ignorance and say 'I don't know' - NS* AI Pioneer Fei-Fei Li Has a Vision for Computer Vision - IEEE* Broadcom soars to $1tn as chipmaker projects ‘massive' AI growth - FT* Chip Cities Rise in Japan's Fields of Dreams - Bberg Opinion* Tetlock on Testing Grand Theories with AI - MR* The mysterious promise of the quantum future - FT Opinion▶ Biotech/Health* RFK Jr.'s Lawyer Has Asked the FDA to Revoke Polio Vaccine Approval - NYT* Designer Babies Are Teenagers Now—and Some of Them Need Therapy Because of It - Wired* The long shot - Science▶ Clean Energy/Climate* What has four stomachs and could change the world? - The Economist* Germany Sees Huge Jump in Power Prices on Low Wind Generation - Bberg▶ Space/Transportation* NASA's boss-to-be proclaims we're about to enter an “age of experimentation” - Ars* Superflares once per Century - MPI* Gwynne Shotwell, the woman making SpaceX's moonshot a reality - FT Opinion▶ Substacks/Newsletters* The Changing US Labor Market - Conversable Economist* How we'll know if Trump is going to sell America out to China - Noahpinion* Can RFK Kneecap American Agriculture? - Breakthrough JournalFaster, Please! is a reader-supported publication. 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Jace welcomes Heath Corson back to the show to talk about his series set in the Minor Threats universe, Brood. Jordan Blum joins also as a first time guest and talks about the conception of the Minor Threats universe conceived by himself and Patton Oswalt. The guys get into the impetus of the Brood series and how it is partially inspired by Heath's own family life and childhood and the Wes Anderson cult classic The Royal Tennebaums. Telling the story of Napoleon Archimedes, one of the premiere villains in the world of Minor Threats and his children who he hopes will carry on his legacy. Unfortunately, they don't quite live up to his hopes or do they and Archimedes just can't see it. An incredible cast and superb characterizaion make this a worthy addition to the world of Minor Threats. Add in detailed art from I.N.J Culbard and you have a must-read series.
In this throwback episode Sebastian takes you back to Season 2 Episode #34 - Did Archimedes Build a Death Ray? Archimedes was one of the ancient world's most important mathematicians. His discoveries would form the foundation upon which all future western science was built. However, he's probably best remembered for his amazing inventions that saved his city from attackers during the siege of Syracuse. The most discussed of all of these amazing devices has to be Archimedes' “Death Ray”. This mysterious machine was said to be able to set ships on fire from hundreds of meters away. Did this fabled “Death Ray” really exist, or is just another legend in a life filled with mythology. Tune-in and find out how gold scams, Archimedes claw, and a sphere in a cylinder all play a role in the story.
DEM BOYS are back in action with an all new ARG Presents! This time around, we're checking out the Games of Universal Entertainment! UE is known for it's incredibly popular MR. DO series, but it's so much more. We'll chat about the history of UE, and then it's game time. Join Amigo Aaron and The BRENT for Space Panic and Mrs. Dynamite! It's episode 305 of ARG Presents!
post: https://erickimphotography.com/blog/2024/11/22/the-ethics-of-bitcoin-5/ PDF. https://erickimphotography.com/blog/wp-content/uploads/2024/11/The-Ethics-of-Bitcoin-5.pdf Eric Kim's Key Ideas on Bitcoin and Life: 1. Heat and Thermodynamics • Your body doesn't create heat; it preserves it. Jackets, homes, and insulation are about minimizing heat loss, not generating warmth. • The best way to stay warm? Seal the drafts, layer up with Uniqlo HeatTech and merino wool, and focus on preserving what you already have. 2. Life is About Delegation • Focus on what you're insanely good at—your Archimedes lever. • Don't waste time fixing houses or on maintenance. Outsource it. Let others do what they're good at while you stay in your zone of genius. 3. Bitcoin is Ethical Money • Bitcoin doesn't need PR teams, leaders, or marketing—it's pure, decentralized, and immaculate. • Unlike Dogecoin or Ethereum, it doesn't rely on celebrity hype or false prophets. Bitcoin is the Tesla of money: innovative and unstoppable. 4. Bitcoin is the New iPhone • In the early iPhone days, no one knew its potential. Same with Bitcoin now. It's the beginning of a massive aftermarket boom, like iPhone accessories but for finance. 5. There's No Second Best • In crypto, it's Bitcoin or nothing. Ethereum, Dogecoin, or any altcoin? They're like Pepsi or Burger King—nobody really wants them. Bitcoin is Coca-Cola, Nike, McDonald's. 6. Bitcoin Equals Financial Freedom • Growing up poor, financial independence became the ultimate virtue. Bitcoin is a tool for liberation. • Just like clean water and fresh air, Bitcoin represents access to true economic health. 7. Bitcoin as Property and Cash • Owning Bitcoin is like owning a single-family home in Culver City but infinitely scalable. • It's digital property and liquid cash at the same time—unmatched in versatility. 8. Exponential Growth is Unstoppable • You can't stop Bitcoin's rise—it's like early Facebook or Tesla's ascent. • BlackRock and ETFs are pouring in. Governments are noticing. This is the beginning of a financial paradigm shift. 9. Revolutionizing Society • Imagine living in the back of the train eating bugs, or moving to the front for ribeye and sushi—that's Bitcoin. • It's a chance to move from economic slavery to freedom, from drinking sewer water to fresh springs. 10. Why Bitcoin Matters • It's the antidote to poverty, financial despair, and economic inequality. • Bitcoin is not just money; it's ethics, philosophy, and the foundation for a better future. This is the Year Zero of Bitcoin. We're witnessing history in real time, and it's only the beginning. Stay focused. Stay strong. Bitcoin is life.
This week on ARG Presents 304, join THE BRENT and Amigo Aaron as they have a look at Soviet Era Arcade Games! YES, this was a thing! After a discussion about how the heck arcades existed in Soviet Russian, we'll look two of them! Join us for Snezhnaya Koroleva AKA The Snow Queen and Konyok-Gorbunok AKA Little Humpbacked Horse! Email: theretrorotation@gmail Facebook: Amigos Retro Gaming Twitch: amigosretrogaming #argpresents #Retrorotation#Amiga #Retrocomputing --- Support this podcast: https://podcasters.spotify.com/pod/show/arg-presents/support
It's not just adults who need a good detective. Our heroes this week come to the aid of kids in trouble. First, Dan Holiday helps a boy find a lost astronomer in "Archimedes and the Roman" from Box 13. Next, Philip Marlowe is hired to find the missing uncle of a newsboy in "The Kid on the Corner" (originally aired on CBS on December 3, 1949). Finally, Johnny Dollar believes the life of a teenage girl is in danger when she stands to inherit a fortune in the five-part mystery "The Matter of Reasonable Doubt" (originally aired on CBS between May 28 and June 1, 1956).
Coffee Break Collections - Water - Book 25 Title: Coffee Break Collections - Water Overview: This is the twenty-fifth Coffee Break Collection, in which Librivox readers select English language public domain works of about 15 minutes or less in duration -- perfect to listen to during commutes, workouts, or coffee breaks. The topic for this collection is water, a subject that has attracted Archimedes, Shelley, and Masefield, to name but a few. Published: Various Series: Coffee Break Collections List: Coffee Break Collections, Coffee #25 Author: Various Genre: Short Stories, Essays & Short Works Episode: Coffee Break Collections - Water - Book 25 Book: 25 Volume: 1 of 1 Part: 1 of 1 Episodes Part: 20 Length Part: 1:39:25 Episodes Volume: 20 Length Volume: 1:39:25 Episodes Book: 20 Length Book: 1:39:25 Narrator: Collaborative Language: English Rated: Guidance Suggested Edition: Unabridged Audiobook Keywords: anthologies, historical, melodrama, philosophical, picaresque, sea story, tragedy, detective, mystery, horror, science, fiction, Nathaniel Hawthorne, Washington Irving, Edgar Allan Poe, Henry Wadsworth Longfellow, O Henry, Sir Walter Scott, Charles Dickens, JM Barrie, HG Wells, Francois Marie Arouet de Voltaire, Alexandre Dumas, Victor Hugo Hashtags: #freeaudiobooks #audiobook #mustread #readingbooks #audiblebooks #favoritebooks #free #booklist #audible #freeaudiobook #anthologies #historical #melodrama #philosophical #picaresque #seastory #tragedy #detective #mystery #horror #science #fiction #NathanielHawthorne #WashingtonIrving #EdgarAllanPoe #HenryWadsworthLongfellow #OHenry #SirWalterScott #CharlesDickens #JMBarrie #HGWells #FrancoisMarieArouetdeVoltaire #AlexandreDumas #VictorHugo Credits: All LibriVox Recordings are in the Public Domain. Wikipedia (c) Attribution-ShareAlike 3.0 Unported License. WOMBO Dream. Lynne Thompson. --- Support this podcast: https://podcasters.spotify.com/pod/show/free-audiobooks/support
In a world where education is available to nearly everyone, one might expect that the major challenges facing humanity would have been solved by now, leading to a more prosperous and harmonious existence. But, as we can clearly see, that's far from the reality.In this episode, Thom explores the underlying cause: education today is focused on the wrong outcomes.Thom offers a profound solution—an approach that cultivates students who are able to tap into infinite creative intelligence, unlocking problem-solving abilities far beyond what mere knowledge accumulation can provide.Episode Highlights[00:45] What Is a Problem For You?[02:35] Archimedes and Leverage[06:29] Do You Have Problem-Solving Techniques?[08:10] University - Unified Diversity[10:51] What Kind of Human Have They Become?[12:29] Credentialed Persons[13:45] Highly-Qualified Uber Drivers[15:17] Knowledgeable in Very Certain Areas[17:23] Ignore, Ignore, Ignore[20:53] Increase Knowledge of the Knower[22:51] Knowledge of the Knower[24:57] Vedic Meditation Awakens the Home of All KnowledgeUseful Linksinfo@thomknoles.com https://thomknoles.com/https://www.instagram.com/thethomknoleshttps://www.facebook.com/thethomknoleshttps://www.youtube.com/c/thomknoleshttps://thomknoles.com/ask-thom-anything/
Cipac de la Nomat is an odd Klingon, who prefers the hum of his lab to the roar of a battle. His brother Tupac, on the other hand, is a classic Klingon warrior.Travel back in time to find out why Cipac flies his brother's Tetsujin, the Archimedes, into battle.Support Dark Trek!Join us on PatreonFind us on InstagramDark Trek is a Kiriyo Studios production. Kiriyo Studios is a 501c3 experimental creative studio and technology lab fostering artistic collaboration across socio-economic backgrounds. We support artists of all abilities using emergent technologies to bring their dream projects to life while prioritizing resource conservation and work-life balance.
Its that time of the year again. After popular demand I have researched and produced another original short story. Sebbe is of on some holiday in the lands of the ancient Greeks looking for bones or whatever after an identity crises, making sure the final of the Skull Boys is what you want it to be. Thus I have had the pleasure of stepping up my editing game and buy new gear as to hopefully give you the latest in fictional narration this scene has to offer. If you like it please share with friends and loved ones and as always a thousand thanks to the patreons who made this possible!
This week, the guys take it back to medieval 500 A.D. to talk about the historical figure, Merlin. They dive into druids, Leprechaun lore, the Cult of Merlin, King Arthur and beg the question "was he real?!".
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